title: How can I get Xcode to find the <Everyplay/Everyplay.h> header?
body: <p>When using the Everyplay SDK, Xcode properly recognizes the .framework and .bundle from the beginning, without me having to point to the directory manually, but the "Headers" file in the .framework doesn't seem to parse into anything.  </p>
  
  <p>It's plaintext-readable as Versions/Current/Headers, but that doesn't seem to actually let Xcode know how to get to the header files found in that directory. As a result, EveryplayUnity.h fails at #import , since it can't find that header.</p>
  
  <p>How can I get Xcode to find this header?</p>