title: infinite yield possible on 'Players.shaz:WaitForChild("Values")' im trying to make it so when the player claims the booth it turns bool value to true
body: <pre><code>local claim = script.Parent.Parent.Parent.Parent.StandMesh.Claim
  </code></pre>
  <blockquote>
  <p>This will trigger the Proximty Prompt.</p>
  </blockquote>
  <pre><code>claim.Triggered:Connect(function(player)
  local screengui = player.PlayerGui:WaitForChild('Popups')
  local popup = player.PlayerGui:WaitForChild('Popups').ClaimedBooth
  local bool = player:WaitForChild('Values').Claimed
  </code></pre>