title: Make a sprite follow a path using C#
body: <p>I'm doing a project for computing in college, and I've hit a bit of a stumbling block. </p>
  
  <p>I'm making a tower defense game, and I need to make a sprite (in this case in the form of a picture box) follow the path set out. I tried looking online and on these forums for an answer, but almost every one I find uses XNA or some other add on, or is in another coding language. Since we have to use the college computers, installing anything else isn't an option, it has to be just the standard C# frameworks. I tried to find an alternative for waypoints, or storyboards, but my search bore no fruit. </p>
  
  <p>If anyone could help me at all I would be very grateful.<br>
  Thanks</p>