title: Arduino programming on Mac OS X with Xcode 5?
body: <p>Is there a good reference on how to set up an Arduino programming environment with Xcode?</p>
  
  <p>An ideal answer would be along the lines of, "Oh yes, there's an active project on Google Code, just download the .dmg, copy the ${Xcode magic config file} to ${somewhere in ~Library}, restart Xcode and select "New Arduino Project" from the File menu. Click Build with your Arduino plugged in and it uploads it direct to the hardware."</p>
  
  <p>Google gives a couple of hits, but they're kind of vague and out-of-date (specifically, the way Xcode does project templates changed between Xcode 3 and 4 and I can't find an Xcode 4 template.) I've officially outgrown Processing and I'd prefer not to blight my home life with Eclipse if at all possible.</p>