title: Unity 2d Ragdoll Inconsistent issue
body: <p>I have a 2d character(side scrolling) with run/idle animations and movement works fine too. also character is attached with die/ragdoll script and this script does 
  1- disable animator
  2- disable rigidbody(for whole character)
  3- disable collider(box collider for whole body)
  4- disable script
  and to enable ragdoll
  5 - enable collider for each body parts (body,head,legs,arms..etc)
  6 - enable hinge joints for each body  parts with limited angles
  7 - enable rigid bodies for each body parts
  Now the problem is when this script is called, inconsistently the whole body falls down with a jerk of 2 - 3 inches.<br>
  am i missing anything when i need to do ragdoll, please help.</p>
  
  <p>Thanks</p>