title: Limits for websocket connections in azure
body: <p>Somewhere I've read websocket clients are limited ...so what if I wanna create a simple game with 10000 users grouped by 2 or 4 players for team? it seams I ve no solution or maybe I'm watching in a wrong direction. Any suggestions?
  Thanks</p>
  
  <p>Free:  (5) concurrent connections per website instance</p>
  
  <p>Shared: (35) concurrent connections per website instance</p>
  
  <p>Standard: (350) concurrent connections per website instance</p>