title: LibGDX Box2d Collision Error
body: <p>I'm aware this is going to be somewhat vague. I'm writing an action adventure style game and I'm having a random (as in seemingly spontaneous) issue where the body I'm using for the character is getting caught on nothing. I'm not actually handling collisions, I'm just using the built in body touches body causes collision feature. The debug renderer indicates that there is a collision when there shouldn't be one and I can't discern why it would happen. What I suppose I need is someone more familiar with LibGDX than I am to surmise why this would happen. <img src="https://i.stack.imgur.com/na5Nc.png" alt="Player is stuck on the left"></p>