title: How to switch scenes in Unity 5 without losing network connection?
body: <p>How to switch from a "Login" scene to a "Stage1" scene in Unity 5? I establish a HLAPI connection (UNET) to the Server on a Client that connects, then the client loggs in, and then it's supposed to be sent over to another scene.</p>
  
  <p>How do I do this without losing connection? Because the scene it loads is going to be entirely new without presets.</p>
  
  <p>I know there is <strong>DontDestroyOnLoa</strong>d() but I don't think that's a good way to keep a network connection?</p>
  
  <p>I do realize a few previous questions like this were asked, but I couldn't find anything pertaining to UNET and Unity 5.</p>