title: How can I find out the base address of a debuggee process in Visual Studio C++ debugger?
body: <p>Say, I just loaded my executable in the Visual Studio C++ debugger and triggered a breakpoint. I have a "fault offset" where the app crashed, that I'm assuming I need to add to the base address where the app loaded up at to get the spot where it crashed.</p>
  
  <p>So how do I get that base address from the VS IDE debugger?</p>
  
  <p>PS. The app was not compiled or changed in any way.</p>