title: How to set child object rotation using quaternion in world coordinates using ThreeJS
body: <p>I am a newbie to ThreeJS and i am trying to set the rotation of the child objects by using Quaternion like the following.</p>
  
  <pre><code>childObject.setRotationFromQuaternion(quaternion)
  </code></pre>
  
  <p>But this rotation applies to the object in local coordinates. What i want is to apply rotation globally(in world coordinates).Any help would be much appreciated.</p>