title: How to create a fixed-size array of objects
body: <p>In Swift, I am trying to create an array of 64 SKSpriteNode. I want first to initialize it empty, then I would put Sprites in the first 16 cells, and the last 16 cells (simulating an chess game).</p>
  
  <p>From what I understood in the doc, I would have expect something like:</p>
  
  <p><code>var sprites = SKSpriteNode()[64];</code></p>
  
  <p>or</p>
  
  <p><code>var sprites4 : SKSpriteNode[64];</code></p>
  
  <p>But it doesn't work. 
  In the second case, I get an error saying: "Fixed-length arrays are not yet supported". Can that be real? To me that sounds like a basic feature.
  I need to access the element directly by their index.</p>