title: Draw Order in OpenGL
body: <p>I am rendering an OpenGL scene that include some bitmap text.  It is my understanding the order I draw things in will determine which items are on top.</p>
  
  <p>However, my bitmap text, even though I draw it last, is not on top!</p>
  
  <p>For instance, I am drawing:</p>
  
  <p>1) Background<br>
  2) Buttons<br>
  3) Text</p>
  
  <p>All at the same z depth.  Buttons are above the background, but text is invisible.  It I change the z depth of the text, I can see it, but I then have other problems.</p>
  
  <p>I am using the bitmap text method from Nehe's Tutorials.</p>
  
  <p>How can I make the text visible without changing the z depth?</p>