title: Is it possible to remotely debug a Mono console app from Visual Studio?
body: <p>I want to use latest Mono (5.4.1.6) to write a console app in Visual Studio 2015/2017 for a Raspberry Pi 3 (Linux). Searching the web I've found that it is possible to use Visual Studio, but there are limitations.</p>
  
  <p>I can use MonoRemoteDebugger, but I also need to target Mono framework, not .NET framework, because I do not know if they are fully compatible. Adding the Mono target <a href="https://erictummers.com/2012/01/25/target-mono-from-visual-studio/" rel="nofollow noreferrer">profile</a> works only up to <a href="https://stackoverflow.com/questions/8264323/how-to-compile-a-visual-studio-c-sharp-project-with-mono/35362534#35362534">profile 4.0</a> and I want to use the latest Mono (.NET 4.5).</p>
  
  <p>MDebug looks fine, but it is not free.</p>
  
  <p>Mono Helper also looks fine, but how can I remotely debug the app?</p>
  
  <p>I can use Xamarin Studio 6.3 configured for remote debugging, but I have not tested it and I do not know how well it works. Also, I prefer Visual Studio and it would be great if I avoided installing a different IDE if VS could do the job.</p>
  
  <p>So, <strong>is it possible to remotely debug Mono app from Visual Studio?</strong> Should I try Visual Studio Code?</p>
  
  <p><strong>If I finished my app, then how can I generate the release build?</strong></p>
  
  <p>I've noticed that the plugins have the option to debug the app, but not for generating the release build.</p>
  
  <p>This is new to me and information found on the web did not help me understand everything I need to do my work. Any help would be appreciated. Thank you!</p>