title: libstdc++-6.dll not found
body: <p>I have been working on a project (a game to be specific) and I feel that I should start over with different libraries. So when doing this I reinstalled <a href="http://codeblocks.org" rel="noreferrer">Code::Blocks</a> and setup my new libraries and includes. </p>
  
  <p>But as of now Im having a problem starting u[ my new project to test if all of the includes work. This problem is: <code>libstdc++-6.dll was not found.</code> At first i wondered if I could just find this file online, but its nowhere to be found(or at least the many places I have searched...) Soon after, I tried loading up my old project, and the same problem happened again(wierd... ._.) I was thinking its maybe my compiler, so I used my older compiler and it did the same thing! At this moment I held the problem off for tomorrow(which is today)</p>
  
  <p>So my question is: If anyone else had this problem, how would you solve it?</p>
  
  <p>Im using Code::Blocks with MinGW as the compiler on Windows Vista 32 bit.</p>
  
  <p>*****EDIT*****</p>
  
  <p>Here are the Build options in my project. Note that these are the settings in the Project, not the global compiler:</p>
  
  <p>In (project name)->Compiler settings->Otehr options:</p>
  
  <p>(I use <code>//</code> to seperate the commands)</p>
  
  <pre><code>-mthreads//
  -fmessage-length=0//
  -fexceptions//
  -fident//
  </code></pre>
  
  <p>In (project name)->Compiler settings->#define:</p>
  
  <pre><code>WIN32//
  _WINDOWS//
  </code></pre>
  
  <p>In (project name)->Linker settings->Other linker options:</p>
  
  <pre><code>-static-libstdc++//
  -static-libgcc//
  -Wl,--enable-auto-image-base//
  -Wl,--add-stdcall-alias//
  -Wl,--enable-auto-import//
  </code></pre>
  
  <p>In linker->link libraries i have various links to files with a <code>.a</code> extension, these files include Bullet PHysics, Ogre3D, and SFML</p>
  
  <p>In the search directories i have links to the MinGW/bin, and the MinGW/lib directories, along with other links to different libraries.</p>
  
  <p>My Compiler is MinGW, a GNU GCC compiler for windows 32 bit. and the IDE is Codeblocks. Also note that in Debug and Release settings on the project, there is nothing.</p>
  
  <p>Most of these setings are also pieces that i got from the <a href="http://www.ogre3d.org/tikiwiki/Setting+Up+An+Application+-+CodeBlocks" rel="noreferrer">Ogre3D Application setup tutorial</a> if that is of any help.</p>