title: SoundCloud + Soundmanager2 + EQData
body: <p>This is essentially the same as this question but with more detail:</p>
  
  <p><a href="https://stackoverflow.com/questions/10635986/soundcloud-soundmanager-bug-reading-a-streams-eqdata">Soundcloud + SoundManager bug: reading a stream&#39;s eqData</a></p>
  
  <p>So I have a visualizer using canvas / svg / what have you which looks GREAT when it is receiving EQData from SoundCloud / SoundManager2 but there are some very strange events that are happening which cause it to not be as cool.</p>
  
  <p>1.) When you use SMSound.pause() or any variation (SoundManager.togglePause, etc) and then resume all EQData / WaveformData stops coming to SoundManager2 and it just zeros out.</p>
  
  <p>2.) If you stop a track and restart it, all the EQData / WaveformData stops.</p>
  
  <p>3.) Occasionally and without warning the EQData / WaveformData just stops coming to SM2 and the visualizer just stops, if I go to the next track it starts up again but it never has worked 100% for a song over 30 seconds.</p>
  
  <p>I've not been able to figure out whether this is a SoundCloud or SoundManager2 issue but it seems that some other people have had problems but until now I've been unable to find any solution anywhere.</p>
  
  <p>Link is available here: <a href="http://nikru.com/viz/" rel="nofollow noreferrer">http://nikru.com/viz/</a>.  It is stripped out of the site because it is for a client's unlaunched site which they don't want the public to see yet. :)</p>
  
  <p>Any help is HUGELY appreciated.</p>
  
  <p>Thanks!</p>