title: Is it possible to create a Path in Silverlight solely using data bindings?
body: <p>I would like to dynamically create a Path that is made up of several BezierSegments.</p>
  
  <p>I would like to bind the data such that my data source only needs to provide numbers.
  i.e. the app shouldn't create any geometry objects in the code.</p>
  
  <p>Is this possible?</p>
  
  <p>Update:</p>
  
  <p>Here's an example for a fixed number of path segments:</p>
  
  <pre><code>&lt;Path Stroke="Black"&gt;
      &lt;Path.Data&gt;
          &lt;PathGeometry&gt;
              &lt;PathFigure StartPoint ="{Binding CalculatedPointA, Mode=OneWay}"&gt;
                  &lt;LineSegment Point="{Binding CalculatedPointB, Mode=OneWay}" /&gt;
                  &lt;LineSegment Point="{Binding CalculatedPointC, Mode=OneWay}" /&gt;
                  &lt;LineSegment Point="{Binding CalculatedPointA, Mode=OneWay}" /&gt;
              &lt;/PathFigure&gt;
         &lt;/PathGeometry&gt;
     &lt;/Path.Data&gt;
  &lt;/Path&gt;
  </code></pre>
  
  <p>I'd like to have a variable number of segments.</p>