title: How to do 2D animation in Unity
body: <p>So I'm doing a 3D game for kids for Android and iOS in Unity, but i'm new in game developing and it's been really difficult to plan the assets.</p>
  
  <p>We need to create 2D animations (paper like characters) and the characters have to be really detailed with great animations.</p>
  
  <p>We have been thinking of several options:</p>
  
  <p>We could create frame by frame animations but our designer says there has to be at least 24 images per second (because of 24 fps per second) with this the app will be very big.</p>
  
  <p>Other option is to create 2D models in Blender and animate them there, but it's a lot of work and could take a lot of time.</p>
  
  <p>The last option is to have the pieces of the model an animate it throughout code but it's a lot of work and I believe the quality of the animations would be low.</p>
  
  <p>What's the better way to create 2D animations in Unity?.</p>
  
  <p>Thank you!</p>