title: OpenGL Texture Loading
body: <p>Evening everyone,
  I'm going around in circles here but I think I'm looking in the wrong places. </p>
  
  <p>My question is how would I go about loading an image and applying it to a primative in openGL. For example loading a bmp or jpg and applying it to a glutsolidsphere.</p>
  
  <p>Would the solution be limited to one platform or could it work across all?</p>
  
  <p>Thanks for your help</p>