title: Choosing a 2D game engine for a simple Zelda-style adventure game
body: <p>For a Christmas gift, I'd like to make a brief Zelda-style (circa Link's Awakening) adventure game. I have extensive experience with python, JavaScript, XML, PHP but have never undertaken game development.</p>
  
  <p>Not picky about platform (investigating pygame), but extra points for browser and double points for Android.</p>
  
  <p>A bit overwhelmed by choices.</p>
  
  <p>Seeking game engine with Hype-style UI that lets me spend most of my time doing fun things (creating sprites, maps, dialogue) and minimal time coding (collision detection, AI).</p>
  
  <p>Also want world peace, pony.</p>
  
  <p>What engine do you recommend?</p>
  
  <p>EDIT: I'm seeing some consensus among other stackoverflow answers that AndEngine is the jam for 2D. Googling brings me this editor: <a href="http://www.andengine.org/forums/updates/leveleditor-t720-10.html" rel="nofollow">http://www.andengine.org/forums/updates/leveleditor-t720-10.html</a></p>
  
  <p>Are there any more tools like this to supplement my laziness levels?</p>
  
  <p>EDIT AGAIN: All right, TILED is amazing: <a href="http://www.mapeditor.org/" rel="nofollow">http://www.mapeditor.org/</a>. If there's something like this for characters, I'm a happy developer.</p>
  
  <p>UPDATE: Spent 7 hours on AndEngine installation and still couldn't run examples. Gave up. Currently pursuing Akihabara: <a href="http://www.kesiev.com/akihabara/" rel="nofollow">http://www.kesiev.com/akihabara/</a></p>