title: Converting 256 color bitmap to RGBA bitmap
body: <p>I am writing a renderer in C++. I see that a similar question has been answered, I was just looking for a bit more information. I have a 256 color bitmap that I load into memory and then into OpenGL. I am UNABLE to convert the files before hand and need to do it in memory. I want to be able to convert it to an RGBA bitmap to make use of the alpha channel. Does anyone have any code or suggestions about libraries that may help me with this?</p>