title: How to switch from Gameover screen to Menu screen in Libgdx?
body: <p>I am implementing a 2d platformer game. When the player falls down it displays a game over screen. But on clicking the screen it should direct to Menu screen but it's not happening. Instead, the Game over text in the screen expands.
  Here is my Game over screen code. In handleInput, I have written the code for changing the state of game over screen to the menu screen</p>