title: OBJ Loader for OpenGL + Glut
body: <p>I'm working on a game for open GL, and I want to simply be able to load OBJ files, with their textures into my game. I want the loader to contain all the necessary code to map the textures to the object.</p>
  
  <p>(Note I have scoured google, and not one example I've seen has been simple enough to bolt onto my currently existing code, I'm talking 2 headers, and 2 cpps maximum)</p>
  
  <p>Could anybody provide me with one?</p>