title: Is using multiple canvases slower than using one?
body: <p>If I'm going for fps, is it faster to use one larger canvas and redraw constantly or have a bunch of small canvases and redraw less often but use css3 for animation like this?</p>
  
  <pre><code>&lt;canvas id="1" width="60px" height="60px"&gt;&lt;/canvas&gt;
  &lt;canvas id="2" width="60px" height="60px"&gt;&lt;/canvas&gt;
  &lt;canvas id="3" width="60px" height="60px"&gt;&lt;/canvas&gt;
  &lt;canvas id="4" width="60px" height="60px"&gt;&lt;/canvas&gt;
  </code></pre>