title: How to get polygon antialiasing to work?
body: <p>I'm using these function calls:</p>
  
  <pre><code>glEnable(GL_BLEND)
  glEnable(GL_POLYGON_SMOOTH)
  glBlendFunc(GL_SRC_ALPHA_SATURATE, GL_ONE) 
  </code></pre>
  
  <p>It doesn't work and won't render.</p>
  
  <pre><code>glEnable(GL_BLEND)
  glEnable(GL_POLYGON_SMOOTH)
  glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
  </code></pre>
  
  <p>It doesn't anti-alias.</p>