title: Create an EGLContext in C++ and bind it to a Java GLSurfaceView
body: <p>i try to create an EGLContext in C++ and bint it to a GLSurfaceView.
  After some research on google and even here, i don't see something close to my problem.</p>
  
  <p>It is possible to do this ?</p>
  
  <p>I already know that i can do a NativeActivity, but i also need to use Java library for Loading Image, Audio, make HttpRequest, get Device information, etc.</p>
  
  <p>Any help is welcome.</p>