title: DirectX stretched pixels
body: <p>I am just starting off with directX and have run into a problem with stretched pixels. When I create the window and all the directX goodies I use two variables, width and height. For most testing I have them set to 800x600. When I draw a square on the screen it looks stretched. 
  <img src="https://i.stack.imgur.com/tIbdT.png" alt="Res of 800x600"></p>
  
  <p>However when I set the resoltion to 600x600
  <img src="https://i.stack.imgur.com/z1lcy.png" alt="Res of 600x600"></p>
  
  <p>it looks normal and square. This led me to conclude that it was some sort of pixel stretching. In directX how do I fix this, and make the pixels square.</p>