title: iOS - Interface Builder vs. Manual Programming
body: <p>XCode offers a quite smart tool for creating layouts, outlets, actions etc. I worked with some Java Swing projects under Netbeans and all layouts stuff we were creating manually - that was a good way to having everything under control and being independent on any hard to maintain auto-generated stuff. And honestly I enjoyed that approach.</p>
  
  <p>After reading such topics like that: <br>
  <a href="https://stackoverflow.com/questions/12716725/ios-programmatically-creating-uiwindow-results-in-wrong-position">iOS: Programmatically creating UIWindow results in wrong position</a> <br>
  or<br>
  <a href="https://softwareengineering.stackexchange.com/questions/35443/do-you-prefer-building-your-interfaces-in-ib-or-programmatically-and-why">do-you-prefer-building-your-interfaces-in-ib-or-programmatically-and-why</a></p>
  
  <p>i can see that there is no sense in asking you "How it is with iOS" (no simple answer), but I think I can ask you <em>if (according to your experience) using IB has any limitations in that sense, that something it is more difficult or impossible to achieve using IB instead of create it manually?</em> </p>
  
  <p>--
  I new here so please let me know in case of my question is not suitable here...</p>