title: Is it possible to get inertial rotation on pan for a node without using ’allowsCameraControl’ in SceneKit?
body: <p>My goal is to build a scene with a floating or ‘zero g’ node fixed to the center of the screen that can be spun around freely on pan but without SceneKit camera controls. </p>
  
  <p>With <code>allowsCameraControl</code> enabled, the rotation is perfectly smooth and the inertia works great but the rotation is backwards at times since the entire camera is moving around. </p>
  
  <p>Is it possible to get the same inertial rotation as camera control with a custom pan gesture for a single node?</p>