title: Redefinition different basic types => typedef
body: <p>After to have been aware of the persons who had the same problem than mine, I still get this error :</p>
  
  <blockquote>
    <p>error C2371: 'ST_ELLIPSE' : redefinition; different basic types<br/>
    see declaration of 'ST_ELLIPSE'<br/>
    C2371: 'ST_VECTEURS' : redefinition; different basic types<br/>
     see declaration of 'ST_VECTEURS'<br/>
     'ST_ROI' : redefinition; different basic types<br/>
    see declaration of 'ST_ROI'<br/>
    'ST_CONVERSION' : redefinition; different basic types<br/>
    see declaration of 'ST_CONVERSION'<br/>
    'ST_PARA_VISU' : redefinition; different basic types<br/>
    see declaration of 'ST_PARA_VISU'<br/></p>
  </blockquote>
  
  <p>Here is the file:</p>
  
  <pre><code>#define MAX_VAL_VISU        245
  #define MAX_VAL_VISU_SUPP   128
  #define MAX_VAL_OVR_SUPP    116
  
  #define VISU_SIZE_X         672
  #define VISU_SIZE_Y         512
  #define DELTA_ZONE          5
  
  #define FLAG_RIEN           1
  #define FLAG_ZOOM           2
  #define FLAG_DEP            4
  #define FLAG_STAT           8
  #define FLAG_CONTRASTE      16
  #define FLAG_ZONE           32
  #define FLAG_OVR_WRITE      64
  #define FLAG_OVR_EFF        128
  #define FLAG_OVR_TEXTE      256
  #define FLAG_ROI            512  // V2.0
  
  // flag de suppression (&amp; avec flag au dessus)
  #define FLAG2_RIEN          0  // 0 aucune autres fenetres
  #define FLAG2_ZOOM          0
  #define FLAG2_DEP           0
  #define FLAG2_STAT          FLAG_CONTRASTE
  #define FLAG2_CONTRASTE     (FLAG_STAT | FLAG_ZONE | FLAG_ROI)
  #define FLAG2_ZONE          FLAG_CONTRASTE
  #define FLAG2_OVR_WRITE     (FLAG_ROI | FLAG_CONTRASTE)
  #define FLAG2_OVR_EFF       (FLAG_ROI | FLAG_CONTRASTE)
  #define FLAG2_OVR_TEXTE     0
  #define FLAG2_ROI           FLAG_CONTRASTE 
  
  
  #define TYPE_MODIF_ZONE_RIEN    0 // pas de modification
  #define TYPE_MODIF_ZONE_H       1 // definition de la ligne Haut
  #define TYPE_MODIF_ZONE_B       2 // definition de la ligne BAS
  #define TYPE_MODIF_ZONE_G       3 // definition de la ligne gauche
  #define TYPE_MODIF_ZONE_D       4 // definition de la ligne droite
  #define TYPE_MODIF_ZONE_P1      5 // definition du point haut/gauche
  #define TYPE_MODIF_ZONE_P2      6 // definition du point bas/droite
  #define TYPE_MODIF_ZONE_P3      7 // definition du point bas/gauche
  #define TYPE_MODIF_ZONE_P4      8 // definition du point haut/droite
  
  #define LUT_GRAY        0
  #define LUT_COLOR1      1
  #define LUT_COLOR2      2
  #define LUT_FICHIER     3
  #define LUT_SUPERPOSITION   4
  
  #define NB_COULEUR 10
  
  #define ROI_ZONE    0
  #define NB_ROI      10
  
  #define NB_UNITE    2
  
  // structure
  //***********
  // V2.0
  // ROI
  typedef struct 
  {
      // données de depart
      double x1[NB_UNITE],y1[NB_UNITE],x2[NB_UNITE],y2[NB_UNITE],d2[NB_UNITE];
      // donnee calculées
      double d1[NB_UNITE];
      double x11,y11,x22,y22; 
      // angle de rotation 
      double angle;
      // origine
      double ox,oy;
      // position foyer
      double fx1,fx2,fy1,fy2,dist;
      // min max en X et en Y
      int x_min,y_min,x_max,y_max;
  }ST_ELLIPSE;
  typedef struct 
  {
      int nb;
      double x[NB_UNITE][10],y[NB_UNITE][10];
  }ST_VECTEURS;
  
  #define ROI_RECTANGLE   0
  #define CHAR_ROI_RECTANGLE  "R"
  #define ROI_ELLIPSE     1
  #define CHAR_ROI_ELLIPSE    "E"
  #define ROI_VECTEURS    2
  #define CHAR_ROI_VECTEURS   "V"
  
  typedef struct{
      bool flag_def_zone;
      int type_roi;
      // rectangle
      double x_zone[NB_UNITE],y_zone[NB_UNITE],dx_zone[NB_UNITE],dy_zone[NB_UNITE];
      // ellipse
      ST_ELLIPSE ellipse;
      // vecteurs
      ST_VECTEURS vecteurs;
  }ST_ROI;
  
  // V2.0
  #define CONVERSION_ZONE  1  // indice dans ST_CONVERSION
  // parametres de conversion pixel -&gt;mm
  typedef struct {
      double x_pix,x_mm,y_pix,y_mm;
      double coef_x;
      double coef_y;
      CString unite[2];
  }ST_CONVERSION;
  
  // V2.0
  // parametres de la visu
  typedef struct{
      int x_zoom,y_zoom,m_zoom; // zoom
      ST_ROI roi[NB_ROI]; // roi
      int ind_conversion;
      ST_CONVERSION coef_conversion[2]; // conversion pour stat pix-&gt;autre unité
  }ST_PARA_VISU;`
  </code></pre>
  
  <p>Someone would have any ideas ? </p>
  
  <p>Thanks per advance for your help !</p>