title: AForge: How to make Hue/Lightness/Saturation effect like Photoshop
body: <p>I am working on a project where implemented AForge and want to apply hue/saturation/lightness effect.</p>
  
  <p>I've tried on existing AForge sequence filters i did not get result like PhotoShop.<br>
  Which/what filter combination should I use?</p>
  
  <pre class="lang-cs prettyprint-override"><code>FiltersSequence filter = new FiltersSequence(
    new BrightnessCorrection(b),
    new SaturationCorrection(s),
    new ContrastCorrection(c)
   );
  
  pictureBox2.Image = filter.Apply((Bitmap)pictureBox1.Image);
  </code></pre>