title: XNA - Process terminates unexpectedly while debugging
body: <p>I have a curious problem with debugging my XNA project. Whenever I hit a certain breakpoint and start browsing the "Locals" window, the whole process and the debugger terminate without giving any notice as to why. The trigger might be reaching a field with a red exclamation mark that says "Function evaluation was aborted." </p>
  
  <p>I am using no explicit multithreading in my code, therefore I am befuddled how the process can terminate (seemingly as though it correctly reached the end) when it actually doesn't run.</p>
  
  <p>Thanks for any help.</p>