title: SQLite in a Windows Phone 8 library
body: <p>I am creating a reusable WP8 library that I wish to distribute as a DLL.  My library makes use of SQLite, and I have included it in my library using <code>sqlite-net-wp8</code>.  </p>
  
  <p>When I build my library, an SQLite.dll artifact is output in addition to my library DLL, and I can't seem to find a way of stopping it.  Is it normal to distribute SQLite.dll along with my library?  </p>
  
  <p>The SQL feature is optional, I'd prefer to have projects which consume the library import it themselves.</p>
  
  <p>I've tried setting <code>Copy Local = false</code> for Sqlite but the library still gets generated.</p>
  
  <p>Additionally, the addition of SQLite causes my library to have separate output folders for x86 and ARM.  My actual library DLL is identical in both, but the SQLite DLL is different.</p>
  
  <p>How should this be set up for the library, and for projects consuming the library?</p>