title: How to optimize scene loading in Unity3D
body: <p>I was wondering if there is any way to speed up level loading in unity3d. I currently have loading level between both scenes, but it yet takes around 5 sec to load new level on ipad3. That's quite a lot.</p>
  
  <p>I've optimized all start and awake functions so there is realy little stuf going on there. However i have a lot of sprites in each scene and i think they took most of the loading time. </p>
  
  <p>Could I somehow determine which objects needs to be load at start and which can load during first 10 secs of level? I tried adding level additive but that makes my game to lag for sec or two.</p>
  
  <p>Any smart way of speeding it up?</p>