title: Why does Visual Studio 2010 rebuild slower when not connected to the Internet?
body: <p>At first I thought I was crazy, but since my internet has been cutting out fairly often, I am able to tell whenever it does by the fact that VS10 takes longer to rebuild my project whenever I lose connection to the internet. None of my other applications, besides my browsers, for obvious reasons, seem to suffer.</p>
  
  <p>To test this yourself, just <code>ipconfig /release</code> and try to <em>rebuild restart debugging</em> your project after you've changed some line of code, and then <code>ipconfig /renew</code> and make a change and <em>rebuild and restart</em> debugging it again.</p>
  
  <p>I'm using XNA, if that's relevant. My code does not explicitly try to connect to the web, as far as I can tell, unless <code>nuget</code> and <code>HTMLAgilityPack</code> need to connect to the web on rebuild.</p>
  
  <p>edit: changed to restarting the debugger after a rebuild, not just a rebuild. I can only reproduce this on a fresh <code>XNA Windows Game</code> project, not a C# Console Application. Adding <code>HTMLAgilityPack</code> doesn't seem to have any effect on a project's startup time</p>