title: Deleting objects in Qt Thread after thread finishes
body: <p>I am newbee at QThreads and a problem that I am suspicious of deleting the objects when  the program finishes.My program has a class that derived from QObject:</p>
  
  <pre><code>class My_application: public QCoreApplication{
     ....
     ....
  };
  
  class My_Class: public QObject{
    ...
    ...
  }; 
  
  void My_Class::process{
  
       QTimer timer=new QTimer();
       timer-&gt;setInterval(time);
       connect(timer,SIGNAL(timeout()),this,SLOT(dowork()));
       timer-&gt;start(); 
  
  } 
  
   My_application::My_application:QCoreApplication{
  
      my_class=new My_Class();
  
      QThread thread=new QThread();
  
      my_class-&gt;moveToThread(thread);
  
      connect(thread,SIGNAL(started()),my_class,SLOT(process())) ;
  
      connect(my_class,SIGNAL(finished()),thread,SLOT(quit())) ;
  
      connect(thread,SIGNAL(finished()),thread,SLOT(deletelater())) ;
  
      connect(my_class,SIGNAL(finished()),my_class,SLOT(deletelater())) ;        
  
  
   }
  
     void My_Class::dowork(){
  
    //here doing the work with timer elapsed.Doing work with some buffer and send data 
    //               
  
    }
  </code></pre>
  
  <p>If I stop my program I see that some objects are not deleted correctly and my program does not work when I restart it.Actually I am not so familiar with Qt threads and i wonder when does the destructor of My_Class will be called? and am i doing the wrong thing?</p>