title: Setting up OpenGL projects in VS2010 with freeglut/glew
body: <p>I am following the following tutorial my instructor used in class for a graphics class that started last week.</p>
  
  <p><a href="http://cse.spsu.edu/jchastin/courses/cs4363/labs/ProjectSetup/Project_Setup.html" rel="nofollow">http://cse.spsu.edu/jchastin/courses/cs4363/labs/ProjectSetup/Project_Setup.html</a></p>
  
  <p>I am trying to set this up under Win8 using VS2010 pro.</p>
  
  <p>I copied freeglut.dll and glew32.dll to C:\windows\sysWOW64 </p>
  
  <p>I get to step 5 to include the include directories - <a href="http://i.imgur.com/XI1E63q.png" rel="nofollow">http://i.imgur.com/XI1E63q.png</a></p>
  
  <p>I get to step 7 to include the dependencies - <a href="http://i.imgur.com/aOChW8p.png" rel="nofollow">http://i.imgur.com/aOChW8p.png</a></p>
  
  <p>And finally to step 8 for the library directories - <a href="http://i.imgur.com/AzDvD9R.png" rel="nofollow">http://i.imgur.com/AzDvD9R.png</a></p>
  
  <p>I try to compile and I get what seem to be linkage errors according to a quick google search - <a href="http://i.imgur.com/5GxhE9u.png" rel="nofollow">http://i.imgur.com/5GxhE9u.png</a></p>
  
  <p>Google says its a linkage error but everything seems to be linked properly on my end. Is there something I am missing since this is under Windows 8?</p>
  
  <p>Thanks for looking.</p>
  
  <p>Edit: Playing around with the linker directories. I am linking them to:</p>
  
  <p>\freeglut-2.8.1\lib\x86</p>
  
  <p>\glew-1.10.0\lib\Release\Win32</p>
  
  <p>takes the error count down to 23 errors. :)
  <a href="http://i.imgur.com/5PaHJkO.png" rel="nofollow">http://i.imgur.com/5PaHJkO.png</a></p>
  
  <p>Edit2: freeglut.h is located at \freeglut-2.8.1\include\GL and glew.h is located at \glew-1.10.0\include\GL and both of those are pointing right include directories under C/C++/General's tab.</p>