title: Slick2D and JOGL, both libraries needed?
body: <p>I am a little confused regarding jar and lib management with the use of <code>OpenGL</code> in addition to <code>Slick2D</code>. I understand that <code>Slick2D</code> is essentially a more user friendly way of using <code>OpenGL</code>, or a wrapper if you will, but I am unsure on how to handle the libraries.</p>
  
  <p>Do I need to include both the <code>OpenGL</code> and <code>Slick2D</code> jars and libs in my project, or just Slick?</p>
  
  <p>Does it even matter?</p>