title: Unity: Difference between Lock View to Selected and Frame Selected?
body: <p>I have been testing the <kbd>F</kbd> and <kbd>SHIFT</kbd> + <kbd>F</kbd> which is "Lock view to selected" and "Frame Selected" - but I can't seem to figure out the difference.</p>
  
  <p>They both do exactly the same, they zoom in close to the object in the Scene.</p>
  
  <p>I am of course not fully understanding the difference because there are 2 different commands so they must be there for a reason.</p>
  
  <p>Can anyone help with understanding when i would use one of the other and pointing out how I can notice the difference ?</p>
  
  <p>Thanks in advance</p>