title: Unity download from FTP
body: <p>I have a FTP that contains a bunch of files and it's protected by user and password.</p>
  
  <p>I'm trying to pull an image from it and assign it to a geometry.</p>
  
  <p>this is the code I'm using</p>
  
  <pre><code> public static IEnumerator urlTexture(){
       string url = "ftp://username:password@HOST_IP/images/00013/01_01.jpg";
       Debug.Log ("Request sent");
       GlobalVariables.myUrl [1] = new WWW (url_left);
       yield return GlobalVariables.myUrl [1];
       }
  </code></pre>
  
  <p>This code works just fine whenever I pull an image from a http address without having to provide credentials. The credentials are correct but it's just not working.</p>
  
  <p>If I get the Url[1].url and paste the string it returns in my browser (both firefox and chrome), it works perfectly.</p>
  
  <p>any clue about why it's not working from Unity?</p>
  
  <p>Thank you very much</p>