title: Creating Rope Physics for Unity
body: <p>I want to create a bungee jumping-like game in Unity and therefore I need a rope physics. I especially need elastic ropes with capability to pull objects with velocity after a little extension. Do you know any place to start? Because I have no idea how to start such scripting.</p>
  
  <p>I looked at Asset Store. There are some rope physic simulators, but I have to do it on my own, plus they are really expensive.</p>
  
  <p>I already tried using Spring and/or Configurable Joints in Unity, but they did not give what I want.</p>
  
  <p><strong>EDIT:</strong> I am examining Jakobsen relaxation method right now. If you have any more methods to offer, or know deeps of the method, please feel free to help me.</p>