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Games, Puzzles, and Computation (Robert A. Hearn,… - 9781568814056 - koop boek
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Robert A. Hearn, Erik D. Demaine (?):
Games, Puzzles, and Computation (2009) (?)
9781568814056 (?) of 1568814054
, in Engels, 250 bladsye, A K Peters, Nuwe, EBook, digitale aflaai
The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation quite different from the usual models of automata and circuits offering a new way of thinking about computation. The appendices provide a substantial survey of all known results in the field of game complexity, serving as a reference guide for readers interested in the computational complexity of particular games, or interested in open problems about such complexities. Kindle Edition, Format: Kindle eBook, Label: A K Peters, A K Peters, Produktgruppe: eBooks, Publiziert: 2009-06-30, Freigegeben: 2009-06-30, Studio: A K Peters, Verkaufsrang: 727529
Sleutelwoorde: Apple, Business & Management, Certification, Computer Science, Databases, Digital Media Management, Games & Strategy Guides, Graphic Design, Hardware, Home Computing & How-to, Internet & Web Culture, Microsoft, Mobile Phones, Tablets & E-Readers, Networking, Operating Systems, Programming, Security & Encryption, Software, Web Development & Design, Books, Computers & Technology, Science & Math, Mathematics, New, Used & Rental Textbooks, Calendars, Specialty Boutique, Kindle Store, Kindle eBooks, Applied, Game Theory, Professional & Technical, Professional Science
Data uit 2013-04-27 05:15h
ISBN (alternatiewe skryfwyses): 1-56881-405-4, 978-1-56881-405-6
Robert A. Hearn, Erik D. Demaine (?):
Games, Puzzles, and Computation (2009) (?)
9781568814056 (?) of 1568814054
, in Engels, 250 bladsye, A K Peters, Nuwe, EBook, digitale aflaai
The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation quite different from the usual models of automata and circuits offering a new way of thinking about computation. The appendices provide a substantial survey of all known results in the field of game complexity, serving as a reference guide for readers interested in the computational complexity of particular games, or interested in open problems about such complexities. Kindle Edition, Format: Kindle eBook, Label: A K Peters, A K Peters, Produktgruppe: eBooks, Publiziert: 2009-06-30, Freigegeben: 2009-06-30, Studio: A K Peters, Verkaufsrang: 281921
Sleutelwoorde: Apple, Betriebssysteme, Certification Central, Datenbanken, Digitale Fotografie & Video, Digitale Musik, Dokumentenmanagement, Grafikdesign, Hardware, Home Computing, Informatik, Microsoft, Mobile & Wireless EDV, Netzwerke, Programmieren, Projektmanagement, Sicherheit & Verschlüsselung, Software, Spiel- & Strategieführer, Webentwicklung, Wirtschaft & Kultur, Fremdsprachige Bücher, Computer & Internet, Fachbücher, Mathematik, Angewandte Mathematik, Spieltheorie, Kindle eBook, Kindle-Shop, Kindle eBooks, Fremdsprachige eBooks, Englische eBooks, Device Type (device_compatibility_browse), A3R76HOPU0Z2CB, A3VNNDO1I14V03, A2Y8LFC259B97P, A3HOGM4VIWRLZB, ATVPDKIKX0DER, A3UN6WX5RRO2AG, A1PA6795UKMFR9, A1F83G8C2ARO7P, A13V1IB3VIYZZH, A3P5ROKL5A1OLE, A1VC38T7YXB528, A3AEGXETSR30VB, A3JWKAKR8XB7XF, A138L1TOL8PIJT, A1IM4EOPHS76S7, A3T4TT2Z381HKD, A3LJ5WMKNRFKQS, AGZZ1ST63LKBW, AKEVKO7DR4RA, A1FG5NAKX0MRJL, A2DRYVRL4HBK7V, A289H8VY811EUP, AQXVGOD3M416X, A3N6ISSL0EPZWG, A2XIMM7ACS4GUS, A3BHV8OQ3W90PJ, A2CTZ977SKFQZY, GENERIC-WEB, GENERIC-MOBILE, A1JYRMDPD0WRC1, A1U5RCOVU0NYF2, A1I7TFXKDRQDZL, A1K21FY43GMZF8, A3RN7G7QC5MWSZ, A3VSAZHKW7EWVH, A1IG6QF0XQ89Z8, AMMK0LS9EDNM8, A3KA0DAJ03I0T2, A32RZIVF8NL15F, A1FSKCHTHZGH1I, A2IHJM3GFXISDR
Data uit 2013-05-02 22:10h
ISBN (alternatiewe skryfwyses): 1-56881-405-4, 978-1-56881-405-6
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