en da da en en da en da da en da sv da da da da en da sv en da da da en da sv sv da en sv nb en da da en en en en en en da en da pl da ar da da de da da da nb da da de da es da da da da da da fi da hu
WARHAMMER AOS : Getting Started with Age of Sigmar (1)
Alle typer Bøger Figurer Film Spil Tegneserier Indtast søgeord Udfør søgning
Overlay, for decorative purposes Tegneserier
Seneste 14 dage, Alt Seneste 60 dage, Alt Danske album 14 dage Manga 14 dage
Browse titler A-Z Browse tegnere Browse serier Tilbud
Amerikanske blade Hardcovers Tradepaperbacks Danske album Danske blade Manga Yaoi (Manga) Hentai Erotik Magasiner Tilbehør
Seneste 14 dage Seneste 60 dage
Browse titler A-Z Browse forfattere Browse serier Tilbud
Adventure Fantasy Fiction Horror Krimi Non Fiction Paranormal Romance Science Fiction Young Adult
Seneste 14 dage Seneste 60 dage Figurer, seneste 60 dage
Browse titler A-Z Browse serier Browse figurserier Tilbud: spil
Bræt- og kortspil Samle kortspil Rollespil Terninger Figurkrigsspil Figurer Lim Maling Pensler Tilbehør til spil
Diverse Figurer H.P. Lovecraft Historical Society Slik Tøj
Seneste 60 dage Seneste år
Browse titler A-Z Browse serier Tilbud
Anime Comedy Horror Documentary
WARHAMMER AOS : Getting Started with Age of Sigmar (1)
Everything you need to get started in te Mortal Realms of Warhammer Age of Sigmar, this magazine is te perfect purchase for te absolute beginner who’d like to dip their toes in te hobby of collecting, building, painting and playing with Citadel miniatures. It explains in easy to follow terms how to get started, and even comes with a free push-fit Stormcast Eternals Knight-Incantor miniature (and te rules needed to use him)! Contained in te 104-page magazine: - An introduction to te Age of Sigmar, a time of mighty battles and unending war; - A guide to te armies you can collect and play with in Warhammer Age of Sigmar, showing you their motivations and introducing their histories; - Guidance on collecting Citadel miniatures – while you can simply pick up any that catch your eye, for many te hobby is about specific armies or types of miniature. This guide includes three example collections for inspiration (Stormcast Eternals, Nighthaunt and Nurgle), with a further showcase of beautifully-painted miniatures from a variety of armies; - An overview of te Warhammer Age of Sigmar tabletop game, where armies clash amidst fantastical battlefields, and generals use every tactic at their command to achieve victory. This describes te 3 main ways to play – Open, Narrative, and Matched Play games; - A detailed Battle Report – watch as te heroic Stormcast Eternals take on te Nighthaunt in a tense fight to te end – you’ll pick up tips on how to play; - Descriptions of te 8 Mortal Realms, wondrous and magical planes of reality. Includes an informative map and details of key cities and strongholds; - An introduction to painting Citadel miniatures using te Citadel Paint System, with a guide to paints, brushes and step-by-step instructions showing how to paint a variety of models – including your free Knight-Incantor! Included are te complete core rules for Warhammer Age of Sigmar – 16 pages of easy to follow guidance: - An overview of te items needed to play, how to set up and choose your general, and te basics of measuring distances between models; - A walkthrough of te turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner; - Using Triumphs – these are rewards bestowed upon your army after a major victory; - Rules covering te use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on te environment; - A guide to Battleplans – their setup, te rules they employ and te victory conditions they place on your games; - An explanation of Warscrolls and their use – these contain te rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities; - Realm of Battle rules – special conditions placed upon te battlefield depending on which Mortal Realm te battle is fought in, which introduce a thematic element to games; - Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.
Udgivet af Games Workshop 2019
Figurer Figurspil / Regler
Sankt Peders Stræde 18
Telefon: 33 11 85 38
Skriv til os: fantask@fantask.dk
Medier Facebook Twitter YouTube Instagram
Viser overlay for indkøbskurv
Vare tilføjet til kurv
Fortsæt her Gå til kurv
Fantask bruger egne cookies samt cookies fra tredjepart til statistik, indholdsoptimering, præferencer m.m. Ved at klikke “Acceptér” giver du dit samtykke. Læs mere om cookies og persondata-politik