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Naoto Ohshima, Arzest helped develop Mario & Sonic Rio 2016 | SEGA Nerds
Chris Powell Follow on Twitter Send an email March 29, 2016
0 652 1 minute read
SEGA and Nintendo have just recently released their latest Mario and Sonic Olympic title earlier this month on te 3DS, while te Wii U version of Mario & Sonic at te Rio 2016 Olympic Games isn’t due out until late June.
It’s not clear yet how te games will do critically or commercially, but we did just learn of one interesting tidbit that will surely please longtime Sonic te Hedgehog fans. It appears Naoto Ohshima, one of te original creators of Sonic, and his team at Arzest, which includes several other former SEGA developers, played a key role in developing Mario & Sonic at te Rio 2016 Olympic Games.
Te game is primarily developed by SEGA Sports R&D, while Wikipedia lists Arzest and Spike Chunsoft providing “assistance,” with Nintendo handling publishing duties.
However, NeoGAF member Hero of Legend tracked down Arzest in te game’s credits, which show every member of te company who helped out with te game and includes reknowned former SEGA developers, like Ohshima, Yutaka Sugano and Yoji Iishi.
He goes on to posit te first time one of te original Sonic creators have worked on a “Sonic” game since Yuji Naka left SEGA in 2006.
You can purchase Mario & Sonic at te Rio 2016 Olympic Games on te 3DS here and pre-order te Wii U version here.
Here’s te full list of te Arzest credits:
Directors: Masahito Shimizu, Noboru Shirasu
Art Director: Yoshihide Sasagawa
Technical Director: Tomoo Kondo
Game Designers: Jun Imanishi, Daisuke Hagiya, Ryo Sato, Takashi Nakashima, Mitsunori Yamazaki, Tadaaki Moriya, Rena Sakaguchi, Hidemi Hamada, Makoto Hara, Gen Murayama, Gen Shiomi, Koji Arai, Akihiko Sato, Teppei Iwanaga, Mitsunori Shimazu, Motoharu Nakajima
Stage Artists: Daisuke Kojima, Kana Fujibayashi, Ayana Katsumata, Masaya Takahashi
Character Animators: Hiroshi Arai, Eriko Kato, Yuya Iwama
Graphic U.I. Artists: Yuno Endoh, Chihiro Ishikura, Chika Yamamoto, Makoto Sonoda, Akihito Kato, Tsutomu Hatanaka, Tatsuya Ishikawa, Michiru Sasamori
SFX Artists: Tatsuro Matsunaga, Yasuhisa Nakagawa
Cutscene Artsist: Yuichi Nakamura
Programmers: Shinji Iseki, Naotaka Ueda, Kouichi Watanabe, Mikio Kume, Kenji Miyakawa, Kohei Iwata, Takanori Yoshida, Manabu Kobayashi, Akihiko Ohyama, Kazuya Azuma, Kenichi Otani, Hiroshi Fujinishi, Toshinori Suzuki, Norio Suzuki Fumie Morishita
Art Supervisor: Masamichi Harada
Executive Producer: Yoji Iishi
Chris Powell Follow on Twitter Send an email March 29, 2016
0 652 1 minute read
Chris is te editor-in-chief at SEGA Nerds and Mega Visions Magazine. Over te years, he's written for publications like Joystiq, PSP Fanboy, RETRO magazine, among others. Oh yeah, he's also been a diehard SEGA Nerd his entire life.
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