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AStats - Team Fortress 2 - Achievement: Hard to Kill
Get five kills in a row without dying.
You can start up any class and kill five people without dying or switching classes/ending rounds in a life. A few basic guidelines include staying near medkits, medics and dispensers, as well as having ammo replenished often to keep fighting. Try asking a medic to uber or kritz you if looking for this achievement, giving you invulnerability or instant crits for a limited time--this really helps get this achievement quick.
Scout - Attack lone enemies, and always from the rear or when you see them retreating. Chances are, if they're retreating, they're low on life. Attacking lone enemies and flanking them ensures a quick kill with the stock scattergun, especially from up close, and allows you to get away quick to continue your five-kill streak.
Soldier - Using the buff banner to deal more damage is your friend. Other than that, equip the escape plan to run away when severely injured or to skirmish a weak for quick. Use the default rocket launcher and use splash damage to get more buff banners, or use the black box to increase survivability.
Pyro - Getting an uber makes it really easy to get the kills--just run in, light everything up and get out before the invulnerability ends. Otherwise, if you want to play conservatively, ignite people and then use the flare gun or shotgun to finish them off from a distance. If you want to get it done quick, use the backburner and flank several guys at a time, killing all of them rather quickly if you're quick enough.
Demoman - If there aren't many people on the server, then using a half-zatoichi is usually a good choice. Every kill nets you full health, at the cost of only using melee when you draw it. To offset this, use Ali Baba's boots and a chargin targe to make melee more effective. If there are more on the server, either spam large groups of people with grenades and sticky bombs, and then watch the blood fly. If all else fails, spam grenades onto enemies from a distance and hope for the best.
Heavy - This is made easier with a medic, as they complement a heavy very well. If on defense, you can use a brass beast for more damage at the cost of speed--you'll want to stand near a dispenser or a choke point for this to work. Otherwise, use the minigun or equivalent, and remember to ambush people and get really close. At close range, none kill faster than the heavy. Bring a sandvich if you're going deep into enemy territory for added survivability.
Engineer - Put up a sentry near a crucial map point where it defends capture points/intelligence/etc--this will not only give you kills, likely enough in one life to get you the achievement without moving, but it helps out your team. Keep a dispenser nearby for survivability and maybe even a frontier justice if the sentry situation looks grim, since it will net you crits based on your sentry kills when it busts. The added crits can get you to five in that life if the sentry didn't make it there already.
Medic - This one's a bit tricky, since you normally heal and get assists instead of kills. However, to do so as a medic, a few things can help you along, namely the blutsauger and an ubersaw. The former does healing as you shoot people, and arcing it can kill enemies beyond their reach on a platform above or what have you. The latter allows a medic chain to happen, that is to say ubering a medic with an ubersaw who uses it to gain 100% uber, then they switch spots and repeat. This can be lethal if done right, and retreating for another go at it can give you the five eventually. If you don't want to medic chain, use the solemn vow to view opponents' health and pick out weaker targets. Ask others not to attack them if you so wish.
Sniper - If you don't mind giving away your position, your best bet is using the machina for extra damage. Go for headshots if they're slow, bodyshots if they aren't, and you should be able to get this in a bit of time if your team is good enough at pushing and enemy snipers/spies aren't good at countersniping. Bring a jarate and a bushwacka for survivability in case an enemy gets close.
Spy - The standard knife, sapper and revolver are your best bets, unless you're good with headshots (in that case use the ambassador). If you use a dead ringer, then with some good getaway tactics, you can prevent death the entire match and pick away at enemies when appropriate. You'll get it eventually, even if it gets a bit slow at times.
Choose any character when joining a game and successfully kill 5 enemy players without dying to get this badge. This badge is easy to get if you use med kits often and stay out of areas under heavy attack.
Hope this helps and remember to rate ;-)