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Lunheim is a small team of two college friends located in Germany. Our journey as indie game developers began with the pandemic, as we struggled to do anything productive while staying at home. Our first ever project, Space Station Tycoon was prototyped and designed within two weeks. Following some advice from our friends, we launched a Kickstarter campaign for the game. The game was successfully funded and the early access was launched within a year. We are still working hard for a full release.
Does most of the art, game design, and prototyping.
Cleans up after Can and properly implements every feature. May also compose music if offered a bottle of vodka.