pl en en en en en en en en en en en en en en en fa en en fr hbs_lat en en en es en en en ms en de en fr en en en ca en en en en en en en pl pl en en de en en en en en en en en en en en en en en en en en en en en en en en en en en en en en en en en en en en en en pl en en en en en es en es en en en en en nl en de en hu en en en en en en en fr cv es tr es en en en en ms en en en en en en fr en hbs_lat en en en en en en en fr cv es tr es en en en en de en en en ca en en en en en
This is all already achievable with Flash CC, no? I'm guessing they just want to distance themselves from Flash completely and package it as a new software so that's why they're renaming it but it's essentially Flash CC with updates from what I've seen (Correct me if I'm wrong!). Intriguing to see where this goes anyway and what people's reaction to it will be.
Creating html5 banners in Adobe Edge, Google GWD or by hand?
Schoopie Doo replied to Chris's topic in Banner Animation
I think the issue you're having is that you need a web-server to view your banner now that it's using a sprite-sheet and json. Try it in Firefox it might work (Not exactly sure why but I've found it does as opposed to Chrome). if neither works then you're going to have to set up a local web-server (I think, not 100% though).
You add the click-tag to your html file in a text editor. Once you publish your banner from Flash you should get a .html file, .js file and then all of your assets. Open up your html file in a text editor and put the click-tag in there.
Creating html5 banners in Adobe Edge, Google GWD or by hand?
Schoopie Doo replied to Chris's topic in Banner Animation
Can someone explain to me the process of laying out a banner in a tool like photoshop or macaw, copying the css and then bringing it into a text editor and using GSAP to animate. I'm just a bit unsure. Thanks in advance.
Creating html5 banners in Adobe Edge, Google GWD or by hand?
Schoopie Doo replied to Chris's topic in Banner Animation
Hi guys, Sorry if this seems a stupid question and maybe it's already been answered above but I didn't pick up a clear enough answer so going to ask away! I'm just wondering why many of you are suggesting hand-coding animation as opposed to using the timeline animation in Adobe Edge. What exactly are the benefits of it and is hand-coding definitely the way to go forward? (as of right now.) Also, maybe I've picked this up wrong but from reading some of the above posts it would seem you can use a mixture of coding and the timeline in Edge to animate. Say organizing the placement of start frame, end frame, where an object appears just before it comes on screen with the timeline and then the in between motion can be done with code. Is this correct? Thanks for any answers in advance!
“...obviously GSAP is incredible.”
“Really quite impressed with @GreenSock JS - even the small things.”
“With the incredible functionality, and the mind-blowing customer service, the price of Club GreenSock admission is well worth it!”
“Go and browse through FWA or Awwwards, then view source of anything you see that has cool animation and you will be surprised how widely GSAP is used.”
“This is by far the fastest and most active community I've ever seen for getting personalized answers to questions. Only with the help of GSAP and this forum was I able to accomplish my project.”
“Reading through the GreenSock docs; been amazed like 14 times so far! How can a library be SO complete? Been using that for about 2 years now but man... This the first time I feel this way about a library.”
“I think I love GreenSock as much as bacon.”
“I can definitely say ever since I started using GSAP, my work exponentially improved. It basically changed my life.”
“It's so correct that GSAP's logo is a superhero. Every time I use GSAP it saves me heaps of time and frustration. Thank god for GSAP honestly.”
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