Audiophiles
Audiophiles
[Cueball and Megan are talking over the telephone. The first two panels are split diagonally. Cueball is at a store, holding a box, and Megan is consulting with him.] Cueball: Do we have an RCA-to-3.5mm female-female plug? I'm getting some speakers for the new Xbox, since the monitor doesn't have any. Megan: Are they crappy laptop speakers? Ugh.
[Cueball is standing next to a sale rack.] Cueball: Does it matter? I just want to hear if I'm getting shot at, not savor every detail of a beautiful musical soundscape. Megan: You've never heard a beautiful musical soundscape. You listen to 96kbps flv rips from YouTube.
[Megan is walking.] Cueball: Whatever. I'm just going to get these $20 speakers. Five watts will be plenty. Megan: Five watts for a living room sound system? Is that a joke?
[Zoomed in panel on Cueball]: Cueball: No, this is a joke: How many audiophiles does it take to change a lightbulb? Megan: How many? Cueball: I'll tell you later—you wouldn't appreciate the punchline over this 12kbps cell phone codec. click

Cueball is buying some new speakers for his television, and asks Megan if they have the right cord to hook them up. Megan begins chiding him for using "crappy laptop speakers", i.e. low-powered, low-quality speakers that don't faithfully reproduce the sound.
Cueball and Megan reproduce the two extremes of the arguments: Cueball simply wants to play a first-person shooter video game (whose soundtrack will either be obscured by gunfire or completely absent during gameplay), regardless of the sound quality, whereas Megan, the audiophile, values music everywhere. Cueball seems to think that's unnecessary, and Megan snipes back that he's never heard beauty, so he wouldn't know; after all, he thinks low-bit-rate re-encodings from YouTube (at the time, notorious for dodgy sound quality) are perfectly fine music. Cueball, frustrated with Megan's perfectionism, states that he's just going to buy cheap 5-watt speakers. While 5 watts may be a lot if you're trying to fill the immediate area with sound from your MP3 player, it'd sound tiny and hollow coming out of a television across the room. An incredulous Megan protests, calling his ideas "a joke." An exasperated Cueball tells a lightbulb joke , the content of which implies that the content doesn't matter to her, only the quality in which it's delivered to her ear. Megan promptly hangs up because of the bad joke (or possibly because of the bad audio quality?).
The title text is referring to a forum post from audioholics.com (post #29, "We gathered up a 5 [sic] of our audio buddies...."), where a user did a blind audio test using Monster cable and coat hangers with soldered on alligator clips, and the audiophiles were unable to discern any difference. Randall instead just uses coat-hangers to connect his speakers, not getting that the point of the test was not to extol the high transmission quality of coat hanger wire but to lampoon the belief that supposedly high-quality speaker cables make an audible difference in the audio output.
[Cueball and Megan are talking over the telephone. The first two panels are split diagonally. Cueball is at a store, holding a box, and Megan is consulting with him.] Cueball: Do we have an RCA-to-3.5mm female-female plug? I'm getting some speakers for the new Xbox, since the monitor doesn't have any. Megan: Are they crappy laptop speakers? Ugh.
[Cueball is standing next to a sale rack.] Cueball: Does it matter? I just want to hear if I'm getting shot at, not savor every detail of a beautiful musical soundscape. Megan: You've never heard a beautiful musical soundscape. You listen to 96kbps flv rips from YouTube.
[Megan is walking.] Cueball: Whatever. I'm just going to get these $20 speakers. Five watts will be plenty. Megan: Five watts for a living room sound system? Is that a joke?
[Zoomed in panel on Cueball]: Cueball: No, this is a joke: How many audiophiles does it take to change a lightbulb? Megan: How many? Cueball: I'll tell you later—you wouldn't appreciate the punchline over this 12kbps cell phone codec. click
