title: Ellipse
  . Bu ellipsni chizadi, to`g`ri burchakli to`rt burchak kabi. 
  RoundRect
text: Ellipse
  . Bu ellipsni chizadi, to`g`ri burchakli to`rt burchak kabi.
  RoundRect
  . Aniq chegaralangan to`g`ri burchakli to`rt burchak chizadi.
  Pixels
  . Ikki o`lchovli massiv bo`lib piksellar ranggini saqlaydi. Birinchi
  o`lchov - X, ikkinchisi - Y.
  Draw
  . Berilgan nuqtada (X,Y) TGraphic ob`yektini chiqarish. TGraphic –
  abstract (barcha virtual metodlar bilan) sinf. Uni dasturda to`g`ridan to`g`ri
  foydalanib bo`lmaydi. U meroslari - TBitmap, TIcon, TMetaFile. Bularning
  barchasiga rasmlar, ikonkalar, metafayllar kiradi va - .bmp, .ico, .wmf, .emf.
  TJPEGImage nomi sinf ham mavjudki, JPEG formatli rasmlarni ko`rsatadi.
  StretchDraw
  . Bu ham xuddi Draw kabi, faqat bu rasmlarni TRect
  yordamida avtomatik masshtabga keltiradi. Masalan,
  314
  Canvas->StretchDraw(TRect(0,0,40,40),MyGraphic);
  CopyRect
  . Bir sohani nusxalash.
  CopyMode
  . Nusxalash usuli. Xuddi Mode xossasiga o`xshash.
  Yuqoridagi funksiya va usullardan foydalanib biz C++ Builderda ixtiyoriy
  grafikni hosil qilishimiz mumkin. Masalan,
  ning garafigini chizish.
  6.6-listing.
  ning garafigini chizish.
  Canvas->MoveTo(15,15);
  Canvas->Pen->Color=RGB(255,255,0);
  for(int i=0;i<30;i++) {
  Canvas->LineTo(i*10,(i*i)*10);}
  Rangli quyosh
  Canvas->MoveTo(ClientWidth/2,ClientHeight/2);
  Canvas->Pen->Color=RGB(random(255),random(255),random(255));
  Canvas->LineTo(random(ClientWidth),random(ClientHeight));
  To`g`ri burchakli to`rtburchak.
  Canvas->Rectangle(50,50,150,150);
  Fon o`rnatish
  Canvas->Brush->Style=bsCross;
  TRect tRect(0,0,100,100);
  Canvas->FillRect(tRect);
  Fonli ellips
  Canvas->Brush->Style=bsDiagCross;
  Canvas->Pen->Color = clBlue;
  Canvas->Pen->Mode=pmNotCopy;
  Canvas->Ellipse(0,0,500,500);
  Matn chiqarish
  AnsiString vasS="Matn";
  315
  Canvas->Font->Color=clRed;
  Canvas->Font->Size=50;
  Canvas->TextOutA(50,50,vasS);
  Besh yulduz
  TPoint tPoints[6];
  Canvas->Pen->Color = clRed;
  Canvas->Pen->Width=3;
  tPoints[0].x = 40;
  tPoints[0].y = 10;
  tPoints[1].x = 20;
  tPoints[1].y = 60;
  tPoints[2].x = 70;
  tPoints[2].y = 30;
  tPoints[3].x = 10;
  tPoints[3].y = 30;
  tPoints[4].x = 60;
  tPoints[4].y = 60;
  tPoints[5].x = 40;
  tPoints[5].y = 10;
  Canvas->Polyline(tPoints,5);
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