It is usually used in an effort to surprise the batsman, although some medium-pace bowlers use the cutter as their stock (main) delivery. D
Daddy hundred
Informal term for a batsmans individual score that is substantially higher than a century. Some coaches set a requirement of at least 150 runs, but that value is not universal. Daisy cutter
1. A low-trajectory delivery in which the ball bounces twice, or rolls along the ground, before reaching the batsman. A type of no ball. 2. A shot in which the ball travels on a low trajectory, bouncing just above the grass. This retains more speed than a rolling ball, while being very difficult to catch. Dance down (the pitch)
A batsman using footwork to move closer to the bowler while the delivery is in flight, typically with a skipping motion, changing the effective length. A near-synonym of charge, but less aggressive. Considered risky, because if the batsman misses their shot they are likely to be stumped or run out. Day/night cricket
a cricket match scheduled to begin during day time and end after sunset, using floodlights. Used in some one day internationals since 1979, and Test matches since 2015. Dead ball
1.  the state of play between deliveries, during which batsmen may not score runs or be given out. There are numerous situations where play becomes dead, see dead ball. 2.  a signal given by the umpire to indicate a state of dead ball. Used only if the state is not obvious to the players.
has a high economy rate. The opposite of economical. Express pace
Fast bowling at speeds above 150 km/h

Extra
(called a sundry in Australia) A run awarded to the batting team that is not credited to a specific batsman. These are recorded separately on the scorecard. There are five types: byes, leg byes, wides, no-balls and penalties. Wides and no-balls are also recorded as runs conceded in the bowling analysis, the others are not attributed to the bowler. Extra cover
see cover

F
Fall
a verb used to indicate the dismissal of a batsman, e.g "The fourth wicket fell for the addition of only three runs". Fall of wicket
the batting teams score at which a batsman gets out. Often abbreviated to "FOW" in scorecards. Farm the strike (also shepherd the strike or farm the bowling)
of a batsman, contrive to receive the majority of the balls bowled, usually because they are the more skilled of the two batsmen in facing the bowling style of the bowler. This usually results in the batsman contriving to make an even number of runs (for example, by waiting until certain of hitting a 4 or 6, or by running only 2 when they could have run 3) so that they will again face the bowler. For the same reason, they will try to score a single from the last ball of the over, whereas their weaker partner would not attempt to score from it. Fast bowling
a style of bowling in which the ball is delivered at high speeds, typically over 90 mph (145 km/h).