I design video games for a living at a gaming company. I don't like the game. Rock music is my favorite. My mother is still living. I like hero movies. I like the Thor movies. I like Taika Waititi.
I have an older brother. I don't really play video games. I like music from Pink. I have pink hair. I work in a bookstore. I met my girlfriend at the bookstore where I work. I am planning to propose to her there. I am afraid of snakes. I like to read.  I did not really like the movie WW1984. I do not like super hero movies. I have seen the Thor movies.
how are you and your GF doing? My girlfriend is doing well.  I am still too nervous to follow through with my proposal plans.  I keep wondering whether I should make it someplace more exciting than a bookstore. I think it's romantic. Give her a book with the ring inside, that'd be fantastic. My husband proposed in our kitchen lol Putting the ring inside of a book is a great idea, think I might steal that one.  Now the question becomes which book should I pick?  I might pick something like a first edition Lord of the Rings book, just to take her focus off the potential for me hiding a ring in there. Perfect! That's a great choice for a book. Plus afterwards  you can keep the book as a memento! Thanks for the feedback.  What is it like designing video games?  Do you design games for an indie company?  Or do you work for one of the AAA companies like Square Enix? IT's just a small gaming company that recently opened this past year , waiting for the game that gets us our break into the bigtime. I'm not a gamer but it's fun to contribute In my opinion indie companies actually produce the best games, because of the level of creativity they put into development.  I think you will actually be happier at a small game developer.  The ideas of big game companies can be so uninspired sometimes.  There's nothing quite like pouring $10,000,000+ into another zombie game that people get bored off within a few hours. True, we want games that have high replay value, not something that you are going to play, be like "Meh", and then toss off I like that the ideas they come up with to compensate for low budgets also revolutionize the industry.  For example, I am starting to see games develop on a path of improved A.I. rather than simple aesthetics with improved graphics. You should come and work with us, you sound like you really know your stuff! It is definitely something I would consider in the future.  For now my focus is on following through with this proposal before it is too late.