How does Super Mario Clouds elucidate its Production and exhibition?
Soon out of college, Arcangel shared the original Super Mario Clouds video and code on his website in 2002. As originally designed, the work was meant for sharing rather than exhibition. Cognizant that he could not display in galleries, it was Arcangel's first work for the Internet and was intended for Internet virality. The artist was more interested in sharing how the modification was done than in the final product's aesthetics. Its Internet presence led to offers to show the work in real life.The next year, Arcangel displayed the work as a multi-channel video installation at Team Gallery in New York, with the modified Nintendo Entertainment System console in view. He exhibited the same set up the following year at the 2004 Whitney Biennial. One of the work's five editions is in the Whitney Museum collection.In 2005, Arcangel created The Making of Super Mario Clouds as an instruction manual and video. He published the code in zine-style publications with a Creative Capital grant.
console Whitney Museum Mario Clouds Whitney Biennial in real life video Creative Capital Nintendo Entertainment System zine