I like to play videogames like Grand theft Auto which have a big open world that you can explore.
I am more of a non-violent player, but GTA is a thrill at times
360-person team, who collaborated with several other international Rockstar Games studios. The team considered the game a spiritual successor to many of their previous projects like "Red Dead Redemption" and "Max Payne 3". After its unexpected announcement in 2011, the game was fervently promoted with press showings, cinematic trailers, viral marketing strategies and special editions. Its release date, though subject to several delays, was widely anticipated.
The game's open-world setting was modelled on Los Angeles and other areas of Southern California.
Open world
In video games, an open world is a virtual world in which the player can explore and approach objectives freely, as opposed to a world with more linear gameplay. While games have used open-world designs since the 1980s, the implementation in "Grand Theft Auto III" (2001) set a standard that has been used since.
Games with open or free-roaming worlds typically lack the invisible walls and loading screens common in linear level designs. Generally, open-world games still enforce many