text: Yea.  This is my favorite friggin' drinking game.\n\nThe entire deck is dealt to however many people are playing (you need at least 3 and more than 7 or 8 gets tough).  The person with the three of clubs goes first on the first hand.\n\nOrganize your cards by number.  Seperate pairs or triples.\nYou need to play either the same number or higher than the person before you.  You can't play doubles unless the first person who started the round puts down doubles.\n\nIf you can't play a card, you drink.  The round clears if it's your turn again and nobody played on the card you threw.  When it clears, you can throw down any card you want.  \n\nHere are some important rules once you get the idea:\n1.) a two clears the board.  play these when the numbers get too high (ex. Aces) or when there's a pair and you can't go.\n2.) fours are social.  If you have a four, you can lay it down on anything (even doubles).  Everyone at the table hits glasses and has a drink.\n3.) When you only have one card left, you have to say "last card."  If you don't, you are automatic @$$hole for the next game.  If somebody else messes this up after you, they are @$$hold instead.\n4.) You can't go out on a two or four (ie: clear or social).  If you do, you're automatic @$$hole.\n5.) If you play the same number card as the person before you, the person who plays after you is skipped and they have to drink.\n\nThe first person to get rid of all their cards is the president.  The last is the @$$hole.  The @$$hole gets people drinks, shuffles the cards, deals, gives their best card to the president and gets the presidents worst card in return, and drinks whenever somebody tells them to.  But be careful, it might be you next hand.\n\nYou will keep track of the order in which people get rid of their cards.  You can tell people to drink if you are above them.\n\nThere are some other rules too, but this should get you a good start.