```\\nfunction manualBurnLiquidityPairTokens(uint256 percent) external onlyOwner returns (bool){\\n    require(block.timestamp > lastManualLpBurnTime + manualBurnFrequency , "Must wait for cooldown to finish");\\n    require(percent <= 1000, "May not nuke more than 10% of tokens in LP");\\n    lastManualLpBurnTime = block.timestamp;\\n\\n    uint256 liquidityPairBalance = this.balanceOf(uniswapV2Pair);\\n\\n    uint256 amountToBurn = liquidityPairBalance.mul(percent).div(10000);\\n\\n    if (amountToBurn > 0){\\n        super._transfer(uniswapV2Pair, address(0xdead), amountToBurn);\\n    }\\n\\n    IUniswapV2Pair pair = IUniswapV2Pair(uniswapV2Pair);\\n    pair.sync();\\n    emit ManualNukeLP();\\n    return true;\\n}\\n```\\n