Unused field in ForgePropsMulti struct  Won't Fix
The `ForgePropsMulti` struct defines the field `isValid` which always seems to be true:\\n```\\n/\\*\\* @dev All details needed to Forge with multiple bAssets \\*/\\nstruct ForgePropsMulti {\\n    bool isValid; // Flag to signify that forge bAssets have passed validity check\\n    Basset[] bAssets;\\n    address[] integrators;\\n    uint8[] indexes;\\n}\\n```\\n\\nIf it is indeed always true, one could remove the following line:\\n```\\nif(!props.isValid) return 0;\\n```\\n
If the field is indeed always true please consider removing it to simplify the code.
```\\n/\\*\\* @dev All details needed to Forge with multiple bAssets \\*/\\nstruct ForgePropsMulti {\\n    bool isValid; // Flag to signify that forge bAssets have passed validity check\\n    Basset[] bAssets;\\n    address[] integrators;\\n    uint8[] indexes;\\n}\\n```\\n