```\nfor (uint256 i = 0; i < tokens.length; i++) {\n    uint256 amountToRagequit = fairShare(userTokenBalances[GUILD][tokens[i]], sharesAndLootToBurn, initialTotalSharesAndLoot);\n    // deliberately not using safemath here to keep overflows from preventing the function execution (which would break ragekicks)\n    // if a token overflows, it is because the supply was artificially inflated to oblivion, so we probably don't care about it anyways\n    userTokenBalances[GUILD][tokens[i]] -= amountToRagequit;\n    userTokenBalances[memberAddress][tokens[i]] += amountToRagequit;\n}\n```\n