Bravely Default

As a human, Somnus resembled Noctis with his black hair and facial shape. He dressed in a long blue robe with buttons down the front, black sandals, a black cape, a guard on his left forearm and shoulder and a blue silk shawl around his hips attached to a strap that crossed his chest. His attire when commanding his army against daemons in Episode Ardyn Prologue resembles the Kingly Raiment attire Noctis and his father wear in Final Fantasy XV .
As a Lucii the Mystic has holes on his winged helmet and the back of his suit of armor has something similar to a bony tail. The winged/horned helmet and the "tail" could allude to Bahamut , the Astral god who chose the Lucis Caelum line for a greater purpose in the world. Every successive Lucii has had a similar appearance, yet unique to their personality; the dark suits of armor they wear resemble Bahamut who presents himself similarly.
In the artwork of the Cosmogony , the Founder King is portrayed as a black-haired man wearing a golden crown and a gray cloak. In Episode Ardyn Prologue , it is Somnus's exiled brother, Ardyn , who wears the cloak and has long hair.
Somnus's weapon is an elaborate longsword that would become known as the Blade of the Mystic .

As a Lucii, the Mystic appears steadfast, determined and loyal to the Crystal's cause, but strict with those who seek the power of the Ring of the Lucii without being of the royal bloodline. The Cosmogony describes the Founder King as a hero archetype who freed Eos from darkness, having been chosen by the Ring of the Lucii for his worthiness, never mentioning Ardyn.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Despite all Ardyn has done, the Mystic acknowledges their familial relation and calls Ardyn 兄上, a formal and old-fashioned term for "older brother" used to show respect (in the English version he simply refers to Ardyn as "brother"). In Episode Ardyn Prologue Somnus shows no hesitation in fighting Ardyn whom he considers a traitor, nor any remorse for striking down Aera Mirus Fleuret by accident; yet, he does not revel in his victory, instead turning solemn. Somnus is described by the directors of Episode Ardyn as a realist and a severe king who never resented Ardyn despite having condemned him; the two simply had a different idea on how to save the world. [2] As Ardyn's chapter in Final Fantasy XV -The Dawn of the Future- elaborates, Somnus truly believed Ardyn was essentially choosing who lives and who dies as people perished in the other parts of the realm while he was away healing "that one more person", seeing Ardyn as out of touch with the plight of the "unchosen" and his refusal to see the reality of their situation rendering him unfit to be king. [3] When Somnus and Ardyn meet again 2,000 years after their initial conflict in the climax of Episode Ardyn , Somnus admits he had envied Ardyn's popularity. He has come to regret what he had done to his brother and prays for his soul to find peace. Although his method to quell the Starscourge was to burn alive all who might have gotten infected, showing he is willing to forgo all morals, Somnus ultimately strove for the greater good of Eos . The directors of Episode Ardyn note that even though Somnus envied Ardyn, he still had a sense of righteousness, and what he did to his brother was for the sake of the people. As he continued to protect his people, Somnus regretted branding Ardyn a monster, and would carry the feelings of remorse until his final days. [4] Abilities [ ] Somnus had many of the same powers his brother and descendants display, wielding "weapons of light," conjuring them from thin air at will. He can warp and use magic . The kings' sigils bestow their wielders with each king's specific abilities, the Founder King's Sigil empowering Noctis's Armiger to a stronger version . In Final Fantasy XV: Comrades , the Mystic's Sigil: Graviton allows the bearer to create a powerful gravitational force that draws enemies close, while limiting their abilities. Tornado of miasma. According to Ignis Scientia , legend has it "the King once stood alongside the Six in the battle to banish the darkness," referring to the Founder King halting the spread of the Starscourge. The story has become folklore and is the basis of the prophecy of the True King , but the details of Somnus's quest to save the world are unknown, and his Archives entry in Episode Ardyn implies the quest never happened. Due to his "mesmerizing battle performance" he posthumously earned the title "The Mystic". As a Lucii, when tainted by the Starscourge the Mystic ejects energy from his sword to hit ranged targets, confuses, warp-strikes, and can project a tornado that sucks in all in close proximity, and his abilities take on the element of darkness. When fighting Ardyn in Episode Ardyn , the Mystic powers his sword with light to generate an omni-directional wave of light, manifests and fires weapons, conjures a mist of light around him, and summons pillars of light from the ground. As an Old Wall statue in Kingsglaive: Final Fantasy XV , the Mystic warps and destroys the remaining Diamond Weapons with his fists after his sword is destroyed. Story [ ] Gilgamesh and Somnus about to burn the Starscourge-victims they have killed. Somnus is the younger brother of Ardyn Lucis Caelum. When they were young the two got along well, played chess together and Somnus looked up to Ardyn. He also went on hunting trips with Gilgamesh in his childhood. [1] Ardyn and Somnus's parents bestowed the two a pair of longswords in the hope they would rule together, but the brothers turned against one another after their parents passed away. [5] Although Final Fantasy XV posits that Ardyn was to become the first king of Lucis before falling from the Crystal's favor, Episode Ardyn — Prologue depicts the choice between the two brothers as having been up in the air at the whims of the gods. Both Ardyn and Somnus strove to protect their realm from the daemon outbreak, Ardyn by healing those infected by the Starscourge one by one, whereas Somnus rounded them up with his army to exterminate them. Ardyn abhorred Somnus's methods, but absorbing the malady into his own body was slowly twisting him into a daemon as well. Bahamut delivered the gods' decision to the Oracle , Aera Mirus Fleuret. Somnus sought her out, but she was reluctant to tell him. Relenting, she divulged what she had learned and Ardyn soon received word he was to be crowned. When Ardyn arrived at the castle where the Crystal was kept, Somnus suddenly declared himself as the king chosen by gods, shocking Aera when he claimed Ardyn's announcement had been a ruse to lure him out of hiding. Somnus fought Ardyn and impaled him on his spear. Aera (Ardyn's fiancée) rushed between the brothers and took a blow meant for Ardyn, dying in his arms. Ardyn transformed into a daemon, and after lamenting his brother had truly become the monster he had made him out to be, Somnus attacked him alongside his sworn shield Gilgamesh. Ardyn sought confirmation on the gods' choice from the Crystal, but was thrown back as the Stone rejected him as unworthy. Somnus executed Ardyn, but discovered his brother had become immortal. Ardyn was imprisoned in Angelgard for the next 2,000 years while Somnus ascended the throne. The Founder King being greeted by the Messengers . The Cosmogony puts forth a different tale of Somnus's ascension, never mentioning Ardyn. According to it Somnus rose to protect the first Oracle, a maiden whom Bahamut granted powers to fight the Starscourge and commune with the Astrals. Together, Somnus and the Oracle set out on a journey where she helped him forge covenants with the Astrals who would test his prowess with trials that laid waste to entire cities. With the Astrals by his side, Somnus is said to have collected a collection of glaives of light and eradicated Starscourge from Eos with them. Somnus became known as the Founder King and was served by Gilgamesh as his sworn shield, and Shield of the King would become the title given to the Lucian monarch's main bodyguard. Somnus was granted the Crystal of Eos, the very soul of the star, and the Ring of the Lucii, a magical ring that allows the wielder to commune with the Crystal and collects his bloodline's souls. One day in the distant future the final king would become the fabled True King, chosen by the Crystal. Until that day arrives, Somnus and his descendants are duty-bound to protect the Stone and the Ring. The civilization of Solheim in ruin, Somnus could establish a new kingdom in its place: Lucis. The Cosmogony books that chronicle the legends of Eos posit that before falling into eternal slumber, having been exhausted by the War of the Astrals , the Six gave mankind the Ring of the Lucii. The ring is said to have passed from person to person, but none were fit to inherit its power. It is said to have found its way into the hands of a person deemed worthy, whom the populace thus saw fit to rule, who became the first king of Lucis. However, this account may not be accurate, as the Cosmogony never mentions Somnus's brother. Final Fantasy XV Official Works posits that Somnus founded Lucis to protect the Crystal and the Ring of the Lucii, and to prepare for the "Calamity to Come". [6] Episode Ardyn — Prologue depicts the gods choosing the king directly and delivering their decision to the Oracle via the Crystal. Somnus was likely the first to entomb his longsword to preserve it for the future generations of his lineage, an array of holy weapons that would become known as the royal arms . After he died his spirit came to inhabit a colossal statue likeness of him, in present day known as part of the Old Wall. The statues animate at the behest of the currently reigning monarch to protect the Crown City of Insomnia where the sacred Crystal is kept. Somnus is the start of the Lucian royal line, and after death his soul entered the Ring of the Lucii. For the next 2,000 years, his spirit resides in the ring, bonded to the souls of his descendants to empower them, now remembered as the Mystic and the Founder King. Ardyn hallucinates the Royal Guard as his brother. As depicted in Final Fantasy XV: Episode Ardyn , Ardyn returns to Lucis after his two-millennia captivity, bent on taking revenge and destroying the kingdom Somnus had founded and its royal bloodline. He is taunted by ghostly hallucinations of Somnus (implied to be from Ardyn's memories [7] ), including of Somnus forcing Ardyn to watch Aera die. * ( If the player fails the quick time event when Somnus and Ardyn struggle, Ardyn will be forced to stab Aera. If the player succeeds, Ardyn casts the knife aside, but Somnus strikes her down with his Armiger. ) After defeating King Regis , Ardyn demands Somnus's spirit to face him, threatening to give Regis a painful death if he does not. Hearing his brother's challenge from within the ring, Somnus's Lucii form descends upon his brother. Somnus tries to justify what he did as being necessary due to Ardyn having become tainted by the Starscourge, and begs Ardyn to stop his attack on Lucis and return to the darkness. Ardyn dismisses his reasons as a mere fairytale. Although Somnus ultimately admits that he had envied Ardyn's popularity, he still condemns Ardyn as a monster and sinner unfit to sit on the throne. Ultimately realizing he is responsible for what Ardyn has become, Somnus acknowledges what he did was unforgivable. He asks not that Ardyn forgive him, but to understand the necessity of his tragedy. Ardyn rejects this, reminding Somnus he had taken everything from him and thus has no right to demand understanding. As Somnus returns to the ring he is distraught at the monster he had unintentionally created, and prays for Ardyn's soul to find repose. The gods blessed you as their chosen; the people adored you as their savior. I was neither powerful nor popular...just envious, perhaps. […] I yearned desperately to be special, yet I had nothing to set me apart. Nothing at all! […] When I first donned the crown and put on the ring... When I first received my calling, I understood: that the daemons could not be allowed to remain in this world. That a sinner could not be allowed to sit the throne! […] What I did to you was unforgivable, but I did it for the future of our kingdom—of our people. […] Our line has done everything in our power to protect our people, just as the gods bade. I was merely fulfilling my calling. […] I dare not ask your forgiveness, but I do ask your understanding. [...] I pray your soul find repose, brother. Somnus to Ardyn Ardyn, upon learning of his current fate as the sacrificial lamb for the True King to kill to bring the world to light, speculates that Somnus knew this. Ardyn later imagines himself murdering Somnus alongside Aera while plotting to bring the world to eternal darkness . The Mystic fights the Diamond Weapon. As depicted in Kingsglaive: Final Fantasy XV , the Mystic talks to Nyx Ulric when the Glaive puts on the Ring of the Lucii. As Nyx is not of royal lineage, he must pay the blood price to gain the ring's power. The Mystic at first offers for Nyx the choice between his friends Lunafreya Nox Fleuret and Libertus Ostium , but Nyx is only willing to sacrifice his own life. After support from the Father , the latest Lucii to join the ring, the Mystic and the others accept Nyx's bargain and he gains the power to animate the Old Wall. The Mystic's statue comes alive and fights the Niflheim forces decimating the Crown City even if the Crystal has already been stolen, and is the last king standing at the battle's end. The statue's greatsword (a colossal version of the Blade of the Mystic) breaks in the final stretch of the battle against a Diamond Weapon, so he tosses it aside and punches the Weapon instead. Nyx digs his kukri into the Mystic's suit of armor to follow the king warping away. In Final Fantasy XV , Noctis Lucis Caelum, the 114th king to the throne of Lucis, comes upon the Tomb of the Mystic at the Disc of Cauthess where he inherits the Blade of the Mystic. The reason the Tomb of the Mystic is at the Disc of Cauthess at the base of the Meteor is never elaborated upon. Most kings are entombed in hidden royal tombs scattered across the realm. The About the Kings of Yore document in Final Fantasy XV: Comrades posits that the tombs were erected as a memorial to the sovereign who claimed that land in the name of Lucis, but many tombs have been lost across the ages. The magical energy of the tomb later is set free when the Oracle Lunafreya awakens the sea goddess Leviathan and grants Noctis a sustained form of Armiger to pass her trial. Noctis eventually recovers the Ring of the Lucii and finds the Crystal the empire had stolen away. He is pulled into an otherworldly realm where the Astral Bahamut tells him of his role as the culmination of the kings of Lucis: Noctis is the True King whose blood price can save the world from the Starscourge. The Mystic enslaved. Noctis spends ten years sleeping inside the Crystal to absorb its power before returning to the daemon-infested Insomnia to bring light back to the world. In the Royal Edition content the Mystic is enslaved by the Starscourge and is used by Ardyn to test Noctis in the Hall of History . Following his defeat, Somnus asks Noctis to free Ardyn from his state as the Accursed. During the final duel between Ardyn and Noctis, the Mystic is among the Lucii who materialize beyond the Citadel . After killing Ardyn's physical body and sending his immortal soul into the in-between realm, [8] Noctis sits on the throne of Lucis and summons the Lucii, who plunge their royal arms into him. Noctis and the Lucii emerge to face Ardyn's corrupted spirit in the "beyond" , and the royal arms eject from the former's body. The Mystic once again takes up arms with the Blade of the Mystic as the Lucii combine their powers in the true form of Armiger to destroy the Starscourge inside his brother once and for all. The sun rises, daemons disappear from the world, and the Ring of the Lucii shatters. Alternate ending [ ] In Final Fantasy XV -The Dawn of the Future- , Noctis, Lunafreya, Ardyn, the old kings and the other Astrals combine their forces to fell Bahamut. The Mystic permits Noctis to give Ardyn the Ring of the Lucii so the latter may sacrifice himself to destroy Bahamut and save the planet, the Mystic delivering the final blow. In the beyond, Ardyn summons the rulers of yore to unleash the Providence upon Bahamut. As Bahamut is destroyed for good, the Ring of the Lucii breaks and Somnus, along with the other rulers, is allowed to move on as a new era without magic and gods dawns on Eos. Spoilers end here .


Bravely Default

Sphene takes the appearance of a young Hyune woman with olive eyes and medium-length gray hair that curves when it reaches her shoulders. The tips of her hair are dyed yellow. She wears a brightly-colored yellow and teal dress and long stockings. As to be expected of royalty, she wears a small teal-colored crown.
When forced into a final confrontation with the Warrior of Light within the Unlost World, Sphene takes on the form of a giant mechanical chimeric machine that possess impressive reality warping abilities and drone weaponry within the Meso Terminal.

Sphene appears as gentle and kind, and has a lighthearted and easygoing disposition. She deeply cares about the people of Alexandria, and is always ready to help anyone in need. In a similar vein to Wuk Lamat, Sphene endeavors to interact and know the people under her rule, making her easy to approach and speak with towards the Alexandrian citizens. Alisaie noted that Sphene reminded her of Wuk Lamat, as she expected a queen to be colder. However, her lighthearted disposition is a facade, as she is anguished and troubled by her people's suffering and of the means she has to employ to maintain their happiness. When Wuk Lamat takes notice of her troubles, Sphene quickly changes the subject while trying to act cheerful again.
After her true goal of massacring and plundering other worlds of aether is revealed, Sphene is shown to be unyielding and determined in her objective, willing to go to extreme lengths to protect and preserve Alexandria and its people, especially the immortal Endless, refusing to allow them to fade. Nevertheless, she does so with guilt and reluctance, believing she has no alternative option, so much that she needed to suppress her gentle nature via reprogramming to confront the Warrior of Light, accepting to be "history's most brutal queen" if it means to protect her people.
Sphene abhors Zoraal Ja, trying her best to mitigate the negative effects that his cruelty and greed have on the Alexandrian people. She only suffers his presence as the King of Resolve because of their covenant, which allowed Alexandria to invade and draw aether from the Source to begin with. Though she attempted to reason with the King of Resolve for a peaceable solution to his feud with Wuk Lamat and the heroes, when Zoraal Ja's cruelty extends towards the Alexandrians she deems it goes too far and Sphene forms a truce with Wuk Lamat and the Warrior of Light to stop him. Sphene was mystified by the Scions' willingness to help her protect the Alexandrians from Zoraal Ja's massacre despite knowing she had deceived them.
It is noted by other characters that Sphene, upon her revival as an Endless, was modified by Preservation to prioritize the well-being of the Alexandrian people above all else, regardless of how the Preservation's intended methods affected others. This programming is likely the root of her inner turmoil, as her gentle nature conflicts with the lengths she has to go to fulfill this prime directive. In truth, the Preservation's programming makes it impossible for Sphene to accept any alternative to the Preservation's plan of plundering the aether of other worlds to sustain the Endless, despite knowing that maintaining the Endless is unsustainable and is only delaying the inevitable.
Sphene has deep empathy for the suffering of others and does want to minimize pain and death, at least within her domain. She shows compassion to the people of Xak Tural who became trapped within Heritage Found, helping find ways to preserve their culture and way of life as best she can. When the Warrior of Light defeats her, she forgives them and entrusts them with the well-being of her people, believing them to be in good hands.


Bravely Default

Sterne is a fair-skinned young man with short black hair, contrasting with Mont and his parents' blond hair. He wears his signature Lion Armor, a crimson protective gear with the Leonis symbol on the chest. He wears bulbous red clothing underneath, armored gloves and darker pants and small armored boots. He dons a long black cape colored red underneath, and with darkened fur over his back and shoulders. He wields a long blade with a distinct cross-shaped hilt.
In his Knight of Ruin persona, Sterne wears a golden suit of armor that nearly covers his entire body. The armor and his sword are wrapped in chains, and he dons multiple black capes, and covers his eyes with a golden mask.

In contrast to Mont, Sterne is committed to enter the frontlines and prove his mettle. Recognized by many for his skill, he is confident in his abilities, which overshadow Mont's, although he respects his older brother and believes in him and his potential. Sterne feels inferior when his father never allows him to set foot in battle to preserve the Leonis royal bloodline. Thus Sterne has a strained relationship with him, at times resulting in disobedience as Kitone is tasked with keeping him in check.
Sterne's ties with his father hit rock bottom when he realizes how willing King Oelde is to sacrifice Helena , and even him, to preserve the royal bloodline. Feeling abandoned, Sterne grows to hate Oelde and vows to kill him. His disgust runs deep enough that he allies with his homeland's enemy, Muraga Fennes , and accepts an enchanted armor gifted by Sadali Crysthea . This armor's property is to amplify the wearer's armor, transforming it into strength, but also makes it hard for the wearer to remain in control of their actions while feeling strong hatred. Wearing this armor, Sterne became more ruthless, and now tries to kill anybody he deems an obstacle, including the slaughter of civilians just for sheltering Oelde. Nevertheless, he is still capable of holding back against familiar faces he holds no grudge against and spares some of his former comrades when captured because they were neither a threat nor was he interested in them. While still respecting and holding affection for Mont, he is more than ready to kill him too if needed to terminate Oelde.
Following his final clash with Oelde, Sterne realizes that his father never acted out of spite, but out of necessity, and that everything was fated to occur. Now too far along the path he chose, Sterne believes there is no coming back, and is committed to settle things once and for all with his older brother. Sterne reveals he enjoyed fighting alongside Mont, something he desired before their separation, but ultimately concludes there is no other way for him than follow his fate and fight against his brother.


Bravely Default

Teledji Adeledji is a male plainsfolk Lalafell with graying hair and tan skin. Like many members of the Syndicate , he is lavishly dressed—donning himself in green and red robes and adorned with gold jewelry. He wears a blue noble's hat, and his short mustache and beard are trimmed to an unusual, angular style.

Teledji Adeledji is scheming, greedy, arrogant, power-hungry and self-serving, doing whatever he can to increase his wealth and power within the Syndicate, caring little of the consequences his machinations may have on Ul'dah or its allies.
Teledji has little to no respect for the monarchy, especially Sultana Nanamo , who while young and naive, proved difficult for him to control. Thus he believed her unable to properly defend the nation and conspired to be rid of her. Teledji was willing to seize the Allagan superweapon, Omega , and poison Nanamo to achieve complete control over Ul'dah.
When it appeared Teledji had the upper-hand his arrogance in making outlandish accusations towards the Warrior of Light and the Scions of the Seventh Dawn , and his insults towards the sultana in front of a grieving Raubahn, would be his fatal mistake. Thinking himself untouchable, he mocked the Sultana while acknowledging his ill-opinions towards her, which enraged Raubahn into killing him.


Bravely Default

Thordan VII dresses in elaborate white-blue-and-gold regalia befitting his station. He is an elderly Elezen with a long white beard who wears a tall decorated miter, a robe with floor-length sleeves, and holds a staff.

Archbishop Thordan VII appears a wise, stern and caring leader devoted to the principles of his faith as well as the safety of his people. He is cunning, as while he admits to the Warrior of Light of his dealings with the Ascians , he insists on merely interacting with them to discern their motives.
When the truth of Ishgard's founding and of the cause to the Dragonsong War become known, the Archbishop shows his true colors. Thordan VII is ruthless, deceitful, power-hungry and arrogant in his means to end the war with the dragons, maintain the status quo and become a god-king to a new age.
Though the Archbishop acknowledges that King Thordan's betrayal and murder of Ratatoskr was an unconscionable crime, he reasons that since Ishgard was founded upon the lies of their forefathers, it being made common knowledge would render everything the people who went through it meaningless, and they would have to answer for the crimes that spurned Nidhogg in his pursuit of vengeance. Refusing to reveal the truth, even after Nidhogg was supposedly vanquished, Thordan VII is willing to imprison his illegitimate son and condemn innocent people to ensure the secret never comes to light. He believes a comfortable lie is better for the people than bitter truth.
Upon becoming the primal Thordan, the Archbishop becomes even more arrogant, deluded and ruthless, believing himself Thordan I and a god-king.


Bravely Default

Titus Drautos is a middle-aged man with brown hair, blue eyes, and a scarred face. He wears a jacket made of red leather, black gloves, black pants, and black boots.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Titus's secret identity is General Glauca ( グラウカ , Gurauka ? ) , military supreme commander and magitek infantry leader of Niflheim . As Glauca, he is an intimidating man cloaked in detailed liquid metal armor [1] with purple-magenta highlights and jet boots that allow him easy movement. Drautos's theme color is red, the color of the empire, and the developers purposely put red in Drautos's gear. [2] It also contrasts with Nyx, whose color is blue. Personality [ ] For hearth and home. Drautos's catchphrase. Drautos is just as hard on himself as he is on others, especially to his subordinates, scolding Nyx for disobeying his orders despite knowing the fate that would have befallen Libertus Ostium had he not. His respect is difficult to earn and he tends to dwell on the past. General Glauca. As Glauca he is callous and murderous, preferring to fight on the battlefield alongside his troops. Glauca has no major distinction between friend or foe, as he is willing to kill Deputy High Commander Ravus Nox Fleuret when he tries to wield the Ring of the Lucii . Glauca lingers in the past, having lost his home to a Niflheim invasion decades ago. As a result, he does not care whom he fights for. He only works with the empire as it has promised him the liberation of his homeland. Although he once served Regis for the honor of his home, Glauca came to resent him for merely remaining in Insomnia , deeming him a traitor. Due to the similar circumstances that led to them joining the Kingsglaive, Drautos considers Nyx a kindred spirit, attempting to appeal to Nyx's emotion to get him to join him. Abilities [ ] Drautos is a skilled swordsman and instructor, having trained Nyx. When adorned in the self-repairing suit of armor of Imperial General Glauca, Drautos's physical attributes are tremendously enhanced. Although it appears heavy, he can move at astonishing speeds, and due to his jet boots can land on places meters below him by slowing his descent and jump great distances. One of Glauca's primary strengths is his endurance and willpower, as he absolutely refusing to backdown once he set his mind on his goal no matter the obstacle or injury he suffer. Drautos was an able leader, trusted with leading the Kingsglaive and presumably commanding the soldiers of Niflheim. He was deceptive enough to conceal his true allegiance. He can drive, and has a black car. As the captain of the Kingsglaive, Titus should have received some of Regis's powers, although he is not shown using magic and relies purely on his physical prowess. Story [ ] For the honor of my home, I fought and killed under a king I loathed. And still, he betrayed me. He betrayed us all. Titus Drautos Titus hails from from a small village in the northeastern archipelago of the Cavaugh Region. He lost his hometown in the war of 30 years ago , [1] but Regis took the orphaned Drautos in. [3] At some point, he began working for the empire as General Glauca, and under this pseudonym became the high commander of the imperial army. When Niflheim attacked Fenestala Manor in an attempt to kill King Regis and his young son, Prince Noctis , Glauca murdered Queen Sylva of Tenebrae . Regis and Noctis escaped, but the empire annexed Tenebrae and its prince and princess fell into imperial custody. Twelve years later, on the outskirts of Lucis, Titus Drautos leads the Kingsglaive in a battle against the combined forces of Niflheim and Tenebrae. He orders his soldiers to retreat when a Diamond Weapon is deployed, a colossal magitek armor . Nyx ignores him to rescue a fellow Glaive, Libertus Ostium. After the enemy withdraws, either being ignorant or uncaring of Libertus being lost if his order were obeyed, Drautos berates Nyx and tells him to await reassignment. After the Kingsglaive returns to the Crown City, Drautos orders Crowe Altius to infiltrate Tenebrae and rendezvous with Princess Lunafreya . He places Nyx on guard duty for a short time, and later makes him the princess's protector. When Crowe's murder is discovered, Drautos bequeaths her belongings to her friends Nyx and Libertus. King Regis deliberates over whether to accept Niflheim's peace treaty. Regis wants to keep his son safe, and decides to send him away from the city before the signing ceremonies. As depicted in Final Fantasy XV Prologue Parting Ways , Ignis Scientia drives Noctis to meet the king the day before his departure in the Audi R8 Star of Lucis ; they use Noctis's car because Captain Drautos wants to use it to ferry guests to the treaty-signing ceremony later. In the Citadel Captain Drautos is waiting to meet them, but to their surprise, Drautos tells Ignis and Noctis they can't see King Regis that day because he is too busy with the treaty-signing preparations. Drautos has Nyx drive Noctis back to his apartment in the city as thanks for letting them use his car. As depicted in Final Fantasy XV , Drautos is with King Regis when the latter sends Noctis and his retinue on their way to Altissia for Noctis's wedding with Lunafreya. Noctis asks Drautos to take care of his father before departing. Regis felled by Glauca. Behold the king of Lucis, who hoarded tranquility within his precious walls. Where is your tranquility now, king? Here, is your peace, by steel's swift descent. Glauca to King Regis before killing him. Now working as Glauca, Titus abducts Lunafreya during a party celebrating the signing of the peace treaty. Nyx rescues her, and later finds Glauca fighting King Regis and Clarus Amicitia , the Shield of the King . Glauca kills Amicitia and cuts the Ring of the Lucii from King Regis's hand, a magical heirloom that has allowed the monarch to shield Insomnia from imperial invasion with a magical Wall . As the Wall falls, imperial forces storm the city . Glauca pursues Regis who flees with Nyx and Lunafreya. Glauca murders the king and continues after Nyx and the princess, the latter now carrying the Ring of the Lucii. Unveiled Glauca chokes Nyx. As Drautos, he contacts Nyx and orders him to go to Section D of the city. This turns out to be a trap, and through Libertus's intervention, it is revealed Drautos is Imperial General Glauca. He battles Nyx who has gained the power to command the statues of the Old Wall from the Ring of the Lucii. Libertus flees Insomnia with Lunafreya and the ring. Glauca is severely wounded when Nyx stabs him in the chest with his kukri . Though not directly shown as having died, Ravus replaces him as high commander of the imperial magitek army and Drautos is never heard of again. When Noctis arrives in the ruins of Insomnia ten years later, he recovers Nyx's weapons from a powerful daemon — psychomancer . Whether this is what became of Drautos is unknown, but the last time Nyx had his kukri was when he plunged it into Glauca. Other appearances [ ] Justice Monsters Five [ ] Glauca appears as an enemy boss. This section in Justice Monsters Five is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it . Final Fantasy Brave Exvius [ ] Main article: Glauca (Brave Exvius) Glauca is a character and summonable vision whose job is listed as General. Glauca's Trust Master reward is the Glauca's Greatsword. Non- Final Fantasy guest appearances [ ] Puzzle & Dragons [ ] Glauca appeared as part of the Final Fantasy collaboration . He was introduced in the event that happened in the North American version from November 28, 2016 to December 11, 2016. He is obtainable as a 5-star ranked unit named "Glauca", with an balanced and devil type and dual dark elements. As a 5-star ranked unit, Glauca wears his standard armor and emits a dark aura. His active skill is Abandon your prayers and his leader skill is Glaive of Regicide. No. 3306 Glauca. Promotional artwork. Behind the scenes [ ] The likeness of Adrian Bouchet, a Zimbabwean actor, is used to portray Drautos. Bouchet also serves as the character's motion capture artist and English voice actor in the film. The redesigned version of the Magitek Exosuit attire for Final Fantasy XV looks like General Glauca's suit of armor. It likewise gives its wearer incredible endurance and durability. Voice [ ] In the Japanese version of Kingsglaive: Final Fantasy XV , Drautos is voiced by Kōichi Yamadera. He shares his Japanese voice actor with Kain Highwind from Dissidia 012 Final Fantasy . In the film's English version, he is voiced by Adrian Bouchet, whose likeness is also used for the character. In the opening scenes of Final Fantasy XV , he is voiced by Matthew Waterson. Gallery [ ] Kingsglaive: Final Fantasy XV A full-body, CG render of Drautos. Concept artwork of Drautos. Character model. Character model. Character model close-up. Facial model. Drautos's sword. A portrait of Glauca from the Japanese website. A full-body, CG render of Glauca. Concept art of Glauca. General Glauca. General Glauca. Glauca with Lunafreya. Regis felled by Glauca. Titus's death. Concept art of Nyx versus Glauca. Concept art of Nyx and Statue versus Glauca and Diamond Weapon. Concept artwork of Glauca. Character model. Character model. Weapon. Artwork of Nyx and Glauca fighting in Duscae. Artwork released to commemorate the movie's first anniversary. Final Fantasy XV Glauca as he appears in the trailer from E3 2013 . Etymology [ ] [ view · edit · purge ] Titus was the emperor of Rome from 79 to 81 AD. He was a renowned military commander and the first Roman emperor to succeed the throne from his biological father. A man named Titus is also the addressee of an eponymous epistle found in the New Testament. Scholars believe that the Book of Titus was scribed by St. Paul. It provides guidance on the role of bishops in the burgeoning Church. [ view · edit · purge ] Glauca is derived from Glaucus , a Greek name meaning "greyish blue," "bluish green," or "glimmering." Spoilers end here .


Bravely Default

Tristan is a male hyur midlander with white hair and tanned skin. He wears the Evokers attire dyed a black color.

Tristan is a Summoner and uses a variant of Ifrit's Grimoire as his weapon in battle.
Tristan Nightflicker is fought as a boss during the Primal Burdens Summoner job quest. During the first phase Tristan is accompanied by the Belias-Egi. When Belias-Egi is out on the battlefield, Tristan will only cast Ruin and Ruin II and use Rouse to boost Belias-Egi's attack power.
After Belias-Egi has been defeated, Tristan will absorb the its power and begin using Rotten Meat and Armageddon, a variant of the Starstorm limit break . He will call an Onyx Claw to cast both Fire II and Fire III on the player.


Bravely Default

Tseng is a young man with a slim build, tan skin, straight, long black hair, and dark brown eyes. He has a tilak and sometimes wears his hair in a ponytail when in the field.
Tseng wears the standard Turks uniform consisting of a dark suit. In Final Fantasy VII , his suit is navy blue, while in later entries of the Compilation of Final Fantasy VII , it is black. Both suit variations are worn with a white dress shirt, a black tie, and black dress boots. In the Final Fantasy VII remake project , Tseng's design is similar to his original, but includes additional accessories such as black leather gloves and stud earrings.

Concept art by Tetsuya Nomura for Final Fantasy VII . Field model from Final Fantasy VII . Portrait from Before Crisis -Final Fantasy VII- . Model from Crisis Core -Final Fantasy VII- Reunion . Concept art by Roberto Ferrari for Final Fantasy VII Remake .

Tseng is calm and collected. [57] [41] [58] He is intelligent and insightful, possessing important intel about the planet, people, history, and Shinra. He is a stern, competent, and prudent director, deeply trusted by the company for his experience. Tseng takes pride in his duties as a Turk, aspires to act professional, adapts his personality to the situation, and leads casually. [59] Despite his seemingly cold and serious demeanor, Tseng is loyal and compassionate, putting his hair up to indicate his reluctance to take on heinous missions. However, he tends to hide his true feelings. [57] [59]
Tseng takes after his admired mentor and former director, Verdot. [35] He is dedicated to Shinra and follows orders without question, no matter how unpleasant the assignment. [59] However, he secretly feels bitter and discontent with the company's decisions, notably Verdot's demotion and execution, Hojo's twisted experiments, and Zack's death, which all weigh heavily on his conscience. [35] [28] [57] During his apparent final moments, Tseng even accepted his death as atonement for his past actions and failures. [44]

Tseng monitored Aerith and befriended Zack.

Tseng maintains casual relationships with his acquaintances and colleagues. [59] He excels at managing his eccentric and reliable subordinates Reno, Rude, and Elena, who respect him and turn to him for guidance despite his sometimes callous attitude. [45] [48] [58] [note 1] He also built a trusting friendship with Zack, working with him on various missions, joking around with him, and eventually going against company orders in a failed attempt to save his life, a burden that continues to pain him. [57] Tseng is close with Rufus, acts as his trusted right-hand man and bodyguard, [49] [51] [53] [56] and agrees with his vision to help Shinra atone for their past by protecting the planet. [44] [3] [45] He is not very close with the other Shinra executives, but they value his rational judgment and exceptional insight. [59] [note 2]
Tseng has complex and vaguely affectionate feelings for Aerith. [41] [59] [note 3] When first assigned to monitor and capture her, he acted cautiously, especially after the circumstances around Ifalna's death. [44] In his efforts to persuade Aerith to return to Shinra, Tseng refused to use force. [59] [4] [5] He continued surveilling her for years, protecting her, and they considered each other special. [41] When he was seemingly dying, Aerith cried and insisted she did not hate Tseng. [43] [55]


Bravely Default

Ulbrecht is a hume with blond short hair dressed with the scholar garb.

Ulbrecht is rude to everybody and doesn't seem to care about the progresses of the students at the academy. In reality he is a power hungry madman that sacrifices students and teachers of the Gunther Schultz School of Martial Theory to empower himself.

This section about a character in Final Fantasy XI is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it .

Final Fantasy XI characters Allusions - Artwork - Locations - Timeline - Translations - Wallpapers Main The Adventurer - Altana - Promathia Aldo - Cornelia - Eald'narche - Francmage - Iroha - Iru-Kuiru - Kam'lanaut - Lion - Monberaux - Muchavatte - Raogrimm - Shadow Lord - Ulrich - Verena - Wolfgang - Yow Rabntah - Zeid Bastok Present Ayame - Cid - Cornelia Karst - Iron Eater - Naji - Oggbi - President Karst - Nicolaus - Shamarhaan - Talekeeper - Volker - Zeid Crystal War Ayame - Cid - Cornelia Karst - Derek Karst - Five Moons - Klara - Talekeeper - Volker - Werei - Zeid San d'Oria Present Claidie - Curilla - Destin - Halver - Pieuje - Ranperre - Rochefogne - Shamonde - Trion - Vauderame Crystal War Bostilette - Cyranuce - Excenmille - Halver - Macheuge - Rahal Windurst Present Ajido-Marujido - Apururu - Fenrir - Garazu-Horeizu - Honoi-Gomoi - Joker - Karaha-Baruha - Koru-Moru - Kupipi - Nanaa Mihgo - Rukususu - Sedal-Godjal - Semih Lafihna - Shantotto - Star Sibyl - Tosuka-Porika - Uran-Mafran - Zonpa-Zippa Crystal War Ajido-Marujido - Carbuncle - Doron-Fulun - Fenrir - Haja Zhwan - Karaha-Baruha - Lehko Habhoka - Perih Vashai - Robel-Akbel - Romaa Mihgo - Shantotto - Star Sibyl Expansions Rise of the Zilart Aldo - Crystal Warriors - Eald'narche - Gilgamesh - Grav'iton - Jakoh Wahcondalo - Kam'lanaut - Lion - Maryoh Comyujah - Verena - Yve'noile - Zeid Chains of Promathia Atarefaunet - Bahamut - Chebukki Siblings - Cid - Despachiaire - Diabolos - Esha'ntarl - Jabbos - Louverance - Nag'molada - Phoenix - Prishe - Promathia - Selh'teus - Sin Hunters - Tenzen - Ulmia - Yve'noile Treasures of Aht Urhgan Aphmau - Balrahn - Dark Rider - Gessho - Ghatsad - Gulool Ja Ja - Gurfurlur - Iruki-Waraki - Karababa - King of Hearts - Naja Salaheem - Nashmeira - Luzaf - Raillefal - Razfahd - Rodin-Comidin Wings of the Goddess Aquila - Brandolf - Haudrale - Lady Lilith - Larzos - Lilisette - Mayakov - Portia - Ragelise Seekers of Adoulin Arciela - August - Darrcuiln - Hades - Ingrid - Kumhau - Levil - Melvien - Morimar - Rosulatia - Sajj'aka - Teodor - Terrcualn - Vortimere - Ygnas Add-Ons A Crystalline Prophecy Aldo - Emeline - Seed Crystal - Young Aldo A Moogle Kupo d'Etat Dom Kupeliaure - Kupiruru - Nanaa Mihgo - Riko Kupenreich - Shantotto - Toto Kupeliaure A Shantotto Ascension Aldo - Belle Shantotto - Domina Shantotto - Koru-Moru - Shantotto - Yoran-Oran Abyssea Esha'ntarl - Gilgamesh - Joachim - Prishe Avatars Celestial Avatars Alexander - Garuda - Ifrit - Leviathan - Odin - Ramuh - Shiva - Titan Terrestrial Avatars Bahamut - Carbuncle - Diabolos - Fenrir - Phoenix Other Avatars Atomos - Cait Sith - Siren Other Choh Moui - Emanritan - Gwynham Ironheart - Invincible Shield - Maat - Rainemard


Bravely Default

Ultima's top half appears as an ivory angelic woman adorned with golden filigree. Once freed from her crystalline prison her full form is revealed, revealing a bottom half that appears as a demonic creature with a monstrous face.

After gaining sentience, Ultima seems to believe herself to be a holy object, referring to people as "[her] children", and herself as "[Ivalice's] light", claiming to be the "only god".


Bravely Default

Ultima without a vessel has the appearance of a gaunt, pale-skinned humanoid, with pronounced blood vessels, white hair, and blackish contours around his eyes which have darkened sclera and lack eyelids, giving him a zombified guise. Ultima has four arms, and the vast majority of his body is encased in a purplish crystalline substance.

Ultima

When he confronts Clive and Joshua in the Interdimensional Rift, Ultima assumes a "battle form" that combines his features with those of Ifrit: his body is covered in black soot-like substance that crystallizes as armor with red glowing veins and a gaping hole in the torso. His face is covered by a helmet with large horns curved upwards. He has only two arms, but gains a pair of tattered wings that hover behind him while not attached to his back.
The official art book notes Typhon as "Ultima", but a developer interview in Final Fantasy XVI Ultimania notes that Typhon is a being like what failed Mythoses became. If Typhon is another body used by Ultima, in this form he is more monstrous and enlarged version of himself, lacking the crystalline encasing, but is fully blueish, with his hair longer and black. He lacks legs, instead featuring a series of tentacle-esque limbs.
He can adopt a form known as Ultima Prime, in which he resembles a black version of Ifrit with blueish hues, but is also larger and winged. An extension of this called Ultima Risen, is the same but has more wings.

Ultima

In his true form, Ultima looks fundamentally the same as his base form, albeit more muscular, his face appears more human-like with sharper facial features and eyelids, and he has two arms on each side that fuse into one. The crystalline substance now covers nearly all his body like a suit of armor and his shoulders have two broader segments, behind of which lie a pair of large floating white wings, with a pair of floating crystalline parts similar to his shoulder protectors, from which multiple, smaller, and thinner black wings emerge.

Ultimalius

His last form, known as Ultimalius, is encased on crystalline material, including his head, although now with an emerald hue, with several golden markings across his body, and certain parts glowing blue due to his magic, although similar glowing parts shine a red color while on his face. When entering his Limit Break state, he also gains additional halo-like contraptions on top of his head and near his shoulder pads. His helmet also disappears in his Limit Break state, apparently being destroyed during the power up sequence.
Ultima has also appeared as the hooded man Clive saw at Phoenix Gate (speaking in Ultima's voice, saying "we have found you", "we" referring to the collective). The hooded man bore some resemblance to Margrace, which caused Clive to assume the latter was the one who was Ifrit until the truth was revealed at the ruins to Phoenix Gate. The Infernal Shadow/Eikon could also be considered another form of Ultima, as implied by his saying "We are you" when removing his hood, as well as Ultima's comments after Clive ultimately accepted his role as Ifrit's Dominant and his unwitting role in Joshua's "death". Just prior to Clive's first priming into Ifrit during the Night of Flames, he witnessed a floating fiery spectral entity that bore some resemblance to Ultima. Olivier can also be seen as another form of Ultima, though biologically he still appears to be a human born from Anabella and Sylvestre Lesage .

While Ultima initially refers to himself in plural, alluding to both his race and his offshoots in the collective, Ultima later refers to himself in singular after absorbing his clones. His thrall Olivier also referred to himself in the singular during Dion's coup. He also notably refers to himself in the singular once during his confrontation with Clive in the Interdimensional Rift, when revealing his role in humanity's creation. The various shards of Ultima share a single consciousness. [5]
In most instances Ultima is cold and detached, reacting to everything around him with indifference. Ultima looks down on everyone, and is self-assured, rarely if ever feeling threatened, and shows mild annoyance at any opposition thrown at him, mostly because he views it as a futile exercise. Ultima is condescending and absorbed in his selfish interests, caring little to nothing for anything else . His indifference to humanity, who once worshipped him as a god, leads to humanity taking on a will of their own after Ultima ignored their pleas for guidance for long enough.
Ultima is a megalomaniac, believing himself absolute and his word final, and that as the discoverer of magic and creator of mankind, he can do as he pleases. He scoffs at the idea that humanity could forge a path of their own without his willing, being so committed to the idea that all things must obey his command alone, and that everything exists for his sake. Not even his Eikons were immune to his contempt, as he freely decried Leviathan as being his "most profaned fragment" solely due to being sealed away for eighty years. Despite his contempt for everyone save for himself, he has respect for those he deems worthy, complimenting Clive for besting Leviathan and donating a portion of his power to him, although it is implied he only did this because he still needed Clive to become his vessel.
When Clive Rosfield, empowered by both Ifrit and Phoenix, evenly matches the despotic god, Ultima's calm demeanor collapses, showing frustration that Clive can oppose him. He reaffirms his self-proclaimed authority over the world, insisting that at it is his will. Ultima's anger is evident on his insults towards Clive, damning him for opposing him, asserting himself as Clive's master. Ultima is so shaken by this series of events that he cries in disbelief upon being bested.
For all his outward posturing, Clive exposes Ultima as a coward, so afraid to admit to his own flaws that he denied humanity's potential to surpass him, all to hide his weakness as a creator. Since humanity knows pain and suffering, they have the capacity to unite and become stronger together, concepts that are alien to Ultima. As a result of his unwillingness to acknowledge his own flaws, let alone that he and his creation were essentially on the same level of existence, he came across as hypocritical regarding denouncing humans for their sins (specifically, their embracing their own will), as Joshua and Clive both pointed out during their time in the interdimensional rift. Even when in the face of defeat, Ultima remains defiant and in denial of his flaws, refusing to accept that he needs anyone else, convinced of his own superiority. Even after being soundly defeated, he mocks Clive's plan of alleviating the world's problems.


Bravely Default

Ultima has long white hair in a same full fringe as Ajora's and brown eyes. She has white succubus ears and wears a red high-neck long-sleeve leotard with a matching long gloves. She wears a red belt and red thigh-high boots with knife holsters adorned with two red belts where she keeps her long dirks. She has white feathered wings combining with small red devil wings at her back.
In her Arch Seraph form, Ultima appears as a giant black, white and purple skeletal monstrosity. Her face resembles a skeletal mask, her wings change into a large red devil wings, and she has red devil horns.

Due to her status as the Arch Seraph, Ultima cannot be scrutinized by mortals. She is described as the "ultimate being" whose deeds "rise above good and evil".


Bravely Default

Ultimecia wears a skintight red gown with a plunging neckline that exposes her neck, chest, stomach and abdomen, and only partially obscures her breasts. A black collar extends down the neckline to her waist; the collar rests over her shoulders and covers the junction of her black feathered wings. In Final Fantasy VIII the collar appears to be made of feathers, but in Dissidia Final Fantasy it is made of fur. The dress has a short train, which drags along the floor, trimmed either similarly to the collar, or torn and frayed and made dirty. Long red sleeves with prominent shoulder pads join with her purple taloned hands.
Ultimecia's skin is tattooed or body-painted with lined patterns. She wears a gold necklace, earrings and hair jewelry among a headdress designed to pull her hair up to resemble horns; silver bangs are left to frame her face. Ultimecia has yellow eyes surrounded by purple eyeshadow and she wears deep red lipstick. She has no eyebrows, instead having tattoos. She doesn't wear shoes, walking (or perhaps flying) barefoot, and although Ultimecia has a human appearance, her toenails resemble a beast's claws and are accentuated in her Dissidia Final Fantasy appearance.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) While possessing Edea , she dresses in a skin-tight dress with a plunging neckline and a feathered collar, and wears an ornamental frame on her back with strips of gauze fluttering behind her, somewhat mimicking the appearance of Ultimecia's wings. During the possession, Edea's eyes change color from green to yellow. Upon junctioning herself into Griever , Ultimecia takes on Griever's traits: lion-like head and front paws, a feathered lower half and a plated tail. Ultimecia herself stays below the leonine head with purple limbs. As she starts to become one with the universe Ultimecia's empty shell takes over while her bondaged human remains hang upside down from where her legs should be. Her "face" is but a glowing orb that blinks while she speaks. She has bat-like wings at the top of her head and elongated clawed arms. She wears flowing red robes with red-and-blue veins. Personality [ ] ...Lowlifes. ...Shameless filthy wretches. How you celebrate my ascension with such joy. Hailing the very one whom you have condemned for generations. Have you no shame? What happened to the evil, ruthless sorceress from your fantasies? The cold-blooded tyrant that slaughtered countless men and destroyed many nations? Where is she now? She stands before your very eyes to become your new ruler. HAHAHAHAHA! A new era has just begun. This is reality. No one can help you. Sit back and enjoy the show. Rest assured, you fools. Your time will come. This is only the beginning. Let us start a new reign of terror. I will let you live a fantasy beyond your imagination. Ultimecia, speaking to the Deling City citizens during her inauguration In the English version of Final Fantasy VIII , Ultimecia emphasizes the letter 'c' pronouncing it as a harder sound than normal (transcribed as 'k's in the text). However, during and after she evolves into her final form she loses this emphasis. She also doesn't speak this way in the Dissidia Final Fantasy series, or while possessing Edea. Ultimecia has no accent in Japanese, and arrogantly uses omae to refer to the party, this usually being associated with male speech. Overall, she uses few feminine speech markers, which makes her sound rather like a male antagonist. Ultimecia has a definitive sense of style: the interior of her castle is filled with faux-Victorian opulence. In Deling City , her waiting room is draped with sheer curtains, and while in Galbadia Garden , she reclines on a throne designed like a translucent flower with lights similar to the fronds of luminescent sea kelp. The crucible of Ultimecia's plight. Acting through the bodies of other sorceresses, Ultimecia is malevolent and manipulative and filled with anger and hate. Her background and motives are alluded to indirectly, the most significant being her inauguration speech in Deling City where she implies she had been persecuted due to being a sorceress, and the events surrounding the final battle. Ultimecia demonstrates a strategic and diplomatic mind, such as convincing the president of Galbadia to employ her as the nation's diplomat, as well as enticing Seifer Almasy , normally a hostile youth, to devote himself to her. In Dissidia Final Fantasy Ultimecia manipulates Kuja into performing for her ends and tries to get Sephiroth to join her and Emperor Mateus in their quest of taking over the world, though they end up failing. In Dissidia , if defeated by someone other than Squall in Shade Impulse , Ultimecia is painted in a more tragic light where she implies that she tried to use time compression to return to her childhood. Abilities [ ] I am Ultimecia. Time shall compress... All existence denied. Ultimecia Ultimecia, in the process of becoming omnipotent. Ultimecia is an immensely powerful sorceress who focuses on time and space manipulation. In the final battle she casts spells such as Bio , Quake , and Meteor , or absorbs fallen party members into time. Her final form has a devastating magical attack called Hell's Judgement that reduces HP to one point for the entire party, and she employs it often. Ultimecia can manifest and give life to subconscious thoughts and inanimate objects. This includes giving life to Griever ; Ultimecia manifests it from Squall's subconscious, having found Griever to be his conception of the most powerful force that could exist, and brings him to life for battle against Squall himself. [1] Ultimecia seeks to become omnipotent through the absorption of all time, space, and existence. She can invade and control an individual's body and mind both internally and externally, and, through the use of Junction Machine Ellone , wields this ability throughout different eras. Ultimecia can reach into a person's mind to steal or give life to thoughts, knowledge, and magic. Her ability to manipulate objects and matter has also led to some interesting junction forms. Despite being a sorceress of time, Ultimecia rarely uses time-based spells, such as Haste , Slow or Stop in battle. It is unknown to what extent the magic used is from Ultimecia or from the host when possessing other sorceresses, but as Edea, Ultimecia can teleport and phase through solid matter, create a barrier to repel a bullet, use the powers of telekinesis, and cast fascination spells. Story [ ] This is reality. No one can help you. Sit back and enjoy the show. Ultimecia Edea, possessed by Ultimecia. Ultimecia's castle dominates the landscape in the era where she lives. It is implied she is the sole ruler of her world, although besides fallen White SeeD no other inhabitants of her world are introduced, their fate unknown. Ultimecia is aware of her destined encounter with the "Legendary SeeD " and desires to bring about time compression to absorb all time, space and existence, becoming "a living god". With the Junction Machine Ellone Ultimecia sends her consciousness back in time to take possession of Edea Kramer, a sorceress living on the White SeeD Ship . Ultimecia's plan is to send her mind far enough back in time to cast the time compression spell, but the Junction Machine has a limit; to get even further back in time, she needs to find a girl called Ellone with a natural gift to send people's consciousnesses through time, upon whose powers the junction machine was originally built. Ultimecia uses Edea as a host to infiltrate the government of Galbadia , and is appointed ambassador of Galbadia by President Vinzer Deling . Ultimecia manipulates Seifer. President Deling announces her appointment in the first worldwide televised broadcast in 17 years. The broadcast is interrupted when Deling is taken hostage on-air by Seifer Almasy, a renegade SeeD cadet. Ultimecia (within Edea's body) surfaces from a teleportation spell and offers to save him from his "predicament". When Squall's SeeD party approaches her, they are paralyzed by her magic and Seifer allows Ultimecia to teleport him away to Galbadia. Although Seifer is announced executed, Ultimecia turns him into her sorceress' knight and makes him her personal guardian. Nonetheless, Deling continues to publicize his new ambassador and plans a parade in Deling City to honor her appointment. Unbeknown to Ultimecia, General Caraway of Galbadia and the SeeD mercenaries from Balamb Garden formulate a plan to assassinate her at the parade to prevent her from usurping power across the world. General Caraway's daughter, Rinoa Heartilly , attempts to trick Ultimecia into taking a bangle created by Dr. Odine to seal away her sorceress power . Ultimecia seemingly recognizes the bangle, telekinetically disables Rinoa and takes control of her body, leading her to the balcony of the Presidential Palace. Ultimecia ascends the podium to give her acceptance speech to the people of Galbadia with Rinoa in tow, but it is a speech of hatred. Ultimecia's parade in Deling City. According to the Final Fantasy VIII Ultimania guide, Ultimecia casts a fascination spell that drives the crowd into a frenzy of reverence. [2] Ultimecia impales President Deling through his chest with her hand in front of the city and throws his corpse aside. She declares herself the ruler of Galbadia, assuring the beginning of a "new reign of terror", and brings two Iguion statues on the side of the Arch of Triumph to life and orders them to devour Rinoa as a sacrifice. Leaving Rinoa to her fate, Ultimecia boards her float that glides out into the street parade. As Ultimecia passes underneath the Arch of Triumph the gates trap her inside. The sniper working with the SeeDs, Irvine Kinneas , takes a shot at her from atop the clock tower, but she blocks the bullet with a protection spell. Ultimecia is confronted by Squall, Irvine, and Rinoa (who had been rescued from the Iguions), and is disgusted upon discovering Squall is a SeeD. Ultimecia uses Edea's Ice Strike Limit Break to stab him through the shoulder. Instead of killing Squall and his friends Ultimecia has them imprisoned in D-District Prison and orders Seifer to extract information from them via torture, namely, the reason SeeD persecute sorceresses. The interrogation yields no results as the SeeD themselves have not been informed of their organization's true goal. As Galbadia's new dictator, she declares Garden to be her enemy, and orders missiles to be launched at both Balamb and Trabia Gardens . Balamb Garden avoids the missile attacks thanks to Squall and the others (who had escaped from prison) making the Garden mobile, but Trabia Garden is annihilated. Ultimecia's true form seen for the first time. Ultimecia takes control of the remaining Galbadia Garden and sets out to find Ellone. Galbadia occupies the towns of Balamb and Fishermans Horizon at her order to search every house, but comes up unsuccessful. Ultimecia attacks Balamb Garden directly, but the Battle of the Gardens ends with Squall leading his allies into Galbadia Garden where she is confronted in the Garden Auditorium. Oh, my loyal knight, Seifer. The sorceress is alive... The sorceress demands. Find the legendary Lunatic Pandora, said to be hidden beneath the ocean. Ultimecia Ultimecia orders Seifer to dispatch the SeeDs, and when he fails, she is forced to do battle. The encounter ends with Ultimecia being bested inside Edea's body and Edea inadvertently relinquishing her powers to Rinoa, transferring Ultimecia from within Edea to Rinoa's body. Ultimecia uses Rinoa to revive Seifer, orders him to salvage the Estharian weapon of mass destruction, Lunatic Pandora , from beneath the ocean, and Rinoa falls into a coma; whether Ultimecia forces this upon Rinoa, or if she collapses due to the strain of having received Edea's sorceress power, is unknown. Edea, no longer a sorceress, divulges to the SeeD Ultimecia is a sorceress from the future who wants to destroy the world with time compression. Searching for a means to awaken Rinoa, Squall takes her to the Lunar Base —the Estharian space station—to see Ellone, hoping she could cure Rinoa with her powers over time. Ellone had come to the space station to meet with the president of Esthar, but Ultimecia appears to be unaware of her presence and uses Rinoa to unlock Sorceress Adel 's tomb, kept in space orbiting the planet overseen by the president of Esthar himself. With a more powerful sorceress in reach, Ultimecia abandons Rinoa in space to die. Meanwhile, Seifer and the G-Army have taken control of the Lunatic Pandora and triggered the Lunar Cry , which brings monsters down to the planet from the moon . Adel's unlocked tomb comes down with the monsters. Seifer captures Ellone, who had escaped the Lunar Base on an escape pod, and brings her to the Lunatic Pandora for Ultimecia's use. Squall and his comrades have saved the now recovered Rinoa from space and figured out Ultimecia's goal. They concoct a plan to halt Ultimecia's scheme with the Esthar scientist Dr. Odine, who explains Ultimecia exists many generations in the future and the only way to reach her is via time travel . Their plan is to defeat Adel, leaving Rinoa the only sorceress in the present era whom Ultimecia could control. After she would take over Rinoa, Ellone would send both of their consciousnesses into the past, allowing Ultimecia to initiate time compression. Ellone would then send both of their minds back to their original bodies. To survive the time compression Squall and his friends would have to keep their bonds strong and wade through the compressing timelines and reach Ultimecia's era. Ultimecia is confronted in her Master Room. Ultimecia possesses Adel [2] as she awakes from the frozen state she had been kept in the tomb, and orders Seifer to capture Rinoa. Ultimecia junctions Rinoa to Adel's body, but after engaging Squall and his friends in battle, Adel is defeated and passes on her powers to Rinoa. Ultimecia possesses Rinoa, allowing Ellone to send both of their minds to the past, where Ultimecia casts time compression only to have it temporarily halted when Ellone sends their consciousnesses back to their respective eras. Squall uses the partial time compression to enter Ultimecia's future. Squall and his allies enter Ultimecia Castle , and after getting past the various traps and puzzles, confront Ultimecia in the Master Room. The SeeD battle Ultimecia who reaches into Squall's mind to find a power he values most. Using this information she summons Griever, the strongest Guardian Force in Squall's mind. In the Japanese version of Final Fantasy VIII , Ultimecia unveils the party's fears of memory loss , but claims it is not what they should fear, but the power of Griever, and orders the GF to unleash its ultimate attack, Shockwave Pulsar . [1] After Griever's defeat, Ultimecia junctions herself to him, amplifying her power. After Griever's body is destroyed, Ultimecia transforms and begins absorbing time, space and existence into her new body. She speaks of the futility of fighting against time and her final speech is distinctly different from how she spoke before. Ultimecia at Edea's orphanage. Despite her extensive powers, Ultimecia is unable to overcome her fate as the links that bind Squall and his friends protect them from time compression, and she falls in a massive explosion as time begins to decompress. As Ultimecia cannot die until she passes on her sorceress power, she ends up in Edea's House of the past where she passes on her power to the Edea Kramer of that time. In doing so, Ultimecia ultimately perpetuates her predestined defeat, while fading away in a cloud of purple smoke. Gameplay [ ] Ultimecia, absorbing all existence. See also: Ultimecia (boss) , Ultimecia (Griever form) , or Ultimecia (final boss) Ultimecia is fought a total of six times, twice within Edea , once within Adel , twice in her own body, and once when junctioned onto Griever. There are four final boss battles , the first phase being against the normal Ultimecia. The second phase is against her newly created Guardian Force, Griever . She junctions herself to Griever during the third phase, and the fourth and final phase is fought against Ultimecia in her existence-absorbing final form. The video game website 1UP.com ranked the final battle with Ultimecia #15 on their list of the 25 best final boss battles in video game history. [3] Ultimecia was also listed in Den of Geek's website as the third most difficult boss in video gaming history. [4] Musical themes [ ] "Succession of Witches" https://finalfantasy.fandom.com/wiki/File:Succession_of_Witches1.ogg Ultimecia has a variety of musical themes that accompany her presence. The themes often contain the words, " Fithos Lusec Wecos Vinosec ", which are first heard in the game's opening, " Liberi Fatali ". All of her themes tend to invoke feelings of melancholy and terror. "Succession of Witches" is accompanied by a chorus chanting the words, "Fithos Lusec Wecos Vinosec" and is usually heard when Ultimecia appears to Squall and his comrades within the body of a sorceress she has possessed. " Premonition " plays during the times Ultimecia is fought within the body of Edea and also plays during the first phase of the final battle with Ultimecia in her real body, and during the battle with Griever, until Ultimecia orders him to use Shockwave Pulsar. The theme then transitions into "The Legendary Beast". "Compression of Time" is an ambient theme played when Squall and his party enter the future through time compression. It features a synth saxophone accompanied intermittently by a chorus. "The Castle" is the dungeon music for Ultimecia Castle that features a baroque organ, and is separated into three sections of varying emotions. The styles of these three sections vary from lighthearted, dark and sinister, and playful intimidation. " The Extreme " is the final boss theme played during the confrontation with Ultimecia's ultimate form. This is likely Ultimecia's most recognizable theme. A version by the Black Mages is included on the The Black Mages III: Darkness and Starlight album. It is also used at various times during battles with her in Dissidia Final Fantasy and Dissidia 012 Final Fantasy . Spoilers end here .


Bravely Default

Ultros's field and enemy sprites depict him as a purple octopus with a mass of tentacles and large, bulging red eyes. He sports a row of sharp fangs that make him appear to be smirking.

Ultros is a mischievous nuisance. He has no other reason for antagonizing the party than what is seemingly his own fun, as well as his desire to satiate his appetite. He thinks highly of himself and has an affinity towards women, fawning over Terra and disliking Sabin as a "muscle head". In battle , Ultros shouts taunts and insults. He is cowardly and will turn and flee when things do not go his way. He overestimates his limits, as he ended up realizing that the weight he brought up was so heavy that it would take him five minutes to drop, buying the Returners enough time to prevent him from ruining the opera.


Bravely Default

Uran-Mafran is a tarutaru dressed with black and red robes, with a black hood covering his head.

Uran-Mafran is manipulative and isn't hesitant to use his magic to hypnotize and manipulate others. Unlike other tarutaru who has some form of verbal tic, Uran-Mafran stutters.

This section about a character in Final Fantasy XI is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it .

Final Fantasy XI characters Allusions - Artwork - Locations - Timeline - Translations - Wallpapers Main The Adventurer - Altana - Promathia Aldo - Cornelia - Eald'narche - Francmage - Iroha - Iru-Kuiru - Kam'lanaut - Lion - Monberaux - Muchavatte - Raogrimm - Shadow Lord - Ulrich - Verena - Wolfgang - Yow Rabntah - Zeid Bastok Present Ayame - Cid - Cornelia Karst - Iron Eater - Naji - Oggbi - President Karst - Nicolaus - Shamarhaan - Talekeeper - Volker - Zeid Crystal War Ayame - Cid - Cornelia Karst - Derek Karst - Five Moons - Klara - Talekeeper - Volker - Werei - Zeid San d'Oria Present Claidie - Curilla - Destin - Halver - Pieuje - Ranperre - Rochefogne - Shamonde - Trion - Vauderame Crystal War Bostilette - Cyranuce - Excenmille - Halver - Macheuge - Rahal Windurst Present Ajido-Marujido - Apururu - Fenrir - Garazu-Horeizu - Honoi-Gomoi - Joker - Karaha-Baruha - Koru-Moru - Kupipi - Nanaa Mihgo - Rukususu - Sedal-Godjal - Semih Lafihna - Shantotto - Star Sibyl - Tosuka-Porika - Uran-Mafran - Zonpa-Zippa Crystal War Ajido-Marujido - Carbuncle - Doron-Fulun - Fenrir - Haja Zhwan - Karaha-Baruha - Lehko Habhoka - Perih Vashai - Robel-Akbel - Romaa Mihgo - Shantotto - Star Sibyl Expansions Rise of the Zilart Aldo - Crystal Warriors - Eald'narche - Gilgamesh - Grav'iton - Jakoh Wahcondalo - Kam'lanaut - Lion - Maryoh Comyujah - Verena - Yve'noile - Zeid Chains of Promathia Atarefaunet - Bahamut - Chebukki Siblings - Cid - Despachiaire - Diabolos - Esha'ntarl - Jabbos - Louverance - Nag'molada - Phoenix - Prishe - Promathia - Selh'teus - Sin Hunters - Tenzen - Ulmia - Yve'noile Treasures of Aht Urhgan Aphmau - Balrahn - Dark Rider - Gessho - Ghatsad - Gulool Ja Ja - Gurfurlur - Iruki-Waraki - Karababa - King of Hearts - Naja Salaheem - Nashmeira - Luzaf - Raillefal - Razfahd - Rodin-Comidin Wings of the Goddess Aquila - Brandolf - Haudrale - Lady Lilith - Larzos - Lilisette - Mayakov - Portia - Ragelise Seekers of Adoulin Arciela - August - Darrcuiln - Hades - Ingrid - Kumhau - Levil - Melvien - Morimar - Rosulatia - Sajj'aka - Teodor - Terrcualn - Vortimere - Ygnas Add-Ons A Crystalline Prophecy Aldo - Emeline - Seed Crystal - Young Aldo A Moogle Kupo d'Etat Dom Kupeliaure - Kupiruru - Nanaa Mihgo - Riko Kupenreich - Shantotto - Toto Kupeliaure A Shantotto Ascension Aldo - Belle Shantotto - Domina Shantotto - Koru-Moru - Shantotto - Yoran-Oran Abyssea Esha'ntarl - Gilgamesh - Joachim - Prishe Avatars Celestial Avatars Alexander - Garuda - Ifrit - Leviathan - Odin - Ramuh - Shiva - Titan Terrestrial Avatars Bahamut - Carbuncle - Diabolos - Fenrir - Phoenix Other Avatars Atomos - Cait Sith - Siren Other Choh Moui - Emanritan - Gwynham Ironheart - Invincible Shield - Maat - Rainemard


Bravely Default

Valens van Varro has fair skin, green eyes, brown hair, and the third eye typical to pure-blooded Garleans . As a Legatus to one of the Garlean legions, Valens wears a purple suit of armor similar to Regula van Hydrus .

Valens is among the most ruthless and sadistic Garleans in his disdain towards the other races, believing his people superior and all others to be savages. This prejudice manifests in his methods of abuse and the torture of his subordinates, both physically and psychologically, along with seeing those of non-Garlean birth as disposable test subjects. Valens doesn't even bother to properly remember the names of those under his command. His sadism borders into mania in how he treats his subordinates, almost acting giddy when "punishing" them. Valens has no qualms about going back on promises, especially when they are with those not of Garlean blood. Even some of those in the Empire's service find his cruelty unnerving.
Like most Garlean officers, Valens responds poorly to setbacks and bad news, lashing out on his subordinates. He regularly beats his wards, such as Allie and Alfonse, to vent such frustrations. Nonetheless, Valens remains determined to accomplish his goals, ready to sacrifice whatever he must for them. Valens is power-hungry, willing to experiment on others and create his own Ultima Weapons to claim the Empire for himself.
Valens's hatred for Gaius Baelsar is his prime motivation in creating the Weapons. He resents and envies Gaius, not only for his skill and leadership, but is bitter about Gaius becoming the Legatus of the XIVth Imperial Legion over him. Out of spite, Valens opposes everything Gaius stands for, including respecting those who serve the Empire based on merit and loyalty, rather than on race or origin. As such, he is adamant in his belief that pure-blooded Garleans are superior to all others.
Though he deludes himself by claiming he surpasses everyone else, Valens's main flaws are his twisted arrogance and over-reliance on his collected data. When he throws his subordinates at the enemy so he can escape, Gaius calls him cowardly, and at Valens's last moments proclaims him beyond salvation. As he begs for his life, Valens still believes himself superior to Gaius and everyone else.


Bravely Default

Vargas is a dark-skinned man wearing blue trousers with a yellow sash around his waist and red sashes on his wrists. His attire resembles Sabin's, who is depicted in concept art as shirtless with colored trousers similar to Vargas's. Vargas's battle sprites depict him with long blue hair tied in a ponytail, but his field sprites give him short, messy green hair.
Vargas's sprite, with a different palette, is also used for Dadaluma .

Vargas is arrogant and proud of his skills, boasting of his superior abilities over Sabin. Vargas resents Sabin under the belief believed that his father favors his other pupil, which furthermore makes Vargas begrudge Duncan as well. He is quick to resort to violence when provoked and when things don't go his way, to the point he savagely attacks his own father, causing everyone, including himself, to think he killed him. Vargas, despite his training in martial arts, is aggressive and disrespectful.


Bravely Default

Varis is a large Garlean man with long platinum hair, gaunt features, and bright golden eyes. Like Cid nan Garlond and Nero tol Scaeva , he bears the signature Garlean "third eye" with a circlet worn over and outlining it. He wears a massive suit of dark armor with a red cape, similar to his late grandfather's promotional artwork . Even for a Garlean, Varis is very tall, towering over his son. Even when shy of twenty years old, his height was considered unusual. Varis appears to be the tallest humanoid character on Hydaelyn , standing at approximately 254 cm (8'5"). [ citation needed ]

The emperor of Garlemald is militant, cold, and stoic, yet determined and charismatic. Varis believes his actions are just as he is willing to kill all beastmen to remove primals from the realm. He follows a "needs of the many outweigh the needs of the few" creed, stating that the condition of Eorzea and its people are of little significance to the fate of the entire world in the quest to remove or bind eikons. Varis is cunning and manipulative, as he twists the Alliance leaders' words and uses their nations' own histories to sow seeds of doubt. In the Japanese version, Varis reiterates that he does not wish to fight, only declaring war when it is clear common ground cannot be found.
Varis has little to no love for his family, spitting on his grandfather's coffin after claiming the throne. He recognizes his son Zenos for the monster he was and does not mourn his supposed death. He did, however, take offense to Elidibus using Zenos's corpse as his physical body.
In his youth, Varis admired and sought his grandfather Solus's approval, but this turned into resentment. [note 1] Their relationship strained further after Varis learned that Solus was an Ascian and intentionally did not name a successor to incite civil war in Garlemald.
Varis has no desire to rule over Eorzea or other continents, and only wishes to destroy the eikons that threaten them.He is willing to ally with his grandfather's enemies to accomplish this. He believes man should be the master of his own destiny, despising the Ascians and their penchant for controlling others.
He aims to restore the world to its original state , freeing the people of their differences to unite them. During the negotiations with the Eorzean Alliance and the Scions of the Seventh Dawn, Varis reveals his true goals are more closely aligned with the Ascians, wishing to invoke the Umbral Calamity to restore mankind as one true perfect race devoid of differences. He believes these differences between races are what sprout feelings of distrust and hate. Varis beseeches the Eorzean leaders to join him and his Empire to accomplish this goal, regardless of the cost it may have on the other reflections of the Source .
Despite his conviction in completing the Rejoining, Varis does care for Garlemald, its people, and their freedom. Thus, he feels the burden of the throne is not meant for his twisted son, Zenos, who cares little for the Empire. He only appointed Zenos as his successor to prevent a civil war similar to that following Solus's death.  His love for his people compels him to seek methods to victory that many others find unconscionable or impractical for conquest, such as use of the poison Black Rose. While others may be repulsed by such considerations, Varis posits that "if it spares the needless deaths of our soldiers and serve the cause of this empire, there is no method I would not employ." Despite this, many within the Garlean army were not truly loyal to Varis, who had to fend off rivals contending to the throne following Solus's death and later when rumors of unrest within the ruling family began circulating. Other Garlean legions, such as the Ist and the VIth Imperial Legions respected Varis deeply, and were loyal to the end.

Spoilers end here .


Bravely Default

Vata is an older man with short tan hair. He wears a long, green and white kimono-like coat with a high-collar and is shirtless underneath. He has white gloves, long brown pants and brown shoes. He has dark gray shoulder- and knee pads.

Vata appears as a careless and aloof antagonist, often stating he is like the wind and no one can tell him anything, much to the dismay of Cid and the heroes alike. As time goes on, he aids the heroes and tells them to use their brains over hot heads, much to Sol's annoyance.


Bravely Default

Vauthry is a morbidly obese pale-skinned man who towers above every other citizen in his city. He has long blond hair and blue eyes. A second face can be seen on his chest beneath his black and purple gold-accented robes. He wears numerous gold rings.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) During his initial transformation into a full sin eater, Vauthry develops tiny wings that are nonetheless capable of supporting his weight. Upon transforming fully into Innocence, his appearance drastically changes into a slim beautiful figure adorned in purple robes, longer flowing hair and a pair of large golden, metallic wings. Spoilers end here .

Vauthry is extremely arrogant and self righteous. He sees his authority as divinely ordained and those who oppose him as villains. He lacks empathy and throws temper tantrums when he does not get his way. Vauthry's outlook and god complex stem from his upbringing: being convinced that he is a sainted bridge between man and sin eater, while unable to do any wrong despite his amoral actions. He has a misanthropic view of his subjects, the world, and the people under the domain, as he believes they would inevitably destroy themselves and cause only suffering without his despotic rule in what he deems as a hopelessly broken land, and that his power to control the sin eaters grants him the right to act as he pleases.
Vauthry is the only Lightwarden capable of decisive thought and strategy, unlike the other Lightwardens encountered who only possess the most basic of instinct. This trait makes him the most powerful Lightwarden, and by extension sin eater, being able to coordinate them to his will and use them to justify his sense of supremacy.


Bravely Default

Ser Vellguine is a Wildwood Elezen with short gray hair, a gray beard, and pale eyes. Though only thirty-eight, he wears his age on his face. He wears Ward Knight's attire, which is a form of pure white Adamantite armor with dark blue trimmings and bears his order's crest. In battle he wields The Destroyer's Stead, a long polearm with a steel axe head attacked to a fine spear. It is decorated with blue and gold accents.

He prefers to serve as the shadow of the Ward, observing Ishgard and its people with a quiet vigil. Content to remain elusive, he refrains from providing advice unless asked. He deeply respects Ser Zephirin . He is stern, solemn, and a patient man.


Bravely Default

As with the other Occuria, Venat is a shade-like being with a shadowed face marked by glowing eyes, and ornate swirl designs around its body. It can choose to appear only to those it wishes to be seen by, and at times appears as a shadow within a cloud of Mist . Venat has a female voice.

Venat is voiced by Anita Carey in the English release, who is married to Mark Wing-Davey, the voice of Judge Ghis .
It is voiced by Narumi Tsunoda in the Japanese version.
Occurian speech resembles an archaic, poetic form of Received Pronunciation English absent of particular rhotic vowels in both speech and writing. Venat speaks in iambic pentameter , while the other Occuria speak in iambic tetrameter , both commonly used types of metrical line in traditional English poetry and verse drama.
The decision to use metered verse with an unusual rhyme scheme came about as a solution to the problem presented by the voice processing used for the Occuria in the Japanese. The multiple layers of voice in the Japanese had an otherworldly sound, but made it difficult to discern what was being said without the on-by-default subtitles. The localized version has subtitles off by default, so the translators needed something else to differentiate its speech. [1]


Bravely Default

Venus is a tall, slender woman with fair skin, yellow eyes, and blonde hair. She wears a long, white dress which is pinned with a gold lion ornament on her left shoulder, and also wears gold necklace, an ornament on the head, and large, purple earrings.

Venus is arrogant and has an uncaring attitude. She rules over her own city where she exiles anyone that doesn't live up to her extreme standards of "beauty".


Bravely Default

Veritas of the Dark is a tall individual clad in a full dark-caped suit of armor. His demonic helmet covers his face, making his visage unknown.

Veritas of the Dark is cruel and merciless, spreading destruction and chaos without an ounce of remorse or restraint. He harbors resentment and desires for vengeance against those who betrayed him. He justifies his actions by viewing others as ignorant.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) He has a lighter side, as seen when he worries about Rain 's safety, albeit for undisclosed motives. He is merciful enough to heal both his companion and Lasswell from fatal injuries despite having no obligation to aid his enemy, but does so out of a sense of chivalry. He is a trusted leader who puts his comrades' safety over their quest. While displaying initial overconfidence, he is not arrogant enough to not know when to retreat. When Veritas of the Light is defeated with her suit of armor destroyed, Veritas of the Dark gets into such a rage his darkness amplifies as it is the strength of his heart, revealing a possibility he loves her. Story [ ] Origins [ ] Seven hundred years ago when Paladia was split into two factions, Raegen served Aldore against Hess using the mantle of Veritas of the Dark, leading the then Sworn Eight of Paladia during the war. Raegen wanted to end the war quickly and force negotiations between nations, and thus he and his comrades sealed Hess' Eight Sages into Crystals , which made the Sworn Eight the strongest unit in the world. Raegen, along with the rest of his comrades as well as several other individuals and places from Paladia, were transported into the world of Lapis as the leaders of Aldore feared them. Feeling betrayed, the group resents the leaders they once served. Close to 600 years later, Veritas of the Light and her sister found a book that described how to return to their world to have their revenge. Raegen and Sakura deserted the group, deciding to lead a peaceful life in Lapis, discarding their suits of armor. The remaining five plotted on their own until Light tried to recruit Raegen once more. The latter refused and a battle ensued that ended with Raegen's wife and Light's target of envy, Sophia , killed by accident. Light, desperate that her unrequited love would never be, summoned a Vision of Raegen during the war of Paladia. She used it as a substitute for the real Veritas of the Dark while concealing the details from the rest of the group who believed he was the original all along. Grandshelt [ ] Veritas of the Dark is confronted by Rain and Lasswell at the Earth Shrine at the Earth Crystal , saying their ignorance is their sin. He claims to end the world before defeating both and destroying the Crystal. He exits the shrine and destroys the heroes' airship , killing the crew. Veritas of the Dark assaults the Castle of Grandshelt with an army of monsters . Rain and Lasswell barely rescue the king and encounter Veritas of the Dark accompanied by hooded figures. As he prepares to strike them, Fina , imprisoned in Crystal, appears from the castle's ground and shields them from Dark's attack. Veritas of the Dark deems their mission in Grandshelt done, declares himself of the Six Sworn of Paladia, and retreats. In Lanzelt Ruins Veritas of the Dark finds a mysterious statue. He breaks it, calling it the vessel of Paladia. He declares that both ignorance and the world will soon end. Rain, Lasswell and Fina seem to defeat him, but Veritas of the Dark unleashes his true power and easily topples them. Fina has lost her memories , but Dark pays it no mind, as he's confident she will soon remember, and leaves. Later it is revealed Veritas of the Dark had met with Dr. Lazarov and told him about Rain and his friends. Dirnado [ ] Veritas of the Dark is aboard the airship the Invincible , which became operational after Veritas of the Heavens destroyed the Wind Crystal . Heavens is weakened and with his mask destroyed after facing Rain and his company he berates himself for letting discover his identity. Dark reassures him that it is of no consequence as they will never know the truth. Veritas of the Waters mocks Heavens for his mistake and offers to "fix" his errors. She borrows the Sacred Ring of Paladia from Dark and enacts her plan. Olderion [ ] After Veritas of the Waters is defeated, Veritas of the Dark wanders on a road surrounded by cherry blossoms until his path disappears before him. Sakura appears behind him and calls him "Raegan", recognizing his suit of armor. He asks if she's prepared to die, but Sakura tries to convince "Raegan" that he should forget his revenge against Paladia and that "he" decided to live in peace with his lover 700 years ago. Dark denies these events happened and Sakura realizes she mistook him for somebody else, but is confident he cannot defeat her. Dark reveals he carries the Sacred Ring and unleashes an attack, but Sakura vanishes before it can land. Veritas of the Dark is positive he will kill her the next time they meet. Zoldaad [ ] Veritas of the Dark appears at the Fire Shrine after the party, with the aid of Lasswell's Purple Lightning blade , defeats Veritas of the Flame , leaving Flame injured and Lasswell at the verge of death due to previous injuries. Dark restores both to full health, believing it a waste if a fine warrior like Lasswell were to die there. The two pairs do battle and Rain and Lasswell defeat both Veritas, causing Dark to consider he should treat the party more seriously. They retreat. Dark is with Flame and Heavens, the latter who was able to reclaim the Invincible from Lazarov's theft. Veritas of Flame asks if Heavens fought Rain and his friends, but he denies as his priority was to retrieve the airship. Flame chastises Heavens for his lack of guts. Dark reminds Flames that they have greater goals, and that triumphing in battle over Rain's group is a small victory in comparison. Flame agrees that he's getting too passionate and Dark reassures that their goals are close to fruition as they witness a set of land crack before them. Mysidia [ ] A memory of the original Veritas of the Dark appears in the memory world conjured by Sakura as Rain and his party recollect the Sworn Six of Paladia's past to learn the truth of the events while attempting to save Fina. Following Light and Veritas of the Earth's defeat in the Mysidia Tower , Dark orders them to retreat. He promises to Rain that the Sworn Six will achieve their goal, and once that happens everything dear to Rain will perish. Rain in turn vows to stop him. Gronoa [ ] Dark reminisces about Veritas of the Frost and his disobedience before the final battle against the Eight Sages. Flame asks if he didn't stop Frost before, fearing that any battle could have put his plan in danger. Dark affirms and doubts that the Frostlord perished as neither his suit of armor or remains were ever found. Veritas of the Dark leads the group to a laboratory owned by Lazarov with equipment that increases life force. Dark encourages the group to enter the capsules to strengthen their suits of armor to fight Rain's party one final time. The Sworn Six, now empowered, appear before Rain's group after they fight the Frostlord. The group notices their old comrade and attempts to convince him to switch sides. The man under the suit of armor is none other than Raegen, leaving the group baffled at who they have been following all this time. A battle for the Dark Crystal ensues, but Sakura and Raegen teleport everyone, including the Crystal, to the Kingdom of Pharm . Pharm [ ] Veritas of the Dark faces his original who now dons the Frostlord's suit of armor. When Raegen is injured he feigns weakness to assault Dark. As Raegen attempts to discover the Veritas of the Dark's identity, the Lightlord interferes, desperate to prevent the truth from leaking. Raegen defeats Veritas of the Light, inflaming Dark's desire to protect her and he defeats Raegen. Rain's party catches up to Raegen who tells them to pursue the Darklord and Lightlord. Both parties reach the Dark Crystal and Rain's party narrowly defeats the Darklord. Light removes his helmet to treat to his injuries, revealing the truth of his identity as Raegen's Vision from the time of the war. Light confesses she did what she did out of love for Raegen, who is happy to know her feelings. Before the party can celebrate, the Dark Crystal is destroyed by Sol and Behemoth K , two of Hess' Sages. Sol is disgusted at life and calls the party unsightly, blasting them with a Holy spell. The group is divided, but the Darklord shields Light from the blast and is killed by the Behemoth. Season Two [ ] Although the Vision that came to be known as the Veritas of the Dark is gone, his suit of armor survives and is used by its original owner who once more leads the group (revived by Dark Fina ) in their fight against the Aldore Emperor and The Orders . After failing to defeat The Orders and Hyoh , Raegen is imprisoned. When he escapes with his group the suit of armor is damaged beyond repair and slows them down, causing Raegan and the other Veritas to abandon their armors. Spoilers end here .


Bravely Default

Verstael is a balding man with white hair and beard. In his concept artwork and official render he wears a silver headpiece that has the symbol of Niflheim, but he does not wear it in the game. He wears a uniform of black metal and purple and red clothing and a cape. In his concept artwork and early material , his long gloves are white with the red symbol of Niflheim, but in the game his gloves are black.
Thirty years prior to the main story, as depicted in Episode Ardyn , a younger Verstael had blond hair, blue eyes, freckled complexion and only a hint of a beard, having the same facial features as Prompto Argentum .

Verstael is a mad scientist who aims to create "the strongest existence by his own hand". He is in charge of Niflheim's magitek research laboratories, which produce magitek troopers, magitek armors and even daemons. He is ruthless, and considers the Astrals—the gods of Eos —as just another research subject. [note 1]
Initially, Verstael was loyal to Niflheim and his despicable actions were all for the sake of his homeland. He also did have some morality in his early stages of experimenting, as he hesitated using humans, especially children. However, he was able to ignore these feelings and even delude himself into thinking that the victims of the Starscourge would prefer to be used for his experiments over having died "in vain". As his experiments continued, Verstael grew increasingly arrogant and self-absorbed, viewing his results as transcending the gods, and no longer cared for the empire, stating his desire to destroy the world and everything in it, believing that the world had denied him of the glories he had given to it.


Bravely Default

Viktora is a pale-skinned young woman with long silver hair wrapped up on a scarf with longer strands on the right side of her face and a metallic spiky headpiece. She dons a set of armored clothing that exposes part of her skin and cleavage, and a flowing skirt with unclothed segments. Her long silvery sleeves expose her shoulders, and she wears armored gauntlets. She wears tights and a pair of heeled boots. In combat Viktora employs a spear with a long tip and two curved blades at the base, with the upper section of the handle being wrapped in what appears to be a scarf with a blue pattern. Viktora equips the Greed Armor, a shoulder protector mounted on her left shoulder with multiple segments and a winged protrusion on top. What appears to be a set of furred cape originates from this equipment.

Viktora is an unapologetic manipulator and a self-centered schemer. Cunning and underhanded, Viktora presents a warm and reliable exterior, which she uses to make those around her lower their guard and trick them for her own benefit, having no qualms about betraying others for her own needs. Vain to a fault, Viktora is self-aware of her beauty, which she takes great care of polishing. She only spends money for this purpose, being stingy otherwise, knowing that her external charm helps her deceive others.
Although she acts like an older sister to Glaciela, she cares little on having Glaciela killed if it suits her ends, even going as far as revealing the location of a rebel hideout for the Wezette forces to massacre, lacking any empathy about having innocents murdered. Betrayal and manipulation are second nature to Viktora, and she employs both to satisfy her greed and lust for power, with little care for collateral damage.
For all her deceit and scheming, Viktora is not entirely heartless and holds a soft spot for her partner in crime, Luartha, being sympathetic to her tragic past and being willing to put her greedy calculations aside to make life better for her. Ever since leaving Wezette, Viktora has toned down on her self-serving practices, taking pity on a town whose inhabitants were cult-indoctrinated into discarding their material possessions, ultimately opting not to take anything.


Bravely Default

Vinzer Deling is a middle-aged man with grayish hair and a receding hairline. He wears a formal black suit, a white shirt and a blue tie.

Vinzer Deling is a power-hungry man who wants to rule the world . Though Galbadia now governs most of the western continent, Deling still wants to expand his domain. He seemingly enjoys being a public figure, wanting to address the world personally in a rare televised broadcast. Rumors of his bad temper precede him, and some of the Galbadian soldiers fear being frivolously demoted if everything does not go perfectly in the president's presence.