Final Fantasy

Cloud is a young man with a lean and toned build, and spiky blond hair. Cloud has blue eyes, which glow due to him having being exposed to mako . Because "mako eyes" are iconic to members of SOLDIER, Cloud is often assumed to be one. Cloud carries a large broadsword as his weapon of choice, with his three trademark weapons being the Buster Sword (a massive sword over five feet long), a set of Fusion Swords (six individual interconnecting swords that form one similar to the Buster Sword), and the Hardedge (another large broadsword with a different shape). He also has a silver earring in his left ear.
Cloud's typical outfit is a variation standard uniform for a SOLDIER, seen first in Final Fantasy VII and most commonly throughout his appearances (with slight variations). This uniform comprises indigo pants with a sleeveless shirt and a belt. Cloud also wears brown boots, gauntlets with a pauldron over his left shoulder and a SOLDIER band in his right wrist. Unlike the default uniform, his is customized to exclude the right shoulder pauldron, likely to make it easier to draw his sword from behind him, while his left pauldron remains, albeit with protruding screws and bolts due to makeshift repairs. He also wears a gear-like armlet on his left forearm.

Render for Crisis Core .

Cloud's second-most notable outfit is his Advent Children , or the " Cloudy Wolf ", attire. This is a black robe with with a high collar sleeveless indigo shirt, black pants and boots, and black cloth covering his left leg and arm. The costume also includes a new pauldron, and Cloud's chest is covered by two straps, held in place by a badge representing Fenrir , a wolf that has come to be associated with him. Like the rest of the party, he wears a pink ribbon around his left arm, in honor of Aerith, though it stays hidden for most of the movie.
Outside of this, Cloud has worn a few other outfits. In his mid-teens, Cloud had a ponytail and wore a white loose t-shirt with a blue trim, dark blue jean shorts, and shoes. As a Shinra infantryman, seen in Crisis Core , Cloud wears the blue uniform of a Shinra Electric Power Company infantryman with several belts and straps and a green-gray piece of cloth around the collar, and uses his his helmet to conceal his identity at times. When crossdressing during "To Corneo Hall" in Final Fantasy VII , Cloud wears a purple dress and braided blonde wig; in Final Fantasy VII Remake , the equivalent "The Town That Never Sleeps" chapter sees Cloud wear one of three dresses based on player choices . Cloud also wears an outfit very similar to Vincent Valentine in Kingdom Hearts .

Menu portrait for Final Fantasy VII . Flashback menu portrait for Final Fantasy VII . Portrait for Before Crisis . Portrait for Final Fantasy VII Remake . Render in Final Fantasy VII Remake .

On the surface, Cloud Strife presents himself as a hardened warrior, cocky and headstrong, coldhearted and disinterested in anything beyond completing the hired job at hand. He tells others, often dismissively and with snark, that he has no interest in larger causes, such as the plight of the planet, [20] [36] and appears unshaken by the devastation the bombings he helped carry out cause. [71] He is cool-headed, and mostly carries himself as an expert and professional. [note 3] Beneath the surface, Cloud is socially awkward, being well-intentioned but unsure how to carry himself in conversations, having difficulties to express himself. Many who are close to him begin to see through the cracks in his hardened persona, recognizing he is softer deep down. [note 4] Through it all, Cloud is steadfastly loyal to his friends, harboring guilt if he feels he has let them down, and strives to be a hero. He is willing to go through any lengths, from fighting off powerful enemies alone, to crossdressing despite the discomfort to don a disguise, to keep them safe. This, too, does not fool some of his friends, who in turn look out for him when they believe he is out of his depth. [note 5]
Though most traits core to Cloud — battle-hardened attitude, awkwardness, loyalty to his friends, and striving for heroism — do not change, Cloud's surface-level presentation and warmth shifts drastically throughout his life, based on his own yearning for a true identity. Many of these traits began to form as a child (depicted in Final Fantasy VII flashbacks), as seclusion from the others children and guilt at being unable to help Tifa at Mt. Nibel motivated him to better himself and become a hero, inspired by Sephiroth. [note 6] While serving in Shinra's military (as depicted in Crisis Core ), Cloud had a shy but happy-go-lucky attitude, eager to prove himself, and often got excited when Zack, who became a mentor to him, noticed him.
Following Hojo's Sephiroth-clone experiments which led to his sense of self being completely shattered, Cloud as a mercenary (depicted in Final Fantasy VII and Remake ) developed an arrogant personality, where he presented disinterest in a broader cause beyond collecting a paycheck (though interest in a common good occasionally slipped through [20] [71] and he harbored vengeance toward Shinra [39] ). Around this time, he also suffered many mental breakdowns upon being reminded about his past, up to the point of doubting he was even a real person, submitting to being a puppet for Sephiroth. [28] After Tifa repaired his mind, Cloud was finally a fully-formed person, accepting who he was, resolving to being a hero not out of being special, but having a cause to believe in. He became warmer and more open-minded towards others, as well as a more confident leader, though the awkwardness would still shine through at times. [81]

Cloud being protected by his friends, some of whom see he is over his head.

Due both to Cloud's awkwardness and his tough presentation, Cloud struggles in forming interpersonal relationships. This is particularly evident with Barret; though Biggs, Wedge, and Jessie take more kindly to Cloud, Barret initially dislikes his attitude [63] and questions his loyalties, leading the two to be rude to one another. [20] [36] After Barret sees through Cloud and gains respect for him, he begins to be able to open up with him and connect with him emotionally. [61] [25] Cloud was also not close with Tifa when the two grew up, although he felt an obligation to protect her. [10] The two became closer and more reliant on one another after losing their home and reconnecting following the Nibelheim Incident. Cloud tried to atone for his perceived failure to protect her at Nibelheim, and Tifa in turn protected him as the last reminder she has of her home, looking out for him when she felt he is out of his depth. [note 5] Cloud opened up more easily around Aerith, who was more flirtatious and playful with him from the start, [82] though he would often respond stiffly and awkwardly to her advances. [82] [83] He still showed his softer side around her, more willing than others would to entertain her antics when she communicated with her flowers. [84] Cloud is very protective of her and wishes to keep her out of trouble, though this grates on her. [82] [85] By contrast, Cloud trusts Tifa more to handle herself, confident in her combat ability, though he is still concerned for her well-being. [86] It is implied that Cloud may have romantic affection for both Tifa and Aerith, but the extent of his feelings for either is left up to player interpretation. [note 7]
Cloud is greatly haunted by Sephiroth, a man he once idolized who became his bitter enemy. After the Nibelheim Incident, Cloud envisioned Sephiroth mocking him and urging him to make the wrong decision. This led up to Cloud giving in and believing he was little more than a puppet for Sephiroth, [28] though after Tifa repaired his mind, Cloud resolved to rid himself and the world of Sephiroth. Following Sephiroth's defeat, Cloud, as depicted in Advent Children , became a surrogate father to Denzel and Marlene, but had become detached. His guilt at his own perceived failures to save Aerith and Zack, and trauma following his plight against Sephiroth, led him to feel helpless, becoming somber and brooding as he isolated himself from his new family, in contrast to his younger self before where it had fueled him to strive to do better. However, with encouragement from the friends and family he had tried to let go, he came to forgive himself and moved on. [91]


Final Fantasy

Evan is a troubled 19-year-old, described as tall but lanky, and is often the target of ridicule in the pub where his mother worked when he was younger. He has brownish blond hair (that he used to dye black), blue eyes, and sharp features inherited from his father. He dyed his hair black and dressed like a delinquent to make himself appear more mature. Evan resembles his older half-brother Rufus Shinra .

Evan is clumsy and awkward in company of people and tends to act mean to be accepted. Since he grew up on the Upper Plate, Evan felt spoiled in comparison to his friends, and so prefers to be considered tough and uncaring.
Deep down, Evan is a good person who is loyal to his friends and he cares for them. Sometimes, he is egocentric and full of bravado, facing dangerous situations like he knows what he is doing, especially to impress Kyrie .


Final Fantasy

Fina has red eyes and blond hair adorned with a flower and a hair clip. She wears a gray vest with a purple and white sleeveless jacket with a white hood and cloak similar to that of a traditional White Mage. She wears a purple and white skirt, black stockings, white boots, and black and white gloves.
In season two, she wears an outfit that combines her old appearance with that of Dark Fina 's.
In season three, her new outfit is somewhat similar to her season two attire, except now colored blue instead of red, along with a blue beret. Her ultimate form in her CG Limit Burst animation has longer hair, long white gloves, red lipstick, a blue mask, a long blue cape, and her stomach is covered.

After breaking free from her crystal prison, Fina suffers from amnesia , losing all memories save for her name. She assumes a carefree attitude, resulting in unexpected commentary about a variety of seemingly obvious things. Due to her lack of general knowledge, Fina acts on her impulses with the innocence and curiosity of a child—sometimes to the detriment of Rain and Lasswell's mission. Nevertheless, she always tries her best and is determined to help others as much as she can.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Dark Fina illustration by Yoshitaka Amano. Her original personality, called "Dark Fina" by the party, was that of a brash young woman with an abrasive tongue, alienating others with her jibes and patronizing tone. She was fiercely determined and, from time to time, displayed sincerity similar to that of her more innocent self. She is something of a loner and is uninterested in explaining things to others. Fina and Dark Fina end up in separate bodies, with Fina becoming her own person once and for all. A point of contention between the two is their feelings regarding Rain: in her naivety and innocence, Fina struggles to acknowledge her love, whereas Dark Fina does not hesitate to make her feelings known. Fina feels the shadow of Dark Fina around her, but does her best to be stronger and more independent. It is revealed during the short story "Fina, Fragments of Memories" that Fina is Dark Fina's idealized version: cheerful, honest, and free. During season two, Fina becomes much more determined to shine after receiving her gifts as Dark Fina's "legacy", not only as a strong companion, but to attract Rain's attention. She is quick to stand up for her allies, particularly Lasswell, whose bond with her has grown stronger. She wants to help the needy and offers her healing magic wherever she can. She still sometimes struggles with self doubt, even to the point of tears, over her inability to be honest with Rain and struggles in finding a way to help him after learning the truth of his actions. Although overall a much stronger and mature person, Fina is still prone to certain naivete, which is evidenced by her repeated attempts at doing a "sexy pose", which fail miserably, as any witness is left puzzled at what she's trying to do in the first place. In season three, Fina is more assertive and after drawing lessons from her travels with Rain and Lasswell, acquires her fortitude and moral compass, mustering the courage to venture in the Farplane to help the mysterious voice. Her many journeys have, by this time, taught her about many different people and places, experiences she uses to reason with the Hollow Keepers. Although she ultimately fails to talk them out of their ways, she is able to garner the respect of friends and foes alike. In fact, her mere presence in her party is enough to cause a substantial increase in morale. Story [ ] Season One [ ] Fina appears before Rain and Lasswell. Dark Fina's crystal encasement shatters during the assault on Grandshelt Castle by Veritas of the Dark . As with the other Sages of Hess , her prolonged stay had consequences, namely that of losing all of her memories (Fina's original personality being preserved, but dormant inside) and her power being reduced to a fraction of what it once was. As the Darklord departs, Rain and Lasswell bring the amnesiac Fina and the king of Grandshelt to the medics before leaving to prevent the Veritas from destroying the Wind Crystal in Dirnado . Fina follows them to Lodin and asks to join their crusade, as she seeks to stop the Sworn Six of Paladia and to regain her memories. Rain accepts despite Lasswell's reluctance. Fina's naivety inconveniences the party when she gets kidnapped by bandits in Lanzelt . After defeating the bandits in Lechios Hills , Fina reveals herself unscathed. She presents Rain and Lasswell with heathaze blooms, recalling Lasswell mentioning that having the blooms helps ease their journey. Resolving not to be a burden, Fina decided to look for the blooms, resulting in her going to the desert alone and being kidnapped. Lasswell reassures Fina that she is not a burden, much to her relief. She and Rain encourage Lasswell to drink the bloom's nectar, with her expressing that it was worth the trouble to obtain the bloom. Following their reunion, Lasswell finally accepts her into the party. In Grandport , the trio learns that the Veritas has gone to the Lanzelt Ruins and so they follow him, but he bests them in battle. They hire a ship for Dirnado that stops at Kolobos Isle to unload some cargo. The trio escorts Emma to the Shrine of Decay so that she can see her mother. They meet Dr. Lazarov , the man responsible for the death of Emma's mother and the zombie plague on Kolobos, but he escapes. The trio bodyguards Emma back to Ghost Port Kolobos , where they bid her farewell and resume the journey to Dirnado, but their ship is attacked by Leviathan . The trio is washed up on Maranda Coast , where Fina wakes up before her comrades and fends off several monsters. After Rain and Lasswell wake up and help her take care of the beasts, Fina is possessed by Dark Fina and asks Rain to choose Aldore or Hess before returning to normal, without recollection of the incident. They continue to Dilmagia , where they ask the master engineer Lid to lend them an airship . She refuses to ask the military for one, but guides them to the Wind Shrine . They learn that Lid's brother, Evan , is working for the Sworn Six on the Invincible and that the first Cid is the Veritas of the Heavens . They best him in battle, but he destroys the Wind Crystal nonetheless. Due to Lid now understanding the trio's purpose, she joins the party and helps them request an airship, which they use to travel to Olderion . They meet Nichol , who is searching for his younger sister Luka to purify the waters that protect the Aquapolis from monster attacks. The party escorts them to Lake Dorr since Luka's power shields the Water Crystal from harm. Fina overhears Luka's conversation with Nichol saying she's ready to sacrifice herself to purify the waters, but agrees to keep the secret. They discover that Leviathan is polluting the waters with his blood due to a wound inflicted by the Veritas of the Waters . Though the esper attacks them, Luka's prayer reaches him (causing him to attack the Veritas). Luka then gives Fina access to the Water Crystal and descends to the bottom of the lake to purify the waters and heal Leviathan, though it may take her years to do so. Season Two [ ] This section is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it . Spoilers end here .


Final Fantasy

Firion was designed by Yoshitaka Amano , whose artworks of Firion vary, but his appearance has been refined through ports of the original game and his appearance in spin-offs. His original Famicom sprite is similar to the Warrior 's sprite from the first Final Fantasy . Later ports of the game depict Firion with long silver hair tied in a ponytail and covered by a blue, orange, and yellow bandana, and he has brown eyes. He wears lightweight red, orange, and yellow armor with blue bracers and shinguards. Concept art depicts Firion with a cape of various colors, and his Dawn of Souls art gives him a red-orange cape. Prototype screenshots for the WonderSwan Color version of Final Fantasy II show Firion with a cape [ citation needed ] , but he did not have one in-game until the Playstation Portable 20th Anniversary port.
The details of Firion's appearance vary across different concept arts of him, with the major constants being long silver hair with a bandana, light armor, and a cape. For his appearance in Dissidia , Firion was redesigned by Tetsuya Nomura . Firion retails his silver hair and tri-colored bandana, but his outfit is primarily light blue with darker blue or black details, and he has a blue cape. This design has become the basis for Firion's design in most spin-off appearances, though some appearances instead base him on his sprite designs with red and orange armor, and on other occasions his cape may be red or orange instead of blue.
Firion's signature weapon is the Crimson Sword , which appeared in his original concept arts. It is a bright red blade with a curved tip and a red tassel. A variant of the weapon has appeared under the name Blood Sword ; this originates from Dissidia where Firion's weapons became Blood weapons and turned a deeper hue of red in his EX Mode .

Firion tries to behave heroically and strives to protect his country and the people he holds dear. In his Japanese Famicom profile, it is stated Firion has a weakness for women, which could explain why he was so easily seduced by the Lamia Queen.


Final Fantasy

Jake has layered greenish-blond hair tied into a short ponytail. He has green eyes and a short beard. He wears a dark grey sleeveless shirt, green cargo pants and black and yellow combat boots. He wields a pair of triangular shaped gunblades which can be attached at the hilts.
In the second season, his clothing choice is largely unchanged, although he changes his weapon to that of a massive handcannon. He has also cut his hair short and has more prominent facial hair. He is noted to look considerably older than his actual age.

Jake is both laidback and flirty, chasing after any girl he encounters regardless of age and attempting to court them. And yet, he is also a calculating, resourceful and precise individual who can actually yield great results and inspire a surprisingly charismatic and effective leadership when he is serious. These traits, along with his strong determination, make him a good leader to the Zoldaad rebels with all the members placing their full trust on him.
Jake vehemently opposes injustice and abuse of power or authority, knowing it will be the weak that will get hurt. He stands up for those who otherwise have no ability to fight back. Despite his background, Jake is surprisingly level-headed, not holding any grudges against his father for casting him aside due to his illegitimate origins, nor against his half-brother . Rather, he opposes his father out of the injustices he commits, and fully supports his brother, who genuinely believes in changing Zoldaad for the better.
Jake has a rather complex relationship with Lid . The two interact the most out of each other in the party with Jake often attempting to flirt with her, which causes her to reject him at every instance. His romantic approaches and loud-spoken fantasies even in serious situations force her to constantly keep him reined and to focus in the bigger picture. Nonetheless the two feel genuine affection for each other.
Jake also develops a friendship of sorts with Nichol . Although Nichol believes Jake to be a "perverted, lecherous and licentious" person, he is nonetheless amused with his advices, which ironically worked perfectly to convince Veritas of the Light against revenge. Jake teaches him about his 31 lady-killing techniques, believing Nichol to be a "natural-born ladykiller".


Final Fantasy

Kurasame is a man in his mid-twenties with gray-blue hair and blue eyes. He wears Dominion of Rubrum military gear, a long dark coat with golden outlines fastened with numerous red belts, a long cape, and a mask that covers the lower portion of his face.
As a teenager and Agito Cadet, Kurasame wielded a katana as his preferred weapon. Upon becoming the Ice Reaper, Kurasame gained what would be known as the Boreal Blade, an icy rapier like sword with a spiral hilt, an artistically flash frozen splash of water as its hand guard, and pronged with three points at its tip. Because the Boreal Blade was born out of adverse conditions, including the severance of the Vermillion Bird Crystal's magic, it is believed to be born from his own phantoma honed by his fighting prowess.

Due to his cool demeanor students occasionally view him as a person hard to approach, but deep down he cares greatly for them. He is stern and doesn't tolerate disobedience. Kurasame sees himself in the cadets of Class Zero from his "young and foolish" days.


Final Fantasy

Lasswell has blue eyes and long, black hair. He wears a brown shirt with a purple and silver coat adorned with a rank stripe on his right arm: two down arrows and two horizontal lines and a large assortment of belts. His attire is complete with black pants, silver leg-guards, and black gloves.
Lasswell's second season appearance remains largely unchanged but he has his hair drawn back in a ponytail. He also wears a red epaulette with golden borders on his left shoulder, with Crimson Saber resting on his back.

Lasswell is in many ways the opposite of Rain: level-headed, calm, and strict; he is the voice of reason in the party and rarely acts out of his emotions. He doesn't tolerate careless behavior and is easily peeved by Rain, and while he generally follows his friend's lead, Lasswell does voice his objections due to his no-nonsense and cautious attitude. He is a diligent worker devoted to his duties and training. Unlike Rain, Lasswell is clueless about romantic feelings, whether they are his own or those of others. Perhaps due to his past, he has a soft spot for orphaned children, as seen with Emma .
Even if his hard-earned skills rival Rain's natural talent, Lasswell harbors conflicting feelings of trust and inadequacy toward his lifelong friend, viewing himself as inferior to Rain. Mostly due to a feeling that he owes Rain's family (in particular, Sir Raegen, for whom Lasswell holds the utmost respect) a debt of gratitude for taking him in when he was orphaned, Lasswell has taken it upon himself to protect Rain—going as far to refuse to drink water and almost die from dehydration while crossing the Zadehl Desert to save water for Rain in case he needed it.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) When Lasswell became stronger than Rain through sheer discipline, the former developed deep feelings of guilt and was horrified at the sight of trouncing Rain as he himself admits he never wanted to be beneath him or above him, but rather walk by his side as an equal. This wake-up call regains Lasswell's confidence and puts an end to the obsession between the comparisons. Looking after Rain is also a way to honor the memory of Raegen, although Lasswell struggles with the knowledge that this lineage is not his own. Although Lasswell was raised by Rain's parents as a true son, and being Rain's brother more than anything else (with Lid remarking that Lasswell seems more like an older brother than just a friend), Lasswell refers to Raegen and Sophia as "Sir" and "Miss". After reuniting with Raegen and spending more time together, Lasswell breaks free of the stern distance and begins to address Raegen in a more familiar tone, referring him to as his father, much to Raegen's delight (he himself was raised by Lasswell's grandmother, Yuraisha ). Lasswell can be unexpectedly childish, as despite being mocked by Akstar , none of it affects him as deeply as being called "Lassworm". Despite disliking the veteran warrior, Lasswell swallows his pride and asks him to teach him swordsmanship. He grows accustomed to Akstar's ridiculous nicknames although they still annoy him. Under Akstar's training he affirms his true strength being the hopes and dreams of those he is fighting for, which when pushed draw out incredible power from him and his Hess bloodline. Lasswell becomes more clearheaded in moments of conflict and this side of him earns him admirers, though Lasswell remains reserved regarding the interests of women toward him. Lasswell retains a dark sense of realism about the future and doesn't lie to himself, putting him at heads with Rain when Lasswell feels a conflict for the greater good is necessary, despite the risk to life, while Rain outright detests an idea that could harm others. Lasswell's biggest weakness is the fear of those closest to his heart being in danger or turning on him, leaving him distraught. Nonetheless his growing resolve, steeling heart and unyielding sense of righteousness have made him an effective and respected leader on the party on his right. Story [ ] Early life [ ] As an infant, Lasswell's parents were killed by monsters. As his father had been a brother-in-arms to Sir Raegen, Raegen and his wife, Sophia , took Lasswell in and raised him alongside their own son. Sir Raegen taught the young Lasswell many things, and mentored him in the arts of the sword. In " Guardian of the Order ", Lasswell, Rain and two other children played when a stranger approached them. The cultist hypnotized the boys and claimed to make their wishes come true if they went outside at night. General Loren and Captain Amy approached Lasswell and Rain and asked if they saw a bard , but they answer that they didn't and return home. Under the cultist's spell they sneaked out and were followed by their father when monsters started attacking the city. Lasswell and the other children were led to a cavern where they would be sacrificed to the cultist's god; however, Loren's team rescued them. After practicing for a long time, Lasswell mastered Raegen's signature move, Tranquility , on his own. He went to show it to Raegen, but Lasswell saw Rain learning the technique in a blink of an eye. Lasswell realized Rain had a special gift he would never have, and knew for certain that he was not Raegen's son. Frustrated, Lasswell continued training until Raegen approached him and asked why he pushed himself so hard. Lasswell answered that he wanted to be stronger than everyone else. Seeing his determination, Raegen gave Lasswell his own sword, Purple Lightning, telling him to become greater than he ever could. Five years before the events of the story, Lasswell was away training when Sophia was killed under Raegen's watch; he brought her body to their home where Rain was waiting for her. His father blamed himself, but rather than explaining what had happened, Raegen abandoned them. Rain was unable to tell Lasswell what had happened, only that she was lost in an accident; knowing that he would lie for his sake, Lasswell respected his silence. Lasswell and Rain sought to enter the Royal Guard as their father had done. During their training days as squires , the two met Charlotte ; due to the three being evenly matched, they often sparred together, but as Rain often skipped training, Lasswell and Charlotte spent a lot of time together. To become full-fledged knights the three, along with Lawrence , took part in a trial supervised by General Loren. The four made it through Inferno Hollow and on the way at the capital, Loren congratulated them on passing the test. Eventually, Lasswell and Rain were given shared command of the kingdom's airship fleet. Season One [ ] While on patrol aboard their airship, Lasswell and Rain are attacked by a horde of monsters. A girl encased in crystal appears and warning them of the Earth Crystal 's shattering. At the Earth Shrine they find an armor-clad man contemplating the crystal. Though Lasswell and Rain try to defend it, the man destroys the Earth Crystal and leaves. The girl in the crystal, Fina , reappears, grants the two knights the power of visions and teleports them away. The duo finds their airship wrecked and their men killed by the armored man, and so decide to report the incident to the King of Grandshelt . They find Grandshelt Castle sieged and rescue the king, but the armor-clad man returns. The Darklord notices that they hold the power of visions, and reveals his identity and allegiance to the Sworn Six of Paladia . Before leaving, he tries to kill them; Fina protects them and her encasement shatters. After the assault, Rain resolves to prevent the Sworn Six from destroying the remaining crystals and departs on his own, but Lasswell decides to accompany him. At Lodin , the amnesiac Fina asks to join their crusade. Although Lasswell objects, he reluctantly agrees when Rain vouches for her. After she obtains the heathaze bloom to prove that she can be useful Lasswell fully accepts her in the party. After reaching Grandport , they follow Darklord to the Lanzelt Ruins , but he proves too powerful. Undeterred, the trio hires a ship to Dirnado , which makes a stop in Kolobos Isle where they save Emma from zombies . Lasswell accepts to escort her to the Shrine of Decay so that she can confirm whether his mother has died. At the shrine, they meet Dr. Lazarov , but he escapes. The trio and Emma return to Kolobos Port where they bid the girl farewell and resume their journey to Dirnado. Halfway, the ship is attacked by Leviathan and the trio washes up to Maranda Coast . At Dilmagia they request an airship from the master engineer Lid . Though she refuses to ask the military, she offers to guide them to the Wind Shrine and joins the party upon discovering her brother Evan working for the Sworn Six on the Invincible . They best Veritas of the Heavens who yet destroys the Wind Crystal. Now committed to the trio's cause, Lid helps them request an airship, which allows them passage to Olderion . They meet Nichol and help him search for his sister Luka . After finding her, the party decides to escort the siblings to Lake Dorr so that she may put an end to the monster attacks harassing the Aquapolis . Veritas of the Waters has polluted the waters by injuring Leviathan, but Luka pacifies the esper and descends to the bottom of the lake to purify the waters and heal the water god. Waterlord floods the Aquapolis and Dark Fina is awakened, forcing Waterlord to flee. The party pursues her on Mercedes 's ship , and take the Sacred Ring away from her—yet, Rain's power is awakened. They go to the Water Shrine where Fina uses the Water Crystal 's shattered remains brimming with Elle 's power to save Rain and the Aquapolis. In spite of his loss, Nichol permanently joins the party. In imperial territory , they meet rebel leader Jake who requests their help in overthrowing Emperor Sozhe who plans to invade Grandshelt, thus forcing the knights' involvement. As they attempt to destroy key facilities, they meet Veritas of the Flame who calls Lasswell unworthy of Purple Lightning, greatly angering him. Rain, voicing his anger towards his father, demands Lasswell to discard the blade but he refuses as it means too much for him. Lasswell is injured while protecting Rain, and hides his wounds to continue. At the Fire Shrine they meet Flamelord. With ignited resolve to achieve greater power and to duel Rain one day, Purple Lightning resonates and grants Lasswell the strength to overpower Flamelord but his wounds take the best of him. He is unexpectedly saved by Darklord so that he may battle Rain and Lasswell. The knights defeat the Veritas and they retreat for the time being. Jake betrays the group and destroys the Fire Crystal to ensure his people's safety. The party follows him to Downtown Zoldaad . While they are imprisoned for trying to rescue Prince Shera , they escape with Amelia 's aid and confront Lazarov, Emperor Sozhe and Evan. Although Sozhe passes away, Lid snaps her brother out of his brainwashing. Evan helps the party board Invincible with the Enterprise . Heavenlord appears and kills Lazarov for stealing Invincible , and teleports Rain and the party out of the airship. Back at Zoldaad 's capital, the meet Sakura , who promises to provide answers related to the Sworn Six if they escort her back to Mysidia. They are forced to protect the Light Crystal from Veritas of the Light and Veritas of the Earth ; the latter infuses Fina with his own power to awaken Dark Fina (thus slowly erasing the other Fina) to satiate his lust for battle. Leaving the crystal at the Veritas' mercy, Sakura teleports the party away to escape their assault. The party uses a book from the Magic Library to navigate Fina's memories to save her, while also learning of the Sworn Six's past and the war between Aldore and Hess. Interrupted by Lightlord, they learn that Raegen was once Darklord, but are unsure who dons the suit of armor now. They escape and resume their search in Fina's psyche. After witnessing the civil war's conclusion, the party returns to the real world with Fina saved but with Dark Fina existing in parallel. After anoter encounter with Lightlord and Earthlord, the party goes to Gronoa to protect the Dark Crystal , the last one remaining. With Ilias and Fohlen 's help, they reach the shrine where they defend the crystal from Dark Elf . They defeat him only with the wounded Lightlord's help who retreats, promising to settle the score for good. Lasswell achieves an incredible level of power due to his training, but starts feeling conflicted about it. Sakura senses the presence of Veritas of the Frost at a nearby village . When the party arrives there, Frostlord freezes all the villagers and forces the party to fight with one another to find the strongest among them. Lasswell first fights Nichol, then Jake, and finally Rain, but holds back due to having realized that he had never meant to surpass Rain, but to be able to just stand by his side. Seeing his weakness has hurt Lasswell, Rain releases his dormant power and proves an equal match for Lasswell, ultimately defeating him, earning Lasswell peace of mind. At the Gronoa Shrine, the party defeats Veritas of the Frost just in time for the Sworn Six of Paladia to appear. The Sworn Six invite Frostlord back to their group, but he is revealed to be none other than Raegen who now fights alongside Lasswell and the others. When the shrine becomes unstable, Sakura and Raegen teleport the party and crystal to Pharm where they confront the Veritas one by one (of which Earth, Heavens and Flame fall in battle) due to Nichol wanting to exact his revenge on Waterlord. Nichol allows her to live so that she may atone for her sins, and the party catches up with Raegen. Together, they prevent Darklord (who is revealed to be a vision of Raegen) and Lightlord from destroying the crystal. Before the party can rejoice, Sol and Behemoth K destroy the crystal, and knock the party out. Darklord is killed by Behemoth as the sages move to the dimensional gate to destroy Lapis. When they regain consciousness, they set out to climb the crystal tower to stop the two sages and close the gate. Raegen shows Rain and Lasswell a vision of Sophia, keeping his promise to her; later on, Waterlord and Lightlord join their efforts thanks to Nichol. The two remaining Veritas keep Behemoth busy, while Rain and the others catch up with Sol. When he puts up a barrier, the group realizes that Fina is going to disappear, but Dark Fina sacrifices herself: she becomes the Earth Crystal, sealing the land once again, allowing Fina to carry on existing. Fina dispels Sol's barrier and the party makes it to the summit where they defeat Sol. The sage summons the Chaotic Darkness —born from the evil that lurks in humanity—and blasts the land below, creating a floating continent . Raegen intends to tell Lasswell the truth of his parentage after the battle ends, though he remains conflicted that Lasswell does not call him "dad". Behemoth K, having defeated the Lightlord and Waterlord, teleports before them, but in his weakened state, the party puts him to rest. They defeat Sol at the Land of Darkness , but the sage declares his hatred of Rain, and retreats. Supported by the prayers of those they met during their journey, and Evan on the Invincible , Rain and the others defeat the Chaotic Darkness for good. As the gate must be closed, Raegen awakens Aldore's power. Though he admits that sealing the gate is risky, he is confident he can do it. Lasswell tells Raegen to be careful and finally calls him "dad". Raegen attempts to close the gate but is unsuccessful as his strength has been drained. Rain awakens to his own power to assist and the gate begins to close. Sol appears and intends to force the Gate wide open. Rain intercepts the sage, with the clash causing both of them to disappear (with Crimson Saber falling to the deck of the Invincible ). As the party is flabbergasted and saddened at Rain's apparent death, Lasswell is confident that Rain is alive and vows to find him. Season Two [ ] Lasswell in Season Two by Yoshitaka Amano. A few months later, Lasswell, Raegen (whom Lasswell now refers to as "Father") and Fina learn from Sakura that Rain ended up in Paladia. Aboard the Invincible , the three—alongside Sakura, Jake, Lid and Nichol—pass through the partially-open gate. The group splits up. Raegen, upon discovering that his homeworld has been turned into a dictatorship, vows to free Paladia and goes to the Aldore Tower to confront the emperor, assisted by the mysteriously-revived Veritas. Lasswell and the others, who are attacked by Aldorian forces, are scattered throughout the Georl continent. Lasswell and Fina find Jake and Lid but as they search for Nichol and Sakura, they defend an escaped prisoner from Galas of the Omicron Star , a member of the Orders , who proves too powerful; they survive only due to Akstar 's intervention. Lasswell is grateful, but the stranger calls him "Lassworm" and claims he is too weak before teleporting away. The party escorts the escapee to his village , and he tells them he met somebody who matched Rain's description at the labor camps. The group arrives at the labor camps, but is captured in exchange for the lives of the prisoners who betray them out of fear. After being freed by a disguised Nichol and Sakura, the group escapes. It turns out Akstar led the duo to the camp and is now confronting the guards, chiding Lasswell for being too weak to handle the situation on his own. He responds he would not trade an innocent's life for a reckless victory. Akstar diffuses the situation using his technique "Absolute Mirror of Equity", and Lasswell convinces Akstar to take him on as a pupil. The group arrives at the Zaharu Execution Camp, but Akstar advises against entering to avoid a repeat of the labor camp. Lasswell wants to try anyway. After fighting their way to the gallows, they encounter Gudon of the Xi Star, who mocks how those they saved once again betrayed them. Lasswell understands their fear and would allow it again if it meant fighting to free them of it. Gudon knocks them down and moves to execute Lasswell, but the prisoners hold him back in return for Lasswell's faith in them, but Gudon kills them in response. Akstar returns and disables Gudon long enough to let the group kill him. The prisoners suggest they go to Gungan next. Spoilers end here .


Final Fantasy

Layle is a young man with short blond hair and blue eyes. He wears a yellow shirt under a high-collared puffy white jacket with chainmail on the shoulders closed with a large gold clasp. He wears long jean pants with a thin gold belt and blue and white shoes. He has a yellow messenger bag on his right shoulder. He wears goggles around his neck and rings on his right hand. He has a crystal shard embedded in his right cheek.
At the beach, he wears a yellow t-shirt with black spots on the left side and a black design on the right. He wears brown shorts and sandals. At one point, he wears a black tuxedo.

Layle is a mercenary, with no set job; his preferred style of living is to travel around the land, doing some tasks here and there, helping people and searching for adventure. His partner, Keiss, has described him as "addicted to trouble".
Despite his love for some excitement, Layle is a laid back individual with an even head. Unlike other Crystal Bearers, he doesn't try to hide the fact he possesses special powers, being proud of using them to help others. Though he uses his powers to cause some mischief as well, Layle is aware that his acts are mostly harmless.

This section about a character in Final Fantasy Crystal Chronicles: The Crystal Bearers is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it .


Final Fantasy

Lid has amber eyes and red hair that's pulled back into a ponytail with goggles on top. She wears yellow overalls over a red top underneath and red cut-off pants with tools hanging from them. She also wears orange work gloves, armlets and red boots with yellow socks. She carries around a bag with a yellow chocobo doll and a Phoenix Down hanging from it.
In season 2, Lid has her hair down and wears a black tube top with a yellow vest and red shorts. Her feet has brown boots and her leg has a brown bag.

Lid had a learned aptitude for machinery from a young age, which was further developed as her brother who taught her the ropes. Her aptitude was such that she created a mechanized chocobo named Mechabo alongside her brother. After her brother left she became more attached to Mechabo. Determined to fix up her brother's abandoned shop and using the first Cid as an inspiration, she became the best airship engineer in Dilmagia. However, while she is an extremely skilled technician, she is not very good at thinking about things besides it, figuring things out later than the rest of the party except Jake .
Her love for gil is superficial at best as it belies a more noble agenda of using that money to build airships that can connect people all over the world – as she thinks airships should not be used as weapons of war, but rather as a key to unlocking human potential – rather than simply hoard it for herself. As such she is deeply passionate and motivated in pursuing her goals, no matter how difficult or long they may take, she keeps working hard to ensure her dream is a reality.
She deeply loves her brother, having worked with him with the same goal and idolizes him both as an engineer and as a fraternal figure, and does her best to attempt to bring him back to his senses after noticing his stark change of personality.


Final Fantasy

Lightning is a young woman with wavy rose pink hair draping over her left shoulder and pale aqua eyes. Lightning's eye color is officially noted as blue, though in the FMVs and promotional art, they often appear green due to green aspects around the pupil. In Final Fantasy XIII-2 Fragments Before , Serah says that Lightning resembles their mother.
Lightning has the most extensive set of outfits out of any character in the series: she has over ninety different ensembles, including crossover and downloadable costumes. In Final Fantasy XIII , she wears a variation of the standard Guardian Corps uniform consisting of a white sleeveless coat with an ankle-length red cape attached to the left side of her back and a light brown miniskirt with a burgundy red leather detachable pocket on her left leg. Lightning wears blue fingerless gloves with a black arm cover on her left arm and buckled brown boots with metal soles. The green metallic pauldron over her left shoulder bears yellow glow-in-the-dark stripes denoting her previous rank as a sergeant. She carries her gunblade in a black case that hangs off her belt and wears a silver necklace with a lightning bolt pendant. Her l'Cie brand is located slightly above her left breast. She has a navel piercing, although it can be hard to spot.
In Final Fantasy XIII-2 , Lightning wears a silver and gold Valkyrie-like suit of armor with a shield on her left arm (though it's on the right arm in her CG render). She has a new gunblade that more closely resembles a traditional doubled-edged sword engraved with Etro script . She no longer has the navel piercing she did in Final Fantasy XIII . This attire has come to be known as the Knight of Etro .
Art Director Isamu Kamikokuryo consistently draws Lightning and Serah with blonde hair in concept art, despite their more "official" appearances. Additionally, Kamikokuryo's Lightning concept art for Final Fantasy XIII-2 has black armor with gold or white outlines, possibly contributing to Lightning's design in Lightning Returns: Final Fantasy XIII where she has black armor.
During Lightning Returns: Final Fantasy XIII , Lightning has many costumes . Her default outfit, Equilibrium , is overall similar to what she wore in Final Fantasy XIII-2 but acts as a fusion of Lightning's clothes from XIII and XIII-2 . It has a split cape and chaps that homage her Guardian Corps uniform. The Night Lotus shield on her left arm and the Crimson Blitz sword in her right hand are in homage to her Eidolon Odin . [2] The symbol from the game's logo appears on her outfit several times: on her chest, her sword, and her shield.
Lightning's eidolith is a pink rose bloom, and red petals flourish when she summons Odin and changes it into Sleipnir in Gestalt Mode.
At the end of Lightning Returns , she alights a train wearing a white dress shirt, brown slacks, and black high heel sandals.

Lightning is determined, concentrated, and independent. She's initially cold and detached, distancing herself from her companions, only looking out for herself, and not caring if others get left behind. Lightning's perception of failing to protect Serah drives her, leading her to lash out at those she believes are responsible for her fate: the Sanctum , its fal'Cie , and to a point, Snow Villiers , for his relationship with Serah and his failure to protect her as he promised. While journeying with Hope Estheim , she acts as his mentor and motherly figure. Taking him under her wing, Lightning becomes more emotionally open; Hope serves as a surrogate sibling and helps her realize the errors in her approach and her mistakes with Serah. Lightning begins to show compassion and trust others and becomes the leader and, to a degree, protector of the other Gran Pulse l'Cie as they journey to challenge their fate.
Final Fantasy XIII Episode Zero -Promise- reveals Lightning is better at housework than Serah, but that Serah is the better cook. Lightning describes their father as easy-going, passionate, but not always reliable—similar to Snow—possibly explaining her initial hatred towards him.
In Final Fantasy XIII-2 , Lightning is almost a new woman due to the experiences and emotions she has endured. She has learned to trust others and ask them for help and express her feelings rather than keeping them bottled up. Her recognition of her past "sins" has made her more melancholy.
In Lightning Returns , Lightning is initially cold and distant. Most of her emotions have been sapped from her, although her memories remain intact. Her wish to save Serah remains, and she still shows concern for her former allies. Lightning and Hope demonstrate trust and care for one another, Hope promising to be by her side, helping Lightning better maintain her humanity despite her situation. She resents Bhunivelze for robbing her of her emotions and exploiting her circumstances to his advantage.
Because of her assigned task to save souls, Lightning begins to show compassion toward others. Straying from her cold-hearted personality, she begins to encourage those struggling, implying she unconsciously had given up her emotions, rather than Bhunivelze taking them with force, which Lumina further suggests. Producer Yoshinori Kitase describes Lightning as trying to rescue herself from the pain she hides in her heart through saving others; her heart stayed "pure" in her crystal sleep instead of being corrupted by darkness like Noel's and Snow's hearts. [3] By the end of her quest, Lightning comes around from her self-imposed rigid and emotionless warrior persona, as Serah and Lumina, along with all her experiences, help her realize that locking her heart away is how she discarded her happiness.
Lightning has a prankish side, as she considered bonding with Serah through the sport of Moogle Throw .


Final Fantasy

Luneth has long silver hair (blond in pre-release screenshots ) and violet eyes. His Freelancer outfit is a light purple turtleneck covered by a dark violet sweatshirt and a sienna vest. He wears brown gloves, long light gray pants, black knee-high boots, and carries a light brown fanny pack. His theme color is purple, shown in his job armor, while his turtleneck collar is visible while robe-clad. The three buckles on his vest distinguish his job outfits from his allies'. In the opening FMV, Luneth is a Warrior .

Doga and Unei describe Luneth as the light of courage. Sure enough, his tendency to travel recklessly leads him to the Wind Crystal . He frequently jumps into situations despite the dangers. He is cheerful and positive but can be too impulsive or blunt, leading his allies to scold him.
Luneth and Ingus argue in the opening FMV, reflecting their opposite personalities, but while the party traverses a cave, Ingus saves Luneth from falling off a cliff. Luneth assumes the de facto leader role, speaking on behalf of the team and motivating them to continue on their quest. His defending Arc from the bullies in Ur shows he is a leader-like figure among the children.
He is confident but not to the point of arrogance. Luneth is determined to fulfill his goals and keep his promises, getting upset when he believes he's failed someone. He treats everyone in an equal manner, including royalty , and has no qualms about helping strangers. He encourages those more timid than himself. This, combined with his determined and more outgoing nature, help him become a pillar of support for the party.


Final Fantasy

Luso is a young man with blue eyes and brown wavy hair kept in a ponytail. He wears a red hat with a silver brooch, yellow dungarees with a white-lined red vest under it, and has a four-leaf clover emblem on one of the shoulder straps. He has a blue belt with a black-and-red beetle motif, and a second belt where Luso hangs the Grimoire. A green shawl is wrapped around his waist. He has a blue gauntlet and a silver shield on his left arm, and a regular sleeve and a glove on his right arm. He has low-heeled boots.
In Final Fantasy Tactics: The War of the Lions his appearance remains similar, although simpler. He has different shoes and no knee-guards, the green shawl is of simpler design and the bag he carries is different, although it appears he is still carrying a book. In his concept art, he has brown eyes.

Luso is energetic and adventurous. In school, this gets him into trouble; he is the class clown and gets sent to detention even on the last day of school. When he is pulled into Ivalice through the Grimoire, he's eager to explore and have fun. Initially he's in over his head, but he learns well from Cid's mentoring. He's quick to make friends and easily outraged by bullies and injustice. He's initially annoyed by Adelle , but soon thinks of her as a friend when she joins the clan (although they still bicker). With the numerous quests he fulfills, Luso acclimates to Ivalice's magick and unusual characters.
Luso matures over the course of his adventure. Though he doesn't always get along with his aunt (who has raised him ever since his parents' deaths), Luso admits that most of the friction stems from her worry for him, and resolves to be a better nephew once he returns home. As eager as he is for adventure, he wants to return to his own world eventually and thinks he will be able to face his troubles better when he does.
Luso develops a strong sense of morality and justice, and feels particularly disgusted at poachers and other rampant criminals, being more rash, reckless, and speaking his mind at them before rushing into action to stop them. When he learns Khamja is behind a chain of poaching, and the machinations involved to accomplish their crimes, he begins to dimension how influential his enemies are and feels frustrated at being unable to stop them entirely, but nonetheless reassures himself of keep trying so as to make a difference, even if a small one.
By the end, both Cid and Adelle have learned to appreciate Luso's internal strength and declare their absolute trust on his potential.
Luso fears ghosts and other undead creatures, and his line in random encounters is different when the enemy formation is such.


Final Fantasy

Machina is a seventeen-year-old boy with dark hair and green eyes. He wears a long black jacket, a red cloak and white trousers. In his summer uniform he keeps the cloak and wears a white short-sleeved shirt with a black print on the side and black stripes at the cuffs, black gloves and trousers. His formal uniform has a white cloak and gloves, red jacket with black cuffs, and black trousers with silver decoration at the ends. There is always a Vermilion Bird symbol on the left side of his shirt or jacket.
In his playable appearance in Final Fantasy Awakening , Machina wears the formal version of his primary outfit. His long jacket is now red, his cloak is white and his pants are black to match his shoes. His hair is bluish-black.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Machina's l'Cie outfit has a yellow and white tiger mask that covers the majority of his face. His shirt and cloak are yellow and white and his sleeves are black and he wears white pants. His l'Cie mark is located on his right shoulder and is yellow, as opposed to the other White Tiger l'Cie, whose are green. On his l'Cie concept art , his l'Cie brand is on the back of his left hand. Personality [ ] Rem's childhood friend and one of the newest members of Class Zero, Machina is easily one of the most talented cadets in all of the Akademeia. He holds himself to extremely high standards. Although this makes him appear standoffish at times, talking to him reveals he is, in actuality, a friendly but serious star pupil. Rubicus profile Machina is the younger brother of Izana Kunagiri . Although their relationship was complicated the two were close, and Machina was the one to have named Izana's chocobo . He becomes furious at Queen and Ace when told to move on after Izana's death. Despite great proficiency in magic and his straightforwardness, Machina fears war. As Rem Tokimiya 's childhood friend, Machina is protective of her. The Crystals of Orience remove the memories of the dead from the living. Knowing that a brother he loved is gone as well as his memories of him, Machina fears death and being forgotten, him and Rem being the only people in the world remembering their life in the little village they both grew up in. Being placed in Class Zero, Machina becomes insecure when he is no longer the best in his class, and strives to prove himself. He longs to become stronger to be able to protect people, and when told not even Class Zero can save everyone despite their strength, he vows to surpass his classmates. From Chapter 5 onwards, Machina's reactions in Akademeia change to reflect his mentality at the time. According to Rem, he has an aversion to spicy foods. Story [ ] Final Fantasy Agito [ ] Machina is a member of Class Second and dons an indigo blue mantle. He can be found in the Ready Room during the morning, afternoon and evening. This section about a character in Final Fantasy Agito is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it . Final Fantasy Type-0: Change the World [ ] -The Answer- [ ] During the Capital Liberation campaign Ace, Queen and Nine of the secretive Class Zero meet Machina and Rem, Agito Cadets of other classes of Akademeia . The trio tells Machina and Rem to leave since they cannot use magic while under the effect of the empire's crystal jammer . The crystal jammer explodes and its operator, the White Tiger Secundus l'Cie Qun'mi Tru'e , escapes. Class Zero is officially enrolled in Akademeia, the magic academy of the nation of Rubrum , with Machina and Rem transferred to it as its newest recruits. After introductions Machina and Rem offer to take the others on a tour around Akademeia, to which only Ace agrees to come along. Ace regrets not being able to come earlier to save more people during the liberation, but Machina and Rem tell him that since they faced a l'Cie, it's understandable. They are briefed to take back four Rubrum cities occupied by the Militesi Empire . Ace is assigned in a team with Machina and Rem, and is taken aback by commander Kurasame's decision; he has never operated separately from his other eleven classmates before, all of whom—unlike Machina and Rem—are Arecia Al-Rashia 's adoptive children, feeling Machina and Rem are different from those raised in the External Bureau. Arecia is the respected archsorceress and doctor of the academy who adopted and raised the original twelve Class Zero cadets, teaching them how to use magic independent of the Vermilion Bird Crystal . As they topple enemies, Ace recognizes Machina and Rem's abilities, changing his mind about them. They encounter Militesi General Qator Bashtar who challenges them on his MA, Gabriel , but he is forced to retreat and McTighe is liberated. As the three sit down at the city square among the celebrating soldiers and civilians, Ace admits it was his fault Machina's brother Izana died during Capital Liberation, but Machina and Rem are dumbfounded. Two months later Rubrum regains control of much land area previously occupied by Milites. The cadets are sent to sabotage a Militesi magitek factory during which a ceasefire is called and the cadets are given leave in the Militesi capital of Ingram . Queen Andoria of the Kingdom of Concordia is assassinated in the city and Class Zero is framed for it, the cadets trying to contact Kurasame to no avail. They escape and Machina dreams of Izana, who explains that though the mind forgets, the soul always remembers. He is awoken by Rem, who says they are on the outskirts of Militesi territory. Rem finds the rest of Class Zero and asks if they feel bitter for fighting and training all their lives, and yet the Rubrum higher-ups never reward them. Ace doesn't feel bitter and claims to enjoy it, and the others agree. Machina and Rem are hurt by their answer, feeling the cadets never knew other lifestyles exist, and resolve to help them. The cadets take turns patrolling. When Machina sets off alone in the forest he finds a dying Qun'mi who tells him that her Focus is to choose the next l'Cie. She offers him to become her successor, bur he refuses, saying his friends are human and thus he wants to remain one as well to fight till the end alongside them. -The Penultimate Truth- [ ] Ace overhears the conversation between Machina and Qun'mi. Machina attacks her with a fireball, and Qun'mi draws the last of her powers to pass them on. Light from her hand flies to the west and she crystallizes. The cadets regroup at the campsite and wonder who received Qun'mi's powers, though judging from the direction, it must be someone within Ingram. After a COMM from Kurasame, the cadets are met by an airship and return to Akademeia. Half a month after the battle where the Knights of the Round Verboten Eidolon was summoned by Kurasame (who had become a l'Cie), the fourteen members of Class Zero sit surrounding a bonfire, contemplating how far they've come and grown. Machina and Rem know that Ace, who used to say "cut off the past to move forward", would sometimes visit Izana's grave. Rem asks what their ambitions are after graduating but the cadets hesitate, realizing they can't stay in Class Zero forever. The next day, the class is divided into four teams: three to destroy three crystal jammers on three different sides of the government building, and one involving Machina, Rem and Ace to cut through into the building the moment the jammers are destroyed. They encounter Qator on his MA Gabriel, who is defeated with the help of the other three teams. Inside the building, they face Marshal Cid Aulstyne of the empire. Cid tells the cadets their goal of creating a peaceful world is futile as the memory erosion makes it impossible for people to learn from the past. Rem says that if the Crystals are the root of evil, they will destroy them. Satisfied, Cid feels his ambitions will be achieved even if Class Zero would be the one claiming victory, and takes his own life. As Tempus Finis commences, Rem becomes the Judge who is to make the Final Decision on the world's fate. Class Zero realizes they might have to become Agito by means of felling her. They venture to Pandæmonium , a sanctuary that appears at the point of Tempus Finis, convincing themselves they are not felling Rem, but releasing her. In Pandæmonium Rem sends the Rursan Reavers at the cadets. Machina harvests phantoma from the first one they fell, but the next four they bring down are revived before their eyes. Rem reminds them they have come to the temple independent of Arecia, and thus cannot be revived. After a harsh battle the Rursus finally lay still. After Queen's death the path to the Judge is clear, but everyone is weakened from the battle. Rem brings down everyone but Ace and Machina with her magic. Ace, knowing he can't hold out much longer, tells Machina to absorb all of their phantoma to give him enough power to defeat Rem. As Ace dies, Machina harvests their phantoma before the last of his memories of Ace and their conversation disappear. Using the phantoma of his friends, Machina defeats Rem with her own strongest magic, Holy. Machina despairs losing his friends, and wishes that he chose the power of a l'Cie so he could have saved them. Left alone and slowly dying, Machina encounters Arecia, who tells him the truth about the spiral of Orience , and asks if he wants the spiral to repeat. Machina swears that this time he will not let anyone else die, Arecia noting that even if Machina forgets the events of this cycle, his soul will always remember his fear of loss and craving for power. To distance Machina and Rem from Class Zero and prevent them from "weakening" the twelve, she grants Rem a frail body so Machina would choose her over the others in the next cycle. Final Fantasy Type-0 [ ] Even now I can't get over it, that I didn't have the strength to fight when the village burned down. Machina recalling the past with Rem [2] Machina and Rem as children. When Machina and Rem's village was attacked by the Milites Empire, the two took refuge in Machina's home. Machina's mother hid them in a closet while Militesi soldiers invaded the house, and the children witnessed Machina's mother being shot. A soldier discovered the children, but the two escaped through a window. They ran away and stopped on a hill, looking back to watch their village burn. Machina is a member of Class Second at Akademeia, Rubrum's magic academy that trains Agito Cadets. A year ago he crossed paths with Rem, whom he had not seen for seven years, unaware she was in the same school. Agito Cadets train by participating in combat simulations against their classmates, and during an experimental inter-class drill, Machina and Rem were selected as representatives for their respective classes. They were surprised to see each other and having to square off in combat. From that day forth the two spent time together before and after lectures. Machina has a brother, Izana, a dominion legionary. Though the two are close their relationship is strained, Izana envying Machina's position as an Agito Cadet while he himself is a lowly legionary. The two argue every now and then, but as proof of their bond, Machina had named Izana's chocobo: Chichiri. Izana is killed during the siege of the peristylium by the Milites Empire. Machina and Rem attempt to fight the White Tiger Secundus l'Cie, Qun'mi, but are overpowered when she uses Dáinsleif's crystal jammer to disable the duo's magic. Ace, Jack , and Seven from Class Zero come to their aid, able to use magic despite the crystal jammer. Machina and Rem are transferred into Class Zero. The invasion is repelled as Class Zero destroys the crystal jammers and defeats Qun'mi, and Machina and Rem become its newest members to aid defend Rubrum from the empire. As the original twelve Class Zero cadets are the only ones able to withstand the effects of a crystal jammer due to being able to wield magic independent of the Vermilion Bird Crystal, the administration decides to begin deploying them to battle. Machina and Rem meet at the school's cemetery where they discuss the Vermilion Bird Crystal removing the memories of the dead from the living, and how Machina cannot recall his brother although he is aware he died on the battlefield despite not being officially deployed. Machina tries to read the combat reports at the library to find out more about his brother's death, but they are confidential. Machina visits the chocobo stables where he feels a sense of nostalgia of Izana when remarking the name "Chichiri" would be a good name for a chocobo. Class Zero is deployed to help retake the Rubrum Region and after a mission Ace overhears Arecia Al-Rashia, the Sorcery Division archsorceress and Class Zero's "Mother", and the commandant of the Rubrum legionaries, Suzuhisa Higato , arguing over her decision to deploy Izana only because Ace had asked for it. This is news to Ace, and when Machina asks if something is the matter Ace cannot bring himself to tell Machina about Izana's fate being his fault. Rumors spread that Lord Zhuyu , the Vermilion Bird Primus l'Cie, is on the move, shocking Machina when he hears about it from Rem. Machina admires the l'Cie for the power they gain in exchange for accepting a Focus from a Crystal, and laments that despite all his strength he was no match for the White Tiger l'Cie during the Capital Liberation. Machina and Rem later reminisce about their childhood. She tells him that she still keeps the Knowing Tags of all the people from their village and Machina, saddened, wishes he had been stronger to protect them. Rem says they were only children, so there was nothing they could have done. She asks if he remembers vowing to become a soldier to protect her, and he hasn't forgotten. Rem teases him by reminding him of when he asked her to become his wife, and Machina, embarrassed, says he was only a child back then. She pretends to be offended. Class Zero is deployed on many missions to retake the areas conquered by the empire. Despite having been one of the best of Class Second, Machina finds he no longer stands out in Class Zero. It makes him insecure, but also motivates him to try harder to prove himself, and his classmates find him a useful addition to the group. If the cadets take the Code Crimson mission at Togoreth , they are sent to save the civilians who live at the stronghold, but find no survivors: because their land is barren and they lack many resources, the empire doesn't usually take prisoners. Machina is shocked this is how the empire operates, and implores the others to keep going, but becomes worried when Rem has another coughing fit. Machina asks Rem about her illness. After returning from the mission to liberate Iscah , Machina confronts Rem on the Akademeia terrace. She is coughing but plays it off as if it is nothing. Machina begs Rem to tell him the truth about the severity of her illness, but she evades him. When the cadets are sent to sabotage the imperial magitek armor program they get orders to cease fire due to a newly wrought armistice mid-mission. The cadets' commanding officer, Kurasame Susaya, travels to the imperial capital as Chancellor Khalia Chival VI 's aide and negotiates for the cadets' safety, and afterward explains the situation to them: the empire had proposed peace before the cadets' mission was underway, but they could not contact them in time to halt it. The cadets disagree with the treaty, especially Machina, positing that the empire has no right to ask for peace for being the initial aggressor. Machina speaks with Queen Andoria. The cadets meet Queen Andoria of the Kingdom of Concordia who explains that peace is the Will of the Crystals, and that the cadets' opposition would only lead to Tempus Finis, and points out the cadets as "the final cog". Machina struggles accepting that what they have been fighting for is against the Crystal's Will, and the queen says to him under her breath so no one else can hear: "Shape the future, the choice you make shall." After she leaves, Queen asks what she said, but Machina only shakes his head and says it was something about "a choice" but that it didn't make sense to him. Afterward Machina talks with Rem who still insists to being fine. Machina is called away to speak with the commandant who jogs his memory of Izana and claims Arecia and Class Zero are responsible for his brother's death, as they had had Izana's mission orders changed during the liberation campaign. The commandant explains Machina was transferred into Class Zero to report on the cadets' and Arecia's actions. Though offered a chance to leave due to personal reasons with Rem as a back up, Machina agrees to report anything he finds out. He swears in Izana's name to become stronger than Class Zero and to protect Rem. Unknown to him this was the reason Machina was promoted to Class Zero: to exploit his fear of being powerless to save people he was made to see how weak he is in comparison to his classmates. The commandant wants to use Machina to bring about Arecia's downfall, and uses the threat of leaving Rem alone should Machina fail in his espionage, knowing Machina would do anything for her. After Machina leaves the hotel he senses something weird, but when Seven asks him about it, he tells her it is none of her business. Queen Andoria is assassinated and the cadets are blamed for it. The class is ambushed at Hotel Armada and the activation of a crystal jammer alerts Machina and Rem to the danger. The class orderly, Aria Luricara , is shot. Rem wants to tend to her but Machina urges her to abandon Aria or they would all be killed. The cadets fight through the city to make their escape while unable to contact Central Command . Queen highlights it being odd they had been given leave in Ingram rather than have them repatriated, and Machina becomes upset at the possibility they had been left behind on purpose. Rem calms him down, saying they must seek out the answers later. During their trek through the train tunnels Rem gets dizzy and tries to hide it. Queen says they can't stop for one person, angering Machina. Machina lunges at Celestia. They are accosted by Celestia , Queen Andoria's aide, who knocks Machina out when he attempts to protect Rem. He wakes up in a deserted house in the woods where Class Zero has taken refuge, and finds Rem unharmed. Machina has an eerie feeling they are being watched, but dismisses it when no one else reacts. The others explain they convinced Celestia of their innocence and she gave them passage away from the city, Machina being carried away unconscious by the others. Machina confronts Ace and Queen over Izana's death and is told he should get over it as they have bigger things to worry about: they still can't contact Central Command. Machina storms off in frustration to patrol the area after Rem tries to hold him back. Machina finds Qun'mi with most of her body encased in stone, having been abandoned there by Milites after she empowered the Ultima Bomb that destroyed the Lorican Alliance . Machina asks for the power of a l'Cie so to become strong enough to protect Rem. She grants it to him and enters crystal stasis , leaving her mask uncrystallized for him to wear which turns his outfit white. Machina becomes l'Cie. In the morning the others get ready to leave him behind until he shows up, cheering Rem. When asked what happened, Machina mentions "the White Tiger", but is cut off when Deuce exclaims the COMM is working and she has reached the dominion. Kurasame sends an airship to pick the cadets up, but back in Akademeia they learn Central Command suspects they disabled their own COMM on purpose to avoid being contacted, and may face an investigation. Machina is called away to meet the cadetmaster and the provost, two members of the Consortium of Eight that governs Rubrum. They ask him to report on the task he had been given, and Machina is surprised the cadetmaster and the provost are colluding with the commandant against Arecia, the most influential member of the consortium. The cadetmaster and the provost further manipulate Machina by claiming his espionage is done out of honoring his brother's death, and that if he doesn't want to be the spy they can ask Rem instead. Machina relents and divulges what he knows of Class Zero: he describes them as emotionless fighters who would do anything "Mother" asks. However, he doesn't have any knowledge of any ulterior motives, and is thus dismissed. After the cadets return from the mission to reclaim Eibon , they assemble in the classroom to hear their next orders from Kurasame, but Machina doesn't attend. Kurasame explains to the rest the upcoming battle plan against the joint Militesi-Concordian forces, as after the queen's assassination the new King of Concordia allied with Cid Aulstyne of the empire. Machina as a White Tiger l'Cie. When the dominion forces face off against the imperials Machina joins General Qator Bashtar. The Militesi army is defeated by the Verboten Eidolon Alexander summoned by the Vermilion Bird Secundus l'Cie Caetuna , but Machina and Qator survive when Machina fortifies Qator's magitek armor's magic barrier. Seeing the heavy casualties, Qator and Machina retreat on Qator's MA. Machina's absence worries Class Zero, especially Rem. Upon his return he finds her talking with fellow classmates Cater and Trey . When Cater nudges him playfully, Machina slaps her hand away and snaps that he will protect Rem alone. Rem is aghast at his uncharacteristic aggression, but he reiterates that he will protect her, the dominion, and all of Orience. What the others do not know is that Machina uses his status as a l'Cie to infiltrate the Militesi army to spy on them. Machina retreats to the back garden where he laments on his reasons for doing it: he fears losing Rem and all of his memories of her. Machina talks with Rem. After the dominion conquers Concordia, the class is being deployed to the final showdown against the empire. Rem finds Machina standing outside reminiscing about his hometown. Upon inquiring why she became a cadet, he sees they both wanted to be part of Operation Apostle and become stronger. Machina feels he doesn't belong within Class Zero, as he thinks they have helped him more then he helps them. He claims to have become stronger, and when Rem tells him he can talk to her and Class Zero if something is worrying him, Machina evades by telling her she'd better return inside because the wind is cold. Although Rem is hurt by his decision, Machina leaves to resume his secret activities. Rubrum conquers all of Orience and Tempus Finis commences. Machina heads for the Pandæmonium, a sanctuary that appears during the end times said to be where the Judge who makes the Final Decision on Orience's fate resides: if there is no Agito, the world will be destroyed and fall back into the spiral. While there, Machina is intercepted by Rem after she became a new Vermilion Bird l'Cie obeying the Crystal's orders to destroy the White Tiger l'Cie it had sensed in Pandæmonium, wanting its own l'Cie to become Agito. Machina is overpowered by Rem, and his mask is knocked off as he is thrown into a wall. A shocked Rem falters upon seeing her old friend and is impaled on his rapier. An anguished Machina kneels down beside the dying Rem pleading for forgiveness while explaining he wanted to become a l'Cie as he didn't want to be alone in the world without her. Rem is happy to have seen him one last time and asks him not to forget her before both enter crystal stasis , Machina embracing Rem's limp body. Machina and Rem in crystal stasis. Class Zero happens upon Machina and Rem's crystal after refusing to become l'Cie themselves, and mourn for the sight. When the cadets face Cid as the Rursan Arbiter , the Judge, a new future is presented as Machina and Rem bestow their classmates with their power and help them defeat Cid in spirit. Arecia arrives to the pair's crystal and asks them to tell her all about her children, and always to remember them. She revives Machina and Rem from crystal stasis and returns them to Akademeia where Machina is horrified to find Class Zero dead as the price of defeating Cid. Realizing his memories of them have not been erased, Machina truly mourns the death of those close to him for the first time in his life and cries while apologizing. Rem touches his arm comfortingly and the two stand looking out over the war-torn remains of Rubrum. Upon listening to Class Zero's souls, Arecia had decided to not restart the spiral and depart from Orience. As the Crystals lose their power, people are allowed to remember the dead. Machina rallies the populace under him and founds a new age for the world where mankind no longer relies on the Crystals. Years later, at the age of sixty-seven and married to Rem, Machina writes down the events of the war to ensure Class Zero would never be forgotten. He dies soon after with a smile on his face. Machina beckons Ace to abandon his studying. In an alternate ending where Arecia removes the Crystals from Orience's history, the war never occurred. Without his brother's death to drive a wedge between them, Machina befriends Ace. Waiting for Ace to end his studying, a bored Machina tries to convince him to take a break so they can go have fun. Ace refuses as he wants to prepare for the next semester. A stubborn Machina refuses to accept no as an answer, and drags Ace out of the library. Spoilers end here .


Final Fantasy

Marche's hairstyle is similar to Ramza Beoulve 's from Final Fantasy Tactics , blond hair with a strand of hair popping out. In St. Ivalice , Marche wears a white scarf and a blue sweater with brown shorts. When the town transforms into Ivalice, Marche wears a green sleepwear pajamas before gaining his main attire of blue shirt with a red hood. He has silver engraved shoulder, elbow and knee guards. He has brown fingerless gloves and his shorts have two crossing belts. Hanging on one of the belts is a holster of large, flat objects, which might be Law Cards. He wears brown stockings with short, white boots and armor over each foot.
In Marche's artwork he has a necklace, which is the same necklace Montblanc has in Final Fantasy Tactics A2: Grimoire of the Rift : the Gigas Pendant . Marche's large rounded sword at the artwork appears in the Bishop's ability " Judge ", while Cid also has the same sword in his artwork. This may imply that the sword in Marche's artwork is indeed the Judge Sword. Regardless, the player cannot obtain it for personal use. The large rounded sword is also seen in the hands of Luso Clemens , the hero of Final Fantasy Tactics A2 . The sword looks largely identical to the weapon held by Rue, the protagonist in Threads of Fate , another Square title.

Headstrong and with a strong sense of justice, Marche can get so dedicated to one train of thought he will not see things from anyone else's point of view, which gets him in trouble with those who happen to share those opposite views.


Final Fantasy

Mira's appearance seems to be based around a dichotomy of light and dark. Her left half consists of a thigh-length pink and white dress with gold accents and extended on the left side. She wears a white stocking and an ankle-high gold armored boot. Her hair is blonde and her eye is gold. Her right side consists of a black corset and thigh-high skirt. She wears a purple-silver gauntlet and and armored boot. She has a thigh-high black sock and a black elbow-length glove both with pink fur to the top. She has a single black wing on her back and the top of her boot. Her hair is blue with two pink strands and her eye is red. Her demon- and angel-winged hair ornament is gold with a half-red and half-blue gem.

Alternate outfits [ ]

Mira's Dark Dress consists of a black corset and thigh-high skirt. She wears purple-silver gauntlets and armored boots. She has thigh-high black socks and black elbow-length gloves both with pink fur on the top. She wears a silver armor belt with a demon-like face buckle and a short red tie. She has short blue hair with two pink strands and a demon-winged gold ornament with a red gem and her eyes are red. She has black wings on her back and the top of her boots.
Her Radiant Dress consists of a thigh-length pink and white dress with gold accents and extended on the left side. She wears white stockings and ankle-high gold armored boots. She has short blonde hair and an angel-winged gold ornament with a blue gem and her eyes are gold.
Her Prim Dress is based off of Chime's Knell outfit and consists of a a long tight light pink thigh-high dress with puffy sleeves and a black corset. She wears a black and pink half skirt on her left hip. She has thigh-high striped pink and black striped socks and black fold-over boots. Her hair is blue on the right side and blonde on the left, with a small black top-hat and a gold ornament with a half-red and half-blue gem. She has black wings on her back. Her left eye is gold while the right is red and she has black glasses.

Her Bikini Dress is based on Chime's Summer outfit and consists of a black striped bikini top over a light pink bandeau. She wears black striped bottoms with a black belt and a mid-thigh pink half skirt on her left hip closed with a gold heart-shaped buckle. She wears white slip-on sandals with brown anklets on both ankles and a brown bracelet on her right wrist. Her hair is blue on the right side and blonde on the left, with a demon- and angel-winged gold ornament with a half-red and half-blue gem. Her left eye is gold while the right is red.
Her Cat Dress is based on Sherlotta 's outfit and consists of a black sleeveless top with gold trim and a large orange bow with a silver bell and a black choker. She wears puffy pink shorts with gold stripes and black stockings. She has orange ballet-like shoes and a long black cat tail with a white tip. She has orange bows around both wrists and on the back of her shoes. Her hair is silver-pink with a large red bow in the back and her eyes are dark blue.
Her Mystic Dress is based on Rydia 's outfit and consists of a dark green one-piece outfit with gold accents. She wears a gold belt and a light green half skirt on her left hip. Her sleeves are dark green with light green sashes draped over each shoulder. She wears dark green thigh-high boots and silver head ornaments with red gems. She wears a colorful necklace and purple stud earrings. She has short green hair and light blue eyes.
Her Puffy Dress is based on Porom 's outfit and consists of a light pink romper that reaches her thighs with a white sash over her left shoulder with a green gem and a brown guard on her right shoulder. She has a brown belt with a red gem in he center and brown bracers on both arms. She wears pink striped thigh-high socks and pink sandals. Her hair is pink and tied in a small ponytail with a brown bow and her eyes are amber. She wears green stud earrings and a brown choker.

Radiant Dress. Prim Dress. Cat Dress. Mystic Dress. Puffy Dress.

Mira is an accomplished sorceress, with a great arsenal spells to either damage enemies or restore allies. However her biggest asset is the ability to Summon monsters and increase the number of floors to the Flying Tower. It is stated, however, her power comes from the Dark Crystal, so she need to stay close to it.


Final Fantasy

Morrow is a young boy with short messy brown hair and blue eyes. Morrow wears a white shirt under a blue jacket with armor on his right shoulder and elbow. He has a black sweat band around his right wrist as well as black bands around his lower arm, and a red bandana around his neck. He wears blue shorts with a brown belt, blue shoes, and a single blue glove on his right hand.
In Final Fantasy Legends: Toki no Suishō , Morrow's original design had him wearing a long-sleeved blue shirt with large black buttons and armor on the elbows. He wore a red bow tie and black gloves with white cuffs. He also had a gold pocket watch on his right side. He wore grey capri pants with a black belt with a brown pouch on the back and black shoes. This outfit is available by default for Morrow as the "Time Warrior" costume .

Morrow is a carefree young man with a very gung-ho type when it comes to his actions. Due to his adventurous attitude, Morrow immediately charges into action or agrees to help anyone in need of help, much to Wrieg's dismay. He is a very friendly person and has little distrust in people, as seen when Maina joins the party.


Final Fantasy

Nichol has sea foam green eyes and light blue hair. He wears a white longcoat, a light blue scarf, a dark blue waistcoat, dark gray trousers and white gloves and boots. In Season Two, he takes to using glasses, and changes his attire to be mostly black.

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Nichol is usually serious, knowledgeable and detached, but can be rather harsh towards those he considers too careless, for which he is often misunderstood as a cynic. While he is strict and "difficult to deal with" according to his brother Elle, Nichol always puts his duties as a Warden of the Waters first, always choosing the greatest good for the greatest number.
Due to him being an excellent tactician, Olderion soldiers have absolute faith in his abilities, although some consider him to be a "cold-blooded tyrant". Although his dedication to his duties means that he needs to disregards his own feelings – even those he has for his family –, Nichol does care for his brother and sister and is far from emotionless. In fact, when they are negatively affected by Veritas of the Waters ' actions, Nichol develops a grudge against her, enough for him to lose his otherwise calm composure and display uncharacteristic violence. After learning of her circumstances and with encouragement from his friends, he reconsiders and is able to move forward.
Nichol softens to an extent as he interacts with the rest the party, although his stoic remarks remain a constant. Nichol develops a friendship with Jake, with the latter teaching him his experience in love affairs. Although Nichol believes Jake to be "perverted, lecherous and licentious", he does find this friendship fruitful and Jake's lady-killing techniques amusing, though he has no interest in using them to seduce women. Still, Nichol is "a natural born lady-killer" (as dubbed by Jake), stealing the hearts of women with his kind and straightforward nature.


Final Fantasy

Noel is an 18-year-old man with shoulder-length brown hair and blue eyes. When Ultros sees Serah, he states that he likes girls pretty, but that Noel is even prettier. He wears a black V-neck top with tribal patterns and a print of angel wings on the back, along with a simple pendant. He wears a leather bracer on his left arm, a ring on his right hand, and wraps his right arm with cord. He wears large blue sirwal -style trousers with decorated hems, and low-cut sandal-like leather boots. A green pouch and hunter's knife are attached to his belt in the back, which is adorned with small lavender cloth ties. Under the angel wings on the back of Noel's top and on his dagger, there are lines in Etro script . The script on his top translates to: Seeker of Miracles at History's End — Walker of the Realm Unseen , and the text on the dagger reads: Travel the desolate wasteland in search of hope's past .
Noel's sword set is called Flame Fossil. The sword he wields in his right hand has two bladed prongs stylized like red flames, complete with a silver holster with angel wings meant to hold his smaller sword. The holster is placed on one side of the bigger sword, vertically aligned in-between the prongs via a sliding mechanism. The sword he wields with his left hand is a simple yellow-brown blade similar to a gladius. The swords combine into a spear via the prongs bending to form a spearhead due to their sections being connected by rivets along with the sheath being pulled-back along the said sliding mechanism; the said sheath itself also extends an inner-layered-holster allowing the shorter sword to be fully inserted as the shaft-ended-half of the spear (likely to prevent Noel's hands from being cut should he hold the spear from there).
In Lightning Returns: Final Fantasy XIII , Noel's clothing and weapons remain the same in basic design, but his overall color scheme has darkened and has more subdued colors, likely to reflect his change in attitude (along with having a scar above his left cheek just below towards the far end of his eye socket). His sword set is now called "Shadow Hunter", a black palette swap of Flame Fossil with white patterns in its contrast. If the player waits until after Day 8 to fight Noel, he wears his Battle Attire outfit from Final Fantasy XIII-2 .

Alternate outfits [ ]

Noel has five alternate outfits as part of downloadable content in Final Fantasy XIII-2 : his "Battle Attire" costume was released on January 10th in Japan, February 7th in America and included with Nordic Edition of the game or as part of the pre-order bonus DLC pack—"Fight in Style"—for Europe and Australia; "Spacetime Guardian" was released in February 2012; "N7 Armor" was released in March 2012 and "Assassin's Creed" was released in April 2012. His "Black Mage" outfit was released in May 2012. In the Steam version of the game, the outfits "Battle Attire," "Spacetime Guardian" and "Black Mage" are included by default. However, the outfits "N7 Armor" and "Assassin's Creed" are not available due to licensing issues.

Battle Attire. Spacetime Guardian. N7 Armor. Ezio Auditore. Black Mage.

In Final Fantasy XIII-2 Noel is cocky, cheerful, confident but soft-spoken. He is a self-sufficient hunter . Due to the effects of a time paradox , Noel suffers from amnesia . Coming from a future where humanity is almost extinct, he has some trouble with his speech, and thus tends to speak in a straightforward manner. He is excited to explore new places and meet new people, and is defined by his determination to protect others. He is assertive and remains calm and collected when facing people with provoked anger, such as the members of NORA . Noel stands by his beliefs and morals, and, as a remnant from his upbringing, values life and is reluctant to hurt or kill others unless necessary. This initially makes him dislike Snow Villiers for his brash personality, and having his head in the clouds believing in self-sacrifice.
In Lightning Returns: Final Fantasy XIII , Noel's attitude towards the value of life has changed. He no longer feels anyone's death adds to his already-burdened conscience, though his attitude of killing only when necessary remains in his work as a vigilante. Noel is more serious, determined, and aggressive, though he partially returns to his old self after Lightning helps him let go of his guilt.


Final Fantasy

Nyx is a young man with dark gray hair and blue eyes. He wears the black uniform typical of his fellow Glaives, but his is customized with a silver antler or horn on its hood, purple ribbons on its back, and pelts of blue-gray fur on its left sleeve. According to the The Art & Design of Final Fantasy XV book, the ornament indicates his heritage as a member of an ancient lineage of hunters, and posits that it adds credibility to his role as a royal guard.
Nyx's signature weapon is his pair of kukris , one originating from Galahd and the other having been forged in Insomnia, symbolizing both of his homelands.
Nyx has small and subtle tattoos . He has a "crow's foot" on his right cheek, and a line and a dot under his left eye. He has markings on his ears, intersecting lines down his neck, one around his right shin and another around his left forearm. He also has a line down his middle finger of his left hand, and another down his forefinger on his right hand. Although they can't be seen in the movie, a video showing a rotating 3D model of how his hair was rendered shows the tops of two tattoos on his back; two sets of intersecting lines, one over each shoulderblade.
Nyx appears with a large feline in some illustrations. It is a Galahd-native coeurl and Nyx's image-motif. Horns and fur on his gear symbolize him being wild and also foreign, as he is an immigrant from Galahd, thus from a different culture compared to Insomnia. His theme color is blue to complement Regis, whose purple theme reflects his nobility and maturity. To show Nyx's youth and to make it in line with Regis's purple, blue was chosen to be Nyx's color. [2]

As an Easter egg, Nyx's weapons can be obtained in Insomnia in Final Fantasy XV . If the player returns to the opening area of Insomnia and defeats a level 85 psychomancer , they get Ulric's Kukris . They are dagger-type weapons that Noctis and Ignis can use. Some players have found the kukris simply lying on the ground without the psychomancer spawning, as recently as Royal Edition version 1.24 with an end-game save rather than Chapter Select. [4]


Final Fantasy

Ramza has long blond hair with a full fringe and a distinctive single bang on his head and is tied in a low ponytail and brown eyes. As an Order of the Northern Sky squire he wears a set of armor over a blue long-sleeved tunic meant to signify his nobility as a Beoulve, and a white cape (though this is not shown on his in-game sprite). In Dissidia Final Fantasy NT , his Chapter 1 appearance serves as his main outfit and it can choose in two color palettes. He is also depicted in a more realistic visual style, entailing greater definition being given to his facial structure compared to his depictions in the more cartoon-like visual style of Final Fantasy Tactics .
After becoming a mercenary he cuts his hair and wears a dark purple, heavy armor plating on his torso, elbows and shoulders with two spikes on each shoulder protector. Underneath he wears a black leather turtle-neck that covers the wrists of his leather gloves over white gauntlets. He wears white, plated, long boots with two spikes on each knee protector over leather trousers. In the CGI cel-shaded scenes, he is depicted based on his official art. In Dissidia Final Fantasy NT , his Mercenary outfit becomes his first alternate costume and it can also choose in two color palettes.
In the final chapter Ramza's shoulders, elbows, forearms, hands, legs, and feet are plated in a cyan armor. The shoulder protectors have an oval hole on the inside of a thick, black fabric. His elbow protectors are worn outside of the black garment, along with his arm and hand protectors worn over leather gloves. The black fabric has an appliqué of a white bull's head on the chest. The legs are supported by a leather strapped girdle with a gold buckle holding groin and thigh suspenders, worn over white leather pants. The lower leg and feet protectors are worn over brown boots. This outfit is not seen in the CGI cel-shaded cutscenes of the Final Fantasy Tactics: War of the Lions remake, where he retains his mercenary outfit from chapters 2 and 3. In Dissidia Final Fantasy NT , Ramza's Chapter 4 appearance became his second alternate costume and it can be chosen in two color pallettes. Only the head of the white bull at the center of his black fabric was changed into a head of a white goat with longer horns resembling Adrammelech 's white shadowed appearance.

Initially Ramza's motivation to fight and protect others is mainly to uphold his family name. His character profile states that "he turned out worst of the four siblings and is aware of it", and wishes to prove himself worthy of the house name.
After deciding to leave House Beoulve, Ramza becomes a mercenary working under Goffard Gaffgarion wishing to protect people from injustice, even claiming "he had no wish of changing the world for just a select few while others suffer". Ramza learns a name means nothing if injustice is used to uphold it, a belief he maintains even when the Church of Glabados brands him a heretic. In the second battle against Barich in Necrohol of Mullonde , Ramza proclaims a man without pride can never be free, becoming a hero who fights more for others than for himself.
The point of Ramza's character is to show the true reasons behind virtue; people who do "good" by manipulation of others are not really virtuous, and the true "good", expressed through justice, is shown by Ramza; false "good", expressed through manipulation with good intentions, is expressed by his childhood friend Delita Heiral . True heroic actions are rarely recognized, but are necessary regardless of the lack of rewards.