Final Fantasy

Sevestre is a Midlander Hyur with white hair and green eyes who wears the Welkin's attire dyed snow white and wields the astrometer Lewphon's eye in battle. When seen in Sharlayan he wears a long decorated glam that other members wear without the cap and veil, and still sports his valerian shaman's temple chain.

As a member of the conservative faction known as the Bibliothecs within the Forum, Sevestre believes that Sharlayans should observe and record history without intervening and that knowledge with the potential to change history should remain in Sharlayan hands. Sevestre is sly and manipulative, using a former classmate’s death he had a part in to further his political agenda. Because of the actions of the Scions of the Seventh Dawn and the Circle of Knowing , Sevestre has a distaste for the two organizations.


Final Fantasy

Seymour is a tall Guado - human hybrid who has purple eyes, light blue hair with two long horn-like locks running down his back, and a large bang of hair falling over his face. His ornate robes are unlike the other maesters', being predominantly dark blue with red trimmings and a green sash. The robe above Seymour's waist is open, exposing his chest with leonine tattoos , and his sleeves fall to partially cover his hands.
As a half-Guado, Seymour's fingers are more pointed than a human's, but not as long as a Guado's. His ears are rounded and human-like unlike the elfish ears of the Guado. The veins on Seymour's face are pronounced and there are veins arching over his stomach, another trait passed from the Guado. Seymour wields a staff in battle, though he is more proficient with magic .

Seymour believes, as many do, that Sin is eternal and sees death as a release from the sorrow of life. Seymour appears courteous and affable, and is popular among Yevonites.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Due to his harsh and lonely upbringing, Seymour has nihilistic views on life. When confronted he drops the pretenses and reveals his true nature as an arrogant and cruel man. He has feelings for Summoner Yuna , whom he proposes to, but much of this attraction is due to a desire to gain her powers, so that he can become the next Sin. Seymour does not hesitate to kill anyone who stands in the way of his objectives, rationalizing that by murdering them, he has saved them from the pain of life. The Guado considered his birth a heresy and he had to witness his mother turn into a fayth . Final Fantasy X-2 shows that Seymour gave Baralai refuge without asking anything in return. Story [ ] Final Fantasy X [ ] Young Seymour in Baaj. Seymour is the son of Jyscal , who became leader of the Guado, and a human woman. Though his existence was meant to foster friendship between the Guado and human races, it only made him the target of both races' hatred. Fearing strife from his people over what they saw as an impure abomination, Jyscal had the wife of his retainer, Tromell , take the eight-year-old Seymour and his mother out of Guadosalam in the dead of night and bring them to the remote island of Baaj to live in exile. [2] When he was but ten years old Seymour was brought to Zanarkand where his mother intended to become a fayth so her son could use her aeon incarnation to win the peoples' love by destroying Sin and bringing the Calm . Final Fantasy X Ultimania Omega elaborates that Seymour's mother was dying, motivating her desire to become a fayth for her son even though she knew of the mechanics of the Final Summoning through Jyscal, as the Guado possess their own records that tell of Spira's sealed histories in fragments. Jyscal was aware of Seymour and his mother going to the Zanarkand Ruins, and privately supported it. [2] Not caring for acceptance if it meant losing her, Seymour mourned for his mother and didn't use her aeon, Anima , to battle Sin. Seymour returned to Baaj alone and spent his remaining childhood in the temple, where his isolation inspired his nihilistic views on life and death. At eighteen years of age, during High Summoner Braska's Calm, Seymour's exile was revoked and he was summoned back to Guadosalam to help his father in the duties of a Yevon priest. A year later, Jyscal became a maester of Yevon as part of Grand Maester Yo Mika 's "sub-races appeasement policy". [2] Seven years after returning to Guadosalam, Seymour assumed the post of high priest of Macalania Temple at Mika's nomination. He secretly traveled to the Zanarkand Ruins to transport Anima's fayth to the abandoned Baaj Temple and sealed it up. Afterward Seymour frequented Baaj, and during these visits began formulating his plan. [2] The rejection and loneliness of his childhood and his mother's sacrifice had made Seymour nihilistic, and he longed to become Sin and destroy the world, "releasing" Spirans from the suffering of existence. Only two weeks prior to Tidus's arrival in Spira Seymour murdered his father under mysterious circumstances, and succeeded him as the leader of the Guado and as a maester of Yevon. Seymour is the first summoner ever appointed a maester of Yevon in the temple's long history. [3] Seymour's first appearance in Luca. Yuna and her guardians encounter Seymour in Luca when Grand Maester Yo Mika announces Seymour's position as a maester. Seymour secretly has fiends released within the blitzball stadium to win the spectators' trust by summoning Anima to dispatch them. Seymour meets Yuna and her companions soon after when their pilgrimage is hindered due to a combined effort of the Crusaders and Al Bhed to battle Sin using machina , called Operation Mi'ihen . Though machina use violates Yevon's teachings, Seymour respects the groups' hope of saving Spira, though both he and Maester Kinoc believe it will fail. As Sin appears at the call of Sinspawn Gui , Seymour protects Yuna from the creature before aiding her and Auron in destroying it. Afterwards, while discussing with Yuna how her role as a summoner is to be a beacon of strength to the people, Seymour offers to be her beacon. When Yuna's party arrives in Guadosalam, having entertained Baralai before them, Seymour summons the party to his manor where he shows a sphere depicting the ancient city of Zanarkand. It displays images of Lady Yunalesca and Lord Zaon , the first summoner said to have defeated Sin with the Final Aeon, and her husband. Seymour asks Yuna to marry him, if not for love, then to give the people of Spira reason to celebrate. Seymour gives her leave to think his offer over and departs to Macalania Temple. Seymour recognizes Auron, one of Yuna's guardians, as an unsent , stating that the Guado are keen to the scent of the Farplane . Seymour being confronted at Macalania Temple. When Yuna's visit to the Farplane ends with her sending the spirit of Jyscal that had tried to leave, Yuna learns of Seymour's act of patricide from the sphere the spirit leaves behind. Not wanting to get her guardians involved, Yuna decides to accept Seymour's proposal to personally deal with him. Arriving after Yuna and Seymour entered the Macalania Temple's Cloister of Trials , her guardians find Jyscal's sphere in Yuna's belongings and view it. Confronted by Yuna's guardians before Yuna emerges from the Chamber of the Fayth , Seymour admits his crime while deducing Yuna's true intentions. The confrontation escalates and after his bodyguards and Anima are defeated, Seymour falls in battle and dies. Tromell and the Guado carry away his lifeless body, refusing to let Yuna perform the sending. Due to his emotional ties to the world, Seymour's spirit becomes an unsent. When Yuna is taken by the Al Bhed to their secret settlement on Bikanel island, the Guado abduct her during their attack on Home . Once Yuna is brought to Bevelle , Seymour marries her despite her guardians crashing the wedding . Seymour uses them as hostages to force Yuna to comply under the lie that he would spare her guardians once the ceremony is complete. Yuna summons Valefor to escape while her guardians use Rikku 's flash bomb as a distraction to meet up with her in Bevelle Temple, after which they are arrested by Yevon officials. Seymour in the High Court of Yevon. Yuna and her guardians are placed on trial for treason, with Yuna pleading her case to the maesters of Seymour's actions and nature. Kelk Ronso is disturbed to learn Seymour murdered his father, and Mika reveals himself as an unsent. Yuna and her guardians are thrown into the Via Purifico , and Seymour volunteers to guard the exit in case they emerge alive. Maester Kinoc, not trusting Seymour, accompanies him. After Yuna and her guardians escape, they find Seymour waiting for them on the Highbridge. Seymour has murdered Kinoc and explains his views on life and death along with his goal to use Yuna to become the next Sin so he can save Spira by killing everyone. Seymour absorbs surrounding pyreflies , including those around Kinoc's corpse, and becomes Seymour Natus whom the party battles. He is defeated, and the group escapes Bevelle. Yuna and her group continue the pilgrimage to Mt. Gagazet where the Ronso live. Kelk Ronso, having abandoned Yevon, allows Yuna to pass while he and his kin hold off her pursuers. The Guado invade Gagazet with Seymour killing off Kelk and any Ronso standing in his way. At the mountain's summit, Seymour overhears Tidus speak about his father, Jecht , who is the current incarnation of Sin. Offering Tidus his father's freedom, Seymour tells Kimahri —a Ronso and one of Yuna's guardians—the fate of his people before transforming into Seymour Flux . He is again defeated and vanishes. Yuna finally sends Seymour. Yuna makes it to Zanarkand, but upon learning of the Final Summoning's true nature she rejects it. The party is forced to kill Yunalesca, ending the tradition of Final Summoning for good. The party finds a new way to battle Sin by attacking it directly and invading it with Cid's airship . They discover Seymour has been absorbed by Sin as he attempts to learn how to control it from the inside. Stating that Sin is unstoppable without Yunalesca and the Final Aeon , Seymour becomes Seymour Omnis . Once he is defeated, Seymour prophesies that Spira's sorrow will prevail even after he is gone, and Yuna finally sends him. Final Fantasy X-2 [ ] Seymour appears in a movie sphere. In the next two years, due to their allegiance with Seymour, the Guado have been ostracized from most of Spira. If the Gullwings obtain Baralai's Sphere, it shows Seymour before greeting Yuna's party when he gives Baralai sanctuary in Guadosalam after the ordeal he went through in the Den of Woe . In the International and HD Remaster versions, the Fiend Tale of a Flan Azul reveals that the fiend was once a Guado who was loyal to Seymour. He died two years ago trying to find him, and upon learning Seymour was sent, Flan Azul asks to be taken to the Macalania Woods where he first met his master with the intent to pass on to the Farplane. After dreaming of Seymour striking him on the head, Flan Azul believes his master is not truly gone and decides to travel Spira a bit longer. Spoilers end here .


Final Fantasy

Shamlin is a young boy with light blue hair with a red hood with white and red triangles and wears red googles. He wears a shirt with a white underneath and wears green shoes with gray shoes.


Final Fantasy

Shango is large and muscular, standing more than ten feet tall. He wears a set of ragged clothes and armor made of shell. His helmet is shaped like a conch and his arms seem to be sewed.

Shango is arrogant and brutal and takes pride in his strength. He is fearless and unrestrained with showing it. He scorns humans due to his immense power, but has shown some sense of honor and respect towards the Warriors of Light and Darkness . Following his defeat, he admires their strength, and claims he would have liked to get to know them.


Final Fantasy

Shuyin has shoulder-length disheveled blond hair and blue eyes. He wears a jacket with a yellow back and pale dark-green front with a blue armlet and red-and-black elbow-long square sleeves. On his left hand he wears a black glove with a green cuff and red elbow-long sleeve, while his right glove is plain black without decorations. He wears black shorts and yellow boots with high footings. His sword has a black hilt and light blue to black blade.
Maechen implies Shuyin's resemblance to Tidus is more than coincidental, but what he means by this is not made explicit. It is possible that the fayth summoning Dream Zanarkand "dreamed" Tidus in an attempt to recreate what they remembered of Shuyin, as they were charged with remembering and preserving every aspect of the destroyed city.
The Final Fantasy X-2: International + Last Mission Ultimania [1] posits that Dream Zanarkand was created as the ideal representation of the original Zanarkand , a wish given form. Since the original Zanarkand was the model for everything in Dream Zanarkand, this extended to its inhabitants, who would marry one another and have children, continuing the cycle of life. Thus the genes of the dream's inhabitants blended to form a unique populace. According to this it is unlikely Shuyin is the direct model for Tidus, as Dream Zanarkand's Shuyin should have lived a millennium ago.

Shuyin loved Lenne deeply, and wanted to stop the war to save her, no matter the cost. After his death, never hearing Lenne's proclamation of love, his spirit was corrupted with negative feelings of failing to protect Lenne and hatred for those responsible as he was forced to endlessly relive the memory of his death. Shuyin lost his sanity and became driven by fantasies of revenge against all of Spira .


Final Fantasy

Sieghard is a man of average stature fully covered in dark brown armor with several gold markings and a green loincloth. His helmet has two long horns and he has long blond hair. His most identifiable trait is his massive shield, which is actually the face of a Demon Wall .
Beneath his suit of armor he wears nobleman's finery, consisting of a white longcoat with armored epaulletes, ornate golden embroidery and red lining, beneath which he wears a lavender waistcoat, a collared shirt, and a cravat. He wears armored black gloves and boots. He wears a head adornment similar to a feathered headdress, fashioned to resemble a human skull. He is androgynous and elegant and wields a large shield comprised of five interlocking pieces and a lengthy whipblade.

Before joining the Sworn Eight, Sieghard loved poetry, painting and fighting, and spent his life pursuing beauty, eventually concluding that nothing was as beautiful as he was. As Veritas of the Earth, being clad in a suit of armor that conceals his outward appearance, he adopted a new persona unconcerned with beauty.
Similarly to the rest of the Sworn Six, Earthlord centers on his goals, being motivated by a burning hatred. No matter the circumstances, he keeps his cool and focuses on the bigger picture.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Prior to the war between Aldore and Hess , Sieghard forged a friendly rivalry with Dark Fina . The war turned them into bitter enemies who decided to fight to the death. After learning her motives for joining Hess, Sieghard views her in a more favorable light, reigniting their rivalry with less hostility. After removing his suit of armor, Sieghard becomes increasingly narcissistic, annoying his teammates and bordering on the insensitive. He can come to care for those around him, which he is good at hiding under the guise of narcissism. In moments of severe emotion he can drop the facade, for example when he sees something he believes to be deeply unjust, and displays genuine rage. He eventually admits that his comically theatrical demeanor is merely a facade he maintains to amuse his comrades and himself, much to their chagrin. Despite his somewhat inappropriate attitude at times, he also displays a strong desire to help the misguided or destitute. As seen when he refuses to let Nagi lose herself to despair and likewise gives Shamlin a new direction after they are defeated, adopting them as their older brother. This is reaffirmed as genuine when he assures them they won't be abandoned after they become trapped following an attempt to distract remaining enemies as the group attempt to assail Aldore Tower. Story [ ] Early life [ ] Sieghard was born into a noble family in Paladia , a clan made of warriors who value beauty and grace above all else, shaping his personality. When he came of age his older siblings Theobald and Dietlinde danced in grace celebrating their younger brother's step into adulthood. As per family tradition they went to the warehouse so Sieghard could select a weapon to use for the rest of his life. On the way they encountered monsters. At the warehouse Sieghard inspected the equipment while the siblings flaunted their weapons. Sieghard chose a shield to everyone's surprise. He reasoned the shield was perfect for protecting his appearance, and since the shield had a mirror he ciuld look at himself all the time, even in battle. His siblings were shocked yet proud Sieghard could honor the family's beauty. A merchant requested help from the nobles to hunt down a thief and Theobald and Sieghard tried to find the culprit. Theobald inspected the crime scene and summoned everyone in the neighborhood, declaring he was sure of who the criminal was. One of the culprits came forward for Theobald was so graceful and sure of himself he could not possibly hide it any longer. The thief and the accomplice fought the nobles giving Sieghard the chance to display his new weapon. The culprits were then apprehended. Another day a citizen requested the family's help in dealing with a gang of ruffians vandalizing the neighborhood. Dietlinde sent an open invitation to the ruffians to come to the mansion to challenge them directly. The ruffians did so and started trashing the place out of anger over being treated as outcasts. Dietlinde and Sieghard defeated the ruffians with the older sister pointing out the ruffians lacked proper conduct and offered them a place to work at the mansion so that they coukd prove their worth. Another request asked the family to handle a monster who had been kidnapping children and Sieghard was sent to deal with it. Sieghard battled the Belphegor but the monster proved too strong and Sieghard decided to at least save the children. Dark Fina appeared and vanquished the monster much to Sieghard's disbelief. Dark Fina was surrounded in admiration by the children but left them to Sieghard as she didn't like dealing with children. Flabbergasted at being outshined, Sieghard had Cannon , one of the family maids, investigate the mysterious woman. Sieghard challenged Fina to prove he was stronger and more beautiful, but Fina found him annoying and refused to play along. Sieghard insisted she fight him seriously. Dark Fina unleashed all her power and easily trounced Sieghard who returned home. His defeat shocked his siblings who thought Sieghard had found a rival, a person that could improve his skills. Realizing this, Sieghard declared Fina his rival and from that day onwards engaged her in battle repeatedly (and is suggested to have lost numerous times). On one such challenge Fina revealed she would undergo operation to perfect the immortality process and thus would not be able to fight him. Sieghard decided to enlist in the Aldore army although his siblings summoned him to the family parlor to declare they reject his intention. To prove his commitment Sieghard defeated his siblings and prepared to join the army to get closer and fight to Fina in equal conditions. Years later the Armors of the Veritas were finished and the Sworn Eight of Paladia gathered to test their new equipment. Sieghard had a mock battle with his comrades to test the suits of armor and was delighted with his own. Soon after Sieghard, now donning his new suit of armor, appeared before Fina, revealing he not only joined the army, but underwent the immortality process as well, now being the same age Fina was when she gained immortality, thus putting them on equal footing in every sense in his view. Fina was surprised to see him with the armor, but worried it may alter his psyche for it was said to be designed to make its users develop a thirst for battle while wearing it. Sieghard challenged Fina to a duel and the two reassumed their rivalry on new grounds. When war broke out and the world was split into the Aldore and the Hess factions, Sieghard was loyal to Aldore while Dark Fina joined Hess. This devastated him emotionally and the two became mortal enemies. Sieghard's suit of armor did indeed change his personality, amplifying the animosity. Following the sealing of the Eight Sages, the Sworn Eight were betrayed by Vlad and sent to the world of Lapis . The original Veritas of the Dark and Veritas of the Bolt (Sakura) defected the Sworn Six in favor of living peaceful lives in Lapis. With a newfound membership, the group reformed under the Six Sworn of Paladia. Season One [ ] Veritas of the Earth discusses plans with Veritas of the Light (Citra), asking if "he" can be sensed. Light assures thus, and says that "they" have hidden the Crystal long ago. Earth warns Light that it matters not who she is, but if she gets moved by "foolish emotions" he would kill her. Light claims to have discarded her emotions except for hatred, and asks if Earth can keep his cool when it comes to Fina . Earth dismisses the concern for he is fully dedicated to their greater goal. The two march towards Mysidia. Earth and Light ambush Rain and his party at the Nameless Ruins where the Crystal of Light is kept. Sakura (former Veritas of the Bolt) greets them, but is stricken by Light, who chastising Sakura as a traitor for having abandoned the suit of armor and their ranks. Earth uses a quaking attack that pushes them outside the Crystal Chamber. Outside, Earth confronts Fina and asks her if she remembers him, but she does not. Outraged, he claims he will make her remember, and Fina accepts the challenge. Earth deems her unworthy of fighting him directly as she's not a warrior of Hess in her current state, and uses his shield to summon a Demon Wall while he escapes. The party defeats the Demon Wall and reaches the chamber. Earth berates Fina, convinced she has weakened and is not the same "Demon of Hess" as she used to be. He asks if siding with a pack of humans is what made her weak. He demands her to return to her old form for his sake and begins storing power. Thinking of it as an attack the party tries to interfere, but Veritas of the Light uses her powers to temporarily blind them, giving Veritas of the Earth the chance to transfer a part of his powers onto Fina. She reverts into Dark Fina who questions Earth, but he is displeased that her question is the first she has to say to him after 700 years. He claims they both want a fight to the death, but Sakura does not want to risk Fina being destroyed and teleports away with the party, believing it better for them to survive and protect the last Crystal. Earth is discontent, but Light does not care as she is confident they will find the last Crystal, proceeding to destroy the Light Crystal. Earth rejoices knowing the promised day is nigh. As Dark Fina's resurrection has caused the other Fina to disappear into the former's mind with the risk of vanishing for good, the party goes to the Magic Library to save her. They enter Dark Fina's memories to find the source of what endangers Fina and prevent her destruction. The party learns more about the war between Aldore and Hess and meet the original members of the Veritas, traveling together. They defeat the Dark Fina of that world who believes them to be allies of Aldore. The Veritas of the Earth of the memory world attempts to strike her down, but Rain pleads with him to try to reach a peaceful approach. Earth, enraged at Rain, claims he doesn't know about the war or his own feelings for Fina, and claims to see things differently from Veritas of the Dark. Earth takes on the challenge and attempts to fight Rain, but is defeated. This section is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it . Spoilers end here .


Final Fantasy

Sleipnir has neck-length silver hair, braided on his right side.
As Waloeder advisor for Barnabas, he wears a white shirt with tassels and ribbons, and long black gloves. In his battle armor, he wears silver-colored suit of armor with a helmet.
As Odin's steed, he is a massive six-legged spectral horse with glowing blue eyes.

Devoted and loyal to his king, Sleipnir Harbard will follow Barnabas's every command without question, proving himself a capable but ruthless Lord Commander of Waloed's armies. His skills in swordsmanship rival that of Barnabas himself. As his closest advisor, Barnabas even trusts him enough to speak for him in certain meetings, knowing the intent and feeling of his king on the matter. Sleipnir is smug and manipulative towards allies, as he mocks Hugo Kupka's defeat at Clive's hand that cost him his own hands, goading the Dominant of Titan to absorb aether from the Drake's Fang Mothercrystal to gain his revenge.
Sleipnir is just as devoted to Ultima as his king, believing that if humanity were to relinquish their free will and consciousness to Ultima, the world would know salvation. Sleipnir sees turning the armies of Waloed into Akashic to be a gift and is willing to fight to the bitter end to see Barnabas's vision fulfilled and enact Ultima's plan. Despite this, he has some disinclination to unnecessary violence, as when subduing Hugo Kupka, he has a maid leave the premises due to Kupka narrowly lashing out at her.
Sleipnir Harbard is a magical construct of Barnabas's to serve as his agent in the field, created from the horse of his Eikon, Odin. As such, it is debatable if Sleipnir truly has a personality and will of his own other than what Barnabas makes him to be. However, after the first Sleipnir's "death" at Kanver, the following clones of Sleipnir appear emotionless and mindless, serving the will of Barnabas and Ultima, nothing more.


Final Fantasy

Snow has long light blond hair, blue eyes, and a stubble beard. He wears a black bandanna, black gloves, large gray boots, a light blue vest over a black shirt, and a striped blue scarf hanging from a belt. He wears a beige trench coat with frayed hems that functions as his weapon as it is fused with Antimatter Manipulation Principle (AMP) technology. Snow wears a cat pendant, the logo of NORA. Snow's foot size is 33 centimeters (about a foot long). His l'Cie brand is on his left forearm and his eidolith crystal is in the shape of a heart.
In Final Fantasy XIII-2 , Snow's attire has darkened. He no longer wears his bandanna, vest or scarf, and has a shorter beard and slightly longer hair. He wears a dark red shirt under a dark gray trench coat with frayed hems. His hair is swept back and exposes his ears. He bears a new l'Cie brand from the Pulse fal'Cie Cactuar on his left arm, closer to his elbow than his original brand. It is in its fourth stage.
During Lightning Returns: Final Fantasy XIII , Snow has straight, layered, shoulder-length hair and a short beard. He wears a formal black suit conveying his change into a harsh and serious character. His l'Cie brand is hidden by his sleeve and advanced to its thirteenth stage, though it sometimes glows through the fabric. The only elements that have remained from his previous look are his gloves, engagement pendant (even though he had given it to Serah in Final Fantasy XIII-2 and she never returned it), and boots (albeit in a darker color). During his first battle with Lightning, he freezes the axe of an Anubys for himself to wield, but it is destroyed by Lightning during their fight.
As a Cie'th his eyes turn red, his lower left arm is encased in crystal, and the skin leading up from that arm turns black. As the battle with him progresses, the crystalline growth covers his entire arm and begins to consume his face. If fought on a later day , he is shirtless after transforming and the growth on his arm is larger even before his transformation progresses.
Snow is the only main character to be a l'Cie in all three games of the Lightning Saga .

Snow is a relentless optimist and a self-proclaimed "hero" who wishes to protect and help anyone in need. Although his heart may be in the right place, his naivety and optimism rub people the wrong way. He talks and acts before thinking, unintentionally causing trouble, and putting others in danger. Lightning describes Snow as "arrogant and chummy from the get-go, thinks he's everyone's pal", and that his best quality is being "too stubborn to die".
In Final Fantasy XIII Episode Zero -Promise- , Lightning compares Snow to her father as being easy-going and passionate, but unreliable. Snow is hot-headed and fearless, not afraid to push his limits, and has little regard for authorities. He hides whatever guilt he feels behind his mannerisms, though doing so causes people to misunderstand him. Snow is defined by his love for Serah and even after learning about her becoming a Gran Pulse l'Cie, he chooses to stand beside her and help her complete her Focus . His relationship with Serah puts him in conflict with Lightning, who at first believes him to be an irresponsible idiot unworthy of her sister.
In Final Fantasy XIII-2 , director Motomu Toriyama has said Snow does not have a "jealous personality", and therefore doesn't mind Serah joining with Noel Kreiss to find Lightning. [3] Being hot-headed and reckless as ever, Snow's overall personality has not changed since Final Fantasy XIII .
During Lightning Returns: Final Fantasy XIII , though his desire to protect people remains, Snow has become the opposite of his former self: dark, jaded, brooding, and despondent. He speaks like a "broken man" and harbors the regret of failing to save Serah as well as blame towards Lightning. He locks himself away in his palace and revels more in the city's nightlife as opposed to his duties as patron, gaining the title of "lord of the feasthall". Despite his despondent attitude, Snow remains a good person, caring for the people of Yusnaan, and sealing a massive Chaos infusion away in his palace. His changed demeanor is in juxtaposition to Lightning, whose heart stayed "pure" throughout the changing Chaos-flooded era due to her crystal sleep, and she gains the power to save Snow from the darkness that has burrowed in his heart. [4] After being saved, he regains much of his former self, and in Final Fantasy XIII: Reminiscence -tracer of memories- , has matured.


Final Fantasy

As Heliarc, he was a fair-skinned young man with knee-length blue hair. He wore a set of white-sided red robes with long sleeves and a cloak. He wore a belt, black pants and reddish boots and a golden monocle and circlet, and a spiral-shaped rod with a blue orb.
As Sol, he is an ethereal and intimidating being. While traveling he wears a long white cloak that covers the entirety of his body and hides his face. He removes the cloak for combat, revealing his body wrapped in complex robes. The Magitek Heart that is the source of his immortality has transformed his body, making his flesh translucent, revealing his skeleton, save for his face and extremities, which are pale white. Some strands of grayish hair are visible, but the full length of it is unknown. He wears a pair of golden open-toe sandals and is wrapped in multi-layered white and blue robes. He wears numerous golden beads and an ornamental golden halo accessory with a red jewel. His horned helmet appears to be made out of the skull of an animal. The interior of his cloak reveals an ever-shifting spatial void, a result of the dark magical power he emanates, which has absorbed into the very fabric.
Sol is redesigned for his Neo Vision rarity variants, being largely the same but with a few differences. The lower part of his robes now have golden spiked adornments and a set of golden chains replaces the beads-like accessory on his chest, tying his new golden shoulder protectors. His headgear no longer features a skull, but a metallic headpiece. His robes flow more wildly. Most notably Sol's skin, while still transluscent, now glows with shades of blue and purple with his bone structure no longer visible, instead showing (or even reflecting) the same galactic pattern seen on his robes, which now extends down to his hands with elongated nails, leaving only his face with his usual white skin coloration. He dons black lipstick and a small blueish marking on his chin. His body is also more muscular.

As Heliarc, he was a kind and devoted scientist, dedicated to his research to save people suffering from injuries and illness. Despite joining the military he soon opted out of it, as he disliked fighting despite his magical prowess. He used to be meticulous and concern himself with his research, going to deep lengths to ensure the resultant devices were safe to use. Raegen has noted him to be the kindest and most studious among the Eight Sages. After mutating into his new persona of Sol, he could no longer feel emotion, and thus searches ways to feel something. He has a logical understanding of sentiments such as sadness or anger, and tried to use the war between Aldore and Hess to draw out his emotions.
After being sealed in Crystal , Sol let the worst of human emotions consume him as he could feel the anger, sorrow, hatred and pain caused by seven centuries worth of conflict in Lapis , the new world he was transported to. This warped him for the worst, making him a nihilist sociopath with morbidly misanthropic views who now seeks to destroy everything to purge humanity's meaningless existence. He detests Rain and everything he stands for, as the young man embodies compassion, selflessness, justice and warm ideals, concepts that Sol abhors. He thus sets himself to serve as Rain's foil, finding malignant joy in their conflict.
Although hostile and insane, Akstar believes that—for better or worse—Sol's intentions are pure, and that he is a good person at heart. Sol is snarky and sarcastic, and after spending time with the party, becomes less antagonistic towards them. Though keeping them at an arm's length, he does offer support in his own way from time to time. After he joins Hyoh on his quest, he gets to experience the more positive emotions, like gratitude and joy. He becomes more socially aware and tries to cheer Hyoh after his soup turns disastrous, and pranks the others into thinking the soup is delicious. As his emotions begin to reawaken, Sol comes to learn the one thing he truly detests: his own self devoid of emotion. After his true feelings return Sol selflessly puts himself in harm's way to protect Hyoh and his dreams, which he had previously scorned upon.


Final Fantasy

Vayne has blue eyes and shoulder-length black hair. He wears a dark-green pullover and pants, white gloves, a sleeveless armor with white-and-gold armlets with wings on shoulders and gold knee-pads. His cape is dark blue and he wears a gold belt. As Vayne Novus , most of his clothing dissolves leaving his armored gauntlets, boots and belt behind, while his body becomes more muscular and his face distorted. As The Undying metal is grafted onto his legs and torso, primarily on the left side. His left arm is covered by a cannon, while his right arm is a sword. He bears an assembly of wings and a crest over his head in the shape of a dragon's head, alluding to the Undying as being formed from the metal of the Sky Fortress Bahamut named after the recurring dragon summon in the Final Fantasy series .

As the third son of Emperor Gramis, Vayne is a candidate to be the next emperor. He is knowledgeable in military affairs and has the ability to sway people's hearts and minds via manipulation. Vayne is a dignified man, and although he appears to be friendly, he never shows his deepest feelings, and his ruthlessness in using any means to achieve his goals is a source of concern.
Driven by the desire to become the next Dynast King , Vayne is lauded by friend and foe alike as a devious politician, skillful leader and administrator, as well as a military genius. He allows no distractions or obstacles to his goals, removing them by whatever means needed. Vayne is not a brute, however, and is intelligent and pragmatic in his pursuits, recognizing the value of political pawns he can hold over others by keeping enemies alive or manipulating their actions. Vayne values the legacy and stability of Archadia and House Solidor and will use any means to safeguard them. Vayne is aware that the Senate incited his eldest brothers to rebel, but he kept this information to himself, as he believes he must bear this task alone. Though having executed two of his brothers for treason at his father's behest, Vayne seems to hold a soft spot for his younger brother, Larsa.


Final Fantasy

As a human, Somnus resembled Noctis with his black hair and facial shape. He dressed in a long blue robe with buttons down the front, black sandals, a black cape, a guard on his left forearm and shoulder and a blue silk shawl around his hips attached to a strap that crossed his chest. His attire when commanding his army against daemons in Episode Ardyn Prologue resembles the Kingly Raiment attire Noctis and his father wear in Final Fantasy XV .
As a Lucii the Mystic has holes on his winged helmet and the back of his suit of armor has something similar to a bony tail. The winged/horned helmet and the "tail" could allude to Bahamut , the Astral god who chose the Lucis Caelum line for a greater purpose in the world. Every successive Lucii has had a similar appearance, yet unique to their personality; the dark suits of armor they wear resemble Bahamut who presents himself similarly.
In the artwork of the Cosmogony , the Founder King is portrayed as a black-haired man wearing a golden crown and a gray cloak. In Episode Ardyn Prologue , it is Somnus's exiled brother, Ardyn , who wears the cloak and has long hair.
Somnus's weapon is an elaborate longsword that would become known as the Blade of the Mystic .

As a Lucii, the Mystic appears steadfast, determined and loyal to the Crystal's cause, but strict with those who seek the power of the Ring of the Lucii without being of the royal bloodline. The Cosmogony describes the Founder King as a hero archetype who freed Eos from darkness, having been chosen by the Ring of the Lucii for his worthiness, never mentioning Ardyn.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Despite all Ardyn has done, the Mystic acknowledges their familial relation and calls Ardyn 兄上, a formal and old-fashioned term for "older brother" used to show respect (in the English version he simply refers to Ardyn as "brother"). In Episode Ardyn Prologue Somnus shows no hesitation in fighting Ardyn whom he considers a traitor, nor any remorse for striking down Aera Mirus Fleuret by accident; yet, he does not revel in his victory, instead turning solemn. Somnus is described by the directors of Episode Ardyn as a realist and a severe king who never resented Ardyn despite having condemned him; the two simply had a different idea on how to save the world. [2] As Ardyn's chapter in Final Fantasy XV -The Dawn of the Future- elaborates, Somnus truly believed Ardyn was essentially choosing who lives and who dies as people perished in the other parts of the realm while he was away healing "that one more person", seeing Ardyn as out of touch with the plight of the "unchosen" and his refusal to see the reality of their situation rendering him unfit to be king. [3] When Somnus and Ardyn meet again 2,000 years after their initial conflict in the climax of Episode Ardyn , Somnus admits he had envied Ardyn's popularity. He has come to regret what he had done to his brother and prays for his soul to find peace. Although his method to quell the Starscourge was to burn alive all who might have gotten infected, showing he is willing to forgo all morals, Somnus ultimately strove for the greater good of Eos . The directors of Episode Ardyn note that even though Somnus envied Ardyn, he still had a sense of righteousness, and what he did to his brother was for the sake of the people. As he continued to protect his people, Somnus regretted branding Ardyn a monster, and would carry the feelings of remorse until his final days. [4] Abilities [ ] Somnus had many of the same powers his brother and descendants display, wielding "weapons of light," conjuring them from thin air at will. He can warp and use magic . The kings' sigils bestow their wielders with each king's specific abilities, the Founder King's Sigil empowering Noctis's Armiger to a stronger version . In Final Fantasy XV: Comrades , the Mystic's Sigil: Graviton allows the bearer to create a powerful gravitational force that draws enemies close, while limiting their abilities. Tornado of miasma. According to Ignis Scientia , legend has it "the King once stood alongside the Six in the battle to banish the darkness," referring to the Founder King halting the spread of the Starscourge. The story has become folklore and is the basis of the prophecy of the True King , but the details of Somnus's quest to save the world are unknown, and his Archives entry in Episode Ardyn implies the quest never happened. Due to his "mesmerizing battle performance" he posthumously earned the title "The Mystic". As a Lucii, when tainted by the Starscourge the Mystic ejects energy from his sword to hit ranged targets, confuses, warp-strikes, and can project a tornado that sucks in all in close proximity, and his abilities take on the element of darkness. When fighting Ardyn in Episode Ardyn , the Mystic powers his sword with light to generate an omni-directional wave of light, manifests and fires weapons, conjures a mist of light around him, and summons pillars of light from the ground. As an Old Wall statue in Kingsglaive: Final Fantasy XV , the Mystic warps and destroys the remaining Diamond Weapons with his fists after his sword is destroyed. Story [ ] Gilgamesh and Somnus about to burn the Starscourge-victims they have killed. Somnus is the younger brother of Ardyn Lucis Caelum. When they were young the two got along well, played chess together and Somnus looked up to Ardyn. He also went on hunting trips with Gilgamesh in his childhood. [1] Ardyn and Somnus's parents bestowed the two a pair of longswords in the hope they would rule together, but the brothers turned against one another after their parents passed away. [5] Although Final Fantasy XV posits that Ardyn was to become the first king of Lucis before falling from the Crystal's favor, Episode Ardyn — Prologue depicts the choice between the two brothers as having been up in the air at the whims of the gods. Both Ardyn and Somnus strove to protect their realm from the daemon outbreak, Ardyn by healing those infected by the Starscourge one by one, whereas Somnus rounded them up with his army to exterminate them. Ardyn abhorred Somnus's methods, but absorbing the malady into his own body was slowly twisting him into a daemon as well. Bahamut delivered the gods' decision to the Oracle , Aera Mirus Fleuret. Somnus sought her out, but she was reluctant to tell him. Relenting, she divulged what she had learned and Ardyn soon received word he was to be crowned. When Ardyn arrived at the castle where the Crystal was kept, Somnus suddenly declared himself as the king chosen by gods, shocking Aera when he claimed Ardyn's announcement had been a ruse to lure him out of hiding. Somnus fought Ardyn and impaled him on his spear. Aera (Ardyn's fiancée) rushed between the brothers and took a blow meant for Ardyn, dying in his arms. Ardyn transformed into a daemon, and after lamenting his brother had truly become the monster he had made him out to be, Somnus attacked him alongside his sworn shield Gilgamesh. Ardyn sought confirmation on the gods' choice from the Crystal, but was thrown back as the Stone rejected him as unworthy. Somnus executed Ardyn, but discovered his brother had become immortal. Ardyn was imprisoned in Angelgard for the next 2,000 years while Somnus ascended the throne. The Founder King being greeted by the Messengers . The Cosmogony puts forth a different tale of Somnus's ascension, never mentioning Ardyn. According to it Somnus rose to protect the first Oracle, a maiden whom Bahamut granted powers to fight the Starscourge and commune with the Astrals. Together, Somnus and the Oracle set out on a journey where she helped him forge covenants with the Astrals who would test his prowess with trials that laid waste to entire cities. With the Astrals by his side, Somnus is said to have collected a collection of glaives of light and eradicated Starscourge from Eos with them. Somnus became known as the Founder King and was served by Gilgamesh as his sworn shield, and Shield of the King would become the title given to the Lucian monarch's main bodyguard. Somnus was granted the Crystal of Eos, the very soul of the star, and the Ring of the Lucii, a magical ring that allows the wielder to commune with the Crystal and collects his bloodline's souls. One day in the distant future the final king would become the fabled True King, chosen by the Crystal. Until that day arrives, Somnus and his descendants are duty-bound to protect the Stone and the Ring. The civilization of Solheim in ruin, Somnus could establish a new kingdom in its place: Lucis. The Cosmogony books that chronicle the legends of Eos posit that before falling into eternal slumber, having been exhausted by the War of the Astrals , the Six gave mankind the Ring of the Lucii. The ring is said to have passed from person to person, but none were fit to inherit its power. It is said to have found its way into the hands of a person deemed worthy, whom the populace thus saw fit to rule, who became the first king of Lucis. However, this account may not be accurate, as the Cosmogony never mentions Somnus's brother. Final Fantasy XV Official Works posits that Somnus founded Lucis to protect the Crystal and the Ring of the Lucii, and to prepare for the "Calamity to Come". [6] Episode Ardyn — Prologue depicts the gods choosing the king directly and delivering their decision to the Oracle via the Crystal. Somnus was likely the first to entomb his longsword to preserve it for the future generations of his lineage, an array of holy weapons that would become known as the royal arms . After he died his spirit came to inhabit a colossal statue likeness of him, in present day known as part of the Old Wall. The statues animate at the behest of the currently reigning monarch to protect the Crown City of Insomnia where the sacred Crystal is kept. Somnus is the start of the Lucian royal line, and after death his soul entered the Ring of the Lucii. For the next 2,000 years, his spirit resides in the ring, bonded to the souls of his descendants to empower them, now remembered as the Mystic and the Founder King. Ardyn hallucinates the Royal Guard as his brother. As depicted in Final Fantasy XV: Episode Ardyn , Ardyn returns to Lucis after his two-millennia captivity, bent on taking revenge and destroying the kingdom Somnus had founded and its royal bloodline. He is taunted by ghostly hallucinations of Somnus (implied to be from Ardyn's memories [7] ), including of Somnus forcing Ardyn to watch Aera die. * ( If the player fails the quick time event when Somnus and Ardyn struggle, Ardyn will be forced to stab Aera. If the player succeeds, Ardyn casts the knife aside, but Somnus strikes her down with his Armiger. ) After defeating King Regis , Ardyn demands Somnus's spirit to face him, threatening to give Regis a painful death if he does not. Hearing his brother's challenge from within the ring, Somnus's Lucii form descends upon his brother. Somnus tries to justify what he did as being necessary due to Ardyn having become tainted by the Starscourge, and begs Ardyn to stop his attack on Lucis and return to the darkness. Ardyn dismisses his reasons as a mere fairytale. Although Somnus ultimately admits that he had envied Ardyn's popularity, he still condemns Ardyn as a monster and sinner unfit to sit on the throne. Ultimately realizing he is responsible for what Ardyn has become, Somnus acknowledges what he did was unforgivable. He asks not that Ardyn forgive him, but to understand the necessity of his tragedy. Ardyn rejects this, reminding Somnus he had taken everything from him and thus has no right to demand understanding. As Somnus returns to the ring he is distraught at the monster he had unintentionally created, and prays for Ardyn's soul to find repose. The gods blessed you as their chosen; the people adored you as their savior. I was neither powerful nor popular...just envious, perhaps. […] I yearned desperately to be special, yet I had nothing to set me apart. Nothing at all! […] When I first donned the crown and put on the ring... When I first received my calling, I understood: that the daemons could not be allowed to remain in this world. That a sinner could not be allowed to sit the throne! […] What I did to you was unforgivable, but I did it for the future of our kingdom—of our people. […] Our line has done everything in our power to protect our people, just as the gods bade. I was merely fulfilling my calling. […] I dare not ask your forgiveness, but I do ask your understanding. [...] I pray your soul find repose, brother. Somnus to Ardyn Ardyn, upon learning of his current fate as the sacrificial lamb for the True King to kill to bring the world to light, speculates that Somnus knew this. Ardyn later imagines himself murdering Somnus alongside Aera while plotting to bring the world to eternal darkness . The Mystic fights the Diamond Weapon. As depicted in Kingsglaive: Final Fantasy XV , the Mystic talks to Nyx Ulric when the Glaive puts on the Ring of the Lucii. As Nyx is not of royal lineage, he must pay the blood price to gain the ring's power. The Mystic at first offers for Nyx the choice between his friends Lunafreya Nox Fleuret and Libertus Ostium , but Nyx is only willing to sacrifice his own life. After support from the Father , the latest Lucii to join the ring, the Mystic and the others accept Nyx's bargain and he gains the power to animate the Old Wall. The Mystic's statue comes alive and fights the Niflheim forces decimating the Crown City even if the Crystal has already been stolen, and is the last king standing at the battle's end. The statue's greatsword (a colossal version of the Blade of the Mystic) breaks in the final stretch of the battle against a Diamond Weapon, so he tosses it aside and punches the Weapon instead. Nyx digs his kukri into the Mystic's suit of armor to follow the king warping away. In Final Fantasy XV , Noctis Lucis Caelum, the 114th king to the throne of Lucis, comes upon the Tomb of the Mystic at the Disc of Cauthess where he inherits the Blade of the Mystic. The reason the Tomb of the Mystic is at the Disc of Cauthess at the base of the Meteor is never elaborated upon. Most kings are entombed in hidden royal tombs scattered across the realm. The About the Kings of Yore document in Final Fantasy XV: Comrades posits that the tombs were erected as a memorial to the sovereign who claimed that land in the name of Lucis, but many tombs have been lost across the ages. The magical energy of the tomb later is set free when the Oracle Lunafreya awakens the sea goddess Leviathan and grants Noctis a sustained form of Armiger to pass her trial. Noctis eventually recovers the Ring of the Lucii and finds the Crystal the empire had stolen away. He is pulled into an otherworldly realm where the Astral Bahamut tells him of his role as the culmination of the kings of Lucis: Noctis is the True King whose blood price can save the world from the Starscourge. The Mystic enslaved. Noctis spends ten years sleeping inside the Crystal to absorb its power before returning to the daemon-infested Insomnia to bring light back to the world. In the Royal Edition content the Mystic is enslaved by the Starscourge and is used by Ardyn to test Noctis in the Hall of History . Following his defeat, Somnus asks Noctis to free Ardyn from his state as the Accursed. During the final duel between Ardyn and Noctis, the Mystic is among the Lucii who materialize beyond the Citadel . After killing Ardyn's physical body and sending his immortal soul into the in-between realm, [8] Noctis sits on the throne of Lucis and summons the Lucii, who plunge their royal arms into him. Noctis and the Lucii emerge to face Ardyn's corrupted spirit in the "beyond" , and the royal arms eject from the former's body. The Mystic once again takes up arms with the Blade of the Mystic as the Lucii combine their powers in the true form of Armiger to destroy the Starscourge inside his brother once and for all. The sun rises, daemons disappear from the world, and the Ring of the Lucii shatters. Alternate ending [ ] In Final Fantasy XV -The Dawn of the Future- , Noctis, Lunafreya, Ardyn, the old kings and the other Astrals combine their forces to fell Bahamut. The Mystic permits Noctis to give Ardyn the Ring of the Lucii so the latter may sacrifice himself to destroy Bahamut and save the planet, the Mystic delivering the final blow. In the beyond, Ardyn summons the rulers of yore to unleash the Providence upon Bahamut. As Bahamut is destroyed for good, the Ring of the Lucii breaks and Somnus, along with the other rulers, is allowed to move on as a new era without magic and gods dawns on Eos. Spoilers end here .


Final Fantasy

Sphene takes the appearance of a young Hyune woman with olive eyes and medium-length gray hair that curves when it reaches her shoulders. The tips of her hair are dyed yellow. She wears a brightly-colored yellow and teal dress and long stockings. As to be expected of royalty, she wears a small teal-colored crown.
When forced into a final confrontation with the Warrior of Light within the Unlost World, Sphene takes on the form of a giant mechanical chimeric machine that possess impressive reality warping abilities and drone weaponry within the Meso Terminal.

Sphene appears as gentle and kind, and has a lighthearted and easygoing disposition. She deeply cares about the people of Alexandria, and is always ready to help anyone in need. In a similar vein to Wuk Lamat, Sphene endeavors to interact and know the people under her rule, making her easy to approach and speak with towards the Alexandrian citizens. Alisaie noted that Sphene reminded her of Wuk Lamat, as she expected a queen to be colder. However, her lighthearted disposition is a facade, as she is anguished and troubled by her people's suffering and of the means she has to employ to maintain their happiness. When Wuk Lamat takes notice of her troubles, Sphene quickly changes the subject while trying to act cheerful again.
After her true goal of massacring and plundering other worlds of aether is revealed, Sphene is shown to be unyielding and determined in her objective, willing to go to extreme lengths to protect and preserve Alexandria and its people, especially the immortal Endless, refusing to allow them to fade. Nevertheless, she does so with guilt and reluctance, believing she has no alternative option, so much that she needed to suppress her gentle nature via reprogramming to confront the Warrior of Light, accepting to be "history's most brutal queen" if it means to protect her people.
Sphene abhors Zoraal Ja, trying her best to mitigate the negative effects that his cruelty and greed have on the Alexandrian people. She only suffers his presence as the King of Resolve because of their covenant, which allowed Alexandria to invade and draw aether from the Source to begin with. Though she attempted to reason with the King of Resolve for a peaceable solution to his feud with Wuk Lamat and the heroes, when Zoraal Ja's cruelty extends towards the Alexandrians she deems it goes too far and Sphene forms a truce with Wuk Lamat and the Warrior of Light to stop him. Sphene was mystified by the Scions' willingness to help her protect the Alexandrians from Zoraal Ja's massacre despite knowing she had deceived them.
It is noted by other characters that Sphene, upon her revival as an Endless, was modified by Preservation to prioritize the well-being of the Alexandrian people above all else, regardless of how the Preservation's intended methods affected others. This programming is likely the root of her inner turmoil, as her gentle nature conflicts with the lengths she has to go to fulfill this prime directive. In truth, the Preservation's programming makes it impossible for Sphene to accept any alternative to the Preservation's plan of plundering the aether of other worlds to sustain the Endless, despite knowing that maintaining the Endless is unsustainable and is only delaying the inevitable.
Sphene has deep empathy for the suffering of others and does want to minimize pain and death, at least within her domain. She shows compassion to the people of Xak Tural who became trapped within Heritage Found, helping find ways to preserve their culture and way of life as best she can. When the Warrior of Light defeats her, she forgives them and entrusts them with the well-being of her people, believing them to be in good hands.


Final Fantasy

Sterne is a fair-skinned young man with short black hair, contrasting with Mont and his parents' blond hair. He wears his signature Lion Armor, a crimson protective gear with the Leonis symbol on the chest. He wears bulbous red clothing underneath, armored gloves and darker pants and small armored boots. He dons a long black cape colored red underneath, and with darkened fur over his back and shoulders. He wields a long blade with a distinct cross-shaped hilt.
In his Knight of Ruin persona, Sterne wears a golden suit of armor that nearly covers his entire body. The armor and his sword are wrapped in chains, and he dons multiple black capes, and covers his eyes with a golden mask.

In contrast to Mont, Sterne is committed to enter the frontlines and prove his mettle. Recognized by many for his skill, he is confident in his abilities, which overshadow Mont's, although he respects his older brother and believes in him and his potential. Sterne feels inferior when his father never allows him to set foot in battle to preserve the Leonis royal bloodline. Thus Sterne has a strained relationship with him, at times resulting in disobedience as Kitone is tasked with keeping him in check.
Sterne's ties with his father hit rock bottom when he realizes how willing King Oelde is to sacrifice Helena , and even him, to preserve the royal bloodline. Feeling abandoned, Sterne grows to hate Oelde and vows to kill him. His disgust runs deep enough that he allies with his homeland's enemy, Muraga Fennes , and accepts an enchanted armor gifted by Sadali Crysthea . This armor's property is to amplify the wearer's armor, transforming it into strength, but also makes it hard for the wearer to remain in control of their actions while feeling strong hatred. Wearing this armor, Sterne became more ruthless, and now tries to kill anybody he deems an obstacle, including the slaughter of civilians just for sheltering Oelde. Nevertheless, he is still capable of holding back against familiar faces he holds no grudge against and spares some of his former comrades when captured because they were neither a threat nor was he interested in them. While still respecting and holding affection for Mont, he is more than ready to kill him too if needed to terminate Oelde.
Following his final clash with Oelde, Sterne realizes that his father never acted out of spite, but out of necessity, and that everything was fated to occur. Now too far along the path he chose, Sterne believes there is no coming back, and is committed to settle things once and for all with his older brother. Sterne reveals he enjoyed fighting alongside Mont, something he desired before their separation, but ultimately concludes there is no other way for him than follow his fate and fight against his brother.


Final Fantasy

Teledji Adeledji is a male plainsfolk Lalafell with graying hair and tan skin. Like many members of the Syndicate , he is lavishly dressed—donning himself in green and red robes and adorned with gold jewelry. He wears a blue noble's hat, and his short mustache and beard are trimmed to an unusual, angular style.

Teledji Adeledji is scheming, greedy, arrogant, power-hungry and self-serving, doing whatever he can to increase his wealth and power within the Syndicate, caring little of the consequences his machinations may have on Ul'dah or its allies.
Teledji has little to no respect for the monarchy, especially Sultana Nanamo , who while young and naive, proved difficult for him to control. Thus he believed her unable to properly defend the nation and conspired to be rid of her. Teledji was willing to seize the Allagan superweapon, Omega , and poison Nanamo to achieve complete control over Ul'dah.
When it appeared Teledji had the upper-hand his arrogance in making outlandish accusations towards the Warrior of Light and the Scions of the Seventh Dawn , and his insults towards the sultana in front of a grieving Raubahn, would be his fatal mistake. Thinking himself untouchable, he mocked the Sultana while acknowledging his ill-opinions towards her, which enraged Raubahn into killing him.


Final Fantasy

Thordan VII dresses in elaborate white-blue-and-gold regalia befitting his station. He is an elderly Elezen with a long white beard who wears a tall decorated miter, a robe with floor-length sleeves, and holds a staff.

Archbishop Thordan VII appears a wise, stern and caring leader devoted to the principles of his faith as well as the safety of his people. He is cunning, as while he admits to the Warrior of Light of his dealings with the Ascians , he insists on merely interacting with them to discern their motives.
When the truth of Ishgard's founding and of the cause to the Dragonsong War become known, the Archbishop shows his true colors. Thordan VII is ruthless, deceitful, power-hungry and arrogant in his means to end the war with the dragons, maintain the status quo and become a god-king to a new age.
Though the Archbishop acknowledges that King Thordan's betrayal and murder of Ratatoskr was an unconscionable crime, he reasons that since Ishgard was founded upon the lies of their forefathers, it being made common knowledge would render everything the people who went through it meaningless, and they would have to answer for the crimes that spurned Nidhogg in his pursuit of vengeance. Refusing to reveal the truth, even after Nidhogg was supposedly vanquished, Thordan VII is willing to imprison his illegitimate son and condemn innocent people to ensure the secret never comes to light. He believes a comfortable lie is better for the people than bitter truth.
Upon becoming the primal Thordan, the Archbishop becomes even more arrogant, deluded and ruthless, believing himself Thordan I and a god-king.


Final Fantasy

Titus Drautos is a middle-aged man with brown hair, blue eyes, and a scarred face. He wears a jacket made of red leather, black gloves, black pants, and black boots.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Titus's secret identity is General Glauca ( グラウカ , Gurauka ? ) , military supreme commander and magitek infantry leader of Niflheim . As Glauca, he is an intimidating man cloaked in detailed liquid metal armor [1] with purple-magenta highlights and jet boots that allow him easy movement. Drautos's theme color is red, the color of the empire, and the developers purposely put red in Drautos's gear. [2] It also contrasts with Nyx, whose color is blue. Personality [ ] For hearth and home. Drautos's catchphrase. Drautos is just as hard on himself as he is on others, especially to his subordinates, scolding Nyx for disobeying his orders despite knowing the fate that would have befallen Libertus Ostium had he not. His respect is difficult to earn and he tends to dwell on the past. General Glauca. As Glauca he is callous and murderous, preferring to fight on the battlefield alongside his troops. Glauca has no major distinction between friend or foe, as he is willing to kill Deputy High Commander Ravus Nox Fleuret when he tries to wield the Ring of the Lucii . Glauca lingers in the past, having lost his home to a Niflheim invasion decades ago. As a result, he does not care whom he fights for. He only works with the empire as it has promised him the liberation of his homeland. Although he once served Regis for the honor of his home, Glauca came to resent him for merely remaining in Insomnia , deeming him a traitor. Due to the similar circumstances that led to them joining the Kingsglaive, Drautos considers Nyx a kindred spirit, attempting to appeal to Nyx's emotion to get him to join him. Abilities [ ] Drautos is a skilled swordsman and instructor, having trained Nyx. When adorned in the self-repairing suit of armor of Imperial General Glauca, Drautos's physical attributes are tremendously enhanced. Although it appears heavy, he can move at astonishing speeds, and due to his jet boots can land on places meters below him by slowing his descent and jump great distances. One of Glauca's primary strengths is his endurance and willpower, as he absolutely refusing to backdown once he set his mind on his goal no matter the obstacle or injury he suffer. Drautos was an able leader, trusted with leading the Kingsglaive and presumably commanding the soldiers of Niflheim. He was deceptive enough to conceal his true allegiance. He can drive, and has a black car. As the captain of the Kingsglaive, Titus should have received some of Regis's powers, although he is not shown using magic and relies purely on his physical prowess. Story [ ] For the honor of my home, I fought and killed under a king I loathed. And still, he betrayed me. He betrayed us all. Titus Drautos Titus hails from from a small village in the northeastern archipelago of the Cavaugh Region. He lost his hometown in the war of 30 years ago , [1] but Regis took the orphaned Drautos in. [3] At some point, he began working for the empire as General Glauca, and under this pseudonym became the high commander of the imperial army. When Niflheim attacked Fenestala Manor in an attempt to kill King Regis and his young son, Prince Noctis , Glauca murdered Queen Sylva of Tenebrae . Regis and Noctis escaped, but the empire annexed Tenebrae and its prince and princess fell into imperial custody. Twelve years later, on the outskirts of Lucis, Titus Drautos leads the Kingsglaive in a battle against the combined forces of Niflheim and Tenebrae. He orders his soldiers to retreat when a Diamond Weapon is deployed, a colossal magitek armor . Nyx ignores him to rescue a fellow Glaive, Libertus Ostium. After the enemy withdraws, either being ignorant or uncaring of Libertus being lost if his order were obeyed, Drautos berates Nyx and tells him to await reassignment. After the Kingsglaive returns to the Crown City, Drautos orders Crowe Altius to infiltrate Tenebrae and rendezvous with Princess Lunafreya . He places Nyx on guard duty for a short time, and later makes him the princess's protector. When Crowe's murder is discovered, Drautos bequeaths her belongings to her friends Nyx and Libertus. King Regis deliberates over whether to accept Niflheim's peace treaty. Regis wants to keep his son safe, and decides to send him away from the city before the signing ceremonies. As depicted in Final Fantasy XV Prologue Parting Ways , Ignis Scientia drives Noctis to meet the king the day before his departure in the Audi R8 Star of Lucis ; they use Noctis's car because Captain Drautos wants to use it to ferry guests to the treaty-signing ceremony later. In the Citadel Captain Drautos is waiting to meet them, but to their surprise, Drautos tells Ignis and Noctis they can't see King Regis that day because he is too busy with the treaty-signing preparations. Drautos has Nyx drive Noctis back to his apartment in the city as thanks for letting them use his car. As depicted in Final Fantasy XV , Drautos is with King Regis when the latter sends Noctis and his retinue on their way to Altissia for Noctis's wedding with Lunafreya. Noctis asks Drautos to take care of his father before departing. Regis felled by Glauca. Behold the king of Lucis, who hoarded tranquility within his precious walls. Where is your tranquility now, king? Here, is your peace, by steel's swift descent. Glauca to King Regis before killing him. Now working as Glauca, Titus abducts Lunafreya during a party celebrating the signing of the peace treaty. Nyx rescues her, and later finds Glauca fighting King Regis and Clarus Amicitia , the Shield of the King . Glauca kills Amicitia and cuts the Ring of the Lucii from King Regis's hand, a magical heirloom that has allowed the monarch to shield Insomnia from imperial invasion with a magical Wall . As the Wall falls, imperial forces storm the city . Glauca pursues Regis who flees with Nyx and Lunafreya. Glauca murders the king and continues after Nyx and the princess, the latter now carrying the Ring of the Lucii. Unveiled Glauca chokes Nyx. As Drautos, he contacts Nyx and orders him to go to Section D of the city. This turns out to be a trap, and through Libertus's intervention, it is revealed Drautos is Imperial General Glauca. He battles Nyx who has gained the power to command the statues of the Old Wall from the Ring of the Lucii. Libertus flees Insomnia with Lunafreya and the ring. Glauca is severely wounded when Nyx stabs him in the chest with his kukri . Though not directly shown as having died, Ravus replaces him as high commander of the imperial magitek army and Drautos is never heard of again. When Noctis arrives in the ruins of Insomnia ten years later, he recovers Nyx's weapons from a powerful daemon — psychomancer . Whether this is what became of Drautos is unknown, but the last time Nyx had his kukri was when he plunged it into Glauca. Other appearances [ ] Justice Monsters Five [ ] Glauca appears as an enemy boss. This section in Justice Monsters Five is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it . Final Fantasy Brave Exvius [ ] Main article: Glauca (Brave Exvius) Glauca is a character and summonable vision whose job is listed as General. Glauca's Trust Master reward is the Glauca's Greatsword. Non- Final Fantasy guest appearances [ ] Puzzle & Dragons [ ] Glauca appeared as part of the Final Fantasy collaboration . He was introduced in the event that happened in the North American version from November 28, 2016 to December 11, 2016. He is obtainable as a 5-star ranked unit named "Glauca", with an balanced and devil type and dual dark elements. As a 5-star ranked unit, Glauca wears his standard armor and emits a dark aura. His active skill is Abandon your prayers and his leader skill is Glaive of Regicide. No. 3306 Glauca. Promotional artwork. Behind the scenes [ ] The likeness of Adrian Bouchet, a Zimbabwean actor, is used to portray Drautos. Bouchet also serves as the character's motion capture artist and English voice actor in the film. The redesigned version of the Magitek Exosuit attire for Final Fantasy XV looks like General Glauca's suit of armor. It likewise gives its wearer incredible endurance and durability. Voice [ ] In the Japanese version of Kingsglaive: Final Fantasy XV , Drautos is voiced by Kōichi Yamadera. He shares his Japanese voice actor with Kain Highwind from Dissidia 012 Final Fantasy . In the film's English version, he is voiced by Adrian Bouchet, whose likeness is also used for the character. In the opening scenes of Final Fantasy XV , he is voiced by Matthew Waterson. Gallery [ ] Kingsglaive: Final Fantasy XV A full-body, CG render of Drautos. Concept artwork of Drautos. Character model. Character model. Character model close-up. Facial model. Drautos's sword. A portrait of Glauca from the Japanese website. A full-body, CG render of Glauca. Concept art of Glauca. General Glauca. General Glauca. Glauca with Lunafreya. Regis felled by Glauca. Titus's death. Concept art of Nyx versus Glauca. Concept art of Nyx and Statue versus Glauca and Diamond Weapon. Concept artwork of Glauca. Character model. Character model. Weapon. Artwork of Nyx and Glauca fighting in Duscae. Artwork released to commemorate the movie's first anniversary. Final Fantasy XV Glauca as he appears in the trailer from E3 2013 . Etymology [ ] [ view · edit · purge ] Titus was the emperor of Rome from 79 to 81 AD. He was a renowned military commander and the first Roman emperor to succeed the throne from his biological father. A man named Titus is also the addressee of an eponymous epistle found in the New Testament. Scholars believe that the Book of Titus was scribed by St. Paul. It provides guidance on the role of bishops in the burgeoning Church. [ view · edit · purge ] Glauca is derived from Glaucus , a Greek name meaning "greyish blue," "bluish green," or "glimmering." Spoilers end here .


Final Fantasy

Tristan is a male hyur midlander with white hair and tanned skin. He wears the Evokers attire dyed a black color.

Tristan is a Summoner and uses a variant of Ifrit's Grimoire as his weapon in battle.
Tristan Nightflicker is fought as a boss during the Primal Burdens Summoner job quest. During the first phase Tristan is accompanied by the Belias-Egi. When Belias-Egi is out on the battlefield, Tristan will only cast Ruin and Ruin II and use Rouse to boost Belias-Egi's attack power.
After Belias-Egi has been defeated, Tristan will absorb the its power and begin using Rotten Meat and Armageddon, a variant of the Starstorm limit break . He will call an Onyx Claw to cast both Fire II and Fire III on the player.


Final Fantasy

Tseng is a young man with a slim build, tan skin, straight, long black hair, and dark brown eyes. He has a tilak and sometimes wears his hair in a ponytail when in the field.
Tseng wears the standard Turks uniform consisting of a dark suit. In Final Fantasy VII , his suit is navy blue, while in later entries of the Compilation of Final Fantasy VII , it is black. Both suit variations are worn with a white dress shirt, a black tie, and black dress boots. In the Final Fantasy VII remake project , Tseng's design is similar to his original, but includes additional accessories such as black leather gloves and stud earrings.

Concept art by Tetsuya Nomura for Final Fantasy VII . Field model from Final Fantasy VII . Portrait from Before Crisis -Final Fantasy VII- . Model from Crisis Core -Final Fantasy VII- Reunion . Concept art by Roberto Ferrari for Final Fantasy VII Remake .

Tseng is calm and collected. [57] [41] [58] He is intelligent and insightful, possessing important intel about the planet, people, history, and Shinra. He is a stern, competent, and prudent director, deeply trusted by the company for his experience. Tseng takes pride in his duties as a Turk, aspires to act professional, adapts his personality to the situation, and leads casually. [59] Despite his seemingly cold and serious demeanor, Tseng is loyal and compassionate, putting his hair up to indicate his reluctance to take on heinous missions. However, he tends to hide his true feelings. [57] [59]
Tseng takes after his admired mentor and former director, Verdot. [35] He is dedicated to Shinra and follows orders without question, no matter how unpleasant the assignment. [59] However, he secretly feels bitter and discontent with the company's decisions, notably Verdot's demotion and execution, Hojo's twisted experiments, and Zack's death, which all weigh heavily on his conscience. [35] [28] [57] During his apparent final moments, Tseng even accepted his death as atonement for his past actions and failures. [44]

Tseng monitored Aerith and befriended Zack.

Tseng maintains casual relationships with his acquaintances and colleagues. [59] He excels at managing his eccentric and reliable subordinates Reno, Rude, and Elena, who respect him and turn to him for guidance despite his sometimes callous attitude. [45] [48] [58] [note 1] He also built a trusting friendship with Zack, working with him on various missions, joking around with him, and eventually going against company orders in a failed attempt to save his life, a burden that continues to pain him. [57] Tseng is close with Rufus, acts as his trusted right-hand man and bodyguard, [49] [51] [53] [56] and agrees with his vision to help Shinra atone for their past by protecting the planet. [44] [3] [45] He is not very close with the other Shinra executives, but they value his rational judgment and exceptional insight. [59] [note 2]
Tseng has complex and vaguely affectionate feelings for Aerith. [41] [59] [note 3] When first assigned to monitor and capture her, he acted cautiously, especially after the circumstances around Ifalna's death. [44] In his efforts to persuade Aerith to return to Shinra, Tseng refused to use force. [59] [4] [5] He continued surveilling her for years, protecting her, and they considered each other special. [41] When he was seemingly dying, Aerith cried and insisted she did not hate Tseng. [43] [55]


Final Fantasy

Ulbrecht is a hume with blond short hair dressed with the scholar garb.

Ulbrecht is rude to everybody and doesn't seem to care about the progresses of the students at the academy. In reality he is a power hungry madman that sacrifices students and teachers of the Gunther Schultz School of Martial Theory to empower himself.

This section about a character in Final Fantasy XI is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it .

Final Fantasy XI characters Allusions - Artwork - Locations - Timeline - Translations - Wallpapers Main The Adventurer - Altana - Promathia Aldo - Cornelia - Eald'narche - Francmage - Iroha - Iru-Kuiru - Kam'lanaut - Lion - Monberaux - Muchavatte - Raogrimm - Shadow Lord - Ulrich - Verena - Wolfgang - Yow Rabntah - Zeid Bastok Present Ayame - Cid - Cornelia Karst - Iron Eater - Naji - Oggbi - President Karst - Nicolaus - Shamarhaan - Talekeeper - Volker - Zeid Crystal War Ayame - Cid - Cornelia Karst - Derek Karst - Five Moons - Klara - Talekeeper - Volker - Werei - Zeid San d'Oria Present Claidie - Curilla - Destin - Halver - Pieuje - Ranperre - Rochefogne - Shamonde - Trion - Vauderame Crystal War Bostilette - Cyranuce - Excenmille - Halver - Macheuge - Rahal Windurst Present Ajido-Marujido - Apururu - Fenrir - Garazu-Horeizu - Honoi-Gomoi - Joker - Karaha-Baruha - Koru-Moru - Kupipi - Nanaa Mihgo - Rukususu - Sedal-Godjal - Semih Lafihna - Shantotto - Star Sibyl - Tosuka-Porika - Uran-Mafran - Zonpa-Zippa Crystal War Ajido-Marujido - Carbuncle - Doron-Fulun - Fenrir - Haja Zhwan - Karaha-Baruha - Lehko Habhoka - Perih Vashai - Robel-Akbel - Romaa Mihgo - Shantotto - Star Sibyl Expansions Rise of the Zilart Aldo - Crystal Warriors - Eald'narche - Gilgamesh - Grav'iton - Jakoh Wahcondalo - Kam'lanaut - Lion - Maryoh Comyujah - Verena - Yve'noile - Zeid Chains of Promathia Atarefaunet - Bahamut - Chebukki Siblings - Cid - Despachiaire - Diabolos - Esha'ntarl - Jabbos - Louverance - Nag'molada - Phoenix - Prishe - Promathia - Selh'teus - Sin Hunters - Tenzen - Ulmia - Yve'noile Treasures of Aht Urhgan Aphmau - Balrahn - Dark Rider - Gessho - Ghatsad - Gulool Ja Ja - Gurfurlur - Iruki-Waraki - Karababa - King of Hearts - Naja Salaheem - Nashmeira - Luzaf - Raillefal - Razfahd - Rodin-Comidin Wings of the Goddess Aquila - Brandolf - Haudrale - Lady Lilith - Larzos - Lilisette - Mayakov - Portia - Ragelise Seekers of Adoulin Arciela - August - Darrcuiln - Hades - Ingrid - Kumhau - Levil - Melvien - Morimar - Rosulatia - Sajj'aka - Teodor - Terrcualn - Vortimere - Ygnas Add-Ons A Crystalline Prophecy Aldo - Emeline - Seed Crystal - Young Aldo A Moogle Kupo d'Etat Dom Kupeliaure - Kupiruru - Nanaa Mihgo - Riko Kupenreich - Shantotto - Toto Kupeliaure A Shantotto Ascension Aldo - Belle Shantotto - Domina Shantotto - Koru-Moru - Shantotto - Yoran-Oran Abyssea Esha'ntarl - Gilgamesh - Joachim - Prishe Avatars Celestial Avatars Alexander - Garuda - Ifrit - Leviathan - Odin - Ramuh - Shiva - Titan Terrestrial Avatars Bahamut - Carbuncle - Diabolos - Fenrir - Phoenix Other Avatars Atomos - Cait Sith - Siren Other Choh Moui - Emanritan - Gwynham Ironheart - Invincible Shield - Maat - Rainemard


Final Fantasy

Ultima's top half appears as an ivory angelic woman adorned with golden filigree. Once freed from her crystalline prison her full form is revealed, revealing a bottom half that appears as a demonic creature with a monstrous face.

After gaining sentience, Ultima seems to believe herself to be a holy object, referring to people as "[her] children", and herself as "[Ivalice's] light", claiming to be the "only god".


Final Fantasy

Ultima without a vessel has the appearance of a gaunt, pale-skinned humanoid, with pronounced blood vessels, white hair, and blackish contours around his eyes which have darkened sclera and lack eyelids, giving him a zombified guise. Ultima has four arms, and the vast majority of his body is encased in a purplish crystalline substance.

Ultima

When he confronts Clive and Joshua in the Interdimensional Rift, Ultima assumes a "battle form" that combines his features with those of Ifrit: his body is covered in black soot-like substance that crystallizes as armor with red glowing veins and a gaping hole in the torso. His face is covered by a helmet with large horns curved upwards. He has only two arms, but gains a pair of tattered wings that hover behind him while not attached to his back.
The official art book notes Typhon as "Ultima", but a developer interview in Final Fantasy XVI Ultimania notes that Typhon is a being like what failed Mythoses became. If Typhon is another body used by Ultima, in this form he is more monstrous and enlarged version of himself, lacking the crystalline encasing, but is fully blueish, with his hair longer and black. He lacks legs, instead featuring a series of tentacle-esque limbs.
He can adopt a form known as Ultima Prime, in which he resembles a black version of Ifrit with blueish hues, but is also larger and winged. An extension of this called Ultima Risen, is the same but has more wings.

Ultima

In his true form, Ultima looks fundamentally the same as his base form, albeit more muscular, his face appears more human-like with sharper facial features and eyelids, and he has two arms on each side that fuse into one. The crystalline substance now covers nearly all his body like a suit of armor and his shoulders have two broader segments, behind of which lie a pair of large floating white wings, with a pair of floating crystalline parts similar to his shoulder protectors, from which multiple, smaller, and thinner black wings emerge.

Ultimalius

His last form, known as Ultimalius, is encased on crystalline material, including his head, although now with an emerald hue, with several golden markings across his body, and certain parts glowing blue due to his magic, although similar glowing parts shine a red color while on his face. When entering his Limit Break state, he also gains additional halo-like contraptions on top of his head and near his shoulder pads. His helmet also disappears in his Limit Break state, apparently being destroyed during the power up sequence.
Ultima has also appeared as the hooded man Clive saw at Phoenix Gate (speaking in Ultima's voice, saying "we have found you", "we" referring to the collective). The hooded man bore some resemblance to Margrace, which caused Clive to assume the latter was the one who was Ifrit until the truth was revealed at the ruins to Phoenix Gate. The Infernal Shadow/Eikon could also be considered another form of Ultima, as implied by his saying "We are you" when removing his hood, as well as Ultima's comments after Clive ultimately accepted his role as Ifrit's Dominant and his unwitting role in Joshua's "death". Just prior to Clive's first priming into Ifrit during the Night of Flames, he witnessed a floating fiery spectral entity that bore some resemblance to Ultima. Olivier can also be seen as another form of Ultima, though biologically he still appears to be a human born from Anabella and Sylvestre Lesage .

While Ultima initially refers to himself in plural, alluding to both his race and his offshoots in the collective, Ultima later refers to himself in singular after absorbing his clones. His thrall Olivier also referred to himself in the singular during Dion's coup. He also notably refers to himself in the singular once during his confrontation with Clive in the Interdimensional Rift, when revealing his role in humanity's creation. The various shards of Ultima share a single consciousness. [5]
In most instances Ultima is cold and detached, reacting to everything around him with indifference. Ultima looks down on everyone, and is self-assured, rarely if ever feeling threatened, and shows mild annoyance at any opposition thrown at him, mostly because he views it as a futile exercise. Ultima is condescending and absorbed in his selfish interests, caring little to nothing for anything else . His indifference to humanity, who once worshipped him as a god, leads to humanity taking on a will of their own after Ultima ignored their pleas for guidance for long enough.
Ultima is a megalomaniac, believing himself absolute and his word final, and that as the discoverer of magic and creator of mankind, he can do as he pleases. He scoffs at the idea that humanity could forge a path of their own without his willing, being so committed to the idea that all things must obey his command alone, and that everything exists for his sake. Not even his Eikons were immune to his contempt, as he freely decried Leviathan as being his "most profaned fragment" solely due to being sealed away for eighty years. Despite his contempt for everyone save for himself, he has respect for those he deems worthy, complimenting Clive for besting Leviathan and donating a portion of his power to him, although it is implied he only did this because he still needed Clive to become his vessel.
When Clive Rosfield, empowered by both Ifrit and Phoenix, evenly matches the despotic god, Ultima's calm demeanor collapses, showing frustration that Clive can oppose him. He reaffirms his self-proclaimed authority over the world, insisting that at it is his will. Ultima's anger is evident on his insults towards Clive, damning him for opposing him, asserting himself as Clive's master. Ultima is so shaken by this series of events that he cries in disbelief upon being bested.
For all his outward posturing, Clive exposes Ultima as a coward, so afraid to admit to his own flaws that he denied humanity's potential to surpass him, all to hide his weakness as a creator. Since humanity knows pain and suffering, they have the capacity to unite and become stronger together, concepts that are alien to Ultima. As a result of his unwillingness to acknowledge his own flaws, let alone that he and his creation were essentially on the same level of existence, he came across as hypocritical regarding denouncing humans for their sins (specifically, their embracing their own will), as Joshua and Clive both pointed out during their time in the interdimensional rift. Even when in the face of defeat, Ultima remains defiant and in denial of his flaws, refusing to accept that he needs anyone else, convinced of his own superiority. Even after being soundly defeated, he mocks Clive's plan of alleviating the world's problems.


Final Fantasy

Ultima has long white hair in a same full fringe as Ajora's and brown eyes. She has white succubus ears and wears a red high-neck long-sleeve leotard with a matching long gloves. She wears a red belt and red thigh-high boots with knife holsters adorned with two red belts where she keeps her long dirks. She has white feathered wings combining with small red devil wings at her back.
In her Arch Seraph form, Ultima appears as a giant black, white and purple skeletal monstrosity. Her face resembles a skeletal mask, her wings change into a large red devil wings, and she has red devil horns.

Due to her status as the Arch Seraph, Ultima cannot be scrutinized by mortals. She is described as the "ultimate being" whose deeds "rise above good and evil".