Final Fantasy

The Emperor wears golden armor with purple and rose-colored robes that have four portions: two connected on each side, and a raised collar and extended striped epaulettes. His hair is blond (although the exact shade varies from golden blond to platinum) and spiked, with an extra-long ponytail, and purple ombre at the tip of the side bangs. His head is adorned with tiny colored jewels, along with four long golden purple-tipped spikes atop his head. Black and white stripes trace his ribs on his chestplate, and demonic looking faces embellish his waist and back. His gauntlets sport extended claws. The Emperor wears purple makeup and a purple and gold crown depicting a serpent. His boots have stiletto heels. He wears a transparent quartz-colored belt around his waist. His Amano artwork as well as his PSP and Dissidia depictions depict him with violet-colored eyes, while his portrait in the GBA version has white eyes and black scelara.
He has at times worn a darker outfit, consisting of navy blue robes with yellow octastar arrangements. It has curved spines near the shoulders and back, spined fasteners at the front, and four massive curved purple shoulder ornaments. He wears gauntlets resembling spiders, and his platinum-colored hair is styled to resemble a pair of demonic horns. This outfit exposes his hands, which have long fingernails painted black with golden lines, and rings on his middle and index fingers of his left hand. The pair of horns has golden ornaments and a crown with rubies.

The Dark Emperor.

After his soul was split to dominate both sides of the afterlife , the Emperor has two appearances, each representing the spiritual element the form embodies. The Emperor of Hell is bestial with a skull-like face, razor-sharp teeth, and snakes on his head similar to a Medusa. He is covered with spines and wears a dark cape or cloak and has clawed hands. His battle sprite in the Famicom, 20th Anniversary, and Pixel Remaster versions lack a lower half, but it is present in the PlayStation/GBA battle sprite. In the former, he overall has a similar build to his human self, with his lower half having the armor appear darker than in the original human form, while his skin darkens. His field and battle sprites from the PlayStation version onward often depict him with a scepter, although the 20th Anniversary versions omit the staff in the battle sprite.
The Light Emperor has an otherworldly appearance and always has his eyes closed. He has six wings similar to a Seraph and a golden gate on his back. He appears to be made of clouds and wears a light-colored robe. His ears are long and pointed as well. The design may be based on Lucifer . The Light Emperor's portrait is based on Mateus's appearance from a promotional artwork by Yoshitaka Amano .

The Emperor of Palamecia is cunning, subtle, rude and arrogant. He calls Firion by name after he defeats the Emperor's Behemoth , but other times calls them insects or worms. Owing to his arrogant nature, the Emperor never fights unless he has to, and has his minions do the work for him. His actions are tyrannical and he abhors humanity. As the Emperor views humans as interchangeable, he sees himself as superior to them and thus views himself as the only one capable of ruling. Owing to his arrogance and subtlety, he told Firion's group that him personally dispatching them ought to be considered an honor.
The Emperor is implied to be skilled with developing advanced weaponry, as the Dreadnought airship was developed by him. He is skilled in strategy, as evidenced by how he left a decoy of the then-captured Princess Hilda aboard the Dreadnought , and used the real deal for the coliseum to draw out the Wild Rose rebels .
The Emperor is a heartless despot who cares for nothing but power and world domination, using cruel methods to achieve his ends. The Emperor generally looks down on everyone, especially his opponents. Upon being defied repeatedly with his army facing an array of setbacks, the Emperor employs even more inhuman methods: he creates a genocidal weapon, the Dreadnought , and uses his powerful magic to erect a Cyclone and directs it towards his enemies' main settlement to slaughter them once and for all.
Even in death, the Emperor is defiant, refusing to accept that he could be bested by the people he looked down upon. His obsessive ambitions are burned deep in his soul, to the point it split in two halves that became the regents of Hell and Heaven. The novelization states that the Emperor defeated and usurped Satan, the Lord of Hell, and it is implied that his light half did the same on his respective side.

The empire? Ha! I've no need for such trifles now. All the world shall fall by my hand and the powers I gained in Hell. And your blood will be the first to spill! The Dark Emperor in response to Leon's protest against relinquishing the throne

The Emperor's different incarnations have subtle personality differences in the mortal world and the afterlives. The Dark Half is arrogant and destructive to the point of no longer caring about merely ruling the Palamecian Empire, seeking to destroy the world with the powers he gained upon his return from Hell, yet at the same time admonishing Leon for taking the mantle of emperor. The Light Half initially comes off as courteous and apologetic, but is a hypocrite and a liar, containing the same misanthropic spirit as the Emperor.


Final Fantasy

Enuo is a purple-skinned humanoid with lavender tentacles wrapped around his torso. His helmet has two large red horns as well as couple smaller, dark and gold-tipped horns alongside them. He wears spiky jewel-encrusted shoulder guards and multicolored robes in orange, red, white, lavender, and purple with golden saw-tooth shape trim at the hem. He has wrapped a chain of beads holding up partial skeletons around his waist, consisting of two skulls and ribcages. He is muscular and has white eyes and red claws. He wields a scepter with ghastly faces at the base of the prongs.

Enuo is described as the "strongest evil". [2] His lust for power led him to trade his immortality for the power of the Void. Like Exdeath, his motivation is only ever stated to be to "make the world his", [1] suggesting he sought power for its own sake. In his megalomania he wreaked havoc all over the world, to the extent that the people were willing to split the world in two to prevent anyone obtaining that power again. [2]
In the Sealed Temple, Enuo seems to enjoy his existence in a timeless realm, describing his domain there as "beautiful darkness" and the "stillness of eternity". [3]


Final Fantasy

Exdeath wears a sky blue suit of armor with a horned helmet, spiked shoulders and a long blue cloak. His helmet is topped with a two-ended plume and has a thin visor that would normally be used for sight. His armor is decorated with jewels, gold linings and beads, and though he is a warlock, Exdeath carries a sword he can use in battle as proficiently as his magic . The only part of his body not covered by the armor are his hands, which are ash gray with black pointy nails. His appearance under the suit of armor is revealed in Dissidia 012 Final Fantasy by purchasing the second alternate costume for Exdeath .
His physical attributes are difficult to ascertain in Final Fantasy V ; while his battle sprite towers over the Light Warriors , this is typical of boss battle presentation and may not accurately depict his height. In Dissidia , Exdeath is one of the tallest villains.
In his tree form , Exdeath's torso and head are visible, but are a darker shade of blue. Below the torso he shows his true form as a tree, the bark forming a demonic face on the tree's side. Neo Exdeath is a gray-skinned demon with red horns and muscular limbs and the various demons that composed his previous form manifesting from the waist down.

The personification of many evil spirits sealed within a sentient tree, [4] Exdeath is a being of pure evil. He is selfish, maniacal, callous, cocky, and hateful. He causes immense destruction with no remorse, [note 2] and casts aside even his loyal lieutenant Gilgamesh for failure. [15] Exdeath views the Light Warriors as beneath him, describing them as "peons" for their weakness compared to his might, [3] and "simple-minded fools" who he believes can never comprehend his motives. [15] His weakness is his inability to understand positive emotion: in his battle with Galuf at the Forest of Moore, he confidently mocks Galuf, boasting that no amount of hatred could defeat him, unable to comprehend that Galuf is fighting out of love for his friends and granddaughter, not to destroy Exdeath, but to try and keep them alive. [14]

Artwork of a possible intra-armor Exdeath by Yoshitaka Amano .

Exdeath's motives are not entirely clear. After Queen Karnak was freed from Exdeath's possession, she suggested his spirit desired to "envelop everything in darkness". [8] When proclaiming that his reason for merging the worlds was to obtain the power of the Void, he simply declares a desire for its matchless power. [3] Later on, he simply proclaims "the entire earth will kneel before me" upon obtaining its complete power. [20] This would suggest Exdeath seeks power for its own sake, as he never elaborates on what he wishes to do with this power aside from destroying those who oppose him. Given that he is the personification of evil spirits, it is possible he simply wishes for power and to inflict cruelty with no clear end goal. When he becomes Neo Exdeath after being engulfed by the Void, he expresses a desire to return "all that is"—memories, dimensions, existence—including himself, to nothing; [18] however, it is unclear that Exdeath originally shared this goal.
Exdeath's appearance in Dissidia Final Fantasy gives a new angle to his motives and personality. His confidence and bravado are shown to come not only from his immense power, but his assurance that, whether or not he succeeds, everything will come to an end and return to the Void . He is not proactive but simply wandering and agreeing to assist other Warriors of Chaos with their schemes. Upon his final defeat in Shade Impulse , Exdeath is more accepting of his defeat than most of the other Warriors of Chaos. Because he strives not only for the elimination of existence, but also for his own eventual demise, he finds pleasure in the feeling of dying. After assuring the Warriors of Cosmos that all will eventually return to the Void, he spends his final moments standing tall and laughing.


Final Fantasy

Fabineau is a duskwight Elezen with dark brown skin and blue eyes. He wears a Neo-Ishgardian hat of casting dyed white along with his Law's Corselet of Casting. He wears a black skirt under his armor with gold and white circles, along with black boots. He wields a Diamond Rod in battle.

Fabineau is a sadistic scientist devoted to gaining a vast amount of power through researching and sacrificing people and animals to power his, or his soldiers', magic. He does not see animals as important and considers them to be dumb and worth the sacrifice. He is not opposed to sacrificing resistance members for his research and even sacrificed baby chocobos to empower his magic. He has a rivalry with the scientist Sicinius mal Vellutus, and because of this has immersed himself deeper into his magical research. He is described as self-absorbed and prideful, being devoid of empathy, and has a egotistical personality.


Final Fantasy

Possessing the body of Asahi sas Brutus, Fandaniel appears as a young pale Doman Hyur with short black hair. The white and red tattered robes he wears while assuming his host's identity are dyed versions of the healing set of Facet gear, which are alternate versions of the Diabolic gear available at Dun Scaith , uniquely wearing the Marid Hood of Scouting. Following Lunar Bahamut's appearance and demise, Fandaniel begins wearing the Cryptlurker's casting set dyed maroon, wearing a modified version of the Healing hood with the mask removed. Fandaniel initially spoke in Asahi's voice before revealing his history as Amon when his plans to restart the Final Days neared completion.
As is common with Ascians, Fandaniel can conjure a unique red emblem in front of his face, his own based on Hashmal 's glyph from Final Fantasy XII .

Fandaniel is a flamboyant, whimsical, and impulsive sadist with a flare for theatrics. He considers himself an artist in the horrors he creates via his mastery of aether manipulation. Unlike the other Ascians, whom he is in direct odds with, Fandaniel identifies more with his previous life as Amon than his original self, with no interest in restoring the world as it was before the sundering. Fandaniel even admitted that his previous self, Hermes, would weep at the man he would become. Despite appearing loyal to Zenos, he only sees the Garlean prince as a means to an end. However, Fandaniel is genuinely devoted to Xande and the Allagan Empire as he strove to save the latter during its decline. In the Aetherial Sea, Fandaniel took the appearance of Amon and attempted to stand resolute in his ideals, but found himself wondering if it was truly what he wanted.
Much of Fandaniel's nihilism derives from witnessing the Fourth Umbral Calamity unfold, pushing him over the edge while embracing Xande's ideals. He desires to destroy himself and everything else out of sorrow and spite by killing an incomplete Zodiark, a stark contrast to how his fellow Ascians cling to life and intended to release their deity once made whole.


Final Fantasy

Feolthanos is a black-winged aegyl with brown hair, mustache, and beard. He is shirtless, wears white pants, and orange shoes. He wields a broadsword. In his "divine" form Feolthanos grows bestial and has four black wings and a red crystal embedded in his chest. One of his arms is armored while the other wields a weapon. He doesn't have legs, rather, he floats and has four long tails whose ends resemble the plumes of a phoenix .

Feolthanos once vowed to get revenge on Ivalice due to the Occuria , who tried to dominate the aegyl, prompting Feolthanos to take them to the Lemurés. His need for revenge has since consumed him, but it is implied he used to be but a normal aegyl with normal aegyl emotions. The Canon is said to have been written by Feolthanos himself, which depicts him declaring himself an eternal savior of his people.


Final Fantasy

Ferdiad is a powerful voidsent who has the appearance of a demonic jester. He has horns and other protrusions that resemble the outfit traditional worn by harlequins, and carries a large, scythe-like staff.


Final Fantasy

Veritas of the Waters wields a staff and wears a full suit of blue armor with gold highlights. A small blonde braid emerges from the side of her helmet. Without her suit of armor she has long blue hair and blue eyes and wears an elaborate blue dress with a long purple chiffon scarf tied around her waist. The blue of her dress fades into white at the hem and is decorated with blue gemstones. She wears segmented sleeves and a yellow jewel on her chest. She wears high heels also adorned with blue jewels.

Veritas of the Waters is sadistic, causing destruction and taking delight in the pain she inflicts on others. She is narcissistic and egocentric, adoring her own beauty and considers herself a careful planner and an elaborate strategist. This is her main downfall as she has little patience and respect for her opposition.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Her sadistic personality is a fake created through a forbidden self-hypnosis technique. Her true personality is kind and compassionate, hidden away by her own hand to shield her delicate psyche from the bloodshed of war; Veritas of the Waters adopted a cruel personality to do the fighting while her true self would not remember any of it. After reconciling with Nichol , Folka does her utmost to assist him and develops affection for him, viewing Citra a rival over his affection, though Nichol remains oblivious. She is airheaded and clumsy and sloppy with money; even when she tries to attach her wallet to herself to not lose it, it still falls as she does not know how to tie a knot properly. Story [ ] Early life [ ] Veritas of the Waters hails from the world of Paladia . When the world fell into conflict between Aldore and Hess she was loyal to the former as part of the original Eight Sworn of Paladia. Though a competent warrior she could not stomach the murders she had to commit and decided to hypnotize herself with a special technique to create a malevolent personality to shield her true self who would remain ignorant of the actions "her other self" would commit. Veritas of the Flame implored her to not do it and promised to convince the higher ups to let her step down. Veritas of the Waters refused to let anybody else perform her duties and opted to carry the burden of the sins herself, starting a long period of constant self-hypnosis. When the original Veritas of the Dark 's plan to seal Hess' Eight Sages in Crystals to force negotiations between both factions succeeded, the leaders of Aldore betrayed the Sworn Eight by transporting the entire landmass of the battlefield to the world of Lapis , isolating people from both sides into a different world. During her time in Lapis Folka investigated the world separately from her comrades and for a time lived peacefully in the new world. Eventually she reached the town of Olde ( Olderion in the present day) where she was spotted by Ichor, a young warrior from a nearby village. Ichor fell in love at first sight with her, but was unsure if she was real. He witnessed her a second time and chased after her, believing her to be no mere illusion. He found her purse on the ground, which he returned to her much to her delight. Folka took her leave after an awkward moment of silence. The town was restless as the river overflowed, leading to territorial damage and monster invasion. The villagers requested the wisdom of their local priestess, Kihana (who was in truth a fraud), who tried to calm the populace and buy time, painfully aware her powers could not solve the crisis at hand. She requested aid from Ichor and Yubel, a faithful devout, in defeating the monsters. As they followed the river they encountered Leviathan 's shadowed form, which Kihana decided to blame as the cause of the problem. Folka appeared, and revealed the serpent to be an Esper and the water god to be worshiped for the land to grow prosper. Kihana and Yubel rejected this, but Ichor believed Folka, infuriating Kihana. As Folka and Ichor traveled to Leviathan's lair, Ichor tried to ask Folka about her life. She could not answer as she did not want to reveal her Paladian origins. Ichor nonetheless trusted her as she answered truthfully rather than making up lies to convince him. Following another awkward moment the two ventured further until they met Leviathan. Folka tried to reason with the water deity as a fellow Paladian stranded in a different world, pleading the Esper to calm down. Kihana has Yubel attacked Leviathan and Ichor and Folka battled the now enraged Leviathan to calm her down. Folka apologized for what her nation did to her, and requested she becomes the Water God of the people. Leviathan noted Folka's concerns for the people were also about herself as she sought respite over revenge and requested her service as her priestess. Folka accepted this task, and with it started the role of the Priestesses of the Waters. The townspeople of Olde praised Folka for saving them and revered her as the Priestess of the Waters along Leviathan as their new deity. Folka fell in love with Ichor and the two had a baby girl. Over time Kihana lost favorability as the townspeople went to Folka for counsel, making her grow jealous. In a fit of rage Kihana slandered Folka on suspicions of being a monster due to not aging. The townspeople grew concerned over this and requested Folka explain herself. Aware that the people would not accept her immortality, Folka decided to leave the town, with Ichor chasing her. A remorseful Kihana confided with Yubel that she talked out of spite. Yubel nonetheless urged her to do the right thing and the two chased after Folka. Ichor tried to plead with Folka, but she refused to reveal her reasons, and fought him before leaving for good. Kihana and Yubel apologized for causing Folka to leave, but Ichor didn't blame them, realizing Folka belonged to a different world and had her own circumstances. He was still glad to have their daughter, whom he vowed to raise as the next Water Priestess. Kihana and Yubel promised to raise her together. Kihana would not only be the child's mentor, but under her leadership the town would prosper and become the Olderion Federation. Several years later, Folka appears in Olderion, still keeping a watching eye on her nation, observing her great-granddaughter from afar before departing. Approximately six hundred years later, Veritas of the Light and Veritas of the Bolt found a book in the Magic Library that detailed a way to return to their world. Veritas of the Waters voted for revenge, although it is left unclear which of her personalities did the voting. Sakura (Veritas of the Bolt) and Raegen (Veritas of the Dark) decided to lead peaceful lives in Lapis and left the group. Waters then followed the new Veritas of the Dark believing him to be Raegen. Season One [ ] One hundred years later, Veritas of the Waters is present when the Veritas assault Grandshelt Castle and announces their goal of destroying the world to Rain , Lasswell and an amnesiac Fina , before leaving. Waters follows Veritas of the Heavens ' defeat at the hand of Rain and his companions, mocking her comrade for his loss and for allowing his identity to leak. She offers to cover up for Heavens' mistake and borrows the Sacred Ring of Paladia from Veritas of the Dark. She asks a nearby Evan if he's fine with his sister being possibly killed by her hand. Evan consents, making Waters delight that she can fight without holding back. Veritas of the Waters plans to break the Water Crystal to taint the rivers of the Olderion Federation—whose purity makes Aquapolis monster-free—to lure a Water Priestess to kill her to break the seal around the Water Shrine where the Crystal resides. She heads to Lake Dorr and injures Leviathan , an Esper worshiped as a water deity, with the Sacred Ring. Leviathan's blood pollutes the waters, attracting monsters. Luka, the Water Priestess, heads to purify Lake Dorr, accompanied by her brothers Nichol and Elle, both Wardens of the Waters, as well as Rain's party. Veritas of the Waters attempts to ambush Luka, but the attack is thwarted as Nichol had anticipated it. Waters reveals what happened to Leviathan and her control of the Esper through the Sacred Ring of Paladia, which Nichol recognizes as an ancient artifact that can amplify magical power. Waters ushers Leviathan upon the party and defeats them. Luka attempts to reach the water god through her prayer and Waters attempts to interfere, but is blocked by Fina who defends her with a magical barrier. Waters breaks through and attempts to command Leviathan to kill them, but the creature responds to Luka's prayers and assaults Waters instead. Waters is forced to retreat. Luka sinks to the bottom of the Lake to purify it, informing the party that the procedure will take years, but before doing so, she shares a portion of her power with Fina so that the party can enter the Water Shrine if need be. Waters floods Olderion and is intercepted by the party. Fina attempts to attack Waters but is deflected by the ring. Fina regains her memories as a warrior of Hess and recognizes Waters as a warrior of Aldore. She defeats Waters alone, who retreats. They decide to pursuit Waters as Fina can feel her presence. With the help of pirate captain Mercedes , they find Veritas of the Waters in the Ghost Ship and a battle ensues as Fina mocks Waters' inability to hide. Waters is again defeated, losing the Sacred Ring. Rain touches the ring, causing his arm to glow with power, putting his life in danger. Waters recognizes the phenomenon and decides she should alert Dark, hiding in Elle's shadow. The party travels to the Water Shrine to use its Crystal to heal Rain and restore the Aquapolis to normal. Waters she survived the last encounter and attacks them with monsters, while Elle runs to the Crystal chamber and amplifies the Crystal's power but is interrupted by Waters who reveals she hid in his shadow knowing that Elle would be too inexperienced to notice. Waters injures Elle and shatters the Crystal while gloating over her own beauty. Veritas of the Waters prepares to ambush Rain and his party, but is distracted by Elle who is empowered by his fiancée Arsha 's amulet. When Waters deals a mortal wound to Elle, she realizes he had stalled to thwart Waters' ambush. Infuriated Waters attempts to kill the party but is beaten and retreats for good. Fina uses the Crystal shards still brimming with power to restore Olderion and heals Rain of his current condition. The Waterlord reunites with her comrades to plan how to deal with Rain and his party who have grown stronger and now pose a significant threat to their plans. Veritas of the Dark guides the group to one of Dr. Lazarov 's laboratories where he researched life energy to find several capsules that could boost their powers. The Darklord encourages his comrades to empower themselves. Veritas of the Waters later faces Rain's party with the other Sword Six  when Rain and his friends confront Veritas of the Frost to protect the Dark Crystal. The Veritas spot their former comrade and invite him to join them. The Frostlord refuses, revealing himself to be Raegen behind the armor, leaving everyone confused as to the Darklord's identity. In the battle for the Dark Crystal the Waterlord faces Nichol and her self-hypnosis fades mid-battle. The Flamelord blasts Raegen and Lasswell with a Firaga to aid his comrade, and the Waterlord attempts to destroy the Crystal but fails due to Raegen having cast a barrier on it. The land shakes due to the interdimensional gate growing unstable with a single Crystal sustaining it so Raegen and Sakura are forced to teleport everyone to Pharm. At Pharm Nichol's desire for revenge takes the best of him and he pursues the Sworn Six in hopes of getting revenge on the Waterlord for her crimes against his nation and family. Defeating the Earthlord and the Heavenlord, the party reaches the Town of Sian where they meet with Ayaka who tries to gift Sakura some candy. Goken , who went to an expedition, returns full of injuries claiming that a "monster in blue armor" was responsible. Learning that the Waterlord is nearby Nichol rushes with the party following behind. They find Waters surrounded by the warriors she had assaulted and behaving strangely. Veritas of the Flame protects her and shares Folka's background. Nichol would have none of it, still driven by revenge. Lasswell and Rain defeat the Flamelord and the Waterlord ambushes Nichol and provokes him into following her. They reach her at Lake Ryusei, which the Waterlord set up as their battleground further pouring salt into the wound by claiming it looks exactly like the place where Luka was forced to submerge herself. The party attacks her but Waters displays an uncharacteristic lack of trickery in her battle. The party defeats her and Nichol realizes she's faking her self-hypnosis so he would kill her. Folka reveals this is true and by demonstrating the technique she used for so long, Nichol discovers that his enemy is his distant ancestor. Nichol can no longer bring himself to kill her and as "revenge" has her spend the rest of whatever life remains of her aiding others to pay for her misdeeds. Folka gladly accepts. After the Darklord is slain by Behemoth K , Folka approaches a distraught Veritas of the Light (Citra) and encourages her to stand up to help Rain's party. Citra accepts, vowing to get revenge on behalf of the Darklord. As they accompany and help the party from Sol 's monsters, Folka and Citra discuss the plan for Dark Fina to transform herself into Crystal to keep the gate at bay. Finding no other viable way they teleport Dark Fina to the Earth Shrine where she can perform the ritual. When the party reaches Sol, they face the Behemoth K who proves resilient. Folka and Citra thus teleport away along with the Behemoth to battle the Sage while Rain's party continues their chase of Sol. While fighting the Behemoth Folka and Citra share their amusement and respect of Nichol. Although they put a good fight, the two are killed by the Behemoth who takes their helmets as a "trophy". The Behemoth later appears in front of the party through teleportation and tosses the helmets, making Nichol and Sakura eager to avenge their family. Having seen Folka's genuine repentance, Nichol forgives her for her crimes. After the disappearance of Sol and Rain, Nichol returns to Olderion where he meets Arsha who is taking care of her daughter. Folka soon becomes the topic of a heated discussion when Nichol reveals he forgave her, which infuriates Arsha as she cannot forgive her beloved's murderer. When Nichol returns with Luka from Lake Dorr he states that were not for Folka's aid, Arsha and her daughter would have died as well, making her reconsider her beliefs. Season Two [ ] Some time after the defeat of the Chaotic Darkness , Folka, along the rest of the Sworn Six (minus the Darklord), are revived by Dark Fina. The group joins Lasswell's party in their travel to Paladia to find out if their sacrifice achieved peace in their homeworld. Folka has developed affection for Nichol causing a rivalry with Citra over him, although Nichol seems oblivious. Nonetheless, she gets along significantly better with him, leaving past events behind them. As they reach Paladia they find that Aldore has become a cruel dictatorship that threatens their world. The Sworn Six decide to take matters into their own hands and overthrow the despot. While the Six are led by Raegen Lasswell's party searches for Rain. Nichol prays success to Folka who is overjoyed he remembers her name. The Sworn Six venture into Aldore Tower to defeat the Emperor, but are met with heavy opposition from high ranking members of The Orders led by Hyoh . The Sworn Six use the best of their power to fight their successors, but find themselves defeated as their moves are easily predicted. The Sworn Six are sent in prison from where they escape. Their suits of armor have been damaged and they give them up, grateful for years of service. When Raegen suggests they go by their real names and personas, Folka admits that walking without her suit of armor is almost the same as being naked because she had fought with her armor for centuries. During the final battle against Vlad, clones of the Sworn Eight of Paladia face the party which have the ability to restore themselves to full health, so the party realize they have to completely destroy them to deprive them of their revival. Sieghard then uses a sample of Aldore's powering drug to power the Sworn Six but purportedly excluding Raegen as the world still needed him. The five Sworn Six battle their dopplegangers with increased power and destroy them for good but at the cost of their immortality, and are unable to further fight as they exhausted themselves. Following Vlad's destruction the Sworn Six appear to celebrate their victory still alive but now with finite lives. Folka decides to migrate to Olderion and live the remainder of her life in peace in her own nation, as she is soon surrounded by children who point out her resemblance with the first Water Priestess although not realizing that it is her in person. Folka follows the children to play with them. This section is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it . Spoilers end here .


Final Fantasy

Folmarv has short gray-brown hair. He has lines in his cheeks and has black eyes. As the leader of Templar Knights he wears a golden armor with a long sleeveless purple and black cloak, golden pants with a white belt and golden boots. In his game sprite, his hair is gray but in the mobile app version, it was white.

Folmarv is a serious and desperate man. He is infamous for mistreating his own family, only caring for himself. He is determined to reach his objective no matter the cost. He is duplicitous, readily using others—even his own children—to advance his schemes.


Final Fantasy

Fordola boasts both the dominating physique and the unflinching stance of an Ala Mhigan warrior. She wears light, segmented armor whose lack of ornamentation denotes her status as both a conscript and a commander. In battle she wields a scimitar and a small buckler shield. Her face is wrought into determined expressions, complemented by a warrior's face paint and orange hair, streaked with yellow. Fordola possesses the same tattoo as her father, likely to honor his memory and remind her what she is fighting for. Unlike Zenos Galvus, Fordola only possesses one eye that turns Resonant.

Fordola is forged in hardship and tempered by suffering. She carries a single-minded desire to see Ala Mhigans accepted by mainstream Garlean society and considers collaboration with the Empire to be her people's only hope. After years of conscription and servitude to the Garlean military—one who treated her as dispensable cannon fodder—she has become brutal and unrelenting in her loyalty to the Empire. This manifests in bitterness, rashness, and a fear of her own self-sacrifice. Above all else Fordola desires to survive to see her people raised above their current squalor. She is driven by the memory of her father's death.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) When defeated and imprisoned by the resistance, Fordola remains defiant, wanting to be executed, feeling she has nothing left to live for. Lyse Hext, despite her lingering grudge towards her, believes there is hope for Fordola in redeeming herself. Fordola brushes off these attempts, but ultimately aids the Scions of the Seventh Dawn and the resistance against the primal Lakshmi, proving that despite her crimes, Fordola remains loyal to her homeland. Some time after being conscripted by Raubahn Aldynn, she feels guilt over wanting her "tainted" powers and over those who were sacrificed for research, but resolves to honor the fallen by using her Resonant abilities against primal uprisings. Though having defected and working to redeem herself, Fordola remains hard-hearted and cold, even with those who believe she has potential, such as Arenvald Lentinus who wishes to befriend her. Her experiences darkened her view of the world, believing that the battlefield is no place for the weak-hearted or the idealistic. Spoilers end here .


Final Fantasy

Fuhito has swept back spiky brown hair and wears glasses and an earring. He dresses in nondescript beige attire. After his transformation his hair grows longer and wilder and his arms grow into colossal scythes.

Fuhito is exceedingly polite and calm to both his allies and enemies. At the same time, he is treacherous and cold to those around him, viewing them as tools and not as equals. His hero is Shinra 's mad scientist Professor Hojo , as the both share a similarly deranged view of science. He has no patience with Shears .


Final Fantasy

Fujin has short, chopped, silver hair and red eyes. Her left eye is covered by an eye patch. She wears an all-blue getup with a metal pauldron over her left shoulder (mirroring the one worn by Raijin).
In Kingdom Hearts II , Fujin wears a blue high-neck sleeveless vest with a zipper, a pale yellow cropped cargo pants and purple sneakers. The fringe of her hair covers her left eye.

Stoic and disciplined, Fujin is the most stringent to the disciplinary committee rules compared to her two partners, who either forget them (Raijin) or outright disobey and/or rebel against them (Seifer). When acting under authority of the committee, it is usually Fujin who cites the rules being broken, allowing her comrades to then pursue the students violating them.
Fujin is devoted to her two friends and will go out of her way to help and/or support them, even if, at times, their respective behaviors frustrate her.


Final Fantasy

Gaius is a Garlean who wears an intimidating suit of black armor over a long red coat and a horned helmet bearing a skull-like visage and gasmask-like breathers. A ceruleum cannon is attached to the back of his left hand. His main weapon is a gunblade named Heirsbane (No. IX in Japan), said to have spilled the blood of nine aspirants to the crown.
In Final Fantasy XIV: Stormblood , he discards his suit of armor and rank, wearing a dark red coat adorned with with several Ascian overlord masks along with his old mask. He is a rugged middle-aged man with messy slicked back dark hair and dark yellow eyes and a silver third eye on his forehead. Though Gaius is revealed to have dark skin, he is depicted with pale skin in the "Prelude in Violet" artwork.

Gaius follows "might makes right" philosophy, believing it the duty of the strong to shepherd the weak and the ignorant from their weakness or heresy by strength of arms. He is loyal to his majesty the Emperor Solus zos Galvus and to his trusted lieutenants in the XIVth Imperial Legion, placing faith in their capabilities and becoming outraged when they are slighted or defeated. This is particularly noteworthy concerning Rhitahtyn sas Arvina, as a Roegadyn typically do not rise to such rank and esteem in the Garlean military, yet Gaius is clear in his trust and confidence in Rhitahtyn's abilities. Livia sas Junius would also develop a pathological devotion to Gaius that quickly morphed into a romantic attachment. Further, Gaius took in a number of orphans from Werlyt and raised as his own children.
Despite his loyalty to his emperor, Gaius was willing to betray his orders by using the Warrior of Light to dispose of Nael van Darnus when he felt Project Meteor was going too far, as he would rather conquer Eorzea than destroy it.
Gaius is more forward-thinking than his Garlean peers, having created the Crania Lupi regiment from Ala Mhigan-born individuals who came of age, both to maintain control over the country and to generate loyalty and opportunity for its people. He opposes the more brutal methods of war and personally ended development of the Black Rose when word reached of biochemical warfare, as he saw it as a tool of extermination rather than of conquest.
After the events of A Realm Reborn , Gaius resolved to live on as an avenger to murder the Ascians who had controlled him and his men, remaining stoic and reserved. Though having abandoned his rank, he still considers himself a son of Garlemald, though he fights in the name of his homeland rather than the Empire. He is willing to lay previous grudges against the Scions of the Seventh Dawn and the Eorzean Alliance to rest if it is for the greater good. He develops a respectful partnership with the Azure Dragoon, Estinien Wyrmblood, during their mission into Garlemald. The irony of working with his previous foes is not lost on Gaius. He feels the weight of his previous actions as legatus, horrified to learn that the orphans he took in and raised would create and use dangerous magitek, causing havoc. Gaius abhors the way the Garlean Empire treats those who are not pure-blood Garleans, and is appalled at having once served under its banner upon discovering the extent such abuse.
Gaius is not one to let his past determine who he is. When reuniting with the Warrior of Light again, he is more than willing to let the past remain in the past and assist his former enemy in making the world a better place for everyone. He personally requested the Warrior's assistance in dealing with the Weapons Project, and the two bitter former enemies established a strong camaraderie, with some even calling them comrades in arms. Above all, he Gaius considers himself as a son of Garlemald, but with this he means that cares for his homeland, not its throne as some of his former fellow Legati did.


Final Fantasy

Gala dresses in the style of the Militesi army. He wears a red suit of armor trimmed with azure that covers his bulky body. His helmet is ornate and similar in shape to Qun'mi Tru'e 's: it features wing-shaped crests and insectoid eyes. Gala stands 200cm (6 feet 6.7 inches) tall. [1]
According to concept art, he wields a massive sword that can unhinge and change settings with a switchlock, from either from a giant sword similar to the Rursan Reavers, to a loop worn around his body to spin the sword to attack from all angles.

Gala was created early in the development of Final Fantasy Type-0 . He was originally to have been a main antagonist from the same continent as Cid, so he was given a name and weapon designs for a boss fight. As the project grew and some story elements needed to be cut, Gala was virtually removed from the main story, with him simply becoming a "mysterious person". [2] His role in the world of Final Fantasy Type-0 is equivalent to that of a fal'Cie in the universe of Final Fantasy XIII . [3]


Final Fantasy

Galas is a muscular man covered in a futuristic, mostly black clothing with armored parts all with gold linings. His helmet has a blue visor and a black mouth cover. He wields a large sword adorned in similar colors.

Galas is arrogant and self-centered and despite being among the lowest in the Orders' hierarchy, still flaunts his position and would even have his men talk about the Orders and the importance of his rank right in front of him, if anything as a method of self-praise.
He strives to rise through the ranks through any means and thus is motivated to hunt Lasswell and his friends. He is sadistic as nothing pleases him more than watching the agony and despair on his victims' faces. He restrains his power to unleash the bulk of it immediately after to shatter any ounce of hope from his opponents and indulge in his sadistic urges, which doubles as a chance to show off his strength. By proxy nothing disgusts him more than those who do not lose hope nor refuse to give up.
A man without morals, Galas uses the rank of the Orders as a means to satisfy his basic desires, indulging himself in money, glory and women, and admits to having little real loyalty to the Emperor. Despite his vanity, Galas can tell when he is overpowered and retreat accordingly.


Final Fantasy

Dysley is an elderly man wearing ornate gold and white robes with a blue shawl that crosses his chest. His headdress has gold ornamentation and extends a transparent lavender veil over his head. The front of his robes are covered in gold jewelry, and he carries a white and gold staff bearing the emblem of the god Lindzei at the top with a coiling serpent. He stands 185 cm tall. [1] He has shoulder-length blond hair, though this detail is not made apparent in-game due to his always wearing his headdress; his hair is seen in his concept art.
In his true form as the fal'Cie Barthandelus , his form continuously changes. At first, he appears as a towering, bronze mechanical being with gold lining, alien markings visible on his "skin", and four face-masks grafted onto the sides of his head as adornments. He has a snake-like throat with gills. His eyes lack pupils and he has an eerie grin with sharp, dagger-like teeth. In his later appearances, Barthandelus takes on a white-silver color scheme with black and gold linings. The exact details of his form vary between the three times he reveals his true form, but remain overall consistent.

Dysley is heartless and sinister, viewing humans as tools to achieve his ends and would not hesitate to exploit their weaknesses—and their strength—to his advantage. He is cynical towards humanity following their own will, as evidenced by his remark about how "death is all of which [humanity is] capable" without the fal'Cie's "help". Dysley presents himself to the people of Cocoon as a wise, rational, and liberal-minded leader who values the citizens' safety, but once the Pulse l'Cie are detected, Dysley discards the charade and begins acting more like his true self. He mourns for the state of the world, expressing that Cocoon's people suffer and that the l'Cie are only prolonging that pain by choosing to defy their Focus to destroy Orphan , the fal'Cie that keeps Cocoon afloat. Ultimately, he is a ruthless nihilist who wishes to see Cocoon destroyed so he and his fellow fal'Cie can be reunited with the Maker , the deity the fal'Cie believe resides in another realm . He is so dedicated to this end that he forfeits his own existence just to ensure it would come to pass, as evidenced by his ecstatic final words upon being felled for the final time. He remains calm when interacting with the l'Cie, only expressing mild disappointment and annoyance at their refusal to destroy Orphan.


Final Fantasy

Garazu-Horeizu is a tarutaru with white hair tied in a short ponytail. He was dressed with blue and gold robes and has blue eyes.

Garazu-Horeizu is power hungry and manipulative, willing to do whatever it takes to fulfill his ambitions, like betraying his own nation and starting a war.

This section about a character in Final Fantasy XI is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it .

Final Fantasy XI characters Allusions - Artwork - Locations - Timeline - Translations - Wallpapers Main The Adventurer - Altana - Promathia Aldo - Cornelia - Eald'narche - Francmage - Iroha - Iru-Kuiru - Kam'lanaut - Lion - Monberaux - Muchavatte - Raogrimm - Shadow Lord - Ulrich - Verena - Wolfgang - Yow Rabntah - Zeid Bastok Present Ayame - Cid - Cornelia Karst - Iron Eater - Naji - Oggbi - President Karst - Nicolaus - Shamarhaan - Talekeeper - Volker - Zeid Crystal War Ayame - Cid - Cornelia Karst - Derek Karst - Five Moons - Klara - Talekeeper - Volker - Werei - Zeid San d'Oria Present Claidie - Curilla - Destin - Halver - Pieuje - Ranperre - Rochefogne - Shamonde - Trion - Vauderame Crystal War Bostilette - Cyranuce - Excenmille - Halver - Macheuge - Rahal Windurst Present Ajido-Marujido - Apururu - Fenrir - Garazu-Horeizu - Honoi-Gomoi - Joker - Karaha-Baruha - Koru-Moru - Kupipi - Nanaa Mihgo - Rukususu - Sedal-Godjal - Semih Lafihna - Shantotto - Star Sibyl - Tosuka-Porika - Uran-Mafran - Zonpa-Zippa Crystal War Ajido-Marujido - Carbuncle - Doron-Fulun - Fenrir - Haja Zhwan - Karaha-Baruha - Lehko Habhoka - Perih Vashai - Robel-Akbel - Romaa Mihgo - Shantotto - Star Sibyl Expansions Rise of the Zilart Aldo - Crystal Warriors - Eald'narche - Gilgamesh - Grav'iton - Jakoh Wahcondalo - Kam'lanaut - Lion - Maryoh Comyujah - Verena - Yve'noile - Zeid Chains of Promathia Atarefaunet - Bahamut - Chebukki Siblings - Cid - Despachiaire - Diabolos - Esha'ntarl - Jabbos - Louverance - Nag'molada - Phoenix - Prishe - Promathia - Selh'teus - Sin Hunters - Tenzen - Ulmia - Yve'noile Treasures of Aht Urhgan Aphmau - Balrahn - Dark Rider - Gessho - Ghatsad - Gulool Ja Ja - Gurfurlur - Iruki-Waraki - Karababa - King of Hearts - Naja Salaheem - Nashmeira - Luzaf - Raillefal - Razfahd - Rodin-Comidin Wings of the Goddess Aquila - Brandolf - Haudrale - Lady Lilith - Larzos - Lilisette - Mayakov - Portia - Ragelise Seekers of Adoulin Arciela - August - Darrcuiln - Hades - Ingrid - Kumhau - Levil - Melvien - Morimar - Rosulatia - Sajj'aka - Teodor - Terrcualn - Vortimere - Ygnas Add-Ons A Crystalline Prophecy Aldo - Emeline - Seed Crystal - Young Aldo A Moogle Kupo d'Etat Dom Kupeliaure - Kupiruru - Nanaa Mihgo - Riko Kupenreich - Shantotto - Toto Kupeliaure A Shantotto Ascension Aldo - Belle Shantotto - Domina Shantotto - Koru-Moru - Shantotto - Yoran-Oran Abyssea Esha'ntarl - Gilgamesh - Joachim - Prishe Avatars Celestial Avatars Alexander - Garuda - Ifrit - Leviathan - Odin - Ramuh - Shiva - Titan Terrestrial Avatars Bahamut - Carbuncle - Diabolos - Fenrir - Phoenix Other Avatars Atomos - Cait Sith - Siren Other Choh Moui - Emanritan - Gwynham Ironheart - Invincible Shield - Maat - Rainemard


Final Fantasy

Garland appears as an old man with pallid skin and pointy ears. His hair is long and white although he is mostly bald. He has a mustache and a beard and white eyebrows. His head is the only organic-looking part of him, as his body is mechanically constructed from black armor-like material, and he has long pointy robotic hands. His torso is hollow with a shining red orb implanted into his chest cavity. He wears a long black cape.

Garland's theme is known as the "Master of Time" ( 時の管理者 , Toki no Kanrisha ? ) .


Final Fantasy

Garland's design varies across different releases of Final Fantasy . His basic design is that of a warrior wearing plate mail with a cape, which varies in color but is usually a shade of blue or purple, and a horned helmet, with two large horns curving out from the sides and two smaller vertical horns on the top. All versions past the MSX version give his cape a gold trim, and he has glowing eyes visible within the shadows of his helmet's visor, which are variably yellow or red. Manual artwork for the Game Boy Advance port shows Garland wielding a curved sword, but no version of Final Fantasy has ever depicted Garland wielding a weapon in-game. Other media, such as FMVs for the PlayStation Origins port, broadly keep to this design of Garland as an armored knight with a horned helmet and prominently blue armor and cape.
The in-game manual for Dissidia 012 Final Fantasy implies that Garland's "Cloudsea Djinn" outfit is what he looks like under his armor; this is also the form he takes as the final boss of Dissidia Final Fantasy Opera Omnia . Otherwise his appearance under his armor has never been seen, save for a piece of Nintendo Power artwork where Garland's helmet is open, but he is facing away from the reader and has no distinct facial features.

Garland's appearance in Dissidia .

Garland's appearance in Dissidia Final Fantasy was designed by Tetsuya Nomura . Garland wears a suit of silver and gray armor with gold ornamentation, including gold settings containing blue orbs or gemstones on his waist, elbows, and the back of his hands. His cape is a shade between blue and purple, with gold trim and a gold clasp, and he wields a massive sword identified in other titles as a claymore . Since Dissidia , this design has become the basis for Garland's appearance in most other titles. Dissidia Final Fantasy NT updated his design with additional chest and shoulder plates, additional gold detailing on his armor, a new helmet, and a new sword, Rebellion , based on his original claymore with decorative gold plating along its length.

Garland is an arrogant and proud knight, insulting the Warriors of Light for daring to challenge him and triumphantly declaring his name and that he will defeat them. He flaunts his success in creating a time loop to them at the end of their quest, declaring that he will be reborn while his enemies die in the endless cycle he has created. Garland's character profile listed on Theatrhythm Final Fantasy All-Star Carnival 's official website states he kidnapped Princess Sarah because she did not reciprocate his love for her, [1] a motivation also given in the 20th Anniversary Ultimania . No version of Final Fantasy explicitly mentions Garland being infatuated with Sarah, though in the NES localization of Final Fantasy and in the original Japanese script, he does say "no one touches my Princess" to the Warriors of Light. Later localizations of Final Fantasy instead have Garland state that his goal is to ransom Sarah to the King in exchange for giving him control over Cornelia.
The citizens of Cornelia mourn the loss of Garland, espousing that he was once a good man that was corrupted by his power and lost himself. [2] In the Japanese script, it is left ambiguous why he turned to evil, with the cause being attributed to an unspecified event. [3]
Dissidia Final Fantasy greatly expands on Garland's personality. He is aware of his predestined fate to become the demon Chaos and the cycle of conflict between Cosmos and the god Chaos, being the latter's confidante and closest ally due to their existences influencing each other. As a result of the nature behind the gods' conflict, Garland believes he is meant to forever repeat a cycle of violence and resigns himself to endless battle. Garland relishes combat and takes pleasure in dueling those who can give him a challenge, as even if they defeat him, he knows he will be revived to fight again. He encourages others to immerse in the conflict and take joy in it as he does, and grows furious when someone attempts to escape the cycles or believes they can be ended. He shows no pity or hesitation against any opponent and declares to not hold back even when facing women and children, like Terra and the Onion Knight .
Garland is not without compassion. He offers words of solace towards Kuja after witnessing how the other Warriors of Chaos manipulate his memory and emotions, and openly disapproves of the actions of the Warriors of Chaos that could endanger their allies. He befriends Chaos , revealing in their final meeting how they each shaped each other's lives. At the end of the 13th cycle, when the other Warriors of Chaos have abandoned the god to pursue their own ambitions, only Garland remains loyal, guarding a gateway that leads to Chaos's domain. According to his museum profile, Garland's loyalty is due to him pitying Chaos, as a fellow prisoner of the cycles of war. In Dissidia NT Garland tells the Warrior of Light that Spiritus is not the true enemy, and takes him and his allies to Spiritus to resolve the war peacefully. On such occasions, Garland demonstrates that he retains shades of the nobility and honor that once made him a respected knight.


Final Fantasy

Genesis is a roughly 25-year-old man with a lean and athletic build. He has lightly tan skin, medium-length reddish-brown hair, and blue mako eyes. He wears a long red coat with metal shoulder-pads over a modified SOLDIER uniform resembling Sephiroth's, tall black boots with buckles up top, and red gloves. He wears a dangling silver earring similar to a dagger on his right ear and a silver stud earring on his left ear. He has a black wing on his left side. As Genesis's degradation accelerates, his skin, eyes, hair, and clothes fade in color.
Genesis's physical appearance is based on real-world Japanese singer-songwriter and actor Gackt .

Genesis is a prideful, arrogant, and flamboyant man devoted to achieving his goals. He takes pride in the figure he cuts, his fighting skills, and the popularity they garner him. He is otherwise reserved and keeps his true feelings to himself, only opening up to his companions Angeal and Sephiroth. He feels betrayed by both his biological and adoptive parents, seeking out and learning the truth about his birth, which leads him to resent Shinra and eventually start a rebellion . Though bitter about his origins, he has fond memories of his childhood and hometown in Banora, often seen with dumbapples in hand and establishing a secret underground base where he used to play. [1] [3] [8] [12]
Genesis is obsessed with LOVELESS, which seems to only amplify as his degradation advances. He read it as a child and began conducting research on it, eager to decipher its meaning and taking its words literally, and makes it a large part of his personality. He comes to view himself, Angeal, and Sephiroth as the three protagonists of LOVELESS and constantly quotes its passages in a dramatic, cryptic, and ominous way. He believes that by fulfilling its words, he will receive the "gift of the goddess" and be cured of his degradation. Even after his degradation was cured, Genesis continues quoting LOVELESS, implying his eventual return and the bigger role he is meant to play. [1] [3] [8] [9] [10] [11] [12] [14]
Genesis considers Angeal and Sephiroth his closest friends, only opening up to them about his feelings. He grew up with Angeal despite their different upbringings and they eventually joined SOLDIER together, inspired by Sephiroth's heroism and ultimately being promoted to SOLDIER 1st Class. [1] [3] They befriended Sephiroth and the three would often train together. [8] Despite their friendship, Genesis has a rivalry with Sephiroth, challenging him to an intense duel, envying his fame, believing it rightfully belongs to him, and striving to become better. [7] [8] During the rebellion, Genesis still values his friendship with Angeal and Sephiroth, thinking the three of them to be the protagonists of LOVELESS and unsuccessfully asking for their help. [3] [10] He felt entitled to become a hero like his friends, but upon being defeated by Zack and cured by the goddess materia, he expressed gratitude and respect toward him. Genesis stated his dream came true to serve Sephiroth a dumbapple, since a piece of him was within Zack in the form of S cells. With a renewed perspective, Genesis wants to reclaim his SOLDIER honor, protect the world, and seals himself away until the time when he was needed. [8] [14]


Final Fantasy

Gestahl is an old man with long hair and a beard and mustache; his concept art, Super NES sprite, and his sprite remaster version depict him with white hair, but his field sprite in the mobile and Steam versions has pale blond hair. He wears ornate red and black robes with gold trim, a gold belt, and a black hair ornament with a golden band and a red crest at the front. Yoshitaka Amano 's concept arts stick to this basic appearance used for Gestahl's sprites, but gives his robes various patterns like stripes or flower blossoms.
There is some confusion on Gestahl's age from the source materials. The Final Fantasy VI The Complete guide [1] and Final Fantasy Ultimania Archive [2] give his age as 50, yet in the timelines given in the Final Fantasy VI Settei Shiryō-hen he was born 72 years before the events of the game, and became the emperor around the age of 50. [3] This is one of several areas that Settei Shiryō-hen contradicts other official materials on, and as The Complete and Ultimania Archive were published later, presumably Gestahl's age was retconned from Settei Shiryō-hen .

Gestahl is an ambitious and ruthless man who desires nothing less than total control over the world. Gestahl personally led an invasion of the esper world twenty years before the start of Final Fantasy VI and he ordered his men to abduct espers with intent to experiment on them and drain their powers. When Gestahl saw the collapsed Madeline thrown out of the esper world, he took the infant Terra from her arms and laughed as he realized she was a half-esper child, and that he could use her to accelerate his plans. When Madeline stood up and called out to stop him, Gestahl coldly told her to be quiet and struck her (it is ambiguous if he killed her or merely knocked her down).
Gestahl is a charismatic speaker and a consummate liar. He inspired genuine loyalty in hundreds if not thousands of Imperial soldiers, and convinced the Returners he truly wanted peace and wanted to negotiate a truce with the espers; though they did not fully trust him at his word, they went along with his plan. In the Cave to the Sealed Gate , Kefka Palazzo claimed that Gestahl purposefully let Terra escape the Empire and join the Returners, as part of a plan to get them to open the Sealed Gate for them. It is unknown if Kefka was telling the truth, but the suspicious evacuation of the Imperial Observation Post and Kefka's timely arrival at the Sealed Gate right as the Returners get there would suggest that if Gestahl had not intended this all along, he was at least able to anticipate their actions and set a trap for them.
Under Gestahl's rule the Empire has invaded many cities and killed thousands, and he shows no regret or remorse over these deeds. While others in the Empire loathe Kefka for his cruelty and bloodthirsty nature, Gestahl trusts him for the same reasons and has no issue with Kefka's actions, which often include the pointless deaths of the Empire's own troops. Gestahl cares little for the Empire except as a means to acquire power for himself. While the Imperial capital Vector burned from an esper attack , Gestahl remained in the Imperial Palace and threw a banquet. Given the opportunity to seize the Warring Triad , Gestahl abandoned Vector and went to the Floating Continent to claim them, and had the Imperial Air Force defend the continent from his enemies. When he felt that Kefka, the last ally he had, could no longer be trusted, Gestahl attempted to kill him.
Gestahl's objective is to rule the world, which causes him and Kefka to turn on each other when Kefka tries to awaken the Warring Triad, as that would devastate the world and Gestahl has no interest in that. Gestahl's final words before Kefka kicks him off the Floating Continent differ between the Super NES and Game Boy Advance versions. In the Super NES script, he says "there'll be no one to worship us", a final attempt to reason with Kefka and convince him not to go through with his actions. In the Game Boy Advance script, he says "the world is about to learn the meaning of fear", showing terror over what Kefka is about to do and the consequences humankind will suffer for it.

Gestahl collects paintings [2] and commissioned an artist in Albrook to do his portrait. However, the Emperor was dead by the time the artist completed the work, so it was sold to Owzer in Jidoor and put on display in his mansion .


Final Fantasy

Ghis is a middle aged man with curled steel-gray hair and a small goatee. His attire is gold, white and red and lighter than the other Judges', his arms and legs being comparatively unarmored, wearing red leather trousers and arm guards. Ghis's distinctive horned helmet obscures his visage most of the time. He wears a long black cape.
Ghis wields two individual weapons that can be joined at their handles to form a dual-weapon. His primary weapon is a large sword while his off-hand weapon is a dagger-like blade with a half-arch crescent guard and a long protruding blade, with a series of trailing blades that follow down the guard. His weapons are gold to match his armor.

Ghis is arrogant and condescending, frequently taunting the party with the Empire's plans and his own knowledge of their actions to show how powerless they are. He goads Princess Ashe about her desire to restore Dalmasca , declaring her royal bloodline of no value against the power of deifacted nethicite . In the Final Fantasy XII manga , Ghis looks down on Gabranth for his youth and foreign heritage, and when fighting Balthier and Fran , he pauses to explain how his power and experience are superior to theirs.
Ghis is implied to thirst for even greater power, as coveted as his position already is, musing that "blood alone does not an emperor make".


Final Fantasy

Gilbrisbert is a duskwight Elezen with gray skin and blond hair. His right eye is red while his other eye is a gray color, he wears a republican medicus's laurel wreath, a pair of republican signifer's fingerless gloves, an Exarchic top of Striking, paglth'an breeches and sandals of casting, and wields the crystarium rod into battle.

Gilbrisbert has a fanatic personality being a member of the banished extremist cult of the Sect of Germonique believing that sacrificing their lives will take them to heaven and join Ultima. He is overtly happy in assisting the members of his cult transform them into Lucavi and bring them under his control. He is joyful when turning his comrades into monsters showing his sadistic personality traits. His comrades gave him the reviled title of puppetmaster, but to him he sees it as a badge of honor. He is known to use a lot of tactics in battle, and plans out devious plots to foil his enemies.


Final Fantasy

Gilgamesh's appearance is usually that of a male with a stout stature, wearing red and orange armor of varying design, and having as many as eight arms, each of which holds one of his many weapons. He wears face paint that is white or grey with red markings, but other times this is actually his real skin complexion. Gilgamesh usually only has two arms visible, but when he reveals his true form he has six or eight arms (the exact number is inconsistent between different games). In Final Fantasy IX he has four arms at all times, and in Final Fantasy XV he has only one arm, but forms another of pure energy as the fight with him progresses.
Most commonly in spin-off titles, Gilgamesh's appearance is based on his original appearance in Final Fantasy V , which was designed by Yoshitaka Amano and Tetsuya Nomura, who also designed Gilgamesh's battle sprite in that game. In this design, Gilgamesh wears red-orange armor with with a grey steel chestplate, grey pants with polka-dots with multiple layered skirts, a belt with a monstrous face on the clasp, a helmet with a pair of black horns and a tassel, and black and gold bracers and boots. The exact details may change depending on if either Amano's or Nomura's art is used as the basis; for instance, Amano's design gives Gilgamesh bright red armor while Nomura's design is more orange, and Nomura's design has a more prominent chestplate than Amano's design.
Gilgamesh's trademark weapon is a naginata , a type of polearm. He otherwise uses many different weapons in different games, with the four most common being Excalibur, Excalipoor, Zantetsuken , and Masamune . The exact design of these weapons also varies between games.

Though he is often an antagonistic presence, Gilgamesh is not truly evil. Conflicts with him usually stem from the party possessing a weapon he wants for his collection, or being tasked to track down Gilgamesh for taking the weapons of others. In Gilgamesh's mind however, he is a duelist who challenges his enemies to honorable combat; if he wins then he has the right to take their weapon as a trophy, and if he loses he will concede defeat and acknowledge their abilities. He enjoys having great duels with worthy opponents and will be disappointed when denied a proper fight, either because his opponent was weak or because Gilgamesh feels he is not able to fight at his full power. If the party bests him in battle or proves their worth to him in some other way, Gilgamesh may even come to view them as friends and may show up to offer them aid later.
He is extremely hammy and boisterous, often speaking proudly and highly of his skills, which may or may not be exaggeration. He speaks in great dramatic declarations and has an advanced vocabulary, and enjoys putting on airs of power and showmanship. He is also bumbling, foolish, and clumsy, and often makes oddly-worded jokes or taunts. His ineptitude is also demonstrated in him repeatedly mistaking counterfeit weapons for the genuine thing.  In several games when fought as a boss, he will feign defeat and beg for mercy when weakened, a ploy to buy time or distract the party while he casts defensive buffs on himself and then renews his attack.


Final Fantasy

Gilgamesh is a humanoid with a pale gray complexion, wearing thick red/orange armor (the Genji armor) and a cape, giving him a knightly appearance. His battle sprite contains a battle pose with his knee bent forward, presumably signifying readiness for combat. He wields a lance, reminiscent of the Dragoon job.
After his "morphing time" in Castle Exdeath , Gilgamesh's true form is revealed. He has multiple limbs, all holding different weapons, and no longer retains his sprite's battle pose, instead standing tall and upright and his armor has thinned. Despite his appearance change, Gilgamesh's personality remains the same.

Gilgamesh is a noble, foolhardy, and haughty challenger who respects his opponents, but lacks the skills to match his bravado. He presents himself with an unearned, boastful confidence when he faces the Light Warriors in battle, often before making excuses and fleeing when they prove more than he was prepared to handle. [2] [3] Though he speaks in knightly, upper class tone, he is otherwise unrefined and clumsy, falling to the sea when trying to drag Galuf with him, [4] and brandishing the Excalipoor without checking if it was the authentic Excalibur. [5]
While he is Exdeath's right-hand man, Gilgamesh is not necessarily evil. He respects his opponents, considering Bartz a rival, and despite clashing with them many times, has no ill will toward the Light Warriors, stopping short of asking them to consider him a friend (despite them exchanging few words, and oftentimes appearing confused, in response to him). [7]
Gilgamesh is primarily motivated by will to prove himself as a challenger, but struggles due his fear leading him to run from fights. His unearned confidence and the excuses he makes after failing stem from a desire to project strength, with his fleeing thereafter possibly with the intent of preserving a reputation. When in the Interdimensional Rift, Gilgamesh's mask further slips as he reveals his fear of the Rift and wish to flee. Gilgamesh completes his character arc when he joins the Light Warriors and overcomes his fear, staring down Necrophobe and using Self-Destruct to slay the demon, as opposed to simply running again. [7]


Final Fantasy

As past Gilgameshes in the Final Fantasy series , Gilgamesh in Final Fantasy XV is associated with the color red and numerous swords, has a cape, and wears a mask, although the mask is not painted like in his usual appearances, instead being plain silver. Gilgamesh is covered from head to foot in armor and has long silver hair in two braids and glowing red eyes. His appearance is somewhat akin to a magitek trooper , as his mask and glowing eyes give him a mechanical look. He is missing an arm and is much taller than a regular human; Gladiolus , himself very tall, only comes up to his chest.
Gilgamesh wields four swords that have intricately detailed blades: a large brass and gold-colored greatsword, a fencing sword, a broadsword, and a katana with a handle wrapped in red cloth and blue beads with the symbol of the Crownsguard —the Genji Blade . The Genji Blade being a weapon Gilgamesh took from one of his greatest challengers, suggests all of Gilgamesh's weapons may be spoils from his duels.

Gilgamesh believes that the weak are not worthy to live and cuts down those who seek to challenge him. Despite his harsh personality, he is not entirely merciless, as he spared the soldier who cut off his arm. Seeing this as a testament of the soldier's potential, Gilgamesh believed the challenger would be of more use to the Lucian kings alive than dead. He is loyal to the Lucian bloodline even though his extreme methods may not always show it. Gilgamesh believes that the Shield of the True King must possess not only the necessary strength, but also the will to not back down from any threat that stands in their way.


Final Fantasy

Gaffgarion is a middle-aged man donning a suit of tightly-pacted armor, obscuring all parts of his body except for the face, exposing his white moustache. He wears leather boots, and his armor has a patch of white fur around the shoulder area.
As a false executioner he sports identical attire, only with a hooded robe cloaking most of his body.

Gaffgarion is a Fell Knight and uses the Shadowblade and Duskblade techniques. Shadowblade attacks a unit with red flames and drains the unit's HP , giving the HP to Gaffgarion. Duskblade is similar to Shadowblade, but instead of draining HP it drains MP . When Gaffgarion joins as a temporary playable character at the start of chapter 2, he joins at level 10 with 61 Bravery , 67 Faith , and equipped with the Mythril Sword , Golden Shield , Close Helmet , Plate Mail , and Power Gauntlet .


Final Fantasy

In Final Fantasy IV , Golbez is a tall imposing man in dark blue and black armor with gold trimmings and a helmet with tall horns. The lining of his cape has been both red and blue, sometimes even in the same game: the 3D remake shows Golbez's official render with a blue lining, but his in-game appearance has a red lining. The exact color of his suit of armor has also varied from light to dark blue to black.
In The After Years , Golbez wears a black cloak and kilt with black prayer beads on his arms and legs. He has prayer bead bracelets (black on the right wrist and red on the left). He has a large, muscular figure, with long silver hair and pale tanned skin. His concept art depicts him carrying a large black sword on his back, possibly the Ebony Blade , an exclusive weapon for Golbez that can be acquired at the start of his tale.
As a child Golbez had short brown hair and wore a brown short vest with a gold trim, a short-sleeved lavender tunic with purple triangle design and a purple bandanna around his neck, light purple pants, brown short boots and a white headband.
His armored sprites and SD art depict Golbez with green eyes, while his portrait in Final Fantasy IV: The Complete Collection has blue eyes. In both his Complete Collection sprite for The After Years and his appearance as a child in the 3D release of Final Fantasy IV , Golbez has violet eyes like Cecil Harvey . Golbez is one of the few Final Fantasy characters of mixed heritage, along with Cecil Harvey , Terra Branford , Aerith Gainsborough , Yuna , Seymour Guado , and Lilisette .

Through the majority of Final Fantasy IV , Golbez is a cruel and heartless man who will stop at nothing to obtain the Crystals, destroying anyone and anything that stands in his way. He is a cunning manipulator, tricking Cecil and his allies into retrieving two Crystals for him, and otherwise luring them into traps.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) As Fusoya later reveals, Golbez is being manipulated by a powerful Lunarian named Zemus by bonding Golbez's thoughts with his. Awakened, Golbez's personality returns to his true self; Golbez is horrified by his actions and feelings of hatred. Golbez's true personality is that of a caring, self-sacrificing and empathetic individual. Hints at this nature are shown in the aftermath of the first battle against Golbez, where he hesitates killing Cecil (implied to be due to Zemus's control over Golbez weakening due to Tellah 's use of Meteor ). During The After Years , Golbez is stoic and silent. He investigates the Mysterious Girl's actions and seeks entry to Baron to ensure Cecil is safe, and only speaks on matters relevant to these goals. He occasionally demonstrates a dry, sardonic wit. While the other party members react to the bosses on the True Moon , Golbez keeps his thoughts to himself, and shows compassion and sympathy towards the Archfiends , wishing them peaceful rest. The Dark Knight accuses Golbez of wanting to die at Cecil's hand to atone for both his actions under Zemus and abandoning Cecil as a child—Golbez neither confirms nor denies this. If he survives, he will later tell Cecil he can no longer hide from the world and must live up to his crimes. The Dissidia series merges these two aspects of Golbez's personality. Golbez wishes for Cecil and the other Warriors of Cosmos to prevail, and appears to Cecil and the other heroes to offer assistance at his own risk, as the other antagonists view his actions as treachery. Golbez manipulates the heroes towards the ultimate goal of their victory, in particular, placing the wild rose for Firion to find to inspire his dream. Golbez has no qualms about attacking the heroes when called upon, including Cecil , but has good reason for this. His Dissidia 012 Final Fantasy museum profile states he was content to remain in the cycles of war as punishment for his sins, but Cecil's appearance, and the sacrifice of six of Cosmos's warriors at the end of the twelfth cycle, motivated him to help Cosmos end the war and free Cecil and the remaining Warriors. Abilities [ ] Golbez is a powerful mage capable of teleportation, telepathy and mindcontrol, although his ability to do the latter seems limited to Zemus's influence. He can critically injure a person with electric shocks and has incredible resilience, shrugging off Tellah's spells until he unleashes Meteor. When defeated at the Dwarven Castle by Cecil's party, he says that death will not claim him and seizes the Crystal with his disembodied hand. In the 3D release he simply teleports away with the Crystal. Golbez can summon a Shadow Dragon , which also features in Dissidia . While in Final Fantasy IV Golbez's abilities are mostly magical, in Dissidia he can summon dark energy and the CPU's nodes to fire beams. He is also capable of lifting large rocks and ejecting them with great force. In War of the Visions: Final Fantasy Brave Exvius he utilizes mostly dark power and summon an array of meteors. He is also adept at drain tactics, being able to use the namesake spell as well as imbue his abilities with the power to restore his own health through inflicting damage. Story [ ] Final Fantasy IV [ ] Golbez, whose birth name was Theodor, was born to Kluya and Cecilia , making him a half-Lunarian. While growing up he wondered why his father was fascinated by the moon . Kluya would not tell him about his origins until Theodor had mastered the arts of magic . Theodor boasted he can cast magic, but when his father asked if he has even mastered the Cure spell, he admitted he couldn't cast it. When Theodor returned home he saw his mother collapsed on the floor. She told him she was alright, and that she is just tired from carrying her next child. Excited about having a sibling, Theodor went to bed. Kluya was attacked by the very magic he had taught to humans. When Kluya wondered if it was right to teach the people of Earth magic, Theodor assured it was, comforting his father in his final moments. As Kluya passed on, Theodor tried to cast Cure on him but was unable to. The villagers took care of Theodor and Cecilia, but when Cecilia gave birth, as well she died in labor. Shortly after the children were left alone in their house. Zemus enthralls Theodor. Theodor heard a voice telling him the baby was responsible for taking his mother and father away from him, and that he was worthless for letting it happen. The voice told him he was "an insect birthed from womb of dragon's corpse", and declared his new name was Golbez. Controlled by the voice and filled with hatred towards his brother, Golbez left him outside of the town of Baron . The infant, Cecil Harvey, was adopted by the royal family. The voice belonged to Zemus, who taunted Golbez and shamed him into fleeing civilization. Combined with Golbez's Lunarian blood and his hatred of his younger brother, Zemus took control of him. Golbez lost most of his memory and began to gather the Crystals to summon the Giant of Babil that would depopulate the planet so that the Lunarians, presumably under Zemus's control or command, could live there rather than stay in stasis inside the moon. Golbez's entrance (iOS). Oh, you care for this one, do you? Then let me take her along as well. To hold in trust until we are graced with the chance to meet again. Golbez, taking Rosa captive By taking control of the four Archfiends Zemus sent to him, Golbez sends Cagnazzo to assassinate the king of Baron and impersonate him, using the Red Wings to steal the Crystal of Water from Mysidia . Cecil, now the Lord Captain of the Red Wings Baron's air force, hesitates over his orders, and is removed from duty when he returns and questions the "king's" actions. Golbez succeeds him as commander and raids Damcyan , stealing the Crystal of Fire in an attack that kills a young woman by the name Anna . She is the daughter of a powerful sage, Tellah, who would swear revenge against Golbez and sets out to kill him. Cecil assembles a group of allies, including Yang Fang Leiden and Prince Edward of Damcyan , and heads off to Fabul where the third Crystal is kept. Golbez orders Cecil's death, from the official novelization. With the warning from Cecil and Yang of the impending attack, the king of Fabul tightens the castle defenses. Golbez enters the castle himself with Cecil's friend, Kain Highwind , of whom he has taken control of telepathically. After Kain wounds Cecil, Golbez, after torturing Cecil with his magic as a "welcoming gift", strikes down Yang and Edward when they attempt to aid Cecil. Golbez takes the Crystal of Air and kidnaps Rosa Joanna Farrell , the woman with whom both Cecil and Kain are in love, deducing that Cecil's feelings for her could be used as leverage later on. Golbez takes the three Crystals to the Tower of Zot . Once he receives word that Cecil attempts to climb Mount Ordeals and become a Paladin , he dispatches Scarmiglione to kill him. When this fails, Cecil returns to Baron and kills Cagnazzo, restoring Baron to a peaceful nation. Golbez has stolen the air fleet and placed Kain in command, who rendezvouses with Cecil and offers to return Rosa if Cecil brings them the final Crystal from Troia . Cecil retrieves the Crystal of Earth from the Dark Elf and brings it to the Tower of Zot. Golbez in the Final Fantasy Chronicles opening. Climbing the tower, Cecil hands over the Crystal, but Golbez refuses to return Rosa. Enraged, Tellah pushes Cecil aside and confronts Golbez. After fruitlessly casting his best spells, Tellah sacrifices his own life to cast the ultimate magic, Meteor. Golbez is severely weakened and his control over Kain is broken. Golbez retreats and strikes down Cecil when he attempts to follow. Golbez recognizes his own brother and hesitates to deliver the finishing blow. Although Cecil is confused, Golbez announces he will destroy him at another time and leaves. Cecil and his companions enter the Underworld where Golbez has already gone to find the Dark Crystals of which he already has two. After defeating his minion, Calcobrena , in the Dwarven Castle, Golbez appears and tells Cecil his plan. Cecil and his friends attack Golbez who summons a dragon to kill them. Cecil's friend Rydia intervenes with her Mist Dragon , defeating Golbez's dragon, and with her assistance Golbez is defeated. Again, only weakened, Golbez takes the Crystal before escaping. Golbez takes control of Kain in the Sealed Cave and has him take the final Crystal. He activates the Tower of Babil to call the Giant of Babil to purge the world of people. Cecil and his companions retrieve the airship Lunar Whale and venture to the Red Moon where they meet the lunarian Fusoya who reveals Zemus is controlling Golbez and returns to the Earth with them. On Earth, the Giant begins its attack , and with the help of the combined forces of the Overworld and Underground, Cid Pollendina flies Cecil and his friends into the Giant. After destroying the Giant's core, Golbez emerges and Fusoya shatters Zemus's control of him. Golbez remembers who he is, surprising Cecil with the knowledge he has been fighting his own brother. Golbez and Fusoya climb the tower to go to the Red Moon and defeat Zemus. Golbez gives Cecil the Crystal (iOS). Following them to the moon, Cecil and his companions find Golbez and Fusoya battling Zemus. Although they defeat him, Zemus is reborn as Zeromus , and their attacks fail. Golbez uses a Crystal to try and turn the tide, but as he has lived a life of darkness he fails and Zeromus strikes them both down. Golbez hands the Crystal to Cecil and he and his companions use it to make Zeromus corporeal and defeat him. The child version of Golbez shown at the end. Golbez calls Cecil "brother", but Cecil does not respond. Realizing Cecil and the people of Earth can't forgive him for his crimes, Golbez decides to enter the Lunar Sleep with Fusoya. He leaves, but Cecil calls out to him and says goodbye, indicating he may have forgiven him after all. In the 3D release, Golbez's armor vanishes as he walks away, showing how he looked before Zemus took control of him. Cecil ascends to Baron's throne and the Lunarians' moon leaves the Earth's orbit with Cecil receiving a final telepathic farewell from Golbez. Final Fantasy IV: The After Years [ ] The mysterious Man in Black. He refuses to reveal either his identity or his motives. In reality, he is the brother of Cecil who has returned to help and to atone for his actions in the original Final Fantasy IV. Description Golbez and Fusoya meet the Mysterious Girl. Shortly after Cecil and Rosa's son Ceodore departs on his journey to obtain his Proof of Knighthood, Golbez has a nightmare in which Cecil dispatches him. Awakening among the sleeping Lunarians, he feels uneasy, and senses a strange force emanating from the Crystal Palace . Journeying to the surface, he finds the Crystals glowing red. Joined by Fusoya, the two set out to investigate a mysterious meteorite impact near Bahamut's lair . At the bottom of the crater, they meet the Mysterious Girl who demands the Crystals and summons Asura to attack them. After the girl is defeated Golbez and Fusoya enter Bahamut's lair and find him petrified. Returning to the Crystal Palace, the Crystals are without light in their altars. The Mysterious Girl reappears and summons Leviathan . Dispatched again, the two begin to pray for the Lunar Whale to come to them when one of the Crystals shatters. Another girl appears and declares she no longer needs the Crystals. As Fusoya and Golbez rush to protect the Lunarians in the core, Kluya's spirit on Earth sends the Lunar Whale to the moon. The Crystals continue to shatter, releasing Zeromus's Malice . Zeromus's Malice uses Big Bang and Fusoya teleports Golbez aboard the Lunar Whale , who flies it to Earth. Golbez disguises himself as the Man in Black and rescues Rydia and Luca by defeating Titan , who had been summoned by the Mysterious Girl. Though Rydia doesn't recognize him, Golbez urges them to travel to Babil where they unite with Edge and the Eblan Four , and fly the Falcon out of the Underground. Golbez accompanies Rydia, Luca and Edge as they recruit their old comrades from around the world and return to Baron to free Cecil from the Mysterious Girl's control. As the party ventures through the Subterrane they encounter the Elemental Archfiends. If Golbez is in the party, they will recognize him. Scarmiglione thanks Golbez for accepting him despite being hideous and unworthy. Cagnazzo is joyful, claiming it to be an honor to see Golbez again. Golbez wishes for Cagnazzo to rest in peace, proclaiming they may one day share the same fate. Barbariccia begs her former master's forgiveness for attacking him. The party is attacked by Cecil's Dark Knight doppelganger. Golbez takes a mortal hit meant for his younger brother, giving Cecil the will to fight on. If Ceodore and Rosa are in the party with Golbez and Cecil, Golbez will survive, but if they are not present, he dies. Golbez says goodbye to his family and Kain. Upon the Creator's defeat, Cecil and his party return home. Should Golbez survive, he appears in a flashback in Mount Ordeals along with Cecil, Rosa, Kain and Ceodore where it is revealed he took the Lunar Whale and departed to the stars to find the Red Moon and discover the fate of Fusoya and the Lunarians. As he leaves, Ceodore hopes they will meet again. Golbez thanks him, the same line he said to Cecil years ago in a similar situation. If Golbez died, a scene is witnessed at his grave site. Gameplay [ ] Main article: Golbez gameplay In Final Fantasy IV Golbez is fought once as a boss ( 2D and 3D ), and knows several strong spells. In the 3D releases he acquires elemental resistances and weaknesses. Golbez is also available as an AI-controlled non-playable party member. He knows most high level Black Magic spells, and can Twincast with Fusoya. In the 3D release, he can be hacked into the player's party and become fully functional. He can equip many dark swords , swords , rods , and staves . Golbez has a menu portrait in the 3D version, but it cannot be seen unless the player uses a cheat device to add him to their party. When the cheat is used, he shares some animations with Cid, and the game uses his child model in the field. Golbez appears in the debug room in the North American and Australian Final Fantasy IV Advance version. In Final Fantasy IV: The After Years Golbez is a permanently playable party member with high HP and Stamina , and with decent Strength and Intelligence . While he knows few Band abilities, he knows the majority of Black Magic spells, including the high level Flare and Meteor . His other special abilities are Pressure, which paralyzes an enemy, and Taunt , which attracts enemy abilities to Golbez. While he can equip mage equipment, he is also a powerful physical fighter, and can equip a broad range of weapons , including all swords , axes , spears and hammers , as well as most heavy armor . Golbez is a powerful physical fighter with great offensive potential, but his lack of many Bands may limit the strength of parties which include him. While he is a powerful Black Mage and fighter, there are casters and fighters who are potentially stronger. However, as a mage, unlike Porom and Rydia, Golbez can wear shields and heavy armor, and at higher levels, have way more HP than they do making him capable of lasting longer while dealing decent magical damage. As a physical fighter, he is able to both hit with powerful weapons and magic for more trickier enemies, something most physical fighters do not have, such as Yang, Kain or Cecil. During flashbacks of Cecil's battles with Golbez in the The After Years , Golbez comes equipped with a sword called the "Ebony Blade" in his left hand, despite him not been shown to use swords before. The sword can be unequipped during the battle and added to the player's inventory. Spoilers end here .


Final Fantasy

Golbez is a tall and physically imposing voidsent, towering over the Scions when first confronted. He wears a black suit of armor with a long black cape. He has a single white glowing eye. In battle, Golbez wields a massive black broadsword. His appearance is based on the Golbez from Final Fantasy IV . However, after the Warrior defeats him in battle, Golbez shrinks down to the size of a mortal man, suggesting that his massive height was due to the amount of aether he had devoured. Even so, Golbez remained a head or two taller than Zero and the Scions.
Without his armor, Golbez appears as a Hyur with light blond hair, braided on his right side and flowing freely on the left and back.

Golbez loathes the cycle of life, death, and immediate rebirth his world is trapped in and seeks to end it. He has given up hope to restore his world to its former glory and believes the only salvation for the voidsent is to invade the Source, where they can die a true death. When confronting the Warrior of Light, Golbez displays an extreme envy of the residents of the Source as they have never had to spend millennia suffering in a lost world. He posits the Scions could never understand the envy and agony the voidsent feel.
Golbez usually does not meet directly with any of his minions, instead communicating with them via magical sceptres. Only his spies and Archfiends are able to meet him, the Archfiends' minions having never talked to Golbez themselves. This shows that Golbez is skilled in the art of delegation and secrecy, ensuring that his domain of the Thirteenth's moon remains out of the reach of rivals and foes.
He is manipulative, promising his Archfiends greater power in return for their service. He is perceptive and seems to know his Archfiends' true intentions, even though the fiends themselves initially do not. Golbez is permissive towards his Archfiends in letting them carry out their own plans, though the fiends also understand the consequences are severe if they fail him. In truth, he does not care much about his minions, offering only passing words of disappointment or praise (depending on how successful their plans were) upon their passing. Golbez is determined to see his plans through even if he has to sacrifice his pawns, and states his plans are at a point where he does not need the Archfiends.
Golbez later proved capable of taking initiative when presented with opportunities, as seen when using the Warrior's group to rescue of Azdaja and giving her hope as a means to corrupt her into a voidsent with the purpose of granting salvation. He is unconcerned with winning his battles against the group, only striving toward winning the war for the salvation of his world. This only shows how ruthless his methods are when it comes to "breaking the wheel", unconcerned of who suffers for the sake of his plans or that his crusade of saving the people of the Thirteenth would cause unimaginable harm to another world. He also does not lose sight of his long term vision and can shrug off instances of defeat if it does not derail his plans. He does not hesitate to order the corrupted Azdaja to kill her own brood-sibling, showcasing there are no extremes he would not take to accomplish his goals. Y'shtola encouraged Zero to share the Scions' knowledge of the First with Golbez, believing Golbez is resourceful enough to figure out how to make use of that knowledge for the Thirteenth.
In the past before the Flood, Golbez (his original name of Durante), was a noble warrior of the kingdom of Baron, albeit slightly jaded and cynical, and a close friend to the original Golbez. He despised how many of the memoriates abandoned what morals they hand in favor of serving their own ends at the expense of the innocents and how it birthed the "wisdom" of the era of not trusting anyone. After being lied to and used by the Ascians that ultimately led him to unwittingly unleashing the Flood of Darkness, however, Golbez swore to never trust in others again. Following the loss of his friend, Durante vowed to fulfill their shared goal of saving the world in honor of his friend, no matter the cost. He kept the memoriate crystal of his friend, likely to remind himself of the vow. Deep down, Golbez knows that he is an "imposter playing at hero", and that he could never be the same paragon of virtue that his friend was. He even questions why his friend perished and not him, as it was his friend who believed in him to become the knight he was.
During his final confrontation with the Warrior, Zero, and their companions, Golbez remains steadfast in granting his world salvation through Zeromus. Upon hearing Zero's resolve and how she believes that with her friends' support and faith, miracles and the impossible can be achieved, Golbez begins to have a change of heart and believe himself that there is, indeed, another way the Thirteenth can be saved. After remembering that the same trust and faith from the original Golbez had inspired him to become a hero, he realizes that his crusade was misguided, that he betrayed the ideals his friend once stood for, and that he does not have to shoulder the burden alone. This leads Golbez to aid the group in defeating Zeromus and saving Azdaja, granting himself a measure of redemption. Despite this, he feels he does not truly belong with such a group of heroes, having become little more than a villain who compounded his sins with his crusade. Zero, however, is convinced that if he truly wishes to honor his friend and live up to his name, he can help restore the Thirteenth.


Final Fantasy

Ser Grinnaux is a Wildwood Elezen with long blond hair in a ponytail and bright lilac eyes. He has a scar over his cheek, likely from a past altercation in the city of Ishgard. He wears Ward Knight's attire, which is a form of pure white Adamantite armor with dark blue trimmings and bears his order's crest. He wields a battleaxe named Stampede in battle, which is a steel two-headed axe carved with an image of the Fury and decorated in silver and blue accents.

Grinnaux is a is a peerless warrior, chosen by the archbishop Thordan VII for his combat excellence and ruthless execution. While his combat abilities are exceptional, his disagreeable personality led to more than a few altercations with others. His aggressive demeanor leads even those of other high houses of Ishgard to fear him, such as Edmont de Fortemps .


Final Fantasy

Grynewaht is a large Hellsguard Roegadyn with a permanently ruddy complexion. He wears armor similar to that of Rhitahtyn sas Arvina , indicating him to be an imperial officer.

Grynewaht is a churlish brute, possessing only the most rudimentary grasp of strategy and tactics and relying on the strength of arms to crush his foes. He enjoys running down his enemies and bears deep-seated grudges, specifically towards the Warrior of Light and the Scions of the Seventh Dawn for constantly defeating and humiliating him.
Upon his demotion to bodyguard to Yotsuyu goe Brutus , Grynewaht is desperate to regain his position in the Garlean army, and fears the acting viceroy's anger. Likewise, he is just as fearful of the Garlean prince, Zenos yae Galvus .
He tends to say "its like all my namesdays have come at once" whenever he thinks he has the advantage in battle.


Final Fantasy

Gudon is an overweight middle-aged man. He has short hair and technological lenses that cover part of his face. He is always seen inside a cockpit device which he uses for transport as well as for battle. The front of the cockpit has an iron ball that is whipped through an electric current like a flailing chainball.

Gudon, like many among the Orders, seems to be self-aware of his power which has made him arrogant. He dutifully and efficiently carries out his orders, even if it involves murder and seems to relish on handling executions.


Final Fantasy

Ser Guerrique is a Wildwood Elezen with platinum blond hair and light brown eyes. He wears Ward Knight's attire, which is a form of pure white Adamantite armor with dark blue trimmings and bears his order's crest. In battle he wields the battleaxe Bloody Anne, a steel battleaxe with two smooth blade heads and the Fury engraved on its flank.

A confident and boisterous knight, Ser Guerrique challenges anyone and everyone to arm wrestling whenever he is deep in his cups. His behavior is not always enjoyed by his peers. His zealous celebration of a hard-fought victory over Ser Grinnaux so enraged the Bull that he struck Ser Guerrique's face, leaving the Cleaver in a stupor for days after. On another occasion, an irritated Ser Hermenost channeled sparks of lightning through his fingers as soon as their hands met, allowing him to slam the Cleaver's paralyzed arm into the table with ease.
His alcohol binges are so infamous that he attempted to abstain from drinking altogether. Whenever his fellow Temple Knights invited him to drink, he would invent a fictitious lover — "I must return home to Anne, or she will be angry with me!" — which eventually became the name he would refer to his battle axe, Bloody Anne. [3] His strength is unquestionable, and is regarded as one of Halone's most powerful knights.