Darling in the FranXX

Ichigo has soft green eyes and a petite build, being the shortest among the parasites in Squad 13. She wears her straight and short blue hair in a razor-cut hairstyle, where her hair hangs lengthier on the right side of her face. She has free-falling bangs that mostly covers her right eye and one long strand of hair on the left side of her face. She also wears a white hair clip holding back the bangs on her left side, which was a gift from Hiro . From Episode 09 , she loses it but later gets a similar one from Goro . She dons the standard Pistil Parasite uniform.
In Episode 24 when she has become an adult, Ichigo's hair is more evenly-cut and longer on the right side. Her fringe is also cleaned up and her bangs on the left side are completely held back by her white hair clip.

As a child, Ichigo was insecure and self-conscious about her identity, as she cried when the other children showed no emotion and she found it scary that she didn’t share these characteristics with them. It was not until she met Hiro and he gave her the name ‘Ichigo’ to cheer her up and explain the significance of having her own name that made her self-confident. Even when she was in the Garden, Ichigo was awarded a code number in the teens due to her high aptitude results, earning her recognition as an honor student and a natural-born leader. Because of her high aptitude, she was chosen as Squad 13's leader. While normally a very considerate and level-headed person, her crush on Hiro impairs her judgment, especially as regards to his possible partnership with Zero Two . She initially hated the possibility of a stranger like Zero Two becoming Hiro's partner. One of her motivations for agreeing to be Hiro's partner in the training match was because she believes she should be the one to bring out his full potential. When this did not come to be, Ichigo, while not blaming Hiro for their failure, couldn‘t hide her anger, not even when he tried to apologize.
As a leader, Ichigo is reliable, responsible and serious. Despite her serious disposition, Ichigo is capable of giving some notably snippy remarks, as seen in her interactions with Nine Alpha . She is also very considerate and caring for her friends. She tries to see everything in a good light, even if she herself doesn't want to. She can also be encouraging towards her squadmates and insist that teamwork is important for all of them to survive. However, she is strongly emotional and has always been impulsive and driven by her feelings. She is forced between acting as a leader and her own feelings, such as knowingly putting Hiro's life on the line while also acknowledging he's needed, this strain of commanding weighs her down. She would initially let her personal feelings get to her head when in a crucial mission, only to reflect over it when being placed in a dangerous situation. She would think about her poor skills as a leader and blame herself for her putting her friends in danger. She even goes as far as to stating Hiro would have been a better choice as the leader, but he rejects this and praises her positive qualities. She also expresses her anxiety more inside her FRANXX than she does outside of it and is seen breaking down, only to be supported by her FRANXX partner, Goro . She shares a close relationship with Ikuno, whom she never hesitates to encourage during difficult moments and even comforted her after Ikuno confessed her feelings to Ichigo.
She has admired and been fiercely protective of Hiro ever since childhood, and supports Hiro the best she can. She is not afraid to voice her own opinions and get people to follow her orders as a leader. She has been deemed by Zero Two on several occasions as "bossy". Despite that, Ichigo does sometimes not say what she truly wants to and is able to put her feelings aside for others if she wants to. This is shown when she lied to Hiro saying she always had seen him as a sibling for his sake and for the sake of the fact that he could only pilot a FRANXX with Zero Two, when in reality she didn't want him to due to the risks it carries. She is a straight-laced and straightforward person, and she always faithfully abides by the rules out of what she believes to be in the best interest of APE and Plantation 13. She held a deep respect for Papa and the adults. However, she seems to have a form of social awkardness, as she spoke louder than normal when praised by the mayor during a medal ceremony.
Due to her sheltered upbringing, Ichigo had no concept of love and she was utterly confused over her feelings for Hiro, as well as her jealousy of Zero Two. Ichigo initially tries to keep her feelings for Hiro in the sideline for the sake of him fulfilling his parasite duties with Zero Two, and she prefers to see him happy with Zero Two if he can’t be with her. She even goes as far as to disregard the rumors about Zero Two after Hiro survives his third ride. However, after learning Hiro’s Saurification process is intensifying due to piloting with Zero Two and she may suck the life out of him, Ichigo responds with intense jealousy and disdain towards Zero Two, to the point she bans her from seeing Hiro and forces the rest of the squad to go along with her. She even tries to have Zero Two removed from the squad and forces herself on Hiro, kissing him and begs him to choose her over Zero Two. Despite this, Ichigo couldn’t bring herself to hate Zero Two, as she was concerned for Zero Two continually operating in stampede mode during the Gran Crevasse siege. She also reluctantly agreed to help Hiro save Zero Two and she was disappointed to see his mind was all about Zero Two.
In the manga, her jealousy for Zero Two is downgraded to wariness due to the latter’s reputation. She is more mature in regards to her feelings for Hiro, as she kisses him because she insists she wants to have no regrets, knowing he doesn’t reciprocate her feelings. She also feels compassion for Zero Two after she is manipulated by 001 and leaves Squad 13 out of guilt for nearly killing Hiro; Ichigo goes as far as to suggest the squad join with 9’s to help Hiro reach Zero Two.
Over the series, Ichigo slowly learns to put Hiro's feelings and Squad 13's well-being before her own. She learns to accept and support Hiro and Zero Two's relationship, and become nicer to Zero Two to the point of considering her an integral part of Squad 13. She becomes just as fiercely protective of the others, including Zero Two and Hiro, and admits she is happy for their newfound romance. This is further emphasized when VIRM left earth and abandoned humanity; Ichigo becomes so dedicated to looking after the others and ensuring they have enough food, clean water, etc. for survival that she forgets to take care of herself, until she collapses outright in the fields. She also becomes a much better leader; she learns to see the big picture and not let her tunnel-visioned emotions consume her, making decisions that benefit the whole group rather than just Hiro or her designs for him, and she isn't as badly shaken when things go wrong. Although she continues to worry about Hiro and his actions, she resolved to support him no matter what and help him fight what is most important to him. She is saddened when Hiro sacrifices his life to save the planet but accepts his decision and vows to continue help rebuild society so him and Zero Two will have a home to return to. Although she initially didn’t feel the same way when Goro first confessed his feelings to her, her feelings for him gradually began to change after he kisses her, as they are seen to be happily married and expecting their first child.


Darling in the FranXX

She has deep purple hair tied into a short ponytail with a blue butterfly clip and bangs on either side of her weary green eyes. She wears a pair of black-rimmed glasses and has freckles on her cheeks. When piloting Chlorophytum, she wears a white bodysuit with light violet accents.

Ikuno with white hair

In Episode 21 , her purple hair turned white due to overusing her capabilities. In Episode 24 , she is shown to have aged significantly compared to the other parasites, having chin-length white hair and being confined to a hospital bed.

Ikuno is an intelligent, logical, and quiet girl who doesn’t speak much with others. She naturally comes off as emotionally detached and serious, as she prefers to keep to herself and maintains an air of poise. She is considerate of her comrades and expresses concern for them in troubling situations, such as Hiro’s fate as a parasite and his decision to ride with Zero Two . She doesn’t mind saying what is on her mind, whether it's a question she wants the answer to, an opinion she holds firmly, or, although rarely, a frustration she can't let go of. She is an avid reader and spends her off-duty time reading.
Although she gets along with most of the squad, she has a tumultuous partnership with Mitsuru and they don’t hesitate to show their dislike for each other. They often prefer not to associate with each other, and when they exchange words, there is usually a negative atmosphere between them. When Mitsuru speaks coldly or mocks her, she never backs down to retaliate with her own mockery towards him. However, she is not completely indifferent towards him and is willing to help him if necessary, even if he refuses her help and treats her coldly. She demonstrates this when she was visibly hurt when he paraded how Zero Two was a preferable partner and when she got worried for him when he came down with child fever.
To fulfil her duties as a pistil, she was willing to maintain a strictly professional attitude with Mitsuru when they pilot Chlorophytum together. After their partner shuffle, they become more civil with each other. Ikuno even noticed a significant change in his demeanour from moody and stoic to friendly and smiling since Mitsuru paired with Kokoro , suspecting they had become romantically involved. Once this was confirmed, she was not surprised and became very vocal in her support for them. While not much of her interactions with Futoshi as her partner is shown in the anime, it is implied that they are more amicable with each other than she and Mitsuru were when they were still partners. In the manga, she and Futoshi get off to a good start as the squad notices an immediate improvement in both of their fighting.
In the manga, Ikuno becomes interested in Mitsuru ’s budding relationship with Kokoro and she rationalizes with Futoshi that the two are drawn to each other because only Mitsuru can say the words Kokoro needs to hear. The reason for her interest is because she longs to be able to share that same emotional connection Kokoro and Mitsuru formed with Ichigo .
Despite her composed exterior, she is rational and will carefully analyze a situation so she can help conclude a logical solution. Being keenly observant, Ikuno is strongly opinionated, especially regarding the pros and cons of both genders. By her own admission, Ikuno loathes the boy-girl pairing system, to the point where she openly states she agreed to participate in the Boys vs Girls conflict because she prefered to keep the boys and girls separated forever. This is due to her never harbouring any interest in boys. She finds it repulsing when the girls and boys take an interest in one another, surprising Miku when she says she is not interested in any of the boys from Squad 26 .
Later on, Ikuno exhibits dismay when she realizes the FRANXX can never function with two pistils, as she attempted to try it with Ichigo as a back-up plan, confusing the other parasites . In truth, she wanted to see if it was possible to be Ichigo ’s partner. Although she rarely exhibits sentimentality, deep down, she admitted she secretly hates how she feels. Despite being happy for Mitsuru and Kokoro when they find happiness together as a couple, later on, this deeply irritates her. She struggles to accept her complicated feelings for Ichigo and how she can’t have that kind of relationship with Ichigo, who sees her as a dear friend. She later admits to Ichigo that she is attracted to her and she has been this way since Ichigo gave her her name. She adds she is ashamed about this as it makes her feel she is abnormal. Despite this, she is comforted and encouraged to not be scared of her true feelings by Ichigo, who says while it may be a pain, it’s part of life.
Her struggle with her own sexuality tends to have a deep impact on her over concepts such as gender; when Alpha said humans cast their gender aside for evolution because it was a nuisance, Ikuno was enraged and slapped him before attempting to attack him, surprising her friends. With Ichigo’s encouragement, Ikuno becomes more open and sociable and is willing to take risks for the sake of her friends. This is demonstrated when she goes full power in episode 21 to help Zero Two reach Hiro, causing her health to significantly weaken. She also spends ten years developing a cure for the parasites’ accelerated ageing process, although she chooses to keep her condition as a gesture of her surrendering to her fate but also as one of making a significant contribution to her friends so they can all live their lives to the fullest.


Darling in the FranXX

Karina Milsa was a middle-aged woman with bobbed caramel-blonde hair and gray eyes. She would wear eyeglasses during experiments and when she had to read or write.

From the outset, Karina was shown to have had a great deal of initial admiration, if not attraction, to Werner. Similar to Kokoro, she desired to have children, and that with none other than her "dense" partner, the doctor himself. Because of this, she refused to become immortal. She often discussed with him about the peak of human development and would worry about him.
Karina was quite fearless, too, willing to be a test subject (the 13th one, to be exact) for the prototype FranXX unit. Several years after her death, her husband conducted his test squad at Plantation 13, perhaps in honor and memory of of her.


Darling in the FranXX

Kokoro is considered to be an attractive fair-skinned girl with wavy hip-length ashen-blonde hair that has long bangs framing her forehead on either side with a lacy blue headband to keep her hair out of her face while she has chest-length hair strands hanging on either side and calm, rich blue eyes.
When piloting her FRANXX Genista, she wears a white bodysuit with light green accents and keeps her hair in a braided ponytail.
In Episode 24 , during her pregnancy, Kokoro was usually seen with a braid laid on her right shoulder without wearing her headband and she wore pregnancy clothes which were given to her to use from 007 .
As an adult, her hair is cut to shoulder-length and she wears the same lacy blue headband she wore as a teenager. She wears a white and tan colored dress with ruffled hems, her blue laced headband and her wedding ring on her left ring finger.

Kokoro is a very kind girl who has a gentle and optimistic personality to match and she is interested in plants and she is very knowledgeable in the "language of flowers". She doesn't speak too often, choosing to think before speaking and thinks about others more than herself. Her kindness is treated with a welcome by her more feisty comrades. During scenes of tension, she is never the breaker or starter and sits by watching usually. She was depicted as someone going with the flow, which is seen when she couldn't voice her disapproval when Squad 13 explored the ruins of a town and during the Girls vs Boys fight. [2] [3] She also had an inability to speak out her mind and performance to avoid conflict due to her dislike of arguments. For that reason, she comes off as timid and sweet, as her strong kindness makes it appear she lacks the confidence to be confrontational, even in situations where she may disagree with her comrades. Miku states that Kokoro gets influenced by others so easily. Kokoro isn’t the type of person to seek attention and prefers to be treated no different than others. She gets along with her comrades very well and treats them with kindness, which makes her easily liked. Like the other kids, she didn't know how to translate her feelings of love due to her sheltered upbringing and, as a result, she didn’t know how to make it known to Mitsuru that she is in love with him. Even when he used to act cold towards her and the others, she never gave back any negative retaliation and felt a strong desire to help him with his personal problems, especially after learning he risked his life to receive an injection to become a parasite.
Despite her meek and gentleness, Kokoro holds back a myriad of feelings, admitting to Mitsuru that she is often dishonest with most around her. The incident where she feigned loyalty to Futoshi by breaking her promise to be partners with him forever by partnering with Mitsuru instead left her feeling bad. She even admits that she's not the sweet, innocent and nice girl everyone thinks she is. Even if she wanted to help Mitsuru, she still knowingly hurt Futoshi and claimed that it would be right for him to get angry with her. Through dishonesty with Futoshi, she reforms herself a little in praising Mitsuru for being so outspoken and honest with her about his suffering and lack of trust in others, and offering him words of encouragement to help him with his problems.
Through her interactions with Mitsuru, Kokoro slowly becomes more assertive and begins to honestly speak her mind, which is noticed when she reasons with the girls why they need to end the feud with boys and later openly questioning how they, as humans, were really born. A notable trait is also that she becomes much bolder, more straightforward and somewhat impulsive, which is seen where after Mitsuru had said some very nice words to her, Kokoro simply kissed him in response, and when he had said he would miss Mistilteinn because they got to spend more time together, she tried initiating sex with him. After finding a book on pregnancy and childbirth, Kokoro develops a fascination with it and wonders why humans stopped having babies. Knowing her purpose in life is to pilot the FRANXX and to die in battle, Kokoro develops a desire to bear a child to leave a mark for the future before she dies and she comes to believe having a child represents hope for the future. She also explicitly lets Mitsuru know of her desire to join her body with his and create a new life. Through this discovery, Kokoro gradually begins to question if her purpose in life is truly to only pilot the FRANXX and die for the sake of adults who don’t acknowledge them as individuals but as tools for warfare, and she expresses skepticism towards the ideals of Papa and the adults. She even admits she truly believes they are able to live a life beyond the FRANXX and forge their own destiny, an argument that deeply touches her friends and inspires them to find the courage to stand up to the adults.
As her partnership with Mitsuru develops into a romantic and sexual relationship, she becomes deeply attached to him and she is happy when they decide to get married, as she is confident they will find happiness despite knowing full well they are violating regulations and risking punishment. However, their wedding is interrupted by APE and their memories of each other are erased. She retains her kindness but is utterly focused on her duties and loyalty to Papa, and as a result is more distant with Mitsuru than anyone else. However, she becomes confused as she hears her friends say they fight to live for the sake of the future, which subconsciously causes her to be curious about her lost memories. Once she starts having painful flashes over saying Mitsuru’s name, she becomes frightened and reverts back to her obligation to fight even if it will cost her life. She pushes Mitsuru further away to the point of being cold to him while keeping a friendly atmosphere with the others. Upon learning she is pregnant with Mitsuru’s child, she is distraught at having lost her purpose in life (the ability to pilot the FRANXX) and rejects Mitsuru’s support because of their memory loss. Even when Mitsuru admits he wants her to keep the baby, she admits that she believes their memory loss serves as justification for him to have no obligation to be responsible and she had no anticipation that he would want to be. She also struggled to feel any affection for her unborn child and the indecision on whether to terminate the pregnancy or not left her deeply saddened. The despair at being unable to fulfill her duty as a pistil finally provoked Kokoro to admit to Mitsuru that she feels she has no purpose in life anymore and she is willing to go as far as to endanger herself and her baby to be useful. However, when Mitsuru tells her how much he truly cares about her and their child, Kokoro decides to keep the baby and reconciles with Mitsuru. Kokoro also implies she secretly wanted to rekindle their relationship by keeping her wedding ring after taking it off. Although his concern for her borders to overprotectiveness, Kokoro begins to warm up to Mitsuru and she comes to truly appreciate his support and, when her daughter is born, Kokoro is shown to be genuinely happy. The birth of their daughter ultimately brings them closer together. They are able to form a genuinely happy marriage and they have three more children together. As a wife and mother, she is affectionate and devoted to Mitsuru and their children.


Darling in the FranXX

She bears a striking resemblance to her father. She has the same olive-brown hair, green eyes, and facial features of Mitsuru .

Not much is known about her. She appears to be a quiet young girl and shares her father’s interest in reading. She seems to like reading The Beast and the Prince .


Darling in the FranXX

As a Sage, Lemur sports the typical white-and-gold robe and primate mask worn by the members of their elite number. His headdress can be likened to a semicircle with a pointed top.

He is shown to be of one mind with his leader, Papa . He does not hesitate to sacrifice as many parasites or FRANXX squads to achieve APE's ultimate goal of eradicating klaxosaurs for the good of humanity, although Papa 's ultimate motive for doing so is later revealed to be otherwise.
Unlike Tarsier , he is calm and collected when trying to persuade the Klaxosaur Princess into surrendering. Instead of using force like Tarsier, he tries to use his words to persuade him.
He also is shown to be careful when handling dangerous situations as he told Tarsier not to attack the Klaxosaur Princess , though his words fell on deaf ears, resulting in his and Tarsier's demise.


Darling in the FranXX

As a Sage, Marmoset sports the typical white-and-gold robe and primate mask worn by the members of their elite number. Her headdress is in the shape of a trapezium and has a long, red extension which falls to the back.

Like the other sages, she is devoid of the understanding of and human feelings. She sees parasites and FRANXX Squads as disposable tools of warfare and will not hesitate to sacrifice them to fulfil APE's ultimate goal - eradicating the klaxosaurs for humanity's good.


Darling in the FranXX

Miku is a petite girl with auburn red hair and sea blue eyes. Her hair is done up in girlish pigtails, more commonly referred to as "twintails", with a small cowlick at the top of her head. She wears the standard Pistil Parasite uniform and when piloting Argentea, Miku wears a white bodysuit with pale pink accents.
In Episode 16 , it is revealed that she has begun sprouting some gray hair on the top of her head.
In Episode 24 when she has become an adult, Miku leaves her hair untied and her hair is seen reaching her lower back. She has a few gray hair-strands on some places on her hair. She also wears a matching pink necklace together with Zorome.

Miku is a confident, blunt, spunky, and outspoken girl who tends to lash out at others if their personal habits bother her. She is generally motivated and strives to prove herself, a trait she shares with Zorome through his immaturity often irritates her to no end. She is very prideful of her appearance and refers to herself in third person, which gives her a "cute" impression. Like Kokoro, she has a fondness for flowers and enjoys making flower crowns.
Despite her assertiveness and brashness, Miku is compassionate and friendly with her squadmates. She has been best friends with Kokoro since their childhood and gets along better with her than the other girls. She generally dislikes Ichigo for her bossy and matter-of-fact attitude, to the point she was dismayed to learn Ichigo was promoted as the squad leader and Miku was eager to find any opportunity to start a quarrel with her. Miku even went as far as to condemn Ichigo for parading herself as the leader and ordering all of them around but then would break down when things would go wrong and had to be comforted by Goro to stop her from having a breakdown. She initially expresses skepticism towards Hiro‘s abilities but never holds it against him as she does worry about him once he starts piloting with Zero Two despite the rumors of her partners dying after riding with her three times. She is initially wary around Zero Two due to her reputation as the ‘partner killer’. She is further confused by Zero Two’s unusual behavior, such as her eating her food soaked in honey and flirting with Hiro, and her rebellious attitude towards the adults. However, she has a civil comradeship with Hiro and she gradually comes to like Zero Two. This is demonstrated when Miku made a flower crown for her to wear over her horns and Zero Two trusted Miku enough to wash her hair.
She has an interest in boys, as she found Alpha to be ‘hot‘ and she openly admitted to preferring to be paired with the stamen of Squad 26. However, she considers boys to be perverts but this is because none of the children understand the concepts of the physical and emotional changes in adolescence. Because of this, Miku didn’t understand why the boys would ogle the girls and why they kiss on the lips. Despite her frequent quarrels with Zorome, she cares deeply for him to the point she prefers to remain partners with him and admits she doesn’t mind if he ogles her a bit. Miku heavily implies she has feelings for Zorome, as she admits she cares about him the most in the manga, but her pride and lack of knowledge of love prevent her from realizing them. Miku acknowledges they have a strong bond and begin wearing identical pink fragments of Argentea on pendants and work together as teachers to make a difference for the new generation of children. However, Miku continues to berate Zorome for slacking on his responsibilities and she shares a close relationship with all the children, especially Ai , whom she tells stories about her parents to.


Darling in the FranXX

Mitsuru has a very clean and proper appearance with sharp features. He has vert paon [1] (piercing deep green) eyes and was 165 cm, originally being the second shortest stamen between Zorome and Hiro . He wears the standard stamen uniform. Due to having a risky injection when he was a child, his health has been fragile and it briefly worsens after he pilots Strelizia once, requiring him to take medication.
He has olive-brown hair which he wore slicked back. In Episode 16 , after he asked Kokoro to cut it, his hair is shorter and a bit rough-cut. Prior to the haircut, and when it wasn’t slicked back, it was thicker and longer, and the bangs nearly covered his eyes.
When he has become an adult, Mitsuru grew taller and went back to having his hair slicked back, though it is slicked more to the side rather than completely slicked back. He wears a black and white attire, and his wedding ring.

As a child, Mitsuru was quite reserved and shy, but appeared to be very happy when he received a name from Hiro . He strongly looked up to him and would always follow him around. His admiration towards Hiro at that time made him want to pilot a FRANXX together with Hiro someday if he came back alive from a very risky injection to become strong enough to pilot. Hiro happily accepted his offer. However, Hiro forgot about their promise due to having his memories erased, and since Mitsuru was unaware of that, it shattered his faith in people and himself as well.
Mitsuru is full of pride and came to develop a strong arrogant, hammy, and cynical personality. He hates being pitied and Kokoro cites that he never liked leaning on others for support. Aloof and blunt, Mitsuru often had little to nothing to with his comrades unless fighting together, often looking down on his comrades and having little to no use for Ikuno. Mitsuru was also always depicted as being very closed off and always brushed aside any attempts from people to get to know him. He didn't have any interest on other people as well, so he didn't particularly bother with them. He also believed that discussing previous human civilization to be unimortant to the point he didn’t care to know why humans stopped having children and he didn’t need to live for the sake of others but to fulfill his duties as a parasite. He was initially very cold, harsh and held disdain towards Hiro for supposedly breaking their promise of piloting FRANXX together. He would berate Hiro and at the same time try to surpass him, boasting that he has always been better at piloting a FRANXX at him, to the point he would even get cocky.
Due to the broken promise, Mitsuru made it his goal to surpass Hiro in everything, including piloting with Zero Two once. However, as he became overcome by the power he felt, he succumbed to a brief moment of cockiness and violence, in which he brutally slaughtered countless klaxosaurs and paraded how he was more suited as her partner than Hiro. When he was left severely wounded by riding with her, he was deeply traumatized and became afraid of her, to the point he avoided her. Despite his calm and composed exterior, he is deeply scared, as he convinced himself that whatever expectations he would place on others and others would place on him, would be let down. He didn't want to believe in anyone again because he was afraid of being let down again. He also believed he was incompetent and had a severe lack of self-confidence due to everything that had happened with his failed attempt to ride with Zero Two, and his general feelings of inadequacy in comparison to Hiro. However, after being supported by Kokoro who helped him regain his fate in others and himself, as well as helping him begin to lean on others, Mitsuru underwent a significant change. With Kokoro’s support and learning it wasn’t Hiro’s fault for breaking their promise, Mitsuru began to slowly become more mature, considerate and kind to his comrades, and he begins to smile more.
Initially uninterested in romance, he begins to fall in love with Kokoro after they become partners and her honesty inspires him to change his own perspectives. Like all the kids, he didn’t know how to express his feelings due to his sheltered upbringing and he is deeply confused when Kokoro makes a sudden pass at him. However, once he takes the time to think about it, he realizes he loves her and admitts all that matters to him is that she is happy. After becoming a couple, he becomes very affectionate and devoted to her, to the point he starts to share her desire to have a family and he is more than happy when they decide to get married. After their memories are erased during their wedding, he is shown to be less stoic and cynical than previously but agrees to partner with Kokoro out of necessity to pilot Genista. However, he begins showing more emotion towards her when he experiences painful flashes over saying her name. He also grows concerned when she starts getting ill in Episode 22 . Although he is shocked when he learns she is pregnant with his child, he develops a new sense of responsibility and a strong desire to protect his unborn child, which extends towards Kokoro as he witnesses her struggle with the options of abortion or keeping the baby. After concluding that the baby is more important to him than being a FRANXX pilot, Mitsuru advocates for Kokoro to keep the baby, explaining their child has given him a reason to live and he is finding himself growing attached to Kokoro. He also believes they can rebuild their relationship and find what love means as long as they are together, showing that he kept his wedding ring as proof of his commitment. After they reconcile, he becomes overly attentive and concerned for her, and seeing his newborn daughter for the first time brought Mitsuru to cry out of joy. The birth of their daughter ultimately brings them closer together. They are able to form a genuinely happy marriage and had three more children together. As a husband and father, he is shown to be loving and doting towards Kokoro and their children.


Darling in the FranXX

Nana is a tall woman with long, wavy brownish-red hair that reaches to her upper back and teal-green eyes. She wears the standards APE senior uniform.
As a child and teenager, her hair was shoulder length.

Nana is shown to be a very caring and loyal person. As a caregiver to the parasites, she is committed to their safety and is available to them when they face professional and personal problems. She is well-liked and respected by Squad 13 , who were excited to see that she will be in charge of them, as Nana has known them since their infancy. She also cares deeply for the children and worries about their welfare, which is seen when she gets worried when Ichigo and Kokoro try to pilot Delphinium and Genista respectively by themselves. When any of the children fall ill or show signs of being unwell, she shows concern for them by tending to them and offering to run tests on them to make sure they are in good health. Despite their initial short upcoming, Nana has strong faith in the parasites and believes the plantation will be in good hands because of them. However, while she is curious to why Hiro is only compatible with Zero Two than any other pistil, she hesitated to let him ride with her because of Zero Two’s reputation as the ‘Partner Killer’ and the third ride may result in his death. However, because Strelizia is necessary for the plantation’s security, she reluctantly relented but remained wary after he miraculously survived his third ride. She also has qualms about letting the children have any experience or knowledge of the outside world, as she is concerned the children will question the ideals of APE and forget what their priorities are.
Despite being close to the children, she is not above scolding them for misbehaviour and disciplining them for it, particularly with Zero Two , and seems to fill in the role as a mother figure. However, she also values her orders and the plantation to the point of resorting to make difficult, if not heartless, decisions, as shown in Episode 09 , when she is willing to leave Goro behind to die in order to defeat the Klaxosaur and protect the plantation at the worst case scenario.
Despite her noble opinions and fondness for the parasites, she is not without demonstrating her personal opinions. After Squad 13 survives the battle of the Gran Crevasse and they are ordered to be left alone as part of an experiment on their human emotions, Nana worries the children will fall out of favour with Papa should they be allowed to demonstrate their true feelings. However, seeing them thrive in their brief period of peace irritates Nana and she strongly voices her disapproval over their behavior that is considered a violation against regulations. She demonstrates this by showing her angry disapproval towards Kokoro for wanting to have a baby and falling in love with Mitsuru .
However, she undergoes a massive change after witnessing the children’s brief peaceful lives; despite undergoing the procedure to become immortal and emotionless, she relapses into puberty and is briefly replaced with the New Nana. During this period, she has painful flashbacks from her time as parasite. It is revealed that, as a child, she was a happy young girl who always smiled. Upon becoming a parasite, she fell in love with her partner and she was in a happy relationship with her partner but she was devastated when he was killed, which, as intimacy between parasites is forbidden, resulted in her memories being altered.
After regaining fragments of her forgotten memories, Nana lost faith in herself as a caregiver and felt she has lost her purpose in life, and prefered to be abandoned. However, when she sees the dire situation the children are in due to the lack of guidance and affection from the adults before the children were betrayed and abandoned by Papa , she starts to feel remorse for how she treated them as tools for warfare rather than as individuals and she goes as far as to make amends to them by comforting them. She then shows a deeper understanding of the children and develops a desire to protect them and their future, as she no longer wishes to watch them hurt themselves any further for the sake of others who don’t acknowledge their existence. To encourage them as they make their first steps into adulthood, she supports all their dreams: when Hiro decides to go to space and rescue Zero Two, Nana doesn’t object his decision and not only expresses her amazement that he is right about the klaxosaurs being humanity’s ally against VIRM, but she accompanies him and the squad so ensure they survive the battle. When Kokoro and Mitsuru decide to keep their baby, Nana shows her support for their decision by being the one to help with their child’s delivery. She also supports Goro’s decision to leave in order to gather supplies and rescue survivors. As she sees the children grow up and work hard to restore society and the planet, Nana feels proud for their achievements and develops an obligation to continue watching the world.


Darling in the FranXX

Naomi is a girl of average height. She has short, wavy dark brown hair with dark brown eyes. She wears the standard Pistil uniform. After her plant transportation is attacked by a klaxosaur in Episode 01 , she loses her right arm.
During her final parasite aptitude test, she wears a parasite suit with yellow highlights.
As an adult, she is taller and keeps her hair pulled back in a bun and her bangs hanging by her face. She also wears a doctor's uniform.

Naomi is a quiet and introverted girl who doesn’t speak much. She has respect for her teammates and is grateful to Hiro for naming her, though she regrets being assigned as his partner due to their incompatibility. She also encourages him to stay at Mistilteinn because she doesn’t want him to waste away his potential and run away from his responsibilities. Despite her brief membership of Squad 13 , she was well liked and missed by her teammates.


Darling in the FranXX

She's a slender, elderly woman who usually wears a white headdress like other Adults . When at home, she wears white tights. Her heart appears to be a replaceable externally-mounted device. The orange heart, orange disinfectant spray, and orange patch she administers to Zorome suggest complete physical reliance on magma energy.
She removes the all-concealing headdress when Zorome pleads for the chance to talk with her, an adult; she is seen to have a round face, platinum-blonde hair tied in a ponytail, thin eyebrows and a gentle smile. Her purple eyes are mysteriously similar to Zorome's. Zorome is instantly drawn to the woman.

The scene in her residence in Episode 10 offers some insight on the immortal Adults who dwell in the inner city. She is kind to Zorome and treats him with some deference as a pilot, but keeps herself detached throughout their interaction - forcibly so at a couple of points. Some powerful connection between the two characters apparently existed but is never explained following this episode.
The woman seems to be too debauched to gain any fulfillment from ordinary things like eating or having human relationships. She has the technologies at-hand to overload her brain's reward system, and it's learned in Episode 19 that the immortality treatment has rendered her sterile. She cannot follow the thread of Zorome's sentiments about his partner, Miku .


Darling in the FranXX

Papa wears white robes adorned with golden detailing and a red interior. Like all members of the APE council, Papa wears a golden mask, which has red eyes, that has characteristics of a monkey species; his mask resembles that if a gorilla, which is befitting for him, as he is the chairman of APE. His outfit bears a resemblance to the traditional attire of the Pope of the Catholic church.
His true appearance as a VIRM is a bright purple bodiless entity in a rhombus shape with sharp white eyes and surrounded by a bright aura.

Like a leader, Papa speaks in a refined and sophisticated manner, and tends to handle situations in a methodical order. He is aware how his existence and authority affects others in both positive and negative ways. While many fear him due to his intolerance of rebel and mistakes, he presents a persona of someone who has more compassion and acts according to what is reasonable. In truth, however, he values the safety of APE above all else and his sole commitment is to fulfill APE’s objectives. He is willing to use whatever methods necessary to do so and he has a tendency to condone any collateral damage; every death is a sacrifice for the greater good and every wrongdoing is a necessary act of evil for the goal needed to be achieved for APE. He has no qualms about using Parasites as soldiers against the klaxosaurs , even if it would result in their demise. He also has no qualms about disposing a parasite if it fails to meet expectations; he demonstrates this more profoundly in the manga, when he concludes 9'α and 9'δ are useless after the others 9’s are killed by 001 and orders them to be pruned (eliminated and disposed of). He would also go to lengths as far as having a plantation self-destruct, killing all its civilians in the process, to achieve his goals and show no mercy to those who oppose him, that includes his own allies if they question his integrity or are deemed useless to him. He would gain the trust of the parasites by taking into consideration their isolated upbringings and boost their morale by praising their combat capabilities and promising them rewards in exchange for fulfilling their duties, such as high-ranking missions, annual gifts, and medals. Papa strongly forbids the parasites from forming relationships other than professionalism, as he believes they will lose interest in their obligations and become rebellious should they develop, what he refers to as, unnecessary feelings and memories. He defends the behavior conditioning and the lack of personal freedom of parasites, as he believes they are a price worth paying for because it leads to lasting utopia.
However, in spite of his strictness and seemingly indifference to their well-being, he pays ample attention to the needs of the parasites, as he routinely makes sure they are well cared for and gives them presents they desire the most once a year. He also promised Hiro to release Squad 13 from their duties as long as they emerged victorious in the final battle at Gran Crevasse, although it turns out he feigned this because of his assertion the parasites are disposable tools of warfare. All those who survived the battle were forced to accept the truth about Papa’s intentions following his betrayal; he never intended to let any parasite walk away from his authority alive and he never had any desire to do what was in the best interest of humanity but his own and VIRM’s. Papa allows Squad 13 more freedom from restrictions due to Dr. FRANXX’s use of them as an experimental team but that doesn’t mean he routinely keeps tabs on them by sending the 9’s to Mistilteinn to observe their routines and behavior. He shows a deep interest in Zero Two, as she was specifically designed to become the one who would operate Hringhorni and she is considered the most prestigious pistil among the parasites due to her advanced piloting skills but Papa is dismayed how she is unable to maintain a stable partnership with a stamen due to her devouring her partners after three rides, and he refers to her as a ‘monster’ and a ‘hellcat’. Papa also shows a fascination with Hiro after he is shown to be compatible with riding Strelizia with Zero Two and he survives his third ride, and he refers to Hiro as a ‘special specimen’.
His true persona is revealed when a secret assassination attempt on the Klaxosaur Princess fails; he not only believes he and VIRM are the most prominent ecosystems in the multi-universes but are rightfully entitled to do as they please with other life forms they come across. Papa had no qualms about allowing VIRM brutally murder members of the 9's , which had been one of the groups most loyal to him, and sending VIRM to kill numerous parasites before fleeing from the battle against the klaxosaurs even though he knew doing so would likely result in the demise of all the people left on the planet.
He strongly believes anything that comes with emotions and interpersonal connections are an inconvenience, and therefore worthless. He even went as far as to mock Hiro and Zero Two for believing they will meet again as long as their souls exist after their sacrifice. Which he was proven wrong as Hiro's and Zero Two's souls made it all the way back to Earth after 1000 years.


Darling in the FranXX

As a Sage, Tarsier sports the typical white-and-gold robe and primate mask worn by the members of their elite number. Tarsier is the shortest of the Seven Sages. He is revealed to have hidden magma blades beneath his sleeves, as he attempts to kill the Klaxosaur Princess in Episode 17 .

Like the other sages, he is devoid of the understanding of and human feelings. He sees parasites and FRANXX Squads as disposable tools of warfare and will not hesitate to sacrifice them to fulfil APE's ultimate goal - eradicating the klaxosaurs for humanity's good.
Tarsier seems to act on impulse as he attacked the Klaxosaur Princess immediately when he felt threatened, despite Lemur's protests. However, the Klaxosaur Princess impaled him and his impulse caused his demise.


Darling in the FranXX

He is normally seen wearing a white headpiece that makes him resemble a garden gnome and a white and gold coat. He wears a mask as well, making him resemble a monkey. When his mask dropped in Episode 20 , his true form is revealed. It looks like a purple, four-pointed star with eyes and no other body parts as VIRM does not believe in being bound to a body.

He doesn’t have or understand feelings, as he was later revealed to be part of a hostile alien race named VIRM . He seems to be of one mind with Papa . Like the rest of APE , Vice Chairman sees parasites, FRANXX squads and even entire plantations as dispensible tools to achieve APE's ultimate goal of eradicating the klaxosaurs for the good of humanity. However, it is later revealed that his and Papa 's true motive for stamping out the klaxosaurs was so VIRM could consume all of humanity's souls for energy.


Darling in the FranXX

As a child, Zero Two looked much more like a monster, with red skin, long sharp nails, and fanged teeth. While her eye colour was the same, her sclera was red instead of white. Her horns were also much larger in comparison to her head, and her hair was a lighter shade of pink. In terms of clothes, all she was given was a dark grey cloak and white wrappings from Hiro that substituted for shoes.

Zero Two's appearance.

Growing up, Zero Two developed a fair complexion. She had a slender and athletic figure; she was the tallest girl in the squad and even taller than most of the boys as well. She had waist-length, long pink hair with straight bangs covering her forehead and a pair of red horns on her head and a white limiter headband over her horns. She had sharp, turquoise eyes with rings around the pupils and pinkish-red markings on the canthi.
Zero Two's full ensemble was composed of a white military cap with matching overcoat and boots. She was often seen wearing her signature red military uniform, black leggings, and white boots. Zero Two's originally wore the 9's pistil suit: a red bodysuit with white accents. After being assigned to Squad 13, she adopted the squad's standard Pistil uniform: a white bodysuit with red accents.
As side effects of aggressively riding Strelizia , Zero Two's fangs and horns can grow at an alarming rate. Her eyes shine red when angered, even while wearing her limiter headband. It once got to the point when her face was deathly pale and her eyes blood red. Her horns could also branch out to the point of being able to touch the ceiling, and her skin color could also revert back to her original red color.
In Episode 17 , Zero Two was given a flower headband by Miku , which was worn for the rest of the episode.
In Episode 21 , Zero Two removes her limiter in order to save Hiro , which causes her skin to turn red similarly to her as a child, and her horns to grow and stretch across the room similarly to tree branches.

Zero Two - Strelizia True Apus.

In Episode 23 , Zero Two merged with her FRANXX and transformed into Strelizia 's True Apus form. In this form, its faceplate was replaced by Zero Two's face, in which she appeared with more pronounced lips and pinkish lip color. She had a white helmet with red lines with a blue horn-like weapon on top of it. There was also a veil-like sheet of light behind Apus' helm. Strelizia True Apus' legs changed into a semblance of a white, shoulder-less, and bare-back dress with green accents. In one of the MATO comics, Strelizia True Apus is considered to be Zero Two's wedding dress.

Since childhood, Zero Two had been alone due to her Klaxosaur blood, always being seen as a "monster". The way people treated her as a child made her lose faith in people which is especially seen when she was a child: being very defensive or aggressive when people tried to interact with her. Besides that, Zero Two acted like a wild animal or a feral child, eating with her hands, growling, making other vocal noises instead of speaking and chasing after mice that were near her. However, Zero Two was also shown to a fairly cheerful, curious, and happy girl, and it was during her time with Hiro that shaped much of her personality and quirks in the present, such as her sweet tooth, the way she referred to herself as ("Boku"), and the nickname she had for Hiro, "Darling". Because Hiro treated her as he would anyone else, whereas others didn't treat her as a human for one reason or another, Zero Two developed a deep admiration and liking towards him. Despite having her memories of the darling from her childhood erased, Zero Two retained some fragmented memories which was why she strived to become human no matter what. [1]
As she grew up, Zero Two's personality was rumored to be dangerous, cold, and alluring. She was an elite pilot with the pseudonym "Partner Killer", given the mysterious cases of her co-pilots dying after only three sorties FRANXX rides. However, she appeared to be playful towards Hiro and sometimes showed humor; which is evident during their first meeting, in which she teased him and called him a "pervert". However, she prioritized her duty as a Parasite more than anything, not because she wanted to protect Papa and the others, but because she wanted to "become human". Her outlook on life was quite cynical which is why she didn't bother with a name since they were all meant to fight and die. She had also been a prized military asset of APE and sent to fight on the front lines for so long that she had no regard for human life or her own since they all would become a statistic when they died anyway. When people around her died, she hardly batted an eye at it because, to her, it was just a fact of life that everyone dies. Zero Two always kept people at arm's length with mocking humor, nihilism, and emotional detachment. Zero Two also freely talked about how much she hated their society. However, after seeing Hiro's determination to pilot with her, Zero Two noted that they were very similar and she invited him to partner up with her, despite having fought alone during the majority of her life and never leaning on others for support. [2]

Zero Two's sweet tooth, and smug and rebellious attitude.

It is later seen that Zero Two was a very unruly, passionate, fierce-tempered, self-confident, smug, assertive, and carefree girl who hated to follow the rules set up by the adults. She was very outspoken and honest, and unlike the other Parasites, she did not care about Papa and held no respect for him and the other Sages, only seeing them as people who lied to her throughout her childhood. Her seemingly care-free rule-breaking helped break Hiro out of his crippling depression and blind adherence to rules, and the cheerful affection she showed him inspired some of the other Squad 13 Parasites to be more affectionate with each other. Zero Two's behavior was also quite childlike, as evidenced by when she wiped her hands on Zorome's uniform. Zero Two also demonstrated impressive agility, performing somersaults and flips then landing on her feet every time. During the Girls vs Boy feud, Zero Two tricked the girls into believing she would cooperate with them, after which she tricked the boys into walking in on the girls while they were bathing, then proceeding to steal both the boys' and the girls' clothes. While being chased by Hiro, she teased him and laughed while running throughout the house. By doing that, she felt just a little more like a human. [3] While an exceptionally gifted parasite, Zero Two also had extremely odd quirks: being a sloppy eater who uses her hands, often licking people, such as herself, though she didn't like how she tasted; Hiro, who tastes like danger; Ichigo , who tastes sweet; and Ikuno , who tastes like a secret. She also often mused about how she wanted to go in the ocean, dousing her food in honey, and having no sense of personal space.
It was also implied that she knew more about the outside world than the other members of Squad 13. She also appeared to be more knowledgeable about different things than the others, as she knew what a "kiss" was, what came "after kissing" and the meaning behind "love". She also urged the Parasites to speak up for themselves and do what they think is right before they regret it and before "it's too late". [4] [3] Zero Two also clearly didn't mind whether she's wearing clothes or not, judging how she didn't even bat an eye about Hiro seeing her naked and instead picked on him for holding her panties. [2]
However, soon after, Zero Two became more obsessed than ever to become human and to reunite with her original darling. She became more melancholic and silent, barely speaking or showing any affection to Hiro, despite her behavior in previous episodes. When Hiro would ask her to talk to him about her problems because he wanted them to understand each other, Zero Two coldly rejected him and she stated that they could understand each other well enough by piloting Strelizia. Her obsession later caused her to become violent towards Squad 13, including Hiro the more he tried to calm her down. While fighting Klaxosaurs, Zero Two acted recklessly, disregarding Ichigo's orders and plans, and getting irritated by Hiro getting in her way. Zero Two became much more aggressive both to Hiro and while battling Klaxosaurs, chasing the Klaxosaurs until she was away from the group and then repeatedly stabbing a Klaxosaur corpse she had just killed, maddeningly saying she will kill more Klaxosaurs. When Zero Two started getting a little too obsessed with killing Klaxosaurs during a mission in which Hiro tried to rein her in. However, in the heat of the moment, she ended up choking him and said things that were heard by the others that heavily imply she was going to kill him like so many of her other co-pilots in the past.

Zero Two questioning the concept "humanity" after being vilified for not being "human" by Ichigo .

Zero Two also seemed to only care about herself, so much so that even when Hiro was dying, it seemed like she couldn't be brought to care when Ichigo demanded she takes it easy on him. That having been said, she had deep insecurities about not being human. Though she hates it when other people bring up the fact she's not human and when people call her a monster, she can be very self-deprecating about it herself and even calls herself one. Additionally, her hatred for Klaxosaurs stems from the fear of becoming one herself. Her desire to avoid this, however, caused her to act more monstrous. This problem escalated when she developed a hatred towards mirrors, as she was seen crushing the hand mirror that Hiro had gifted her in frustration, and proceeded to smash every single mirror throughout the boarding house, possibly due to them reflecting her more monstrous appearance. [5] It only gets worse later on, where she came to consider herself a monster not for what she was, but for the horrible things she had done. Zero Two did also not appreciate "friendship" and never took it seriously because she was convinced that Squad 13 would never accept her, so she didn't even bother trying to be nice to them or show consideration for their lives. Zero Two didn't display any concern for the lives of any pilot besides Hiro, because she thought of them the same she thinks of herself: they are all meant to live and die fighting Klaxosaurs. However, it is clearer in the following episodes that she really had come to care about the other Parasites in Squad 13 and felt guilty for betraying their trust but stubbornly willed herself to keep displaying no empathy for them and to outwardly insist that she never considered them true friends, just temporary allies.
However, after she realized that Hiro was indeed her darling from her childhood, Zero Two felt extremely apologetic and distraught about her actions. With Ichigo fed up with Zero Two's antics, however, she forcefully disallowed her and Hiro to even visit. Ichigo even proposed to Nana that unless Zero Two were to be kicked out from Squad 13, they would not cooperate at the upcoming mission, much to Zero Two’s disbelief and frustration. Later, Goro was finally able to convince Ichigo to let Zero Two visit her darling. However, when the squad arrived at Hiro's hospital room, he was not there. Hiro’s sudden disappearance enraged Zero Two; she felt deceived and proceeded to beat up the members of Squad 13, mainly Ichigo. When Hiro came back and unintentionally called Zero Two "a monster", Zero Two finally broke down, leading to her deportation. [6] Later when Hiro finally reunited with her, Zero Two was afraid of being touched and seen by him, because she considered herself a monster and didn't think she deserved forgiveness after what she had done. However, after Hiro fully forgave her, apologized for calling her a monster, and promised her that they would talk out their problems and always be together, they confessed their love for each other and became an official couple. After this incident and officially being accepted by Squad 13, Zero Two admitted that she finally understood what "being human" really meant; living together with other humans, helping each other while also being true to their feelings. Thanks to this discovery, Zero Two's personality reverted back to her former personality, becoming much more friendly, responsible, cheerful, and composed. She also accepted herself, as she could happily look at herself and her horns in the mirror. [7] Despite that, she was concerned when Hiro turned into part-Klaxosaur like herself, stating that she wanted him to remain human. [8] Zero Two was able to acknowledge her mistakes which is why she was determined to do everything right, especially in regards to her friends. She also felt guilty over her past actions and started having nightmares over the stamens she had consumed. [9]
Zero Two regained her curious and carefree nature, doing things in her own pace and stating that she was interested in traveling the world like the Princess in her book. [10] She also retained her playful personality as she was visibly seen to be sassy and energetic, not afraid to get what she wanted to without putting up a friendly fight. She began to exhibit a fascination with the extent of a human’s capabilities, as she remarked humans were wonderful at being able to leave a mark for the future via reproduction, something her body was incapable of doing. Furthermore, she became more open to her fellow comrades in Squad 13, openly socializing with them and enjoying their company, as she teaches them how to fish, encourages them to learn to cook for themselves, and helps plan Kokoro and Mitsuru’s wedding. She became very protective of Squad 13 and encouraged them to explore their true feelings and taught them concepts only available to the outside world. She also felt extreme anger towards those who interfere with the squad’s personal lives, as she was visibly dismayed at Papa and the others for destroying Squad 13's brief period of happiness and erased Kokoro and Mitsuru’s memories due to their decision to get married.
Zero Two's devotion to save Hiro .
Her relationship with Hiro became much better and Zero Two came to cherish and love him more than anything, to which she finally understood Hiro's words where he wanted them to understand each other. The two had shown unconditional love for one another and knew that their bond could overcome whatever obstacle fate threw at them. Zero Two was seen to be a very determined girl, as well as very devoted to Hiro, going great lengths for him on the cost of her own safety, and even mentioning that she didn't care about anything as long as he was with her. Zero Two also became closer to everyone in Squad 13, which is particularly seen how protective she became of them, when she became ecstatic upon seeing them coming to her aide during the fight against VIRM , and how worried she was when Ichigo and Goro fought off a VIRM soldier. As much as she loved Hiro and her ultimate dream in life was to be with him forever, she was burdened with the knowledge that him ingesting her blood from when they were children was gradually turning his body into that of a klaxosaur, and she casted all the blame for this on herself to the point she was willing to make whatever sacrifice was necessary to prevent him from losing his humanity. She decided to risk her life to protect the lives of Hiro and others by going off to space and fighting VIRM alone, but she also rationalized with Hiro that she deliberately separated herself from him because she couldn’t live with herself if he became a klaxosaur as long as he remained with her. Additionally, Zero Two became emotionally prepared for the strong possibility that she and Hiro would have to part ways in the grounds that they are different creatures and the dystopian society they lived in would never allow them to be together. However, when Hiro proved his resolve to stay with her no matter what so they can see the outside world together and create their own destiny, she gave in and accepted his vow to never let her go. When she and Hiro went off to space to fight VIRM's home planet, Zero Two was moved to tears by her friends' words in that they would always wait for them to return. Because of this, Zero Two’s perspective on humans changed drastically; she concluded humans are strong beings for their perseverance and ability to leave behind a mark for the future, and fight for what they believe was the right cause. Right before her demise, Zero Two and Hiro were completely willing to sacrifice themselves to save the Earth and so their friends and all the other people could live a good life. They state that even if they would die, the paths they had walked would never fade since their friends would take it even further. [11]


Darling in the FranXX

Zorome has purple eyes and unruly light brown hair which flares out on the sides and back. He has long bangs which mostly cover his forehead. On top of his head, he has an ahoge (アホ毛, Literally meaning: foolish hair). Standing at 161 cm, he was originally the shortest stamen of the Thirteenth Plantation.
In Episode 24 when he has become an adult, Zorome has grown significantly taller and has developed slightly sharper facial features. He also wears a matching pink necklace together with Miku.

Zorome is often short-tempered and impulsive, similar to his partner Miku and he is prone to make mistakes when he gets agitated or excited. He also enjoys starting arguments, especially with his own squad mates to boast he is better than any of them, especially Hiro, whom he loathes for being a special test subject and receiving special privileges. He is very sarcastic and has a strong ego, as he uses any opportunity he can to prove that he is better than the 'double digits' that seem to be considered as 'elites' when it comes to being Parasites. He longs to be an adult and greatly looks up to them and Papa .
He takes great pride as a parasite and, up until Papa’s betrayal towards the parasites, Zorome was the only person within the squad who truly believed in him and felt his decisions, including those seen as illogical and unjustified, were done for a reasonable cause.
Zorome initially had a difficult relationship with his squad mates. He antagonized Hiro for being considered a genius but failed to pass his capacity test and expressed skepticism he was capable of piloting a FRANXX. He took delight in humiliating Hiro by mocking him for his failure to synchronize with Ichigo, taking it as proof Hiro was lying about piloting with Zero Two, and starting a physical altercation with him out of frustration when Hiro refused to admit he may have been mistaken about piloting with Zero Two. He was also wary towards Zero Two due to her dark past as the ‘Partner Killer’ and the rumors surrounding her involving her partners dying after a third ride due to her devouring their life force.
He has a perverted side towards the girls, especially when it comes to Miku, but he lacks to see the need to have a relationship with a female beyond piloting. Despite his impulsiveness and immaturity, Zorome truly cares about his friends and will do anything to protect them from harm. He goes as far as to say that he doesn’t want to see any of the girls hurt any more than the other boys do, and he is willing to swallow his pride if it will mean keeping a compatible relationship with Miku.
Despite his apparent gruff attitude, his actions reveal that he cares deeply for Miku and is fiercely loyal to their partnership to the point he admits he finds no reason for them to split up and, despite her flaws, he prefers pairing with her. It is heavily implied that Zorome has feelings for Miku but his pride and lack of knowledge of love keep him from realizing them. He also develops a good relationship with Futoshi, although this doesn’t stop Zorome from making fun of his weight and calling him names. However, Zorome worries about his health when Futoshi begins showing symptoms of bulimia and pleads for him to stop pretending to eat if it hurts him. In addition to being uninterested in romance, Zorome is oblivious to the concept of affection and intimacy, as he is flabbergasted at how clingy and flirtatious Hiro and Zero Two behave, how intimately close Kokoro and Mitsuru become, and when Goro boldly kissed Ichigo. Despite this, he is supportive of all the relationships his friends establish. He seems to have a fondness for children, as he was visibly excited when Ai was born and he channels this fondness into becoming a teacher. He seems to slack on his career responsibilities but he is well-liked by the children, as he teases and plays with them.


Darwin's Game

Amagasa had medium length hair. She wore a dark shirt, pants, and a white doctor's coat.

As a doctor, Amagasa acted concerned for her patients and their well being. In actuality, she didn't care to save lives, but rather enjoyed taking them, stating that people's souls shone beautifully when they resisted death. She became frustrated when Sunset Ravens began their Darwin's Game ban, causing her to resort to cultivating. She had no interest in points, telling Maesaka Ryuuji that if she wanted money she'd just work for it. Even after she defeated, she refused to give up, which proved to be her downfall as she was unable to lie to Ryuuji.


Darwin's Game

Arabaki has medium length hair. He wears a dark Japanese kimono, a light colored suit jacket, same colored suit pants, and black shoes.

As the arahitogami of Nihonkoku , he tried to do what was best for them, sending them to World Line N to be with Sudou Kaname and the others instead of dying with him on the island. He is shown to be calm, not panicking when Kaname grabbed him and pointed a gun at his head in anger. However, according to the Game Master , Arabaki wasn't able to do a good job as he had joined forces with governments and preferred to try to solve things by himself.


Darwin's Game

Kaito has neatly slicked back black hair. He wears a white button up shirt, dark colored suit coat and pants, and a necktie.

As a former member of the police force and current government employee, Kaito does whatever possible to try to investigate the Darwin's Game , even if it means disobeying police rules, allowing other officers to die, or using his sigil to "convince" his superiors, stating that they wouldn't be able to win the fight if they refused to dirty themselves. He attempts to have Sunset Ravens help him from time to time and will leak information to them, such as when they discussed the recent FBI operation and the location of the Darwin's Game against World Line O .


Darwin's Game

Danjou was a large man with pale blue eyes and short blonde hair that's shaved on the sides. He was usually shown wearing a white sleeveless keikogi and a dark belt.

Danjou was an upright and honorable man. Not liking the Darwin's Game 's system of killing, he used his special privilege he earned from an event to set up a martial arts battle system that the clan could use instead of actually killing people. He was also strict, expelling Inukai for challenging Sudou Kaname without permission. Despite being Russian, he refered to himself as Danjou because he liked Japan.


Darwin's Game

Dust has neatly combed short dark hair. He wears a dark colored Chinese outfit with long pants.

As Long Tao's subordinate, Dust obeys his orders faithfully, such as raiding the Sunset Ravens building despite knowing how strong Liu Xuelan and Ximing could be.


Darwin's Game

Due to his ability to copy the appearance of those he kills, Emulator takes on numerous forms. As Saeki, he keeps his eyes closed and has dark colored hair that's bunched at the top of his head and shaved near the neck. As an unnamed guard, he has spiky light colored hair with the bottom half behind shaved and dark. As another guard, he has short hair and a shaved beard. As an unknown woman, he has medium length dark hair. As an unknown man, he has short light colored hair with the bangs split in the middle. As Wang , he has medium length hair tied into dreads and the black lines on its arms. In all of these forms Emulator wears the Out of Range Village guard uniform consisting of a dark colored shirt and pants.

As a Greed, Emulator believes himself to be a "superior species" compared to humans and mocks them, such as mocking humans for being mentally weak when a guard lost focus due to being burned by acid. He refers to humans as "cattle" and states that humans should obediently let themselves be eaten. He is shown to be interested in strong sigils and desires them, as he decided that he wanted Kaname , Danjou , and Suzune 's sigils upon seeing them.
Unlike his fellow Guard Witch , Emulator is more laid back and lax about things, such as using normal speech instead of the Greed information synchronization until he was told to do so to prevent information leaks, which he attributes to his low synchronization ability because he is a sigil specialization type. He is shown to tease Witch about her dislike of him using Wang's manner of speech.


Darwin's Game

Enri has long hair which he has tied in a ponytail, along with a single horn at the top of his head. He wears a uniform top with a belt, shorts, and a long jacket that stretches past his knees.

As a lieutenant colonel for World Line O, Enri carries out his duties faithfully. He dislikes things that he feels are bothersome, threatening Sudou Kaname and the others that he'd kill them if they caused trouble. He also collects weapons from dead enemies, informing Saiha that he'd obtained 10 of the guns they'd never seen before, but refused to hand them out to soldiers because they didn't have enough rounds.


Darwin's Game

Although Fuli's facial features have been shadowed in his appearances, Shuka described him as elderly, and he was shown to have long hair. He wore a monk's kimono along with a rakusu .


Darwin's Game

Ghislain has tan skin and light colored hair. He wears a light colored shirt and pants and is always shown sitting in a wheelchair. After the timeskip his hair has grown to medium length and he wears glasses.

Ghislain is shown to be interested in researching the Darwin's Game , including studying the Doume and gathering tissue samples from other players. He is seen as a knowledgeable, as the United States military asks him for information about the game.


Darwin's Game

Grigori was a muscular man with long, light colored hair and two horns on his forehead. He wore a white tank top, pants, a black belt with a large and circular buckle, and black shoes. He also has black metal armbands on his wrists that he uses in conjunction with his sigil.

As an agent of the Great Russian Republic, Grigori loyally carried out orders, though he reminded Vladimir that they were equals despite having to work for him. Unlike Lilya , he became interested when he heard that there was someone with a sigil similar to his own, expressing his desire to fight them. Like his fellow agents, he underestimated his opponents, especially since their weapons couldn't affect him.


Darwin's Game

Sakuji has short hair with the bangs in the middle cut. In his initial appearance, he wore a light colored coat, though he later switched to a dark colored jacket and pants during the Darwin's Game.

Sakuji cares about his cousin Inori, applying for the open spot for the Darwin's Game against World Line O in order to protect her. He wishes to keep their relation a secret so it doesn't cause trouble. He doesn't like the Darwin's Game, opting to stay behind in World Line O because he believed it'd free them from it.


Darwin's Game

Hamada had brown hair and eyes. He wore his school uniform.

Not much is known of Hamada's personality, though he decided against having Hiroyuki help him to protect him and apologized to Kaname for getting him involved.


Darwin's Game

Harris was a muscular man with dark shaved hair. When not in combat he wore a shirt with a camo colored shirt over it and pants. When participating in the Darwin's Game, he wore the United States army combat gear.

As a commanding officer, Harris was level headed, and was able to make decisions without being swayed by his emotions or nationalistic ties. He was strict, criticizing Tanya for believing false rumors and later yelling at his subordinates to behave, though he was willing to stay behind to let them escape. He was also fearful of Japan's players, especially the members of Sunset Ravens , such as when Karino Shuka swiftly severed Rand 's arm for attempting to attack Inukai .


Darwin's Game

Ichirou had neatly combed black hair and some facial hair. When participating in the Darwin's Game, he wore a full body suit, and his casual wear consisted of a white shirt, dark pants, and an apron.

Ichirou was a kind man who cared deeply about his daughter, revealing that he was only participating in the Darwin's Game to pay for his daughter's medical bills.


Darwin's Game

Suzune has amber eyes and long black hair. She usually wears a white shirt, a black undershirt, black tights, and a flower shaped hair accessory.

Suzune is friendly to anyone she comes across. Originally, she knew nothing about the Darwin's Game , and her trying to look into her father's death almost resulted in her death. Despite facing an experienced opponent , she didn't back down, stating that she was already resolved to die. She is good friends with Kashiwagi Rein due to both being close in age and the fact that their names are spelled the same way.
After the timeskip, Suzune has gotten more assertive and confident in her abilities, asking Danjou to allow her to return to Out of Range Village on her own. She is observant, noting that the Greed were attacking as a coordinated force, though she is shown to potentially make poor decision such as considering attacking a human Greed.


Darwin's Game

Inori has long hair. She is usually shown wearing her school uniform, which consists of a white shirt, vest, bow, a dark colored skirt, and tights. During the Darwin's Game against World Line O , she wore a dark colored jacket and pants.

Inori, like Sakuji, wishes to keep their relation a secret so it doesn't cause trouble. She doesn't like the Darwin's Game, opting to stay behind in World Line O because she believed it'd free them from it. She was shown to get embarrassed when Sakuji revealed that he wanted to take the Sunset Ravens ' offer in order to protect her, telling him that he was being arrogant.


Darwin's Game

Inukai has spiked up hair. He wears a jacket, black arm covers, and pants.

Inukai is casual and outgoing even to people he's met for the first time. He likes teasing Hiiragi Suzune but always gets kicked by her for doing so. Unlike most Darwin's Game players, Inukai believes in being fair, which is also his weakness.


Darwin's Game

Jitter has long and wavy light colored hair. While she is in her Greed form her eyes become change to have black sclera and white pupils.

Jitter is calculative, working behind the scenes in order to have Shigeo become the Greed king. Despite being a Greed she is shown to have remorse for killing associates as she apologized when she killed Shigeo's rat.


Darwin's Game

Kaede has green eyes and long blonde hair. She wears a red kimono with sakura designs and a purple obi.

Kaede is friendly and kind. Like her husband Danjou , Kaede refers to herself with a Japanese name despite being Russian because she likes Japan, though unlike the former she tends to get certain phrases wrong.


Darwin's Game

Keiichi had short hair. He originally wore the Eighth clan uniform consisting of a white sleeveless shirt, a black vest with the number 8 on the back, and jeans. After getting injured during the Shibuya Treasure Hunting game, he has scars on his face and wears an eye patch over his right eye, along with a shirt, a dark jacket, and dark pants.

Originally, Keiichi had a more normal view on death, feeling guilty for accidentally killing his semi final opponent during a national karate tournament. However, he later became influenced by Wang , who advised him to feel better about killing by killing even more, and came to believe that humans were built to die the moment they were born.


Darwin's Game

Kamunagi has short light colored hair and two horns on his forehead. He wears a uniform top, a short cloak over it, a belt, and light colored pants.

As Kouu 's subordinate, Kamunagi is incredibly loyal to him, and is often seen with him as his attendant. His loyalty caused him to prioritize protecting Kouu against a potential threat over taking back a key during the Darwin's Game . He doesn't tolerate cowardice, cutting down a soldier that attempt to flee, yet was intrigued at what would cause the soldier to take said action.


Darwin's Game

Hideaki had short black haired that was neatly combed and wore glasses. He wore a suit.

Hideaki was intelligent and cunning. He was also charismatic, manipulating most of the Darwin's Game players in the Hunting Game to obey him and used them as pawns. However, his intelligence could backfire, as what he thought was the empty fort strategy wasn't what he expected at all. His motto was "have insurance when crossing a stone bridge".


Darwin's Game

Shuka has red eyes and long blonde hair that she has tied into two long braids. She is usually shown wearing a dark red dress, though she wore a black dress when she visited Trinity 's event. Whenever she becomes serious, it is shown by her having black eyes.

Shuka is typically friendly with people but can become deadly if needed. Originally, she became interested in Sudou Kaname because he was a rookie and because he managed to defeat Banda-kun , though she later falls in love with him after he beats her. Because of this, she obeys anything that Kaname tells her, and doesn't appreciate it if other men touch her, as shown when she used her sigil to sever the hand of a student that tried to flirt with her. Also, in order to impress Kaname, she is sometimes shown to get a little out of control such as when she staked her own clan in a bet with Themis . She is not afraid of dying, telling Liu Xuelan that people shouldn't have been born if they were scared of dying.
Initially, she believed that the strong would always win, and was cautious of people like Rein who were always calm and kept their emotions to themselves. However, her beliefs began to change after being defeated by Kaname, causing her to wonder if people who were truly strong were those that did whatever they could to survive, and she became accepting of those with different fighting styles. Her relationship with Rein has improved since then, such as Shuka asking her for advice on how to prevent Kaname from falling in love with other girls.


Darwin's Game

Rein has purple eyes (blue in the anime) and medium-length black hair in a bob cut. She usually wears a light-colored shirt, a black one-piece outfit with a skirt, and dark stockings. Her casual wear consists of a shirt and short shorts, though she is sometimes shown without the latter.
When fighting or participating in Darwin's Game she wears a large, light-colored coat that covers her body from the shoulders down. After the timeskip Rein wears a hooded jacket similar to her coat, along with black tights and shoes.

Despite her age Rein is very mature, is a voice of reason, and is highly insightful. She is usually the primary source of information for her clan and is reliable when coming up with strategies when the time comes as she is analytical. She is able to keep calm in tough situations, such as when she insulted Wang despite him holding her. She prefers to stay indoors and was shown with a displeased expression when Nayuta mentioned that the Out of Range Village had no internet.
She dislikes being referred to as a child, sometimes reminding the person who said it that she's a first-year in middle school. After the timeskip, she modifies said phrase to mention that she's an adult. Rein's motto when it comes to Darwin's Game is to run instead of trying to fight or capture an enemy, which is how she's survived until now. Nevertheless she resolves to fight as a member of the Sunset Ravens in order to protect her new home. Rein is also concerned that her jokes are hard to understand.
Unlike Shuka, who is true to her emotions, Rein is usually calm and deals with things logically. She mentions that it feels like two Reins always exist inside of her; one appeals to her emotions while the other calmly observes, likening it to depersonalization. Because of this she is shown to be calm in emotional situations, recalling that she didn't cry when her parents got divorced. Although she admits that she feels jealous that Sui could express her emotions so straightforwardly she also acknowledges that her calmness has helped her a lot in surviving the Darwin's Game.


Darwin's Game

Katou had extremely short hair and a mole on the right side of his nose. As a teacher he wore a jersey top and pants. As Banda-kun, he wore a large panda head and the Pandemics baseball team uniform with 666 printed on the back.

Katou became obsessed with a hostess named Rika and spent his money to visit her at the hostess club. However, when he began running out, he resorted to borrowing, and later started killing others through the Darwin's Game. He had no qualms about killing coworkers and students for the sake of obtaining the money needed to meet Rika. Despite this, he still begged for his life when he lost his match against Kaname.


Darwin's Game

Killer Bee has short hair. He wears a shirt, a dark hooded jacket, a black mouth mask, and pants.

Unlike his acquaintances Inori and Mad Hatter , Killer Bee didn't really like Sudou Kaname 's rise into the top 10 and hired Long Tao to take care of him. However, he became irritated with Tao's attitude, wanting them to hurry and kill Kaname instead of taking their time, pointing out that he had the higher rank, though he ended up losing and was forced to pay for their expenses. Later on, he becomes seemingly attached to Tao, silently hoping that Tao would disagree with Kaname's plan and becoming disappointed that he wasn't invited by Tao to start a business in World Line O .


Darwin's Game

Kim has short, dark colored hair. When participating in the Darwin's Game, he wore the United States army combat gear.

Kim is a loyal and calm soldier, not making a fuss when Tuscan was shown to have been subdued by Inukai , and not objecting to them being detained. He disagrees with Harris ' assessment of Japanese Darwin's Game players being like mercenaries or the mafia, likening them to untamable wild tigers instead.


Darwin's Game

Kohaku has long, dark colored hair and two horns on her forehead, along with an eye covering. She wears a miko outfit consisting of a light colored kimono, a jacket over it, and a dark colored hakama. She carries around a staff that may double as a walking stick.

Kohaku is loyal subordinate of Kouu . She is one of the friendlier officers, not complaining when she was put in charge of the prisoners of war, and apologized for interrupting their conversation when talking to them.


Darwin's Game

Kondou has short dark colored hair. He wears a hat, sunglasses, a dark shirt, and light colored pants. When commentating the Hunting Game, he wore a completely black hat, though later on he is seen wearing a similar hat that is white in the front with a square design. When he is commentating, he wears a headset.

As Trinity's commentator, Kondou does his best to keep the crowd interested in what's happening on screen. Although he is loyal to Themis , he will take matters into his own hands if necessary, such as when he tricked her into believing that the "executives" had gathered, though he did admit that he tried to reason with Sunset Ravens until he knew he'd lost.


Darwin's Game

Kouu has long, light colored hair and two horns on his forehead. He wears a complete military uniform consisting of a uniform top, pants, boots, and a cloak.

As a lieutenant general, Kouu takes his work seriously. Although he cares about his sister, he will deny her wishes if necessary, such as not allowing her to use the blimp to teleport Sudou Kaname and the others back to their own world. He is also reasonable, as he was willing to honor Kaname's requests when they surrendered.


Darwin's Game

Kukuri has green eyes and long pale blue which she ties into two tails in the front, and has horns. Her casual wear consists of a pale green kimono with a frilly apron over it. Her official wear consists of what appears to be a miko kimono, a jacket with crane patterns over it, and a crown.

Befitting her age, Kukuri is childish, enjoying teasing Sudou Kaname and Karino Shuka . Despite her status she tends to secretly leave the palace and have fun in the city.


Darwin's Game

Hiroyuki had medium length light colored hair and darker eyebrows. He looks similar to Maesaka Ryuuji , which Kaname has pointed out. He was shown wearing his school uniform.

Hiroyuki was very good friends with Kaname and Shinozuka Youta . He had a lot of respect for Kaname ever since they were confronted by delinquents at an arcade, causing him to ask him for help before his death. He and Kaname shared a very large interest in motorcycles, to the point where he participated in the Darwin's Game so he could earn enough money to buy one. He was also boastful, as he showed off his motorcycle to his girlfriend and jokingly taunted Kaname with a picture of it.


Darwin's Game

Lilya had long, light colored hair which she tied at the back of her head, along with a single horn on her forehead. She wore a revealing outfit that exposed her stomach, with separate parts that covered her arms, and also wore shorts, tights, and heels.

As an agent of the Great Russian Republic, Lilya loyally carried out orders. According to her, she liked people that were quick to understand, as they were easy to work with. Unlike Grigori , she didn't care that there was someone with a sigil similar to her own. Like Vladimir , she underestimated her opponents, and paid for it when Shuka easily killed her.


Darwin's Game

Xuelan has purple eyes and long black hair that is tied in a ponytail with two strands on either side of her face. She wears a white one-piece outfit with gold designs, a black waistband, black tights, and red shoes. She sometimes wears a fox mask to conceal her identity.

Xuelan is capable of dealing with herself in tough situations and is confident in her abilities. As a member of a clan of assassins that has existed for 2000 years, she is looking for an heir, whether that is accomplished by teaching someone assassination or bearing their child. Since meeting Kaname at the Danjou Boxing Club arena, she's taken an interest in him, considering him as a candidate to be her husband and offering to bear his child. She doesn't like dwelling on decisions for long and states that she only takes home results.


Darwin's Game

Tao has long black hair and a scar over his left eye that he's had since he was a child. He wears a collared shirt with vertical stripes and long pants. When he was younger, he was shown wearing a white tank top and dark colored pants.

Originally, Tao came to Japan to kill Sudou Kaname , however he develops an interest in him after seeing his actions during the Duel with the Pirate King Game . After being taken to World Line O , he mentions that coming to the other world line was a good opportunity to look back at his life, telling Kaname that all he wanted to do was move up in the world, and that was why he was playing the Darwin's Game. While he contemplated killing Kaname over Wang 's death, he didn't care that much about getting revenge, admitting that it was most likely Wang's own fault that he died. He later attempts to scout Kaname and Shuka for a business he was planning on starting in World Line O.


Darwin's Game

Ryuuji has long blonde hair. When fighting or participating in Darwin's Game , he wears a skull mask and black bulletproof gear consisting of a black shirt and trench coat.

Ryuuji is generally friendly to the other members of the clan and will help out if needed. Originally, he was seeking revenge on Wang and Eighth for murdering his younger brother in front of him, and almost didn't join the temporary alliance made during the Shibuya Treasure Hunting game until he heard the latter being mentioned. After the event, he joined Sunset Ravens and works to end the game. He is cautious of certain people like Liu Xuelan and will return favors as shown when he told Amagasa that he'd been helped out by Hiiragi Ichirou .


Darwin's Game

Marie has long blond hair which she has tied behind her head. She wears glasses, a dark colored shirt and skirt, and a white lab coat.

Maria takes care of Ghislain as his assistant but can get annoyed at how dense he can be sometimes, such as when he mentioned that he'd be sad if she died, but only because she was the only Darwin's Game player he could talk molecular biology with.


Darwin's Game

Miiko has medium length light brown hair and gray eyes. She wears a light colored sleeveless top, jeans rolled up shorts level, black tights, and a colored headband. After the timeskip she wears a white tanktop, short shorts, and a black headband.

Sleep Cloud ( お休みの雲 ): Sleep Cloud allows Miiko to create poison gases, which she usually uses in conjunction with Tsuguto 's Wind Blow to direct it toward their enemies.


Darwin's Game

Minoru has a balding man with hair in the back and a small beard. He wears a kimono.

Minoru was initially distrustful of outsides, having Sudou Kaname and his friends arrested in relation to two children's deaths because Youta mentioned his name. Due to Nihonkoku's circumstances, he is unfamiliar with modern weaponry such as guns, and therefore underestimated the strength of Kanehira Hideaki 's forces until he agreed to let Kaname and his friends help. After the Darwin's Game, he became much more friendlier to Kaname, apologizing for his previous behavior and offering to reward him for his assistance.


Darwin's Game

Mokuren has purple eyes and long black hair with a flower accessory. She wears a white and purple miko kimono.

Mokuren is kind and friendly. She asked Sudou Kaname and his companions, who'd she never met before, to save Nihonkoku based on her future sight. When Kaname and Riku were forced to duel, she protested against it. She is implied to have feelings for Kaname.


Darwin's Game

Nayuta has long hair with a ribbon tied on the back of her head and wears glasses. She usually wears a sleeveless shirt with dots, a skirt, and a bell around her left wrist. When fighting a mock battle, she wears a dark keikogi .

As the leader of village defense, Nayuta takes her job seriously, and knows everyone that lives in the village. She enjoys living in the village even with its lack of connection to the outside world. Because of this, she isn't knowledgeable about the Darwin's Game , such as not knowing what Eighth was.


Darwin's Game

Norie has closed eyes and long black hair. She wears the Kuchinawakai robe that covers her whole body and wears earrings.

As a member of Kuchinawakai, Norie is a devout follower of Uruma Seigen , and will get angry if people insult him. She is more lenient of insults toward herself as shown when she forgave Saigou Takeshi because they used to be classmates. She is also shown to praise people if they do something that pleases her, such as when Takeshi told her that he cleans the Jizou statue near the Saigou Group building every day.


Darwin's Game

Oboro has medium length white hair and blue eyes. He wears black vestments with an inverse Latin cross located near his neck.

As an executioner working for the Game Master, he kills whoever he is ordered to kill, such as a CIA agent who was composing a report on Darwin's Game. He states that he will protect the Game Master as long as he doesn't give up on the game. He doesn't care if people plead for their lives, logically explaining that it was their own fault for attacking him and that he would've died if he hadn't used his sigil. He takes an interest in Sudou Kaname after Sunset Ravens wins against Eighth and later tells the Game Master that he plans to support Kaname after his win in the Hunting Game. He doesn't like enemies he considers as "classless", complaining to the Game Master to provide him with better enemies.


Darwin's Game

Oosako's head is most shaven except for a small mohawk and hair at the bottom end. He wears a leopard pattern shirt, his school uniform over it, and uniform pants.

Originally, Oosako acted as a bully, threatening Tabata Shigeo with his sigil to pay 100,000 yen as clan fees in order to keep being in the clan. Because he wasn't that knowledgeable about the Darwin's Game , he didn't know who Kaname or the Sunset Ravens were, stating that they were the strongest only because they hadn't fought him yet. He is antagonistic toward Kaname until he realizes that he's being used by Ieiri , at which point he becomes friendlier, and later admits that it was his own fault for being attacked by Shigeo and didn't have any desire to get revenge. Despite his attitude, he cares about his clan members and mother, mentioning that he was worried about the members as the clan leader, and that his mother would be alone as they were a fatherless family.


Darwin's Game

Kimihiko has medium length black hair with a fringed cut. His casual wear consists of a normal or button-up shirt with pants, and he wears military gear when fighting or participating in the Darwin's Game .
After the timeskip, Kimihiko is taller and wears a dark button up shirt, a body armor vest, and light colored pants.

Originally, Kimihiko lacked self-confidence and was easily put down due to being new at the Darwin's Game. However, after surviving the Hunting Game with Sudou Kaname , he becomes more confident in his abilities and does his best for his clan.


Darwin's Game

Riku is a muscular, tanned skin man with black hair which is tied into a ponytail. When he was first introduced, he wore more traditional clothes consisting of a kimono top with the right half of his upper body uncovered and pants. After coming to World Line N, he wears more modern clothes such as a button up shirt and shorts.

As the head of the Nihonkoku samurai, Riku does his best to protect his people, making sure to take the underground passageways so that the Doume wouldn't know where they lived. He is friendly to outsiders, helping Sudou Kaname fight a Doume. He will obey orders, such as when he was ordered to arrest Kaname and his companions, nevertheless he will disobey orders if he decides to, as shown when he intended to throw the duel with Kaname which ultimately ended in a tie.


Darwin's Game

Kotori has dark brown eyes and light brown hair that is tied to a ponytail. She is shown to use yellow T-shirts and skirt.

Kotori is cheerful and is known for using emojis in her messages which make it hard for Rein to understand them.


Darwin's Game

Arisa has medium length dark colored hair. She wears a light colored one piece top, black leggings, black belts which she puts her katana in, and long earrings and a necklace.

Originally, like her brother , she didn't think much of Sudou Kaname , but became friendly after the former surrendered. She helped Kaname in saving Nihonkoku during the Hunting Game and was annoyed that Towa became attached to him and Ouji Kimihiko before her.


Darwin's Game

Takeshi has dark colored hair which he has in a ducktail style. He wears a slightly unbuttoned dark colored shirt, white suit pants, and a white suit jacket.

Originally, Takeshi didn't think much of Sudou Kaname and tried to have him killed, but changed his mind when he was almost killed by the latter. Since then, he has been friendly toward Sunset Ravens , working together with them during the Hunting Game to save Nihonkoku .