Bravely Default

Ravus is a young man with an imposing physical build. In Final Fantasy XV he has heterochromatic eyes with the right eye being blue and the left eye being purple. In Kingsglaive: Final Fantasy XV his eyes are gray. His hair is the same shade as his sister's in Kingsglaive , but in the game it is an even lighter blond.
He wears a white frock with black lining with a large collar that has a purple trim, and armored boots. Black downward-pointing sword symbols are found on the hem and sleeves of his coat, as well as a large crest with a unicorn of what is assumed to be the crest of either Tenebrae or House Fleuret, as Lunafreya also wears it on her casual dress. Ravus's crest has crossed swords underneath, which may represent his military service. After his left arm is severely burned, it is replaced with a magitek prosthetic that bears the symbol of a white wolf on its shoulder. In the game, his face is more hollowed in the cheeks as opposed to the full square jaw from the film, and his hair extends in front of his forehead instead of being brushed back.
Ravus shares the trait of having heterochromia with Yuna from Final Fantasy X , though in Kingsglaive both of his eyes are gray. The change in eye color may have been caused by the same incident that burned his arm.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) After transforming into a daemon , his left side spews black fluid and develops a black horn. The fluid turns purple when he takes more damage. A daemon-like appendage replaces his metal arm and his chest pulsates with mutilated flesh. Personality [ ] What hope is there in a future that my sister will never see? Ravus Nox Fleuret In his youth, Prince Ravus lived peacefully alongside his mother, Queen Sylva , and his younger sister, Lunafreya, in Fenestala Manor in Tenebrae. His presumably kind and welcoming demeanor changed after the manor was lost to Niflheim. Upon seeing King Regis of Lucis abandon Tenebrae for the sake of his son Noctis's safety despite Ravus's pleas for help, Ravus has since sought to take revenge on the kingdom and its "cowardly king." As an adult, Ravus is haunted by the past. He blames the Lucian royal family for the death of his mother and the loss of his country. His sister is the opposite, as she has faith in both. At first, Ravus seeks the power of the Ring of the Lucii , a Lucian royal heirloom that grants one the accumulated power of the past kings. As he comes from the Oracle lineage, Ravus believed he would be eligible to wield the Ring and replace Noctis as the King of Light for the prophecy that foretells of the one who will save the world from darkness. Ravus becomes even more bitter after he is rejected by the Ring, showing spite towards Noctis for being the Chosen. He begrudges Noctis for being unaware of the risks Lunafreya takes to help him. According to the developers, what Ravus wished upon the Ring could have been revenge, but he always prioritizes Lunafreya, and wanted to gain the old kings' blessing for her sake. [2] Artwork of Ravus with Luna. Despite their conflicting views, Ravus cares deeply for Lunafreya and does his best to protect her, such as hiding her from Niflheim's clutches while she forges covenants with the Six . He disapproves of her sacrificing herself for Noctis's sake, and is angered at having to helplessly watch his remaining family slowly perish. Once her work starts to become too dangerous for her to remain in Lucis, Ravus sends an escort to return Lunafreya and her companion, Gentiana , to Tenebrae. Although Ravus wishes to save his sister, he reluctantly encourages her to pull through and fulfill her duties as Oracle despite her failing body. He comes around to support her cause and finally believes that Noctis is the only True King, and turns on the emperor. According to the developers, Ravus was never devoted to the empire, and viewed it an ally of circumstance because he couldn't count on Lucis. [2] In the Japanese version of Episode Ignis Ravus switches from using watashi (私) to ore (俺) after Ignis puts on the Ring of the Lucii to defend Noctis from Ardyn. Both mean "I", but watashi gives a sense of formality and seniority, whereas ore is a common first-person pronoun used by confident males. He likely changes the pronoun because he now sees Ignis as an equal and to display a sense of comradeship. When he is turned into a daemon, Ravus retains enough of his personality to request for Noctis and his friends to put an end to his misery. Abilities [ ] Ravus fights daemons with the Sword of the Father . Though a member of the Oracles' bloodline, Ravus doesn't have any of the supernatural powers his sister boasts, as only women can be Oracles. [2] He still initially believes his bloodline could grant him the old kings' blessing and allow him to become the True King. When his arm is replaced by a magitek prosthetic, Ravus gains superhuman strength, shown when he easily overpowers Gladiolus . When Ardyn cuts his arm off he appears to die instantly, but whether the magitek arm has any life-preserving properties is unknown. Via his magitek arm, Ravus is able to control electricity, and can channel it through his arm and sword. Ravus is an expert swordsman, and brandishes a gold-hilted saber with a dark-colored blade that has a central ridge, named Alba Leonis, which was bestowed upon him personally by Emperor Aldercapt . He draws it upon Gladiolus during their confrontation at an imperial base. Ravus displays his swordsmanship when the emperor summons daemons to subdue him in Zegnautus Keep , although he ultimately loses the battle. Although reported to be unable to brandish King Regis's sword he had salvaged during the fall of Insomnia , Ravus wields it in the emperor's throne room to fight the daemons ushered upon him; most likely Ravus can use it as a blunt weapon without its inherent powers of light that members of the Lucian line can use. Story [ ] I lost my mother, my country, my birthright. Niflheim was the only life left to me. But all of that was for this. The ring belongs to me now. Hear me, Lucian kings of old, for I am Ravus Nox Fleuret and none is more worthy of your power than I. Ravus Nox Fleuret in Kingsglaive: Final Fantasy XV Ravus begs King Regis for help. When Ravus was sixteen, the kingdoms of Lucis and Tenebrae were allies. King Regis of Lucis came to Tenebrae with his eight-year-old son, Prince Noctis, who was recuperating from a serious injury. Niflheim invaded the Fenestala Manor, which had remained autonomous due the Oracles' popularity among the masses, [3] and Ravus watched his mother give her life to shield him from the blade of Imperial General Glauca and the fires of the magitek soldiers . Desperate for help, Ravus called out to King Regis who fled with Lunafreya and Noctis. His pleas were ignored, as King Regis was being pursued by imperial troops while carrying Noctis, and was thus unable to stop and help. Lunafreya let go of the king and opted to return to her brother's side and the siblings became subjects under Niflheim's rule. Sometime after Tenebrae's complete annexation, Ravus joined Niflheim's army to protect Lunafreya. [4] As the sole remaining descendants of House Fleuret, Lunafreya and Ravus remain leaders of their homeland, now an imperial protectorate. Ravus attends the treaty signing. Twelve years later, Ravus is the deputy high commander of Niflheim's army. On 18th of September M.E 755 he proposes for Niflheim to attack Insomnia, the Crown City of Lucis. The following May he travels to Insomnia to witness the signing of a peace treaty between the empire and the kingdom. Lunafreya attempts to leave Fenestala Manor, but Ravus stops her, refusing to tell her Niflheim's true plans. He ignores Lunafreya's reasoning that it was Niflheim who murdered their mother and that King Regis is not to be held accountable. After the peace treaty is signed, Niflheim steals Insomnia's Crystal and the Wall around Insomnia falls . The Crystal holds the soul of the world of Eos , said to have been given to the care of Lucian dynasty by the Stars. The royal heirloom of the Lucian dynasty, the Ring of the Lucii, lets the monarch channel the power of the Crystal itself. Regis had used the Ring to uphold a magical Wall around Lucis, a feat that had slowly eaten away at his life-force. Ravus picks up the ring. Ravus picks up the Ring of the Lucii after Glauca cuts it off King Regis's hand. He attempts to obtain the power within it, but is deemed unworthy by the spirits of the Lucian kings of old whose souls dwell in the Ring. Ravus screams in agony while his left arm is severely burned. Ravus returns to Niflheim for treatment for his wounds. He brings with him King Regis's sword , although he doesn't have the power of kings necessary to fully wield it. Niflheim denies Ravus pilfered it, claiming it was a gift of goodwill before the signing. Ravus is promoted to high commander of the imperial army in the wake of Glauca's death. He answers directly to Emperor Aldercapt and the other imperial commanders answer to him. [5] His left arm is replaced with a magitek prosthetic that greatly enhances his strength. Lunafreya is reported dead in the invasion and thousands of pilgrims flock to Fenestala Manor to pay their respects, expecting Ravus to deliver a eulogy. Ravus avoiding the public eye causes many to worry about his well-being, but citizens are assured he will resume peacekeeping efforts in Lucis once he has recovered. Ravus and Aranea. Ravus meets with Research Minister Verstael Besithia , Commodore Aranea Highwind , and the other officials of Niflheim, to discuss what should be done with Lunafreya, the Oracle. She had escaped Insomnia with the Ring of the Lucii, intent on finding Noctis and passing it on to him so Noctis can defeat Niflheim. The emperor orders Ravus to kill his younger sister, but Verstael convinces the former to reconsider. Ravus as the high commander of the imperial army is given full control over the magitek infantry. Though ordered to capture Lunafreya, he refuses to even entertain this idea. Niflheim blockades Duscae following their attack on Titan , as Noctis and his retinue are laying low in the area. Ravus announces the blockades are due to insurgents behind the Citadel attack having taken refuge in Duscae, and that the imperial army has averted disaster by destroying Titan, said to have suddenly awakened in a fit of rage. In truth, it was Lunafreya who roused Titan and Noctis who quelled him by passing his trial. Ravus converses with Noctis and his friends. Ravus encounters Noctis and his friends— Ignis Scientia , Gladiolus Amicitia, and Prompto Argentum —when they attempt to reclaim their car from an imperial military base . Ravus taunts Noctis and his retinue, intimidating them with his unnatural strength, knocking Gladiolus into the Regalia when he steps up to protect Noctis. Ravus posits that he's in command of Niflheim's military rather than merely serving the empire as its pawn. Noctis has already forged covenants with two of the Astral gods of Eos with Lunafreya's help, but Ravus is annoyed at Noctis's obliviousness of the danger this puts her in. Chancellor Izunia stops the situation from escalating and lets Noctis leave the base unharmed. Ravus is reported to have finished his tour of Lucis, Lestallum having been his final stop. His occupation forces remain as Ravus returns to Tenebrae. Ravus had helped Lunafreya return there as well, where he conversed with her among her field of sylleblossoms . He implored her to stop sacrificing herself for Noctis, whom he believed unable to fulfill the prophecy as the King of Light. Lunafreya remained convinced that Noctis is the Chosen King and that Ravus of all people should know this, as he had been personally judged by the Lucian kings of old and rejected. Ravus accused his sister of "throwing [her] life away" and remained speechless when she answered that she was aware of it, but that it was her choice. Ravus meets Ardyn in Altissia. Ravus and Ardyn travel to Altissia while Niflheim prepares its dreadnoughts for departure. The two meet with Secretary Claustra , the head of state of Accordo . Though the purpose of their visit is not made public, it is likely they request Altissia to repatriate Lunafreya to the empire. The empire also seeks to slay Leviathan before Noctis can form a covenant with the deity. Slaying Leviathan is Ravus's main task as high commander. At some point during her stay in Altissia, Ravus had managed to speak with a weakened Lunafreya in secrecy. She requested Ravus to deliver the Ring of the Lucii to Noctis in her stead as she was dying, weakened by the covenants she has been forging with the Six, but Ravus turned away at the sight of it. He insisted that delivering the Ring was her calling and that, although she may no longer have had the strength to complete her duty, she had the willpower to find the strength. The day before Lunafreya is to give her speech, Ravus visits the cathedral where she was to be wed to Noctis. Ardyn arrives and asks if he has spoken with his sister. Ravus lies that he has not, as she is kept by Altissia's government. Ravus and Ignis surrounded by MTs. Ravus orders a full-scale assault on the sea goddess as soon as she would emerge from the water, and for his forces to capture Noctis and Lunafreya alive. Planning on betraying the empire, Ravus orders the imperial forces to withdraw after Noctis passes Leviathan's trial and Titan begins to lay waste to Niflheim's airships . Brigadier General Caligo Ulldor resists the withdrawal order, as they have yet to capture the Ring of the Lucii. Ravus reminds Caligo that only the monarch of Lucis can wield it, as this was how he lost his arm. Caligo plans to defy Ravus's order to get the Ring for himself, but Ravus unceremoniously kills him. Now without allies, Ravus teams up with Noctis's royal retainer and friend, Ignis Scientia, though he emphasizes this does not mean he supports Noctis for the throne of the True King. Ravus embraces Luna as her spirit departs. Once they get to the Altar of the Tidemother , they discover Noctis unconscious and Lunafreya dead. Ravus flies into a rage and tries to attack Noctis, blaming him for his sister's death, but Ignis quells him. Ravus mourns how Lunafreya never got to live a normal life, and how even in death her spirit will not rest until the prophecy is fulfilled. Though he begs for her spirit to not depart, her glowing silhouette disappears. Ardyn disguised as Gladiolus arrives, but Ravus protects Noctis and Ignis from him. The Ring of the Lucii falls from Noctis's unconscious grasp, and Ignis takes it. After Ardyn blasts Ravus away with his magic , he asks Ignis to either join him or be killed. If Ignis refuses to join Ardyn, he puts on the Ring and unexpectedly and temporarily gains the power of kings at the cost of his sight. Ignis defeats Ardyn, and gains Ravus's respect. Ravus tells an exhausted Ignis that the prince will survive, and reluctantly admits he also hopes Noctis will become the True King and save the world, as without an Oracle, the world is doomed to fall into an eternal night . Ravus returns to Tenebrae where he informs Maria , his and Lunafreya's faithful servant, of the tragic news. He tells her that Lunafreya's dog Pryna died the same day her owner did, likely of heartbreak, and of his plans to safeguard Regis's glaive for Noctis. Niflheim pushes the blame of the catastrophe with Leviathan onto Ravus and sentences Ravus to death. The empire sends daemons to torch Fenestala Manor and the surrounding lands in Tenebrae, including Lunafreya's treasured field of sylleblossoms. Ravus tries to bequeath the sword to Noctis. Ravus has become convinced he should help Noctis, whom he now refers to as "his King". Ravus resisted arrest, and confronted the emperor in the imperial capital. The emperor sent daemons after Ravus, expelling him from the throne room to the lower floors of Zegnautus Keep. Ravus was injured, and Ardyn, disguised as Noctis, approached him. Ravus presented Regis's glaive to "Noctis", asking him to go forth and become the True King, but Ardyn sliced his arm off and killed him, scattering letters Ravus had written to his sister about his body. Ravus had written to Lunafreya, insisting Noctis was unworthy of her sacrifice, but should he gain Leviathan's blessing, he would yield Regis's sword. Ravus's death was recorded in the Keep's security system, and is the only recording retained on it, implied to be Ardyn's doing. When the real Noctis arrives to the capital he finds it void of people and overrun with daemons. He finds Ravus dead, surrounded by fallen magitek soldiers. Noctis thanks him for his role in attempting to help. He reads the letters scattered around Ravus's body, which explain how Lucis was becoming too dangerous for Lunafreya to stay in, and so Ravus had sent an escort for her and Gentiana. Ravus as a daemon. Ardyn revives Ravus as a daemon to battle Noctis and his allies. With what little that remains of his humanity, Ravus begs for Noctis and his friends to kill him. After defeating him, Gladiolus comments that it was a sorry end for a man with hopes and dreams. Alternate ending [ ] Episode Ignis [ ] An older Ravus bequeaths the Sword of the Father to Noctis. In the alternate ending where Ignis chooses Noctis's life over saving the world with the power of the True King, Ardyn brings Ignis to Zegnautus Keep as bait for Noctis. Ravus takes Noctis and the rest of his retinue there, where they find Ignis in time to save him with the power of the Crystal. After the Starscourge has overrun the world, Ravus converses with Ignis in Tenebrae. When Noctis returns to Insomnia ten years later, he finds a bearded Ravus, who bequeaths the Sword of the Father to him. He bows to Noctis and joins him as they head to the throne room to defeat Ardyn together. Dawn of the Future [ ] Ravus attends Lunafreya and Noctis's wedding in spirit form. In the alternate ending where Noctis and Ardyn cooperate to kill Bahamut and Luna survives, Ravus's spirit watches as Noctis and Luna are happily wed along with Regis. Gameplay [ ] Final Fantasy XV [ ] Main article: Ravus (boss) Ravus is fought as a boss at the end of Chapter 13. Ravus is immensely strong and quick with incredible endurance. In a single move, he can force the entire party into critical health if the player is not cautious. Throughout the battle, Ravus curses Ardyn for the misfortune he brought to him. Final Fantasy XV: Episode Ignis [ ] Don't try to justify this! She didn't need to die! Ravus when fought as a boss Ravus is a guest character and a boss encounter . His equipment can be viewed but not altered. His weapon is Alba Leonis and his attire is Tenebraen Raiment. He is on level 62, twice the level of Ignis, and has 4,210 HP. Ravus's Technique is Last Rites, which costs one tech bar and empowers his artificial arm with electricity and releases a Thunder-elemental AOE attack. Ravus can arrive as a guest in the Friendly Match to help Ignis. For him to appear, the player must be almost dead and out of potions, and it has to be night time . Spoilers end here .


Bravely Default

The Realmscourge resembles a large mechanical hollowed out suit of armor. It is purplish with a white diamond-shaped device resembling a crystal serving as its "face". It has prodigious shoulders with red orbs resembling eyes, with its arms shaped like two elongated mouths with its lower "jaws" being on a red colored pattern with two floating black orbs around each arm. Its lower section is multi-layered segmented patterns widening into spherical ends from which what appear to be red cords interconnect.
Upon absorbing Amnelis, the Realmscourge is an almost entirely black, gargantuan Weapon -like monster. It has a skirted lower section with no legs, arms much thinner than its body—which end in pointy, three-digit clawed hands—and an elongated neck with a skeletal face. Its two bulbous shoulders are shaped like jaws and are capable of enveloping its whole body, further adorned with what appear to be multiple lesser mouths and two tentacles that fall down from the shoulders. Its most noticeable trait is a cockpit-like cavity in the middle of its body, visible through a partially transparent emerald-esque plate. It is capable of sealing individuals within this entrapment, with Amnelis being currently under stasis within the Realmscourge, while upside down. Its appearance suggests a possible connection with Omega , although this remains unconfirmed.

Initially the Realmscourge is a mindless beast that wants nothing but to spread indiscriminate destruction and slaughter. The Realmscourge is sensitive to bloodshed and the departure of souls, which lure it to any place where armed conflict takes place. The Realmscourge enjoys feeding on the souls of the departed, going into battlefields for the express purpose of consuming them. Although unable to speak beyond growls, many characters have interpreted some as being akin to laughter, seemingly taking sadistic pleasure on both its rampage and the struggle of its adversaries as they mount a desperate offensive against it.
In truth, the Realmscourge is a malevolent entity with a developed sense of agency, being capable of communicating through Amnelis and identifying threats to itself. Furthermore. being a weapon of war, it is capable of evolving and developing tactics to weaken its foes, which it employs with cold cunning, and terrifying precision, able to manipulate the alliances' humanity to its advantage.


Bravely Default

Remedi is a tall woman with long brown hair. She wears a floor-long black and blue skirt and a black armor chest piece with a loose cross hanging on her stomach. Remedi wears a large brown belt that also has two smaller belts. A brown pattern adorns her forehead.


Bravely Default

Renda-Rae is identical in appearance to the female Miqo'te from the original version's cutscenes and A Realm Reborn promotional material, though her attire is blacked.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Upon becoming the Cardinal Virtue Andreia, her appearance remains the same, though she has black and red eyes, plaster-like white skin, and her body is surrounded by a ghastly white glow. Spoilers end here .

Renda served as a proud hunter for much of her life, lusting for glory and seeking to prove herself through ever increasing feats of hunting dangerous monsters. She has a compassionate side for those close to her, and was crestfallen by the deaths of her companions, swearing to become stronger alone to avenge them. She fears attachment due to losing her former compatriots and keeps her new allies at a distance until she is certain she can trust in their strength.


Bravely Default

Restrictor wears a long black coat he takes off only to fight. His face is never shown, because he always wears a mask covering his head. Even the Tsviets never knew who he was "behind the mask". He carries two pistols with blades attached to them.

He is said to be loyal to Shinra , but in Deepground is harsh and cruel toward his subordinates, not hesitating to beat and even kill them when they are not obeying him.


Bravely Default

Rhitahtyn is a Roegadyn clad in a customized suit of armor that officers of the Imperial Army wear, his being black with gold lining and a unique helmet that features large forward-curving horns. He wields a pair of gunshields, named the Tartarus.

A strategic genius and powerful warrior, Rhitahtyn is slow to anger and prefers to avoid needless bloodshed, although he is fiercely protective of the soldiers under his command. He is deeply loyal and reverent to his commander, Gaius van Baelsar, who promoted him into his current position despite his past as a mercenary from one of Garlean-conquered patron states.


Bravely Default

Roche is a man with a muscular build, fair skin, long blond hair styled like a mullet and coiffed up top. He has a small goatee and blue mako -infused eyes. He wears the standard SOLDIER 3rd Class uniform of dark blue with black base layers, paired with black combat boots, black leather belts with the SOLDIER emblem, silver gloves, and silver pauldrons and bracers. He wields a SOLDIER-issued broadsword that resembles Zack 's from Crisis Core -Final Fantasy VII- and rides a red motorcycle.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) After undergoing experimentation by Professor Hojo, Roche receives a tattoo "SC4" on his upper left arm, and numerous strands of his hair turn white due to his accelerated degradation . When he confronts Cloud again outside the Shinra Manor , the left sleeve of his fatigues has been stripped of armor and torn off, exposing his forearm. His second motorcycle appears identical to his first one, except it has the kanji ( 弐 , Ni ? , lit. two, second ) painted in white on the front. After fully turning, Roche's skin becomes pallid, his hair fully gray, and he begins to wear a black floor-length robe with a white symbol on the back. Spoilers end here .

Roche is a fearless, reckless, arrogant, flamboyant, and honorable man who acts like a renegade. He is a self-proclaimed "Speed Demon", exhilarated by the high speeds of motorcycles and competition. [1] He has a flair for the dramatic, performing flashy stunts on his motorcycle and speaking theatrically, often using vehicular references in his speech. He is arrogant, claiming his ears are "attuned to the female voice" and longing for an opponent worthy and equal to his level of skill. [2] [1]
Roche has the credentials and skill needed to progress in the ranks of SOLDIER, but is uninterested in a promotion, [5] and has a rebellious streak with questionable loyalties. [1] Though he antagonizes Cloud, he appears to do it for sport, even fairly rejuvenating him prior to their duel. After two intense competitions with Cloud that ended in defeat, Roche comes to honorably view him with respect, considering Cloud a worthy opponent of equal measure and a "friend". [2] He then helps Cloud escape and encourages him to stay alive so they can have a rematch someday, perhaps on the account of kinship. Roche is ostracized by many in the Shinra Public Security Forces due to his unpredictable antics and disregard for anyone's safety. [2] [1]


Bravely Default

Rosso is a woman in her late twenties with shoulder-length crimson hair and matching eyes. She has a widow's peak and her hair is styled spiky. Rosso's outfit is revealing; she wears a connected one-piece baring the Deepground colors with crimson sleeves. She wears armguards and gloves with spiky fingertips and a long, furry crimson cape that drags behind her, thigh-high boots and torn red stockings.

The rigorous training regiment of Deepground shattered Rosso's psyche, leading to an obsession of bloodying her victims, hence her title "the Crimson". Rosso is now sadistic and loves to kill. She is loyal to Weiss and considers the fulfillment of his wishes the goal of Deepground. She is a narcissist, declaring in her final moments that "no one will stand above me!" Like the others Tsviets, she despises the Restrictors . It is revealed in the multiplayer mode that her dearest wish is to go outside of Deepground, having spent her entire life there.


Bravely Default

Before the flood of Darkness, Rubicante was a medium height male au ra standing at around 82.7 ilms, with long, slicked back hair and grey eyes. As a mage, Rubicante wore a Dalamud red dyed Augmented Deepshadow casting set and used a wand.
As a voidsent, before absorbing aether from the great wyrm Azdaja, Rubicante was a large bipedal creature with glowing amber eyes and large protruding horns resembling an ogre.
After being imbued of Azdaja's aether, Rubicante became a large humanoid with white and red skin and purple highlights, wearing a red cloak with purple accents. His right side appears charred, with glowing purple vein-like fissures, which he covers with his cloak. Rubicante is also able to take on another form, turning his cloak into a wing with purple insides and covering the right side of his body with flames.

Rubicante is stoic and resigned but was once a noble individual who took his charge seriously, referring himself as "a monster in flesh but in spirit I remain a man". He is strong-willed, having lost his purpose twice, but resolutely recovered it with the aid of others. However, following the Flood and becoming voidsent, Rubicante grew tired of the endless cycle of death and rebirth on the Thirteenth and agreed to Golbez's plans to invade the Source so that he can finally die free, thus making him the only Archfiend to serve Golbez of his own volition. Rubicante possesses some degree of cunning and tactical skill, having devised a plot that would render his enemies unable to reach Golbez, though it came at the cost of his and his fellow Archfiend Cagnazzo's lives.
His goal is to help bring about the salvation of his star, and he would do terrible things for it, accepting that he will have to commit "sin". Even after being defeated by the Warrior of Light, Rubicante accepts his end with grace and dignity, pleased that he may finally be reborn free but also with the knowledge that his efforts aided Golbez's goals. Rubicante also has a sense of honor and pride; in his final moments, it compelled him to reveal Golbez's and Azdaja's location to the Warrior of Light so that Rubicante may prove his virtue.
Rubicante idolizes the sun, believing his flames must burn like it, to keep people warm and light the way to the future. This leads to frustration for his inability to help people in need. Even as a voidsent, Rubicante endeavors to keep his flame alive, as it reminds him of the sun, despite the other voidsent mocking him for it.


Bravely Default

Rude is a tall man with a toned figure, tan skin, a shaved head, hazel eyes, and a goatee, though he was clean-shaven when younger. He wears the standard Turks uniform, consisting of a dark blue or black suit, black tie, white dress shirt, black gloves, and black dress shoes in Final Fantasy VII and other entries in the Compilation of Final Fantasy VII .
In the Final Fantasy VII remake project , Rude's attire is updated with a black tie featuring silver patterns, a dark purple dress shirt, a dark purple pocket square, black leather gloves, and silver-studded dress boots. His accessories include three silver rings on his left ear and a silver ring with a sapphire stud on his right ear. In all appearances, Rude wears sunglasses and keeps spare pairs handy.

Concept art by Tetsuya Nomura for Final Fantasy VII . Field model from Final Fantasy VII . Portrait from Before Crisis -Final Fantasy VII- . Final Fantasy VII: Advent Children . Model from Crisis Core -Final Fantasy VII- Reunion .

Rude is a blunt man of few words, only speaking when necessary. He is sensible and prefers to think before taking action. Rude is hard-working and loyal to Shinra, faithfully and professionally executing his assignments. Despite his stern and intimidating demeanor, Rude is deeply compassionate and cares about his companions above everything, [1] finding it painful to imagine life without the Turks. [26]
Though dedicated to his duties as Turk, Rude often feels guilty about their more nefarious missions and admits to sometimes having to do bad things. [31] [note 1] Rude is a hopeless romantic and has a secret crush on Tifa. [16] [3] He respects women and refuses to harm them in combat, instead taking defensive action if attacked. [3] [1] [note 2]

Rude and Reno are best friends and partners.

Rude is best friends with his longtime contrasting partner, Reno. [3] The pair care deeply for each other, getting along well and working as a team in perfect sync. [41] [28] [3] [1] [note 3] They always spend time together, partaking in social activities and training together. [20] [21] [26] [27] Rude and Reno rarely express their feelings, but confide in each other. [16] [26]
Rude respects his leader, Tseng, and was happy when he returned alive after his apparent death in the Temple of the Ancients. However, he sometimes disagrees with his cold tact and feels distant. [26] [31] Rude also cares for Elena. He keeps her focused during missions and reassures her worries, but gets annoyed by her complaining. [34] [36] [39] Rude is friends with Cissnei and helped her regain a sense of trust. [42] He is a faithful retainer to Rufus, alongside Reno, always listening to his orders and protecting him. [28]


Bravely Default

Rufus is a young man with a slim build, fair skin, blue eyes, and short, slicked-back blond hair. He claims to resemble his mother more than his father. [28]
In Final Fantasy VII , Rufus wears a black turtleneck under a white dress coat with a gray collar over another white dress coat, paired with cuffed white dress pants and brown dress boots. In Final Fantasy VII Remake , his hair is slightly longer and platinum blond. He dons a double-breasted white business suit resembling a trench coat over a charcoal gray dress shirt with a black tie. He wears baggy white pants similar to a hakama , with white belts resembling himo straps draped around his waist, black fingerless gloves, and black leather boots.
In Final Fantasy VII: Advent Children , Rufus is bandaged and briefly covers himself with a long white blanket or sheet. He later sports a loose-fitting white dress coat over a white dress shirt, a black vest with leather straps, baggy white dress pants, and black dress boots. In Before Crisis -Final Fantasy VII- , the younger Rufus initially has longer hair with bangs falling in front of his face. He wears a white suit over a white dress shirt with a black tie.

Field model from Final Fantasy VII . Concept art by Tetsuya Nomura for Final Fantasy VII . Younger portrait from Before Crisis -Final Fantasy VII- . Portrait from Before Crisis -Final Fantasy VII- . Rufus, Reno, and Rude from Final Fantasy VII: Advent Children . Concept art by Roberto Ferrari for Final Fantasy VII Remake . Promotional bust for Final Fantasy VII Rebirth .

Rufus is a confident, calm, and charismatic leader who is ruthlessly ambitious and callous, striving for nothing but the best. [41] [2] He is fearless and entitled, ruling through fear rather than money, determined to maintain Shinra's control over the world, and believing everything the company owns is rightfully his. [42] [33] [39] Rufus is enigmatic, rebellious, and cunning, covertly leading Avalanche and Wutai in a scheme against Shinra to dominate the world. [5] [2] He is also adaptable and sharp-witted, always ready to take action and taunt his enemies. [42] [28] [33] [39]
Rufus had a strained relationship with his father, President Shinra. [42] While his father loved him and used his birthday as a passkey, he often neglected Rufus during childhood due to his busy schedule. [1] Despite eventually being appointed as Shinra's vice president, Rufus received no executive authority, and his father warily regarded his aspirations to rule the world through fear. [42] Despite their shared goal to discover the "promised land", Rufus disagreed with his father's leadership and undermined his decisions during meetings. [5] [2] He rebelled against his father, working with Avalanche to overthrow him, but failed. [5] Rufus seemed unfazed by his father's death, seized the opportunity to become Shinra's next president, and aimed to lead the company into a new era. [42] [36]
Rufus has a business relationship with the other Shinra executives. He organizes board meetings and listens to their input, but questions their lack of effort to stop his father, and demands the same loyalty. [42] [37] He regards incompetent subordinates coldly, especially Heidegger, and is wary of Hojo's experiments. [41] [21] [22] [31] Despite past conflicts, Rufus began commanding the Turks after saving them from losing their jobs and execution. In return for his actions, they swore loyalty and serve as his faithful retainers. [5] [29] Rufus was also a former friend of Glenn, but eventually killed him over an unknown dispute. [31]
After nearly dying in Diamond Weapon's attack, Rufus dramatically changed his perspective. He realized all the wrongs Shinra had committed and sought to redeem himself and the company. [1] With the aid of the Turks, Rufus began working for the benefit the planet, coordinating the construction of Edge, helping defeat the remnants of Sephiroth, and secretly funding the World Regenesis Organization. [28] [29] [43]


Bravely Default

Orcus takes on the appearance of his host with a tattered hood and cloak. He has pale gray skin around his face and parts of his chest, but the rest of his body is shown to be a dark purple with red sections around his limbs resembling a player's enshrouded form. As Orcus he wields the Death Scythe. As Rullus he was a garlean man with long black hair and cream-colored highlights. He wears the Reaper's Corselet and wields the Death Sickle before his possession.

Orcus has an insatiable desire for aether. He feasts on the aether of those he kills, but not before leaving them in the greatest possible despair. To do this, Orcus leaves warnings that he is coming and tortures his victims before devouring them.


Bravely Default

Sadali is a fair-skinned middle-aged man with short black hair and brownish red eyes. Sadali dresses in clerical white robes with several layers of clothing all with different patterns. He has a golden wheel-like decoration on his left shoulder with other adornments crossing his chest tied to a blueish ribbon, which goes behind his neck with some strands of golden threads floating from the adornments. Sadali wields a book with a golden cover in his left hand and an irregularly shaped staff on his right hand with a bird motif at its top. He wears a white miter with an elongated front, and decorated with golden trinkets. He wears heeled boots.

To his followers, Sadali is a person of the utmost virtue, preaching ideas of peace like using the power of crystals for good and a holy figure among men. In truth, Sadali is a calculating and scheming person who tries to secure power for his church and specially for himself. Using subterfuge, manipulation and diplomacy, Sadali has shown impressive tactical ability in plunging the nations of Ardra onto warring for self-benefit. A double-faced liar, he can negotiate and mediate alliances at one moment, and then coerce one party into destroying the other in secrecy.
In almost every situation Sadali is shown to be calm, speaking in a polite manner, yet also affirming his authority when needed. No matter the situation he is almost always smiling and keeping himself composed to nigh inhuman degrees. Aware of his status, Sadali presents a fatherly and wise front to others, laced with an arrogant aura but also mixed with apparent sympathy to other's causes, which is also a means to either manipulate people to his side, or to compel outcomes that ultimately benefit Sadali under the pretense that it will aid them. Ultimately, Sadali doesn't care about his servants and is more than willing to sacrifice them, sometimes even fruitlessly and much to his indifference.
Sadali has a deep understanding of arcane magics and ancient knowledge, having stolen secrets from Gilgamesh himself. Sadali is armed with wisdom unknown to most men, which has both fueled his ambitions and the means by which he can fulfill them. He has masterful expertise regarding the Ancient Relics, which he has put to his advantage, and has hoarded them and is even hinted to be capable of mass producing them to an extent. The full extent of his goals is not fully known, although they revolve around the Realmscourge and his lover Exia . Sadali has acted defiant towards Gilgamesh despite the latter being capable of easily killing Sadali if he wanted. He opts not to, as Sadali is also included in his plans. However, Sadali's actions have caused Gilgamesh to reevaluate the need for his interference.
In his younger days, Sadali was a pious devout and the very meaning of a religious servant. A man of deep faith, and a rooted belief to spread good in the world, Sadali was a selfless missionary intending to spread true teachings of peace, and collaboration for people to live proper lives. Sadali believed in the good of people to almost naive degrees, which at times landed him in trouble. Nonetheless it was his caring, sympathetic and sincere nature which won him the hearts of the populace, even those which were hostile towards him, seeing the error of their ways and ultimately accepting Sadali as their spiritual guide. Sadali's charisma is such that it has compelled people to sacrifice themselves to shelter him from danger in times of desperation.
Sadali is deeply in love with his partner Exia, and does his utmost to keep her safe from danger. It is thanks to Exia's unconditional support on top of her precognition abilities that Sadali has been able to reach as far as he has been able to, something for which he is grateful for. While Exia is his greatest source of strength, it also proves to be his undoing in unexpected ways. Having followed with Gilgamesh's plans to stop the Realmscourge have caused them to repeatedly reset time, after tragedy befalls which often ends with with Exia hurt or worse. The repeated experiences which already take a toll on his soul, along with the trauma of seeing Exia die, deeply affected Sadali's psyche, ultimately breaking apart from Gilgamesh and becoming the manipulative sociopath he's best known in the present, using his religious foundation as his personal army to fulfill his goals regardless of the cost in innocent human lives.


Bravely Default

Albeleo is an Elezen with whitish hair and wears deepshadow gear of casting, which are red robes with chainmail. He wears a metal over his eyes to protect his face.

A mage of surpassing skill, he particularly favors the lost and forbidden arts of ages past, incantations which he is known to practice on his prisoners of war─often with the expected grisly and gruesome results. The utter lack of care he displays for any mortal life has earned him the fear of friend and foe alike. [1] Albeleo is arrogant and possesses a god complex, which fueled the Auracite's power in transforming him.


Bravely Default

Sartauvoir is a tall Elezen pyromancer who wears the IVth Legion's Diamond Coat of Aiming and a Diamond Hat of Casting. In place of the Legion's usual Diamond Gloves of Healing and Diamond Boots of Casting, he wears True Linen Gloves of Casting and Eikon Leather Boots of Casting. In battle a radiant red aura surrounds him. During his duel in the southern front he transforms into a humanoid living flame. In his final standoff on the Dalriada , he transforms into a more powerful living flame and wields a flaming sword.

Sartauvoir holds a high standard for his troops, as seen when Sartauvoir admonishes that his troops are the pride of the Empire, yet still struggle against resistance rabble. He sees his former legatus, Basch, in high regard as he convinced him to join the legion and gave his undying loyalty to him. Even in his final battle against the resistance he prays that Basch is watching over him and uses what he taught him in battle. Sartauvoir is one of the most sadistic in the IVth Imperial Legion and his favorite pastime is burning people alive. [2] As he excels in using fire magic he references the flame frequently.


Bravely Default

Nero is a blond man in maroon suit of armor with a dragon-like helmet. He uses a gunhammer called Mjolnir as his primary weapon, but also wields a gunblade . Unlike the other Tribunes, Nero prefers to not wear his helmet unless he's attending formal events or is in the thick of combat. He wears an "outlandish" traveling gear and a trench coat and a mask while investigating the Crystal Tower . During his time as a consultant of the Ironworks, he wore the standard Garlond Ironworks uniform, though colored with his usual red palette as well as a pair of shades.

While he can put on a polite, cultured air for superiors and soldiers alike, Nero is a coldblooded leader who shows little mercy to his subordinates for even the smallest infractions. A schemer and a social climber, Nero resents Cid for outdoing him in magitek engineering and for being Gaius's former favored subordinate, whose shadow Nero feels he can never escape. When Cid betrayed the empire Nero felt he would finally have his chance to outshine him. To his dismay he finds that Cid's betrayal only elevated his legendary status in the minds of the Garlean people.
Upon defecting from the empire, Nero remains smug, eccentric and arrogant as ever, especially with Cid, but becomes slightly more friendly, albeit patronizingly so, and aids in the Warrior of Light's efforts. He claims to follow the same creed as Cid's company, "freedom through technology," though he often invokes the creed to justify operating without moral restraint or regret. While he is technically a "consultant" to Garlond Ironworks, Nero doesn't take them for granted, as he aids Cid in saving Biggs and Wedge , and aided the Scions in other endeavors. And while antagonistic towards his rival, he does in a way care for Cid, wanting to see Cid freed from his past trauma so that he could help defeat Omega. During the mission to stop Nerva in the Tower of Babil, Nero had displayed a great deal of disillusionment in regards to how his countrymen continued to cling to the "glory of Garlemald" when it was clear that the empire had fallen. Nonetheless, Nero still cared for his fellow Garleans as he convinced many survivors of the civil war to accept Sharlayan's offer for safety.


Bravely Default

In Final Fantasy VII , Scarlet is a woman with a slender figure, fair skin, blue eyes, and tied up blonde hair resembling a French twist . [20] She wears a long dark red satin dress with a plunging neckline and slits on both sides, black thigh-high stockings, dark red high-heels, a gold necklace, and ruby earrings. However, she wears indigo earrings and no necklace in Before Crisis -Final Fantasy VII- .
In Final Fantasy VII Remake , Scarlet resembles her original design, but with additional details and accessories. She wears crystal earrings, a pendant, and ring on her right hand resembling the color of mako , dark eyeshadow, a silver bracelet on her right wrist, and dark red nail polish. The gems in her jewelry may be materia shards, seeing that Scarlet oversees production of new materia and appears enchanted by the process.

Field model from Final Fantasy VII . Concept art by Tetsuya Nomura for Final Fantasy VII . Portrait from Before Crisis -Final Fantasy VII- . Concept art by Roberto Ferrari for Final Fantasy VII Remake.

Scarlet is deceitfully cruel, exceedingly brutal, and extremely prideful, especially regarding her job and appearance. [21] [22] [23] She is selfishly ambitious, sadistically committing atrocities, employing manipulation tactics for her personal gain, and has no regard for the dignity of others. [21] [22] [23] Scarlet is egotistical and her words are laced with venom, talking down to her associates and voicing disdain toward Wutai. [22] [16] She displays traits of a dominatrix, using an infantryman as a footstool, [17] and some SOLDIERs fantasize about her stepping on them. [24] Like Heidegger, she has a characteristic laugh. [22]
Scarlet thinks little of the other Shinra executives and sees them as a means to an end. She loathes Heidegger, ridiculing and bickering with him, but they get along well enough and often work together. [21] [22] She silences Reeve during meetings, disregards Palmer , and her division often collaborates with Hojo, but she is disgusted by his twisted scientific methods. [17] She feigns respect to Rufus, pretending to show support, only to later cheer with Heidegger about Rufus's supposed death. [14] Scarlet distrusts the Turks, once voting for their disbandment and execution, [8] and reprimanding them for a lack of collected intel. [19]


Bravely Default

Before the flood of darkness, Scarmiglione was a male miqo'te standing at 68 ilms, with slicked back hair, white hair and fur, red eyes, and a scar over his right eye. As a garrison commander, he wore a Lakeland Cuirass of Maiming , with Void Ark Breeches of Maiming and Nightsteel Gauntlets and Greaves of Maiming.
As a voidsent, before absorbing aether from the great wyrm Azdaja, Scarmiglione was a brown-scaled bipedal creature with multiple pairs of tusks.
After absorbing the aether of Azdaja, Scarmiglione became a large purple humanoid with lanky limbs and scaled appendages, with four huge tusks growing out of his body and silver and red lines running through his body. His eyes glow white with two red lines running over his eyes and a red crystal in his forehead. Scarmiglione wears a tattered brown cloak and loincloth.

As a mortal, Scarmiglione was a coward but was determined to live, having a strong desire to survive. He even stated that his death wouldn't serve the nation he served, uncaring of the lives lost under his command, leading a disgusted memoriate to strike him down and bury him alive, allowing fate to determine his end.
As a voidsent, Scarmiglione was initially cowardly and fearful but after receiving the power of Azdaja, he became confident in his abilities and boastful of his power. Scarmiglione has also shown a cowardly sense of opportunism, waiting for the right moment to strike and claim the aether he desires rather than attack head-on, such as his ambush on Beatrice after she had been weakened by the Scions and later the Scions themselves as they were distracted.

This section is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it .


Bravely Default

Segwarides is a tall creature with thin legs and wide shoulders, wearing a dark purple cloak that covers his torso and legs. He has golden hands, a large golden mask and a single golden foot. The mask has a carved face with a turquoise gemstone set in the forehead. Segwarides folds his arms in front of him, even when using magic.
When fought in the post-script chapter, Segwarides's appearance is similar to the Zona Seeker esper from Final Fantasy VI . His cloak opens to reveal a second red cloak. His body is composed of a knot of dark gray bandages wrapped in golden chains and impaled with several teal colored crystal crosses. A golden spine or tail trails of the base of his neck, and Segwarides' arms are unfolded and outstretched, revealing golden arms. His in-game profile states that he was, in fact, a Zona Seeker class esper before becoming an Exnine Knight.

Segwarides is fought two times throughout the story, once during the events of Chapter 21 inside Castle Exnine and another during Postscript serving as one of the penultimate fights to the final boss.


Bravely Default

Seifer has short blond hair, blue-green eyes, and a scar across his forehead and nose received from Squall as retaliation during a duel. Seifer wears a blue vest with a cross design lined in white, a gray coat with an emblem resembling the symbol of the Cross of Saint James on the sleeves, black gloves and boots and a silver chain with a tag. The coat hem eventually frays. The cross is Seifer's symbol as much as the angel wings are Rinoa's , and the Griever is Squall's.
As Squall's rival Seifer's appearance is directly opposite in many ways. His hair color is light, as opposed to Squall's brown. His chin is square whereas Squall is oval. The color scheme of their clothing is inverse, as well as their coat lengths. Both have a facial scar inflicted during a duel; the scars are mirror images with Seifer's pointing up-left (from his point of view) while Squall's points down-right.
His choice of attire of a white coat with a red cross may allude to the real world Knights Templar .
In Kingdom Hearts II , Seifer wears a gray long sleeveless coat with a short blue vest that shows his lower abs, brown baggy trousers with a matching brown tie and black combat boots. He wears a black bonnet hat with a gray stylized kanji of 俺 (oneself, me, I) at the center.

There are many parallels between Seifer and Squall. Even though they are rivals battling to prove their superiority, they have an unspoken respect for each other's prowess. Seifer is a loud and outspoken rebel, while Squall is a silent, strict rule follower. Both are nigh-equally skilled in using the gunblade, but Seifer's temper often leaves him losing to Squall. Seifer's friends, Raijin and Fujin , call themselves a "posse," whereas Squall is a loner.
Although he is belligerent and rude with delusions of grandeur, Seifer is troubled rather than evil. He is twisted by the sorceress's power, and pursues a warped version of his dream, although the degree to which he is controlled or influenced by her power is left ambiguous. He has been bullying other kids since he was young and is considered a "problem child" by the Garden staff. He defies authority figures and believes that others should defer to taking orders from him. He acts impulsively, and his rash decisions get him into trouble until he feels he can no longer back out.
Seifer displays some positive traits, as he's the first to clap in congratulation for the new SeeDs despite not making SeeD himself. He also becomes angry upon hearing that only three rookie SeeDs were sent off on an unreasonable mission with a vague time limit, and rushes to help. At the end of the journey, he smiles when Balamb Garden passes by, signifying he is no longer in antagonistic terms with it and, likely, Squall.


Bravely Default

Sephiroth is a tall man with a muscular build. His long silver hair has bangs parted to either side of his face. [note 4] [note 5] Sephiroth has bright cyan irises and slit cat-like pupils .
Sephiroth's signature wardrobe is a long black coat with silver pauldrons, black boots, and black trousers. The top of his coat is open to reveal his chest, with his leather SOLDIER suspenders crossed over it. The wardrobe changes slightly between the Compilation of Final Fantasy VII and Final Fantasy VII Remake ; in the former, his coat has several buckles instead of one, while in the latter, he has a different belt buckle with a wing motif in the center and small black feathers hanging from it, yellow and green lights reflect from the slots, which may be materia . Sephiroth wields the Masamune, a seven-foot-long ōdachi he is rarely seen without. [note 6]
Sephiroth's youngest appearance is shown in The First Soldier portion of Final Fantasy VII Ever Crisis . His hair is drastically shorter and styled differently. His outfit resembles the signature outfit of his adulthood, but his coat is more jacket-like with a black shirt underneath, and he wears vambraces and pointed boots. He also wields a different katana called Nameless, a military saber with a black, eight-pointed handguard resembling the Shinra logo and three materia placed at the base of the blade. Unlike the Masamune, this blade has a sheath, placed on his back.

Portrait in Final Fantasy VII . Portrait in Before Crisis . Render for Crisis Core . Young Sephiroth art in Ever Crisis .

As a SOLDIER before his madness, Sephiroth was cool, calm, well-spoken, and graceful, maintaining a professional demeanor. [30] [25] He is knowledgeable, especially on the subject of materia. [61] [25] In his youth, Sephiroth struggled with the expectations placed on him, not wanting to be a hero, though the help of comrades Glenn, Matt, and Lucia taught him not to constantly push himself to his breaking point and to ease up. [27] Sephiroth's warmer side is also seen with his close friendship with Angeal, Genesis, and later Zack, caring for them to the point of offering to donate blood for Genesis, and protecting them by opting to, with Zack, fail to defeat them on purpose. [30] This extended beyond his SOLDIER comrades, but had its limits. [note 7]
After learning of the experiments that led to his birth, Sephiroth descended into madness and developed a messiah complex . [note 8] He proclaimed himself to be "the chosen one" destined to lead the planet, [25] and was driven by a desire for godhood. [44] Ultimately, Sephiroth became completely aloof, not even recognizing Cloud when he met him. [42] Sephiroth maintained his cold and calm demeanor, but became detached, murderous, and cruel, holding a deep seated disdain for humanity. [25] [44] Sephiroth also employed sadistic gaslighting of Cloud when using him as a Sephiroth-clone. [39] [45]
Following Sephiroth's defeat in Final Fantasy VII , his goal of godhood remained unchanged, [49] but he became vengeful, and fueled by hatred of Cloud. This allowed him to keep himself alive in the lifestream, [48] and remain a threat to the planet. Sephiroth's mocking of Cloud became more personal, gloating his failures, [49] [34] [52] although in Final Fantasy VII Remake , Sephiroth also expressed a desire to work with him to defy destiny. [59]


Bravely Default

Sevestre is a Midlander Hyur with white hair and green eyes who wears the Welkin's attire dyed snow white and wields the astrometer Lewphon's eye in battle. When seen in Sharlayan he wears a long decorated glam that other members wear without the cap and veil, and still sports his valerian shaman's temple chain.

As a member of the conservative faction known as the Bibliothecs within the Forum, Sevestre believes that Sharlayans should observe and record history without intervening and that knowledge with the potential to change history should remain in Sharlayan hands. Sevestre is sly and manipulative, using a former classmate’s death he had a part in to further his political agenda. Because of the actions of the Scions of the Seventh Dawn and the Circle of Knowing , Sevestre has a distaste for the two organizations.


Bravely Default

Seymour is a tall Guado - human hybrid who has purple eyes, light blue hair with two long horn-like locks running down his back, and a large bang of hair falling over his face. His ornate robes are unlike the other maesters', being predominantly dark blue with red trimmings and a green sash. The robe above Seymour's waist is open, exposing his chest with leonine tattoos , and his sleeves fall to partially cover his hands.
As a half-Guado, Seymour's fingers are more pointed than a human's, but not as long as a Guado's. His ears are rounded and human-like unlike the elfish ears of the Guado. The veins on Seymour's face are pronounced and there are veins arching over his stomach, another trait passed from the Guado. Seymour wields a staff in battle, though he is more proficient with magic .

Seymour believes, as many do, that Sin is eternal and sees death as a release from the sorrow of life. Seymour appears courteous and affable, and is popular among Yevonites.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Due to his harsh and lonely upbringing, Seymour has nihilistic views on life. When confronted he drops the pretenses and reveals his true nature as an arrogant and cruel man. He has feelings for Summoner Yuna , whom he proposes to, but much of this attraction is due to a desire to gain her powers, so that he can become the next Sin. Seymour does not hesitate to kill anyone who stands in the way of his objectives, rationalizing that by murdering them, he has saved them from the pain of life. The Guado considered his birth a heresy and he had to witness his mother turn into a fayth . Final Fantasy X-2 shows that Seymour gave Baralai refuge without asking anything in return. Story [ ] Final Fantasy X [ ] Young Seymour in Baaj. Seymour is the son of Jyscal , who became leader of the Guado, and a human woman. Though his existence was meant to foster friendship between the Guado and human races, it only made him the target of both races' hatred. Fearing strife from his people over what they saw as an impure abomination, Jyscal had the wife of his retainer, Tromell , take the eight-year-old Seymour and his mother out of Guadosalam in the dead of night and bring them to the remote island of Baaj to live in exile. [2] When he was but ten years old Seymour was brought to Zanarkand where his mother intended to become a fayth so her son could use her aeon incarnation to win the peoples' love by destroying Sin and bringing the Calm . Final Fantasy X Ultimania Omega elaborates that Seymour's mother was dying, motivating her desire to become a fayth for her son even though she knew of the mechanics of the Final Summoning through Jyscal, as the Guado possess their own records that tell of Spira's sealed histories in fragments. Jyscal was aware of Seymour and his mother going to the Zanarkand Ruins, and privately supported it. [2] Not caring for acceptance if it meant losing her, Seymour mourned for his mother and didn't use her aeon, Anima , to battle Sin. Seymour returned to Baaj alone and spent his remaining childhood in the temple, where his isolation inspired his nihilistic views on life and death. At eighteen years of age, during High Summoner Braska's Calm, Seymour's exile was revoked and he was summoned back to Guadosalam to help his father in the duties of a Yevon priest. A year later, Jyscal became a maester of Yevon as part of Grand Maester Yo Mika 's "sub-races appeasement policy". [2] Seven years after returning to Guadosalam, Seymour assumed the post of high priest of Macalania Temple at Mika's nomination. He secretly traveled to the Zanarkand Ruins to transport Anima's fayth to the abandoned Baaj Temple and sealed it up. Afterward Seymour frequented Baaj, and during these visits began formulating his plan. [2] The rejection and loneliness of his childhood and his mother's sacrifice had made Seymour nihilistic, and he longed to become Sin and destroy the world, "releasing" Spirans from the suffering of existence. Only two weeks prior to Tidus's arrival in Spira Seymour murdered his father under mysterious circumstances, and succeeded him as the leader of the Guado and as a maester of Yevon. Seymour is the first summoner ever appointed a maester of Yevon in the temple's long history. [3] Seymour's first appearance in Luca. Yuna and her guardians encounter Seymour in Luca when Grand Maester Yo Mika announces Seymour's position as a maester. Seymour secretly has fiends released within the blitzball stadium to win the spectators' trust by summoning Anima to dispatch them. Seymour meets Yuna and her companions soon after when their pilgrimage is hindered due to a combined effort of the Crusaders and Al Bhed to battle Sin using machina , called Operation Mi'ihen . Though machina use violates Yevon's teachings, Seymour respects the groups' hope of saving Spira, though both he and Maester Kinoc believe it will fail. As Sin appears at the call of Sinspawn Gui , Seymour protects Yuna from the creature before aiding her and Auron in destroying it. Afterwards, while discussing with Yuna how her role as a summoner is to be a beacon of strength to the people, Seymour offers to be her beacon. When Yuna's party arrives in Guadosalam, having entertained Baralai before them, Seymour summons the party to his manor where he shows a sphere depicting the ancient city of Zanarkand. It displays images of Lady Yunalesca and Lord Zaon , the first summoner said to have defeated Sin with the Final Aeon, and her husband. Seymour asks Yuna to marry him, if not for love, then to give the people of Spira reason to celebrate. Seymour gives her leave to think his offer over and departs to Macalania Temple. Seymour recognizes Auron, one of Yuna's guardians, as an unsent , stating that the Guado are keen to the scent of the Farplane . Seymour being confronted at Macalania Temple. When Yuna's visit to the Farplane ends with her sending the spirit of Jyscal that had tried to leave, Yuna learns of Seymour's act of patricide from the sphere the spirit leaves behind. Not wanting to get her guardians involved, Yuna decides to accept Seymour's proposal to personally deal with him. Arriving after Yuna and Seymour entered the Macalania Temple's Cloister of Trials , her guardians find Jyscal's sphere in Yuna's belongings and view it. Confronted by Yuna's guardians before Yuna emerges from the Chamber of the Fayth , Seymour admits his crime while deducing Yuna's true intentions. The confrontation escalates and after his bodyguards and Anima are defeated, Seymour falls in battle and dies. Tromell and the Guado carry away his lifeless body, refusing to let Yuna perform the sending. Due to his emotional ties to the world, Seymour's spirit becomes an unsent. When Yuna is taken by the Al Bhed to their secret settlement on Bikanel island, the Guado abduct her during their attack on Home . Once Yuna is brought to Bevelle , Seymour marries her despite her guardians crashing the wedding . Seymour uses them as hostages to force Yuna to comply under the lie that he would spare her guardians once the ceremony is complete. Yuna summons Valefor to escape while her guardians use Rikku 's flash bomb as a distraction to meet up with her in Bevelle Temple, after which they are arrested by Yevon officials. Seymour in the High Court of Yevon. Yuna and her guardians are placed on trial for treason, with Yuna pleading her case to the maesters of Seymour's actions and nature. Kelk Ronso is disturbed to learn Seymour murdered his father, and Mika reveals himself as an unsent. Yuna and her guardians are thrown into the Via Purifico , and Seymour volunteers to guard the exit in case they emerge alive. Maester Kinoc, not trusting Seymour, accompanies him. After Yuna and her guardians escape, they find Seymour waiting for them on the Highbridge. Seymour has murdered Kinoc and explains his views on life and death along with his goal to use Yuna to become the next Sin so he can save Spira by killing everyone. Seymour absorbs surrounding pyreflies , including those around Kinoc's corpse, and becomes Seymour Natus whom the party battles. He is defeated, and the group escapes Bevelle. Yuna and her group continue the pilgrimage to Mt. Gagazet where the Ronso live. Kelk Ronso, having abandoned Yevon, allows Yuna to pass while he and his kin hold off her pursuers. The Guado invade Gagazet with Seymour killing off Kelk and any Ronso standing in his way. At the mountain's summit, Seymour overhears Tidus speak about his father, Jecht , who is the current incarnation of Sin. Offering Tidus his father's freedom, Seymour tells Kimahri —a Ronso and one of Yuna's guardians—the fate of his people before transforming into Seymour Flux . He is again defeated and vanishes. Yuna finally sends Seymour. Yuna makes it to Zanarkand, but upon learning of the Final Summoning's true nature she rejects it. The party is forced to kill Yunalesca, ending the tradition of Final Summoning for good. The party finds a new way to battle Sin by attacking it directly and invading it with Cid's airship . They discover Seymour has been absorbed by Sin as he attempts to learn how to control it from the inside. Stating that Sin is unstoppable without Yunalesca and the Final Aeon , Seymour becomes Seymour Omnis . Once he is defeated, Seymour prophesies that Spira's sorrow will prevail even after he is gone, and Yuna finally sends him. Final Fantasy X-2 [ ] Seymour appears in a movie sphere. In the next two years, due to their allegiance with Seymour, the Guado have been ostracized from most of Spira. If the Gullwings obtain Baralai's Sphere, it shows Seymour before greeting Yuna's party when he gives Baralai sanctuary in Guadosalam after the ordeal he went through in the Den of Woe . In the International and HD Remaster versions, the Fiend Tale of a Flan Azul reveals that the fiend was once a Guado who was loyal to Seymour. He died two years ago trying to find him, and upon learning Seymour was sent, Flan Azul asks to be taken to the Macalania Woods where he first met his master with the intent to pass on to the Farplane. After dreaming of Seymour striking him on the head, Flan Azul believes his master is not truly gone and decides to travel Spira a bit longer. Spoilers end here .


Bravely Default

Shamlin is a young boy with light blue hair with a red hood with white and red triangles and wears red googles. He wears a shirt with a white underneath and wears green shoes with gray shoes.


Bravely Default

Shango is large and muscular, standing more than ten feet tall. He wears a set of ragged clothes and armor made of shell. His helmet is shaped like a conch and his arms seem to be sewed.

Shango is arrogant and brutal and takes pride in his strength. He is fearless and unrestrained with showing it. He scorns humans due to his immense power, but has shown some sense of honor and respect towards the Warriors of Light and Darkness . Following his defeat, he admires their strength, and claims he would have liked to get to know them.


Bravely Default

Shuyin has shoulder-length disheveled blond hair and blue eyes. He wears a jacket with a yellow back and pale dark-green front with a blue armlet and red-and-black elbow-long square sleeves. On his left hand he wears a black glove with a green cuff and red elbow-long sleeve, while his right glove is plain black without decorations. He wears black shorts and yellow boots with high footings. His sword has a black hilt and light blue to black blade.
Maechen implies Shuyin's resemblance to Tidus is more than coincidental, but what he means by this is not made explicit. It is possible that the fayth summoning Dream Zanarkand "dreamed" Tidus in an attempt to recreate what they remembered of Shuyin, as they were charged with remembering and preserving every aspect of the destroyed city.
The Final Fantasy X-2: International + Last Mission Ultimania [1] posits that Dream Zanarkand was created as the ideal representation of the original Zanarkand , a wish given form. Since the original Zanarkand was the model for everything in Dream Zanarkand, this extended to its inhabitants, who would marry one another and have children, continuing the cycle of life. Thus the genes of the dream's inhabitants blended to form a unique populace. According to this it is unlikely Shuyin is the direct model for Tidus, as Dream Zanarkand's Shuyin should have lived a millennium ago.

Shuyin loved Lenne deeply, and wanted to stop the war to save her, no matter the cost. After his death, never hearing Lenne's proclamation of love, his spirit was corrupted with negative feelings of failing to protect Lenne and hatred for those responsible as he was forced to endlessly relive the memory of his death. Shuyin lost his sanity and became driven by fantasies of revenge against all of Spira .


Bravely Default

Sieghard is a man of average stature fully covered in dark brown armor with several gold markings and a green loincloth. His helmet has two long horns and he has long blond hair. His most identifiable trait is his massive shield, which is actually the face of a Demon Wall .
Beneath his suit of armor he wears nobleman's finery, consisting of a white longcoat with armored epaulletes, ornate golden embroidery and red lining, beneath which he wears a lavender waistcoat, a collared shirt, and a cravat. He wears armored black gloves and boots. He wears a head adornment similar to a feathered headdress, fashioned to resemble a human skull. He is androgynous and elegant and wields a large shield comprised of five interlocking pieces and a lengthy whipblade.

Before joining the Sworn Eight, Sieghard loved poetry, painting and fighting, and spent his life pursuing beauty, eventually concluding that nothing was as beautiful as he was. As Veritas of the Earth, being clad in a suit of armor that conceals his outward appearance, he adopted a new persona unconcerned with beauty.
Similarly to the rest of the Sworn Six, Earthlord centers on his goals, being motivated by a burning hatred. No matter the circumstances, he keeps his cool and focuses on the bigger picture.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Prior to the war between Aldore and Hess , Sieghard forged a friendly rivalry with Dark Fina . The war turned them into bitter enemies who decided to fight to the death. After learning her motives for joining Hess, Sieghard views her in a more favorable light, reigniting their rivalry with less hostility. After removing his suit of armor, Sieghard becomes increasingly narcissistic, annoying his teammates and bordering on the insensitive. He can come to care for those around him, which he is good at hiding under the guise of narcissism. In moments of severe emotion he can drop the facade, for example when he sees something he believes to be deeply unjust, and displays genuine rage. He eventually admits that his comically theatrical demeanor is merely a facade he maintains to amuse his comrades and himself, much to their chagrin. Despite his somewhat inappropriate attitude at times, he also displays a strong desire to help the misguided or destitute. As seen when he refuses to let Nagi lose herself to despair and likewise gives Shamlin a new direction after they are defeated, adopting them as their older brother. This is reaffirmed as genuine when he assures them they won't be abandoned after they become trapped following an attempt to distract remaining enemies as the group attempt to assail Aldore Tower. Story [ ] Early life [ ] Sieghard was born into a noble family in Paladia , a clan made of warriors who value beauty and grace above all else, shaping his personality. When he came of age his older siblings Theobald and Dietlinde danced in grace celebrating their younger brother's step into adulthood. As per family tradition they went to the warehouse so Sieghard could select a weapon to use for the rest of his life. On the way they encountered monsters. At the warehouse Sieghard inspected the equipment while the siblings flaunted their weapons. Sieghard chose a shield to everyone's surprise. He reasoned the shield was perfect for protecting his appearance, and since the shield had a mirror he ciuld look at himself all the time, even in battle. His siblings were shocked yet proud Sieghard could honor the family's beauty. A merchant requested help from the nobles to hunt down a thief and Theobald and Sieghard tried to find the culprit. Theobald inspected the crime scene and summoned everyone in the neighborhood, declaring he was sure of who the criminal was. One of the culprits came forward for Theobald was so graceful and sure of himself he could not possibly hide it any longer. The thief and the accomplice fought the nobles giving Sieghard the chance to display his new weapon. The culprits were then apprehended. Another day a citizen requested the family's help in dealing with a gang of ruffians vandalizing the neighborhood. Dietlinde sent an open invitation to the ruffians to come to the mansion to challenge them directly. The ruffians did so and started trashing the place out of anger over being treated as outcasts. Dietlinde and Sieghard defeated the ruffians with the older sister pointing out the ruffians lacked proper conduct and offered them a place to work at the mansion so that they coukd prove their worth. Another request asked the family to handle a monster who had been kidnapping children and Sieghard was sent to deal with it. Sieghard battled the Belphegor but the monster proved too strong and Sieghard decided to at least save the children. Dark Fina appeared and vanquished the monster much to Sieghard's disbelief. Dark Fina was surrounded in admiration by the children but left them to Sieghard as she didn't like dealing with children. Flabbergasted at being outshined, Sieghard had Cannon , one of the family maids, investigate the mysterious woman. Sieghard challenged Fina to prove he was stronger and more beautiful, but Fina found him annoying and refused to play along. Sieghard insisted she fight him seriously. Dark Fina unleashed all her power and easily trounced Sieghard who returned home. His defeat shocked his siblings who thought Sieghard had found a rival, a person that could improve his skills. Realizing this, Sieghard declared Fina his rival and from that day onwards engaged her in battle repeatedly (and is suggested to have lost numerous times). On one such challenge Fina revealed she would undergo operation to perfect the immortality process and thus would not be able to fight him. Sieghard decided to enlist in the Aldore army although his siblings summoned him to the family parlor to declare they reject his intention. To prove his commitment Sieghard defeated his siblings and prepared to join the army to get closer and fight to Fina in equal conditions. Years later the Armors of the Veritas were finished and the Sworn Eight of Paladia gathered to test their new equipment. Sieghard had a mock battle with his comrades to test the suits of armor and was delighted with his own. Soon after Sieghard, now donning his new suit of armor, appeared before Fina, revealing he not only joined the army, but underwent the immortality process as well, now being the same age Fina was when she gained immortality, thus putting them on equal footing in every sense in his view. Fina was surprised to see him with the armor, but worried it may alter his psyche for it was said to be designed to make its users develop a thirst for battle while wearing it. Sieghard challenged Fina to a duel and the two reassumed their rivalry on new grounds. When war broke out and the world was split into the Aldore and the Hess factions, Sieghard was loyal to Aldore while Dark Fina joined Hess. This devastated him emotionally and the two became mortal enemies. Sieghard's suit of armor did indeed change his personality, amplifying the animosity. Following the sealing of the Eight Sages, the Sworn Eight were betrayed by Vlad and sent to the world of Lapis . The original Veritas of the Dark and Veritas of the Bolt (Sakura) defected the Sworn Six in favor of living peaceful lives in Lapis. With a newfound membership, the group reformed under the Six Sworn of Paladia. Season One [ ] Veritas of the Earth discusses plans with Veritas of the Light (Citra), asking if "he" can be sensed. Light assures thus, and says that "they" have hidden the Crystal long ago. Earth warns Light that it matters not who she is, but if she gets moved by "foolish emotions" he would kill her. Light claims to have discarded her emotions except for hatred, and asks if Earth can keep his cool when it comes to Fina . Earth dismisses the concern for he is fully dedicated to their greater goal. The two march towards Mysidia. Earth and Light ambush Rain and his party at the Nameless Ruins where the Crystal of Light is kept. Sakura (former Veritas of the Bolt) greets them, but is stricken by Light, who chastising Sakura as a traitor for having abandoned the suit of armor and their ranks. Earth uses a quaking attack that pushes them outside the Crystal Chamber. Outside, Earth confronts Fina and asks her if she remembers him, but she does not. Outraged, he claims he will make her remember, and Fina accepts the challenge. Earth deems her unworthy of fighting him directly as she's not a warrior of Hess in her current state, and uses his shield to summon a Demon Wall while he escapes. The party defeats the Demon Wall and reaches the chamber. Earth berates Fina, convinced she has weakened and is not the same "Demon of Hess" as she used to be. He asks if siding with a pack of humans is what made her weak. He demands her to return to her old form for his sake and begins storing power. Thinking of it as an attack the party tries to interfere, but Veritas of the Light uses her powers to temporarily blind them, giving Veritas of the Earth the chance to transfer a part of his powers onto Fina. She reverts into Dark Fina who questions Earth, but he is displeased that her question is the first she has to say to him after 700 years. He claims they both want a fight to the death, but Sakura does not want to risk Fina being destroyed and teleports away with the party, believing it better for them to survive and protect the last Crystal. Earth is discontent, but Light does not care as she is confident they will find the last Crystal, proceeding to destroy the Light Crystal. Earth rejoices knowing the promised day is nigh. As Dark Fina's resurrection has caused the other Fina to disappear into the former's mind with the risk of vanishing for good, the party goes to the Magic Library to save her. They enter Dark Fina's memories to find the source of what endangers Fina and prevent her destruction. The party learns more about the war between Aldore and Hess and meet the original members of the Veritas, traveling together. They defeat the Dark Fina of that world who believes them to be allies of Aldore. The Veritas of the Earth of the memory world attempts to strike her down, but Rain pleads with him to try to reach a peaceful approach. Earth, enraged at Rain, claims he doesn't know about the war or his own feelings for Fina, and claims to see things differently from Veritas of the Dark. Earth takes on the challenge and attempts to fight Rain, but is defeated. This section is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it . Spoilers end here .


Bravely Default

Sleipnir has neck-length silver hair, braided on his right side.
As Waloeder advisor for Barnabas, he wears a white shirt with tassels and ribbons, and long black gloves. In his battle armor, he wears silver-colored suit of armor with a helmet.
As Odin's steed, he is a massive six-legged spectral horse with glowing blue eyes.

Devoted and loyal to his king, Sleipnir Harbard will follow Barnabas's every command without question, proving himself a capable but ruthless Lord Commander of Waloed's armies. His skills in swordsmanship rival that of Barnabas himself. As his closest advisor, Barnabas even trusts him enough to speak for him in certain meetings, knowing the intent and feeling of his king on the matter. Sleipnir is smug and manipulative towards allies, as he mocks Hugo Kupka's defeat at Clive's hand that cost him his own hands, goading the Dominant of Titan to absorb aether from the Drake's Fang Mothercrystal to gain his revenge.
Sleipnir is just as devoted to Ultima as his king, believing that if humanity were to relinquish their free will and consciousness to Ultima, the world would know salvation. Sleipnir sees turning the armies of Waloed into Akashic to be a gift and is willing to fight to the bitter end to see Barnabas's vision fulfilled and enact Ultima's plan. Despite this, he has some disinclination to unnecessary violence, as when subduing Hugo Kupka, he has a maid leave the premises due to Kupka narrowly lashing out at her.
Sleipnir Harbard is a magical construct of Barnabas's to serve as his agent in the field, created from the horse of his Eikon, Odin. As such, it is debatable if Sleipnir truly has a personality and will of his own other than what Barnabas makes him to be. However, after the first Sleipnir's "death" at Kanver, the following clones of Sleipnir appear emotionless and mindless, serving the will of Barnabas and Ultima, nothing more.


Bravely Default

Snow has long light blond hair, blue eyes, and a stubble beard. He wears a black bandanna, black gloves, large gray boots, a light blue vest over a black shirt, and a striped blue scarf hanging from a belt. He wears a beige trench coat with frayed hems that functions as his weapon as it is fused with Antimatter Manipulation Principle (AMP) technology. Snow wears a cat pendant, the logo of NORA. Snow's foot size is 33 centimeters (about a foot long). His l'Cie brand is on his left forearm and his eidolith crystal is in the shape of a heart.
In Final Fantasy XIII-2 , Snow's attire has darkened. He no longer wears his bandanna, vest or scarf, and has a shorter beard and slightly longer hair. He wears a dark red shirt under a dark gray trench coat with frayed hems. His hair is swept back and exposes his ears. He bears a new l'Cie brand from the Pulse fal'Cie Cactuar on his left arm, closer to his elbow than his original brand. It is in its fourth stage.
During Lightning Returns: Final Fantasy XIII , Snow has straight, layered, shoulder-length hair and a short beard. He wears a formal black suit conveying his change into a harsh and serious character. His l'Cie brand is hidden by his sleeve and advanced to its thirteenth stage, though it sometimes glows through the fabric. The only elements that have remained from his previous look are his gloves, engagement pendant (even though he had given it to Serah in Final Fantasy XIII-2 and she never returned it), and boots (albeit in a darker color). During his first battle with Lightning, he freezes the axe of an Anubys for himself to wield, but it is destroyed by Lightning during their fight.
As a Cie'th his eyes turn red, his lower left arm is encased in crystal, and the skin leading up from that arm turns black. As the battle with him progresses, the crystalline growth covers his entire arm and begins to consume his face. If fought on a later day , he is shirtless after transforming and the growth on his arm is larger even before his transformation progresses.
Snow is the only main character to be a l'Cie in all three games of the Lightning Saga .

Snow is a relentless optimist and a self-proclaimed "hero" who wishes to protect and help anyone in need. Although his heart may be in the right place, his naivety and optimism rub people the wrong way. He talks and acts before thinking, unintentionally causing trouble, and putting others in danger. Lightning describes Snow as "arrogant and chummy from the get-go, thinks he's everyone's pal", and that his best quality is being "too stubborn to die".
In Final Fantasy XIII Episode Zero -Promise- , Lightning compares Snow to her father as being easy-going and passionate, but unreliable. Snow is hot-headed and fearless, not afraid to push his limits, and has little regard for authorities. He hides whatever guilt he feels behind his mannerisms, though doing so causes people to misunderstand him. Snow is defined by his love for Serah and even after learning about her becoming a Gran Pulse l'Cie, he chooses to stand beside her and help her complete her Focus . His relationship with Serah puts him in conflict with Lightning, who at first believes him to be an irresponsible idiot unworthy of her sister.
In Final Fantasy XIII-2 , director Motomu Toriyama has said Snow does not have a "jealous personality", and therefore doesn't mind Serah joining with Noel Kreiss to find Lightning. [3] Being hot-headed and reckless as ever, Snow's overall personality has not changed since Final Fantasy XIII .
During Lightning Returns: Final Fantasy XIII , though his desire to protect people remains, Snow has become the opposite of his former self: dark, jaded, brooding, and despondent. He speaks like a "broken man" and harbors the regret of failing to save Serah as well as blame towards Lightning. He locks himself away in his palace and revels more in the city's nightlife as opposed to his duties as patron, gaining the title of "lord of the feasthall". Despite his despondent attitude, Snow remains a good person, caring for the people of Yusnaan, and sealing a massive Chaos infusion away in his palace. His changed demeanor is in juxtaposition to Lightning, whose heart stayed "pure" throughout the changing Chaos-flooded era due to her crystal sleep, and she gains the power to save Snow from the darkness that has burrowed in his heart. [4] After being saved, he regains much of his former self, and in Final Fantasy XIII: Reminiscence -tracer of memories- , has matured.


Bravely Default

As Heliarc, he was a fair-skinned young man with knee-length blue hair. He wore a set of white-sided red robes with long sleeves and a cloak. He wore a belt, black pants and reddish boots and a golden monocle and circlet, and a spiral-shaped rod with a blue orb.
As Sol, he is an ethereal and intimidating being. While traveling he wears a long white cloak that covers the entirety of his body and hides his face. He removes the cloak for combat, revealing his body wrapped in complex robes. The Magitek Heart that is the source of his immortality has transformed his body, making his flesh translucent, revealing his skeleton, save for his face and extremities, which are pale white. Some strands of grayish hair are visible, but the full length of it is unknown. He wears a pair of golden open-toe sandals and is wrapped in multi-layered white and blue robes. He wears numerous golden beads and an ornamental golden halo accessory with a red jewel. His horned helmet appears to be made out of the skull of an animal. The interior of his cloak reveals an ever-shifting spatial void, a result of the dark magical power he emanates, which has absorbed into the very fabric.
Sol is redesigned for his Neo Vision rarity variants, being largely the same but with a few differences. The lower part of his robes now have golden spiked adornments and a set of golden chains replaces the beads-like accessory on his chest, tying his new golden shoulder protectors. His headgear no longer features a skull, but a metallic headpiece. His robes flow more wildly. Most notably Sol's skin, while still transluscent, now glows with shades of blue and purple with his bone structure no longer visible, instead showing (or even reflecting) the same galactic pattern seen on his robes, which now extends down to his hands with elongated nails, leaving only his face with his usual white skin coloration. He dons black lipstick and a small blueish marking on his chin. His body is also more muscular.

As Heliarc, he was a kind and devoted scientist, dedicated to his research to save people suffering from injuries and illness. Despite joining the military he soon opted out of it, as he disliked fighting despite his magical prowess. He used to be meticulous and concern himself with his research, going to deep lengths to ensure the resultant devices were safe to use. Raegen has noted him to be the kindest and most studious among the Eight Sages. After mutating into his new persona of Sol, he could no longer feel emotion, and thus searches ways to feel something. He has a logical understanding of sentiments such as sadness or anger, and tried to use the war between Aldore and Hess to draw out his emotions.
After being sealed in Crystal , Sol let the worst of human emotions consume him as he could feel the anger, sorrow, hatred and pain caused by seven centuries worth of conflict in Lapis , the new world he was transported to. This warped him for the worst, making him a nihilist sociopath with morbidly misanthropic views who now seeks to destroy everything to purge humanity's meaningless existence. He detests Rain and everything he stands for, as the young man embodies compassion, selflessness, justice and warm ideals, concepts that Sol abhors. He thus sets himself to serve as Rain's foil, finding malignant joy in their conflict.
Although hostile and insane, Akstar believes that—for better or worse—Sol's intentions are pure, and that he is a good person at heart. Sol is snarky and sarcastic, and after spending time with the party, becomes less antagonistic towards them. Though keeping them at an arm's length, he does offer support in his own way from time to time. After he joins Hyoh on his quest, he gets to experience the more positive emotions, like gratitude and joy. He becomes more socially aware and tries to cheer Hyoh after his soup turns disastrous, and pranks the others into thinking the soup is delicious. As his emotions begin to reawaken, Sol comes to learn the one thing he truly detests: his own self devoid of emotion. After his true feelings return Sol selflessly puts himself in harm's way to protect Hyoh and his dreams, which he had previously scorned upon.


Bravely Default

Vayne has blue eyes and shoulder-length black hair. He wears a dark-green pullover and pants, white gloves, a sleeveless armor with white-and-gold armlets with wings on shoulders and gold knee-pads. His cape is dark blue and he wears a gold belt. As Vayne Novus , most of his clothing dissolves leaving his armored gauntlets, boots and belt behind, while his body becomes more muscular and his face distorted. As The Undying metal is grafted onto his legs and torso, primarily on the left side. His left arm is covered by a cannon, while his right arm is a sword. He bears an assembly of wings and a crest over his head in the shape of a dragon's head, alluding to the Undying as being formed from the metal of the Sky Fortress Bahamut named after the recurring dragon summon in the Final Fantasy series .

As the third son of Emperor Gramis, Vayne is a candidate to be the next emperor. He is knowledgeable in military affairs and has the ability to sway people's hearts and minds via manipulation. Vayne is a dignified man, and although he appears to be friendly, he never shows his deepest feelings, and his ruthlessness in using any means to achieve his goals is a source of concern.
Driven by the desire to become the next Dynast King , Vayne is lauded by friend and foe alike as a devious politician, skillful leader and administrator, as well as a military genius. He allows no distractions or obstacles to his goals, removing them by whatever means needed. Vayne is not a brute, however, and is intelligent and pragmatic in his pursuits, recognizing the value of political pawns he can hold over others by keeping enemies alive or manipulating their actions. Vayne values the legacy and stability of Archadia and House Solidor and will use any means to safeguard them. Vayne is aware that the Senate incited his eldest brothers to rebel, but he kept this information to himself, as he believes he must bear this task alone. Though having executed two of his brothers for treason at his father's behest, Vayne seems to hold a soft spot for his younger brother, Larsa.