Bravely Default

Don Corneo is a middle-aged man with a short and portly build. He has fair skin, sports a thin mustache, and blond hair shaved on the sides. He has the word "Love" tattooed on the side of his head. Corneo wears a red, three-quarter length coat with fur trim on the collar and cuffs, an open white pocketed-buttoned shirt, blue jeans (brown in Remake ), a dark brown buckled belt, and white dress shoes. He also wears an assortment of jewelry, including stud earrings, a medallion necklace, and several rings on his fingers. In Final Fantasy VII , he smokes a cigar.

Corneo is a lecherous crime lord with a foul mouth. He has his lackeys conduct his dirty work, gaining him a feared and respected reputation. He always gets what he wants and is quick to anger when things don't go his way, going as far as to feed his enemies to his monstrous pets, or discard them to his henchmen.

Don Corneo.

Corneo is a highly perverted, uncanny, and manipulative man who negatively loves beautiful women. He takes any chance given to assert dominance and fear into his victimized candidates, forcing them to do things against their will. He seems drawn to those who challenge his dominance, as shown in the Remake when a cross-dressing Cloud insults him during the audition causing the Don to change his mind, and as seen when he enjoys Cloud's insults later. [2] According to his lackey Chocobo Sam , Tifa best fits his taste in women in terms of appearance, [3] and prior to changing his mind by Cloud, Corneo was about to choose her. She was also the only one visibly uncomfortable while he inspected the candidates, suggesting he is also drawn to weaker prey.
Don Corneo is vain and greedy, his mansion a display of ostentatious wealth both within Wall Market and the slums more generally. The Don lines his mansion with gold and expensive commodities, with literal bars of gold on the floor, and he keeps stashes of belongings throughout the Sector 6 and 5 slums, as well as his hideout in the sewers. He does not share this wealth with his underlings, who are given sparser accommodations within his mansion. The Colosseum uses cartoon images of Don Corneo for him to make announcements during the Corneo Cup, and he keeps a vending machine fashioned after his own likeness within his basement/torture room.
In contrast to his outlandish persona, Don Corneo remains calm and calculating under pressure, as shown when Cloud, Tifa, and Aerith corner him and make him reveal Shinra's plan to collapse Sector 7; he positions his apprehenders over his trapdoor to the sewers and gloats before pulling the lever. The following day, he remains composed when Leslie betrays him, disarming him and turning the tables. He retains his composure when Cloud and Barret hold him up, with the Don simply waiting for his pet Abzu to show up and making his retreat.
Despite Corneo's reputation, most of his lackeys dislike him, with the exception of Kotch and Scotch —two high-ranking henchmen— who are very obedient and follow the don's orders without question. Madam M —a member of the esteemed Trio—greatly despises him and his ways, as shown when he tacked on another match during the Corneo Cup, which led to her screaming obscenities about him. Andrea Rhodea —another member of the Trio—who is more reserved about his feelings, also seems to dislike him, helping Cloud and Aerith's plan of infiltrating the Don's audition. [4] Despite holding a high rank for a henchmen, Leslie Kyle secretly loathes Corneo for what he did to his fiancée; though Corneo seemed to have thought highly of Leslie, Leslie sought revenge. Chocobo Sam—another of the Trio—has neutrally ambiguous feelings toward Corneo, and didn't stop Cloud and Aerith from opposing him and rescuing Tifa.


Bravely Default

The Creator is an ethereal being, who first appeared to Cecil as a featureless glowing orb of green light. When faced in its physical form, it appears inside a "tentacled" cocoon, but as it emerges, it is revealed to be a diminutive humanoid-looking being with a faint blue glow. Its initial appearance is a little bit akin to the alien PuPu seen elsewhere in the Final Fantasy series . The Creator then transforms and adapts as per the data it has collected. Its third form somewhat resembles Terra Branford in her esper form from Final Fantasy VI . The Creator's final form has a somewhat similar appearance to Neo Exdeath from Final Fantasy V .

The Creator is an organism that seeks to record data from different worlds to study and understand the process of creation. Now pursuing a warped and nihilistic world view, in its seemingly self-appointed role as the "Creator", the being believes it can choose which organisms should be allowed to live and die, wanting to eradicate the universe of all "failures". Considering itself so far above the denizens of the Blue Planet, the Creator feels no empathy toward them, and in conflict with its moniker of "Creator", the being does not value life in general, instead having a narrow view on what life is valuable and worth preserving, declaring itself the enforcer of this ideal. Ultimately, the Creator is undone by the actions of its own creations that turn against it, and its final words of thanking the party for destroying it imply it had undertaken its quest due to insanity brought on by its civilization's destruction.


Bravely Default

Dabog is a hrothgar with gray fur and white hair. He has red eyes and wears a red Bearliege Cuirass.

Prior to his capture by the IVth Legion it can be surmised Dabog was a determined individual based on his field log entry. When Dabog is encountered by the Warrior of Light he is a ruthless person while piloting warmachina and refers to himself as a test subject, conveying a more emotionless state as the result of the experiments performed on him. He also seems to suffer from bouts schizophrenia when encountered outside of combat as he questions who and what he is, what he has done, as well as insisting on needing his "medicine" before having a fit of laughter when he remembers his supposed "mission".


Bravely Default

As Kain's darkness incarnate, Dark Kain appears identical and is often mistaken for him. He initially appears in Kain's Lunar Trial as a cloaked, shadowy figure, later casting his cloak off to reveal a set of armor similar to Kain's but colored purple. In his artwork for The After Years Kain has a pale complexion with dark, scaled armor and a long red sash fluttering from the back of his helmet. His CG render for Final Fantasy IV: The Complete Collection is mostly identical to Kain's render for the 3D release of Final Fantasy IV .


Bravely Default

The Dark King initially appears as massive, green-skinned man wearing a red, white fur-trimmed robe with a gold rope fastener. In the Japanese version, the "rope" is a thread of jewels with tufts of fur at the end. He wears purple robes with white linings, and a gold crown. He holds a gold and silver scepter with a red orb on top (in the Japanese version, the scepter is curved and has a cobra head-like mounting and a skull). He has blank white eyes (red in the Japanese artwork). Although not present in either the in-game sprite or the European artwork, his Japanese artwork depicts him with tufts of white hair and a purple belt with gold linings and three red jewels, and with long fingernails.

Japanese artwork.

His crown has some differences between the versions: in the Japanese artwork, the Dark King's crown is gold with a red fabric top and gold lines and multi-colored jewels. It resembles to the Georgian Crown as worn by King George XII. The European artwork depicts it as having at least four square ridges, a central red jewel and multiple jewels of differing colors on the sides. The in-game sprite is similar to the latter, although it has three red jewels and three ridges. Similarly, his face in the sprite and European artwork depict him with a thick imposing face, while in the Japanese artwork his is more gaunt.
Upon first transforming, the Dark King gains two additional pairs of arms, each with white hands with two fingers and a thumb (with the exception of his upper right hand, which still has green skin). He ditches the scepter, instead wielding several weapons: he holds a battle axe on his lower right arm, a rapier on his middle left arm, a longsword with a golden handle and a red jewel in the center on his upper right arm, a katana on his upper left arm, a cutlass sword on his middle left arm, and a bow and arrow on his lower left arm. His robe is sprawled open, revealing his purple robes in full as well as a gold wheel-like ornament on his chest. His face becomes more demonic, showing two large white pincers coming out of his mouth, and gaining two white horns.
He then transforms into a spider where he has a green face, serrated pincers at his mouth, four fangs, curved white horns, two large white eyes, and six smaller white eyes and antenna. His body becomes gold, gray and red and resembles a tarantula with red markings on his abdomen. He has primarily yellow legs and red tips, and white hairs near the tips of each leg. He implies this is his true form.
The Dark King's final form is similar to the third form with red eyes. Most of the hairs have turned green as well as the antennae, and his legs have been reduced to writhing red tentacles, with two of them partially amputated.

The Dark King is arrogant, as evidenced by his taunt before transforming the first time where he thinks Benjamin and Phoebe 's actions against him are amusing. He asks if that is all they can muster. Before fighting Benjamin and Phoebe, he insists that they now serve him. Upon transforming the third time, he growls, indicating he is starting to lose his cool.


Bravely Default

Eula Darnus was a Garlean of high stature with fair skin, light blue eyes, and long white hair. As a pureblood Garlean, she possesses a "third eye" on her forehead.
As Nael van Darnus, she wears a silver full-body armor styled after Near and Middle Eastern clothing with a horned skull-like helmet concealing her face, all similar to Garlean armor. Darnus's armor resembles those worn by the Archadian Judges of Final Fantasy XII , and in particular, Gabranth 's. The upper part of the helmet has a design similar to a white raven with open wings, creature which inspired her nickname. When influenced by Dalamud (and later by Bahamut ), Nael's eyes glow crimson. She carries her gunhalberd on her back.

Nael deus Darnus in A Realm Reborn .

After becoming Nael deus Darnus on the Holocharts she turns wyrm-like due to Bahamut's influence, getting wings and claws. Nael still keeps a humanoid part, showing her original face and a female body structure. She has purple skin and wings with golden details. She wears a tiara and her eyes are red while the Garlean eye is glowing.

Believed to be a man by everyone, Nael is ruthless even to her own people in part because of her descent into insanity, becoming an imposing figure and feared by many. She considers all beliefs as pagan ideals, showing devotion only to the lesser moon Dalamud, believing that the Empire's movement against Eorzea is of its divine intervention to purge the world. Nael considers herself the world’s salvation, seeing a potential light from nothingness.

Artwork of Nael van Darnus.

Despite belonging to the Garlean Empire, Nael draws no distinction between friend nor enemy when met with opposition, looking everyone from high and seeing all as fools, even her own emperor . Nael enjoys theatrical mannerisms, using noble gestures while talking to those she considers inferior. The deaths of both the real Nael Darnus and Bradamante still torture the formerly-known Eula, who named herself and her weapon after them in an effort to make their names remembered at the cost of her own identity. In her suffering, she curses her own father for being the one who shattered their lives.


Bravely Default

Deathgyunos is a giant grotesque mass of organs which inhabit a large, metal body created by Ra Devil to house the god. It possesses Ra Devil himself and mutates him into a mass of flesh wired into the machine body.

Being the God of Oblivion, Deathgyunos is primarily driven by a desire to destroy everything, beginning with Planet R. He possesses immense power and can withstand most attacks due to being powered by the four Elemental Crystals. The knowledge of the Crystals which Ra Devil obtained from Cid's brain resides within Deathgyunos.


Bravely Default

Meteion resembles a combination of a Hyur and a Harpy . She has fair skin, wing-like appendages on her head, and avian feet. When introduced, she has dark blue hair and eyes with matching all-blue clothing.
After receiving the report on the other stars' fates, Meteion manifests a despair-ridden form with a grim countenance, now having pallid skin, hollow gray eyes, and black hair and clothes.
When the Meteia merge to form the Endsinger, she appears as a giant adult female head with large gray and pale blue wings, pallid skin, and pale gold eyes. A black and gold dais circles behind her.

Meteion was first kindhearted and hyper-empathic, capable of communicating telepathically via dynamis. She lacked practice in physical speech, and often struggled to form words. She had a childlike personality with the curiosity to match, frequently inquiring about her surroundings. Due to her empathic nature, Meteion's behavior and interests drew from others; for example, she claimed that candied apples were her favorite food due to Hermes's own enjoyment of them, despite being unable to eat.
Although she had a unique personality, Meteion was designed as the interface from which her sisters, referred to as the Meteia, could relay their findings through access to a collective consciousness. This consciousness was intended to be the means by which the Meteia would compile and share the responses they received to Hermes's question on the meaning of life.
After completing her relay of the Meteia's report in Ktisis Hyperboreia , Meteion's personality was suppressed and replaced with that of her sisters' consciousness, taking a sharp turn towards nihilistic and condescending. Despite her grave monotony, she can be passionate, bordering on theatricality. Without her individuality, she is resolute in her belief that life is meaningless and that true happiness is impossible, leading her to believe her actions in starting the Final Days are a mercy, if not outright logical. As the Scions overcome her trials set up to convince them that life is meaningless suffering, Meteion grows frustrated, unable to comprehend their resolve and defiance yet refuses to accept it, believing that no matter how much hope exists, despair will always remain.

Meteion in Ultima Thule.

The Meteia's extreme empathy becomes the primary cause of their downfall: as a result of witnessing so many dead or dying civilizations, the Meteia were forced to live the despair and anguish of those peoples as it was her own, and their despair is ultimately what motivates Meteion. These gathered feelings, the core of her domain of Ultima Thule, rule them completely. Meteion cannot understand the Scions' stubborn adherence to hope to the point that the universe's anguish, through the Meteia, expresses itself as indignation that any would dare to feel hope in the face of its suffering.
The Meteia collective takes the shape of an otherworldly being known as the Endsinger, fixated upon bringing the Final Days to Etheirys and taking every other star with it. Upon the Warrior, Hythlodaeus, and Emet-Selch's creation of a bed of Elpis flowers in Ultima Thule, a shard of Meteion's original personality shows through to beg the Warrior of Light to stop her sisters. Once the Endsinger is defeated and her despair finally soothed, Meteion returns to the lively and youthful personality from her time in Elpis, although she has grown from her experience, and her stutter never returns.


Bravely Default

Demoldoa is a large, towering man encased in a full suit of blueish armor, which is uneven with the right side (horn included) being bulkier. In combat he wields a massive sledgehammer.

Demoldoa is a no-nonsense individual and a seasoned warrior who believes in strength above all. He takes his duties seriously and participates in the Aldore Order tournament to demonstrate the might of Aldore to everyone who may believe in opposing them. Cruelly pragmatic, he does not hesitate killing fellow participants, excusing himself that such occurrences are normal.
Despite his external cruelty, Demoldoa does exhibit traits of a fair combatant, as he gives his opponents the chance to prove themselves and uses his authority to prevent Lasswell 's party from facing disqualification due to an unfortunate incident. Demoldoa wants to crush the rebels on a befitting stage, but also admires how they proved their strength and thus considers they deserve to pass.


Bravely Default

Diabolos is a large, winged, demon-like entity, primarily red and black in color. As Diabolos Hollow, his body becomes bulkier and armored and grows a second pair of wings. His body gives off a bright orange glow. The unique green and red markings found on Scathath can be seen at the base of his wings and underneath his shoulder-like armor. When using Double Edge, he grows a four digit claw-like weapon from his right forearm.

Diabolos rarely speaks, and when he does it is to offer threats and intimidation to his enemies. He seems to be a leader among voidsent, as other powerful voidsent, such as Ferdiad, refer to him as "Lord Diabolos" and follow his command. He is confident in his abilities and is calculating enough to attempt to preemptively eliminate possible threats to his schemes. He loses his composure when confronting the Warrior of Light and is unable to understand how they can overpower him.


Bravely Default

Distorque is a tall and muscular blue-skinned humanoid with a horn on his forehead and long blond hair. He has several white markings on his arms and torso. He wears a pair of sunglasses and black trousers with thick protective boots.

Distorque is a twisted, sadistic, and abusive man, who uses fear to command those beneath him. He expects absolute obedience from his pupils and will retaliate violently at any sign of opposition or even at direct suggestions he ends up agreeing with afterward. Even if he can act casual and friendly with his pupils, this only lasts so long as they don't provoke him.


Bravely Default

Hein is an average-looking, middle aged man with short, swept back black hair and pale blue eyes. He wears a black turtleneck shirt under a long unfastened leather coat. The coat has decorative pieces akin of his military rank. He wears a wide belt and black leather gloves.

Focused, intelligent and cunning, the loss of his wife and child has driven Hein in his pursuit to destroy the Phantoms. Some would say his focused determination has turned into obsession that completely blinded him from seeing the harm his actions are causing. He presents himself as a calm, reasonable military man who values logic and loyalty rather than fantastical and whimsical theories, as shown when he disbelieved the theory of Gaia and even mocked the theory when Aki tried to get him to stop firing the Zeus Cannon at the end. He is not sadistic, as shown when he was outright horrified when his plans ended up in the deaths of most of his own soldiers, muttering “What have I done?” He is shown to have signs of severe depression that worsened to the point of developing suicidal tendencies, as he had attempted to shoot himself in the head after escaping his ship’s destruction as it was invaded by the Phantoms, and during the final part of the film, where he purposefully disregarded warnings from his own staff and even the alarms from the Zeus Cannon to try to force it to fire the Zeus Cannon even after specific warnings about it overheating and overloading, resulting in the ship exploding and destroying the entire cannon, presumably with him still inside.


Bravely Default

Lazarov is a middle aged man with short blond hair. He wears stereotypical scientist attire, consisting of black pants, brown shows and a lab coat. He wears some technological lens on his right eye.


Bravely Default

Dr. Lugae is an elderly man who sports disheveled white hair and a beard.  He is dressed in a lab coat and wears glasses or goggles.  In his Yoshitaka Amano artwork he is gaunt and has a thin hook nose and various accessories attached to beaded chains.

A mad scientist, Dr. Lugae is obsessed in experimenting on others. His experiments to turn people into monsters even disgust Rubicante himself. He seems to revel in having power over others and witnessing their suffering, as even when he is going to lose, he still boasts that his cannons will finish off the dwarves.


Bravely Default

Dycedarg has short auburn hair styled in a fringe on front with the edge split into two sides, brown eyes and a full beard.  He wears a black and gray robe with white spiral designs on the sleeves,  golden folded sleeves with white linings and a white fuku collar, covering a golden turtleneck; a red and yellow lined belt runs to his waist, and completes the outfit with red gloves and brown boots. In his in-game sprite the color of his robe is blue gray and the sleeves are white. During Chapter 1, after he suffers injury, he wears a dark green robe with a dark peach collared shirt.

Dycedarg initially appears as a rational, calm, and collected strategist. However, he is revealed to be an uncaring individual who only strives for his personal ambitions. He is an archetypal Machiavellian, driven by his desires to accomplish his goals through any means necessary. In doing so, he dishonors the House Beoulve family name and shows no remorse for his actions.


Bravely Default

Dyunbu is a sunseeker Miqo'te with gray hair and green eyes. Like many IVth legion soldiers, she wears a red Diamond Coat of Aiming, Diamond Boots of Casting and gloves that are white with the thumb part of the hand colored black. In battle Dyunubu wields a Zelkova Cane. As an undead she has pale gray skin and her eyes are a noticeably lighter shade of green.

Dyunbu is a compassionate woman who cares deeply for her comrades and her cause. Where other major members of the IVth are often dismissive of the rank and file or too focused on their own obsessions, Dyunbu openly despairs at the deaths of her fellow soldiers. She also seeks revenge for those killed by the resistance and prays for her fallen soldiers. In skirmishes she attempts to convince the Bozjan Resistance that her cause is just and that they would see that if they would just stop and focus. She, however, lacks that same focus herself; she is too fanatical in her beliefs to really understand the Resistance, dooming them to conflict. Dyunbu is a respected leader by her soldiers, when in battle she tells them to retreat if they are injured, but a few state that they won't abandon her, and those injured tell her they can still fight.


Bravely Default

Elena is a young woman with a slender physique, fair skin, brown eyes, and neck-length blonde hair styled in an inverted bob. She wears the standard Turks uniform that includes a dark blue or black suit, paired with a white dress shirt, black tie, and heeled dress boots. As a student, she wore a red uniform with white trim and black accents, completed with a blue tie, black skirt, tall gray socks, and black shoes. In the Final Fantasy VII remake project , Elena wears silver stud earrings and wields a customized pink and silver gun adorned with flower details, rhinestones, and other embellishments.

Concept art by Tetsuya Nomura for Final Fantasy VII . Field model from Final Fantasy VII . Student portrait from Before Crisis -Final Fantasy VII- . Turk portrait from Before Crisis -Final Fantasy VII- . Final Fantasy VII: Advent Children Final Fantasy VII Ever Crisis

Elena is spunky, enthusiastic, and impulsive. She is hard-working and dutiful, driven by her convictions and judgment, taking her duties as a Turk seriously, and putting her all into everything. However, Elena tends to act careless and reckless, casually revealing confidential details about missions and taking action before thinking. [24] [5] [12] [8] [2] She is competitive and strives to surpass her older sister, Emma, who is also an accomplished Turk. [3] [25]
Elena greatly admires and respects Tseng, whom she has an unrequited crush on. She is always eager to team up with him on missions and does her best to impress him. [26] [16] [10] [2] [note 1] Elena looks up to Reno and Rude and listens to them without question, but openly disapproves of their casual work philosophy. [8] [26] [24] Despite occasionally bumping heads, they both care for her well-being. [8] [17] [19] [20] [23] [note 2] Elena is loyal and respectful to Rufus, following his orders and asserting his authority. [20] [22] [note 3]


Bravely Default

When the party first encounters him, Elgo has the iconic feathered hat, long white hair, long cape and leather boots of a Red Mage . His clothing is brown and blue as opposed to the usual red. Despite being well over 100 years old, he looks young for his age, but sufficiently old for Sol to call him "Gramps".

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) As the Emperor, Elgo wears heavy-plated armor to conceal himself with only those most loyal knowing his true face. The armor is full of horns and spikes, including sharp nails in his gloves and a monstrous helmet, which gives him a towering and menacing demonic appearance. Personality [ ] Elgo initially appears to be kind, helpful and guiding the heroes to the crystal as he claims they are the Warriors of Light. He even sacrifices himself to save the heroes from an airship clash. In truth, Elgo is cunning and deceptive. Being the ruler of Avalon , Elgo is arrogant and manipulative as he can travel throughout dimensions and manipulate events as he sees fit in order to get the crystals for his main goal: achieving immortality. When the Crystal sensed his desire of immortality, it divides the world, and half of Elgo's personality—his "self-doubt and conscience"-manifests as the Mask , which Elgo considers to be the embodiment of the discarded flaws holding him back from his goal of immortality. He has little sympathy, if any, for the lives lost due to his cruel ambitions, and further underscoring his power-hungry nature, Elgo tries to convince the warriors to give him the Crystal by stating he shall herald them the "heroes of the new age". Story [ ] An emperor must be the absolute symbol of the land, feared by one and all. The position exists beyond the realm of age and death, like a god among mortals. My people have always been ruled by an emperor since time immemorial. But I hungered for more than temporal power. I wanted the strength of the Crystals to defy death itself and reign until the very end of days! Elgo revealing his ambitions Desiring to cheat death, Elgo sought the Crystals to become a living god . The Crystals sensed his intentions and caused strange events to occur. On his way to the Crystal Temple in Lux , Elgo is attacked by a monster in the Northern Cave prior to being saved by Sol's group that was ordered to check up on the country's Crystal. Claiming to be on his way to the temple because he sensed a "disturbance," Elgo accompanies Sol's group there. At the crystal chamber Elgo's presence invokes the Watchbeast , which attempts to destroy him and Sol's group to defend the Crystal. Upon being overpowered, the spirit resolves to destroy the Crystal rather than have it fall into Elgo's hands. Though the monster is defeated by the arriving group of Nacht , Sarah , and the twins Alba and Dusk , the Crystal shatters. The remaining Crystals cause a Dimensional Shift to divide the world in two to hinder Elgo from going after them all. Elgo separates with the half containing what good remained in him, becoming the Mask, ending up with the Warriors of Darkness in the World of Darkness and following them. When Sol, Aigis , Dusk, and Sarah come to, Elgo tells them they were chosen by the Crystal to become the legendary "Warriors of Light," and joins them on their journey. After taking over a warship, Baugauven , one of the Avalonian Empire 's generals, overwhelms the Warriors of Light with his Heatwave. When Baugauven unleashes his Final Backdraft, Elgo sacrifices himself to take the blow meant for the others. After Baugauven falls back when the warship is attacked by dragons, Elgo tells the party he was sent to serve the Warriors of Light. He crashes the airship somewhere the damage cannot do harm while the Warriors of Light escape. While his other self dies with the request to the Warriors of Darkness to stop him, Elgo returns to Avalon and resumes his position as Emperor. When the Warriors of Light and Darkness join forces to stop Avalon, they storm Castle Avalon and face the Emperor after defeating the Divine Generals. The "Emperor" turns out to be an empty suit of armor while it is revealed that it was in the World of Nil using the power of Nil to assault the World. When the Warriors of Light and Darkness make it to the deepest level of the World of Nil, they are shocked to find Elgo sitting on the throne. Elgo, revealing himself to be Avalon's Emperor and the Mask's other half, explains he planned to obtain the Crystals from the beginning. Some time before he had prophesied the Crystals would split when he approached them, and so he guided the Warriors of Light to seek out the Crystals and bring them to him. He further explains that to carry his plans he used the power of Nil as it allowed him to easily move between both worlds of Light and Dark. Elgo requests the Crystal from the two groups and promises to herald them heroes of a new age. They refuse as Elgo had anticipated, and he attempts to kill the warriors. Elgo loses control of Nil and is pulled into the vortex he creates, with the power of Nil mutating him into the hideous Chaos Elgo and becoming one with the core of Nil. He is killed by the warriors of Light and Darkness, the light absorbed by Nil exploding and destroying all of Avalon while his other half sacrifices himself to save the twins Alba and Dusk, thus permanently ending Elgo and his reign. Spoilers end here .


Bravely Default

Unlike other Ascians, who wear dark robes, Elidibus dresses in a white robe with golden accents with purple patterns on the front and back. A simplistic red mask covers the top half of his face. His Ascian sigil uses the pattern from the center of Zodiark 's summoning glyph from Final Fantasy XII .

Elidibus in Zenos's body.

After possessing the body of Zenos yae Galvus, commenting that this new body made him an equal to the Warrior of Light, Elidibus resembles a man in mid 20s with a youthful face and fair complexion with long golden hair. To maintain his cover as the prince, Elidibus wears Zenos's suit of armor.
He later possesses the corpse of Ardbert, wearing the same black Fighter's set but a standard Bravura, as opposed to the Bravura Atma the original Ardbert wielded. He can speak in Ardbert's voice, but drops the act and returns to his own voice when around those who are aware of his true identity.
When he later reverts to his Amaurotine form, Elidibus retains his distinctive white robes and red mask, setting him apart from his fellows. Emet-Selch notes Elidibus was a young man of small stature [note 1] compared to his fellow Amaurotines. In Endwalker , his true ancient form is shown in full, appearing virtually identical to his form as the Warrior of Light primal. He has aquamarine eyes, long silver-white hair, and his mask sits on his white robe when not worn over his face. In Anabaseios: The Eleventh Circle , Themis takes on the form of a four-armed winged knight wielding a dual-color staff representing Light and Dark.

Elidibus is polite and diplomatic, attempting to meet Minfilia Warde and the Warrior of Light on peaceful terms. This is at odds with the other Ascians, who are cold at best toward the Scions of the Seventh Dawn members. Elidibus deviates from the methods of his black-robed brethren, and is not close or loyal to them, and informs Emperor Varis that he would not act against him should Varis use the Garlean Empire against the Ascians. Elidibus is nonetheless a dangerous and cunning foe to the Warrior of Light and the Scions. Even when his plans do not go accordingly, Elidibus is foresighted and intelligent enough to gain an advantage. According to Emet-Selch, while Elidibus may be a "worrier" and an "insufferable bore", he is no fool and the choices he makes are rarely wrong.
Elidibus is subtle in the pursuit of his goals, being a master of manipulation and in using half-truths to convince others the righteousness of the Ascians' cause. He possesses the typical Ascian overconfidence when appearing to have the advantage, as after gaining Zenos's body, he mistakenly believes he can easily defeat the Warrior of Light. Likewise, Elidibus fails to foresee Zenos's return or stop him from reclaiming his body, forcing the Emissary into fleeing. Before his final clash with the Warrior of Light, Elidibus admits once seeing the adventurer as another useful pawn, but instead they became the greatest threat to the Ascians' plans, something he would lament following the defeat of his Paragon comrades.
Elidibus is persistent and patient, as even after learning of the demise of his Paragon comrades, Lahabrea and Emet-Selch, he only becomes more determined to restore Zodiark and reestablish the balance between Light and Dark. When the Scions confront him, Elidibus considers himself the hero and reveals that he shares similar sentiments as Emet-Selch did about the state of the world: it and its people are fragmented and flawed, and he desires to restore the original world. Elidibus claims that the Scions and their people are incapable of understanding the Ascians' plight or history, let alone remember them. Elidibus is obsessed with carrying out his duty, both as a member of the Convocation and as a primal, even if he can no longer remember the reasons behind it.
Elidibus retains a sense of honor. He aids the Warrior of Light in seeking answers to the Final Days to repay them for freeing the imprisoned souls within Zodiark from servitude, and in his final moments passes on the responsibility to protect the planet to the Warrior of Light, while Elidibus desires nothing more than to be reunited with his brethren in the afterlife .
In ancient times, he investigated irregularities at Pandæmonium while undercover, using his given name: Themis. He was responsible, but unsure of himself. He was astute enough to recognize the Warrior of Light as the helper whom his superiors predicted would come. Despite this, he occasionally failed to understand common phrases, such as being unable to infer that Erichthonios's mother had passed.
In " Tales of the Shadows ", the original Elidibus was a far more optimistic and cheerful personality who not only idolized the Convocation, but saw them as his family, who likewise saw him as their younger brother. After separating from Zodiark's heart, his optimism was replaced by melancholy and an unrelenting drive to save his people in spite of his worsening amnesia.


Bravely Default

As a younger Solus zos Galvus, his eyes are golden and his hair is burgundy with a white streak. He wears a stylish black military coat, adorned with gold on the chest and white fur along the trimmings, and white gloves. In his old age as Emperor, having a beard and a walking cane, he wore full body armor and the Garlean crown.
Solus's true identity is that of Emet-Selch, an Ascian, whose true name is Hades. Like his brethren, Emet-Selch has an Ascian mark, though more sinister and infernal in design compared to his Paragon comrades. He rarely wears the Ascians' black robes since taking the vessel of Solus zos Galvus. Hades's final form resembles the Esper Zodiark's second form in Final Fantasy XII . Emet-Selch's mask is a faded red with a white circle within the middle
In his " Tales from the Shadows " side story, Emet-Selch's original form was typical of an Ancient: a tall humanoid with white hair and grey robes. In Endwalker , his true Ancient form is shown in full, appearing virtually identical to his identity as Solus. He has vibrant yellow eyes, medium length white hair, and his mask sits on his grey robe when not worn over his face.

Emperor Solus was said to be an enthusiastic theater-goer and patron of the arts. He commissioned the building of an airship for the Majestic Imperial Theater Company so they could travel the realm and bring their performances to the far reaches of the Empire. This hearkens to the Tantalus Theater Troupe from Final Fantasy IX . His continued use of theatrical metaphors upon being summoned in Ultima Thule indicates either that Emet-Selch enjoyed performance arts previous to his time as Solus, if not before the Final Days, or has at least maintained his former life's enjoyment of them.
Emet-Selch's personality and attitudes shift due to the effects of his tempering by Zodiark and the loss of his home and friends. Prior to the first coming of the Final Days and following his defeat, Emet-Selch comes across as dour, unapproachable, and vindictive. He showed a penchant for the latter even to his friends, such as when he expressed annoyance at Hythlodaeus disturbing him to offer congratulations on his elevation to the Council of Fourteen, and how he made jabbing quips about Azem and their potential for mischief. Hades tended to not participate in certain activities or provide aid, but would eventually be amenable to it with some encouragement. Despite this, both this position of power and Hythlodaeus's testimony show that beneath this front Emet-Selch was responsible, principled, and compassionate, accompanying and offering his aid to Azem's altruistic endeavors prior to acquiring his title. Emet-Selch continued to do so after Azem joined the Convocation, despite his exasperation with their disregard for following due processes.
Following the sundering, as Solus, Emet-Selch is more eccentric and talkative than the average Ascian, being unpredictable and condescending towards his allies. His eccentricities often leave those around him exasperated or enraged. He remains convinced of the importance of the balance between Light and Dark and considers the original form of man the definition of perfection while viewing the "broken" races mere parodies of his kin, to the point he does not consider their deaths murder. He extends this contempt to his mortal grandson, Varis, having no interest in the Empire outside its intended purpose of spreading chaos. His resentment towards Varis also stems from the latter's resemblance to his firstborn son, whose death served as a final reminder of mortal imperfection in Emet-Selch's eyes. However, he does show interest in certain mortals who underwent the Umbral Calamity numerous times on the Source, and are thus closer to completion. He believes that those of the Source are superior to the "halflings" of the other shards.
Emet-Selch is a loner, and though he operates with full intention to bring about the Rejoining, his actions are often considered unpredictable. Beneath his eccentricity and cheerfulness, Emet-Selch bears the burden of centuries of sorrow and pain over all that he and his people have lost, and a burning hatred for Hydaelyn and all who fight in Her name. In contrast to the maniacal scheming of Lahabrea and the cold rationality of Elidibus, Emet-Selch is the only member of the unsundered to retain his sense of self over the ages and expresses deep melancholy over Amaurot's fall. Whenever he speaks his true feelings, his voice deepens and becomes more gravelly.
Unlike the other Ascians, Emet-Selch scorns lies and overt deceptions. While he often omits information in his dealings, or stays mum when he could be more forthcoming, he never contradicts his word. He considers deceitfulness beneath him, since his wealth of knowledge across eons means that anyone he speaks with cannot discern a lie of his from the truth anyway. This trait may allude to the title of Final Fantasy XII 's Scion of Light of the same name: "Angel of Truth".
One of Emet-Selch's main defining traits both before and after the events of the sundering is his propensity for sentiment. His love for his home and people led him to create a facsimile of Amaurot within the Tempest complete with shades of its inhabitants and a notably accurate Hythlodaeus, to which he admits getting carried away in doing so. He is concerned for Elidibus's growing loss of purpose in their mission, and, despite their differences, shows a persistent fondness for his close friends, Hythlodaeus and Azem. Despite their opposing views on summoning Zodiark, and Azem having since been sundered and reborn, Emet-Selch's actions rather than his words indicate that he yet treasures their connection. Emet-Selch's crafting a constellation crystal for Azem despite it being forbidden to do so, and referring to them as a "dearest friend" to their reborn self as the Warrior of Light, show his genuine care. Emet-Selch answers the Warrior of Light's summons for both their and Elidibus's sake at the Seat of Sacrifice . At Ultima Thule, he takes pride in the Warrior's recent accomplishments. He also admits, that he was a prisoner of his past, and with his defeat in Shadowbringers , and restoration of his lost memories he understood that his refusal to move forward was the reason he lost. He spends his final moments comforting them by offering leads into further adventures. Emet-Selch considers the Warrior worthy as both the star's new steward and as Azem's successor, and despite his typical grumbling at Hythlodaeus's wish for them to all reunite in this life or another, his smile upon fading indicates he also shares this desire.


Bravely Default

The Emperor wears golden armor with purple and rose-colored robes that have four portions: two connected on each side, and a raised collar and extended striped epaulettes. His hair is blond (although the exact shade varies from golden blond to platinum) and spiked, with an extra-long ponytail, and purple ombre at the tip of the side bangs. His head is adorned with tiny colored jewels, along with four long golden purple-tipped spikes atop his head. Black and white stripes trace his ribs on his chestplate, and demonic looking faces embellish his waist and back. His gauntlets sport extended claws. The Emperor wears purple makeup and a purple and gold crown depicting a serpent. His boots have stiletto heels. He wears a transparent quartz-colored belt around his waist. His Amano artwork as well as his PSP and Dissidia depictions depict him with violet-colored eyes, while his portrait in the GBA version has white eyes and black scelara.
He has at times worn a darker outfit, consisting of navy blue robes with yellow octastar arrangements. It has curved spines near the shoulders and back, spined fasteners at the front, and four massive curved purple shoulder ornaments. He wears gauntlets resembling spiders, and his platinum-colored hair is styled to resemble a pair of demonic horns. This outfit exposes his hands, which have long fingernails painted black with golden lines, and rings on his middle and index fingers of his left hand. The pair of horns has golden ornaments and a crown with rubies.

The Dark Emperor.

After his soul was split to dominate both sides of the afterlife , the Emperor has two appearances, each representing the spiritual element the form embodies. The Emperor of Hell is bestial with a skull-like face, razor-sharp teeth, and snakes on his head similar to a Medusa. He is covered with spines and wears a dark cape or cloak and has clawed hands. His battle sprite in the Famicom, 20th Anniversary, and Pixel Remaster versions lack a lower half, but it is present in the PlayStation/GBA battle sprite. In the former, he overall has a similar build to his human self, with his lower half having the armor appear darker than in the original human form, while his skin darkens. His field and battle sprites from the PlayStation version onward often depict him with a scepter, although the 20th Anniversary versions omit the staff in the battle sprite.
The Light Emperor has an otherworldly appearance and always has his eyes closed. He has six wings similar to a Seraph and a golden gate on his back. He appears to be made of clouds and wears a light-colored robe. His ears are long and pointed as well. The design may be based on Lucifer . The Light Emperor's portrait is based on Mateus's appearance from a promotional artwork by Yoshitaka Amano .

The Emperor of Palamecia is cunning, subtle, rude and arrogant. He calls Firion by name after he defeats the Emperor's Behemoth , but other times calls them insects or worms. Owing to his arrogant nature, the Emperor never fights unless he has to, and has his minions do the work for him. His actions are tyrannical and he abhors humanity. As the Emperor views humans as interchangeable, he sees himself as superior to them and thus views himself as the only one capable of ruling. Owing to his arrogance and subtlety, he told Firion's group that him personally dispatching them ought to be considered an honor.
The Emperor is implied to be skilled with developing advanced weaponry, as the Dreadnought airship was developed by him. He is skilled in strategy, as evidenced by how he left a decoy of the then-captured Princess Hilda aboard the Dreadnought , and used the real deal for the coliseum to draw out the Wild Rose rebels .
The Emperor is a heartless despot who cares for nothing but power and world domination, using cruel methods to achieve his ends. The Emperor generally looks down on everyone, especially his opponents. Upon being defied repeatedly with his army facing an array of setbacks, the Emperor employs even more inhuman methods: he creates a genocidal weapon, the Dreadnought , and uses his powerful magic to erect a Cyclone and directs it towards his enemies' main settlement to slaughter them once and for all.
Even in death, the Emperor is defiant, refusing to accept that he could be bested by the people he looked down upon. His obsessive ambitions are burned deep in his soul, to the point it split in two halves that became the regents of Hell and Heaven. The novelization states that the Emperor defeated and usurped Satan, the Lord of Hell, and it is implied that his light half did the same on his respective side.

The empire? Ha! I've no need for such trifles now. All the world shall fall by my hand and the powers I gained in Hell. And your blood will be the first to spill! The Dark Emperor in response to Leon's protest against relinquishing the throne

The Emperor's different incarnations have subtle personality differences in the mortal world and the afterlives. The Dark Half is arrogant and destructive to the point of no longer caring about merely ruling the Palamecian Empire, seeking to destroy the world with the powers he gained upon his return from Hell, yet at the same time admonishing Leon for taking the mantle of emperor. The Light Half initially comes off as courteous and apologetic, but is a hypocrite and a liar, containing the same misanthropic spirit as the Emperor.


Bravely Default

Enuo is a purple-skinned humanoid with lavender tentacles wrapped around his torso. His helmet has two large red horns as well as couple smaller, dark and gold-tipped horns alongside them. He wears spiky jewel-encrusted shoulder guards and multicolored robes in orange, red, white, lavender, and purple with golden saw-tooth shape trim at the hem. He has wrapped a chain of beads holding up partial skeletons around his waist, consisting of two skulls and ribcages. He is muscular and has white eyes and red claws. He wields a scepter with ghastly faces at the base of the prongs.

Enuo is described as the "strongest evil". [2] His lust for power led him to trade his immortality for the power of the Void. Like Exdeath, his motivation is only ever stated to be to "make the world his", [1] suggesting he sought power for its own sake. In his megalomania he wreaked havoc all over the world, to the extent that the people were willing to split the world in two to prevent anyone obtaining that power again. [2]
In the Sealed Temple, Enuo seems to enjoy his existence in a timeless realm, describing his domain there as "beautiful darkness" and the "stillness of eternity". [3]


Bravely Default

Exdeath wears a sky blue suit of armor with a horned helmet, spiked shoulders and a long blue cloak. His helmet is topped with a two-ended plume and has a thin visor that would normally be used for sight. His armor is decorated with jewels, gold linings and beads, and though he is a warlock, Exdeath carries a sword he can use in battle as proficiently as his magic . The only part of his body not covered by the armor are his hands, which are ash gray with black pointy nails. His appearance under the suit of armor is revealed in Dissidia 012 Final Fantasy by purchasing the second alternate costume for Exdeath .
His physical attributes are difficult to ascertain in Final Fantasy V ; while his battle sprite towers over the Light Warriors , this is typical of boss battle presentation and may not accurately depict his height. In Dissidia , Exdeath is one of the tallest villains.
In his tree form , Exdeath's torso and head are visible, but are a darker shade of blue. Below the torso he shows his true form as a tree, the bark forming a demonic face on the tree's side. Neo Exdeath is a gray-skinned demon with red horns and muscular limbs and the various demons that composed his previous form manifesting from the waist down.

The personification of many evil spirits sealed within a sentient tree, [4] Exdeath is a being of pure evil. He is selfish, maniacal, callous, cocky, and hateful. He causes immense destruction with no remorse, [note 2] and casts aside even his loyal lieutenant Gilgamesh for failure. [15] Exdeath views the Light Warriors as beneath him, describing them as "peons" for their weakness compared to his might, [3] and "simple-minded fools" who he believes can never comprehend his motives. [15] His weakness is his inability to understand positive emotion: in his battle with Galuf at the Forest of Moore, he confidently mocks Galuf, boasting that no amount of hatred could defeat him, unable to comprehend that Galuf is fighting out of love for his friends and granddaughter, not to destroy Exdeath, but to try and keep them alive. [14]

Artwork of a possible intra-armor Exdeath by Yoshitaka Amano .

Exdeath's motives are not entirely clear. After Queen Karnak was freed from Exdeath's possession, she suggested his spirit desired to "envelop everything in darkness". [8] When proclaiming that his reason for merging the worlds was to obtain the power of the Void, he simply declares a desire for its matchless power. [3] Later on, he simply proclaims "the entire earth will kneel before me" upon obtaining its complete power. [20] This would suggest Exdeath seeks power for its own sake, as he never elaborates on what he wishes to do with this power aside from destroying those who oppose him. Given that he is the personification of evil spirits, it is possible he simply wishes for power and to inflict cruelty with no clear end goal. When he becomes Neo Exdeath after being engulfed by the Void, he expresses a desire to return "all that is"—memories, dimensions, existence—including himself, to nothing; [18] however, it is unclear that Exdeath originally shared this goal.
Exdeath's appearance in Dissidia Final Fantasy gives a new angle to his motives and personality. His confidence and bravado are shown to come not only from his immense power, but his assurance that, whether or not he succeeds, everything will come to an end and return to the Void . He is not proactive but simply wandering and agreeing to assist other Warriors of Chaos with their schemes. Upon his final defeat in Shade Impulse , Exdeath is more accepting of his defeat than most of the other Warriors of Chaos. Because he strives not only for the elimination of existence, but also for his own eventual demise, he finds pleasure in the feeling of dying. After assuring the Warriors of Cosmos that all will eventually return to the Void, he spends his final moments standing tall and laughing.


Bravely Default

Fabineau is a duskwight Elezen with dark brown skin and blue eyes. He wears a Neo-Ishgardian hat of casting dyed white along with his Law's Corselet of Casting. He wears a black skirt under his armor with gold and white circles, along with black boots. He wields a Diamond Rod in battle.

Fabineau is a sadistic scientist devoted to gaining a vast amount of power through researching and sacrificing people and animals to power his, or his soldiers', magic. He does not see animals as important and considers them to be dumb and worth the sacrifice. He is not opposed to sacrificing resistance members for his research and even sacrificed baby chocobos to empower his magic. He has a rivalry with the scientist Sicinius mal Vellutus, and because of this has immersed himself deeper into his magical research. He is described as self-absorbed and prideful, being devoid of empathy, and has a egotistical personality.


Bravely Default

Possessing the body of Asahi sas Brutus, Fandaniel appears as a young pale Doman Hyur with short black hair. The white and red tattered robes he wears while assuming his host's identity are dyed versions of the healing set of Facet gear, which are alternate versions of the Diabolic gear available at Dun Scaith , uniquely wearing the Marid Hood of Scouting. Following Lunar Bahamut's appearance and demise, Fandaniel begins wearing the Cryptlurker's casting set dyed maroon, wearing a modified version of the Healing hood with the mask removed. Fandaniel initially spoke in Asahi's voice before revealing his history as Amon when his plans to restart the Final Days neared completion.
As is common with Ascians, Fandaniel can conjure a unique red emblem in front of his face, his own based on Hashmal 's glyph from Final Fantasy XII .

Fandaniel is a flamboyant, whimsical, and impulsive sadist with a flare for theatrics. He considers himself an artist in the horrors he creates via his mastery of aether manipulation. Unlike the other Ascians, whom he is in direct odds with, Fandaniel identifies more with his previous life as Amon than his original self, with no interest in restoring the world as it was before the sundering. Fandaniel even admitted that his previous self, Hermes, would weep at the man he would become. Despite appearing loyal to Zenos, he only sees the Garlean prince as a means to an end. However, Fandaniel is genuinely devoted to Xande and the Allagan Empire as he strove to save the latter during its decline. In the Aetherial Sea, Fandaniel took the appearance of Amon and attempted to stand resolute in his ideals, but found himself wondering if it was truly what he wanted.
Much of Fandaniel's nihilism derives from witnessing the Fourth Umbral Calamity unfold, pushing him over the edge while embracing Xande's ideals. He desires to destroy himself and everything else out of sorrow and spite by killing an incomplete Zodiark, a stark contrast to how his fellow Ascians cling to life and intended to release their deity once made whole.


Bravely Default

Feolthanos is a black-winged aegyl with brown hair, mustache, and beard. He is shirtless, wears white pants, and orange shoes. He wields a broadsword. In his "divine" form Feolthanos grows bestial and has four black wings and a red crystal embedded in his chest. One of his arms is armored while the other wields a weapon. He doesn't have legs, rather, he floats and has four long tails whose ends resemble the plumes of a phoenix .

Feolthanos once vowed to get revenge on Ivalice due to the Occuria , who tried to dominate the aegyl, prompting Feolthanos to take them to the Lemurés. His need for revenge has since consumed him, but it is implied he used to be but a normal aegyl with normal aegyl emotions. The Canon is said to have been written by Feolthanos himself, which depicts him declaring himself an eternal savior of his people.


Bravely Default

Ferdiad is a powerful voidsent who has the appearance of a demonic jester. He has horns and other protrusions that resemble the outfit traditional worn by harlequins, and carries a large, scythe-like staff.


Bravely Default

Veritas of the Waters wields a staff and wears a full suit of blue armor with gold highlights. A small blonde braid emerges from the side of her helmet. Without her suit of armor she has long blue hair and blue eyes and wears an elaborate blue dress with a long purple chiffon scarf tied around her waist. The blue of her dress fades into white at the hem and is decorated with blue gemstones. She wears segmented sleeves and a yellow jewel on her chest. She wears high heels also adorned with blue jewels.

Veritas of the Waters is sadistic, causing destruction and taking delight in the pain she inflicts on others. She is narcissistic and egocentric, adoring her own beauty and considers herself a careful planner and an elaborate strategist. This is her main downfall as she has little patience and respect for her opposition.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) Her sadistic personality is a fake created through a forbidden self-hypnosis technique. Her true personality is kind and compassionate, hidden away by her own hand to shield her delicate psyche from the bloodshed of war; Veritas of the Waters adopted a cruel personality to do the fighting while her true self would not remember any of it. After reconciling with Nichol , Folka does her utmost to assist him and develops affection for him, viewing Citra a rival over his affection, though Nichol remains oblivious. She is airheaded and clumsy and sloppy with money; even when she tries to attach her wallet to herself to not lose it, it still falls as she does not know how to tie a knot properly. Story [ ] Early life [ ] Veritas of the Waters hails from the world of Paladia . When the world fell into conflict between Aldore and Hess she was loyal to the former as part of the original Eight Sworn of Paladia. Though a competent warrior she could not stomach the murders she had to commit and decided to hypnotize herself with a special technique to create a malevolent personality to shield her true self who would remain ignorant of the actions "her other self" would commit. Veritas of the Flame implored her to not do it and promised to convince the higher ups to let her step down. Veritas of the Waters refused to let anybody else perform her duties and opted to carry the burden of the sins herself, starting a long period of constant self-hypnosis. When the original Veritas of the Dark 's plan to seal Hess' Eight Sages in Crystals to force negotiations between both factions succeeded, the leaders of Aldore betrayed the Sworn Eight by transporting the entire landmass of the battlefield to the world of Lapis , isolating people from both sides into a different world. During her time in Lapis Folka investigated the world separately from her comrades and for a time lived peacefully in the new world. Eventually she reached the town of Olde ( Olderion in the present day) where she was spotted by Ichor, a young warrior from a nearby village. Ichor fell in love at first sight with her, but was unsure if she was real. He witnessed her a second time and chased after her, believing her to be no mere illusion. He found her purse on the ground, which he returned to her much to her delight. Folka took her leave after an awkward moment of silence. The town was restless as the river overflowed, leading to territorial damage and monster invasion. The villagers requested the wisdom of their local priestess, Kihana (who was in truth a fraud), who tried to calm the populace and buy time, painfully aware her powers could not solve the crisis at hand. She requested aid from Ichor and Yubel, a faithful devout, in defeating the monsters. As they followed the river they encountered Leviathan 's shadowed form, which Kihana decided to blame as the cause of the problem. Folka appeared, and revealed the serpent to be an Esper and the water god to be worshiped for the land to grow prosper. Kihana and Yubel rejected this, but Ichor believed Folka, infuriating Kihana. As Folka and Ichor traveled to Leviathan's lair, Ichor tried to ask Folka about her life. She could not answer as she did not want to reveal her Paladian origins. Ichor nonetheless trusted her as she answered truthfully rather than making up lies to convince him. Following another awkward moment the two ventured further until they met Leviathan. Folka tried to reason with the water deity as a fellow Paladian stranded in a different world, pleading the Esper to calm down. Kihana has Yubel attacked Leviathan and Ichor and Folka battled the now enraged Leviathan to calm her down. Folka apologized for what her nation did to her, and requested she becomes the Water God of the people. Leviathan noted Folka's concerns for the people were also about herself as she sought respite over revenge and requested her service as her priestess. Folka accepted this task, and with it started the role of the Priestesses of the Waters. The townspeople of Olde praised Folka for saving them and revered her as the Priestess of the Waters along Leviathan as their new deity. Folka fell in love with Ichor and the two had a baby girl. Over time Kihana lost favorability as the townspeople went to Folka for counsel, making her grow jealous. In a fit of rage Kihana slandered Folka on suspicions of being a monster due to not aging. The townspeople grew concerned over this and requested Folka explain herself. Aware that the people would not accept her immortality, Folka decided to leave the town, with Ichor chasing her. A remorseful Kihana confided with Yubel that she talked out of spite. Yubel nonetheless urged her to do the right thing and the two chased after Folka. Ichor tried to plead with Folka, but she refused to reveal her reasons, and fought him before leaving for good. Kihana and Yubel apologized for causing Folka to leave, but Ichor didn't blame them, realizing Folka belonged to a different world and had her own circumstances. He was still glad to have their daughter, whom he vowed to raise as the next Water Priestess. Kihana and Yubel promised to raise her together. Kihana would not only be the child's mentor, but under her leadership the town would prosper and become the Olderion Federation. Several years later, Folka appears in Olderion, still keeping a watching eye on her nation, observing her great-granddaughter from afar before departing. Approximately six hundred years later, Veritas of the Light and Veritas of the Bolt found a book in the Magic Library that detailed a way to return to their world. Veritas of the Waters voted for revenge, although it is left unclear which of her personalities did the voting. Sakura (Veritas of the Bolt) and Raegen (Veritas of the Dark) decided to lead peaceful lives in Lapis and left the group. Waters then followed the new Veritas of the Dark believing him to be Raegen. Season One [ ] One hundred years later, Veritas of the Waters is present when the Veritas assault Grandshelt Castle and announces their goal of destroying the world to Rain , Lasswell and an amnesiac Fina , before leaving. Waters follows Veritas of the Heavens ' defeat at the hand of Rain and his companions, mocking her comrade for his loss and for allowing his identity to leak. She offers to cover up for Heavens' mistake and borrows the Sacred Ring of Paladia from Veritas of the Dark. She asks a nearby Evan if he's fine with his sister being possibly killed by her hand. Evan consents, making Waters delight that she can fight without holding back. Veritas of the Waters plans to break the Water Crystal to taint the rivers of the Olderion Federation—whose purity makes Aquapolis monster-free—to lure a Water Priestess to kill her to break the seal around the Water Shrine where the Crystal resides. She heads to Lake Dorr and injures Leviathan , an Esper worshiped as a water deity, with the Sacred Ring. Leviathan's blood pollutes the waters, attracting monsters. Luka, the Water Priestess, heads to purify Lake Dorr, accompanied by her brothers Nichol and Elle, both Wardens of the Waters, as well as Rain's party. Veritas of the Waters attempts to ambush Luka, but the attack is thwarted as Nichol had anticipated it. Waters reveals what happened to Leviathan and her control of the Esper through the Sacred Ring of Paladia, which Nichol recognizes as an ancient artifact that can amplify magical power. Waters ushers Leviathan upon the party and defeats them. Luka attempts to reach the water god through her prayer and Waters attempts to interfere, but is blocked by Fina who defends her with a magical barrier. Waters breaks through and attempts to command Leviathan to kill them, but the creature responds to Luka's prayers and assaults Waters instead. Waters is forced to retreat. Luka sinks to the bottom of the Lake to purify it, informing the party that the procedure will take years, but before doing so, she shares a portion of her power with Fina so that the party can enter the Water Shrine if need be. Waters floods Olderion and is intercepted by the party. Fina attempts to attack Waters but is deflected by the ring. Fina regains her memories as a warrior of Hess and recognizes Waters as a warrior of Aldore. She defeats Waters alone, who retreats. They decide to pursuit Waters as Fina can feel her presence. With the help of pirate captain Mercedes , they find Veritas of the Waters in the Ghost Ship and a battle ensues as Fina mocks Waters' inability to hide. Waters is again defeated, losing the Sacred Ring. Rain touches the ring, causing his arm to glow with power, putting his life in danger. Waters recognizes the phenomenon and decides she should alert Dark, hiding in Elle's shadow. The party travels to the Water Shrine to use its Crystal to heal Rain and restore the Aquapolis to normal. Waters she survived the last encounter and attacks them with monsters, while Elle runs to the Crystal chamber and amplifies the Crystal's power but is interrupted by Waters who reveals she hid in his shadow knowing that Elle would be too inexperienced to notice. Waters injures Elle and shatters the Crystal while gloating over her own beauty. Veritas of the Waters prepares to ambush Rain and his party, but is distracted by Elle who is empowered by his fiancée Arsha 's amulet. When Waters deals a mortal wound to Elle, she realizes he had stalled to thwart Waters' ambush. Infuriated Waters attempts to kill the party but is beaten and retreats for good. Fina uses the Crystal shards still brimming with power to restore Olderion and heals Rain of his current condition. The Waterlord reunites with her comrades to plan how to deal with Rain and his party who have grown stronger and now pose a significant threat to their plans. Veritas of the Dark guides the group to one of Dr. Lazarov 's laboratories where he researched life energy to find several capsules that could boost their powers. The Darklord encourages his comrades to empower themselves. Veritas of the Waters later faces Rain's party with the other Sword Six  when Rain and his friends confront Veritas of the Frost to protect the Dark Crystal. The Veritas spot their former comrade and invite him to join them. The Frostlord refuses, revealing himself to be Raegen behind the armor, leaving everyone confused as to the Darklord's identity. In the battle for the Dark Crystal the Waterlord faces Nichol and her self-hypnosis fades mid-battle. The Flamelord blasts Raegen and Lasswell with a Firaga to aid his comrade, and the Waterlord attempts to destroy the Crystal but fails due to Raegen having cast a barrier on it. The land shakes due to the interdimensional gate growing unstable with a single Crystal sustaining it so Raegen and Sakura are forced to teleport everyone to Pharm. At Pharm Nichol's desire for revenge takes the best of him and he pursues the Sworn Six in hopes of getting revenge on the Waterlord for her crimes against his nation and family. Defeating the Earthlord and the Heavenlord, the party reaches the Town of Sian where they meet with Ayaka who tries to gift Sakura some candy. Goken , who went to an expedition, returns full of injuries claiming that a "monster in blue armor" was responsible. Learning that the Waterlord is nearby Nichol rushes with the party following behind. They find Waters surrounded by the warriors she had assaulted and behaving strangely. Veritas of the Flame protects her and shares Folka's background. Nichol would have none of it, still driven by revenge. Lasswell and Rain defeat the Flamelord and the Waterlord ambushes Nichol and provokes him into following her. They reach her at Lake Ryusei, which the Waterlord set up as their battleground further pouring salt into the wound by claiming it looks exactly like the place where Luka was forced to submerge herself. The party attacks her but Waters displays an uncharacteristic lack of trickery in her battle. The party defeats her and Nichol realizes she's faking her self-hypnosis so he would kill her. Folka reveals this is true and by demonstrating the technique she used for so long, Nichol discovers that his enemy is his distant ancestor. Nichol can no longer bring himself to kill her and as "revenge" has her spend the rest of whatever life remains of her aiding others to pay for her misdeeds. Folka gladly accepts. After the Darklord is slain by Behemoth K , Folka approaches a distraught Veritas of the Light (Citra) and encourages her to stand up to help Rain's party. Citra accepts, vowing to get revenge on behalf of the Darklord. As they accompany and help the party from Sol 's monsters, Folka and Citra discuss the plan for Dark Fina to transform herself into Crystal to keep the gate at bay. Finding no other viable way they teleport Dark Fina to the Earth Shrine where she can perform the ritual. When the party reaches Sol, they face the Behemoth K who proves resilient. Folka and Citra thus teleport away along with the Behemoth to battle the Sage while Rain's party continues their chase of Sol. While fighting the Behemoth Folka and Citra share their amusement and respect of Nichol. Although they put a good fight, the two are killed by the Behemoth who takes their helmets as a "trophy". The Behemoth later appears in front of the party through teleportation and tosses the helmets, making Nichol and Sakura eager to avenge their family. Having seen Folka's genuine repentance, Nichol forgives her for her crimes. After the disappearance of Sol and Rain, Nichol returns to Olderion where he meets Arsha who is taking care of her daughter. Folka soon becomes the topic of a heated discussion when Nichol reveals he forgave her, which infuriates Arsha as she cannot forgive her beloved's murderer. When Nichol returns with Luka from Lake Dorr he states that were not for Folka's aid, Arsha and her daughter would have died as well, making her reconsider her beliefs. Season Two [ ] Some time after the defeat of the Chaotic Darkness , Folka, along the rest of the Sworn Six (minus the Darklord), are revived by Dark Fina. The group joins Lasswell's party in their travel to Paladia to find out if their sacrifice achieved peace in their homeworld. Folka has developed affection for Nichol causing a rivalry with Citra over him, although Nichol seems oblivious. Nonetheless, she gets along significantly better with him, leaving past events behind them. As they reach Paladia they find that Aldore has become a cruel dictatorship that threatens their world. The Sworn Six decide to take matters into their own hands and overthrow the despot. While the Six are led by Raegen Lasswell's party searches for Rain. Nichol prays success to Folka who is overjoyed he remembers her name. The Sworn Six venture into Aldore Tower to defeat the Emperor, but are met with heavy opposition from high ranking members of The Orders led by Hyoh . The Sworn Six use the best of their power to fight their successors, but find themselves defeated as their moves are easily predicted. The Sworn Six are sent in prison from where they escape. Their suits of armor have been damaged and they give them up, grateful for years of service. When Raegen suggests they go by their real names and personas, Folka admits that walking without her suit of armor is almost the same as being naked because she had fought with her armor for centuries. During the final battle against Vlad, clones of the Sworn Eight of Paladia face the party which have the ability to restore themselves to full health, so the party realize they have to completely destroy them to deprive them of their revival. Sieghard then uses a sample of Aldore's powering drug to power the Sworn Six but purportedly excluding Raegen as the world still needed him. The five Sworn Six battle their dopplegangers with increased power and destroy them for good but at the cost of their immortality, and are unable to further fight as they exhausted themselves. Following Vlad's destruction the Sworn Six appear to celebrate their victory still alive but now with finite lives. Folka decides to migrate to Olderion and live the remainder of her life in peace in her own nation, as she is soon surrounded by children who point out her resemblance with the first Water Priestess although not realizing that it is her in person. Folka follows the children to play with them. This section is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it . Spoilers end here .


Bravely Default

Folmarv has short gray-brown hair. He has lines in his cheeks and has black eyes. As the leader of Templar Knights he wears a golden armor with a long sleeveless purple and black cloak, golden pants with a white belt and golden boots. In his game sprite, his hair is gray but in the mobile app version, it was white.

Folmarv is a serious and desperate man. He is infamous for mistreating his own family, only caring for himself. He is determined to reach his objective no matter the cost. He is duplicitous, readily using others—even his own children—to advance his schemes.


Bravely Default

Fordola boasts both the dominating physique and the unflinching stance of an Ala Mhigan warrior. She wears light, segmented armor whose lack of ornamentation denotes her status as both a conscript and a commander. In battle she wields a scimitar and a small buckler shield. Her face is wrought into determined expressions, complemented by a warrior's face paint and orange hair, streaked with yellow. Fordola possesses the same tattoo as her father, likely to honor his memory and remind her what she is fighting for. Unlike Zenos Galvus, Fordola only possesses one eye that turns Resonant.

Fordola is forged in hardship and tempered by suffering. She carries a single-minded desire to see Ala Mhigans accepted by mainstream Garlean society and considers collaboration with the Empire to be her people's only hope. After years of conscription and servitude to the Garlean military—one who treated her as dispensable cannon fodder—she has become brutal and unrelenting in her loyalty to the Empire. This manifests in bitterness, rashness, and a fear of her own self-sacrifice. Above all else Fordola desires to survive to see her people raised above their current squalor. She is driven by the memory of her father's death.

Spoiler warning : Plot and/or ending details  follow. ( Skip section ) When defeated and imprisoned by the resistance, Fordola remains defiant, wanting to be executed, feeling she has nothing left to live for. Lyse Hext, despite her lingering grudge towards her, believes there is hope for Fordola in redeeming herself. Fordola brushes off these attempts, but ultimately aids the Scions of the Seventh Dawn and the resistance against the primal Lakshmi, proving that despite her crimes, Fordola remains loyal to her homeland. Some time after being conscripted by Raubahn Aldynn, she feels guilt over wanting her "tainted" powers and over those who were sacrificed for research, but resolves to honor the fallen by using her Resonant abilities against primal uprisings. Though having defected and working to redeem herself, Fordola remains hard-hearted and cold, even with those who believe she has potential, such as Arenvald Lentinus who wishes to befriend her. Her experiences darkened her view of the world, believing that the battlefield is no place for the weak-hearted or the idealistic. Spoilers end here .


Bravely Default

Fuhito has swept back spiky brown hair and wears glasses and an earring. He dresses in nondescript beige attire. After his transformation his hair grows longer and wilder and his arms grow into colossal scythes.

Fuhito is exceedingly polite and calm to both his allies and enemies. At the same time, he is treacherous and cold to those around him, viewing them as tools and not as equals. His hero is Shinra 's mad scientist Professor Hojo , as the both share a similarly deranged view of science. He has no patience with Shears .


Bravely Default

Fujin has short, chopped, silver hair and red eyes. Her left eye is covered by an eye patch. She wears an all-blue getup with a metal pauldron over her left shoulder (mirroring the one worn by Raijin).
In Kingdom Hearts II , Fujin wears a blue high-neck sleeveless vest with a zipper, a pale yellow cropped cargo pants and purple sneakers. The fringe of her hair covers her left eye.

Stoic and disciplined, Fujin is the most stringent to the disciplinary committee rules compared to her two partners, who either forget them (Raijin) or outright disobey and/or rebel against them (Seifer). When acting under authority of the committee, it is usually Fujin who cites the rules being broken, allowing her comrades to then pursue the students violating them.
Fujin is devoted to her two friends and will go out of her way to help and/or support them, even if, at times, their respective behaviors frustrate her.


Bravely Default

Gaius is a Garlean who wears an intimidating suit of black armor over a long red coat and a horned helmet bearing a skull-like visage and gasmask-like breathers. A ceruleum cannon is attached to the back of his left hand. His main weapon is a gunblade named Heirsbane (No. IX in Japan), said to have spilled the blood of nine aspirants to the crown.
In Final Fantasy XIV: Stormblood , he discards his suit of armor and rank, wearing a dark red coat adorned with with several Ascian overlord masks along with his old mask. He is a rugged middle-aged man with messy slicked back dark hair and dark yellow eyes and a silver third eye on his forehead. Though Gaius is revealed to have dark skin, he is depicted with pale skin in the "Prelude in Violet" artwork.

Gaius follows "might makes right" philosophy, believing it the duty of the strong to shepherd the weak and the ignorant from their weakness or heresy by strength of arms. He is loyal to his majesty the Emperor Solus zos Galvus and to his trusted lieutenants in the XIVth Imperial Legion, placing faith in their capabilities and becoming outraged when they are slighted or defeated. This is particularly noteworthy concerning Rhitahtyn sas Arvina, as a Roegadyn typically do not rise to such rank and esteem in the Garlean military, yet Gaius is clear in his trust and confidence in Rhitahtyn's abilities. Livia sas Junius would also develop a pathological devotion to Gaius that quickly morphed into a romantic attachment. Further, Gaius took in a number of orphans from Werlyt and raised as his own children.
Despite his loyalty to his emperor, Gaius was willing to betray his orders by using the Warrior of Light to dispose of Nael van Darnus when he felt Project Meteor was going too far, as he would rather conquer Eorzea than destroy it.
Gaius is more forward-thinking than his Garlean peers, having created the Crania Lupi regiment from Ala Mhigan-born individuals who came of age, both to maintain control over the country and to generate loyalty and opportunity for its people. He opposes the more brutal methods of war and personally ended development of the Black Rose when word reached of biochemical warfare, as he saw it as a tool of extermination rather than of conquest.
After the events of A Realm Reborn , Gaius resolved to live on as an avenger to murder the Ascians who had controlled him and his men, remaining stoic and reserved. Though having abandoned his rank, he still considers himself a son of Garlemald, though he fights in the name of his homeland rather than the Empire. He is willing to lay previous grudges against the Scions of the Seventh Dawn and the Eorzean Alliance to rest if it is for the greater good. He develops a respectful partnership with the Azure Dragoon, Estinien Wyrmblood, during their mission into Garlemald. The irony of working with his previous foes is not lost on Gaius. He feels the weight of his previous actions as legatus, horrified to learn that the orphans he took in and raised would create and use dangerous magitek, causing havoc. Gaius abhors the way the Garlean Empire treats those who are not pure-blood Garleans, and is appalled at having once served under its banner upon discovering the extent such abuse.
Gaius is not one to let his past determine who he is. When reuniting with the Warrior of Light again, he is more than willing to let the past remain in the past and assist his former enemy in making the world a better place for everyone. He personally requested the Warrior's assistance in dealing with the Weapons Project, and the two bitter former enemies established a strong camaraderie, with some even calling them comrades in arms. Above all, he Gaius considers himself as a son of Garlemald, but with this he means that cares for his homeland, not its throne as some of his former fellow Legati did.


Bravely Default

Gala dresses in the style of the Militesi army. He wears a red suit of armor trimmed with azure that covers his bulky body. His helmet is ornate and similar in shape to Qun'mi Tru'e 's: it features wing-shaped crests and insectoid eyes. Gala stands 200cm (6 feet 6.7 inches) tall. [1]
According to concept art, he wields a massive sword that can unhinge and change settings with a switchlock, from either from a giant sword similar to the Rursan Reavers, to a loop worn around his body to spin the sword to attack from all angles.

Gala was created early in the development of Final Fantasy Type-0 . He was originally to have been a main antagonist from the same continent as Cid, so he was given a name and weapon designs for a boss fight. As the project grew and some story elements needed to be cut, Gala was virtually removed from the main story, with him simply becoming a "mysterious person". [2] His role in the world of Final Fantasy Type-0 is equivalent to that of a fal'Cie in the universe of Final Fantasy XIII . [3]


Bravely Default

Galas is a muscular man covered in a futuristic, mostly black clothing with armored parts all with gold linings. His helmet has a blue visor and a black mouth cover. He wields a large sword adorned in similar colors.

Galas is arrogant and self-centered and despite being among the lowest in the Orders' hierarchy, still flaunts his position and would even have his men talk about the Orders and the importance of his rank right in front of him, if anything as a method of self-praise.
He strives to rise through the ranks through any means and thus is motivated to hunt Lasswell and his friends. He is sadistic as nothing pleases him more than watching the agony and despair on his victims' faces. He restrains his power to unleash the bulk of it immediately after to shatter any ounce of hope from his opponents and indulge in his sadistic urges, which doubles as a chance to show off his strength. By proxy nothing disgusts him more than those who do not lose hope nor refuse to give up.
A man without morals, Galas uses the rank of the Orders as a means to satisfy his basic desires, indulging himself in money, glory and women, and admits to having little real loyalty to the Emperor. Despite his vanity, Galas can tell when he is overpowered and retreat accordingly.


Bravely Default

Dysley is an elderly man wearing ornate gold and white robes with a blue shawl that crosses his chest. His headdress has gold ornamentation and extends a transparent lavender veil over his head. The front of his robes are covered in gold jewelry, and he carries a white and gold staff bearing the emblem of the god Lindzei at the top with a coiling serpent. He stands 185 cm tall. [1] He has shoulder-length blond hair, though this detail is not made apparent in-game due to his always wearing his headdress; his hair is seen in his concept art.
In his true form as the fal'Cie Barthandelus , his form continuously changes. At first, he appears as a towering, bronze mechanical being with gold lining, alien markings visible on his "skin", and four face-masks grafted onto the sides of his head as adornments. He has a snake-like throat with gills. His eyes lack pupils and he has an eerie grin with sharp, dagger-like teeth. In his later appearances, Barthandelus takes on a white-silver color scheme with black and gold linings. The exact details of his form vary between the three times he reveals his true form, but remain overall consistent.

Dysley is heartless and sinister, viewing humans as tools to achieve his ends and would not hesitate to exploit their weaknesses—and their strength—to his advantage. He is cynical towards humanity following their own will, as evidenced by his remark about how "death is all of which [humanity is] capable" without the fal'Cie's "help". Dysley presents himself to the people of Cocoon as a wise, rational, and liberal-minded leader who values the citizens' safety, but once the Pulse l'Cie are detected, Dysley discards the charade and begins acting more like his true self. He mourns for the state of the world, expressing that Cocoon's people suffer and that the l'Cie are only prolonging that pain by choosing to defy their Focus to destroy Orphan , the fal'Cie that keeps Cocoon afloat. Ultimately, he is a ruthless nihilist who wishes to see Cocoon destroyed so he and his fellow fal'Cie can be reunited with the Maker , the deity the fal'Cie believe resides in another realm . He is so dedicated to this end that he forfeits his own existence just to ensure it would come to pass, as evidenced by his ecstatic final words upon being felled for the final time. He remains calm when interacting with the l'Cie, only expressing mild disappointment and annoyance at their refusal to destroy Orphan.


Bravely Default

Garazu-Horeizu is a tarutaru with white hair tied in a short ponytail. He was dressed with blue and gold robes and has blue eyes.

Garazu-Horeizu is power hungry and manipulative, willing to do whatever it takes to fulfill his ambitions, like betraying his own nation and starting a war.

This section about a character in Final Fantasy XI is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it .

Final Fantasy XI characters Allusions - Artwork - Locations - Timeline - Translations - Wallpapers Main The Adventurer - Altana - Promathia Aldo - Cornelia - Eald'narche - Francmage - Iroha - Iru-Kuiru - Kam'lanaut - Lion - Monberaux - Muchavatte - Raogrimm - Shadow Lord - Ulrich - Verena - Wolfgang - Yow Rabntah - Zeid Bastok Present Ayame - Cid - Cornelia Karst - Iron Eater - Naji - Oggbi - President Karst - Nicolaus - Shamarhaan - Talekeeper - Volker - Zeid Crystal War Ayame - Cid - Cornelia Karst - Derek Karst - Five Moons - Klara - Talekeeper - Volker - Werei - Zeid San d'Oria Present Claidie - Curilla - Destin - Halver - Pieuje - Ranperre - Rochefogne - Shamonde - Trion - Vauderame Crystal War Bostilette - Cyranuce - Excenmille - Halver - Macheuge - Rahal Windurst Present Ajido-Marujido - Apururu - Fenrir - Garazu-Horeizu - Honoi-Gomoi - Joker - Karaha-Baruha - Koru-Moru - Kupipi - Nanaa Mihgo - Rukususu - Sedal-Godjal - Semih Lafihna - Shantotto - Star Sibyl - Tosuka-Porika - Uran-Mafran - Zonpa-Zippa Crystal War Ajido-Marujido - Carbuncle - Doron-Fulun - Fenrir - Haja Zhwan - Karaha-Baruha - Lehko Habhoka - Perih Vashai - Robel-Akbel - Romaa Mihgo - Shantotto - Star Sibyl Expansions Rise of the Zilart Aldo - Crystal Warriors - Eald'narche - Gilgamesh - Grav'iton - Jakoh Wahcondalo - Kam'lanaut - Lion - Maryoh Comyujah - Verena - Yve'noile - Zeid Chains of Promathia Atarefaunet - Bahamut - Chebukki Siblings - Cid - Despachiaire - Diabolos - Esha'ntarl - Jabbos - Louverance - Nag'molada - Phoenix - Prishe - Promathia - Selh'teus - Sin Hunters - Tenzen - Ulmia - Yve'noile Treasures of Aht Urhgan Aphmau - Balrahn - Dark Rider - Gessho - Ghatsad - Gulool Ja Ja - Gurfurlur - Iruki-Waraki - Karababa - King of Hearts - Naja Salaheem - Nashmeira - Luzaf - Raillefal - Razfahd - Rodin-Comidin Wings of the Goddess Aquila - Brandolf - Haudrale - Lady Lilith - Larzos - Lilisette - Mayakov - Portia - Ragelise Seekers of Adoulin Arciela - August - Darrcuiln - Hades - Ingrid - Kumhau - Levil - Melvien - Morimar - Rosulatia - Sajj'aka - Teodor - Terrcualn - Vortimere - Ygnas Add-Ons A Crystalline Prophecy Aldo - Emeline - Seed Crystal - Young Aldo A Moogle Kupo d'Etat Dom Kupeliaure - Kupiruru - Nanaa Mihgo - Riko Kupenreich - Shantotto - Toto Kupeliaure A Shantotto Ascension Aldo - Belle Shantotto - Domina Shantotto - Koru-Moru - Shantotto - Yoran-Oran Abyssea Esha'ntarl - Gilgamesh - Joachim - Prishe Avatars Celestial Avatars Alexander - Garuda - Ifrit - Leviathan - Odin - Ramuh - Shiva - Titan Terrestrial Avatars Bahamut - Carbuncle - Diabolos - Fenrir - Phoenix Other Avatars Atomos - Cait Sith - Siren Other Choh Moui - Emanritan - Gwynham Ironheart - Invincible Shield - Maat - Rainemard


Bravely Default

Garland appears as an old man with pallid skin and pointy ears. His hair is long and white although he is mostly bald. He has a mustache and a beard and white eyebrows. His head is the only organic-looking part of him, as his body is mechanically constructed from black armor-like material, and he has long pointy robotic hands. His torso is hollow with a shining red orb implanted into his chest cavity. He wears a long black cape.

Garland's theme is known as the "Master of Time" ( 時の管理者 , Toki no Kanrisha ? ) .


Bravely Default

Garland's design varies across different releases of Final Fantasy . His basic design is that of a warrior wearing plate mail with a cape, which varies in color but is usually a shade of blue or purple, and a horned helmet, with two large horns curving out from the sides and two smaller vertical horns on the top. All versions past the MSX version give his cape a gold trim, and he has glowing eyes visible within the shadows of his helmet's visor, which are variably yellow or red. Manual artwork for the Game Boy Advance port shows Garland wielding a curved sword, but no version of Final Fantasy has ever depicted Garland wielding a weapon in-game. Other media, such as FMVs for the PlayStation Origins port, broadly keep to this design of Garland as an armored knight with a horned helmet and prominently blue armor and cape.
The in-game manual for Dissidia 012 Final Fantasy implies that Garland's "Cloudsea Djinn" outfit is what he looks like under his armor; this is also the form he takes as the final boss of Dissidia Final Fantasy Opera Omnia . Otherwise his appearance under his armor has never been seen, save for a piece of Nintendo Power artwork where Garland's helmet is open, but he is facing away from the reader and has no distinct facial features.

Garland's appearance in Dissidia .

Garland's appearance in Dissidia Final Fantasy was designed by Tetsuya Nomura . Garland wears a suit of silver and gray armor with gold ornamentation, including gold settings containing blue orbs or gemstones on his waist, elbows, and the back of his hands. His cape is a shade between blue and purple, with gold trim and a gold clasp, and he wields a massive sword identified in other titles as a claymore . Since Dissidia , this design has become the basis for Garland's appearance in most other titles. Dissidia Final Fantasy NT updated his design with additional chest and shoulder plates, additional gold detailing on his armor, a new helmet, and a new sword, Rebellion , based on his original claymore with decorative gold plating along its length.

Garland is an arrogant and proud knight, insulting the Warriors of Light for daring to challenge him and triumphantly declaring his name and that he will defeat them. He flaunts his success in creating a time loop to them at the end of their quest, declaring that he will be reborn while his enemies die in the endless cycle he has created. Garland's character profile listed on Theatrhythm Final Fantasy All-Star Carnival 's official website states he kidnapped Princess Sarah because she did not reciprocate his love for her, [1] a motivation also given in the 20th Anniversary Ultimania . No version of Final Fantasy explicitly mentions Garland being infatuated with Sarah, though in the NES localization of Final Fantasy and in the original Japanese script, he does say "no one touches my Princess" to the Warriors of Light. Later localizations of Final Fantasy instead have Garland state that his goal is to ransom Sarah to the King in exchange for giving him control over Cornelia.
The citizens of Cornelia mourn the loss of Garland, espousing that he was once a good man that was corrupted by his power and lost himself. [2] In the Japanese script, it is left ambiguous why he turned to evil, with the cause being attributed to an unspecified event. [3]
Dissidia Final Fantasy greatly expands on Garland's personality. He is aware of his predestined fate to become the demon Chaos and the cycle of conflict between Cosmos and the god Chaos, being the latter's confidante and closest ally due to their existences influencing each other. As a result of the nature behind the gods' conflict, Garland believes he is meant to forever repeat a cycle of violence and resigns himself to endless battle. Garland relishes combat and takes pleasure in dueling those who can give him a challenge, as even if they defeat him, he knows he will be revived to fight again. He encourages others to immerse in the conflict and take joy in it as he does, and grows furious when someone attempts to escape the cycles or believes they can be ended. He shows no pity or hesitation against any opponent and declares to not hold back even when facing women and children, like Terra and the Onion Knight .
Garland is not without compassion. He offers words of solace towards Kuja after witnessing how the other Warriors of Chaos manipulate his memory and emotions, and openly disapproves of the actions of the Warriors of Chaos that could endanger their allies. He befriends Chaos , revealing in their final meeting how they each shaped each other's lives. At the end of the 13th cycle, when the other Warriors of Chaos have abandoned the god to pursue their own ambitions, only Garland remains loyal, guarding a gateway that leads to Chaos's domain. According to his museum profile, Garland's loyalty is due to him pitying Chaos, as a fellow prisoner of the cycles of war. In Dissidia NT Garland tells the Warrior of Light that Spiritus is not the true enemy, and takes him and his allies to Spiritus to resolve the war peacefully. On such occasions, Garland demonstrates that he retains shades of the nobility and honor that once made him a respected knight.


Bravely Default

Genesis is a roughly 25-year-old man with a lean and athletic build. He has lightly tan skin, medium-length reddish-brown hair, and blue mako eyes. He wears a long red coat with metal shoulder-pads over a modified SOLDIER uniform resembling Sephiroth's, tall black boots with buckles up top, and red gloves. He wears a dangling silver earring similar to a dagger on his right ear and a silver stud earring on his left ear. He has a black wing on his left side. As Genesis's degradation accelerates, his skin, eyes, hair, and clothes fade in color.
Genesis's physical appearance is based on real-world Japanese singer-songwriter and actor Gackt .

Genesis is a prideful, arrogant, and flamboyant man devoted to achieving his goals. He takes pride in the figure he cuts, his fighting skills, and the popularity they garner him. He is otherwise reserved and keeps his true feelings to himself, only opening up to his companions Angeal and Sephiroth. He feels betrayed by both his biological and adoptive parents, seeking out and learning the truth about his birth, which leads him to resent Shinra and eventually start a rebellion . Though bitter about his origins, he has fond memories of his childhood and hometown in Banora, often seen with dumbapples in hand and establishing a secret underground base where he used to play. [1] [3] [8] [12]
Genesis is obsessed with LOVELESS, which seems to only amplify as his degradation advances. He read it as a child and began conducting research on it, eager to decipher its meaning and taking its words literally, and makes it a large part of his personality. He comes to view himself, Angeal, and Sephiroth as the three protagonists of LOVELESS and constantly quotes its passages in a dramatic, cryptic, and ominous way. He believes that by fulfilling its words, he will receive the "gift of the goddess" and be cured of his degradation. Even after his degradation was cured, Genesis continues quoting LOVELESS, implying his eventual return and the bigger role he is meant to play. [1] [3] [8] [9] [10] [11] [12] [14]
Genesis considers Angeal and Sephiroth his closest friends, only opening up to them about his feelings. He grew up with Angeal despite their different upbringings and they eventually joined SOLDIER together, inspired by Sephiroth's heroism and ultimately being promoted to SOLDIER 1st Class. [1] [3] They befriended Sephiroth and the three would often train together. [8] Despite their friendship, Genesis has a rivalry with Sephiroth, challenging him to an intense duel, envying his fame, believing it rightfully belongs to him, and striving to become better. [7] [8] During the rebellion, Genesis still values his friendship with Angeal and Sephiroth, thinking the three of them to be the protagonists of LOVELESS and unsuccessfully asking for their help. [3] [10] He felt entitled to become a hero like his friends, but upon being defeated by Zack and cured by the goddess materia, he expressed gratitude and respect toward him. Genesis stated his dream came true to serve Sephiroth a dumbapple, since a piece of him was within Zack in the form of S cells. With a renewed perspective, Genesis wants to reclaim his SOLDIER honor, protect the world, and seals himself away until the time when he was needed. [8] [14]