Blender, Procedural, 3d Modeling, Geometry Node, Coding.
Creating a procedural Chinese landscape painting in Blender 3D using geometry nodes and Voronoi noise. As usual, you can find the nodes under the MIT license for free use on my Github: https://github.com/IRCSS/Procedural-Chinese-Landscape-Painting-Blender-3D You can also find an colored example of