Deep Learning, Artificial Intelligence, Recurrent Neural Network, Lstm, Gru.
the more traditional tanh-RNN on both of the Ubisoft datasets. The LSTM-RNN was best with the Ubisoft A, and with the Ubisoft B, the GRU-RNN performed best. Learning curves for training and validation sets on music datasets In the case of the music datasets, we see that the GRU-RNN makes faster