Game Design, Game Development, Math, Games, Mathematics.
belonging, and crossed out one means not belonging. For example, i = 1 (that is, a House) is not in A because A = {4}. 1.2 If i is not in set A, we equate i the sum of move probabilities i → j, multiplied by the corresponding hⱼ, which is still unknown to us. 2. We get a set of coupled h, that is,