Reinforcement Learning, Artificial Intelligence, Machine Learning, Data Science, Statistics.
self.action_count[action] += 1 self.average_reward += (reward - self.average_reward) / self.time if self.sample_averages: # update estimation using sample averages self.q_estimation[action] += (reward - self.q_estimation[action]) / self.action_count[action] elif self.gradient: one_hot =