Education, Artificial Intelligence, Computer Vision.
conversion factor. Rectangular Pixels Ideally, we assume the pixels are square, but in the real world, they can be rectangular with different heights and widths. Because of this, we need to incorporate separate scaling factors for each of the dimensions. (u, v) = (𝛼 * x/z, 𝛽 * y/z) Here 𝛼 is the