Non Affine, Tech Art, Transformation Matrices, Unity3d, Shaders.
https://medium.com/realities-io/making-the-inception-effect-in-unity-3d-with-few-lines-of-code-fb9667d4786f More of that you can also find here: https://tempv02-final.itch.io/mausebunker-bend Vertex Attribute and Transformation Matrices So let’s go back to the statue of the wandering man. Let’s say