Game Design, Game Development, Math, Games, Mathematics.
two moves: House → Chess Field → Space River: 0.8 ⋅ 0.2 = 0.16 House → Troll’s Loo → Space River: 0.2 ⋅ 0.3 = 0.06 So, the probability the alchemist will be at the River is 0.22. Okay, what if we want to know the probability he’ll be at his house after 10 moves? After 100? This takes a lot of