Linear Programming, Kakuro Puzzles, Gurobi, Puzzle Game, Discrete Optimization.
(consecutive vertical or horizontal empty spaces) add up to the given “clue”. The clue squares include a sum value for runs either across the grid or down the grid. Example of an “across” clue and run that must sum to 13 over 4 squares The length of any “run” can be any integer between 1 and 9