Colour Theory, Linear Algebra, Vector Space, Colorimetry, Linear Transformation.
= xR + yG + zB, where x + y + z = 1. Since a white stimulus S has equal components of the primaries S = (1/3)R + (1/3)G + (1/3)B Figure 6. Grassmann colour triangle (left) and that with spectrum locus(right) Setting z = 0, we can represent a 3-dimensional colour mixing space on a plane called a