Ray Tracing, Bounding Volume Hierarchy, Bvh, Axis Aligned, Tetrahedron Octahedron.
w-component of the origin and direction one time as two dot products, that is -dot(orig, 1) and -dot(dir, 1), respectively. Now that we’re done with this arrangement, we can trace our rays through BVHs built from AABBs, AABTs, and AABOs. We will create some renderings with each BVH variant and