Computational Complexity, Ray Tracing, Resident Evil, Photorealistic Rendering, Csc250 S20.
window of the ray into eight zones to ensure 1:1 transitions. Figure 10 from Reif et al. (1994)’s paper “Computability and Complexity of Ray Tracing.” Exit window of the light ray is partitioned into eight zones. They then conclude by induction that their optical system can simulate some reversible