Ray Tracing, Ray Tracer, Haskell, Performance, Parallel Computing.
performs. Kaboom! Turns out that our naive program hit the default stack size with image-width set to 100, and I found that GHC has an open bug which says that +RTS -K2M -RTS wont really increase the stack size to 2M. So we have to work within this limit. Let’s run it a couple of times with lower