Computer Graphics, Opengl, 3d Modeling, 3d Design.
the NDCS. The positive Z region of the VCS (behind the eye-point) is transformed into the region behind the plane z=f/(f-n) in NDCS. The transform for the plane z=0 in VCS is undefined in NDCS. The coordinates in the NDCS are finally translated into the Screen Coordinate System, or SCS, in which