Physics, Simulation, Numerical Methods, Games Development, Physics Engine.
carefully navigate around similar pitfalls. Both coefficient have limits as a approaches 0: Plots of S₂ and S₃ And again we use Taylor polynomial approximations: Polynomial approximations of S₂ and S₃ Both degree 6 polynomials are accurate to within 1 ulp for angles up to 0.5 radians. Above 0.5 and