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Mobile Income Report #29 - November 2016

Follow @SBC_Games

previous parts
Mobile Income Report #28 - October 2016
Mobile Income Report #27 - September 2016
Mobile Income Report #26 - August 2016
Mobile Income Report #25 - July 2016
Mobile Income Report #24 - June 2016
Mobile Income Report #23 - May 2016
Mobile Income Report #22 - April 2016
Mobile Income Report #21 - March 2016
Mobile Income Report #20 - February 2016
Mobile Income Report #19 - January 2016
Mobile Income Report #18 - December 2015
Mobile Income Report #17 - November 2015
Mobile Income Report #1 - June 2014
Apps page - Portfolio (what are my assets?)

What I did in November So, my Christmas happen already in November. Last two plugins are 3D related and shows my interests in next year - I finally want to create also something in 3D! Here is first of last two income reports. I decided to end it in December to close year 2016. It started as income report from mobile games, but it is more and more about HTML5 games as income from mobile ones is still pretty low. Picking such a small figures from many internet consoles is boring and I decided to invest saved time into writing more tutorials and technical articles next year.

Here is income from mobile games in November: Figures are slightly better than in October ($84,3) As usually, the highest income is from ads.

Income from HTML5 hired work and HTML5 licences for November is $1 480,9.

Income from my book for November is $198,8.

Total income for November is $1 787,0. It is 28,3% decrease, compared to October ($2 490,8).


In December I am again working on some client projects. Beside it, I am rewriting Pirates into Unity and making new levels for it.

Vystavil Tomáš Rychnovský v 2:29 AM 

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