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Department of Social Sciences, Media and Communications

Home» CBASS» Social Sciences, Media and Communications» Media» Games Design » PhD Students

PhD Students

We have a thriving PhD programme devoted to the academic study of games from a range of perspectives. Few of the current PhD candidates have an academic degree in games, but that is likely to change as more scholars turn their attention to the subject. We welcome anyone looking to undertake a PhD either as a full-time or part-time student with a strong research proposal in games. We are also looking to grow our post-doc community and welcome applications for potential projects. We hold regular research meetings, many PhD students attend the MA classes and we encourage PhDs to participate in the teaching at BA and MA level. Our dedicated lab also gives students a base from which to work and this also supports a strong community culture.

Please contact email@example.com for information about our PhD programme. Paul Martin is a PhD candidate looking into the role of videogame maps in shaping players’ experience of space. Other topics of interest to him include play as performance and the character of moral decisions in videogames. His previous academic experience has been in psychology (University College Dublin), and English literature (University College London). Vered Pneuli a PhD candidate researching aspects of gender construction in relation to video games culture. This study broadly includes issues concerning the gendered practice of gaming, play as a mediated communication form, and video games’ convergence with other media. Vered’s previous academic experience has been in Design Management (UCA, Farnham), and Film and TV Studies (Tel-Aviv University). Justin Parsler is a PhD candidate researching the nature of player agency within games. He took the MA Digital Games: Theory and Design and comes from a background of professional games design. He is interested and engaged in creating all sorts of games, not just digital ones. He is now a member of the games teaching team focusing on design on the BA and MA courses. Vanessa Long is a PhD student analysing the structural interplay of the user to game with especial reference to the violent act and psychoanalytic theory. Other topics of interest include avatar composition and theory, and the effects of the imposition of rules. Her previous academic experience has been in Psychoanalysis and Contemporary Society (MA), and BA English and Psychology, both at Brunel University. Neil Stott is a part time PhD candidate looking at the relationship between digital war games and the military; in particular, military perceptions of games. His previous studies include Peace Studies (Bradford), Sociology & Politics (Anglia Ruskin) and Community Enterprise (Cambridge).

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