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Free OSR - PX2 Extra: Planar Primer 

Posted by Erik Tenkar at 7:16 PM No comments: Links to this post 

Kickstarter - Agent of the Imperium: Marc Miller's Traveller Novel

Traveller, in the Black Starter Box release, was my first non-TSR RPG. It was also the first RPG I seriously tried to house rule - where the hell were the rules for character advancement? Such an obvious omission ;)

The background of the universe as I dug deeper into the system was damn cool, even if it did get muddled in later editions. Heck, my brother-in-law, who hasn't played an RPG in over 25 years still cherishes his Traveller books.

Marc Miller, now that T5 has been put to rest (preferably buried, but that's just me) is trying his hand at a Traveller Novel, Agent of the Imperium.

Color me intrigued.

I'm happy to back just for the history aspect of the project. Well, not real history, but the Traveller Universe has always been much more than the 2d6 system that powered the Little Black Books. I want to see where this goes.

Maybe, just maybe, there's a bit of morbid curiosity involved too.

In any case, it's smashed it's meager $1k goal and comfortable sits at over $20,000 with 535 backers. It certainly has a following.
Posted by Erik Tenkar at 10:08 AM 5 comments: Links to this post 


Tavern Updates - Talk, Tutorials, Tap and Pre-Podcasting I've had uncle-duty since noon yesterday - yes, I've been a busy uncle for a nearly 5 year old girl. Needless to say, I've accomplished nearly nothing over the last two days that I had hoped to, but damn I've been a good uncle ;)

Tavern Talk was nice and lively last night even with me arriving late and leaving early due to priority commitments (my anniversary being high on that short list.) I'm really excited with Dyson's latest project (I posted about it here) and it was great to see +Dyson Logos and others in the chat last night.

Of course, Dyson's latest is part of the reason I'm trying to kick of the Tavern Chat Podcast as soon as possible. Isn't going to happen today, but with some day time training and some more time off next week I may actually be able to kick off this timely gaming news podcast. Which leads back to the tutorial aspect. I have no problem talking, as you can see from the previous podcasts I've shared hosting duties on. Then again, this is the first one where I'm doing more than simply yapping. Time to get the moving parts down. I expect the Tavern Chat Podcast will be more "quick and dirty" than the others. By its very nature, it will have to be. I'm aiming for once a week releases initially before moving to twice a week and finally three times in March, 10 to 20 minutes per episode.

I've got my topics worked out for the first episode, but if I don't get it done this week coming up, I may need to change some of the topics, as they will no longer be timely...

Oh, and this was my latest Kickstarter to deliver. Just need to get it up and running :)
Posted by Erik Tenkar at 9:30 PM No comments: Links to this post Labels: state of the tavern, tavern chat, tavern chat podcast 

Another tip of the hat to Kevin :)
Posted by Erik Tenkar at 12:19 PM No comments: Links to this post 


Indiegogo - Scrote'n'Tote: The Satchel of Life - I've got the Biggest Balls of Them All! I've been bombarded with emails and social media messages about the Scrote'n'Tote: The Satchel of Life project on Indiegogo.

Don't want to bother reading the project website? No worries - watch the video:

How serious is the project?

I give them credit for using the fixed funding option at Indiegogo, so it's not a quick money grab at your crotch.

Bad. I know.

But it does seem legit-ish.

Although the video may suggest otherwise, this is an actual and legitimate project.
The aim of this campaign is to produce sturdy, functional, durable, high quality and of course stylish Scrote'n'Tote backpacks to be made available to aesthetes  all over the world.

The funding goal of $33,000 will cover the cost of producing the mold for the skin textured part of the bag, which is the biggest pre-production expense.  The money also covers various smaller research costs including testing out different materials, different methods for attaching the skin part to the backpack part, producing various prototypes, quality tests, trying out different production facilities in different locations to see who can make the best product, etc.

The Scrote'n'Tote prototype you see in the images was produced by hand by special effects prosthetics artist C.J. Goldman and is too heavy and delicate to be used as a proper backpack, on top of costing almost $1000 to produce per bag, which is why we can't use that method or materials.

Once we've produced something functional and sturdy that looks as close to the original as possible, we'll sell the Scrote'n'Totes online for $120 USD each, plus shipping.

However, everyone who donated $10 will be entitled to buy one for only $69 plus shipping, as well as getting the satisfaction of knowing that they helped bring the gift of scrotes into the world.

There's also the option to put the whole $69 down right away which saves you the extra $10.

Not much to say. The whole thing kinda speaks for itself.
Posted by Erik Tenkar at 5:30 PM 7 comments: Links to this post Labels: indiegogo, kickstarter, wtf

Tavern Chat Tonight - 9PM Eastern - Your Host Will NOT be There

Thursday's has been the night for Tavern Chat for a while now and I've been pretty good at making the chat sessions. Tonight will be different though, as tonight is Rachel and I's wedding anniversary.

With her new work hours, I suspect we won't get out to dinner until 8ish and back by 10pm at the earliest. Which means I'll miss the kick off of the chat but might make the last half.

Play nice amongst yourselves ;)

Want something to discuss? Dyson's Monster Manual Madness. There. Drops mic and leaves the stage...

Posted by Erik Tenkar at 10:54 AM 2 comments: Links to this post Labels: dyson, tavern chat


Dyson Does... Holy Sh!t What Dyson Does! Monster Manual Madness I cut my RPG teeth on AD&D 1e. As +Dyson Logos says on his blog post (where I "borrowed" this pic from) there is just something special about the 1e rules.

Me? I remember reading the Dungeon Master's Guide and Player's Handbook from front to back and back to front. I had to wait a bit for the Monster Manual but when I finally had a copy I wore it out. I'm pretty sure my MM would open to the same page if dropped on a table. The same page it would open for just about every teenage boy that played AD&D in the early 80s.

I loved the art in the Monster Manual. It fit the vision I had of Dungeons & Dragons at the time, or maybe it formed that vision. Damned if I know.

I never thought that it could be improved upon.

Damn you Dyson! I'll never be able to look at my Monster Manual the same again. What you're doing is making the Monster Manual magical again. It's beyond amazing. It's jaw dropping.

I hope you keep us constantly updated as this project progresses.

I'll need to save my pennies for the future when you auction the complete illuminated copy off...
Posted by Erik Tenkar at 10:45 PM No comments: Links to this post Labels: ADnD, art, dyson

RPGNow Deal of the Day - OpenQuest 2 Deluxe Ask me my favorite flavor of D&D and without hesitation I'll tell you "Swords & Wizardry." I like them all up to 2e as well as the various clones (and 5e is certainly playable) but S&W is the version that plays the smoothest for me.

Ask me my favorite flavor of Basic Roleplaying, the system that powers everything from CoC, RuneQuest, Legend, Elric and so much more and I'll tell you "OpenQuest." It doesn't overwhelm and works pretty well will adventures and settings from the various other flavors of Basic Roleplaying.

Until 11am tomorrow morning, you can get the OpenQuest 2 Deluxe rules in PDF for $7.50 (normally $15.) Not sure? Grab the OpenQuest 2 Basic Edition in PDF for free.
Posted by Erik Tenkar at 9:50 PM 3 comments: Links to this post Labels: deal of the day, open quest, openquest


Deluxe Tunnels & Trolls Hardcover in Hand and it's a Beast Sure, I've had my 10 pack of Deluxe Tunnels & Trolls softcovers for a few weeks now but the hardcover is something special. One thing that is striking right off the bat (and it applies to the soft covers too) is that the font sized used is perfect. Easy to read, no squinting - simply a pleasure. I guess you need old folks to edit books for old folks to get books that are easily readable by us old folks ;) Look how well the hardcover lies flat. Plop this on your desk or table and you are ready to go, no need to hold the pages down. I really need to budget some time to give this more than a scan - I really need to dig deep into the new edition of T&T. Strangely enough, it came pack in a 5e T&T box (there are also some character sheets and some poster-y stuff packed inside the box. Except for a razor cut on one of the four sides, this 5e T&T box is in better condition than any in my collection. Go figure. And now you can consider the Deluxe Tunnels & Trolls Kickstarter fulfilled ;)
Posted by Erik Tenkar at 5:26 PM 9 comments: Links to this post 

Four bucks. Four adventures. Today only.

Do it. They'll thank you in the end.


Posted by Erik Tenkar at 3:57 PM No comments: Links to this post 


You Can Run, But You Can't Hide - Ken Whitless Moves to Atlanta

Kickstarter related lawsuits got you down? State attorney generals on your ass? Ownership of a certain fairy game going to court? Trying to dodge possible pending criminal charges for a domestic incident with your on again, off again, on again, off again girlfriend? (note - due to multiple deleted Facebook posts by the alleged victim, this part is mere conjecture - if you want my professional opinion, you know how to contact me)


Move to Atlanta and leave your Kentucky troubles behind you! Ken Whitless. Support the Kickstarters for the dream. Stick around for the drama.

BTW, did you see Ken's horrible release for the C&C TV Pilot? No, neither did the backers. Nor can I find the link. I saw it, and wasn't impressed.

Oh, and rumor has it Ken is growing a beard. Still can't hide that lovable mug.

Posted by Erik Tenkar at 3:05 PM 8 comments: Links to this post Labels: ken whitless, kickstarter, wayward kickstarters