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Batman: Arkham City Story Mode Detailed

 I love long, non-repetitive and adventurous games. Who doesn’t? the adventurous part in particular. Being bluntly honest, out of the recent adventure games, I enjoyed Batman: Arkham Asylum the most. But I had a bone to pick with the developers. Seeing how captivating the story mode was, I was a little disappointed on how short the main storyline was, and how effortlessly and quick it ended.

Gladly the developers also noticed this, and that is why the game’s director, Sefton Hill has spoken openly on the subject and clarified us with the more details on the length of Batman: Arkham City.

Batman: Arkham City’s story mode was designed to be story driven while remaining open world as we felt there was a really interesting space in between the two types of play. There is a main storyline which will take around 12-15 hours to complete, but this is less than half of the game.

Then of course there are the riddles and secrets to solve. We’ve had great fun adding these to streets of Arkham City. Our goal was always to create the most interesting and richly detailed open world game ever, and these make it rewarding to explore every square inch of the city. And Riddler has definitely raised his game this time. It won’t just be a simple case of finding the secrets. Nearly every secret requires you to use your gadgets in inventive and interesting ways.

Even if you rush through the game, it will be 8 hours long so that’s like rushing through Mass Effect 2. Anyone who decides to stick around and do some exploration will find the experience to last much longer. Good enough, as long as it’s an experience worth wasting just over a day on.


