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Loonacy: The Maniacal Matching Card Game "My newest card game is called Loonacy and it's extremely easy to learn and really fast and fun to play. You start with seven cards, and the object is simple: empty your hand. Each card features two images, these being Keeper illustrations from various versions of Fluxx. To play a card, one of the images must match one of those on the topmost card of the discard pile. The best part is, there are no turns in this game - anyone with a playable card can play as soon as they realize it matches. This makes the game fast and exciting, as players race to beat each other to the pile." "I originally saw this game as having turns, but as soon as we started play-testing it I realized it needed to be a realtime game. I love games without turns - the entire Looney Pyramids system began with my vision for a game without turns, which became the first game for the system, Icehouse. I was inspired to go turnless again with another Pyramid game called IceTowers, but otherwise it's not a concept I've used very much. Then again, it's always a challenge to make turnlessness work; one of my favorites is James Ernest's game Falling, but there are very few realtime games on the market. Anyway, as soon as we started playtesting, it became obvious that this was a game that needed to be turnless." "Loonacy features 30 Keeper images - several from each themed version of Fluxx. But my original version was more like original Fluxx - I used the same set of Keepers as appear in basic Fluxx, plus a few other random choices. But as playtesting continued we decided it would be more fun to choose a few favorite images from every version of the game. We pulled all the Keepers out of every version and dealt them all out on the floor of our new office suite, and everyone voted on their faves."

"Loonacy is set to be published on March 28, 2014, which is just 9-months after I started building my first prototype. We fast-tracked this game into production, which made some of my unpublished game designs that I've been sitting on for years quite jealous, but this was a no-brainer. Everyone who plays it loves it - we definitely have another hit on our hands!"
-Andy Looney, founder of Looney Labs and creator of Loonacy

Loonacy is a rapid-fire, maniacal matching card game where players race to be the first to empty their hand of seven cards by matching one of two images with the images on the open piles in front of them! Posted by Alliance Game Dist at 11:37 AM No comments: 

Memoir '44: D-Day Landings

“You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you.” - Dwight D. Eisenhower This product is an expansion for the Memoir' 44 boardgame. At least one original copy of Memoir'44 is required to play, as well as the Terrain Pack, Equipment Pack and Winter Wars expansions. The Mediterranean Theater expansion is also recommended, though not required. More copies of the base game or expansions are required if you want to play a Double, Triple or Six Map battle. Posted by Alliance Game Dist at 7:25 AM No comments: 

New Demo Games from Asmodee Editions! World of Tanks: Rush

A squadron of tanks rumbles across the field of battle to assault the enemy stronghold. Wily commanders recruit the strongest and smartest to carve a swath of destruction across the homelands of those who oppose them. Powerful tanks from all over the world meet to do battle in the thrilling deck-building game World of Tanks: Rush. Players start with a simple set of barracks cards, then race to build the best deck of tanks and armored vehicles. Use the abilities of your tanks to manipulate the field to your advantage, or press those tanks into service and send them to destroy the opposing bases! The sultan has issued a decree: whoever can build the most amazing palace in the city of Sultaniya will be made Grand Vizier! Become a character from "1001 Arabian Nights" and build graceful minarets, dazzling gates, and soaring cupolas to draw the eye of the sultan and carve your name in history. Erect impressive structures and earn sapphires to secure the services of the mighty Djinn, whose aid will be invaluable in your quest to create the most stunning palace the city has ever seen!

Hotel Tycoon With a little luck and whole lot of money, players in Hotel Tycoon attempt to drive their opponents into outright bankruptcy and claim the top spot in the high-stakes world of luxury hotels. Will you buy the land or improve your existing properties? Can you bribe the planning commission for the right to add to your luxury hotel? Can you strike just the right balance between spending extravagantly and saving for a rainy day? Time your moves and spend wisely to ruin your competition and win the game! Posted by Alliance Game Dist at 11:06 AM No comments: 
Important Fear Itself Promo Product Licensing Agreement Amendment From Wizkids WizKids Promotional Product Licensing Agreement Amendment:
Marvel HeroClix: Fear Itself

Wizkids would like to thank everyone who participated in the Marvel HeroClix: Fear Itself storyline organized play event and the WizKids Promo Product Licensing Agreement (WKPPLA).

We are announcing that the Authorized Uses for the Fear Itself product covered under the WKPPLA are being amended.  You may continue to run more events and offer Fear Itself prizes for other HeroClix tournaments, but now stores may also offer Fear Itself boosters (SKU 70992) for retail sale. While we prefer that you use the remaining Fear Itself boosters for tournament play, we understand that schedules may not allow it and understand if you choose to simply sell the Fear Itself boosters over the counter.

Over the past year we’ve had a lot of success driving players to stores to participate in exciting events with incredible prizes. We want to preserve the value of the shared experience the FLGS and FLCS are creating, and again we thank you all for your help in making that happen. We would like to share some information with everyone to let you know that the WKPPLA is doing its job to that end. To date we have issued warnings to 32 stores, put 93 stores on Organized Play Probation and suspended 3 stores from selling WizKids products altogether.

We would like to ask for your continued support in this process and if you see stores violating our WKPPLA, feel free to report the issue via the web form at www.wizkidsgames.com/support.  As always, conduct violation reports will remain confidential and we will conduct a comprehensive investigation on the matter.   Your participation matters and we appreciate the help.

And finally, thank you again for your participation in the Fear Itself OP event and adherence to the WKPPLA. We look forward to your continued support and participation for any and all future OP events!

-The WK team Posted by Alliance Game Dist at 10:01 AM No comments: 

2014 International TableTop Day On Saturday, April 5th, 2014 the producers of TableTop ask all of our fans to go to your Friendly Local Gaming Store and play more games!

How can your store participate in International TableTop Day 2014?
An excellent question! I can show you how in 5 easy steps!

1. Have you registered your store as a TableTop Day event center? Yes, you say? Excellent, go to step two! No, You haven't? Then check out the easy instructions to do so below!
2. Then, Order a Geek & Sundry TableTop Day Launch Kit through Alliance!
These kits are in production and will be ready the week of TableTop Day.

PSI GNS1401       TableTop Day 2014 Promo Retail Launch Kit

Each kit comes with an amazing marketing kit for your store;

3 Wil Wheaton Seven Wonders Leaders Cards, a Krosmaster Promotional Figure, 8 Krosmaster Arena Membership Cards, 25 Fluxx Peel-Away Promo Cards, a Roll For It Express with 6 Dice, a Smash Up Geeks Deck Poster, 2 Coup Inquisitor Promo Cards, 2 Castle Panic Promo Hero Cards, 3 TableTop Gloom Promo Expansions, 5xTableTop Day Munchkin Bookmarks…and more!

3. Make sure to stock up on games featured on TableTop!

When it comes to the games that have been played on TableTop, Alliance has got you covered! Anyone who knows the show will be drawn to the games Wil has shown them!
Posted by Alliance Game Dist at 8:09 AM No comments: