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MP301 Make a Mesh Object by ROKURO Pro 3.0

Labels: MP3 Make a Mesh Object using ROKURO Pro 3.0

ROKURO Pro was the tool to make sculpted prims, but ROKURO Pro 3.0 can output Collada files which can be used as Mesh objects in Second Life. You can translate the sculpted prim into the mesh easily. You can get the Collada files of UVMap which is compatible with the sculpted prim.
ROKURO Pro 3.0 is shareware. You can download ROKURO Pro 3.0 from http://kanae.net/secondlife/rokuro_pro.html. Please purchase the Serial box in the Second Life and register by the password which it tells you.

How to make the Collada file by ROKURO Pro 3.0

Boot ROKURO Pro 3.0. And choose New on the File Menu and set the aspect rate of the sculpted prim. You can check the method of editing the object by ROKURO Pro on the tutorial blog.
 Check Save low/medium/high LoD of the Collada Option Dialog and click the OK button. ROKURO Pro outputs Collada files. -Save .dae and .obj File - The OBJ file with the same texture information as the Collada file is outputted simultaneously. (You can use the OBJ file by SOMATO.)
-Save low/medium/high LoD - You can save High/Medium/Low Level of Detail Collada files. As for a file name, "-high" / "- medium" / "- low" is added automatically, respectively. For example, if you set "mesh.dae" as the file name, TATARA will output "mesh-high.dae", "mesh-medium.dae", and "mesh-low.dae." 
Let's use the Collada files which ROKURO Pro outputted as Mesh of Secondlife. Boot your viewer and move to the parcel where you can Rez the object on the Mesh SIM. Set the Collada file of High LOD which ROKURO Pro outputted.
 Click the Medium Label, and check "Load from File" radio button, and click "Browse.." button and set the Collada file of Medium LOD. Since the Collada file of Low LOD is small enough, you can set None as Lowest.

Click the Lowest Label, and check None radio button. Next, let's set physics. Click the Physics tab. Check the Use Level of Detail radio button, and choose Low. Choose “Level Of Detail:High” of the Preview drop down list, and check the match of physics and a form.
And click the “Caliculate weights & fee” button. The upload price to in-world and weight are calculated and displayed.
Click the Upload button, and the Collada files will be uploaded to your inventory as the object. Rez it from your inventory. And apply the texture for sculpted prim to it. 
Original text: http://kanaemesh-j.blogspot.com/2011/08/mp301-rokuro-pro-30mesh.html