polymode style, Where's Waldo? by Martin Handford, toy, soft smooth lighting, soft pastel colors, 3d blender render, polycount, modular constructivism, pop surrealism, physically based rendering
two head, two face, crown, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft, weapons, heterochromia, tiling