lushill style, tiered medieval city built into a mountain, with each tier becoming slightly smaller than the one below it. The city should be bustling with activity, with narrow, winding streets filled with people, animals, and carts. The lower tiers should be cramped and dingy, with small, tightly packed buildings, while the upper tiers should be more spacious and elegant, with larger, more opulent homes and palaces. The mountain should loom in the background, providing a natural and imposing backdrop to the city. The overall tone of the image should be both rugged and majestic, capturing the unique blend of natural beauty and human activity that characterizes this medieval city, science fiction, fantasy, hyper detailed painting, complex, 8k resolution creature concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha, brian Froud, dramatic lighting, intricately detailed art trending on artstation, triadic colors Unreal Engine 5, clear, deep color art, detailed ink
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft, blur haze