geo2099 style, Character art:  a huge mech covered in cybernetic armor and spikes, fighting a giant alien mecha, in a destroyed desert canyon, cinematic shot, octane render,  extremely detailed, photorealistic, volumetric lighting, 4k post-processing,  cinematic moody lighting by Craig Mullins  --ar 16:9 --uplight
2 heads, elongated body, 2 faces, cropped image, out of frame, draft, deformed hands, signature, watermark, twisted fingers, double image, long neck, extra limb, ugly, poorly drawn hands, missing limb, ugly, over saturated, grain, blurry, bad anatomy, disfigured, poorly drawn face, mutation, disconnected limbs, out of focus, long body, disgusting, poorly drawn, mutilated, mangled, extra fingers, gross proportions, missing arms, mutated hands, mutilated hands, cloned face, missing legs,two faces, duplicate, copy, multi, two, disfigured, kitsch, ugly, oversaturated, grain, low-res, Deformed, blurry, bad anatomy, disfigured, poorly drawn face, mutation, mutated, extra limb, ugly, poorly drawn hands, missing limb, blurry, floating limbs, disconnected limbs, malformed hands, blur, out of focus, long neck, long body, ugly, disgusting, poorly drawn, childish, mutilated, mangled, old ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft, blur haze