val repr (a:Type)
         (framed:bool)
         (pre:pre_t)
         (post:post_t a)
         (req:pure_pre)
         (ens:pure_post a)
  : Type u#2
let repr a framed pre post req ens : Type u#2 =
  Steel.Effect.repr a framed pre post (fun _ -> req) (fun _ v _ -> ens v)
val repr (a:Type)
         (framed:bool)
         (pre:pre_t)
         (post:post_t a)
         (req:pure_pre)
         (ens:pure_post a)
  : Type u#2
let repr a framed pre post req ens : Type u#2 =
Steel.Effect.repr a framed pre post (fun _ -> req) (fun _ v _ -> ens v)
Steel.ST.Effect.fst.checked
Steel.Memory.fsti.checked Steel.Effect.Common.fsti.checked Steel.Effect.fst.checked prims.fst.checked FStar.Tactics.fst.checked FStar.Pervasives.fsti.checked FStar.Monotonic.Pure.fst.checked FStar.Ghost.fsti.checked FStar.Classical.Sugar.fsti.checked
Steel.ST.Effect.fst
Prims.bool Steel.Effect.Common.pre_t Steel.Effect.Common.post_t Prims.pure_pre Prims.pure_post Steel.Effect.repr Steel.Effect.Common.rmem
(*
   Copyright 2020 Microsoft Research

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*)

module Steel.ST.Effect
friend Steel.Effect
open Steel.Memory
open FStar.Ghost
module Mem = Steel.Memory
module T = FStar.Tactics
include Steel.Effect.Common
open Steel.Effect
#set-options "--warn_error -330"  //turn off the experimental feature warning
#set-options "--ide_id_info_off"
val repr (a:Type)
         (framed:bool)
         (pre:pre_t)
         (post:post_t a)
         (req:pure_pre)
         (ens:pure_post a)
  : Type u#2

    a: Type ->
    framed: Prims.bool ->
    pre: Steel.Effect.Common.pre_t ->
    post: Steel.Effect.Common.post_t a ->
    req: Prims.pure_pre ->
    ens: Prims.pure_post a
  -> Type