Given the task definition and input, reply with output. You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX throws PersonZ's ___ around PersonY. Intent: 1) to think that conclusion is right. XEmotion: 1) like they made a good decision

comforted
Given the task definition and input, reply with output. You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX throws PersonZ's ___ around PersonY. Intent: 1) to think that conclusion is right. XEmotion: 1) like they made a good decision

user
comforted
assistant
Given the task definition and input, reply with output. You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX throws PersonZ's ___ around PersonY. Intent: 1) to think that conclusion is right. XEmotion: 1) like they made a good decision

comforted