Detailed Instructions: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
Q: Event:PersonX becomes an artist. Intent:. XEmotion: 1) tired 2) loud 3) annoying
A:
like they get to enjoy his art
Detailed Instructions: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
Q: Event:PersonX becomes an artist. Intent:. XEmotion: 1) tired 2) loud 3) annoying
A:
user
like they get to enjoy his art
assistant
Detailed Instructions: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
Q: Event:PersonX becomes an artist. Intent:. XEmotion: 1) tired 2) loud 3) annoying
A:
like they get to enjoy his art