[0.00s -> 1.36s] Everywhere? [1.36s -> 15.76s] Okay, well, we have Yon getting that Varus locked in first for him on Team Liquid's side. Over on FlyQuest, they're going to answer immediately with a Senna pick. Now thinking about what they want to lock in for Jensen, it looks like the Annie worked out just fine in game number two. [15.76s -> 29.97s] The Ahri has also been one that has been banned away from him before, but the Annie is going to be the decision. Hey, if it ain't broke, don't fix it. Yeah, the Annie is much more team oriented than the Ahri. They're pretty similar in some of the plays they can go for. But Ahri, of course, the single target. [29.97s -> 30.90s] And then you're looking at. [30.90s -> 45.23s] Some other Vi priority here too. But Annie, the AoE and the Tibbers damage just from Liandry's burn was so effective in the last game. It still gets answered by the dragon. APA's pulling out his other two trick champs. [45.23s -> 59.44s] Tippers is just another minion you can get Stardust from. Ah, I see, I see. No problem. To execute. Yep. More stacks. Max the stacks. Also, we're finally going to switch the supports this time around. The previous two games have been Buccio's Nautilus into CoreJJ's... [59.44s -> 71.34s] You have one with a fishing hook and one that is a water critter, but now it's going to switch the other way. We'll see how that matchup goes this time around as we're into the second phase of the bands. [71.34s -> 84.24s] I also just think Redside, you have Senna, you have Tom Kench. We're getting spicy jungle top. We got a no ban. Is that correct? Well, we'll get an update on if that was actually a misban or if that is a UI error. Either way. [84.24s -> 98.14s] For FlyQuest, you know, they are on red side. We're looking towards Blipo, some sort of spicy counterpick. You know, he's going to have the ability to go towards that. They're going to need damage from jungle and top. You know, it could look towards something like Belizean once again that has been working really well for them. Obviously pairs well with the Annie also. [98.14s -> 112.46s] User error on FlyQuest's side, and they will thus be forced to lose the ban. So only four bans for FlyQuest this time. Skill issue. They were too slow locking it in. A true skill issue indeed, as Team Liquid said, you know what? [112.46s -> 113.28s] Pirates Lee? [113.28s -> 127.57s] Pretty damn good. I agree. I agree. I agree with this band wholeheartedly. Take that thing out of the game. They do not want to mess around with it, especially because look at what FlyQuest already have laid out for themselves with a Senatom Kenshlain bottom and an Annie. [127.57s -> 141.30s] mid it would have been so perfect honestly keep on targeting him uh follow it up here see what they can go with the vi is still available vines and zao both options for ad junglers we're really looking at some of the ad junglers [142.10s -> 152.02s] Let's see what this last one is. The rel taken off the table. FlyQuest will spin their one second phase ban on that tank engage. Powerful option there. [152.02s -> 166.42s] Let's see. Team Liquid wants to utilize all their time thinking, and they're saying, hey, you know what? Wippo has red side fifth pick. He's the kind of guy who would slam an Olaf. Let's keep him away from it. Yeah, gonna be able to ban that away. I think it makes sense to have some sort of a protection ban. [166.42s -> 180.62s] I'll be curious to see, you know, where we find the impact actually going. Viego would make sense, you know, another AD jungler there. Especially the pairing with Annie is really, really strong. Annie's all about upfront burst. Viego really needs that first reset, so you pair it with this champion. You get that. [180.62s -> 194.83s] first kill you get the resets viego can go crazy but i really just want to know what is impact going to pick here is it just going to be cassante which is banned out excuse me so it's got to be it can't be cassante it could be something like udier that we've seen him go towards um you know [194.83s -> 207.02s] Jax is available. We've seen him go towards that blind a few times. Otherwise, you're starting to move kind of like beyond what is the meta picks, at least for him. Well, the jungle. [207.02s -> 221.42s] could just be locked in first instead. Give him a little bit more time to think about it. Jax could go to either role. True, yeah. Umtzi got a pentakill on him yesterday, so he can definitely play that. Well, Inspired got a pentakill on Viego when he was in Europe, so as far as the jungler pentakill is going. [221.42s -> 235.82s] They locked it for impact. Yeah. It's very common. But not for impact. Not for impact. We're talking about Mr. Cassante himself. He's throwing off your narratives. All right. No more. [235.82s -> 249.71s] I mean, there's a reason that those narratives exist. Let's look through his champions play at all time. It's like only in the range champion. Oh, yes. The gameplay comes out. [249.71s -> 259.62s] for Bwipo. We actually mentioned this on the live. On the live dive. Yeah, this is gonna be interesting though. Do you actually like this matchup though? I feel like... [259.62s -> 272.43s] I feel like a TF should just be able to play the barrel game pretty damn well. Generally, ranged ops can be kind of difficult for GP because of that. But the reality is, if you can win that barrel game, if you can actually play it well... [272.43s -> 286.93s] it's going to be really strong to be able to attack other sides of the map because you're going to be able to throw down the GP ulti, you'll have Senna ult over the top. So two cross-map ultis to assist the Viego and the Annie, which are going to be the ones that are really hinging around for this composition. So there's so much upfront damage. [286.93s -> 293.42s] There's so much setup. I do think it makes a lot of sense there. I'm just really blown away that Impact is bringing out ADTF because this feels like [293.42s -> 307.76s] so out of left field for him yeah i was gonna put out the burst damage that that comes with your gangplank ultimate in allowing you uh inspired in this case to make plays with jensen and just make sure uh you can get some of these early kills you have to worry about a minion wave [307.76s -> 321.97s] built up on you gangplank always has to be very wary about early pressure and early tower dives yes especially if apa on his aurelian soul actually does uh find time to roam remember apa when he started out as an aurelian [321.97s -> 336.18s] It was the original Aurelion Sol that was a early game roaming beast. Now, of course, it's much more scaling, but definitely still could go for those looks. I mean, this is just so interesting because Impact, he has played forever. [336.18s -> 350.38s] There's so much talk about how long this guy has been around. He won a world championship in 2013. He has zero Lucian top games, zero Vayne top games, zero Quinn top games in all of that time. And to me, bringing out an AD TF is much more that than it is a [350.38s -> 361.97s] which is something that he has played as a range top. But this is so not his style at all. And you can see on your screen, congratulations to Jensen, who has now passed Wild Turtle for third all time. [361.97s -> 376.27s] in career wins in the LCS 342. You want to talk about veterancy? There you go. Also got to talk about Jensen. So he is going Grasp. And I've seen this where people go Grasp and they go double scaling HP runes. And you can... [376.27s -> 390.48s] go overgrowth as well. So he has overgrowth. I don't know if he has a double scaling HP runes, but I will assume that he does because he's playing this style. And then with Annie, you're building a lot of these kind of bruiser items. You can get like 35, 3600 HP. And as we're waiting on these minions to march down their lane. [390.48s -> 399.47s] Raz is standing by for an interview with Coach Spahn. That's right, got Coach Spahn with me. Last game, bloody one. But what were your takeaways off of the loss? [399.47s -> 413.94s] i mean i just think we made too many unforced errors honestly in the early game i think that you know young dying bottom lane a couple of deaths on the mid lane as well uh just not great so they're playing like we call them stupid comps right so like if you know exactly what the comp wants to do you know they're playing any renekton like [413.94s -> 421.68s] two of the most fought Thresh champions in the game, and we just didn't dodge and engage enough, so get rid of a couple of the picks. Makes sense. This one is an interesting one. So first of all, [421.68s -> 435.95s] reactions on stage to the the mist ban from FlyQuest but also a lot of people are talking about the Twisted Fate just like the Twisted Fate top lane because Impact is known for playing non-carry picks just an overall reaction on the draft from your side I mean yeah I actually talked about this when we signed Impact that like I think that [435.95s -> 442.00s] whole oh weak side top laner tank player only is like kind of to be honest i think that he's actually a pretty good tank player so uh [442.00s -> 454.78s] carry player so like we're happy with the matchup so we'll see how it goes and the miss band like i think that's just them talking they've got a couple of yappers on their team so they're probably just mulling over what they want to ban that's what i thought dude all right i'll send it straight to the casters and get their thoughts yeah [454.78s -> 469.10s] Yeah, Impact has already had some good carry Jax games so far, even as recent as this season. So definitely rewarding the confidence there. CoreJJ and Yawn get the early level two, so they get the early beneficial trade off CoreJJ's hook. [469.10s -> 483.31s] has had some good carry games throughout his career, but let's be honest. You guys are so doubters. Well, there is a reason that there is this narrative, and it's because 80% of his games over 11 years. Guys, Buccio is about to drop here in bottom lane. [483.31s -> 497.52s] Top's the thick skin to keep himself safe. Yes, the TP's going to return him to the lane, but one auto attack away from death. Down there in the bottom, 2v2, as top lane's getting shoved in, so Wippo's under some pressure now as well. UmTi's just going to hang out in the Gromp rush. [497.52s -> 508.67s] and see if there's a play to be made. If they teleport Buccio in down here and then these guys just get dove with the wave, it could be trouble. But it looks like Team Liquid does not want to risk it here just yet. UpT, going to go for the Gromp. [508.67s -> 523.06s] yeah you saw some question mark pings here from blue side kind of uh trying to figure out where inspired was on the wolf camp they're just going to steal away the gromp and protect that push in and go for the reset meanwhile inspired will cross through mid lane he was kind of [523.06s -> 537.26s] there for for any sort of option that showed up but no aggressiveness and this is this is just going to be so exciting you know i'm talking so much about top lane because i think the game is going to pivot a lot around that right you know i do think the impact he has the ability to dominate this matchup the champion i think has the ability to dominate this match [537.26s -> 545.07s] and this is potentially some trouble though here for him. All right, Inspired's coming up, but it's double mobility summoners for Impact Spectrum all connects. [545.07s -> 559.41s] gold card back onto the viego because remember if you try to stun gp he just eats the oranges and gets away anyway ghost so yeah impact pops no summoner spells there and still gets away with about half hp he's a veteran cool calm and collected on the top side another trade in [559.41s -> 565.30s] to Buccio's health bar. Let's see. Yep, a little bit more even on the backhand with the piercing arrow. [565.30s -> 579.66s] But Impact, he gets right back to pushing duty here, actually, with the built-up wave. Nice by Bwipo, though. You see, this is one of the reasons that this is such a hard matchup, though, generally, is because you can do the auto, and then the W is an auto-attack reset as you're actually locking in the card. So Impact did the instant double auto. [579.66s -> 593.87s] onto the barrel and that's generally how tf can dominate the barrel game in this whipo accounted for that time did still hit the barrel chain and these matchups when you're playing range into gp come all down to the barrel game because if you're going to play bane or queen or whatever into it if he's hitting those barrels on you you don't [593.87s -> 608.08s] have enough sustain and all of a sudden he's hitting w's he just starts poking you down and you can get pushed out but if you're winning all those it can get really hard for the gp and now we're in this position where boob was hitting up the impact is having to back up and having to play defensive and you need to be the one pushing because you have no tp especially when a gang [608.08s -> 622.29s] gets an early sheen for that extra just snap trading power it's pretty difficult to go back and forth with it so I agree with you Isaac that mini game with the barrels will be so important for both of these players as umpty and Jensen we're both hanging around the top side [622.29s -> 636.50s] river jensen has to head back over into mid as umpty starts up those grubs and the reason he just goes for it with full confidence is because they've got the support roam up to the grubs you see core jj now on vision making his presence known meanwhile they could [636.50s -> 650.70s] see with their minions in bottom lane maso and bucio bottom side easy pick up there on the grubs for tl and we see apa go aggressive with the flight there you're just trying to farm stardust basically you're just trying to take these trades when there's an opportunity when there's no minions there you w forward you farm it up as [650.70s -> 664.91s] much as you possibly can and take advantage of the windows that your support is providing this extra power so you know your opponent isn't going to do anything about it so take advantage of the window grab some extra little benefits and then core jj right back down to bottom side as the wave is [664.91s -> 679.12s] to crash in there so the timing works out really nicely and Jax can just transition down to bottom side scuttle crab and things are going fine for APA here in the mid lane farming up Jensen going to do what we saw him doing in the previous game with the Annie trying to maintain control over the lane with the Tibbers it's [679.12s -> 693.33s] does get trapped in the Singularity as Whippo uses his Ulti to force Impact back away from the turret. Impact still trying to hang around, get as many minions as he can, but yeah, Whippo's got enough damage, he scares Impact all the way off. I mean, this is actually horrible for Impact. When you're playing the Rain versus Melee and you don't have the push. [693.33s -> 707.54s] Your TP is so important, right? And he doesn't have TP. Wippo TP's back, pushes him out, and now Wippo's going to be zoning him completely off. Yeah, Wippo's got him zoned away, but Bucio's now the focus here with his bot side. 3v3. APL. [707.54s -> 712.82s] He's already used the Falling Star back and mid to force Jensen away and blow his flash, but it's first blood over to Umpty's Jax. [712.82s -> 727.09s] FlyQuest now in retreat as Inspired and Masu try to get back. Jensen's made the rotation over, but the Tibbers was also used earlier. Both mid laners have joined the fight, but it's already over for FlyQuest. Inspired barely hanging on, has to go all the way back, and Team Liquid... [727.09s -> 741.71s] as a 1-0 lead. That's huge for TL, being able to push on bottom side afterwards also, and because Wippo was unable to add his ulti because he had already used it, they aren't able to turn it back around. Full vision coverage and control for TL around the dragon too. [742.51s -> 751.28s] it's gonna be an exciting game man this one looking like it definitely could go either way um but walking back does have that sheen double long sword now [751.28s -> 765.65s] We're going to see this fight one more time. Just started off by Buzio looking to go in aggressive. MT heals up with the Honeyfruit and is able to eventually find this angle as Jan had a really nice backstep on the Spectral Maw there, dodges the stun. MT goes in, gets the kill, flashes out before the Root does connect. [765.65s -> 767.98s] there for Masu to keep himself safe. [768.72s -> 782.37s] Well back in mid Jensen versus APA checking in on that Stardust APA sitting at about 47 right now remember earlier on it is gonna be slower stacking But once we get to the 20 minute marker, so you're kind of looking for that 10 per minute [782.37s -> 789.33s] as sort of the baseline what you would measure but against bottom lane 2v2 again just scrapping non-stop with these guys [789.33s -> 803.60s] Masu trying to get as much damage as he can on the back end of the fight, utilizing the range and the power of the Senna. Another extra lick from Buccio, and yawns down to half HP. And honestly, the FlyQuest bot lane doing quite well here, despite that early trade, you know, going so bad. They got the TP out of Buccio. [803.60s -> 812.14s] immediately they stabilized in this lane they're doing well now um it can get hard later on obviously for that tom kensch though as barris is pretty good at punching through you [812.14s -> 821.71s] wave right here kind of hovering right in front of tower as well they just clear out the vision for impact so we can try and make the most of it and then head on down let's see if umptee actually makes it in time [821.71s -> 836.05s] yeah they know that he's there because of the control ward as jensen again just trying to get away from the falling star turns the ulti right back around on apa neither one of these mid laners really fit to fight anymore but inspired finally clears out the control ward that spotted him earlier and he cannot come [836.05s -> 841.01s] tweet the drake umpt does get there in time though yeah they chase him right off of it [841.01s -> 855.34s] I mean, the health bars are pretty close after that, but they are going to get some more Stardust off of that Tibbers as well. So APA actually still pretty happy about those ult trades. And every time you ult trade, you are also getting Stardust. They can actually get five for every time you hit someone with your ulti. So honestly, not that. [855.34s -> 869.55s] Not bad. Core finds a hook. Nicely done from Core. JJ forcing out the Devour from Bucio to keep that Senna safe. They also get the Gangplank ulti from Crossmap out of Bwipo. So a lot of resources having to be spent by Fly. [869.55s -> 883.76s] there core JJ nice hook yeah really nice hook there the GB ulti being down is always something that's gonna feel really nice in the 1v1 for impact because there's more threat now for him in that isolated 1v1 he rushed tabbies though as he was a little bit on the back foot [883.76s -> 897.97s] I'm expecting him to go Shiv. That's pretty much what everyone does go these days on the TF top. But we'll see where he wants to go from there. And we also have to see how early he gets active on the map, right? Because you want to be getting out on the map, making things happen with his TFL. This ward, this ward behind dragon. [897.97s -> 900.30s] We can get in there. Okay. [900.30s -> 914.58s] Lucio's got to be careful, though. He does not want to overcommit in the bot side river. This was the tragedy of game number one for FlyQuest. And now an APA down here to help burn it away. There it is. Umpty can secure that. Drake, get out. That was really nicely done. And even the little... [914.58s -> 925.30s] angle that APA took here to add the extra damage. Make sure he doesn't expose himself. That's an ASOL main right there. That is an ASOL main right there for APA. Also, nice little job. [925.30s -> 932.91s] sneakily picking up this dragon because they also had gotten the first three grubs. So even though you see Inspired and FlyQuest [932.91s -> 947.18s] With the mid priority into grubs now, it's not going to be like six grubs stacking for them. So not going to be super dangerous for TL. And TL actually taking the opportunity to use their bottom side presence to make sure they can get some extra damage off. [947.18s -> 956.62s] this tower get some turret plate money for themselves and maybe some catfish food yeah this is 3v1 fucio's gonna try to endure this tank it up [956.62s -> 970.90s] The burst is pretty significant, though. CoreJJ, one more turret shot, nearly kills him. But close don't count. Team Liquid pick up their second kill of the game. They're going to get a ton of plate money, too. Inspired, Masu and Whippo, seeing if they can find some kind of an answer. [970.90s -> 985.10s] across the map here, but now a TP will reinforce the bottom lane turret for FlyQuest. The catfish is back. His impact gets dulled as the dawning shadow does not do enough damage to kill him off. Wimbo's still looking for one last shot. [985.10s -> 999.31s] Point blank pistol as APA finishes him. That'll be a one for one, given the top lane. Yeah, BuccioTP's back for round two as they get the dive on impact and got all his sums there as well. And they're pushing up mid, so there's action in all three lanes constantly here. [999.31s -> 1013.52s] I think Buzio could have stayed under tower if they had GP all, but because they didn't, it just felt too risky. No one was TPing down to actually save him. In that 1v3 situation, yeah, you're the farming Tahm Kench this time. It's not like the Nautilus from game one. He is tankier, but still not close to tanky enough. [1013.52s -> 1027.73s] Meanwhile, then, since we had APA going up to try and cover impact there and bait in the kill onto Bwipo, they did leave up mid for one minion wave worth of gold that Jensen was able to push in. I gotta say, man, top is looking a little cooked. [1027.73s -> 1035.78s] impact. It's going to be tough now. Essence Reaver already completed for Bwipo, so now he has infinite mana. He's going to be pushing and he's reached that level 9. [1035.78s -> 1047.92s] From an advantage, he's taken more plates. He's gotten a kill. Like he is just going to be scaling to infinity and you're going to be playing a champion that's losing in side lane. It's just kind of running around and gold carding people. So he's got to find some sort of action on the map. [1047.92s -> 1062.26s] Okay, Jensen and Inspired gonna try to get this kill on Impact here. They drop the Tibbers, but Umpty's ready to respond. Now the GP ult, trying to keep Jensen alive, but it ain't gonna work here just yet. Inspired needs more damage. They finally kill Impact off, but Umpty's about to make it to... [1062.26s -> 1065.09s] Killed! Wiffle barely surviving back in the mid lane. No! [1065.09s -> 1077.86s] He dies to the burn from Liandry's. Team Liquid's got a 6-2 game. If they show the replay, you'll notice the split second that Inspired sees umpty. Jensen still flashes in for the play, but... [1077.86s -> 1084.72s] But he actually backs off. So Inspired backs off once they see him. Jensen still goes for it. And then they force it through and it results in... [1084.72s -> 1099.15s] Really big gains for TO. And three kills on the Jax is a disaster. The Jax is going to be so strong. He's got his Triforce now already. We saw him get a Pentakill yesterday on this champion. He is off the races. When you're playing from ahead, you're going to be a monster in side lane. [1099.15s -> 1111.55s] APA as well, really strong, gets a kill in mid lane. He's got the Liandry's done. And this is what you're talking about. It showed up a little bit too late to be able to highlight what you were talking about. Yeah, but that allowed UmTi to go right in onto Jensen because Jensen... [1111.55s -> 1125.84s] flashed for the play and tried to force it there and then umptee is able to pick the other one because he flashes here they get the extra turret shot and so as you say really early trinity force immediately back from the replay and bucio is down [1125.84s -> 1140.05s] Important to point out in that top lane dive that Inspired flashed when the turret shot was already in motion so he loses that summoner spell for free there too. Team Liquid now up about one and a half thousand gold as turret plates are about to fall in 15 seconds. [1140.05s -> 1154.26s] this hot debate of impact on carries. We saw the video from Wippo at the very beginning of the day where he had this huge grin on his face and he's like, well, impact. If he's not going to be able to carry, then your team's not going to be able to win. He's sleeping. He's watching. [1154.26s -> 1164.16s] the other fight. What is he doing? He was asleep at the wheel. That is 100%. He ulted top, and he's watching the dive happen top, and he lost way too much health. [1164.16s -> 1177.42s] Where's the typing? Where's the typing? Oh, he typed. APA is on a killing spree now, is again out of the replay. We're back to live, and APA is 3-0-0 on one of his signature champions. [1177.42s -> 1189.39s] What else can you say besides, oof, man, when you die like that, you feel like a fool. He said, what are you doing? Watch your screen. That's what else he could say. He's letting Bwipo know that he's going to want that one back. [1189.39s -> 1203.70s] Team Liquid up 2,000 gold. They've got Rift Herald in their pocket. Bucio's trying to join up with Mazu and Inspired to grab a kill on Yawn, but it ain't going to work out. Here's your gang fight, Gaulty. Dawning Shadows not enough either. Now up these here. Team Liquid is ready. [1203.70s -> 1217.90s] for the fight. Umpty finds the lockup, but Bucio's got the save. Inspired, out of the heat for now, and here comes CoreJJ. Now he's got to be careful trying to get away from this one. Umpty jumping right back to make sure there's no kill onto the Nautilus. [1217.90s -> 1232.11s] And that's going to be a benefit for TL because they have APA getting a tower on top side. That's going to be outer tower gold for the Aurelion Sol. More Stardust to boot. This champion scales so well still that even though they give up their dragon on the bottom side of the map. [1232.11s -> 1246.32s] They're going to be very happy with that trade. And when we heard APA talk about their matchup against C9 and how they were able to beat them, he talked about how, yeah, they just gave us too much free stuff in side lanes. Like, they showed too many guys in too many places at once, and they were just out. [1246.32s -> 1258.50s] rotating them around the map. There's a good example of that as APA picks up some more free resources. Team Liquid up over 2,000 gold as FlyQuest and TL are tied in drakes now. [1258.50s -> 1270.45s] Does have info that MT is around, so he's going to have to back off. But it's also pretty problematic, you know, that Inspired and Jensen are getting behind the pace of the game. Because again, the whole point of that duo is that you get ahead, you one-shot someone, you get the reset. If you can't get the reset... [1270.45s -> 1282.46s] Viego really does struggle, especially against a champion like Jax. You're just going to do so much more if Viego's not getting that quick kill. And then if we see Irelia and Sol in team fights lock up Tibbers with the E, then... [1282.46s -> 1295.62s] All the benefit that we saw from Annie last time around where the Tibbers was burning everyone and demolishing these teamfights isn't going to be there as well. I think there's a lot of pressure on Bwipo to carry this game because Bwipo is the hope for FlyQuest. He is... [1295.62s -> 1309.90s] fed on gangplank he has the lead gangplank is a very very good uh courier for money this champion uses money incredibly well if you're able to hit your barrel chains later on but that is the key vision so that you can hit [1309.90s -> 1324.14s] your barrel chains and really make use of the crits. GP is one of those few champions in Modern League of Legends that you feel like can really pull off a 1v9 if you are playing it to the absolute ceiling of what it can do. We know that Wippo has been very fond of this champion. [1324.14s -> 1338.38s] past and the pressure is on now for him to step up here in this game and i think vision is so key like you're talking about kobe because especially when there's you know multiple tf is basically a marksman multiple marksman over on the other side yeah range auto attacks the barrels can just get killed off instantly every time you're dropped [1338.38s -> 1352.59s] them in these later fights which can make it almost impossible to get anything done plus you have this enormous amount of zone control from a champion like a soul that makes it difficult to actually walk up and even be able to get in range for these barrel combos because especially as you start getting more and more stardust and that [1352.59s -> 1366.59s] he gets bigger and bigger and bigger. Like, that thing is just a GP ulti on a basic cooldown later in the game. That executes. Yeah. Not bad. Very nice. Built-in Elder Dragon on it. What is it with the dragons and the executes? I just now realize it's a common... [1366.59s -> 1380.88s] Where's Shyvana's execute, huh? Shyvana's only a half dragon. Shyvana gets 5 MR for killing a dragon. What kind of scaling is that? Rounds down to zero. Spyro gets to be the elder dragon. A-Soul just gets to drop GPL. [1380.88s -> 1395.09s] He's got a basic ability. Shyvana gets 5 MR. Shyvana came out in 2012, all right? Shyvana will have her time eventually. Shyvana is actually just cosplaying a dragon. All right. Bottom lane. We have what could be a dive on Wippo. He's going to try to turn around. Dying Shadow! [1395.09s -> 1399.73s] Snipes Agdi out, big shot coming in from Masu. [1399.73s -> 1414.16s] Definitely some big defense there. I think it's just going to stop at the one kill for FlyQuest here, but you'll take any money that you can get to try and get back into it. Yes, sir. That is one of the champions we didn't quite mention. Uh-oh. Jensen gets caught by the chain of corruption, but there's... [1414.16s -> 1426.10s] Nothing else behind the chain, so he'll be just fine. Yeah, no deep vision here for Team Liquid, so they knew the rotation was coming over from Inspired and Bucio. Don't want to overchase there, even if you hit your skill shot. [1426.32s -> 1440.91s] 3-0-0 in the Cirellian Soul for APA. 174 stacks. Like I was expecting, around 20 minutes and 200 is where it's going to equalize. And from there, it'll just become more and more of a frustrating issue for FlyQuest as Team Liquid will be happy to give... [1440.91s -> 1455.06s] resources to this infinitely scaling Omega Bomb of a late game champion. Yeah, and he's scaled already. It's two items. He's the first to two items here for the Aurelion Sol. APA is in such a critical position right now. [1455.06s -> 1469.42s] as umpty is able to get the vision and they're rotating over but the plan is try and play this flip push you've got tf here with double mobility summoner spells and a static shift who annihilates minion waves and these are the last couple lower bracket runs that we have actually had you know that resulted [1469.42s -> 1483.63s] and wins. I was actually looking back over the last couple years. It's actually about 50-50, almost exactly 50-50 teams winning from the upper bracket versus the lower bracket. So people like to talk a lot about lower bracket advantage, playing the extra games versus upper bracket advantage, kind of getting time to actually prepare specifically for one team. [1483.63s -> 1495.57s] But this is another one where I think it's a little bit too close to tell. And in this mid-game, I think the critical issue is going to be how do FlyQuest deal with the Team Liquid split push? [1495.57s -> 1509.87s] Impact is not going to stop. Static Shift, Twisted Fate with double mobility summoner spells and a fed Aurelion Sol are really good side laners. They can push in both side waves and then look to make plays. So it has to come from something surprising here with an Annie. [1509.87s -> 1519.87s] stun or an inspired stun making use of their flash and then you know gangplank ultimate and just trying to trying to pick people off but tl if tl are careful in their split push [1519.87s -> 1534.22s] I feel like they should be able to accrue multiple advantages. It's really interesting because I also think there's an argument for later on for actually just putting Jax in the side lane, have Impact group. The Milky Way argument. I like that one. Have Impact group and then be able to just ult to the side lane and actually assist him. [1534.22s -> 1538.00s] things like dives and whatnot, because Jax is going to scale so well on that side lane and empty. [1538.00s -> 1552.34s] Likes his odds in that fight. Just chunks out half of Inspired's health right before the dragon. I think you earn that privilege when you get a pentakill. Yeah. You have unlocked the privilege as a jungler. The DLC. Now you get side lane gold. [1552.34s -> 1566.54s] Yep, we will give you solo tower gold. We will give you minion waves. FlyQuest trying to come up and challenge as TL wants to go for the drake. Whippo flashing over the wall to keep himself safe as Umpty tries to engage on Jensen who has to flash out to barely escape himself. The Singularity is down. [1566.54s -> 1580.75s] FlyQuest is on the run. Bwipo inspired and Jensen all barely hanging on. His monster tries to cut it out. He bobs the cleanse to get away from the gold card. Impact has to escape off to the side. Team Liquid has somehow not found a single kill off of that. FlyQuest will retreat. [1580.75s -> 1592.83s] That singularity was insane from APA, dragging Inspired away from the kill onto UmTi, so neither team drops a champion, but TL come out with the objective. [1592.83s -> 1607.12s] Okay, now, oh no, Bucio. The Tom Kench tries to flash out and live through it. The thick skin, he gets over the wall, and Bucio lives. I gotta say, I'm actually shocked that he bought a Heartsteal this late in the game. He's gonna get no stacks on that thing. [1607.12s -> 1618.32s] on the tom ketch yeah currently max health gained zero i mean he got he got it late right but it's like who are you going to be autoing in these fights where you're supposed to be getting these stacks it just doesn't really [1618.32s -> 1632.62s] have a lot of value unless you can get it early and stack it up. But we can watch this fight one more time as FlyQuest were trying to push in the river, but it was TL that laid the trap. They were waiting. Core hex splashed over the wall, does look for the hook. It's responded to by that flash, and then MT goes in on the other side. [1632.62s -> 1645.84s] FlyQuest look to try to turn around on them, but this is a Singularity you're talking about. When you get rooted up, the Singularity still pulls you. So you get Varus ulted, you're still getting pulled into the middle of that Singularity. Yeah, and then they limp away, and even though FlyQuest members do live in the end, [1645.84s -> 1655.54s] Their health bars have sustained too much damage. So the objective and all these flashes critically go the side of Team Liquid. They just burned the... [1655.54s -> 1660.88s] Masu flash, the Wippo flash, as well as the Bucio flash. [1660.88s -> 1675.31s] All these timers here really taking down. Nobody on the side of FlyQuest now has that get out of jail free card. Team Liquid, see if they can abuse that advantage. Something that's actually really critical as well as playing around the Falling Skies, I believe it is, is the upgraded... [1675.31s -> 1689.52s] Sky's Descent. Sky's Descent. Oh, it's Falling Star. Yeah. So Sky's Descent, the upgraded ultimate for the Aesol, which is now ready for APA. So if you can try to force that out, try to put pressure on him before some sort of major fight, it's actually pretty critical because it is... [1689.52s -> 1702.64s] very hard to win a 5v5 that isn't just going horribly for the ASOL when he has that thing. It's going to splash on every single member. That puts Rylai's on you. That puts Liandry's on you. That does lots of damage. Jensen now engaged on by Omti. [1702.64s -> 1717.01s] They bring in the firepower from the Gangplank Cannon Mirage to guarantee that Jensen gets out, but that's a big cooldown, man. Team Liquid happy to force that one as they continue moving forward, establishing vision lines and controlling the FlyQuest side of the map. [1717.01s -> 1731.22s] potentially just going to move over towards Baron area, try to claim vision. They could start threatening that because now no GP ulti, no anti-ulti. That's kind of what makes you scared to start it up. Is that AoE? Yawn though, caught out. Yawn gets rooted up by the Senna, but FlyQuest, as soon as they see the TF over their heads. [1731.22s -> 1737.18s] They retreat. They do not want to overcommit. Yeah, nice little collapse there. And that was kind of a... [1737.18s -> 1751.22s] Let's see. Here they are. CoreJJ goes for a dredge line, but he ain't gonna get anything from it just yet. Umpty is off to the side. He was looking to be there to cut off the escape route if that engage worked out. Yeah, nice little shadow there that they try and use, though, to get the surprise. [1751.22s -> 1763.60s] don't land the hook, don't get the play, but you still can just go right back to the original plan. Push on your sideways and then keep this pressure on FlyQuest, continue to get small advantages. [1763.60s -> 1778.03s] those flashes are going to come back up though so fly quests are pretty happy um i breathe a sigh of relief that nobody got hooked in in this mid lane attempt at a pick because now once they start to get their flashes back then they can hope for that big dream team fight again where they get [1778.03s -> 1792.24s] these resets for Inspired where the Gangplank pops off and they just blow up a couple of the early members. And it looks like Bupo is probably just going towards Collector 3rd, so he's gonna be on three crit items. He's gonna be 16 relatively soon. He is 15. I'm not sure exactly how close [1792.24s -> 1807.12s] He is actually getting 16. Let's see. It's going to be a while. But when you get that level three ultimate, plus you have, you know, Death's Daughter, the true damage in the middle, plus you have the triple crit items now done, like one ulti plus that center of the ultimate with a barrel chain can be... [1807.12s -> 1821.39s] That's it. Like, that could be your full health bar as a squishy champion. So it does get very, very scary. You can see APA actually picked up the Verdant Barrier. So working towards that Banshee's Veil, which I think is really smart against this burst comp. Uh-oh. CoreJJ getting jumped on there by Inspired. [1821.39s -> 1835.66s] He goes back in for the dredge line. Team Liquid loses their support before the fight even really starts, but now Jensen's about to drop to the Singularity. They barely keep him alive thanks to Bucio, and Inspired gets shot down by Yawn. Whiffle wants to get in there, but he can't do any damage with the barrels. [1835.66s -> 1849.94s] Octi drops, and Jensen's the one dropping him. Team Liquid has lost support and jungler both, and Yod has no health and no summoner spells. FlyQuest is heading towards the Baron, and it's APA on defense. [1849.94s -> 1864.14s] going off, taking a little bit of extra damage as we get the reset here. I don't think they want to mess around with this one. That is too much damage. CoreJJ, though, he gets caught, flashes out, and then hooks immediately back in on the call for the turn, but is immediately deleted. [1864.14s -> 1878.35s] and it leads to too much pressure. Here we go. All right, Bwipo getting jumped on by Impact with APA right there. Bwipo's flash is wasted. That is a huge pick for Team Liquid. UmTi is respawning in three seconds, and Bwipo won't come back for another 40. [1878.35s -> 1892.56s] really nice from TL and now they're gonna I think potentially start up the Baron they saw that football was around he was trying to play that barrel game with APA so they call up impact they pop the LT they spot him out they get that kill they haven't started up just yet but with empty running back out there isn't [1892.56s -> 1896.42s] for them to start and potentially look for the turn so they're gonna be hitting it now and it's gonna go down fast [1896.42s -> 1910.70s] to this Varus, this TF, and this Aesol. It's so much Baron DPS for TL's side. FlyQuest, you can see they're contemplating making some kind of an approach, but there's just no point in it, man. That Baron is TL's all day. [1910.70s -> 1924.91s] Three and a half thousand gold lead. Five kills ahead for Team Liquid. It's such a good lesson. Even in LCS finals, reminder that sometimes it matters even more what you do after the team fight. You know, sticking around, poking the Baron, couple of extra autos, little bit of extra damage. [1924.91s -> 1939.12s] there then going up to the minion wave and TL take advantage of it we finally see impact with a huge twisted fate ult to get them the pick that results in baron and now the better split push team has the baron buff to split push with [1939.12s -> 1946.77s] annihilates the turret on top side there. Nice little sneaky dragon here from FlyQuest, but they're going to lose so much of their base. [1946.77s -> 1955.84s] Okay, there's your Gangplank ulti. There's the dawning shadow and they immediately kill umpty before Team Liquid can fight back. Impact wants to make a collapse. [1955.84s -> 1970.13s] from the side, but Quipo's fighting him off. The rest of TL disengage, so it's just a single kill going over to FlyQuest, but importantly, it puts the brakes on the TL war machine. Yeah, exactly. It's going to slow down that Baron push a little bit at least here. [1970.13s -> 1973.52s] That is quite nice. Get that kill onto MT. Impact now. [1973.52s -> 1987.89s] does have that third item, goes for the Stormrazor. So it's really all about that upfront, that first auto with the Rapid Fire, with the Shiv proc, with the Stormrazor proc, and that Gold card, trying to get picks around that. But FlyQuest is going to have a harder and harder time finding the correct target to actually dive on. [1987.89s -> 2002.10s] who yawn is going towards wit's end there's a locket uh on core jj that is gonna help him survive we already have the banshee's veil done for apa impact you could probably 100 0 but like kind of who cares he's not really the important member uh it's really tough to know which [2002.10s -> 2016.30s] target you're going to have to commit to. Also, since you don't have control of the minions, you aren't going to have control of the vision set up because you always have to play catch up. You have to catch these waves so you don't fall behind the experience in gold. And so that allows the other side to constantly move in. [2016.30s -> 2028.05s] and take away the surprise opportunities that you might try and go for. And on top of that, they've also got a Twisted Fate ultimate that will reveal you, even if you do have a surprise play coming. [2028.05s -> 2038.40s] See if FlyQuest can actually make it happen here and carve out a comeback play for themselves. Team Liquid grouped up bottom. There it is. Ready to push towards the Tier 2. [2038.40s -> 2050.46s] Jensen and Buccio having a back away. That tier two is not long for this world. Yon gets rooted, but it's not like there's going to be any follow-up to it, really. The turret drops. Team Liquid up almost 5,000 gold still. [2050.46s -> 2059.42s] I feel like they do such a good job of checking their vision boxes first. They move in, they get their wards, they pop the Twisted Fate ultimate, they slowly and safely take the tower. [2059.42s -> 2073.87s] And you can see how much range APA has now, you know, on that Q, over the wall. He's just spamming the Q out. His Singularity takes up about two-thirds of the lane at this point. It's so much, man. It's very difficult to actually play around, especially when there's additional poke and whatnot that's going to be thrown out, too. [2073.87s -> 2088.08s] He's got a full two-level lead onto Jensen here. You can see the experience bar, the little purple bar underneath their icons there. He's almost halfway to 17 as well. Meanwhile, Jensen here sitting on the ante has had a pretty... [2088.08s -> 2102.29s] rough time. And you can see the same thing is true in bot lane. You know, Yann is level 14. He's closing in on 15. He's going to be 15 about the same time as Masu and Buccio are actually 13. So they have some major level leads. Umpting again. Going to get locked up. Pops a counter strike. Drageline from corner. [2102.29s -> 2115.89s] ain't going to hit anybody. Reign of Arrows tags Inspired for the Chains of Corruption. Don't lock down FlyQuest long enough for Team Liquid to make a follow-up play. FlyQuest, they are praying for the barrel chain to turn it around. [2115.89s -> 2130.19s] Wide Wippo needs to make an appearance here. There aren't too many brushes to hide in, but that is certainly one of them. Only the ones really close to your base, and those are the ones that TL are going to suspect. It's going to be really tough. You can see Impact now has a QSS as well, so really they're trying to... [2130.19s -> 2144.40s] just kind of check off all the boxes. Like, nope, can't one-shot this guy. Nope, can't flash tippers this guy. You know, really making it harder and harder and harder. Umty, you know, probably going to be getting something a little bit tanky as his next item. I don't know if he's going to go towards GA or just a full-on tank item. I think either are completely reasonable. [2144.40s -> 2146.48s] choices you just need to make sure that [2146.48s -> 2160.91s] Tibbers engaged with Viego doesn't get an instant kill. And if I think that doesn't happen, it's going to be so hard for FlyQuest to win fights. Checking in on the stacks. APA has cleared 300 on the Aurelion just about 30 minutes into the game. Over on the other side, Masu. [2160.91s -> 2175.12s] just about to tick 140 on the senna so some serious range stacking up for him and we've been talking about this all split long but when he's playing ziggs when he is playing a soul he's so in his comfort zone even if you pick him off inside even if you get kills on him early on he [2175.12s -> 2184.38s] knows how to pilot these champions in the team fights he knows how to get that damage done and the record speaks for itself right people don't always want to spend the bands his thing ah [2184.38s -> 2195.98s] It's not the player we need to worry about, or it's not the champion we need to worry about, but he makes people pay for it time and time again. It's the player and the champion combo here. Exactly. A-P-A. [2195.98s -> 2209.55s] quite the specialist quite the controversial uh you know member of the team as well but i feel like i've seen more and more people actually going to his side after being critics of the trash talking [2209.55s -> 2220.77s] It's been a bit fun for everybody now. Team Liquid still with control over the whole rift. The next Drake spawns in 30 seconds. Baron also alive in under a minute. TL. [2220.77s -> 2235.25s] The world is theirs. This is their game to lose at this point. APA ready with the skies descend if FlyQuest try to engage on them. And it's just so annoying because even though Impact didn't really do anything in lane, hasn't really done much in this game, he's just non-stop going to be walking down the side lane, pushing it, saying, you got to come or you're going to lose your base. [2235.25s -> 2245.81s] You've got to come respond constantly. Where if Black Ops wants to be grouped as five, looking for these fights, getting that one-shot, getting that engage, he's just constantly going to draw you down and make someone respond to him. [2245.81s -> 2260.37s] Fly quest trying to push out down the mid lane here. And once again, it's gonna be inspired jumping on core JJ He's got to be careful if that jumps in the middle of everybody core JJ still barely gonna stay alive for now The skies descend but nobody's dead on flight. Let's just get up. He kills up with both inspired [2260.37s -> 2273.55s] dying to the breath of life, as Ufty grabs the double kill, and Bucio heads for the hills. He tries to escape, but it's Masu about to die next. They can't quite find him, and APA's unstoppable. Masu and Jensen are running the wrong... [2273.55s -> 2287.39s] way and apa is about to show him why a double kill for the dragon and jensen has nothing to do but wait for his own demise he'll even waste the teleport trying to get away a triple for apa [2287.39s -> 2301.70s] And the game is about to end. TL split push eventually gets their victory. They're on to Nexus turrets now. 15 to 6. Impact on the TF top. [2301.70s -> 2315.26s] APA on the Aurelion Sol mid, and Team Liquid is going to match point. Deathlifts on the signature Aurelion Sol for APA. Fully stacked bounty. [2315.26s -> 2329.01s] Team Liquid cruising to another victory here as they move to 2-1. APA played a really good game on the ASOL and another great game here from Umpty on the Jax, looking strong. [2329.01s -> 2343.50s] as TL are looking tough to beat. FlyQuest bounced back in a major way in game two, but game three, again, pretty one-sided. It really only felt like top lane went the way for FlyQuest that they would have hoped. Wippo got an advantage, was able to... [2343.50s -> 2348.85s] to you know get this bad face timing for impact you know created an edge there but it never amounted to anything [2348.85s -> 2363.12s] Because they're on the back foot so heavily, they couldn't really find the angles to get those fights that they were looking for. And he was kind of tracked in every single team fight. And when you have a split push advantage like that, and they keep on using it, that's where these level leads come from. That's where multiple roles have two levels. [2363.12s -> 2377.33s] And then they're eventually able to push in the minions on the side so that you have to go for an engage. You can see the pressure before this game or before this play right here. They're like, oh my God, FlyQuest, we have to go for something. That's when the trap closes for TL. [2377.33s -> 2391.54s] In fact, he teleports in with his ulti, he has his double summoner spells, plus his QSS to make sure that he is able to get out, and TL are able to chase down all of them. And to me, it's just so much about how umt and APA [2391.54s -> 2403.78s] zero out Whipple in that fight. He's the strong member. They immediately go for him. They fly it on top of him. They drop the Singularity. He's on the run right off the bat. Has no opportunity to be able to actually find any sort of a barrel combo. [2403.78s -> 2408.82s] Team Liquid moves to match point and we're heading on over to the LCS lounge to break it down.