xml: <clinical_study>
    <!-- This xml conforms to an XML Schema at:
      https://clinicaltrials.gov/ct2/html/images/info/public.xsd -->
    <required_header>
      <download_date>ClinicalTrials.gov processed this data on September 20, 2023</download_date>
      <link_text>Link to the current ClinicalTrials.gov record.</link_text>
      <url>https://clinicaltrials.gov/ct2/show/NCT06028698</url>
    </required_header>
    <id_info>
      <org_study_id>DingCong</org_study_id>
      <nct_id>NCT06028698</nct_id>
    </id_info>
    <brief_title>Effects of Music on Table Tennis Stroke Performance Among Mentally Fatigued University Players</brief_title>
    <official_title>Effects of Music on Table Tennis Stroke Performance Among Mentally Fatigued University Players</official_title>
    <sponsors>
      <lead_sponsor>
        <agency>Ding Cong</agency>
        <agency_class>Other</agency_class>
      </lead_sponsor>
    </sponsors>
    <source>Universiti Putra Malaysia</source>
    <oversight_info>
      <is_fda_regulated_drug>No</is_fda_regulated_drug>
      <is_fda_regulated_device>No</is_fda_regulated_device>
    </oversight_info>
    <brief_summary>
      <textblock>
        The current study is going to investigate the music intervention on the table tennis stroke&#xD;
        performance among table tennis stroke performance. The subjects will be instructed to listen&#xD;
        to 3 minutes, which can facilitate the recovering process for scope of attention and&#xD;
        thought-action repertoire. Thus, to see the improvement in stroke performance.&#xD;
      </textblock>
    </brief_summary>
    <detailed_description>
      <textblock>
        The intervention of this study is music, specifically, instruct subjects to listen inducing&#xD;
        positive emotion music due to positive emotion benefit to cognition performance.&#xD;
  &#xD;
        The condition of mental fatigue will be induced by Stroop task. Before the intervention or&#xD;
        process of listening music, the pre-test will be recorded to compare the post-test value of&#xD;
        table tennis stroke performance.&#xD;
  &#xD;
        Moreover, the different music intervention will be implemented to identify the optimal&#xD;
        selection.&#xD;
      </textblock>
    </detailed_description>
    <overall_status>Not yet recruiting</overall_status>
    <start_date type="Anticipated">September 30, 2023</start_date>
    <completion_date type="Anticipated">June 1, 2024</completion_date>
    <primary_completion_date type="Anticipated">October 30, 2023</primary_completion_date>
    <phase>N/A</phase>
    <study_type>Interventional</study_type>
    <has_expanded_access>No</has_expanded_access>
    <study_design_info>
      <allocation>Randomized</allocation>
      <intervention_model>Parallel Assignment</intervention_model>
      <primary_purpose>Treatment</primary_purpose>
      <masking>Double (Participant, Investigator)</masking>
    </study_design_info>
    <primary_outcome>
      <measure>table tennis stroke performance</measure>
      <time_frame>4 weeks</time_frame>
      <description>Before and after the intervention, stroke performance will be measured to see the difference. the stroke performance will be calculate based on formula: PI=Average speed × ball accuracy， the higher scores，the better stroke performance will be.</description>
    </primary_outcome>
    <primary_outcome>
      <measure>Ball speed</measure>
      <time_frame>4 weeks</time_frame>
      <description>Before and after the intervention, ball speed will be measured to see the differences. the instrument of ball speed will be High speed camera, then input the videos into software Kinovea for measuring the fast speed</description>
    </primary_outcome>
    <primary_outcome>
      <measure>Ball accuracy</measure>
      <time_frame>4 weeks</time_frame>
      <description>Before and after the intervention, ball accuracy will be measured to see the differences. the instrument of ball speed will be target position, for scoring 0-2 scores.</description>
    </primary_outcome>
    <secondary_outcome>
      <measure>Emotion state</measure>
      <time_frame>4 weeks</time_frame>
      <description>Emotional state will be measured by Emotion Report Forms subjectively. This form consists of nine items, which are: Amusement, Anger, Anxiety, Contentment, Disgust, Fear, Happiness, Sadness, and Serenity, rated on a 9-point Likert scale. Participants report that higher scores represent a stronger current emotional state. A higher score for positive emotion items indicate a higher level of positive emotion was induced. The emotional state will be measured in baseline(before inducing mental fatigue); before and after the music intervention to observe any differences.</description>
    </secondary_outcome>
    <secondary_outcome>
      <measure>Scope of attention</measure>
      <time_frame>4 weeks</time_frame>
      <description>Scope of attention will be measured by Global-local Processing Task, total 8 sets of stimulation. In each stimulation, participants will be instructed to select one figure (base on global configuration aspect or the local elements),which is more similar compare the the Standard figure. The more selection based on the global configuration by participants, means the more breadth of attention. Scope of attention will be measured in baseline(before inducing mental fatigue); before and after the music intervention to observe any differences.</description>
    </secondary_outcome>
    <secondary_outcome>
      <measure>Thought-action repertoire</measure>
      <time_frame>4 weeks</time_frame>
      <description>Thought-action repertoire will be measured by Twenty Statement Test. Participants will be encouraged to fill the twenty blanks with:&quot;i would like to &quot; as many as possible, the more blanks filled by participants, the more score will be reported. the higher scores mean the more breadth of thought-action repertoire. Thought-action repertoire will be measured in baseline(before inducing mental fatigue); before and after the music intervention to observe any differences.</description>
    </secondary_outcome>
    <number_of_arms>4</number_of_arms>
    <enrollment type="Anticipated">64</enrollment>
    <condition>Mental Fatigue</condition>
    <arm_group>
      <arm_group_label>Positive emotion music fatigue group</arm_group_label>
      <arm_group_type>Experimental</arm_group_type>
      <description>After mental fatigue inducement, participants will be instructed listening to music pieces for inducing positive emotion music.</description>
    </arm_group>
    <arm_group>
      <arm_group_label>Fatigue control group</arm_group_label>
      <arm_group_type>Placebo Comparator</arm_group_type>
      <description>After mental fatigue inducement, participants will be instructed to sit and relax for the same duration as intervention group.</description>
    </arm_group>
    <arm_group>
      <arm_group_label>No Fatigue positive emotion music group</arm_group_label>
      <arm_group_type>Placebo Comparator</arm_group_type>
      <description>participants will not be induced mental fatigue, but will be instructed listening to music pieces for inducing positive emotion music.</description>
    </arm_group>
    <arm_group>
      <arm_group_label>No fatigue control group</arm_group_label>
      <arm_group_type>No Intervention</arm_group_type>
      <description>participants will not be induced mental fatigue. Also, participants will not receive music intervention，just sit and relax.</description>
    </arm_group>
    <intervention>
      <intervention_type>Other</intervention_type>
      <intervention_name>Inducing positive emotion music</intervention_name>
      <description>listening to music could induce emotion response, this study is going to investigate inducing positive emotion music countering mental fatigue.</description>
      <arm_group_label>Fatigue control group</arm_group_label>
      <arm_group_label>No Fatigue positive emotion music group</arm_group_label>
      <arm_group_label>Positive emotion music fatigue group</arm_group_label>
    </intervention>
    <eligibility>
      <criteria>
        <textblock>
          Inclusion Criteria:&#xD;
  &#xD;
            -  University table tennis players. 18-24 years.&#xD;
  &#xD;
            -  Both pen-holder and shake-hand play styles.&#xD;
  &#xD;
            -  At least played from the senior school.&#xD;
  &#xD;
            -  At least have 3 years' training experience.&#xD;
  &#xD;
          Exclusion Criteria:&#xD;
  &#xD;
            -  Color blindness.&#xD;
  &#xD;
            -  Any disease or sleep disorder.&#xD;
  &#xD;
            -  Smoker or drunker&#xD;
        </textblock>
      </criteria>
      <gender>All</gender>
      <minimum_age>18 Years</minimum_age>
      <maximum_age>24 Years</maximum_age>
      <healthy_volunteers>Accepts Healthy Volunteers</healthy_volunteers>
    </eligibility>
    <verification_date>September 2023</verification_date>
    <study_first_submitted>August 24, 2023</study_first_submitted>
    <study_first_submitted_qc>August 31, 2023</study_first_submitted_qc>
    <study_first_posted type="Actual">September 8, 2023</study_first_posted>
    <last_update_submitted>September 12, 2023</last_update_submitted>
    <last_update_submitted_qc>September 12, 2023</last_update_submitted_qc>
    <last_update_posted type="Actual">September 14, 2023</last_update_posted>
    <responsible_party>
      <responsible_party_type>Sponsor-Investigator</responsible_party_type>
      <investigator_affiliation>Universiti Putra Malaysia</investigator_affiliation>
      <investigator_full_name>Ding Cong</investigator_full_name>
      <investigator_title>Principal Investigator</investigator_title>
    </responsible_party>
    <condition_browse>
      <!-- CAUTION:  The following MeSH terms are assigned with an imperfect algorithm            -->
      <mesh_term>Mental Fatigue</mesh_term>
    </condition_browse>
    <!-- Results have not yet been posted for this study                                          -->
  </clinical_study>
  
  
text: download date: ClinicalTrials.gov processed this data on September 20, 2023
  link text: Link to the current ClinicalTrials.gov record.
  url: https://clinicaltrials.gov/ct2/show/NCT06028698
  org study id: DingCong
  nct id: NCT06028698
  lead sponsor: 
  is fda regulated drug: No
  is fda regulated device: No
  The current study is going to investigate the music intervention on the table tennis stroke
        performance among table tennis stroke performance. The subjects will be instructed to listen
        to 3 minutes, which can facilitate the recovering process for scope of attention and
        thought-action repertoire. Thus, to see the improvement in stroke performance.
  The intervention of this study is music, specifically, instruct subjects to listen inducing
        positive emotion music due to positive emotion benefit to cognition performance.
  
        The condition of mental fatigue will be induced by Stroop task. Before the intervention or
        process of listening music, the pre-test will be recorded to compare the post-test value of
        table tennis stroke performance.
  
        Moreover, the different music intervention will be implemented to identify the optimal
        selection.
  allocation: Randomized
  intervention model: Parallel Assignment
  primary purpose: Treatment
  masking: Double (Participant, Investigator)
  measure: table tennis stroke performance
  time frame: 4 weeks
  description: Before and after the intervention, stroke performance will be measured to see the difference. the stroke performance will be calculate based on formula: PI=Average speed × ball accuracy， the higher scores，the better stroke performance will be.
  measure: Ball speed
  time frame: 4 weeks
  description: Before and after the intervention, ball speed will be measured to see the differences. the instrument of ball speed will be High speed camera, then input the videos into software Kinovea for measuring the fast speed
  measure: Ball accuracy
  time frame: 4 weeks
  description: Before and after the intervention, ball accuracy will be measured to see the differences. the instrument of ball speed will be target position, for scoring 0-2 scores.
  measure: Emotion state
  time frame: 4 weeks
  description: Emotional state will be measured by Emotion Report Forms subjectively. This form consists of nine items, which are: Amusement, Anger, Anxiety, Contentment, Disgust, Fear, Happiness, Sadness, and Serenity, rated on a 9-point Likert scale. Participants report that higher scores represent a stronger current emotional state. A higher score for positive emotion items indicate a higher level of positive emotion was induced. The emotional state will be measured in baseline(before inducing mental fatigue); before and after the music intervention to observe any differences.
  measure: Scope of attention
  time frame: 4 weeks
  description: Scope of attention will be measured by Global-local Processing Task, total 8 sets of stimulation. In each stimulation, participants will be instructed to select one figure (base on global configuration aspect or the local elements),which is more similar compare the the Standard figure. The more selection based on the global configuration by participants, means the more breadth of attention. Scope of attention will be measured in baseline(before inducing mental fatigue); before and after the music intervention to observe any differences.
  measure: Thought-action repertoire
  time frame: 4 weeks
  description: Thought-action repertoire will be measured by Twenty Statement Test. Participants will be encouraged to fill the twenty blanks with:"i would like to " as many as possible, the more blanks filled by participants, the more score will be reported. the higher scores mean the more breadth of thought-action repertoire. Thought-action repertoire will be measured in baseline(before inducing mental fatigue); before and after the music intervention to observe any differences.
  arm group label: Positive emotion music fatigue group
  arm group type: Experimental
  description: After mental fatigue inducement, participants will be instructed listening to music pieces for inducing positive emotion music.
  arm group label: Fatigue control group
  arm group type: Placebo Comparator
  description: After mental fatigue inducement, participants will be instructed to sit and relax for the same duration as intervention group.
  arm group label: No Fatigue positive emotion music group
  arm group type: Placebo Comparator
  description: participants will not be induced mental fatigue, but will be instructed listening to music pieces for inducing positive emotion music.
  arm group label: No fatigue control group
  arm group type: No Intervention
  description: participants will not be induced mental fatigue. Also, participants will not receive music intervention，just sit and relax.
  intervention type: Other
  intervention name: Inducing positive emotion music
  description: listening to music could induce emotion response, this study is going to investigate inducing positive emotion music countering mental fatigue.
  arm group label: Fatigue control group
  arm group label: No Fatigue positive emotion music group
  arm group label: Positive emotion music fatigue group
  criteria: 
  gender: All
  minimum age: 18 Years
  maximum age: 24 Years
  healthy volunteers: Accepts Healthy Volunteers
  responsible party type: Sponsor-Investigator
  investigator affiliation: Universiti Putra Malaysia
  investigator full name: Ding Cong
  investigator title: Principal Investigator
  mesh term: Mental Fatigue