wall_0=Wall(-4.06469775390625,1.735,0.0,-4.056697998046875,-1.0507188720703124,0.0,2.799927861199133,0.0)
wall_1=Wall(-4.056697998046875,-1.0507188720703124,0.0,-0.425,-1.0507188720703124,0.0,2.799927861199133,0.0)
wall_2=Wall(-0.425,-1.0507188720703124,0.0,-0.425,1.735,0.0,2.799927861199133,0.0)
wall_3=Wall(-0.425,1.735,0.0,-4.06469775390625,1.735,0.0,2.799927861199133,0.0)
door_0=Door(wall_2,-0.425,-0.5233518699999999,1.0,0.8928855450000008,2.00000009)
door_1=Door(wall_0,-4.0603369602043164,0.21646049376680665,1.0,1.714196930234656,1.9999999200000003)
bbox_0=Bbox(chair,-1.5639478,1.0768962,0.380249,-3.1415925025939933,0.42321798706055164,0.5238060302734434,0.7604979858398437)
bbox_1=Bbox(ceiling_light,-2.1790366,0.7220503,2.774962780329486,0.0,0.399656005859375,0.399656005859375,0.049930161739294654)
bbox_2=Bbox(painting,-2.932179,1.7199999,1.3536459,0.0,1.1322233569249267,0.01712646933075428,0.47800001060345454)
bbox_3=Bbox(bed,-2.9640500000000003,0.69022235,0.362482,0.0,1.7646314854100342,2.068219970703125,0.7249639892578125)