# Astrodynamics Library for Rust (Work-in-Progress) 🦀

## **Important Note:** 
### _This Astrodynamics Library crate for Rust (Astromech) is a work-in-progress and is not yet functional. It represents a preliminary proposal for its goals and objectives._

Welcome to the Astrodynamics Library crate for Rust aka Astromech, a potential tool for space exploration enthusiasts and rocket simulation developers. This library aims to provide a comprehensive set of tools and resources to support astrodynamics and physics simulations. Additionally, this crate is part of a larger project, so stay tuned for updates and developments!

## Features (Planned)

- **Newton, Kepler, and Gauss Theories:** Our initial development phase will focus on these fundamental astrodynamics theories.
- **Orbit Determination:** Aiming to calculate and predict orbits with precision.
- **Classical Orbital Elements:** Access and manipulation of classical orbital elements, essential for describing and analyzing orbits.
- **Coordinate Transformations:** Convert between various coordinate systems in astrodynamics simulations.
- **Differential Correction:** Fine-tune orbit parameters using differential correction techniques.
- **Universal Variable Solution:** Solve complex astrodynamics problems using universal variables.
- **Perturbation Theory:** Incorporation of perturbation effects, including special perturbations, in simulations.
- **Integration Schemes:** Implement integration schemes for numerical solutions, facilitating the implementation of numerical simulations in astrodynamics.
- **Error Handling:** robust error handling and reporting capabilities, ensuring reliable results in simulations.
- **Analytic Formulations:** Utilize common perturbation formulations for precise simulations.

## Usage

As of now, this crate is not functional. It is merely a proposal and work-in-progress. Please check back later for updates.

## Contributing

We welcome contributions from the community to help make this library a reality. If you have expertise in astrodynamics, physics simulations, Rust development, or just want to have some fun (like me), feel free to open issues, submit pull requests, or contribute in any way to help us reach our goals.

## License

This project is planned to be licensed under the MIT License, which means it will be open source and available for everyone to use and modify according to their needs.

By creating this Rust-based astrodynamics library, we aim to advance space exploration research and bring us one step closer to exciting goals like colonizing Mars. Together, through open-source collaboration and modern programming languages like Rust, we can push the boundaries of space exploration and contribute to a brighter future.

Thank you for considering our Astrodynamics Library for your potential future projects! 🦀 <3
