In Taiwan, the Institute for Information Industry estimates the gaming industry was worth around NT $ 5 billion last year, and while the online segment only accounted for about a third of the market, it nevertheless grew by a whopping 250 %, while sales of CD-based games for use on individual computers declined for the first time ever, by 15 %. Both trends are expected to be even more pronounced this year.
再看國內，據資策會統計，去年台灣整體電玩產值約五十億元台幣，其中線上遊戲雖僅佔三分之一，卻一舉成長百分之兩百五十；而單機版則首度出現負成長，下挫了百分之十五，估計今年兩者的消長還會更加明顯。