Or, closer to home, check out an Asian example: Korea. Korean films and television series have been popular in Taiwan for many years now, and Korean video games have been continually dominant. In 2001 Korean cultural products amounted to US $ 10 billion and accounted for 22 % of the nation's exports. Thus Korea has already cast off its image as a place that makes cheap cars and domestic appliances.
在亞洲，以影視產品在台灣颳起一陣「韓流」，並讓電玩迷流連「天堂」不返的南韓，二○○一年文化產業市場總值達一百億美元，出口金額佔韓國總出口值的百分之二十二，南韓已然跳脫過去那一個次級汽車與家電製造者的形象。