Trend expert John Naisbitt, in his High Tech, High Touch: Technology and Our Search for Meaning, discusses the threat posed to American youth by violent virtual reality games (especially lifelike combat games), stating that they render children unable to distinguish between real and virtual. This in turn has generated a slew of on-campus firearms attacks that have left American society reeling.
難怪趨勢專家奈思比在《高科技、高思維》一書中，痛陳虛擬暴力對美國青少年的危害，尤其場景逼真、細節週詳的戰鬥遊戲，讓孩子分不出虛實，導致美國校園槍擊案不斷，而社會迄今對此仍束手無策。