But profits from the two sides of the "smile curve" (RRD and marketing) are much higher than those of the dipping center (manufacturing), so to stay alive, Taiwan's game industry needs to shift its focus to RRD and design.
然而從「微笑曲線」來看，位居上揚兩端的「研發」和「行銷」，獲利遠遠大於底部的「製造」。因此，走向研發、設計端，才是台灣玩具產業的生路。