"When kids use keyboards or push buttons to play the game, their bodies tend to move involuntarily along with the action taking place in the game, leaning this way and that as if they were part of the virtual game." This observation gave him a brilliant idea--a new input device to increase that feeling of "being there."
「很多小朋友操作鍵盤或按鈕時，身體會不由自主地跟著上下跳動或左右搖擺，彷彿整個人置身在虛擬的遊戲中，」這給他很大的啟發，進而由改變輸入裝置，讓遊戲更具臨場感。