Three-dimensional imaging can cre- ate a sense of space which emulates precisely what we see in the real 3D world. It can make viewers “ want to reach out and touch the image in front of them. ” But how is this persuasive visual experience achieved?
3D 電影能營造出宛如眼中所見立體世界的空間感，甚至還可讓觀眾有「想伸手去觸摸眼前影像」的衝動，這種「似真如幻」的視覺體驗，究竟是怎麼辦到的呢？