For instance, he has developed a "fully automatic three-dimensional animation production system," with which one can design a large number of characters, roles, costumes, props and backgrounds to build a complete "virtual reality database," and then define program parameters to control animation, sound, lighting, "camera" movements and editing.
譬如一套「全自動立體動畫製作系統」，透過大量設計人物、角色、服裝、道具、場景等，建立完整的「真實模擬庫」；再以程式控制動作、聲光、鏡頭運用及剪接等技術性工作。