Although high-energy computer games based on war stories and the classics don't always appeal to audiences, game designers still feel they can use them to establish a profit base.
雖然，熱鬧有餘的戰爭故事、古典小說改編的電腦遊戲，不見得一定叫座，但遊戲設計者還是覺得找到利基，紛紛如法炮製。