Are the "leisure youths" of today, dropping out of school and facing unemployment, really the fortunate generation of leisure? Or are they just using electronic games to run away from pressure?
富裕之後，面對失學無業的閒置青少年，他們究竟是享受閒暇的幸運一代，或只是充滿挫折地在電動玩具裡逃避壓力？