[Into the Wilds] Characters and Information
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: MagicalPen on 19-07-2008, 17:37:36</h2>
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				Title: <strong>[Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>MagicalPen</strong> on <strong>19-07-2008, 17:37:36</strong>
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				Perry's Ferry was the only place to cross the River Scaber for miles around. The Scaber was a fast flowing, deep river, fed by the mountains to the North. It rushed southwards, along the edge of the Wild Woods, before turning West amongst the Foothills of the Dead. From there it bent southwards again, entering civilized lands, and forming the border between Ribenheim and the lesser Kingdoms. Finally moving South West, it moved through the Marshlands and into the Sea.<br><br>Perry's Ferry lay to the North on the River and was mostly used by hunters, adventurers, travelers, and merchants headed towards the gold-rich mountains and the growing city of North Watch. The Ferry was operated on a pulley-system, a large thick rope crossing from one bank to the other. The Ferry was attached to this rope and was nothing more then a glorified barge, capable of carrying a dozen horses, a few wagons and two dozen people at any one time.<br><br>Perry's Landing is the name of the villages that have sprung up on either side of the river, where the Ferry lands. Both sides consist of a Tavern &amp; Inn, a Blacksmith, a General Store full of supplies, and a few dozen homes. The main difference is that the East side has a wooden palisade constructed around it, along with a small garrison. Perry's Landing has been known to be raided from time to time, by any of the various wild tribes to the East, or larger groups of bandits.<br><br>The Ferry runs a few times a day – taking nearly half an hour to make the trip across the raging river and more time to load and unload. Stores on either side provide an assortment of goods to browse while waiting, while the people-watchers will be more then happy at the assortment of people to be seen: Mercenaries, Sell-Swords, Healers, Hunters, Trappers, Rangers, Soldiers, Miners, Adventure Seekers, Merchants, and the like.<br><br>What no one knows is that something very bad is about to happen.<br><br><br>----------------------------------------------------------------------------<br><br>First, acceptable races. The % represents amount of population of Ribenheim, the Kingdom, each Race makes up.<br><br>Humans(70%), Half-Elves(20%), and (rarer still) Elves(10%).<br><br>Home town can be anywhere, including Ribenheim (Kingdom named after the City). Location would be to the West of Perrys Ferry, unless they are from one of the small mining towns to the North East.<br><br>Directly to the East side of the River, along 50% of its course, are Wild Lands still untouched by people until you get further South – which is where the other Kingdoms are located. Ribenheim is a very northerly Kingdom, and most travel heads Southwards, along the coast or across the River at other locations. The North is basically a Final Frontier type of place. Very dangerous, very untouched, with untold treasures to be found.<br><br>And Magic...I tend to go with little to no Magic in my fantasy settings. You will have to provide a convincing case if your character chooses to posses magic.<br><br>------------------------------------------------------------------------<br><br><strong>Character Sheets</strong> PM to me first before posting here.<br><br>Name:<br>Age:<br>Sex:<br>Race:<br>Occupation:<br>Physical Appearance:<br>Brief Background:<br>Limits: (Link to On/Offs will work)
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				Title: <strong>Re: [Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>Inkidu</strong> on <strong>19-07-2008, 18:11:57</strong>
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				Name: Mathias Redthorn<br>Age: 32<br>Sex: Male<br>Race: Human<br>Occupation: Royal Guard<br>Physical Appearance: Mathias is about six foot two and two hundred pounds. He is well-muscled and highly defined. A very dark skinned man, he has a cleanly shaved head and face. He is most often seen in military uniform but he doesn't like to be seen much anyway. His face is a horrible visage burn scars cover the left half of his face. Not really contorting it out of the ordinary but the scars are still not pretty. He still has use of both eyes, deep brown in their nature. Needless to say he covers his face often. He shaves his eyebrows off because the left no longer exists.<br>Background: Born in Ribenheim into a military family he was raised to be a career soldier. Redthorn in fact isn't a family name but the name of his father's unit. He was brought up on principles of honor, and duty. He quickly rose through the ranks because of this upbringing. His face was burned by one of the few people bold enough to call themselves a mage but in the end his head came off like everyhing else. To this day he harbors a hatred for magic. Mathias is not a cruel man by any standard but he follows orders to a fault. <br>Limits: Inkedu's ONs and OFFs: It's been updated! (http://elliquiy.com/forums/index.php?topic=18397.msg715637#msg715637)
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				Title: <strong>Re: [Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>Requiem</strong> on <strong>20-07-2008, 15:46:21</strong>
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				<strong>Name</strong>: Jordan Northborn<br><strong>Age</strong>: 18<br><strong>Sex</strong>: Male<br><strong>Race</strong>: Human<br><strong>Occupation</strong>: Mercenary<br><strong>Physical Appearance</strong>: Jordan is amazingly tall, standing close to seven feet tall.&nbsp; He has dark skin and black hair, head clean shaven with several rings in both ears.&nbsp; He is powerfully muscled, and looks more like a brawler than anything else.&nbsp; &nbsp;He dresses in thicks leather breeches, tucked into leather riding boots.&nbsp; His chest is typically bare, save for two crossed baldrics that carry heavy scimitars over his back.&nbsp; The only metal armor he wears is a set of well-polished articulated pauldrons and elbows, with thick leather bracers and gaunts covering his forearms. <br><strong>Brief Background</strong>: Jordan is not sure of his parentage or his exact birthplace.&nbsp; Given to an orphanage after birth, he was raised under the eye penitents and was never able to accept the religous path in life.&nbsp; He grew quick and strong, but was denied entrance to any of the militant orders due to his strange skin and background.&nbsp; Jordan took to practicing with retired guards and champions, eventually becoming a mercenary in his own right by selling his services to caravans.&nbsp; Though he is not part of any company, Jordan has plans to one day start his own.<br><strong>Limits</strong>: Off and ons link in the signature.<br><br>*Edit: I am working on building a character portrait in Poser, but I am also just now learning the software.&nbsp; Bare with me for that!&nbsp; Kind of imagine a slightly less buff version of Michael Clarke Duncan, physique more like the Rock, but just as facially expressive.&nbsp; That isn't the best way to put it in the minds eye, but that's the best I can come up with for real-world reference.
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			<dt class="postheader">
				Title: <strong>Re: [Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>Cecilia</strong> on <strong>21-07-2008, 18:53:33</strong>
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				Name: Braxton Grindhurst<br>Age:&nbsp; 34<br>Sex: Female<br>Race: Human<br>Occupation:&nbsp; Royal Guard, Elite<br><br>Physical Appearance:&nbsp; 5' 10" tall, slim, muscular...pretty enough to go undercover as a lady when required, but able to pull off a decent young lad imitation as well...People are constantly underestimating her fighting abilities by simply looking at her appearance.&nbsp; She is small, fast and accurate.&nbsp; Brawn and brute strength are not her fortes, but skillful martial arts-like fighting and thoughtful attacks carry her to victory regularly.&nbsp; A decent sketch of Brax might look similar to this--though her hair length might change, and she chooses her weapons according to the job....<br><br>(http://images.elfwood.com/art/c/e/ceezer/warrior_female_large.jpg)<br>(Thanks to this amazing artist--look up the web page for some other very well done drawings.&nbsp; http://images.elfwood.com/art/c/e/ceezer/warrior_female_large.jpg)<br><br>History:&nbsp; Braxton, called Brax or Stony by her friends, was raised as the only child of a military family. Close-knit with her parents and tons of cousins, her father forgot to check her sex when she was born, decided she was a boy and treated her like one her whole growing up.&nbsp; Her mother did what she could and gave her girly-lessons, so Brax is amazingly adept at fitting in both worlds.&nbsp; She chose the soldiering life after her father and his before him.&nbsp; SHe knows who she is, is proud of her work, takes herself seriously and doesn't put up with bullshit, even from the prince. <br><br>Limits: See my Ons and offs...<br>
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				Title: <strong>Re: [Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>MagicalPen</strong> on <strong>21-07-2008, 19:22:10</strong>
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				<strong>Name:</strong> Lothair Koenig<br><strong>Age:</strong> 25<br><strong>Sex: </strong>Male<br><strong>Race:</strong> Human<br><strong>Occupation:</strong> Prince of the Realm<br><br><strong>Physical Appearance:</strong> 6ft tall, broad shouldered, athletic build from years of horse riding, swimming, wrestling, and swordplay. Dark, chin length hair and hazel eyes are set against a very masculine looking face, with strong facial structure. He wears a fine, silk tunic - a crimson red - and a black cloak that ends just above his ankles. Black breeches and fine traveling boots - along with a sword hanging at his hips - clearly mark him for a wealthy man. Leather gloves and a buccaneers hat complete the look. <br><strong><br>Background:</strong> Born into Royalty, he has spent the better part of his life being schooled in all manners of things. He can speak half-a-dozen languages, read and write, do math, and fight. As a second son, two years younger then the oldest, his path has always lain with that of the Military and Diplomacy, whereas his brothers has been with Court Life and Politics and Management. At an age when he is being courted by Ladies of the Realm, Lothair has ran as fast and as far away from them as he can, using a trip to an Eastern Kingdom as a good excuse to take the long way. That, and to remain incognito from the spies of his enemies.
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				Title: <strong>Re: [Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>21-07-2008, 20:46:58</strong>
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				Name: Korvis<br>Age: Early 20s, looks late 20s thanks to spending so much time outdoors.<br>Sex: Male<br>Race: Human<br>Occupation: Ranger (Guide / Hunter / Tracker / General woodsman / very occasional bounty hunter)<br><br>Physical Appearance: Korvis stands just under 6 feet in height, with a lean build. His hair is black, and falls to his shoulders, his eyes are somewhere between brown and green. He can frequently be found wearing a semi-neatly trimmed beard, as shaving is something of an inconvenience when out hunting. He is normally found dressed in well worn, but still serviceable, clothing in dark, muted hues, the kind that help one blend in to the forest. His stout boots are brown leather, and come to the knee. Beneath his clothing, he bears a set of deep scars on his left shoulder and chest, from he time he almost came off second best with a bear. <br><br>He carries a longbow with him, though tends to keep it unstrung when in the town, and at his waist hang a long bladed hunting knife, balanced by a quiver of arrows on the other hip.<br><br>Brief Background: Korvis has been a feature around the town for about the last 15 or so years. He was found amongst the remains of a bandit raided caravan, where a blow to the head had left him unconscious and taken for dead. The blow also apparently took most of his memories from before that time. He was raised by one of the innkeepers, a cousin to the ranger than had found him, but spent as much time running off into the woods as doing anything else. When he came old enough to apprentice, he sought the ranger out, and badgered him into taking him on.<br><br>In the years since, he has learned his craft well, becoming one of the best archers in the town (within the top 5), and a very capable woodsman. He tends towards the quiet, especially when out in the woods, finding loud, boisterous (and generally drunken) crowds annoying. He has a particular hatred of bandits, which is understandable given his own past, and has been known to go out hunting them if tales begin to circulate of their activities.<br><br>Limits: O&amp;O's
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				Title: <strong>Re: [Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>Combicon</strong> on <strong>26-07-2008, 00:13:10</strong>
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				Name: Sabina Fedeckson (Fee-dex-son) <br>Age: 22<br>Sex: Female <br>Race: Human<br>Occupation: Rogue &amp; Treasure hunter <br>Physical Appearance: (http://i4.photobucket.com/albums/y120/Matwix_2004/normal_anime_girl_5102.jpg)<br>Brief Background: She never knew her family really. Not her real family anyhow. She was told she had been abandoned by hers, the family that brought her up had told her so. They had told her she had come from a rich background, they had apparently seen those who dumped her as a baby. As a baby, she couldn't remember anything. The 'family' she grew up in seemed to be all made of miscreants and rouges, so for all she knew, they had kidnapped her as another pair of hands to work people over, or to steal, which is what she actually became very good at. Her nimble hands able to slip into a pouch on someones belt, her frame small and slender enough to fit through small and broken holes. While she has had some training in swordsmanship, should she come against any trained professional, she would only be able to hold her own for a few seconds, and even then it would be luck that was the deciding factor. She was however, trained in Lin'Kun, a not-well known 'martial art' developed by rogues for quick escapes. Training the body to more or less take quite bad impacts, if jumping off something to escape. While she can do this, about nine foot is the highest she can do, and even then there was a chance she could break a bone. Anything above that, she would more than likely either sprain her ankle, or break one, or several of her bones. The sword that she carries around was her 'fathers', and rarely uses it, it is more a sentimental piece, however, she will if the situation desperatly calls for it.<br>Limits: As far as I go (http://elliquiy.com/forums/index.php?topic=17042.msg660438#msg660438)
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				Title: <strong>Re: [Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>Ramster</strong> on <strong>27-07-2008, 21:55:32</strong>
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				Here you go, sorry about the wait.<br><br>Name: Quirrin Bogstomper<br>Age: 29<br>Sex: Male<br>Race: Human<br>Occupation: Adventurer<br>Physical Appearance: Quirrin stands around 5'10" tall, with a mane of shoulder&nbsp; length reddish&nbsp; hair and shaven cheeks and chin. He always seems to have a look of mischief in his beady dark eyes. He carries a hunting crossbow on a sling on his back. Upon his arrival at Perry's Ferry he is wearing a long and dirty brown cloak, a simple green tunic, and deerskin slacks. His large, rough walking boots are almost in need of replacement.<br>Brief Background: He spends his days drifting through the wilds, hunting, scavenging and bartering to sustain himself, as he travels from town to town in an attempt to see the world. He fled from a sunnier kingdom far south as a boy after a local war, soon acquiring a taste for life on the road. His often muddy, exhausted and bedraggled appearance in each town on his way has earned him the name Bogstomper. Quirrin is occasionally willing to do odd jobs or run errands for cash, supplies or lodging. He is considering heading North to see what treasure everyone says there is, but will have to discuss this in a local tavern first.<br>Limits: straight
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				Title: <strong>Re: [Into the Wilds] Characters and Information</strong><br>
				Post by: <strong>The Dark Raven</strong> on <strong>31-07-2008, 15:10:27</strong>
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				<strong>Name:</strong>&nbsp; Mira nic Rhuaid<br><strong>Age:</strong>&nbsp; 22<br><strong>Sex:</strong>&nbsp; female<br><strong>Race:</strong>&nbsp; human<br><strong>Occupation:</strong>&nbsp; midwife/healer<br><strong>Physical Appearance:</strong>&nbsp; <br>(http://i15.photobucket.com/albums/a389/bijou1893/cd1.jpg)<br>Mira is a slim girl, almost wiry in build, from a lifetime of keeping up with her brothers.&nbsp; She has light chestnut brown hair that falls to her hips when worn down, though she almost always has it plaited up and curled into a bun at the nape of her neck. She has brown eyes, like her mother’s, that are always twinkling with amusement or some inquisitive glance.&nbsp; Her wardrobe has always been built for modesty and comfort.&nbsp; Dresses in layers, with overskirts that can be tucked into a belt when in the garden or gathering herbs is almost a must on her list, as well as sleeves that can be rolled up when dealing with particularly nasty things as a healer.&nbsp; The rest are details that she variably bothers with.<br><br><strong>Brief Background:</strong>&nbsp; Mira is the youngest child and only daughter of a local cobbler and his herbalist wife.&nbsp; Being the “bottom of the pile” as it were, Mira has learned to be self-sufficient and feisty…though whether out of pure boredom or a desire to keep afloat in a sea of brothers, even she isn’t sure anymore…she just is.<br>She had been trained, from a young age, to follow her mother’s trade…a decent one befitting her abilities.&nbsp; Whether these abilities are inherent or learned, she has been in the trade long enough that it doesn’t matter to her, it is what she does, who she is.<br>She has lived in Perry’s Landing her entire life, her parents and their parents there before her.&nbsp; She is fearful of the rushing water of the river, which claimed the life of her next oldest sibling when she was five (the boy was 7).&nbsp; She has never learned to swim because of this fear, and will find any way she can to get around having to be in the river.<br>She is gifted in herbalism, her main focus as a healer.&nbsp; She knows the cures from the poisons and what plants are capable of with their healing properties.<br><br><strong>Limits:</strong> http://elliquiy.com/forums/index.php?topic=18675.0<br>
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