The Chosen of Greyhawk -- Approved Characters
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: HannibalBarca on 13-01-2018, 02:42:42</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>HannibalBarca</strong> on <strong>13-01-2018, 02:42:42</strong>
			</dt>
			<dd class="postbody">
				Herein find the approved characters for the group game The Chosen of Greyhawk.<br><br><hr><br>Kirien Silverlark -- High Elf Cleric/Mage (https://elliquiy.com/forums/index.php?topic=281310.msg13831403#msg13831403)&nbsp; (HannibalBarca)<br>Pansy Applebottom -- Halfling Thief (https://elliquiy.com/forums/index.php?topic=281310.msg13832557#msg13832557)&nbsp; (Bibliophilia)<br>Melan Songsteel -- Human Paladin (https://elliquiy.com/forums/index.php?topic=281310.msg13832581#msg13832581)&nbsp; (LizzieV)<br>Enastril Rixxle -- High Elf Fighter/Mage (https://elliquiy.com/forums/index.php?topic=281310.msg13835608#msg13835608)&nbsp; (National Acrobat)<br>Yesqwyn Haht -- Half-Elf Cleric/Mage (https://elliquiy.com/forums/index.php?topic=281310.msg13835622#msg13835622)&nbsp; (Foxy Oni)<br>Brennisen Miller -- Half-Elf Ranger (https://elliquiy.com/forums/index.php?topic=281310.msg13831905#msg13831905)&nbsp; (Annisthyrienne)<br>Eferhild (https://elliquiy.com/forums/index.php?topic=281310.msg13860258#msg13860258) -- Human Fighter (RubySlippers)<br>Taavia Boulderfrost -- Dwarven Fighter (https://elliquiy.com/forums/index.php?topic=281310.msg13839139#msg13839139) (Chulanowa)<br><br><hr><br>Here's the code for the character sheet:<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">Character example:<br><br>[size=24pt][b]Character Name[/b][/size][floatright][img padding=5 height=300][/img][/floatright]<br><br>[hr]<br>[floatright][img padding=5 height=300][/img][/floatright]<br>[b]Race: [/b]<br>[b]Class: [/b]<br>[b]Level: [/b]<br>[b]HP: [/b]<br>[b]AC: [/b]<br>[b]Alignment: [/b]<br>[b]Birthplace: [/b]<br>[b]Current Home: [/b]<br>[b]Deity: [/b]<br>[b]Sexuality: [/b]<br><br>[b][u]Abilities: [/u][/b]<br>[b]Str: [/b]<br>[b]Int: [/b]<br>[b]Wis: [/b]<br>[b]Dex: [/b]<br>[b]Con: [/b]<br>[b]Cha: [/b]<br><br>[hr]<br><br>[size=18pt]<br>[b]Physical Appearance[/b][/size][floatright][img padding=5 height=200][/img][/floatright]<br><br>[b]Hair: [/b]<br>[b]Eyes: [/b]<br>[b]Height: [/b]<br>[b]Weight: [/b]<br>[b]Age (Actual/apparent): [/b]<br>[b]Distinguishing Features: [/b]<br><br>[hr]<br><br>[size=18pt][b]Personality: [/b][/size]<br><br>[hr]<br><br>[size=18pt][b]Backstory/History: [/b][/size]<br><br>[hr]<br><br>[size=18pt][b]Secondary Skills (one or two): [/b][/size]<br><br>[hr]<br><br>[size=18pt][b]Sexual ons/offs, sexual interests, and miscellaneous sexual details: [/b][/size]<br><br>[hr]<br><br>[size=18pt][b]Weapons/Armor/Important and Personal Gear: [/b][/size]<br><br>[hr]</code></pre><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>HannibalBarca</strong> on <strong>13-01-2018, 02:57:11</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>Kirien Silverlark</strong></span><br><br><hr><div class="floatright">(https://elliquiy.com/elluiki/images/thumb/d/d5/Felicity-jones-2880x1800-beautiful-hd-4449.jpg/800px-Felicity-jones-2880x1800-beautiful-hd-4449.jpg)</div><strong>Race: </strong>High Elf<br><strong>Class: </strong> Cleric/Mage<br><strong>Level: </strong>1 / 1<br><strong>HP: </strong> 6<br><strong>SP: </strong> 5 (cleric) / 5 (mage)<br><strong>AC: </strong>9<br><strong>Alignment: </strong>Neutral Good<br><strong>Birthplace: </strong> Vesve Kingdom<br><strong>Current Home: </strong> Beratana Village, Gnarley Forest<br><strong>Deity: </strong>Ehlonna<br><strong>Sexuality: </strong>Pansexual, but still a virgin<br><br><strong><span class="bbc_u">Abilities: </span></strong><br><strong>Str: </strong>7<br><strong>Int: </strong>17<br><strong>Wis: </strong>17<br><strong>Dex: </strong>15<br><strong>Con: </strong>9<br><strong>Cha: </strong>15<br><br><br><br><hr><span style="font-size: 18pt;" class="bbc_size"><br><strong>Physical Appearance</strong></span><div class="floatright">(https://elliquiy.com/elluiki/images/2/2b/Spider-Man-3-Black-Cat-Spinoff-Felicity-Jones.jpg)</div><br><strong>Hair: </strong>Dark Brown<br><strong>Eyes: </strong>Green<br><strong>Height: </strong>4'8"<br><strong>Weight: </strong>75lbs<br><strong>Age (Actual/apparent): </strong>237 / 20<br><strong>Distinguishing Features: </strong>Kirien is a slight woman, even for an elf.&nbsp; Her face seems to have an appearance of eternal youthfulness, although this can be offset somewhat by what comes out of her mouth.&nbsp; She wears very delicate, thin deerskin gloves on her hands, to cover up a fair number of ugly scars she received when she botched an experimentation with a <em>burning hands</em> spell.&nbsp; She almost expects comments on her eyes, after over two hundred years of life, but she's a fairly humble person about the rest of her features, which she considers modest.&nbsp; She tends to wear dresses--ones she's crafted herself--most of the time, but when she's traveling she wears a tunic, breeches, and low boots, typically in various shades of green, brown, and blue.&nbsp; She almost always wears a cloak, as her empathic and telepathic connection to Teria gives her sympathetic feelings of being cold, too.&nbsp; She's never without a unicorn horn symbol of Ehlonna on a golden chain around her neck, and another on a charm bracelet around her left wrist.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personality: </strong></span>That particular combination of smart and wise, which is rare even for elves, though she has a sharp tongue at times, as she doesn't suffer fools.&nbsp; As an initiate Spellmaiden of the Inner Circle of Ehlonna back in the capital of the elven Vesve Kingdom, she was sheltered and educated to an almost ridiculous degreee, but at least she's aware of some of her lack of experience with the outside world, and tends to be rather humble.&nbsp; Kirien is wholly dedicated to her goddess and her people, and while she is much more cosmopolitan than many sheltered elves who never leave their realm, she won't brook disparaging speech about her kind.&nbsp; Other than that, she is a warm and welcoming person, particularly to animals.&nbsp; She usually opts to hang back and observe before commenting on anything.&nbsp; The bond she shares with her pseudo-dragon familiar Teria is deep and close, more like a mother to a child than a friend or sibling.&nbsp; Like many elves, she is fascinated by magic, but due to her study of both divine and arcane magic, she really has an abiding interest in the history of magic, as well as history in general.&nbsp; More of a bookworm than a go-getter, Kirien knows her physical limitations, but keeps herself in as good a physical condition as her studies and work permits.<br><br>Teria is Kirien’s pseudo-dragon familiar, and an exceptionally brilliant one at that.&nbsp; She spends most of her time within Kirien’s cape or clothing, but pops out now and then to take in the surroundings.&nbsp; Her hearing is quite good, and will often interrupt conversations she has been listening to while hidden within Kirien’s cape, interjecting telepathic comments.&nbsp; She is naturally curious, but is also quite cautious, often entreating Kirien to be more careful.&nbsp; One could go so far as to say she's cowardly, but even a mention of this will wound her dragonish sensibilities.&nbsp; The truth is, she's been as sheltered as Kirien, has never been in a combat, and is absolutely terrified of fighting in any way.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Backstory/History: </strong></span>Kirien was identified by her parents as gifted with magic at a very young age, as well as perceptive--an old soul if there ever was one.&nbsp; She was quickly brought to the attention of a dedicated Spellmaiden who was a friend of her mother's sister, and her education was geared towards such a task.&nbsp; She was an inquisitive child, and even more than most elves showed a fascination and hunger to know about magic.&nbsp; This precociousness extended into other fields as well, particularly botany, animal husbandry, and history--not just of her people, but of the world in general.<br><br>Through her childhood and adolescence, she continued to throw herself into her studies, spending little time with others her age, which had both positive and negative side effects.&nbsp; She works quite well with others, particularly those who would be considered her elders, and can take a leadership role fairly well, but actually prefers to work alone or in small groups, where she can focus on doing things her way.&nbsp; She isn't quite an iconoclast, but she does like to be her own guiding light.&nbsp; Romantically, though, she's almost a beginner, and still a virgin...which, for an elf at 237 is quite a remarkable feat.&nbsp; Surprisingly, she's also a very sexual being, and seems to be able to become aroused at the smallest actions that to others might seem innocuous.<br><br>When she was taken in as an initiate Spellmaiden, she was excited, but not as much as she'd expected, after so many years of preparation.&nbsp; Some of her superiors noticed this, and, while they did not wish to disappoint her parents--who by now had great hopes for her politically and socially--they could see that she was not really the sort of personality who would become an asset to the temple.&nbsp; Surprisingly for her, she was sent on an assignment to the distant Gnarley Forest, to become a village's live-in healer and apothecarist.&nbsp; When she arrived, she found the village was a multiethnic mix of elves, half-elves, humans, and halflings, which was precisely what she needed...which was why her understanding superiors had directed her there in the first place.&nbsp; <br><br>She's spent the last five years there, happily assisting the good folk of the village and the countryside.&nbsp; It was while there that she found that even this blissful life was not long for keeping her happy, and she began to make forays outside the village; then forest, frequenting roadside taverns and inns for gossip and personal interaction.&nbsp; It was in this way that she became acquainted with her friends in the party, although so far they've only talked of adventuring, and not actually done anything adventurous beyond accompanying some down-on-their-luck merchants a score of miles as caravan guards to the nearest small town, and encountered no troubles.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Secondary Skills (no more than a few): </strong></span>Seamstress, flute player, singer.&nbsp; Kirien is a fairly good tailor, often sewing her own dresses and other gear.&nbsp; She's also an accomplished flautist, and every Spellmaiden is required to sing their votives and devotional prayers every day, so she's honed her skills quite well with her voice.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span>See player ons/offs.&nbsp; Aside from her own exploration of her own body, Kirien is devoid of most sexual discoveries even young human adults will have attained.&nbsp; Partly to blame because of her bookishness, and partly because of her seclusion in the Vesve, Kirien is almost bursting to discover romance and sex, regardless of the gender or race of her possible partners.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Spellbook: </strong></span><br>1st Level: detect magic, write, erase, identify, light, magic missile, read magic, wizard mark, burning hands, shield, armor.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Weapons/Armor/Important and Personal Gear: </strong></span><br>ironwood staff, carved with holy symbols of Ehlonna and her own name, as well as sigils of the Spellmaidens of the Inner Circle<br>composite elven shortbow<br>hip quiver with twelve arrows<br>3 holy symbols of Ehlonna, one on a necklace, one on a charm bracelet, and one stowed in her backpack<br>backpack, with standard writing materials, her spellbook, a couple bottles of holy water, healing herbs and bandages<br>a flute in a finely-carved case, stowed in her pack<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personal Connections: </strong></span><br><br><strong>Brennisen Miller</strong> -- Kirien has known Brennisen since both of them moved to the village within weeks of one another.&nbsp; While the people of the village are quite accepting, both of the women had different reasons for not making friends as quickly as other people might.&nbsp; Once they got past their respective standoffishness, Kirien has become quite good friends with the young ranger.<br><br><strong>Yesqwyn Haht</strong> -- Her friend from Greyhawk is a practitioner of the same divine and arcane arts, though having come to them from a much different background.&nbsp; In a lot of ways she's awed by the open and bring-it-on attitude Yesqwyn has.&nbsp; Kirien has even been somewhat influenced in her tailoring of new dresses by Yesqwyn's own bold style of dress...though not too much yet.<br><br><strong>Pansy Applebottom</strong> -- <br><br><strong>Melan Strongsteel</strong> -- <br><br><strong>Enastril Rixxle</strong> -- Met him while studying in Olve Minrith, and since then she's kept up a friendly correspondence with him for over two decades.&nbsp; She knows of his difficulties with his parents as far as their attempting to set him up for marriage, and he recently came to visit her while he was in Greyhawk to discuss the problem.<br><br><strong>Eferhild</strong> -- <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>Annisthyrienne</strong> on <strong>13-01-2018, 06:33:18</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>Brennisen Miller</strong></span><div class="floatright">(https://elliquiy.com/elluiki/images/thumb/3/3c/Brennisen.jpg/478px-Brennisen.jpg)</div><br><hr><br><strong>Race: </strong>Half-Elf<br><strong>Class: </strong>Ranger<br><strong>Level: </strong>1<br><strong>HP: </strong>12<br><strong>AC: </strong>7<br><strong>Birthplace: </strong>Born in a healer's guild hall in the city of Dyvers, but she grew up near the fringes of the Gnarley Forest in a small mostly human village (Rock Bridge).<br><strong>Current Home: </strong>Brennisen lives in her small tent, camping in the forest on the outskirts of Beratana.<br><strong>Deity:</strong> Not religious, though very thoughtful about spiritual matters. Her one pure-blood Elven friend, Kirien, just about has her convinced that Ehlonna is the goddess for her, since she already believed that there had to be more to life than just physical reality.<br><strong>Sexuality: </strong>Virgin, but very tomboyish, and attracted to females as well as males.<br><br><strong><span class="bbc_u">Abilities: </span></strong><br><strong>Str: </strong>16<br><strong>Int: </strong>9<br><strong>Wis: </strong>14<br><strong>Dex: </strong>13<br><strong>Con: </strong>16<br><strong>Cha: </strong>12<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><br><strong>Physical Appearance</strong></span><div class="floatright">(http://)</div><br><strong>Hair: </strong>Auburn<br><strong>Eyes: </strong>Sapphire blue<br><strong>Height: </strong>5' 6"<br><strong>Weight: </strong>115 lbs.<br><strong>Age (Actual/apparent): </strong>24/17<br><strong>Distinguishing Features: </strong>Brennisen grew up working in her father's mill, so she is built sturdy and strong for a girl.&nbsp; She has above average looks thanks to her elvish blood, but has gained the curves, strength, and build of her human side.&nbsp; <br><br>She is fond of chewing on curls of cinnamon bark, though it's not often she gets to indulge in that vice as it's difficult to come by in the small town.&nbsp; What she does get to enjoy is supplied by her friend, Kirien, as a sort of thank you for the way Brennisen brings small gifts of sliced wild apples and little tidbits of meat for Kirien's pseudo dragon familiar, which Brennisen assumes is just an exotic pet.&nbsp; <br><br>The young ranger enjoys trying to coax the little dragon out of hiding with such little token gifts whenever she visits the mage's apothecary shop.&nbsp; But she has no idea that the telepathic ability of the little creature to communicate with Kirien was largely responsible for the beginning of the friendship between the two women.&nbsp; It was the little pseudo dragon who was able to assure the Elven cleric/mage that the shy ranger's surreptitious stares in her direction whenever she thought the pretty elf wasn't looking were merely admiring glances, and no harm was meant by them.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personality: </strong></span>Brennisen is an easy going girl, formerly a miller's daughter.&nbsp; Around humans, she is fairly comfortable and although she is reserved, quiet, and a little shy, she warms up to them quickly and is generally popular due to her pretty elvish features.<br>&nbsp; <br>Around those of pure elvish blood, however, she is very introverted and shy, self-conscious, and believes that compared to them, she's clumsy and awkward.&nbsp; In the past, she's had experiences with pure-blood elves who have made her feel like her mixed blood was something to be ashamed of and a disgrace to elven kind.&nbsp; Her lack of confidence around them even extends to doubting and second guessing herself, her skills, her thoughts, etc.&nbsp; A pure blooded elf would find it easy to intimidate her if they were of a mind to.<br><br>The one pure-blood elf that is the exception to the rule, (though it was not always that way) is Kirien.&nbsp; Brennisen and Kirien both came to Beratana about the same time, and while their encounters during the first six months after they met were hardly more than shy glances and self-conscious blushes on the part of the young half-elf, the patience of the Cleric/Mage eventually broke down the wall between them, with a little help from her pseudo dragon familiar.&nbsp; Now Brennisen considers it her job to look out for the petite elf, even though Kirien's spell casting ability might make her an even more powerful force to be reckoned with than the young ranger.&nbsp; One of the few ways to get Brennisen riled to anger is to make any attempt to harm her friend.<br><br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Backstory/History: </strong></span>Brennisen's mother was elvish, her father, human.&nbsp; Both were adventurers in their youth, but when Brennisen was born, it was decided they would give up their adventuring life and settle down to raise their daughter.&nbsp; Unfortunately, as they were traveling to the small village they had selected for its peaceful, out of the way quality, they were attacked by orc brigands and her mother was killed.&nbsp; Grief stricken, her father took his infant daughter on to the sleepy little town of Rock Bridge, so named for the stone bridge that spanned the little river that would later power the mill that would be their home.<br><br>Brennisen was well loved by her father, but due to him not having any sons to help him in the mill, Brennisen grew up more of a tomboy, helping her father for the first decade and a half of her life.&nbsp; The experience made her grow up strong and sturdy for a girl, and her childhood activities when she was not working at the mill helped her develop a few useful skills.&nbsp; She used to use a sling to help keep the rodent population down around the mill, and became quite accurate and skilled with the small weapon.&nbsp; <br><br>Another favorite pastime she liked to engage in was to go fishing with her best friend, a human boy named Marcos.&nbsp; The two grew close, and loved to spend many idle hours together on the banks of the small river not too far from the mill.&nbsp; It was this closeness to the human boy that was to determine the path of her destiny.<br><br>Marcos had been away for a hunting trip for several days and Brennisen was becoming very worried about him.&nbsp; He was long overdue to return when his hunting partner staggered into the small village tavern, half dead, with frightening tales of being ambushed by gnoll raiders.&nbsp; He claimed that Marcos still lived, and the gnolls were most likely torturing the human boy for sport.<br><br>The tale was overheard by a mysterious cloaked figure who slipped out of the tavern moments later while the villagers were all still in an uproar.&nbsp; Most of the villagers had no idea what could be done for the boy, and debate over what action they should take lasted long into the night.&nbsp; The rescue party was just preparing to go search for the boy by dawn of the next day when the mysterious cloaked figure rode back into town, the bedraggled and exhausted boy in tow.<br><br>As it turned out, the mysterious rescuer was a member of the Ranger corps from the nearby kingdom of Furyondy.&nbsp; Brennisen was immediately enthralled with the amazing stranger, and confronted him, begging to be taught how to become just like him.&nbsp; After vowing to follow him anywhere and do whatever it took to become like him, Brennisen was reluctantly taken on as an apprentice.<br><br>She proved herself to be an apt pupil, quickly taking to the new lifestyle as if it were second nature to her.&nbsp; Indeed, her intuitive sense when it came to interpreting signs and tracks with the surety of one who had witnessed what had transpired there bordered on savant-like ability.&nbsp; Even the much more experienced ranger was astounded by her skill.&nbsp; The one problem she had was her lack of confidence in her abilities, despite being able to almost 'see' in her mind the entire story that had unfolded.&nbsp; Illiterate with words, she could read the tracks and signs like an open book.<br><br>The young half-elf girl spent several years with her mentor, but alas, all good things have to come to an end.&nbsp; After a severe fall during a climbing accident where her mentor shattered his leg, Brennisen was sent on her way.&nbsp; The old ranger told her he had taught her all he could, and that it was time she gained the confidence in her abilities that only making her own way could give her.&nbsp; He bequeathed her his studded leather armor, his long sword, and his shaggy little mountain pony and sent her on her way.&nbsp; She eventually settled in to a small town called Beratana to call home, and has been living there off and on for about 3 years.<br><br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Secondary Skills (one or two): </strong></span>Bowyer/Fletcher, Fishing. One of the first tasks her Ranger master taught her was the art of making her own bow and arrows.&nbsp; From selecting the cuts of wood to laminate into a composite, to shaping the bow, heat treating and recurving it, to finishing the grip and nocking notches, to selecting tough plant fibers to twist into cordage to make a bow string, even to making and fletching her own arrows, the Ranger taught her everything.&nbsp; He would not let her move on to learning any other weapons until she proved she could make her own bow as a sort of test she had to pass.&nbsp; The skill has served her well, giving her the confidence in knowing that she never has to be long without a weapon for defense or hunting.<br><br>Non-weapon Proficiencies: Tracking, Cooking, Swimming.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span>Brennisen really hasn't had any sexual experience, though she has often found her eyes attracted to the more feminine girls of the village.&nbsp; She thinks it's because she is so tomboyish, and is merely admiring them for their grace and femininity, but deeper stirrings linger inside her.&nbsp; She felt something of a girlish crush on her mentor, but nothing ever came of it.&nbsp; She is attracted to the natural beauty of those of pure elvish blood, but is far too shy to ever approach them, and she doesn't believe they could genuinely be interested in her.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Weapons/Armor/Important and Personal Gear: </strong></span>long sword, short comp. bow, hand ax, short sword, sling.<br><br>Studded leather armor.<br><br>Backpack, cloak, leather breeches, blouse, tunic, flint and steel, 2 small belt pouches, quiver with 12 arrows, bedroll, waterskin, small tent, 3 fish hooks, two spare bow strings.<br><br><br>(Modified to add details to her home listing.&nbsp; More details to come as to how she acquired her secondary skills and non-proficiency skills.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>Bibliophilia</strong> on <strong>13-01-2018, 15:45:40</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>Pansy Applebottom</strong></span><br><br><hr><div class="floatright">(https://i.pinimg.com/564x/40/48/c8/4048c870328918683ff981e5046ed929.jpg)</div><strong>Race: </strong> Halfling<br><strong>Class: </strong> Thief<br><strong>Level: </strong> 1<br><strong>HP: </strong> 6<br><strong>AC: </strong> 8<br><strong>Birthplace: </strong> Free City of Greyhawk<br><strong>Current Home: </strong> Wherever there's mead and games of chance<br><strong>Deity: </strong> Brandobaris/Charmalaine<br><strong>Sexuality: </strong> Omnisexual<br><br><strong><span class="bbc_u">Abilities: </span></strong><br><strong>Str: </strong> 13 <br><strong>Int: </strong> 16<br><strong>Wis: </strong> 8<br><strong>Dex: </strong> 19<br><strong>Con: </strong> 12<br><strong>Cha: </strong> 12<br><br><hr><br><div class="floatleft">(https://i.pinimg.com/564x/95/0a/08/950a080cd16c7e89ef0f6371a41b7568.jpg)</div><span style="font-size: 18pt;" class="bbc_size"><br><strong>Physical Appearance</strong></span><br><br><strong>Hair: </strong> Red<br><strong>Eyes: </strong> Grey-Blue<br><strong>Height: </strong> 3'1 1/2<br><strong>Weight: </strong> 32 lbs<br><strong>Age (Actual/apparent): </strong> 23/20's<br><strong>Distinguishing Features: </strong> Pansy's most distinguishing feature is her shock of flame-red hair, which makes her easy to pick out in a crowd...assuming the crowd is shorter than she is, or she's perched on someone's shoulders.&nbsp; Aside from that, the only thing that sets her apart from others of her race is her velvety voice, low and quiet, that works well to captivate an audience or calm ruffled feathers when she puts it to such use.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personality: </strong></span>&nbsp; No one will ever accuse the redheaded Halfling of having an over-abundance of patience or forethought.&nbsp; She tends to confront problems head-on, without pausing to give a thought for less blunt means by which she could approach them.&nbsp; Overconfident by half, brash and fearless, she has been in more than her fair share of tavern brawls with men and other beasts twice, if not three times, her size.&nbsp; Despite her flaws, she manages to be personable and even friendly, drawing people to her by dint of her cheerful nature and zest for life.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Backstory/History: </strong></span><br><br>Pansy was the only child of Finnick and Dab Applebottom, crafters of Greyhawk's finest leather goods and horse tack.&nbsp; The couple ran a very successful shop in the merchant district of Greyhawk, with a cozy little home above the shop, and a workshop out back.&nbsp; Dab ran the store, using his prodigious charm and baking skills to ensure that each customer felt like their favorite and keep them coming back for the free handpies.&nbsp; Finnick, a master leatherworker and upstanding member of the leatherworker's guild, spent most of his time in the workshop, slaving over the delicate tooling and beautiful stitching that made his leathergoods stand out above all others.<br><br>Pansy was a willful child, always prone to wandering, exploring and letting her natural curiosity lead her to places where she ought not be.&nbsp; She caused her fathers no end of stress, though she never did so maliciously and their home life was quite happy.&nbsp; When she was in her teens, Pansy met a young human named Qal, and her life got flipped, turned upside down.&nbsp; Qal was several years older and well on her way to a future in highway robbery and blackmail, or some other form of devilry.<br><br>The two girls became fast friends, and Qal began teaching Pansy everything she knew about scamming honest, hardworking folks out of their gold.&nbsp; She did so in the hopes that the younger girl, far smaller and more dexterous, would make for a handy partner in her crimes.&nbsp; Pansy took to the lessons like a duck to water and found she enjoyed the intrigue of letting Qal distract marks while she picked their pockets.<br><br>As time went on, their schemes grew more elaborate, and Pansy's parents grew concerned about the sort of people their daughter was associating with.&nbsp; After a particularly intense fight, Pansy packed herself a backpack and stormed out of the house, planning to strike out with Qal.&nbsp; The two had been discussing leaving Greyhawk for a while, and Pansy knew if they didn't leave right away, her fathers would find a way to keep them apart.<br><br>The next day, the two hopped a cart out of town with ill-gotten gold in their pockets and big dreams.<br><br>A couple of years later, having traveled all over and become quite skilled in their craft, they found themselves in Radigast City.&nbsp; They were in a tavern, enjoying drinks and running one of their favorite scams on a wealthy looking man deep in his cups.&nbsp; Unfortunately, they were unaware there were city guards at the bar and the man was far more perceptive than either had expected, given how drunk he appeared to be.&nbsp; He caught Pansy's hand in his pouch and gave a cry of alarm, which brought the guards running.&nbsp; Qal was captured handily, but Pansy was able to squirm free of the man's grasp and, by dint of her small size and fancy footwork, was able to make her way to safety.<br><br>She left the city that night with their store of gold, not even waiting long enough to find out Qal's sentence.&nbsp; There weren't nearly enough Halflings to make her feel safe sticking around, and she was a very practical sort.&nbsp; Sure, Qal was a wonderful partner in crime, and she was great company, but if it was a matter of hanging around and getting pinched herself...well, there was no debate.&nbsp; Afterall, it wasn't as if she could stage some daring prison break.<br><br>After that, Pansy traveled alone, adapting what she'd learned about stealing, cheating and scamming the marks to suit a solo act.&nbsp; Sometimes she managed to come across a useful civilian who could assist for a night or two, but she never forged another long-term team.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Secondary Skills (one or two): </strong></span>&nbsp; Storytelling and Carousing - Pansy loves to drink and just be surrounded by people who are all feeling good and happy.&nbsp; It's at these moments when she feels most at home (and there's no denying that people in their cups, in a crowded bar, make for excellent marks), and a busy tavern makes for a wonderful place to play games of chance and captivate an audience with a story of intrigue and daring.&nbsp; When people are drunk and paying attention to what you're saying, they're far less likely to notice where your hands are or the fact that you've won eight straight hands of cards.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span>&nbsp; &nbsp;Biblio's O/Os (https://elliquiy.com/forums/index.php?topic=104274.0) | Pansy prefers never to sleep alone, and doesn't discriminate based upon sex, gender, religion, alignment or race.&nbsp; She is as adventurous sexually as she is in her everyday life, and as long as her partner is ready and willing, she enjoys all manner of new and exciting practices.&nbsp; She <em>does</em> prefer partners who can provide stimulation beyond the sexual, though, and has been known to kick someone out of her bedroll for sheer stupidity.<br><br><hr><div class="floatright">(https://i.pinimg.com/564x/18/a7/3d/18a73d776265740118b8f5514d6bb554.jpg)</div><span style="font-size: 18pt;" class="bbc_size"><strong>Weapons/Armor/Important and Personal Gear: </strong></span> <br><br>Leather Armor<br>Dagger (x2)<br>Short Sword<br>Bedroll<br>Flask<br>Belt pouch<br>Deck of cards<br>Dice<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>LizzieV</strong> on <strong>13-01-2018, 16:01:43</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>Melan Songsteel</strong></span><div class="floatright">(http://)</div><br><hr><div class="floatright">(https://elliquiy.com/elluiki/images/0/02/MelanSongsteel.jpg)</div><strong>Race: </strong> Human<br><strong>Class: </strong> Paladin<br><strong>Level: </strong> 1<br><strong>HP: </strong> 13<br><strong>AC: </strong> 2<br><strong>Birthplace: </strong> Diamond Lake, Greyhawk Territory<br><strong>Current Home: </strong> Libernen, Furyondy<br><strong>Deity: </strong> Heironeous<br><strong>Sexuality: </strong> Unsure<br><br><strong><span class="bbc_u">Abilities: </span></strong><br><strong>Str: </strong> 18/00 <em>Hit Adj: +3; Damage Adj +6; Weight Allow: +3000; Open Doors: 1-5(2); Bend Bars/Lift Gates: 40%</em><br><strong>Int: </strong> 9 <em>Additional Languages: 1</em><br><strong>Wis: </strong> 13 <em>Magical Attack Adjustment: 0</em><br><strong>Dex: </strong> 9/32 <em>Reaction Adj: 0; Defensive Adj: 0</em><br><strong>Con: </strong> 14/71 <em>HP Adjust: 0; System Shock: 88%; Res Survival: 92%</em><br><strong>Cha: </strong> 17/53 <em>Max Henchmen: 10; Loyalty Base: +30; Reaction Adjust: +30</em><br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><br><strong>Physical Appearance</strong></span><div class="floatright">(http://)</div><br><strong>Hair: </strong> Red<br><strong>Eyes: </strong> Amber<br><strong>Height: </strong> 5'11"<br><strong>Weight: </strong> 180 lbs<br><strong>Age (Actual/apparent): </strong> 19<br><strong>Distinguishing Features: </strong> Melan's most distinguishing feature, if you ask her, is probably her hair considering the care she puts into braiding it each morning. To other's it's likely the shear density of the muscle she's accumulated over her years of training and the lifestyle before she started it. She can sometimes be seen eyeing the more feminine curves of most other women followed by a low grumble to herself and a mental castigation to remind herself not to be jealous of the softer look of those who had, while no less hard at least less physically demanding, work.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personality: </strong></span> Melan believes in the good of the world, the rightness of it and that every person deep down desires good to flourish even if they don't known it yet. Helping others isn't a duty to the young paladin, it is simply what she does. The look of relief or joy on the faces of those she would aid is a balm and a drop of right in the world to her. Naive and idealistic about some things perhaps, alongside being a bit strong-headed, she has a tendency to not fully think things through before agreeing to help those in need, relying on friends, faith, and her sword arm to see justice done.<br><br>She has a terrible tendency to tease people when she's in a pleasant mood if she thinks they'll not take harm from it or react poorly to the verbal jabs, finding the camaraderie a pleasant throwback towards the training hall she learned at. She had a tendency to day-dream occasionally with the primary ones being of different ways that might help the poor and thoughts of what her old hometown might look like when it's cleaned up.<br><br>Once she's selected to undertake a task there's little that can persuade her to do much else that doesn't at least head towards the end goal in some way. Her fighting experience isn't extensive, although she's seen some, and those that are around her in combat tend to find her attitude towards it slightly disturbing. She does not revel in it nor shy away but sometimes enjoys humming a jaunty tune to pass the time during the melee as she considers it just part of her work.<br><br>Her old friends with a bit more savvy in monetary affairs (any savvy in monetary affairs) tended to spend a degree of time ensuring she was distracted during any actual negotiations for any sort of reward as well; She has a tendency to simply agree to a quest first and barely worry about payment afterwards aside from a collection of her share for the only purpose of spreading it back to the people in town or whatever charity needed it as soon as she could. It is a behavior that some more gold focused individuals have found mildly infuriating from time to time and savvy townsfolk have taken advantage of to get what they need without having to put together much of an incentive.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Backstory/History: </strong> </span> Melan grew up in Diamond Lake, a once pretty location famed for fishing turned Mining town with water that no one would want to touch thanks to the runoff from the trade. The dirty violent place was not a safe one, the rich taking advantage of things while the poor scrounged up what they could working in the back-breaking labor of the mines. From a young age she primarily worked hauling tools to blacksmiths and miners, making sure they stayed safe, and trying to pull out or get help for anyone who collapsed in the depths since the foremen wouldn't often bother.<br><br>Doing this did not go unnoticed though, a growing disgust towards the working conditions making her quiet vocal towards the mining bosses and any who would listen despite the warnings of her parents. Those protests nearly earned her a violent end at the hands of those trying to 'shut the brat up' and would have succeeded if not for Anthony Hammerfist, a passing dwarven fighter who accidentally wandered into the situation as it started up. In a fit of rage towards seeing someone hit a child the dwarf beat the group mercilessly, stole the coins from their pouches, and helped her family get out of the town before departing on one of his next adventures.<br><br>Inspired by her savor and having no where else to work to help her family now that they moved away from the mines, she turned to the only place she could: the temple of Heironeous. The training was hard, harder than working in the mines had been, with little in the way of break and choked full of prayer and steams of lectures of duty. Truth be told it was quite boring aside from the lessons in swordplay but they fed her and seeing her parents with that little bit of relief alongside a growing need to pass the chance she'd been given on, she managed to struggle through it and even passed near the, well, at least middle of the rankings.<br><br>Her comrades in arms and close quarters left the thoughts of body shyness behind, although clothing is preferred, and any thoughts of sex were easy drummed down by the constant work of the clerics and heavy labor training with weaponry, mucking out the stables, and doing every other chore to 'build character'. While curious sometimes, this has left her somewhat confused often when anyone makes a lewd joke. Not even sure what she'd want in a partner, having never considered it, and having had no chances to even ponder what most would call the normal phase of growing up dealing with the opposite or same sex as the case may be. <br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Secondary Skills: </strong></span> Armorer, field medic, horseriding. Maintaining her weapons and armor is second nature to her alongside the basics of how to treat wounds. She also has advanced horse riding skills, as every member of her order is expected to be able to ride a warhorse should they be granted one.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span> The character isn't sure and is completely unaware of what they might like or not like, being oblivious for the most part to such things. The player is interested in most things and is up for discussion of whatever side activities or plots related to this that might be interesting.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Weapons/Armor/Important and Personal Gear: </strong></span><br><br>Plate Mail - The breastplate of her mail is emblazoned with the shining symbol of Heironeous on the front flanked by a set of purple falcons, the granted symbol of the noble benefactor that has gifted her the armor.<br>&nbsp;<br>Shield - The shield is surprisingly plain compared to the rest of her armor and the blade she uses, a sturdy thing but one easily replaced if broken by the blow after blow it tended to catch.<br><br>Longsword - The pommel of her sword has a purple falcon emblazoned on it. The grip is a sturdy well worked leather that looks to be well maintained although clearly has seen its fair share of use. The fuller in the middle of the sword is worked in with the lightning bolt of Heironeous darting down to meet rain guard of the blade carved in with the gripping fist of the god.<br>&nbsp;<br>The holy symbol of Heironeous is worn around her neck on a simple steel chain, unadorned but always present armor or no.<br><br>Lance<br>Dagger<br><br>Warhorse - Rusher is a dedicated warbeast, so named after one instance of accidentally jumping the gun during a practice joust.<br><br>Saddlebag with a whetstone, armor repair kit, horse feed, rations, a tent, and several changes of clothes, and a bedroll<br>Backpack with a tinderbox, rope, and a spare sack<br>Belt pouch with coins as a stipend.<br>Signet Ring for sending messages when needed to her benefactor <br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Class Abilities:</strong></span><br><br>Detect Evil 60' at will<br>+2 to saving throws<br>Immunity to all forms of disease<br>Immunity to fear (normal and magical)<br>Lay on Hands (2 hp) 1/day<br>Cure any disease 1/week<br>Continuous Protection from Evil 1" radius<br>Continuous Protection from Fear 1" radius<br>Weapon of Choice (Lance): +1 "to hit" with lance while mounted<br>Parrying Ability<br>Considered +1 level while making attacks from a horse<br>Considered an additional 5 levels higher for attacks per round when using a 'weapon of choice'<br>85% unlikely to be thrown from saddle or injured if mount falls<br>Can examine mounts to determine if hp is 1/3 or lower of normal max, between 1/3 and 2/3s or above 2/3s<br>Steeds selected will gain +2 HP per HD up to maximum available<br>90% unlikely to be affected by any magical or magic-like phenomena that affect the mind including beguiling, charm, domination, hold, hypnosis, magic jar, posession, sleep, suggestion, and psionic mind blast; This is in addition to the normal saving throw<br>Can function at negative HP up to -13<br>Heals an additional 1d4 hp for each full week of normal healing<br><br>Must wear heavy armor if available, battle restrictions, paladin code
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>National Acrobat</strong> on <strong>14-01-2018, 18:06:24</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>Enastril Rixxle</strong></span><div class="floatright">(http://www.nationalacrobat.com/Gallery/i.php?/upload/2015/01/31/20150131130633-f24c1729-xs.jpg)</div><br><hr><div class="floatright">(http://www.nationalacrobat.com/Gallery/i.php?/upload/2015/01/31/20150131130633-f24c1729-xs.jpg)</div><strong>Race:</strong> High Elf<br><strong>Class:</strong> Fighter/Mage<br><strong>Level:</strong> 1/1<br><strong>HP:</strong> 7<br><strong>AC:</strong> 2 (Chain + Shield, -2 for Dex)<br><strong>Birthplace:</strong> Highfolk<br><strong>Current Home:</strong> High Vale<br><strong>Deity:</strong> Corellan Larethan<br><strong>Sexuality:</strong> Heterosexual<br><br><strong><span class="bbc_u">Abilities: </span></strong><br><strong>Str: </strong> 17 +1 to Hit and Damage<br><strong>Int: </strong> 17 Max Spell Level is 8<br><strong>Wis:</strong>&nbsp; 8<br><strong>Dex:</strong> 16 (15 +1)<br><strong>Con:</strong>&nbsp; 9 (10 -1) <br><strong>Cha:</strong> 13<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><br><strong>Physical Appearance</strong></span><div class="floatright">(http://www.nationalacrobat.com/Gallery/i.php?/upload/2015/01/31/20150131130633-f24c1729-xs.jpg)</div><br><strong>Hair: </strong> Blond<br><strong>Eyes: </strong> Violet<br><strong>Height: </strong> 5'8"<br><strong>Weight: </strong> 145lbs<br><strong>Age (Actual/apparent):</strong> 125 (22)<br><strong>Distinguishing Features: </strong> Enastril's long blond locks and his violet eyes contrast sharply with his pale skin. His eyes are immediately noticed due to the combination of the very blond hair and nearly white porcelain-like skin. Like most elves that are physically strong, it's a lithe, agile strong with a wiry build, instead of a muscular build. He's graceful like his kind, but his slim build often leads others to think he's weak, when in actuality, he's far from it. He wears chainmail and carries a shield, and typical of the elves, carries a long blade and longbow.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personality: </strong></span>While handsome, Enastril lacks some of the social graces of humans, having the traditional elven traits of aloofness and distance at times, and gallows humor, which doesn't always go over well with the shorter lived races. He is a happy go lucky sort as well, and he learns from his gaffes, still that elven age difference makes him look at things differently, sometimes taking longer to ponder a decision or come to a conclusion, although he is impulsive, so when he reaches a decision, he tends to act immediately. Book smart, but occasionally lacking common sense, this way of acting sometimes leads to questionable decisions with very questionable results. Enastril, at times, exemplifies the juxtaposition that are the elven ways of life. Chaotic with his lack of occasional impulse control, and at times, over thinking answers to problems due to the long lived races tendency to look at the larger picture over a long period. Overall though, Enastril is a good guy, and means well. He follows Correllan Larethan, and believes in the good that is in the world, he just likes to express himself, and finds rigidity off-putting. He is a strong advocate of doing the right thing simply because if you can, you should, but sometimes his methods lack cohesiveness. He loves reading,&nbsp; the arts, especially painting and music, and loves a good joke. He is at home the most in the wilds north of Highfolk bordering along the Vesve Forest's southwestern edge, and moved away from Highfolk proper to High Vale once his magical apprenticeship was complete. There he has a small cottage, where the second bedroom is a small library and study, and also serves as a studio to paint.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Backstory/History: </strong></span> <br><br>Born to Yvannah and Celeros Rixxle, who are both prominent elven scholars and sages, Enastril was supposed to follow in their footsteps, but he has rebelled, calling their positions on elven heritage an oxymoron. Out of one of them comes the need to express his freedom and himself, yet the other tells him to follow tradition. It was acknowledged early on that he had skills as both a warrior and mage, and his parents encouraged and supported his studies, expecting him to settle in as an academic. Instead, he heard the tales of what lay beyond Highfolk from other students and friends during his mage apprenticeship, which set his little attention starved mind off on a long road trip mentally. Unlike many of his people though, he wants to get out and see the world, and learn about the other cultures. Highfolk is nice, but it's time to perhaps see what else is out there. His training in magic as an apprentice over, part of his reason to see the world is to pick up more magical knowledge, but he knows that staying in Highfolk is the 'safe' option, and that won't let him discover much about himself, or the world at large. His parents are disappointed in this, as local scholars of some repute and skill, and being of a fairly well off house, they had hoped to arrange a marriage to another family for him, and in fact, they have interest from at least one other elven house that would like to pair off their daughter to him. His parents think he is being selfish by wishing to 'adventure' and they find that to be a symptom of human influence. Enastril doesn't understand this, simply wanting to find his own way in life, and has decided to go against his parent's wishes. Moving to the High Vale was the first step.<br><br>His childhood was pretty normal for his station, lots of time to explore the natural world, learning to shoot a bow and make arrows, hours of calligraphy lessons, and discovering magical aptitude.<br><br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Secondary Skills (one or two): </strong></span> Painter, Fletcher, Calligraphy. Enastril is a classically trained elven mage, which includes long periods spent practicing formal writing. He is also an accomplished archer, and if he has the time, he will make his own arrows. As a lover of art, painting is one of the two activities that will calm down his lack of impulse control, and get him to think. Reading is the other.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span> Per my ons and offs, Enastril has yet to fully explore himself, so it will be a learning experience for him should the opportunity arise. Unlike many of his people, he finds women of all races beautiful. <br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Weapons/Armor/Important and Personal Gear: </strong></span> Chainmail, Shield, Spellbook, Longsword, Longbow, Quiver with 20 arrows, Dagger. Fletching kit for making arrows. Hip flask for wine or spirits, Holy Symbol for Corellan Larethan Backpack, 2 Torches, 2 flasks of oil, Iron Spike, Waterskin, Tinderbox with Flint and Steel, Small Hammer.<br><br><strong>Spellbook: </strong> Sleep, Ventriloquism, Nystul's Magic Aura,&nbsp; detect magic, write, erase, identify, light, magic missile, read magic, and wizard mark<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Racial Traits: </strong></span><br><br>Elven characters have a 90% resistance to sleep and charm spells (if these spells are cost upon them a percentile dice roll of 91% or better is required<br>to allow the magic any chance of having an effect, and even then the saving throw against spells is allowed versus the charm spell).<br><br>When employing either a bow of any sort other than a crossbow, or a short or long sword, elven characters gain a bonus of + 1 on their die rolls "to<br>hit".<br><br>All elven characters are able to speak the following languages in addition to that of their chosen alignment: elvish, gnome, halfling, goblin,<br>hobgoblin, orcish, gnoll, and the "common tongue" of mankind.<br><br>Elves have the ability to see into the infra-red spectrum, so they are able to see up to 60' in darkness, noting varying degrees of heat radiation.<br><br>Secret or concealed doors are difficult to hide from elves. Merely passing within 10' of the latter makes an elven character 16 213% (1 in 6) likely to<br>notice it. If actively searching for such doors, elven characters are 33 1/3% (2 in 6) likely to find o secret door and 50% likely (3 in 6) to discover a<br>concealed portal.<br><br>As has been shown previously, elven characters add a bonus of + 1 to their initial dexterity score. Likewise, as elves are not as sturdy as humans, they<br>deduct 1 from their initial constitution score.<br><br>If alone and not in metal armor (or if well in advance- 90' or more - of a party which does not consist entirely of elves and/or halflings) an elven<br>character moves so silently that he or she will surprise (q.v.) monsters 66 2/3% (d6, 1 through 4) of the time unless some portal must be opened in<br>order to confront the monster. In the latter case the chance for surprise drops to 33 1/3% (d6, 1-2).<br><br><hr>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>Foxy DeVille</strong> on <strong>14-01-2018, 18:10:26</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>Yesqwyn Haht</strong></span><div class="floatright">(http://)</div><br><hr><div class="floatright">(https://elliquiy.com/elluiki/images/6/62/SexySorceress1.jpg)</div><strong>Race: </strong>Half-Elf<br><strong>Class: </strong>Cleric/Mage<br><strong>Level: </strong>1 / 1<br><strong>HP: </strong>6<br><strong>SP: </strong>5 (cleric) / 5(mage)<br><strong>AC: </strong>8 (leather armor)<br><strong>Alignment:</strong> Chaotic Neutral<br><strong>Birthplace: </strong>The Free City of Greyhawk<br><strong>Current Home: </strong> Beratana Village, Gnarley Forest<br><strong>Deity: </strong>Sehanine Moonbow<br><strong>Sexuality: </strong>Pansexual<br><br><strong><span class="bbc_u">Abilities: </span></strong><br><strong>Str: </strong>8<br><strong>Int: </strong>18<br><strong>Wis: </strong>18<br><strong>Dex: </strong>13<br><strong>Con: </strong>10<br><strong>Cha: </strong>13<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Physical Appearance</strong></span><div class="floatright">(https://elliquiy.com/elluiki/images/5/5b/SexySorceress.jpg)</div><br><strong>Hair: </strong>Ash Blonde<br><strong>Eyes: </strong>Vivid Blue<br><strong>Height: </strong> 5' 1"<br><strong>Weight: </strong> 108 lbs.<br><strong>Age (Actual/apparent): </strong>29/21<br><strong>Distinguishing Features: </strong>While her slightly pointed ears and unusually bright blue eyes speak of her elven heritage, Yesqwyn's human side gives her a more curvaceous physique. Yesqwyn likes draw attention to her voluptuousness by wearing outfits that show a great deal of cleavage and having a moon tattooed on one pale-fleshed breast. This tattoo is frequently used hn her spells, such as firing a <em>magic missle</em> from it or having the tattoo glow when she casts <em>charm person.</em> The quality of her attire also displays her vanity. Her favorite shade to wear is a blue that matches her eyes. Proud of her magical ability, Yesqwyn usually carries a couple scrolls that may or may not actually have anything written on them. She enjoys using spells like <em>dancing lights</em> to make her appearance more memorable. The expression on Yesqwyn's face is typically one of confidence bordering on haughtiness.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personality: </strong></span><br>The driving force behind Yesqwyn Haht is her own steadfast belief in her own ability. Humility is a waste of time because it hides her true worth. She knows she is destined to be own of the greatest spellcasters ever, just look how powerful she is already. Yesqwyn enjoys using spells that show her mastery over others, such as <em>charm person</em> and <em>command</em>. This is an issue of some concern to her parents and teachers but Yesqwyn feels that if it was wrong then she wouldn't be able to do it. Her need for more magic is strong and feeds a desire to go into the world to find it. Yesqwyn's vanity also extends to her appearance and she dresses in ways to emphasis her gifts. She sees herself as a charming manipulator but really her designs are as subtle as her cleavage window. Her willingness to give her blunt opinion, because she knows she is always right, can be quite off-putting. <br>&nbsp; <br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Backstory/History: </strong></span><br>Born in the Free City of Greyhawk to a mother who worked as an alchemist, Yesqwyn Haht knew little of her elven father other than the fact he was an adventuring mage. This was enough was enough to plant a desire to learn magic within her heart. Her mother wanted her to be more practical and discouraged this so Yesqwyn flirted with apprentice mages to pick their brains. In time she moved up to their teachers, although this required actually sleeping with them. This slapdash education taught her magic but little discipline. Concerned over her daughter's haphazard exploration of the arcane arts, not to mention the carnal ones, Yesqwyn's mother made contact with the girl's father. The eleven wizard made his way to Greyhawk and agreed to take Yesqwyn back to his home for proper instruction in magic.<br><br>When they reached the elven territory in the Vesve Forrest, Yesqwyn's father sent her to learn from priestess of Sehanine Moonbow to learn of her heritage and the proper way to conduct herself. Yesqwyn did much better with the former than the latter. Instead she relished in the fact she had access to a new form of magic. This attitude concerned the priestess even though her access to divine magic showed she was favored by the Lady of Dreams. Feeling stifled by the constant admonishments, Yesqwyn fled the forest. She decided to head back to Greyhawk and met up with a merchant caravan headed that way. Her magic and her body paid her passage, A stop at a tavern near the Gnarley Forest led to an encounter with a young high elf named Kirien also learned in magic but quite a bit more modest than Yesqwyn. Concerned about what her mother would do if she returned to Greyhawk, Yesqwyn decided to go with her new acquaintance to Beratana Village. Although she likes being free from the watchful eye of her family, Yesqwyn is tiring quickly of the peaceful hamlet.&nbsp; &nbsp;<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Secondary Skills: </strong></span><br>Alchemy and Performing Arts. Yesqwyn frequently assisted her mother in her shop while growing up. Due to her usual method of payment for services, she is a fairly good self-taught erotic dancer.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span><br>Yesqwyn learned early in life of the power of her sex appeal and since then she's been using it to further her goals. Her vanity makes her something of an exhibitionist and she gets a thrill over being desired by men, women, animated furniture, or whatever. This flexibilty extends to her own personal gender. Yesqwyn was born male, yet was always androgynous and favored feminine attire. Over time she has used alchemy and arcana to give herself a more womanly physique. Yesqwyn is proud of the results and enjoys flaunting them. She sees herself as a great seductress but getting lonely mages and caravan guards to hop in the sack with her is no great conquest. Yesqwyn's thirst for knowledge has made her quite willing to experiment sexually, even using her magic to enhance her carnal adventures. There a few things she isn't willing to try and far more that she enjoys.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Weapons/Armor/Important and Personal Gear: </strong></span><br>Black leather armor worn under her robe<br>Quarterstaff made of white wood<br>Dagger tied to the inside of her thigh<br>Spellbook<br>Scrolls of parchment<br>Belt pouch with money and alchemical substances<br><br><hr>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>15-01-2018, 20:37:38</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>Taavia Boulderfrost</strong></span><div class="floatright">(http://)</div><br><hr><div class="floatright">(https://78.media.tumblr.com/9d7764e7deeeed9377595f088f459283/tumblr_owkl1qOOqV1utyn51o4_1280.jpg)</div><strong>Race: </strong> Dwarf<br><strong>Class: </strong> Fighter<br><strong>Level: </strong> 1<br><strong>HP: </strong> 14/14<br><strong>AC: </strong> 3<br><strong>Birthplace: </strong><br><strong>Current Home: </strong> City of Greyhawk<br><strong>Deity: </strong> Ulaa<br><strong>Sexuality: </strong> Bisexual<br><br><strong><span class="bbc_u">Abilities: </span></strong><br><strong>Str: </strong> 18/82 (https://elliquiy.com/forums/dicebot.php?r=113032)<br><strong>Int: </strong> 8<br><strong>Wis: </strong> 10<br><strong>Dex: </strong> 17<br><strong>Con: </strong> 18 (+1)<br><strong>Cha: </strong> 9 (-1; 10 for other Dwarves)<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><br><strong>Physical Appearance</strong></span><div class="floatright">(https://78.media.tumblr.com/b15696f1caa76c06031d1172c48f405f/tumblr_owkl1qOOqV1utyn51o2_1280.jpg)</div><br><strong>Hair: </strong>Golden-blonde, worn as a&nbsp; loose mane with a few braids; fully braided and knotted when going into battle.<br><strong>Eyes: </strong> Bright blue, thick brownish-blonde lashes &amp; brows<br><strong>Height: </strong> 4'2"<br><strong>Weight: </strong> 140 lbs<br><strong>Age (Actual/apparent): </strong> 54; could pass for mid-20's by human eyes?<br><strong>Distinguishing Features: </strong> Lean and a little long-limbed for a dwarf; possibly of Mountain Dwarf ancestry. Wears her hair in elaborate braids when going into battle. Freckles in the sun. When unclothed, exhibits a few scars from knives or perhaps weak sword cuts.&nbsp; Also a&nbsp; short sleeve tattoo of right-angled "knotwork" on her upper right arm and shoulder. Wears a platinum ring on her left hand that is too small for her to take off now. Wears a medallion of <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Ulaa's holy symbol</div><div class="spoiler_body">(https://78.media.tumblr.com/7f91a89ddce84658d6e1d4a5549d395a/tumblr_p2l8ibaKhb1utyn51o1_r1_250.gif)</div></div> openly.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personality: </strong> </span>Taavia is boisterous and outgoing... <em>for a dwarf</em>. She's decided that there's a lot of life ahead of her to be grumpy, curmudgeonly, and matronly. Right now? She wants to see the world. She wants to fight <em>all</em> the orcs. She wants to try every beer on Oerth, and have a fistfight in the bars that serve them. She was raised <em>proper</em>, though, and tries to not be crude or boorish (<em>tries</em>.) She takes three things seriously; her family and loved ones, whom she holds in great honor and esteem; The dwarven pantheon, whose faiths she observes as best she can under circumstances; and wealth. Taavia has a pretty board avaricious streak, and the lure of gold and gems is a strong one for her.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Backstory/History: </strong></span> Taavia hails from Brasskey Hold in the Lortmils. The third child and lone daughter of the esteemed gemcutter Dhargin Boulderfrost, she grew up as a <em>lady</em>; something of a fop (at least to the judging eyes of Brasskey), he insisted on all his children receiving training in etiquette and letters, as well as in the traditional dwarven regimen. Poor Dhargin! His eldest sun, Verdgerd is known as "Bronzethews," and is famed as a wrestler of exotic beasts. The second son, Hershen, took up a life of piracy, and shaved his beard down to a single braid hanging from his lip, <em>the horror</em> And Taavia? Well, she was the sane one, the tame one, the one who was going to join the priesthood and make Dhargin a few grandchildren to spoil rotten.<br><br>it almost happened like that; Taavia was betrothed to a young, strong miner named Tommer, and the two of them occasionally found time to share a few kisses. Taavia studied with the Forgepriests at the heart of the keep, learning the litanies of Moradin, Fortubo, Ulaa and Bleredd. But what really shook her was her stint in the Brasskey militia. The goblinoids of the Pomarj were often sending raids against the southern holds of the Lortmils, and Brasskey was no exception. Taavia found the work distasteful at first, even felt sorry for the creatures. But after a few battles, and seeing what the goblinoids were capable of, she found little pity for the creatures. When they attacked in force, well, that was when things got really difficult. With orcs pounding hte gates and goblins scurrying into the mines, the Battle of brasskey was hard-fought, and not without its losses. Among those losses was Tommer, slain by a goblin's spear through the mouth.<br><br>Ultimately the dwurfolk were victorious, and Taavia did her best to go back to "normal." Though she isn't sure if she <em>loved</em> Tommer, she certainly enjoyed his company. And not just him; the men and women she knew who had been slain left memories as ingrained as the mica in the granite walls of the hold. Frustrated, distracted, and often angry, Taavia decided to leave the hold. For a time, at least. Against the halfhearted wishes of her father, Taavia struck out with a human trading caravan, to the Free City of Greyhawk.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Secondary Skills (one or two): </strong></span> Gemcutting, Mountaineering, Religion; Taavia's father made sure each of his children had at least a grounding (ha ha little lapidary joke there) in the family business. Originally she intended to join the clergy, but she has not learned the deeper mysteries that lead to spells from the divine. her five years among the Brasskey Militia involved quite a bit of fieldwork through the southern Lortmils<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span> Despite her boisterous personality, Taavia has not been especially adventurous in a sexual regard. She's found she has a preference for taller men with clean faces, and she finds that a little odd, herself! Even so, the longest relationship she's had outside of Brasskey was with another dwarven woman, Thena Skarlsten, who ran an inn Taavia spent a fair amount of time within. Though she probably has some kinks <em>somewhere</em>, she hasn't discovered them yet. One thing is for certain though, she has no interest in Goblins, orcs, or the like. She would bend over for a blink dog well before giving a half-orc the time of day (And you know come to think of it, she's heard stories about those blink dogs...)<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Weapons/Armor/Important and Personal Gear: </strong></span> • A battle-axe of clear dwarven make, with a carved single-bit steel head hafted onto ironwood. A family heirloom, which she has trained extensively with.<br>• A shortbow and shortsword, neither especially "special;" the scabbard of the shortsword is well-tooled and set with turquoises. She keeps a few extra strings for the bow.<br>• A suit of brigandine armor; She would of course prefer something more sturdy, but it's hard to get your hands on custom-fitted plate armor, and then carry it around with you! So she settled for the cheap stuff that travels well. Same goes for her shield, a simple kite-shaped targe of steel and wood, without a design on it.<br>• Her "adventuring" gear consists of her backpack (it's seen better days) and bedroll (it has seen a few awesome nights), along with a coil of sturdy rope, and a sack full of heavy nails / spikes / pitons, whatever you call them. A lantern and tinderbox complete the <em>stuff</em>; even when you have infravision, you still need to see the walls of the dungeon, right?<br>• when not armed and armored, she favors soft woolen clothes, usually following the fashions of Greyhawk's "middle class," such as it may be. See image above; green woolen low-cut dress, braided leather sinch, leather-and-wooden clogs.<br><br><hr>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Chosen of Greyhawk -- Approved Characters</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>23-01-2018, 02:10:27</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>Character Name</strong> Eferhild </span><br><br><div class="floatright">(https://i.pinimg.com/736x/c6/c5/b4/c6c5b4eee346609921118cc2988575b1.jpg)</div><br><hr><div class="floatright">(http://)</div><strong>Race: </strong> Human<br><strong>Class: </strong> Fighter<br><strong>Level: </strong> 1<br><strong>HP: </strong> 11<br><strong>AC: </strong> 1<br><strong>Birthplace: </strong> Gran March, Village of Meadowhill<br><strong>Current Home: </strong> None<br><strong>Alignment: </strong> LN<br><strong>Deity: </strong> Berei<br><strong>Sexuality: </strong> Homosexual<br><strong>Experience Points [Needed for Next Level]: </strong>&nbsp; 0&nbsp; [2,001]<br><br><strong><span class="bbc_u">Abilities: </span></strong><br><strong>Str: </strong> 17&nbsp; <em>Hit. Prob. +1, Dam.Adj. +1, Open Doors on A 1-3, Bend Bars/Lift Gates 13%</em><br><strong>Int: </strong> 10<br><strong>Wis: </strong> 10<br><strong>Dex: </strong> 18&nbsp; &nbsp;<em>Reaction/Attacking Adjust. +3, Defensive Adjustment -4</em><br><strong>Con: </strong> 15&nbsp; &nbsp;<em>Hit Point Adjust. +1, System Shock Survival 91%, Resurrection Survival 94% </em><br><strong>Cha: </strong> 10&nbsp; &nbsp;<em>Maximum Number of Retainers 4</em><br><br><strong><span class="bbc_u">Weapon Proficiencies: [4]</span></strong><br>Dagger<br>Double Specialization in Bastard Sword<br><br><strong><span class="bbc_u">Languages:</span></strong><br>Common<br>Lawful Neutral<br>Elven<br>Orcish<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><br><strong>Physical Appearance</strong><br><br><strong>Hair: </strong> Dark Brown<br><strong>Eyes: </strong> Dark Brown<br><strong>Height: </strong> 5 ft./8 in.<br><strong>Weight: </strong> 145 lbs.<br><strong>Age (Actual/apparent): </strong> 18/18<br><strong>Distinguishing Features: </strong> Light brown skin and is of quarter half-orc stock with some soft features of her father, fortunately she leans to her mother, has a nice buxom chest and curves but is average looking.<br><br></span><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Personality: </strong></span><br><br>Is a down home girl-next-door in many ways she is though not some noble knight errant but a fighting woman who will end a fight as effiicently as she can, as fast as she can and has no issue making the fight as unfair as she can that is the best kind and only a fool fights at a disadvantage. But she loves cold steel in her hand a heavier sharp blade to her is a work of art and she uses it as a true expert although young and enjoys testing her fighting skills against others in competitions or not. She would enjoy at tournaments getting into the heavy sword matches for points and prizes when she can. In general she is religious but not pushy but is happy to give something to her faiths organization a magic item she doesn't need, a pouch of coin and if not she helps the needy with something from her adventuring. She especially likes helping young farmers or those in trouble like widows of farmers with some coin spent for useful animals, seed, to hire a laborer for one harvest season or other useful use of her money over just handing over money. Openly homosexual she sees no need to hide her tastes part of the fun is the heroine art of wenching, drinking and feasting but is planning ahead and wants to get enough wealth to settle down someplace nice.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Backstory/History: </strong></span><br><br>Born in a large village with mostly farms, some fishing, a little living off the forests and mining with some local silver mining and grew with her human mother, half-orc father a retired and decorated sergeant-at-arms for the Lord's Army of his province and head of the local militia forces a very demanding man but he got his force to be armored, armed and trained to be very dangerous favoring formation fighting with shield walls and spears after talking the miners and the village to come up with some funds. He died in battle when she was twelve and with six other brothers and sisters decided to make her fortune joining a mercenary company becoming a very dangerous fighting woman and earning a good share of the loot which funded her outfitting. After the Company of the Fifty since there were fifty of them laid over for training she left on good terms and they replaced her with another youngster. <br><br>Among her battles she was at the campaigns against the Northern Barbarians by the Orc Warlord Grook they ended up forced to retreat but they gave better than they got and sacked more than a few barbarian villages some with precious gold and silver and other treasure. And well they did their contract and when the Warlord decided to try to kill them they decided to get paid at the edge of steel, by magic and a business like efficiency with the scoundrels of the company. The walked out leaving Grooks head on a pike and loaded with hat wealth they could carry the orcs ended up infighting and they made their way South.<br><br>Now she is looking for new opportunities.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Secondary Skills (one or two): </strong></span>&nbsp; <br><br>Athletics, Farming, Man-at-Arms, Wifery. She had a rather normal upbringing on a farm learning all the skills a typical famer would have and being a woman was educated in the arts to be a wife as a trade unto itself for her fairer sex. Her years of training in combat though gave her knowledge of a fighting person she can identify the quality of armor and weapons and other things like the bearing of a warrior which stands out plus roughing it with basic supplies and being comfortable enough. Is also fit she loves hiking, climbing (well what most humans could do without special training), swims well enough, walking and can runand jump and do physical work better than most handy on a farm.<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Sexual ons/offs, sexual interests, and miscellaneous sexual details: </strong></span><br><br>Vanilla Homosexual Sex, Okay Some Kinky Homosexual Lesbian Sex, No Rape or N/C Violence<br><br><hr><br><span style="font-size: 18pt;" class="bbc_size"><strong>Weapons/Armor/Important and Personal Gear: </strong></span><br>Bastard Sword &amp; Scabbard<br><em>+4 Att.Adj., +4 Damage Adj., 3 Attacks/2 Rounds, Damge S-M 2d4+4/L2d8+4</em><br>Five Daggers &amp; Scabbards<br><em>+1 Att.Adj Melee/+2A tt. Adj. Thrown, +1 Dam. Adj., 1 attack/Round, Damage S-M 1d4+1/L 1d3+1</em><br>Practice Bastard Sword and Wrapping in Leather for Traveling<br>Chainmail<br>Leather Backpack<br>Signet Ring with Company of the Fifty Emblem<br>Wineskin with Good Wine<br>Tinder Box with Flint &amp; Steel<br>Whetstone<br>Flask of Oil to Oil Weapons<br>Large Pouch with Neck Cord<br><em>PP 1, GP 3, EP 2, SP 5</em><br>Small Belt Pouch<br><em>SP 3, CP 20</em><br>Iron Holy Symbol<br>Five Torches<br>Iron Rations, 7 Days<br>Spare Suit of Traveling Clothes<br>Dress with Low Cut Style and Shoes<br>Tall Soft Boots <br>Weapon Belt with Sewn Into Lining 5 PP <br><hr>
			</dd>
		</dl>
		<div id="footer" class="smalltext">
			
			<span class="smalltext" style="display: inline; visibility: visible; font-family: Verdana, Arial, sans-serif;"><a href="https://elliquiy.com/forums/index.php?action=credits" title="Simple Machines Forum" target="_blank" class="new_win">SMF 2.0.19</a> |
 <a href="https://www.simplemachines.org/about/smf/license.php" title="License" target="_blank" class="new_win">SMF © 2021</a>, <a href="https://www.simplemachines.org" title="Simple Machines" target="_blank" class="new_win">Simple Machines</a>
			</span>
		</div>