Wheel of Time, In the Name of the Emperor: Character Concepts and Sheets
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: BlackStone on 19-06-2015, 05:27:17</h2>
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			<dt class="postheader">
				Title: <strong>Wheel of Time, In the Name of the Emperor: Character Concepts and Sheets</strong><br>
				Post by: <strong>BlackStone</strong> on <strong>19-06-2015, 05:27:17</strong>
			</dt>
			<dd class="postbody">
				So character concept is below.&nbsp; &nbsp;We will marry this up with your actual character sheet at a later date.&nbsp; &nbsp;There are a few restrictions to character concepts.<br><br>Restricted Backgrounds<br>1. No cannon characters, or relation to them.&nbsp; There is one exception to this if there is a player out there that would like to be one of Mat Cauthon and Fortuona Pendrag.&nbsp; &nbsp;This character would be estranged from her mother because she would be an Aes Sadai of the White Tower.&nbsp; &nbsp; For those interested in this concept please drop me a line.&nbsp; &nbsp; <br><br>2. No Darkfriends.&nbsp; You guys are supposed be saving the world after all :).<br><br>Looking forward to seeing what you come up with!<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatright][img height=300 padding=5]Paste the URL of the image you are using here.[/img][/floatright]<br>[b]Player ID:[/b] Your Elliquiy login ID<br><br>[font=French Script MT][b][size=20pt]Character Basics[/size][/b][/font]<br>[b]Name:[/b] What are they called<br>[b]Gender:[/b] Self explanatory <br>[b]Origin:[/b] What nation from wheel of time are you from.&nbsp; &nbsp;The only restriction here is no one from Shara.&nbsp; &nbsp;All other nations, to include the Seanchan, are open<br>b]Character Vision:[/b]&nbsp; What classes/prestige classes you are aiming for?&nbsp; &nbsp;Aes Sedai, Ash'aman, Blademaster, Commander, Gleeman?&nbsp; &nbsp;We will be using the WoT Saga conversion for this game.&nbsp; <br>The conversion can be found here http://blackmoor.mystara.net/pdfs/wot/WheelTimeRPGSagaConversion.pdf<br><br>[font=French Script MT][b][size=20pt]Character Appearance[/size][/b][/font]<br>[b]Height:[/b] In inches and/or cm<br>[b]Weight:[/b] In Lb and/or Kg<br>[b]Hair Color:[/b] Specify if not clear from the photo, or put As Picture.<br>[b]Eye Color:[/b] As above<br>[b]Build:[/b] As above.<br>[b]Distinguishing marks:[/b] Is there anything unusual about them, piercings, tattoos, scars,&nbsp; missing limbs, etc.<br><br>[b]Personality:[/b] What sort of person are they, how do they react to others, what pushes their buttons, what calms them down. Please type at least one paragraph<br><br>[b]History:[/b]This doesn't have to be war and peace, but I want more then three sentences.&nbsp; &nbsp;The only requirement I have is that you character be tied some way to the White Tower, or have some reason to be in Ebou Dar at the start of the game.&nbsp; &nbsp;The game will be starting out in Tar Valon and Ebou Dar, and your characters will be connected in some way.&nbsp; This is in an effort to get the game rolling, and not spend two to three months getting everyone together to meet everyone.&nbsp; &nbsp;To help people out with scope of their backgrounds, everyone will be able to take their first level in a Prestige Class. so they would have the freedom to be move about.<br><br>[b]Other Info:[/b] Anything else you think might be important. (Optional, if you can't think of anything you may delete this section).<br></code></pre>
			</dd>
			<dt class="postheader">
				Title: <strong>Character Generation</strong><br>
				Post by: <strong>BlackStone</strong> on <strong>19-06-2015, 05:36:52</strong>
			</dt>
			<dd class="postbody">
				1. We will be using the WoT Saga conversion for this game.&nbsp; The conversion can be found Here (http://blackmoor.mystara.net/pdfs/wot/WheelTimeRPGSagaConversion.pdf)<br><br>2. Character starting level is 8.&nbsp; This is to allow folks to start off in a prestige class, and to make them somewhat experienced, and so we don't have to come up with creative reasons why Novices and Accepted are outside the White Tower.&nbsp; Players wanting to be Aes Sedi must meet the Level 1 Aes Sedai requirement.&nbsp; Players wanting to play Warders must meet the Level 1 Warder requirement.<br><br>3. Ability point buy, with 30 points.&nbsp; &nbsp;Your characters are to be heroes, they should have the stats for it.&nbsp; Factor in Ability Raises after you have allocated your 30 points.<br><br>4. Max hit points 1st Level, roll for other levels.&nbsp; If total is less than average hp per level, use that instead. (Average HD: 1d4=2, 1d6=3, 1d8=5, 1d10=6<br><br>5. Max Hero Points for level 8 to start.<br><br>6. Destinies are encouraged but not required.<br><br>7. 5 Destiny Points.&nbsp; If your character has a latent ability, subtract 1 Destiny Point.&nbsp; Note Initiate Character Class does not need to as they gain Channeling for Free.&nbsp; More then 1 Latent Ability requires GM approval.<br><br>8. Each non channeler characters starts off with 250 Gold Crowns.<br><br>9. Each channeler characters starts off with 50 Gold Crowns, and an Angreal rank 1.<br><br>10. Each Initiate Channel starts the game off knowing 2 times their Initiate class in starting weaves (prestige class levels of Advanced Channel and Aes Sedai stack).&nbsp; Wilders only know 1 weave per class level.&nbsp; Example, a Level 7 Initiate and Level 1 Aes Sedai know 16 weaves, in addition any others that feats allow them to know.<br><br>11. Ta'varen, if any in the game, will be selected by the GM and determined during the course of the game.<br><br>Any other questions let me know.<br><br>Here is the character sheet for people to use.&nbsp; To make everything line up please do not forget the Teletype font (<tt class="bbc_tt"> </tt>)<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[tt]---------------------------------------------------------------------------------<br>Name&nbsp; &nbsp;:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Background:<br>Player :&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Gender&nbsp; &nbsp; :<br>Age&nbsp; &nbsp; :&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Size&nbsp; &nbsp; &nbsp; :<br>Destiny:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Speed&nbsp; &nbsp; &nbsp;:<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp;Ability&nbsp; &nbsp; |&nbsp; &nbsp;Temporary&nbsp; &nbsp;| Class&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Level<br>&nbsp; &nbsp; &nbsp;Score&nbsp; &nbsp;Mod&nbsp; |&nbsp; Score&nbsp; &nbsp;Mod&nbsp; |<br>STR&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|<br>DEX&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|<br>CON&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|<br>INT&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|<br>WIS&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|XP&nbsp; :&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Char Level:<br>CHA&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|Need:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ECL&nbsp; &nbsp; &nbsp; &nbsp;:<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;Current&nbsp; &nbsp;Subdual |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;Abil&nbsp; &nbsp;Skill&nbsp; &nbsp;Misc<br>HP&nbsp; &nbsp; :&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Initiative&nbsp; :&nbsp; &nbsp; &nbsp; &nbsp; =&nbsp; <br>&nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;Fort + Misc&nbsp; &nbsp; &nbsp; &nbsp;|<br>DAM/TR:&nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Perception&nbsp; :&nbsp; &nbsp; &nbsp; &nbsp; =<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Level&nbsp; &nbsp;Class&nbsp; &nbsp;Ability&nbsp; &nbsp;Misc&nbsp; &nbsp;<br>Fort&nbsp; &nbsp;:&nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; 10 +&nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; <br>Reflex :&nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; 10 +&nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+<br>Will&nbsp; &nbsp;:&nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; 10 +&nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+<br>---------------------------------------------------------------------------------<br>CONDITION TRACK<br>&nbsp;X&nbsp; Normal<br>&nbsp; &nbsp; -1 to all defenses, attacks, skill, and ability checks<br>&nbsp; &nbsp; -2 to all defenses, attacks, skill, and ability checks<br>&nbsp; &nbsp; -5 to all defenses, attacks, skill, and ability checks<br>&nbsp; &nbsp; -10 to all defenses, attacks, skill, and ability checks, move at half speed<br>&nbsp; &nbsp; HELPLESS<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;Base&nbsp; &nbsp;Str&nbsp; &nbsp;Size |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Total&nbsp; &nbsp;Base&nbsp; &nbsp;Dex&nbsp; &nbsp;Size<br>Melee :&nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; &nbsp; &nbsp; +&nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; | Range :&nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; &nbsp; &nbsp; +&nbsp; &nbsp; &nbsp;+<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; |<br>---------------------------------------------------------------------------------<br>BACKGROUND/CLASS ABILITIES &amp; FEATS&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; GAINED<br><br>---------------------------------------------------------------------------------<br>TALENT TREES AND TALENTS<br><br>---------------------------------------------------------------------------------<br>GIFTS<br><br>---------------------------------------------------------------------------------<br>SKILLS<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Key&nbsp; &nbsp; Skill Ability&nbsp; &nbsp; 1/2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Misc<br>&nbsp; &nbsp;SKILLS&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Ability&nbsp; &nbsp;Mod&nbsp; &nbsp; Mod&nbsp; &nbsp; &nbsp;Level&nbsp; &nbsp;Trained&nbsp; &nbsp;Mod<br>&nbsp;+ Acrobatics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Dex&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Athletics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Str&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp;* Channel&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Cha&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0 <br>&nbsp;* Craft&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Int&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Deception&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Chr&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Endurance&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Con&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Focus&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Wis&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Gather Information&nbsp; &nbsp; &nbsp; Cha&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Initiative:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Dex&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0&nbsp; &nbsp;<br>&nbsp; &nbsp;Knowledge:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Int&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Knowledge:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Int&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Knowledge:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Int&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Knowledge:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Int&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Perception&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wis&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Persuasion&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Cha&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Ride&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Dex&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Sail&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Dex&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Stealth&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Dex&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Survival&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wis&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Swim&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Str&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Treat Injury&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wis&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br><br>&nbsp;+ = Armor Penalty&nbsp; &nbsp;* = Trained Only<br>---------------------------------------------------------------------------------<br>WEAPON&nbsp; &nbsp; &nbsp; &nbsp; ATTACK&nbsp; &nbsp; &nbsp;DAM&nbsp; &nbsp; &nbsp;CRIT&nbsp; &nbsp; &nbsp;RNG&nbsp; &nbsp;WGHT&nbsp; SIZE&nbsp; TYPE&nbsp; PROPERTIES<br><br><br>TOTAL WEIGHT:&nbsp; &nbsp; &nbsp; &nbsp; LB<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ARMOR&nbsp; CHECK&nbsp; &nbsp; MAX&nbsp; <br>ARMOR&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;TYPE&nbsp; &nbsp; BONUS&nbsp; PENALTY&nbsp; DEX&nbsp; SPEED&nbsp; WGHT&nbsp; PROPERTIES<br><br><br>TOTAL WEIGHT:&nbsp; &nbsp; &nbsp; &nbsp; LB<br>---------------------------------------------------------------------------------<br>THE ONE POWER<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;(Wis Mod + Con Mod) + 1/2 Level + Misc<br>Weaves Per Hour:&nbsp; &nbsp; &nbsp; &nbsp; =&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+<br><br>Affinities:<br>Talents:<br>Channeling Techniques:<br>---------------------------------------------------------------------------------<br>COIN:&nbsp; &nbsp; GC:&nbsp; &nbsp; Mk:&nbsp; &nbsp; &nbsp;SP:&nbsp; &nbsp; &nbsp;CP:<br>GEMS:<br><br>TOTAL WEIGHT:&nbsp; &nbsp; &nbsp; &nbsp; LB<br>---------------------------------------------------------------------------------<br>GEAR&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; WEIGHT LB<br><br>TOTAL WEIGHT:&nbsp; &nbsp; &nbsp; &nbsp; LB<br>---------------------------------------------------------------------------------<br>LOAD:&nbsp; LIGHT&nbsp; &nbsp;MEDIUM (-3) HEAVY/MAX (-6)&nbsp; LIFT (X 2)&nbsp; PUSH/DRAG (X 5)<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;LB&nbsp; &nbsp; &nbsp; LB&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;/&nbsp; &nbsp; LB&nbsp; &nbsp; &nbsp; &nbsp; LB&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;LB<br>---------------------------------------------------------------------------------<br>WONDROUS ITEMS<br>---------------------------------------------------------------------------------[/tt]</code></pre>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Wheel of Time, In the Name of the Emperor: Character Concepts and Sheets</strong><br>
				Post by: <strong>kckolbe</strong> on <strong>19-06-2015, 06:52:09</strong>
			</dt>
			<dd class="postbody">
				Sweet.&nbsp; Still thinking of a craftsman/swordmaster type, less combat capable than his class suggests.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Wheel of Time, In the Name of the Emperor: Character Concepts and Sheets</strong><br>
				Post by: <strong>dror</strong> on <strong>19-06-2015, 19:16:50</strong>
			</dt>
			<dd class="postbody">
				The conversion link doesn't work for me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Wheel of Time, In the Name of the Emperor: Character Concepts and Sheets</strong><br>
				Post by: <strong>kckolbe</strong> on <strong>19-06-2015, 19:41:59</strong>
			</dt>
			<dd class="postbody">
				http://blackmoor.mystara.net/pdfs/wot/WheelTimeRPGSagaConversion.pdf&nbsp; Try this one.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Wheel of Time, In the Name of the Emperor: Character Concepts and Sheets</strong><br>
				Post by: <strong>Muse</strong> on <strong>20-06-2015, 01:08:26</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(https://elliquiy.com/elluiki/images/1/15/Ffr076.jpg)</div><strong>Player ID:</strong> Muse<br><br><span style="font-family: French Script MT;" class="bbc_font"><strong><span style="font-size: 20pt;" class="bbc_size">Character Basics</span></strong></span><br><strong>Name:</strong> Elora Shantelle/Piper<br><strong>Gender:</strong> Female (Bisexual)<br><strong>Origin:</strong> Tarabon<br><strong>Character Vision:</strong>&nbsp; Elora left the iluminator's guild to escape an aranged marriage and never looked back.&nbsp; She managed to persuade an old gleeman--Taren--to aprentice her and has thrived in the freedom of this career.&nbsp; <br><br><span style="font-family: French Script MT;" class="bbc_font"><strong><span style="font-size: 20pt;" class="bbc_size">Character Appearance</span></strong></span><br><strong>Height:</strong> 5'<br><strong>Weight:</strong> 100 lbs<br><strong>Hair Color:</strong> Straight, waist length raven black.&nbsp; <br><strong>Eye Color:</strong> Liquid black.&nbsp; <br><strong>Build:</strong> Petite and tight boddied with a pert, proud bosom so generous the outer curve of her breasts is visible from behind.&nbsp; <br><strong>Distinguishing marks:</strong> <br><br><strong>Personality:</strong> Bubbly and cheerful in spite of her occasional run ins with kidnappers hired by the Iluminator's Guild to bring her home, Piper has on rare occasion's been konwn to suffer a sudden explosion of paranoia.&nbsp; She's generaly a friendly person willing to stick her neck out for a stranger, though.&nbsp; She's coragous and knowes what it's like to have your life pulled out from under you by no fault of your own.&nbsp; <br><br><strong>History:</strong> Elora Shantelle was the daughter of an old family in the Illuminator's Guild that rose to prominence in the Guild's reconstruction after the Last Battle.&nbsp; (Anything I need to know about cannons in this erra, and the illuminator's response to loosing control of that technology to the Band of the Red Hand?)&nbsp; <br><br>&nbsp;&nbsp;&nbsp;In an attempt to solidify their power and prestige in the Guild, the shantelle line has been wheeling, dealing, and making aranged marriages for some time now.&nbsp; As a child Elora was only partialy privvy to this.&nbsp; She just knew she was comfortable, had lots of time for study and music, and was learning to make a magic powder that could make people smile.&nbsp; One of her tutors was a retired gleeman--Dorn Mandrael.&nbsp; She adored his stories, with their way of making history and myth come alive in words and music.&nbsp; She tried to coppy his skills.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;In her sixteenth year, it was aranged that she should marry an old man named Onri Quade.&nbsp; Onri was greedy, unessicarily stern with his students, and downright cruel to his servants.&nbsp; Elora wanted nothign to do with him.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;She ran away before the marriage could occur, stealing a purse full or marcs, some rockets, flares, and sparklers, and the tools to continue constructing them.&nbsp; Only Dorn caught on to what she was doing.&nbsp; With a quite smile, he left a backpack outside her room the ngiht she menat to flee.&nbsp; In it, she found his silver flute, some useful traveling tools, and the name of one of his first aprentice, an Ebu Dari named Taren.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Takign the name Piper, she sat out to find Taren.&nbsp; She persuaded him to teach her the Gleeman's art.&nbsp; He did this, along with teaching her the skills and honor of an ebu dari knife fighter.&nbsp; Though barely five feet tall, Piper is today a surpringly lethal girl with the blades she carries hidden all around her person.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;She is currently performing in Ebu Dar, having been awarded a patchwork cloak by Taren who has declared her a Gleeman.&nbsp; She prefers the term Gleegirl, and takes pride in being the first of the fairer sex to have achieved this--and done so by the tender age of 21!&nbsp; <br><br><strong>Other Info:</strong> Piper knowes that the Iluminator's still protect theri secrets.&nbsp; She does not sell any of thier products, but she does set them off as part of her own performances.&nbsp; She has also been known to give simple matches, flares, or sparklers as gifts.&nbsp; Accepting money in exchange for fireworks is a line she will not cross.&nbsp; Sometimes she isn't certain why.&nbsp; Maybe it's out of respect for the Guild.&nbsp; Maybe it's out of fear.&nbsp; Maybe it's just a habit she can't break.&nbsp; <br><br><br><tt class="bbc_tt">---------------------------------------------------------------------------------<br>Name&nbsp; &nbsp;:&nbsp; Elora "Piper" Shantelle&nbsp; &nbsp; &nbsp; &nbsp; | Background: <br>Player :&nbsp; Muse&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Gender&nbsp; &nbsp; : Female<br>Age&nbsp; &nbsp; :&nbsp; 21&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Size&nbsp; &nbsp; &nbsp; : Medium<br>Destiny:&nbsp; Destruction&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | Speed&nbsp; &nbsp; &nbsp;: 6<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp;Ability&nbsp; &nbsp; |&nbsp; &nbsp;Temporary&nbsp; &nbsp;| Class&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Level<br>&nbsp; &nbsp; &nbsp;Score&nbsp; &nbsp;Mod&nbsp; |&nbsp; Score&nbsp; &nbsp;Mod&nbsp; | Noble&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br>STR&nbsp; &nbsp; 8&nbsp; &nbsp; &nbsp; -1&nbsp; |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Scoundrel&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4<br>DEX&nbsp; &nbsp;18&nbsp; &nbsp; &nbsp; +4&nbsp; |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Gleeman&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>CON&nbsp; &nbsp;14&nbsp; &nbsp; &nbsp; +2&nbsp; |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|<br>INT&nbsp; &nbsp;15&nbsp; &nbsp; &nbsp; +2&nbsp; |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|<br>WIS&nbsp; &nbsp; 8&nbsp; &nbsp; &nbsp; -1&nbsp; |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|XP&nbsp; :&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Char Level:<br>CHA&nbsp; &nbsp;16&nbsp; &nbsp; &nbsp; +3&nbsp; |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|Need:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ECL&nbsp; &nbsp; &nbsp; &nbsp;:<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;Current&nbsp; &nbsp;Subdual |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;Abil&nbsp; &nbsp;Skill&nbsp; &nbsp;Misc<br>HP&nbsp; &nbsp; :&nbsp; 62&nbsp; &nbsp; &nbsp; 62&nbsp; &nbsp; &nbsp; &nbsp; 0&nbsp; &nbsp; &nbsp; | Initiative&nbsp; :&nbsp; &nbsp; &nbsp; &nbsp; =&nbsp; <br>&nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;Fort + Misc&nbsp; &nbsp; &nbsp; &nbsp;|<br>DAM/TR:&nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Perception&nbsp; :&nbsp; &nbsp; &nbsp; &nbsp; =<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Level&nbsp; &nbsp;Class&nbsp; &nbsp;Ability&nbsp; &nbsp;Misc&nbsp; &nbsp;<br>Fort&nbsp; &nbsp;: 20&nbsp; &nbsp; =&nbsp; 10 +&nbsp; 8&nbsp; &nbsp; +&nbsp; 0&nbsp; &nbsp; +&nbsp; 2&nbsp; &nbsp; &nbsp; +&nbsp; &nbsp; &nbsp; <br>Reflex : 26&nbsp; &nbsp; =&nbsp; 10 +&nbsp; 8&nbsp; &nbsp; +&nbsp; 4&nbsp; &nbsp; +&nbsp; 4&nbsp; &nbsp; &nbsp; +<br>Will&nbsp; &nbsp;: 19&nbsp; &nbsp; =&nbsp; 10 +&nbsp; 8&nbsp; &nbsp; +&nbsp; 2&nbsp; &nbsp; -&nbsp; 1&nbsp; &nbsp; &nbsp; +<br>---------------------------------------------------------------------------------<br>CONDITION TRACK<br>&nbsp;X&nbsp; Normal<br>&nbsp; &nbsp; -1 to all defenses, attacks, skill, and ability checks<br>&nbsp; &nbsp; -2 to all defenses, attacks, skill, and ability checks<br>&nbsp; &nbsp; -5 to all defenses, attacks, skill, and ability checks<br>&nbsp; &nbsp; -10 to all defenses, attacks, skill, and ability checks, move at half speed<br>&nbsp; &nbsp; HELPLESS<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;Base&nbsp; &nbsp;Str&nbsp; &nbsp;Size |&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Total&nbsp; &nbsp;Base&nbsp; &nbsp;Dex&nbsp; &nbsp;Size<br>Melee : +4&nbsp; &nbsp; = 5&nbsp; &nbsp; - 1&nbsp; &nbsp;+ 0&nbsp; &nbsp; | Range : +9&nbsp; &nbsp; = 5&nbsp; &nbsp; + 4&nbsp; &nbsp;+ 0<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; |<br>---------------------------------------------------------------------------------<br>BACKGROUND/CLASS ABILITIES &amp; FEATS&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; GAINED<br>&nbsp;&nbsp;&nbsp;Dagger Master<br>&nbsp;&nbsp;&nbsp;Dual Weapon Mastery 1<br>&nbsp;&nbsp;&nbsp;Performer<br>&nbsp;&nbsp;&nbsp;Quick Draw<br>&nbsp;&nbsp;&nbsp;Skill Focus: Persuasion<br>&nbsp;&nbsp;&nbsp;Skill Training: Acrobatics<br>&nbsp;&nbsp;&nbsp;Skill Training: Athletics<br>&nbsp;&nbsp;&nbsp;Skill Training: Craft<br>&nbsp;&nbsp;&nbsp;Weapon Finesse<br>&nbsp;&nbsp;&nbsp;Weapon Focus: Basic Weapons<br>&nbsp;&nbsp;&nbsp;Weapon Proficiency: Basic Weapon<br>&nbsp;&nbsp;&nbsp;Weapon Proficiency: Illuminator Rockets<br><br><br>---------------------------------------------------------------------------------<br>TALENT TREES AND TALENTS<br>Fortune Talent Tree<br>&nbsp;&nbsp;&nbsp;Fool’s Luck<br><br>Inspiration Talent Tree<br>&nbsp;&nbsp;&nbsp;Bolster Ally: As a standard action, you can bolster an ally within line of sight, moving him +1 step along the condition track, and giving him a number of bonus hit points equal to his character level if he’s at one-half his maximum hit points or less. Damage is subtracted from the bonus hit points first, and any bonus hit points remaining at the end of the encounter go away. You can’t bolster the same ally more than once in a single encounter, and you can’t bolster yourself. <br>&nbsp;&nbsp;&nbsp;Inspire Confidence: As a standard action, you can inspire confidence in all allies in your line of sight, granting them a +1 morale bonus on attack rolls and a +1 morale bonus on skill checks for the rest of the encounter or until you’re unconscious or dead. Once inspired, your allies don’t need to remain within line of sight of you. You can’t inspire confidence in yourself.<br><br>Lineage Talent Tree<br>&nbsp;&nbsp;&nbsp;Educated<br><br>Streetwise Talent Tree<br>&nbsp;&nbsp;&nbsp;Improved Gather Information<br><br>&nbsp;&nbsp;&nbsp;Conceal Intent: A Taraboner may spend a Hero Point as a free action to take 20 on a Deception check, even when taking 20 would not normally be allowed.<br>&nbsp;&nbsp;&nbsp;Sociable: Coastlanders are naturally sociable. They may always reroll Persuasion checks, but they must keep the second result, even if it is worse. <br>---------------------------------------------------------------------------------<br>GIFTS<br><br>---------------------------------------------------------------------------------<br>SKILLS<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Key&nbsp; &nbsp; Skill Ability&nbsp; &nbsp; 1/2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Misc<br>&nbsp; &nbsp;SKILLS&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Ability&nbsp; &nbsp;Mod&nbsp; &nbsp; Mod&nbsp; &nbsp; &nbsp;Level&nbsp; &nbsp;Trained&nbsp; &nbsp;Mod<br>&nbsp;+ Acrobatics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Dex&nbsp; &nbsp; &nbsp;+13 =&nbsp; +4&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Athletics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Str&nbsp; &nbsp; &nbsp;+8&nbsp; =&nbsp; -1&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp;* Channel&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Cha&nbsp; &nbsp; &nbsp;--&nbsp; =&nbsp; +3&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0 <br>&nbsp;* Craft&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Int&nbsp; &nbsp; &nbsp;+11 =&nbsp; +2&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Deception&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Chr&nbsp; &nbsp; &nbsp;+12 =&nbsp; +3&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Endurance&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Con&nbsp; &nbsp; &nbsp;+6&nbsp; =&nbsp; +2&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Focus&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Wis&nbsp; &nbsp; &nbsp;+3&nbsp; =&nbsp; -1&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Gather Information&nbsp; &nbsp; &nbsp; Cha&nbsp; &nbsp; &nbsp;+12 =&nbsp; +3&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Initiative:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Dex&nbsp; &nbsp; &nbsp;+13 =&nbsp; +4&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0&nbsp; &nbsp;<br>&nbsp; &nbsp;Knowledge: Academics&nbsp; &nbsp; Int&nbsp; &nbsp; &nbsp;+11 =&nbsp; +2&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Knowledge: Technology&nbsp; &nbsp;Int&nbsp; &nbsp; &nbsp;+11 =&nbsp; +2&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Knowledge: All others&nbsp; &nbsp;Int&nbsp; &nbsp; &nbsp;+6&nbsp; =&nbsp; +2&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Knowledge:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Int&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Perception&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wis&nbsp; &nbsp; &nbsp;+8&nbsp; =&nbsp; -1&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Persuasion&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Cha&nbsp; &nbsp; &nbsp;+17 =&nbsp; +3&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +5<br>&nbsp;+ Ride&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Dex&nbsp; &nbsp; &nbsp;+8&nbsp; =&nbsp; +4&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Sail&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Dex&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;=&nbsp; +0&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Stealth&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Dex&nbsp; &nbsp; &nbsp;+8&nbsp; =&nbsp; +4&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Survival&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wis&nbsp; &nbsp; &nbsp;+3&nbsp; =&nbsp; -1&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp;+ Swim&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Str&nbsp; &nbsp; &nbsp;+3&nbsp; =&nbsp; -1&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+0&nbsp; &nbsp; &nbsp; +0<br>&nbsp; &nbsp;Treat Injury&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wis&nbsp; &nbsp; &nbsp;+8&nbsp; =&nbsp; -1&nbsp; &nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; &nbsp;+5&nbsp; &nbsp; &nbsp; +0<br><br>&nbsp;+ = Armor Penalty&nbsp; &nbsp;* = Trained Only<br>---------------------------------------------------------------------------------<br>WEAPON&nbsp; &nbsp; &nbsp; &nbsp; ATTACK&nbsp; &nbsp; &nbsp;DAM&nbsp; &nbsp; &nbsp;CRIT&nbsp; &nbsp; &nbsp;RNG&nbsp; &nbsp;WGHT&nbsp; SIZE&nbsp; TYPE&nbsp; PROPERTIES<br>Daggers&nbsp; &nbsp; &nbsp; &nbsp; +10&nbsp; &nbsp; &nbsp; &nbsp;d4+8&nbsp; &nbsp; 19-20 x2 <br>Skyflowers&nbsp; &nbsp; &nbsp;+9&nbsp; &nbsp; &nbsp; &nbsp; 4d6+4?&nbsp; 20 x2&nbsp; &nbsp; ?&nbsp; &nbsp; &nbsp;?&nbsp; &nbsp; &nbsp; ?&nbsp; &nbsp; Fire&nbsp; ? Radius<br><br>TOTAL WEIGHT:&nbsp; &nbsp; &nbsp; &nbsp; LB<br>---------------------------------------------------------------------------------<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ARMOR&nbsp; CHECK&nbsp; &nbsp; MAX&nbsp; <br>ARMOR&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;TYPE&nbsp; &nbsp; BONUS&nbsp; PENALTY&nbsp; DEX&nbsp; SPEED&nbsp; WGHT&nbsp; PROPERTIES<br>None<br><br>TOTAL WEIGHT:&nbsp; &nbsp; &nbsp; &nbsp; LB<br>---------------------------------------------------------------------------------<br>THE ONE POWER<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Total&nbsp; &nbsp;(Wis Mod + Con Mod) + 1/2 Level + Misc<br>Weaves Per Hour:&nbsp; &nbsp; &nbsp; &nbsp; =&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+<br><br>Affinities:<br>Talents:<br>Channeling Techniques:<br>---------------------------------------------------------------------------------<br>COIN:&nbsp; &nbsp; GC:&nbsp; &nbsp; &nbsp;Mk: 350&nbsp; &nbsp; SP:&nbsp; &nbsp; &nbsp;CP:<br>GEMS:<br><br>TOTAL WEIGHT:&nbsp; &nbsp; &nbsp; &nbsp; LB<br>---------------------------------------------------------------------------------<br>GEAR&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; WEIGHT LB<br><br>TOTAL WEIGHT:&nbsp; &nbsp; &nbsp; &nbsp; LB<br>---------------------------------------------------------------------------------<br>LOAD:&nbsp; LIGHT&nbsp; &nbsp;MEDIUM (-3) HEAVY/MAX (-6)&nbsp; LIFT (X 2)&nbsp; PUSH/DRAG (X 5)<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;LB&nbsp; &nbsp; &nbsp; LB&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;/&nbsp; &nbsp; LB&nbsp; &nbsp; &nbsp; &nbsp; LB&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;LB<br>---------------------------------------------------------------------------------<br>WONDROUS ITEMS<br>---------------------------------------------------------------------------------</tt>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Wheel of Time, In the Name of the Emperor: Character Concepts and Sheets</strong><br>
				Post by: <strong>BlackStone</strong> on <strong>23-06-2015, 04:30:30</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(https://s-media-cache-ak0.pinimg.com/736x/96/d7/de/96d7de5d83708f79bf849039798de190.jpg)</div><strong>Player ID:</strong> Blackstone<br><br><span style="font-family: French Script MT;" class="bbc_font"><strong><span style="font-size: 20pt;" class="bbc_size">Character Basics</span></strong></span><br><strong>Name:</strong> Amarante Natalia Song Paendrag<br><strong>Gender:</strong> Female<br><strong>Origin:</strong> Seanchan<br>b]Character Vision:[/b]&nbsp; Regent, Advanced Channeler<br><br><span style="font-family: French Script MT;" class="bbc_font"><strong><span style="font-size: 20pt;" class="bbc_size">Character Appearance</span></strong></span><br><strong>Height:</strong> 5'6"<br><strong>Weight:</strong> 135<br><strong>Hair Color:</strong> narrow crest of black hair, shaved bald elsewhere <br><strong>Eye Color:</strong> Dark<br><strong>Build:</strong> Lithe muscular and athletic build<br><strong>Distinguishing marks:</strong><br><br><strong>Personality:</strong> Unlike her mother, Amarante is very warm and engaging in public, yet still within the lines of Seanchan propriety and custom.&nbsp; This is not to confuse her with being weak, for she has a strong sense of right and wrong.&nbsp; She like her mother has strong feelings about marath'dammae and is still uneasy about women not leashed, despite the practice being curtailed for the last twenty-five years.<br><br><strong>History:</strong>Amarante is the second born child of Fortuona Paendrag and Mattrim Cauthon, and as such is member of the Imperial family and of the High Blood in the Seachan Empire.&nbsp; Much of her life was a near mirror of her mother's, and like her mother she inherited the ability to become a Sul'Dam, which she trains for several years.&nbsp; Life her changed when her sister was born with the spark in her.&nbsp; &nbsp;In the old ways, she would have been considered Damme.&nbsp; &nbsp;Her mother was about to order the collaring of her sister when their father, Mat, spirited her out of Ebou Dar and gave her into the care of his sister, Bode, who was now an Aes Sedai of the Blue Ajah.<br><br>This sparked the wheels of change within Seanchan controlled lands, and with it the change in who was to be considered Damme.&nbsp; Amarante is still uneasy about the changes, but sees how they are necessary if the Empire is to continue to survive and thrive in these new lands, for here the Seanchan people are to stay.<br><br>Three expeditions have been sent back to the old Seachan homeland, three times they disappeared without a trace.&nbsp; The last attempt, not even traveling would work.&nbsp; Rather than waste more lives, the Empress declared an end to future expeditions until they have word back.&nbsp; Her brother, Kayden Tarnath Mat Paendrag, son of the Seven Foxes and heir to the Empire, was lost on the first expedition and with the failure of the third expedition, Amarante was named heir to the empire.<br><br>As of this moment, Amarante is among the people trying to devise a way to contact their lost people, or better yet, get information on their old homeland and find out what has changed, and what happened to the forerunners sent before.&nbsp; She is near desperate to find her missing brother, whom she was close too despite the nature of Seanchan culutre, and has been known to skirt the edges of Seanchan laws.&nbsp; &nbsp;To this end she had the former Forsaken Moghedien, now named Des'para, transferred to her and has been torturing the woman to find a way to reach the Seanchan homeland, and to find her missing brother.<br><br><strong>Other Info:</strong> Anything else you think might be important. (Optional, if you can't think of anything you may delete this section).<br>
			</dd>
		</dl>
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