Giantslayer OCC
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: TheKhan on 16-12-2018, 01:15:23</h2>
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			<dt class="postheader">
				Title: <strong>Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>16-12-2018, 01:15:23</strong>
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			<dd class="postbody">
				Please post your character sheets here. 
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>16-12-2018, 01:40:15</strong>
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				<div class="floatleft">(https://i.pinimg.com/originals/06/38/46/063846b3931790c88084feacdcf48e6e.jpg)</div><span style="font-size: 14pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">HALCYON THE CRAVEN</span></span><br>Human Unchained Rogue<br><br><strong>Biography</strong>:&nbsp; Halcyon was born and raised in Trunau.&nbsp; Like all Trunauans, on his twelfth birthday, he received his late father's hopeknife.&nbsp; His mother, a farmer who had run away to Trunau to escape a terrible past, taught him how to kill himself in the event of capture.&nbsp; He made his vow to take a stand against the marauding orcs soon after, and to date, he has participated in a number of successful defenses, counter-raids, and caravans to Lastwall.&nbsp; His ability to speak orc, his daring nature, and his prowess at mountain-climbing are always in demand by his fellow Trunauans.<br><br><strong>Personality</strong>:&nbsp; Halcyon has always been loyal to Trunau and its people.&nbsp; Despite the constant stress of an impending siege, he is kind, humble, caring, and friendly.&nbsp; To him, no trip through dangerous orc-infested lands is too dangerous if it's for the purpose of restoring a Trunauan's family their memories of their lost ones.&nbsp; He is very proud of his home.&nbsp; In battle, Halcyon is audacious and reckless.<br><br><strong>Short Term Aspirations</strong>:&nbsp; Continue to protect Trunau; Demonstrate reckless bravery in the face of adversity.<br><strong>Long Term Aspiration</strong>:&nbsp; Die an amazing death.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">character sheet</div><div class="spoiler_body"><span style="font-size: 12pt;" class="bbc_size"><strong>Halcyon (The Craven) CR 1</strong></span><br><hr>CG Medium humanoid (Human)<br>Vexing Dodger (Rogue) 1<br><strong>Init</strong> +4; <strong>Senses</strong> Perception +0<br><hr><strong>DEFENSE</strong><br><hr><strong>AC</strong> 16, touch 14, flat-footed 12 (+4 Dex, +2 Armor)<br><strong>HP</strong> 10 (1d8+2)<br><strong>Fort</strong> +2, <strong>Ref</strong> +6, <strong>Will</strong> +1<br><hr><strong>OFFENSE</strong><br><hr><strong>Speed</strong> 30 ft.<br><strong>Melee</strong> <em>Hope Dagger</em> +5 (1d4-1/19-20)<br><strong>Ranged</strong> <em>Hope Dagger</em> +5 (1d4-1/19-20)<br><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft.<br><hr><strong>STATISTICS</strong><br><hr><strong>Str</strong> 8, <strong>Dex</strong> 18, <strong>Con</strong> 14, <strong>Int</strong> 12, <strong>Wis</strong> 10, <strong>Cha</strong> 10<br><strong>Base Atk</strong> +0; <strong>CMB</strong> -1; <strong>CMD</strong> +3<br><strong>Feats</strong> Dodge, Mobility<br><strong>Skills</strong> Acrobatics 1 (+9), Climb 1 (+4), Disable Device 1 (+8), Escape Artist 1 (+8), Knowledge (Dungeoneering) 1 (+5), Knowledge (Local) 1 (+5), Sleight of Hand 1 (+8), Stealth 1 (+8), Swim 1 (+3), Use Magic Device 1 (+4).<br><strong>Languages</strong> Common, Orc<br><strong>SQ </strong> Finesse Training, Limb Jumping, Sneak Attack +1d6<br><strong>Traits</strong>:&nbsp; Trunau Native, Cliff Jumper<br><hr><strong>SPECIAL ABILITIES</strong><br><hr><br><strong>FINESSE TRAINING</strong><br>At 1st level, a rogue gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, she can select any one type of weapon that can be used with Weapon Finesse (such as rapiers or daggers). Once this choice is made, it cannot be changed. Whenever she makes a successful melee attack with the selected weapon, she adds her Dexterity modifier instead of her Strength modifier to the damage roll. If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier. The rogue can select a second weapon at 11th level and a third at 19th level.<br><br><strong>LIMB JUMPING</strong><br>When adjacent to or in the space of a corporeal creature at least one size category larger than herself, a vexing dodger can climb that creature’s body with a successful Climb check against a DC equal to the target creature’s CMD. Although the vexing dodger is holding on to the creature, this action isn’t a grapple; it doesn’t provoke attacks of opportunity from the creature, and neither the vexing dodger nor the creature she climbs gains the grappled condition. While the vexing dodger is on the climbed creature, the creature takes a penalty on attack rolls against the vexing dodger equal to the number of sneak attack dice the dodger possesses.<br><br><strong>SNEAK ATTACK</strong><br>If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.<br><br>The rogue’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every 2 rogue levels thereafter. Ranged attacks can count as sneak attacks only if the target is within 30 feet. This additional damage is precision damage and is not multiplied on a critical hit.<br><br>With a weapon that deals nonlethal damage (such as a sap, unarmed strike, or whip), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack—not even with the usual –4 penalty.<br><br>The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with total concealment.<br><br><hr><strong>GEAR</strong><br><hr>Hope Dagger (MW Dagger), Traveler's Outfit, Leather Armor, CLW Potion (x2), Rogue's Kit (w/o thieves' tools), 5 gold pieces.<br><br><strong>Note:</strong>&nbsp; The Craven has purchased 1/6 of a Rogue Talent.</div></div>
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>GunmetalDreamer</strong> on <strong>16-12-2018, 04:49:00</strong>
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				<div class="floatleft">(https://i.imgur.com/l3Xq5en.jpg)</div><div class="floatright">(https://i.imgur.com/pxdbGFX.jpg)</div><strong>Hagan Bancroft</strong> (https://www.myth-weavers.com/sheet.html#id=1768445)<br><sup><em>Lvl 1 Human Slayer</em></sup><br><br><strong>History</strong>:&nbsp; There was a time when Hagan was considered something of a&nbsp; hellraiser.&nbsp; One of the few children his age in a small farmstead dwelling in the shadows of the mountains, he was constantly roaming into places he didn't belong.&nbsp; It was the only thing that saved his life the day the giants came down; hiding out far from the livestock he watched impotently as the massive humanoids tore farmhands trying to defend their livelihoods limb from limb, and chased down the ones who dared to run.<br><br>His sister, who'd been too sick to abandon the home at the time, survived as well, hiding within a closet.&nbsp; Knowing that they wouldn't be so fortunate as to survive a second time if the giants returned, the two orphans gathered up anything of value that they could and started the long trip to Trunau, the largest settlement they could reach.&nbsp; His sister's condition worsened on the road, pushing herself to march in the cold weather in her health, but they made it and were taken in by a priest of Erastil until a more permanent home could be found for the two of them.<br><br>Hagan, however, didn't remain in Trunau.&nbsp; Haunted by the sights he'd seen, gripped by irrational guilt at having hidden and survived while friends fought and died, he became consumed by a desire to protect others from his own fate.&nbsp; When he was fourteen, he left Trunau behind, determined to find a Dwarven warrior who'd teach him the tactics the dwarves had used to push the giants from their mountains in ages past.<br><br>It's only in the last year that he returned, apparently having succeeded in his quest, and having earned a new fondness for alcohol along the way as well.<br><br><strong>Personality</strong>:&nbsp; Years after the event, Hagan is still weighed down by his survivor's guilt.&nbsp; His younger sister, the last of his family, lives on in Trunau which prompts him to return regularly; he's even lent his steel to the militia in the past when things were looking dark. However, he's yet to settle in himself.&nbsp; On some level, despite keeping the worship of Erastil, he believes he doesn't "deserve" to be part of a community.&nbsp; So, he keeps roaming, helping where he can in search of some act that will quiet his self-recriminations and redeem him.<br><br><strong>Attributes</strong>:&nbsp; Str 16, Dex 15, Con 12, Int 10, Wis 12, Cha 8<br><strong>HP</strong>: 11 / 11&nbsp; <strong>Armor Class</strong>:&nbsp; 19&nbsp; <strong>Initiative</strong>:&nbsp; +2&nbsp; <strong>Speed</strong>:&nbsp; 20'&nbsp; <strong>CMD</strong>:&nbsp; 17<br><strong>Saving Throws</strong>:&nbsp; Fort +3;&nbsp; Ref +4;&nbsp; Will +1<br><strong>Class/Racial Feats</strong>:&nbsp; Dodge<br><strong>Chosen Feats</strong>:&nbsp; Mobility<br><strong>Skills</strong>:&nbsp; Acrobatics +6 (+2 in Armor), Climb +7 (+3 in Armor), Know (Dungeoneering) +4, Know (Local) +4, Lore (Giants) +4, Perception +5, Stealth +6 (+2 in Armor), Survival +5<br><strong>Traits</strong>:&nbsp; Orphaned by Giants; Dwarf-Trained<br><br><strong>Short Term Aspirations</strong>:&nbsp; See the giants who raided his hometown dead; make sure his sister Maeve is taken care of (which might be trickier now that she's growing up herself, and turning heads).<br><strong>Long Term Aspiration</strong>:&nbsp; Shake off his past, retire, and start a family of his own.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>16-12-2018, 13:53:14</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/7/74/Lilandra_Firefeather.jpg)</div><br>Name:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Rhidia Taelsedrin<br>Player:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tenshi the Muse of Fire<br>Alignment:&nbsp;&nbsp;&nbsp;Chaotic Good<br>Class:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Wizard (Evoker) 1<br>EXP:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Next Level:&nbsp;&nbsp;&nbsp;1,300<br>Faith:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Race:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Elf<br>&nbsp;&nbsp;&nbsp;<br>Age:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;125<br>Birthday:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Gender:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Female<br>height:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5'9"<br>Weight:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;125lbs<br>Measures: &nbsp;&nbsp;&nbsp;DD<br>Skin:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Pale gold.&nbsp; &nbsp;&nbsp;&nbsp;<br>Hair:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Coppery flames.&nbsp; <br>Eyes:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Style:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Score (Mod)&nbsp;&nbsp;&nbsp;Temporary (Mod)&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Strength&nbsp;&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Movement:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Dexterity&nbsp;&nbsp;&nbsp;15&nbsp;&nbsp;&nbsp;+2<br>Constitution&nbsp;&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;+0<br>Intelligence&nbsp;&nbsp;&nbsp;18&nbsp;&nbsp;&nbsp;+4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Wisdom&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Initiative:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Charisma&nbsp;&nbsp;&nbsp;12&nbsp;&nbsp;&nbsp;+1<br><br>Hit Points:&nbsp;&nbsp;&nbsp;7<br><br>Armor Class:&nbsp;&nbsp;&nbsp;12 [16]&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(<br>--Armor:&nbsp;&nbsp;&nbsp;[Mage Armor Spell]<br>Special Defenses: <br><br>Saving Throws:&nbsp; &nbsp;&nbsp;&nbsp;B.&nbsp;&nbsp;&nbsp;A.&nbsp;&nbsp;&nbsp;Nat.&nbsp;&nbsp;&nbsp;Magic&nbsp;&nbsp;&nbsp;=Total<br>Fortitude&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+0<br>Reflex&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;+2&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+2<br>Will&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+1<br><br><br>Base Attack Bonus:&nbsp;&nbsp;&nbsp;+0<br>Melee:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+0<br>Missile:&nbsp;&nbsp;&nbsp;+2&nbsp;&nbsp;&nbsp;<br>CMB:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+0<br>CMD:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;12<br><br>Attacks:&nbsp; <br>Quarterstaff (Arcane Bond)<br>&nbsp;&nbsp;&nbsp;Attack Roll&nbsp;&nbsp;&nbsp;d20+1<br>&nbsp;&nbsp;&nbsp;Damage Roll&nbsp;&nbsp;&nbsp;d6<br>&nbsp;&nbsp;&nbsp;Critical&nbsp;&nbsp;&nbsp;20 x2<br><br>Class Features:&nbsp; <br>Arcane Bond: Staff<br>Arcane School: Evocation<br>Barred Schools: Enchantment, Illusion<br>Concentration: d20+7<br>Favored Class: +1 Hit Point<br>Force Missile (d4+1) 7/day<br>Intense Spells +1<br><br><br>Racial Features<br>Fey Magic (2 RP): The character has a mystic connection to one terrain type, selected from the ranger’s favored terrain list. The character selects three 0-level druid spells and one 1st-level druid spell. If the character has a Charisma score of 11 or higher, when in the selected terrain, she gains these spells as spell-like abilities that can be cast once per day. The caster level for these effects is equal to the user’s character level. The DC for the spell-like abilities is equal to 10 + the spell’s level + the user’s Charisma modifier. These spells are treated as being from a fey source for the purposes of the druid’s resist nature’s lure class feature and similar abilities. This trait replaces keen senses. <br>--Mountain Terain, Create Water, Know Direction, Shilelagh, Stabalize.&nbsp; <br>Fey-Sighted You gain detect magic as a constant spell-like ability, with a caster level equal to your character level. This racial trait replaces elven magic. Source PZO9480<br>Fey Thoughts (1 RP): Select two of the following skills: Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Swim, or Use Magic Device. The selected skills are always class skills for the character. This trait replaces racial weapon familiarity. <br>Low Light Vision<br><br><br>Feats:<br>Arcane Strike<br><br><br>Languages:&nbsp; <br>Celestial, Draconic, Elven, Giant, Orc, Sylvan, Taldane (Common)<br><br><br>Skills:&nbsp; <br>Acrobatics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;+3&nbsp;&nbsp;&nbsp;+2&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+6<br>Climb&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;+3&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+4<br>Craft: Seamstress&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;+3&nbsp;&nbsp;&nbsp;+4&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+8<br>Kn. Arcana&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;+3&nbsp;&nbsp;&nbsp;+4&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+8<br>Kn. Local&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;+3&nbsp;&nbsp;&nbsp;+4&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+8<br>Linguistics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;+3&nbsp;&nbsp;&nbsp;+4&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+8<br>Spellcraft&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;+3&nbsp;&nbsp;&nbsp;+4&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+8(+9 Identify)<br>Use Magic Device&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;+3&nbsp;&nbsp;&nbsp;+1&nbsp;&nbsp;&nbsp;+1&nbsp;&nbsp;&nbsp;+0&nbsp;&nbsp;&nbsp;=d20+6<br><br><br>Traits<br>Artifact Hunter<br>Focused Mind: +2 Concentration<br><br>Arcane Spells: <br>1st Level<br>Ev.&nbsp;&nbsp;&nbsp;Burning Hands<br>1.&nbsp;&nbsp;&nbsp;Grease<br>2.&nbsp;&nbsp;&nbsp;Mage Armor<br><br>Cantrips<br>Ev.&nbsp;&nbsp;&nbsp;Dancing Lights<br>1&nbsp;&nbsp;&nbsp;Mending<br>2&nbsp;&nbsp;&nbsp;Message<br>3&nbsp;&nbsp;&nbsp;Prestidigitaiton<br><br><br><br>Spellbook:&nbsp; <br>L 1<br>Evocation:&nbsp;&nbsp;&nbsp;Burning Hands<br>Barred:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>General:&nbsp;&nbsp;&nbsp;Endure Elements, Feather Fall, Grease, Identify, Mage Armor, Shield<br><br>Cantrips:&nbsp; All Common<br><br><br><br><br>Stuff: <br>Magic Items:&nbsp; <br>Scroll of Mage Armor L 1, x2<br><br>Containers:&nbsp; <br>Backpack<br>Bag (Waterproof) (for Spellbok)<br>Belt pouch<br>Scroll Case<br>Spell component pouch<br><br>Clothing:&nbsp; <br>Explorer's Outfit<br>Signature Outfit (Courtiers)<br><br>Gear:<br>Artisan's Tools: Seamstress&nbsp; <br>Bedroll<br>Flint and steel<br>Grooming Kit<br>Ink<br>Inkpen<br>Iron pot<br>Mess kit<br>Soap<br>Sun Rod x2<br>Trail rations (5 days)<br>Waterskin<br><br>Property:&nbsp; <br><br>Coin:&nbsp; <br>&nbsp;&nbsp;&nbsp;Platinum&nbsp;&nbsp;&nbsp;0<br>&nbsp;&nbsp;&nbsp;Gold&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>&nbsp;&nbsp;&nbsp;Silver&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>&nbsp;&nbsp;&nbsp;Copper&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;10<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Autocad</strong> on <strong>16-12-2018, 15:17:23</strong>
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				<div class="floatright">(https://i.imgur.com/KdC65vU.jpg)</div><strong>Maeve Bancroft</strong> (http://www.myth-weavers.com/sheet.html#id=1777229)<br><em>LG Human Warpriest of Erastil</em><br><br><strong>Background:</strong> Maeve was born a sickly child to a couple dwelling in a small farmstead in the shadows of the mountains. Unlike her brother Hagan, who had a penchant for roaming the wilds and getting into places he didn't belong, Maeve's condition kept her confined to home. Ironically it saved her life the day the giants attacked: unable to run away she hid in a closet and was passed over by the giants while they slew everyone else who tried to fight or run. She and her brother - who had been away from the farm on one of his infamous escapades at the time of the attack - were the only survivors. <br><br>Even though she lived through the attack itself, Maeve would have succumbed to illness or starvation shortly after had not Hagan led the two orphans towards the nearest settlement, Trunau. The march through the cold weather worsened her condition until she could barely move, and he had to carry her on the last leg of the trek. But they made it, and were taken in by a priest of Erastil.<br><br>Ever since then, Hagan seemed distant, and at fourteen he departed for destinations unknown, leaving Maeve behind in Trunau. Meanwhile Maeve grew up into a young woman and followed in her adoptive father's footsteps to become a junior priestess of Erastil in her own right. She grew out of her childhood illness, with a little help from divine healing. But always remembering the giants' attack on her family farm that caused so much grief, she was determined to defend home and hearth against all threats. <br><br><strong>Personality:</strong> As a result of her childhood trauma, Maeve has a fierce protective streak and will defend her family, friends and community against any harm that may befall them. She values teamwork and consensus, and looks down upon independent action and selfish acts. Every time her brother returns to Trunau to visit her, she tries to convince him to stay, but so far she has been unsuccessful every time.<br><br><strong>Short Term Aspirations:</strong> Become a full-fledged Warpriest of Erastil; convince her brother Hagan to settle down.<br><br><strong>Long Term Aspiration:</strong> Make Trunau safe against all future threats to it... somehow.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>16-12-2018, 17:27:50</strong>
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				Awesome! Welcome everyone! I will get the In-Character thread posted shortly. In the meanwhile, are there any thoughts as to how your character know each other and came to be a party?
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>16-12-2018, 22:37:36</strong>
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				That is a good question.&nbsp; My character would join any venture to protect Trunau, regardless of how hare-brained.&nbsp; He would know of any like-minded individual seeking to protect Trunau.
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>17-12-2018, 07:16:22</strong>
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				IC thread is live! (https://elliquiy.com/forums/index.php?topic=297697.0)
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>GunmetalDreamer</strong> on <strong>17-12-2018, 10:54:12</strong>
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			<dd class="postbody">
				Hmn.&nbsp; Well, just this second, Rhidia is the trickiest to fit in just because she's the only one without a history.&nbsp; Everyone else has roots in Trunau, to one extent or another.<br><br>Well, Rhidia <em>is</em> an Artifact Hunter.&nbsp; It's possible she came to this region in search of something specific, but the Orcs made it too troublesome to pursue on her own.&nbsp; Hagan, of course, is up for anything related to giants, so if her search had a connection there he's an easy pick up.&nbsp; Halcyon's a young bravo with something to prove, so the opportunity to plunge into Orc territory might be excuse enough.&nbsp; Maeve might've come along if she thought the artifact had any value to the defense of Trunau, or just to make sure Hagan didn't get himself killed.<br><br>The search itself might've been a success (ultimately passed over to <em>House of Wonders</em>), or a misadventure which gave them enough experience to trust one another out in the field (they're all Good Aligned in the end).<br><br>It's the kind of arrangement that gives Halcyon a chance to show off, Hagan an excuse to wander, Rhidia some martial support to brave the Orc-infested hinterlands, and Maeva a chance to get her brother socialized.
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>17-12-2018, 11:12:22</strong>
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				&nbsp; The players guide speaks of a nearby springs said to have magical healing properties?&nbsp; 
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>17-12-2018, 13:24:01</strong>
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				&nbsp; I was originaly focused on Rhydia's coming to this part of the world to research legendary magic, but now that I think about it--since she'd do that anywhere she roamed--Rhydia might also be hoping to meet family members.&nbsp; MAybe she beleives she has a hamadryad half sister around here somewhere?&nbsp; :)&nbsp; 
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Autocad</strong> on <strong>17-12-2018, 13:33:26</strong>
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			<dd class="postbody">
				Maeve and Hagan are siblings, so it makes sense they'll stick together, especially Maeve making sure that Hagan doesn't run off on his own again. They're still arrivals from the countryside and not born in Trunau, so Maeve would cultivate some friendships with natives like Halcyon to build some useful connections in town. Rhidia's a trickier one, I like Gunmetal's idea of having had an previous adventure with her.
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>17-12-2018, 18:34:53</strong>
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			<dd class="postbody">
				Rhidia doesn't strike me as a person who has trouble meeting new people.
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			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>18-12-2018, 20:03:22</strong>
			</dt>
			<dd class="postbody">
				Should I curtail my character’s enthusiasm a bit or something? I am a little stressed out that no one has posted anything yet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>GunmetalDreamer</strong> on <strong>18-12-2018, 22:27:20</strong>
			</dt>
			<dd class="postbody">
				Naw, you're good.&nbsp; I just hibernated through the weekend and have been pretty busy so far this week.&nbsp; Like, right this second I got back from shopping an hour late and am trying to cram some lunch in my face before I dash off to work&nbsp; -_-
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>18-12-2018, 22:37:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297636.msg14576167#msg14576167">Quote from: GunmetalDreamer on 18-12-2018, 22:27:20</a></div></div><blockquote class="bbc_standard_quote">Naw, you're good.&nbsp; I just hibernated through the weekend and have been pretty busy so far this week.&nbsp; Like, right this second I got back from shopping an hour late and am trying to cram some lunch in my face before I dash off to work&nbsp; -_-<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Phew!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>19-12-2018, 01:53:31</strong>
			</dt>
			<dd class="postbody">
				&nbsp; and I get crazy busy on weekends.&nbsp; Will post tonight.&nbsp; <br><br>&nbsp; I like the intro a lot.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>19-12-2018, 05:07:57</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297636.msg14576496#msg14576496">Quote from: Muse on 19-12-2018, 01:53:31</a></div></div><blockquote class="bbc_standard_quote">&nbsp; and I get crazy busy on weekends.&nbsp; Will post tonight.&nbsp; <br><br>&nbsp; I like the intro a lot. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Thanks!<br><br>I've been swamped too! I'll get an update up before I crash for the night though. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>19-12-2018, 05:25:05</strong>
			</dt>
			<dd class="postbody">
				&nbsp; There's an entrance!&nbsp; Hope it works.&nbsp; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>25-12-2018, 03:50:20</strong>
			</dt>
			<dd class="postbody">
				I am a little concerned with the posting rate in this game, guys.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>GunmetalDreamer</strong> on <strong>25-12-2018, 11:49:49</strong>
			</dt>
			<dd class="postbody">
				You are bringing this up <em>literally</em> on Christmas Eve.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>25-12-2018, 13:18:59</strong>
			</dt>
			<dd class="postbody">
				It would be one thing if people weren’t around, but they are.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>GunmetalDreamer</strong> on <strong>25-12-2018, 16:34:15</strong>
			</dt>
			<dd class="postbody">
				I'm surfing on a Kindle while camped on my Aunt's couch watching the rugrats run around.&nbsp; Even if I'm here, I'm not really <em>here</em>, you know what I mean?&nbsp; I'm just saying that even if I were sympathetic, you're bringing it up on the days where people are <em>least</em> likely to be able to address the problem.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-12-2018, 05:42:11</strong>
			</dt>
			<dd class="postbody">
				*chuckles*&nbsp; Dreamers got a REALLY good point there.&nbsp; I'm going to try and get something in tonight, but I'm out of state at my sister's house in the aftermath of Christmas dinner.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>27-12-2018, 21:42:47</strong>
			</dt>
			<dd class="postbody">
				Update coming soon, but my family also has a number of anniversaries and birthdays around Christmas, so I too have been indisposed. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>02-01-2019, 09:15:03</strong>
			</dt>
			<dd class="postbody">
				:)&nbsp; Very much looking forewards to it.&nbsp; heading home from my vacation in the morning.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>06-01-2019, 18:35:05</strong>
			</dt>
			<dd class="postbody">
				I'm not dead, I swear! I disconnected a little too effectively while on holidays! There's a lesson in here somewhere about starting campaigns too close to the holidays. <br><br>Anyhow, I don't want to rob you of the opportunity to ask Kurst and Rodrik questions (or to have fun at the festival)&nbsp; by moving on too quickly, but if you are ready to advance to the morning where the plot starts picking up, please say so OCC here. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>07-01-2019, 03:09:08</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297636.msg14612568#msg14612568">Quote from: TheKhan on 06-01-2019, 18:35:05</a></div></div><blockquote class="bbc_standard_quote">I'm not dead, I swear! I disconnected a little too effectively while on holidays! There's a lesson in here somewhere about starting campaigns too close to the holidays. <br><br>Anyhow, I don't want to rob you of the opportunity to ask Kurst and Rodrik questions (or to have fun at the festival)&nbsp; by moving on too quickly, but if you are ready to advance to the morning where the plot starts picking up, please say so OCC here.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Glad to have you back, Khan.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>07-01-2019, 20:23:20</strong>
			</dt>
			<dd class="postbody">
				I am having a little trouble conjuring up a response because I don't have enough information to make a post.&nbsp; I would like to ask a few questions that my character would already know.&nbsp; I will make any rolls that you require.<br><br>1.&nbsp; What is the reputation of Kurst and Rodrik in Trunau?&nbsp; Specifically, would my character be honored by their request to join the militia?<br><br>2.&nbsp; What is the reputation of the militia?&nbsp; Specifically, would my character perceive it as being far too restrictive?<br><br>3.&nbsp; What are the benefits of being a militiamember?&nbsp; Specifically, would my character know of any material and non-material perks that he would receive if he joins?<br><br>4.&nbsp; Has my character ever received a similar invitation (and implicitly rejected it)?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>08-01-2019, 06:58:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297636.msg14614871#msg14614871">Quote from: PhantomPistoleer on 07-01-2019, 20:23:20</a></div></div><blockquote class="bbc_standard_quote">I am having a little trouble conjuring up a response because I don't have enough information to make a post.&nbsp; I would like to ask a few questions that my character would already know.&nbsp; I will make any rolls that you require.<br><br>1.&nbsp; What is the reputation of Kurst and Rodrik in Trunau?&nbsp; Specifically, would my character be honored by their request to join the militia?<br><br>2.&nbsp; What is the reputation of the militia?&nbsp; Specifically, would my character perceive it as being far too restrictive?<br><br>3.&nbsp; What are the benefits of being a militiamember?&nbsp; Specifically, would my character know of any material and non-material perks that he would receive if he joins?<br><br>4.&nbsp; Has my character ever received a similar invitation (and implicitly rejected it)?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>For sure! <br><br>1. Both twins are well respected and liked, although Rodrick is far more extroverted than Kurst. On top of that, Rodrick is a local celebrity, his poems and plays walk the fine line between being beautiful/appealing and questioning the town's culture. Rumour has it he is in line to take over the militia once his father Jargin retires.<br><br>2. The militia is a necessity for the town. When orcs attack, they are the ones who stand on the front lines. They don't go out of they way to be restrictive, but discipline is a necessity.<br><br>3. There'd likely be increased social standing and its possible some vendors would give you deals, but it would be on and individual basis. Trunau does descently for itself, but it is vulnerable to food shortages when under seize from orcs. Most of the militia serve out of practicality and necessity.<br><br>4. That is totally up to you. My default would be no, he has not, however.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Autocad</strong> on <strong>08-01-2019, 17:13:24</strong>
			</dt>
			<dd class="postbody">
				Unless a handsome lad starts making moves on Maeve, I'm ready to advance!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>10-01-2019, 15:10:17</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Ready for more.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>21-02-2019, 02:07:17</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Hi ho there!&nbsp; <br><br>&nbsp; I have a sleep study here in a few.&nbsp; I'll be back on tomorow.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>21-02-2019, 02:30:19</strong>
			</dt>
			<dd class="postbody">
				No problem!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>24-02-2019, 13:06:37</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Lets see if that will get us up and running again!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>01-03-2019, 22:40:43</strong>
			</dt>
			<dd class="postbody">
				Sorry! Not gone, just been busy at work and have a deadline tonight! Update coming soon. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>04-03-2019, 20:21:05</strong>
			</dt>
			<dd class="postbody">
				Is Gunmetal still with us?&nbsp; If not, should we look for a replacement?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>14-03-2019, 05:36:29</strong>
			</dt>
			<dd class="postbody">
				Thanks, Khan—but I think this game is dead.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>14-03-2019, 06:31:24</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297636.msg14753317#msg14753317">Quote from: PhantomPistoleer on 14-03-2019, 05:36:29</a></div></div><blockquote class="bbc_standard_quote">Thanks, Khan—but I think this game is dead.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I would tend to agree (although I'd be happy to be proven wrong).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Autocad</strong> on <strong>14-03-2019, 06:36:57</strong>
			</dt>
			<dd class="postbody">
				Sorry, it was my turn to be busy at work. If we are reviving this I will make time to post. If not, gg everyone. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>14-03-2019, 22:02:09</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Meep!&nbsp; <br><br>&nbsp; I hope not&nbsp; <br><br>&nbsp; Last time i peeked in to post I just thought, "Looks like he has ti well in hand, let's see what comes up."&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Giantslayer OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>17-03-2019, 00:18:13</strong>
			</dt>
			<dd class="postbody">
				If there's not more questions, I'll need to know which lead you want to peruse first before I can transition scenes.
			</dd>
		</dl>
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