Anima Prime: Ministry of Thunder OOC
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: MadPanda on 13-04-2014, 00:47:42</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>13-04-2014, 00:47:42</strong>
			</dt>
			<dd class="postbody">
				You know what this is for!<br><br>This is an open, friendly game.&nbsp; Got questions, ask 'em here.&nbsp; If my answer doesn't make sense, ask again--I am not always as clear as I think I am!&nbsp; &nbsp;:-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>13-04-2014, 19:35:55</strong>
			</dt>
			<dd class="postbody">
				CHARGEN FAQ - To be updated as more questions come in.<br><br><strong>1: What if I don't use a Background/Specialist Package?</strong><br><br>Those are for people who want to do fast chargen.&nbsp; If you don't use a package, you can just remove that line from your sheet.<br><br><strong>2: What are Backgrounds?</strong><br><br>As the name partially implies, backgrounds are details that are used to round out the character, usually that don't involve one of your Traits.&nbsp; Backgrounds are <em>not</em> plot points - the only way a Background comes into the story is through the mention of the character who has the Background.<br><br><strong>3: What are Links?</strong><br><br>Links <em>are</em> plot points - people, objects, locations, secrets - that will be incorporated into the telling of the game.&nbsp; While you do have control over what your Links are, and how you state them, do keep in mind that the GMs are not omniscient.&nbsp; They may use your Link in a manner different to what you have envisioned.<br><br><strong>4: Do I have to have 3 Backgrounds/Links?</strong><br><br>Short answer: No.<br><br>Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo.<br><br>Technical answer: You can have as many Links/Backgrounds as you want.&nbsp; But we suggest at least 3 of each, since Backgrounds are what makes your character a character, and GMs who don't have plot points to use with their characters can find it hard to interact or move the plot along.<br><br>But please, no itemized list of 24 Links.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>13-04-2014, 19:44:11</strong>
			</dt>
			<dd class="postbody">
				Background and Specialist packages are not, as you say, mandatory...but for beginners, they're <em>highly</em> suggested.<br><br>Backgrounds and Links are pretty much as described: mention a kid brother as a Background, and all we know is that you have a kid brother.&nbsp; We might eventually learn his name, or his favorite color, or that he's married...but only if your character mentions it.&nbsp; He won't come up in the plot otherwise.&nbsp; Mention your kid brother as a Link, however, and he's now a character in the story.&nbsp; Maybe that's good.&nbsp; Maybe that's bad.<br><br>The number of blanks is arbitrary.&nbsp; The actual character sheet has, I think, five lines or so for both, but since you get three skills and three traits I stopped at three Backgrounds and three Links.&nbsp; You can have a few more.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>14-04-2014, 00:22:46</strong>
			</dt>
			<dd class="postbody">
				Question: are we doing an East-meets-West sort of thing?&nbsp; Or can we?&nbsp; I have this idea that partially has roots in the West.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>14-04-2014, 00:23:44</strong>
			</dt>
			<dd class="postbody">
				Uhm...given that there are already 'Western' elements in this, I'd say that should be okay, but the core idea is pretty much as stated.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>17-04-2014, 06:33:24</strong>
			</dt>
			<dd class="postbody">
				I'm gonna try and flip through the book again and get something more solid in the next few days, but I'm thinking of making a character who's basically the fantasy-meets-weird-mix-of-technology version of a gadgeteer.&nbsp; Rat-themed, as far as the Chinese Zodiac goes.<br><br>I assume any devices produced should be either silly or anachronistic and probably both.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>19-04-2014, 16:01:06</strong>
			</dt>
			<dd class="postbody">
				Perfect!<br>And yes, we're talking steampunk magitech, with that whole retro-cool factor of Wild Wild West (the tv series, not the movie) plus the animated Batman series.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>22-05-2014, 22:29:30</strong>
			</dt>
			<dd class="postbody">
				Story's up!<br>https://elliquiy.com/forums/index.php?topic=204659.0<br><br>Yes, folks, that's little Skuld.&nbsp; Why d'you suppose she might be interning here?&nbsp; &nbsp;;D&nbsp; Feel free to have a few comments in-character before the Boss's mood improves...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>24-05-2014, 20:37:02</strong>
			</dt>
			<dd class="postbody">
				Waiting for the Rat to chime in before I kick off the briefing.&nbsp; Also, Fox and Draken may mark traits for later use.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>25-05-2014, 02:30:48</strong>
			</dt>
			<dd class="postbody">
				Done.&nbsp; Sorry, got caught up in family stuff earlier today.<br><br>I need to give the rules another once-over, but I'm sorta wondering if I shouldn't switch Shu's Firearms and Engineering ranks, given that like half his abilities are dedicated to making unreasonably dangerous firearms.&nbsp; (Unless he can use them as engineering tools too, which is totally something he would do.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>25-05-2014, 05:48:21</strong>
			</dt>
			<dd class="postbody">
				That's up to you...but given the way the skills overlap, it may not be necessary.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>25-05-2014, 08:32:54</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10024944#msg10024944">Quote from: MadPanda on 24-05-2014, 20:37:02</a></div></div><blockquote class="bbc_standard_quote">Waiting for the Rat to chime in before I kick off the briefing.&nbsp; Also, Fox and Draken may mark traits for later use.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>About that, should we make some kind of header that shows wounds, defense, dice pools, and trait and skill marks? I just feel like putting it right up at the top of the post would make for a better reference since we can't just look over at each others' sheets.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>25-05-2014, 18:26:34</strong>
			</dt>
			<dd class="postbody">
				Not a bad idea, that!&nbsp; Or tuck 'em in as spoiler text.&nbsp; Or something.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>25-05-2014, 23:54:03</strong>
			</dt>
			<dd class="postbody">
				I whipped up a little something here, let me know what you think.<br><br><br><strong>Name:</strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Passion:</strong> <em>Value</em><br><strong>Defense:</strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Skills:</strong> <em>First</em>(X) <em>Second</em>(X) <em>Third</em>(X)<br><strong>Wounds:</strong> Remaining(Total)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Traits:</strong> 1.(X) 2.(X) 3.(X)<br><strong>AP:</strong> Current(Max)[Max per maneuver]&nbsp; &nbsp;<strong>SP:</strong> Current[Max per Strike]&nbsp; <strong>CP:</strong> Current(Max)<br><hr><br>Example:<br><br><strong>Name:</strong> Most Benevolent Tyrant Draken&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Passion:</strong> Anger<br><strong>Defense:</strong> 4(5) +3 vs Fire&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Skills:</strong> Strength( ) Intimidate( ) Endurance( )<br><strong>Wounds:</strong> 3(3)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Traits:</strong> 1.( ) 2.(X) 3.( )<br><strong>AP:</strong> 10(10)[5]&nbsp; &nbsp;<strong>SP:</strong> 0[6]&nbsp; <strong>CP:</strong> 0(8)<br><hr><br><br><br>Note: you may have to fiddle with the spaces a bit to get everything to line up neatly, but I tried to make it as close as possible.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>25-05-2014, 23:59:24</strong>
			</dt>
			<dd class="postbody">
				Looks good to me!&nbsp; Thanks.&nbsp; &nbsp;:-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>27-05-2014, 00:14:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10027241#msg10027241">Quote from: MadPanda on 25-05-2014, 05:48:21</a></div></div><blockquote class="bbc_standard_quote">That's up to you...but given the way the skills overlap, it may not be necessary.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I guess I'll leave it as-is for now and see what happens.&nbsp; It should be amusing trying to come up with ways to abuse Engineering in a conflict.<br><br>How does the saying go?&nbsp; "Mechanical engineers make weapons.&nbsp; Civil engineers make targets."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>27-05-2014, 00:34:04</strong>
			</dt>
			<dd class="postbody">
				No sweat.&nbsp; &nbsp;:-)<br><br>UPDATE: feel free to invent memories on the fly for ol' Iron Foot!&nbsp; After all, it's assumed that the Duke is not being sarcastic about you remembering the bloke.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>02-06-2014, 01:20:38</strong>
			</dt>
			<dd class="postbody">
				Are hellhounds fire-based?&nbsp; I might need to change Shu's loadout.<br><br>(Fortunately, he can do that rather quickly.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 01:42:32</strong>
			</dt>
			<dd class="postbody">
				I hadn't made them so, but I could.&nbsp; &gt;:)<br><br>And in reply to Saric's question, the answer is that everything up to and including the briefing was one scene, so you would mark one trait.<br><br>Remember--when attacking a Swarm, you may narrate body count even during maneuvers!&nbsp; It just won't have any mechanical effect until you Strike successfully.&nbsp; Kind of like the threat rating in Wushu, where there's always another ninja around until someone wins the <em>coup de grace</em>.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 03:30:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10065853#msg10065853">Quote from: MadPanda on 02-06-2014, 01:42:32</a></div></div><blockquote class="bbc_standard_quote">*snip*<br><br>Remember--when attacking a Swarm, you may narrate body count even during maneuvers!&nbsp; It just won't have any mechanical effect until you Strike successfully.&nbsp; Kind of like the threat rating in Wushu, where there's always another ninja around until someone wins the <em>coup de grace</em>.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You say that like we know what Wushu is... other then Chinese marshal arts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 03:36:29</strong>
			</dt>
			<dd class="postbody">
				(laugh)&nbsp; Also known as Wire-fu, Pulp-fu, and the core system behind a nice little creative commons RPG about this place called the Matrix.&nbsp; But you're right: I should have clarified what I meant.<br><br>Have a look:<br>http://danielbayn.com/wushu/ (http://danielbayn.com/wushu/)<br><br>And I now return this conversation to the original topic!&nbsp; PM me if you really wanna talk about this further.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>02-06-2014, 03:43:20</strong>
			</dt>
			<dd class="postbody">
				Now that we're actually expected to work, are we on the honor system?&nbsp; I posted, but gave the GM the option of either...not that that's bad for me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 03:46:21</strong>
			</dt>
			<dd class="postbody">
				I usually use the dice bot and copypasta the results, but frankly?&nbsp; We're on the honor system--we're all adults, or should at least be able to fake it really convincingly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 03:52:15</strong>
			</dt>
			<dd class="postbody">
				Meh, I used the dice bot myself. I also think we all acted to it's the hounds turn now. I don't think their going to like what I have in store... &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 03:53:55</strong>
			</dt>
			<dd class="postbody">
				+1 Awesome Token to Draken for an amusing speech...and probably appropriate.<br><br>The hounds, being faceless extras, probably won't like anything any of the heroes do.&nbsp; And yes, their turn will be posted shortly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 04:02:06</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10066441#msg10066441">Quote from: MadPanda on 02-06-2014, 03:53:55</a></div></div><blockquote class="bbc_standard_quote">+1 Awesome Token to Draken for an amusing speech...and probably appropriate.<br><br>*snip*</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Woot! First round of combat and I'm already racking up the Awesome points! ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 04:07:43</strong>
			</dt>
			<dd class="postbody">
				I'm allowed to hand those out when I'm sufficiently amused.&nbsp; You can also gift one of yours to another player under the same conditions...and of course you get one for earning a total of 5 dice, either strike or charge, off of a single maneuver.&nbsp; But!&nbsp; Only one per round from any source.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 04:29:54</strong>
			</dt>
			<dd class="postbody">
				Hey Reij? There isn't actually a cap for strike dice you can <em>acquire</em>, just a limit on how many you can <em>use in a single strike</em>. So if you want to keep maneuvering to try and get some charge dice you can do that.<br><br>Note: There <em>is</em> a limit on the number of <em>charge</em> dice you can hold... but any extra are converted to strike dice so it's not a total loss.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 04:31:26</strong>
			</dt>
			<dd class="postbody">
				Yep...max of 6 charge dice.&nbsp; 'Course, if you have six of those bad boys, you should probably have at least one Strike die hanging around.&nbsp; Unless you're me, because my luck with dice is weird that way.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>02-06-2014, 04:37:27</strong>
			</dt>
			<dd class="postbody">
				It occurs to me that my background packages left me with Charge Boost and yet only one power that even uses charge dice.&nbsp; It seems like an odd setup, although I guess long-term it should work out.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 04:38:32</strong>
			</dt>
			<dd class="postbody">
				Yep.&nbsp; You get a larger max number of Charge dice...and hopefully the cost of your charge power divides evenly into that max...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>02-06-2014, 04:45:54</strong>
			</dt>
			<dd class="postbody">
				That had to be a roll for the ages.&nbsp; 7 dice...a 6, a 2...and <em>five</em> 4s.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>02-06-2014, 04:47:02</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10066706#msg10066706">Quote from: MadPanda on 02-06-2014, 04:38:32</a></div></div><blockquote class="bbc_standard_quote">Yep.&nbsp; You get a larger max number of Charge dice...and hopefully the cost of your charge power divides evenly into that max...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>It sure doesn't!&nbsp; Zap costs 3 charge dice.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>02-06-2014, 04:50:45</strong>
			</dt>
			<dd class="postbody">
				Remind me - do we add Skill dice to a Strike, or is that just if we're trying to accomplish a Goal?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 04:54:57</strong>
			</dt>
			<dd class="postbody">
				Skill is added to maneuvers and achievements only. It's just your Strike dice and bonus dice when attacking.<br><br>On an unrelated note, when you get bonus dice for marking every skill, do you get them the round you mark the last skill? or after the next round?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 05:27:52</strong>
			</dt>
			<dd class="postbody">
				You get the bonus dice for erasing all your check marks at the beginning of your next turn (specifically the next turn you take a maneuver instead of a strike or achievement).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>02-06-2014, 05:38:29</strong>
			</dt>
			<dd class="postbody">
				Right.&nbsp; Thus, while I have marked all three of my skills, since I'm not maneuvering this turn, I don't get Bonus Dice for unmarking my skills.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 05:41:02</strong>
			</dt>
			<dd class="postbody">
				That assumes I'm reading this part correctly (emphasis added):<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">While this may tempt you to use the highest-rated skill all the time, there is a benefit to using all of your character’s abilities. When you use a skill, make a mark in front of it. <span class="bbc_u">Once all of your skills are marked, you earn 2 bonus dice of your choice (2 charge dice, 2 strike dice, or 1 of each) at the beginning of your maneuver in exchange for removing all the marks</span>. These bonus dice do not count against your dice earning limit for the maneuver, but they also do not count toward earning Awesome Tokens (see below). Once you've earned the bonus dice and erased the marks, you can start all over again.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>02-06-2014, 05:46:01</strong>
			</dt>
			<dd class="postbody">
				Seems like you are.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 05:47:18</strong>
			</dt>
			<dd class="postbody">
				You guys are kicking some serious ass, by the way.&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 05:53:38</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10066962#msg10066962">Quote from: MadPanda on 02-06-2014, 05:27:52</a></div></div><blockquote class="bbc_standard_quote">You get the bonus dice for erasing all your check marks at the beginning of your next turn (specifically the next turn you take a maneuver instead of a strike or achievement).</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Do I still mark the skill I use for the maneuver I'm erasing them on? Since I apparently erase them at the start of the maneuver but mark used ones at the end?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 05:54:49</strong>
			</dt>
			<dd class="postbody">
				Right.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>02-06-2014, 05:55:27</strong>
			</dt>
			<dd class="postbody">
				Made a goof.&nbsp; Forgot you can only get up to 5 Strike/Charge dice on a Maneuver, and that doing so gains an Awesome Token.&nbsp; Fixed it in my posts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 05:59:58</strong>
			</dt>
			<dd class="postbody">
				Okay, new question that I need answered before I take my turn. When performing an achievement you use and mark a skill. Can you redeem your marked skills with an achievement or do I have to actually make another maneuver action to avoid wasting a mark?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 06:00:46</strong>
			</dt>
			<dd class="postbody">
				I can't think of a reason not to permit that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 06:02:11</strong>
			</dt>
			<dd class="postbody">
				Okay, thanks. Cross your fingers folks, I'm going for the civies!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-06-2014, 06:04:07</strong>
			</dt>
			<dd class="postbody">
				And this'll like as not be my last turn for the night, as early o'clock wake up comes...well, early in the morning!<br><br>As is usual, I'll be slower to respond during the workweek as accessing E on a work computer would constitute a Career Limiting Move...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-06-2014, 06:23:30</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10067182#msg10067182">Quote from: MadPanda on 02-06-2014, 06:04:07</a></div></div><blockquote class="bbc_standard_quote">And this'll like as not be my last turn for the night, as early o'clock wake up comes...well, early in the morning!<br><br>As is usual, I'll be slower to respond during the workweek as accessing E on a work computer would constitute a Career Limiting Move...</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*Sadness*<br><br>Ladies and Gentlemen, Boys and Girls (oh and you too Panda...*), The civilians have been <em>saved</em>!<br><br>Oh, and yes, Draken did just <em>pick up</em> and <em>run off with</em> a <em>building</em>... that is all.<br><br><br><span style="font-size: 6pt;" class="bbc_size">*[kidding!]</span>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>05-06-2014, 07:53:35</strong>
			</dt>
			<dd class="postbody">
				*Separate post for separate issue... sorry about the double post!*<br><br>So is combat automatically over now? Should I just make an end of conflict post and spend my Awesome Token or do I make one last combat post to finish out initiative?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>05-06-2014, 15:07:21</strong>
			</dt>
			<dd class="postbody">
				If the enemy is defeated, the conflict is over and we move to a character scene.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>06-06-2014, 00:10:29</strong>
			</dt>
			<dd class="postbody">
				Okay, got it!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>14-06-2014, 07:13:26</strong>
			</dt>
			<dd class="postbody">
				Did this die? It's just been almost a week since the last post, and that was mine as well...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>14-06-2014, 15:02:15</strong>
			</dt>
			<dd class="postbody">
				Panda's in the process of moving.&nbsp; Or at least, so I heard.&nbsp; I think he might be a little bit busy.&nbsp; Trust him!&nbsp; He always comes back, like Boomerang!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>14-06-2014, 16:47:48</strong>
			</dt>
			<dd class="postbody">
				Not moving, I promise: bad/busy/distracted week.&nbsp; :-(&nbsp; And today is also pretty booked due to graduation of (sketches on whiteboard for a moment) my step-half-grand-niece-in-law-by-marriage from high school (holy carp, she's eighteen already?!).&nbsp; BUT!&nbsp; You guys are on the list.<br><br>EDIT: also, I think we're waiting on Jefepato...not that there's any doubt that he's in for the next scene, of course.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>15-06-2014, 02:24:17</strong>
			</dt>
			<dd class="postbody">
				We are?<br><br>I didn't really have much to add (and unless I'm confused/misunderstanding, no one answered Shu's last question anyway), but I can make another post soon if need be.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>15-06-2014, 08:43:51</strong>
			</dt>
			<dd class="postbody">
				Nobody answered his question but he also hasn't indicated that he's leaving with the rest, nor has he reacted to the news of a Gate generator being built. And since we've been trying to let everyone get in a post before starting the next round, nobody want's to post again when they might be leaving you behind or railroading your character simply because you weren't online. It's simple web courtesy.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>15-06-2014, 20:10:37</strong>
			</dt>
			<dd class="postbody">
				Moving us forward later today.<br>Jefe, sorry if I missed something in the mad scramble of my AFK life--I'll double-check before proceeding.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>16-06-2014, 04:27:41</strong>
			</dt>
			<dd class="postbody">
				Hm.&nbsp; Remind me, is there any way to get action points back besides burning a turn to catch your breath?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-06-2014, 04:34:15</strong>
			</dt>
			<dd class="postbody">
				If you have the Refresh power, then you can spend 2 Charge Dice to get back 4 Action Points.&nbsp; I think that's the only way.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>16-06-2014, 05:35:24</strong>
			</dt>
			<dd class="postbody">
				Pretty much, yes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>16-06-2014, 06:25:33</strong>
			</dt>
			<dd class="postbody">
				Upon finishing a character scene, as we have just done with all the talking, you may choose to reset your AP total to maximum as your scene benefit. Awesome tokens may also be spent as a free Catch your Breath as I did in the last combat.<br><br><br>Edit: P.S. Reiji, don't forget to grab an Awesome token for earning 5 dice in a single maneuver.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>16-06-2014, 13:10:19</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10129121#msg10129121">Quote from: Saric on 16-06-2014, 06:25:33</a></div></div><blockquote class="bbc_standard_quote">Upon finishing a character scene, as we have just done with all the talking, you may choose to reset your AP total to maximum as your scene benefit. Awesome tokens may also be spent as a free Catch your Breath as I did in the last combat.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Ah.&nbsp; Yeah, I should probably do that.&nbsp; Much better than entering a fight with like 2 action points.<br><br>Sadly, the dice gods have made it very clear that I am not to be earning any Awesome tokens.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>16-06-2014, 22:43:39</strong>
			</dt>
			<dd class="postbody">
				I should also point out that, when combat ends, any unspent Strike dice <em>become</em> Action Points... up to your total anyway.<br><br>So ending combat with Strike dice and no Awesome Tokens is not a total loss.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>19-06-2014, 05:37:53</strong>
			</dt>
			<dd class="postbody">
				Thanks for your patience, gentlemen.&nbsp; It's been another rough week thus far&nbsp; :-\ and I was kept away from the keyboard a bit more than I'd like.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>19-06-2014, 14:56:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=204659.msg10141667#msg10141667">Quote from: ReijiTabibito on 19-06-2014, 06:47:45</a></div></div><blockquote class="bbc_standard_quote">Spending my Awesome Token to allow Shu to make a Strike Action.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Wait, can you even do that?&nbsp; I just looked at the list of AT effects and I'm pretty sure you can only give yourself or your eidolon a free strike.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>19-06-2014, 16:01:41</strong>
			</dt>
			<dd class="postbody">
				I checked with the GM.&nbsp; He says it's good.&nbsp; You're going to have more juice against these guys, anyways, so have at them!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>19-06-2014, 17:37:02</strong>
			</dt>
			<dd class="postbody">
				Well, I seem to be terrible at maneuver rolls, but this Soulsmith thing is working out <em>really</em> well for me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>19-06-2014, 19:17:10</strong>
			</dt>
			<dd class="postbody">
				Well the roll my suck but you can at least mark off that skill. Two more maneuvers and you'll get the two bonus dice no matter what you roll. [/bright side]
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>22-06-2014, 17:59:48</strong>
			</dt>
			<dd class="postbody">
				I know that pain, Saric!&nbsp; The die roller kind of hates me.&nbsp; ;D&nbsp; Not quite as badly as my own dice do, but still...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>26-06-2014, 05:15:48</strong>
			</dt>
			<dd class="postbody">
				Wow!&nbsp; Great round, guys!&nbsp; Thanks for your patience while I got my head back into the right frame to update.<br><br>You may dispense with the last oni as you wish.&nbsp; Next fight will probably be a little more intricate--a Goal, a Solo opponent to go with the mooks, and more Ogres.<br><br>However, I'm getting my butt dragged AFK this weekend (sigh) so I may not update as swiftly as could be hoped.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>26-06-2014, 19:46:02</strong>
			</dt>
			<dd class="postbody">
				What do you mean 'dispense with the last oni as you wish'? You mean just rp it's death instead of rolling out the maneuvers and such?<br><br>And it's cool man, I'm also going to be AFK this weekend so it's not like much will be happening.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>27-06-2014, 03:42:45</strong>
			</dt>
			<dd class="postbody">
				You still have to roll...but at three to one odds I think it's pretty much a given that he's toast by the end of the round since there are still Awesome Tokens in player hands.&nbsp; &nbsp;&gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-06-2014, 04:39:39</strong>
			</dt>
			<dd class="postbody">
				Question to you.&nbsp; Are we subject to end-of-conflict rules, or not?&nbsp; IE, do the Charge Dice we have now...are they going to be halved before we face Deng and his goon squad?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>27-06-2014, 05:02:42</strong>
			</dt>
			<dd class="postbody">
				Yes.&nbsp; There's going to be a character scene in between.&nbsp; Don't know what, just yet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-06-2014, 05:17:22</strong>
			</dt>
			<dd class="postbody">
				Okay.&nbsp; Thanks for saying...now what to do as my own plan of attack...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>03-07-2014, 05:22:19</strong>
			</dt>
			<dd class="postbody">
				And a good strong finish as the last Oni takes it on the chin like a pro!&nbsp; (a pro <em>what</em>, I won't say...)<br><br>Next character scene will start soonish!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>06-07-2014, 04:55:46</strong>
			</dt>
			<dd class="postbody">
				(points to Saric's post)<br><br>THIS is why I love the spontaneous play concept!&nbsp; That is truly an awesome contribution!&nbsp; Were this a game that permitted it, someone'd be getting a ton of Style points right now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>06-07-2014, 05:16:04</strong>
			</dt>
			<dd class="postbody">
				Is it fair to assume that Shu would have or be able to quickly hack together a means of sending a message back to Duke?<br><br>Googling "steampunk cell phone" gets some pretty damn cool-looking results, but I feel like I should come up with something weirder...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>06-07-2014, 05:34:30</strong>
			</dt>
			<dd class="postbody">
				It's quite possible Shu could do such a thing, yes.&nbsp; And whether or not it works is up to you.<br><br>However, you guys ARE all of the M-of-T who will be showing up for this particular event.&nbsp; (Because it's uncool to bring in a bunch of NPCs to handle the big boss battle for the PCs...)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>06-07-2014, 05:41:42</strong>
			</dt>
			<dd class="postbody">
				I figured as much.&nbsp; The call for backup is less one for assistance and one more for so we can go all Venkman when they <em>do</em> show up.&nbsp; "We came, we saw, we <em>kicked its' ass!"</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>06-07-2014, 05:43:59</strong>
			</dt>
			<dd class="postbody">
				Heh.&nbsp; If that happens, you can feel free to go Venkman on your reinforcements when they show up two minutes after you won.<br><br>But be careful!&nbsp; The Duke might just send Monkey.&nbsp; And we all know what happens when Monkey gets involved in a problem.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>06-07-2014, 08:28:36</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10217390#msg10217390">Quote from: MadPanda on 06-07-2014, 04:55:46</a></div></div><blockquote class="bbc_standard_quote">(points to Saric's post)<br><br>THIS is why I love the spontaneous play concept!&nbsp; That is truly an awesome contribution!&nbsp; Were this a game that permitted it, someone'd be getting a ton of Style points right now.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Meh, I just checked out my backstory and previous comments about Deng and his gate. Personally I think my post was a bit rushed. It'd feel less forced with some more ominous hints...<br><br>I'm glad you liked it though.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10217545#msg10217545">Quote from: MadPanda on 06-07-2014, 05:34:30</a></div></div><blockquote class="bbc_standard_quote">It's quite possible Shu could do such a thing, yes.&nbsp; And whether or not it works is up to you.<br><br>However, you guys ARE all of the M-of-T who will be showing up for this particular event.&nbsp; (Because it's uncool to bring in a bunch of NPCs to handle the big boss battle for the PCs...)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Dude, think climactic here. Just have a ton of allied mooks show up as the aforementioned horde of minions close in around us and engage in mighty battle in the background. Then there can be Challenges to allow allied minion squads to prevent the enemy squads <em>we're</em> fighting from maneuvering for two rounds, or deal one wound of damage, etc. Chaotic battlefields make for excellent alternative maneuvers.<br><br>And to build tension you could have us face an unbeatable enemy or 7 or 8 opponents with a challenge to survive X number of rounds before the back up shows up to cause said battlefield scene. Also that bit about the sacrifice reminds me of the opposed challenge rules in the game book (hint, hint, nudge, nudge).<br><br>Just a thought.<br><br>*Has an evil mind, simply lacks the attention span to actually GM a game... that, and he'd probably kill all his players by the second encounter...*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>06-07-2014, 16:29:34</strong>
			</dt>
			<dd class="postbody">
				Brilliant suggestions, Saric...and if this were the climactic moment of the arc instead of the opener, I'd be tempted!&nbsp; Also, if you were working directly for the August Jade Personage instead of the Ministry of Thunder, because the M of T doesn't have hordes of allied mooks.&nbsp; Budget cuts, y'know?&nbsp; &nbsp;&gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>06-07-2014, 21:32:36</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10218962#msg10218962">Quote from: MadPanda on 06-07-2014, 16:29:34</a></div></div><blockquote class="bbc_standard_quote">Brilliant suggestions, Saric...and if this were the climactic moment of the arc instead of the opener, I'd be tempted!&nbsp; Also, if you were working directly for the August Jade Personage instead of the Ministry of Thunder, because the M of T doesn't have hordes of allied mooks.&nbsp; Budget cuts, y'know?&nbsp; &nbsp;&gt;:)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Meh, I have more ideas then anyone could ever use, I'm just to lazy to follow through on them enough to run a game myself. You want 'um they're yours, you don't I'll just forget them in an hour or two like the rest.<br><br>As for a lack of allied mooks... They don't need to be Demi-Demons to fight mooks, I can totally see Skuld braining a couple of sword mooks with her typewriter while venting her hatred of the OS. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>06-07-2014, 22:20:51</strong>
			</dt>
			<dd class="postbody">
				(laugh)&nbsp; Skuld is, of course, on loan from Ah!My Goddess...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>08-07-2014, 06:53:15</strong>
			</dt>
			<dd class="postbody">
				Sorry for the delay.&nbsp; I am incompetent, basically.&nbsp; I will post tomorrow (I'd do it right now but I need to double-check some stuff and I'm too tired to deal with it).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>09-07-2014, 22:47:49</strong>
			</dt>
			<dd class="postbody">
				You know, looking over the group character sheets, I've just realized that aside from Draken, the group pretty much has 0 capability to do Achievements.&nbsp; We might need to fix that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>10-07-2014, 02:01:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10235195#msg10235195">Quote from: ReijiTabibito on 09-07-2014, 22:47:49</a></div></div><blockquote class="bbc_standard_quote">You know, looking over the group character sheets, I've just realized that aside from Draken, the group pretty much has 0 capability to do Achievements.&nbsp; We might need to fix that.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I kind of made a 'Knight in pitch black and spiky armor' on purpose. He's <em>supposed</em> to be the obviously 'evil' character who does all the really cool tricks and saves the day... and the damsel in distress. ;)<br><br>Besides, unlike strikes, you can do joint achievements... they just work a <em>lot</em> better with the right abilities. And since our characters know each other but not especially <em>well</em> it makes sense that they don't work together so seamlessly yet. If Panda decides to let us 'level up' as we progress the game we can add those abilities as we become closer in character.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>10-07-2014, 02:18:25</strong>
			</dt>
			<dd class="postbody">
				The thing about Combined Achievements is that there's a cap of 6 Strike dice that can be devoted to then...just like a Strike.&nbsp; That can be raised *only* with the Tactical Maneuvering and/or Squad Tactics powers.&nbsp; Now, if we do a combined achievement, we can split where the 6 Strike dice come from...but we're still limited to 6.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>10-07-2014, 05:15:43</strong>
			</dt>
			<dd class="postbody">
				Of course you can do Achievements.&nbsp; You just aren't <em>optimized</em> for Achievements.&nbsp; Big difference.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>10-07-2014, 05:18:58</strong>
			</dt>
			<dd class="postbody">
				Yes, but given that we can only throw in 6 Strike dice, with 1 skill (hopefully rated @ 4), and then another 4 from Draken's Heroics...I mean, I know 14d6 sounds like a lot, especially for little Achievements like 4, 6, or maybe 8, but much higher than that and we start gambling with failure...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>10-07-2014, 05:21:35</strong>
			</dt>
			<dd class="postbody">
				Lucky for you 10-rated achievements are pretty rare, then, innit?&nbsp; &nbsp;&gt;:)&nbsp; Unless, of course, you ask for a lot of 10-rated achievements.<br><br>Do not forget that you can ask me to establish these for extra effect, folks.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>14-07-2014, 05:24:52</strong>
			</dt>
			<dd class="postbody">
				Remember to grab your scene benefit!&nbsp; Jefe can post a response, if any, and we'll get to that last conflict of our teaser!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>17-07-2014, 06:49:02</strong>
			</dt>
			<dd class="postbody">
				Well at least some of us are off to a good start.<br><br>Remind me, are there any special rules for murdering summoners before their eidolons can ruin your shit?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>17-07-2014, 06:54:58</strong>
			</dt>
			<dd class="postbody">
				Summoners need Charge dice in order to summon their Eidolons.&nbsp; The base cost is 1 CD, for a level 0 Eidolon (the base).&nbsp; For every level an Eidolon goes up, it costs one extra CD - so a Level 4 Eidolon would cost 5 CD.&nbsp; You want to stop a summoner from bringing it's friend?&nbsp; Kill it.&nbsp; Quickly as possible.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>17-07-2014, 10:20:17</strong>
			</dt>
			<dd class="postbody">
				I will be rescuing the hostages next round, after that we can smack the hell out of Sir Cloaks-a-lot.&nbsp; &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>31-07-2014, 04:12:58</strong>
			</dt>
			<dd class="postbody">
				Has anyone heard from Jef?&nbsp; I don't want this to end up stalling...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>31-07-2014, 06:43:52</strong>
			</dt>
			<dd class="postbody">
				Who knows?&nbsp; That jerk's never around when you need him.<br><br>(Sorry for the delay.&nbsp; I really need to be more prompt with this stuff.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>06-08-2014, 18:15:53</strong>
			</dt>
			<dd class="postbody">
				Wow!&nbsp; You guys were faster than I expected.<br>I have Internet access here on vacation, but as I have found, an iPad is not always the optimal tool for certain things.<br><br>Game will update tomorrow when I am back at my usual computer and can get things done with greater efficiency (and can cut and paste results without up farming everything to seventeen decimal places).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-09-2014, 01:49:13</strong>
			</dt>
			<dd class="postbody">
				Jefe?&nbsp; Are you going to post?&nbsp; I think we're all waiting on you (although this being an RP scene, we don't necessarily all need to...).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>16-09-2014, 04:32:17</strong>
			</dt>
			<dd class="postbody">
				Crap, I'm sorry.&nbsp; I'll try to get something up quickly.<br><br>Also I just realized I have to choose between recovering my wound or my AP.&nbsp; &nbsp;:-\
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-09-2014, 04:34:34</strong>
			</dt>
			<dd class="postbody">
				Just a reminder - if you have any Strike Dice leftover, those go into your AP.&nbsp; I'd recommend recovering the Wound, though.&nbsp; AP you can regenerate with enough turns in battle by yourself, or quicker if you have a friend that knows Refresh.&nbsp; Wounds don't come back any other way, barring a couple powers we don't have, other than a Character Scene.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>16-09-2014, 04:38:53</strong>
			</dt>
			<dd class="postbody">
				I spent my strike dice ending the battle, sadly.&nbsp; I'll go for the wound though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>17-09-2014, 04:20:21</strong>
			</dt>
			<dd class="postbody">
				Aaaand I do believe someone is a fellow backer of OVA Revised!&nbsp; Not that I got my name in the book...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>17-09-2014, 07:12:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10501898#msg10501898">Quote from: MadPanda on 17-09-2014, 04:20:21</a></div></div><blockquote class="bbc_standard_quote">Aaaand I do believe someone is a fellow backer of OVA Revised!&nbsp; Not that I got my name in the book...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I have so many Kickstarter regrets right now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>17-09-2014, 15:04:51</strong>
			</dt>
			<dd class="postbody">
				OVA revised, hopefully, isn't one of them.&nbsp; It's pretty cool, I think.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>21-11-2014, 04:27:07</strong>
			</dt>
			<dd class="postbody">
				Jefepato?&nbsp; Anyone seen Jefe?&nbsp; I think he's up...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>21-11-2014, 23:17:57</strong>
			</dt>
			<dd class="postbody">
				No idea, I know I'm still here, but beyond that...<br><br>*shrugs*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>23-11-2014, 00:20:46</strong>
			</dt>
			<dd class="postbody">
				Sorry; I really don't have my head on straight IRL right now.&nbsp; I will try to get it together in the next couple days.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>23-11-2014, 00:37:01</strong>
			</dt>
			<dd class="postbody">
				OK!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>07-12-2014, 09:19:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=204659.msg10769502#msg10769502">Quote from: MadPanda on 06-12-2014, 19:10:16</a></div></div><blockquote class="bbc_standard_quote">Which still sort of falls under 'not my problem' since you are on the clock and on a mission, but Rat recognizes the banner flying from the central tower...</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>To clarify, is the 'central tower' part of the keep being attacked or part of the massive siege engine attacking it?<br><br>Either way, I guess it's time to get creative for once.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>07-12-2014, 18:35:33</strong>
			</dt>
			<dd class="postbody">
				Sorry, my bad.&nbsp; The central tower here refers to the besieged keep.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>14-12-2014, 04:17:38</strong>
			</dt>
			<dd class="postbody">
				Sorry it took me so long to post.&nbsp; Creativity deserted me and I ended up cribbing from one of the very few Chinese folklore things I actually know anything about.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>14-12-2014, 05:03:56</strong>
			</dt>
			<dd class="postbody">
				I promise I'm not grading anybody on their creativity!&nbsp; Honest and truly, I'm not.<br><br>For your education, here's ONE possible interpretation of That Damn Monkey.<br>https://www.heroforge.com/load_config=49790 (https://www.heroforge.com/load_config=49790)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>14-12-2014, 06:35:44</strong>
			</dt>
			<dd class="postbody">
				Point of order: Do we get a scene benefit from talking to the Harvester? Because I feel like this bit where we're observing the siege is a separate seen from talking to him, <em>and</em> separate from the fight itself.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>14-12-2014, 06:36:32</strong>
			</dt>
			<dd class="postbody">
				Yes, you do...and I should have made that clear.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>14-12-2014, 07:48:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg10795427#msg10795427">Quote from: MadPanda on 14-12-2014, 06:36:32</a></div></div><blockquote class="bbc_standard_quote">Yes, you do...and I should have made that clear.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>We've been on hiatus for more then a month, I'm going to have to look up what the scene benefits <em>are</em> and what they <em>do</em>, you're allowed to need some rust scraped off.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>21-12-2014, 23:36:43</strong>
			</dt>
			<dd class="postbody">
				I'm pretty sure need to use my scene benefit to recover AP?&nbsp; Otherwise we're in really serious trouble.<br><br>...Actually, we kinda are anyway.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>21-12-2014, 23:39:43</strong>
			</dt>
			<dd class="postbody">
				Yep.&nbsp; ;D&nbsp; But then, you are the Ministry of Thunder.&nbsp; Getting in trouble is sort of your mandate from the gods.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Zeth</strong> on <strong>01-03-2015, 00:07:09</strong>
			</dt>
			<dd class="postbody">
				Are you blokes still playing this? Is the Ministry of Thunder reboot cancelled then?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>01-03-2015, 00:09:41</strong>
			</dt>
			<dd class="postbody">
				I'm 98% sure this is dead
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Zeth</strong> on <strong>01-03-2015, 01:17:40</strong>
			</dt>
			<dd class="postbody">
				Ah the last post in this thread was in December. Strange it came up marked new in the index page.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>01-03-2015, 03:05:20</strong>
			</dt>
			<dd class="postbody">
				Yes, and since all my players decided not to respond to said post...<br><br>&nbsp;&gt;:(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Zeth</strong> on <strong>01-03-2015, 03:20:18</strong>
			</dt>
			<dd class="postbody">
				Fear not angry panda! I have responded to your post! But I don't think it counts since I'm not in the game.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>01-03-2015, 03:35:40</strong>
			</dt>
			<dd class="postbody">
				No, it doesn't.&nbsp; Since you aren't.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>01-03-2015, 03:39:40</strong>
			</dt>
			<dd class="postbody">
				I was waiting for the actual game thread to advance.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>01-03-2015, 03:41:02</strong>
			</dt>
			<dd class="postbody">
				The last in-game post turned it over to you guys to set the scene and indulge a little creativity.<br><br><span class="bbc_u"><strong>NONE</strong></span> of you said a thing if you wanted more from me.&nbsp; or asked questions.&nbsp; Or PM'd me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-03-2015, 04:24:25</strong>
			</dt>
			<dd class="postbody">
				To be honest, I was waiting for someone else to post first.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>01-03-2015, 04:28:10</strong>
			</dt>
			<dd class="postbody">
				And obviously, all three of you also kind of didn't say anything to each other...<br><br>For an aspect of the hobby that hinges absolutely on communication, the tendency of online games to suffer from horrible foul-ups ought to be embarrassing.&nbsp; &gt;:( 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-03-2015, 19:15:08</strong>
			</dt>
			<dd class="postbody">
				Look, let's just...<em>fucking</em> put this crap aside.&nbsp; Everyone shouting at everyone else isn't going to help.&nbsp; Gentlemen, we're not doing this, we're not going to go bouncing off the walls for the next ten posts, only to end up right back here with the same problems!&nbsp; Let's figure out how to move forward!<br><br>MP, if I may, situation assessment.&nbsp; We're outside a castle keep, with more of the Dude in Yellow goons accompanied by an enormous ass-dragon (as opposed to enormous-ass dragon) being shuttled like some prep school twat with fire breath by a handful of Oni, that about right?<br><br>Things I'd like to ask about the situation - the goons are Electric-weak, Orochi is Frost-weak.&nbsp; Anything around I can use to juice up Fox's kung fu or TMG with either element?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>01-03-2015, 19:19:59</strong>
			</dt>
			<dd class="postbody">
				To answer your questions...<br><br>Yes, that's the tactical situation as it currently stands.<br><br>And what you are asking is in large part what the whole chapter about Goals involves.&nbsp; You are now, in short, asking me to help you establish a goal that would make your next strike electricity or frost based.&nbsp; Bravo!&nbsp; (Secondary response...make friends with the Rat.&nbsp; As I recall, he's good at this stuff.) So yes, there might well be.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-03-2015, 19:28:25</strong>
			</dt>
			<dd class="postbody">
				Okay.&nbsp; That would be in, what, the Achievements Chapter of the book?&nbsp; Either way, I'm gonna need some Strike dice...or do we do Achievements/Goals with Action Pool?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>01-03-2015, 19:51:26</strong>
			</dt>
			<dd class="postbody">
				Goals require Achievements, which use Strike Dice to resolve.&nbsp; &nbsp;Maneuver --&gt; Strike + Charge
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Zeth</strong> on <strong>01-03-2015, 20:51:41</strong>
			</dt>
			<dd class="postbody">
				I apologize for posting in this thread.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>01-03-2015, 20:59:55</strong>
			</dt>
			<dd class="postbody">
				Well, if it gets things moving again...&nbsp; &gt;:(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-03-2015, 01:46:06</strong>
			</dt>
			<dd class="postbody">
				I'm really sorry, I didn't think it was my place to establish stuff here since I did the whole last encounter so I was waiting for the others. I'll admit that I failed to contact or clarify this with <em>anyone</em> and I ask your pardon. Especially you MP since I fully realize just how much work GMing is and should have at least <em>tried</em> to lend support. Once again, my apologies... for whatever they're worth.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-03-2015, 01:49:28</strong>
			</dt>
			<dd class="postbody">
				Please re-read the rulebook, Saric--the shared nature of the narrative is a key element of Anima Prime, and the ability of players to establish is explicitly spelled out in several places.<br><br>I would not have opened the floor for your contributions had I intended otherwise.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>02-03-2015, 02:32:31</strong>
			</dt>
			<dd class="postbody">
				I remember I was just stuck thinking I'd 'had my turn' so to speak. I'll try not to let it happen again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-03-2015, 02:45:16</strong>
			</dt>
			<dd class="postbody">
				If nothing else, remember that you can always PM me and ask.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Zeth</strong> on <strong>02-03-2015, 03:09:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg11027508#msg11027508">Quote from: MadPanda on 01-03-2015, 20:59:55</a></div></div><blockquote class="bbc_standard_quote">Well, if it gets things moving again...&nbsp; &gt;:(<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well then I shall make an epic character and attempt to join then. Prepare yourself for Senor Vorpal Kickasso!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-03-2015, 03:13:35</strong>
			</dt>
			<dd class="postbody">
				(snort)&nbsp; The only thing you DON'T get to play is a Monkey.&nbsp; We already have one.&nbsp; And she's trouble with a capital T that rhymes with B and that stands for banana.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Zeth</strong> on <strong>02-03-2015, 03:36:52</strong>
			</dt>
			<dd class="postbody">
				On second thought I might have to cancel. I can't make heads or tails of these rules.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-03-2015, 04:57:52</strong>
			</dt>
			<dd class="postbody">
				They are far more simple than they appear to be, rather like Wushu with a little extra crunch.&nbsp; We can talk about it elsewhere.&nbsp; Or not.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>04-03-2015, 05:20:06</strong>
			</dt>
			<dd class="postbody">
				MP, can I do an achievement to find/create a weak spot in the Siege Engine, i.e. reduce its Defense?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>04-03-2015, 05:22:39</strong>
			</dt>
			<dd class="postbody">
				Yes, you can!&nbsp; Keep in mind that you'll still be under fire...so to speak.<br><br>Lowering Defense by one is easier (4) than lowering Defense by two (6), but you can only do it once.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>04-03-2015, 05:24:03</strong>
			</dt>
			<dd class="postbody">
				Actually, MP, that's not true.&nbsp; You can chain together two Difficulty 4 Achievements to equal one that's Diff 6.&nbsp; They show you that in the book!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>04-03-2015, 05:26:20</strong>
			</dt>
			<dd class="postbody">
				D'oh!&nbsp; That's true, they do that.&nbsp; And I see where I made my goof...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>04-03-2015, 05:28:59</strong>
			</dt>
			<dd class="postbody">
				Either way you do it, though, Jef, you can only reduce the enemy's Defense by 2 at most.&nbsp; Otherwise defeating enemies would simply be a matter of hacking away at their Defense score with multiple Achievements until it was something like 1 or 2, and then pulling a big Strike out to oneshot them...which, I guess it kind of makes sense, since Achievements use Strike Dice, and you would be doing a lot of analyzing and/or otherwise capability-draining, but still.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>04-03-2015, 05:36:39</strong>
			</dt>
			<dd class="postbody">
				...not to mention the opponents aren't just sitting still all that time...&nbsp; &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>07-03-2015, 21:53:16</strong>
			</dt>
			<dd class="postbody">
				Damn, you guys had a good round!&nbsp; Okay, the goons are shaky, Orochi's lost it, and that siege engine needs some non-ablative armor plating.&nbsp; Go for it, folks.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>07-03-2015, 22:30:23</strong>
			</dt>
			<dd class="postbody">
				MP, you forgot to cross off Fox's Goal.&nbsp; She got it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>08-03-2015, 00:11:58</strong>
			</dt>
			<dd class="postbody">
				Did she?&nbsp; My bad...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>08-03-2015, 04:14:14</strong>
			</dt>
			<dd class="postbody">
				Saric, check the thread when you get an opportunity.&nbsp; Draken just got a pleasant surprise...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>08-03-2015, 07:45:14</strong>
			</dt>
			<dd class="postbody">
				O.O<br><br>Woo! Thanks a ton! You know this is only going to make Draken plot to make Fox his even more right? &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>08-03-2015, 07:46:45</strong>
			</dt>
			<dd class="postbody">
				I think that that's what Fox wants.&nbsp; Then again, Fox is a man-eating beauty queen, so maybe Draken should be careful.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>08-03-2015, 08:03:09</strong>
			</dt>
			<dd class="postbody">
				And maybe Fox should be wary of teasing Demigods that collect <em>Realms</em> and used to dual <em>Major Deities</em> on a regular basis. ;D<br><br>After all, he got his bedroom from a fertility goddess and a dungeon from the 'God of Chained Love'... he's got places even Fox couldn't wiggle out of. &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>08-03-2015, 08:08:04</strong>
			</dt>
			<dd class="postbody">
				That's Fox's problem.&nbsp; And why she's Fox's Most <em>Beautiful Daughter</em> rather than Fox's Most <em>Brilliant Son</em>.&nbsp; Lets lead with the libido a bit too much.&nbsp; Ascribes to the idea, paraphrasing here, that the whole chicken is the kinky thing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>08-03-2015, 08:16:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg11048153#msg11048153">Quote from: ReijiTabibito on 08-03-2015, 08:08:04</a></div></div><blockquote class="bbc_standard_quote">*snip* Ascribes to the idea, paraphrasing here, that the <em><strong>whole chicken is the kinky thing</strong></em>.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>...<br><br>WTF?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>08-03-2015, 08:19:42</strong>
			</dt>
			<dd class="postbody">
				There's a saying floating around out there that goes something to the effect of:<br><br>A feather is erotic, kinky is using the whole chicken.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>08-03-2015, 08:22:49</strong>
			</dt>
			<dd class="postbody">
				...<br><br>......<br><br>Definitely chaining her to the bed... and, of course, ice play is practically inevitable. &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>08-03-2015, 08:27:25</strong>
			</dt>
			<dd class="postbody">
				Why, Sweetums, you aren't <em>afraid</em> of little old <em>me</em>, are you~?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>08-03-2015, 08:35:29</strong>
			</dt>
			<dd class="postbody">
				Only of you getting away you little minx! &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>08-03-2015, 09:58:09</strong>
			</dt>
			<dd class="postbody">
				I love the dice.&nbsp; Why won't they love me?<br><br>On a more pertinent note, if two abilities are incompatible -- like, say, Zap and Fire Aura -- does that just mean I have to choose which of the two to apply (and thus gain no benefit from the other) whenever I act?&nbsp; Or can I literally not use Zap at all when Fire or Frost Aura is active on my current weapon?<br><br>(This isn't terribly important now since Shu's grenade launcher has been on electricity o'clock since the first combat, but I did want to clarify.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>08-03-2015, 19:03:19</strong>
			</dt>
			<dd class="postbody">
				You choose which one applies: only one aura is 'active' at any given time.&nbsp; They're all either/or...and I'm inclined to permit a certain flexibility for the likes of Soulsmiths such as yourself.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>14-03-2015, 21:24:27</strong>
			</dt>
			<dd class="postbody">
				You there MP? Is there something wrong with our posts or did you just loose track of this game? I know you're busy with other stuff so I just thought I'd ask.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>14-03-2015, 21:33:41</strong>
			</dt>
			<dd class="postbody">
				You guys are in the queue!&nbsp; Thanks for checking in, though.&nbsp; I should be updating shortly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>15-03-2015, 02:56:14</strong>
			</dt>
			<dd class="postbody">
				No problem, I learned my lesson last time! ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>15-03-2015, 05:03:56</strong>
			</dt>
			<dd class="postbody">
				I thank you for your patience--two other projects jumped from zero to sixty in about ten hours...&nbsp; :o
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>15-03-2015, 22:32:00</strong>
			</dt>
			<dd class="postbody">
				Okay, a quick note as I finish admin for this turn.<br><br>There have been a few changes to AP made known to me now that I'm chatting with the designer, and after this fight is done I'll be posting those changes for consideration.&nbsp; They speed things up a little, I think, and as Reiji has noted they make Stamina a much nicer option (Refresh is still a damn good support move, since it's usable on others).<br><br>In the meantime, you guys are doing pretty good!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>15-03-2015, 22:49:53</strong>
			</dt>
			<dd class="postbody">
				MP?&nbsp; Something I wanted to ask you - the Break the Besieger's Morale increased the Defense of everyone by 1, right?&nbsp; Was that just against the Goons, or was that good for everyone?&nbsp; If the Defense Boost is good against the Siege Engine, then Shu's Defense would be 5, and the engine stomp would have missed.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>15-03-2015, 22:57:01</strong>
			</dt>
			<dd class="postbody">
				That was supposed to be the goons specifically, because Orochi doesn't care and the Siege Engine is so big, so massive, so utterly huge that it wouldn't be slowed down much.&nbsp; My bad.<br><br>As it is, when Orochi goes down, these guys are done for.&nbsp; I'm not going to drag this out to the last mook standing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-03-2015, 00:31:52</strong>
			</dt>
			<dd class="postbody">
				Saric?&nbsp; Have at Orochi.&nbsp; I think Fox just created a <em>beautiful</em> opportunity for him.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>16-03-2015, 00:33:35</strong>
			</dt>
			<dd class="postbody">
				Hot.<br>Damn.<br><br>Kick&nbsp; his ass,&nbsp; Saric.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>16-03-2015, 01:03:47</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg11071157#msg11071157">Quote from: ReijiTabibito on 16-03-2015, 00:31:52</a></div></div><blockquote class="bbc_standard_quote">Saric?&nbsp; Have at Orochi.&nbsp; I think Fox just created a <em>beautiful</em> opportunity for him.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg11071166#msg11071166">Quote from: MadPanda on 16-03-2015, 00:33:35</a></div></div><blockquote class="bbc_standard_quote">Hot.<br>Damn.<br><br>Kick&nbsp; his ass,&nbsp; Saric.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Next round, Orochicles for everyone.&nbsp; &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-03-2015, 01:09:30</strong>
			</dt>
			<dd class="postbody">
				I just hope you have a checked trait hanging around somewhere.&nbsp; You're going to need almost *every* die you've got (if the calculations are correct, 12/15) to oneshot him.<br><br>EDIT: So, Saric.&nbsp; Draken's looking for a Tyrant-ess in the works?&nbsp; Someone for...<em>heir production?</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>16-03-2015, 01:53:08</strong>
			</dt>
			<dd class="postbody">
				Two checked traits, 6 strike dice, 6 bonus ice dice (4 from Frost Spikes on an individual +2 from Elemental Surge), and 3 bonus dice from his vulnerability to ice. That's is indeed 15 dice against his 4 wounds and defense of 3. With 3 extra dice above what I need and two rerolls I'm fairly sure I can take him.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-03-2015, 01:56:02</strong>
			</dt>
			<dd class="postbody">
				Are you allowed to use more than one re-roll?&nbsp; Because otherwise you'll need to gain more Strike Dice...although you do have more than 6, and you have enough CD for your element combo twice...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>16-03-2015, 02:34:03</strong>
			</dt>
			<dd class="postbody">
				I don't recall it saying anything about <em>not</em> getting more then 1 re-roll, and just 1 strike die with Frost Spikes would net me 8 dice so a second attack is almost guaranteed to take at least one wound and might get two.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-03-2015, 02:36:10</strong>
			</dt>
			<dd class="postbody">
				True.&nbsp; Either way, Orochi's toasted.&nbsp; And then we get back to RPing...so, tell me, Saric.&nbsp; What does Draken look like with all that armor off?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>16-03-2015, 03:09:22</strong>
			</dt>
			<dd class="postbody">
				7 foot tall, well muscled, ice blue eyes and silver hair. That's hair the color of <em>real</em> silver, not elderly man silver, it's got the same kind of gloss to it that blond hair does and is tied back in a two foot long warrior's braid. Firm jaw, straight nose, high forehead, and a scar down the left side of his cheek and onto his throat. He lacks most body hair but there is a faint impression of silvery scales along his spine, chest, and the backs of his arms. Just a faint hint that's half felt and half seen. He's also rather pale with the faintest blueish tint to his skin and smells ever so slightly of glaciers.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-03-2015, 03:10:54</strong>
			</dt>
			<dd class="postbody">
				And he's looking for a woman to share his realms with...preferably one of enormously hot breeding strain?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>16-03-2015, 03:15:48</strong>
			</dt>
			<dd class="postbody">
				Spunk, strength, a disinclination to back down from challenges, decent compassion for those weaker then herself, intelligence, a dose of kinkiness, and a nicely fertile womb are also things he's looking for but yes that about sums it up. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>16-03-2015, 03:17:52</strong>
			</dt>
			<dd class="postbody">
				Which now begs the question...does the Agency grant maternity leave...?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>16-03-2015, 03:20:23</strong>
			</dt>
			<dd class="postbody">
				Which in turn begs the new question...does the man with a realm that distorts the passage of time <em>care</em>? XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>29-03-2015, 05:34:42</strong>
			</dt>
			<dd class="postbody">
				Apologies for the longer-than-hoped-for delay, lads.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>29-03-2015, 06:11:34</strong>
			</dt>
			<dd class="postbody">
				It's no problem MP, just glad to have you back with us.<br><br>Also glad I just one-shotted the Big Boss mob in classic Draken style... cuz that's how I roll! 8-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>29-03-2015, 06:25:16</strong>
			</dt>
			<dd class="postbody">
				Daaaaahhhhhhhmn.&nbsp; Nice shot, man.<br><br>https://youtu.be/PWh_7NatQnU (https://youtu.be/PWh_7NatQnU)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>29-03-2015, 06:28:05</strong>
			</dt>
			<dd class="postbody">
				So, then, that's it, right?&nbsp; I mean, we'll finish the round, but...?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>29-03-2015, 06:55:25</strong>
			</dt>
			<dd class="postbody">
				Technically you have to bust up the siege engine and the riflemooks, so feel free to deal damage, but as I said earlier to move things along it's now all over but the shouting because their morale is already broken.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>29-03-2015, 13:55:05</strong>
			</dt>
			<dd class="postbody">
				Sorry for my delays.&nbsp; My Internet access has been on the fritz for days.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>29-03-2015, 23:58:11</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=201443.msg11112392#msg11112392">Quote from: MadPanda on 29-03-2015, 06:25:16</a></div></div><blockquote class="bbc_standard_quote">Daaaaahhhhhhhmn.&nbsp; Nice shot, man.<br><br>https://youtu.be/PWh_7NatQnU (https://youtu.be/PWh_7NatQnU)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Thank you, thank you! *bows* I thought I made it a properly badass attack description too. Even got the fact that it was four wounds worth in there without breaking immersion.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>01-04-2015, 06:15:17</strong>
			</dt>
			<dd class="postbody">
				I don't think the RNG likes me much.<br><br>On the plus side, the tank's even more AP-starved than I am, so maybe this still turns out okay.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>10-04-2015, 04:58:49</strong>
			</dt>
			<dd class="postbody">
				Jef?&nbsp; For your dice pools, dump all your Strike Dice into your Action Pool, and half (rounding up) your Charge Dice.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>12-04-2015, 19:38:14</strong>
			</dt>
			<dd class="postbody">
				As promised, the rules update!&nbsp; Quoting the designer's comment on the google+ group, here...<br><br>from C. Griffen himself…<br>Anima Prime Patch Draft<br><br>Since its publication in 2011, I've played lots of Anima Prime and received plenty of feedback on it. Based on those four years of experience, I've found that even though it works fine as is, there are some ways in which the core game can be improved. So here's a draft of the optional version 1.5 patch for Anima Prime:<br><br>- Your Action Pool starts at 6 instead of 10<br>- Your skills are all one higher to make up for that (5/4/3 instead of 4/3/2)<br>- You use 0-2 action dice for a maneuver instead of 1-3 - You no longer take a wound when you maneuver with an empty action pool<br>- You can now also use 0-2 dice from your action pool to boost a strike or an achievement roll you make<br>- When you Catch Your Breath, you recover half of your maximum Action Pool. For most characters, that means 3 action dice, but characters with Stamina will recover 1 extra action die per level in that power.<br>- When you Catch Your Breath, your Defense counts as one higher (maximum 6) until the start of your next action and&nbsp; you recover half of your maximum Action Pool. For most characters, that means 3 action dice, but characters with Stamina will recover 1 extra action die per level in that power.<br><br>This makes conflicts go faster (instead of slowing down considerably when characters run out of action dice) and allows for more tactical options.<br><br>The most requested feature I've been asked for these past few years has been a skill roll for character scenes. Here's an optional rule for that:<br><br>When you attempt to do something difficult or opposed by another character during a character scene, describe to the GM what you're doing and figure out together which skill that uses. The GM will also inform you what the difficulty of the roll is (a number between 3 for regular and 6 for nearly-impossible attempts), taking into account that your character is an anime badass with abilities far beyond normal humans.<br><br>Then roll your skill rating in dice; if you don't have that skill, roll 2 dice instead. Count the number of dice that show the difficulty or higher as successes and compare it to the following table:<br><br>0 You fail at the attempt and something bad happens<br>1 You succeed at the attempt and something bad happens<br>2 You succeed at the attempt and nothing bad happens<br>3+ You succeed at the attempt and you get something extra out of it<br><br>The GM will figure out, based on your situation, what the bad thing or the extra thing is.﻿<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>12-04-2015, 22:02:39</strong>
			</dt>
			<dd class="postbody">
				When boosting a strike or achievement, are you just adding the action dice directly to that roll as if they were strike dice, or does 'boost' have some special, in game, meaning here?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>12-04-2015, 23:07:50</strong>
			</dt>
			<dd class="postbody">
				Yes, that's it exactly.&nbsp; You add the action dice to the roll.&nbsp; I'm willing to assume that, with achievements, dice that 'miss' go back to the pool.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>18-05-2015, 22:52:41</strong>
			</dt>
			<dd class="postbody">
				Just letting you all know that I'm going to be gone for ten days, starting this Thursday. It is remotely possible I might be able to scrounge internet access long enough to read or put up a post but I don't expect it. Just a heads up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>19-05-2015, 03:19:14</strong>
			</dt>
			<dd class="postbody">
				Thanks for letting us know!&nbsp; Have a safe journey.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>24-05-2015, 20:53:52</strong>
			</dt>
			<dd class="postbody">
				Borrowing a little something from Spirit of 77, here!&nbsp; Y'all get to post part of the travel montage that leads to our new scene.&nbsp; :D ;D<br><br>Please let me know if the questions aren't clear as mud and we can work from there.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>27-07-2015, 01:59:03</strong>
			</dt>
			<dd class="postbody">
				Okay, Rattus, gimme a Gadget pool roll versus a target number of 5.&nbsp; (Keep in mind that we're now using the modified rules so instead of 4/3/2 you have 5/4/3 ratings...)&nbsp; One success will do it, but if you get more than that it'll be faster.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>27-07-2015, 02:34:23</strong>
			</dt>
			<dd class="postbody">
				At 2015-07-26 19:26:18, Jefepato (uid: 99) rolls: 4d6 tn1: 5 Result: 3 (https://elliquiy.com/forums/dicebot.php?r=78338)<br>(I did make an additional roll because I somehow forgot I had a fifth die even though you <em>just told me</em>, but that die had no success.&nbsp; Sorry, totally blanked on the new rules stuff for a bit.)<br><br>I think this worked!<br><br>Pretty sure I've forgotten to add a scene benefit somewhere (in addition to updating numbers for the new patch), but I presume I would just use it to heal up anyway.<br><br>Should I be making an IC post, or wait for you to narrate results, MP?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>27-07-2015, 05:07:03</strong>
			</dt>
			<dd class="postbody">
				go ahead and narrate, O Rattus, for thine is the glory of success.&nbsp; And all that jazz.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>14-10-2015, 22:04:31</strong>
			</dt>
			<dd class="postbody">
				Is this dead? Or just on another long hiatus?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>16-10-2015, 16:00:00</strong>
			</dt>
			<dd class="postbody">
				This is on my radar, but the last couple of weeks have been heck.&nbsp; Currently fighting off a nasty cold.&nbsp; Will see what I can do to get going again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Anima Prime: Ministry of Thunder OOC</strong><br>
				Post by: <strong>Saric</strong> on <strong>19-10-2015, 04:25:54</strong>
			</dt>
			<dd class="postbody">
				No problem, I just wanted to know one way or the other.
			</dd>
		</dl>
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