[Evolved] Announcements
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Wispyr on 03-06-2016, 20:01:38</h2>
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				Title: <strong>[Evolved] Announcements</strong><br>
				Post by: <strong>Wispyr</strong> on <strong>03-06-2016, 20:01:38</strong>
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				<hr><div align="center"><span style="font-family: comic sans ms;" class="bbc_font"><span style="font-size: 30pt;" class="bbc_size">Announcements</span></span></div><hr><span style="font-family: Georgia;" class="bbc_font"><span style="font-size: 12pt;" class="bbc_size">The GM's playground for keeping players up to date with the most current information about the game. All posts about game status, updates for the players, and things happening will be posted in here. As well as a thread tracker and some potentially useful other information about the game!</span></span>
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			<dt class="postheader">
				Title: <strong>Re: [Evolved] Announcements</strong><br>
				Post by: <strong>Wispyr</strong> on <strong>03-06-2016, 20:12:53</strong>
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			<dd class="postbody">
				Threads are going live! Here are links:<br><strong><br>[Evolved] Recruitment (https://elliquiy.com/forums/index.php?topic=250142.0)<br>[Evolved] Out of Character (https://elliquiy.com/forums/index.php?topic=250247.0)<br>[Evolved] Character Sheets (https://elliquiy.com/forums/index.php?topic=250173.0)<br><br>[Evolved] Storyboard (https://elliquiy.com/forums/index.php?topic=250446.0)<br>[Evolved] Origin Stories (https://elliquiy.com/forums/index.php?topic=250447.0)<br>[Evolved] Communications (https://elliquiy.com/forums/index.php?topic=250448.0)<br>[Evolved] World Media (https://elliquiy.com/forums/index.php?topic=250449.0)<br><br>[Evolved] North America (https://elliquiy.com/forums/index.php?topic=250450.0)<br>[Evolved] South America (https://elliquiy.com/forums/index.php?topic=250451.0)<br>[Evolved] Europe (https://elliquiy.com/forums/index.php?topic=250452.0)<br>[Evolved] Asia (https://elliquiy.com/forums/index.php?topic=250453.0)<br>[Evolved] Africa (https://elliquiy.com/forums/index.php?topic=250454.0)<br>[Evolved] Australia (https://elliquiy.com/forums/index.php?topic=250455.0)</strong>
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			<dt class="postheader">
				Title: <strong>Re: [Evolved] Announcements</strong><br>
				Post by: <strong>Wispyr</strong> on <strong>03-06-2016, 20:47:54</strong>
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			<dd class="postbody">
				<div align="center"><strong><span class="bbc_u"><span style="font-size: 20pt;" class="bbc_size">Evolved Gameplay Kickoff</span></span></strong></div>Welcome writers! As we've all been eagerly awaiting, it's time for the official game kickoff! Woo! What does this mean? Well that's simple... It's time to start writing! Elsewhere in this thread - and others - you can find a list of the available threads to participate in. Essentially anywhere in the world! Additionally there's a request thread for finding that one thing that you're looking for, so be sure to check that out! With all of that out of the way, lets get into the meat of things...<br><br>Evolved will run on a time schedule that uses OOC months to determine IC time frames. Simply put this means that 1 OOC month will equal 2 weeks of IC game play. Once the new month rolls over, we'll jump into the following two weeks of game play for the game. This gives everyone lots of opportunity to play whatever scenes they want in a given time, and a steadily enough moving time that they can plot things that will be happening in the future. Any deviations to this general plan of time-forwardness will be noted along the way. With one full OOC month to write your scenes, the hope is you can play what you want and then close it up before the next time frame rolls in - any plots that don't get wrapped up, we ask be shuffled into the Origin Stories thread, as they are that point considered history! It's as easy as that!<br><br>So here's the information:<br><br><strong>OOC Month:</strong> June 2016<br><strong>IC Time Frame:</strong> August 3rd - 20th of 2017<br><br>Any scenes that take place during this time frame should be played in the active threads. While anything that happens before this date should take place in the Origin Stories thread. GM plots will (mostly) be contained to their own unique threads as they come up. The first GM plot should be up in the next couple of days for those who want to participate in it. I'll leave it to the players to not create any crazy paradoxs about where their characters were when... So please be mindful of your times, dates and locations.<br><br>With all of that said... I believe that we're officially good to go.<br><br>Welcome to Evolved, and let the game play...<br><br><div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Begin!</strong></span></div>
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			<dt class="postheader">
				Title: <strong>Re: [Evolved] Announcements</strong><br>
				Post by: <strong>Wispyr</strong> on <strong>05-06-2016, 18:49:02</strong>
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				<div align="center"><strong><span class="bbc_u"><span style="font-size: 20pt;" class="bbc_size">PSA About Class &amp; Power Creep</span></span></strong></div>There have been some questions about the number of "Class 5" characters in the game in relation to the lower classes. A couple of voices have reached out with worry that their characters might be over shadowed and or made irrelevant by these "big power houses". I want to first assure everyone that power creep is something that I have been watching since the very first character submission into the game and it's something that I'll be watching very closely as more characters roll in. At no point in the game will I allow the "crazy powerful" become the driving force of the game - and for the most part characters in general will stay around Class 3, with 2 &amp; 4 being the common off shoots of that. No one will have their character forever over shadowed because of bigger badder people - and if a point comes along where you feel like you're not getting enough chance to shine I implore you to get ahold of me so we can figure it out... But it won't happen, so you don't need to worry about it!<br><br>In context of how many Class 5's there are at a glance, I'm going to use Flower's character Billie Tucker, aka Worm, as an example. Worm is listed as a Class 5 Evolved because of the nature of her power - it allows her to control high priority targets and body hop away from death. In reality Worm is closer to a Class 3 (maybe class 4, depending on who she's gotten into) character. However her threat level, and the resources needed to deal with her are much higher then other Class 3's simply because of what her power can do. Worm is by no means a powerhouse that can rampantly contend with "true Class 5" Evolved. At the time of this announcement there are seven Class 5 characters, and only three of those are "true Class 5".<br><br>In the end the point is that Class is much more a number that Tac 6 assigns to characters then it is a true judgement of anything else. While it is used by me to determine some things about characters in the story, don't let that number alone scare you. I've spoken with each writer at reasonable length about their characters powers and what not. There will be plenty of awesome to go around, and currently I would say that the game is on the bell curve that's appropriate (low 1 &amp; 5, medium 2 &amp; 4, high 3).<br><br>Thank you all, and if there are any further questions about class, your character power, threat levels... Or what not. Send them to me and I'll do my best to help.
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