[C20] The Duchy of Storms [Character Sheet Repository]
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		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Blythe on 01-03-2018, 04:20:31</h2>
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			<dt class="postheader">
				Title: <strong>[C20] The Duchy of Storms [Character Sheet Repository]</strong><br>
				Post by: <strong>Blythe</strong> on <strong>01-03-2018, 04:20:31</strong>
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				<div align="center"><span style="font-size: 12pt;" class="bbc_size"><span class="bbc_u"><strong>-- Table of Contents --</strong></span></span></div><br><div align="center"><strong><span class="bbc_u">~ Eobelle's (https://elliquiy.com/forums/index.php?action=profile;u=45359) Character ~</span></strong></div><ul class="bbc_list"><li>Arwen Deveroux ap Leanhaun (https://elliquiy.com/forums/index.php?topic=283758.msg13963560#msg13963560), an Unseelie Arcadian Sidhe</li></ul><br><div align="center"><strong><span class="bbc_u">~ marauder13's (https://elliquiy.com/forums/index.php?action=profile;u=41126) Character ~</span></strong></div><ul class="bbc_list"><li>Richard Lancaster (https://elliquiy.com/forums/index.php?topic=283758.msg13963370#msg13963370), an Unseelie Redcap</li></ul><br><div align="center"><strong><span class="bbc_u">~ Muse's (https://elliquiy.com/forums/index.php?action=profile;u=16) Character ~</span></strong></div><ul class="bbc_list"><li>Brandon Patterson (https://elliquiy.com/forums/index.php?topic=283758.msg13966933#msg13966933), a Seelie Troll</li></ul><br><div align="center"><strong><span class="bbc_u">~ Nadir's (https://elliquiy.com/forums/index.php?action=profile;u=4147) Character ~</span></strong></div><ul class="bbc_list"><li>Corrin Awri (https://elliquiy.com/forums/index.php?topic=283758.msg13964542#msg13964542), an Unseelie Pooka</li></ul><br><div align="center"><strong><span class="bbc_u">~ Sparrowhawke's (https://elliquiy.com/forums/index.php?action=profile;u=17647) Character ~</span></strong></div><ul class="bbc_list"><li>Quinn Rose (https://elliquiy.com/forums/index.php?topic=283758.msg13963265#msg13963265), an Unseelie Slaugh</li></ul><br><div align="center"><strong><span class="bbc_u">~ TheLaughingOne's (https://elliquiy.com/forums/index.php?action=profile;u=60096) Character ~</span></strong></div><ul class="bbc_list"><li>Lilisa Langly (https://elliquiy.com/forums/index.php?topic=283758.msg13964021#msg13964021), a Seelie Pooka</li></ul>
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			<dt class="postheader">
				Title: <strong>Re: [C20] The Duchy of Storms [Character Sheet Repository]</strong><br>
				Post by: <strong>Blythe</strong> on <strong>01-03-2018, 23:27:49</strong>
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				<div align="center"><span class="bbc_u"><strong>~ GM Placeholder For Current Statuses ~</strong></span></div>
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			<dt class="postheader">
				Title: <strong>Re: [C20] The Duchy of Storms [Character Sheet Repository]</strong><br>
				Post by: <strong>Sparrowhawke</strong> on <strong>01-03-2018, 23:46:40</strong>
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				<div class="floatright">(https://i.imgur.com/OCf3wPn.jpg)</div><table class="bbc_table"><tbody><tr><td><strong>Name:</strong> </td><td>&nbsp; &nbsp;</td><td>Quinn Rose</td><td></td><td><strong>Player:</strong> </td><td></td><td>Sparrowhawke</td></tr><tr><td><strong>Chronicle:</strong></td><td>&nbsp; &nbsp;</td><td>The Duchy of Storms</td><td></td><td><strong>Motley:</strong> </td><td></td><td>---</td></tr><tr><td><strong>Court:</strong></td><td>&nbsp; &nbsp;</td><td>Unseelie</td><td></td><td><strong>Seeming:</strong> </td><td></td><td>Childling</td></tr><tr><td><strong>Legacies:</strong></td><td>&nbsp; &nbsp;</td><td>Pandora/Crafter</td><td>&nbsp; &nbsp;</td><td><strong>Kith:</strong> </td><td></td><td>Sluagh</td></tr><tr><td><strong>House:</strong></td><td>&nbsp; &nbsp;</td><td>? ? ?</td><td>&nbsp; &nbsp;</td><td><strong>EXP Spent:</strong> </td><td></td><td>0 EXP</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Social</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Mental</strong></em></td><td></td></tr><tr><td><strong>Strength:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Charisma:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Perception:</strong></td><td>●●●●○</td></tr><tr><td><strong>Dexterity:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong>Manipulation:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Intelligence:</strong></td><td>●●●○○</td></tr><tr><td><strong>Stamina:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Appearance:</strong> </td><td></td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Wits:</strong></td><td>●●●○○</td></tr></tbody></table><span style="font-size: 8pt;" class="bbc_size"><em>Specialties: Appearance - Otherworldly. Perception - Eye for detail.</em></span><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Talents</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Skills</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Knowledges</strong></em></td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong>Animal Ken:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Academics:</strong></td><td>●●○○○</td></tr><tr><td><strong>Athletics:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td></td><td><strong>Crafts:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Computer:</strong></td><td>●●○○○</td></tr><tr><td><strong>Brawl:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Drive:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Enigmas:</strong></td><td>●●●●○</td></tr><tr><td><strong>Empathy:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Etiquette:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Gremayre:</strong></td><td>●○○○○</td></tr><tr><td><strong>Expression:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Firearms:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Investigation:</strong></td><td>●●●●○</td></tr><tr><td><strong>Intimidation:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Larceny:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Law:</strong></td><td>○○○○○</td></tr><tr><td><strong>Kenning:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Melee:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Medicine:</strong></td><td>○○○○○</td></tr><tr><td><strong>Leadership:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Performance:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Politics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Streetwise:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Stealth:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Science:</strong></td><td>●○○○○</td></tr><tr><td><strong>Subterfuge:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Survival:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Technology:</strong></td><td>●○○○○</td></tr></tbody></table><span style="font-size: 8pt;" class="bbc_size"><em>Specialties: Enigmas - Lateral Thinking. Investigation - Internet Research.</em></span><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Backgrounds</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Arts</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Realms</strong></em></td><td></td></tr><tr><td><strong>Chimerical Companion:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong>Autumn:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Actor:</strong></td><td>○○○○○</td></tr><tr><td><strong>Dreamers:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Chronos:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Fae:</strong></td><td>●○○○○</td></tr><tr><td><strong>Mentor:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Soothsay:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Prop:</strong></td><td>●●●○○</td></tr><tr><td><strong>Resources:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Naming:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Scene:</strong></td><td>●○○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Time:</strong></td><td>○○○○○</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong>Glamour:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●● ●○○○○</td><td></td><td><strong>Willpower:</strong> </td><td></td><td>●●●●● ●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Nightmare:</strong></td><td>○○○○○ ○○○○○</td><td><strong>Banality:</strong></td><td>●●●○○ ○○○○○</td></tr></tbody></table><br><hr><hr><br><strong>Birthright:</strong> <span class="bbc_u">Squirm</span> — Confining or restraining a sluagh is almost impossible because they are able to contort their bodies with ease. They cannot change their mass, but can contort into almost any shape. The player must roll Dexterity + Athletics, with the difficulty ranging from 6 to escape from ropes to 9 to worm through the bars of a locked cell. A sluagh cannot use this Birthright when restrained or confined by cold iron.<br><span class="bbc_u">Sharpened Senses</span> — Sluagh reduce the difficulty for all Perception rolls by one. They can also see through any illusory magic; this requires the expenditure of a point of Willpower and a successful Perception + Alertness roll (difficulty 7).<br>Sluagh are also capable of seeing lurking ghosts. This requires the player to make a successful Perception + Kenning roll (difficulty 7). By spending a point of Glamour, the sluagh can also converse with these spirits.<br><br><strong>Frailty:</strong> <span class="bbc_u">Curse of Silence</span> — No matter how hard they try, Sluagh cannot speak above a whisper. Even a scream only comes out as a soft sigh. They are very awkward in social situations and must add two to the difficulty of any Social rolls when interacting with anyone other than other sluagh.<br><br><strong>Antithesis:</strong> Having to cut-off or leave a conversation when someone is gushing about something they love.<br><br><strong>Health:</strong> <br><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table> <br><br><hr><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Merits &amp; Flaws</div><div class="spoiler_body"><em><strong>Merits</strong></em><br>- Night Sight / 2pt / Night blinds many eyes, but not yours. Regardless of the lighting conditions, your eyes adjust automatically, so you can see equally well at high noon, midnight, or entering pitch darkness. The adjustment is instantaneous, so if you are standing in a dark room and someone lights a candle, you’re not blinded.<br><br>- Surreal Beauty / 2pt / You possess a beauty far beyond that of normal mortals, unsettling in its perfection. People stand in awe of your ideal, yet alien, form while an inexplicable nausea subconsciously rises to the fore. Reduce the difficulty by three on any roll in which you try and acquire a changeling or faetouched individual’s attention, or win them over with your looks. Other beings find your beauty unnatural, imposing a +1 difficulty on attempts at winning such a person’s trust.<br><br>- Calming Presence / 1pt / Common among the pooka is the ability to calm any animal or child with a quiet word or even a look. Something in your aura conveys safety and security to the animal or child. Guard dogs and wild animals never attack you, and babies in your presence calm and gaze up at you in fascination and wonder.<br><br><em><strong>Flaws</strong></em><br>- Twitch / 1pt / You’ve some sort of repetitive motion that manifests in times of stress, and it’s a dead giveaway as to your identity. Examples include a nervous cough, constantly wringing your hands, cracking your knuckles, and so on. It costs one Willpower point to refrain from engaging in your tic. (Hums under their breath when nervous)<br><br>- Ward / 3pt / You are devoted to the protection of a mortal or Kinain. This character may be a friend or relative from your pre-Chrysalis days. Wards get caught up in the action of stories, and they’re frequent catalysts for dangerous situations. Describe your ward to your Storyteller in advance of your chronicle’s commencement. (Twin Sister)<br><br>- Bard’s Tongue / 1pt / You speak the truth, uncannily so. Things you say tend<br>to come true. This is not a facility for blessing or cursing, or an effect that can be ruled by any conscious control. At least once per story, an uncomfortable truth regarding any current situation will appear in your head and through your lips. To avoid speaking prophecy, you must expend a Willpower point and take a Health Level (bashing) from the strain of resisting.<br><br>- Bizzare Quality / 2pt / Mortals find something about you disturbingly fascinating. At inappropriate times, mortals stare at you and strike up conversations in the hopes of getting to know you better. Worse still, mortals of less savory natures will choose you over other potential targets for their illicit acts.<br></div></div><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Chimerical Companion (25pts to build)</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Social</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Mental</strong></em></td><td></td></tr><tr><td><strong>Strength:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Charisma:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Perception:</strong></td><td>●●●●○</td></tr><tr><td><strong>Dexterity:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Manipulation:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Intelligence:</strong></td><td>●○○○○</td></tr><tr><td><strong>Stamina:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Appearance:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Wits:</strong></td><td>●●○○○</td></tr></tbody></table>(5pts)<br><br>Alertness: ●●<br>Stealth: ●●<br>Investigation: ●●<br>(2pts)<br><br>Willpower: ●● (6pts)<br>Glamour: ●●● (3pts)<br>Health: ●●●● (2pts)<br><br><strong>Fear:</strong> <em>2pts</em> - The chimera can cause its target to flee screaming in terror, or freeze in paralytic horror. Bloodcurdling shrieks, mental domination, horrific physical appearance, and natural auras of terror are common methods of using this Rede. Fear lasts for a number of rounds equal to the chimera’s permanent Glamour. The victim may roll Willpower (difficulty 6) to reduce the duration by one turn per success. (Use Cost: 1 Glamour)<br><strong>Sense Banality:</strong> <em>2pts</em> - The chimera can tell exactly how much Banality is in a person, place or thing. This is a prized ability for chimerical companions of urban changelings especially, who appreciate an early warning for approaching Autumn People and assessments of areas where they plan on using Arts or other faerie magic. (Use Cost: 1 WP/scene)<br><strong>Befuddle:</strong> <em>3pts</em> - This Rede allows the chimera to confuse its target, clouding its mind and making it difficult to perform any action. The Storyteller rolls the chimera’s Glamour at a difficulty equal to its target’s Willpower. The target loses one die from all dice pools per success the chimera achieves. The effect lasts for one minute per success, or until the chimera leaves the vicinity of its victim. (Use Cost: 1 Glamour)</div></div><br><br><strong>Personality:</strong> Quinn is an absolute nerd, and loves collecting things relating to their interests. While their own tastes tend to be a bit darker (horror movies, novels, games - along with anything particularly stereotypically Goth), they love to listen to anyone talk about their particular passions. Seeing what makes people get fired up is fascinating to them, even if it was something bright and bubbly. They are also deeply fascinated by the life they have recently been thrust into, and they devote a fair amount of their time, when not occupied with something else, looking into the culture and history and other mysteries. They are not the best at navigating social situations - though plenty would say that is expected for a Sluagh - unfortunately they tend to attract a fair amount of attention because of their looks, leading them to cover up quite a bit in both voile and mundane dress.<br><br><strong>History:</strong> Quinn only experienced their Dream Dance a couple of years ago, making them relatively new to the scene. Only a little more recently have they gained relative independence, both in the Saining and in their more mundane life. They make a living with a mix of part-time work at the local library and doing ASMR videos on youtube, both lending well to their particular frailty. They were born and raised in Oklahoma, and continue to live with their twin sister, who is incredibly creative and often works with them on videos. Quinn is incredibly devoted to their sister, and considers her to be even more important than their multitude of interests and studies.<br><br>Quinn mostly kept to themselves during their Pre-Chrysalis life, and still mostly does so, though they have, oddly, come out of their shell a little in recent months. Their curiosity about learning more has made them a bit bolder, getting themselves involved in Changeling life much more than they ever did in human affairs. They speak with their Mentor, another Sluagh, regularly to learn more or even just to talk a while to someone more on their speed. After all, some kith can be <em>very</em> loud.<br><br>Quinn's chimerical companion is a large spider (similar in size and shape to a Goliath Birdeater) that is dark-red and black, named Ungoliant. It has been with them since their Dream Dance, slowly developing as time went on.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Freebie Points</div><div class="spoiler_body">Chimerical companion (1-2) - 1pt<br>Naming (1) - 5pts<br>Investigation (3-4) - 2pts<br>Enigmas (3-4) - 2pts<br>Willpower (4-7) - 3pt<br>Glamour (5-6) - 3pts</div></div>
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			<dt class="postheader">
				Title: <strong>Re: [C20] The Duchy of Storms [Character Sheet Repository]</strong><br>
				Post by: <strong>marauder13</strong> on <strong>02-03-2018, 00:18:44</strong>
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			<dd class="postbody">
				<div class="floatright">(https://elliquiy.com/elluiki/images/1/15/Richard_Lancaster_2.jpg)</div><br><br><table class="bbc_table"><tbody><tr><td><strong>Name:</strong> </td><td>&nbsp; &nbsp;</td><td>Richard "Rick" Lancaster</td><td></td><td><strong>Player:</strong> </td><td></td><td>marauder13</td></tr><tr><td><strong>Chronicle:</strong></td><td>&nbsp; &nbsp;</td><td>The Duchy of Storms</td><td></td><td><strong>Motley:</strong> </td><td></td><td>---</td></tr><tr><td><strong>Court:</strong></td><td>&nbsp; &nbsp;</td><td>Unseelie</td><td></td><td><strong>Seeming:</strong> </td><td></td><td>Wilder (+1 WP)</td></tr><tr><td><strong>Legacies:</strong></td><td>&nbsp; &nbsp;</td><td>Ringleader/Paladin</td><td>&nbsp; &nbsp;</td><td><strong>Kith:</strong> </td><td></td><td>Redcap</td></tr><tr><td><strong>House:</strong></td><td>&nbsp; &nbsp;</td><td>? ? ?</td><td>&nbsp; &nbsp;</td><td><strong>EXP Spent:</strong> </td><td></td><td>0 EXP</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Social</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Mental</strong></em></td><td></td></tr><tr><td><strong>Strength:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Charisma:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Perception:</strong></td><td>●●●○○</td></tr><tr><td><strong>Dexterity:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Manipulation:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Intelligence:</strong></td><td>●●○○○</td></tr><tr><td><strong>Stamina:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Appearance:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Wits:</strong></td><td>●●●●○</td></tr></tbody></table><span style="font-size: 8pt;" class="bbc_size"><em>Specialties: Stamina - Resilient. Wits - Cool Headed.</em></span><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Talents</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Skills</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Knowledges</strong></em></td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong>Animal Ken:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Academics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Athletics:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Crafts:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Computer:</strong></td><td>○○○○○</td></tr><tr><td><strong>Brawl:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Drive:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Enigmas:</strong></td><td>●○○○○</td></tr><tr><td><strong>Empathy:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Etiquette:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Gremayre:</strong></td><td>●○○○○</td></tr><tr><td><strong>Expression:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Firearms:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Investigation:</strong></td><td>○○○○○</td></tr><tr><td><strong>Intimidation:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Larceny:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Law:</strong></td><td>●●●○○</td></tr><tr><td><strong>Kenning:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Melee:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Medicine:</strong></td><td>○○○○○</td></tr><tr><td><strong>Leadership:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Performance:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Politics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Streetwise:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Stealth:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Science:</strong></td><td>○○○○○</td></tr><tr><td><strong>Subterfuge:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Survival:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Technology:</strong></td><td>○○○○○</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Backgrounds</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Arts</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Realms</strong></em></td><td></td></tr><tr><td><strong>Resources:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Chicanery:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Actor:</strong></td><td>●●○○○</td></tr><tr><td><strong>Retinue:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td></td><td><strong>Dragon's Ire:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Fae:</strong></td><td>○○○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Legerdemain:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Nature:</strong></td><td>○○○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Prop:</strong></td><td>●●○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Scene:</strong></td><td>●○○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Time:</strong></td><td>○○○○○</td></tr></tbody></table><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong>Glamour:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○ ○○○○○</td><td></td><td><strong>Willpower:</strong> </td><td></td><td>●●●●● ●●●●●</td><td>&nbsp; &nbsp;</td><td><strong>Nightmare:</strong></td><td>○○○○○ ○○○○○</td><td><strong>Banality:</strong></td><td>●●●○○ ○○○○○</td></tr></tbody></table><br><hr><hr><br><strong>Birthright:</strong> Dark Appetite - Redcaps can eat anything. Full stop. Their horrific jagged teeth are hard as metal and their digestive systems are best left up to the imagination. A cross between a shark and a Kithain garbage disposal, redcaps can eat anything they can put their mouth around, and chew larger objects down into smaller pieces to ingest. Tough or toxic materials (waste products, jagged metal, wood, etc.) take a point of Glamour to keep down. Redcaps prefer meat, animal or human, but once the hunger gets going, they will eat anything. Do not ever place anything in front of a redcap’s mouth you wouldn’t mind losing.<br><br>Should a redcap attempt to use his Birthright in combat, the player must spend a point of Glamour. The base damage for the bite is Strength + 2 (difficulty 5). A redcap may also try to sever a limb in a fight, which requires five successes on a Dexterity + Brawl roll (difficulty 8), or three successes if the victim has already been grappled. If successful, the attack inflicts a minimum of three health levels of damage in addition to any damage rolled, and the redcap comes away with a mid-fight snack.<br><br>Bully Browbeat - Redcaps are so frightening they can Intimidate anything, from mortals and unenchanted supernatural beings to imaginary or chimerical creatures. The difficulty of all Intimidation rolls is reduced by two, and they can never botch Intimidation rolls.<br><br><strong>Frailty:</strong> Bad Attitude - Nobody likes a redcap, just on general principle. Whether it’s their eating habits, their issues with authority, or just their tendency for destruction, redcaps are often targeted by nobles for exclusion from freeholds. If something goes wrong, the redcap is the first suspect. This stigma comes with a +2 difficulty (or greater) penalty on any roll involving social situations other than Intimidation.<br><br><strong>Antithesis:</strong> Wearing a suit and tie on his mortal body.<br><br><strong>Health:</strong><br><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table><br><hr><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Freebie Points</div><div class="spoiler_body">15 + 5 (Flaws) = 20<br><br>Perception 3&nbsp; (5 pts)<br>Expression 1 (2 pts)<br>Willpower 6 -&gt; 10 (5 pts)<br>Retinue 4 (1 pt)<br>Resources 3 (1pt)<br><br>Danger Sense (2 pts)<br>Natural Leader (1 pt)<br>Crack Shot (2 pts)<br>Ambidextrous (1 pt)<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Merits &amp; Flaws</div><div class="spoiler_body"><em><strong>Merits</strong></em><br>- NAME / COST / DESCRIPTION<br>Ambidextrous (1 pt) - You have a high degree of off-hand dexterity and can perform tasks with the “wrong” hand at no penalty. The rules for taking multiple actions still apply, but you do not suffer a difficulty penalty if you use two weapons or are forced to use your off hand.<br><br>Natural Leader (1 pt) - You’re gifted with a certain magnetism to which others naturally defer. Difficulties of all attempts to rally people with your words are reduced by two. You must have a Charisma rating of 3 or greater to purchase this Merit.<br><br>Crack Shot (2 pts) - Whether pointing a gun, arrow, or dart, you hit your target with great accuracy. You receive no increased difficulty when targeting any specific location and reduce the difficulty of rolls not involving specific targeting by one.<br><br>Danger Sense (2 pts) - You have a sixth sense warning you of danger. When in danger, the Storyteller will make a roll against your Perception + Alertness; the difficulty depends on the remoteness of the danger. If the roll succeeds, the Storyteller will say you have a sense of foreboding. Multiple successes may refine the feeling and give an indication of direction, distance, or nature.<br><br><em><strong>Flaws</strong></em><br>- NAME / COST / DESCRIPTION<br>Addiction (1 pt) - Smoking. You suffer from an addiction to a substance or experience. If the addiction is to something sedative and a fix cannot be obtained, you should roll to avoid triggering a gain of temporary Banality, as the mists of fugue gnaw at you. If the addiction is to something stimulating and a fix cannot be obtained, the Storyteller can choose to give you a point of Nightmare or even an Imbalance. <strong>For a one-point Flaw, the addiction must be satiated weekly</strong>; for a two-point Flaw, the addiction must be satiated daily; for a three-point Flaw, the addiction must be satiated after an hour of sobriety.<br><br>Impatient (1 pt) - Action always trumps inaction, and standing around is for grumps. Once per story, if you’re forced to wait around instead of acting, make a Willpower roll (difficulty 5). Failure makes you repeatedly insist on action, to the likely annoyance of your motley. If they do not follow your advice, you likely act no matter their attempts to stop you.<br><br>Insubordinate (1 pt) - Following the orders of leaders you do not respect rankles you like nothing else. Whenever such a leader makes a command or request of you, roll Willpower (difficulty 5) and on a failure, you will work against their decree.<br><br>Short Fuse (2pts) - The slightest provocation against you or one of your close companions compels you to lash out with fists, feet, or whatever comes to hand. When incited, you must make a Willpower roll to compose yourself, with the difficulty decided upon by the Storyteller based on the severity of the insult.<br><br></div></div><br><br><strong>Personality:</strong> Rick (never Richard) is a Redcap. He is loud, argumentative, bucks the system except for the rare few that he respects. He drinks, smokes, swears, gambles, enjoys a good fight (brawl), and will stand up for those who he gives his word to (good luck getting it in the first place). He will skirt the law as far as he can get away with, and not give a rat’s arse (or any other part of any other rodent) who he pisses off along the way, mainly because those higher up the ladder have pissed him off, or worse, pissed on him. But he has enough sense to keep his mouth shut during formal occasions, leaving as soon as it is socially acceptable.<br>&nbsp;<br><strong>History:</strong> Rick Lancaster was born John Smith and was raised in a lower social standing family in Brisbane. He always resented his father, who was authoritarian to his bones, who never thought John would amount to much. Even as a kid, he had a short temper, and his father never tried to find out why his son was constantly angry.<br><br>After undergoing his Chrysalis and finding that he was a Redcap, he found his way into the local court of the Duchy of the Winding River. His experiences at the hands of his father, and the mortal authorities, left him with little patience for the matters of Court, so he forged his own path. He encountered mortal law on too many occasions, and through a combination of narrow book learning, and too much practical experience in getting himself out of legal trouble, he managed to keep his formal charges from ever turning into convictions.<br><br>But he was burning more Bridges than he could build, and decided it was time to find fresh fields further away. With the assistance of Baroness Alicia de Wynter of House Fiona, a childling who took a shine to Rick, he was able to leave not only the Duchy, but also the country, and found himself landing on the West Coast of the United States, and slowly made his way to the Duchy of Storms.<br><br>Being in a totally different land, with a totally different legal system, Rick knuckled down, and took advantage of a plethora of online courses to hone his knowledge of the new laws, and managed to put his skills to great use, collecting a small group of mortals who he helped get out of their troubled lives, and led them into a different type of troubled life, at least one that was more profitable for the group as a whole.<br><br><br><strong>Rick's Retinue</strong><br>Keith Stowers (Accountant) – Both Keith and Rick were waiting in the court chambers, and being bored, Rick started talking to Keith. Keith had been caught cooking some books, lost his job and was facing charges. He had no money to pay for a legal rep, so in return for some help with money matters, Rick was Keith’s legal rep. He got Keith off the charges, and the pair have been together since.<br><br>Nancy Sinatra (Thug) – Rather than getting her off any charges, Rick jumped into a brawl where the woman was losing the fight. He impressed her with his skill, that she invited him to join the gang she was a member of. It didn’t go well, and they blamed her, and booted her out with him. After he pulled her arse out of the grinder again, she decided to throw her lot in with him.<br><br>Mike Hammer (Thug) – “Think of Jayne from Firefly, but not as pretty” is the line Rick uses to describe Mike. Big, nasty, enjoys a brawl even more than Rick does, and is willing to do anything for his cut of the loot. More mercenary than loyal, he has stuck around because the pay and benefits have been the best he has got so far.<br><br>Annabelle Howitt (Doctor) – The young doctor couldn’t handle the pace early in her career and resorted to stimulants to get her through. But the need grew stronger, and the strength of stimulants needed grew stronger, resulting in her stealing from the hospital pharmacy. This led to her dismissal, and loss of her licence to practice. While he was getting Mike out of legal trouble, he noticed Anna waiting for her turn, and like he did with Keith, he made her an offer. She didn’t hesitate, and she has been helping folks where she can and keeping the group as healthy as possible.<br><br>Dwayne Elliot (Electronics &amp; Computers)<br><br>Joshua Bellezia (Mechanic/Wheel man)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [C20] The Duchy of Storms [Character Sheet Repository]</strong><br>
				Post by: <strong>Eobelle</strong> on <strong>02-03-2018, 01:34:50</strong>
			</dt>
			<dd class="postbody">
				&nbsp;<div class="floatright">(https://i.imgur.com/ERG0LH1.jpg)</div> <br><table class="bbc_table"><tbody><tr><td><strong>Name:</strong> </td><td>&nbsp; &nbsp;</td><td>Sir Arwen Deveroux ap Leanhaun</td><td></td><td><strong>Player:</strong> </td><td></td><td>Eobelle</td></tr><tr><td><strong>Chronicle:</strong></td><td>&nbsp; &nbsp;</td><td>The Duchy of Storms</td><td></td><td><strong>Motley:</strong> </td><td></td><td>---</td></tr><tr><td><strong>Court:</strong></td><td>&nbsp; &nbsp;</td><td>Unseelie</td><td></td><td><strong>Seeming:</strong> </td><td></td><td>Wilder</td></tr><tr><td><strong>Legacies:</strong></td><td>&nbsp; &nbsp;</td><td>Dandy/Peacock</td><td>&nbsp; &nbsp;</td><td><strong>Kith:</strong> </td><td></td><td>Arcadian Sidhe</td></tr><tr><td><strong>House:</strong></td><td>&nbsp; &nbsp;</td><td>Leanhaun</td><td>&nbsp; &nbsp;</td><td><strong>EXP Spent:</strong> </td><td></td><td>0 EXP</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Social</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Mental</strong></em></td><td></td></tr><tr><td><strong>Strength:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td></td><td><strong>Charisma:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Perception:</strong></td><td>●●○○○</td></tr><tr><td><strong>Dexterity:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●●</td><td></td><td><strong>Manipulation:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Intelligence:</strong></td><td>●●○○○</td></tr><tr><td><strong>Stamina:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Appearance:</strong> </td><td></td><td>●●●●●●●</td><td>&nbsp; &nbsp;</td><td><strong>Wits:</strong></td><td>●●○○○</td></tr></tbody></table><span style="font-size: 8pt;" class="bbc_size"><em>Specialties: Strength - Explosive, Dexterity - Nimble, Appearance - Bewitching </em></span><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Talents</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Skills</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Knowledges</strong></em></td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Animal Ken:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Academics:</strong></td><td>●○○○○</td></tr><tr><td><strong>Athletics:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Crafts:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Computer:</strong></td><td>●○○○○</td></tr><tr><td><strong>Brawl:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Drive:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Enigmas:</strong></td><td>○○○○○</td></tr><tr><td><strong>Empathy:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Etiquette:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Gremayre:</strong></td><td>●●●○○</td></tr><tr><td><strong>Expression:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Firearms:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Investigation:</strong></td><td>○○○○○</td></tr><tr><td><strong>Intimidation:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Larceny:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Law:</strong></td><td>○○○○○</td></tr><tr><td><strong>Kenning:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Melee:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Medicine:</strong></td><td>○○○○○</td></tr><tr><td><strong>Leadership:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Performance:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Politics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Streetwise:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Stealth:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Science:</strong></td><td>○○○○○</td></tr><tr><td><strong>Subterfuge:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Survival:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Technology:</strong></td><td>○○○○○</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Backgrounds</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Arts</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Realms</strong></em></td><td></td></tr><tr><td><strong>Treasure:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Dragon's Ire:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Actor:</strong></td><td>○○○○○</td></tr><tr><td><strong>Treasure:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong>Wayfare:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Fae:</strong></td><td>●●●●●</td></tr><tr><td><strong>Treasure:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Prop:</strong></td><td>○○○○○</td></tr><tr><td><strong>Treasure:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Scene:</strong></td><td>○○○○○</td></tr><tr><td><strong>Title:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Time:</strong></td><td>○○○○○</td></tr><tr><td><strong>Treasure:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong></td><td>○○○○○</td></tr><tr><td><strong>Treasure:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong></td><td>○○○○○</td></tr><tr><td><strong>Chimera:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong></td><td>○○○○○</td></tr></tbody></table><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong>Glamour:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●● ○○○○○</td><td></td><td><strong>Willpower:</strong> </td><td></td><td>●●●●○ ○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Nightmare:</strong></td><td>○○○○○ ○○○○○</td><td><strong>Banality:</strong></td><td>●●●○○ ○○○○○</td></tr></tbody></table><br><hr><hr><br><strong>Birthright:</strong><br>Unearthly Beauty — Sidhe stand out in a crowd due to their beauty and regal bearing. Sidhe receive two additional dots of Appearance, even if this brings that rating above 5. When they invoke the Wyrd (p. 259), this beauty becomes overpowering. If a sidhe invokes the Wyrd in the presence of a character, the player must roll Willpower (difficulty 8). If that roll fails, the character can only stare in awestruck wonder at the sidhe for one turn for each dot of the sidhe’s Appearance. <br><br>Noble Bearing — Sidhe carry a quiet dignity at all times. Cantrips designed to humiliate them or make them look foolish automatically fail (that does not prevent cantrips from harming them, of course, they just don’t lose their poise when it happens). Sidhe cannot botch Etiquette or Politics rolls. <br><br><strong>Frailty:</strong><br>Curse of Banality — While the commoner kiths have learned to make their peace with the mortal world and live within it, the Arcadian sidhe still live with their minds and hearts in the Dreaming. As such, they are even more susceptible to Banality. Each point of Banality a sidhe would receive becomes two. <br><br><strong>House Boon</strong><br>The Muses are unnaturally charismatic. Leanhaun receive a free dot of Charisma, even if this takes them above 5. A Muse can also focus the full force of her charms on one person; all Social rolls involving that individual are at –1 difficulty, as are any rolls to gather Glamour involving that person. A Leanhaun can only target one individual this way per scene. <br><br><strong>House Flaw</strong><br>House Leanhaun members age rapidly when denied access to fresh mortal Glamour. Each week a Leanhaun does not gain Glamour from a Dreamer, she effectively ages one year. Glamour gained from Reverie or Rapture reverses such aging at a rate of 1 year for every 5 points gained, while Glamour from Ravaging cancels one year per point gained, and Glamour from Rhapsody restores 5 years per point. Revelry does not restore youth at all. Note that a Muse cannot become younger than her actual age by infusion of Glamour; any “excess” rejuvenation is lost. This aging carries over to the mortal seeming, meaning Leanhaun must monitor their Glamour acquisition carefully to avoid arousing suspicion.<br><br>This unnatural aging toll is suspended for Leanhaun living in freeholds or the Dreaming, and does not apply to those who have yet to experience their Chrysalis or whose fae seemings are currently slumbering (such as from chimerical death or being permanently Undone). Of course, spending a lot of time in freeholds or the Dreaming holds problems of its own, but sometimes a desperate Leanhaun finds it necessary to stave off advancing age. <br><br><strong>Antithesis:</strong><br>Hiding one's own beauty<br><br><strong>Health:</strong> <br><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table> <br><br><hr><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Merits &amp; Flaws</div><div class="spoiler_body"><em><strong>Merits</strong></em><br>Double-Jointed/1pt. Merit/You’re unusually supple. Reduce the difficulty of any roll involving body flexibility by two. Squeezing through a tiny space is one example of a use for this Merit. <br><br>Perfect Balance/3pt. Merit/Whether through constant training or inherited skill, your sense of balance is akin to that of a circus performer or bird on a wire. It’s very unlikely you’ll ever fall during your life. You may trip, but you’ll always catch yourself before you fully lose your footing or handhold. This Merit functions for such actions as tightrope walking, crossing ice, and climbing mountains. All difficulties involving such feats are reduced by three. <br><br>Sex Appeal/3pt. Merit/You put it down to your looks and charm, but the dark truth is you have a dangerous, and perhaps unconscious, level of control over your pheromones. Your sexiness and sensuality attracts lovers to you like moths to a flame. You are the irresistible center of attention at any gathering. All rolls where sexual attraction matters have the difficulty reduced by three. This Merit cannot be used to seduce someone lacking a baseline of sexual attraction to the character.<br><br>Blessing of Atlas/5pt. Merit/Remarkable among trolls and seen as a true miracle among other kiths, the Blessing of Atlas permanently raises your Strength by one, and raises the potential maximum Strength rating by one. You’re only slightly larger than your fellows, but defined as if carved of marble. Should it become known by others you possess this Merit, you’ll be expected to act the hero or be feared as a budding warlord.<br><br>Faerie Eternity/1pt. Merit/After you went through your Chrysalis, you had a birthday, and then another, and then another. Strangely, however — you didn’t seem to be growing or getting older. You’re touched with a vestige of the immortality that was the birthright of all fae. As long as your fae seeming is active, you will age at one-tenth that of a normal human or changeling and remain a childling. Should your fae seeming be permanently destroyed, or should you retreat into Banality, you begin to age normally.<br><br><em><strong>Flaws</strong></em><br>Changeling’s Eyes/1pt. Flaw/Your eyes are not only a startling color, but they change based on the light you are in, like alexandrite.&nbsp; In candle or incandescent light they are a purple/red, while in daylight they are a jewel-like blue/green. This is a sign you are a changeling, recognizable to those who know the ancient lore.<br><br>Enemy (2 points): Smokey Mirror -- Shadow Lord Werewolf.<br>Curse (1 point): You have near constant clothing malfunctions.&nbsp; These are not overly embarrassing (and her sidhe nature prevents that), but her clothing moves in such a way that a nipple or two, or her pussy just seem to just barely flash in and out of the view of onlookers.&nbsp; It is so fast that it is difficult to capture even on camera but the magic is such that the naked eye catchs to perfect glimpse.&nbsp; This is not enough to cause an uproar (and most people second guess if they even saw it or not), but enough that everyone around her knows if she is wearing underwear, and if so, what color it is.&nbsp; This tends to make people notice her more, and take more of an interest in her. -- she was given this curse after the most powerful of the House Dougal Sidhe in Las Vegas noticed the work of other Dougal sidhe on her as well.&nbsp; She felt used and upset, and so declared that if Arwen was going to wear the work of her house, than everyone would be able to see it.<br><br>Oath/3pt. Flaw/You are under and Oath to always dress exceedingly sexily and provocative.&nbsp; This usually means that most of her body must be exposed (or under completely sheer fabric that shows off her form).&nbsp; Dressing conservatively or frumpily would violate this oath.&nbsp; Her tits and ass are easily seen in just about everything she wears, shirt skirts with no underwear are common, or if she is wearing underwear, it is usually as overwear and only barely covers anything, if at all.&nbsp; Whatever she wears, it is tiny for its type.&nbsp; if she wears a bikini, it must be a microbikini that only covers her clit and nipples, if it is a dress it maybe covers her ass and pussy is you squint real hard and think of England.&nbsp; In any regard<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Backgrounds</div><div class="spoiler_body"><br>Treasure/3pt./A white gold capture ball clitoral hood ring inscribed with γνῶθι σεαυτόν, that allows the bearer to know their own true name (Saining 3). <br><br>Treasure/2pt./A series of six silver captive-ball labia rings make the wearer inhumanly emotive and provocative.&nbsp; Her body language becomes a seductive weapon that lets someone, or everyone, know what she wants.&nbsp; This treasure allows Arwen to use Appearance+Performance to seduce someone with just her body language. (Grandeur 2). <br><br>Treasure/2pt./Black knee high boots that can become any article(s) of clothing that covers up to 3.5x it’s normal size or 1/16th its size.&nbsp; It can shrink to a single anklet or something similar as well as grow to be a whole, but tiny, clothing set. (Metamorphosis 2).<br><br>Treasure/1pt./A navel capture bar that staves off cold and regulates heat no matter how cold the temperature it. (pyretics 1)<br><br>Treasure/1pt./A silver tongue stud that cools the bearer to a comfortable temperature whenever they get too hot. (winter 1)<br><br>Treasure/1pt./A pair of captive ball nipple rings that, allow the character to become freshly bathed, teeth brushed and perfect, hair coiffed and colored and make up done in any manner the Changeling can imagine. She won't gain fat if she doesn't want to, is always in perfect maintained shape and her orifices are clean and good smelling (Metamorphosis 1). <br><br>Chimera/2pt./A chimerical elven sword.&nbsp; Arwen grew up reading the LotR novels (since her name is from them) and of course was fascinated with the movies she saw as a child; so when she decided she was going to go be a warrior poet in Oklahoma, she had the sword that she used to pretend was in her hands as a child --&nbsp; A two-handed elven broadsword. (https://vignette.wikia.nocookie.net/phaeselis/images/1/15/Elven_Sword.jpg/revision/latest?cb=20140122230609) <br><br>Title/2pt./Knight A few months into her time in the Duchy of Storms, Arwen found herself faced with a ravaging pack of werewolves who were seeking to carve out a glen from the Duchy.&nbsp; Thinking quickly, she challenged the alpha to a duel, but while doing so, she enticed the werewolf to want her, instead of kill her.&nbsp; He didn't seem overly surprised when she called upon the wyrd and showed him her true form, and the duel began. <br>&nbsp;Her gambit proved a success, with the Shadowlord trying to use his mighty klaive to disarm Arwen instead of de-meating her.&nbsp; She played the part well, parrying and acting defensively, while making sure her chimerical garments were "destroyed" as the fight continued to further draw in her prey and keep him interested in her, rather than her death.&nbsp; By the time he realized that his prey was actually hunting him, it was too late, his energy spent, his blood spilled... there was no recovery.&nbsp; Arwen did not kill him, as his pack might have attacked claiming the right of vengeance.&nbsp; Instead she sent him back with his klaive and a warning.&nbsp; Do not come back.&nbsp; For this act of bravery and guile Duchess Gabrielle knighted her.<br></div></div><br><strong>Personality:</strong> Arwen is libertine to a fault and rarely lets anything get in the way of herself and enjoying something. She is quick to laugh and quicker to kiss, she is a sensate who is always looking for the next thing. Her first love has always been movement, either writhing in a strip club, fighting in a pit, or dancing on stage, she loves the feeling of artistically moving her body for an audience... and she does certainly love an audience.&nbsp; She loved being adored... that feeling of being wanted almost as much as the visceral pleasure of fucking someone.&nbsp; She identifies as a lesbian, but that doesn't stop her from fucking men for fun and profit.&nbsp; She also has a massive crush on Duchess Gabrielle.&nbsp; She wouldn't admit it to anyone for fear that The Duchess would not return the feeling and kick her out of the Duchy of Storms.<br>&nbsp;<br><strong>History:</strong> Arwen grew up a dancer, which quickly included martial arts and stripping after her chrysalis and she moved out on her great adventure.&nbsp; She never stayed in one place for too long, using her money from stripping to fun martial arts classes as well as meeting men to extract glamour from as her curse required.&nbsp; She first began in California, but Las Vegas is the mecca for both blood sports and strip clubs.&nbsp; As an unseelie, Arwen is completely without moral qualm when it comes to using the dreamers she comes across, who could not possibly resist her charms.&nbsp; Whoring herself out to them is an easy as stealing candy from a baby, both for money and for glamour.&nbsp; Prize fighting is also a surprising source of glamour, for if she loses, her opponent sees their hope for their dreams to come true expand, while if she wins, she crushes those hopes.&nbsp; Either way, she gets what she wants.&nbsp; Dreamers are rare in the pro scene, so she keeps to the amateur scene, before they can get their wild-eyed dreams literally beaten out of them.&nbsp; <br><br>Arwen left Las Vegas for the Duchy of Storms because of the tales of heroism and glory around its Troll Duchess.&nbsp; Arwen still travels back to Las Vegasn to make quick money or to fight, but now makes her home in Oklahoma.&nbsp; She first made the trip because she wanted to feel like she was doing something interesting with her life, instead of just doing the same thing over and over.&nbsp; Fighting Werewolves and protecting a balefire seemed like the next step in her growth... a few months there and then on to more interesting places, like a warrior pilgrimage.&nbsp; Once she saw Duchess Gabrielle, all those plans came to a screeching halt.&nbsp; She has decided to make this place her home, and has even managed to be knighted by the woman she adores.&nbsp; Every time she sees the Troll, her heart thuds in her chest, and her mind wanders to how much she wants to be in those strong arms.<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header"> other pictures (NSFW)</div><div class="spoiler_body">https://i.imgur.com/RbopXJ9.jpg (https://i.imgur.com/RbopXJ9.jpg)<br>https://i.imgur.com/br6V5Eu.jpg (https://i.imgur.com/br6V5Eu.jpg)<br>https://i.imgur.com/a2Ke8AH.jpg (https://i.imgur.com/a2Ke8AH.jpg)<br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: [C20] The Duchy of Storms [Character Sheet Repository]</strong><br>
				Post by: <strong>TheLaughingOne</strong> on <strong>02-03-2018, 04:28:01</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span class="bbc_u"><strong>~ Character Sheet Format ~</strong></span></div><div class="floatright">(https://i.pinimg.com/736x/2e/a9/9c/2ea99c71f5d441185ca4500f16c948b6--spiral-art-animal-totems.jpg)</div><div class="floatright">(https://qph.ec.quoracdn.net/main-qimg-b16ca95cc2d32ab18d15cea93d858e1f-c)</div><table class="bbc_table"><tbody><tr><td><strong>Name:</strong> </td><td>&nbsp; &nbsp;</td><td>Lilisa Langly</td><td></td><td><strong>Player:</strong> </td><td></td><td>The Laughing One</td></tr><tr><td><strong>Chronicle:</strong></td><td>&nbsp; &nbsp;</td><td>The Duchy of Storms</td><td></td><td><strong>Motley:</strong> </td><td></td><td>---</td></tr><tr><td><strong>Court:</strong></td><td>&nbsp; &nbsp;</td><td>Seelie</td><td></td><td><strong>Seeming:</strong> </td><td></td><td>Wilder</td></tr><tr><td><strong>Legacies:</strong></td><td>&nbsp; &nbsp;</td><td>Wayfarer/Fool</td><td>&nbsp; &nbsp;</td><td><strong>Kith:</strong> </td><td></td><td>Pooka</td></tr><tr><td><strong>House:</strong></td><td>&nbsp; &nbsp;</td><td>? ? ?</td><td>&nbsp; &nbsp;</td><td><strong>EXP Spent:</strong> </td><td></td><td>0 EXP</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Social</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Mental</strong></em></td><td></td></tr><tr><td><strong>Strength:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td></td><td><strong>Charisma:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Perception:</strong></td><td>●●●○○</td></tr><tr><td><strong>Dexterity:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Manipulation:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Intelligence:</strong></td><td>●●○○○</td></tr><tr><td><strong>Stamina:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Appearance:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Wits:</strong></td><td>●●●○○</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Talents</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Skills</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Knowledges</strong></em></td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Animal Ken:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Academics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Athletics:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong>Crafts: Metal Working</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Computer:</strong></td><td>○○○○○</td></tr><tr><td><strong>Brawl:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Drive:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Enigmas:</strong></td><td>●●○○○</td></tr><tr><td><strong>Empathy:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Etiquette:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Gremayre:</strong></td><td>●●○○○</td></tr><tr><td><strong>Expression:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Firearms:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Investigation:</strong></td><td>●○○○○</td></tr><tr><td><strong>Intimidation:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Larceny:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Law:</strong></td><td>○○○○○</td></tr><tr><td><strong>Kenning:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Melee:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Medicine:</strong></td><td>○○○○○</td></tr><tr><td><strong>Leadership:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Performance: Singing</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Politics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Streetwise:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Stealth:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Science:</strong></td><td>○○○○○</td></tr><tr><td><strong>Subterfuge:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Survival:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Technology:</strong></td><td>○○○○○</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Backgrounds</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Arts</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Realms</strong></em></td><td></td></tr><tr><td><strong>Resources:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong><del>Dragon's</del> <span style="font-family: comic sans ms;" class="bbc_font">Coyote's</span> Ire:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Actor:</strong></td><td>●○○○○</td></tr><tr><td><strong>Retinue:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Wayfare:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Fae:</strong></td><td>●○○○○</td></tr><tr><td><strong>Chimera:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Prop:</strong></td><td>●●○○○</td></tr><tr><td><strong>Holding:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Scene:</strong></td><td>○○○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Time:</strong></td><td>●○○○○</td></tr></tbody></table><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong>Glamour:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●● ○○○○○</td><td></td><td><strong>Willpower:</strong> </td><td></td><td>●●●●○ ○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Nightmare:</strong></td><td>○○○○○ ○○○○○</td><td><strong>Banality:</strong></td><td>●●●○○ ○○○○○</td></tr></tbody></table><br><hr><hr><br><strong>Birthright:</strong><br>Shapechanging — All pooka have an affinity with a particular animal. This is always a natural animal, never a mythological one. This animal affects her appearance and personality, and she is able to shapeshift into the animal at will. If completely alone, a pooka can shapechange for free, but if another changeling or enchanted mortal is present the change costs one Glamour. A pooka can never shift into an animal when being observed by a mundane mortal. Shifting back from animal form is always free and can be done at any time (again, as long as the pooka is unobserved by mortal eyes). <br><br>Confidante — Even complete strangers often spill their guts to a pooka. This ability of getting people to open up and talk, even about their darkest secrets, is an innate talent common to all pooka. Each has his own way of going about it, but the end result is the same. Some put people off balance with mixed insults and compliments, others rapid fire questions so fast that the target loses track of what is being said, and some are just so darned cute that no one can resist them.<br>Once, during a conversation, a pooka’s player may make an opposed Perception + Empathy (or Subterfuge, player’s choice) roll resisted by the target’s Willpower, to get the answer to a question. The number of successes determines how many questions the pooka can have answered. The target can also spend Willpower to resist this effect; each point of Willpower cancels one of the pooka’s successes.<br><br><strong>Frailty:</strong><br>Untruths: Perhaps the greatest con the pooka have pulled is making everyone believe that they never tell the truth. Under most circumstances a pooka can speak the truth as long as its mixed with lies, half-truths, and exaggerations. The trouble comes when a pooka is asked a direct question. A pooka who is asked a direct question must answer with a falsehood. If he wishes to answer truthfully the player must make a Willpower roll (difficulty 8) and spend a point of Willpower.<br><br><strong>Antithesis:</strong><br><br><strong>Health:</strong> <br><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table> <br><br><hr><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Merits &amp; Flaws</div><div class="spoiler_body"><em><strong>Merits</strong></em><br><br><strong>Voice of a Songbird</strong> (2pt. Merit) The satyrs say your voice could charm apples from the trees. You have perfect pitch and can sing a cappella without missing a single note or going off key. Even when only speaking, your voice has a seductive quality that attracts people to you. Whenever you make a roll that involves inspirational speaking or singing, you are at a –2 difficulty.<br><strong>Master Craftsman </strong>(3pt. Merit) When designing, building, or repairing something, the difficulty of your rolls is reduced by two. Additionally, you require three fewer successes on any extended rolls required when working on large or complex projects.<br><br><em><strong>Flaws</strong></em><br><strong>Curiosity (2pt. Flaw)</strong> You’re a naturally curious person, your curiosity easily overriding your common sense. To resist temptation, make a Willpower roll. The difficult varies based on the temptation; difficulty 5 for simple things like, “I wonder what’s in the armoire,” but difficulty 9 for things like, “I wonder why young men keep going missing around the baron’s freehold. I’ll just slip in and check it out.”<br><strong>Short Fuse (2pt. Flaw) </strong> The slightest provocation against you or one of your close companions compels you to lash out with fists, feet, or whatever comes to hand. When incited, you must make a Willpower roll to compose yourself, with the difficulty decided upon by the Storyteller based on the severity of the insult. <br><strong>Changeling’s Eyes (1pt. Flaw)</strong> Your eyes are a startling color, maybe emerald green, violet, or yellow. This is a sign you are a changeling, recognizable to those who know the ancient lore. (Molten Gold colored)<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Freebie Points:</div><div class="spoiler_body">Apperance: 5pts<br>Charisma: 5pts<br>Streetwise: 2pts<br>Freehold: 1pt<br>Resources: 1pt</div></div><br><strong>Personality:</strong> Happy, bubbly, and at times a little incoherent. Lilisa embraces her Coyote heritage, or at least claims she does, and then makes up exactly what that "heritage" means. Quick of wit, fleet of foot, and amazingly strong for such a wiry girl. She tends to have trouble ignoring curious little things going on around her, and Fiercely protective of her friends and family. Her second greatest joys is working her little forge crafting jewelry and trinkets in the real world, weapons and armor in the Fae world. Her Absolute favorite is exploring to find materials to craft these items, even if its just going to local market and bartering.<br>&nbsp;<br><strong>History:</strong> Lilisa Langly is a Pooka of some minor renown, mainly in how she tends to tell stories that some find unbelievable even for a pooka, but a good note towards her work in jewelry making in the real world, and construction of Chimerical objects in the Fae world. Claiming she is the daughter of a Troll, and the daughter of the Nez Perce god Coyote, she is a well noted crafts person for her work. She moved to Oklahoma recently after inheriting a small house holding a tiny freehold in lieu of payment from a noble that commissioned her for a special suit of armor and arms. Having packed up her tiny shop and few items she arrives in town with eye set for adventure..<br><br>Accompanying her is her dog, a giant melanistic Tibetan Mastiff (Tsang-Khyi) she calls Woofs (due to the fact his actual name, Shuck, causes some Fae discomfort and nervousness). A giant stoic beast that endures her shenanigans, provided she is generous with table scraps, ear scratches, and playing with the hose. <br><br><br><div class="floatleft">(https://www.k9rl.com/wp-content/uploads/2016/05/Show-Quality-Tibetan-Mastiff.jpg)</div><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Mental</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;<br></td></tr><tr><td><strong>Strength:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td></td><td><strong>Perception:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;<br></td></tr><tr><td><strong>Dexterity:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Intelligence:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;<br></td></tr><tr><td><strong>Stamina:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Wits:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;<br></td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td><strong><em>Abilities</em></strong>&nbsp; &nbsp; </td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>&nbsp; &nbsp;</td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Athletics:</strong></td><td>&nbsp; &nbsp;</td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Brawl :</strong></td><td>&nbsp; &nbsp;</td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Survival (Tracking):</strong></td><td>&nbsp; &nbsp;</td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Empathy:</strong></td><td>&nbsp; &nbsp;</td><td></td><td>●●○○○</td><td></td></tr><tr><td><strong>Intimidation:</strong></td><td>&nbsp; &nbsp;</td><td></td><td>●●●○○</td><td></td></tr><tr><td><strong>Stealth:</strong></td><td>&nbsp; &nbsp;</td><td></td><td>●●○○○</td><td></td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td><strong>Willpower:</strong> </td><td></td><td>●●●●○ ○○○○○</td><td><br><br><hr><br><strong>Health:</strong> <br><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table> <br><br>Attack: Bite for five dice; claw for four dice<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">nonsense!</div><div class="spoiler_body">Skills:<br>Sad Pupper Eyes: 2<br>Sniff: (Butts): 4<br>Bork: 5<br>Nap: 7<br>Fetch: 4<br>Give: -10<br>Drool: 5<br>Telling if you actually threw the ball or just acted like it: -2<br>Dog Farts: (Silent): 5<br>Sigh: 10<br>Judging if your lap is big enough to hold him: -30<br><br><br><br></div></div></td></tr></tbody></table>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [C20] The Duchy of Storms [Character Sheet Repository]</strong><br>
				Post by: <strong>Nadir</strong> on <strong>02-03-2018, 10:53:02</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(http://40.media.tumblr.com/cb53d8644e7870ad8a7092e2fa6f07d6/tumblr_nd6zb1ubBk1qzx74yo1_1280.jpg)</div><table class="bbc_table"><tbody><tr><td><strong>Name:</strong> </td><td>&nbsp; &nbsp;</td><td>Corrin Trouble Arwi</td><td></td><td><strong>Player:</strong> </td><td></td><td>Nadir</td></tr><tr><td><strong>Chronicle:</strong></td><td>&nbsp; &nbsp;</td><td>The Duchy of Storms</td><td></td><td><strong>Motley:</strong> </td><td></td><td>---</td></tr><tr><td><strong>Court:</strong></td><td>&nbsp; &nbsp;</td><td>Unseelie</td><td></td><td><strong>Seeming:</strong> </td><td></td><td>Childling</td></tr><tr><td><strong>Legacies:</strong></td><td>&nbsp; &nbsp;</td><td>Beast/Wayfarer</td><td>&nbsp; &nbsp;</td><td><strong>Kith:</strong> </td><td></td><td>Pooka</td></tr><tr><td><strong>House:</strong></td><td>&nbsp; &nbsp;</td><td>? ? ?</td><td>&nbsp; &nbsp;</td><td><strong>EXP Spent:</strong> </td><td></td><td>0 EXP</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Social</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Mental</strong></em></td><td></td></tr><tr><td><strong>Strength:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong>Charisma:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Perception:</strong></td><td>●●●●○</td></tr><tr><td><strong>Dexterity:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Manipulation:</strong> </td><td></td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Intelligence:</strong></td><td>●○○○○</td></tr><tr><td><strong>Stamina:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Appearance:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Wits:</strong></td><td>●○○○○</td></tr></tbody></table><br><em>Specialties - Puppy-eyes for Manipulation, scent-sational for Perception</em><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Talents</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Skills</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Knowledges</strong></em></td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td></td><td><strong>Animal Ken:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Academics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Athletics:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Crafts:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Computer:</strong></td><td>○○○○○</td></tr><tr><td><strong>Brawl:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Drive:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Enigmas:</strong></td><td>●○○○○</td></tr><tr><td><strong>Empathy:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Etiquette:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Gremayre:</strong></td><td>●○○○○</td></tr><tr><td><strong>Expression:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Firearms:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Investigation:</strong></td><td>●●○○○</td></tr><tr><td><strong>Intimidation:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Larceny:</strong> </td><td></td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Law:</strong></td><td>○○○○○</td></tr><tr><td><strong>Kenning:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Melee:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Medicine:</strong></td><td>○○○○○</td></tr><tr><td><strong>Leadership:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Performance:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Politics:</strong></td><td>○○○○○</td></tr><tr><td><strong>Streetwise:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Stealth:</strong> </td><td></td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Science:</strong></td><td>○○○○○</td></tr><tr><td><strong>Subterfuge:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Survival:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Technology:</strong></td><td>●○○○○</td></tr></tbody></table><br><em>Specialties - 'Poof!'-ka for stealth, Hungry like the wolf for Alertness (triggers when hungry or listening to duran-duran), (?)Empathy, Sleight of paw for Larceny, (?)Subterfuge</em><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Backgrounds</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Arts</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Realms</strong></em></td><td></td></tr><tr><td><strong>Chimeraical Companion):</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td></td><td><strong>Skycraft:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Actor:</strong></td><td>●●●○○</td></tr><tr><td><strong>Resources:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Primal:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Fae:</strong></td><td>○○○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Metamorphosis:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Prop:</strong></td><td>●○○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Scene:</strong></td><td>○○○○○</td></tr><tr><td><strong>? ? ?:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Time:</strong></td><td>●○○○○</td></tr></tbody></table><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong>Glamour:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●● ○○○○○</td><td></td><td><strong>Willpower:</strong> </td><td></td><td>●●●●○ ○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Nightmare:</strong></td><td>○○○○○ ○○○○○</td><td><strong>Banality:</strong></td><td>●●●○○ ○○○○○</td></tr></tbody></table><br><hr><hr><br><div class="floatleft"> (http://36.media.tumblr.com/e66e8439b3977d498998f47dd02d8ec0/tumblr_n0cvpqgcsR1r8c5d1o1_1280.jpg)</div><strong>Birthright:</strong> <br><br>Shapechanging — All pooka have an affinity with a particular animal. This is always a natural animal, never a mythological one. This animal affects her appearance and personality, and she is able to shapeshift into the animal at will. If completely alone, a pooka can shapechange for free, but if another changeling or enchanted mortal is present the change costs one Glamour. A pooka can never shift into an animal when being observed by a mundane mortal. Shifting back from animal form is always free and can be done at any time (again, as long as the pooka is unobserved by mortal eyes). <br><br>Confidante — Even complete strangers often spill their guts to a pooka. This ability of getting people to open up and talk, even about their darkest secrets, is an innate talent common to all pooka. Each has his own way of going about it, but the end result is the same. Some put people off balance with mixed insults and compliments, others rapid fire questions so fast that the target loses track of what is being said, and some are just so darned cute that no one can resist them. Once, during a conversation, a pooka’s player may make an opposed Perception + Empathy (or Subterfuge, player’s choice) roll resisted by the target’s Willpower, to get the answer to a question. The number of successes determines how many questions the pooka can have answered. The target can also spend Willpower to resist this effect; each point of Willpower cancels one of the pooka’s successes.<br><br><br><strong>Frailty:</strong><br><br>Untruths: Perhaps the greatest con the pooka have pulled is making everyone believe that they never tell the truth. Under most circumstances a pooka can speak the truth as long as its mixed with lies, half-truths, and exaggerations. The trouble comes when a pooka is asked a direct question. A pooka who is asked a direct question must answer with a falsehood. If he wishes to answer truthfully the player must make a Willpower roll (difficulty 8).<br><br><br><strong>Antithesis:</strong><br><br><strong>Health:</strong> <br><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table> <br><br><hr><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Merits &amp; Flaws</div><div class="spoiler_body"><em><strong>Merits</strong></em><br>- Living Legend / 5pt/ You are the living, breathing incarnation of a great hero or heroine; this does not have to be an actual, historical figure, but can be a character from mythology or even a figure from more contemporary fiction. Note that you are an incarnation, not a reincarnation. You are the embodiment of an individual legend. Your fae mien matches your heritage perfectly. Any Kithain with even the slightest knowledge of the original tale will recognize you immediately, and you are likely to attract a great deal of attention from the cultures that give birth to the legend. When people recognize you, the difficulty of your social rolls reduces by two. You gain access to one of your ancestor’s Attribute or Ability ratings once per chapter. At the Storyteller’s discretion, this Merit may also allow you to have knowledge of, if not access to, certain chimera or Treasures related to your legend. Your appearance and your memories may make it hard to get along unnoticed in ordinary society. It can also be very hard to live up to what is expected of you.<br><br><br><em><strong>Flaws</strong></em><br>- Amnesia / 2pt / Your life is a blank slate. However, your shadowy past may someday come back to haunt you, and the Storyteller is under no obligation to be merciful.<br>- Wyld Mind / 2pt / Your mind is extremely chaotic and unpredictable. As a result, you have difficulty concentrating on any one task. You must make a Willpower roll (difficulty 4) for every extended action roll after the second.<br>- Dangerous Mentor / 1pt / Your mentor is lost to Bedlam, or engages in acts that could cause a tremendous uproar. Any wrong committed by your mentor may affect your reputation, and some of your mentor’s dangerous schemes may somehow involve you.<br><br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Companion</div><div class="spoiler_body"><em>A talking skull</em> cause it’s cool </div></div><br><div class="floatright">(http://38.media.tumblr.com/69e32ed4b914bfbd4dca70b4683bb933/tumblr_n1f7k1T2F41qkksz8o1_500.gif)</div><strong>Personality:</strong> Corrin is a bold, outgoing creature with a habit of getting into trouble. He is rarely malicious but can easily be thoughtless, his attention waning quickly from one distraction to the next. <br>&nbsp;<br><strong>History:</strong> Amnesia has stolen away a lot of Corrin’s past, anything Pre-Chrysalis little more than a distorted confusion of emotion and noise. For Corrin, his life began a few years ago under his strange mentor, learning an eclectic mess of knowledge as his mentor lost himself to Bedlam. Perhaps it was his mentor’s game all along or maybe it was just plain luck, but most of what Corrin learned was how to read those around him, manipulate them and achieve what he desired without anyone knowing that they danced to his tune.<br><br>In his human life, he works as a barista for a cat cafe. In his fae life he is known to be the incarnation of Set and has acquired (aka, stolen) an artifact that he remembers from his life before. Not from before his Chrysalis, but before all of it. He is extremely fond of it, and treasures it above all else - though he’s not about to tell it that, or else it may get a bloated ego. <br><br>Corrin’s <em>mien</em> reflects his incarnation, a head of a weird, black beast upon his shoulders. It seems to change between jackal, giraffe, fox, aardvark, even donkey, true to form for someone worshiped as a god of chaos. Two features hold true throughout, a forked tongue and burning amber eyes.&nbsp; <br><br>Dot spending:<br>&gt;Childling +1 dot to Glamour<br>&gt;7social/5physical/3mental <br>&gt;13talents/9skill/5knowledges<br>&gt;15 freebie points: -2 (1alertness), 13-2 (1empathy), 11-2(1 stealth), 9-2(Larceny) 7-6(3Subderfuge) 1-1 (1willpower), +5 (flaws) -5 (merit)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [C20] The Duchy of Storms [Character Sheet Repository]</strong><br>
				Post by: <strong>Muse</strong> on <strong>03-03-2018, 04:17:05</strong>
			</dt>
			<dd class="postbody">
				<table class="bbc_table"><tbody><tr><td><strong>Name:</strong> </td><td>&nbsp; &nbsp;</td><td>Brandon Patterson / Sir Balthazar Tori ap’ Beaumayn</td><td></td><td><strong>Player:</strong> </td><td></td><td>Muse</td></tr><tr><td><strong>Chronicle:</strong></td><td>&nbsp; &nbsp;</td><td>The Duchy of Storms</td><td></td><td><strong>Motley:</strong> </td><td></td><td>---</td></tr><tr><td><strong>Court:</strong></td><td>&nbsp; &nbsp;</td><td>Seelie</td><td></td><td><strong>Seeming:</strong> </td><td></td><td>Grump</td></tr><tr><td><strong>Legacies:</strong></td><td>&nbsp; &nbsp;</td><td>Troubadour / Knave</td><td>&nbsp; &nbsp;</td><td><strong>Kith:</strong> </td><td></td><td>Troll</td></tr><tr><td><strong>House:</strong></td><td>&nbsp; &nbsp;</td><td>Beaumayn</td><td>&nbsp; &nbsp;</td><td><strong>EXP Spent:</strong> </td><td></td><td>0 EXP</td></tr></tbody></table><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Physical</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Social</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Mental</strong></em></td><td></td></tr><tr><td><strong>Strength:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●●</td><td></td><td><strong>Charisma:</strong> </td><td></td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Perception:</strong></td><td>●○○○○</td></tr><tr><td><strong>Dexterity:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Manipulation:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Intelligence:</strong></td><td>●●●○○</td></tr><tr><td><strong>Stamina:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Appearance:</strong> </td><td></td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Wits:</strong></td><td>●●○○○</td></tr></tbody></table><span style="font-size: 8pt;" class="bbc_size"><em>Specialties: Strength (?), Appearance (?)</em></span><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Talents</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Skills</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Knowledges</strong></em></td><td></td></tr><tr><td><strong>Alertness:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td></td><td><strong>Animal Ken:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Academics:</strong></td><td>●●○○○</td></tr><tr><td><strong>Athletics:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Crafts:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Computer:</strong></td><td>●○○○○</td></tr><tr><td><strong>Brawl:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Drive:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Enigmas:</strong></td><td>●○○○○</td></tr><tr><td><strong>Empathy:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Etiquette:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Gremayre:</strong></td><td>●○○○○</td></tr><tr><td><strong>Expression:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Firearms:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Investigation:</strong></td><td>●○○○○</td></tr><tr><td><strong>Intimidation:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Larceny:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Law:</strong></td><td>○○○○○</td></tr><tr><td><strong>Kenning:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>Melee:</strong> </td><td></td><td>●●●●○</td><td>&nbsp; &nbsp;</td><td><strong>Medicine:</strong></td><td>●○○○○</td></tr><tr><td><strong>Leadership:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Performance:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Politics:</strong></td><td>●○○○○</td></tr><tr><td><strong>Streetwise:</strong></td><td>&nbsp; &nbsp;</td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Stealth:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Science:</strong></td><td>●○○○○</td></tr><tr><td><strong>Subterfuge:</strong></td><td>&nbsp; &nbsp;</td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Survival:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Technology:</strong></td><td>○○○○○</td></tr></tbody></table><span style="font-size: 8pt;" class="bbc_size"><em>Specialties: Appearance: Beefcake, Expression (Creative Writing), Melee (Polearms), Strength: Big Guy</em></span><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong><em>Backgrounds</em></strong> </td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td></td><td><strong><em>Arts</em></strong> </td><td></td><td>&nbsp; &nbsp;</td><td>&nbsp; &nbsp;</td><td><em><strong>Realms</strong></em></td><td></td></tr><tr><td><strong>Chimerical Items:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td></td><td><strong>Skycraft:</strong> </td><td></td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>Actor:</strong></td><td>●●●○○</td></tr><tr><td><strong>Dreamers:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td></td><td><strong>Wayfare:</strong> </td><td></td><td>●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Fae:</strong></td><td>●●●●○</td></tr><tr><td><strong>Remembrance:</strong></td><td>&nbsp; &nbsp;</td><td>●●●○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Prop:</strong></td><td>○○○○○</td></tr><tr><td><strong>Resources:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Scene:</strong></td><td>○○○○○</td></tr><tr><td><strong>Title:</strong></td><td>&nbsp; &nbsp;</td><td>●●○○○</td><td>&nbsp; &nbsp;</td><td><strong>? ? ?:</strong> </td><td></td><td>○○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Time:</strong></td><td>○○○○○</td></tr></tbody></table><br><br><hr><hr><br><table class="bbc_table"><tbody><tr><td><strong>Glamour:</strong></td><td>&nbsp; &nbsp;</td><td>●●●●○ ○○○○○</td><td></td><td><strong>Willpower:</strong> </td><td></td><td>●●●●● ●○○○○</td><td>&nbsp; &nbsp;</td><td><strong>Nightmare:</strong></td><td>○○○○○ ○○○○○</td><td><strong>Banality:</strong></td><td>●●●○○ ○○○○○</td></tr></tbody></table><br><hr><hr><br><strong>Birthright:</strong><br><br><strong>Frailty:</strong><br><br><strong>Antithesis:</strong><br><br><strong>Health:</strong> <br><table class="bbc_table"><tbody><tr><td>Real</td><td>Level </td><td>Chimerical</td></tr><tr><td>[ ]</td><td>Bruised</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Hurt (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Injured (-1)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Wounded (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Mauled (-2)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Crippled (-5)</td><td>[ ]</td></tr><tr><td>[ ]</td><td>Incapacitated</td><td>[ ]</td></tr></tbody></table> <br><br><hr><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Merits &amp; Flaws</div><div class="spoiler_body"><em><strong>Merits</strong></em><br>- (5)&nbsp;&nbsp;&nbsp;Blessing of Atlas<br><br><em><strong>Flaws</strong></em><br>(1)&nbsp;&nbsp;&nbsp;changeling's Eyes<br>(2)&nbsp;&nbsp;&nbsp;Enemy: (Dame Onnica __, ex lover, Shadow Court Sidhe)<br>(2)&nbsp;&nbsp;&nbsp;Intolerance: Ravagers<br>(2)&nbsp;&nbsp;&nbsp;Phobia: Buzzing, stinging things.&nbsp; <br></div></div><br><br><strong>Personality:</strong> Just, kind, geeky, and gentle.&nbsp; Laid back, romantic, and protective.&nbsp; <br>&nbsp;<br><strong>History:</strong>&nbsp;&nbsp;&nbsp;Brandon Patterson can't remember when it first crossed his mind that he wanted to be a writer.&nbsp; Only child of a single mother who read to him practically from the day he was born, Brandon grew up in the home of his wealthy grandparents.&nbsp; They owned several cotton gins, and lived in a big house with a nice garden in a small West Texas town called Quana.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;School was rough on Brandon.&nbsp; Big and strong for a boy his age, he was still very much a geek.&nbsp; A peaceful child who didn't want to hurt anyone, he let himself be beat on by bullies several times in junior high.&nbsp; In sixth grade, befriending a girl named Anabelle who also loved to read, bullies surrounded the two of them, looking for some fun.&nbsp; In keeping with the code, the girls started shovving little Annabelle around while the boys grabbed Brandon and took turns punching him.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;When Annabelle hit the ground with a cry, Brandon snapped.&nbsp; He didn't care about his own pain, and he didn’t care about the code. <br><br>&nbsp;&nbsp;&nbsp;Those girls were hurting his friend.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;He made them stop.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;The principle was not at all happy about finding five girls in the nurses office with black eyes and broken noses.&nbsp; He had Brandon in his office and sent the others home or to the doctor without a word.&nbsp; He spent fifteen minutes yelling at Brandon that he shouldn't hit girls...&nbsp; <br><br>&nbsp;&nbsp;&nbsp;That was where Brandon's mother found them, and her tongue lashing left the forty year old man sitting at his desk in tears.&nbsp; Her last words to him before she took Brandon home were, “I didn't raise a sexist.”&nbsp; <br><br>*&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;&nbsp;*<br><br>&nbsp;&nbsp;&nbsp;Brandon had a much harder time in school for a while, but before long he decided to actually defend himself—usually more by wrestling than throwing punches.&nbsp; By high school, the bullies were too afraid of being tossed through the air to mess with him, the weaker kids tried to befriend him in hopes that he'd protect them, and the football coach was salivating for him.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;“I'm sorry, coach,” Brandon told him, “I had as short story published over the summer.&nbsp; I'm working on a novel now, and I started taking kendo in Amarillo on the weekends.”&nbsp; Walking away, arm in arm with Annabelle on their way to their first class, he said softly, “Oh, my Lord...&nbsp; Football?&nbsp; How boring is that?”&nbsp; <br><br>&nbsp;&nbsp;&nbsp;The little blond giggled.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;On Anabelle's sixteenth birthday, after her party, the two got in Brandon's room. He read two chapters from the fantasy novel he was writing to her, and then they began to kiss.&nbsp; This time, instead of stopping him when she got too hot, Ana belle began to unbutton her blouse...&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Cuddling with his beloved after a long night of passion, Brandon noticed as he was drifting off that his hands looked blue...&nbsp; <br><br>&nbsp;&nbsp;&nbsp;The next few days were pretty confusing.&nbsp; Not only had Brandon gained a foot and a half over night, no one else could see it.&nbsp; He questioned his sanity a few times, but every time he remembered that—when he woke up in Anabelle's arms, she'd told him that his eyes had changed—going from brown to blue.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;It was the little pixie in the garden—a neverlander he half remembered from when she'd enchanted him a as child--who began to explain to him what he was, and actually told him he should sign up for an MMO called Enchanted Star Realms online.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;This was where he met the creator of the game, Duke Brenden Beaumayn.&nbsp; Baroness Tamora Hale knighted him the next year, bringing him into House&nbsp; Beaumayn and The Knights of the Good Hand.&nbsp; (Brandon—or Balthazar Tori as the Changelings had known him since his Sain Day—thought Tamora was the most beautiful being he'd ever imagined, but his love for Annabelle kept him from wooing her.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Balthazar moved to McAlister, Oklahoma for college and offered his fealty and service as a knight to Duchess Gabriela Cox.&nbsp; Annabelle went to Dallas to study Biology, and their relationship faded in the coming months.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Balthazar has had a recurring crush on his Lady ever since, but he thinks she's beyond his reach.&nbsp; He's had a few dalliances since then, but only one was serious.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;He threw himself both into changeling life and into his writing, publishing several fantasy and romance novels.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;On his editor's advise, he Brenda Aaron for the romances.&nbsp; The deception bothered him, but he was new to the field and trusted his editor.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Three years ago, a new knight came to town, Dame Onnica Sioban.&nbsp; Balthazar was utterly taken with the beautiful sidhe.&nbsp; He wooed her and won her love—or so he thought.&nbsp; Last Year, Onnica was discovered to be a Shadow Court spy who'd been sewing discord among the Seelie.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;For the first and only time to date, Balthazar disobeyed a direct order from Gabriella. He moved ahead of the three knights going to arrest Onnica.&nbsp; Those three were jumped by Shadow Court assassins.&nbsp; They were slowed and wounded, but manage to drive the five away.&nbsp; They found Onnica and Balthazar locked in a fierce duel as Onnica tried to escape with the Pennon of the Freehold.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Onnica escaped in the end, leaping from a high tower to be spirited away by a giant was, but Balthazar's willingness to put his duty before his love—and his lady's orders—allowed him to save the freehold's keys from being carried to the Shadow Court.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Baltahzar took a knee before Gabriella and offered to serve pennace for his disobedience.&nbsp; She pardoned him, but Baltahzar spent several months fighting with his unseelie legacy.&nbsp; He took a leave from his duties and poured his energy into a new romance novel.&nbsp; After it went to the publishers, an order form Gabriella arrived commanding him to return to his duty and deal with a chimera rampaging on the New Mexico border.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;It was the last nudge Baltahzar needed to find himself again, and he has happily returned to his duty since.&nbsp; <br><br>Bonus Points:&nbsp; (15 + 7 from flaws)&nbsp; &nbsp;<br>--7: +7 Backgrounds<br>--4: +2 Realms (Actor)<br>--2: +1 Skill (Expression)<br>--2: +1 Skill (Melee)<br>--5:&nbsp; Merit (Blessing of Atlas)<br>--2: +1 Willpower<br>
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