The Great Modron March OCC
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: TheKhan on 22-12-2018, 19:06:24</h2>
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				Title: <strong>The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>22-12-2018, 19:06:24</strong>
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				Please post your character sheets here. IC thread is here (https://elliquiy.com/forums/index.php?topic=297943.0). Two questions for you once the sheets are posted. <br><br>1) Did anyone end up settling on Factions to belong to? No is an okay answer here, they don't have to be aligned, I just want to double check since I didn't notice anything conclusive, which I expect means I missed it. <br><br>2) It would be beneficial for the characters to know each other in advance and already be wiling to work together. Does anyone have thoughts as to how that may have happened?
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				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Thorne</strong> on <strong>22-12-2018, 20:06:36</strong>
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				<div class="floatright">(http://www.infinitelibraries.com/images/Elli/Barek.jpg)</div><strong>Barik </strong><br><strong>Concept</strong>: Ex-pit fighter making his way in the world, trying not to screw this one up.<br><strong>Description</strong>:<br>Barik is tall, brawny and looks more animal than human, in many ways. His preferred weapon is a club - broken wood is easy to replace - and it can be hard to tell where his preferred furred cloak stops and his greyish hide begins. Pointy ears stick out of a rough, black mane that rarely sees a comb, much less soap; oddly, he doesn't smell. Or maybe, he doesn't smell in comparison to everything else. <br><br>Male <acronym title="demodand-spawn">foulspawn</acronym> tiefling <acronym title="(Pathfinder Player Companion: Blood of Fiends 20, Pathfinder RPG Bestiary 264, Pathfinder RPG Ultimate Combat 31, Pathfinder Unchained 8)">unchained barbarian (wild rager)</acronym> 3 <br>CN Medium outsider (native)<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Sheet</div><div class="spoiler_body"><strong>Init </strong>+1; <strong>Senses </strong>darkvision 60 ft., scent; Perception +7<br>--------------------<br><strong>Defense</strong><br>--------------------<br><strong>AC </strong>20, touch 11, flat-footed 19 (+7 armor, +1 Dex, +2 natural)<br><strong>hp </strong>35 (3d12+7)<br><strong>Fort </strong>+5, <strong>Ref </strong>+2, <strong>Will </strong>+2; +2 trait bonus vs. curses<br><strong>Defensive Abilities </strong>danger sense +1; <strong>Resist </strong>cold 5, electricity 5, fire 5<br>--------------------<br><strong>Offense</strong><br>--------------------<br><strong>Speed </strong>40 ft. (30 ft. in armor)<br><strong>Melee </strong>mwk greatclub +7 (1d10+4)<br><strong>Ranged </strong>composite longbow +4 (1d8+1/×3)<br><strong>Special Attacks </strong> rage (10 rounds/day), rage power (erratic charge)<br>--------------------<br><strong>Statistics</strong><br>--------------------<br><strong>Str </strong>16, <strong>Dex </strong>12, <strong>Con </strong>14, <strong>Int </strong>9, <strong>Wis </strong>12, <strong>Cha </strong>10<br><strong>Base Atk </strong>+3; <strong>CMB </strong>+6; <strong>CMD </strong>17<br><strong>Feats </strong>Armor Of The Pit[ARG], Power Attack<br><strong>Traits </strong>born damned, trap finder, vagabond child (urban)<br><strong>Skills </strong>Acrobatics +2, Appraise +2, Climb +5, Escape Artist -1, Intimidate +8, Perception +7, Profession (gladiator) +4, Stealth -1, Survival +5;<strong> Racial Modifiers </strong>+2 Intimidate<br><strong>Languages </strong>Abyssal, Common<br><strong>SQ </strong>fast movement, uncontrolled rage, wild fighting<br>--------------------<br><strong>Equipment</strong><br>--------------------<br><strong>Carried/Equipped</strong>: <em>+1 breastplate</em>, composite longbow (+1 Str), mwk greatclub, <em>silver quickmetal bracers</em>, belt pouch, hip flask[UE], masterwork backpack[APG], waterskin<br><strong>Quiver</strong>: arrows (20)<br><strong>Backpack</strong>: blanket[APG], mirror, pot, silk rope (50 ft.), soap, torch (10), trail rations (5)<br><strong>Belt pouch</strong>: flint and steel, 9pp, 5 gp, 9 cp<br>--------------------<br><strong>Special Abilities</strong><br>--------------------<br><strong>Danger Sense +1 (Ex)</strong> +1 bonus on reflex saves and AC against traps.<br><strong>Darkvision (60 feet)</strong> You can see in the dark (black and white only).<br><strong>Energy Resistance, Cold (5)</strong> You have the specified Energy Resistance against Cold attacks.<br><strong>Energy Resistance, Electricity (5)</strong> You have the specified Energy Resistance against Electricity attacks.<br><strong>Energy Resistance, Fire (5)</strong> You have the specified Energy Resistance against Fire attacks.<br><strong>Erratic Charge (Ex)</strong> When charge foe 20 ft away, can move 5 ft. in any direction before charge (-10 ft to charge distance).<br><strong>Fast Movement +10 (Ex)</strong> +10 feet to speed, unless heavily loaded.<br><strong>Power Attack -1/+2</strong> You can subtract from your attack roll to add to your damage.<br><strong>Rage (Unchained, 10 rounds/day) (Ex)</strong> As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.<br><strong>Scent (Ex)</strong> Detect opponents within 15+ ft. by sense of smell.<br><strong>Uncontrolled Rage (DC 13) (Ex)</strong> When drop a foe become confused (Will neg). If fail, save again each rd.<br><strong>Wild Fighting (Ex)</strong> Make extra attack at full BAB when full attack, but -2 to hit &amp; -4 to AC for 1 rd.<br>--------------------<br><br>Barik's lived most of his life being someone else's weapon. A toy, or a force of nature unleashed for the amusement of a crowd. When the chance arouse to change that, he took it and never looked back. He's still not entirely certain how he actually ended up in the Cage, and if he's real honest - or really drunk - he doesn't actually care. He's no longer the weirdest thing to walk the streets, and if people give him a wide berth for his temper and ... other bad habits, well, better than the old reasons.<br>Even so, he doesn't have much reason to like or trust people, and if it weren't for the old adage of safety in numbers, probably would be more inclined to avoid them. <br>Still, even people are better than being alone, and being alone is a good way to get dead. Or worse. Barik prefers not to find out about 'worse' first hand.<br><br>Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com<br>Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license</div></div>
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				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>GunmetalDreamer</strong> on <strong>22-12-2018, 21:06:03</strong>
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				<div class="floatleft">(https://i.imgur.com/qC3eGLx.jpg)</div><strong>Sheen Gridman</strong> (https://www.myth-weavers.com/sheet.html#id=1774553)<br><sup>Lvl 3 Android Investigator</sup><br><br><strong>Background</strong><br>Sheen doesn't talk much about the Prime that she first incarnated on.&nbsp; From what she has said, her people's history was lost in some manner of cataclysm, but in the modern day they were largely enslaved by a cult of techno-divinity that took possession of the forges capable of creating more of them.&nbsp; The Starchildren are made to use their tireless bodies in service of their masters, endlessly working the mines and factorums that give them strength.&nbsp; The lucky ones do, at least.&nbsp; The exceptional or troublesome are disappeared into the laboratories of mad alchemists, callous urpriests, and relentless necromancers who pry their bodies apart layer by layer seeking to understand the secrets of their immortal forms.&nbsp; Some sport blasphemous cybergraphs as they clumsily attempt to approach the perfection of their rambling god-machine.<br><br>Sheen left that life behind in a mad scramble after killing her overseer with a crude shiv she'd made from industrial runoff.&nbsp; Her escape attempt was not the best planned.&nbsp; In the end, she'd been penned in by a patrol of guards wielding long spears, while she herself was clutching only the gory metal shank she'd been clutching tight.&nbsp; Refusing to go back to the forge, or worse yet become one of the nameless test subjects of the inner labs, Sheen hurled herself over the edge of a balcony.&nbsp; She'd hoped, somehow, to make the impossible leap beyond the sprawling arms of the spire and land in the pit of bubbling lubricant that had served as a moat for centuries.<br><br>Instead, she thread the hoop-like needle of an antenna array, and abruptly crashed into the roof of a market stall in Sigil.<br><br>Sheen remembers those early days of confusion and naivety with an uncomfortable cringe now.&nbsp; Sigil gave her her first taste of self determination, the possibility of fighting for a better tomorrow, and she took to it viciously.&nbsp; A bit of an information broker, rogue archaeologist, and treasure hunter, Sheen's a cutter who never found a hustle she didn't like.&nbsp; Sheen's a member of the Free League, citing the fact that she spent enough of her life living as someone else dictates, and she looks out for her fellow Indeps like an extended family.&nbsp; That said, she owes some favors among the Bleakers as well, who were largely responsible for her finding her feet when she first landed in Sigil.<br><br><strong>Personality</strong><br>Cool and business-like, Sheen is always looking for an angle she can exploit.&nbsp; Sheen doesn't have many "friends", preferring "contacts" and "associates", a pretense of professionalism that endears her to few.&nbsp; Still, she's too useful to completely discard; she knows the chant, sells drugs to Sensates, is comfortable taking on odd jobs, and has been known to pull her fellow Indeps' necks out of a noose on more than one occasion.&nbsp; Of course, her willingness to tweak noses and flirt with legality mean that she's been on the receiving end of more that a few grudges as well.&nbsp; Waking up tied to a chair with a headache is the kind of situation she'd likely respond to with a long-suffering "<em>Again?</em>"<br><br>It's worth noting that, for all Sheen's pragmatism she isn't entirely hardhearted.&nbsp; She always makes sure to get paid, but she's set up installment plans and alternative payment methods for people who approach her with a sob story in the past.&nbsp; Her pet causes are usually the Clueless, as she remembers too clearly when she first arrived in Sigil herself, and other sapient mechanicals like Androids or rogue Modrons.&nbsp; She hasn't forgotten her kin back on the Prime, but as just one woman her plans for them are slow moving.<br><br><strong>Attributes</strong>:&nbsp; Str 10, Dex 18, Con 12, Int 15, Wis 10, Cha 8<br><strong>HP</strong>: 20 / 20&nbsp; <strong>Armor Class</strong>:&nbsp; 20&nbsp; <strong>Initiative</strong>:&nbsp; +4&nbsp; <strong>Speed</strong>:&nbsp; 30'&nbsp; <strong>CMD</strong>:&nbsp; 16<br><strong>Saving Throws</strong>:&nbsp; Fort +2;&nbsp; Ref +7;&nbsp; Will +3<br><strong>Class/Racial Feats</strong>:&nbsp; None<br><strong>Chosen Feats</strong>:&nbsp; Dirty Fighter, Weapon Finesse<br><strong>Skills</strong>:&nbsp; Craft (Alchemy) +10, Diplomacy +8, Disable Device +10, Escape Artist +8, Know Arcana +6, Know Dungeoneering +6, Know Engineering +6, Know History +6, Know Local +6, Know Nature +6, Know Planes +6, Know Religion +6, <br>Perception +8, Sleight of Hand +8, Stealth +10, Spellcraft +6, Use Magic Device +4<br><strong>Traits</strong>:&nbsp; Clever Wordplay, Helpful<br><br><strong>Short Term Aspirations</strong>:&nbsp; Rediscover a path back to her Prime Material plan; Support the Indeps and help protect them from the predatory actions of other Factions.<br><strong>Long Term Aspiration</strong>:&nbsp; Establish a colony for her fellow Androids on another Plane and either spark a revolution or create an underground railroad.
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				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>23-12-2018, 03:36:55</strong>
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				<div class="floatright">(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/0e3b31fe-9a09-4252-8e57-a7d2893acf14/d520tbz-a0553e38-03a8-4716-9efd-9c48aea6e858.jpg)</div><span style="font-size: 14pt;" class="bbc_size">Jolia ("Jolly") Skywalker (https://www.myth-weavers.com/sheet.html#id=1779057)</span><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Jolly grew up on the plains of Palarir, in Ysgard, where her herd followed the oracles' runecasting from place to place, always seeking greener, fresher grass...And war. Ysgard is a plane of battle and challenge, not a place for satisfaction or rest, so she grew up fighting alongside her herd, working together with her brothers and sisters to slay giants and monsters that the herd encountered in its eternal migration. Her heard exalted the spirit Tirag Thunderhooves, a Bariaur demigod of fair competition. <br><br>In the same sense that certain horse-nomads are 'born in the saddle,' the Bariaur from an early age are taught defensive tactical sense, awareness of dangers and allies, and then gradually introduced to more offensive weapons and methods. But the time she was fourteen, Jolly had struck her first killing blow for the herd (a chimera which was already mostly dead due to the combined efforts of the patrol she was juniormost in). By the time she was sixteen, she had a patrol of her own.<br><br>And then the things she started to take for granted began falling apart. The young ram who she'd had her eyes on for most of her teens went planes-wandering, and she suddenly found herself without the one she'd thought to be her true love (the bariaur are hardly monogamous, but it's not uncommon for them to have favorites who are longterm true companions).<br><br>She didn't take it well, and for a short time she did the rounds with other ewes, and over time fell in love again. This time, when her love, Tintabel, decided to go on a wanderjahr, she came along, and for a time the two ewes roamed the plains. They found Sigil fairly quickly, but Tintabel felt it was too closed, crowded, and filthy, so they moved on.<br><br>Eventually, they found death, and unlike what happened in Ysgard, when Tintabel was killed by a Soul Eater, her spirit was not set free to return to Ysgard, but was simply destroyed.<br><br>Jolly, like most Bariaurs, had died several times, and seen the death of friends before, but this was not part of the Valhallan roundabout which she was born in. There was no glorious death followed by resurrection at night and revelry until dawn. There was only the shell of Tintabel, and the creature which had killed her best friend, and very nearly killed Jolly herself, and slaying the thing didn't bring her friend back.<br><br>It shook her. It shook her terribly. All at once, she understood why the beings of so many planes she'd encountered feared death.<br><br>It also caused her to re-evaluate and finally forgive her never-returned first love, Belltempest. She doesn't know if he still lives or if he died between the planes in some way that prevented his rebirth on Ysguard.<br><br>Jolly's a little afraid to return to Ysguard herself. She's now scared to hear word that he or any of her other wandering friends were permanently destroyed. Some days she asks around after bariaur of his description in her wanderings, other days she spends burying herself in the feeling of her own flesh, straining and struggling, competing in any challenge she figures she can, trying to savor being herself, trying to do, to act, rather than think, for fear that like her friends, she herself might one day simply...Vanish.<br><br>She didn't want to return to Ysguard or her own herd, but neither did she want to be alone, so she applied to the Sensates, submitting to them a set of memories: the liminal pain of one's soul being tugged at (few survivors of Soul Eaters exist, after all), the grief when an immortal realizes they are mortal, and their friends as well, the triumph of a particularly glorious and heroic battle against a giant, the rush of being reborn in Valhalla after death, taking that first incredible breath and realizing that one is once again alive, and the taste of the fresh-stolen honey of Ysgard, freshly gathered from the hives of the giant bees that swarm there.<br><br>She was rejected, and applied to the Transcendent Order, which proved far more willing to take her. It was another recent member of the Transcendent Order, an Aasimar who initiated her into the Order of the Flame, and taught her a new code, which she is currently taking as her first step along the path towards enlightened action. Mind, it is still a first step, and like many initiates she is still too caught up in the impulses of her body.<br><br>After all, when one tells a bariaur to act unhesitatingly with the impulses which the multiverse gives them, one may expect them to be somewhat...Unrestrained. In their own lands, they're well known for being capricious and unpredictable. So those members who know her are trying to be patient with her (and many other) initiates who find it easiest to give into their more carnal and active impulses, without yet feeling the impulse to flow with that which happens around them.<br><br>It takes time and serenity to develop an awareness of those more subtle currents, and Jolly simply hasn't had very much of either, yet.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Aspirations</div><div class="spoiler_body">Jolly is still young as bariaur go, and while she's seen a bit of the multiverse and been in a fair number of battles, she's hardly the picture of a mature veteran...Her culture simply doesn't have that archetype. She remains combative and playful. She will always seek new challenges to attempt, and ways to better herself. She is also trying to find something to fill the hole in her surroundings which once was the place of her herd...Joining the Transcendents hasn't really made her feel that 'part of a community' that she hoped, and it's an open question whether she'll really make the leap of discipline and understanding required to be successful on any but the least levels of the Cyphers. Discipline isn't an easy thing for bariaur. On the other hand, the party, if it bonds well, might just provide that sense of belonging for her. In terms of longer range goals, she also occasionally flirts (diligent bariaur are kind of like dry water) with the idea of trying to find some way to bring Tintabel back, and to find (hopefully) Beltempest.</div></div><br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14582818#msg14582818">Quote from: TheKhan on 22-12-2018, 19:06:24</a></div></div><blockquote class="bbc_standard_quote">1) Did anyone end up settling on Factions to belong to? No is an okay answer here, they don't have to be aligned, I just want to double check since I didn't notice anything conclusive, which I expect means I missed it. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Jolia is a Cipher, but it's probably not a good fit for her. She attempted to join the Sensates and failed...The Transcendent Order is only on her plate due to a common misunderstanding that 'acting with the flow of the multiverse' entails giving in to one's impulses.<br><br>She's good at that, but it's really not what the TO is about. I expect she will wash out at some point during the game...But maybe she'll come up with some better experiences for the Sensates.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14582818#msg14582818">Quote from: TheKhan on 22-12-2018, 19:06:24</a></div></div><blockquote class="bbc_standard_quote">2) It would be beneficial for the characters to know each other in advance and already be wiling to work together. Does anyone have thoughts as to how that may have happened?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The bariaur are notoriously capricious. Jolia's presence can be explained by simply thinking something sounded like a fun idea or (even better!) an interesting challenge.<br><br>Jolly loves to be challenged, yes she does. She loves beating challenges, but providing she survives, she's a good sport when she loses, too.<br><br>Either of these can be the foundation on which a relationship is afterward laid.<br><br>So, who among us might in their past have an entertaining adventure or an interesting challenge for a young sheep-taur lady who's a devotee of the bariaur god of fair contests? 
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				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>23-12-2018, 05:10:22</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/1/10/Original_drawn_by_at_classics_9e4bb8b097a8b189dd0c4f843e87cb06.jpg)</div>Narissa Walker (https://docs.google.com/document/d/1Pcsw45c61BH9G4KHY0L3LRwN4whPJm1r4cQrKSq4TKc/edit)<br><br>&nbsp;&nbsp;&nbsp;The Kingdom of Evensong is a Xeph nation carved into the sides of a single canyon that runs for hundreds of miles from the Brightfrost Mountains to the Coast of Areez&nbsp; &nbsp;So deep is the canyon that—in many places—the heat of the sun only shines in at high noon.&nbsp; The stars can be seen in the sky at most other times.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Ordwyn Walker was a great hero, a swordsman who wielded twin blades forged of his own zest for life, will to triumph, and compassion for his fellow man.&nbsp; Many maidens loved Ordwyn dearly.&nbsp; In his thirtieth year, Evelyn Chuantaclier—a legendary beauty who's ethereal voice could be heard for miles around when she lifted it in song—won his heart and devotion.&nbsp; They were wed&nbsp; when Ordwyn was thirty three and Evelyn 22.&nbsp; They had three children.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Narissa Walker was the eldest. Followed by her brother Danil and their sister Marmina.&nbsp; They were all loved and pampered by their parents a great deal.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;When Narissa was ten, word spread of an army of horrible things invading an allied nation through a portal.&nbsp; Ordwyn made an impassioned speech to the king and his council that they should march to their allies aid, saying that such horrible foes could only be defeated by unified action.&nbsp; To let their neighbors die alone would only seal their own dooms.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Many others spoke, but the king said later that he was especially moved by Ordwyn's speech.&nbsp; Over the next year and a half, an alliance waged a war agianst the devils and sealed the gate.&nbsp; Word came that Ordwyn himself had been slain in the final assault—one of seven heroes who held the gate so that more devils could not pass through while it was sealed.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;As the period of grieving drew to a close, tension began to grow between Narissa and Evelyn.&nbsp; Despite her psionic ability, Evelyn tried to channel her daughter's interest fully into the arts, hoping&nbsp; Narissa would never share her father's fate.&nbsp; Narissa, on the other hand, believed her father was a great hero who's final stand had saved them all.&nbsp; Though she loved to dance—and let her mother acquire the schooling that would make her especially good at it, Narissa was determined to become a powerful Ellocator, travel the world and beyond, and do heroic things the way her father had.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Eventually Narissa—having come of age—was prepared to begin her exploration without her mother's blessing.&nbsp; Evelyn relented at the last minute and held her daughter close, tears in her eyes as she held her daughter close and told her to come home safe when she was ready.&nbsp; She even gave Narissa a token form her father's travels—a sigil on a tile that—if set in the right place would transport her, “To the other side of the sunset.” 
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				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>23-12-2018, 05:20:24</strong>
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				&nbsp; Ooh! <em>En media res</em>, excellent!&nbsp; I'm looking forwards to this, thank you Khan.&nbsp; <br><br>&nbsp; May I assume that--traveling in such a bad neighborhood--i have at least the basic level of Inertial Armor up?&nbsp; (It has a duration in hours.)&nbsp; <br><br>&nbsp; Chanti:&nbsp; Narissa is fairly easy to get a along with, and not likely to challenge a random stranger or new acquaintance to a fight or to a sparring match.&nbsp; Now a race on the other hand?&nbsp; Narissa loves to skate.&nbsp; &nbsp;The power only lasts a few minutes, but if Jolia were just feeling bouncy--either in a more pastoral area with hills and fences, or a reasonably friendly area of Sigil with some little stairwells and other obstacles you might see modern skateboards playing in--Narissa might very likely zip by, feet an inch or so off the ground, with a wave and&nbsp; 'watch this'.&nbsp; :)&nbsp; <br><br>&nbsp; In general, Niarssa left home to explore.&nbsp; Her father's gate and rune probably took her to Sigil.&nbsp; She has probably found&nbsp; middle class inn, taken a room, and is supplementation her income with aluring dances.&nbsp; When she's not at work in the evenings, she's gettting the lay of the land, and hopefully finding some friends who know their way around and won't gouge away whats left of her gold or take advantage of her in a dark alley.&nbsp; <br>&nbsp; 
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				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Thorne</strong> on <strong>24-12-2018, 08:55:27</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14582818#msg14582818">Quote from: TheKhan on 22-12-2018, 19:06:24</a></div></div><blockquote class="bbc_standard_quote">1) Did anyone end up settling on Factions to belong to? No is an okay answer here, they don't have to be aligned, I just want to double check since I didn't notice anything conclusive, which I expect means I missed it. <br><br>2) It would be beneficial for the characters to know each other in advance and already be wiling to work together. Does anyone have thoughts as to how that may have happened?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>So.. I can't see Barik joining a faction right out of the gate. A couple of them might approach him; but he'd probably turn them down, at least the first couple of times. Clueless, yes. Stupid? Less so. <br><br>The second question is harder to answer. Barik's not the easiest cutter to approach, even when he's sober he's probably got a rep for being nasty. At the same time, when you want a bruiser who never backs down from a fight... well, Barik's a good bet. He's also pretty easy to find. So, maybe somebody needed a little muscle for a job, or someone to watch their back for a little while. Barik likes jink as much as the next person, and bloodying a few people to get it isn't likely to bother him. And, hey, someone who hired him, paid him and comes back? Definitely someone he would be willing to work with again.<br><br>He's .. also pretty easy to challenge; he doesn't race, but a drinking contest, or a little 'friendly' arm-wrestling? Sure. He's not the most graceful of losers, but that's the risk you take, eh? On the other hand, someone who can beat him at either is someone he's likely to respect and remember. 
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				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>25-12-2018, 06:54:42</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 14pt;" class="bbc_size"><em>I hope everyone is having a wonderful holiday season!</em></span><br><br>I had some spare time tonight, finally! So off we go to the races!<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14583548#msg14583548">Quote from: Muse on 23-12-2018, 05:20:24</a></div></div><blockquote class="bbc_standard_quote">Chanti:&nbsp; Narissa is fairly easy to get a along with, and not likely to challenge a random stranger or new acquaintance to a fight or to a sparring match.&nbsp; Now a race on the other hand?&nbsp; Narissa loves to skate.&nbsp; &nbsp;The power only lasts a few minutes, but if Jolia were just feeling bouncy--either in a more pastoral area with hills and fences, or a reasonably friendly area of Sigil with some little stairwells and other obstacles you might see modern skateboards playing in--Narissa might very likely zip by, feet an inch or so off the ground, with a wave and&nbsp; 'watch this'.&nbsp; :)&nbsp; <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm quite good with this. Presume they've got an off-and-on semi-teasing speed contest going any time they happen to agree that they're headed in the same direction?<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14585725#msg14585725">Quote from: Thorne on 24-12-2018, 08:55:27</a></div></div><blockquote class="bbc_standard_quote">He's .. also pretty easy to challenge; he doesn't race, but a drinking contest, or a little 'friendly' arm-wrestling? Sure. He's not the most graceful of losers, but that's the risk you take, eh? On the other hand, someone who can beat him at either is someone he's likely to respect and remember.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Barik and Jolly have similar strength, but Barik definitely leads in constitution, so I'm going to suggest that they've had a number of long, drawn out arm-wrestling ties (and possibly wrestling as well, although Jolly's going to be harder to get off her feet as a quadruped than most, which gives her a bit of advantage), but he wins when it comes to staying on his feet at the bar. Jolly is entirely cheerful about his victory, and doesn't seem to give a damn about the fact that he's a tiefling. He's an entertaining drinking buddy and SOME DAY one of them is going to pull ahead in the arm wrestling, even if it ends up as 'best 56 out of 110' or whatever.<br><br>And in fact, without any other context, I think I'm going to blend both of those relationships into my opening post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-12-2018, 09:13:19</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Awesome intro for us all, CHanti!&nbsp; I'm oout of town, but I hope to get up my first post on the morrow.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>GunmetalDreamer</strong> on <strong>01-01-2019, 19:25:00</strong>
			</dt>
			<dd class="postbody">
				There we go.&nbsp; Sorry to be slow off the mark, I was just kinda dragging my feet on setting up the formatting for my posts&nbsp; :-\<br><br>So far as Factions go, Sheen in an Indep, but she owes some favors with the Bleakers and isn't at all above mixing up hallucinogenics for Sensates (good ol' Alchemy skill), so she gets around a bit.<br><br>As for connections for the group, well, both Barik and Narissa <em>sound</em> like they're fairly new to The Cage, and the Clueless are more or less Sheen's pet charity.&nbsp; If either of them needed help getting set up with a place to bed down for the night, Sheen could set them up until they get on their feet (she doesn't Fatigue, so she usually just uses the bedroom of her apartment for storage, it can make a handy guest room in a pinch).&nbsp; She might've helped them find work even (maybe even cut them in on some of her own work, GhazPORK knows there are occasions where a job would go easier with a little obvious muscle in tow...).&nbsp; Jolly's a little trickier just because she's so high profile ... but I'd bet she's made a few wagers on the cavalier's challenges in the past.&nbsp; Depending how much jink those bets put in her pocket, she'd probably be positively disposed towards her simply by association.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>01-01-2019, 19:57:35</strong>
			</dt>
			<dd class="postbody">
				I'm glad to see you're still with us, GMD! I admit I was starting to worry. Nice post! So I guess it's the demons' turn, now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Thorne</strong> on <strong>01-01-2019, 22:01:43</strong>
			</dt>
			<dd class="postbody">
				Barik is, in fact, pretty damn Clueless; he is New To This. <br>He's also smart enough to keep his mouth shut and not look too surprised at whatever weirdness dumps itself at his feet .. he might be a little further ahead than some. But where to go, what to do, how to get places..? Nah. He's probably still getting his head around all the different parts of Sigil...<br><br>He might be a little suspicious of random helpfulness from a stranger (nobody does that, in his experience), but... a safe place to sleep would probably trump suspicion, if offered. Particularly if the trade was work. That, he understands. If it got him a little extra coin? Bonus. So, yah. That happened, he'd remember Sheen in a good light.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>02-01-2019, 22:23:41</strong>
			</dt>
			<dd class="postbody">
				Sorry, I was slow off the mark too! Wife and I worked on disconnecting while we were in holidays and we did a bit better at it than planned XD<br><br>Update coming
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>GunmetalDreamer</strong> on <strong>03-01-2019, 12:34:20</strong>
			</dt>
			<dd class="postbody">
				Incidentally, Sheen would probably float Barik the notion of joining the Free League.&nbsp; The way she'd put it, there's no doctrine, no dues, and no hierarchy.&nbsp; According to her, the cage isn't the kind of place you want to be alone, people need to band together to keep from being exploited or murdered "just because".&nbsp; At least the League respects your autonomy.<br><br>Of course, she wouldn't <em>push</em> him to join.&nbsp; It's just what she considers good advice (and she acknowledges that some folks have to learn it the hard way, particularly the ones who think they're tough).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>06-01-2019, 01:56:27</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14604803#msg14604803">Quote from: TheKhan on 02-01-2019, 22:23:41</a></div></div><blockquote class="bbc_standard_quote">Sorry, I was slow off the mark too! Wife and I worked on disconnecting while we were in holidays and we did a bit better at it than planned XD<br><br>Update coming<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*Baits breath and waits eagerly*<br><br>(Yes, I know that's not what 'bated breath' means, but it's funnier to me).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>06-01-2019, 18:36:14</strong>
			</dt>
			<dd class="postbody">
				Okay, posting now. I'll the relevant faction abilities here in the next day or two as well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>06-01-2019, 19:34:02</strong>
			</dt>
			<dd class="postbody">
				Probably helps if I remember to post the updated map&nbsp; ::)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>06-01-2019, 19:57:30</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14612683#msg14612683">Quote from: TheKhan on 06-01-2019, 19:34:02</a></div></div><blockquote class="bbc_standard_quote">Probably helps if I remember to post the updated map&nbsp; ::)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Definitely helps! I also tossed you a PM about an AoO.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>10-01-2019, 17:04:09</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Heh.&nbsp; I forgot about my Fast Step feat.&nbsp; I wonder if teleproting could get me there fast enough to attack.&nbsp; *goes to count.*&nbsp; I can only go 25', but it's a nice way to bypass an AO.&nbsp; <br><br>Edit:&nbsp; Nope, I need 35' to get into melee.&nbsp; With Skate on I could do that, but I'm thinking tactical positioning is a good move for this round.&nbsp; :)&nbsp; <br><br>*Taps*&nbsp; That's my move.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Thorne</strong> on <strong>12-01-2019, 05:05:34</strong>
			</dt>
			<dd class="postbody">
				Barbarians, man.. <br>At 2019-01-11 22:03:10, Sylverthorne (uid: 19) rolls: 1d20m+5 Result: 21 (https://elliquiy.com/forums/dicebot.php?r=129152) - Fortitude save. <br><br>Anybody got a giant fan handy? &gt;.&gt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>12-01-2019, 05:19:21</strong>
			</dt>
			<dd class="postbody">
				I'd kind of appreciate a word back on that AoO query, since the AoO attack should've popped instantaneously last round when the demon moved to attack Jolly.<br><br>Jolly rolls a 21 on her Fort save. (https://elliquiy.com/forums/dicebot.php?r=129153)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>12-01-2019, 05:38:37</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14624248#msg14624248">Quote from: Chanticleer on 12-01-2019, 05:19:21</a></div></div><blockquote class="bbc_standard_quote">I'd kind of appreciate a word back on that AoO query, since the AoO attack should've popped instantaneously last round when the demon moved to attack Jolly.<br><br>Jolly rolls a 21 on her Fort save. (https://elliquiy.com/forums/dicebot.php?r=129153)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Sorry, I completely blanked on getting back to you about that! Yes, I believe you're right, Jolly should get an attack of opportunity on the demon since she has a reach weapon. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>12-01-2019, 06:08:38</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14624293#msg14624293">Quote from: TheKhan on 12-01-2019, 05:38:37</a></div></div><blockquote class="bbc_standard_quote">Sorry, I completely blanked on getting back to you about that! Yes, I believe you're right, Jolly should get an attack of opportunity on the demon since she has a reach weapon.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>No problem, managing combat isn't the easiest thing!<br><br>I think she whiffed, though (14).<br><br>I'll let someone else pose the first attack of the new round.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>12-01-2019, 06:10:36</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14624327#msg14624327">Quote from: Chanticleer on 12-01-2019, 06:08:38</a></div></div><blockquote class="bbc_standard_quote">No problem, managing combat isn't the easiest thing!<br><br>I think she whiffed, though (14).<br><br>I'll let someone else pose the first attack of the new round.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Some weeks, managing life isn't the easiest thing!<br><br>Indeed, that is a miss.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>12-01-2019, 06:21:49</strong>
			</dt>
			<dd class="postbody">
				&nbsp; I need to wait 'til after the demon still, right?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>12-01-2019, 17:44:43</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14624349#msg14624349">Quote from: Muse on 12-01-2019, 06:21:49</a></div></div><blockquote class="bbc_standard_quote">&nbsp; I need to wait 'til after the demon still, right? <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>&nbsp;Nope, you can act first if you wish. The way I run initiative for PbPs, each round the order in which PCs act resets. For this combat, the sequence will always be one PC, demon, three PCs, but who is the one and who is the three can change. That way we can post as people are online, rather than someone having to wait a whole day for someone else to post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>15-01-2019, 14:41:48</strong>
			</dt>
			<dd class="postbody">
				Went ahead and posted for Jolly. <br><br>Let's see if she survives the second round of combat!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>18-01-2019, 04:04:09</strong>
			</dt>
			<dd class="postbody">
				Goodness, Khan.<br><br>Been feeding your demons Wheaties?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Thorne</strong> on <strong>18-01-2019, 04:07:10</strong>
			</dt>
			<dd class="postbody">
				… Thank dog for fire resistance! 14 is not nearly so painful. Hang on while I see if Barik can make a save worth a damn...<br>BWAHAHAHAHAA! Okay.<br>At 2019-01-17 21:05:52, Sylverthorne (uid: 19) rolls: 1d20m+2 Result: 3 (https://elliquiy.com/forums/dicebot.php?r=129635) Reflex save, for NOPE.<br><br>Sooo … Barik is gonna lose his shit now. Would anyone like to take bets?<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>18-01-2019, 04:28:02</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14637753#msg14637753">Quote from: Chanticleer on 18-01-2019, 04:04:09</a></div></div><blockquote class="bbc_standard_quote">Goodness, Khan.<br><br>Been feeding your demons Wheaties?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>&nbsp;&gt;:) &gt;:) &gt;:)<br><br><br>&nbsp;;D<br><br>Like I said, I'm not trying to kill you, the dice are just apparently doing a very good job of it on their own. <br><br>Random question, how familiar are people with the NPCs in Uncaged? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Thorne</strong> on <strong>18-01-2019, 04:41:28</strong>
			</dt>
			<dd class="postbody">
				Not very. Should I be?&nbsp; ^^;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>18-01-2019, 05:01:31</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14637800#msg14637800">Quote from: Thorne on 18-01-2019, 04:41:28</a></div></div><blockquote class="bbc_standard_quote">Not very. Should I be?&nbsp; ^^;<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Well, it's an excellent book, but I'm just checking so I how quick people will be to jump to conclusions about certain NPC's motivations. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Chanticleer</strong> on <strong>18-01-2019, 05:07:38</strong>
			</dt>
			<dd class="postbody">
				Haven't read it, myself.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>19-01-2019, 10:53:32</strong>
			</dt>
			<dd class="postbody">
				&nbsp; When I was still playing 2nd edition regularly, my DM for Planescape asked me not to read up so he can introduce me to it in game.&nbsp; A half year later he left for college so i never got to know Planescape too well.&nbsp; That's why i decided to play a Clueless.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>19-01-2019, 11:12:08</strong>
			</dt>
			<dd class="postbody">
				Erm...&nbsp; <br><br>Okay did i mess something up?&nbsp; Are we level 2 or level 3?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>TheKhan</strong> on <strong>19-01-2019, 15:48:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=297939.msg14640117#msg14640117">Quote from: Muse on 19-01-2019, 11:12:08</a></div></div><blockquote class="bbc_standard_quote">Erm...&nbsp; <br><br>Okay did i mess something up?&nbsp; Are we level 2 or level 3? <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Level 3. What's wrong?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Great Modron March OCC</strong><br>
				Post by: <strong>Muse</strong> on <strong>21-01-2019, 12:19:04</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Whew.&nbsp; <br><br>&nbsp; I had some things listed wrong on my sheet was all.&nbsp; :) 
			</dd>
		</dl>
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