The Mantis Ragtime Pathfinder Extravaganza [OOC]
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Mantis Shrimp Prime on 13-01-2015, 08:35:09</h2>
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				Title: <strong> The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>13-01-2015, 08:35:09</strong>
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				Right. <br>Players from the interest thread, please sound off! <br><br><strong>IC:</strong> https://elliquiy.com/forums/index.php?topic=221574.0<br><strong>My User ID:&nbsp; </strong>55856 <br><br><strong>Pathfinder Resources</strong><br>http://paizo.com/pathfinderRPG/prd/<br>http://www.d20pfsrd.com/<br><br><strong>Character List</strong><br>Joula Shawin (https://elliquiy.com/forums/index.php?topic=221520.msg10886204#msg10886204) .......................... LuciferOs<br>Mirana Carnaldusk (https://elliquiy.com/forums/index.php?topic=221520.msg10886206#msg10886206) ................. OyabunKyuubi<br>Taegrin Ziati (https://elliquiy.com/forums/index.php?topic=221520.msg10886244#msg10886244) ........................... Rajah<br>Gabriel Brewer (https://elliquiy.com/forums/index.php?topic=221520.msg10886407#msg10886407) ....................... Muse<br>Valtyra (https://elliquiy.com/forums/index.php?topic=221520.msg10886478#msg10886478) ................................... Karasu<br>Justin DeWinter ..................... Blinkin<br>Taavia Perkele (https://elliquiy.com/forums/index.php?topic=221520.msg10888818#msg10888818) ....................... Chulanowa<br><br>Once everybody does, I'll put the IC up.<br><br><br><strong>Other Notes</strong><br>Please feel to PM me with any suggestions or direction you might like to see the RP take.<br>Also don't hesitate to PM me if you have any problems with what is going on or possible beef with another player, or otherwise feel you aren't getting what you want out of the rp.<br><br><br><br>
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				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>13-01-2015, 08:43:36</strong>
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				<div align="center">(http://t0.gstatic.com/images?q=tbn:ANd9GcTV32mq28BvDLZvW6MObxUm0561hcPbAWM5jP2lSseq9L4-6ciG)</div><br><strong>Name: </strong>Priestess Joula Shawin<br><strong>Alignment:</strong> Neutral Good<br><strong>Gender:</strong> Hermaphrodite<br><strong>Age:</strong> 20<br><strong>Race:</strong> Aasimar<br><strong>Height: </strong> 5'11"<br><strong>Weight:</strong> 150 lbs<br><strong>Class:</strong> Cleric<br><strong>Level:</strong> 5<br><strong>Hit points</strong> 40<br><strong>Languages:</strong> Common, Celestial, Sylvan, Elven <br><br><strong>Religion:</strong> Priestess of Arshea (http://pathfinder.wikia.com/wiki/Arshea), the god/goddess of Freedom, physical beauty and sexuality.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body"><br>General <br><br>Upon visiting a temple of Arshea at an early age, a high-priestess noticed Joula's beauty and&nbsp; immediately knew&nbsp; of her calling. Being a vision of female beauty and a hermaphrodite also, Joula&nbsp; represented a&nbsp; sexuality aspect of Arshea that was in high demand.&nbsp; Her parents were given a large sum of money by&nbsp; the temple as an incentive to allow Joula to become&nbsp; a priestess of Arshea. Her parents agreed on the condition that she be allowed to return to them if&nbsp; she was treated poorly, a concern that never materialized. Priestess Joula's wisdom was second to none and as a result of her form as well as her ability to&nbsp; fathom peoples motives and secrets, became a very well known and respected ambassador of Arshea. <br><br>Appearance and Presence<br>&nbsp;<br>Joula has classical good looks and is about as stunning as one can hope to meet in a lifetime, perhaps more, she has mousy-brown hair, hazel eyes finely chiseled features and a feminine triangular jaw. She is most often found wearing her clerical attire, consisting mainly of free flowing silks, perfect for summer or heated indoors but impractical for other weather conditions. She is always recently bathed and adopts a rustic flowery perfume that is very distinctive to those who have met her. Due to her training as a priestess Joula's diction of all languages she speaks is near perfect. Concerning her gender, she does have a penis instead of a cliterous which is larger and thicker than that of most men.<br><br>Clerical background and role<br><br>Joula has often been asked to perform rituals that are revealing and partake in pubic demonstrations of seductive techniques but has not been asked to perform sexual favors on behalf of the temple. She is treated well and well paid by the Temple of Arshea but has reserved a lot of the money to prepare for travel to other places she has heard so much about. Although happy being a priestess, Joula is not content to stay in its confines as she finds temple life too predictable and unchanging to suit her interest. She yearns for adventure and more, something the High-priestess is very aware of.<br><br>Loves and Hates<br><br>Joula is used to living in luxury, this includes soft beds and fine dining as much as the average noble. She adores pools, baths and staying clean and would find it hard to focus if she is dirty for an extended period of time. Joula hates spiders and cockroaches passionately and is terrified of them being even near her.<br><br>Aasimar Background<br><br>Joula's father Drachlin, is a celestial grandchild of Arshea, who fell in lust with Joula's mother, Helena, a moral woman of impeccable beauty. Using dream visions Drachlin seduced Helena, and conceived Joula in a glade in the forest nearby her home village. At the time the pregnancy was thought by others to be due to rape, as Helena refused to talk of the father, believing doing so would cause more grief than good. And jealousy would have been warranted as Drachlin did ensure that Helena had friends of wealth to pay for expenses needed in raising a child, as well as contacts in the right places in case too much focus was made regarding the union.<br><br>Helena is close to her daughter and lives in wealth, both know about as much as each other concerning the union. Drachlin sometimes visits them both in dreams to offer (very) vague advice, and visits Helena, Joula's mother, in the flesh every few months.<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Stats</div><div class="spoiler_body"><br>&nbsp;STR: 10<br>&nbsp;DEX: 10<br>&nbsp;CON: 10<br>&nbsp;INT: 14 +2<br>&nbsp;WIS: 22 +6<br>&nbsp;CHA: 20 +5<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Combat Information</div><div class="spoiler_body"><br>&nbsp;Armour Class: 18 = 10 +6 (Breastplate) +1 (ring of protection) +1 (Dodge)<br>&nbsp;Flat Footed: 17 = 10 +6 (Breastplate)&nbsp; &nbsp;+1 (ring of protection) <br>&nbsp;Touch: 12 = 10 +1 (ring of protection) +1 (Dodge)<br>&nbsp;Base Attack: +4 = +3 (Base) +1 (Masterworked weapons)<br>&nbsp;Fortification Save: +6 = +4 +2 (Great Fortitude)<br>&nbsp;Reflex Save: +3 = +1 +2 (Lightning Reflexes)<br>&nbsp;Will Save: +10 =+4 + 6(Wisdom Bonus)<br><br>Typical Attacks<br><br>&nbsp;Channel Energy (Su) (See class feats)<br>&nbsp;Flail+1: 1d6&nbsp;&nbsp;&nbsp;1d8&nbsp;&nbsp;&nbsp;×2&nbsp;&nbsp;&nbsp;—&nbsp;&nbsp;&nbsp;5 lbs.&nbsp;&nbsp;&nbsp;B&nbsp;&nbsp;&nbsp;disarm, trip<br>&nbsp;Masterwork Sling: 1d3&nbsp;&nbsp;&nbsp;1d4&nbsp;&nbsp;&nbsp;×2&nbsp;&nbsp;&nbsp;50 ft.&nbsp;&nbsp;&nbsp;—&nbsp;&nbsp;&nbsp;B&nbsp;&nbsp;&nbsp;—<br>&nbsp;Dagger:1d4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1 lb.&nbsp;&nbsp;&nbsp;2<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Traits</div><div class="spoiler_body">&nbsp; Child of the Temple<br>&nbsp; You gain a +1 trait bonus on Knowledge (nobility and royalty) and Knowledge (religion) checks, and one of these skills (your choice) is always a class skill for you.<br><br>&nbsp; Honest<br>&nbsp; You gain a +1 trait bonus on Diplomacy checks. This bonus increases to +2 when the Diplomacy check is made to influence those who are already friendly or helpful toward you.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><br>Skill Ranks per Level: 2 + Int modifier<br><br>&nbsp;Appraise (Int) +2 = 0 + 2<br>&nbsp;Craft (Int) +2 = 0 + 2<br>&nbsp;Diplomacy (Cha) +13 = 5 + 5 +2 (Aasmir racial) +1 (Trait)<br>&nbsp;Perception (Wis) +8 = 0*0.5 +6+ 2 (Aasmir Racial)<br>&nbsp;Heal (Wis) +7 = 1 + 6<br>&nbsp;Knowledge (arcana) (Int) +3 = 1 + 2<br>&nbsp;Knowledge (history) (Int) +3 = 1 + 2<br>&nbsp;Knowledge (nobility) (Int) +4 = 1+ 2+1 (Trait)<br>&nbsp;Knowledge (planes) (Int) +2 = 0+ 2<br>&nbsp;Knowledge (religion) (Int) +4 = 1+ 2+1 (Trait)<br>&nbsp;Linguistics (Int) +2 = 0 + 2<br>&nbsp;Profession (Wis) (Seduction) + 11 = 5 + 6<br>&nbsp;Sense Motive (Wis) +11 = 5 + 6<br>&nbsp;Spellcraft (Int) +2 = 0 + 2<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Feats</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Racial Feats</div><div class="spoiler_body">&nbsp; <br>&nbsp; Spell-Like Ability (Sp): Aasimars can use daylight once per day as a spell-like ability (caster level equal to the aasimar's class level).<br>&nbsp; Darkvision: Aasimar have darkvision 60 ft. (they can see perfectly in the dark up to 60 feet.)<br>&nbsp; Skilled: Aasimar have a +2 racial bonus on Diplomacy and Perception checks.<br>&nbsp; Celestial Resistance: Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.<br><br></div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">General Feats</div><div class="spoiler_body">&nbsp; <br>&nbsp; Dodge<br>&nbsp; Lightning Reflexes<br>&nbsp; Great Fortitude<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Class Feats</div><div class="spoiler_body"><br>Class Feats<br><br>Aura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity's alignment (see the detect evil spell for details).<br><br>Spontaneous Casting: A good cleric (or a neutral cleric of a good deity) can channel stored spell energy into healing spells that she did not prepare ahead of time. The cleric can “lose” any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with “cure” in its name).<br><br>An evil cleric (or a neutral cleric who worships an evil deity) can't convert prepared spells to cure spells but can convert them to inflict spells (an inflict spell is one with “inflict” in its name).<br><br>A cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player's choice). Once the player makes this choice, it cannot be reversed. This choice also determines whether the cleric channels positive or negative energy (see Channel Energy).<br><br>Channel Energy (Su): Regardless of alignment, any cleric can release a wave of energy by channeling the power of her faith through her holy (or unholy) symbol. This energy can be used to cause or heal damage, depending on the type of energy channeled and the creatures targeted.<br><br>A good cleric (or one who worships a good deity) channels positive energy and can choose to deal damage to undead creatures or to heal living creatures. An evil cleric (or one who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or to heal undead creatures. A neutral cleric who worships a neutral deity (or one who is not devoted to a particular deity) must choose whether she channels positive or negative energy. Once this choice is made, it cannot be reversed. This decision also determines whether the cleric casts spontaneous cure or inflict spells (see spontaneous casting).<br><br>Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric. The amount of damage dealt or healed is equal to 1d6 points of damage plus 1d6 points of damage for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save to halve the damage. The DC of this save is equal to 10 + 1/2 the cleric's level + the cleric's Charisma modifier. Creatures healed by channeled energy cannot exceed their maximum hit point total—all excess healing is lost. A cleric may channel energy a number of times per day equal to 3 + her Charisma modifier. This is a standard action that does not provoke an attack of opportunity. A cleric can choose whether or not to include herself in this effect. A cleric must be able to present her holy symbol to use this ability.<br><br></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Magic</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spells</div><div class="spoiler_body"><br>Prepared Spells<br>O:4 1st: 3+^1+*2 2nd: 2+^1+*2 3rd: 1+^1+*1<br>&nbsp;* Bonus spells per day based on wisdom<br>&nbsp;^ Domain Spells<br><br>Orisons<br><br>&nbsp;Light<br>&nbsp;Detect Magic<br>&nbsp;Read Magic<br>&nbsp;Stabilize<br><br>Level 1<br>&nbsp;Comprehend Languages<br>&nbsp;Remove Fear<br>&nbsp;Remove Sickness<br>&nbsp;Bless<br>&nbsp;Sanctuary<br>&nbsp;^charm person<br><br>Level 2<br>&nbsp;Augury<br>&nbsp;Remove Paralysis<br>&nbsp;Zone of Truth<br>&nbsp;Silence<br>&nbsp;^align weapon (good only)<br><br>Level 3<br>&nbsp;Create Food and Water<br>&nbsp;Dispel Magic<br>&nbsp;^magic circle against evil<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Domains</div><div class="spoiler_body"><br>Charm Domain<br>Granted Powers: You can baffle and befuddle foes with a touch or a smile, and your beauty and grace are divine.<br><br>Dazing Touch (Sp): You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more Hit Dice than your cleric level are unaffected. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.<br><br>Charming Smile (Sp): At 8th level, you can cast charm person as a swift action, with a DC of 10 + 1/2 your cleric level + your Wisdom modifier. You can only have one creature charmed in this way at a time. The total number of rounds of this effect per day is equal to your cleric level. The rounds do not need to be consecutive, and you can dismiss the charm at any time as a free action. Each attempt to use this ability consumes 1 round of its duration, whether or not the creature succeeds on its save to resist the effect.<br><br>Domain Spells: 1st—charm person, 2nd—calm emotions, 3rd—suggestion, 4th—heroism, 5th—charm monster, 6th—geas/quest, 7th—insanity, 8th—demand, 9th—dominate monster.<br><br>Good Domain<br>Granted Powers: You have pledged your life and soul to goodness and purity.<br><br>Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.<br><br>Holy Lance (Su): At 8th level, you can give a weapon you touch the holy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.<br><br>Domain Spells: 1st—protection from evil, 2nd—align weapon (good only), 3rd—magic circle against evil, 4th—holy smite, 5th—dispel evil, 6th—blade barrier, 7th—holy word, 8th—holy aura, 9th—summon monster IX (good spell only).<br><br></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment</div><div class="spoiler_body"> <br>&nbsp;Belt pouch (Purse)&nbsp;&nbsp;&nbsp;1 gp Containing: <br>&nbsp; &nbsp;57 gold 2 silver 0 copper<br><br>&nbsp;Breastplate 200 gp Armor Bonus +6<br>&nbsp;CIRCLET OF PERSUASION - Price 4,500 gp;&nbsp; <br>&nbsp; &nbsp;This delicately engraved silver headband grants its wearer a +3 competence bonus on Charisma-based&nbsp; &nbsp; &nbsp;checks.<br>&nbsp;Ring of protection +1 2,200 gp<br>&nbsp;Flail +1: 1008 gp (Deity's favorite weapon)<br>&nbsp;Masterwork Sling 300 gp<br>&nbsp;Holy symbol, platinum signet ring (Symbol of Eyelashes Priestess of Arshea) 505 gp<br>&nbsp;Dagger 2 gp<br>&nbsp;Silk rope (As belt) 10 gp<br>&nbsp;2 x Engraved Water Canteens (on belt)&nbsp;&nbsp;&nbsp;2 gp<br>&nbsp; &nbsp; <br>&nbsp;Scroll case (over shoulder)&nbsp;&nbsp;&nbsp;1 gp Containing:<br>&nbsp; 1 x Remove Blindness/Deafness&nbsp; 375 gp<br>&nbsp; 1 x Remove Curse 375 gp<br>&nbsp; 1 x Remove Disease 375 gp<br>&nbsp; 10 x Paper (sheet)&nbsp;&nbsp;&nbsp;4 sp<br>&nbsp; Ink Quill 1 sp<br>&nbsp; Ink Well 8 gp<br>&nbsp; Sealing wax&nbsp;&nbsp;&nbsp;1 gp<br><br>Backpack, masterwork&nbsp;&nbsp;&nbsp;50 gp Containing: <br>&nbsp;Cleric's vestments (silks) 5 gp<br>&nbsp;Whetstone&nbsp;&nbsp;&nbsp;2 cp<br>&nbsp;Blanket&nbsp;&nbsp;&nbsp;5 sp<br>&nbsp;Bedroll&nbsp;&nbsp;&nbsp;1 sp<br>&nbsp;Everburning torch&nbsp;&nbsp;&nbsp;110 gp<br>&nbsp;Compass&nbsp;&nbsp;&nbsp;10 gp<br>&nbsp;Flint and steel&nbsp;&nbsp;&nbsp;1 gp<br>&nbsp;Magnifying glass&nbsp;&nbsp;&nbsp;100 gp<br>&nbsp;Mess kit&nbsp;&nbsp;&nbsp;2 sp<br>&nbsp;Mirror&nbsp;&nbsp;&nbsp;10 gp<br>&nbsp;Perfume/cologne&nbsp;&nbsp;&nbsp;5 gp<br>&nbsp;8x Soap&nbsp;&nbsp;&nbsp;1 cp<br>&nbsp;Pathfinder's kit&nbsp;&nbsp;&nbsp;12 gp<br>&nbsp;Pot, common&nbsp;&nbsp;&nbsp;8 sp<br>&nbsp;Skeleton key&nbsp;&nbsp;&nbsp;85 gp<br>&nbsp;10 x Rations, trail&nbsp;&nbsp;&nbsp;5 sp<br>&nbsp;Climbers Kit&nbsp; &nbsp;80gp<br>&nbsp;Area map&nbsp;&nbsp;&nbsp;50 gp<br>&nbsp;Chirurgeon's kit&nbsp;&nbsp;&nbsp;400 gp<br>&nbsp;Healer's kit&nbsp;&nbsp;&nbsp;50 gp<br><br></div></div>
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				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>13-01-2015, 08:44:47</strong>
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				Name: Mirana Carnaldusk (http://www.myth-weavers.com/sheetview.php?sheetid=1092849)<br>Gender: Female<br>Race: Shadow Sylph<br>Alignment: Chaotic Neutral<br>Class: Fighter (archer archtype) 2/Rogue (Sniper Archtype) 3<br>Traits: Reactionary, Magical Knack (rogue), Influence (Sense motive)<br>Flaws: Cruel<br>Ability spread (including Shadow Sylph stat increase to dex/int and lvl 4 stat increase to Dex) Str (14), Dex (19), Con (14), Int (12), Wis (16), Chr (10)<br><br>Description: <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Mirana Carnaldusk appearance</div><div class="spoiler_body">(http://simg3.gelbooru.com//images/07/4f/074f10da318ee42e792803a7ab551ea5.jpg?92950)</div></div><br>&nbsp;Mirana is a small woman standing only at 2 foot 10 inches and yet her body is athletically toned. Her Light blue almost grey skin covered in strange tribal markings somewhat hidden from view by her clothing. If studied closely though one would easily notice the Elemental distinctiveness of the markings. Her air elemental blood makes her quite light on her feet and as such normally one would not hear her as she approached. the clothes she wears are reminiscent of a Monk a somewhat loose shirt covering only her breasts and upper chest held on by a choker sleeveless, backless and made of a cloth that allows full range of movement and breath-ability. The lower part of her clothing isn't much more that a dress tied at the waist and slit from bottom to belt along her thighs exposing them fully. Underneath those garments though Lies her studded Leather armor covering much more area. Her stomach and arms down to her elbows hidden from view by oiled leather as well as much of her thighs. A pair of well kept boots covers her feet. She wears a Headband matching the blue sash in her short tomboyish cut hair that reaches only down to the top of her shoulders and frames her face. Her eyes a light Aqua blue showing a perceptiveness few have matched Seemingly taking in everything. Almost unnoticeable her clothes constantly sway in a what seems like self generated wind as well as a few bits of her hair. Its almost as if the wind is drawn to her wrapping her in a cocoon. <br><br>Personality: Shy: Shes usually quite shy around new people and a bit quiet and contemplative. This changes quicker though due to her confidence that allows her to open up to new people quicker.<br><br>Loyal: She puts her Friends and people she cares out first and foremost. Sometimes her friends get in danger and She worries about them constantly but shes never turned her back on them. Its the one trait about her that others would deem wholly pure.<br><br>Confident: Mirana though quiet and a bit shy at first is confident. She knows her limitations and knows just what she needs to do to overcome them eventually.<br><br>Tomboy: Shes a tomboy usually quite rough an tumble. She does wear skirts but at the same time she hangs out with the boys a lot. She doesn't mind getting a bit dirty. she also likes other tomboys and even some girly girls tho the girly girls have to be quite special.<br><br>Cruel: shes quite cruel reveling in the pain of others she deems an enemy. She will go out of her way to bring more pain than is needed to such a person when given the chance.<br><br>Background: Mirana was born in a A bustling urban paradise. For some at least her life wasn't one of splendor and freedom as others seemingly held. Her parents Yeomen to the great king Aemilius. The family unable to take care of their child on the meager funds that they produced Left her to die. She didn't die though a group of bandits and thieves that populated the slums of the great city saw her and took her into their group. She had to earn her keep stealing and killing for the group when told. Even got caught a few times when finally she was given a choice. She either joins the Militia and serves her king in battle and blood or she gets sent to jail to rot out her life behind bars. It was a easy choice for her she joined the militia and was sent off to war.<br><br>In the war she was brutal to her adversaries. Like a shadow in the night she slipped in and killed. Like a Hawk in the sky her aim<br>was second to none. No matter who it was no matter how it was she did her jobs and rose in the ranks of the shadow. An elite sect of the militia known for being silent and deadly leaving no trace of their arrival and leaving only death in their wake. The war was long and Lasted much of her adolescent life until finally they won. Being sent home there was only one last mission she was to be sent on to pardon her of all crimes. A mission she succeeded in the eyes of her superiors but failed ultimately. She was sent to kill a wizard growing in strength. When she reached the mage she found only Youta Fukui a Kobold sorcerer. <br><br>The man stopped her attack and explained himself to her before gathering his things to go back into hiding. A man of honor he was and told her that the hold would disappear after he left. It did and she spent the next few years covertly searching for him looking for something that would lead her to his whereabouts. Being released from her servitude in the militia she took to the countryside in search. Eventually coming across weird rumors of a Lizard like Priest known to do fanatical things without the help of a god. Finding a group of Clergy members she assaulted them stealing all the valuables on their forms and getting the information out of them before disappearing into the night leaving them to live or die depending on if they were found in time.<br><br>She held no love for the church nor for any god so when the kobold retired to his chambers that night he was surprised to find her eating an apple waiting for him. Rushing to cast the spell she tossed said apple at his snout breaking the concentration he held before holding her dagger to his throat hissing in his ear that he wouldn't get away this time. Fearing for his life he begged for it wondering just what this demonic girl wanted that could blend into the shadows with ease. Surprisingly her answer was him. It threw him off guard enough before he found himself waking up next to her bare form cuddled up against his own. Thus started a new saga of burglary and subterfuge. She was accepted into the clergy but kept in the shadows where those who went against Youta were taken and never seen again. Her luck ran out a few years later when she was caught stealing from a nobles house and thrown into jail awaiting her time on the Stocks. Three weeks on the stocks were her punishment. Three weeks of enduring the elements and being tortured abused and humiliated for the populous' enjoyment. She would not wait three weeks for such a thing and started plotting her escape.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Posting format</div><div class="spoiler_body"><div class="floatright">(http://simg3.gelbooru.com//images/07/4f/074f10da318ee42e792803a7ab551ea5.jpg?92950)</div><hr><strong><span style="font-size: 12pt;" class="bbc_size"><span style="font-family: verdana;" class="bbc_font">Mirana Carnaldusk</span></span></strong>, <em>Female Shadow Sylph Sniper (2 fighter(archer)/3 Rogue (sniper))</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=1092849)<br>HP:57 (Current: 57)&nbsp; AC: 18, <span class="bbc_u"><em>touch</em></span>: 15, <span class="bbc_u"><em>flatfooted</em></span>: 14<br><strong>Fort</strong>:+6 <strong>Ref</strong>:+7 <strong>Will</strong>:+4<br><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statistical info</div><div class="spoiler_body"><span style="font-size: 8pt;" class="bbc_size"><br><strong>Combat</strong>: CMB: +5, CMD: 19, Move: 35 ft<br><span class="bbc_u">Melee</span>: MW Earthbreaker +8 (1d10+3 x3)<br>Dagger +7 (1d3+2 19-20/x2)<br><span class="bbc_u">Ranged</span>: Adaptive +1 composite Longbow +8 (1d6+2+1+4 x3 115ft 20 blunt arrows/20 Alchemical silver arrows/20 cold iron arrows)<br>Dagger (thrown) +7 (1d3+2+4 19-20/x2 10ft 1 dagger) <br>&nbsp;<strong>Buffs</strong>:<br><strong>-Innate</strong>: +1 to perception, +8 to stealth, +2 to non-magical ranged AC,<br><strong>-Spells</strong>:<br><strong>-Potions</strong>:<br>&nbsp;<strong>Debuffs</strong>:</span></div></div><hr><br>This is where I post this is normal non speaking posting<br><span style="font-family: verdana;" class="bbc_font">This is how I talk isn't it lovely</span><br><span style="font-family: verdana;" class="bbc_font"><em>This is how I think isn't it lovely</em></span><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">OOC</div><div class="spoiler_body">OOC goes here much wow many woot</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Actions</div><div class="spoiler_body">Actions go here isnt it lovely?</div></div></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Rajah</strong> on <strong>13-01-2015, 09:02:33</strong>
			</dt>
			<dd class="postbody">
				<strong>Name:</strong> Taegrin Ziati, the White Cobra<br><br><strong>Personality and History:</strong> Taegrin's no stranger to waking up somewhere unfamiliar, uncertain why he's there or what's to become of him. In some ways, it feels like coming home.<br><br>The White Cobra is an elan, a transhumanist aberration created by means of a secretive psionic ritual. Like most elans, Taegrin was chosen because he was exceptional. Noble at heart, in affect, and of station, he was further blessed with beauty and with grace: his mastery of dance as an art brought him to the attention of visiting powers well beyond the borders of the little kingdom he called home...but these things were not enough. What brought him to the attention of those who would be his makers was his changed psyche, after years abroad in foreign courts, where his pursuit of local dancing traditions (and the occasional local dancing lady) led him into the mysticism of certain ecstatic traditions of dancing, and from there into the first glimmers of psionic awakening - and the eye of an elan cult in service to an Outer Thing, who sought through wild meditations and mental shifts into pure emptiness to chisel away at the tyranny of Time itself. That was the first time he found himself imprisoned for sinister purpose, and the most transformative: he was made an elan, broken by the unbearable mind-warping of an Outer Thing, rescued by a princess clad in iron, and released to his home...to find himself too different in perspective, let alone essential nature, to call it that any more.<br><br>Taegrin instead sought out his heroine, who turned out to be a warder in service to the Knives of the Loom, a religious order that hunted down and destroyed those who would bend time and fate to their whim. The metaphysics and philosophy were of little interest to the young man who became the White Cobra, however; he wanted only stability and direction, and the cause gave him that. The rest he grew into. Swordsmanship was an art expected of the high culture of his homeland, and he found in its disciplined flow the delightful echoes of dance bounded up in borders that gave him a sense of security - something he desperately needed, after coming so close to drowning in the total freedom of insanity. He was a fine student, and his skill and clear heart - untainted by his experiences - advanced him within the order and the wider world. Soon enough he was the slayer (and occasional seducer) of all manner of insane arcanists and tentacled horrors, acquiring impressive titles like the White Cobra (there was an incident with a phrenic dire mongoose), developing new and excitingly flashy martial techniques, and privately mourning the loss of his promising dance career. Well, you can't have everything. <br><br>Of course, when you go about making enemies of rogue mages, wicked psions, and clerics of chaotic powers, you can expect the odd malevolent teleportation, plague of assassins, or abduction and indoctrination attempt: Taegrin's become almost as skilled at being captured as he is at slashing open evildoers who meddle in things best left to their natural order. He affects a sunny disposition and a good sense of humor about that kind of thing, because he has enough experience to dull the fear, because it's an coping mechanism, and because it occasionally annoys a wild-eyed priestess of the god of taking oneself too seriously into making a useful mistake. He does his best to conduct himself with honor, compassion, and merit, although he tends to lose his moral center when placed in conflict with the aberrant and the mentally unclean - which hasn't always been to his disadvantage. Still, that's the exception rather the rule. On some level, it's all a bit of a charade: something got lost in the transition from human to posthuman, some essential spark of self, and what he's really doing now is imitating his idealized memory of the girl who saved him all those years ago...but, well, like I said: you can't have everything.<br><br><strong>Goals:</strong> Taegrin wants to save someone else the way he was saved, only this time he doesn't want to be just a little too late. He wants to explore his psionic potential safely, chained to the discipline of his swordmanship. He wants a chance to come to terms with being irrevocably transformed, body and mind, with someone who understands what it is to have one's identity unmade by the designs of another.<br><br><strong>Race:</strong> Elan<br><strong>Traits:</strong> Savant (Perform [Dance]), Fate's Favored<br><strong>Class:</strong> Warlord<br><strong>Archetype:</strong> Bushi (https://docs.google.com/document/d/1hHsiSKoL2nR4oWgzPKQwXfqYENuNkDmBiX323SlTPfc/edit)<br><strong>Tradition:</strong> The Knives of the Loom are an elusive brotherhood subject to much rumor and conspiracy; despite their image, however, they are often in good standing with the noble class and governments of nations they pass through due to their willingness to lend aid at pivotal moments and in times of crisis and their lack of interest in claiming accolades - there are no small number of men and women in power who have found benefit in their careers by accepting a Knife's timely offer. Despite the occasional sinister implication, the truth is that they are present at such moments because they search for them: the Knives are the priests, paladins, and devoted knight-errants of a dozen gods of time of fate, dedicated to hunting for rifts in destiny where the tapestry of reality has begun to come undone. They oppose the meddling of powers divine, arcane, and psionic, the works of vestiges and the ruin brought by Outer Things. Their symbol is a weaver's loom with a frayed thread being pared away by a knife. They offer Riven Hourglass (https://docs.google.com/document/d/1rmHuI_JcLiDJ2_g0jyrP0lQ1a8wyXh-yL4-3njLpnZk/edit) and the Autohypnosis skill. <em>(Trading for Golden Lion and Diplomacy)</em><br><strong>Abilities:</strong> Tentatively Strength 18, Dexterity 12, Constitution 12, Intelligence 10, Wisdom 12, Charisma 18 (+2 Elan racial).
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>13-01-2015, 10:40:32</strong>
			</dt>
			<dd class="postbody">
				Dedicated Gabriel Brewer (https://docs.google.com/document/d/1GcbkX3M8pQbn33cIAG_GW-HVLeCnccV-_JdtNVqnlxk/edit)<br>Alignment:&nbsp;&nbsp;&nbsp;Lawful Good<br>Class:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cleric 5<br>EXP:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;10,000<br>Next Level:&nbsp;&nbsp;&nbsp;15,000<br>Faith:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Lord of the Morning<br>Race:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Aasimar<br>&nbsp;&nbsp;&nbsp;<br>Age:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;99 (Adult)<br>Birthday:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;9th day of the 5th month.&nbsp; <br>Gender:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Male<br>height:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6’3”<br>Weight:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;200lbs<br>Build: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Broad back, round shouldered, and body sculpted.&nbsp; <br>Skin:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fair<br>Hair:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Raven black, shoulder blade length ponytail.&nbsp; <br>Eyes:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Purple.&nbsp; <br>Style:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Karasu</strong> on <strong>13-01-2015, 11:55:04</strong>
			</dt>
			<dd class="postbody">
				http://www.myth-weavers.com/sheetview.php?sheetid=1093823<br><br>Name: Valtyra (Never states a family name)<br><br>Alignment:&nbsp; Chaotic Neutral<br>Class:&nbsp; &nbsp; &nbsp; Cross Blooded Sorcerer (Silver Draconic, and Arcana), 5<br>Faith:&nbsp; &nbsp; &nbsp;Doesn't seem to worship anything<br>Race:&nbsp; &nbsp; &nbsp; Aasimar<br>&nbsp; &nbsp;<br>Age:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;67 (Adult)<br>Birthday:&nbsp; &nbsp; &nbsp; 21st day of the 12th month&nbsp; <br>Gender:&nbsp; &nbsp; &nbsp; Female<br>height:&nbsp; &nbsp; &nbsp; 5'3"<br>Weight:&nbsp; &nbsp; &nbsp; 130lbs<br>Build:&nbsp; &nbsp; &nbsp; &nbsp; Slender with an hourglass shape<br>Skin:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Pale with a silverish tint<br>Hair:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Silvery Purple, long and curling at the ends<br>Eyes:&nbsp; &nbsp; &nbsp; &nbsp;Ice Blue<br>Style:&nbsp; &nbsp; Dresses in robes of dark purple or icy blue
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>13-01-2015, 11:55:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"><strong>Other Notes</strong><br>Please feel to PM me with any suggestions or direction you might like to see the RP take.<br>Also don't hesitate to PM me if you have any problems with what is going on or possible beef with another player, or otherwise feel you aren't getting what you want out of the rp.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>13-01-2015, 12:37:46</strong>
			</dt>
			<dd class="postbody">
				Howdy Ho all. I'll edit in Justin's bio when I can find it in the thread. lol<br><br>Name; Justin DeWinter<br>Age:<br>Sex: Male<br>Race: Human<br>Height: 5'10<br>Weight: 197<br><br>Physical Description: <br><br>Justin, standing a respectable 5’11, makes quite an impression between his mane of sable colored hair, bright green eyes and almost constant grin that hints at some mischief about to be revealed. A tanned complexion under a straight, almost bold nose, well formed masculine mouth and strong, square jawed chin makes him a favorites of the ladies and might, under the wide brim of his flat topped cap with it’s thick plume on his head, make him appear just a hint of the Dandy. Often dressed in well made, expensive clothing in bold colors, well fitted leather pants tucked into turned down boots and weapons belt about his trim waist certainly shows a flare for the dramatic, he none-the less manages to walk with the grace of a hunting cat, each step almost a dance all by itself… the swagger of a man who knows that he’s dangerous and willing to commit mayhem if it’s called for.<br><br>His wide shoulders and well formed arms are the result of good, honest work. His broad chest narrows in a V to a trim waist and the hips of a dancer with long, well muscled legs with an not unimpressive bulge at their meeting.<br><br>Personality: <br><br>Justin never lacks for something to say, usually witty and perhaps just a little insulting, but that’s only to his opponents. A fairly happy-go-lucky man, Justin is everything that a swashbuckler should be, urbane, polite, and loves a good duel. While he might plan to kill a man tomorrow, there’s no reason why he can’t sit down and have a drink with the man for some banter and piffy interchanges the day before. As long as the rules of etiquette are followed, he’ll even buy the drink. But, when the time calls for seriousness… well, he’s probably not the guy to look toward.&nbsp; He’s not lazy, or doesn’t take things seriously, he just doesn’t want to look like he is. But, when the decks are awash with blood and the sails are flapping in the dead air, he’s the man you want at your back. <br>History: Justin DeWinter was born to prosperous merchants who traveled extensively, doing the business of trade that was the lifes-blood of the family. Once Justin was old enough to travel with them, meaning that he could be carried without an alarming amount of care, Justin went along for the ride. Even at the very early age of 2 years old, Justin loved the sea and ships. He would sleep through the worst storm and had his sea legs before he had learned to run… so his favorite times where when they traveled by water and vastly preferred it to his hometown of Waterdeep.<br><br>Unfortunately, when Justin was less than 5 years old, he was found alone in the ship’s longboat, dehydrated and near death from exposure. The fate of the vessel that he and his parents had been on, or the crew was ever discovered. As Justin only knew his age, and had no memory of the events that led to him being alone in the boat, he was returned to his grandparents, who took over the merchant house and sent him off to learn about such things as economics and such.<br><br>Justin disappointed his grandfather however, when he took the first opportunity to go back to sea and learn the arts of sailing, swordplay and adventure. Although he spent many years at sea, eventually, all good things must come to an end and eventually Justin found himself back on land, not particularly happy and looking for an income… he refused to return to the bordom of the family business.<br><br>Justin fell into an opportunity with a small mercenary band, not always a good fit because he required the others to take on jubs based on more than who can pay their rates… they had to meet his requirements that the cause was right and at least reasonably just in it’s outcome. Since then, he’s been relatively happy fighting, wenching and being who he was meant to be… a pain in the arse of anyone who doesn’t like him… as hard as that might be to understand… the liking him, not the pain.<br><br><br>Character Sheet in the hands of the DM.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>13-01-2015, 12:53:57</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10886407#msg10886407">Quote from: Muse on 13-01-2015, 10:40:32</a></div></div><blockquote class="bbc_standard_quote"></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Question Muse have you ever thought about instead of using the Everburning torch that costs 110 each and weighs iirc 1 lbs using Ioun Torches that cost only 75 Each and weight nothing? :3
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>13-01-2015, 13:16:43</strong>
			</dt>
			<dd class="postbody">
				Ummm, did I get forgotten, or dropped?
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>13-01-2015, 13:22:19</strong>
			</dt>
			<dd class="postbody">
				No? You're still in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>13-01-2015, 14:29:38</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10886548#msg10886548">Quote from: OyabunKyuubi on 13-01-2015, 12:53:57</a></div></div><blockquote class="bbc_standard_quote">Question Muse have you ever thought about instead of using the Everburning torch that costs 110 each and weighs iirc 1 lbs using Ioun Torches that cost only 75 Each and weight nothing? :3<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*Smiles* I make my own everburning torches by casting Continual Flame on a sturdy, smooth wooden shaft.&nbsp; The spell costs me 25 GP in powdered ruby dust and I don't wind up with a light source orbiting my head.&nbsp; : )&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>13-01-2015, 19:29:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10886666#msg10886666">Quote from: Muse on 13-01-2015, 14:29:38</a></div></div><blockquote class="bbc_standard_quote">*Smiles* I make my own everburning torches by casting Continual Flame on a sturdy, smooth wooden shaft.&nbsp; The spell costs me 25 GP in powdered ruby dust and I don't wind up with a light source orbiting my head.&nbsp; : ) <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>True but I also have Darkvision the stone is more for helping combat Magical darkness than anything. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>13-01-2015, 21:50:46</strong>
			</dt>
			<dd class="postbody">
				Actually feeling a bit antsy for this, had some nifty NPC ideas the other eve, so I think I'll put up the IC tonight.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>13-01-2015, 22:46:32</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10886204#msg10886204">Quote from: LuciferOs on 13-01-2015, 08:43:36</a></div></div><blockquote class="bbc_standard_quote"><br><strong>Name: </strong>Priestess Joula Shawin<br><strong>Alignment:</strong> Neutral Good<br><strong>Gender:</strong> Hermaphrodite<br><strong>Age:</strong> 20<br><strong>Race:</strong> Aasimar<br><strong>Height: </strong> 5'11"<br><strong>Weight:</strong> 120 lbs<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>5'11 and 120 pounds? that'll make a scarecrow look like it has a thyroid problem. ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>14-01-2015, 00:51:32</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10887701#msg10887701">Quote from: Mantis Shrimp Prime on 13-01-2015, 21:50:46</a></div></div><blockquote class="bbc_standard_quote">Actually feeling a bit antsy for this, had some nifty NPC ideas the other eve, so I think I'll put up the IC tonight.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Awesome!&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>14-01-2015, 01:22:52</strong>
			</dt>
			<dd class="postbody">
				Just hope we didn't lose our dwarf...
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>14-01-2015, 02:52:22</strong>
			</dt>
			<dd class="postbody">
				Work only <em>damn near</em> killed me today; it didn't finish me off!<br><br><hr><br><div class="floatleft">(http://img.photobucket.com/albums/v181/Kittenpeeler/tinyviking.jpg~original)</div><span style="font-size: 12pt;" class="bbc_size">Taavia Perkele</span><br><strong>Class:</strong> Skald (Fated Champion (http://www.d20pfsrd.com/classes/hybrid-classes/skald/archetypes/paizo---skald-archetypes/fated-champion) archetype)<br><strong>Race:</strong> Dwarf<br><strong>Sheet:</strong> http://www.myth-weavers.com/sheetview.php?sheetid=1093939 (WIP)<br><br><strong>Background:</strong><br>&nbsp;&nbsp;&nbsp;The land is replete with songs and tales and fables of commen men rising to greatness through pluck, guile, and bravery. Samford and the Silver Maid, the tale of Jahoq who could out-bargain Djinns, and Rivel with his nine tasks, winning the entire kingdom of Hakboor. Taavia knows them all, and their variations across the land, and she takes these myths and legends as inspiration for herself.<br><br>&nbsp;&nbsp;&nbsp;Taavia is a merchant's daughter, originally, hailing from the northern land of Syldr. As soon as the winter ice broke, her father would leave with his crew, taking the crafts of winter south to great trade cities, and returning at the end of summer with new goods and riches. While at home, Taavia learned from her mother, all the old stories fo the dwarves, and the ways of Syldr, the legends of its kings, especially. Though the kings of Syldr had been born into the line for nearly three hundred years now, in the old days, their ancestors earned - and lost - thrones on the basis of their might and glory. They traded in dragon skulls and troll beards the way ship captains traded in cut-silver today. By the laws of the alting, a new king could prove his right to rule in the same way, the stories went.<br><br>&nbsp;&nbsp;&nbsp;When she was old enough, Taavia begged her father to take her along on one of his voyages, to see the lands beyond the hills and forests of Syldr. he finally assented, and for four years, Taavia worked aboard the <em>Sea-Raven</em>, visiting lands to the south and east, though only rarely setting foot beyond their docks. She learned the way of battle, to fend off raiders both onboard and at home, and from the ship's volva, she learned some magic and the ways to know the weather.<br><br>&nbsp;&nbsp;&nbsp;In her fifth year, she hugged her father, kissed his cheek, and bade him send her love home to mother; Taavia was staying behind. Well, that was the plan, and it took two days of loud arguing for her father to accept it, but accept it he did. She told him a tale of wanting to make a name for herself, to make the family proud. She didn't dare tell him the deeper reason; If kings could win thrones through glory and song, what was to stop a <em>queen?</em><br><br><strong>Goals:</strong><br>&nbsp;&nbsp;&nbsp;Taavia seeks to return to Syldr in fame and prestige, lay claim to one of the tones o that land (Syldr is ruled by many small kings) and reign as the first Queen of legends. That's a long way off though, so in the meantime... She seeks glory. Both her own and that of others. It's not bragging or boasting if it's at least <em>mostly</em> true! Third, and most immediate, she has found herself in this prison, clad in rags, stripped of dignity and goods. This will not stand. Whoever's behind this will pay, even if she has to bide her time... While working on all this, she is an inveterate loreseeker, always trying to dig up new stories, new takes on old tales, mysteries, histories, and old gods (she carries the holy symbols of about twelve, <em>just in case</em>.)<br><br><strong>Personality:</strong><br>&nbsp;&nbsp;&nbsp;The standard image of dwarves is that of a staid, if not grim, rough-around-the-edges traditionalist. but even dwarves have young people with big dreams and wide eyes; This is Taavia. She's out to seize destiny for herself, to live life to its absolute fullest; let her parents and aunts and uncles content themselves with salt fish and whittling spruce in Syldr, Taavia has discovered a wide world of things to explore, discover, learn, and try. She's always on the lookout for new stories and myths, and absolutely wants to forge some herself. Though she can be as bullish and single-minded as any dwarf, she tempers this with open passion, whether at the bar, in a bed, or on a battlefield. There are no stories of kingdoms won by a brooding, sullen loner, after all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>14-01-2015, 03:24:59</strong>
			</dt>
			<dd class="postbody">
				Okay. Gonna work on an IC.<br><br>edit: <br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10888818#msg10888818">Quote from: Chulanowa on 14-01-2015, 02:52:22</a></div></div><blockquote class="bbc_standard_quote">Work only <em>damn near</em> killed me today; it didn't finish me off!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>And then you get to go back for revenge tomorrow? :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>14-01-2015, 05:00:16</strong>
			</dt>
			<dd class="postbody">
				IC is up: https://elliquiy.com/forums/index.php?topic=221574.0<br>Just made an intro to set the strange of your capture. <br>You are all freed and have access to your stuff, so you can begin escape immediately. <br><br><br>edit: For easy reference, put my user ID up above, if you care to send any rolls to me.<br><br>further edit: Most of you have done so, but if you haven't, please link or PM me with your final character sheet, before we get too in deep in the IC (specifically a combat situation).
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>14-01-2015, 07:07:39</strong>
			</dt>
			<dd class="postbody">
				OyabunKyuubi get Mirana Carnaldusk to bust open the chest then lets get out of here and make plans !<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>14-01-2015, 08:11:45</strong>
			</dt>
			<dd class="postbody">
				lol, everybody assumes they were naked even though I didn't specify such...&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>14-01-2015, 08:16:21</strong>
			</dt>
			<dd class="postbody">
				Well, somehow it's more embarrassing to have your butt hanging out of a hospital gown, than to be fully in the buff
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>14-01-2015, 09:03:18</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10887984#msg10887984">Quote from: Blinkin on 13-01-2015, 22:46:32</a></div></div><blockquote class="bbc_standard_quote">5'11 and 120 pounds? that'll make a scarecrow look like it has a thyroid problem. ;)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Blinkin, you can see my characters avatar how much do you think she would she weigh in pounds ?
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>14-01-2015, 09:11:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10889771#msg10889771">Quote from: LuciferOs on 14-01-2015, 09:03:18</a></div></div><blockquote class="bbc_standard_quote">Blinkin, you can see my characters avatar how much do you think she would she weigh in pounds ?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>150 or so would probably be it. About 68 kg. <br>Going off Olympic female swimmers of similar height, anyway.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>14-01-2015, 09:24:29</strong>
			</dt>
			<dd class="postbody">
				Ok I will update my character sheet now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>14-01-2015, 10:40:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10889771#msg10889771">Quote from: LuciferOs on 14-01-2015, 09:03:18</a></div></div><blockquote class="bbc_standard_quote">Blinkin, you can see my characters avatar how much do you think she would she weigh in pounds ?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Actually, I can't see it. *points to the disfunctional optical gear* Just thought that it was odd and thought that it might be a typo.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>14-01-2015, 11:19:30</strong>
			</dt>
			<dd class="postbody">
				<div align="center">(http://t0.gstatic.com/images?q=tbn:ANd9GcTV32mq28BvDLZvW6MObxUm0561hcPbAWM5jP2lSseq9L4-6ciG)</div><br>http://t0.gstatic.com/images?q=tbn:ANd9GcTV32mq28BvDLZvW6MObxUm0561hcPbAWM5jP2lSseq9L4-6ciG<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>14-01-2015, 11:42:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10889566#msg10889566">Quote from: LuciferOs on 14-01-2015, 07:07:39</a></div></div><blockquote class="bbc_standard_quote">OyabunKyuubi get Mirana Carnaldusk to bust open the chest then lets get out of here and make plans !<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Lol I be a sniper not a lockpick but Ill see what i can do coming in late but tis the woes of zonking last night.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>14-01-2015, 11:44:37</strong>
			</dt>
			<dd class="postbody">
				Your a rogue, your effort would be better than ours :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>14-01-2015, 11:59:21</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10890024#msg10890024">Quote from: LuciferOs on 14-01-2015, 11:44:37</a></div></div><blockquote class="bbc_standard_quote">Your a rogue, your effort would be better than ours :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Trueish I guess tho its a Untrained Dex modifier XD<br><br>Actually due to the fact i have both no tools and its untrained its very much a impossible task for me. a simple lock DC is 30 for me and I cant use Disable device untrained which even if I could only nets me a +4 to the check meaning I max at 24.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>14-01-2015, 12:44:11</strong>
			</dt>
			<dd class="postbody">
				Hint: The goblin has a key in his pocket.&nbsp; :P<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10889992#msg10889992">Quote from: LuciferOs on 14-01-2015, 11:19:30</a></div></div><blockquote class="bbc_standard_quote">http://t0.gstatic.com/images?q=tbn:ANd9GcTV32mq28BvDLZvW6MObxUm0561hcPbAWM5jP2lSseq9L4-6ciG<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I think what he means is, judging by his signature, he's blind (and presumably using a screen reader). 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>14-01-2015, 13:10:06</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10890082#msg10890082">Quote from: Mantis Shrimp Prime on 14-01-2015, 12:44:11</a></div></div><blockquote class="bbc_standard_quote">I think what he means is, judging by his signature, he's blind (and presumably using a screen reader).<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That would be correct, hense the line in my signature that says, "Yes, I really am blind."<br><br>I have to figure out how to make it more obvious... I've put it everywhere I can think of.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>14-01-2015, 14:00:37</strong>
			</dt>
			<dd class="postbody">
				Here blinkin ill describe her best i can. <br><br>Shes a 5 foot 11 inches lithe blonde woman with a pale complexion long blond silky hair that looks to be carried by the wind and suck in the sunlight. Her body an hourglass shape supporting two supple c to d cup breasts and clothed in a light goddess like robe of white cloth her eyes a lovely brown tho piercing as if seeing into ones soul<br><br>(did that at work so not sure how to the point it is but it was merely to give an idea now that I'm home ill give one for Mirana for blinkin cause currently I too only have a pic and need something to do after i post)<br><br>EDIT 2: Should I wait for others to post before i do a short little reply by the way mantis don't want to step on yours or anyone else's toes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>15-01-2015, 02:43:31</strong>
			</dt>
			<dd class="postbody">
				I'd say wait a little bit. <br><br>I generally try to wait for everyone to post. <br>Though, sometimes I will post quick updates just to keep things moving, usually in the form of additional description of the room. <br>That's as far as the current situation goes. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>15-01-2015, 02:49:48</strong>
			</dt>
			<dd class="postbody">
				k then tomorrow if i cant post I shall work on a description for blinkin so that he can see my character too since she only has a picture :3
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>15-01-2015, 11:41:01</strong>
			</dt>
			<dd class="postbody">
				Heh.&nbsp; :)&nbsp; I've sat down to post three times now, and run out of time reading up on what others had posted before I could do so.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>15-01-2015, 12:31:00</strong>
			</dt>
			<dd class="postbody">
				Thanks for the consideration. :)<br><br>I tried to wait until everyone posted, but I will admit that on occasion, if it's just a personal dialogue with another character, I'll go ahead and respond to keep the scene from bogging down between them.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>15-01-2015, 22:45:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10893505#msg10893505">Quote from: Blinkin on 15-01-2015, 12:31:00</a></div></div><blockquote class="bbc_standard_quote">Thanks for the consideration. :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>No problem Blinkin as promised.<br><br>Mirana is a small woman standing only at 2 foot 10 inches and yet her body is athletically toned. Her Light blue almost grey skin covered in strange tribal markings somewhat hidden from view by her clothing. If studied closely though one would easily notice the Elemental distinctiveness of the markings. Her air elemental blood makes her quite light on her feet and as such normally one would not hear her as she approached. the clothes she wears are reminiscent of a Monk a somewhat loose shirt covering only her breasts and upper chest held on by a choker sleeveless, backless and made of a cloth that allows full range of movement and breath-ability. The lower part of her clothing isn't much more that a dress tied at the waist and slit from bottom to belt along her thighs exposing them fully. Underneath those garments though Lies her studded Leather armor covering much more area. Her stomach and arms down to her elbows hidden from view by oiled leather as well as much of her thighs. A pair of well kept boots covers her feet. She wears a Headband matching the blue sash in her short tomboyish cut hair that reaches only down to the top of her shoulders and frames her face. Her eyes a light Aqua blue showing a perceptiveness few have matched Seemingly taking in everything. Almost unnoticeable her clothes constantly sway in a what seems like self generated wind as well as a few bits of her hair. Its almost as if the wind is drawn to her wrapping her in a cocoon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>16-01-2015, 01:34:48</strong>
			</dt>
			<dd class="postbody">
				*winces at the memory of many, many broken toes when trying to kick in a door from the wrong side*<br><br>Many moons ago, I played a fighter with a low wisdom score because, hey, fighters didn't need to be wise, just strong, right? Because the character loved to kick in doors, the DM kept putting hinges on the outside of the door (The side that the characters were on) and therefore, you couldn't kick the door in... you could kick a hole in it and break toes though... if you kicked it hard enough. It took me only a few months to figure out that he was doing it to try to teach me to not assume things and eventually, I started asking if the door opened in or out and stopped limping everywhere. ;)<br><br>Then, there was the one and only time that we did kick a door in only to find that because we didn't give the rogue a chance to ckeck it that we sprung a trap and dropped a rock on the offending toes. I felt like Barf from Spaceballs.<br><br>The moral of the story, don't assume, don't act without thought and always let the thief check for traps. ;)<br><br>*sighs* I miss that idiot fighter; it was actually a lot of fun playing the one who never had to think... just point him and say, "Get 'em!"<br><br>Then, there was Bargaran The Mediocer, a wizard who had a 12 intelligence and a tendency to blow himself up with fireballs.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>16-01-2015, 01:42:52</strong>
			</dt>
			<dd class="postbody">
				Normally Blinkin Id agree with you :P but she didnt kick the door open.<br><br>She unlocked the door and then put her foot to it and shoved hard.<br><br>EDIT: THen again I have been known to Misread IC/OOC about things at times Coulda Swore You posted the Key was to the door not the safe Mantis XD Ill Edit my post tho I'm still going to continue into the next area sneaking.<br><br><br>EDIT 2: Fixed my post don't know where I misread anymore but Ill admit I probably did somewhere. Anysnu have fun looking through the safe kiddies ill be off Scavenging the rest of the base with a modestly good Stealth roll.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>16-01-2015, 03:39:32</strong>
			</dt>
			<dd class="postbody">
				@LuciferOS<br><br>&gt;.&lt; sorry if I didn't make that clear enough during the opening Looking for thread.<br><br>I gave up all of my Trap finding buffs/Features in order to give myself better Accuracy/Sneak attacks at range. its the price I pay for taking the Sniper archetype for a rogue.<br><br>So even if I had disable device and had ranks in it i would be no better at disabling a trap than a Vanilla monk I cant sneak whole parties passed traps or anything like that and I don't have the Auto-perception skill to notice traps just by being near them
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>16-01-2015, 03:47:16</strong>
			</dt>
			<dd class="postbody">
				its fine I was just joking.<br><br>We have two clerics I think, so if we find traps perhaps we can heal ourselves aftewards and we have brute strength so smash through locks anyway - no biggy :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>16-01-2015, 03:59:01</strong>
			</dt>
			<dd class="postbody">
				&gt;.&lt; figured you might but I thought Id make sure.<br><br>Actually Pissed off one group because I made a sniper told them I was making a sniper and then when the Trap guy died and was rerolled they Assumed I was Trap-able because I was a rogue.<br><br>they got mad at me because i couldn't do anything with traps since i made a char that didn't need to do anything with traps being we had an urban ranger at the time of creation.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>16-01-2015, 11:49:59</strong>
			</dt>
			<dd class="postbody">
				FYI, as a GM I never found a way of handling traps I was comfortable with, so there aren't going to be any. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>16-01-2015, 13:45:57</strong>
			</dt>
			<dd class="postbody">
				I never see anyone use traps anymore, not even the PF Adventure Paths use them. It's probably why no one plays rogues anymore since the primary use of a rogue is to open doors and find/deal with traps. They're inda redundant in that regard.<br><br>As I've played a rogue archetype that had no trapfinding bonuses, meaning that the trap sense and so on weren't in the type, it didn't mean that you couldn't find a trap, Perception can still be used to find them, as disable device can still be used to open locks and so on. *shrugs* But, if someone doesn't want to use them it's cool with me. Again, none of the GM's that I've seen run Pathfinder ever seems to use the rogue's benefits, nor do the adventure paths really.<br><br>I was playing D&amp;D 3.5 or the first time and like a bunch of idiots, a group of us bought and ran The Worlds Largest Dungeon. aside from the fact that it's designed to be a party killer, we were about level 5 and tripped a trap that the rogue couldn't of detected with a natural 20 and got locked into a room of mirrors. We got lucky and found the exit, broke the mirror to find the door... and starved to death over a period of weeks as the rogue couldn't open the lock if he rolled a 30 on a D20. The player had created the rogue specifically for the module and had done everything that he could to maximize the skills... and that one trap was set so high that a level 10 character could not of touched it. We all gave up after that because the GM wouldn't of lifted a finger to help the players out of an unbeatable trap.<br><br>Of course, this is the same DM who had planned to pit 6 characters against an equal number of hit-die elementals and refused to adjust the encounter when only 2 players appeared for the session (Finals week at the university). So 2 characters trying to survive (not fight)3 times more powerful monsters. His excuse... "This event was set in motion weeks ago, I can't change what the gods set in motion." Needless to say, I onlyplayed with him once. One warped fucker.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>16-01-2015, 14:15:21</strong>
			</dt>
			<dd class="postbody">
				My only objection to the concept is, if you do traps, then the rogue has the search traps in like, every damn room.<br>That can bog stuff down really quick. <br><br>Even on auto-search, if they fail and get hit with a trap, it feels kind of like a dick move.<br><br>The only time I use traps are in incredibly obvious places, like kobold lairs, temples of doom, or very secure treasure chests/secret doors, and will usually clue the players off to the fact traps might be around. <br>OR if someones DOES heavily invest in trap stuff, I'll work it out with them, because I don't want their trap sense/trapfinding to be useless.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>16-01-2015, 14:31:13</strong>
			</dt>
			<dd class="postbody">
				I wasn't complaining, just observing. no one uses rogues anymore because there's little need for them I'm not sure why they're still part of the system to be honest. Even when you play a rogue, you're not playing a rogue, so it all sort of makes sense.<br><br>Personally, I love traps and locked doors. It keeps the anticipation up for the players because no one locks a door unless there's something interesting behind it. As far as traps go, if there aren't any traps, I'll tell a rogue OOC that there aren't any traps and to run with it. I've had an occasional player really have fun with the fact. If there are traps, a single roll for a room or area is enough to tell if it's there and the slow down is minimal... I've yet to understand the big deal about pacing in forums; they're designed to be slow paced and nothing that you can do will give you anything like a "fast" pace. I mean, waiting for anything from a few hours to a couple of weeks for a round to complete isn't a pace that I would call even steady. I've even had GM's get upset because a conversation takes too long IC. *shrugs*
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>16-01-2015, 14:48:02</strong>
			</dt>
			<dd class="postbody">
				The biggest draw for me is sneak attack no it will never be major damage (only 36 of my projected 700+ damage in a round) but its nice to have as a concept. I was going to give the reason of her not opening locks cause scrolls of open/close are stupid cheap to get<br><br>EDIT: for traps ill definately spot for them but i got a 10ft pole in my quivver ill be more apt to say "stand back or take life in your own hands!" And set the trap off with the pole<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>16-01-2015, 17:54:16</strong>
			</dt>
			<dd class="postbody">
				Rogues got the shaft in Pathfinder. <br>There are so many ways to play a roguelike character that they are kind of pointless.<br>The vanilla rogue has no real flavor.<br>They aren't 2e thieves and their identity has only become muddier.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>16-01-2015, 18:00:07</strong>
			</dt>
			<dd class="postbody">
				D&amp;D 3.x gutted both the rogue and the Ranger, and Pathfinder didn't treat the rogue a lot better. As far as I know. 4.0 and beyond hasn't altered the class(es) very much from the original gutting either. Ultimately, both systems made spell-throwers the ultimate class and left pretty much everyone else in the dust.<br><br>And, out of curiosity, anyone else out there able to do 100+ points of damage per round? If Justin actually hits, he's maxing out at about 30 points.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>16-01-2015, 18:31:25</strong>
			</dt>
			<dd class="postbody">
				Btw my 700+ is contingint on lvl 20 just fyi
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>16-01-2015, 23:27:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10896806#msg10896806">Quote from: Blinkin on 16-01-2015, 18:00:07</a></div></div><blockquote class="bbc_standard_quote">D&amp;D 3.x gutted both the rogue and the Ranger, and Pathfinder didn't treat the rogue a lot better. As far as I know. 4.0 and beyond hasn't altered the class(es) very much from the original gutting either. Ultimately, both systems made spell-throwers the ultimate class and left pretty much everyone else in the dust.<br><br>And, out of curiosity, anyone else out there able to do 100+ points of damage per round? If Justin actually hits, he's maxing out at about 30 points.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, and see, even Ranger at least has the unique concept of "woodsman". <br>Rogue is just... "guy that is skilled."<br>And now, with the whole way that D&amp;D has been influenced by MMOs, is a "DPSer". <br>As of now in Pathfinder you have Bards (jack of all trades, with the musician angle being a very special trait), Rangers (again, skilled woodsman), Slayer (basically an assassin), Hunter (similar to Ranger, but more with more Druid-y stuff), Inquisitor (church-oriented witch-hunter type), and Investigator (a bit like the Bard in that it's a jack-of-all-trades kind of class, but with alchemy instead of magic, and a dose of the Robert Downey Sherlock Holmes). These are the 'skillmonkey' classes with 6 skill points and each has a unique flavor. Rogue has two more and... and what, really?<br><br>If I were in charge of D&amp;D, I'd 86 the Rogue, bring back the Thief, and really emphasize their ability to perform the classic thief skills, something 3.P Rogues have never really done, except their really minor trapfinding ability (which even other classes got). <br><br><br><br>Spell-throwers... yeah. It's tough because magic is just better than normal stuff. Just like a cannon is better than throwing a rock. If you make the wizard's weaker, it just feels lame, especially if you don't do it in such a way of making it a "low-magic" setting. And if you make everyone else stronger, you get more wuxia/anime and it can ruin the fantasy feel if you don't your dudes throwing Chi blasts everywhere. <br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>17-01-2015, 03:43:03</strong>
			</dt>
			<dd class="postbody">
				So... Lucifer... I just noticed something lol<br><br>You have a Skeleton Key in your equipment<br><br>Technically you can be the lock picker XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>17-01-2015, 13:08:36</strong>
			</dt>
			<dd class="postbody">
				Holy &lt;bleep&gt; your right !!! <br><br>I am not sure if it opens EVERY door, but I recall buying that now - all the lip and I had the answer with me the entire time !<br><br>**<br><br>There is a set of doors I think, as well as an iron grate from recall , an entry into the sewers as well as a hole in the roof.<br><br>shall we open the doors and see whats behind them ? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>17-01-2015, 13:15:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10899088#msg10899088">Quote from: LuciferOs on 17-01-2015, 13:08:36</a></div></div><blockquote class="bbc_standard_quote">Holy &lt;bleep&gt; your right !!! <br><br>I am not sure if it opens EVERY door, but I recall buying that now - all the lip and I had the answer with me the entire time !<br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Looked up the item and it works on any door with a lock that requires a key. you get a +10 t the check even if you do not have ranks in the disable device skill but can only try once to open the lock.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10899088#msg10899088">Quote from: LuciferOs on 17-01-2015, 13:08:36</a></div></div><blockquote class="bbc_standard_quote">shall we open the doors and see whats behind them ?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You mean the Doors Ive already shoved open with a foot and currently have started going down while sneaking?<br><br>:P those doors?<br><br><br>@Mantis<br><br>Before we get too far ahead. The doors in the hallway Im in are they just simple wooden doors or are they good/strong wooden doors? Any doors that are locked that I run across is getting a hammer just wanted to expediate things along a bit and be able to roll damage correctly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>17-01-2015, 16:02:58</strong>
			</dt>
			<dd class="postbody">
				Justin leans back against the wall while the impatient one kicks open the door that holds a really nasty surprise behind it.<br><br>On a more serious note, while it's fine to go off on your own and kick/smash open doors, the time difference may become an issue. Kicking the door is a round, sneaking down a corridor is a round, etc, etc, etc. Meanwhile, most of the party is still trying to figure out what each ther's names are or getting their bearings.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>17-01-2015, 17:05:35</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10899329#msg10899329">Quote from: Blinkin on 17-01-2015, 16:02:58</a></div></div><blockquote class="bbc_standard_quote">Justin leans back against the wall while the impatient one kicks open the door that holds a really nasty surprise behind it.<br><br>On a more serious note, while it's fine to go off on your own and kick/smash open doors, the time difference may become an issue. Kicking the door is a round, sneaking down a corridor is a round, etc, etc, etc. Meanwhile, most of the party is still trying to figure out what each ther's names are or getting their bearings.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>While that is true there are more than just me taking multi round posts as well thats why i wait for everyone to post before i respond even if im able to. Besides mirana isnt one to strike up a convo to complete strangers.<br><br>Looked up everything mirana has done.<br><br>Left her holding container 1 round<br>Opened chest got armor and gear 1 minute + 2 rounds<br>Searched room 1 round<br>Opened safe 1 round<br>opened door and snuck down hall 2 rounds<br><br>Im still behind the dwarf who took 4 minutes to don her breastplate<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>17-01-2015, 19:43:09</strong>
			</dt>
			<dd class="postbody">
				We don't really have to nickel-dime rounds unless it becomes super relevant. <br>Unless there's a ticking clock or whatever.<br>Failing that, as long as no single poster gets left too far behind in posting, the exact ratio of rounds to everyone's action can be a bit flexible.<br><br><br>Kyuubi: The doors you opened are heavy iron doors at the end of a hall. At the other end are stairs up. On one side of the hall is a wooden door, and on the other are two iron doors much like the one you opened. <br>They aren't locked so when everyone catches up, you and they will be able to explore behind them at your leisure. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>17-01-2015, 19:47:45</strong>
			</dt>
			<dd class="postbody">
				K ty just wondering cause the hp is more depending on the type of door so it helps my attacks quicker<br><br>:3<br><br>EDIT: erased the hardness that's only reliant on the material not the grade.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>17-01-2015, 20:16:31</strong>
			</dt>
			<dd class="postbody">
				I'm not trying to be an accountant or difficult. I just don't want anyone to get left behind or everyone strung out across town because a couple of players want to move ahead. I get the desire to progress the story and be active and don't have a problem with it. On the other hand, it gets a bit confusing if half of us are still in the first coule of post and the other half are jumping into encounters, figuratively speaking.<br><br>And please don't take the figures as a litral element, I'm not trying to single anyone out or say anything is wrong.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>17-01-2015, 22:01:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10899888#msg10899888">Quote from: Blinkin on 17-01-2015, 20:16:31</a></div></div><blockquote class="bbc_standard_quote"></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Na its cool sorry for seeming snappy &gt;.&lt; I had just woken up at the time and was heading off to work.<br><br>Ill be sure not to go too too far ahead of the group just gonna explore the hallway and whats behind wooden door number 1. if i find something inside ill be sure to smash its beady little eyes to paste loud enough for the rest of ya :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>18-01-2015, 04:38:32</strong>
			</dt>
			<dd class="postbody">
				Mantis, could you please reset the stage with a mind to what we have to do to catch up?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>18-01-2015, 10:09:19</strong>
			</dt>
			<dd class="postbody">
				Ah, what would you like?<br>I just pre-emptively described the hallway in case anyone else decided they wanted to go outside.<br>I'll wait til Chulanowa posts again to give another update.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>29-01-2015, 07:19:03</strong>
			</dt>
			<dd class="postbody">
				I was waiting on the other 2 to reply before i post guess chul didn't see my question to the dwarf or I'm not understanding what part of their post is the reply.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>29-01-2015, 08:52:24</strong>
			</dt>
			<dd class="postbody">
				I'm headed to bed at the moment, will get mine in tomorrow I suppose. At the moment it's looking a bit helter-skelter in there and I can't really keep track of who's doing what, where... Maps are always helpful, hint hint&nbsp; XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>29-01-2015, 08:57:38</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10934480#msg10934480">Quote from: Chulanowa on 29-01-2015, 08:52:24</a></div></div><blockquote class="bbc_standard_quote">I'm headed to bed at the moment, will get mine in tomorrow I suppose. At the moment it's looking a bit helter-skelter in there and I can't really keep track of who's doing what, where... Maps are always helpful, hint hint&nbsp; XD<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well a brief summary of what i did last. I waited for you to open a door slipped past you inside the room and started looking around and then I called back to you asking you what you thought of the place and told you my name.<br><br>Not sure if you replied to the question at all or just planned on ignoring the stealthy bluish/grey skinned girl who's pretty much been going around on her own not really socializing much with those around her.<br><br>Still waiting on the other two to post though there's 6 active people in this and I think I'm missing like 1 or 2 people since I posted last that's replied.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>29-01-2015, 23:13:34</strong>
			</dt>
			<dd class="postbody">
				Most everyone is getting up the stairs.<br>The double doors I mentioned in my last post are the exit to this place... I'm hoping for everyone to exit together.<br>Otherwise, some people are still poking around in side rooms.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>29-01-2015, 23:47:28</strong>
			</dt>
			<dd class="postbody">
				The problem with everyone scattering is that getting them all back together again takes time. I had in tended to look into what could be the kitchen while waiting on the rest to decide that they were done in the basement, but I didn't want to get too far ahead of anyone... so I'm waiting.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>30-01-2015, 00:06:40</strong>
			</dt>
			<dd class="postbody">
				Yeah....
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>01-02-2015, 11:48:31</strong>
			</dt>
			<dd class="postbody">
				Blinkin, its <em>JUST </em>a door :)<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>01-02-2015, 12:09:41</strong>
			</dt>
			<dd class="postbody">
				There could be a gazebo hiding behind that door! You don't know!
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>01-02-2015, 12:20:42</strong>
			</dt>
			<dd class="postbody">
				But, what if the door is actually a jar?<br><br>It's not the door, it's what's behind the door that concerns Justin, and I thought that we were going to try to wait for the others as opposed to rushing about as scattered individuals.<br><br>Note that Justin didn't say,"No, don't open that door!" Just let him get out of the way first. He's getting a distinct impression that people want to slam doors into his face around here.<br><br>And, I'm a bit confused. I thought that I read that the dwarf and clericic like woman were on the next level, but the sniper was still in the basement looking around rooms with bottles, but saw a post from the blue-skinned sniper talking to the dwarf, on a dierent floor and poof... Justin was peaking through a crack in the door when it seems like someone just wanted to pull the doors open. I kinda wanted to see what our GM said about what he saw.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>01-02-2015, 12:38:36</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10943863#msg10943863">Quote from: Blinkin on 01-02-2015, 12:20:42</a></div></div><blockquote class="bbc_standard_quote">But, what if the door is actually a jar?<br><br>It's not the door, it's what's behind the door that concerns Justin, and I thought that we were going to try to wait for the others as opposed to rushing about as scattered individuals.<br><br>Note that Justin didn't say,"No, don't open that door!" Just let him get out of the way first. He's getting a distinct impression that people want to slam doors into his face around here.<br><br>And, I'm a bit confused. I thought that I read that the dwarf and clericic like woman were on the next level, but the sniper was still in the basement looking around rooms with bottles, but saw a post from the blue-skinned sniper talking to the dwarf, on a dierent floor and poof... Justin was peaking through a crack in the door when it seems like someone just wanted to pull the doors open. I kinda wanted to see what our GM said about what he saw.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I was kind of confused myself...<br><br>From what I understand i left lab 1 and went down the hall the dwarf opening the door to a lab 2 and I walked in and spoke to them there...<br><br>then suddenly The dwarf opened a door I guess to a kitchen... So either A there was no lab 2 with experiments still inside the tubes or B the lab 2 was really a kitchen in disguise... all I know is after I left the place we woke up I more or less waited for the dwarf to open the door so I could stay stealthily walking.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>01-02-2015, 15:29:16</strong>
			</dt>
			<dd class="postbody">
				Don't you have to make a stealth check every round? *shrugs*<br><br>I think that we need a GM ruling on where everyone is at this point. I know Jack is upstairs, in a sort of common room with a set of double doors, a stairway up to another floor and signs that the place has not been vacated very long.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>01-02-2015, 16:25:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10944080#msg10944080">Quote from: Blinkin on 01-02-2015, 15:29:16</a></div></div><blockquote class="bbc_standard_quote">Don't you have to make a stealth check every round? *shrugs*<br><br>I think that we need a GM ruling on where everyone is at this point. I know Jack is upstairs, in a sort of common room with a set of double doors, a stairway up to another floor and signs that the place has not been vacated very long.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Untill i was sure noone was around i rolled stealth every post<br><br>I agree on gm ruling lol<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>01-02-2015, 20:56:08</strong>
			</dt>
			<dd class="postbody">
				Soooo... is this a good time for initiative? I think it's a good time for initiative! <br><br>13 (https://elliquiy.com/forums/dicebot.php?r=71491) - maybe the dicebot doesn't agree. oh well! <br><br>How close to slimy guy?&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>01-02-2015, 21:04:17</strong>
			</dt>
			<dd class="postbody">
				Roll Result: Mirana Carnaldusk rolled: 1d20, adding 6 to the total<br>Comment: Initiative for the battle maybe<br>Result: 4,<br>Total: 10<br><br>hi ho hi ho to bad initiative we go...
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>01-02-2015, 22:14:19</strong>
			</dt>
			<dd class="postbody">
				I lost track of everybody. <br>People *were* still downstairs, then they went upstairs...<br>I thought everybody was in the entrance foyer. <br><br>So. The exit's there ready to be used and you can go out, split up to your heart's content, or stay inside and poke around more. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>01-02-2015, 23:00:14</strong>
			</dt>
			<dd class="postbody">
				As the doors have been thrown open wide, I'm not sure that there is much choice left. I'm pretty sure that Muse's character was still in the basement, but I honestly don't know.<br><br>Anyway, initiative for Justin is 9. Dicebot hates me, I swear!
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>02-02-2015, 03:24:02</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10945109#msg10945109">Quote from: Blinkin on 01-02-2015, 23:00:14</a></div></div><blockquote class="bbc_standard_quote">As the doors have been thrown open wide, I'm not sure that there is much choice left. I'm pretty sure that Muse's character was still in the basement, but I honestly don't know.<br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Huh-ruh?&nbsp; Um, no.&nbsp; I--and I believe Karasu--were waitnig at the otusdie door.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>02-02-2015, 03:37:38</strong>
			</dt>
			<dd class="postbody">
				Huh...&nbsp; <br><br>Do the Dark Elves seem to be fighting for the Watch?&nbsp; <br><br><br>Edit:&nbsp; Initiative 8, if you don't mind my using live dice.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>02-02-2015, 05:00:57</strong>
			</dt>
			<dd class="postbody">
				To clear up what's happening, the goblins are spread out, causing ruckus in the market, and the guards are handling them.<br><br><br>The druids and Mr. Blackscarf are having their own confrontation, which has not yet come to blows. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>02-02-2015, 09:07:32</strong>
			</dt>
			<dd class="postbody">
				So that tells me that the drow druids aren't obviously working iwitht he city watch.&nbsp; <br><br>Thatnk you, that's what I was wondering.&nbsp; <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>02-02-2015, 11:12:51</strong>
			</dt>
			<dd class="postbody">
				Another clarification, only the two I described are drow. The rest are like, humans.<br><br><br>edit: man, lol. Rolled two initiative checks collectively for the drow and the bad guys. Drow got 5, bad dudes got 20. Haha.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>03-02-2015, 03:12:17</strong>
			</dt>
			<dd class="postbody">
				So dr slimyface isnt a ooze?
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>03-02-2015, 05:10:11</strong>
			</dt>
			<dd class="postbody">
				No he just smells like one.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>03-02-2015, 13:46:00</strong>
			</dt>
			<dd class="postbody">
				A slime by any other name would smell just as bad...
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>03-02-2015, 23:12:09</strong>
			</dt>
			<dd class="postbody">
				So if i remember correctly dr slime is 50 ft away so when i get home ill post but ima move 10 ft drawing my bow and 40ft sneak attack him if the dice cooperate because after i wont have a chance... can magic missile targets be changed mid flight if i kill him i believe muse was prepping a mm at him<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>04-02-2015, 01:03:41</strong>
			</dt>
			<dd class="postbody">
				Slimyface is the yellow-eye/yellow-teeth guy btw. He's like, right next to the door.<br><br>But yeah, Blackscarf is 50 feet away. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>04-02-2015, 01:13:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10951192#msg10951192">Quote from: Mantis Shrimp Prime on 04-02-2015, 01:03:41</a></div></div><blockquote class="bbc_standard_quote">Slimyface is the yellow-eye/yellow-teeth guy btw. He's like, right next to the door.<br><br>But yeah, Blackscarf is 50 feet away.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>So slimyface is within 40 ft without me moving? and he is the one who was experimenting on us?
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>04-02-2015, 01:17:36</strong>
			</dt>
			<dd class="postbody">
				I beleive they were both part of the expirmanetation. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>04-02-2015, 01:36:23</strong>
			</dt>
			<dd class="postbody">
				well then the good doctor gets a arrow in the kidney and 14 points of damage because
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>04-02-2015, 04:55:56</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10951228#msg10951228">Quote from: Muse on 04-02-2015, 01:17:36</a></div></div><blockquote class="bbc_standard_quote">I beleive they were both part of the expirmanetation. :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, Blackscarf technically just watched. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>05-02-2015, 05:51:43</strong>
			</dt>
			<dd class="postbody">
				These are the two drow. <br>Woooo nudity.<br><br>http://fc09.deviantart.net/fs70/f/2015/035/9/4/drow_peeps_by_shanatos-d8gqip0.jpg
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>05-02-2015, 06:24:31</strong>
			</dt>
			<dd class="postbody">
				I'mma make a spellcraft roll to see if Taavia can tell what spell he just whipped out:<br><br>Roll Result: taavia rolled: 1d20, adding 6 to the total<br>Comment: Spellcraft<br>Result: 1, <br>Total: 7<br><br>...<em>good job</em><br><br>So, she's going to assume it's invisibility, regardless of what the hell it actually is... Will have a post up in a bit
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>05-02-2015, 07:01:54</strong>
			</dt>
			<dd class="postbody">
				Ohhhh, it was Greater Teleport. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>05-02-2015, 07:10:17</strong>
			</dt>
			<dd class="postbody">
				You sure he wasn't Called Home by his native planet?&nbsp; ;D<br><br>Good time to ask - Critical failures / fumbles/ yes or no?
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>05-02-2015, 07:18:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=221520.msg10955336#msg10955336">Quote from: Chulanowa on 05-02-2015, 07:10:17</a></div></div><blockquote class="bbc_standard_quote">You sure he wasn't Called Home by his native planet?&nbsp; ;D<br><br>Good time to ask - Critical failures / fumbles/ yes or no?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Nah. I mean, maybe only in a fluff sense, you can have a bit of fun describing how bad you biffed it. <br>None of this "lol you rolled a one on your attack roll so you stab yourself in the foot" nonsense.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>LuciferOs</strong> on <strong>05-02-2015, 09:35:19</strong>
			</dt>
			<dd class="postbody">
				greater teleport means he is at least level 13.<br><br>We are level 5 we are out of our depths with that guy, we should run when he see him again,<br>or get others to try and manage him.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>05-02-2015, 09:44:26</strong>
			</dt>
			<dd class="postbody">
				Your options are<br>a) beef up, hunt him down, get revenge<br>b) forget all about and go shag hookers<br><br>The choice is up to y'all, really.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>05-02-2015, 09:50:04</strong>
			</dt>
			<dd class="postbody">
				Eh, even if he DID just poof with invisibility, he'd be able to hoof it out of there in the time it would take Taavia to throw a Glitterdust with Spell Kenning. Soooo....<br><br>Hookers sounds fun!
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>05-02-2015, 11:39:31</strong>
			</dt>
			<dd class="postbody">
				So, instead o stabbing ourselves in the foot on a critical ailure, we stab a friend in the groin? ;)<br><br>5 level 5's against a level 13 isn't overmatched. It just means that we have to concentrate on him and cooperate by attacking him. I suspect that we did put some little hurt on him, so he'll want revenge for the indignity of it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>05-02-2015, 11:47:46</strong>
			</dt>
			<dd class="postbody">
				so I would think that wed eventually go after him. But unless Mirana saw him experimenting on her or remembers seeing him there while it was happening she has little reason to beef.<br><br>EDIT: I could help moving the guy so long as he doesn't weigh more than 105.45 between the two of us as that's my heavy load with everything im wearing
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>05-02-2015, 18:24:24</strong>
			</dt>
			<dd class="postbody">
				Well, given the option, wenching will win out every time. ;) Show me to the naked dancin' girls!
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Mantis Shrimp Prime</strong> on <strong>09-02-2015, 06:49:32</strong>
			</dt>
			<dd class="postbody">
				Not sure who is still invested in this. I hate to reply IC again after just one person but don't want to look like I just jumped ship on here either.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>09-02-2015, 07:11:46</strong>
			</dt>
			<dd class="postbody">
				been kinda busy these last few days, sorry! I have a post in mind, but not at the fingertips, if that makes an ounce of sense. Tomorrow I'll hopefully squeeze time to make it!
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>09-02-2015, 12:12:31</strong>
			</dt>
			<dd class="postbody">
				I'm waiting to let someone else make a post and the GM to tell me if the body gets dragged out of sight or not. I don't want to spam the game and leave others aggrevated.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>09-02-2015, 12:44:31</strong>
			</dt>
			<dd class="postbody">
				Im waiting for an answer to his weight to help you move him and or someone else to post. otherwise theres not a whole lot I can post at the moment
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Blinkin</strong> on <strong>09-02-2015, 16:01:07</strong>
			</dt>
			<dd class="postbody">
				Since you're dragging, and with someone else, there shouldn't be any roblem. Three 8 year olds can pull a full grown man across a floor, so two grown people should be able to.<br><br>And I know this because 3 of my nephews managed to drag me across a hardwood floor and I nearly outweighted all three of them... or at least 2 of them.
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>OyabunKobold</strong> on <strong>09-02-2015, 16:29:48</strong>
			</dt>
			<dd class="postbody">
				well there you go then :P maybe my keen eyes will find something
			</dd>
			<dt class="postheader">
				Title: <strong>Re:  The Mantis Ragtime Pathfinder Extravaganza [OOC]</strong><br>
				Post by: <strong>Muse</strong> on <strong>10-02-2015, 00:29:09</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Hi!&nbsp; <br><br>&nbsp; &nbsp;Sorry to get distracted.&nbsp; I'll try and catch up soon!&nbsp; 
			</dd>
		</dl>
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