One Crew to Rule it All - Character List
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Revenent on 17-08-2012, 20:08:55</h2>
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				Title: <strong>One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Revenent</strong> on <strong>17-08-2012, 20:08:55</strong>
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				Recruitment (http://elliquiy.com/forums/index.php?topic=149319.0)<br>OOC Thread (http://elliquiy.com/forums/index.php?topic=136431.0)<br>Character List (http://elliquiy.com/forums/index.php?topic=149383.0)<br>Lilith's Cave (Gang HQ) [Old] (http://elliquiy.com/forums/index.php?topic=136710.0)<br>Middle City (Gang Activities) [Old] (http://elliquiy.com/forums/index.php?topic=139728.0)<br>Character Thread [Old] (http://elliquiy.com/forums/index.php?topic=136429.0)<br><br>===<br><br>Characters approved by myself, either through the recruitment thread or PM, can be posted here. If you're playing two or more characters (two is the current limit), include them all in one post. Also be sure to follow this format, in order to save space and make things easier to navigate:<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[spoiler=Character Name]Character Sheet[/spoiler]</code></pre><br>Thank you. :-)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Marchosias</div><div class="spoiler_body"><strong>Name:</strong> Marchosias<br><br><strong>Age:</strong> Doesn't keep track, since he knows it will get bothersome when he's <em>really</em> old.<br><br><strong>Race:</strong> Nephilim (angelic father, human mother)<br><br><strong>Appearance:</strong> <br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://www.menshairstyles.net/d/35081-1/Man+medium+hairstyle+with+long+bangs_+dark+brown+hair.jpg)</div></div><br>Unlike most members of the Brothers, who wore dark suits and ties to display their mafia heritage, Marchosias (more often called Marc) dresses in only black pants, and prefers his shirts to be light-colored, loosely buttoned affairs, as if daring assassins to take a shot at him. This gives him a rather casual and laid-back appearance and doesn't make him look like much of a leading figure, but knowing him, that could be the whole point. Strangely, has no visible wings.<br><br><strong>Sexual Preference:</strong> Bisexual, preferring humanoid men and women equally, though he'll dabble in more exotic fare occasionally.<br><br><strong>Former Gang:</strong> The Light of Dawn, The Brothers Fallen<br><br><strong>Gang Position:</strong> Leader, Strategist, Information Gatherer<br><br><strong>Weapon of Choice:</strong> Almost never fights himself. He carries around a rather antique dueling pistol (http://www.jcamericana.com/img/pistols/FrenchDuelingPistol1L.jpg), though it's obviously not suitable for combat. Beyond that, he hasn't really shown if he's capable of fighting or not.<br><br><strong>Additional Skills:</strong> Being half-angel, has the usual ability to heal quite fast, and would be light enough to fly if he had his wings. Seeing as he deals more in intel than violence, though, his most useful abilities are those of mental persuasion and seduction, as well as the learned ability to read emotions and play on them. While it's not exactly a skill, he formerly had a very large, very secret network of informants, all of which have been recently wiped out, save for a single black orc bartender.<br><br><strong>Personality:</strong> On the outside, Marc actually seems like a rather nice guy. When he needs information from someone, he can very easily get them to like him in order to loosen their lips, and as a leader, he rewards his subordinates more than most. Of course, underlying this all is a calculating and extremely vengeful figure, and one not above killing anyone who stands in the way of his goals, but if you're on his side, you don't have much to worry about.<br><br><strong>Bio:</strong> Marc has a hard time classifying himself as half-human or half-demon, since his father happens to be one of the original fallen angels, rather than one born into demonic servitude. In fact, he was none other than Asmodeus, one of the princes of Hell and the demonic idol of Lust, who had sired incomprehensible numbers of&nbsp; children with mortal women, both willing and unwilling. Marc himself was born sometime before the abolishment of the Kobold Slave Trade, his white angelic wings making himself and the people around him believe that he was the son of some minor angel, rather than of a demonic prince.<br><br>For the first sixty years of his life, Marc was an honest man and served as a government clerk, but on her mortal death bed, his mother told him the truth, that she had been a dark witch who had given herself over to Asmodeus, and he was the wretched spawn of that union. Disgusted with both his mother and himself, he commissioned a priest to remove his wings and scorch their stems with holy flame, so they couldn't grow back, then tried to go back to living an honest and somewhat pious life. Now that he knew about his demonic blood, though, new inclinations started to seep into his heart...<br><br>Over time, Marchosias grew into a new man, giving into dishonesty, wanton lust, and finally law-breaking when the former two no longer satisfied his need for wrongness. As the years went on and massive cities started to pop up as the new centers of immorality, Marc found his way to Middle City, beguiling his way into a business position that eventually put him in rank with the Light of Dawn. He worked amongst the angels under the guise of a regular human for about 12 years, learning just about everything there was to know about how the city operated, before the angels decided his dishonesty was only a pro when he wasn't using it on their own members, and his constant lust was a bit of a distraction for the workers. Marc was honorably expelled, but that didn't mean he had had enough of criminal life.<br><br>Within the same week, Marc found his way to and joined up with the Brothers Fallen, dishing out plenty of great information that helped the group rise up even more in the city, placing them over the Striders as the second most powerful gang in town. Enjoying his new role as information dealer, Marc gathered some founds and bought up several dive bars around town without the gang's knowledge, using the staff to gather intel whenever members of opposing gangs came in and talked too loudly and too much. The Nephilim served the Brothers well for several years, but recently there was a falling out, and all but one of Marc's bar/informant combinations have been tracked down and executed. Freed from gang obligation once more, Marc decided now might be the time to give leading a try...<br><br><strong>Theme Song (optional):</strong> I'll have to come back to this. Suggestions appreciated. :-)</div></div>
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				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Brittlby</strong> on <strong>17-08-2012, 22:41:48</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">God-Niece Connie Chattergrave</div><div class="spoiler_body"> <strong>Name:</strong> God-Niece Connie Chattergrave a.k.a. "Wicked Cunny"<br><br><strong>Age:</strong> 571<br><br><strong>Race:</strong> Kelpie (Water Bogey)<br><br><strong>Appearance:</strong><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://i187.photobucket.com/albums/x237/zweites/640x814_5381_Biker_Girl_2d_portrait_girl_woman_biker_picture_image_digital_art.jpg)</div></div><br><strong>Sexual Preference:</strong> Lesbian<br><br><strong>Former Gang:</strong> Loosely affiliated with the Maidenhood<br><br><strong>Gang Position:</strong> Serving most frequently as a runner and messenger, she is considered amongst the ranks to be one of the more capable "auditors" within the Maidenhood. An adept kneecap breaker, she collects debts through intimidation and leverage.<br><br><strong>Weapon of Choice:</strong> Water is her weapon of choice, her natural affinity for it is applied in terrifying ways when she is drawn into combat. Her combat style can best be described as pub brawling, as her favorite weapons beyond her abilities are broken bottles and any bludgeoning objects that come handy.<br><br><strong>Additional Skills:</strong> <br><br>Water Horse - Though most frequently she relies on more mundane methods of travel, she is a Kelpie, and thusly can change her form into that of a horse.<br><br>Water Affinity - Considerably stronger when near bodies of water, her physical and regenerative abilities become daunting, even by supernatural standards. She has also shown an ability to travel through water as if it were a gateway, traversing miles in an instant.<br><br>Boogie - She is scary. Her sisters and brothers live and breath fear, and she is no exception. When she puts her mind to it, she has a gift for being extremely frightening.<br><br>Bar Games - She has spent centuries honing her skills at bar diversions. Poker, darts, billiards and drinking games are past times she has perfected to an almost Olympic level. <br><br><strong>Personality:</strong> Connie is a thug at heart, enjoying the virtues of a brawler. She savors brutality and substance abuse in equal parts, though her true love is intimidation. She is a vicious little thing that has no real allegiance aside from her own strange caprices. She has a distinct dislike for children and animals. Additionally, she is noted to have the compulsive behavior of her kind, manifesting as a ritualistic sort of OCD.<br><br><br><strong>Bio:</strong> God-Niece is what they call her when they want her to collect on some poor fucker who let their tab run too long. Wicked Cunny is what they call her behind her back when they're sweeping up the debris. Chattergrave is what her father was called, so she lets people call her that as well if there's another Connie in the room. <br><br>She did not join the gangland scene, so much as slugged her way into it. A fae with a carrion hunger and a talent for breaking bones, her past time as a thug eventually became a career of sorts. Word of mouth got her a steady flow of customers looking for cheap hired muscle, and she was all too eager to get extra coin for her vices. <br><br>For the right price, she is a blunt object for hire. Little is known about her, not because of some shadowy conspiracy or troubled birth. There just isn't all that much to know. She has drank and fought her way through each day for centuries, with little aspiration beyond pocket money and a good tussle. As a fae though, she is susceptible to geas and other forms of contractual trickery. Of late, she has been in the employ of a local Maidenhood pub owner who has a claim on her. (She would be grateful to anyone who freed her or obligated to anyone who simply took over the contract.)<br><br><strong>Theme Song (optional):</strong> The Black Keys - Psychotic Girl (http://www.youtube.com/watch?v=tlZD2GD0H8I#ws)<br></div></div>
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				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Pink Professional</strong> on <strong>17-08-2012, 23:55:54</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Jack Mason, Lycanthropic Juxtaposition</div><div class="spoiler_body"><strong>Name</strong>: Jack 'Jackyl' Mason.<br><br><strong>Age</strong>: Physically and permanently locked in his late 20’s. He’s lived for around two centuries.<br><br><strong>Race</strong>: Werewolf <br><br><strong>Appearance</strong>:&nbsp; In his human disguise, Jack Is a rather average man. He is a meagre Six foot tall, with a handsome yet easily ignored face; angular, thin, with stubble lining his chin. His skin is a dark olive. It has a strange feel to it, almost like it’s thicker than a human’s skin should be. A slight hint of what lies underneath. His body is above average for a human, handsome, thin, and reasonably muscular: But again, he remains easy to ignore or forget, and even easier to underestimate. His hair is a shaggy mess of brown strands, uncontrolled and unkempt. His eyes are a bright green colour, glinting with intellect and brilliance. On his left forearm is a rather prominent scar: thick and jagged, to the more experienced fighter type criminals, it’s an obvious knife wound, indicating a thick jagged cut that would have taken a fair time to make. Not the work of a single cut. <br><br>The Lycanthropic form has multiple stages of transformation, depending on a variety of factors including the Lunar cycle, his level of control, to name a few. It can vary from a more literal form, in which he takes the appearance of a large wolf with Thick brown fur, matted with odd shades of maroon and reds. At other times, he can take on a form closer resembling that of the typical film Werewolf. Size varies in this form, depending on aforementioned points, but the main points remain the same. His bulk will rapidly increase; his face becomes that of a dog, with sharp teeth, strong claws and a physique that could cripple a Minotaur. The smallest he will be in this form is slightly over Ten foot tall, the size of a normal Werewolf’s peak, and his own peak being over double that. He becomes a mountain of muscle and fur: retaining the same brown furs. <br><br><strong>Sexual Preference</strong>: Bisexual, with a strong lean towards women.<br><br><strong>Former Gang</strong>: Currently unaffiliated and Incarcerated: He ran a reasonably successful gang of his own for a while, just over 50 years ago: Until he was arrested, due to unusual cuircumstances.<br><br><strong>Gang Position</strong>: Both forms of Jack have variable roles to play. Capable as both a thinker and a do-er, Jack has a charming versatility. If you want a scientist, Jack’s human form works well with that, and if you want a Juggernaut of destruction, the beast is happy to oblige.<br><br><strong>Weapon of Choice</strong>: Jack as a human is pretty mediocre as a fighter. He is skilled with small arms, able to blast holes at a far enough pace to be above the average cannon fodder, yet compared to the career criminals, he is a modest shot, to say the least. The same could be said for his close quarter combat skills: He is slightly above cannon fodder levels, but against a seasoned fighter: He’d be easy prey.<br><br>Yet the obvious advantage is Jack’s transformative state. A Lycanthrope has no need for any man-made weapons, since his natural weapons are so damn potent. His claws can rend through flesh and bone. His fists are like clubs, and his fangs are deadly to a point. He is strong, fast and dangerous. Offering normal opposition little chance of survival. Sadly though, control can quickly become an issue. And prolonged transformation can unleash ‘Hyde’.<br><br>Hyde is Jack’s second personality. Created during a freak incident prior to his self-induced transformation into the Lycanthropic monster that he is today, Hyde is the manifestation of Jack’s ID. His only purpose is to self-service in every way possible. Greed becomes a major habit, and Hyde will emanate unto what it desires. Be it food, flesh or the glory of the hunt. Hyde has far greater combat ability than Jack himself, but his uncontrollability can make him a liability. The only known way to pacify Hyde is through appeasement or, if given enough time, Internal enslavement. Long story short: when Hyde comes out, he’ll either get what he wants, or rampage around for a time until Jack comes to the fore.<br><br><strong>Additional Skills: </strong> <br><br><span class="bbc_u">-Scientific Mind</span>: Jack was and has always remained a man of science.&nbsp; Born into the industrial age, he was surrounded by progress and, at one point in his life, gave that progress life himself. His ageless self has kept up to date with the scientific processes of the modern world, and has adapted as such. He has skills with computers, the art of medicine and other sciences.<br><br><span class="bbc_u">-Extraordinary Willpower</span>: Dealing with Hyde, his second personality, Jack has had to bolster his willpower to a superhuman level. Combine that with dealing with the Full moon’s curse, and you have an ungodly amount of willpower inside Jack. <br><br><span class="bbc_u">-Regeneration</span>: One of his curses most renowned gifts, Jack has a great regenerative gift. If the wound is made by anything other than; Silver, Werewolf venom or wolf-bane , or if the ‘wounds’ leave him with less than 20% of his original tissue, then he can, over a period of time, regenerate his wounds. This might take anything from a few seconds to a few days, but it’s a daunting task to kill Jack Mason without extensive preparation.<br><br><strong>Personality</strong>:&nbsp; Jack is an oddity. At face value, he is slightly arrogant, fairly witty and more than a little self-centred. His desires are generally quite linear; food, alcohol, sex and power. He doesn’t appear to have much motivation. Yet when one delves a little deeper, Jack is an delightfully twisted contradiction, riddled with crippling personal issues and a few personality disorders that could easily get him sanctioned in a white jacket. Overall though, Jack is a reasonably lazy, witty person: He takes delight in showing off, especially to the people who interest him most. <br><br><strong>Bio</strong>: Born before the dawn of technology, Jack Mason lived in an era of glorious industrial revolution, as a human. His life was normal and he had a certain talent for scientific arts. He was poised to lead the future of technology, especially revolving around the supernatural creatures that dominated so much of the world. He worked under one of the early incarnations of the light of dawn, working on a project long since lost to the worlds. <br><br>Sadly though, knowledge is power and, if any one group could gain more information than another: More power than another, the status quo would be misbalanced. Controlling the city and even more than that would be a much easier task. Eventually, the Brother's Fallen, the only group that could compete with the Light, decided that letting the Light have such an advantage wasn't quite in their best interest. A squad of hunters were sent to retrieve Jack's research...Along with Jack's head.<br><br>Sadly for the hunter demons though, Jack was less than a useless soul. He managed to escape death that day by purposefully injecting himself with the Lycanthropic gene. No one knows why, but the gene itself was incredibly potent, forging Jack into some unnatural alpha of the Lycanthropic kind. The demons were not prepared, nor were any other scientists, and Jack’s first transformation left a bloody trail throughout the facility. No one survived, except the newly corrupted Jack.<br><br>The Transformation left Jack in an interesting place. No longer human, and no longer fully in control, Jack fled the world’s sight for a century: Striving to gain some control over his form. He was fairly successful, and over that century, gained a fairly high loathing for the Brother’s fallen. <br><br>Jack made a home of Middle city, when the equilibrium of power amongst gangs was in a state of volatile shock. Gangs were forming and being crushed daily. And Jack made a name for himself with his own ‘pack’: A gang which went by the name ‘Smiling moon.’ Jack caused a lot of havoc, disturbing the equilibrium and shaking the foundations of Middle City’s underworld. His bias against the Brother’s Fallen became clear in his pack’s actions; Multiple raids on their business, multiple assassinations of the Brother’s key members, and a lot of turf wars. Sadly, like so many men, Jack was a creature of habit, and a creature of vice. He made common trips to a certain Maidenhood brothel and, sadly for him, it was used against him. <br><br>Being paid a sizable fortune, the Maidenhood worked with the Brother’s Fallen in an attempt to assassinate the wolf. Even to this day, rumours surround the events like fireflies; some say that Jack slaughtered more than twenty of the Brother’s finest assassins, and that he fucked his way through the entire brothel, and that he consumed more alcohol than most men do in a year that night. All that is known officially is that the assassination was a failure. Jack lived, but was arrested in the aftermath and thrown in jail for over 50 years so far. Prison staff members say he is reported to have a ‘violent streak’, what this really means is that several assassination attempts whilst in prison have resulted in fatal failure for the would be assassins. To this day, Jack remains in Prison, destined; it seems, to rot for eternity, a warning and a matyr. With a hatred for the Brother's Fallen that can only be sated with blood.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Jack</div><div class="spoiler_body">(http://fc08.deviantart.net/fs16/f/2007/206/0/0/Werewolves_by_Rhazcrossbones.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Werewolf</div><div class="spoiler_body">(http://fc08.deviantart.net/fs42/f/2009/091/8/f/vampire_vs_werewolf_by_sandara.jpg)</div></div><br>Theme Song: Disturbed - The Animal [Official Music Video] (http://www.youtube.com/watch?v=dwxUgefMStM#ws) (A rather easy one really)</div></div>
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				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>18-08-2012, 00:56:19</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Shizuru, Demon Samurai Bartender</div><div class="spoiler_body"><div class="floatleft">(http://i1264.photobucket.com/albums/jj499/MzHyde/Character%20Portraits/Nakaru.jpg)</div><strong>Name:</strong> Shizuru<br><br><strong>Age:</strong> 3000+<br><br><strong>Race:</strong> Demon<br><br><strong>Appearance:</strong> A few inches over six feet tall, Shizuru usually stands a head above the rest of the crowd. Her bat-like wings and spiraling horns, coupled with her constantly relaxed (and perhaps bored) demeanor make her a fairly intimidating sight to behold. The same could be said of most demons, but where most hellspawn intimidate with snarling, growling, and menacing, Shizuru manages to do so with an unnervingly calm and quiet demeanor. Her eyes are an unnaturally bright golden color and looking into them, one can tell that she is a being of unnatural origin and power. Her eye color is also the only thing she cannot change about herself with her limited shape-shifting ability, so any form she takes will have those strange golden eyes. Her manner of dress varies, usually something casual; a dress shirt, leather pants and boots, and a tie are her usual fare. If she's in the mood, she'll wear a jacket as well. <br><br><strong>Sexual Preference:</strong> Bisexual (Women Preferred, Very Picky With Men)<br><br><strong>Former Gang:</strong> None. While Shizuru has worked for most of the gangs in the city at some point, it is only as a gun-for-hire. She hates taking orders from others and will only take jobs she feels like doing and even then, only if the price is right. She is notoriously wishy-washy and has a habit of switching sides if the mood strikes her, ie; if the people she's working for rub her the wrong way or if something happens that makes her change her mind. Despite this, her reputation is mostly good and she is viewed as an expensive, finicky, but reliable and capable mercenary. If word on the street is that Shizuru has been hired, it's a sure sign that a gang is in a desperate situation that can only be solved with a frightening amount of violence. <br><br><strong>Gang Position:</strong> None; Freelance<br><br><strong>Weapon of Choice:</strong> Koryu; a katana created by a famous Japanese swordsmith explicitly for Shizuru around 1200AD. The name means 'Little Dragon'. It is her most treasured possession. She has tempered it with some of her blood, endowing the blade with a fraction of her demonic essence, allowing it to cut through mortals and supernatural beings alike.<br><br><strong>Additional Skills:</strong><br><span class="bbc_u">-Supernatural Being:</span> As a demon, mortal weapons reduced effect on her. She can take an enormous amount of punishment. Her strength and speed are both above peak human. Her claws can cleave stone, she is fast enough to chase down any human, and with her strength she could heft a small sedan with ease.<br><br><span class="bbc_u">-Fire Manipulation:</span> Shizuru can do a lot of showy things with fire. Summon it, manipulate existing flames, shape it, or even cause flames to trail behind her as she moves. Her greater powers are sealed away while she is in the mortal realm, so she won't be causing any firestorms, but she can still light an object on fire with the snap of her fingers.<br><br><span class="bbc_u">-Conjuring, Minor:</span> Again, with her magic mostly sealed, she is relegated to smaller feats. She can summon just about anything that is the size of a bedroom or smaller. The caveat is that the object cannot be too complex. If it has moving parts, it needs to be relatively small. A motorcycle is the most complex object she can muster. A full bedroom set for a romantic evening, by comparison, would be much easier for her. <br><br><strong>Personality:</strong> Shizuru possesses a mellow and somewhat cynical personality, reflected by her easygoing (and at times bored) facial expression. Shizuru practices a tough love approach with those she cares about, causing her to be stern yet loving towards them. Though she tends to stay out of other peoples' business, if she feels like she needs to take matters into her own hands, she will do so. She's not afraid to use brute force when necessary. She has a romantic side, but that tends to be reserved for her lovers. She's embarrassed to be caught getting all 'lovey dovey' around other people. In a lot of ways, Shizuru is like a cat; she comes and goes when she pleases and tends to wander off when bored. She rarely listens to others and prefers her freedom above anything else. <br><br><strong>Bio:</strong> Shizuru is a demoness that has been bouncing back and forth between the mortal realm and the underworld for thousands of years. Sometimes she is summoned (sometimes mistakenly) and sometimes she manages to find a way over herself. These trips usually lasted anywhere from a few months to a year or two; her longest was in ancient Japan, where she stayed for a few hundred years, first from 600AD to 700AD and again from about 1200AD to 1650AD. In that time she developed a frightening reputation for herself thanks to her swordplay and a touch of fire-based showmanship. In those periods she accomplished many great deeds; training Tomoe Gozen, training under Miyamoto Mushashi, fighting under Oda Nobunaga, and even being mistaken for Amaterasu.&nbsp; Shizuru often pines for those quieter, much simpler times. Times where she could walk for days without seeing a single building. Frankly, she considers most technology to be an eyesore (though she has a soft spot for cars and motorcycles). These days she finds rather little to do. She still works freelance, but, as stated above, her prices are exorbitant and gangs tend to leave her alone unless the situation is desperate. Today she owns a bar with no name, behind an unmarked door, in a nondescript building, down a plain staircase. It is a quiet place to have a good drink. No radio, no TV's, no cellphones. It is open when she feels like it. <br><br><strong>Theme Song:</strong>http://youtu.be/G9bHNph1zcQ (http://youtu.be/G9bHNph1zcQ)<br><br><span style="font-size: 8pt;" class="bbc_size">*I'm aware she may seem very powerful, but she is also a very old demoness with thousands of years of experience. She will also be doing very little or no fighting unless the story really calls for it. Her role these days is mostly as someone who gives advice and she has such a colorful reputation she tends to intimidate by merely being present anyhow. Her bar can be a neutral ground where all the characters could converge to converse and interact. </span></div></div>
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				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>19-08-2012, 08:26:49</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Dumaya</div><div class="spoiler_body"><strong>Name:</strong> Dumaya<br><br><strong>Age:</strong> Around 200-300<br><br><strong>Race:</strong> Sigbin, a shadow vampire from the East. <br><br><strong>Appearance:</strong> Dumaya is not exceptionally tall or intimidating.&nbsp; Standing at a below average height of 5'1, Dumaya seems to look up to everyone except the dwarves, and her body is very small and petite.&nbsp; Despite this, there is something very unsettling about her.&nbsp; Perhaps its her vacant, crazed eyes, her impish grin, or the smell of rotting blood in her breath, but not many like to stay in her presence longer than they have to.<br>Her skin is dark, like smokey quartz, and her hair is even darker like onyx.&nbsp; Her eyes are a deep, dark brown.&nbsp; She has retractable claws that can extend to about four inches, and a tail tipped with a heavy blade-like appendage that she swings around as if it was a yo-yo. <br>In the rare times when Dumaya is out in the day, her form seems to be more ethereal, and every now and then there seems to be a subtly, uncomfortable shifting in her very shape. While the sun does not physically hurt her, light is simply not her natural habitat and her body has a hard time adjusting to it.<br><br>Dumaya wears whatever is given to her, she does not care how she looks.&nbsp; The Unleashed provided her with light and incredibly durable armor; she is not one of those beasts that can regenerate or heal at unnatural rates. However, as a demon, regular human weapons have less effect on her. <br><br><strong>Sexual Preference:</strong> Heterosexual<br><br><strong>Former Gang:</strong> The Unleashed. <br><br><strong>Gang Position:</strong> From her very first day Dumaya established herself as thee number one drugrunner and an indispensable assassin.&nbsp; Her ability to manipulate shadows makes her an incredibly capable at night.&nbsp; She is sometimes used as a spy, but she's not nearly as clever as she should be to make this a regular job.<br><br><strong>Weapon of Choice:</strong> While Dumaya's bladed whip-like tail and poison tipped claws are more than enough, she always likes to have a few aces up her sleeve.&nbsp; She always has at least one concealed vial of some new drug or poison.&nbsp; <br><br><strong>Additional Skills:</strong><br>Shadow Walking: Dumaya can use shadows as portals; she just has to know exactly where she is going.<br>&nbsp;<br>Poison Gas Cloud: While not necessarily lethal (unless exposed to for long periods of time), it stinks (unbearably so!) and burns one's skin and eyes.&nbsp; She claims that the source of the stench comes from the fear, anger and resentment in her victims' blood, even those from 200-300 years ago.<br><br>Invisibility: As long as it is dark, Dumaya can shroud herself completely within the darkness, disappearing from sight.<br><br><strong>Personality:</strong> "Ignorance is bliss", and Dumaya is the living embodiment of that statement.&nbsp; A little dull, and plenty ignorant, she always has a smile on her face.&nbsp; Having been a familiar for more than fifty percent of her life, she has had no real goals for herself other than to have fun.&nbsp; Luckily, she enjoys pleasing those she admires, and she derives perverse pleasure from killing and fighting. <br><br><strong>Bio:</strong> Dumaya was bonded to a witch who traveled to Middle City around 50-80 years ago. It was ignorance that killed the witch as she wandered in to the territory of the Gravediggers.&nbsp; Luckily the tunnels had enough shadows to allow Dayuma to escape with her life.<br>After weeks alone, confused and scared in a strange place, Dayuma grew weak, and eventually reverted to her animal form to conserve energy.&nbsp; After that rumors spread of a strange, exotic, blood drinking animal was wandering the streets.&nbsp; The killing were random, there seemed to be no connection between the victims, other than massive blood loss.&nbsp; This beast was obviously unaffiliated, and dangerous.<br>Some gangs, such as The Striders and The Unleashed sent people to investigate.<br>A dead elf and several wounded warriors later, intel missions soon became hunts.&nbsp; <br><br>It may have been luck or fate, but the team sent by The Unleashed had a creature from the east as well, a Tikbalang (http://2.bp.blogspot.com/_iq2vQY1Jeaw/TD9Po411UlI/AAAAAAAAU04/zk3PYu14WIA/s1600/tik1.JPG).&nbsp; When they found Dumaya, the Tikbalang saw her potential use.&nbsp; It was easy to catch Dumaya's attention and get her to listen; all the Tikbalang needed to do was greet her in their native tongue.&nbsp; They were able to bring her back to their headquarters with everyone unharmed.<br><br>Thankful to be taken care of and of use again, Dumaya served The Unleashed with blind loyalty and fearless determination.&nbsp; In only a matter of months she established herself an indispensable tool to her gang, and she cultivated and deep friendship with Sandata, the Tikbalang that found her. She was happy for half a decade, but then tragedy struck.<br>A year ago, Sandata was framed and killed without any proper investigation.&nbsp; He was executed as an example before her eyes, and many others.&nbsp; Ever since then Dumaya has been less than enthusiastic about serving The Unleashed, but she feels she doesn't have any other place to go. <br><br><strong>Theme Song (optional):</strong> Saeed (http://www.youtube.com/watch?v=Cxov0BQ2fpE#) by Infected Mushrooms<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Dumaya</div><div class="spoiler_body">(http://fc08.deviantart.net/fs71/i/2012/101/e/8/demoness_by_matiasoliverarbon-d4vshwo.jpg)<br>credit for the image goes to Matoel Grande (http://matoelgrande.deviantart.com/).</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Animal Form</div><div class="spoiler_body">(http://fc00.deviantart.net/fs70/i/2012/105/0/8/sigbin_by_rcmtrue-d4wbt81.jpg)<br>credit for the image goes to rcmtrue (http://rcmtrue.deviantart.com/).</div></div></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>AribethAmkiir</strong> on <strong>19-08-2012, 08:59:46</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Ariel Al'kiir</div><div class="spoiler_body"><div class="floatleft">(http://i1087.photobucket.com/albums/j480/Erion2451/miranda-kerr-mobile-wallpaper-1.jpg)</div><strong>Name:</strong> Ariel Al’kiir<br><br><strong>Age:</strong> 500<br><br><strong>Race:</strong> Angel<br><br><strong>Appearance:</strong> Ariel is a divine beauty who appears to be in her mid-twenties.&nbsp; Ariel has gone to great lengths to meld her appearance into an appealing persona for those she has to interact with.&nbsp; Brown hair, blue eyes, and tanned Caucasian skin allow her to pass for nearly human.&nbsp; Of course, there’s little she can do to dull her aura which draws the eye and grants her an exotic, otherworldly, look.&nbsp; While her white wings are ever present, she can make them invisible and intangible at will, hence allowing her to wear normal humanoid attire.&nbsp; Ariel leans toward bright solid colors, such as white or pale blues, and dresses most frequently in a woman’s tailored business suit (formfitting slacks, low-cut blouse, and jacket), with inch high dress shoes.&nbsp; Her brown hair, which falls to the middle of her back, is typically tied into a ponytail or up in a bun.<br><br><strong>Sexual Preference:</strong> Someone who is redeemable.&nbsp; <br><br><strong>Former Gang:</strong> The Light of Dawn<br><br><strong>Gang Position:</strong> Ariel has served as a soldier, strategist, and ambassador in the Light of Dawn.<br><br><strong>Weapon of Choice:</strong> Though quite capable in battle, Ariel prefers to resolve disputes with words and not bloodshed, even demonic blood, unless she has to. It’s a preference which stems from a belief that all life is precious.&nbsp; If she must fight, she prefers to get in close using a divine broadsword created by holy light.&nbsp; She’s also known to carry a silver plated Berretta which is believed to be mostly for show and very few actually know how accurate she is with it.<br><br><strong>Additional Skills:</strong> Like all angels, Ariel is capable of healing the wounds of others with spirit energy (or magic).&nbsp; Having, quite literally, a voice of an angel it is quite difficult (but not impossible) to ignore what she has to say.&nbsp; She possesses divine strength and durability.&nbsp; Further, she can see into the soul of a person and know if they’re simply misguided or truly evil.&nbsp; <br><br><strong>Personality:</strong> Naturally kind, compassionate and caring, Ariel has had to learn to be guarded, jaded, and untrusting in order to survive life in middle city.&nbsp; She has slowly learned to turn a blind eye to corruption and even embrace it, at times, as a necessary evil (something that grates against her conscious).<br><br><strong>Bio:</strong> Ariel was assigned to Middle City only a few short years ago, after she ruffled the feathers of the wrong angel.&nbsp; At first, she thought Middle city to be a worthy goal, a place where good was actually winning over evil and corruption.&nbsp; She was taken in like so many were by the outer appearance of The Light of Dawn and eagerly worked to further their goals and ambition.&nbsp; It didn’t take long, however, for Ariel to discover that things weren’t as shiny as it appeared.<br><br>Since then, she has slowly compiled evidence against her fellow angels and is waiting for a time to be able to present her findings to a higher court.&nbsp; Passage from the earthly realm, however, is limited, controlled, and restricted by the powers that be within The Light of Dawn.<br><br>Forced to wait and bide her time, she’s kept an eye out for people who could help her ultimately tear down the Light of Dawn.&nbsp; She has made a few friends, mostly amongst the unaffiliated who she watches over like a Guardian Angel.<br><br><strong>Theme Song (optional):</strong> None<br><br></div></div><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Cold Heritage</strong> on <strong>19-08-2012, 09:01:22</strong>
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			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Adam Smith</div><div class="spoiler_body"><strong>Name:</strong> Adam Smith<br><br><strong>Age:</strong> 29<br><br><strong>Race:</strong> Masked Killer<br><br><strong>Appearance:</strong> Adam is seven feet and four inches tall, and he weighs four hundred and twenty-seven pounds. There is none of it that is slack-bellied. He has broad shoulders and every inch of him is covered in thick, chorded musculature. His skin is very pale, and his pigmentation is fair in general. His hair is a shade of blond that no one will believe can be achieved without the aid of a bottle, and his eyes are a shade of blue so faint as to almost be colourless. Adam has high cheekbones, thin, pale pink lips, a broad jaw and wide chin. There are no obvious scars beyond the small, tiny ones a normal person accumulates during their lifetime. His hair is slicked up into a mohawk and the sides of his head are close-cropped.<br><br>Adam wears size twenty-five steel-toed boots that go up to mid-calf and are matte black in colour. He typically wears very loose cargo pants in a dark colour slung that ride just an inch below his waist. A white tank top is the top of choice for Adam, couple with a bullet-resistant vest. The colour of his top may change from day to day, but white predominates with grey as a close second. He wears black, fingerless gloves much of the time. Over his face he wears a mask. It is an off-white, almost bone colour. It is similar to an air-soft mask or an old-style goalie mask, and it is made of anti-ballistic ceramics. There is a mesh weave that hides and protects his eyes.<br><br><strong>Sexual Preference:</strong> Heterosexual<br><br><strong>Former Gang:</strong> The Brothers Fallen<br><br><strong>Gang Position:</strong> A soldier.<br><br><strong>Weapon of Choice:</strong> A steel rod with a rubber grip to form a handle on one end and razor wire wrapped around the business end.<br><br><strong>Additional Skills:</strong> <br><br><span class="bbc_u">-Mad Monk 2KXII:</span> You can beat him, stab him, cut him, shoot him, blow him up, poison him, and Adam just keeps on coming. It still hurts, but that does not bother Adam that much. Along with this incredible robustness, Adam is preternaturally strong and seemingly indefatigable. <br><br><span class="bbc_u">-Deathful:</span> Even though Adam possesses an enormous resistance to damage on par with higher tier supernaturals, he can still die. He has died several times already. But he <em>comes back</em>. Sometimes his body will self-repair (if the damage is not too severe). Other times his body will simply disappear, and Adam will re-appear in another location (his bedroom, an alleyway, behind the people who killed him).&nbsp; So far he has never resurrected anywhere outside the City limits. Hours, days, he will return. The longest thus far was seven days after being dismembered and his murderers dispersed to the four corners of the city.<br><br><strong>Personality:</strong> Adam is a somber, introspective young man, much given to doubt. He has few moral compunctions, but these will not stop him from performing tasks he finds distasteful. The pleasures of the flesh do not motivate Adam as they do other men: food has no taste, liquor provides no escape, drugs no thrill, and the curve of a woman elicits no lust. His spirit&nbsp; is unwilling, though flesh is strong and he can bring himself to violate a woman if it is asked of him, though he derives no pleasure from it. There is no spark of warmth inside Adam, no dreams for a better, kinder world. He does inflict pain because he wishes for his pain to be inflicted upon others; it is simply all he knows in this world, and has no inkling that there is anything else.<br><br>The mask is somewhat crucial to his activity. If it were destroyed, another would suffice. But without it he is listless and irresolute, unwilling to do much and without motivation.<br><br><strong>Bio:</strong> The neighborhood that Adam was born and raised in belongs to the Brothers Fallen. As a boy, he ran messages and packages for the street-level Brothers. When he got older he took on more responsibilities, carrying a piece and getting involved in extorting protection money or petty thefts. He participated in a soul-eroding series of violent acts until he was as dead on the inside as a zombie was on the outside. The soul-stealers had no interest in the shriveled, wretched thing within Adam. He started wearing a mask at sixteen, and the one he wears now is not the one he wore then. <br><br>Adam broke away from the Brothers Fallen when he ran afoul of a necromancer who consumed the souls of underlings to fuel his longevity. Adam had no soul to steal, and took umbrage at the necromancer's presumption. The fire he set in a very sumptuous penthouse, and the fifty-odd corpses he left, made the 6 o'clock news, although Adam was no identified as the perpetrator and so his fifteen minutes of fame were ascribed to an unknown psychopath. The Brothers sent men to take revenge for this act, and they believed that it was over after Adam was tortured for 73 hours, dismembered, and his remains scattered to the four corners of the city. His killers then died over a period of four weeks after Adam died, torn apart by bare hands.<br><br>He was recruited into the Gang some time afterwards, picked up as muscle along with a bunch of other guys who fancied themselves hard men. They are dead now - they were not as hard as they fancied themselves. <br><br><strong>Theme Song (optional):</strong> Kick Ass Score Track 21 Big Daddy Kills (http://www.youtube.com/watch?v=LpZcbgyFbv0#)</div></div>
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			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>TaurusBeresford</strong> on <strong>19-08-2012, 14:00:26</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Taurus Beresford</div><div class="spoiler_body"><ul class="bbc_list"><li type="disc">&nbsp; <strong>Name:</strong>Taurus Beresford&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;(http://elliquiy.com/elluiki/images/f/fe/Tb.jpg) (http://elliquiy.com/elluiki/images/2/2b/Drtb.jpg)<br></li><li type="disc">&nbsp; <strong>Age:</strong>57<br></li><li type="disc">&nbsp; <strong>Appearance:</strong> He is not skinny as he used to work out regularly at a local gym, but he isn't overly muscle built either. Standing at seven foot three at the top of his horns, he retained his dark brown hair on top of his head, but it stays quite mussed up as the shape of his head no longer supports traditional hairstyles. It is also extremely difficult for him to use a brush on it with the horns in the way. He weighs 267, and he gained fur over his whole body which is colored consistently with the brown and white bovine he was somehow fused with when he was a human.<br></li><li type="disc">&nbsp; <strong>Sexual Preferance:</strong> He has been married before his accident, but having been shunned from his previous existence, he is now exploring other 'options.'<br></li><li type="disc">&nbsp; <strong>Former gang:</strong>He doesn't have one as he was typically allowed limited free range to do his job before he felt forced to come to this place.<br></li><li type="disc">&nbsp; <strong>Gang position:</strong> He will be viewed as a healer wherever he ends up being after his medical bag is inspected.<br></li><li type="disc">&nbsp; <strong>Weapons:</strong> He is capable, if cornered to use his scalpels and various other instruments as precision strikes to important areas of the body when necessary.<br></li><li type="disc">&nbsp; <strong>Additional Skills:</strong> He has a healing touch that, unbeknowst to himself, is capable of making wounds heal at twice the normal speed, or for that matter, degrade at the same speed if the technique he used was intended to harm. He is also an expert of anatomy and knows where everything should be on most normal beings.<br></li><li type="disc">&nbsp; <strong>Personality:</strong> If given a reason other than personal harm, he will generally try to help anyone who needs his services. If he feels protected by a group of people, he will have a sense of loyalty to them, so long as he doesn't feel forced to do things 'or else.' If he feels threatened, he is likely to cause an unseen harm in the person(s) he is near during the ordeal.<br></li><li type="disc">&nbsp; <strong>Bio:</strong> He grew up in a rural town, and went to a college to learn all that there was about being a veterinarian. However, at some point, a weird accident happened on a farm where he was vaccinating some cattle. A huge explosion caused both the cow he was working on as well as himself heavy bodily damage, and that is also when his healing ability surfaced. The problem was that he didn't know how to use it, and parts of the cow that were on him began to repair as part of himself fusing the dna together. It took almost a year of recovery, but once it was done, he had his abnormal shape of mostly cattle shaped appendages with a mostly humanoid form. he was shunned from his previous life because of his looks, so he wandered about for a few years until he came across this large city with weird creatures. He will eventually tresspass on (x) gangs land and upon inspection of his bag, the figure him to be a doctor.<br></li><li type="disc">&nbsp; <strong>Theme</strong> If desired, one could imagine the theme from House, M.D.</li></ul></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Healergirl</strong> on <strong>19-08-2012, 20:17:32</strong>
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				<strong>Carol Neathawk</strong><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><strong>Name: Carol Neathawk</strong>&nbsp; <br><br><strong>Age:33</strong> <br><br><strong>Race:Human</strong> <br><br><strong>Appearance:&nbsp; Tall brunette with short hair, athletic build, small bosom - looks downright flat-chested unless nude.&nbsp; Typically wears a t-shirt of assorted colors with a light leather jacket, jeans, and hiking shoes with very sturdy soles that give her a good footing on whatever ground she is on.&nbsp; She is always armed.</strong> <br><br><strong>Sexual Preference: She doesn't talk about it</strong> <br><br><strong>Former Gang: Undercover police operative.</strong>&nbsp; <br><br><strong>Gang Position:&nbsp; Recently flipped to the side of the crew.&nbsp; She may or may not be happy about this.</strong>&nbsp; <br><br><strong>Weapon of Choice: Handcuffs, a locking folding knife with silver chasing along the blade flat sides, a .380 automatic holstered at various places on her body as the mood strikes her.&nbsp; She has friends in the armory, contacts with gunsmiths.&nbsp; She carries unusual loads in her weapon as a matter of course.</strong> <br><br><strong>Additional Skills: Superior investigation skills, a good liar, a good interrogator in that she has a feel for when people - defined very broadly - are lying to her.</strong> <br><br><strong>Personality:&nbsp; Professional in her approach to the job and a good attention to detail.&nbsp; A bit moody, one gets a strong sense that her current associates are not her first choice of those she would associate with.</strong>&nbsp; <br><br><strong>Bio:&nbsp; Much of her record is sealed, but she has, in the circles of those who know what she is, a reputation for going to very long lengths to get the job done.&nbsp; She is not a female Dirty Harry, she dislikes killing intensely.&nbsp; Killing other humans, at least.&nbsp; Of late, she has begun moving in circles the other players are familiar with, and some of the people they know do seem to be benefiting from knowing her.</strong> <br>&nbsp;<br><strong>Theme Song (optional): The Night Chicago Died&nbsp; Paper Lace - The Night Chicago Died (Live) (http://www.youtube.com/watch?v=ryVh9BuwOs4#)</strong>&nbsp; </div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Chaosfox</strong> on <strong>20-08-2012, 07:29:57</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Damon Wright The III</div><div class="spoiler_body"><strong>Name:</strong> Damon Wright The III <br><br><strong>Age:</strong> Was Turned at age 25&nbsp; Is Actually&nbsp; 150&nbsp; <br><br><strong>Race:</strong>Vampire<br><br><strong>Appearance:</strong> <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Damon</div><div class="spoiler_body">(http://images.wikia.com/shamanking/en/images/f/fd/BlackCoatAnimeGuy.jpg)</div></div><br><strong>Sexual Preference:</strong> BI <br><strong>Former Gang:</strong> The Brothers Fallen&nbsp; <br><br><strong>Gang Position:</strong> Spy/Hitman<br><br><strong>Weapon of Choice:</strong> Whatever he can lay his hands on though he hi best known for his handy work with blades particularly daggers and throwing knives . He always has Two throwing knives hidden on him and a long dagger that is sheathed in his boot. <br><br><strong>Additional Skills:</strong> Lock picking, Poison usage, stealthy movement, forgery, disguises, climbing, acrobatics, and acting. <br><strong>Personality:</strong>&nbsp; Damon is the quiet sort and he does not make friends easily and usually keeps to himself unless he is discussing business with someone.&nbsp; Though he is not a people person he can still be quite charming and is very cunning as he has had to use both the skills to keep alive in his life.&nbsp; Damon also tends to be a little chaotic in his decisions and does not tend to care for rules laws and regulations. <br><br><strong>Bio:</strong> Damon was just a regular hit man&nbsp; who was given a target that he did not realize would change his life. The target in question turned out to be a vampire and because Damon had been so crafty in the attempt instead of having him killed Damon was turned instead.&nbsp; For the&nbsp; next&nbsp; 75 years he worked for the vampire who turned him as both a hit man and spy keeping tabs on his masters enemies and killing those his master deemed a threat.&nbsp; &nbsp;Finally his own master was killed and Damon was able to escape and go in to hiding for 5 year he worked as a free agent till joing up with The Brothers Fallen. <br>For the past 45 years Damon has been a faithful follower to his guild and has been one of their top hit men until recently.&nbsp; He is not sure why but he has grown dissatisfied with The Brother s Fallen and has once again gone into hiding and working as a freelance Hit man&nbsp; though&nbsp; most of his jobs still seem to come from his former guild. <br><br><strong>Theme Song (optional):</strong> I will do this but I may wait till I play my character some.&nbsp; <br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Ironwolf85</strong> on <strong>21-08-2012, 06:14:24</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Ayr Fairfang</div><div class="spoiler_body"><br><strong>Name:</strong> Ayr Fairfang<br><strong>Age:</strong> 173<br><br><strong>Race:</strong> Archon, Angel subspecies<br><br><strong>Appearance:</strong> (http://i1232.photobucket.com/albums/ff375/Zwraith/For%20RP/1165303958_half_jace_houndarchon.jpg)<br>http://i1232.photobucket.com/albums/ff375/Zwraith/For%20RP/1165303958_half_jace_houndarchon.jpg (http://i1232.photobucket.com/albums/ff375/Zwraith/For%20RP/1165303958_half_jace_houndarchon.jpg) He has a thing for leather and military gear when not dressed up for somthing offical.<br><br><strong>Sexual Preference:</strong> Bisexual, humanoid only<br><br><strong>Former Gang:</strong> Light of Dawn<br><br><strong>Gang Position:</strong> Weapons-smith, Consilari, Pimp, Trainer.<br><br><strong>Weapon of Choice:</strong> preferring his custom designed Light Machine Gun named "Invictus" and uses a combat knife as a secondary, his ability as an arms master also means he can pickup and use most weapons with relitive ease.<br><strong>Additional Skills:</strong> <em>"A Lawyer with his briefcase can steal more in a single day than a hundred men with guns"</em><br>Due to his former gang affilation he knows both how to play the system like a harp. Ayr knows how to work over an officer, politican, or police chief, he knows what palms to grease, how much, and with what. He has a great mind for market control, and knowing where to hit to cause the most damage. like all Angelic subspecies he has a gift for magical healing, and while it is underdeveloped, it makes him a decent field medic. He also has great skill at forging blades, building and modifying firearms<br><br><strong>Personality:</strong> outwardly he presents a romantic philopher, someone with a casual approach to sexuality, who is friendly, and always the life of the party, but behind the image his mind is constantly turning, analyizing, assessing. He is terrifying to behold in a firefight a ruthlessness he revels in, once the guns start blazing his goal is to kill as many "enemies" as possable.<br>Dispite all this he has a soft spot for "civs" or civilans, and does not kill those few he sees as "innocent" those who have no place in the violent ruthless underworld of this city.<br><br><strong>Bio:</strong> Archons are known for being more "realistic" and methodical in their apporach to life, and Ayr is no exception, growing up on the mortal plane in a military family when the wars ended in a stalemate his father was livid, and took out that rage on Ayr. When the entire family structure "imploded" the Light of Dawn provided the family structure he needed, and he started in the high class "escort services" and from there moved up to running that perticular branch of service, it was illegal work, but it was work. His love of weapons and armor was a luxury his high class lifestyle and large paycheck afforded him. this came to a close when he observed a Light of Dawn member pushing psych-drugs to a group of teens.<br>He promptly beat the Janni in question to death with his sidearm, and Light of Dawn "management" just as promptly let him hang out to dry for it. In prision he hardened up, and learned how to minuplate the system, famiously stabbing a demonic inmate in the neck for a racial slur, and yet still managed to convince the board of corrections to release him early on good behavior.<br>he's out now, and having only skills that work as either a lawyer or in the underworld, he chose the more honest profession and joined a gang.<br><br><strong>Theme Song (optional):</strong> Europa-Globus<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Trafalgar</strong> on <strong>21-08-2012, 16:56:37</strong>
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			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Berenger "The Hatchet"</div><div class="spoiler_body"><br><strong>Name:</strong> Berenger "The Hatchet" Zharkov<br><br><strong>Age:</strong> 41<br><br><strong>Race:</strong> Human<br><br><strong>Appearance:</strong> <br>(http://th04.deviantart.net/fs70/PRE/f/2010/063/5/d/The_Black_Mask_by_bgates87.jpg)<br>Underneath the mask is a mutilated face, created from accidents in the butchers shop and fights in the blood pits under the city. His body is covered in mysterious tattoo's some portraying holy idols and other belittling politics. <br>Berenger is never without a cigarette and/or some form of narcotic.<br><br><strong>Sexual Preference:</strong> <br>Heterosexual<br><br><strong>Former Gang:</strong> <br>Independent <br><br><strong>Gang Position:</strong><br>Pimp and soldier<br><br><strong>Weapon of Choice:</strong> <br>A hatchet with a blade made of obsidian<br>Beretta 93R "Auto 9"<br><br><br><strong>Additional Skills:</strong> <br>Businessman- pimping out whores isn't an easy business, Berenger keeps tracks on all of his girls new and old, bestial or angelic. His pockets gush with cash, funding his brothel's all around the city and paying for his own necessities.<br><br>Brawler- Berenger is a living tank, he once stood for five rounds with a Minotaur before finally snapping off the beasts horns and placing them inside it's rectum. He can take punishment and can push his body past the limits of an ordinary mortal, only after being "blessed" of course. Most people underestimate his fighting prowess as he wears a suit and sits behind a desk most of the time.<br><br>Butcher- Contrary to most people's thoughts on Berenger, this pimp was once a butcher, owning his own meat house on Rockway Avenue. He knows the anatomy of anyone and anything, and puts it into practice when one of his girls does not cooperate. <br><br><strong>Personality:</strong> <br>Berenger is a greedy man, only caring for himself and not caring how many people he has to chop up to get it all. If he has cares it his for his daughter, Larisa, a seven year old girl who knows nothing of her fathers work. To him people are a commodity to be rented to the hungry masses of the city, you find good stock, let the clients have a free ride and see if they come back for more... which they always do. Any of his girls or men step out of line they get a brief visit from Berenger's fist, the second time they lose a few teeth, three strikes and they start losing body parts. Berenger does not stand for failure if it hinders his own income.<br><br><strong>Bio:</strong> <br>His father a heroine addict (soon murdered after Berenger's conception) and his mother a hooker, Berenger was popped out of his mother prematurely and dumped in the trash cans behind a butcher shop. When the owner of the shop came outside to search for rats to chop up, he found this young runt screeching for attention, the butcher at first ignored him but gave up after two weeks of the child's relentless shouts. Such determination to be heard astounded the butcher and instead of chopping Berenger, he named the babe and raised him as a son. Berenger spent his junior years as a butchers apprentice and money counter, sorting out the shops finances while his adoptive father got drunk and beat up his wife. As a teen Berenger started his rise as a pimp, when walking his girlfriend home a group of werewolves hustled the pair and jokingly said "I'll give you a fiver if you let me have your girl!", Berenger turned and simply replied; "Make it fifteen and you can cum inside her". He threw his girlfriend to the pack and received the money and went home, returning to the site to pick up his crying girlfriend and renting her to another group of horny teenagers.<br><br>Berenger also took part in pit fights at night, earning himself extra money to pay for more whores and meet new clients who would want his services. As the years went by Berenger became a notorious business man, his girls were the best stock from all different species and backgrounds. He has become both feared an loved by his girls, who receive the best treatment and the most horrific punishment for crossing "The Hacthet". His now deceased girlfriend has also given him a child who he keeps locked up in his private housing along the outskirts of the city.<br><br><strong>Theme Song (optional):</strong> Kanye West &amp; Jay Z (Ft. Frank Ocean) - No Church in the Wild (http://www.youtube.com/watch?v=M37VucWh06Y#ws) </div></div>
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			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>summoner2183</strong> on <strong>14-10-2012, 01:56:14</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Rutilus</div><div class="spoiler_body">Name: Rutilus<br><br>Age: 29<br><br>Race: Centaur<br><br>Appearance: Rutilus looks like the average centaur, but the only difference is that he likes to keep his brown hair neatly trimmed. He also wears padded leather armor with a bit of chain mail and bulletproof vest under it.<br><br>Sexual Preference: Heterosexual<br><br>Former Gang: The Unleashed due to some... issues some of the higher ups in the gang has with him and his attitude towards others. He has just recently become a free agent, though he still keeps does jobs discreetly former his former Gang. He also does some side jobs for the Maidenhood as well as the Gravediggers at some point though he found them to be a bit surly and gruff for his tastes. But he has been really looking forward to belonging to a group again someday.<br><br>Gang Position: Ambassador, Healer<br><br>Weapon of Choice: Although he is a healer and an ambassador, he also knows that he has to defend himself. That is why he always carries throwing knives and a dagger, as well as an extendable staff that he slings on his back. He also has the bow, which all centaurs have, and while he is averse to guns, he carries a Heckler and Koch Mark 23 pistol.<br><br>Additional Skills: He is very talented in being a negotiator as he always knows the right thing to say. He is also a bit of prodigy in the art of healing, and is able to heal people using half the amount of mana compared to anyone, and is able to brew healing potions rather effortlessly.<br><br>Personality: Rutilus is quite a friendly person, eager to help out to boost the relationships between his faction and usually turns a blind eye at whatever enmities his faction has for others. He is also compassionate towards the people who are hurt, and being a healer he does not discriminate about the people that he heals. The only thing that makes him a little uncomfortable is that how hypocritical some of the factions of the city were, and he finds himself rather angry at what they do.<br><br>Bio: Rutilus has always been part of the herd that was the Unleashed. At first he was trained in the art of killing as all centaur were, but as time goes by the leader of the Unleashed noticed that he was quite adept in soothing some rather frayed tempers that sometimes run in the herd. And that wasn't just with the centaur members of the herd... but others as well. He also noticed that Rutilus was quite a prodigy in healing and potion making from one of his chief healers, and that soon made him think about the role he wanted Rutilus to have. One day, Rutilus was summoned before the leader, and to the surprise... and a bit of his pride he was named one of the ambassadors of the Unleashed as well as Assistant Chief Healer to his gang.<br><br></div></div><br>
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			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>FallenFeather</strong> on <strong>07-11-2012, 04:39:09</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Clarrisa Rue Langford</div><div class="spoiler_body"><strong>Name:</strong> Clarissa Rue Langford<br><br><strong>Age:</strong> 850s<br><br><strong>Race:</strong> Black Dragon<br><br><strong>Appearance:</strong> <br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Human</div><div class="spoiler_body">Without the horns and tail if hiding. Also, usually clothed in various attire.<br>(http://elliquiy.com/elluiki/images/e/e1/Clarissa_Rue_Langford.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Half</div><div class="spoiler_body">Except more feminine. Also, just to show form. Mix human pic and dragon pic to see features such as color and face and tail and wings and horns, etc. Imagine the above picture except with the form of below (such as the legs/feet/face). Also add breasts.<br>(http://elliquiy.com/elluiki/images/3/34/Clarissa_Rue_Langford_Half.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Dragon</div><div class="spoiler_body">(http://elliquiy.com/elluiki/images/3/3e/Clarissa_Rue_Langford_Dragon.jpg)</div></div><br><strong>Sexual Preference:</strong> Any and all<br><br><strong>Former Gang:</strong> None<br><br><strong>Gang Position:</strong> Rue is a freelancer out for only herself. <br><br><strong>Weapon of Choice:</strong> Rue prefers to let others do the fighting. However, she is fully capable with far above average human strength, on parallel with the brutish creatures. <br><em>Claws:</em> Rue can transform any part of her body including her claws, which can slice through steel.<br><em>Tail:</em> Rue’s tail, even in its half form can smash boulders with over a ton of force.<br><em>Blades:</em> Despite her hatred for them, Rue can handle a blade very easily, though she prefers lighter swords and daggers.<br><em>Death Magic:</em> Like all dragons, Rue can use magic to her element: death. Rue has the ability to use death magic, meaning incurring disease and rot. Weaker targets will rot within a span of a few seconds, while stronger targets, Rue can only target a certain area and not completely dead.<br><em>Elemental Magic:</em> As a Black, and higher dragon, Rue is capable of using lesser dragons’ elemental magic, such as Water (healing/protection), Earth (protection), Wind(boosts/over time damage), Lightning(sudden high damage), and Fire (sudden damage and then burning). However, these elements are a lot lower in skill than one of that type.<br><br><strong>Additional Skills:</strong> Rue uses her wit and cunning to get through situations. She is an extremely capable talker and diplomat. <br><em>White Magic:</em> White Magic, or life magic, can heal and even bring lesser things back to life. However, as the opposite element, Rue’s white magic is incredibly weak and she prefers to use water magic to heal.<br><br><strong>Personality:</strong> Clarissa is cunning to the point that no one really knows who she is. She can smile or cry at will, a superb actress. Long ago she had learned to hide her real emotions. Since she had emerged into life on her own, her fellow clutch members eaten or otherwise killed and parents nowhere to be seen, Rue has learned that the world is a cruel place and deserves no kindness since it returns none. Never has anyone truly gotten close to her, though she pretends to allow them only while their purpose lasts. Many of her associates theorize that though she has a cold exterior, there is a warm loving person within. So far they've all been proven wrong and Rue swears that she'll never be truly nice to anyone.<br><br><strong>Bio:</strong> Rue goes wherever life takes her. She was born alone. Dragons lay eggs in clutches of about ten. However, when she hatched, she was alone. All other eggs were destroyed, or perhaps hatched already. Her parents were nowhere in sight. Clarissa was forced to fend for herself. Dragons have always been feared creatures, up there with demons. Rue was forced to hide among the humans in order to not die. There was this one brothel keeper that had taken her in. She felt like she had a family then.&nbsp; The girls in the brothel treated Rue like their little sister, while the keeper treated her like a daughter. Rue was happy. However, one night, the brothel caught fire. Rue searched through the building only to find the keeper trapped under a beam. In order to save the woman, Rue partly transformed to lift the beam. Once free, instead of thanking Rue, the keeper backed away quickly, screaming. She kept trying to put as much distance between Rue and herself as she could, even if it meant stepping into the flames. On fire, the keeper cursed Rue’s existence, calling her a demon and a monster. <br><br>Rue’s emotions were mixed. To have had a loving family just hours before, to being called a monster by a woman she considered a mother.&nbsp; The girl decided to never let humans into her life ever again, deciding that the only one she could count on was herself. <br><br>Centuries later and Rue found herself in Middle City. At this point in time, humans had become accustomed to the fantastical. Vampires and werewolves walked among man when before they were hunted. Demons and angels crossed each other’s paths. One would think that Rue would have gotten over her issue with humanity at this point, but it hardened her even more to the world.<br><br><strong>Theme Song (optional):</strong> Soon to come.</div></div>
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			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Lithium</strong> on <strong>07-11-2012, 20:08:44</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Izzyra</div><div class="spoiler_body"><div class="floatright">(http://i.imgur.com/83GWC.jpg)</div><br><strong>Name:</strong> Izzyra<br><br><strong>Age:</strong> 2 months, 25 days <em>(mentally and physically the equivalent of a 16 year old human)</em><br><br><strong>Race:</strong> Familiar <em>(living magical construct)</em><br><br><strong>Appearance:</strong> Izzy is 5'5" tall with a slim and lithe physique. She was created from a dagger that was enchanted with demonic energy, which is why she bears some resemblance to a demoness, but she's not technically one of them. In its natural state, he skin is a light olive color, but it can fluctuate depending on her mood or status, generally in red, purple and pink hues. She has ancient glyphs of power etched all over her body which just seem like black tattoos most of the time, but they burn with a fiery light that matches her current skin color whenever Izzy gets angry or excited or uses her powers. Her light blue eyes are slitted like those of a cat and react similarly to the glyphs, glowing brightly at certain times. Clothes feel kind of like a burden to her, so she rarely wears more than a tiny leather tube top, a matching loincloth and a pair of sandals.<br>&nbsp;<br><strong>Sexual Preference:</strong> Bisexual<br><br><strong>Former Gang:</strong> N/A<br><br><strong>Gang Position:</strong> Probably soldier?<br><br><strong>Weapon of Choice:</strong> Izzyra has an affinity for just about any edged weapon, but her favorite are a set of twin falcata swords (http://i.imgur.com/6ZxFF.jpg).<br><br>She can also create and control fire, but as she's still very young, her control over her pyromancy is very limited. She's just as prone to whiffing spells as she is to overdoing it unintentionally, and Izzy's only scratched the surface of her abilities, having never had a mentor or the time to master her abilities on her own, so she still has a long way to go and a lot of potential to unlock.<br><br>Her tail can also be quite deadly as it's much stronger than any of her other muscles. It's normally extremely tough and resilient, with the tip being at least as hard as diamond, not to mention razor sharp.<br><br><strong>Additional Skills:</strong> Izzy's main talent is that she's very, very acrobatic and flexible, capable of in, out, through and over the place like some sort of flying circus monkey. It comes in handy for fighting, but also for a bunch of other things, and most of all it's fun!<br><br>Other than that, like all Familiars, she's blessed with accelerated learning when it comes to certain things, although she still has to focus and can't learn a million different skills at once. So far, other than fighting, Izzy's gotten pretty good at cooking belly dancing, two more activities that she enjoys greatly.<br><br><strong>Weaknesses:</strong> Because she's a Familiar, Izzyra is completely susceptible to magical slave collars which are designed and enchanted specifically to control members of her race. If one happens to get locked around her neck, there won't be any way for her to fight or resist against it.<br><br>Also, if Izzyra is feeling aroused, her tail swells with blood like a sexual organ (although it doesn't visibly get larger) and softens, the edges of the tip becoming dull. In this state, her tail is extremely vulnerable and as sensitive to pleasure or pain as her clitoris would be. It's very fun in bed, but could be used against her in combat if an opponent deliberately attempts to seduce or arouse her and manages to succeed.<br><br><strong>Personality:</strong> Easily excitable, outgoing and bubbly, but above all else, Izzyra is a slave to her own impulses and desires. She's never had the chance to learn moderation or self-control or restraint, so she'll pretty much try to do whatever she wants, whenever she wants. Good and evil, right and wrong are only the vaguest of concepts to her, she mostly just functions based off of what she likes or doesn't like. She's also nearly hopelessly naive and easy to fool, at least until she starts knowing better.<br><br><strong>Bio:</strong> During a bloody battle against one of the city's minor gangs, the Warlock, Ayalluz of the Brothers Fallen, was stabbed in the heart by a demoniacally enchanted dagger. In a desperate attempt to save himself, he transmuted the dagger which had tasted of his own blood into a Familiar to protect him, infusing her with some of his own power in the process. When she came into existence, however, Izzyra was wild and confused, and worst of all she'd already gotten a taste of power. Like a shark driven into a frenzy by a few drops of blood in the water, she pounced on Ayalluz - who was left too weakened to control her - instead of his enemies, devouring his heart and brain and all of the magic held within.<br><br>Since then she's just been living in Middle City's underground, slowly learning about the world while getting into all sorts of trouble.<br><br><strong>Theme Song:</strong> Venomous Vixens (http://www.youtube.com/watch?v=a_0Dg10PEQk#)</div></div>
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			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>Edrick</strong> on <strong>09-11-2012, 04:27:19</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Drulok</div><div class="spoiler_body"><strong>Name:</strong> Drulok<br><br><strong>Age:</strong> 150 years old<br><br><strong>Race:</strong> Haunt<br><br><strong>Appearance:</strong> Haunts resemble wolves in appearance (although with slight differences). They are grey-black in colour with dark coats of fur. The males have a deep set of blood-red glowing eyes, their piercing claws/teeth are like sharpened steel.<br><br><strong>Sexual Preference:</strong> none<br><br><strong>Former Gang:</strong> N/A<br><br>(http://a394.idata.over-blog.com/500x693/0/12/63/42/nathan/the-Haunt.jpg)<br><br><strong>Gang Position:</strong> assassin<br><br><strong>Weapon of Choice:</strong> Steel sharp claws and teeth, along with toxic saliva from their bites<br><br><strong>Additional Skills:</strong> stalker, hunter, killer.<br><br><strong>Personality:</strong> The haunts hunt for pleasure and food, though mostly for pleasure as they can go a very long time without eating.&nbsp; They enjoy to taunt people and as their name suggests, to haunt people.&nbsp; They usually do not just kill quickly, and run off into the darkness.&nbsp; They are clever and calculating with people when they hunt and not, toying with them as if it was some sick twisted pleasure gained from it.&nbsp; They are not all killing and hunting, they speak and have motives.&nbsp; But always in the darkest and most twisted ways, closely relating to that of a serial killer in human terms.<br><br><strong>Bio:</strong> For over a hundred years he was come down from his cave just to toy with his victims, before he killed and fed.&nbsp; Though the way the city was turning out, he released he could get a more interested enjoyment of playing the gang game.&nbsp; Plotting, killing, corruption, havoc, and so much more.&nbsp; He had to have a piece of the action, and sought to join one of the gangs.&nbsp; His obvious stealthy killing he played off, knowing all gangs need a hit man.&nbsp; But he could have his own fun on the side, sure that it wouldn't be minded...even if it was, they wouldn't know.</div></div>
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			<dt class="postheader">
				Title: <strong>Re: One Crew to Rule it All - Character List</strong><br>
				Post by: <strong>SargentToughie</strong> on <strong>14-11-2012, 05:40:05</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Jared</div><div class="spoiler_body"><strong>Name:</strong> Jared Orian<br><br><strong>Age:</strong> physical appearance pins him somewhere in his mid 20s, though he refuses to say.<br><br><strong>Race:</strong> undetermined, seems to be human.<br><br><strong>Appearance:</strong> Jared's full face is rarely ever seen since he keeps most of his features hidden under a bulky scarf as well as a bandanna, though beneath them he seems to have a few effeminate facial features. It's entirely possible that being such a 'girly man' is something he got a tun of ridicule for when he first started the crime life, so he covered himself up in shame and acts as isolated as possible. This is, of course, just speculation since he seems to dislike talking to other people for long periods of time, and is very much a loner. His eyes are a bright shade of gold and his hair is blonde, that is the little that can be told from what isn't covered in cloth.<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">picture</div><div class="spoiler_body">(http://moe.animecharactersdatabase.com/images/ikusamegamizero/Abiruusu_Kassere.jpg)</div></div><br><strong>Sexual Preference:</strong> He hasn't shown interest in any sort of sexual preference yet, again, mostly because he's isolated and incredibly quiet.<br><br><strong>Former Gang:</strong> He doesn't like to talk about it.<br><br><strong>Gang Position:</strong> Just a run of the mill soldier. He seems to have a particular affinity for guns, and though he is capable of using magic, he will persistently refuse to use it in battle on the grounds that he's 'garbage' at it.<br><br><strong>Weapon of Choice:</strong> A pair of handguns that he keeps on his person at all times.<br><br><strong>Additional Skills:</strong> Nothing that he likes to talk about.<br><br><strong>Personality:</strong> If there's a single word that can properly describe Jared, it's 'private'. Generally the only times he'll ever interact with his fellow gang members is if they're on a mission together, and it's insanely rare to see him out and about when he's 'off duty' so to speak. He doesn't talk much, and even when he does it's often in short and to the point sentences. Then again, he also doesn't have any sort of companionship, nobody that he really considers a friend. If somebody is able to get to know him a little better, there's no telling what kind of person could lay beneath the incredibly antisocial surface.<br><br><strong>Bio:</strong> Jared doesn't talk about his past much, even with the few people that he could potentially grow to trust enough to be called friend. All that's known about him is that he's incredibly paranoid about something, and he seems to have a particular distaste and fear of the maidenhood. If pressed about it he will refuse to comment, but it seems that there's quite a bit of history to him that he refuses to let others see.<br><br>Only time will tell just what mysteries are waiting to be uncovered with this guy.<br><br><strong>Theme Song (optional):</strong> Nothing yet</div></div>
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