The Return of the Mad King (Character Profile Thread)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Inkidu on 13-10-2014, 13:45:46</h2>
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				Title: <strong>The Return of the Mad King (Character Profile Thread)</strong><br>
				Post by: <strong>Inkidu</strong> on <strong>13-10-2014, 13:45:46</strong>
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				<div align="center">(http://mygirlfriendisadm.files.wordpress.com/2010/05/10-argyle15.jpg)</div><br><div align="center">OOC Thread (https://elliquiy.com/forums/index.php?topic=215477.msg10591127#msg10591127l)</div><br><span style="font-family: verdana;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Character Profiles</span></span><br><br><em>Each player needs to make</em> <strong>ONE</strong> <em>post in this thread with your character profile. You will edit your profile here, and you can keep a window up as you play. That's what I'm going to do anyway.</em>
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			<dt class="postheader">
				Title: <strong>Re: The Return of the Mad King (Character Profile Thread)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>13-10-2014, 19:20:47</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personal Information</div><div class="spoiler_body"><br><strong>Player Name:</strong> AndyZ<br><strong>Character Name:</strong> Rha<br><strong>Race:</strong> Human<br><strong>Class:</strong> Barbarian 1<br><strong>Age:</strong> 19<br><strong>Gender:</strong> Female<br><strong>Eye Color:</strong> A piercing hazel that often seems inattentive until her attention is acutely focused on something or someone.<br><strong>Hair Color:</strong> Although her hair is naturally a dirty blonde, she's been known to celebrate a victory in battle by dying her hair in the blood of her enemies.<br><strong>Skin Color:</strong> White<br><strong>Height:</strong> 5'7"<br><strong>Weight:</strong> 130<br><strong>Sexual Orientation:</strong> Bisexual<br><strong>Appearance:</strong> <br>(http://imagizer.imageshack.us/a/img543/3639/hubredhead.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">History Information</div><div class="spoiler_body"><br><strong>Background:</strong> Soldier<br><strong>Alignment:</strong> Chaotic Good<br><strong>Personality Traits:</strong> I can stare down a hell hound without flinching.&nbsp; I enjoy being strong and breaking things.<br><strong>Ideals:</strong> In life as in war, the stronger force wins.<br><strong>Bonds:</strong> Those who fight beside me are those worth dying for.<br><strong>Flaws:</strong> I have little respect for anyone who is not a proven warrior.<br><strong>Allies:</strong><br><strong>Organizations:</strong><br><strong>Backstory:</strong><br>Rha was discovered by adventurers at around five years old, a human girl raised by orcs.&nbsp; Although she hadn't been physically mistreated worse than bruises and cuts, her social skills were far more appropriate to an orc than a human girl.&nbsp; <br><br>The adventurers brought her back to civilization, but although people were able to instill a sense of right and wrong within her, it was clear that she'd never be normal.&nbsp; She had little interest in speaking, didn't seem to have a great deal of lateral thinking beyond that of a pack animal, and had a temper which would be more appropriate for her original home.<br><br>The best they could do for the girl is put her into the local military.&nbsp; Although she initially had some difficulty with the chain of command, one of the sergeants beat the living crap out of her in order to teach her her place, and she had little issue after that.&nbsp; Physical violence still lingered beneath the surface as her default way of handling disputes, but time and exacting discipline mitigated that aspect of her personality to some degree.<br><br>She has little difficulty in seeing the world in terms of strong and weak, and yet, simple things like kindness and being friendly continue to etch at the stone walls of her psyche.&nbsp; In some ways, she's a little bit less like an animal every day, but in others, her fury makes her strong and she's unlikely to ever be truly normal.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attributes &amp; Vitals</div><div class="spoiler_body"><br><strong>Inspiration:</strong><br><br><strong>Attributes:</strong><br><em>Strength</em>-16<br><em>Dexterity<em>-14<br><em>Constitution</em>-16<br><em>Intelligence</em>-10<br><em>Wisdom</em>-12<br><em>Charisma</em>-9<br><br><strong>Saving Throws:</strong><br><br>(x) <em>Str.</em>-5<br>( ) <em>Dex.</em>-2<br>(x) <em>Con.</em>-5<br>( ) <em>Int.</em>-0<br>( ) <em>Wis.</em>-1<br>( ) <em>Cha.</em>--1<br><br><strong>HP (Current/Max):</strong> 15/15<br><strong>Temporary HP:</strong><br><strong>Hit Dice</strong>: d12<br><strong>Armor Class:</strong> 17<br><strong>Initiative:</strong> +2<br><strong>Speed:</strong> 30<br><strong>Passive Wisdom (perception):</strong> 15<br><br><strong>Death Saves:</strong><br><em>Saves</em>-<br><em>Fails</em>-</em></em></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attacks &amp; Spellcasting</div><div class="spoiler_body"><strong>Name/Attack Bonus/Damage-Type</strong><br>--Flail: +5&nbsp; -&nbsp; d8+3<br>--Javelin: +5&nbsp; -&nbsp; d6+3&nbsp; -&nbsp; Range 30<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><br><strong>Skills:</strong><br><br><em>( ) Acrobatics (Dex)</em>- 2<br><em>( ) Animal Handling (Wis)</em>- 1<br><em>( ) Arcana (Int)</em>- 0<br><em>(x) Athletics (Str)</em>- 5<br><em> ( ) Deception (Cha)</em>- -1<br><em>( ) History (Int)</em>- 0<br><em>( ) Insight (Wis)</em>- 1<br><em>(x) Intimidation (Cha)</em>- -1<br><em>( ) Investigation (Int)</em>- 0<br><em>( ) Medicine (Wis)</em>- 1<br><em>( ) Nature (Int)</em>- 0<br><em>(x) Perception (Wis)</em>- 3<br><em>( ) Performance (Cha)</em>- -1<br><em>( ) Persuasion (Cha)</em>- -1<br><em>( ) Religion (Int)</em>- 0<br><em>( ) Slight of Hand (Dex)</em>- 2<br><em>( ) Stealth (Dex)</em>- 2<br><em>(x) Survival (Wis)</em>- 3</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Other Proficiencies &amp; Languages</div><div class="spoiler_body"><br><strong>Other Proficiencies:</strong> Dice, Land Vehicles<br><strong>Languages:</strong> Common, Orc</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Traits</div><div class="spoiler_body">--<br>--<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment, Money, &amp; Treasure</div><div class="spoiler_body"><strong>Equipment:</strong>Flail, Shield*<br>Explorer's Pack<br>4 Javelins<br>Insignia of Rank<br>Trophy taken from a fallen enemy (Broken Blade)<br>Set of bone dice<br>Common Clothes<br>Belt Pouch<br>Trinket (A gemstone that looks like a lump of coal when examined by anyone but you)<br>--<br><strong>Money:</strong><br><br><em>CP</em>-<br><em>SP</em>-<br><em>GP</em>- 10<br><em>PP</em>-<br><br><strong>Treasure:</strong><br>--<br>-- </div></div>
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			<dt class="postheader">
				Title: <strong>Re: The Return of the Mad King (Character Profile Thread)</strong><br>
				Post by: <strong>Muse</strong> on <strong>14-10-2014, 01:53:36</strong>
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				<br><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personal Information</div><div class="spoiler_body"><br><strong>Player Name:</strong> Muse<br><strong>Character Name:</strong> Alateer Bayran’chaan (Dragon Flower)<br><strong>Race:</strong> Half Elf (Forest)<br><strong>Class:</strong> Cleric of Abadon<br><strong>Age:</strong> 48<br><strong>Gender:</strong> Male<br><strong>Eye Color:</strong> Green<br><strong>Hair Color:</strong> Raven Black<br><strong>Skin Color:</strong> Fair<br><strong>Height:</strong> 6'1"<br><strong>Weight:</strong> 200<br><strong>Sexual Orientation:</strong> Heterosexual, foot loose, and fancy free.<br><strong>Appearance:</strong> (https://elliquiy.com/elluiki/images/6/6e/Amal_1.jpg)]</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">History Information</div><div class="spoiler_body"><br><strong>Background:</strong> Sailor<br><strong>Alignment:</strong> Chaotic Good<br><strong>Personality Traits:</strong> I work hard so I can play hard when the work is done.&nbsp; <br><strong>Ideals:</strong> The sea is freedom, freedom to go anywhere, do anything, and be the man I want to be.&nbsp; <br><strong>Bonds:</strong> I am tasked by Abadon to find the source of the foul winds. <br><strong>Flaws:</strong> I never can say no to a pretty face.&nbsp; <br><strong>Allies:</strong> Tarman Val, half merman cleric of Adabon and navigator of the Foamfollower.&nbsp; <br><strong>Organizations:</strong> Cleric of Adabon ordained at the Temple of the Four Winds<br><strong>Backstory:</strong>&nbsp;&nbsp;&nbsp;Kitiri Bayran'chaan was a <em>lethio</em> in service to a great lord.&nbsp; Some decades ago, her lord entertained a human noble, and Kitiri was among the guards given responsibility for the security of his retinue.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;There was a sabotage attempt to the peace accords, and before the violence was done Kitiri found herself far from home with only her unicorn, her blade, and the human lad she'd been charged with protecting for company.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;She's never told me who he was.&nbsp; He might have been a prince.&nbsp; He might have been an ambassadors aid, but Kitiri was already fond of him in spite of herself, and during their time together on the road she surrendered to his passions more than once.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;I was born nine months later.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;I've always wondered who my father was.&nbsp; Mother doesn't talk about him, but he always makes her smile.&nbsp; He's probably an old man by now if he still lives.&nbsp; As a boy I spent a lot of time daydreaming about him.&nbsp; Up til my twenty-eighth year, I could usually find friends among the elves.&nbsp; After out growing three sets of playmates, though, I couldn't hide my differences from myself, and my new peers and quite thoroughly caught onto their parent's distaste.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;The things that adults whispered behind cupped hands the children sang out loudly and with cruel glee.&nbsp; Half-man, they called me.&nbsp; Bastard.&nbsp; Short-ear.&nbsp; Cheek fuzz.&nbsp; (I never did develop a beard.&nbsp; Might have been nice to try.)&nbsp; <br><br>&nbsp;&nbsp;&nbsp;I dreamed a lot more about my father then.&nbsp; I was starting to notice girls, and my father went from romantic hero in my mind to dashing Casanova.&nbsp; I also started paying attention too stories about the man who'd managed to cuckold the king of the elven gods.&nbsp; The stories of Abadon seducing Salinha’laan and Daylin’vaas resulting wrath made me grin.&nbsp; In a quite, petty portion of my mind, I would whisper, "Well, if Daylin'vaas would get the stick out of his ass and satisfy his wife..."&nbsp; <br><br>&nbsp;&nbsp;&nbsp;As I grew more mature, I started to get a better handle on my station in elven society.&nbsp; Despite our free wheeling ways, we were all more than a little locked in place by our birth.&nbsp; Mother would wield that sword for her lord 'til her death or retirement.&nbsp; I would scrimp around the nobility, not one of them, but not a freeman either.&nbsp; I would probably find some position as a scribe, herald, or servant.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Never one to brood, I decided not to run away from home.&nbsp; I learned all I could, worked hard, and played hard 'til I came of age at forty.&nbsp; In the last half decade of my youth, I learned some of the joy Abadon had found in an elfmaid's arms.&nbsp; Any number of arrogant noble girls could be persuaded that the best way to get back at their philandering beaus was to enjoy a night of passion in the arms of a half man.&nbsp; I got pounded for it more than once, but it was worth every blow.&nbsp; I also got stronger, tougher, faster.&nbsp; I learned that by playing on the men's pride, I could get them to have their friend's let me up and face me one at a time.&nbsp; When that happened I would usually win.&nbsp; And then there weren't he times that it didn't help.&nbsp; That was when I learned that if I ran just long enough, my attacker's would string out behind me and I could pause long enough to lay one out before the others caught up and i had to run again.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;The day after my fortieth birthday, though, I made a beeline for the ocean and took employ as crew on the Foam Follower.&nbsp; For seven years, I worked the sails, saw distant lands, flirted with mermaids and foreign wenches.&nbsp; I learned more of Abadon from a half-merman crew mate--our navigator Tarman Val. <br><br>&nbsp;&nbsp;&nbsp;At the Temple of the Four Winds, I swore to do Abadon's work and first received his magic.&nbsp; It was also there that I received a <em>lethilee</em>--a weapon normally reserved for <em>lethio</em> like my mother--with a blade of folded steel and a hilt of mother of pearl.&nbsp; <br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attributes &amp; Vitals</div><div class="spoiler_body"><br><strong>Inspiration:</strong><br><br><strong>Attributes:</strong><br><em>Strength</em> 13 (+1)<br><em>Dexterity<em> 10 (+0)<br><em>Constitution</em> 14 (+2)<br><em>Intelligence</em> 10 (+0)<br><em>Wisdom</em> 16 (+3)<br><em>Charisma</em> 14 (+2)<br><br><strong>Saving Throws:</strong><br><br>( ) <em>Str.</em> d20+1<br>( ) <em>Dex.</em> d20+0<br>( ) <em>Con.</em> d20+2<br>( ) <em>Int.</em> d20+1<br>(*) <em>Wis.</em> d20+5<br>(*) <em>Cha.</em> d20+4<br><br><strong>HP (Current/Max):</strong> 10/10<br><strong>Temporary HP:</strong> 0<br><strong>Hit Dice</strong>: d8<br><strong>Armor Class:</strong> <br><strong>Initiative:</strong> +0<br><strong>Speed:</strong> 30<br><strong>Passive Wisdom (perception):</strong> (10 or 8) +5<br><br><strong>Death Saves:</strong><br><em>Saves</em>-<br><em>Fails</em>-</em></em></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attacks &amp; Spellcasting</div><div class="spoiler_body"><strong>Name/Attack Bonus/Damage-Type</strong><br>--Belaying Pin (Club)/+3/d4+1/Bludgeoning<br>--Lethilee(Long Sword)/+3/d8(d10)+1/Slashing<br>--Sacred Flame/+5/d8+3/Radiant<br>--Sling/+2/d?/Bludgeoning<br>&nbsp;</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><br><strong>Skills:</strong><br><br><em>( ) Acrobatics (Dex)</em> +0<br><em>( ) Animal Handling (Wis)</em> +3<br><em>( ) Arcana (Int)</em> +0<br><em>(*) Athletics (Str)</em> +3<br><em>( ) Deception (Cha)</em> d20+2<br><em>( ) History (Int)</em> d20+0<br><em>( ) Insight (Wis)</em> d20+3<br><em>( ) Intimidation (Cha)</em> d20+2<br><em>( ) Investigation (Int)</em> d20+0<br><em>(*) Medicine (Wis)</em> d20+5<br><em>( ) Nature (Int)</em> d20+0<br><em>(*) Perception (Wis)</em> d20+5<br><em>(*) Performance (Cha)</em> d20+4<br><em>(*) Persuasion (Cha)</em> d20+4<br><em>(*) Religion (Int)</em> d20+2<br><em>( ) Slight of Hand (Dex)</em> d20+0<br><em>( ) Stealth (Dex)</em> d20+0<br><em>( ) Survival (Wis)</em> d20+3 </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Other Proficiencies &amp; Languages</div><div class="spoiler_body"><br><strong>Other Proficiencies:</strong> All simple and Martial Weapons.&nbsp; All armor and shields.&nbsp; Water vehicles and Navigator's Tools.&nbsp; &nbsp;<br><strong>Languages:</strong> Common, Forest Elven, Merfolk</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Traits</div><div class="spoiler_body">--Darkvision<br>--Divine Domain: Tempest<br>--Fae Ancestry<br>--Spellcasting<br>&nbsp;</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment, Money, &amp; Treasure</div><div class="spoiler_body"><strong>Equipment:</strong><br>--Belaying Pin<br>--Chain Mail<br>--Lethilee<br>--Shield<br>--Sling with 20 bullets<br><br>--50 feet of silk rope,<br>--A lucky charm (piece of pink coral sugestive in form of the tree I grew up in.)&nbsp; <br>--Belt Pouch<br>--common clothes<br>--Explorer's Pack<br>--Holy Symbol<br><br><strong>Money:</strong><br><br><em>CP</em>-10<br><em>SP</em>-9<br><em>GP</em>-9<br><em>PP</em>-0<br><br><strong>Treasure:</strong><br>--<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spells &amp; Magic</div><div class="spoiler_body"><br><strong>Spellcasting Class:</strong> Cleric<br><strong>Spellcasting Ability:</strong> Wisdom<br><strong>Spell Save DC:</strong> 13<br><strong>Spell Attack Bonus:</strong> +5</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spell Levels &amp; Slots</div><div class="spoiler_body">(Level/Slot total/Slots Used)<br><br>0 Cantrips<br>--Light<br>--Mending<br>--Sacred Flame<br>1 (2/2)<br>(D) Fog Cloud<br>(D) Thunder Wave<br>--Cure Light Wounds<br>--Divine Favor<br>--Healing Word<br>--Sheild of Faith<br>2 (X/X)<br>--<br>3 (X/X)<br>--<br>4 (X/X)<br>--<br>5 (X/X)<br>--<br>6 (X/X)<br>--<br>7 (X/X)<br>--<br>8 (X/X)<br>--<br>9 (X/X)<br>-- <br></div></div><hr>
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			<dt class="postheader">
				Title: <strong>Re: The Return of the Mad King (Character Profile Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>14-10-2014, 03:00:06</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personal Information</div><div class="spoiler_body"><strong>Player Name:</strong> Laughing Hyena <br><strong>Character Name:</strong> Eric Oakapple / Ryluth the Skylord<br><strong>Race:</strong> Lightfoot Halfling<br><strong>Class:</strong> Sorcerer<br><strong>Age:</strong> 23<br><strong>Gender:</strong> Male<br><strong>Eye Color:</strong> Green<br><strong>Hair Color:</strong> Black<br><strong>Skin Color:</strong> Copper<br><strong>Height:</strong> 3'0"<br><strong>Weight:</strong> 40lbs<br><strong>Sexual Orientation:</strong> Heterosexual<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Appearance</div><div class="spoiler_body">(http://i59.tinypic.com/10xrcaw.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">History Information</div><div class="spoiler_body"><br><strong>Background:</strong> Sage (Researcher)<br><strong>Alignment:</strong> Chaotic Good<br><strong>Personality Traits:</strong> There's nothing I like more than a good mystery.<br><strong>Ideals:</strong> Nothing should fetter the infinite possibility inherent in all existence. <br><strong>Bonds:</strong> I've been searching my whole life for the answer to a certain question.<br><strong>Flaws:</strong> I overlook obvious solutions in favor of complicated ones.<br><strong>Allies:</strong> ???<br><strong>Organizations:</strong> ???<br><strong>Backstory:</strong> Eric Oakapple is the name he was given from the moment of his birth. A young hafting keeper of history for the nomadic culture it was his job to remember their history due to his impeccable memory for knowledge. However unlike many nomads he was a small collector of books. Mostly stories and journals of the outside world. For a time he was content with this simplistic life but one day he came across a small tome, the size of travelers journal amongst his things. He wondered why he never noticed it or where he had picked it up but once he had read it, it jogged his memories. <br><br>A flood of renewal came to his mind. He was an ancient dragon called Ryluth, the Skylord. And when those memories came back so did his magic. A natural talent beholden to his true heritage. How it had come to pass was unusual but from what he could pick up was that someone had reincarnated him. Reincarnation gone wrong was what to make of the situation Ryluth was in. The memories of his rebirth were hazy but something had gone wrong with his resurrection. Someone had tampered with his nature and now he was amongst the nomadic halflings. only because of a set of memories written into place. Whomever had done this to him was through that much was certain.&nbsp; When he had finally recovered his memories and set his affairs in order with leaving the nomads, (omitting his revelations of course), he packed all that he held dear and left on a journey to recover his heritage. Magic had caused this situation for him and magic can reverse it.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attributes &amp; Vitals</div><div class="spoiler_body"><br><strong>Insperation:</strong> 0<br><br><strong>Attributes:</strong><br><em>Strength</em>- 8 (-1) (0 points)<br><em>Dexterity<em>- 16 (+3) (7 points)<br><em>Constitution</em>- 14 (+2) (7 points)<br><em>Intelligence</em>- 10 (+0) (2 points)<br><em>Wisdom</em>- 10 (+0) (2 points)<br><em>Charisma</em>- 16 (+3) (9 points)<br><br><strong>Saving Throws:</strong><br><br>( ) <em>Str.</em>- -1<br>( ) <em>Dex.</em>- +3<br>(@) <em>Con.</em>- +2<br>( ) <em>Int.</em>- +0<br>( ) <em>Wis.</em>- +0<br>(@) <em>Cha.</em>- +3<br><br><strong>HP (Current/Max):</strong> 9/9 (Draconic Resistance)<br><strong>Temporary HP:</strong> 0<br><strong>Hit Dice</strong>: 1d6<br><strong>Armor Class:</strong> 16 (Draconic Resistance)<br><strong>Initiative:</strong> +3<br><strong>Speed:</strong> 25ft<br><strong>Passive Wisdom (perception):</strong> 10<br><br><strong>Death Saves:</strong><br><em>Saves</em>-<br><em>Fails</em>-</em></em></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attacks &amp; Spellcasting</div><div class="spoiler_body"><strong>Name/Attack Bonus/Damage-Type</strong><br>-- Sling / +5 / 1d4+3 Bludgeoning / 20 Bullets (Range 30/120ft)<br>-- Dagger / +5 / 1d4+3 Piercing / 2 Daggers (Range 20/60ft)<br>-- Dual Wield / +5 / 1d4+3 + 1d4 Piercing / (Range 20/60ft)<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><br><strong>Skills:</strong><br><br><em>( ) Acrobatics (Dex)</em>-<br><em>( ) Animal Handling (Wis)</em>-<br><em>(@) Arcana (Int)</em>- +2<br><em>( ) Athletics (Str)</em>-<br><em> ( ) Deception (Cha)</em>-<br><em>(@) History (Int)</em>- +2<br><em>(@) Insight (Wis)</em>- +2<br><em>( ) Intimidation (Cha)</em>-<br><em>( ) Investigation (Int)</em>-<br><em>( ) Medicine (Wis)</em>- <br><em>( ) Nature (Int)</em>-<br><em>( ) Perception (Wis)</em>- +0<br><em>( ) Performance (Cha)</em>-<br><em>(@) Persuasion (Cha)</em>- +5<br><em>( ) Religion (Int)</em>- <br><em>( ) Slight of Hand (Dex)</em>-<br><em>( ) Stealth (Dex)</em>-<br><em>( ) Survival (Wis)</em>- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Other Proficiencies &amp; Languages</div><div class="spoiler_body"><br><strong>Other Proficiencies:</strong> None<br><strong>Languages:</strong> Common, Halfling, Draconic</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Traits</div><div class="spoiler_body">-- Spell-casting<br>-- Sorcerous Origin: Draconic Bloodline<br>-- Draconic Ancestry: Silver<br>-- Draconic Resistance<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment, Money, &amp; Treasure</div><div class="spoiler_body"><strong>Equipment:</strong><br>-- Explorers Pack<br>--- Backpack<br>--- Bedroll<br>--- Mess Kit<br>--- Tinderbox<br>--- Torches (10)<br>--- Rations (10)<br>--- Waterskin <br>--- Hemp Rope (50 feet)<br>-- Set of Common Clothes<br>-- Bottle of Black Ink<br>-- Quill<br>-- Small Knife<br>-- Travelers Journal belonging to an unknown human.<br>-- Belt Pouch (Containing Gold)<br>-- Arcane Focus (Bone Wand supposedly crafted from a Dragon's Tooth)<br><strong>Money:</strong><br><br><em>CP</em>-<br><em>SP</em>-<br><em>GP</em>- 10<br><em>PP</em>-<br><br><strong>Treasure:</strong><br>-- A Purple Handkerchief embroidered with the name of a powerful Archmage.&nbsp; &nbsp;<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spells &amp; Magic</div><div class="spoiler_body"><br><strong>Spellcasting Class:</strong> Sorcerer<br><strong>Spellcasting Ability:</strong> Charisma<br><strong>Spell Save DC:</strong> 13<br><strong>Spell Attack Bonus:</strong> +5 </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spell Levels &amp; Slots</div><div class="spoiler_body">(Level/Slot total/Slots Used)<br><br>4 Cantrips<br>-- Fire Bolt<br>-- Ray of Frost<br>-- Light<br>-- Prestidigitation <br>1 (2/0)<br>-- Shield<br>-- Sleep<br>2 (X/X)<br>--<br>3 (X/X)<br>--<br>4 (X/X)<br>--<br>5 (X/X)<br>--<br>6 (X/X)<br>--<br>7 (X/X)<br>--<br>8 (X/X)<br>--<br>9 (X/X)<br>-- <br></div></div><hr>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Return of the Mad King (Character Profile Thread)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>15-10-2014, 06:12:09</strong>
			</dt>
			<dd class="postbody">
				&nbsp;WIP, will finish tomorrow.<br><br>&nbsp;Ayla Savannii'Keen<br><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personal Information</div><div class="spoiler_body"><br><strong>Player Name:</strong> Shadowfox89<br><strong>Character Name:</strong> Ayla Savannii'Keen<br><strong>Race:</strong> Arctic Elf (Wood Elf)<br><strong>Class:</strong> Warlock<br><strong>Age:</strong> 120<br><strong>Gender:</strong> Female<br><strong>Eye Color:</strong> Blue<br><strong>Hair Color:</strong> White<br><strong>Skin Color:</strong>&nbsp; Pale<br><strong>Height:</strong> 4'7<br><strong>Weight:</strong>77lbs<br><strong>Sexual Orientationl:</strong> Bisexual<br><strong>Appearance:</strong> (http://oi58.tinypic.com/2zxnu3t.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">History Information</div><div class="spoiler_body"><br><strong>Background:</strong> Criminal<br><strong>Alignment:</strong> Lawful Neutral- she lives by a personal code of conduct<br><strong>Personality Traits:</strong> I would rather make a new friend than a new enemy<br><strong>Ideals:</strong> There's a spark of good in everyone<br><strong>Bonds:</strong> I'm trying to pay off an old debt I owe to a generous benefactor<br><strong>Flaws:</strong> If there's a plan, I'll forget it. If I don't forget it, I'll ignore it.<br><strong>Allies:</strong> Fey of the Sunset Court<br><strong>Organizations:</strong> The Sunset Court<br><strong>Backstory:</strong> Ayla is the great-great granddaughter of an ancient elven warrior, of whom she bears the namesake. Ayla initially grew up in the northern isles with her family. While not a hunter, her agility lent itself to some skill with a bow. In addition, a cleric had foreseen great potential within her for magical aptitude. Despite these potentials, Ayla didn't seem interested in selecting a path in life, content to wander from trade to trade. Fate, or rather a Duchess of the Sunset Court, intervened and put her on her destined path. On Ayla's fiftieth birthday, Sidith'el appeared beside her bed in the form of a jet black fox. She explained the ancient pact she held with Ayla's family, and how she was now present to collect on her debt.<br><br>&nbsp;Ayla had little time to argue. Sideth'el quickly brought her to her snowy realm, populated by satyr, nymphs, and sprites. Ayla, begrudgingly at first, was taught how to unlock her inner strength and draw upon the bit of magic within her, amplified by Sideth'el's own power. An elf's life is long, however, and Ayla had much time to learn. In the years that followed, she spent more time with fey than she did mortals. She sang with the satyr, played with pixies, and enjoyed more intimate pleasures with nymphs. She became accustomed to the world of the fey, to the point where mortal pursuits began to show little interest for her.<br><br>&nbsp;And, of course, there was her mistress. Sideth'el rarely visited Ayla, as one with her high status meant she was often busy. But the Duchess, as Ayla referred to her, always managed to leave her waiting for the next visit. Of all her fey lovers, it was the Duchess who brought her the most pleasure, and pushed her boundaries the furthest. Alya found herself falling for Sideth'el, despite the knowledge that she was just a tool to be used.<br><br>&nbsp;Then came the day Ayla returned to the mortal realm. She was brought to Altab'as, to serve as a 'maid'. Or, at least, that was what she was hired publicly as. In reality the young elf lord that she became employed to required the services of a spy and expert rogue. Sideth'el promised him the service of one of hers.... in return for a favor owed later. Ayla, untested and thrust back into a realm that she had nearly forgotten, was sufficient to say unhappy about the arrangement. But she knew the folly of arguing or betraying the Duchess, and the elf lord was taken in by Ayla's beauty and couldn't help but to accept the terms.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attributes &amp; Vitals</div><div class="spoiler_body"><br><strong>Insperation:</strong><br><br><strong>Attributes:</strong><br><em>Strength</em>- 8<br><em>Dexterity<em>- 17<br><em>Constitution</em>- 12<br><em>Intelligence</em>- 10<br><em>Wisdom</em>- 12<br><em>Charisma</em>- 15<br><br><strong>Saving Throws:</strong><br><br>( ) <em>Str.</em>- -1<br>( ) <em>Dex.</em>- +3<br>( ) <em>Con.</em>- +1<br>( ) <em>Int.</em>- +0<br>( ) <em>Wis.</em>- +3<br>( ) <em>Cha.</em>- +4<br><br><strong>HP (Current/Max):</strong> 9/9<br><strong>Temporary HP:</strong> 0<br><strong>Hit Dice</strong>: 1d8+1<br><strong>Armor Class:</strong> 14<br><strong>Initiative:</strong> +3<br><strong>Speed:</strong> 30ft<br><strong>Passive Wisdom (perception):</strong> 13<br><br><strong>Death Saves:</strong><br><em>Saves</em>-<br><em>Fails</em>-</em></em></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attacks &amp; Spellcasting</div><div class="spoiler_body"><strong>Name/Attack Bonus/Damage-Type</strong><br>Rapier + 5 1d6+3 piercing<br>Eldritch Blast +5 1d10 magic<br>Dagger +5 1d4+3 slashing</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><br><strong>Skills:</strong><br><br><em>( ) Acrobatics (Dex)</em>-<br><em>( ) Animal Handling (Wis)</em>-<br><em>( ) Arcana (Int)</em>-<br><em>( ) Athletics (Str)</em>-<br><em> (x) Deception (Cha)</em>- 4<br><em>( ) History (Int)</em>-<br><em>( ) Insight (Wis)</em>-<br><em>(x) Intimidation (Cha)</em>- 4<br><em>( ) Investigation (Int)</em>-<br><em>( ) Medicine (Wis)</em>-<br><em>( ) Nature (Int)</em>-<br><em>(x) Perception (Wis)</em>- 3<br><em>( ) Performance (Cha)</em>-<br><em>( ) Persuasion (Cha)</em>- <br><em>( ) Religion (Int)</em>-<br><em>(x) Slight of Hand (Dex)</em>- 5<br><em>(x) Stealth (Dex)</em>- 5<br><em>( ) Survival (Wis</em>- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Other Proficiencies &amp; Languages</div><div class="spoiler_body"><br><strong>Other Proficiencies:</strong><br><strong>Languages:</strong> </div></div> Elven, Fey, Common<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Traits</div><div class="spoiler_body">Criminal contact: has a reliable and trusty contact who can network other criminals/spies and know locals who can deliver a message to contact.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment, Money, &amp; Treasure</div><div class="spoiler_body"><strong>Equipment:</strong><br>--<br><strong>Money:</strong><br><br><em>CP</em>-<br><em>SP</em>-<br><em>GP</em>-<br><em>PP</em>-<br><br><strong>Treasure:</strong><br>--<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spells &amp; Magic</div><div class="spoiler_body"><br><strong>Spellcasting Class:</strong><br><strong>Spellcasting Ability:</strong><br><strong>Spell Save DC:</strong><br><strong>Spell Attack Bonus:</strong> </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spell Levels &amp; Slots</div><div class="spoiler_body">(Level/Slot total/Slots Used)<br><br>0 Cantrips<br>--<br>1 (X/X)<br>--<br>2 (X/X)<br>--<br>3 (X/X)<br>--<br>4 (X/X)<br>--<br>5 (X/X)<br>--<br>6 (X/X)<br>--<br>7 (X/X)<br>--<br>8 (X/X)<br>--<br>9 (X/X)<br>-- <br></div></div><hr>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Return of the Mad King (Character Profile Thread)</strong><br>
				Post by: <strong>Florence</strong> on <strong>20-10-2014, 01:52:29</strong>
			</dt>
			<dd class="postbody">
				<hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personal Information</div><div class="spoiler_body"><br><strong>Player Name:</strong> Florence<br><strong>Character Name:</strong> Florian Giles<br><strong>Race:</strong> Human<br><strong>Class:</strong> Rogue 1<br><strong>Age:</strong> 25<br><strong>Gender:</strong> Fluid, leaning heavily towards male.<br><strong>Sex:</strong> Female<br><strong>Eye Color:</strong> Blue<br><strong>Hair Color:</strong> Dark Brown<br><strong>Skin Color:</strong> Light<br><strong>Height:</strong> 5'6<br><strong>Weight:</strong> 129.4 lbs<br><strong>Sexual Orientationl:</strong> Pansexual<br><strong>Appearance:</strong> Florian is not too bulky, but built well with athletically toned muscle. His overall appearance is highly androgynous, with masculine clothing and demeanor, and a bound chest, mixed with a very pretty face with soft lips, a feminine shape to his overall body, and wavy brown hair; framing his face in a boyish fashion. His skin is fair and his eyes are a deep blue. He often adorns himself in dark clothing, fitting for his profession, though he's got no objection to dressing lavishly and fashionably in the right circumstances, almost always preferring more masculine clothes to feminine ones.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">History Information</div><div class="spoiler_body"><br><strong>Background:</strong> Criminal (Pickpocket)<br><strong>Alignment:</strong> Chaotic Neutral<br><strong>Personality Traits:</strong> <br>"I am incredibly slow to trust. Those who seem the fairest, often have the most to hide."<br>"The first thing I do in a new place is note the locations of everything valuable, or where such things could be hidden."<br><strong>Ideals:</strong> Freedom: "Chains are meant to be broken, as are those who would forge them."<br><strong>Bonds:</strong> "Something important was taken from me, and I aim to steal it back."<br><strong>Flaws:</strong> "When I see something valuable, I can’t think about anything but how to steal it."<br><strong>Allies:</strong> Criminal Contact<br><strong>Organizations:</strong><br><strong>Backstory:</strong>Growing up in a well-off family in the heart of Grand Citadel, Florian;&nbsp; or Florence as he was named upon birth; had a childhood many would envy, but one he despised. His parents, though they doted on him in his youth, were unable to accept him for the person he grew into. Born physically female, female they expected him to remain, though their many attempts at grooming him into a proper lady failed time and time again. It wasn't as much that he hated being feminine, as much as he preferred being masculine and agonized that he was never allowed to be as he wished.<br><br>His one great solace was stage acting, which he adored. Attending a prestigious all-girls school popular among the upper echelon of society, the male parts in any given play were, naturally, played by girls. He embraced this chance to be his true self on stage, savoring every moment of it, and becoming quite good at it to boot.<br><br>Once he was out of school however, he grew miserable with the life that was given to him. After one particularly heated argument, he stormed out of his parents' home and never returned. He took on the name of Florian, casting away the name his parents had forced on im. He found himself struggling on the streets, becoming involved in a ruthless criminal underworld in order to get by; but at least, there, he could be himself. At least, on the streets, he was free.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attributes &amp; Vitals</div><div class="spoiler_body"><br><strong>Inspiration:</strong><br><br><strong>Attributes:</strong><br><em>Strength</em>- 11 (+0)<br><em>Dexterity<em>- 16 (+3)<br><em>Constitution</em>- 12 (+1)<br><em>Intelligence</em>-14 (+2)<br><em>Wisdom</em>- 12 (+1)<br><em>Charisma</em>-14 (+2)<br><br><strong>Saving Throws:</strong> <br><br>( ) <em>Str.</em>- +0<br>(+) <em>Dex.</em>- +5<br>( ) <em>Con.</em>- +1<br>(+) <em>Int.</em>- +4<br>( ) <em>Wis.</em>- +1<br>( ) <em>Cha.</em>- +2<br><br><strong>HP (Current/Max):</strong> 9/9<br><strong>Temporary HP:</strong><br><strong>Hit Dice</strong>: d8<br><strong>Armor Class:</strong> 14<br><strong>Initiative:</strong> +3<br><strong>Speed:</strong> 30ft<br><strong>Passive Wisdom (perception):</strong> 13<br><br><strong>Death Saves:</strong><br><em>Saves</em>-<br><em>Fails</em>-</em></em></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attacks &amp; Spellcasting</div><div class="spoiler_body"><strong>Name/Attack Bonus/Damage-Type</strong><br>-- Rapier/1d8/Piercing/Finess<br>-- Shortbow/1d6/Piercing/Two-Handed/Ammunition (Range 80/320)<br>-- Dagger/1d4/Piercing/Finess/Light/Thrown (Range20/60)<br>-- Dagger/1d4/Piercing/Finess/Light/Thrown (Range20/60)<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><br><strong>Skills:</strong><br><br><em>( ) Acrobatics (Dex)</em>- +3<br><em>( ) Animal Handling (Wis)</em>- +1<br><em>( ) Arcana (Int)</em>- +2<br><em>( ) Athletics (Str)</em>- +0<br><em> (+) Deception (Cha)</em>- +4<br><em>( ) History (Int)</em>- +2<br><em>( ) Insight (Wis)</em>- +1<br><em>( ) Intimidation (Cha)</em>- +2<br><em>(+) Investigation (Int)</em>- +4<br><em>( ) Medicine (Wis)</em>- +1<br><em>( ) Nature (Int)</em>- +2<br><em>(+) Perception (Wis)</em>- +3<br><em>(+) Performance (Cha)</em>- +4<br><em>( ) Persuasion (Cha)</em>- +2<br><em>( ) Religion (Int)</em>- +2<br><em>(+) Slight of Hand (Dex)</em>- +7 (Expertise)<br><em>(+) Stealth (Dex)</em>- +7 (Expertise)<br><em>( ) Survival (Wis</em>- +1</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Other Proficiencies &amp; Languages</div><div class="spoiler_body"><strong>Other Proficiencies:</strong><br>Armor: Light Armor<br>Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords.<br>Tools: Thieves' tools, Playing card set<br>Features: Sneak Attack (1d6), Expertise (Stealth), Expertise, (Sleight of Hand), Thieves' Cant<br><strong>Languages:</strong> <br>Common<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Traits</div><div class="spoiler_body">--<br>--<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment, Money, &amp; Treasure</div><div class="spoiler_body"><strong>Equipment:</strong><br>Rapier<br>Shortbow (20 Arrows)<br>Dagger<br>Dagger<br>Burglar's Pack<br>Leather Armor (Worn)<br>Thieves' tools<br>Crowbar<br>Dark Common Clothes, hooded.<br>Belt Pouch<br>--<br><strong>Money:</strong><br><br><em>CP</em>-<br><em>SP</em>-<br><em>GP</em>- 15<br><em>PP</em>-<br><br><strong>Treasure:</strong><br>--<br>-- </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spells &amp; Magic</div><div class="spoiler_body"><br><strong>Spellcasting Class:</strong><br><strong>Spellcasting Ability:</strong><br><strong>Spell Save DC:</strong><br><strong>Spell Attack Bonus:</strong> </div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spell Levels &amp; Slots</div><div class="spoiler_body">(Level/Slot total/Slots Used)<br><br>0 Cantrips<br>--<br>1 (X/X)<br>--<br>2 (X/X)<br>--<br>3 (X/X)<br>--<br>4 (X/X)<br>--<br>5 (X/X)<br>--<br>6 (X/X)<br>--<br>7 (X/X)<br>--<br>8 (X/X)<br>--<br>9 (X/X)<br>-- <br></div></div><hr>
			</dd>
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