*~A Twist In Time~* Dueling Club
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Tristian Pontis on 30-04-2014, 04:47:22</h2>
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			<dt class="postheader">
				Title: <strong>*~A Twist In Time~* Dueling Club</strong><br>
				Post by: <strong>Tristian Pontis</strong> on <strong>30-04-2014, 04:47:22</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 24pt;" class="bbc_size">Dueling Club </span><span style="font-size: 18pt;" class="bbc_size"><br><em>(Under Construction)</em></span> </div><br><div align="center"><span style="font-size: 24pt;" class="bbc_size">Post Count Tracer</span><br>*Note- To get a Big Group Forum We must have 1000 post. The first post in the thread counts.* <br><table class="bbc_table"><tbody><tr><td>Thread Name</td><td>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</td><td>Post Count</td></tr><tr><td>Main IC (https://elliquiy.com/forums/index.php?topic=203165.0)</td><td>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</td><td>42</td></tr><tr><td>Broom Cupboard (https://elliquiy.com/forums/index.php?topic=202835.0)</td><td>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</td><td>1</td></tr><tr><td>Dueling Club (https://elliquiy.com/forums/index.php?topic=202854.0)</td><td>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</td><td>5</td></tr></tbody></table><br><span style="font-size: 18pt;" class="bbc_size">OOC Threads</span><br><br>&nbsp;OOC Chat! (https://elliquiy.com/forums/index.php?topic=202834.0)<br>&nbsp;Characters Sheets (https://elliquiy.com/forums/index.php?topic=202853.0)<br>Game information (https://elliquiy.com/forums/index.php?topic=202823.0)<br></div>
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			<dt class="postheader">
				Title: <strong>Re: *~A Twist In Time~* Deuling Club</strong><br>
				Post by: <strong>Tristian Pontis</strong> on <strong>30-04-2014, 04:48:33</strong>
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			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Basic Combat Rules and Regulation </strong></span><br><em>(everything is subject to GM approval. We have tested out multiple battle scenarios and we are trying to keep it all fair)</em> </div><br><br>1.&nbsp; &nbsp;It’s at the digression of the players involved. Please be realistic. <br>2.&nbsp; &nbsp;Everything must be diced rolled though we allow basic human movements. See examples. <br>3.&nbsp; &nbsp;No unforgivable.&nbsp; Unless GM Approved. <br>4.&nbsp; &nbsp;If two cannot agree on victory, it will be subject to GM digression. Voted on by all three. <br>5.&nbsp; &nbsp;Roll a 20 for ultimate attack and there is no dodge, Game ends <br><br><div align="center">Dice Rolls <br>1 ::&nbsp; Magic Fails ( Welcome to Fleix's world remember motion and enunciation! ) <br>2 - 4&nbsp; :: Magical Misfire ( Finnigan! Longbottom! Stop Rolling!! ) <br>5 - 10&nbsp; :: Miss Target ( Put your glasses on Potter!! ) <br>11 - 13 :: Graze ( Close Weasley keep working on it! ) <br>14 - 19+ :: Hit Target ( Well at least you hit it. )<br>20 ( only if natural ):: Critical Hit&nbsp; ( Damn the SheWeasel packs a punch! )<br><br>Magical Misfire <br>Odds :: Hit yourself <br>Evens :: Hit Nothing <br><br>Miss Target <br>Odds :: Hit Random Object <br>Evens :: Hit team mate / Hit Nothing (by yourself only) <br><br>Graze <br>Subject to players digression <br><br>Critical <br>You can only dodge <br>Can not dodge miss a turn (pending spell) <br><br>Dodging <br>Odd Dodge <br>Even Fail </div><br>Your additive is equal to the amount of times you may used your Ultimate Attack <br><br>Dice Roll Additions <br><br>+0&nbsp; &nbsp;5th&nbsp; &nbsp; &nbsp; <br>+0&nbsp; &nbsp;6th&nbsp; &nbsp; &nbsp; <br>+1&nbsp; &nbsp;7th&nbsp; &nbsp; &nbsp; &nbsp;<br>+1&nbsp; &nbsp;Graduates&nbsp; Every Day Witches and Wizards <br>+2&nbsp; &nbsp;Death Eaters // Members of the Order of the Phoenix <br>+2&nbsp; &nbsp;Aurors <br>+3&nbsp; &nbsp;Teachers <br><br><br><div style="text-align: right;">Player vs. Player <br>Only allowing a 1 point additive margin (example a 5th year may not battle a Death eater but a 7th year can) <br><br>1 Player vs. Team (unavailable at this time) <br>The Single has to be stronger (see example 1 &amp; 2) or GM intervention will happen <br>&nbsp;<br>Team vs. Team (unavailable at this time) <br>(GM Approval ) <br>If your dice addition is even they are nil.</div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Player vs. Player Template Layout</div><div class="spoiler_body"><br><br>Now you do not have to use this, this is just there incase you want to. Us GM's have found it easier to use.<br><br>HINT :: We suggest that you do your dice rolls and spells before you start writing, one line it back and forth either in a pm, im, or contact a GM (Ojima) and we will help you find a place to do your dice rolls. This will make things easy allowing you to understand before hand who wins. Also it will help you when you write it out. <br><br><div align="center"><strong>Round One</strong></div> <br><div align="center"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>Move</strong></span></div>Attack <br>Defend<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Player 1 (additive)</strong></span></div><div align="center">Move (roll + _ = _ ) (target)<br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Player 2 (additive)</strong></span></div><div align="center">--<br>Move ( roll + _ = _ ) (target)<br></div></td><td>&nbsp; &nbsp; &nbsp;</td></tr></tbody></table></div><br><div align="center"><strong>Round Two</strong></div> <br><div align="center"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>Move</strong></span></div>Attack <br>Defend<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Player 1 (additive)</strong></span></div><div align="center">--<br>Move (roll + _ = _ ) (target)<br></div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Player 2 (additive)</strong></span></div><div align="center">Move ( roll + _ = _ ) (target)<br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td></tr></tbody></table></div><br><div align="center"><strong>Round Three</strong></div> <br><div align="center"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>Move</strong></span></div>Attack <br>Defend<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Player 1 (additive)</strong></span></div><div align="center">Move (roll + _ = _ ) (target)<br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Player 2 (additive)</strong></span></div><div align="center">--<br>Move ( roll + _ = _ ) (target)<br></div></td><td>&nbsp; &nbsp; &nbsp;</td></tr></tbody></table></div><br><div align="center"><strong>Round Four</strong></div> <br><div align="center"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>Move</strong></span></div>Attack <br>Defend<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Player 1 (additive)</strong></span></div><div align="center">--<br>Move (roll + _ = _ ) (target)<br></div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Player 2 (additive)</strong></span></div><div align="center">Move ( roll + _ = _ ) (target)<br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td></tr></tbody></table></div><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[center][b]Round One[/b][/center] <br>[center][table]<br>[tr]<br>[td][center][u][b]Move[/b][/u][/center]<br>Attack <br>Defend<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td]<br>[td][center][u][b]Player 1 (additive)[/b][/u][/center]<br>[center]Move (roll + _ = _ ) (target)<br>--[/center]<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td]<br>[td][center][u][b]Player 2 (additive)[/b][/u][/center]<br>[center]--<br>Move ( roll + _ = _ ) (target)<br>[/center]<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td][/tr][/table][/center]<br><br>[center][b]Round Two[/b][/center] <br>[center][table]<br>[tr]<br>[td][center][u][b]Move[/b][/u][/center]<br>Attack <br>Defend<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td]<br>[td][center][u][b]Player 1 (additive)[/b][/u][/center]<br>[center]--<br>Move (roll + _ = _ ) (target)<br>[/center]<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td]<br>[td][center][u][b]Player 2 (additive)[/b][/u][/center]<br>[center]<br>Move ( roll + _ = _ ) (target)<br>--[/center]<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td][/tr][/table][/center]<br><br>[center][b]Round Three[/b][/center] <br>[center][table]<br>[tr]<br>[td][center][u][b]Move[/b][/u][/center]<br>Attack <br>Defend<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td]<br>[td][center][u][b]Player 1 (additive)[/b][/u][/center]<br>[center]Move (roll + _ = _ ) (target)<br>--[/center]<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td]<br>[td][center][u][b]Player 2 (additive)[/b][/u][/center]<br>[center]--<br>Move ( roll + _ = _ ) (target)<br>[/center]<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td][/tr][/table][/center]<br><br>[center][b]Round Four[/b][/center] <br>[center][table]<br>[tr]<br>[td][center][u][b]Move[/b][/u][/center]<br>Attack <br>Defend<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td]<br>[td][center][u][b]Player 1 (additive)[/b][/u][/center]<br>[center]--<br>Move (roll + _ = _ ) (target)<br>[/center]<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td]<br>[td][center][u][b]Player 2 (additive)[/b][/u][/center]<br>[center]<br>Move ( roll + _ = _ ) (target)<br>--[/center]<br>[/td]<br>[td]&nbsp; &nbsp; &nbsp;[/td][/tr][/table][/center]</code></pre></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: *~A Twist In Time~* Dueling Club</strong><br>
				Post by: <strong>Tristian Pontis</strong> on <strong>30-04-2014, 04:49:15</strong>
			</dt>
			<dd class="postbody">
				<div align="center">Dueling Areas <br><br>These are the ONLY area in the School that students are allowed to fight. When the club is not in session students are NOT allowed to 'practice' without Club official moderation, should they be caught they are subject to dentition with Professor Wolfrick and House Points deductions.&nbsp; </div><br><div align="center">Dulling Table<br>(http://img4.wikia.nocookie.net/__cb20120213204844/harrypotter/images/9/96/Dueling_Club.jpg)<br><br>Empty Class Room<br>(http://media-cache-ak0.pinimg.com/236x/6b/77/4d/6b774d3d9d42d43c7a57e1930377a1b5.jpg)<br><br>Room (Magical) Empty Corridor<br>(http://farm3.staticflickr.com/2002/2391498557_9946058df1_o.jpg) <br><br>Outside Arena </div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: *~A Twist In Time~* Dueling Club</strong><br>
				Post by: <strong>Tristian Pontis</strong> on <strong>30-04-2014, 04:50:18</strong>
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			<dd class="postbody">
				<div align="center"><span style="font-size: 36pt;" class="bbc_size"><span style="font-size: 24pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u"><em><strong>SPELLS</strong></em></span></span></span></span></div><br><div align="center"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>5th Years</strong></span></div><strong>Accio</strong> -- summons object <br><strong>Aqua Eructo </strong>-- used to create and control a jet of water<br><strong>Baubillious</strong> -- a blast of while light<br><strong>Bombarda</strong> -- small explosion<br><strong>Everte statum</strong> -- Throws victim backwards<br><strong>Expelliarmus</strong> -- Disarming <br><strong>Flame-freezing charm</strong> -- makes fire cold and not burn <br><strong>Immobulus</strong> -- renders target immobile<br><strong>Incendio</strong> -- produces fire <br><strong>Locomotor wibbly</strong> -- causes victims legs to collapse<br><strong>Locomotor mortis</strong> -- locks legs together<br><strong>Lumos solem</strong> -- creates a ray of light<br><strong>Mobiliarbus</strong> -- moves objects<br><strong>Perculum</strong> --&nbsp; sparks<br><strong>Petrificus totalus</strong> -- full body bind curse<br><strong>Protego</strong> -- makes a shield from the wand<br><strong>Shooting spell </strong>-- shoots objects<br><strong>Serpentortia </strong>-- summons a snake from the casters wand<br><strong>Stupefy</strong> -- stunning spell<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>6th Years</strong></span></div><strong>Avis Oppugno</strong> -- makes a flock of birds from the tip of wand that attack the target<br><strong>Bombarda maxima</strong> -- large explosion<br><strong>Cascading jinx</strong> -- used to hit multiple enemies<br><strong>Confringo</strong> -- (blasting curse)<br><strong>Cracker jinx(only in conjunction with wizard crackers)</strong> -- causes the wiz cracker to explode<br><strong>Deprimo</strong> -- (gravity spell)<br><strong>Fianto Duri</strong> -- Strengthens shields<br><strong>Finite Incantatem</strong> -- basic counter spell<br><strong>Flimpendo(duo,trio)</strong> -- pushes target, powerful push, resembles a mini tornado<br><strong>Fumos</strong> -- smoke screen<br>Incarcerous- ties something up with rope(can be used offensively)<br><strong>Incenduo</strong> -- produces fire <br><strong>Orbis</strong> -- sucks target into the ground<br><strong>Protego maxima</strong> -- Powerfull sheild<br><strong>Reducto</strong> -- breaks objects (or in stronger uses disintegrates them)<br><strong>Rennervate</strong> --revives a stunned person<br><strong>Smashing spell</strong> -- Produces explosion <br><strong>Sonorous charm</strong> -- makes a large roar from the tip of the wand like a sonic boom<br><strong>Ventus(duo)</strong> - jet of wind from wand,stronger, strongest<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>7th Years</strong></span></div><strong>Arrow- shooting spell</strong> -- fires arrows from the caster's wand<br><strong>Defodio</strong> -- This spell allows the caster to gouge large chunks out of the target<br><strong>Diffindo </strong>-- Rips, tears, shreds, or otherwise physically damages the target.<br><strong>Expulso </strong>-- causes an explosion not using heat but pressure<br><strong>Ferula</strong> -- Creates a bandage or splint<br><strong>Firestorm </strong>-- creates fire from the wand that can be controlled by the caster<br><strong>Glacius(duo) </strong>-- freezing spell<br><strong>Incentria</strong> -- produces fire <br><strong>Lacarnum inflamare</strong> -- sends a ball of fire from the wand<br><strong>Levicorpus</strong> -- dangles victim upside down by their ankles<br><strong>Libercorpus</strong> -- counter for levicorpus<br><strong>Scorching spell</strong> -- produces dancing flames(that attack)<br><strong>Ventria</strong> - jet of wind from wand,stronger, strongest<br><strong>Vulnera sanetur</strong> -- makes gashes and wounds heal up<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Graduates</strong></span></div><strong>Engorgio</strong> -- (engorgement charm)<br><strong>Fiendfyre</strong> -- giant beasts of fire (hard to control)<br><strong>Glaciutria</strong> --freezing spell<br><strong>Herbivicus</strong> -- makes a plant grow to full size<br><strong>Impervius</strong> -- makes something repel ( literally impervious to)<br><strong>Magics Extremos</strong> -- makes spells more powerful<br><strong>Oppugno</strong> -- makes animals&nbsp; attack<br><strong>Shield penetration spell </strong>-- breaks through a spell<br></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td>&nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Aura's / Death Eater's &amp; Teacher's </strong></span></div><strong>Antonin Dolohov's curse </strong>- nearly lethal<br><strong>Deletrius</strong> - disintegrates target<br><strong>Ebubilo</strong> - causes target to swell and explode into tiny bubbles<br><strong>Evanesco</strong> - vanishes the target(goes into nothingness)<br><strong>Legilimens</strong> - allows caster to enter the mind of victim<br><strong>Partis temporus</strong> - creates a temporary gap through protective magical barriers<br><strong>Piertotum Locomotor</strong> - makes statues and suits of armor do the casters bidding<br><strong>Protego horribilis</strong> - shield against dark magic<br><strong>Protego Totalum</strong> - Protects against all spells except the unforgivable's<br><strong>Sectumsempra</strong> - creates large blood- oozing gashes on subject(slashed by swords)<br><strong>Transmorgrifian torture</strong> - extreme torture that can lead to death(like the crusio)<br></td></tr></tbody></table><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>Unforgivable's </strong></span></div><strong>Avada kedavra</strong> (killing curse)<br><strong>Crucio</strong> (torture curse)<br><strong>Imperio</strong> (controlling curse)<br></td></tr></tbody></table></div><span style="font-size: 10pt;" class="bbc_size"><span class="bbc_u"><em><br><br>these are most of the battle spells that can be used in either the dueling club or in regular battle </em></span></span>
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			<dt class="postheader">
				Title: <strong>Re: *~A Twist In Time~* Dueling Club</strong><br>
				Post by: <strong>Ojima Usagi</strong> on <strong>03-05-2014, 02:38:49</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Old System</div><div class="spoiler_body"><del><del></del></del><div align="center">Following are a series of simulated battles. <br>(It could of happened, we are not so sure) <br>We are simply just testing out our battle systems and coming up with some helpful hints. <br><strong>If you want to do a simulated battle to test this out contact Tristan! </strong><br></div><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Player vs. Player</span></strong></div><br>Hints :: <br><ul class="bbc_list"><li type="square"> Do your spells and rolls before you start writing. This Tristan and Ojima found was easy. You know what is going to happen you know who's going to win and you know about the general direction of the battle. </li><li type="square"> If you are new to the battling system Ojima suggests you do this Round by Round (we will show you how that might be played out later) </li><li type="square"> More hints to be added as we find them. </li></ul><div align="center">Round by Round </div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Foxx vs Death Eater</div><div class="spoiler_body">working on it sorry</div></div><div align="center">Roll then Write </div><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Player vs. Team</span></strong></div><br>Helpful hint to these one vs team battles, play them round by round and write it out as well if you wanted to write it out because it can get very confusing very fast. <br><br>Remember in the rules we started The Single has to be stronger (see example 1 &amp; 2) or GM intervention will happen. This is an example of why that is. (just posted here in one post because that's easy) [/s]<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Jinkins vs. Weasley Brothers // Example One </div><div class="spoiler_body">Wolfrick sat back in his chair as he nodded to Bill who stood next to him he needed to explain to the class just what he means by ganging up on others. <br><br>Charlie stood on the dueling table facing Felix. He had a 'sorry' look on his face as he lifted his wand it was easy to tell he didn't want to do this even if he didn't need to voice it. <br><br>Felix got ready for an attack he knew Weasley wouldn't go easy on him just because he was a Squib. Charlie may have been fair but he wasn't going to get his ego bruised by going easy. <br><br>Before anyone could move however Bill was on the table calling out his spell, for someone who was mastering silent spells it was the only courtesy he would give his brother and friend. <br><br><div align="center"><strong>Round One</strong></div> <br><div align="center"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>Move</strong></span></div>Attack <br>Defend<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Felix (-2)</strong></span></div><div align="center">--<br>--<br></div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Bill (+1)</strong></span></div><div align="center">Stupefy( 11 + 1 = 12 ) (Felix) <em>(graze)</em><br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Charlie (+0)</strong></span></div><div align="center">--<br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td></tr></tbody></table></div><br><br>Felix had barely gotten out of the way of the spell choosing to drop to the table top and look up at the red head. Was he out of his mind! He took a glance to Professor Wolfrick the prick had a smile on his face. 'Figures the demented bastard would like watching the Weasley bothers kick my ass' he thought to himself as he looked to the group gathered around the table. Well might as well make an effort even if he was going to loose. It this was a duel against just Charlie he had a small margin of a chance because honestly Charlie would go easy on him, but with Bill in the mix he was going to loose. <br><br>Shoving himself up off the table he flicked his wand at Bill because it was only right to attack who had attacked him in the first place and logically getting rid of the stronger opponent first made sense, right? <br><br>"Caerulean" he shouted, the goal was to get blue sparks to shoot out of his wand it was a new spell he was working on it was a spell just slightly more powerful than the original Perculum. Only he was Felix Jinkins and the blue at the tip of his wand blue up at as soon as it left the wand. <br><br>Charlie being a Chaser for the House Team saw Felix move first and tossed up his wand "Protego." was out before he realized Felix's spell misfired as he stood in front of his brother watching his friend. It was natural he assumed to protect ones sibling. <br><br><div align="center"><strong>Round Two</strong></div> <br><div align="center"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>Move</strong></span></div>Attack <br><br>Defend<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Felix (-2)</strong></span></div><div align="center">Perculum ( 6 - 2 = 4) (Bill) <br><em>(magical misfire--nothing) </em> <br>--<br></div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Bill (+1)</strong></span></div><div align="center">--<br><br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Charlie (+0)</strong></span></div><div align="center">--<br><br>Protego ( 15 + 0 = 15 ) (Bill) <br><em>(target shielded) </em><br></div></td><td>&nbsp; &nbsp; &nbsp;</td></tr></tbody></table></div><br>Bill would have laughed as the horrible miss fire if it had been anyone but Felix. Sadly he decided this needed to be over so he could get to trying to figure out the<em> 'mystery' </em>spell his friend had been attempting. He flicked his wand over his brothers arm, sending the spell through the dust of Felix's explosion it hit him on the right shoulder, he didn't need Felix to posin him later. <br><br>Charlie catching onto what his brother was about sighed and flung his wrist, it was nicer to Felix to end it now before he was even more humiliated and the brothers where accused of <em>'torturing the poor squib'</em> "Bombarda" no need to really damage his friend. <br>&nbsp;<br><div align="center"><strong>Round Three</strong></div> <br><div align="center"><table class="bbc_table"><tbody><tr><td><div align="center"><span class="bbc_u"><strong>Move</strong></span></div>Attack <br><br><br>Defend<br></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Felix (-2)</strong></span></div><div align="center">--<br><br><br>Apparate ( 2 - 2 = 0 ) <em>(magic fails) </em><br></div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Bill (+1)</strong></span></div><div align="center">Reducto ( 16 + 1 = 17 ) (Felix) <br><em>(target Hit) </em><br><br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td><td><div align="center"><span class="bbc_u"><strong>Charlie (+0)</strong></span></div><div align="center">Bombarda ( 11 + 0 = 11 ) (Felix) <br><em>(grazed) </em><br><br>--</div></td><td>&nbsp; &nbsp; &nbsp;</td></tr></tbody></table></div><br><br><br>It was natural, as his body had been tossed back by the blast from Bill had called out for him to<em> 'get out of there you moron' </em>then the brush of Charlie's Bombarda had sent Felix into a panic. <br><br>He knew where he needed to be and that was away from here as he could get. He felt the pull and the twist at his navel that signified the start the apparition only instead of getting out of there and landing on the grass he had pictured in the field outside the castle he slammed into the table so hard he groaned. <br><br>"You know it's forbidden for students to Apparate inside of School grounds Jinkins." Wolfrick said in a very bored tone. Felix just waved his hand in the air calling a end to the duel he didn't need to get blasted any more. <br><br>Charlie sighed letting his shoulders slump as Bill crossed the long table holding his hand out to his friend. "Not bad for a Squib" Bill said a smile on his face. <br><br>"I Went easy on you." he said grabbing Bill's hand smiling himself. "Didn't want the Weasley Fan Girls to maul me before dinner." Felix muttered as he was hauled up off the table. <br><br><div align="center"><span style="font-size: 18pt;" class="bbc_size">GAME! Weasley's Win</span></div></div></div><br>So now we see why we shouldn't do this. The only way this will come about is if it is GM approved or detrimental to story line. <br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Wolfrick vs Snape &amp; Terra // Example Two </div><div class="spoiler_body">Working on it sorry</div></div>[/s]</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: *~A Twist In Time~* Dueling Club</strong><br>
				Post by: <strong>Ojima Usagi</strong> on <strong>22-02-2015, 04:56:04</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong>Cannon Characters </strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Bill</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/billtemplatex_zps1b76c614.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Charlie</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/charlietemplatex_zps265ac25b.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Tonks</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/tonkstemplatex_zps6dd912fc.jpg)</div></div><br><br><strong>Ojima</strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kadi</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/templatekadix_zps876df453.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Chandler</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/chandlertemplatex_zps1e005304.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Leo</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/leotemplatex_zps067085e3.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Foxx</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/foxxtemplatex_zps8ba65b19.jpg)</div></div><br><br><strong>Viper</strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Terra</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/terratemplatex_zpsfec0c289.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Jade</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/jadetemplatex_zpsd616636f.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Eva</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/evatemplatex_zps9bd198d5.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Calrissa</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/calrissatemplatex_zps7fe89338.jpg)</div></div><br><br><strong>Tristian</strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Felix</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/felixtemplatex_zpsc5106258.jpg)</div></div><br><br><strong>Sharon </strong><br>Karlee Eric Anna Lilly <br><br><br><strong>Lady Lunarius</strong><br>Alisha Eli <br><br><br><strong>TheHangedMan</strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Rune</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/runetemplatex_zps5296d842.jpg)</div></div><br><br><strong>Juggtacular</strong><br>Moses <br><br><br><strong>NightOwl35</strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kadin</div><div class="spoiler_body">(http://i857.photobucket.com/albums/ab136/mrbunnyhesayno/kadintemplatex_zps661ad765.jpg)</div></div><br><br><strong>Xavier</strong><br>Xaiver Jake&nbsp; <br><br><br><strong>vatovie</strong><br>James Jeff <br></div>
			</dd>
		</dl>
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