Mass Effect: Retribution - Character Thread
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		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Wargtass on 22-03-2013, 21:24:56</h2>
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				Title: <strong>Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>22-03-2013, 21:24:56</strong>
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				<div align="center">(http://www.supercheats.com/guides/files/guid/mass-effect/logo.png)<br><br><span style="font-family: impact;" class="bbc_font"><span style="font-size: 36pt;" class="bbc_size">RETRIBUTION</span></span></div><br><hr><br>Players post your characters here please.<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size">Important NPCs</span><br><br>Coming soon...
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				Title: <strong>Re: Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>eternalnight</strong> on <strong>22-03-2013, 21:42:14</strong>
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				<div class="floatright">(http://i5.photobucket.com/albums/y194/Mysterious_Shizuka/e99723ee-f34a-41fb-918f-f5ba398feb2a_zpscfcc22cd.jpg)</div><br><strong>Name:</strong> Iliarya Maveptis<br><br><strong>Race:</strong> Asari<br><br><strong>Age:</strong> 210<br><br><strong>Class:</strong> Adept<br><br><strong>Class Specialization:</strong> Nemesis and Bastion<br><br><strong>Appearance:</strong> 5'7", 130 lbs. <br><br><strong>History:</strong> Iliarya was born on the home planet of the Asari to a 500 year old Matron. Not the first of the Matron's daughters, she was looked after by her older sisters. Like most Asari, Iliarya was trained to hone her biotic abilities. She was, however, the opposite of her sisters in that she preferred to focus on only her biotic capabilities, having no interest in learning other skills associated with being a vanguard, which was what some of them did. She was an adept and her skills surpassed that of even her sisters. Like any Maiden, after reaching maturity, Iliarya itched to leave her nest. At round 60 years, the young Maiden left her home to traverse around the planet, trying to find who knew what. Eventually, she found herself pledged to the service of a wise Matriarch. Using her biotic skills, she served as a bodyguard as well as performing many other sorts of duties.<br><br>This she did for many decades. Iliarya was well-respected, both for her skills and her position in the service of the Matriarch. She was the envy of many Asari, including her sisters, who had not found such a position. Their mother enjoyed the attention she got from having an accomplished daughter as such a young age. Jealous of the attention that Iliarya was receiving, the sisters formulated a plan to ridicule her. Needless to say, their plan succeeded but not without consequences. <br><br>The outcome was not something anybody would have predicted. It was as though what was there before was merely the calm before the storm. The storm was then unleashed at full force and destroyed everything within its path. In her fury, Iliarya's powers had burst from her, bringing the destruction of her sisters and the building they had trapped her in. Ashamed of what she had done, she escaped from Thessia without a word to anyone she knew and left the system. This was when she was 190.<br><br>For years she wandered in space, stopping every now and then at different planets for supplies. Eventually, she settled on the Citadel and eventually found herself working in the hospital ward, almost as if she felt like she needed to atone for all that she had done. Few knew of her deed, but knowing it was enough. She found herself rarely using her biotic abilities other than to help those who came upon them and could often be found meditating.<br><br><strong>Powers:</strong> <br>- Warp<br>- Singularity<br>- Pull<br>- Shockwave<br><br><strong>Weaponry:</strong> <br>- M-76 Revenant<br>- Disciple<br><br><strong>Sexual Orientation:</strong> Polysexual, with a preference for the male gender.<br><br><strong>Preferred Position:</strong> No preference.
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				Title: <strong>Re: Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>Odanrav</strong> on <strong>22-03-2013, 22:02:22</strong>
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				<div class="floatright">(http://allphoto.in.ua/photo/40/es2407727.jpg)</div><strong>Name:</strong> Nel’Taan vas Nomdae <br><br><strong>Race:</strong> Quarian<br><br><strong>Age:</strong> 34<br><br><strong>Class:</strong> Soldier<br><br><strong>Class Specialization:</strong> Nel is a shock trooper and explosives expert by trade wielding powerful shields and heavy ordinance. Wading into the thick of battle and doing as much damage as possible. But he is also a capable marksmen and can take out enemies at medium range if needed.<br><br><strong>Appearance:</strong> The former soldier of the flotilla is a surprisingly intimidating physical specimen. Nel stands taller (6'1") and bulkier (218 lbs. in suit) than the average Quarian male, and possesses considerable strength for someone of his race. He wears a specially made suit with greater power output that enables his shield amplifiers to become doubly as strong when a situation arrises that requires it. The suit is a blend of grey and brown fabric draping on top of, and weaving through, a heavy combat mesh going from his head to toes. His mask is a dark blue-ish tint, with grey plating framing that go with the bright silvery shine that gleams from his shrouded eyes in certain lights. Underneath his helmet, as with many other Quarians, Nel’s exact appearance is a mystery except for the few different partners he had upon the flotilla, though none of them ever seemed disappointed. <br><br><strong>History:</strong> Nel was born Nel’Taan nar Khai to a father who was a simple engineer, and a mother who was captain of the Khai. One of the many liveships occupying the flotilla’s civilian fleet. A place he never truly felt he belonged. As Nel grew older he began to resent his lot in life more and more, and to a lesser extent the fate of his people as a whole. How they’d been reduced to a shamble of their former selves because of mistakes long dead ancestors made. And in his early teens, Nel made a promise to himself that he was going to make a difference, and he was going to lead his people back to their homeland one day.<br><br>When he came of age he went upon his pilgrimage. And where many of his people would have been satisfied with bringing back a simple gift or at most a small vessel, Nel’s sights were set much higher. Of all places he went to the Terminus systems and to Omega station. There, he hooked up with a small band of mercs who called themselves the Dying Stars. It was a group of no more than a dozen men, mostly Batarians. But they were well equipped and flew around in a battle tested frigate that Nel had his eyes upon. He signed on as a technical expert and ship mechanic, taking the knowledge most Quarians learned from a young age and putting it to use to get to his real ends. Nel’s plan was to join the merc band and learn the ropes of becoming a soldier, a fighter. And in time he did, and he earned the trust of his comrades as a formidable warrior. In particular, Nel became very intrigued in heavy explosives. Grenades, mines, launchers, as well as anything else that went boom drew his attention. And he trained himself in the craft of properly being able to reak havoc and destrustion with the use of explosive materials, to the point he considered himself an expert.<br><br>After 2 years of running with the small squad, an opportunity finally arose. The Dying Stars picked a fight with a particularly nasty Krogan who happened to be apart of Blood Pack. Which led to a fight and the death of all of Nel’s comrades, something he was frankly thankful for believing it was only a matter of time before the group met their end. Without anyone to stop him, Nel immediately took the frigate for himself and set off to go home to the Migrant Fleet. <br><br>Once there, he offered the frigate and the large quantities of weapons and other equipment inside it as a gift to the captain of the Nomdae. One of the largest and oldest dreadnaughts in the entire flotilla. The captain graciously accepted Nel onto the ship, and soon gave him a soldier’s position like he always wished for. But that wasn’t enough for Nel, he felt like he needed to be in a position of leadership. So he trained harder, and rose in ranks over 10 long years. Until he reached the point where he succeeded the man who accepted him onto the ship and became the new captain of the Nomdae. In retrospect, that may have been a bad promotion for Nel to take. After his new found power, the 32 year old Quarian became far more bold with both the Admirality Board and the Conclave. Nel became by far the biggest promoter of the fleet finally taking action and returning to the Perseus Veil to go to war with the Geth and take back Rannoch. He stirred passion within the men under his command, and inspired those outside of it to take action finally and reclaim what his people had lost three centuries earlier. <br><br>Over two long years, Nel waged a war of words with the highest echelons of Quarian government, and gained a decent amount of supporters within the heavy fleet. Though he still faced heated resistance from those within the other major fleets that continually stymied his efforts. Eventually, his supporters began to openly suggest proclaiming Nel as the new admiral of the heavy fleet and breaking apart from the flotilla to wage war on their own. Something Nel knew was foolish and a bad tactic, but he went along with it in the hopes the Board would break to his will finally.<br><br>But they did not. And later a snafu occurred where several ships declared independence from the flotilla and pledged themselves to Nel’s command. Something Nel did not initiate and had no plans of doing, but was unable to stop from happening. Only then did he realize the zealots he had created by his long efforts. And that he was gradually tearing his people apart. Faced with the possibility of civil war, Nel surrendered himself over in realization that his people simply weren’t ready for the challenge to taking back their homeland. In doing so, all others were forgiven of all charges, and Nel alone was to suffer punishment. He was sentenced to permanent banishment from the Migrant Fleet for inciting rebellion and treason. Three days later he was given a small ship and his own personal belongings to pave his own way in the galaxy, forever exiled from the people he loved. <br><br><strong>Powers:</strong> <br>- Explosive Rounds<br>- Frag Grenade<br>- Flashbang Grenade<br>- Fortification <br><br><strong>Weaponry:</strong> <br>- M-37 Falcon <br>- M-96 Mattock<br>- M-3 Predator<br><br><strong>Sexual Orientation:</strong> Heterosexual. Nel is somewhat biased towards council races, but could be swayed to find an attraction to them over time. Despite what his attitude may suggest, he does find several alien races intriguing. Especially Humans and Asari, who he believes both favor his own race in many aspects. Even the Turians to some excent.<br><br><strong>Preferred Position:</strong> Switch
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				Title: <strong>Re: Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>xPeachyPuff</strong> on <strong>22-03-2013, 22:03:40</strong>
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				<br><div class="floatleft">(http://fc05.deviantart.net/fs71/i/2011/266/e/5/salarian_the_female_by_rikona-d4ano8p.jpg)</div><br><strong>Name:</strong> Ledra Valene. <br><br><strong>Race:</strong> Salarian.<br><br><strong>Age:</strong> 24 years.<br><br><strong>Gender:</strong> Female.<br><br><strong>Class:</strong> Engineer. <br><br><strong>Class Specialization:</strong> Ledra is a Tech specialist and is therefore handy with decrypting and reprogramming networks or mechs and such. She is also very handy with first aid, but still considers herself to be a novice at medical practice; this doesn't mean she isn't afraid to try and is actually very good at it.<br><br><strong>Appearance:</strong> It is natural for Salarians to have elongated bodies, wide set hips (though not like a Turiens) and a very arched back; Ledra is no exception. She stands at around 5'9" and weighs around 130lbs. Her skin tone is mostly a fleshy peach colour, though around her eyes, her hands and wrists, her calves and just above her knees, her groin, the hollow of her back and the tips of her horn-like appendages protruding from the top of her skull gradually become a darker colour; almost crimson. Her large, oval eyes are black, though her irises are presumed to be a dark red, though the colour is hard to see. As the Salarians are an amphibious race, her fingers and toes are webbed. <br><br><strong>History:</strong> Ledra was brought up on the Citadel by two Salarian parents and even though she has helpful knowledge of other worlds and solar systems, she has yet to travel to many of them. Her father taught her all she knows about Tech and it was something she excelled in from the beginning. Her mother was a doctor on the Citadel and Ledra always aspired to be like her; medical science was always intriguing to her, but she didn't take up learning the practice until her mother's death. Her mother was off world, though Ledra doesn't recall ever being told where specifically, when she was murdered, again the information was unspecific. It drove her father into a less enthusiastic state and he eventually passed away as well, simply from age; one of the downsides to Salarian Biology. Ledra remained on the Citadel for most of her life, studying both her father and mother's works and research while also gaining a deeper intergalactic knowledge. <br><br>In her more recent years, Ledra served a year at C-sec, but found the work to be boring and slow, which is why she resigned after such a short period of time. She found a job working on tech around the Citadel, mostly terminals and computer electronics, but found it very slow paced as well and resigned from that. She made quite a name for herself; mostly for hoping from job to job all over the Citadel rather than her skills, but a name all the same. <br><br>It was later on that she found her mother had kept a secret ‘lockbox’ of sorts at the Citadel's bank full of research on Human Colonies out in the Terminus Systems. She found it very strange and almost random, since it was never something she'd mentioned to either Ledra or her father before. None of the colonies stood out to her in particular, and Ledra had to admit she wasn't particularly versed in Human knowledge or interaction, but as she continued through the piles of research, a photo caught her attention; her mother, stood beside a human male, arms around each other and smiling. It was strange and there was no indication of who he was or where he was from, but it didn't look like it had been taken too long before her mother's death. <br><br><strong>Powers:</strong> <br>•&nbsp;&nbsp;&nbsp;Sabotage. <br>•&nbsp;&nbsp;&nbsp;Combat Drone. <br>•&nbsp;&nbsp;&nbsp;AI Hacking.<br>•&nbsp;&nbsp;&nbsp;First Aid//Unity.<br><br><strong>Weaponry:</strong> <br>•&nbsp;&nbsp;&nbsp;Thunder Assault Rifle VII. ( Damage: 273 – Shots before Overheat: 51 – Accuracy: 24 )<br>•&nbsp;&nbsp;&nbsp;Brawler Pistol VIII. ( Damage:&nbsp; 208 – Shots Before Overheat: 26.3 – Accuracy: 77 )<br><br><strong>Sexual Orientation:</strong> Heterosexual/Bi-curious. Ledra is open to interaction from any species/race.<br><br><strong>Preferred Position:</strong> Submissive. 
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				Title: <strong>Re: Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>Galanthor</strong> on <strong>23-03-2013, 00:03:45</strong>
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				<div class="floatright">(http://i.imgur.com/KaEW6pH.jpg)</div><strong>Name:</strong> Callius Thyron<br><br><strong>Race:</strong> Turian<br><br><strong>Age:</strong> 24<br><br><strong>Class:</strong> Infiltrator<br><br><strong>Class Specialization:</strong> Agent<br><br><strong>Appearance:</strong> 6'2'' in Height, red markings, prefers red or black coloured armor<br><br><strong>History:</strong> While Callus was born low in the hierarchie, his parents had great plans for him. Both of them were still serving in the military when Callius was born, but his Mother became instructor afterwards to ensure that he would be looked after. They expected him to become a high ranking officer or even General one day and they were set on doing everything to make that happen. Since he was raised on a boot camp and his parents were set on making him a good soldier, Callius had his first combat training very early even for Turian standards. After School he'd take target practice, train hand to hand combat or just get shot at to desensibilize him against Gunfire. Eventually Callius adapted to such an unusual youth, so that training and shooting became his favourite pasttime. On the other Hand socializing with kids his age became more and more neglected in favour of more training. It was quickly becoming obvious that his progress was not only due to the hard training, but a natural talent for weapons and tech. His parents were very proud of him when sending him of to another boot camp, deeming him already a capable soldier.<br><br>Boot Camp should have been uneventful for Callius, but actually it was the first time in his life he was confronted with having to work in a team and treating his comrades. The only reason this didn't end as a disaster was because Callius broke the arms of the first person that tried to show him what happens to the newcommers. In consequence the other young Recruits searched his company to evade the rough treatment of their elders. While at first reluctant to talk to others, the continued tries of people managed to break the Turian's barriers and for the first time he found friends. Those friends however kept getting him into trouble, by convincing him to help them play pranks on instructors and sometimes comrades. This would have been half that bad if the boy didn't show a dangerous lack of fear. Whenever he would get caught he just took the punishment as additional training, going as far as covering his friends in the face of harder punishments. While Callius still did exceptionally well in terms of combat skills, the fact he never seemed to respect authority, blocked him from the better positions within the Military, thus he was put on board a ship scouting in the Terminus systems in the hopes of preventing raids in the Attican Traverse.<br><br>While they tried their best to evade battles Callius' faced every reason the turians never had colonies in Terminus systems: Vorcha, pirates, even a batarian warlord. Both the ship and the crew could either fight back or evade every attack until eventually they faced a particularly bold crew of Pirates. While normally they wouldn't have posed a threat, a sizable bribe can even turn a turian into a traitor. Both the shields, gun batteries and even the of the vessel suddenly malfunctioned turning the ship into little more than a giant piece of space debris. Thus eventually the crew had to surrender to avoid getting blown to pieces. The higher ranking officers were taking hostage, some where killed for playing the hero, the rest was marooned on a uninhabited planet. For luck Callius was among the latter.<br><br>After Months of fighting the local fauna Callius seperated from his squad. It was another month Callius fought for his survival, just to get lucky a second time and discover the Pirates were inacurrate deeming this planet uninhabited as it seemed to be visited by smugglers now and then. He decided to strike a deal with the smugglers, all the money and equipment he had left for a ride to Omega...minus one pistol and his armor that was.<br><br>Lacking other skills the turian soldier tried to get a job as mercenary. Quite soon he found out that without joining a faction "mercenary" means "cannonfodder" on Omega, so he ditched that idea and instead tried to cash in some bounty. While only cashing in "dead or alive" bounty and mostly for minor criminals that annoyed someone important, he built up quite a reputation, which led to gangs starting to send him special missions to assassinate vital targets in their conflicts. There were three reasons the turian took that job: He really needed the money to get off the station, taking jobs from both sides was a chance to secure of Omega by evening the odds and most of all he wanted information on the pirates that attacked him. However he quickly got used to it and so his first money didn't go into a ride on a ship, but into weapons from Omega's blackmarket. It went on for years until he turned down the life of a Saboteur and Assassin to return to his old life. The reasons of that are mostly unknown. Since he operated under three different pseudonyms on Omega (Shock, Crosshair and Marksman) and made sure his actions became barely relatable to his person, it was unlikely he feared revenge. Some rumors say he had found the pirates, even more unreliable sources indecate he consulted a spirit. <br><br>However after years he came back to council space just to realize he was declared death and that aside of the officers none of his crew survived. The story of a dead turian walking around the Citadel went through the press and even though lots of formulars to "revive" himself, the most of the work included evading the reporters. With his military status still under discussion he decided to join C-Sec until further notice.<br><br><strong>Powers:</strong> Tactical cloak, Sabotage, Decoy, Sticky Grenade<br><br><strong>Weaponry:</strong> Black Widow, Scorpion<br><br><strong>Sexual Orientation:</strong> Straight, all races (at least in theory)<br><br><strong>Preferred Position:</strong> Switch. Dom unless beaten in duel though.
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				Title: <strong>Re: Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>Pink Professional</strong> on <strong>23-03-2013, 00:57:42</strong>
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				<strong>Name:</strong> Stephen Grayson.<br><br><strong>Race:</strong> Human<br><br><strong>Age:</strong> 26<br><br><strong>Class:</strong> Vanguard<br><br><strong>Class Specialization:</strong> Powerhouse frontline soldier.<br><br><strong>Appearance:</strong> Stephen is a reasonable height, standing at 6 foot, 4 inches. He has fistfuls of blonde hair and striking hazel eyes that seem to constantly be analysing. His face is best described as handsome and angular: combine that with the sharpness of his eyes and you would be able to see that somewhere in the distant-but-not-to-distant past, there was some slight Asian ancestry, although the tan peach skin tone meant that it was at least a few generations past. <br><br>Stephen has a certain talented for wearing faces. He will commonly be seen with a smile on his lips: something that can give people the silly idea that he is, in fact, some sort of Happy-go-lucky joker character, something that he neither quells nor proliferates. This is, however, a falsehood. Sometimes in flashes of annoyance, or when people seem not to be looking, they will see that Stephen's eyes have a habit of shifting to a cold, almost dead gaze: betraying the more hidden face behind an assassin's trained mask.<br><br>Underneath whatever attire Stephen wears hides a great few oddities. He is as toned and handsome underneath as you'd expect except for his left side. From the left side of his chest and all the way down the left arm, the entirety of his flesh is replaced by a soft, synthetic cybernetics augmentation. The results of a rather traumatic accident 4 years ago that separated the assassin from his flesh and part of his lung: These synthetics now keep him alive, as well as providing him a much needed second arm, something that is highly vital in his line of work.<br><br><strong>History:</strong> At first glance, Stephen appears to be a lucky man. Just looking at his résumé would give that impression as well. He is a handsome human; with a good wit about him, a keen intellect, nearly unparalleled skills with a gun and a certain lucky knack to be in just the right place. Sadly, this is slightly less realistic an observation, were someone to get a hold of more facts.<br><br>What is known by the council and what is known by the Shadow Broker are two wildly different things. One account is nearly completely false, and one is nearly completely unaffordable. Suffice to say, the Shadow Broker’s account is the correct one, for it is from his deck of cards that Stephen makes his hand.<br><br>Stephen was born on one of the Alliance’s many outer rim colonies: pair of fairly unimportant soldier types. From his very birth, Stephen was notably unusual in that he had a fairly high potential for biotics: well above average for human biotics and almost tickling the other races levels of the biotic arts. <br><br>Sadly for Stephen though, was the simple fact that his parents were not fond of the Alliance. Put simply, his father had gone AWOL from the ranks of the Alliance for reasons he rarely shared and his mother was a convicted mercenary. Put two and two together and you get the simple fact that letting the Alliance know of Stephen’s existence would spell an end to them ever seeing him. As such, the only solution that would allow Stephen to use those biotic talents was to put him into the hands of a non-alliance organisation.<br><br>Eventually, Stephen was put forward to live on site of an Armali Council: a group of Asari artisans who specialised in Biotic amps and research. Most of the time, the Armali council wouldn’t bat an eyelash at rejecting some human youngling the amps required, but a combination of a fair amount of credits, a little bit of blackmail and the simple fact that it was rare for an Asari to get the opportunity to observe a human biotic combined in Stephen’s favour. The company agreed to watch the maturing cycle of the human biotic…An Eighteen year contract to watch Stephen’s growth and to test the human friendly amps on.<br><br>And this is how Stephen spent most of his entire adolescent life. He was educated and taught to use his powers by members of the Armali Council’s research division, in exchange for acting as a Guinea pig for what would be one of the first human friendly biotic amps produced by Asari corporations. One of the main people who were in contact with the young man was an Asari matron, who taught Stephen some of the more complex biotic techniques.<br><br>As well as being trained by the Armali Council’s Asari biotics, Stephen was taught to wield guns by his parents. Both of them were wildly talented with weapons, and both of them were eager to pass on that legacy to their only son.<br><br>Stephen was raised and pampered, perhaps even spoilt, but still: he did not find any joy in his position in life. He was a walking Guinea pig who was on a ticking contract. Soon he’d be expendable and soon the Armali Council would toss him away, no longer needing him. They’d near as dammit perfected the human friendly amps, not that many humans had the cash to afford the amps.<br><br>In the Seventeenth year of Stephen Grayson’s existence, tragedy hit him like a truck. His parents were both killed in a mysterious shuttle crash: Leaving Stephen alone and without a legal guardian, something that would soon come back and cause him a fair amount of trouble.<br>Here is where the story given by the Shadow Broker and the Alliance starts to differ.<br><br>The alliance tale tells of Stephen finishing up his time with the Armali Council: inheriting the small fortune his parents had earned and a payoff from the Council, then living it up for a few years before ‘The incident.’<br><br>The Shadow Broker’s tale: the actual tale, tells of less favourable circumstances. The Council, having cared for Stephen as a minor and not seeing him with a Guardian, did not get any of the payout promised. And the inheritance from his parents was seemingly lost as well, never given to him and never having any clue as to its location. Simply put, having reached the age of Eighteen, Stephen was thrown onto the streets of Illium with nothing more than his skills, his biotics, a few amps he’d managed to steal from the Armali Council and a hungry belly.<br>For a good month of two, Stephen lived off of stealing and begging. It was two months that hammered all of the pampering, spoilt nature that he’d been given. He committed sins and nearly died several times; he stole, begged, mugged and pilfered whatever he could and learned the only skill that had not been given to him in his adolescent life: The ability to survive alone. It was at this point, after two months of solitude and desperation that Stephen’s ‘luck’ kicked in. For he was found by the Asari Matron who was most in contact with him in the Armali council: Jen’ann.<br><br>Jen’ann took in Stephen and nurtured him for a year as he tried to make a find the inheritance of his parents: the fortune they’d left him. He had no real desire for the money, having learnt how little it truly meant. What he did want, was a purpose. It took most of a year to do so but, with help from Jen’aan, he managed to track down the fortune…into the hands of a crime boss on a distant moon. <br><br>Stephen hunted down the crime lord and used his talents for the first time. The unprepared pirates were unprepared for the power of a human biotic of his magnitude, and most were incapacitated with relative ease. Yet throughout, Stephen didn’t kill: A last stab at innocence before he reached the crime boss. He fought the criminal who lorded over his wealth and beat him to the ground, literally. The boss was beaten to a pulp, but was alive. He would have stayed that way: had he not run off his mouth.<br><br>“You punk ass kid. I should have killed you when I whacked your mommy and daddy!”<br><br>A mistake, to say the least: for the crime lord had revealed the truth. He was apparently the man responsible for his parent’s death and putting him through the wringers. Stephen plucked the bloodied shotgun from the floor, claiming it for himself that day. The kickback of the Shotgun became second nature after just the first shot, and the blood splatter that cascaded against his cheeks was nothing more than a delightful wash.<br><br>It’s true what they say: The first kill is the hardest. But it was something that Stephen needed to go through. He’d reclaimed his inheritance and had learned to take a man’s life. Jen’ann approached him once he arrived on Illium and made him a deal.<br><br>For the first time, Jen’ann revealed herself for what she was: an agent of the Shadow Broker. She’d been working for the Armali Council, stealing secrets and gaining fame in the Shadow Broker’s inner circle. She’d watched him develop into a rather devastating force; a Triple threat of Fierce weapon skills, biotic potential and the face of the newest Council race. He was offered a place at the Broker’s side. But more importantly, he was offered a purpose.<br><br>Under Jen’ann’s guidance, Stephen spent 5 years in development of a warrior’s instincts: killing, learning, growing again. He gained everything he lacked; A purpose, conviction, his own sense of self, everything required to make a person a person.&nbsp; He even gained a calling card: he was nicknamed ‘Mjolnir’: Due to the devastating hammer blow of his Biotic charge. Life was good for the human. Perhaps too good, as hubris would soon come knocking.<br><br>Everything changed when the Asari who trained him went missing. The Shadow Broker suspected she had been killed, possibly by a Blue suns mercenary who she was working against. Stephen took up arms, not willing to lose the only person he cared for. He took a shuttle to the last known location of the Mercenary, aiming to pick his brain for her location, then spread it across the walls.<br><br>Sadly, Impossibly even, the Mercenary was aware that Stephen was coming. His welcome gift was a rather charming Cobra missile, which slamming into the side of his Transport shuttle and nearly ripped him apart. He was able to get up a barrier in time, but Stephen was trapped in the wreckage of the ship. He was badly injured; with broken bones and bruises, but worst of all, his entire left arm, and a large part of his chest, was crushed under the shuttle irreparably. He would have died that day, had he not struck been by the luck he is often attested of. Luck would have it that an Asari woman would find him, a doctor even. She managed to stabilise him with medigel and calm him with her biotics. He awoke in the Huerta Memorial Hospital.<br><br>No one knew who this mysterious human was, but his bills had been paid as soon as he’d been admitted. After a brief assessment of his wounds, it was clear Stephen’s life was changing. It was suspected that Stephen would be left permanently incapacitated by the attempt on his life, and it was highly likely he would never be able to act as an assassin again. The path that the man had finally forged for himself had been ripped away. <br><br>The reason that he couldn’t simply get patched up and fight again was complex, to say the least. A synthetic arm was one thing, easy to replace and it could even prove a boon. But a lung puncture, especially one of the scale and magnitude that he’d suffered was something thought to be irreparable to the modern sciences and medicines. Nothing on the market would be able to function for Stephen. The assassin Mjolnir would not be allowed to simply die stuck without the ability to run, to shoot, and to kill even. <br><br>So Stephen made a deal with the Shadow Broker: calling in the last favor, if you will. It cost him the lion’s share of his entire fortune in credits: but he was able to get a hold of some of the most impossible, experimental technology around. A synthetic, semi-malleable augmentation technology, built to be electronically re-forge-able and actively redesign-able. It was supposedly based around Warengion tech: god knows how the tech ever left Warengion hands…figuratively speaking.<br><br>The only issue was the lack of a control system. Warengion’s were far more talented with the augmentative technology. They could probably make the stuff sing and dance, were it their desire. A human would not have that skill, and no Warengion would allow their talents to be wasted on some random human. So without the aid of a Warengion, the default was to improvise.<br><br>The answer came in the form of A.L.I.C.E, or the Artificial Limb Integrated Combat Engine. ALICE was, simply put, a shackled AI unit, installed inside the arm and given the simple job of running the material optimally. With ALICE, Stephen’s lung patch could expand and stay tight at all times, under any stress conditions. Hell, she could even re-forge his arm into a weaponised blade.<br><br>The recovery time for Stephen was a whopping two years. Two years of Stephen’s life was left in the hands of the Asari doctor who saved him: Iliarya Maveptis. It was with her that Stephen went through Sixty three (and a half, if you include the secret installation of ALICE), sessions of surgery. It was with her gentle guidance that Stephen went through hellish physiotherapy, and it is her that Stephen counts amongst his only living friends. <br><br>Two days was all it took to track down the Blue Sun’s merc. He’d been foolish to ignore Mjolnir’s continued existence it came to bite him in the ass when Stephen came knocking. Extracting the information he wanted from the Merc took far too long, and was far too pleasurable. Sometimes, even now, Stephen wonders if he crossed into the borders of evil that day…<br><br>Two years have passed since then. In that time, Stephen has made a living on the Citadel, founding the prominent ‘Asgard protection agency:’ A human security group, specialising in the protection of members of the diplomatic factions of the Citadel. That, at least, is his day job. Whilst most of his time is spent atop Asgard’s lofty throne, every so often, the Shadow Broker sends him interesting leads, attempting to reignite the thunder in Mjolnir’s heart.<br><br><strong>Powers:</strong> Biotic Charge, Shockwave, Barrier, Biotic Slash<br><br><strong>Weaponry:</strong> M-27 Scimitar (http://masseffect.wikia.com/wiki/M-27_Scimitar#Mass_Effect_3), M-99 Saber (http://masseffect.wikia.com/wiki/M-99_Saber)<br><br><strong>Sexual Orientation:</strong> Straight<br><br><strong>Preferred Position:</strong> More dominating tendencies. Closer to a switch than a full up Dom<br><br>
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			<dt class="postheader">
				Title: <strong>Re: Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>OHWceta</strong> on <strong>23-03-2013, 19:56:02</strong>
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			<dd class="postbody">
				I'll use my ID from my other RP since Raven is my official Mass Effect Character, I'll note changes to the Bio as they relate to this RP.<br><br>(http://i10.photobucket.com/albums/a139/OHWceta/RavenID-1.jpg)<br>She's only O-4, Lieutenant Commander at this point. I also changed her from Infiltrator to Vanguard.<br>(http://i10.photobucket.com/albums/a139/OHWceta/RavenCivies.jpg) In Civilian Clothes<br><strong>Race:</strong> Human<br><strong>History:</strong> <strong>Prior Part 1:</strong> Raven's father was a highly respected soldier in the Alliance fleet, Raven always looked up to her father and loved him despite him rarely spending time with the family. Then one day her father's ship was destroyed. Unfortunately as a military operation most of the details surrounding his death were kept secret. Raven joined the NCIS to investigate her father's death but her superiors had other plans, forcing Raven's search on the backburner behind her more 'important' missions. <strong>Since the previous RP:</strong> Investigating her father's death, Raven was paired up with a Turian agent named Xen Tolkien. The two have since established and on-and-off relationship. Eventually Raven would be promoted to O-4, even serving as XO briefly on the SSV Coral Sea. During her investigation Raven found some things that would put a shock to her, even after everything they went through on the Casca mission. She was put in the psych ward for several months which gave her kind of a stigma with other alliance soldiers. During this time she was given Eezo Therapy which helped deal with the nightmares and halucinations. After being released and cleared of any psychological trauma, Raven was unfortunately relegated to desk work until her superiors were contacted to send her on a new mission.<br>Personality: Raven is tough and logical, during combat she rarely has time for compassion which she only shows outside the battlefield. Being raised strictly military, Raven has a hard time dealing with civilians and comes off as socially awkward to most. She still has nightmares and occasional flashbacks from her ordeal finding her father, she also retains a severe hatred of anything synthetic due to the hallucinations she suffered which lead her to claim the Geth killed him (which she still insists despite evidence otherwise). She is also shown to be reckless, while generally thinking before she acts, she seems not to care about personal injury in the line of duty, once taking a shotgun to the chest and still pursuing the enemy until he was taken into custody, despite personal risk. <br><strong>Powers:</strong> Shockwave, Nova, Concussive Shot, Incendiary Ammo <br><strong>Weaponry:</strong> Sokolov IX Shotgun, Raikou VIII Pistol, M-451 Firestorm<br><strong>Sexual Orientation:</strong> Straight<br><strong>Preferred Position:</strong> No Preference<br><strong>Relationship Status:</strong> Available (Her and Xen only hook up to cure their lonliness, neither of them have issue with the other having a one-night-stand or long-term relationship with someone else.)<br><strong>Availability:</strong> Open to humans, interested in Turians (Most of her boyfriends have been Turian)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>Lithium</strong> on <strong>24-03-2013, 16:34:56</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(http://i.imgur.com/MNoMRRt.jpg)</div><br><strong>Name:</strong> Veyle Holden<br><br><strong>Race:</strong> Human<br><br><strong>Age:</strong> 18<br><br><strong>Class:</strong> Adept<br><br><strong>Class Specialization:</strong> Biotic Commando<br><br><strong>Appearance:</strong> 5'8", 121 lbs., brown hair, brown eyes<br><br><strong>History:</strong> The earliest of Veyle's memories begin when she was five years old, shortly after having been found by Casca Corvinus. Whether she repressed any prior memories as a defense mechanism after losing her birth parents or had them artificially wiped is unknown, but everything before that point is nothing more than a dark void. Her life as she knew it began with the Turian warlord, who explained that he and his crew had found her inside a small derelict ship, the last survivor, albeit barely. Casca gave Veyle all of the details, he'd always treated her like an adult even when she was far from being one, and she never doubted that he was telling the truth.<br><br>He became the only parent that she'd ever known, or at least remembered, and the rest of the crew was her extended family. She was loved, cared for, cherished and never forced to do anything against her will, not even train her gifts as a biotic. That was something that Veyle chose to pursue of her own volition when she was old enough to understand what Casca was trying to do and that it was necessary in order to save the galaxy, to prevent all life from being destroyed. She wanted to help, begged Casca to let her help even, despite understanding that she would be made an outcast and hated for it as he had because the masses simply could not understand the reckoning that was coming and what sacrifices had to be made to prevent it.<br><br>And then, as if Veyle was cursed to forever live her life in five year chapters that were intersected by heartbreaking and traumatizing events, the Citadel's assassins swooped in and took everything away, even her freedom. As if that weren't cruel enough, they brought her back to the very place where her father's misguided murder had been plotted, claiming that she'd been brainwashed and that she needed their help, but it was them who wanted to brainwash her. <br><br>She knew. She always knew. At first, Veyle rebelled and refused to acknowledge anything that her captors told her, but eventually came to the realization that they were in fact offering her the means to avenge Casca. Slowly, so as not to awaken too much suspicion, the girl became increasingly responsive. After some time, she even agreed to change her last name from Corvinus to Holden, some random name that she'd read in a history book, and her handlers were foolish enough to take it as a sign that their trickery had succeeded. <br><br>While Casca had never wanted to abuse Veyle's gifts for his own purposes, he had warned her that others would, and that the Council was especially desperate to get their hands on people like her. She quickly learned that this was true, and also that she could use their obsession with her to her advantage. So willing was everyone to believe that she'd abandoned her legacy and joined them that it made manipulating them far easier than it should have been. <br><br>For years Veyle payed the price for her ultimate vengeance, doing as she was told, saying what she was expected to say, suffering through a gauntlet of tests and exercises and shedding countless tears until finally her 'benevolent overseers' deemed her ready. Of course, had Veyle known what a golden opportunity she was going to be presented with at the end of it all, she'd have gladly endured twice as many hardships.<br><br><strong>Powers:</strong> Lash, Stasis, Warp, Biotic Slash<br><br><strong>Weaponry:</strong> M-99 Saber, Acolyte Heavy Pistol, Sword (http://i.imgur.com/CN6nkpV.jpg)<br><br><strong>Sexual Orientation:</strong> Bisexual, any race<br><br><strong>Preferred Position:</strong> It depends
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Mass Effect: Retribution - Character Thread</strong><br>
				Post by: <strong>Latooni Subota</strong> on <strong>27-03-2013, 01:57:00</strong>
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			<dd class="postbody">
				<hr><strong>Name: </strong>Alice Hackett<br><strong>Race:</strong> Human<br><strong>Class: </strong>Sentinel<br><strong>Class Specialization: </strong>Human Plus<br><br>Eezo exposure in-uterus affects everyone differently, especially back in the early days of humanity's first experiences with eezo. For Alice, aside from the cosmetic changes, it's given her some rather extreme increases in her ability to soak in and recall information, and this has lead to some unique methods of utilizing her biotic abilities.<br><br><strong>Appearance:</strong><br>(http://i1027.photobucket.com/albums/y331/ReverseAdonis/sketch_comm__katerine_by_rikona-d4yd85f_zpsaaf92e91.jpg)<br><br><strong>History:</strong> Alice Hackett isn't even an actual member of the Hackett family. Her parents were a pilot and co-pilot for a cargo company back in the Sol system. They were on-site at Singapore International Spaceport when an Eezo transport ship was destroyed in an accident, exposing Alice's then-pregnant mother with dust-form element zero. Her father was injured in the accident and eventually died, and her mother died from complications during childbirth, leaving the girl to be taken in by a government-sponsored orphanage.<br><br>During Alice's childhood she was ostracized by the other children due to her pink hair, slate-blue eyes, and unusual flushed skin-tone . . . when Alice realized that she was significantly smarter than the other children, this certainly didn't help matters. The girl decided to do what she could to ignore them, and just focused on studying instead, reading material FAR above her level as soon as she could get it. Like other survivors, she began to exhibit telekinetic abilities, and suffer from debilitating migraines, eventually being tracked down and forcefully recruited to the Biotic Acclimation and Temperance Training program. She proved to have unusually strong biotics, as well as harsh side effects, before her L1 experimental implant had a catastrophic failure during a particularly torturous series of telekinesis tests, crippling the girl and causing her to be washed out.<br><br>Through mere chance Rebecca Hackett had been working on her advanced robotics and prosthetics experiments on Jump Zero with the Alliance Military, and managed to (with a combination of political clout, veiled threats, and bribery) squirrel the now-crippled girl back to the Citadel. After a not-so-pleasant row with her father, she adopted the girl as her own, and restored Alice's mobility with her Warengion-based cybernetics. Now sporting an artificially-enhanced spinal-cord, a pair of cybernetic arms, and a new experimental (And superior, if you believe Rebecca's claims) L2 biotic implant, Alice has proved to be quite the valuable assistant to Rebecca. Over the last few years she's been learning everything she could about xenobiology, military matters, and the sciences from her adoptive-mother (whom she really considers more of a sister to be honest). Whereas Rebecca has retired from accepting 'special' missions to do things for the Alliance and Citadel, Alice is more than willing to get out into the universe and do things like Rebecca did when she was Alice's age.<br><br><strong>Biotic Powers: </strong>Throw, Pull<br><strong>Tech Powers: </strong>Tech Armor, First Aid, Omni-Fist<br><br><strong>Weaponry:</strong> M-4 Shuriken SMG, M-8 Avengers, Mark 14 Incendiary Grenades<br><br><strong>Sexual Orientation:</strong> Bicurious<br><strong>Preferred Position: </strong>Mildly Submissive
			</dd>
		</dl>
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