[The Banished] Out of Character
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		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Aethyrium on 09-04-2019, 18:44:41</h2>
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				Title: <strong>[The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>09-04-2019, 18:44:41</strong>
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				<div align="center">(https://imgur.com/y5MbyRj.jpg)<br><br><strong>Recruitment</strong> (https://elliquiy.com/forums/index.php?topic=302861.0)<br><br><strong>Nowhere &amp; Everywhere</strong> (https://elliquiy.com/forums/index.php?topic=303308.0)</div>
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				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>09-04-2019, 18:45:28</strong>
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				<span style="font-family: courier;" class="bbc_font"><strong>The Banished Character Sheet</strong></span><hr><div class="floatright">(https://cdn-ami-drupal.heartyhosting.com/sites/muscleandfitness.com/files/styles/full_node_image_1090x614/public/media/Hammer%20Box%20Sprint.jpg?itok=a2c2tLXS)</div><div class="floatright">(https://cdn.hipwallpaper.com/i/8/74/kHeWOt.jpg)</div><strong>Character Name:</strong> Beatrix "Trix" Semreh <br><strong>Inspiration:</strong> Hermes<br><strong>Nature:</strong> High Flying Wheeler Dealer Goddess.<br><strong>Demeanor:</strong> Your super awesomest best friend. <br><br><strong>Faceclaim:</strong> Alexa Bliss.<br><br><strong>Physical Description:</strong> Incredibly athletic, shorter, lean, made for running, sprinting, flying, sneaking into smaller places. Blonde hair that she keeps streaked with whatever color flits into her head at the moment<br><br><strong>Personality:</strong> Hermes is, for all intents and purposes, a glory hound. She wants to live fast, die never, get into trouble but let you take the blame, and savor all the perks and enjoyments that go with it. She’s never met a caper she didn’t love, never met a race she wouldn’t enjoy and never ever misses posing for a sculpture. She doesn’t like to admit it, but there’s a part of her that actually enjoys being needed by some people for just the sake of being needed, not just the fun of having a lark, though she loves that just as much too. She comes off as selfish and can be a bit demanding and goofy and incredibly flighty, but her heart’s…mostly..in the right place. <br>.<br><br><strong>History:</strong> Hermes was born to Big Daddy Zeus and a Wood Nymph, which should tell you right there that she was born to get into trouble from the get go. She displayed an aptitude for creativity right away, inventing a lyre from a turtle shell and some sinew. When she wasn’t annoying the other gods and goddeses with her horrible attempts to actually play the thing, she spent a lot of time on Earth, learning from all the various people Daddy said were horrible and beneath her. From the Nymphs she learned how to get into all those secret places others didn’t want you too. Centaurs taught her how to run faster then any living creature. She flew with harpies and swam with water dryads. <br><br>Hermes even tried her best to be more helpful to the humans then some of her fellow immortals, helping Perseus out (not just cause they were dating at the time) by loaning the sandals that she’d had made for her. She also took on some of the jobs no one else wanted, like ferrying the souls of the dead. They had the COOLEST stories, so often times they’d take a while getting there. It’s not like the dead complained, they weren’t particularly eager to get down there or anything. She acted as a messenger too, which gave her access to so many secrets. <br><br>Throughout history she stole, adventured, and generally saw every part of the world, underworld, and back again. For someone like her, immoralities become a bit of a drag, and she’s hoping for something really cool to happen soon.&nbsp; <br><br><strong>Notable Achievement:</strong> Zeus once asked Hermes to rescue his mistress Io. Zeus himself had an affair with her and turned her into a cow, to hide her from his wife that was looking for her priestess, IO.&nbsp; After being forced to give Hera the new cow Io, Hera gave her over to Argo, her multi eyed servant. Hermes found her way to Argo and distracted the multi eyed one with some super sweet lyre lyrics, and a healthy amount of cleavage. After that, it was easy as pie to separate Argo’s head from his body, return the priestess, and save the day. She may, or may not, have seduced IO after she was turned back into a human. <br><br><strong><span class="bbc_u">Powers</span></strong><br><ul class="bbc_list"><li><strong>Open Sesame.</strong> <em>Doors and locks have a way of just…opening for her. Especially when she asks politely</em></li><li><strong>Super Speed.</strong> <em>Hermes can approach speeds that mortals and immortals alike can only dream of, even without any outside assistance.</em></li><li><strong>Hat Space</strong> <em>Similar to the idea of "Hammer Space" she has the ability to access items she's "borrowed" from other people. Currently limited to mortal realm items, as her divine storehouse is in the Realm</em></li></ul><br><strong><span class="bbc_u">Armament of Divinity: Talaria</span></strong><br><em>Description.</em><br><ul class="bbc_list"><li><strong>Flight.</strong> <em>The winged sandals allow her the power of flight</em></li><li><strong>Invisibility</strong> <em>Some people say it was a cloak that gave her this ability, but that’s just silly. Sandals can do two things.</em></li></ul>
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				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>09-04-2019, 18:45:37</strong>
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				<span style="font-family: courier;" class="bbc_font"><strong>The Banished Character Sheet</strong></span><hr><div class="floatright">(https://i.pinimg.com/originals/ed/4b/de/ed4bdeb970de41cf6cace65c0ec2f65c.jpg)</div><div class="floatright">(https://em.wattpad.com/ecd3850461ce72e8be8cb7742851ddf0d5d1cf48/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f307031757a4478736a575a385f673d3d2d3531333934313630382e313530346165316234366233336138623334353936323334393739312e6a7067?s=fit&amp;w=720&amp;h=720)</div><strong>Character Name:</strong> Niko Uchiha<br><strong>Inspiration:</strong> Susanoo-no-Mikoto<br><strong>Nature:</strong> Creator|Guardian|Warrior<br><strong>Demeanor:</strong> He craves adventure, new challenges and a good party to celebrate.<br><br><strong>Faceclaim:</strong> Kenta Sakurai<br><br><strong>Physical Description:</strong> Tall, ripped and built for speed. A ruggedly handsome Japanese man who stands ready for any challenge.<br><br><strong>Personality:</strong> The least favorite of his father's children. He can be abrasive and belligerent or if you aren't so judgy he can open up to you, save your kingdom, go out seeking some thrills, battle great foes and do some amazingly stupid things that succeed beyond anyone's wildest expectations. He likes people, loves beautiful women and seeks to have a wonderful time unless no one is around. He can have days of introspection and training when he's alone. He only does the wild stuff when people are around, there is no point in achieving amazing results when there no one to confirm them; no one likes a braggart after all.<br><br>What he hates is easy, that would be family. Everyone remembers the argument between he and his sister as him terrorizing her into hiding in a cave for a week. The truth, they argued, she was losing the debate and in a tantrum decided to withhold the sun from the world for a week as a means of getting him kicked out of Takamagahara.. When he was on Earth he saved a princes by descending into Hell and killing any demon and corrupted dragon in his path. Thanks to his siblings he was 'making amends'. <br><br><strong>History:</strong> Susanoo the storm god, younger brother of the sun goddess Amaterasu. He was born as his father Izanagi washed his nose. Susanoo, having been granted charge of the sea plain, was driven out of heaven because of his outrageous behavior at his sister’s court.<br><br>Susanoo descended into the land of Izumo in western Japan and killed an eight-headed dragon that had been terrorizing the countryside. From the tail of the dragon he recovered the marvelous sword Kusanagi (q.v.) that he presented to his sister and that later came to form part of the Imperial Treasures of Japan. Susanoo married the girl he had rescued from the dragon, and together they produced many generations of gods. The most famous of their offspring was Ōkuninushi, the “Master of the Great Land” (Izumo). Left with being caretaker of the dead and the seas, he's gotten a bit bored of this over the last few centuries. It really felt like a punishment. He 'promoted' some of his children and gave them some of his duties to 'see if they can cut it'.<br><br><strong>Notable Achievement:</strong> He wandered the seas, discovered new plants, defeated a great eight headed dragon Yamata no Orochi, and discovered a sword in its tail. He brought stories of his adventures, the plants, and the famous sword Kusanagi as gifts to his sister. (Ok, he took the sword back because she was still as ungrateful as ever).<br><br><strong><span class="bbc_u">Powers</span></strong><br><ul class="bbc_list"><li><strong>I am the Sea:</strong> <em>Susanoo is god of the sea and lord of all its inhabitants. He can purify water, function perfectly at any depth and create tsunamis at will. Hunting large unruly sea dragons is another one of his duties. I'm looking at your children Ryujin.</em></li><li><strong>Warrior Ideal</strong> <em>he original Yojimbo. In a pantheon of gods who are polite, ordered and based around rituals, Susano is brazen, passionate, boisterous and larger than life. It gets him in a lot of trouble and kicked out of a lot of places. If he wants to get back in it seems like everyone and their brother has some army for him to fight or Godzilla sized monster for him to slay. After countless mortal lifetimes of this, Susano can and has thrown down with the best of them..and he's still standing tall, telling the tales over drinks with barely a scratch. This is a combination of divine grace and epic agility. Dodging between raindrops and arrows, twisting like the wind around claw and blade. This is more about superhuman reaction time and not about running quickly.</em></li><li><strong>Eye of the Storm:</strong> <em>Can subliminally initiate random kinetic phenomenon that affects probability in Susanoo's favor by making improbable things occur within his line of sight, thus causing him to have 'good luck' and his opponents to have 'bad luck'. This can be anything from equipment failure to hitting just the right place with a stray shot to shut down a bomb. This isn't something that is controlled consciously, Susanoo just believes he has good luck at some things to make up for the craptastic family he has.</em></li></ul><br><strong><span class="bbc_u">Armament of Divinity: Ama-no-Murakumo-no-Tsurugi </span></strong> ("Sword of the Gathering Clouds of Heaven") also called the Grass Cutting Sword<br><em>Description.</em> Its name was later changed to the more popular Kusanagi-no-Tsurugi ("Grass-Cutting Sword"). In folklore, the sword represents the virtue of valor. It is called Leaf-Cutter because Muramasa demonstrated its sharpness by hanging it in a river so that leaves would be sliced neatly in two as they flowed past the sword.<br><ul class="bbc_list"><li><strong>Lord of the Storm:</strong><em>Susano can create any kind of weather effect from warm summer showers, to cool breezes to tornadoes. He is know as the God of the Storm though and when he's angry its reflected in the weather.</em></li><li><strong>Tempest in a Kettle:</strong> <em>Susano is a wildcard in a land where everyone knows their place and standing. He is a chaotic god that can incite rage, anger, tantrums...all kinds of things that make all those orderly thinking gods lose it and behave poorly. There is a saying, no plan survives contact with Susano...he may have said that a few times to get it going.</em></li></ul>
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				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>09-04-2019, 18:45:48</strong>
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				<span style="font-family: courier;" class="bbc_font"><strong>The Banished Character Sheet</strong></span><hr><div class="floatright">(https://ilarge.lisimg.com/image/11990054/934full-diego-barrueco.jpg)</div><strong>Character Name:</strong> Fen Ylfingr<br><strong>Inspiration:</strong> Fenrir (AKA: Fenrisúlfr, Hróðvitnir, Vánagandr) <br><strong>Nature:</strong> Cynical | Angry | Hurt&nbsp; <br><strong>Demeanor:</strong> Confident | Cunning | Skilled <br><br><strong>Faceclaim:</strong> Diego Barrueco<br><br><strong>Physical Description:</strong> Sharply confident, Fen is not one to bare his throat. Meeting his eyes is uncomfortable for many, as within swirls a maelstrom of rage and hurt. He stands tall with pale skin, marked occasionally by freckles or scars. Although muscular his form is closer to lithe than that of a body builder, but foolish are they that doubt the strength of the wolf that so easily broke the fetters Leyding and Dromi. <br><br><strong>Personality:</strong> Despite his bitterness, Fen can often be contemplative. He has a deep love of human books, especially classics, and a fondness for cooking. He despises traitors and those that turn against him, and he often comes off as arrogant, sarcastic, and snarky with a chip on his shoulder. He can be cruel, and is prone to moments of self-loathing or doubt. He's also surprisingly sensitive at times, cheeky, and quick to fall into banter if someone can gain his trust. He's jealous, envious, and at times a bit of a bastard... but you won't find anyone more loyal. He's as eager to spend time with friends as he is to get into a fight, and at this point mostly wants to know what the fuck is going on. He is also recklessly courageous and bound by a strict code of honor, even if other people don't always understand it. <br><br><strong>History:</strong> Fenrir is, or at least was, a great monstrous wolf. Large enough it is said that he would be able to swallow the very sun itself. He grew at an astonishing pace and ran amuck throughout the realms, especially that of Elysia. It is this that makes him responsible for one of the few moments of internal fighting within the Celestials. Others grew weary of him, tired of his antics, his attitude, and the fact he managed to piss off almost everyone he met. That he was seemingly destined to keep growing and eventually swallow the realms come Ragnarök merely added to it, sowing distrust. <br><br>Knowing of his sense of honor and pride in himself, the Celestials devised a plan. Show us your strength, mighty Fenrir--destroy these fetters. And so he did. The first he judged easily, and with one kick broke free. The second fetter was made twice as strong, and the Celestials promised him great fame should he manage to break it. Although it took more exertion, this fetter, too, was broken. The third fetter was a trick, made by the dwarves, and Fenrir was rightfully suspicious of it. To make sure that he would be released should he be unable to break it, he asked the Celestials to have one of them place their arm in his mouth. Tyr accepted. And when Fenrir was unable to break Gleipnir, the Celestials rejoiced. They refused to release him, and Fenrir tore off Tyr's arm. <br><br>Fenrir <em>howled</em>, and his fury shook Elysia. Not everyone was in agreement about what to do with the wolf, and many argued that this plan was insane. Yet before anyone could decide to come to his aid, Fenrir grew strong enough to break Gleipnir. None would ever bind him again. <br><br><strong>Notable Achievement:</strong> When he was bound with Gleipnir and bit Tyr's hand off, he spent many a year mourning. Angry at himself, at other Celestials... Why was this to be his fate, he wondered? Ragnarök was not near to approaching, and prophecy or not he had no intention of eating the sun. A resolution sorely tested by the actions of those that feared him. Gleipnir was the strongest of the fetters, created through impossible means, commissioned by the Celestials. It is said that no one and no thing would be able to break it, to shatter its bondage--and yet such was Fenrir's rage, hate, and ultimately his strength, that he did. The bindings <em>snapped</em>, torn asunder and felt the realm over. Fenrir then turned Gleipnir into his Armament. As a reminder... and a threat.&nbsp; <br><br><strong><span class="bbc_u">Powers</span></strong><br><ul class="bbc_list"><li><strong>Sun Eater:</strong> <em>They want to believe him capable of swallowing the light of the realms? So be it. Fen is able to swallow all light within an area around him, casting eternal darkness until he decides otherwise. The darkness does not impede his own eyes, seeing through it much like a wolf would a dark forest.</em></li><li><strong>Resurgence :</strong> <em>As a presumed destroyer of realms and destined killer of Odin, Fenrir is ridiculously hard to kill. Although he is not, necessarily, more durable than other Celestials... he is able to bounce back from wounds that would slay any other. The larger the wound the longer it takes him to heal it, but heal he will.</em></li><li><strong>Vargr Form:</strong> <em>Although in the mortal realm and truthfully, often in Elysia, he hangs about in the guise of a mortal, he is still more than capable of turning into a giant wolf. This form has three stages; that of a normal sized wolf, that of a vicious wolf-man which stands on two legs, and that of a giant dire wolf the size of a car.</em></li></ul><br><strong><span class="bbc_u">Armament of Divinity: Lash of Gleipnir</span></strong><br><em>Gleipnir is the binding that holds the mighty wolf Fenrir, forged by the dwarves in their realm of Niðavellir. It is as thin as a silk ribbon, but stronger than any iron chain. This lash is a piece of it, torn and fashioned into a whip by Fenrir. A not-so-subtle mocking to those that commissioned it, to turn the instrument of his bondage into a weapon for his use--it is also a reminder to Fenrir himself to keep his hurts close, and that even the most noble seeming can turn against you.</em><br><ul class="bbc_list"><li><strong>Unfettered Strength:</strong> <em>Fenrir was able to break even the most difficult of fethers the dwarves were able to create. Strength is one of the things he is very rightfully famous for.</em></li><li><strong>Realm Shaker:</strong> <em>When Fenrir was bound, his howl of betrayal shook the very realm of Elysia. This ability allows him to let loose a terrifying howl, paralyzing those in hearing range with sheer, unrelenting terror.</em></li></ul>
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				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>09-04-2019, 18:45:59</strong>
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				<span style="font-family: courier;" class="bbc_font"><strong>The Banished Character Sheet</strong></span><hr><div class="floatright">(https://www.brazilianmalemodel.com/wp-content/uploads/2017/05/fernando-skinner-sixto-hombrebueno-ii-01.jpg)</div><strong>Character Name:</strong> Adán Carmesí<br><strong>Inspiration:</strong> Xipe Totec<br><strong>Nature:</strong> Pragmatic, Vain, Human-loving<br><strong>Demeanor:</strong> Stoic, Simmering, Inquisitive, Blood-thirsty, Refined<br><br><strong>Faceclaim:</strong> Fernando Skinner aka Nando Skinner<br><br><strong>Physical Description:</strong> Adán's appearance is reflective of an ancient time in Meso-America when a people that had originally crossed the Bering land bridge flourished.&nbsp; Having settled significantly closer to the equator than their roaming ancestors, generations had begun to see a higher melanin content favored in the skin, over generations slowly darkening it.&nbsp; The epicanthic fold from those ancestors had lessened but still was partially present, a trait that only bloody conquest and interracial breeding would see an end to generations later.&nbsp; Given the name of Yopi long before he came to true recognition as Xipe Totec by the Aztecs, Adán bears the dark hair and brown eyes of a people who had yet to see features in blonde, green, and blue.&nbsp; The sum of this ancient and lost people, ironically, is now approximated by the influence of fast travel and globalization where bi-racial, tri-racial, and creole phenotypes reign supreme, particularly in those that arise from Asian, Pacific Islander and Meso-American coiuplings.<br><br>As a God attributed with rebirth, regeneration, and strength Adán has an athletic, muscular appearance that is youthful and rarely showing scar or imperfection.&nbsp; His face is perenially smooth, a trait reflected in the Aztecs' own distaste for facial hair, and the various practices that they had for preventing it in males.&nbsp; &nbsp;Adán is quite tall for Aztec standards -- one might say God-like -- at six feet tall, though time has caught up with him and now others stand with him, even above him.&nbsp; Having long learned that he had to surrender his more... extreme tastes in ceremonial garb if he was to maintain followers, Adán still delights in the duality of either being covered in layers of fine, exquisitely tailored fabric or shedding down to barely any clothes at all.&nbsp; He favors the scents of incense, grain, and murky metallic scents that bring to mind rituals now only practiced in his deepest memories.<br><br><strong>Personality:</strong> Though it may be redundant, or even obtuse, to state that a deity based on the cycles of seasons and life is a survivor at heart, well... it is still true.&nbsp; Adán may not be happy with the changes that have come his way but he perseveres, often tight-jawed and unyielding like the warriors that once venerated him.&nbsp; Lacking many of the trappings of his old life, he has become quite fond of luxury.&nbsp; Clothes and linens made from exquisite fabrics are a favorite, and truthfully some distant psychological substitute for the more morbid guises he once wore.&nbsp; Jewelry and metalwork is also elevated to a near fetish for him, the works reminding him of the artisian's that he once patroned.&nbsp; Adán often finds himself frustrated by those trapped in the past, perhaps due to his affinities, or perhaps because so many of his pantheon refused to let go of old ways.&nbsp; Though he has more or less moved beyond the wrongs done to his people, if something reminds him too close of the Conquistadores that brought down the Aztecs, his rage goes deep indeed.&nbsp; Adán is often charmed by mortals, craving their attention on worship, and in return can be benelovent in his own blood-soaked way.<br><br><strong>History:</strong> The man now known as Adán Carmesí was amongst the first who originated in time -- at least, that is what he knows to be true.&nbsp; (Though many Gods now claim the same,&nbsp; he takes some pride in pointing out forms of his likeness were often venerated earlier than many other deities -- surely that must suggest his claim is true!)&nbsp; He was born of the primordial, the genderless force of existence.&nbsp; Though he first recalls murmurings of his being in the pre-Columbian people of the Yopi, the Mazapan, and Olmecs, it was not until the Aztecs that he felt fully venerated, spending much of his time engaging with humanity.&nbsp; The Aztecs had names for his brothers:&nbsp; Tezcatlipoca, Huizilopochtli and Quetzalcoatl.&nbsp; They even had given name to that great primordial force before him, Ometeotl. Of course, they too had their own name for him: Xipe Totec.<br><br>Contrary to his likeness that was most regarded by the Aztecs, the man that is now know as Adán Carmesí was considered a vengeful, ruthless God in the beginning.&nbsp; He was called God of Death, and spread great plagues and famine throughout the lands.&nbsp; To know of him, was to fear him.&nbsp; To fear him forced people to venerate him.&nbsp; To be venerated was... well, bliss.<br><br>It was the Aztecs themselves that awakened their Xipo Totec to other ways of being.&nbsp; Though he was often accustomed to fearful prayers and offerings made in his name as the death of winter took hold, he himself was surprised when he first heard his name spoken at the Spring Equinox.<br><br>"Why do you call my name?&nbsp; This is not my time!" He growled upon the Eastern Wind, and the answer surprised him.<br><br>As the fierce warriors of the Aztecs fought for him, died for him, bathed in equal parts life and carnage for him&nbsp; they responded:&nbsp; You bring death, so there may be life, do you not?&nbsp; Your winter comes so your spring may bring us new crops, new lives!<br><br>The ancient deity was breathless, puzzled.&nbsp; Then he was not.&nbsp; And so it was.<br><br>So he was reborn into rebirth itself: Xipo Totec, the diety of life-death-rebirth.&nbsp; The people loved him, and as such he loved his people.&nbsp; He lay in their elaborate and bloody pageantry, connecting himself to the earth, feeling himself wither and decay with the maize in the cold, only to be born anew in a field full of bountiful spring crops that his life-force was responsible for.&nbsp; Though a <em>splendid</em> God, he never became a peaceful one, delighting in the violent displays that celebrated his name.&nbsp; Those were the pleas that he heard most, and so those were the ones that grew strongest.<br><br>Entire temples and priesthoods sprang up in his name.&nbsp; The metalsmiths nurtured a great affinity for him, naming him their patron and dedicating their greatest works to his honor.&nbsp; He was healer and plague-bearer, death and life, and all was good.<br><br>Even the God of change itself, however, was not able to stay suspended in time.&nbsp; The great Aztec Empire fell.&nbsp; Strange people came from strange lands with troubling tales of morality and cosmology that challenged the Aztecs' own.&nbsp; Under the fist of a man named Hernan Cortes the deathblow to the 'great times' would be dealt.&nbsp; Xipo Totec resisted at first, he was not the only one.&nbsp; The influene of these outsiders was an unstoppable force, however: Those who did not perish had converted, forgot, or simply shyed away from the great rituals that once earned the God's attention.<br><br>Realizing that the greatness was no more, Xipo Totec gathered with the last of his truly devout followers one last time.&nbsp; There they put on a great and bloody pageant, his most beloved artisan forging him his armament.&nbsp; Xipo Totec died that day with his followers in that final burst of frenzy, and Adán Carmesí rose in his place.<br><br>Though sorrowful, Adán resisted the urge to deny this winter of his veneration.&nbsp; He took pleasure in those small places his name still got spoke with reverence, accepting that his true people were gone.&nbsp; He adapted his own rites and rituals to survive -- for faith in him to survive -- knowing new sensibilities would not tolerate the full extent of his bloodlust.<br><br>And thus he was, for what seemed might be forever, until even his exile from the divine plane would come...<br><br><strong>Notable Achievement:</strong> Pre-Columbian god of death and plagues; Aztec god of agriculture, vegetation, the east, disease, spring, metal-smithing and the cyclical nature of the firmament.&nbsp; One of the archetypal Sacrificial Kings: scattered his blood and life across the land so that the land and his people might live (King Arthur is a young poseur.)&nbsp; He emerged from his tomb reborn countless times, a feat far more impessive than the single resurrection of&nbsp; you-know-who.<br><br><strong><span class="bbc_u">Powers</span></strong><br><ul class="bbc_list"><li><strong>BOUNTIFUL HARVEST </strong> <em>Though ascribed a variety of domains in Aztec mythology, Xipe Totec was most of all venerated to ensure that maize would thrive, and that there would be agricultural fruits to last through the colder months, those times when even meats were more scarce.&nbsp; &nbsp;The various, often gory rites made one thing symbolicly clear: Xipe Totec's body and that of the land were at times one, a symbolic relationship with very practical application.&nbsp; Though these ancient rites are no longer practiced, the God's flesh still awakens the firmament in vivid ways.&nbsp; By fertilizing the earth around a plant with his blood, Xipe Totec can bring dying plants to health, and bestow healthy plants the gifts of bountiful yields.&nbsp; The blood of Adán spent is in relation to the task at hand: though it would only take a pin prick and a few small drops to see some potted and dying Geraniums become a Grandmother's pride, the dagger wounds (to say nothing of the pain, and blood) necesarry for Adán to fertilize a modern farmer's crop field would be an exhaustive expenditure.</em></li><li><strong>SACRIFICIAL KING</strong> <em>You don't get to hold the position of Xipe Totec with a fragile constitution.&nbsp; Though perhaps the sacrifices made in his honor grab the attention, it should not be missed that what was done to mortals ran paralell to the acts Xipe Totec visited upon himself to perform his magic.&nbsp; Believed to be made of precious metals beneath his first layer of skin, Xipe Totec has a physical fortitude that is notable even among deity standards.&nbsp; His endurance is borne from regeneration as opposed to hardened or unbreakable characteristics: cuts heal and scars fade from his skin within minutes to hours, and his blood flow is only on the proper side of finite. Even deeper tisses and bone can be rejuvenated if he is laid to rest for days covered in ritual fabrics symbolic of his more infamous and retired garbs.&nbsp; That is, of course, not to say that he has found a way to escape undoing.&nbsp; Even when it comes to reperation of wounds, there are certainly some forces out there that could suffocate his regeneration altogethrer.&nbsp; If one believes otherwise they have certainly not met poor dear Achilles, Baldur, and other Gods that tragically put faith too much faith in their powers of fortitude.<br></em></li><li><strong>PATRON OF ARTISIANS</strong> <em>Perhaps when it is believed that your core is made of precious metal, artisians will inevitably develop an affinity for you.&nbsp; Regardless, as he was venerated on high by metalsmiths in the Aztec world, it is perhaps natural that Xipo Totec dedicated a portion of his power to those artisians in return.&nbsp; If the artisian's chose craft involves working with metal, gemstone, wood, or glass, Xipo Totec may bestow the powers of both divine inspiration and creation upon them.&nbsp; Such Godly gifts granted to a mortal are not without their price, though.&nbsp; The ritual begins with Adán slicing through the meat of each of the artisian's palms with an obsidian dagger, causing them to well with blood.&nbsp; From there, the artistian may begin their work.&nbsp; As the artisian's blood drips upon even the most meager of crafting materials, those materials are transformed into the highest form of what is needed for their masterpiece: chalk and limestone can transmute in their hands to gold and pearls.&nbsp; A cheap forging hammer can feel world-class and custom-made.&nbsp; The mortal's work will be exquisite, likely deemed flawless by many critics... if they finish at all.&nbsp; By temporarily granting the mortal a sliver of his divinity, after all, they must appease magic with flesh just as the Aztec God does.&nbsp; The wounds made to their palms will not stop, clot, or even cauterize as they work.&nbsp; Though the pain or strain of work will not hinder their process, the deeper they pull from the creative well of the Gods, the greater that pain will be felt.&nbsp; The artisian may not stop to eat, sleep, or have a reprieve from the pain.&nbsp; Their only relief is seeing their masterwork to it's completion, where the wounds will draw to a close so they may recover... the alternative is them slumping over, ex-sanguinated and lifeless from the failed process.</em></li></ul><br><strong><span class="bbc_u">Armament of Divinity: Tlatlauhqui Tezcatlipoca Tecpatl (Push-Dagger forged of Red Smoking Mirror)</span></strong><br><em>Deeply associated with blood-soaked obsidian in Aztec culture, Xipe Totec was far from a gentle God to them.&nbsp; Though his particular tastes in rituals were... well, quite distasteful to a game on the bondage board (but can always be looked up for those of adequate curiosity and constitution,) he was ultimately worshipped and celebrated by his people.&nbsp; Times change... crusades come, conquerors with strange weapons invade, and books preaching new religions and morality replace the values that once seemed a constant.&nbsp; Xipe Totec eventually faced the truth that his elaborate rituals would be no more, and if he was to maintain any relevance at all to the mortal word he would need to adjust his extravegant expectations.&nbsp; Still, he was not to walk away without a relic from his most celebrated time and his most beloved people.&nbsp; He gathered the last of his true followers for a final great ritual, having his best artisian forge a weapon from volcanic glass that is permanently stained with streaks of red, holding relics of that final revelry.&nbsp; Now that dagger is even sacred to a God, a node of memory (and subsequent power,) that connects the lost Adán to the full force of his past as Xipe Totec.</em><br><br><ul class="bbc_list"><li><strong>PLAGUEBEARER (Aka Old Habits)</strong> <em>Unlike some of his peers, Adán has adopted a sort of mutable response to the changing times, and rarely anymore grudgingly looks back in narrow mourning to what he once had and lost.&nbsp; Rarely.&nbsp; The Aztecs helped shift his aspect from a vengeful plague god, and when he holds his prized Tecpatl he can transmute his sorrow into the scorn that he once solely wore.&nbsp; The casting of this blood magic requires a vector of either food or water for his focus.&nbsp; Though it can be of any size, any magic within it tapers off beyond the size of what might sustain a small village.&nbsp; There Adán cuts into his skin thinking only of the grief, rage, and sorrow that he has swallowed down for centures.&nbsp; His blood comes out thick and black as crude oil, cursing the source.<br><br>In the following days, at least one (though possibly several more,) who use the magical vector as a source of nourishment will come down with an ancient affliction, usually communicable and often disabilitating or deadly in nature.&nbsp; Adán has no control over who is afflicted or the exact nature of the curse, though some more common symptoms may be boils, pustules, blindness, and inability to digest food or water.&nbsp; While not immune to modern medicine per se, these diseases are ancient in nature, and often any genetic resistance or vaccines against them have long become archaic.<br><br>Though Adán may lift the curse of the supply by cleansing it with blood unfettered with hate, this does not in any way 'take back' damage already done.&nbsp; No disease that he has created has every affected deities, though there is a tragic first time for everything.&nbsp; (Note:&nbsp; As a player-used ability this would be referenced in affecting mortals only.&nbsp; Any chance that it might affect a deity would be solely a GM intervention with no player input unless asked.)</em></li><li><strong>COMMUNION</strong> <em>Just as Adán has learned to channel his sorrow for the past by using his armament&nbsp; forged on the last great day of his veneration, he may also use it to rekindle the benevolence that shifted him from a god of death to one that governs the cycles of life-death-rebirth.&nbsp; In this way he may, albeit temporarily, share a part of his great regeneration abilities with a wounded being, be it human, animal, or deity.&nbsp; In concrete terms this will cleanse his chosen target of any illness that has not been handed out as an affliction directly from a God (though there is a chance it might work then, it is untested and unknown.)&nbsp; He may additionally see that the target's recovery ability increases roughly to half of his own.&nbsp; The effect ends when the target has recovered, passed away, or the wound is otherwise unrepairable or locked in stasis; until this time, Adán's own regeneration abilities are compromised by half as his essenc intermingles with the wounded.<br><br>In order to perform the rite&nbsp; Adán must first sympathetically cut a place upon his body that is sympathetic with the wound that he is attempting to heal.&nbsp; There through contact with an open sore or ingestion, he must see that the target accepts his vitality into their being.<br><br>Of important note is that this power does not prevent or delay another from dying through the natural cycle of old age.&nbsp; Even in the remote case such a thing was attempted, the consequences would likely be dire indeed due to it subverting the entire nature of a life-cycle based deity.</em></li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>09-04-2019, 18:46:15</strong>
			</dt>
			<dd class="postbody">
				<span style="font-family: courier;" class="bbc_font"><strong>The Banished Character Sheet</strong></span><hr><div class="floatright">(https://i.imgur.com/sxslVNj.jpg)(https://i.pinimg.com/564x/3c/00/b5/3c00b5f5e90b4410fb30d677169cc669.jpg)</div><strong>Character Name:</strong> Korey <br><strong>Inspiration:</strong> Persephone<br><strong>Nature:</strong> Sheltered Rebellious Country-girl<br><strong>Demeanor:</strong> Introverted extrovert, shy, capricious, playful, fanciful, naive, rebellious, guilty<br><br><strong>Faceclaim:</strong> Alina Kovalenko<br><br><strong>Physical Description:</strong> While in body Korey is best described as slight in stature, standing at a maximum height of 5 feet and 4 inches, she is beautifully curved and holds the body of a dancer – nimble and flexible – with long shapely legs and a petite but ample bust. Her naturally rusty locks fall around her face in sweeping waves of fire-silk, framing her high, freckled cheeks and vibrant blue eyes in beautiful contrast.<br><br><strong>Personality:</strong> Korey’s favorite season is fall. She loves the changing colors of all the wilting leaves, showing that even outside of one’s prime they can be extraordinary. At her very core the sheltered girl is an idealist and is always trying to find the silver lining to every cloud no matter how dark the sky. Even if one cannot be found, Korey is the type to try and create one of her own. Nothing can ever be as black and cold as it seems. For that, Korey is often described with words like ‘fanciful’ and ‘unrealistic’. The humans may know her story as a tragedy, but she refuses to wallow. For Korey is just as happy to dance beneath the stars as she is to bathe beneath sunbeams. <br><br>Despite this, Korey often second guesses herself. She tries not to see herself as a victim, but after the strict and very isolated way her mother raised her in, it’s hard not to feel that way sometimes. Especially as she makes her way out there into a world completely unknown to her - and we’re not even talking about earth! Just her own homeworld is strange to her. That aside, she loves to read and often has her head in the clouds. She survives off of the fantasy worlds she’s devoured from whatever books the nymphs could manage to sneak away to her. Korey hates feeling restricted, and often rebels in any way she can when she feels as such.<br><br><strong>History:</strong> As the inspiration of Persephone, Queen of Hell, Korey’s life has been less than stellar but not quite as <i>hellish</i> as most would assume. Within the realm of Korey’s existence she had little idea her mother held such great importance, and this was something her mother took great care to make sure of. From Korey’s birth she was kept away from the entirety of the world, sequestered away into a mythical forest her mother forbade others from entering and protected aggressively. <br><br>You see, it was her mother, Demeter, whom had been held captive and raped by a powerful being in her youth. She was abused, and when she sought out help none would lift a finger for her due to her rapist’s status. She became so embittered by her abandonment on top of the crimes committed against her, that she turned away from society and chose to close herself away within an overgrown forest created with her tears. Demeter became entirely agoraphobic and paranoid to the point of madness, a dark sorceress, holding no trust for any other creature that lived outside the thorny border of her beloved holt. She did not dare to return even when she realized her unwilling union festered within her and forced her to conceive Korey.&nbsp; <br><br>Though Korey was a continuous reminder of a dark past she wanted to cut herself away from, she did love her daughter with full and obsessive entirety. Korey was never free to leave the grove her mother planted her, and her only friends were the woodland creatures and the occasional nymph. Korey hadn’t seen another humanoid unless painted within the pages of her books, and wouldn’t otherwise until she was well into her late teens. Any questions made of the outside world was often met with either silence or outright aggression, especially should she persist. <br><br>Unfortunately, Korey had grown lonely and cagey. She felt trapped within her leafy cage, and began to plot her escape. The older she grew, the more powerful her own powers began to manifest. It was becoming easier for her to navigate her mother’s maze of overgrowth. It became easier for her to part the thick trees that lined her home like a great wall. And eventually she did manage to escape, but not without her mother hot on her trail. <br><br>Korey fled to the nearby settlements, amazed with wonder for their amazing buildings and beautiful trinkets - barely keeping one step ahead of her mother. But as she turned to the townspeople for aid, the moment she mentioned her mother’s name they would suddenly turn their back on her or flee. Apparently Demeter had made a name for herself, yet another thing her mother had neglected to tell her. While Korey was ignorantly searching for help, rumors began to spread of the sorceress’s daughter and eventually reached the ears of the lord that had placed her in Demeter’s belly. <br><br>Shocked, curious, and perhaps a bit suspicious, the man sent out minions of his own to track the girl down. It was here that Persephone’s myth began. As Korey crossed the realms to ancient earth in order to lose her trackers, she dazzled villagers with her power over gaia itself. They watched as her only friends, the nymphs of her home, tried to escort her to safety only to stand helpless with horror in their eyes as a dark figure appeared from the aether just to sweep the young maiden up and disappear within the ground just as quickly. Nymphs referred to the man just as Demeter always had - The terrible rapist, a vile demon, dark and dangerous. The villagers that overheard instantly suspected the gods were afoot, and Hades suddenly became her abductor. <br><br>Meanwhile, in Korey's home realm her mother became so furious with her daughter's abduction by her father that she cast the world into eternal winter, forcing other powers to come forward and either battle her rapist or force him to return her beloved child. Once it became clear Korey was the warmonger's daughter, they realized they could not in good faith force the child away entirely. That's right, you're reading correctly. Persephone's story was essentially one giant, ridiculous custody case. In the end Demeter was forced to concede to sharing her daughter with her own attacker, and Korey was forced to spend half of the year with her wretched father and the other half with her crazy mother. <br><br><strong>Notable Achievement:</strong> <br>Creator of the popular plant Mint<br>Resurrected some sentenced to death by her father.<br>Set free some of her father’s enemies.<br><br><strong><span class="bbc_u">Powers</span></strong><br><ul class="bbc_list"><li><strong>Agrokinesis</strong> <em>The psychic ability to manipulate plants, vegetation and plant-based materials. With this Korey can move, reform and shape plant matter as she sees fit. She can also create, restructure and accelerate the growth of plant life. When creating plant life they are sprouted from her own body, growing directly from a part of her skin, usually the hands or along the crown of her head. </em></li><li><strong>Apothecary</strong> <em>Through the use of plant matter she can transfer life energy to rapidly regenerate and heal other beings, even bringing them back from the brink of death. Combing this ability with the ability above allows her to transfigure and restructure plants for various uses such as potions, antitoxins, antidotes and other curatives - unfortunately, these are not instantaneous and take time to reach their full effect. She is also capable of making things with darker intents, such as poisons.</em></li><li><strong>Extraordinary Willpower</strong> <em>After growing up with an entirely domineering mother and ending up with an even more domineering father in a world where people like to mind game the fuck out of you, Korey has an incredible sense of self and an indomitable spirit.</em></li></ul><br><strong><span class="bbc_u">Armament of Divinity: Dragonfly Hair Comb</span></strong><br><em>Description.</em><br><ul class="bbc_list"><li><strong>A Taste of Darkness</strong> <em>Once removed from her hair, Korey can transform the comb into a staff infused with the most potent of her mother’s dark magic, causing decay upon all it touches.</em></li><li><strong>Mother’s Love</strong> <em>As a token of her affections, Demeter personally gifted this comb to her daughter as a source of added protection. This activates when she is in harm’s way and will temporarily create a protective bubble around her.</em></li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>09-04-2019, 18:46:24</strong>
			</dt>
			<dd class="postbody">
				<span style="font-family: courier;" class="bbc_font"><strong>The Banished Character Sheet</strong></span><hr><div class="floatright">(https://imgur.com/NjQ1AHt.jpg)</div><strong>Character Name:</strong> Ramzi<br><strong>Inspiration:</strong> Anubis<br><strong>Nature:</strong> Dutiful, Neutral, Protective<br><strong>Demeanor:</strong> Suspicious, Conciliatory, Debonair, Obsessive<br><strong>Faceclaim:</strong> Willy Monfret<br><br><strong>Physical Description:</strong> If suave had a physical incarnation, it would be Ramzi. At six foot three inches, he is an unnatural blend of soft and firm. Definition runs deep across his body, but none so deep that it distracts from the whole, truly he is greater than the sum of his parts. Silken dark skin. Hair often kept mostly buzzed short. Eyes that almost don't belong with the rest of him, deep pools of blue green.<br><br><strong>Personality:</strong> On the front Ramzi is charming and relaxed, but his focus comes with a lingering intensity. He's one to question everything, and in the pursuit of truth of things - and truly, in all things - he has been known on more than one occasion to go three steps to far. He seeks no conflict, but there comes a point where he will step in and end it. Some might say he is rigid, but in reality he believes that all shades of grey can ultimately be boiled down to black or white, right or wrong. Some would call him obedient, but reliable is likely a better word. Once he's taken a job to heart, he will relentlessly pursue it without regard to outside factors or consequences.<br><br><strong>History:</strong> Ramzi was content to live his simple, but fulfilling, existence as an artisan among the Celestials. For centuries this is exactly what he did, and he earned a reputation for his skills. Unfortunately for Ramzi he was born with gifts that one day the Elysium would have use for. When called by the Elysium to hunt down a traitor, he accepted the honor the serve his people. When he finally confronted Seth, he did so on Gaia. It was a long battle, but one that he was ultimately successful in. When Ramzi left Gaia, he was unaware that his actions had been seen. The slow withering of Seth due to his powers being sealed, and ultimate sealing within the cloth would carry on in humanity and create entire death rituals that would become known as mummification. After his return Ramzi was held onto by the Elysium and given the title of Arbiter. He was an arm of their will and dispatched to handle special cases and enact judgement on their behalf. And from that, Ramzi never again was allowed to pursue his passion. His life became wholly focused on the protection of Elysia and its interests, no matter where that took him. <br><br><strong>Notable Achievement:</strong> After the traitor Seth butchered Osiris and fled to Gaia, Ramzi was charged to track the powerful Celestial down and return him to the Elysium for judgement. The rogue Celestial had butchered another one of their kind and spread his remains across the realms. Ramzi tracked down Seth and the two did battle in the desert sands. Slowly Ramzi stripped away all that made Seth special, and by the end contained him within his magical silks. When he returned to Elysia with Seth bound, he made a case to the Elysium for what should be done with him. For the first time, the Elysium named an arbiter, and Ramzi was given the okay to enact judgement on Seth. The realms were scoured until <em>most</em> of the pieces of the slain were recovered, and Ramzi bound him in his cloth as well. Then he placed his left hand on the fallen, and right on Seth and enacted his judgement. The transfer of life, that restored the slain at the cost of the slayer. Ramzi was after kept on as a special hunter of the Elysium, and dispatched to handle special cases and dispense judgement on their behalf.<br><br><strong><span class="bbc_u">Powers</span></strong><br><ul class="bbc_list"><li><strong>Ma'at, the Ascension.</strong> <em>Contained in Ramzi's left arm is the power to judge a soul worthy of ascension. By touching a creature with this arm, he can channel his power and raise them up to their heavenly form. This power acts as a restoration effect, healing their wounds, and temporarily sending the target to an empowered version of their most prime state.</em></li><li><strong>Ammit, the Damnation.</strong> <em>Ramzi's right arm contains the power of condemnation. This ability acts as a sort of multipurpose shield, allowing him to reflect attacks back at his enemies, and refueling those attacks with his own power. By meeting a physical attack with this arm, he could mimic the power of the attack and surpass it in that moment.</em></li><li><strong>Soul Silk.</strong> <em>These lengths of seemingly endless cloth are a summonable extension of Ramzi. He can control multiple lengths at a time, and they act in effect like prehensile tentacles, allowing him to interact on multiple fronts at a time. Far from ordinary cloth, the lengths are extremely durable, though not unbreakable. The true power of the cloth is their sealing power. One a creature or object is encased in the wraps they are trapped their until the seal is broken from the outside. Within the cloth all things are frozen, magic is suppressed, time does not pass, even things as fine as souls can be contained and preserved within.</em></li></ul><br><strong><span class="bbc_u">Armament of Divinity: Black Jackal Mask</span></strong><br><em>Created by Ramzi to be his face for war, the mask was perhaps his greatest masterpiece. It would become his most defining feature, one that the humans of Gaia would identify as his symbol and attribute to his presence. The mask is a pitch black with gold trimmings carefully placed about.</em><br><ul class="bbc_list"><li><strong>Sealing Jars.</strong> <em>Ramzi can create containers in which he can seal individual powers, slowly rendering an opponent helpless against him. In essence these jars allow him to reduce someone to no more than a mere mortal by stealing away what makes them special and containing it. The powers can be regained by 'simply' breaking the jar. In order to seal a power, Ramzi must see the ability in use and have a jar prepared. To seal away inhuman strength, he must witness that inhuman strength in use.</em></li><li><strong>Tomb Keeper.</strong> <em>With this power Ramzi can summon the departed souls of the land, turning them into his spectral servants. These creatures manifestation is always limited in duration, but they are unshakably loyal. What they might lack in individual power they can easily make up for in potential numbers. Upon summoning a spectral servant, the soul is given a task that it must complete and it is released from service upon doing so.</em></li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>11-04-2019, 10:48:18</strong>
			</dt>
			<dd class="postbody">
				For clarity, the inclusion of the character sheets in this thread was intentional. Just easy access for everyone. &lt;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Xurtan</strong> on <strong>12-04-2019, 06:22:58</strong>
			</dt>
			<dd class="postbody">
				*looks around, shrugs and settles against a wall* So. Y'all come here often? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>12-04-2019, 06:35:11</strong>
			</dt>
			<dd class="postbody">
				Ladies and gentleman, your God has arrived!!!!<br><br>Thank you, thank you!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Xurtan</strong> on <strong>12-04-2019, 06:43:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=303102.msg14810543#msg14810543">Quote from: Intimate Ink on 12-04-2019, 06:35:11</a></div></div><blockquote class="bbc_standard_quote">Ladies and gentleman, your God has arrived!!!!<br><br>Thank you, thank you!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Sure your inspiration wasn't Narcissus? ;) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Amarlo</strong> on <strong>12-04-2019, 20:08:30</strong>
			</dt>
			<dd class="postbody">
				Korey, checking in. ^.^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Bowen</strong> on <strong>12-04-2019, 20:12:58</strong>
			</dt>
			<dd class="postbody">
				Rides in on motorcycle. "Well this is going to be fun. " nods at everyone
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Kadigan</strong> on <strong>12-04-2019, 22:55:59</strong>
			</dt>
			<dd class="postbody">
				(http://www.quickmeme.com/img/cc/cc5eb9cb708ad03b34737370ad679e9d5c31e571684ae7e98f4824aedb1199d4.jpg)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Amarlo</strong> on <strong>13-04-2019, 17:18:45</strong>
			</dt>
			<dd class="postbody">
				-Picks up the kitten and hides it in her shirt.- &gt;.&gt; Nothing to see here. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>13-04-2019, 17:26:08</strong>
			</dt>
			<dd class="postbody">
				Hello and welcome everyone! My hope is to have everything ready to go by the end of today, and get our first thread up. I'll set the scene in the thread, but we are essentially picking up right after we've been cast out. The characters are crash landing on earth and... Get to make some choices right from there!<br><br>Everyone is welcome to establish some pre-banishment relations and what not, and if it's desired a history thread could be utilized to write scenes from the past. Otherwise, forward!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Amarlo</strong> on <strong>13-04-2019, 18:05:55</strong>
			</dt>
			<dd class="postbody">
				Ew, create history with this lot? No way. They're <i>grooosssss</i>. -sticks nose in air and hair flips.- 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Xurtan</strong> on <strong>13-04-2019, 20:00:21</strong>
			</dt>
			<dd class="postbody">
				Careful where you flip that hair. I might not be Loki but I am his get, and your hair isn't far off from Sif's. ;) <br><br>Looking forward to the scene thread, regardless. Should be fun to work on actually getting into Fenrir's head. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Amarlo</strong> on <strong>13-04-2019, 20:44:38</strong>
			</dt>
			<dd class="postbody">
				I'd offer to create history connections with people, but considering Korey's history and how young she actually is, it might be hard to logically explain. Maybe. So it all depends. <br><br>That aside, I would be more than happy to plan things for the future!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Kadigan</strong> on <strong>14-04-2019, 01:16:44</strong>
			</dt>
			<dd class="postbody">
				Hi! I'm Hermes! You might remember me from that board game night you tried to host, where I kicked over the table cause I was losing. Or those races where I totally won. Or those "friendly" sporting events the gods would hold where I got super ultra competitive at them. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>14-04-2019, 03:17:07</strong>
			</dt>
			<dd class="postbody">
				Aethyr,<br><br>Were there any notable political breakdowns in Elysium we should know about for connections?&nbsp; For instance,&nbsp; did deities of the same pantheon or type (ie lightning gods) tend to stick together,&nbsp; exhibit xenophobia, etc.?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Bowen</strong> on <strong>14-04-2019, 03:30:31</strong>
			</dt>
			<dd class="postbody">
				Hmm.. so far there are only two of one pantheon. And since Hermes was the Psychopomp there is good chance they'd know each other.<br><br>That said, Susano doesn't like any of the major gods of his homeland but is rather outgoing with almost anyone else...as long as they don't have a re-purposed stick up their ass.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Kadigan</strong> on <strong>14-04-2019, 13:42:19</strong>
			</dt>
			<dd class="postbody">
				I am NOT a psycho cheerleader!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>14-04-2019, 15:46:44</strong>
			</dt>
			<dd class="postbody">
				Okay okay okay. Everything is good to go. :)<br><br>We can start play <strong>right here (https://elliquiy.com/forums/index.php?topic=303308.0)</strong>. After some consideration, I don't think an initial storyteller post is <em>super</em> needed, just because the basics are already in place. The characters have <em>just</em> been hurled across the realms after their judgement, and fall like little meteors out of the sky. The touch down somewhere in southern Arizona, not that they'll be immediately aware of that fact. It's night when they land, and we can pretty much start free posting from there.<br><br><del>I'll see about maybe kicking out a post today, </del> I did a post so anyone can feel free to jump right in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>14-04-2019, 18:18:55</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=303102.msg14813579#msg14813579">Quote from: Intimate Ink on 14-04-2019, 03:17:07</a></div></div><blockquote class="bbc_standard_quote">Aethyr,<br><br>Were there any notable political breakdowns in Elysium we should know about for connections?&nbsp; For instance,&nbsp; did deities of the same pantheon or type (ie lightning gods) tend to stick together,&nbsp; exhibit xenophobia, etc.?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Okay, so, this is one of those things I think got lost in translation when I originally made the post. The original intent of the game was that the Celestials were just people from this other world, who actually (oft accidentally) inspired the mythologies that humans went on to create. Not that they <em>actually</em> did those things. However, I poorly explained this, and by the time I caught I had poorly explained it there were like three character sheets posted and they were clearly "I am this god" rather than "I am a person who somehow inspired people to create the mythos of this god", and I ultimately just sorta rolled with it because I didn't want to make everyone shift everything.<br><br>So as for breakdowns, my answer is sort of no. Basically there's the Elysium, the three individuals who rule over Elysia. And then that's really it. The rest of the Celestials sort of live their lives how they want, unless for whatever reason they receive some kind of directive, and that does happen (such as the case with my character, for instance). There are definitely Celestials with like powers ("Thor" &amp; "Zeus"), and that certainly gives them common ground but there's no... Uhhh... Vying? For "I'm god of thunder", because the Celestials don't really see themselves as gods? They're just people with powers.<br><br>If that all makes sense?<br><br>I guess the most direct answer is no, there's no real reason for any particular pantheon or what have you to stick together (because those classifications are human, not Celestial). 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>19-04-2019, 17:14:36</strong>
			</dt>
			<dd class="postbody">
				Beep beep. Where are the lovies at?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Xurtan</strong> on <strong>19-04-2019, 21:19:45</strong>
			</dt>
			<dd class="postbody">
				New phone, who dis? I'll work on a post here shortly, I assumed we were going by post order but if it's a free for all I should have one out in an hour or two. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>19-04-2019, 21:28:40</strong>
			</dt>
			<dd class="postbody">
				Yah, all free posting right now. Everyone is sort of scrambling, so I don't think any sort of order is needed.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>25-04-2019, 15:34:09</strong>
			</dt>
			<dd class="postbody">
				I think I'm holding out for Bowen to reply to Korey before I go again. Since this next cycle looks like we'll move past the initial "oh god we hit the ground" phase. XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Bowen</strong> on <strong>25-04-2019, 17:29:44</strong>
			</dt>
			<dd class="postbody">
				Will respond when I get home from work tonight
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>13-05-2019, 07:59:41</strong>
			</dt>
			<dd class="postbody">
				<strong>@Bowen &amp; BarbaraGordon</strong>, still with us? Been almost two weeks since we've heard from either of you. Scene is sort of frozen waiting for input from Susano, and Hermes hasn't really gotten involved. Are you guys still in it? If not, let me know so I can push everyone else forward.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Bowen</strong> on <strong>13-05-2019, 08:02:00</strong>
			</dt>
			<dd class="postbody">
				Still here. Just coming off a week of nights. I'll post tomorrow.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Amarlo</strong> on <strong>20-05-2019, 07:53:41</strong>
			</dt>
			<dd class="postbody">
				So, uh -scratches head.- who are we waiting on to post now? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Xurtan</strong> on <strong>20-05-2019, 08:04:02</strong>
			</dt>
			<dd class="postbody">
				*scrolls* Looks like Ramzi. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>21-05-2019, 01:39:49</strong>
			</dt>
			<dd class="postbody">
				Actually, can someone else get a post in? There's no direct reason for me to post next, and Ramzi could definitely use something to temper his response. XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Amarlo</strong> on <strong>30-06-2019, 10:25:03</strong>
			</dt>
			<dd class="postbody">
				-peeks in.- So how is everyone today?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>30-06-2019, 13:46:31</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=303102.msg14945398#msg14945398">Quote from: Amarlo on 30-06-2019, 10:25:03</a></div></div><blockquote class="bbc_standard_quote">-peeks in.- So how is everyone today?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Exhausted from work but okay here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Amarlo</strong> on <strong>30-06-2019, 14:09:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=303102.msg14945508#msg14945508">Quote from: Intimate Ink on 30-06-2019, 13:46:31</a></div></div><blockquote class="bbc_standard_quote">Exhausted from work but okay here.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Would you like a nice massage after a hot blood bath? -flutters lashes.-
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The Banished] Out of Character</strong><br>
				Post by: <strong>Aethyrium</strong> on <strong>19-08-2019, 02:05:52</strong>
			</dt>
			<dd class="postbody">
				Alrighty folks. Going to go ahead and call this one dead, we just sort of lost momentum. Thanks for your time and effort thus far, but I'll be closing this shop down. Have fun elsewhere, and I'm sure I'll have a chance to write with everyone again in the future.<br><br>
			</dd>
		</dl>
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