Starfinder: One Giant Leap (Characters)
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		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: HopeFox on 28-04-2019, 05:26:57</h2>
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				Title: <strong>Starfinder: One Giant Leap (Characters)</strong><br>
				Post by: <strong>HopeFox</strong> on <strong>28-04-2019, 05:26:57</strong>
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				Post your character sheets here. Any format is fine.<br><br><hr><br>Other threads:<br><br>OOC thread (https://elliquiy.com/forums/index.php?topic=303864)<br>Setting thread (https://elliquiy.com/forums/index.php?topic=303905)<br>IC thread (https://elliquiy.com/forums/index.php?topic=304194)<br>Side IC thread (https://elliquiy.com/forums/index.php?topic=304828)<br>
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			<dt class="postheader">
				Title: <strong>Re: Starfinder: One Giant Leap (Characters)</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>28-04-2019, 06:04:07</strong>
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				<div class="floatright">(https://i.pinimg.com/564x/c0/10/ae/c010aeb499981e4dba166ff23644f775.jpg)<br><div align="center"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">More</div><div class="spoiler_body">(https://i.pinimg.com/564x/8b/12/f4/8b12f464b49485d8394c73837db51296.jpg)(https://i.pinimg.com/564x/9e/26/23/9e2623a274ef73054d4bda40fb5f2044.jpg)<br>(https://i.pinimg.com/564x/aa/5d/5c/aa5d5c8b31540fd6b6344a801e5a3002.jpg)<br>(https://i.pinimg.com/564x/27/53/47/27534725fbb10e3be8f30841943e24d5.jpg)(https://i.pinimg.com/564x/b6/3d/cf/b63dcff2f089e85e1e8fab02977274e9.jpg)</div></div></div></div><strong>Name:</strong> Senna Neisse / Cinnamon Halfpuddle (https://www.myth-weavers.com/sheet.html#id=1894220)<br><strong>Race:</strong> Halfling<br><strong>Class:</strong> Envoy <br><strong>Theme:</strong> Icon<br><br><strong><span style="font-family: French Script MT;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">The Who</span></span></strong><br>&nbsp;&nbsp;&nbsp;Senna is known through Lansite. Or at least, known in most of the taverns and winehalls. Her bright, clear voice has stirred the hearts (and pocketbooks) of drunken orcish bargemen and visiting Lashunta nobility alike. Maybe in another place, another time, she'd be known as a lounge singer. Offstage, she's a bright swirl of a girl, gregarious and friendly, flirty and coy at the same time. Few have managed to get as close as they might like though, as she usually has <em>someone</em> on hand to keep the more ardent suitors at bay. her voice isn't her only tool - just her best. She loves playing with sounds as much as she enjoys playing with crowds, and has dabbled in all sorts of instruments, both functional and gnomish.<br><br><strong><span style="font-family: French Script MT;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">The What</span></span></strong><br>&nbsp;&nbsp;&nbsp;Senna wasn't born to fame and prestige. In fact she wasn't even born "Senna Neisse." She's actually Cinnamon Halfpuddle, and she was born in the seaside city of Lofaron. She never really knew her mother, who passed away due to some illness, leaving only pa, Angle Halfpuddle, to raise her. And ol' Angle was Lofaron's best pickpocket. While that might not be a big claim to fame in a thin-pocketed town like Lofaron, it's still <em>something</em>, and Cinnamon learned well - because she was often part of the scam. With Pa she learned all sorts of angles, cons, ploys, and bluffs. Everyone was a mark, anyone could be fooled, and having a big pair of pretty blue eyes was a certain advantage.<br>&nbsp;&nbsp;&nbsp;That's how she got involved in music, in fact; a pretty girl busking on a streetcorner could draw a crowd, and she could empty their pockets to the front while pa emptied them from the back. But she had actual talent, and soon began taking her skills to legitimate venues. She still keeps all those lessons from Lofaron with her though; The sweet, bubbly, halfling songbird is an act around a woman who's out for coin and connections. Or at least she likes to think so - truth is she actually <em>is</em> a rather sweet, bubbly songbird. <br><br><strong><span style="font-family: French Script MT;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">The Why</span></span></strong><br>&nbsp;&nbsp;&nbsp;If "lounge singer" doesn't sound like much of an adventurous life, you've never been one. There's always some mess or anotherh appening at a bar; shady deals. Gang fights. Political intrigue. Old musty wizards recruiting naive patrons for a Quest™. Hell, just putting up with hte occasional attempts at shakedowns, the attempts by rivals, and over-arduous fans is an exercise in skill and bravery!<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Musical Selections</div><div class="spoiler_body">https://www.youtube.com/watch?v=d-DptJ_VeGs<br>https://www.youtube.com/watch?v=jkEIY6m9fOc<br>https://www.youtube.com/watch?v=5QDAHzPIyzs<br>https://www.youtube.com/watch?v=9EU3kUXC0_I</div></div>
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			<dt class="postheader">
				Title: <strong>Re: Starfinder: One Giant Leap (Characters)</strong><br>
				Post by: <strong>LSWSjr</strong> on <strong>28-04-2019, 06:39:21</strong>
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				<div class="floatright">(https://i.imgur.com/sKxadyl.png)</div><strong>Name:</strong>&nbsp; Haysel Skeane (https://www.myth-weavers.com/sheet.html#id=1895771)<br><strong>Race:</strong>&nbsp; Dwarf<br><strong>Class:</strong>&nbsp; Mechanic<br><strong>Theme:</strong>&nbsp; Roboticist<br><br><strong>History:</strong><br>&nbsp;&nbsp;&nbsp;Born to the forge and mostly likely to be cremated within its fires, Haysel has devoted her entire life to learning the family trade, pulling her weight ever since she could walk and making sure that both the city watch and their other customers were always supplied with the very best in qualify for metal arms and armour. Yet as she grew, the young woman developed a fascination with the clockwork creations of the gnomes and would spend what little free time she had learning their mysteries, convinced that sturdier components cast with dwarven techniques would prove superior... yet it turns out that things aren't so simple and that a finer touch is required for such miraculous devices, however the fire haired smith remains stubbornly determined and now hopes to combine the techniques of both peoples to craft a mechanised metalwork marvel that would impress even the most traditional of her ancestors.
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			<dt class="postheader">
				Title: <strong>Re: Starfinder: One Giant Leap (Characters)</strong><br>
				Post by: <strong>Chloe Milev</strong> on <strong>28-04-2019, 07:48:16</strong>
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				<div class="floatright">(http://i.imgur.com/X3khNpj.jpg)</div><strong>Name:</strong> Curra Xar’cha (https://www.myth-weavers.com/sheet.html#id=1895388)<br><strong>Race:</strong> Drow<br><strong>Gender:</strong> Natural intersex<br><strong>Class:</strong> Soldier (shock and awe)<br><strong>Theme:</strong> Gladiator<br><strong>History:</strong> A drow raiding party was defeated by Lansite soldiers, and Curra taken as a prisoner of war.&nbsp; Instead of execution, they apparently decided selling her into "indentured service" would get rid of her and be profitable, and she was taken in by a gladiatorial entertainment circuit.&nbsp; Her soldier training helped her survive, and her charisma helped her popularity, though she was often rented out to wealthy patrons as well.&nbsp; After a few years of performance-fighting, it has become a part of her tactics to hit hard and fast, dizzying opponents while putting on a show.<br><br>Drow gives her Common/Miren speech a vaguely French accent.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(https://i.imgur.com/9f3sNiL.jpg) (https://i.imgur.com/sGSvIHk.jpg) (https://i.imgur.com/WOg7WG8.jpg) (https://i.imgur.com/GEQJ4sm.jpg) (https://i.imgur.com/MWtiMJF.png) (https://i.imgur.com/QG0fDrN.png) (https://i.imgur.com/MF7K8lP.jpg) (https://i.imgur.com/akVMxg0.png)</div></div>
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			<dt class="postheader">
				Title: <strong>Re: Starfinder: One Giant Leap (Characters)</strong><br>
				Post by: <strong>JoanieSappho</strong> on <strong>28-04-2019, 08:50:21</strong>
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				<div class="floatright">(https://i.imgur.com/5iBU9ZX.jpg)</div><strong>Name:</strong>&nbsp; Kye (https://www.myth-weavers.com/sheet.html#id=1896067)<br><strong>Race:</strong>&nbsp; Android<br><strong>Class:</strong>&nbsp; Operative<br><strong>Theme:</strong>&nbsp; Xenoarchaeologist<br><br><strong>History:</strong><br>&nbsp;&nbsp;&nbsp;Kye's origins are entirely unknown to her, at least the parts that are more than a few years old. Found amongst fire and strange metal and quite clearly not one of the races commonly found, she was taken in by a local noblewoman as much for study as from concern for her well being. While she was never able to offer any explanation for what she was or where she came from, Kye as she was named, soon demonstrated her nature to her new mistress.<br>She likes orders and praise, and happily obeys the former when offered the latter - by a woman, or at least an individual who is feminine enough for some part of her to see them as such. The noblewoman who took her in had a certain level of ambition and Kye's eagerness to be given clear instructions to obey was certainly a boon for her efforts in gaining fame and renown through the exploration of ancient and unusual sites.<br>Her growing interest in her obedient servant's body was something else that Kye was happy to submit to, as well.<br>Sadly, while they worked well together and Kye found genuine happiness under a firm, caring mistress, the ancient traps that fill those old ruins are still quite deadly and one mistake, one time being slightly too slow, was all it took for her to lose the woman who had given her life direction.<br>Kye still explores, curious in case she can find any signs or clues as to her own origins, but she feels lost without someone to command her.
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			<dt class="postheader">
				Title: <strong>Re: Starfinder: One Giant Leap (Characters)</strong><br>
				Post by: <strong>PixelatedPixie</strong> on <strong>30-04-2019, 01:52:03</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Tiefling Technomancer</div><div class="spoiler_body"><div class="floatright">(https://i.imgur.com/RrZW2HJ.jpg)</div><tt class="bbc_tt">Tiefling Outlaw Technomancer<br>(Alien Archive 2, Planar Scion)<br>Neutral (Probably pushing towards Neutral Good, especially in relation to the poor and/or scorned)<br><br>STR 10&nbsp; INT 18<br>DEX 18&nbsp; WIS 10<br>CON 10&nbsp; CHA&nbsp; 9<br><br>HP 9, SP 5, RP 5<br>BAB +0, MAB +0, RAB +4<br>Speed: 30ft.<br>EAC: 15, KAC: 16<br><br>&nbsp; BASE SAVES<br>Fort +0&nbsp; |&nbsp; 0<br>Ref&nbsp; +0&nbsp; |&nbsp; 4<br>Will +2&nbsp; |&nbsp; 2<br><br>&nbsp; THEME KNOWLEDGE<br>Theme Knowledge: Outlaw<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;-5 DC on Culture checks to recall about criminal underworld.<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+1 to Sleight of Hand<br><br>&nbsp; SKILLS<br>Bluff (CHA)-X&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | +0&nbsp; -1&nbsp; +2 |<br>Computers (INT)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | +0&nbsp; +4&nbsp; +0 | <br>Disguise (CHA)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1 | +3&nbsp; -1&nbsp; +0 |&nbsp; 3<br>Engineering (INT)&nbsp; &nbsp; &nbsp; 1 | +3&nbsp; +4&nbsp; +0 |&nbsp; 8<br>Life Science (INT)&nbsp; &nbsp; &nbsp;1 | +3&nbsp; +4&nbsp; +0 |&nbsp; 8<br>Mysticism (WIS)&nbsp; &nbsp; &nbsp; &nbsp; 1 | +3&nbsp; +0&nbsp; +0 |&nbsp; 4<br>Physical Science (INT) 1 | +3&nbsp; +4&nbsp; +0 |&nbsp; 8<br>Piloting (DEX)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1 | +3&nbsp; +4&nbsp; +0 |&nbsp; 8<br>Profession (VAR)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| +0&nbsp; +0&nbsp; +0 |<br>Sleight of Hand (DEX)&nbsp; 1 | +3&nbsp; +4&nbsp; +1 |&nbsp; 9<br>Stealth (DEX)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1 | +3&nbsp; +4&nbsp; +2 |&nbsp; 9<br><br>&nbsp; FEATS<br>Skill Focus: Stealth, Disguise<br><br>&nbsp; CLASS<br>Proficiencies: Light Armour, Small Arms, Basic Melee<br>Spell Cache: Necklace<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1/day can cast spell even if have used all spells at that level.<br><br>&nbsp; RACIAL<br>Outsider (Native)<br>Darkvision 60ft. <br>Deceitful: +2 Bluff, +2 Stealth<br>Fiendish Gloom: As standard cause light to decrease 1 level in 20ft. <br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Duration 1 min or dismiss as swift.<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Nonmagical light can’t improve, magical must be higher level/CR.<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Can use 1 + (1/2)level per day.<br>Fiendish Resistance: Resistance 5 to Cold, Electricity, and Fire<br><br>&nbsp; SPELLS PER DAY<br>1: Three<br><br>&nbsp; SPELLS KNOWN<br>0: Energy Ray<br>0: Psychokinetic Hand<br>0: Token Spell<br>0: Mending<br>1: Polymorph (Alien Archive 2, Page 145)<br>1: Overheat<br><br>&nbsp; POLYMORPH FORMS<br>1: Elf Syndra<br>&nbsp; &nbsp; &nbsp;Her horns disappear and her skin changes from red, otherwise looks like herself.<br>&nbsp; &nbsp; &nbsp;If used on other people, they look like an Elf (if used on an Elf, they look extra elfy?)<br>2: Gnome Syndra<br>&nbsp; &nbsp; &nbsp;As above, but she also shrinks to small (+1 DEX)<br>&nbsp; &nbsp; &nbsp;If used on other people, they shrink and look like an Elf.<br>3: Really Big Cat Syndra<br>&nbsp; &nbsp; &nbsp;She turns into a very large (small), red, cat with horns.&nbsp; Look, she’s working on it, okay?<br>&nbsp; &nbsp; &nbsp;If used on other people, they look like themself, but in cat form.<br>4: Hellhound Syndra<br>&nbsp; &nbsp; &nbsp;She turns into a large (medium) dog with no fur and horns.&nbsp; Maybe it looks scary?<br>&nbsp; &nbsp; &nbsp;If used no other people, they look like themself but doggy (Ghostbusters?&nbsp; Bald Polar Bear?)<br><br>*3 and 4 depend on how recognizeable they mean by recognizeable.&nbsp; But it does specify animal, <br><br>&nbsp; EQUIPMENT<br>Dagger<br>&nbsp; 1d6<br>Light Armour<br>&nbsp; EAC +1, KAC +2, Max Dex +4<br>Disguise Kit<br>Heavy Cloak<br>Various and Sundry<br><br>&nbsp; BACKGROUND<br>Syndra’s life began rather inauspiciously.&nbsp; She was born in the common room of a roadside inn, the daughter of a travelling merchant, as a storm raged outside.&nbsp; The locals claimed that as her first inhuman cry rose demonic lightning struck the stables and set it ablaze with a hellish fire.&nbsp; A few of the more charitable blamed it on the town drunk knocking over a lantern, and said she sounded like any other baby, but they were drowned out by the mob.&nbsp; She was a cursed monster, or so they claimed, and she would likely have met an early fate if not for motherly love and a cadre of well-paid and well-trained guards.<br><br>Still, Syndra was a curse and a monster, and while her mother could not bring herself to kill the beast, she was more than willing to leave her in the care of an aging Priest of Desna a few towns down the road.&nbsp; Syndra was raised by the priest and his daughter, but was always an outside.&nbsp; She was the little demon urchin of Veltra, often chased away by thrown stones and rude chants.&nbsp; She lived on the fringes of society and, perhaps to fulfill expectations, took to filching what she could in revenge.&nbsp; <br><br>She left home at fifteen, struck by wanderlust and a hatred for her little town.&nbsp; She felt the call of her blood, for good or bad, and over the few years that followed managed to borrow, steal, and buy a variety of books to help her understand it.&nbsp; By eighteen she was a practiced, if beginner, magic-user. <br><br>Syndra survives by stealing as much as anything.&nbsp; She isn’t opposed to work, but few will hire her and she tires of having to disguise herself.&nbsp; She usually wears a heavy cloak to hide her skin and horns when in any sort of population centre, but occasionally will fall back on magic or makeup. <br><br>She is generally interested in herself first, but has a special hatred for those that pick on the weak.&nbsp; Her favourite target to rob are oppressive nobles and, more than once, she has gotten herself into trouble intervening on behalf of the poor or otherwise downtrodden.</tt></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Starfinder: One Giant Leap (Characters)</strong><br>
				Post by: <strong>TFcommando</strong> on <strong>02-05-2019, 10:42:36</strong>
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				<div class="floatright">(https://www.dropbox.com/s/ws7dnc5s6yvqovu/queen-s-blade-cattleya-1-6.jpg?raw=1)</div><strong>Name:</strong> Amalthea "Thea" Rosemore<br><strong>Race:</strong>&nbsp; Human<br><strong>Gender:</strong> Female<br><strong>Class:</strong> Solarian (Solar Weapon)<br><strong>Theme:</strong> Mercenary<br><strong>Party Role(s):</strong> Melee combat, team mom<br><br><strong>Background:</strong>&nbsp; Even in Cordovia, there were still wars.&nbsp; Little ones, but every war looks big when you're in the middle of it.&nbsp; Thea left her family's farm at 14 to see the world and find adventure.&nbsp; She found it in a war, joining up with the mercenary infantry of the Steel Skulls, as a runner and water girl, banner carrier and then frontline fighter.&nbsp; It was over, but there would always be another war... yet after the second one, where she was a squad leader, she'd had enough of war.&nbsp; She did like taking care of people, and became the "mother" at an orphanage dedicated to Sarenrae.&nbsp; There were a lot of orphans in the aftermath the war and she wanted to take care of some, which she did for some years.&nbsp; <br><br>After watching the sun set after a busy day, seeing it sink down to be replaced by the black sky above, she had a revelation, a brilliant blade coming to hand, illuminating the area around her... and the zombies creeping up on the orphanage!&nbsp; She fought through the night and when the sun rose that morning, she had a revelation... the sun and stars were always moving and it was time for her to move too, to shine this light in new places and cut down things that needed to be cut down. And to find some answers about it.&nbsp; It broke her heart to leave her kids, but she was definitely attracting trouble and didn't want to put them in danger.&nbsp; <br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Sheet</div><div class="spoiler_body">Amalthea "Thea" Rosemore<br><br>Class Solarian 1<br><br>Theme: Mercenary <br><br>Race: Human<br><br>Gender: Female<br><br>Str 18<br>Dex 13<br>Con 10<br>Wis 10<br>Int 10<br>Cha 14<br><br>HP 11<br>Stamina 7<br>Resolve 3<br><br>KAC +5<br>EAC +3<br><br>Skills <br>Athletics 1<br>Diplomacy 1<br>Intimidate 1<br>Mysticism 1<br>Survival 1<br>Profession Mercenary 1<br>Perception 1<br><br>Feats: <br>Heavy Armor Proficiency<br>Weapon Focus: Advanced Melee<br><br>Skill Adept, Survival&nbsp;&nbsp;&nbsp;, Mysticism<br><br>Gear<br>Heavy Armor<br>Spear<br>Dagger<br><br>Desired advanced gear:<br><br>Hidden Soldier Armor 465<br><br>Starknife, tactical + returning fusion 230<br><br><br>Soulfire weapon fusion level 1, adds cha mod to str mod for damage, only on weapon crystals 120 cr<br><br>One of:<br><br>Tauon crystal 235<br><br>Shard photon crystal +1e, 1d4 burn crit, 145<br><br>Electron crystal shard + 1e, stun option, 280 cr<br><br><br></div></div><br>
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