[The Dream Merchant] Rules, Characters and OOC
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: forlorn1 on 14-08-2006, 03:16:55</h2>
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			<dt class="postheader">
				Title: <strong>[The Dream Merchant] Rules, Characters and OOC</strong><br>
				Post by: <strong>forlorn1</strong> on <strong>14-08-2006, 03:16:55</strong>
			</dt>
			<dd class="postbody">
				The obligatory OOC thread.
			</dd>
			<dt class="postheader">
				Title: <strong>Character Generation</strong><br>
				Post by: <strong>forlorn1</strong> on <strong>14-08-2006, 03:20:19</strong>
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			<dd class="postbody">
				Character ideas and preplay ideas for each participant.
			</dd>
			<dt class="postheader">
				Title: <strong>Game Overview</strong><br>
				Post by: <strong>forlorn1</strong> on <strong>14-08-2006, 03:22:03</strong>
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			<dd class="postbody">
				The Dream Merchant<br><br>A mostly free form modern day RPG based mostly on the Deliria RPG from Laughing Pan Productions. <br>http://www.laughingpan.com.&nbsp; Their newest source book "Everyday Heroes" is a brilliant piece of <br>work for anyone looking to run a modern day "neomythic" type of game.<br><br>The 'also-inspired-by' list looks like this :&nbsp; A wonderful LARP I played in at Dexcon 9,&nbsp; PrimeTime<br>Adventures in any of its forms (but especially for the "Hound and Hare" game played at Dreamation<br>2005).&nbsp; Delerium - the stunning visual creation of Cirque du Soleil.&nbsp; Delerium the band and their<br>album Chimera.&nbsp; Novels by Charles DeLint, Christopher Moore, and Terry Pratchett.&nbsp; The magic<br>that is all around us.<br><br>Setting :<br>&nbsp; &nbsp;Each player's story will start with a visit to Malick's Second Hand Shoppe, a seemingly<br>normal store set in a modern larger city of the player's choosing.&nbsp; All the stores are both<br>the same and different all at once, and are linked through the Mysterium.<br><br>&nbsp; &nbsp;Malick's Second Hand Shoppe is a place easily passed over by busy people, not seen but<br>still taking up space there between other stores.&nbsp; It's usually down a back alley or off a small<br>courtyard.&nbsp; People don't see it unless they are meant to, and what calls them to see it for the<br>first time is different for each.&nbsp; Maybe it was a newspaper advertisement that no one else remembers<br>seeing.&nbsp; Perhaps a missed step and a stumble on the curb brought you up short staring at the<br>name on the door for the first time in hundreds of trips down that particular street.&nbsp; Or maybe<br>it's just a happy find on a day exploring for bargains.<br><br>&nbsp; &nbsp;Whatever the cause, Malick's is mostly your average second hand store.&nbsp; Packed floor to<br>ceiling with now discarded pieces of people's lives, unwanted clothing, things that have outlived<br>their usefulness, or never found their niche.&nbsp; It has all the nooks and turns of the best used<br>book stores, and a comfortable but cramped atmosphere.&nbsp; There is no Starbucks here, although you<br>can occasionally find an overstuffed chair to take your weight, especially when you want to try on<br>those used hiking boots.<br><br>&nbsp; &nbsp;While each store in each city looks different, and has different stock, each has a few<br>constant things.&nbsp; There is always a huge oak counter in the back where purchases are made.&nbsp; No<br>cash register is ever around.&nbsp; The proprietor always makes change from a strongbox, although the<br>prices charged are rarely something you can easily make change for.&nbsp; And there is a small back room<br>with several doors for customers to exit out of should they not want to use the main store entrance.<br><br>&nbsp; &nbsp;The proprietor is named Jack, or perhaps Jaqi, Jacqueline, or just J if the owner is female.<br>Either is possible, and they may be brother, sister, cousin, father, daughter, or anything in between.<br>He may be an older silver gray man with a tweed coat, or young many-pierced goth girl reading a copy<br>of Nietzsche and sighing.&nbsp; Who is there depends on what the payer is looking for and ultimately<br>who they think should be running the store in their city.<br><br><br><br><br>Character Creation :<br><br>Character creation in Deliria always starts with "Tell me a story...", so for this game, I'd like<br>to start with "Tell me a story of how you came to find this shop..."<br><br>But I'd also like to get:<br><br>A name<br>Three things your character is good at<br>Three things that are important to your character<br>Three things that get in your character's way<br>Three things your character doesn't want anyone to know<br>The one thing your character wants more than anything else to find/possess<br>Does your character believe in magic, the fae, or anything beyond the normal?<br><br>These can be one liners or woven into a story.&nbsp; The one thing they want more than anything else<br>is one of the ultimate game driving pieces, so please be as specific as you can.&nbsp; It can be something<br>metaphysical, or a normal possession lost in the past, or anything in between.&nbsp; But I'm not going to<br>be able to do much with "to bring about world peace" or "to know the essence of nothingness".&nbsp; It's a<br>modern fairy tale, and as such should be more personal than epic.<br><br>I'd like an idea of how much or what kind of sex, violence, and magic you'd prefer in the story.&nbsp; And<br>the more specific the better.&nbsp; Combat is not tradionally a big part of modern day fantasy, but if you want<br>to turn the story more toward a vigilante/justice tale, then I need to know that beforehand.&nbsp; The main magic level<br>here is that of mostly faery magic.&nbsp; Its infrequently noticed by the normal world, but it does exist.<br><br>This is not a typical high magic adventure, but if you want a coming into her powers story I can probably<br>make that happen.&nbsp; I'd also like to know ahead if there are any particular sexual acts or situations that<br>your character would like to explore. <br><br>Each character will have their own thread and really their own story.&nbsp; Usually they won't intermix, unless<br>both parties involved request and agree to it.<br><br>Basically, I want ideas of what you, the player, wants out of the story.&nbsp; Not a script for what you want to happen, <br>but an idea of the things that drive this character, and make roleplaying them interesting.
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			<dt class="postheader">
				Title: <strong>Re: Character Generation</strong><br>
				Post by: <strong>forlorn1</strong> on <strong>14-08-2006, 15:16:58</strong>
			</dt>
			<dd class="postbody">
				The quick and the created....<br><br><br>Character Creation :<br><br>Character creation in Deliria always starts with "Tell me a story...", so for this game, I'd like<br>to start with "Tell me a story of how you came to find this shop..."<br><br>But I'd also like to get:<br><br>A name<br>Three things your character is good at<br>Three things that are important to your character<br>Three things that get in your character's way<br>Three things your character doesn't want anyone to know<br>The one thing your character wants more than anything else to find/possess<br>Does your character believe in magic, the fae, or anything beyond the normal?<br><br>These can be one liners or woven into a story.&nbsp; "The one thing they want more than anything else"<br>is one of the ultimate game driving pieces, so please be as specific as you can.&nbsp; It can be something<br>metaphysical, or a normal possession lost in the past, or anything in between.&nbsp; But I'm not going to<br>be able to do much with "to bring about world peace" or "to know the essence of nothingness".&nbsp; It's a<br>modern fairy tale, and as such should be more personal than epic.&nbsp; <br><br>I'd like an idea of how much or what kind of sex, violence, and magic you'd prefer in the story.&nbsp; And<br>the more specific the better.&nbsp; Combat is not tradionally a big part of modern day fantasy, but if you want<br>to turn the story more toward a vigilante/justice tale, then I need to know that beforehand.&nbsp; The main magic level<br>here is that of mostly faery magic.&nbsp; Its infrequently noticed by the normal world, but it does exist.&nbsp; &nbsp;The kind and<br>frequncy of sex is up to you, but I'd rather have a "story with sex" than a "sex with occasional story" fable.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Generation</strong><br>
				Post by: <strong>Moondazed</strong> on <strong>19-08-2006, 02:27:52</strong>
			</dt>
			<dd class="postbody">
				Name: Gillian Reynolds<br><br>Age: 39<br><br>Physical Description: Gillian is average in most ways.&nbsp; Her hair is dirty blonde and shoulder length, not remarkably pretty but not ugly either.&nbsp; Her eyes are her best feature, soft green, and she takes care of her fingernails, although she doesn't paint them.&nbsp; She considers makeup a tool of vanity, although as she's aged she's started wearing a bit of it.&nbsp; She has steadily gained weight as she's gotten older, and although it bothers her she does little to help it stop, although being dumped recently has her frantic to get back to her previous beauty.<br><br>History:&nbsp; Gillian had a rocky childhood.&nbsp; Her father was rarely around and her mother was a hateful, bitter woman who treated her like a burden.&nbsp; She's never sorted out how to relate to people... how to make friends and keep them... how to be in a relationship... she has definite boundary issues.&nbsp; Since being dumped by the man she thought was the love of her life for gaining weight, she's desperate for a quick fix.<br><br>Three things your character is good at: writing, finding her way (she has a great sense of direction), getting people to open up to her<br><br>Three things that are important to your character: feeling relevant, feeling like she's making the world a better place, feeling loved (all of the things that are important to her are about the way she feels because she spends a lot of her time not really feeling as much as hoping for the best)<br><br>Three things that get in your character's way: herself (she's self-destructive), her stubbornness, her lack of ability to genuinely relate to other people (she's been pretty lucky in life in general, despite herself... most of her problems are completely internal)<br><br>Three things your character doesn't want anyone to know: she hates her body, she never felt loved as a child, she hates her mother (she wants to be strong and self-assured and can often pull it off until someone gets close to her)<br><br>The one thing your character wants more than anything else to find/possess: beauty and the acceptance that she thinks it will bring her<br><br>Does your character believe in magic, the fae, or anything beyond the normal? Yes, although she's never experienced anything to assure her either way she's open to the possibility.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC</strong><br>
				Post by: <strong>Camilla</strong> on <strong>08-12-2006, 17:24:37</strong>
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			<dd class="postbody">
				I'm assuming this place is dead....is that true?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC</strong><br>
				Post by: <strong>forlorn1</strong> on <strong>05-01-2007, 04:26:22</strong>
			</dt>
			<dd class="postbody">
				Only mostly dead.&nbsp; Actually I'm thinking of restarting it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC</strong><br>
				Post by: <strong>Moondazed</strong> on <strong>07-01-2007, 21:53:44</strong>
			</dt>
			<dd class="postbody">
				Yay!&nbsp; It's gotten a breath of life :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Generation</strong><br>
				Post by: <strong>SpirituallyAddicted</strong> on <strong>15-01-2007, 13:13:59</strong>
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			<dd class="postbody">
				Name: Helen Martin<br>Age: 38<br>Appearence: A rather thin woman with long, dark hair and dark eyes, with a fair skin tone. She's an attractive woman with flattering, soft features. She dresses very well as one would expect a trendy soccor mom. She barely stands at 5'6" wearing heeled boots and her weight matches her thin frame. She wears a light amount of make-up which if one looks closely can see where she has tried to hide the dark circles under her eyes from lack of sleep.<br><br>&nbsp;Helen was always a woman of high academic standing, moved up several grades in public school and attending community college which led to pursue medical school to become a surgeon. After school she joined the local hospital as an intern, that is until oppertunety arose. During a routine walk around with one of the residents she successfully corrected a mistake he was about to perform on a head trauma patient. A few months later she became a working member of staff and began working her way up quickly, just as she always had. She also, unlike most in her field, has learned how to talk to her patients like a human being and with care. She has a very noticeble and attractive charisma about her and an obvious tender heart, yet remains ever professional.<br>&nbsp;Besides her career, which rests high in her mind of achievements, the most important things in her world are two people. While on call she met a young dark haired man who was brought in for a broken leg during a biking accident. After tending to him she was so taken with him she used her entire lunch hour just to sit with him until his ride came. He sent her flowers every week until she finally agreed to go on a date with him when his leg healed. They were married two years later and brought a son into their world a year after that. <br>&nbsp;It was after their son's eighth birthday when the accident happened, father and son were headed to the museum for the prehistoric desplay when they were hit by another driver. The hit came on the driver side, unfortunetly killing her husband instantly. Her son was rushed to the hospital with a broken arm and head trauma, the other driver admitted to be on his phone while driving. Hospital policy forbid her to operate on her own son despite her pleading. The end result was her son slipping in a coma, an event she insists she could have prevented. A year has past and still she lets her son rest in his own private room in the hospital, refusing to give up hope he will fight his way through. Her rational mind has yet to move on in life so she hides it with anti-depressants and sleeping pills. Buring herself in long shifts at the hospital so she doesn't have to go home to their lonely apartment. <br>&nbsp;Everytime she looks in the mirror she can't even see herself anymore, guilt and anger and made a home in her soul. Guilt for letting her husband take their son alone, that instead of being with them she took a call to come into work. She never could bring herself to tell his parents that. She has always felt she should have been there, whether the outcome would change or not. The only thing keeping her from slipping into a tragic situation is the hope of her son's awakening. No one seems to know what often twisted thoughts of self-destruction plague her mind, thanks to her medication it helps put on a convincing mask.<br>&nbsp;All she wants now is to find some kind of closure, a truth to everything that has happened. Why was she given all these wonderful things to love just to have them ripped away from her? All she has is work now, life outside that has become a dark void. Friends have disappeared due only to her lack of keeping ties, the same as well with family. <br>&nbsp;She doesn't believe in magic or the supernatural but she does believe her answers are not the ones prescribed to her in bottles or discussed between a shrink.
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