Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: MadPanda on 19-11-2009, 02:50:31</h2>
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			<dt class="postheader">
				Title: <strong>Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>19-11-2009, 02:50:31</strong>
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				<span class="bbc_u"><strong>The Rules</strong></span><br>http://www.atomicsockmonkey.com/freebies/PDQ.pdf (http://www.atomicsockmonkey.com/freebies/PDQ.pdf)<br><br><span class="bbc_u"><strong>Character Generation</strong></span><br><br>Here's a template for posting your character once you're done.<br><br>Home Planet: (planet name to be generated by a 4d6 roll and a 2d6 roll--yours or the GM's.&nbsp; Just ask!)<br>Fact 1:<br>Fact 2:<br>Fact 3:<br><br>Character Name:<br>*Past:<br>*Motivation: <br>*Space Opera Forte:<br>Forte:<br>Forte:<br>Forte:<br>Given Forte: (Good) Battle Bikini/Briefs (+2)<br>Foible:<br><br>* For the inspiration impaired, there are a couple of handy little tables in the SpOp doc that allow for random generation of Past, Motivation, and SpOp Forte.&nbsp; Need help, just ask!<br><br><br><span class="bbc_u"><strong>Example Character</strong></span><br><br>Now I'm going to walk through the character generation process, bit by bit, using the random tables wherever I can so that you can see how this is supposed to work.<br><br>First, we start with Homeworld Generation, using a 4d6 roll for the column and 2d6 for the row.&nbsp; I get a 13 and a 5, or Column VIII-8 and...embarrassingly, Column VIII-8 has only four rows, so I go roll a d4 instead, and get a three(again), which gives me Osmium.<br><br>Home Planet: Osmium.&nbsp; This starts at Good (+2).<br><br>Then I invent the three primary facts of Osmium, which will shape a little bit of the game setting.&nbsp; Not being able to resist a few references to a certain series of children's books, I proceed thusly.<br><br>Fact 1: Osmium is divided into four loosely allied nations and ruled from the Emerald City.<br>Fact 2: It is an agricultural world with a pleasant climate.<br>Fact 3: The throne is currently empty, and the heir is missing.<br><br>The next step is pretty obvious, but I'll skip it for now to get on with the die rolls.<br><br>Character Name:<br><br>Ah, the character's past!&nbsp; While this CAN be a brief summary, I prefer to think of it as 'what did you do before you became a pirate/musketeer/Imperial Assassin?'.&nbsp; I roll 2d6 and get...a 5.<br><br>*Past: Diplomat. This starts at Good (+2).<br><br>Now let's find out what makes our ex-diplomat tick!&nbsp; 2d6 on the Motivation Table gives me...8.<br><br>*Motivation: Honor! This starts at Good (+2).<br><br>Ah, now there's one reason for quitting!&nbsp; Now we move on to the biggie!&nbsp; What's the character's overall SpaceOpera trait?&nbsp; 2d6 gives me a 9.<br><br>*Space Opera Forte:&nbsp; Jack (or Jill) of All Trades. This starts at Good (+2).<br><br>Interesting!&nbsp; A master of improvisation, fast talk, and planning on the fly.&nbsp; Also someone used to living by their wits.<br><br>I have three more fortes to either define or use to boost one that's already made.&nbsp; Also, I'm starting to have eeeevil ideas for this character...<br><br>Forte: Gear--the Royal Honor Blade of Osmium.&nbsp; This starts at Good (+2).<br>Forte: Secret--actually the Heir Apparent to the Throne of Osmium, Princess Osma. This starts at Good (+2).<br>Forte: Athletics.&nbsp; This starts at Good (+2).<br><br>Given Forte: (Good) Battle Bikini/Briefs (+2)&nbsp; And in her case, they're probably a nice shade of emerald green.<br><br>Now we have five points to spend on her Techniques.&nbsp; For some funny reason, I suspect these should all be tied into her SpOp Forte (@1 point apiece) and so I roll 1d6 five times and get... 2, 3, 6, 5, and 2.&nbsp; Two situations, a Location, a weapon, and vs. a particular Foe.<br><br>Leaving these aside for the moment, we roll 3d6 for the foible and get...a 7.<br><br>Foible: True Love.<br><br>Going back to the name, and consulting my copy of a certain tome, I dub this lass Tipperary (because I can).<br><br>She now looks like this...<br><br><br>Name: Tipperary<br><br>Home Planet: Osmium.&nbsp; Good (+2)<br><br>Past: Diplomat.&nbsp; Good (+2)<br><br>Space Opera Forte:&nbsp; Jill of All Trades. Good (+2)<br><br>Techniques: Situation:?, Situation: ?, Location: ?, Weapon:?, vs. Foe:?<br><br>Motivation: Honor! Good (+2)<br><br>Forte: Gear--the Royal Honor Blade of Osmium. Good (+2)<br>Forte: Secret--actually the Heir Apparent to the Throne of Osmium, Princess Osma. Good (+2)<br>Forte: Athletics. Good (+2)<br>Given Forte: Battle Bikini Good (+2) <br>Foible: True Love.<br><br>All that's left now is to define the specifics of her techniques, figure out what she looks like, and post her.<br><br>
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				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>19-11-2009, 02:54:24</strong>
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				<span class="bbc_u"><strong>DIAL SETTINGS--Core Facts</strong></span><br><br><strong>Thumbnail</strong>: Flash Gordon meets Buck Rogers, as written by Rumiko Takahashi and directed by Ralph Bakshi.<br><br><strong>Sapients</strong>: Humans and Aliens!&nbsp; That means Elves, Dwarves, Hawk-men, Furries of all sorts...<br><br><strong>Psionics</strong>: Yes<br><br><strong>Travel</strong>: warp gates to hyperspace, ships are 'Spelljammer' style vessels.<br><br><strong>Blasters</strong>: normal damage<br><br><strong>PC Group Starship</strong>: One, with daughtercraft.<br><br><strong>PC Group</strong>: a motley crew of pirates and rebels, struggling against Teh Ebbil Autocracy and the faceless minions thereof.<br><br><strong>Any Givens?</strong>: Uniform Battle Bikini or Briefs.&nbsp; Go watch an episode of Dirty Pair to see what I mean.&nbsp; Or see Lum and Benten from Uresai Yatsura.
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			<dt class="postheader">
				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>19-11-2009, 02:56:59</strong>
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				<span class="bbc_u"><strong>PLANETARY GAZETTEER--CORE FACTS</strong></span><br><br><span class="bbc_u">Planet: <strong>Borium</strong></span> <br>Fact 1: The seat of all power in the Empire, and the home of the Paddedbra Emperor Shaddup the Fifth.<br>Fact 2: Most high ranking nobles maintain lavish estates here as well.<br>Fact 3: As might be expected, the planetary defenses are astoundingly impressive.<br><br><br><span class="bbc_u">Planet: <strong>Administratium</strong></span><br>Fact 1: The bureaucratic center of the Empire.<br>Fact 2: The entire planetary surface is a maze of office buildings, archives, and data processing centers.<br>Fact 3: Ruled on behalf of the Emperor by Viceroy Spung the Exacting<br><br>Planet: <span class="bbc_u"><strong>Osmium</strong></span><br>Fact 1: Osmium is divided into four loosely allied nations and ruled from the Emerald City.<br>Fact 2: It is an agricultural world with a pleasant climate.<br>Fact 3: The throne is currently empty, and the heir is missing.<br><br>Planet: <strong>Cerium</strong><br>Fact 1: This world is larger than most other life-bearing planets, possessing a dense gravity field.<br>Fact 2: Much volcanic activity happens on it, giving the Ventarii plentiful amounts of thermals to ride.<br>Fact 3: The planet has two misshapen moons and a beautiful ring of space dust.<br><br>Planet: <strong>Cobalt</strong><br>1.&nbsp; &nbsp;It is located on a planet close to its sun so that only the Polar Regions are habitual and these are covered by thick jungle and rain forest. In the Southern polar region is a continent the size of Australia. Here is the Captol of Port Royal.<br>2.&nbsp; &nbsp;Cobaltians are human sized humanoid omnivores&nbsp; with prehensile tails but are covered with fur (of various hue) and long snouts that give the race an intense sense of smell and taste (as well as having a long flexible tongue).&nbsp; &nbsp;They have a high birth rate and are notable for their sexual appetite.<br>3.&nbsp; &nbsp;The jungles produce a rich range of fruits, euphoric and pharmaceuticals but the planets economy revolves largely around being a trade stop.<br><br>Planet: <strong>Bismuth</strong><br><br>1 - Bismuth is a planet of slightly more than average gravity, and is a world rich in mineral wealth, due to its heavy volcanic activity.<br>2 - The inhabitants are red skinned humanoids, the average height being just over 2 standard meters. They have what Imperial scientists refer to as unconscious psychic abilities. The most common manifestations of these abilities are <br>i - A tendency to smoulder when annoyed, or in a similar state of heightened aggression. Individuals with stronger talent can actually burst into flame, though this does not seem to harm them.<br>ii - The ability to generate a protective energy field. Bismuthi deny this is the case, and claim the protection comes from their mystic tattoos that their warrior caste wear in battle.<br>3 - Bismuthi's main export are Bismuthi mercenaries. As a race they are quite aggressive, and tend to do everything at 110% intensity. The sight of a horde of giant, red skinned screaming flaming berserkers charging naked at you, whilst shrugging off blaster fire has broken more than defenders morale. The naked charging is apparently to prove that they are not scared off the enemy. This has the added benefit of proving very scary to the enemy, coupled with their attackers normal appearance.<br><br>Planet: <strong>Carbon 14</strong><br>Fact 1:&nbsp; &nbsp;A world where massive scaled and feathered saurians called dinosaurs, and their sapient representitives the Raptorans are in a biological and literal war with the emergant Mamals and their emergant sapients, the Cave Men.&nbsp; <br><br>Fact 2:&nbsp; &nbsp;Raptorans are intelegent but haven't had much need to develop technology, however their primative world's heavy thermographic activity and strong tidal forces (Caused by a large, nearby moon) have encouraged intestellar trade for millenia, and they have assimilated and adapted a great deal of alien technology.&nbsp; They consider wild Cave Men to be a pest good only for slave labor, and wild Cave Girls nuisances most useful for soft and cuddly domestic servants and concubines.&nbsp; <br><br>Fact 3:&nbsp; &nbsp;Despite the Raptoran's impressions of their mentality and physicality, Cave Men and cave Girl's are capable of fully developed intelegence, though few indeed have the opertunity for modern academics.&nbsp; Furthermore, cave men are fantasticly strong and athletic compared to most civilized sapients.&nbsp; Cave Girls, though not quite so powerful as their menfolk, are still quite capable and gifted with a variety of empathic abilities, most notably sensing emotions, animal speach, and healing.&nbsp; <br><br>Planet: <strong>Lead</strong><br>Fact 1: Bleak, windswept world of high vistas and a dim sun, it’s inhabits have excellent low light vision but bright light effects them more.<br>Fact 2: The main sport of the planet is “capers”, the game of rogues and thieving with set rules and points and actions. [Capers can end in blood-shed as long as it’s within the rules of the game.] If you are on the planet you are considered part of the game.<br>Fact 3: High metal content gives inhabits a degree of protection from toxins, diseases, poisons and some gas.<br><br>Planet: <strong>Iodine</strong><br>Fact 1: A mostly gaseous world, with a large proportion of the landmass shrouded beneath the Smog- A sea of poisonous/rare/valuable gases. <br>Fact 2: The Stratos Academy, Iodine's prestigious aerial trading school, is noted for producing some of the finest fliers this side of the cosmos. (Thanks to the Smog, aerial travel is the main way to travel from spire-city to spire-city)<br>Fact 3: Iodine is near-constantly at war with the savage, winged creatures that lurk within the Smog- Fearsome beasts that seek to invade the spire-cities. <br><br><br>(to be updated)
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				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>DraconVentarii</strong> on <strong>20-11-2009, 01:07:24</strong>
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				Home Planet: Cerium<br>Fact 1: This world is larger than most other life-bearing planets, possessing a dense gravity field.<br>Fact 2: Much volcanic activity happens on it, giving the Ventarii plentiful amounts of thermals to ride.<br>Fact 3: The planet has two misshapen moons and a beautiful ring of space dust.<br><br>Character Name: Fellric Zhin<br>Gender: Male<br>Age: 20<br>Species: Ventarii<br>Appearance:<br>(http://fc06.deviantart.net/fs48/f/2009/180/e/f/ComFreeSketch__Fellric_by_Rujikat.png)<br><em>Note: Fellric alternates from walking on all six of his limbs to just the two rear-legs.</em><br>Special Notes: Since this species dwells on a planet with high gravity, evolution gave them great strength to withstand it. When a Ventarii is in an environment with lesser gravity, it gains a bountiful amount of nimbleness, stamina and strength, though not to a truly superhuman extent.<br>Background Info: Fellric served in the fleet of the Ventarii Coalition when the Empire invaded his homeworld. The galactic empire enslaved the Ventarii, dissolved their unified government, and dispersed their various ships throughout the quadrant. Fellric and his family were fortunate enough to flee from the bloodshed, but something awoke within him at the loss of his world.<br><br>Motivation: Freedom (Good)(+2)<br><br>Past: Explorer (Good)(+2)<br><br>Space Opera Forte: Freedom Fighter (Good)(+2)<br><br>Forte: Scientist (Xenobiologist) (Good)(+2)<br>Forte: Acrobatics (Good)(+2)<br>Forte: Superior Senses (Good)(+2)<br>Techniques: In the Air (Situation, chained to Acrobatics); Maneuver: Dodge (Chained to Freedom Fighter); Weapon: Brutal Claws (chained to Freedom Fighter); Versus Imperial Soliders (Chained to Freedom Fighter)<br>Given Forte: Battle Briefs (Good)(+2)<br><br>Foible: Enemy of the Crown
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			<dt class="postheader">
				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>Bishrook aka Fate sisters</strong> on <strong>21-11-2009, 21:14:57</strong>
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				Name: Maroon (the) Grey-eye<br>Planet: Cobalt<br>1.&nbsp; &nbsp;The planet It is located on a planet close to its sun so that only the Polar Regions are habitual and these are covered by thick jungle and rain forest. In the Southern polar region is a continent the size of Australia. Here is the Captol of Port Royal<br>2.&nbsp; &nbsp;Cobaltians are human sized humanoid omnivores&nbsp; with prehensile tails but are covered with fur (of various hue) and long snouts that give the race an intense sense of smell and taste (as well as having a long flexible tongue).&nbsp; &nbsp;<br>They have a high birth rate and are notable for their sexual appetite.<br>3.&nbsp; &nbsp;The jungles produce a rich range of fruits, euphoric and pharmaceuticals but the planets economy revolves largely around being a trade stop.<br>Past<br>Scion of a powerful ship owning plutocrat put of business by Empire. Good +2<br>Motivation<br>Seeks to restore her families fortunes Good +2<br><br>Fortes <br>Rebel-Pirate Captain expert +4<br>Fencing Good +2<br>(Given) Battle bikini +2<br>Tecnigues<br>Boarding prowess <del>chained to primary forte</del> , gunnery accuracy chained to primary forte,&nbsp; when outnumbered unchained&nbsp; <em>another technique will be added a bit later</em><br>&nbsp; Foible<br>&nbsp;overconfident<br><br><br>Ship name: Goshawk<br><br>dedicated forte daughter craft.<br><em> Shrike Fighter bomber <br>Lasor gattling gun.</em><br><br>Edits are in italics<br><br>
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			<dt class="postheader">
				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>25-11-2009, 00:52:50</strong>
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				Name: Evy'la S'Nodrog<br>Planet: Bismuth<br><br>1 - Bismuth is a planet of slightly more than average gravity, and is a world rich in mineral wealth, due to its heavy volcanic activity.<br>2 - The inhabitants are red skinned humanoids, the average height being just over 2 standard meters. They have what Imperial scientists refer to as unconscious psychic abilities. The most common manifestations of these abilities are <br>i - A tendency to smoulder when annoyed, or in a similar state of heightened aggression. Individuals with stronger talent can actually burst into flame, though this does not seem to harm them.<br>ii - The ability to generate a protective energy field. Bismuthi deny this is the case, and claim the protection comes from their mystic tattoos that their warrior caste wear in battle.<br>3 - Bismuthi's main export are Bismuthi mercenaries. As a race they are quite aggressive, and tend to do everything at 110% intensity. The sight of a horde of giant, red skinned screaming flaming berserkers charging naked at you, whilst shrugging off blaster fire has broken more than defenders morale. The naked charging is apparently to prove that they are not scared off the enemy. This has the added benefit of proving very scary to the enemy, coupled with their attackers normal appearance.<br><br>Past: <br>Bismuthi mercenary, arrested with his squad for a crime he did not commit. The others promptly escaped and vanished into the underground, while he was still asleep, drunk.<br><br>Motivation:<br>Bring down the Evil Empire.<br><br>Forte:<br>Hitting things (Good +2)<br>Shooting (Good +2)<br>Piloting (Good +2)<br>Given Battle briefs (Good +2)<br><br>SpOP Forte: Mystic Space Knight<br>Technique: - Unarmed (energy fields around his hands / forearms) (Chained to hitting things / Mystic Space Knight)<br><br>Foible:<br>Complete lack of subtlety. <br><br>
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			<dt class="postheader">
				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>Muse</strong> on <strong>29-11-2009, 17:46:05</strong>
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				Home Planet: Carbon 14<br>Fact 1:&nbsp;&nbsp;&nbsp;A world where massive scaled and feathered saurians called dinosaurs, and their sapient representitives the Raptorans are in a biological and literal war with the emergant Mamals and their emergant sapients, the Cave Men.&nbsp; <br><br>Fact 2:&nbsp;&nbsp;&nbsp;Raptorans are intelegent but haven't had much need to develop technology, however their primative world's heavy thermographic activity and strong tidal forces (Caused by a large, nearby moon) have encouraged intestellar trade for millenia, and they have assimilated and adapted a great deal of alien technology.&nbsp; They consider wild Cave Men to be a pest good only for slave labor, and wild Cave Girls nuisances most useful for soft and cuddly domestic servants and concubines.&nbsp; <br><br>Fact 3:&nbsp;&nbsp;&nbsp;Despite the Raptoran's impressions of their mentality and physicality, Cave Men and cave Girl's are capable of fully developed intelegence, though few indeed have the opertunity for modern academics.&nbsp; Furthermore, cave men are fantasticly strong and athletic compared to most civilized sapients.&nbsp; Cave Girls, though not quite so powerful as their menfolk, are still quite capable and gifted with a variety of empathic abilities, most notably sensing emotions, animal speach, and healing.&nbsp; <br><br><br>Character Name:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Kirra-chirp<br>*Past:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cave Girl&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(+2)<br>*Motivation:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Love&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(+2)<br>*Space Opera Forte:&nbsp;&nbsp;&nbsp;Psychic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(+2)<br>Forte:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sexy Maid&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;(+2)<br>Forte:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sidekick: Pachi&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(+2)&nbsp;&nbsp;&nbsp;<br>Forte:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Strong&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(+2)<br>Given Forte: (Good)&nbsp;&nbsp;&nbsp;Battle Bikini/Briefs&nbsp;&nbsp;&nbsp;(+2)<br>Foible:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Primative<br><br>Appearance: &nbsp;&nbsp;&nbsp;Curvy, muscular blond.&nbsp; <br>History:&nbsp;&nbsp;&nbsp;Once the mate of a particularly strong and handsome cave man, he was killed by the raptornans and she taken as slave to them.&nbsp; After being an amusement to the feathered lizards for a while, she slowly became nothing more than another domestic servant.&nbsp; After a time, she was forgotten enough to slip away with some crates being shipped off planet.&nbsp; She joined a crew by making herself useful cleaning up and--once she had the knack of the tech--cooking.&nbsp; By the time she had the language down, she was psychologically prepared to be her perky self again.&nbsp; She tends to revert to her original self by working animal noises into her speech, particularly bird chirps.&nbsp; She had an egg with her when she escaped which has now grown into a battering-ram headed dinosaur.&nbsp; &nbsp;
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				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>Phaia</strong> on <strong>29-11-2009, 20:15:06</strong>
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				<span style="font-size: 10pt;" class="bbc_size"><span style="font-family: comic sans ms;" class="bbc_font"><br><br>Okay here she is...I hope this works right!!<br><br><br>Character Name: Barra An'ar Dalharil d' Ventash'ma Qu'ellar de’ Drostan;<br>But just call me ‘Shadow’ or ‘Barra’, which is probably much easier for you non-elf types to say.<br>Gender: Dark Elf Female<br>Age: None of your business but I am of legal age on my planet!!<br><br>Background: Family was very famous and well known but was accused of cheating in a ‘Caper’ Championship. They were ruled guilty by corrupt referees [unheard of in capers] Barra was part of forfeiture, as well as much of the family wealth and honor. She was shipped off planet, to the Imperial pleasure academy, to be trained as a pleasure toy. She escaped after 6 years. While there she found out that Imperial agents were behind the cheating scandal, they had been the ones to corrupt the referees. <br><br>Home Planet: “Lead” though we call it Drostan in our native language. (Good +2)<br>Fact 1: Bleak, windswept world of high vistas and a dim sun, it’s inhabits have excellent low light vision but bright light effects them more.<br>Fact 2: The main sport of the planet is “capers”, the game of rogues and thieving with set rules and points and actions. [Capers can end in blood-shed as long as it’s within the rules of the game. Normally Blade-Dancer Duels] If you are on the planet you are considered part of the game. This has at times meant a visiting ship has been nearly stripped of its cargo, guns, supplies, etc. all as part of a caper game of course.<br>Fact 3: High metal content gives inhabits a degree of protection from toxins, diseases, poisons and some gas.<br><br>Past: Trained to be a pleasure toy (Good+2)<br>Motivation: Restore family honor (Good +2)<br>Space Opera Forte: Rogue (Expert +4) [used another forte]<br>Forte: Acrobatics (Good +2)<br>Forte: Psionics: Create simple items (Good +2)<br>Given Forte: Battle Bikini (Good +2)<br>Techniques:<br>(-1) Chained, SpOp: Maneuver; Blade-Dancer using Dual Daggers<br>(-1) Chained, SpOp: Location; Shadows<br>(-1) Chained, SpOp: Tool; Family Lock-pick Kit for any lock<br>(-1) Maneuver: SpOp: Pickpocket<br>(-1) Maneuver:SpOp: Dodge<br><br>Foible:<br>Rats…mice…scurrying rodents with beady little eyes and naked tails *shivers*, I hate them <br><br><br>(http://i357.photobucket.com/albums/oo17/Phaia_Jacobs/drow6E.jpg)<br><br>She has a corset and a bikini bottem, so hopefully that works for a battle bikini!!<br><br>Phaia<br><br></span></span>
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			<dt class="postheader">
				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>iridum248</strong> on <strong>06-12-2009, 04:50:59</strong>
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			<dd class="postbody">
				Name: Iella Sinclaire<br><br>Home Planet: Iodine<br>Fact 1: A mostly gaseous world, with a large proportion of the landmass shrouded beneath the Smog- A sea of poisonous/rare/valuable gases.<br>Fact 2: The Stratos Academy, Iodine's prestigious aerial trading school, is noted for producing some of the finest fliers this side of the cosmos. (Thanks to the Smog, aerial travel is the main way to travel from spire-city to spire-city)<br>Fact 3: Iodine is near-constantly at war with the savage, winged creatures that lurk within the Smog- Fearsome beasts that seek to invade the spire-cities.<br><br>Character Name: Iella Sinclaire<br>*Past: Former Red Wing (Dishonorably Discharged, for undisclosed reasons) (+4)<br>*Motivation: Thrill-seeker<br><br>Space Opera Forte: Pilot (+2)<br>Forte: Nice body~ (+2)<br>Forte: Sharpshooter (+2)<br>Given Forte: (Good) Battle Briefs (+2)<br>Foible: Exotic tastes~ (Has a weakness for, mmmm, the 'exotic' humanoid races she might encounter)<br><br>Techniques:<br>Thread the Needle (Chained to Pilot Forte)<br>Art of Distraction (Chained to Nice Body~)<br>Trick Shot (Chained to Sharpshooter)<br><br>Background:<br><br>If you'd listen to her tell it, Iella Sinclaire was once one of the legendary Red Wings- A formation of pilots dedicated, from time immemorial, to protecting the hereditary Tyrant of Iodine. While she *does* wear the uniform, her story is debatable- She *says* she was discharged, but no-one's ever *heard* of the Tyrant's lifewards leaving the service...Alive. Either way, she's a pilot without a ship, and is looking for a way off-planet...In fact, it's almost as if she's running from something...<br><br>Murky past aside, Iella's a vivacious Terran redhead, who seems to thoroughly enjoy life on the lam~ And with a taste for all the wrong kinds of men or near-men. She's in this for fun and profit, and whichever one she gets doesn't *really* matter...But a pilot of her caliber doesn't come by often~ Now, if *only* she could find a crew willing to take her off this dead-end planet...The <em>Goshawk</em> might be just what she's looking for. <br><br>(http://img686.imageshack.us/img686/1324/b1418196a535f128fcd6d02.th.jpg) (http://img686.imageshack.us/i/b1418196a535f128fcd6d02.jpg/)<br><br>A more ecchi version~ http://danbooru.donmai.us/post/show/5493/ahoge-ass-erect_nipples-gundam-gundam_seed-gundam_ (http://danbooru.donmai.us/post/show/5493/ahoge-ass-erect_nipples-gundam-gundam_seed-gundam_)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Space Opera!  Voyages of the Goshawk--CharGen, Fact List, and Rogues Gallery</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>30-12-2009, 19:54:41</strong>
			</dt>
			<dd class="postbody">
				PARTY SCORECARD!<br>CHECK HERE FOR STATUS UPDATES<br><br><strong>Captain Maroon</strong><br>Homeworld: Cobalt (+2)(0)(-2)<br>Past: Scion of a powerful ship owning plutocrat put of business by Empire. (+2)(0)(-2)<br>Motivation: Seeks to restore her families fortunes (+2)(0)(-2)<br>Space Opera Forte: Rebel-Pirate Captain (+4)(+2)(0)(-2)<br>Forte: Fencing (+2)(0)(-2)<br>Forte: Vehicle (+2)(0)(-2)<br>Given Forte: Battle bikini (+2)(0)(-2)<br>Style Dice: 1<br>Learning Points: 0<br><br><strong>Evy'la S'Nodrog</strong><br>Homeworld: Bismuth (+2)(0)(-2)<br>Past: Bismuthi mercenary(+2)(0)(-2)<br>Motivation: Bring down the Evil Empire.(+2)(0)(-2)<br>SpOP Forte: Mystic Space Knight(+2)(0)(-2)<br>Forte: Hitting things (+2)(0)(-2)<br>Forte:Shooting (+2)(0)(-2)<br>Forte:Piloting (+2)(0)(-2)<br>Given Forte: Battle briefs (+2)(0)(-2)<br>Style Dice: 1<br>Learning Points: 0<br><br><strong>Kirra-chirp</strong><br>Homeworld: Carbon-14 (+2)(0)(-2)<br>Past: Cave Girl(+2)(0)(-2)<br>Motivation: Love (+2)(0)(-2)<br>Space Opera Forte: Psychic(+2)(0)(-2)<br>Forte: Sexy Maid(+2)(0)(-2)<br>Forte: Sidekick: Pachi(+2)(0)(-2)<br>Forte: Strong (+2)(0)(-2)<br>Given Forte:Battle Bikini (+2)(0)(-2)<br>Style Dice: 1<br>Learning Points: 0<br><br><br><strong><em>Goshawk</em></strong><br>Starship (+2)(0)(-2)<br>Daughtercraft (+2)(0)(-2)<br>Nimble (+2)(0)(-2)<br>Guns (+2)(0)(-2)<br>Armor (+2)(0)(-2)<br>Red-Corset Crew (+2)(0)(-2)<br><br>Three daughtercraft<br>Starfighter (+2)(0)(-2)<br>Starfighter (+2)(0)(-2)<br>Captain Maroon's Starfighter/Bomber (+2)(0)(-2) <br>Laser Gatling Guns (+2)(0)(-2)<br>
			</dd>
		</dl>
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