Greyhawk 3.5 Character Profiles Group 2
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Krysia on 22-10-2009, 20:20:14</h2>
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			<dt class="postheader">
				Title: <strong>Greyhawk 3.5 Character Profiles Group 2</strong><br>
				Post by: <strong>Krysia</strong> on <strong>22-10-2009, 20:20:14</strong>
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				This is where you guys can post your Character sheets. :)<br><br><strong>Greyhawk 3.5 D&amp;D Campaign Creation Rules</strong><br><br><strong>28 point buy system</strong><br><br><table class="bbc_table"><tbody><tr><td><span class="bbc_u"><strong>Cost</strong></span></td><td><span class="bbc_u"><strong>Score</strong></span></td><td><strong><span class="bbc_u">Modifier</span></strong></td></tr><tr><td>--</td><td>6</td><td>-2</td></tr><tr><td>--</td><td>7</td><td>-2</td></tr><tr><td>0</td><td>8</td><td>-1</td></tr><tr><td>1</td><td>9</td><td>-1</td></tr><tr><td>2</td><td>10</td><td>0</td></tr><tr><td>3</td><td>11</td><td>0</td></tr><tr><td>4</td><td>12</td><td>+1</td></tr><tr><td>5</td><td>13</td><td>+1</td></tr><tr><td>6</td><td>14</td><td>+2</td></tr><tr><td>8</td><td>15</td><td>+2</td></tr><tr><td>10</td><td>16</td><td>+3</td></tr><tr><td>13</td><td>17</td><td>+3</td></tr><tr><td>16</td><td>18</td><td>+4</td></tr></tbody></table><br>Standard PHB Races with these subraces:<br><br>Human Subraces:<br>-&nbsp;&nbsp;&nbsp;Baklunish<br>-&nbsp;&nbsp;&nbsp;Flan<br>-&nbsp;&nbsp;&nbsp;Oeridian<br>-&nbsp;&nbsp;&nbsp;Olman<br>-&nbsp;&nbsp;&nbsp;Rhennee<br>-&nbsp;&nbsp;&nbsp;Suloise<br>-&nbsp;&nbsp;&nbsp;Touv<br><br>Elven Subraces:<br>-&nbsp;&nbsp;&nbsp;High<br>-&nbsp;&nbsp;&nbsp;Gray<br>-&nbsp;&nbsp;&nbsp;Wood<br><br>Dwarven Subraces:<br>-&nbsp;&nbsp;&nbsp;Hill<br>-&nbsp;&nbsp;&nbsp;Mountain<br><br>Halfling Subraces:<br>-&nbsp;&nbsp;&nbsp;Lightfoot<br>-&nbsp;&nbsp;&nbsp;Tallfellow<br>-&nbsp;&nbsp;&nbsp;Deep Halfling<br><br>Gnomes have to be Rock Gnomes<br>Orcs are always Human/Orc cross breed.<br><br><strong>Subraces<br></strong><br><table class="bbc_table"><tbody><tr><td>Subrace</td><td>Ability Adjustments</td><td>Favored Class</td><td>Trait Change</td></tr><tr><td> Gray Elf </td><td> -2 Str, +2 Dex, -2 Con, +2 Int </td><td>Wizard</td><td>None – As standard elf</td></tr><tr><td>Wood Elf</td><td>+2 Str, +2 Dex, -2 Con, -2 Int</td><td>Ranger</td><td>None – As standard elf</td></tr><tr><td>Mountain Dwarf</td><td>As standard dwarf</td><td>Fighter</td><td>None – As standard Dwarf</td></tr><tr><td>Tallfellow Halfling</td><td>As standard halfling</td><td>Rogue</td><td>Yes – See MM v.3.5 page 149</td></tr><tr><td>Deep Halfling</td><td>As standard halfling</td><td>Rogue</td><td>Yes – See MM v.3.5 page 150</td></tr></tbody></table><br>HP = Max at 1st level + con<br>Max – ½ + 1 + con all other levels.<br><br>Starting XP = 0 <br><br><strong>Dieties in Greyhawk</strong><br><br><table class="bbc_table"><tbody><tr><td>Name</td><td>Alignment</td><td>Domains</td><td>Weapon</td></tr><tr><td></td><td><strong>Greater</strong></td><td><strong>Gods</strong></td><td></td></tr><tr><td>Boccob</td><td>N</td><td>Knowledge, Magic, Trickery</td><td>Quarterstaff</td></tr><tr><td>Corellon Larethian</td><td>CG</td><td>Chaos, Good, Magic, Protection, War</td><td>Longsword</td></tr><tr><td>Garl Glittergold</td><td>NG</td><td>Good, Protection, Trickery</td><td>Small Greataxe</td></tr><tr><td>Moradin</td><td>LG</td><td>Earth, Good, Law, Protection</td><td>Warhammer</td></tr><tr><td>Pelor</td><td>NG</td><td>Good, Healing, Strength, Sun</td><td>Heavy Mace</td></tr><tr><td>Yondalla</td><td>LG</td><td>Good, Law, Protection</td><td>Small Longsword</td></tr><tr><td></td><td><strong>Intermediate</strong></td><td><strong>Gods</strong></td><td></td></tr><tr><td>Ehlonna</td><td>NG</td><td>Animal, Good, Plant, Sun</td><td>Longbow or Longsword</td></tr><tr><td>Fharlanghn</td><td>N (NG)</td><td>Luck, Protection, Travel</td><td>Quarterstaff</td></tr><tr><td>Heironeous</td><td>LG</td><td>Good, Law, War</td><td>Battleaxe or Longsword</td></tr><tr><td>Kord</td><td>CG</td><td>Chaos, Good, Luck, Strength</td><td>Greatsword</td></tr><tr><td>Obad-hai</td><td>N</td><td>Air, Animal, Earth, Fire, Plant, Water</td><td>Quarterstaff</td></tr><tr><td>Olidammara</td><td>CN</td><td>Chaos, Luck, Trickery</td><td>Rapier</td></tr><tr><td>St. Cuthbert</td><td>LG (LN)</td><td>Destruction, Good, Law, Protection, Strength</td><td>Club</td></tr><tr><td>Wee Jas</td><td>LN (LE)</td><td>Death, Law, Magic</td><td>Dagger</td></tr></tbody></table><br><strong>Books used</strong><br>Players Handbook v.3.5 (PHB) <br>Dungeon Master’s Guide v.3.5 (DMG) <br>Monster Manual v.3.5 (MM) <br>Complete Warrior (CW) <br>Complete Divine (CD) <br>Complete Arcane (CA)<br>Complete Adventurer (CV) <br>Races of Stone (RS) <br>Races of Destiny (RD)<br>Miniatures Handbook (MH) <br>Races of the Wild (RW)<br>Unearthed Arcana <strong><span style="font-size: 2em;" class="bbc_size">(Traits &amp; Flaws only)</span></strong> (UA)<br>Spell Compendium (SC)<br><br><strong>Starting Classes Allowed</strong><br>Standard PHB Classes<br>Marshal (MH)<br>Hexblade (CW)<br>Swashbuckler (CW)<br>Scout (CV)<br>Favored Soul (CD)<br>Warmage (CA)<br><br>Prestige classes are subject to approval<br><br><strong>Starting Gold</strong><br>Barbarian = 160 gold<br>Bard = 160 gold<br>Cleric = 200 gold<br>Druid = 80 gold<br>Fighter = 240 gold<br>Monk = 20 gold<br>Paladin = 240 gold<br>Ranger = 240 gold<br>Rogue = 200 gold <br>Sorcerer = 120 gold<br>Wizard = 120 gold<br>Marshal = 200 gold<br>Hexblade = 240 gold<br>Swashbuckler = 240 gold<br>Favored Soul = 200 gold<br>Warmage = 120 gold<br>Scout = 200 gold
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Greyhawk 3.5 Character Profiles Group 2</strong><br>
				Post by: <strong>Primarch</strong> on <strong>24-10-2009, 02:36:05</strong>
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			<dd class="postbody">
				Will start my Barbarian tomorrow, shouldn't take long, not very complicated class to make. Will edit this post into a character sheet.<br><br>Edit: <br><br>Vergil - Barbarian, (Myth-Weavers) (http://www.myth-weavers.com/sheetview.php?sheetid=162379) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Greyhawk 3.5 Character Profiles Group 2</strong><br>
				Post by: <strong>CWand</strong> on <strong>24-10-2009, 12:18:55</strong>
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				Character name: Cynthia Cindersoot<br>Class: Wizardess 1<br>Race: Human<br>Alignment: CN<br>Size: Medium<br>Deity: Obad’hai<br>Exp:0/1000<br><br><br>Stat&nbsp;&nbsp;&nbsp;Ability score&nbsp;&nbsp;&nbsp;Ability modifier&nbsp;&nbsp;&nbsp;Temp score&nbsp;&nbsp;&nbsp;Temp modifier<br>Strength&nbsp;&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Dexterity&nbsp;&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Constitution&nbsp;&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Intelligence&nbsp;&nbsp;&nbsp;18&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Wisdom&nbsp;&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Charisma&nbsp;&nbsp;&nbsp;14&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><br>Save&nbsp;&nbsp;&nbsp;Total&nbsp;&nbsp;&nbsp;Base&nbsp;&nbsp;&nbsp;Ability mod&nbsp;&nbsp;&nbsp;Magic Mod&nbsp;&nbsp;&nbsp;Misc mod<br>Fortitude&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Reflex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Will&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><br>Hit points: 4/4<br><br>Initiative: 0<br>Damage Reduction:0<br>Spell Resistance:0<br><br>BAB:0<br><br>AC&nbsp;&nbsp;&nbsp;total&nbsp;&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;armor&nbsp;&nbsp;&nbsp;shield&nbsp;&nbsp;&nbsp;NAC&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;Size&nbsp;&nbsp;&nbsp;Misc&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>AC&nbsp;&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><br><br>Skill name&nbsp;&nbsp;&nbsp;Ability&nbsp;&nbsp;&nbsp;Total&nbsp;&nbsp;&nbsp;rank&nbsp;&nbsp;&nbsp;Modifier&nbsp;&nbsp;&nbsp;misc<br>Appraise&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Balance&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Bluff&nbsp;&nbsp;&nbsp;Cha&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;<br>Climb&nbsp;&nbsp;&nbsp;Str&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;<br>Concentration&nbsp;&nbsp;&nbsp;Con&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>C alchemy&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C armorsmith&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C basketweaving&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C bookbinding&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C bow making&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C blacksmithing&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C calligraphy&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C carpentry&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C cobbling&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C gemcutting&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C leatherworking&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C locksmithing&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C painting&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C pottery&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C sculpting&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C shipmaking&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C stonemason&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C trapmaking&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C weapon smith&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>C weaving&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Decipher script&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Diplomacy&nbsp;&nbsp;&nbsp;Cha&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;<br>Disable device&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Disguise&nbsp;&nbsp;&nbsp;Cha&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;<br>Escape artist&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Forgery&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Gather info&nbsp;&nbsp;&nbsp;Cha&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;<br>Handle animal&nbsp;&nbsp;&nbsp;Cha&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;<br>Heal&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Hide&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Intimidate&nbsp;&nbsp;&nbsp;Cha&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;<br>Jump&nbsp;&nbsp;&nbsp;Str&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;<br>K arcane&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K Architecture&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K Dungeoneer&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K geography&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K history&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K local&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K nature&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K nobility&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K religion&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>K planes&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Listen&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Move silently&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Open lock&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Perform&nbsp;&nbsp;&nbsp;Cha&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>P&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Ride&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Search&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Sense motive&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Sleight of hand&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Speak language&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Spellcraft&nbsp;&nbsp;&nbsp;Int&nbsp;&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Spot&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Survival&nbsp;&nbsp;&nbsp;Wis&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Swim&nbsp;&nbsp;&nbsp;Str&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-1&nbsp;&nbsp;&nbsp;<br>Tumble&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>Use magic&nbsp;&nbsp;&nbsp;Cha&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;<br>Use rope&nbsp;&nbsp;&nbsp;Dex&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><br><br><br>Feats<br>B1 Extend Spell<br>1 Energy Substitution (Fire)<br><br><br>Racial Abilities/Template<br>&nbsp;&nbsp;&nbsp;Human<br>Bonus feat<br>Bonus skill point per level/ +4 skill points 1st level<br><br>Class abilities<br>&nbsp;&nbsp;&nbsp;Wizard<br>Summon Familiar<br>Int based preparation Arcane spellcaster.<br>Weapon proficiency club, dagger, heavy crossbow, light crossbow, quarterstaff<br>Scribe scroll<br><br>Languages Common, Ignan, Draconic, Elven, Sylvan<br><br>Equipment<br>Spellbook<br>Spell component pouch<br>Dagger<br>Backpack<br>Bedroll<br>Journal<br>Ink bottle(5)<br>Quill<br>Waterskin<br>Scholar outfit (2)<br>6 days rations<br>45 gp<br>Fishhook<br>Candle2 (10)<br>Winter blanket<br>Sewing needle<br>Pot iron<br><br>Familiar<br>&nbsp;&nbsp;&nbsp;Snowball<br>Cat Familiar<br><br><br><br><br>Spells per day<br>0,1,2,3,4,5,6,7,8,9<br>3,1<br>Bonus spells per day<br>0,1<br>Total spells per day<br>3,2<br><br><br><br><br><br><br>Spells known<br>All level 0<br><br>7 level 0<br>Burning hands<br>Magic missile<br>Endure elements<br>Magic armor<br>Shocking grasp<br>Feather fall<br>Identify<br><br>Desc&nbsp; - Cindy stands 5’3 inches tall and appears a little over seventeen years of age.&nbsp; &nbsp;She has intense brown eyes that almost seem to turn a shade of orange or amber when she becomes angry and brilliant crimson hair that hangs down to her shoulders.&nbsp; Her body is thin but has some shape to it even if she’s far from perfect.&nbsp; <br><br>Race human<br>Gender female<br>Age 19<br>Height 5’3<br>Weight 118 lbs<br>Eye color brown<br>Hair color crimson<br>Homeland – Keoland – born in heatherfield a small hamlet in the earldom of Gand, and then brought to the city of Niole Dra at the age of eight.<br>&nbsp;&nbsp;&nbsp;Home climate and terrain&nbsp; Temperate Plains<br>&nbsp;&nbsp;&nbsp;Community size Hamlet (89 adults) <br><br>Family<br>&nbsp;&nbsp;&nbsp;Economic status – poverty level, until Cindy’s power was discovered her family struggled to get food regularly on their table.<br>&nbsp;&nbsp;&nbsp;Social standing – lower middle class<br>&nbsp;&nbsp;&nbsp;Defense readiness – N/A<br>&nbsp;&nbsp;&nbsp;Private ethics – Her family secretly would have the earldom of Gand overthrown and justice established so that the rogues from the town of Gand would stop exploiting their farmstead intermittently with demands for ‘protection’ money.<br>&nbsp;&nbsp;&nbsp;Religious commitment – Obad-hai<br>&nbsp;&nbsp;&nbsp;Reputation – Her family is known for being fair in comparison to some of the surrounding communities farmsteads.&nbsp; <br><br>What were your parents like?&nbsp; Adam and Stephanie Cindersoot,<br>Adam – Adam Cindersoot the family’s Patriarch is an aging man of 50 years old.&nbsp; Time has no been nice to him and his body is in pain often.&nbsp; He no longer can take care of the farmstead and is instead bed bound.&nbsp; He’s a kind old man, but also a proud one, and he finds life miserable at times, only able to stare out the window well his children do his work.&nbsp; During Cindy’s youth however he was a strong thirty year old man, still doing most of the work on the farm.&nbsp; He did and still does love all his children although some have not lived up to his expectations.&nbsp; <br><br>Stephanie – Stephanie Shepperd/Cindersoot is Cindy’s mother, and is going on to her mid forties.&nbsp; She worries about her husband of thirty three years and what will become of their beloved farmstead should he pass on soon.&nbsp; She also longs for the years when Adam was young and healthy and they were raising their children instead of being supported by them.&nbsp; Stephanie is also torn between loving her daughter Cindy and disliking her for having a gift that took her from them only ten years ago.<br><br>Devyn Finian – a nobleman in Niole Dra who took Cindy in during her education into the practice and application of magic.&nbsp; <br><br>Simone Fontaine – wife of Devyn Finian<br><br><br><br>Siblings?<br><br>Alissia Cindersoot (30)– Eldest daughter of Adam and Stephanie Cindersoot, she has grown into a full fledged druid following the pivotal years of her early childhood.&nbsp; Her closeness to nature showed early and the local druid circle took her with them on various extended trips into the woodlands.&nbsp; By age 9 she had begun to show simple spell casting talents, she and Stephanie are exceptionally close due to the three difficult pregnancies that Stephanie has been saved from by Alissia’s spells.&nbsp; Alissia is now in her early thirties and has been accepted into the druid hierarchy fully.&nbsp; She spends much of her time around the farmstead though ensuring that her elderly parents are doing well, and helping both the farm and local wildlife prosper under her knowledge and spells.&nbsp; Its rumored she’s even started a small druid circle in their apple grove at the far edge of their property.<br><br>Ardell Cindersoot – (29) Eldest son of Adam and Stephanie, one of the few to also remain on the farmstead year round tending the fields.&nbsp; Although he does not often admit it, he has a soft spot for his younger sister Cindy.&nbsp; Finding her fiery personality and magic aptitude interesting to say the least.&nbsp; He spends most of his time tending the fields weeding, watering, and harvesting the crops.&nbsp; He is currently engaged to a Sierra Velmer who recently moved to Keoland fleeing a debt she owed in Greyhawk.<br><br>Bevelle Cindersoot – (27)second eldest son of Adam and Stephanie.&nbsp; He left the farmstead ten years ago, shortly after Cindy departed and has incorporated himself into the thieves guild in the town of Gand.&nbsp; He has become incorporated into numerous smuggling operations as his experience on the farm has taught him a lot about how to play the role of the honest merchant.&nbsp; His personality is one that if there’s a profit to be made he’s more then willing to participate, and will exploit anyone who he can along the way.<br><br>Katherine Cindersoot (27) – fraternal twin of Bevelle and second eldest daughter of Adam and Stephanie.&nbsp; Unlike her brother she is far more fascinated by music then profit and has become a minor bard often performing in small taverns and villages for meager wages. She left home eleven years ago eager to see the world, and share her natural talent for the flute with it.&nbsp; Unlike Bevelle she isn’t actually a bad person.<br><br>Kevin Cindersoot (26) – of all of the children of Adam and Stephanie, Kevin is by far the most dedicated to his calling in life.&nbsp; He left home at the age of twelve sneaking away with a small detachment of paladins that had passed through the region.&nbsp; &nbsp;When discovered he pleaded to become a squire to them, and so began his career as a paladin.&nbsp; At age eighteen he was finally given the right to join their ranks fully and was taught the powers and martial skills of a paladin.&nbsp; Now at twenty six he and his mount Cinnamon have traveled far across the nation of Keoland as well as into the duchy of Ulek and Geoff.&nbsp; He currently is courting his direct superior Ellen Wayrest secretly.<br><br>Arnold Cindersoot – 25 – Arnold joined the Keoland militia at age eighteen and now seven years later has only recently entered the actual military of Keoland.&nbsp; A skilled scout and hunter he is often tasked with tracking down bandits and other threats to settlements in the regions his unit is patrolling.&nbsp; He currently isn’t sure what to think of his brother Bevelle, having become aware of his brother’s activities he is torn between loyalty to kin and loyalty to his nation and the peasantry. A fraction of his income is sent home to his parents every month, although his meager wage does little to make ends meet.<br><br>Sarah Cindersoot/Landerson – age 24 – Sarah initially left home five years ago, intending to become a bard like her older sister Katherine.&nbsp; Unfortunately the young lady was hired and then seduced by a local noble.&nbsp; She now spends much of her life as a simple housewife to an abusive and politically powerful husband.&nbsp; She is currently with child but fears for the baby’s well being.<br><br>Samantha Cindersoot – Age 24 – Identical twin to Sarah, Samantha took on a very different role then her sister when she decided to join the priesthood of St. Cuthbert.&nbsp; She now serves as an acolyte at one of the few temples established in the earldom of Gand.&nbsp; Spending much of her time trying to convert the nearby peasantry from druidism and other gods to St Cuthbert.&nbsp; Unbeknowns to her the thieves guild in Gand have begun to take an interest in the temple as a possible source for extortion and ‘protection’ money.&nbsp; <br><br>Elliot Cindersoot - 22 - one of the youngest sons in the family Elliot choose to stay on the farm and help his older siblings take care of their parents and tend the farm.&nbsp; He spends much of his time keeping a close eye on the sheep well they graze in a section of land just off the main road.&nbsp; <br><br>Zachary Cindersoot - 20 - Much like Elliot he to choose to stay on the farm, unlike Elliot he spends much more time in the fields harvesting, planting and tending the plants.&nbsp; He is slowly being recruited into Alissia's druidic cult.<br><br>Hellen Cindersoot - 17 - Ever the flirt Hellen has gotten into more trouble then any of the other siblings.&nbsp; Although she officially works on the farm acting as a merchant for their goods in town.&nbsp; Hellen spends more of her time flirting with the townsfolk and living vicariously then actually doing her job.&nbsp; Thankfully she's managed to keep pulling in the right amount of gold but for how long?<br><br>Tina Cindersoot - 16 - Tina is Alissia's apprentice in many ways learning the druidic arts from her older sister as she tends the apple grove at the far end of their property.&nbsp; She is extremely shy by nature but seems to have taken quite the linking to a wildlife in the grove.&nbsp; <br><br>Glenn Cindersoot - 14 -Glen much like his sister Carol seem to have gotten the gift of arcane magic and have since followed Cindy to the NaW&nbsp; although neither is quite as gifted as their elder sibling they do seem to have a healthy respect for the arts.&nbsp; Glenn seems to have taken a liking to Divination, which has almost gotten him thrown out of the academy for spying on the girls through a crystal ball at night.<br><br>Carol Cindersoot - 13 - Carol has come to the acadamy just like her two older siblings and is currently learning the fine arts of Conjuration.&nbsp; &nbsp;Unlike Glenn who's been hesitant to select a familiar Carol took quite the liking to strange bird she found on her way home.&nbsp; Although no one is quite certain what kind of bird it is, it doesn't seem to be native to this region.&nbsp; <br><br><br><br>Skyler Storm – younger sister of Devyn Finian<br><br>Grandparents - deceased<br><br>Extended family?<br><br><br>Friends?<br><br>Enemies?<br><br>Instructors?<br><br><br><br>Personality traits<br>Education<br>&nbsp;&nbsp;&nbsp;Formal education&nbsp;&nbsp;&nbsp;-&nbsp;&nbsp;&nbsp;Educated in the arts of Wizardry and Spellcraft at the NaW in keoland’s capital city of Niole Dra<br>Childhood events<br>&nbsp;&nbsp;&nbsp;Early childhood events (kiddo)&nbsp;&nbsp;&nbsp;-&nbsp;&nbsp;&nbsp;Cindy was born on her father’s farmstead nineteen years ago, on a blistering evening in the middle of August.&nbsp; Her labor was hardly an easy one nearly costing Stephanie her life in fact had Alissia not been there to cast some healing spells on her mother it is likely that Stephanie may have passed on.&nbsp; As she grew she was often at odds with her older siblings arguing with some of them and fighting with others at times.&nbsp; Although she certainly did play with others her own age she was more prone to hot headed decisions even then.&nbsp; Cindy was always a cranky child and prone to tantrums when she was little, however she seemed to level her head as she reached the age of seven.&nbsp; <br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; A few months before her eight birthday Cindy’s family was visited by a wizard, who gave a notice to them, that their daughter was being offered training at the NaW all expenses paid due to her family’s poor status.&nbsp; Keoland needed wizards and Cindy had the gift.&nbsp; Shortly there after she departed from the hamlet of heatherfield which she hasn’t seen since.&nbsp; She was placed into the care of Devyn Finian in the Capital and given some of the privileges of a noblewoman.&nbsp; Devyn wasn’t much older then she was honestly, and had a sister who was the same age as Cindy.&nbsp; Cindy applied herself to her studies with a vengeance, and easily began to pull slightly ahead of the other students at the school.&nbsp; She didn’t often go on the trips that her guardian offered to take her on, preferring in stead to remain focused on her tasks at least in her early years.<br>&nbsp;&nbsp;&nbsp;Youth events (teen)&nbsp;&nbsp;&nbsp;-&nbsp;&nbsp;&nbsp;During her teenage years Cindy continued her exciting career as a mage apprentice.&nbsp; Studying some alchemy, history, literacy, arcane lore and spellcraft.&nbsp; She was found to have an exceptionally strong connection to the elemental force of fire.&nbsp; Many times spells that were not suppose to have fire effects ended up having them slip in.&nbsp; Ironically enough it seemed that the not only her magic but even her personality were attuned to the element of fire.&nbsp; The more time she spent away from the school and around Skyler the more her natural personality elements were encouraged.&nbsp; <br>&nbsp;&nbsp;&nbsp;Pivotal events?&nbsp;&nbsp;&nbsp;-&nbsp;&nbsp;&nbsp;<br><br><br><br><br><br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Greyhawk 3.5 Character Profiles Group 2</strong><br>
				Post by: <strong>Teno</strong> on <strong>25-10-2009, 02:33:50</strong>
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			<dd class="postbody">
				<strong>Name:</strong> Serena Greenfeld<br><br><strong>Race:</strong> Human<br><br><strong>Gender:</strong> Female<br><br><strong>Age:</strong> 19<br><br><strong>Height:</strong> 5' 6"<br><br><strong>Weight:</strong> 127<br><br><strong>Eye Color:</strong> Green<br><br><strong>Hair Color:</strong> Browned-red<br><br><strong>Alignment:</strong> Chaotic Neutral<br><br><br><strong>Physical Description/Dress Style:</strong><br><br>(http://i3.photobucket.com/albums/y99/Tenos_Aran/Serena.jpg)<br><br><br>Standing at an average height, Serena has a moderately shaped figure. Often wears a dark hooded cloak while wandering the streets to conceal her red shoulder-length hair, especially when searching for the odd purse to lift or stone to swipe. When not seeking to relieve a person of their belongings, she is proud to display her hair, allowing it to rest carefree on her shoulders. <br><br>She prefers to wear form-fitting garments, mainly for their ability not to hold her back or snag on anything should she have the need to retreat swiftly. She is not opposed to loose clothing however, as they provide her with small hiding places to not draw attention with random bulges in her gear.<br><br><br><br><strong>Background Information:</strong><br><br>Serena comes from a common household in the town of Hochoch, while not able to afford many luxuries, her family do achieve enough to survive and have a little to spare. rowing up, she found she had the knack for sneakily aquiring various small articles such as copper coins and stones unnoticed, and she managed to develop this. <br><br>She took a job assisting at a local bakery and used this to hide her larcenous behaviour, claiming goods obtained to be paid for with her earnings. This didn't pay enough to give her much however, and she found she had to be more discreet as she gained more valuable items. <br><br>One morning as she heads to work, she spotted a call for adventurers on the board. The prospect of earning much more than she was on at the moment, so immediately she packed in her small job and went off in search of.. well.. adventure.<br><br><br><br><strong><span class="bbc_u">STATS</span></strong><br><br><br><strong>Racial Traits:</strong><br><br>&nbsp; &nbsp; *&nbsp; Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.<br>&nbsp; &nbsp; * Human base land speed is 30 feet.<br>&nbsp; &nbsp; * 1 extra feat at 1st level.<br>&nbsp; &nbsp; * 4 extra skill points at 1st level and 1 extra skill point at each additional level.<br>&nbsp; &nbsp; * Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.<br>&nbsp; &nbsp; * Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.<br><br><br><strong>Class:</strong> Rogue<br>XP: 0<br><br><br><strong>Stats:</strong><br><br>Strength: 12 (+1)<br>Dexterity: 16 (+3)<br>Constitution: 12 (+1)<br>Intelligence: 14 (+2)<br>Wisdom: 10 (0)<br>Charisma: 10 (0)<br><br><br><br><strong>Saves and Additional Stats:</strong><br><br>Fort: +1<br>Ref: +5<br>Will: 0<br><br>Hit Points: 7<br>Armor Class: 13 + armor<br>Movement: 30'<br><br><br><strong>Skills:</strong><br><table class="bbc_table"><tbody><tr><td><strong>Skill</strong></td><td><strong>Total</strong></td><td><strong>Ranks</strong></td><td><strong>Mod.</strong></td><td><strong>Misc.</strong></td></tr><tr><td>Balance</td><td>5</td><td>2</td><td>3</td><td>0</td></tr><tr><td>Bluff</td><td>2</td><td>2</td><td>0</td><td>0</td></tr><tr><td>Climb</td><td>2</td><td>2</td><td>0</td><td>0</td></tr><tr><td>Disable Device</td><td>8</td><td>4</td><td>2</td><td>2</td></tr><tr><td>Escape Artist</td><td>5</td><td>2</td><td>3</td><td>0</td></tr><tr><td>Hide</td><td>7</td><td>4</td><td>3</td><td>0</td></tr><tr><td>Jump</td><td>2</td><td>2</td><td>0</td><td>0</td></tr><tr><td>Listen</td><td>2</td><td>2</td><td>0</td><td>0</td></tr><tr><td>Move Silently</td><td>7</td><td>4</td><td>3</td><td>0</td></tr><tr><td>Open Lock</td><td>9</td><td>4</td><td>3</td><td>2</td></tr><tr><td>Search</td><td>5</td><td>3</td><td>2</td><td>0</td></tr><tr><td>Sleight Of Hand</td><td>7</td><td>4</td><td>3</td><td>0</td></tr><tr><td>Spot</td><td>3</td><td>3</td><td>0</td><td>0</td></tr><tr><td>Use Rope</td><td>5</td><td>2</td><td>3</td><td>0</td></tr></tbody></table><br><br><br><strong>Feats:</strong><br>Lightning Reflexes<br>Nimble Fingers<br><br><br><strong>Languages:</strong><br>Common<br>Dwarven<br>Elven<br>Halfling<br><br><br><strong>Equipment:</strong> (43 lb)<br>Armor: Leather (+2AC, 0 armor check, 6 max dex bonus) (10 gp) 15 lb<br><br><br><br><em>Weapons</em><br>Short sword (1d4, crit 19-20/x2, light, piercing) (10 gp) 2 lb<br>Light crossbow (1d6, crit 19-20/x2, range inc 80 ft, piercing) (35 gp) 4 lb<br>Dagger (1d3, crit 19-20/x2, range inc 10 ft, light, piercing) (2gp) 1 lb<br><br><em>Gear on Person:</em><br>Backpack with; (2 gp) 2 lb<br>- Waterskin (1 gp) 4 lb<br>- One day's trail rations x2 (5 sp) 1 lb<br>- Bedroll (1 sp) 5 lb<br>- Sack (1 sp) 0.5 lb<br>- Flint and Steel (1gp) -<br>MW Thieves tools (100 gp) 2 lb<br>Hooded Lantern with; (7 gp) 2 lb<br>- Pint of oil x2 (1sp) 1 lb<br>Case with; (1 gp) 0.5 lb<br>10 crossbow bolts (1gp) 1 lb<br><br><br><em>Wealth:</em><br><br>Total - 28.6 gp
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Greyhawk 3.5 Character Profiles Group 2</strong><br>
				Post by: <strong>Cythieus</strong> on <strong>26-10-2009, 08:47:58</strong>
			</dt>
			<dd class="postbody">
				It's all here: <br>http://www.myth-weavers.com/sheetview.php?sheetid=162180 (http://www.myth-weavers.com/sheetview.php?sheetid=162180)<br><br>Picture:<br>(http://i34.tinypic.com/2z7g9kg.jpg)<br>Yes. One word to describe this. Epic.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Greyhawk 3.5 Character Profiles Group 2</strong><br>
				Post by: <strong>Krysia</strong> on <strong>27-10-2009, 04:49:51</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://i658.photobucket.com/albums/uu304/Krysia-Kitty/Characters/nain01-1.jpg)</div>Name: Nain Aleanathem (http://plothook.net/RPG/profiler/view.php?id=6355)<br><br>Gender: Female<br><br>Age: 130<br><br>Height: 4' 10"<br><br>Weight: 100lbs<br><br>Eye Color: Blue-Green<br><br>Hair Color: Black<br><br>Alignment: Chaotic Neutral<br><br>Race/Class: Grey Elf Bard<br><br>Deity: Ehlonna<br><br>Bio: Nain hailed originally from the land of the frost barbarians in Fruntzii. She's traveling Geoff to find her cousin that traveled to the same area after Nain's aunt passed away. She was the last of her family in Fruntzii and wishes to start a new life in a warmer climate. Also hunting for as much knowledge as she can about dragons, she loves knowledge and will record anything she finds about them.<br><br>Description: Known for her pale skin almost as white as snow, long black hair kept up out of her face. Dark blue-green eyes and naturally dark red lips. Tribal tattoos adorn her body in pale white and grey colors adding to the already frozen look her skin has, typical of the barbarians in the cold north.<br><br><strong>Note:</strong> This is a back up character only for down time.
			</dd>
		</dl>
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