Exalted: Scarlet Blade (OOC forum and Character Sheets)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: kongming on 31-08-2014, 07:08:57</h2>
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			<dt class="postheader">
				Title: <strong>Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>kongming</strong> on <strong>31-08-2014, 07:08:57</strong>
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				People can post their character sheets here, and any OOC discussion can occur. Also, this means we can get things up and running and not have it die out because people forget about the game.
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			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Muse</strong> on <strong>31-08-2014, 15:38:50</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/e/eb/2069742-lifeguard.jpg)</div><strong>Name:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Incomparably Radiant Targe<br><strong>Type:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Alchemical<br><strong>Caste:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Orichalcum<br><strong>Patropolis:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nurad<br><br><strong>Age:&nbsp;&nbsp;&nbsp;</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;7<br><strong>--Apparent:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;21<br><strong>Birthday:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><strong>Height:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6’3”&nbsp; <br><strong>Weight:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;200lbs<br><strong>Measures:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;38”D, 26”, 32”&nbsp; <br><strong>Skin:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Smooth, brilliant golden flesh textured and patterned by a full body tracery of starmetal and adamant circuitry.&nbsp; <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Bands of Moonsilver hug Targe’s flesh just above the ankles.&nbsp; At a glance, this is a simple adornment, but is in fact a part of her body.&nbsp; When she moves at great speed--or leaps--these split down the middle, then expand and contract powerfully, propelled by blue jade and moonsilver pistons.&nbsp; <br>Hair:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ankle length fiery red tresses swirl freely about her as if in an unseen breeze.&nbsp; The intricate microscopic moonsilver and orichalcum woven through each strand to make this possible grants a particular radiance to them.&nbsp; <br><strong>Eyes:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Amethyst <br><strong>Style:</strong>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Targe favors skimpy garments, but will dawn an armored corset when she marches to war.&nbsp; <br><br>https://docs.google.com/document/d/1FhSa7fmDuefWXaC1pQcCrwgMSplIUyplnWaG_cYaywk/edit
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			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>31-08-2014, 21:34:02</strong>
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				<div class="floatleft">(http://i803.photobucket.com/albums/yy316/Wiseman979/TranscendentallyElegantInsight.jpg)</div><br><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Name: Transcendentally Elegant Insight<br>Caste: Jade<br>Anima: A whirling series of gears, each a different color of jade, and each with a staring eye in the center that swirls about to observe everything around and behind them.<br><br><br>Caste Attributes<br><br>Stamina 4<br>Charisma 4<br>Wits 3<br><br>Favored Attributes<br><br>Strength 4<br>Dexterity 4<br>Perception 3<br><br>Tertiary Attributes<br><br>Appearance 4<br>Intelligence 2<br>Manipulation 1<br>&nbsp;<br>Abilities<br><br>Martial Arts 5<br>Performance 3<br>Linguistics 2 (Old Realm, Autochthonic, High Realm)<br>Integrity 4<br>Presence 3<br>Survival 3<br>Awareness 3<br>Resistance 4<br>Dodge 4<br><br>Backgrounds (0/10)<br><br>Class 4 <br>Artifact 3: Adamant Gyroscopic Chakram (free)<br>Manse 4 (Candent Carbuncle)<br>Manse 5 (Iron Soul Stone)<br>Manse 3 (Adder Eye Stone)<br>Artifact 5 (Soulsteel Celestial Battle Armor (Oblivion's Panoply, Enhanced Healing), Essence Capacitor (3-dotx3 with Trisocket adapter), Jade Fivefold Harmonic Adapter x2)<br>Artifact 2 (Jade Wings of the Raptor, Moonsilver Trinket of Dignified Conduct) <br>Eidolon 3<br><br><br><br>Virtues<br><br>Compassion 3<br>Conviction 2<br>Valor 2<br>Temperance 2<br><br>Willpower 7<br><br>Permanent Essence: 4<br>Peripheral Essence: 51 (26/51 committed)<br>Dedicated Charm Slots: 4<br>General Charm Slots: 10<br><br>Dedicated Charms: Fourth Stamina Augmentation, Strain-Resistant Chassis Modification, Subcutaneous Armor Plating, Industrial Survival Frame (Crystal)<br><br>General Charms: Perfected Lotus Matrix, The Circle Screams, Gear Catches Gear Defense, Thousand Wounds Gear Form, Secondary Sensory Upgrades (Tympanal Receptor Nodes), Fourth Dexterity Augmentation, Fourth Strength Augmentation, Multiphase Divinity Regulator, Auxillary Essence Storage Unit, Fourth Perception Augmentation<br><br>In Storage: Optical Enhancement (Crossphase Scanners x2, Ultraperipheral Awareness)<br><br>BP: 0/18 <br>25xp (Strength 4, Dexterity 4, Charm Slot, 1xp left)<br>Flaws: Enemy (Final Gasp of the Forlorn Gear), Vice: Sweets<br><br>History and Personality: Transcendentally Elegant Insight awakened to life in the metropolis of Qune several years ago. From the moment she drew breath, Insight knew that she was meant to help her people in their time of greatest crisis. She knew that there was something momentous to the times and she wanted to be a part of it. She didn't know how, at first though. Insight knew only that Autochthonia was in danger and that it was the role of a Champion to protect the people in times of crisis. Her sense of heroic duty and destiny drove her out early into the Reaches. She knew that Jarish faced danger from without and within, but she felt that in the Reaches she could do the most good for her people. She could secure needed resources, battle gremlins, and express her faith in the Maker by helping to restore his vital functions. At heart, Insight is a fervent believer in the mercy and goodness of Autochthon. She strives to be an inspiration to her fellows, trying to exemplify Jarishite faith as a panacea to her world's ills. She strongly believes in the concepts of love, romance, and faith both as personal guidelines for herself and as means to try and save her world. <br><br>Insight spent the first two years of her life accompanying Harvester and Conductor patrols on trips into the Reaches. She realized early that standing and fighting wasn't her strong suit. She preferred a light and flexible approach to combat, and devoted herself to learning the Thousand Wounds Gear style so she could better protect her people. She would have happily continued to protect her people in the Reaches but she was recalled by the Tripartite for a more urgent matter. A Voidbringer sect, long festering within the nation, launched a direct attack on Jast. They stormed the Tripartite Assembly Hall, killed the High Celebrant, and attempted a complete takeover. Insight, responding to the distress call along with all available Champions, helped to drive off the Voidbringers, their gremlins, and the Apostates who had commanded them. Insight was personally responsible for two dozen confirmed kills and criticially wounding Final Gasp of the Forlorn Gear, a vicious Apostate. <br><br>Jarish went into a period of reflection and inward focus after the attack, and Insight found herself working with the preceptors a great deal to root out heresy. She found that the memories of one of her past lives helped her, but she also found herself growing detached from the people, and this worried her. She feared the siren song of Clarity and began cultivating mortal relationships to avoid it.<br><br>This led her to Chiara. Chiara was a young lector assigned to assist her in her heretic-hunting duties. The two became close, then became lovers. Insight would have been happy to spent the rest of Chiara's days with her, pursuing heresy and helping their nation. But as their investigations deepened, they uncovered more heresy. More Voidbringers. More evidence of Autochthon's looming demise. They did what they could to help their people but it never seemed to be enough. They felt despair closing in.<br><br>Then Yugash opened a portal to the long-forgotten origin world: Creation. Insight was hesitant at first. She didn't think they should tamper with the holy land of their distant ancestors. But when the reports started coming back of Creation's woes, she realized that it too was a world that needed heroes. She came to believe that the two worlds could save each other. With the creation of a new assembly of Alchemicals at home, Insight found herself transferred to the Yugashi project as part of Jarish's contribution to the effort. She quickly made a name for herself as a capable warrior and inspirational leader. Her only request was that Chiara be allowed to come with her. However, when Insight was assigned to the newest strike team to enter Creation, she learned that they would be separated. Insight strives to do her duty but part of her mind is always back in Autochthonia with her love.<br><br>Past Lives: There was once a lector in Gulak who looked upon the heretical ideas brought about by the mixing of clades and took a stand. She used her plays and her boundless charisma to rally the Populat and her fellow lectors. She carried the flame of orthodoxy and righteousness to the highest levels of Gulaki governance and started a reformist movement that convinced the High Celebrant to institute sweeping changes that restored orthodoxy in the name of the Great Maker.<br><br>A regulator in Estasia once discovered a secret club amongst the Venatore that conspired to coopt the Scholars in order to produce new and extravagantly costly weapons. This young man risked career and even his very life to expose the club and bring the renegade Venatore to justice. And he succeeded, even at the cost of an eye and an arm, in bringing them down.<br><br>Once there was a preceptor in Nurad, who, on a hunch, followed the suspicions of a lector about a certain foreman. It took months of investigation and piecing together clues, but eventually the aging preceptor followed the trail to a Voidbringer cult nested deep within the Populat. Rather than rally the regulators and risk open war in the streets, the preceptor subverted a cultist and discovered where they were assembling. Then he redirected a flow of molten metal upon the cultists and removed the cult in a single strike though he died in the process.<br><br>A Harvester in Jarish was on a routine foraging mission in the Reaches when her team came under assault by gremlins. The gremlins were fierce and sudden, destroying half the party before they knew what was on them. The Harvester, seeing her friends die, grabbed a power conduit in her bare hand, and touched the floor of the chamber with her other, using her own body to create an electric circuit that fried the gremlins and saved her team.</div></div>
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			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>06-09-2014, 08:53:05</strong>
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				<span class="bbc_u"><strong>Unwavering Reflective Beam</strong></span><br><br>https://docs.google.com/document/d/1_QwLgMPq3k5o9V6VwZF7-QY2mDPHju2DODW8tq9E_xY/edit<br><br>(https://elliquiy.com/elluiki/images/0/07/Unwavering_reflective_beam.jpg)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Re Z L</strong> on <strong>07-09-2014, 10:07:07</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(http://i.imgur.com/gjT1mDc.jpg)</div><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong>Elegant Chaotician With Eyes Like Quicksilver (aka. Nyx, Ellie, Quicksilver, Mistress)</strong></span></span><br><br><table class="bbc_table"><tbody><tr><td><strong>Player:</strong></td><td>Re Z L</td></tr><tr><td><strong>Type:</strong></td><td>Alchemical</td></tr><tr><td><strong>Caste:</strong></td><td>Starmetal</td></tr><tr><td><strong>Motivation:</strong></td><td>Make the Wyld subservient to Creation</td></tr><tr><td><strong>Intimacies:</strong></td><td><ul class="bbc_list"><li>Chaos (+Amusement)</li><li>Worship (+Secret Lust)</li><li>Controlling Others (+Enjoyment)</li><li>Hierarchy (+Values)</li><li>Creation (+Duty)</li><li> (+)</li></ul><ul class="bbc_list"><li>(+)</li><li>(-)</li><li>(-)</li><li>(-)</li></ul></td></tr><tr><td><strong>Anima:</strong></td><td>A constellation of blue lights connected by a fine spiderweb of light revealed in an explosion of steam.</td></tr><tr><td></td></tr><tr><td><strong>Age:</strong></td><td>25</td></tr><tr><td><strong>Height:</strong></td><td>6'00"</td></tr><tr><td><strong>Weight:</strong></td><td></td></tr><tr><td><strong>Skin:</strong></td><td></td></tr><tr><td><strong>Hair:</strong></td><td></td></tr><tr><td><strong>Eyes:</strong></td><td></td></tr></tbody></table><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Stats</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td></td><td></td><td><div align="center"><strong><span class="bbc_u">ATTRIBUTES</span></strong></div></td></tr><tr><td><strong>[•] Strength</strong></td><td><strong>•••••</strong></td><td><strong>[•] Charisma</strong></td><td><strong>•••••</strong></td><td><strong>[•] Perception</strong></td><td><strong>•••••</strong></td></tr><tr><td><strong>[•] Dexterity</strong></td><td><strong>•••••</strong></td><td><strong>[•] Manipulation</strong></td><td><strong>•••••</strong></td><td><strong>[•] Intelligence</strong></td><td><strong>•••••</strong></td></tr><tr><td><strong>[•] Stamina</strong></td><td><strong>•••••</strong></td><td><strong>[•] Appearance</strong></td><td><strong>•••••</strong></td><td><strong>[•] Wits</strong></td><td><strong>•••••</strong></td></tr><tr><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td></td><td></td><td><div align="center"><strong><span class="bbc_u">ABILITIES/SPECIALTIES</span></strong></div></td></tr><tr><td><strong> </strong></td><td></td><td><strong> </strong></td><td></td><td><strong> </strong></td><td></td></tr><tr><td>[•] Archery</td><td><strong>•••••</strong></td><td>[•] Integrity</td><td><strong>•••••</strong></td><td>[•] Craft</td><td><strong>below</strong></td></tr><tr><td>[•] Martial Arts</td><td><strong>•••••</strong></td><td>[•] Performance</td><td><strong>•••••</strong></td><td>[•] Investigation</td><td><strong>•••••</strong></td></tr><tr><td>[•] Melee</td><td><strong>•••••</strong></td><td>[•] Presence</td><td><strong>•••••</strong></td><td>[•] Lore</td><td><strong>•••••</strong></td></tr><tr><td>[•] Thrown</td><td><strong>•••••</strong></td><td>[•] Resistance</td><td><strong>•••••</strong></td><td>[•] Medicine</td><td><strong>•••••</strong></td></tr><tr><td>[•] War</td><td><strong>•••••</strong></td><td>[•] Survival</td><td><strong>•••••</strong></td><td>[•] Occult</td><td><strong>•••••</strong></td></tr><tr><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td></tr><tr><td><strong> </strong></td><td></td><td><strong> </strong></td><td></td><td><strong><em>Specialties</em></strong></td><td></td></tr><tr><td>[•] Athletics</td><td><strong>•••••</strong></td><td>[•] Bureaucracy</td><td><strong>•••••</strong></td><td>Martial Arts - Whips</td><td><strong>•••</strong></td></tr><tr><td>[•] Awareness</td><td><strong>•••••</strong></td><td>[•] Linguistics</td><td><strong>•••••</strong></td><td>Martial Arts - Clinch</td><td><strong>•••</strong></td></tr><tr><td>[•] Dodge</td><td><strong>•••••</strong></td><td>[•] Ride</td><td><strong>•••••</strong></td><td>Presence - Brainwashing</td><td><strong>•••</strong></td></tr><tr><td>[•] Larceny</td><td><strong>•••••</strong></td><td>[•] Sail</td><td><strong>•••••</strong></td><td>Resistance - Pain</td><td><strong>•••</strong></td></tr><tr><td>[•] Stealth</td><td><strong>•••••</strong></td><td>[•] Socialize</td><td><strong>•••••</strong></td><td></td><td><strong></strong></td></tr><tr><td>Craft</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td></td><td><strong></strong></td></tr><tr><td>[•] Craft - Air</td><td><strong>•••••</strong></td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td></td><td><strong></strong></td></tr><tr><td>[•] Craft - Earth</td><td><strong>•••••</strong></td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td></td><td><strong></strong></td></tr><tr><td>[•] Craft - Fire</td><td><strong>•••••</strong></td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td></td><td><strong></strong></td></tr><tr><td>[•] Craft - Water</td><td><strong>•••••</strong></td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td></td><td><strong></strong></td></tr><tr><td>[•] Craft - Wood</td><td><strong>•••••</strong></td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td></td><td><strong></strong></td></tr><tr><td>[•] Craft - Magitech</td><td><strong>•••••</strong></td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td><td></td><td><strong></strong></td></tr></tbody></table><br><strong>Languages:</strong> Autochthonian (Native), Old Realm, High Realm<br><br><table class="bbc_table"><tbody><tr><td><div align="center"><strong><span class="bbc_u">BACKGROUNDS</span></strong></div></td></tr><tr><td>Artifact (3 Artifact dots per point)</td><td><strong>•••••</strong></td></tr><tr><td>Savant</td><td><strong>•••••</strong></td></tr><tr><td>Manse</td><td><strong>•••••</strong></td></tr><tr><td>Class</td><td><strong>•••••</strong></td></tr><tr><td>Charms</td><td><strong>•••••</strong></td></tr></tbody></table></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Virtues and Willpower</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><div align="center"><strong><span class="bbc_u">VIRTUES</span></strong></div></td></tr><tr><td>Compassion</td><td><strong>•••••</strong></td></tr><tr><td>Conviction</td><td><strong>•••••</strong></td></tr><tr><td>Temperance</td><td><strong>•••••</strong></td></tr><tr><td>Valor</td><td><strong>•••••</strong></td></tr><tr><td><strong>Clarity</strong></td><td>[••••• •••••]</td></tr></tbody></table><br><strong>Willpower:</strong> <strong>••••• •••••</strong><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Essence and Charms</div><div class="spoiler_body"><strong>Essence:</strong> <strong>••••• •••••</strong><br><strong>Personal Pool:</strong> 20<br><strong>Peripheral Pool:</strong> 45<br><strong>Overdrive Pool:</strong> 0/0<br><br><table class="bbc_table"><tbody><tr><td><div align="center"><strong><span class="bbc_u">CHARMS</span></strong></div></td></tr><tr><td><strong>AUGMENTS</strong></td><td><ul class="bbc_list"><li>Sixth Intelligence Augmentation (Craft)</li><li>First Dexterity Augmentation</li><li>Second Manipulation Augmentation</li><li>Second Intelligence Augmentation</li><li>Fourth Appearance Augmentation</li><li>Transpuissant Dexterity Upgrade</li></ul></td></tr><tr><td><strong>COMBAT</strong></td><td><ul class="bbc_list"><li>Accelerated Response System (Dodge)</li><li>Precalculated Evasion System</li></ul></td></tr><tr><td><strong>SPEED AND MOBLITY</strong></td><td><ul class="bbc_list"><li>Paramagnetic Tether Beam</li><li>Dynamic Reaction Enhancement System</li></ul></td></tr><tr><td><strong>SOCIAL</strong></td><td><ul class="bbc_list"><li>Rogue Cell Isolation Protocols</li><li>Thousandfold Courtesan Calculations</li></ul></td></tr><tr><td><strong>LABOR AND UTILITY</strong></td><td><ul class="bbc_list"><li>Omnitool Implant</li><li>Creator Fugue Construction Engines</li><li>Transcendent Multimodal Artifact Matrix (Starmetal Monofilament Scourge)</li></ul></td></tr><tr><td><strong>MARTIAL ARTS</strong></td><td><ul class="bbc_list"><li>Perfected Lotus Matrix</li></ul></td></tr><tr><td><strong>CORRECTION OF MISCREANTS STYLE (LAUGHING WOUNDS)</strong></td><td><ul class="bbc_list"><li>Kiss of the Whip</li><li>Sensuous Torment</li><li>Laughing Wounds Form</li></ul></td></tr></tbody></table><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Merits, Flaws, Mutations</div><div class="spoiler_body"><strong><span class="bbc_u">MERITS</span></strong> <em>(-0)</em><br><br><br><strong><span class="bbc_u">FLAWS</span></strong> <em>(+0)</em><br><br><br><strong><span class="bbc_u">MUTATIONS</span></strong><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Expanded Backgrounds and Equipment</div><div class="spoiler_body"><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Seven Leaping Dragon's Stone (Manse 4)</div><div class="spoiler_body">A Seven Leaping Dragons Stone set in her Skin-Mount Amulet.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skin Mount Amulet (Artifact 2)</div><div class="spoiler_body">Set on her naval and socketed with the Seven Leaping Dragons Stone.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Starmetal Perfect Kata Bracers (Artifact 4)</div><div class="spoiler_body">Perfect Kata Bracers that she has slightly modified with a weave of leather strips.<br></div></div><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character History</div><div class="spoiler_body"><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Correction of Miscreants/Laughing Wounds Style</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kiss of the Whip</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 2m; <strong>Mins:</strong>&nbsp; Essence 2, Martial Arts 4; <strong>Type:</strong>&nbsp; Reflexive (Step 1)<br><strong>Keywords:</strong>&nbsp; Combo-OK, Crippling, Stackable<br><strong>Duration:</strong>&nbsp; Instant<br><strong>Prerequisites:</strong>&nbsp; None<br><br>With a predatory smile, the martial artist lashes her foe with vicious exactitude, making him cry out in shocked agony. If an unarmed attack enhanced by this Charm hits its target, it deals no damage. Instead, that character suffers a Crippling effect, increasing the wound penalty he suffers by -1 for the rest of the scene. Multiple uses of this Charm stack their penalties to a maximum of (Martial Arts).<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Sensuous Torment</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 3m; <strong>Mins:</strong>&nbsp; Essence 2, Martial Arts 2; <strong>Type:</strong>&nbsp; Reflexive (Step 9)<br><strong>Keywords:</strong>&nbsp; Combo-OK, Counterattack<br><strong>Duration:</strong>&nbsp; One Tick<br><strong>Prerequisites:</strong>&nbsp; None<br><br>The martial artist thrills to the torment that her pitiful enemies fear. This Charm can be activated in response to any attack that hits the martial artist, even if it does not successfully deal damage. She is overwhelmed by a wash of ecstatic essence, numbing her body to all pain. The martial artist gains bashing and lethal Hardness 20 against all attacks for the rest of the tick.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Laughing Wounds Form</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 6m; <strong>Mins:</strong>&nbsp; Essence 2, Martial Arts 4; <strong>Type:</strong>&nbsp; Simple<br><strong>Keywords:</strong>&nbsp; Form-Type<br><strong>Duration:</strong>&nbsp; One scene<br><strong>Prerequisites:</strong>&nbsp; Kiss of the Whip, Sensuous Torment<br><br>Even as blood runs down her skin, the martial artist laughs savagely, whirling undaunted through battle like a scarlet-streaked demon. While this Charm is active, any wound penalties the martial artist suffers are not applied to combat-related actions, unless she attacks or defends with a non-form weapon. Whenever she makes an unarmed attack, she adds the magnitude of any wound penalties suffered by the attack's target to her raw damage. Finally, she may pay a level of lethal damage in place of a point of Willpower to channel Conviction or Valor. If she suffers a wound penalty of -4 or greater, she need not expend a channel of the chosen Virtue when doing so.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Instructive Punishment Method</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 4m; <strong>Mins:</strong>&nbsp; Essence 2, Martial Arts 5; <strong>Type:</strong>&nbsp; Reflexive (Step 1 for attacker, Step 2 for defender)<br><strong>Keywords:</strong>&nbsp; Combo-OK, Emotion<br><strong>Duration:</strong>&nbsp; Instant<br><strong>Prerequisites:</strong>&nbsp; Laughing Wounds Form<br><br>The proper application of pain swiftly teaches weaklings how to serve. The martial artist may activate this Charm whenever an enemy attempts to attack her, defend against an unarmed attack made by her, or attempts to defend against mental influence exerted by her. With a crack of her whip or a menacing glance, she terrifies the fool who dares defy her, causing them to suffer a -3 internal penalty on the action.&nbsp; This is considered to be a wound penalty. If, within the same scene, the martial artist has dealt damage to the penalized character or imposed a Crippling effect on them with her unarmed attacks, this penalty is external. A character may pay a point of Willpower to resist all instances of this unnatural mental influence for the rest of their action.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Brand of Obedience</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 3m, 1wp; <strong>Mins:</strong>&nbsp; Essence 3, Martial Arts 5; <strong>Type:</strong>&nbsp; Reflexive (Step 7)<br><strong>Keywords:</strong>&nbsp; Combo-OK, Crippling, Obvious<br><strong>Duration:</strong>&nbsp; Indefinite<br><strong>Prerequisites:</strong>&nbsp; Instructive Punishment Method<br><br>The martial artist truly owns her pathetic disciples, and can mark them as hers if she deems them worthy. If an unarmed attack enhanced by this Charm deals damage or inflicts a Crippling effect on the martial artist's foe, she leaves behind a disfiguring scar or an ugly welt. So long as she commits the motes spent on this Crippling effect, the wound is enchanted as a symbol of authority, and glimmers with the Old Realm rune for "Mine" if observed with essence sight. If a marked character attempts to attack the martial artist, defend against one of her unarmed attacks, or defend against mental influence exerted by her, she may choose to punish them for their disobedience by paying a single mote. The mark glows red and burns their skin, dealing (Essence) dice of lethal damage to them as a secondary Crippling effect. This damage ignores soak and Hardness from armor. Once the martial artist breaks her commitment to this Charm, the magic fades from the scar, though it remains until it is healed naturally.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Insatiable Slave Stamina</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 4m; <strong>Mins:</strong>&nbsp; Essence 2, Martial Arts 5; <strong>Type:</strong>&nbsp; Reflexive<br><strong>Keywords:</strong>&nbsp; Combo-OK<br><strong>Duration:</strong>&nbsp; One scene<br><strong>Prerequisites:</strong>&nbsp; Laughing Wounds Form<br><br>Grinning as black bruises darken her skin, the martial artist demonstrates an even greater appetite for pain than she expects from her slaves. So long as this Charm remains active, the martial artist does not fall unconscious if reduced to Incapacitated by bashing damage. Instead, she remains fully aware and active, with further levels of bashing damage being converted to lethal normally. Furthermore, she may soak lethal damage with her full Stamina, and adds an amount equal to the magnitude of any wound penalties she suffers to her bashing and lethal soak.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Ecstatic Tenacity</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 8m; <strong>Mins:</strong>&nbsp; Essence 2, Martial Arts 5; <strong>Type:</strong>&nbsp; Reflexive (Step 7)<br><strong>Keywords:</strong>&nbsp; Combo-OK, Crippling, Obvious<br><strong>Duration:</strong>&nbsp; Instant<br><strong>Prerequisites:</strong>&nbsp; Insatiable Slave Stamina<br><br>The most terrible wounds mean less than nothing to one who has refined her tastes for agony. This Charm can be activated in response to any attack, reducing its raw and final damage to zero. However, this Charm does not prevent the martial artist from suffering, instead converting the damage to a Crippling effect that increases the wound penalties she suffers by -1 for the rest of the scene. Multiple uses of this Charm stack their penalties. This drawback is considered to be a unique Flaw of Invulnerability.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Rapture in Chains</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 3m, 1wp; <strong>Mins:</strong>&nbsp; Essence 2, Martial Arts 5; <strong>Type:</strong>&nbsp; Supplemental<br><strong>Keywords:</strong>&nbsp; Combo-OK, Emotion<br><strong>Duration:</strong>&nbsp; Until released<br><strong>Prerequisites:</strong>&nbsp; Laughing Wounds Style<br><br>Victims restrained by the martial artist find themselves unwilling to break free.&nbsp; If an unarmed clinch attack enhanced by this Charm succeeds, the martial artist's whip or chains seem to come alive as they twine around her foe, slipping into impossible knots of painful tightness. Whenever the grappled enemy rolls to establish control of the clinch, any wound penalties that apply to his roll are converted to external penalties. In addition, each time the martial artist would successfully deal damage to a clinched opponent by crushing him, she may instead cause him to lose a point of Willpower as an Emotion effect. If a character is reduced to zero Willpower while clinched, he gains an Intimacy of submissive lust towards the martial artist.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Groveling Penitence Prana</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 7m, 1wp; <strong>Mins:</strong>&nbsp; Essence 3, Martial Arts 5; <strong>Type:</strong>&nbsp; Reflexive<br><strong>Keywords:</strong>&nbsp; Combo-OK, Compulsion<br><strong>Duration:</strong>&nbsp; Instant<br><strong>Prerequisites:</strong>&nbsp; Rapture in Chains<br><br>Daring to oppose the mistress's will is like begging for humiliation. The martial artist may activate this Charm whenever she holds a clinched enemy, rolling (Charisma or Manipulation + Martial Arts) as a reflexive social attack against his Dodge MDV. If the martial artist's roll succeeds, her foe falls to his knees in submission. He is incapable of acting for the rest of the scene as if he were clinched, even if the martial artist releases him from her clutches. This unnatural mental influence can be resisted for a cost of three Willpower.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Ravishing the Unworthy Heart</div><div class="spoiler_body"><strong>Cost:</strong>&nbsp; 10m, 1wp; <strong>Mins:</strong>&nbsp; Essence 4, Martial Arts 5; <strong>Type:</strong>&nbsp; Supplemental<br><strong>Keywords:</strong>&nbsp; Combo-OK, Obvious, Servitude<br><strong>Duration:</strong>&nbsp; Instant<br><strong>Prerequisites:</strong>&nbsp; Brand of Obedience, Ecstatic Tenacity, Groveling Penitence Prana<br><br>Shaping her lips into a kiss, the martial artist reaches forward to stroke her foe's chest. Then, with a grinning snarl, she plunges her hand through his ribs to rip out his heart. An unarmed attack supplemented by this Charm deals aggravated damage, leaving behind smoldering welts or bloody scars. In addition, if the martial artist's target suffers a wound penalty that exceeds their (Valor), then the attack is unblockable and undodgeable. If the penalty exceeds their (Valor + 3), it is also unexpected. Characters that have no temporary Willpower always suffer from an attack that is unblockable, undodgeable, and unexpected. If an attack enhanced by this Charm would slay the martial artist's enemy, she is faced with a choice. If she wishes, she may execute him, pulling out his heart with her bare hands or the tip of her whip in a gruesome fatality. A more merciful mistress, however, may choose to cancel all damage past her foe's Incapacitated health level in order to impose a Servitude effect on her victim. The victim's Motivation is replaced with a new Motivation of obeying the martial artist. Characters enslaved by this Charm may pay two Willpower to resist it for one scene, and are freed once they have spent a total of ten Willpower resisting this unnatural mental influence.<br></div></div></div></div><br>To do:&nbsp; Finish bonus point spending, finish xp spending.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Muse</strong> on <strong>07-09-2014, 16:31:17</strong>
			</dt>
			<dd class="postbody">
				Whoo hoo!&nbsp; We has Luna and Rez!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>kongming</strong> on <strong>23-09-2014, 06:17:55</strong>
			</dt>
			<dd class="postbody">
				We have a game thread: https://elliquiy.com/forums/index.php?topic=214135.0<br><br>I'm sorry for the colossal delay. I was busy with work, then an illness sucker-punched me. We should be good to go, and hey, I bet you all assumed the game had died, so this can be a nice surprise, right?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Muse</strong> on <strong>23-09-2014, 16:54:15</strong>
			</dt>
			<dd class="postbody">
				Whoo hoo!&nbsp; *Dances*&nbsp; <br><br>I hope we still has peeps! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-09-2014, 01:06:02</strong>
			</dt>
			<dd class="postbody">
				Ack!&nbsp; I still neeed to post!&nbsp; Sorry, Kong-chan!!!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-09-2014, 03:35:25</strong>
			</dt>
			<dd class="postbody">
				So, with Command 1, Targe has 25 soldiers.&nbsp; <br>With Class 3, comes 100 followers.&nbsp; <br><br>I imagine most of the second group aren't so militant.&nbsp; Targe would be more focused on recuiiting experts from the populat than more militant. <br><br>And the Battle Carrier can transport 150 people.&nbsp; <br><br>So along with her 25 soldiers (who weild mecanized crossbows and halberds.)&nbsp; <br><br>She'll also bring:&nbsp; <br>5 Arcane architects: Skilled in craft earth, geomancy, and warding.&nbsp; <br>5 Exorcists: Adepts of Warding and Exorcisim and Spriti Beckoning.&nbsp; <br>5 sorcerer-technciians (build and maintain magitech, Adept in the Art of Enchanting.)<br>10 thamaturgical medics (sklled in medecine and apropratie crats, they are aso adepts in the arts of alchemy and bioenhancemnt.)&nbsp; <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Muse</strong> on <strong>15-10-2014, 11:08:58</strong>
			</dt>
			<dd class="postbody">
				*poucne!*&nbsp; More game please, Kong-chan!&nbsp; I'm really excited!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>16-10-2014, 06:14:03</strong>
			</dt>
			<dd class="postbody">
				I'll be away for a couple of weeks. I should be back around the 26th. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Scarlet Blade (OOC forum and Character Sheets)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-10-2014, 16:49:12</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Please PM me if you ever start this up again, Kong-chan!&nbsp; 
			</dd>
		</dl>
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