Justice League: Founding (Approved Characters)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Exotic Small Groups =&gt; Topic started by: Totoro on 15-10-2017, 14:36:33</h2>
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				Title: <strong>Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>Totoro</strong> on <strong>15-10-2017, 14:36:33</strong>
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				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Justice League: Founding (Approved Characters)</strong></span></span></div><br><div align="center">(http://heroichollywood.b-cdn.net/wp-content/uploads/2017/03/Justice-League-2.jpg)</div><br>This is the approved characters thread for the group game Justice League: Founding. Please only post character sheets here that have been approved via PM. Once you have an approved character you can move into the OOC chat to discuss ideas/connections.<br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>League Members and Allies List</strong></span></span></div><br><div align="center"><span class="bbc_u"><strong>PC's</strong></span></div><div align="center">Zatan - HockeyGod<br>Shazam - Juggtacular <br>Wonder Woman - Keyotess<br>Starfire - mia h<br>Starman - TheVillain<br>Icon - Cclayjr <br>Black Canary - Re Z L<br>Booster Gold - Barbara Gordon<br>The Flash III (Wally West) - Deathnote<br></div><br><br><div align="center"><span class="bbc_u"><strong>NPC's</strong></span></div><div align="center">Flash II (Barry Allen) - Currently injured member<br>Martian Manhunter - Mentor/Recruiter<br>Doctor Fate - Founder/Researcher <br>Aquaman - Occasional ally<br>Cyborg - [REDACTED]<br>Firestorm - [REDACTED] </div><br><div align="center"><strong>Thread Count:</strong> 9/24</div><br><div align="center"><strong>Post Count:</strong> 182</div><br><div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong><span class="bbc_u">OOC Thread Links:</span></strong></span></div><br><div align="center"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Recruitment Thread</span></strong> (https://elliquiy.com/forums/index.php?topic=276845.0)</div><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">OOC Chat</span></strong> (https://elliquiy.com/forums/index.php?topic=276886.0)</div><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Justice League Character Sheets (PC's)</span></strong> (https://elliquiy.com/forums/index.php?topic=276885.0)</div><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Worldbuilding Thread</span></strong> (https://elliquiy.com/forums/index.php?topic=276794.0)</div></div></div></div><br><br><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>IC Thread Links:</strong></span></span></div><br><div align="center"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>The Watchtower</strong></span> (https://elliquiy.com/forums/index.php?topic=277019.0)<br></div><br><div align="center"><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>The Hall of Justice</strong></span> (https://elliquiy.com/forums/index.php?topic=278318.0)<br></div><br><div align="center"><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Metropolis</strong></span> (https://elliquiy.com/forums/index.php?topic=277055.0)<br></div><br><div align="center"><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Gotham</strong></span> (https://elliquiy.com/forums/index.php?topic=277056.0)<br></div><br><div align="center"><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>The World</strong></span> (https://elliquiy.com/forums/index.php?topic=278460.0)<br></div></div></div></div></div></div></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>HockeyGod</strong> on <strong>15-10-2017, 19:38:24</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/c/ce/Zatan.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Zatan</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> Zatan Zatara<br><strong>Age:</strong> 34<br><strong>Gender:</strong> M<br><strong>Nationality: </strong> New York<br><strong>Occupation:</strong> Stage magician<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 5’9”<br><strong>Weight:</strong> 150 lbs.<br><strong>Face Claim:</strong> Dynamo (Steven Frayne)<br><strong>Physical Features:</strong> Zatan has a unique characteristic from his mother – his eyes change colors from an ice blue to an almost black dark brown. Zatan has a short boxed beard style.<br><strong>General Appearance:</strong> Zatan has two personas that impact his appearance. While not on stage or serving the community, Zatan wears casual, contemporary clothing. He can most often be found in a pair of jeans, sweatshirt, and runners. Most often these are in a shade of black. The color is highly influenced by growing up in New York.<br><br>When either on stage or serving in an official capacity with law enforcement Zatan, is more reminiscent of a modern, edgy, street magician. Gone are the black suit, bow tie and top hat of early magicians like his father. These outdated vestiges have been replaced by a black hoodie, black jeans, and a black vest.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div>Zatan is a happy go lucky kind of guy that likes to laugh and overall has a pragmatic optimistic point of view. He likes to see a glass half full, but he doesn’t use rose tinted glasses to do it. Above all else, Zatan is a showman who frequently works on stage as a magician and illusionist and as such has the ability to capture attention with a flamboyant presence. This is merely a stage presence to make sure the bills are paid.<br><br>Off the stage Zatan is more introverted and gets his energy from the peacefulness of being alone. The sorcerer is easy to get along with and has few battles with others that might be more difficult for others to be around. He is slow to anger, but has a line over which he can cross and the temper flares.<br><br>Zatan recognizes when he is wrong and is not afraid to apologize. At the same time, he is not one to shy away from making his point known in decision making.<br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div>Zatan is the child of John Zatara and Sindella (a magical species known as Homo Magi). Upon his birth, Zatan’s mother returned to be with her people and he was raised in New York by his father. Zatan followed in his father’s footsteps and became a successful stage magician using illusion to awe audiences. He only discovered his true powers when searching for his father. A particularly occult case left local law enforcement baffled and they reached out to Zatan as an expert on the occult. Zatan discovered his powers while being transported to the mystical world of Kharma.<br><br>Zatan continued as a stage magician while being called upon when mystical or occult forces vexed some of Earth’s brightest investigators. Upon seeing the potential, Zatan continued to work under the table with law enforcement including Interpol, the FBI, the CIA and local police in New York. Zatan finds it difficult to practice his prestidigitation as a state magician due to his commitments to fighting crime. <br><br>During one particularly ethical battle, Zatan used his magic to alter a memory of a double agent that had plans to unleash a biological contaminant in the DC water supply. To this day he regrets using forcing his will and using powers in this manner and has vowed to not manipulate a mind in the same way in the future.<br><br>While still young, Zatan is one of the world’s most powerful magic users and is an inductee into the Sentinels of Magic. Zatan is uncertain about this title and as such has put self-imposed limits to his magic using. <br><br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br></div><strong>Power Name:</strong> Zatan has the ability to manipulate magic including: elemental control, telekinesis, telepathy, teleportation, levitation, dimensional travel, reality alteration, antipathy, deflection, chronokinesis, weather manipulation, eldritch blast, energy construct creation, energy transference, force field, healing, phasing, size alteration, and transformation. In addition to magic Zatan has skills in prestidigitation, hypnosis, meditation, astral projection, hand-to-hand combat, and occultism. <br><br>While not an inherent power, Zatan can backward speak (used in casting spells).<br><br><strong>Equipment Name:</strong> Magic Wand – Zatan is rarely without his magic wand which is concealed on his body. It is not vital to cast spells using it, though he does have some magic stored within it should the need arise (see weakness below).<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div>Zatan casts spells using mnemonic incantation – words that are said backwards. While this is one of the most difficult and powerful forms of magic, it requires Zatan to have use of his voice. Without the ability to speak (even at a whisper), Zatan must rely solely on stored magic which is much weaker than active magic.<br><br>Due to his maternal lineage, Zatan is vulnerable to defenses against magical beings such as protective enchantments, charms and hexes.<br><br>Zatan can deplete his magic ability in the same way a fighter would tire after continuous battle. Once the magic is depleted Zatan can be anywhere from exhausted to passed out.&nbsp; <br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div>Zatan is not in a relationship and is cautiously exploring his own sexuality. <br><br><div align="center">(https://elliquiy.com/elluiki/images/b/bc/Zatan2.jpg)(https://elliquiy.com/elluiki/images/thumb/5/52/Zatan4.jpg/800px-Zatan4.jpg)(https://elliquiy.com/elluiki/images/thumb/0/00/Zatan3.jpg/449px-Zatan3.jpg)(https://elliquiy.com/elluiki/images/thumb/0/03/Zatan5.jpg/800px-Zatan5.jpg)</div>
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			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>Juggtacular</strong> on <strong>16-10-2017, 17:32:31</strong>
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				<div class="floatright">(https://i.imgur.com/ZLBcVNQ.jpg?1)(http://www.dccomics.com/sites/default/files/files/2011/02/static_1.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Shazam</strong></span></span></div><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> William "Billy" Batson<br><strong>Age:</strong> 18<br><strong>Gender:</strong> Male<br><strong>Nationality: </strong> Fawcett City, USA<br><strong>Occupation:</strong> Superhero| DJ/Performer | University Quarterback<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 6'2-6'6<br><strong>Weight:</strong> 220lbs-450lbs<br><strong>Face Claim:</strong> Michael B. Jordan <br><strong>Physical Features:</strong> Anything that makes them unique or different to the faceclaim? Hair colour, Eye colour Scars, tattoos, piercings or birthmarks are examples of these. <br><strong>General Appearance:</strong> Billy looks like your typical "Jock" in the simplest terms. He's a solid 6'2, and tips the scales at about 220lbs sculpted into hard muscle from a lifetime of fighting, sports, and exercise. He's got brown skin without a single blemish. Though he does have multiple scars from a rough and tumble childhood. He tends to dress the standard of what one would expect. Jeans, shirts, sneakers, all usually name brand. He doesn't get too wild. <br><br>When he transforms into Shazam, it is essentially his human body being altered into a perfect, Godly equivalent. As a result, his Shazam form is essentially the same, with small, yet noticeable differences. Obviously, his height and weight are increased, and he gains a few inches on top of a few hundred pounds. His features become far more chiseled, with his jaw bone, cheeks, lips, everything looking as handsome as possible. <br><br>His alter-ego's costume consists of a bluish-black bodysuit with his lightning symbol on the chest, matching gauntlets, and boots. He also wears a hooded trench coat with the symbol of SHAZAM on it. His entire outfit has golden highlights spread throughout.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div>Billy has grown up a victim of the system, struggle, bad luck, whatever you want to call it. All he has left in this world is his little Sister, his best friend, and his Uncle. For a long time though, it was just him and Mary. With no other option than looking out for his sister, Billy quickly got his head planted solidly on his shoulders. Being orphans was hard, but he managed to stay a good person despite living on the street with Mary and having to do things to survive he'd never want to say out loud. <br><br>However, he understands the value of hard work, as he would do odd jobs when he could to bring in some extra money. He also kept the basic tenants of human kindness and decency that were so rarely shown to them; he remembers that much from their parents. However, he is no pushover. He had too much to lose to allow people to walk all over him, so even to this day he doesn't put up with bullshit from anyone. So despite being the typical jock, he differs in that he's not an asshole. <br><br>He's worked for everything he's ever gotten so he knows what it means to have things because you earned them. This means he doesn't tend to take things for granted. He's a pretty nice guy, although he can be a bit of a hot-head; especially if you know how to push his buttons. Shazam is basically the same as Billy, however, he is guided by Godly wisdom and confidence so it's not surprising that people tend to note the difference the first time they're around one, then the other. <br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div> William "Billy" Batson was born in Fawcett City to Clarence and Brittany. They were archeologists who shared a fondness for Egyptian history, and in fact conceived both Billy and his soon to be born little sister in Egypt. During one such expedition, when Billy was about six or so, they brought back a scarab said to be a lost relic from the city of Khandaq. After much research proving it to be true, they planned to donate it to a museum.<br><br>&nbsp;They never got the chance though, as a man claiming to be "Teth Adam" reincarnated broke into the family's home and murdered Clarence and Brittany before taking the scarab with him. Billy and Mary were placed in foster care. The two were treated poorly and bounced from home to home. They even both gave up promising homes as they only wanted one or the other, not both. Eventually they ran away, and as if by magic, they found an old abandoned subway station. In that station was a solitary car, and in that car was like a home away from home. It had beds, a fully stocked fridge, everything two kids needed to survive on their own. <br><br>The two began to live there, and for a while things were good. Then one day, they got better. Them running away from the foster home got their names in the paper, and that had allowed their uncle Quentin to find where they'd been. He took an ad out in the paper hoping they'd see it. The family was soon reunited, and Billy started a new chapter of his life. For a few years, life was normal. Billy had friends, went to school, talked to girls. He even started making music. He forgot all about the subway train car. Then one day, a blind old man was getting beaten up by some thugs. Billy didn't even think, he just tackled the closest one, grabbed the guy and ran with him while the thugs were still in shock. He didn't know where he was going, but somehow ended up in that very station, in front of that very car. <br><br>They hid inside, but this time, something different happened. The entire structure moved, flipping the car around with a massive false wall. And once they were on the other side, the car suddenly accelerated to incredible speed before a white light bathed them. When Billy finally opened his eyes, he could see they were in some sort of chamber, with a throne made of stone in the center of the room, and six larger thrones spaced evenly around the room. "Come, William. It's time to meet your destiny," the blind man said as he stood and walked right past him out of the door. He went to stand near one of the thrones, and another flash illuminated the room. This time, Solomon himself stood there. "Welcome, to the Rock of Eternity, William. We believe you are to be the next Shazam. <br><br>The Champion warrior of the Gods, who protect ancient magic and those who can't protect themselves." By the time he was finished talking, five more Gods filled the other seats. It turned out the test was easy enough. They simply had him shout "SHAZAM", and just like that, lightning suddenly split the sky and crashed into him. He screamed, but not in pain. More like shock and confusion, as he could feel the Godly energy surging into his body and changing it in ways he never imagined or hoped for. The transformation happened very quickly, and when it was over, a Godly version of himself was standing where he'd been. Strong, fast, wise, powerful magic. <br><br>He was a worthy champion for the Gods indeed. Since that day, he has been fighting crime as Shazam. Mainly he's noticed doing the standard hero thing. Stopping bank robbers, muggers, supervillains. No one really sees the true dangers he fights, the dark things spawned from even darker places of magic. Shazam was one of the first heroes Dr. Fate approached, and one of the magic users powerful enough to share the visions of the horrible future that awaited them if nothing was done. He has stepped up and given his all in helping run and shape the foundling Justice League.<br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br></div><strong>Power Name:</strong> By vocalizing the word "SHAZAM", Billy can instantaneously be transformed into a Godlike version of himself by a magical bolt of lightning that bypasses most if not all known barriers and even dimensions to reach Billy. Shazam is one of the most powerful heroes around and is able to go toe to toe with the biggest threats the planet and the galaxy has to face. Each letter represents a different God, who themselves represent different aspects of Shazam's powers as a whole, from manipulation of lightning and fire to the Source itself and the strength of the Old Gods. His powers are many and varied like the God's he channels through himself.<br><br><strong>S</strong>'ivaa - One of the Old Gods who preceded the New Gods(Darkseid, Highfather, etc...), S'ivaa is called the "Dancer of Destruction", as his power is so great, that should the dance be completed all of time and space would be rent asunder and reality itself would cease to exist. He has granted Shazam the Strength of the Old Gods of Urgund.<br><strong>H'</strong>ronmeer - One of the most powerful of the Martian Pantheon is H'ronmeer. He is a multi-faceted God, ruling over death and souls, as well as being able to travel through time and space. He is also Master over the "Living Fire", which he has granted to Shazam as well.<br><strong>A</strong>napel - A Siberian Goddess with domain over Reincarnation and Compassion.<br><strong>Z</strong>onuz - Darkseid and Highfather's biological father, and last of the Old Gods. He has a host of abilities, the most powerful of which is his power to directly manipulate the Source.<br><strong>A</strong>te - She is the Goddess of Impulse, Boldness, Bravery and Instinct. <br><strong>M</strong>amaragan - Masquerading as the Wizard who granted Shazam his powers, Mamaragan is in actuality an Aboriginal Lightning God, who has gifted Shazam the Living Lightning.<br><br><strong>Equipment Name:</strong><br>&nbsp;<br><strong>Rock of Eternity - </strong> While not equipment per say, the Rock of Eternity does belong to Shazam. It exists in a nexus point between all realities and dimensions, as it is the focus of all magic. From here Shazam keeps vigil over the universe. Similar to the Tower of Fate and the House of Mystery(Constantine's place), the Rock houses all sorts of magical artifacts and entities, such as the Seven Deadly Sins.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div>Despite being only eighteen, Billy seems to suffer from a form of PTSD brought on by living on the streets from six years old to nearly fourteen. During that time he endured beatings to feed Mary, ran from drug dealers and gang bangers, and did awful things to survive. The nightmares still find him sometimes. Also, he does tend to get a little cocky. Okay a lot cocky, but can you blame him? He turns into a God for...him sake!!<br><br>Magic: It seems that Magic can affect anything and everything, even other magic. Despite the sheer power Shazam possesses, he is still comprised of magic. So anything or anyone with powerful enough magic will be able to affect him and harm him as well.<br><br>Only Human: Billy is 100%, completely human until he transforms. When he isn't, he's just an athlete, but no more special than any other human. Bottles, bats, bullets, fists. Weapons or dangers of any sort will hurt him just as easily as the next guy.<br><br>Speak on it: The Shazam transformation is two parts. Spoken Word, and Will. He has to say the word "SHAZAM" to trigger the living lightning bolt. However, he has to actually want to transform, so simply saying the word does nothing. Also, as he needs to actually speak the word of power, if for any reason he is unable to speak, he is of course unable to transform.<br><br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div>This is room for any details you want to add to your character sheet. Character relations can be placed here, or simply anything that didn't fit anywhere else.
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			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>keyotess</strong> on <strong>16-10-2017, 18:59:31</strong>
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				<div class="floatright">(https://i.imgur.com/zfuhTz3.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Wonder Woman</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> Princess Diana of Themyscira<br><strong>Age:</strong> Immortal<br><strong>Gender:</strong> Female<br><strong>Nationality: </strong> Amazon of Themyscira<br><strong>Occupation:</strong> Superhero, UN Honorary Ambassador, Author, Curator, Scientist<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 6'0"<br><strong>Weight:</strong> 160 lbs<br><strong>Face Claim:</strong> Gal Gadot<br><strong>Physical Features:</strong> More muscular with C cup breasts.<br><strong>General Appearance:</strong> As Diana Prince she is usually seen in stylish dress suits.&nbsp; When she appears as Wonder Woman she is wearing her stylized uniform that is based off what the Amazonian warriors wore during training.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div>She is a powerful, strong-willed individual who does not back down from a fight or a challenge. Yet, she is a diplomat who strongly "favors the pen", and a lover of peace who would never seek to fight or escalate a conflict. She's simultaneously both the most fierce and most nurturing of Heroines.&nbsp; She is a champion of equality for all and resists all forms of discrimination.&nbsp; She is usually very calm and collected, letting her passions drive her actions but not control them.&nbsp; The quickest way to anger her is be discriminatory against someone in her sight.&nbsp; She is not hesitant to throw her femininity in the face of anyone's misogyny.&nbsp; Although even in the height of her anger, she will not resort to violence unless it is to save a life.&nbsp; She will only consider killing in the most dire of circumstances.<br><br>Flaw: Misogyny is her trigger point.&nbsp; She was raised with the idea that all are equal, with women being a bit more rational, and to have Misogynist constantly trying to disrupt that teaching really sets on her edge, especially with the mess Men have made of the World. She is more likely to respond with aggression or violence, especially if some Man tries to physically intimidate her.<br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div>Diana grew up on Themyscira, daughter of Queen Hippolyta of the Amazons. She lived an idyllic life and harbored an interest for the outside world, and the first connection to it comes in the form of Steve Trevor, who crashed on the island and was the sole survivor. A contest was held to determine which Amazon was the best candidate to take Steve home, with Diana volunteering despite knowing the cost to leave the island was to never return. Diana won the contest and departed with Steve. Upon arriving in America, Diana was taken into custody by the government to discern her origins during the time of WW2.&nbsp; While incarcerated Diana was visited by the gods in animal form and they bestow upon her, her powers. She discovered Ares, the god of war, was working to destroy humanity. Accepting her new role in Man's World, Diana, with the help of the gods in animal form, subdued Ares with her lasso. <br><br>Diana helped the Allies defeat the Axis powers during the rest of of WW2, learning that while she could win any single fight, she could only affect the outcome of a battle by being at the right place at the right time.&nbsp; And she could not prevent all the atrocities human's perpetuated on each other.&nbsp; By becoming an icon, a role model for others to aspire to, she discovered she had more influence in affecting the lives of the most number of people.&nbsp; Creating the identity of Wonder Woman and her iconic look, she set about to become a role model for all people and fighting discrimination and evil wherever she came across it.&nbsp; Using her advanced knowledge of science, Diana helped create several medical cures, She has authored several books and written many articles discussing and promoting peace, kindness, respect for all individuals no matter race, religion, gender or identity.&nbsp; Diana donates most of her profits to humanitarian efforts, global to local, only keeping enough for herself to live a modest life style.&nbsp; <br><br>She maintains a secret identity, Diana Prince, that allows her to move freely and see and experience life as much as she can as a normal person.&nbsp; Otherwise she feared getting isolated from the normal person and losing connection to what they think is important.&nbsp; She is currently living on the west coast in San Francisco, serving as a curator for a small museum when she is not off performing public speaking, fighting supernatural threats or any crime she runs across as Wonder Woman. She is always one of the first to respond to disasters, manmade or natural, rushing to help save lives no matter where the disaster happens.&nbsp; Wonder Woman was also inducted as an Honorary UN Ambassador for all the effort she has put into promoting peace and cooperation between all nations and champion the cause of all individuals being treated fairly and equally.&nbsp; She has occasionally worked with other heroes, but there hasn't been a big enough threat to cause her to need help on a regular basis.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span></div><br><strong>Powers:</strong> Diana's powers were granted to her by the Olympian Gods:<br><strong>Demeter</strong>, the goddess of agriculture and fertility, blessed Diana with strength drawn from the Earth spirit Gaea, making her one of the physically strongest heroes on the Earth. Her connection to the earth allows her to heal at an accelerated rate so long as she is in contact with the planet.&nbsp; In rare cases where she has been gravely injured, Diana showed the ability to physically merge with the earth, causing whatever injuries or poisons to be expelled from her body; such an act is considered sacred, and can only be used in extreme cases.<br><br><strong>Pallas Athena,</strong> the goddess of wisdom and war, granted Diana great wisdom, intelligence, and military prowess. Athena's gift has enabled Diana to master over all languages (including those of alien origin), multiple complex crafts, sciences and philosophies, as well as leadership, military strategy, and armed and unarmed combat. More recently, Athena bound her own eyesight to Diana's, granting her increased empathy.<br><br><strong>Artemis,</strong> goddess of the hunt, animals, and the Moon, graced Diana with the Eyes of the Hunter and unity with beasts, meaning Diana can communicate with all animals, including dinosaurs. The Eyes of the Hunter ability gives Diana a full range of enhanced senses, including telescopic vision and super hearing.<br><br><strong>Hestia</strong>, goddess of hearth and home, granted Diana sisterhood with fire. This power grants her resistance to both normal and supernatural fire.<br><br><strong>Hermes</strong>, the messenger god of speed, granted Diana superhuman speed and the ability to fly. She is capable of flying at speeds approaching half the speed of light. She can react quickly enough to deflect bullets, lasers, and other projectiles with her virtually impenetrable bracelets. <br><br><strong>Aphrodite</strong>, goddess of love, bestowed Diana with stunning beauty.&nbsp; She also has to the ability to change the appearance of her clothing.&nbsp; her iconic uniform can go from a ballroom dress to casual jeans and t-shirt in look.<br><br>While not completely invulnerable, she is highly resistant to great amounts of concussive force and extreme temperatures. Due to her divine origins, Diana can resist many forms of magical manipulation.<br><br>She is able to astrally project herself into various lands of myth. Her physical body reacts to whatever happens to her on the mythical astral plane, leaving her body cut, bruised, or sometimes strengthened once her mind and body are reunited. <br><br><strong>Equipment Name:</strong> <br><strong>Bracelets of Submission: </strong>Diana's bulletproof bracelets were formed from the remnants of Athena's legendary shield, the Aegis, to be awarded to her champion. The shield was made from the indestructible hide of the great she-goat, Amalthea, who suckled Zeus as an infant. These forearm guards have thus far proven indestructible and able to absorb the impact of incoming attacks, allowing Wonder Woman to deflect automatic weapon fire and energy blasts. Diana can slam the bracelets together to create a wave of concussive force capable of making strong beings ears bleed. <br><br><strong>The Lasso of Truth</strong>, or Lasso of Hestia, was forged by Hephaestus from the golden girdle of Gaea.&nbsp; It compels all beings who come into contact with it to tell the absolute truth and is virtually indestructible. Diana wields the Lasso with great precision and accuracy and can use it as a whip or noose.<br><br>She possesses a magical sword forged by Hephaestus that is sharp enough to cut the electrons off an atom and an indestructible shield.<br><br>Wonder Woman's Tiara of Light has also been used as a razor-edged throwing weapon, returning to her like a boomerang. The tiara as allows Wonder Woman to be highly resistant to telepathic attacks.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div>Edged weapons or projectiles applied with sufficient force are able to pierce her skin.<br><br>There comes a cost with the Bracelets, if they are locked together by another woman, her powers are negated and she becomes just a regular Amazon.<br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div>To be added to later. 
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				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>TheBlackThrone</strong> on <strong>17-10-2017, 00:28:29</strong>
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				Removed.
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			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>mia h</strong> on <strong>17-10-2017, 09:13:43</strong>
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				<div class="floatright">(http://www.newsarama.com/images/i/000/142/895/original/starfire_580.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Starfire</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> Koriand'r<br><strong>Age:</strong> 22<br><strong>Gender:</strong> Female<br><strong>Nationality: </strong> Tamaran<br><strong>Occupation:</strong> Dolphin "trainer" at Key West aquarium<br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 5' 11"<br><strong>Weight:</strong> 160lbs<br><strong>Face Claim:</strong> Sara Jean Underwood, but with orange skin and green eyes.<br><strong>Physical Features:</strong> Kori's eyes glow when she gets angry, the brighter the glow the angrier she is. When Kori decides to her hair emits energy making it look like it is fire.<br><strong>General Appearance:</strong> Kori is still getting to grips with the concept of "appropriate clothing" and the human preoccupation with nudity. As a result her fashion choices are unpredictable.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div>Kori like the vast majority of Tamaran's is outgoing, honest and uninhibited but because of her lack of understanding of human culture and social norms she might be considered more than a little naive. Her instinct is to trust people, which certain people mistake for her being both dumb and an easy mark which is a huge mistake as one of the few things she really detests are those that prey on other people. Because Tamaran's are known for wearing their hearts on their sleeves she doesn't hold back in showing those people how annoyed they make her.<br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div>Princess Koriand'r of Tamaran was second in line of succession and because of her status was sent to train with the Warlords of Okaara along with her older sister Komand'r where both of them were excellent students. But it was during their time off world that her home world was invaded by the Citadel, who's forces were set to decimate the planet when King Myand'r surrendered but the terms of that surrender included that both Koriand'r and Komand'r be kept hostage by the Citadel. The terms of the surender were that both sisters wouldn't be harmed but the Citadel didn't keep their word, for years the pair were kept enslaved as little more than pets to the Citadel leaders before being handed over to Psion scientists who wanted to study Tamaran physiology and their natural ability to absorb vast amounts of UV radiation.<br><br>The Psion's experiments were harsh and cruel, making Koriand'r's time as Citadel slave a happy memory in comparison. The scientists exposed the sisters and other Tamaran captives to greater levels of UV radiation, in some cases the exposure was so great the test subjects exploded. However something was different with the sisters and they were able to survive were others could not, the theory was that is was linked to their royal heritage. The scientist had started betting about the level of UV exposure needed to cause the sisters to explode and so kept increasing the levels, but instead of exploding the sisters developed the ability to project the UV energy in the form of starbolts. The initial starbolts were unfocused and extremely destructive, destroying the laboratory and the scientists in the process. The sisters escaped the facility but went their separate ways Komand'r wanted to return home and free her plant, Koriand'r wanted to run and not be used as some sort bargaining chip.<br><br>Kori spent the next few years moving from planet to planet, blending in and hiding from the bounty hunters the Psion's sent after her. Unfortunately one night she was captured after spending some time with someone she thought was a friend. Fortunately for Kori the bounty hunter's containment cell was sub-standard and she was able to free herself. However the breakout damaged the ship's hyperdrive and the pilot was forced to make an emergency landing on a small blue green planet. The bounty hunter didn't survive the crash landing and Kori thought she would be safe for a while at least hiding on a tropical island on a backwater world.<br><br>Kori's quiet life was interrupted by some rather unexpected visitors. The first were people smugglers who were using Kori's island as a delivery point, this annoyed Kori a lot, firstly these people were disturbing her peace and secondly the people were kidnappers. So Kori decided to visit her fury on both the buyers and sellers. There would have been several charred people smugglers had it not been for the timely intervention of a member of the Green Lantern Corps who was investigating the people traffickers as they were connected to an alien tech smuggling ring. The Lantern arrested the smugglers and gave Kori some surprising news, Tamaran had risen up and overthrown the Citadel her sister now sat on the throne. Kori was free to go home, but she was ashamed to not helping her people so instead decided to come out of hiding and learn more about her adopted home. Kori moved to Key West where she has been trying to fit in and learn more about Earth customs, this included strange things like 'finding a job' and 'finding a place to live' both of which her new friend Stella has helped her with.<br><br>Shortly after arriving in Key West, Kori was approached by someone calling himself Jon Jones who claimed to be a Martian but looked human. Jon asked Kori if she wanted to join a group of people who like Kori had powers and wanted to help other people. Kori's uncertainties about Earth and fitting in led her to turn down Jon's offer but as he was leaving Jon left Kori a note with instructions on how to contact him if she ever changed her mind. Kori thought nothing of it until she saw reports of what happened to the strange man called the Flash, Kori was torn about what to do but her friends persuaded her that she had the ability to make a difference and so she should. With that thought in mind, Kori found Jon's note dialled the phone number and as instructed asked about a delivery of 'Orange Oreos'. Two days Jon returned to Key West and revealed to Kori that he was actually the Martian Manhunter and that the League were happy that she had changed her mind.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br></div><strong>Power Name:</strong><br>Super Strength - Under normal circumstances Kori is capable of lifting several tons but her strength is also linked to her emotional state and the angrier she becomes the stronger she gets.<br><br>Invulnerability - Kori is highly resistant to physical damage, human conventional weaponry is more of an annoyance than a danger.<br><br>Energy Projection - Kori can project energy either in the form of explosive blasts or just through touch. The energy is hot enough to melt most metals instantly.<br><br>Flight - Kori can fly at roughly twice the speed of sound on Earth. Kori's flight is her energy projection abilities effecting gravity, so in low gravity environments her flight is more limited.<br><br>Self-Sustenance - Kori doesn't need to eat or sleep but instead draws sustenance from UV light. A prolonged lack of UV would adversely effect her powers.<br><br>Omni-Lingual - Kori is able to learn any language by physical contact. The exact form of contact is entirely up to Kori. Although she can understand any language she can't always communicate in it, she recently learned dolphin but lacks the correct vocal chords to speak it properly.<br>&nbsp; <br>Pilot - Kori has learnt how to pilot many different types of alien spacecraft but human aircraft are a little puzzling at times.<br><br>Weapons training - Kori was taught how to use many different types of close combat weapons and what, on Earth, would be considered exotic firearms but she prefers not to use them as they are reminders of her captivity.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div>Kori is allergic to metallic chromium, small amounts of if will make her sneeze a small starbolt. The greater the concentration the bigger the sneeze.<br>Kori is still adapting to human customs so can easily misunderstand or misread situations, which an unscrupulous person might take advantage of.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br>Just imagine orange skin and hair<br>(http://www.hawtcelebs.com/wp-content/uploads/2012/04/SARA-JEAN-UNDERWOOD-at-Esquires-Me-in-My-Place-Photoshoot-6.jpg)(http://4.bp.blogspot.com/-wOj9kNsvYCQ/VQiuwf8huQI/AAAAAAAABVo/aeJhUyrJI1c/s1600/6.jpg)<br></div> <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>Gannameade</strong> on <strong>20-10-2017, 17:23:53</strong>
			</dt>
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				<div class="floatright">(https://static.comicvine.com/uploads/original/10/100647/3998727-638504-22.jpg) (https://static.comicvine.com/uploads/scale_medium/11131/111318833/6085288-icon.jpg)</div><div class="floatright">(http://3.bp.blogspot.com/-KzOB8sjD5_4/Tk8NAV_by9I/AAAAAAAAAHo/I0e_naX4Ncw/s1600/michael+j.jpg)</div><br><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Icon</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> Augustus Freeman IV / Real Name: Arnus Feema<br><strong>Age:</strong> Apparent age 28/ true age: 178<br><strong>Gender:</strong> Male <br><strong>Nationality: </strong> Terminia, US Citizen – Altanta, GA<br><strong>Occupation:</strong> Lawyer <br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 6'2"<br><strong>Weight:</strong> 250 lbs. (114 kg)<br><strong>Face Claim:</strong> Michael Jai White<br><strong>Physical Features:</strong> Augustus is a physically fit rather handsome black man.&nbsp; He can be charming when he is not grilling you out of your money.&nbsp; He generally wears suits and ties.&nbsp; He is in pretty good shape.&nbsp; He wears glasses to make his eyes appear solid brown even though they are brown/green.&nbsp; He hasn’t decided on going bald yet, but he did back in his past and he liked the look as well.&nbsp; <br><strong>General Appearance:</strong>&nbsp; &nbsp;Dark skinned male muscular but he covers it mostly as he is a lawyer, but wears well made tailored suits.&nbsp; He is relaxed in pants and polo shirts.&nbsp; Rarely in sweats if ever.&nbsp; &nbsp;He wears glasses to try to hide his face.&nbsp; He slouches to not appear as tall as Icon.&nbsp; &nbsp;In his mask his eyes appear white; naturally they are brown-green.<br><br>Icon wears a costume composed of alien materials that grant him further protection from projectile weaponry, energy beams, and intense heat or cold. On his command, the Info Tool aboard his starship uses its Maker to construct Icon's costume over his civilian clothing. When no longer needed, the costume is disassembled, converted back to energy, and stored in the structural files of his ship's Info Tool. <br>&nbsp;<div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History </span></strong></span></div><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div> Icon is portrayed as a very intelligent, somewhat stiff kind of person. Due to his upper-class job as a corporate lawyer and "proper" way of speaking, he is often criticized as being a "sell out" or "white washed". Icon usually prefers to do everything by the book instead of acting on instinct.&nbsp; He has worked hard to make things more equal for all.&nbsp; He is far from desiring to participate in separation of people and cultures, he had experienced enough of that during slavery.&nbsp; Now he wasn’t to make a change and make things better for all people.<br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div><strong>Summary:</strong><br><strong>Before Earth</strong><br>Born Arnus on Terminia, he eventually joined the galactic council known as the “Cooperative”, where he was essentially a lawyer. After adjudicating a very disagreeable situation, involving the criminal Oblivion he took a vacation. On the interstellar pleasure cruise line however, the ship came under attack, and he was forced to crash land his already damaged pod on the nearest planet, Earth.<br><strong>Slavery</strong><br>Arnus crash landed on earth in 1839 on a cotton plantation. His life pod recreated his body by duplicating the DNA of the nearest life form, a slave woman. As a human infant he learned the local language and the caste system of slavery based on skin tone. He grew to love his earth mother Miriam. Arnus later discovered he had superhuman powers and immortality. He used his powers secretly to lighten the load of his fellow slaves and aiding a resistance movement dedicated to freeing slaves known as the “underground railroad”. Here he bid his time in hopes that Earth’s technology would catch up to his own allowing his ship to be repaired. By the time he was fifteen. Slavery was abolished and he took the last name “Freeman”, he also fought in the Civil war against Slavery.<br>Due to his mutated Terminan body, he has virtual immortality, which he has managed to keep from the public by assuming the identity of his “son” throughout the years. Following the War, he attended “Fist University” where he studied law and “passed the bar’ in several states, thus able to support him. This allowed him to retrieve his pod.<br><strong>Harlem Renaissance</strong><br>During a time of great artistic renewal known as the Harlem renaissance, he met and fell in love with Estelle Jackson, and they later married. After the disappointment by the era’s unfulfilled promise they left the country, living as expatriates in France. During World War II he fought with the allies against Nazi Germany in hopes that the united front against racial segregation would lead to more racial unity in the Americas. After the War, he and his wife returned to America. Racism reappeared even more fervently than before, though in 1964 under Martin Luther King blacks gained “legal parity’ with their white brethren.<br>With his wife’s encouragement he increased his heroics though he never went public, this lead to rumors of a “mystery man”. During this time, they also realized their genetic incompatibility prevented them from having children. In 1977 his wife died of Cancer; This left him even more emotionally distant than before as he now lived only to return home. He blamed himself for her death since he knew his pod could have saved her if he had known how to fix it in time. He moved to Dakota, away from Harlem to escape the memories and pain of his wife’s passing.<br>In the present, Arnus is still with us. He did not age visibly beyond adulthood; to disguise this fact, he periodically assumed the identity of his own son.&nbsp; By the late 20th century, he was posing as Augustus Freeman IV, the great-grandson of his original human identity. Still marooned, Augustus waits for Earth's technology to catch up to his lifepod's.&nbsp; Secretly possessing superpowers that believes his human appearance, he has always performed quiet acts of charity.&nbsp; &nbsp;Now he is seeking to more publicly defend the weak, bring hope to all people and make a change from inside the system, even the superheroic one.<br><br>&nbsp;<br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span></div><strong>Power Name:</strong> <br><ul class="bbc_list"><li><strong>Terminan Physiology:</strong> After having his DNA altered by his life-pod, all Icon's powers and abilities were maximized, making him very similar in power to a Kryptonian under a yellow sun.&nbsp; &nbsp;Icon's lifepod altered his DNA so he would resemble a normal human being, thus enabling him to blend among Earth's natives.[1]A side effect of this process was the maximization of his now human/alien genetic structure. Thus, Icon possesses a variety of superhuman abilities that are unusual even for a Terminan <ul class="bbc_list"><li></li><li><strong>Positron Energy Absorption:</strong> As a Terminan, his cells function like a super battery, hyper-metabolizing positron energy as fuel to enable living functions and all of&nbsp; superhuman abilities. Different effects on Icon's physiology and well-being, but his cells constantly absorbs positron energy.&nbsp; &nbsp;His body expends absorbed positron energy and he is capable of utilizing any of them.</li><li><strong>Superhuman Strength:</strong> The exact limits of Icon's strength is unknown. Different periods and intensities of exposure to Earth's positronic radiation can cause his strength to fluctuate over time.</li><li><strong>Superhuman Speed:</strong> He is capable of moving, reacting, running and flying at superhuman speeds. While not as fast as the Superman, Icon can still fly at speeds faster than light. He can use this power to disarm opponents, catch bullets or shrapnel and cross vast distances in seconds. This also confers:</li><ul class="bbc_list"><li><strong>Superhuman Agility</strong> Icon can move from place to place in the blink of an eye. His agility, balance, and bodily coordination are far beyond the natural physical limits and capabilities of the finest human specimen. </li><li><strong>Superhuman Reflexes</strong>&nbsp; Icon possesses the ability to think, move, and react at superhuman speed. </li><li><strong>Superhuman Stamina:</strong> Arnus is shown to have unlimited stamina. Icon's body also generates fatigue poisons at an incredibly slow rate, granting him superhuman stamina in all physical activities. </li></ul><li><strong>Flight:</strong> Icon flies by manipulation of gravitons, manipulation of magnetic fields, control of his absolute molecular movement, and utilizing his superhuman speed. His top speed has not yet been determine. Icon is capable of flying at supersonic speeds in a planetary atmosphere and at faster-than-light speeds while in space.</li><li><strong>Positron Manipulation:</strong> Icon can create, shape and manipulate Positrons. Positrons are the antiparticle or the antimatter counterpart of electrons. The subatomic particles have the same mass as an electron and a numerically equal but positive charge. When a low-energy positron collides with a low-energy electron, annihilation occurs, resulting in the production of two or more gamma ray photons. Positrons are involved in many of the physical phenomena that involve electrons such as electricity, magnetism, and thermal conductivity. Positrons also participate in gravitational, positronic and weak interactions. It is unknown just how powerful Icons' positron energy is, as it has never been used to its maximum potential:<br><ul class="bbc_list"><li><strong>Concussion Force Beams:</strong>&nbsp; Icon can release positron energy from his hands as bolts of concussive force. A low power force bolt can flick on a light switch, but at maximum power the amount of damage is unknown.</li><li><strong>Stun Bolts:</strong>&nbsp; Icon can project low-energy positron bolts that render human beings unconscious by disrupting the electrical impulses in their nervous systems.</li><li><strong>Energy Enhanced Punches:</strong>&nbsp; Icon can focus positron energy into his fists, which he can then use to shatter almost any substance, and increase his strength.</li><li><strong>Energy Pulse:</strong>&nbsp; Icon can produce a surge of positron energy (from his hands or entire body), which can disrupt technical technology.</li><li><strong>Energy Constructs:</strong>&nbsp; Icon can create constructs out of Positron energy.</li><li><strong>Omnidirectional Energy Waves:</strong>&nbsp; Icon can release all of his body's positron energy as massive positron waves in every direction, causing devastating damage.</li><li><strong>Positron Field:</strong>&nbsp; Icon can detect the presence of Bang Babies within his vicinity by flooding an area with a field of positrons.&nbsp; The field interacts with the invisible quantum well surrounding a Bang Baby, who then glows as he or she gives off mild gamma particles. Icon can use these fields to distinguish Bang Babies from other meta humans as well as normal humans.</li><li><strong>Force Field:</strong> Icon can use positrons to create quasi-solid energy fields to entrap opponents. The force fields becomes more powerful, by absorbing kinetic energy.</li></ul> </li><li><strong>Invulnerability:</strong> Icon seems to be invulnerable &amp; extremely durable, able to withstand bullets, temperature and pressure extremes, and powerful energy blasts without injury. He can even survive in the vacuum of space. Icon's invulnerability has not been portrayed consistently. If he is not expecting an attack, he can be easily injured.</li><li><strong> Decelerated Aging/Immortality:</strong>: Icon possesses extraordinary longevity enabling him to age at a vastly slower rate than that of normal human beings.&nbsp; Though centuries old, Icon appears to be a man possessing peak health in the prime of his life; Icon's lifespan is usual for a Terminan, and is the only power that is not the result of his genetic mutation. The maximization of his DNA gave Icon immortality, which he hides from the public by continuously taking on the identity of his son over the years.</li><li><strong>Self-Sustenance:</strong> Icon can survive in harsh environments without air, food or water, and his bodily evacuations aren't needed. He's also able to survive unaided in space. <ul class="bbc_list"><li></li><li><strong>Superhuman Senses:</strong> All of Icon's senses are heightened to superhuman levels.</li><li><strong>Superhuman Hearing:</strong> Icon has the ability to perceive sounds of varying volume or pitch beyond the scope of normal human capability. Certain characters with this ability can develop enough control to block out ambient sounds to focus on a specific source or frequency. As such, they can identify a person by their heartbeat, or pick out a single voice in an entire city.</li><li><strong>Super Smell:</strong> the ability to identify scents with greater precision than the average human being. This ability is particularly useful for tracking prey, perceiving the invisible, or navigating in an unfamiliar environment.</li><li><strong>Super Vision:</strong> Icon also possesses a superior sensory arrangement of visual capabilities: Microscopic, Telescopic, Ultraviolet, Night.</li><li><strong>Enhanced Mental Perception:</strong>: Icon possesses a Genius level intellect, and is highly resistant to all forms of mind control and probing. He can sense and comprehend things on levels that exceed human capabilities.</li><li><strong>Accelerated Healing:</strong> Despite his nigh invulnerability, it is possible to injure Icon. If injured, Icon's body is can immediately regenerate and recover from minor/fatal injuries. His body is capable of regenerating and replacing lost limbs, organs, and muscles instantaneously.</li><li><strong>Thermal Vision:</strong> The ability to see through the heat tracks left by a living being or object.</li></ul><br><strong>Equipment Name:</strong> <em> <br></em><ul class="bbc_list"><li><strong>Armor:</strong> Icon wears armor composed of highly advanced alien technology. The armor grants him further protection from projectile weaponry, energy beams, intense heat/cold, and tremendous impact forces. On his command, the Info Tool aboard his starship can instantly construct his costume over his civilian clothing. When no longer needed, the costume is disassembled, converted back to energy, and stored in the structural files of the Info Tool.</li><li><strong>Starship:</strong> Like all Cooperative vessels, Icon's starship is equipped with a faster-than-light drive that allows it to shift into the realm called Hyperspace. Icon's starship is also equipped with cloaking technology that can render the vessel invisible to both the human eye and all forms of technological surveillance. When not in use, Icon stores his starship in his "garage," a hangar located beneath his mansion’s swimming pool. The pool slides out of the way to provide easy entry or exit for the ship. Over time Icon's ship has been equipped with numerous technology from other planets and cultures, including time travel technology. The ship is extremely fast and maneuverable.</li></ul> <br>(https://static.comicvine.com/uploads/original/13/135531/2643870-2643869-icon_s_starship.jpg)Icon's Starship<br><ul class="bbc_list"><li><strong>Info Tool:</strong> The Info Tool is a computerized database of virtually everything known within the Cooperative. It even contains very detailed files on the cultures, languages, history and technology of Sol III (Earth) thanks to Icon's accounts of his life on the planet. The Info Tool acquires new information from written documents, verbal accounts, and visual data inputs. The database can even scan an item (organic or inorganic) and store its molecular structure within files called "software." Apart from storing and retrieving data, the local access to the Info Tool can also link to and control any computer-operated device or system.<br>Because of all the data it has accumulated over the millennium, the Info Tool is truly self-aware and even has a personality of sorts. The Info Tool relies on verbal inputs to receive commands to perform certain functions. In terms of information retrieval, the Tool can respond either verbally or by displaying its findings via holographic images aboard the starship. The Info Tool remains in contact with Icon via a communicator hidden in his costume (the mask). While in this Sullivan clothes the Info Tool communicates with Icon, via a specially designed watch by the Info Tool.</li><li><strong>The Maker:</strong>&nbsp; The Maker is a molecular factory that can construct any physical item, molecule by molecule, from structural data files stored within the Info Tool. These data files are called "software" while the objects created by the Maker are known as "hardware." The Maker operates by tapping the vast energies of the reactor form Icon's Starship and converting them into matter used for the construction of hardware. The Maker can create any item, terrestrial or extraterrestrial, in a matter of seconds as long as its structure is on file within the Info Tool. These include medicines, machinery (e.g., vehicles), clothing, and even food.&nbsp; The Maker can repair or modify constructed hardware by altering its molecular structure according to the whims of its user.<br>The Maker can also rearrange the molecular structure of items it did not create in order to change their appearance or function. To do so, the Info Tool must first scan the structure of the object to be modified. For example, Icon employed the Maker to build the starship garage beneath his mansion's swimming pool.<br>Icon's starship has numerous projectors through which the Maker can construct hardware within the vessel. To build an item outside the vessel, the Maker relies on a special probe mounted on the underside of the starship. it is the probe that facilitates the Maker repairing or remodeling Icon's possessions over great distances. .</li></ul><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div><ul class="bbc_list"><li><strong>Vulnerability to Magic:</strong>&nbsp; Icon’s abilities generally function on a particular energy level, magical energies, falls into this range whose chaotic nature makes him less resistant to his form of energies.&nbsp; Icon's vulnerability to magic varies depending upon the effects.&nbsp; No magic seems to be able to directly destroy him unless it comes from a semi-divine or divine source.&nbsp; He can be injured and worn down by magical entities. Magic can have powerful and unpredictable effects on Icon and his magical enemies have often proven to be the very dangerous to him.</li><li><strong>Energy Absorbtion:</strong> Because his abilities are based on energy absorption Icon does have to spend time outside actually absorbing energy one full hour in the atmosphere or in his ship’s energy chamber.&nbsp; If he does not than his power levels are greatly diminished.&nbsp; He can spend less time but must be naked.</li><li><strong>Vulnerability to Mental Attack:</strong> Icon is generally resistant to Mind probe and control but direct mental attacks have been able to cause him great damage and or distract him for a time.</li></ul><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span></div><br>&nbsp;<ul class="bbc_list"><li><strong>Expert Combatant:</strong> Due to having superpowers all his life and constantly engaging in battle with various foes, Icon has over time become an excellent hand-to-hand fighter utilizing a fighting style that directly complements his superpowers. Icon's combat versatility allows him to adapt to any foe and beat them.</li><li><strong>Business Man:</strong> Augustus is a self -made Billionaire. </li><li><strong>Celebrity:</strong> Augustus has gain a lot of notoriety and fame for being one of the worlds top Layers, and do to his philanthropy. He's also taken on high profiled clients, and tried some of the biggest cases in the world. </li><li><strong>Expert Lawyer &amp; Mediator:</strong> Augustus is one of the most successful Lawyers in the world, and an adept Corporate Lawyer due to his mediator background and a century’s worth of experience in American law. He built and developed his own Law Firm, which is one of the most successful in America. Augustus has become the Personal Lawyer to Corporate Leaders, Senators and the upper crust of American society. As Icon, he is among the Cooperative’s most celebrated mediators, and has extensive knowledge of the Cooperative legal system as well as decades of experience in his chosen field. </li><li><strong>Hand-to-Hand Combatant (Advanced) :</strong> Augustus is well trained in unarmed and armed combat. He's fought in every American war from the Civil War to WW2. Some opponents underestimate his fighting abilities, because of his initial attempts of diplomacy.</li><li><strong>Multilingual:</strong> Augustus is fluent in English, most terran languages and Galactic Standard, the native language of The Cooperative. </li><li><strong>Philanthropist:</strong> Augustus uses his vast amounts of wealth to help others. He's founded various centers and organizations around the world, designed to help people, one the most famous being The Freeman Community Center. <br></li></ul></li></ul></li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>TheVillain</strong> on <strong>22-10-2017, 03:04:07</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(https://cdn.rpgcrossing.com/cache.php?img=http%3A%2F%2Fthefwoosh.com%2Fwp-content%2Fuploads%2F2010%2F09%2Fjacketsymbol.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Starman</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> Jacob Myers<br><strong>Age:</strong> 24<br><strong>Gender:</strong> Male<br><strong>Nationality:</strong> USA, Opal City<br><strong>Occupation:</strong> Astrophysics Grad Student / Inventor<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 6'<br><strong>Weight:</strong> 190 lbs<br><strong>Face Claim:</strong> Alan Tudyk<br><strong>Physical Features:</strong> A bit more tan then you'd expect from an Astrophyicist thanks to his experiments.<br><strong>General Appearance:</strong> Hints at his playful and adventurous side with a taste for casual clothing, probably too into Hawaiian shirts. His hero costume is basically to put a leather jacket over his clothes and welder's goggles over his eyes. Since his powers often generate bright lights this is usually all he needs. The jacket is a gift from Jack Knight - his 90's predecessor and it has this symbol on its back.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div>Jacob is obviously a green horn at this hero thing, still getting his footing. Good at heart but not entirely sure of himself. He is proud of have been chosen to be the next Star Man if not entirely sure it was the right choice. He is more confident in his intellectual abilities and is working on a PhD in Physics with a specialty in Astrophysics. The staff's power intimidates him but it would be much worse in the wrong hands. He does appreciate the mentoring the Shade is giving him, suggesting an anti-authoritarian streak. A bit playful, when he's comfortable with his surroundings.<br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div><em>Excerpts from the Journals of The Shade</em><br><br><span style="font-family: arial;" class="bbc_font">...It is a strange fate and mixing, me and my beloved Opal. Ever since my unique event and permanent excursion from in normalcy in 1838 I dare not say I have been this city's protector - indeed I'd say my relationship with my fair Opal has been a mixed blessing at best for her skyline but I do have a soft place for my Opal in my heart and I pray she does for me.<br><br>So I have no doubt it amuses young Mr. Knight and my beloved wife of 15 years Hope O'Dare that when Jack asked for my help picking a successor I agreed, but I acknowledge that finding the next bearer of the Cosmic Staff has taken longer then even I thought it would. Jack and my beloved Hope have stated in the past that they wonder if I hold the staff to keep Opal free of the bright light of Star Man but they only say it in jest.<br><br>It is amusing, I admit - the Shadow Walker holding onto the Brightest Light to pass the torch but truth be told I only hold it because the Knight men have left large shoes to fill as it were, if one will excuse the common vernacular. In truth I have considered simply waiting a few more years then handing it to Jack's son but when I look into his eyes I see a confused boy who may yet bear the mantle of heroism but he is most certainly not ready for it now.<br><br>Besides, my methods of finding a worthy successor for the name of Star Man I keep vague when I speak of them because I doubt my bride and my friend would approve. I am a bit of a blackguard after all...<br><br>...While Jack Knight certainly proved that having a genius level intellect is not required, only a brave and true heart beating in their breasts, a keen scientific mind being involved is greatly desired and so I concentrate my search for the Star Man upon the men and women of Science in Opal City. The Cosmic Staff will require maintenance after all and there is none I have found that fully understand its workings, let alone can repair it if need be. The good heart though, that is key. I need someone with the mind of a scholar with a good heart that can withstand the corruptions of power - the rest I will have to mold myself it seems...<br><br>...Yes, Jack and Hope would certainly not approve of the methods I have begun to use this most unique mission. The Darkness has begun to whisper to me in my sleep, not even leaving me alone when I rest beside my bride. A policewoman would most certainly not approve of this. Forgive me my Hope but I had to make arrangements to find the Shining Knight of Opal City quicker. Something is coming, something I fear that even my much vaulted immortality may not be up to the task.<br><br>Finding the minds of the caliber needed isn't the hard part. A simple perusal of scientific institutions and universities gives me at least a list to start from. The hard part is finding the caliber of the Heart inside. So I have begun bringing forth minions and servants from the Darkness to test the mettle of the list of minds. Simple morality tests, the first round simple test to test good or evil and then working up from there to tests of perceived mortal peril. I didn't actually risk anyone's lives, all shadow plays and illusions, but my poor victims didn't know that and I would damn me if it weren't for the greater good. Hope refuses to leave Opal and neither do I, I will do whatever it takes to keep her alive as long as I can...<br><br>...Three promising candidates, and I speak not in damnation of my fellow residents of the precious Opal - the standards I used in my judgement were as high as I could reasonably test. I have to hold them in the darkness and test them individually. I do not expect any of them to pass. I will try to keep them alive but the extreme nature of these tests - I do suspect there is some unavoidable trauma. I would pray for forgiveness if I thought there was a point...<br><br>...As to the one named Jacob Myers, he is the one I hold the least hope for. I ponder if I should feel this way, he certainly has a kind heart and he is no doubt the most intelligent of the three - but the Shining Knight must have a boldness that he seems to lack entirely. He is, dare I say it, not so much superheroic as reminding of the innocents they vow to protect. I considered it carefully and decided to not spare him the horror of what I have planned, I confess that despite my experience with the minds of others Hope shows me every day that I know little about the heart. There may be a Lion in that Mouse if he is pushed. He'll be last, and God have Mercy on my Soul if the other two fail.<br><br>...The other two proved to be too vengeful and concerned with their own safety, Mr. Myers may be our only hope for the Opal. So I put him in the dark room and give him the same test of the others. A dark cavern, trapped in a room with a "wounded, helpless hostage" that is actually one of my constructs, with 24 hours to fix the "broken" Cosmic Staff and free himself. Ms. Tanaka actually blasted the hostage because she was slowing her down, such horror. And Mr. Thompson couldn't fix the staff at all.<br><br>I'll release them as soon as Mr. Myers test is done - without them the wiser of course. I confess uncertainty - he seems the least heroic of them and yet I pray he either gives up or sails above the others. I let the test continue and watch through his "wounded cellmate" eyes. He might surprise me...<br><br>...And surprise me he has. It was incredible to watch actually. Mr. Myers fixed the Staff a full 4 hours before Ms. Tanaka managed, and not only that but I believe he may of improved the Staff! And he didn't let my hostage go. Not to speed his own return to safety, even after I released a horde of Imps to harry him. He even rescued Ms. Tanaka and Mr. Thompson.<br><br>My Dark Heart flutters a beat as he escapes even as I write this. I have found my Shining Knight for the Opal. For My Opal. I can't help but think about how much brighter the skies look from the Shadows knowing there is a Light in the Skies.<br><br>None of them know that I was the ultimate mastermind behind their horror, and neither Thompson nor Tanaka has said anything out of shame. Upon the 'morrow I will approach Mr. Myers and begin formal training for use of the Cosmic Staff. In time I may let him read my journals, all but this one. This will be the one secret I will keep from him, the one thing he must never know.<br><br>I ask not for forgiveness from God, such a thing would be too base and hypocritical even for me. I will ask for forgiveness from whoever reads this, and from my beloved Hope. In my mind I know I have done the right thing, time will tell if I can convince my heart. For now though, I drink in my lounge and enjoy the end of my mission.</span><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br></div>Astrophysics Grad Student Jacob Myers has no inherent powers save for a genius level intellect. One of the few people on the planet that was able to understand the theories and work of Dr. Theodore Knight - the first Starman - at first reading suggests a bright future. As such Myers is considered brilliant even by the standards of his fellow scientists. His hand-to-hand skills are considered poor on the other hand and for that he's undergoing training.<br><br>The source of Jacob's powers come from being the bearer of the Cosmic Staff.<br><br><strong>The Cosmic Staff:</strong> The signature weapon and tool of all Star Men since the 1930's, perfected and harnessed by a legacy of adventurers and inventors. Using advanced scientific principles, the Cosmic Staff harness deep space radiation and leftover energies from the Big Bang to achieve incredible feats.<br><ul class="bbc_list"><li><strong>Flight</strong> - While grasping the staff, Jacob can Fly at great speeds.</li><li><strong>Space Flight</strong> - With a few adjustments, Jacob can surrond himself with a force shield bubble filled with air and use that to travel and survive in Space for short periods.</li><li><strong>Force Shields</strong> - The Staff can generate force fields to protect Jacob and others around him.</li><li><strong>Constructs</strong> - The force fields can be shaped into simple constructs.</li><li><strong>Gravity Manipulation</strong> - The staff can create pockets of 'polarized gravity', allowing for the movement of heavy objects and large groups.</li><li><strong>Starlight</strong> - The staff can project bright bursts of light to blind enemies.</li><li><strong>Steller Blast</strong> - The staff can also fire powerful blasts of energy at foes.</li><li><strong>Brainwave Attunement</strong> - Attuned to his brainwaves, the Cosmic Staff can at least in theory be controlled only by Jacob and can be through his willpower alone. The staff can also be instructed to fly into Jacobs hands from a relatively short distance away.</li></ul><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div><strong>The Cosmic Staff:</strong> Jacob Myers, like most Starmen, has no internal powers and relies on the use of the Cosmic Staff. As such if seperated from the device he's stripped of most of his powers, especially if there's some distance involved. The Cosmic Staff also requires occasional recharging of it's stellar energies, which can only occur at Night.<br><strong>Greenhorn:</strong> While Jacob Myers is a good guy at heart, he's considered very inexperienced for a superhero. Sometimes dangerously so. His hand-to-hand or melee combat skills are almost non-existant for example.<br><strong>Legacy:</strong> Opal City has had a Star Man protecting it off and on since the 1930's. As such there's a reputation to maintain, and a rogue's gallery of villains ready to take a piece of Jacob just for daring to use the name Star Man. Some of them extremely dangerous.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div>(https://cdn.rpgcrossing.com/cache.php?img=http%3A%2F%2Fi.imgur.com%2FWYZMLfO.gif)<br><br><strong>Motivations:</strong> Jacob Myers is essentually experiencing the superhero equivalent of being shoved int othe deep end of the pool without knowing how to swim. He has a good heart though and ultimately is just trying to do the right thing. He accepts the responsibility of being Star Man because someone has too, and he's in a unique position to do so.<br><br>He also has a more practical reason for becoming Star Man. Jacob hopes to refine Cosmic Staff technology to the point that it can be used as a clean power source. Unfortunately Cosmic Generators work a little too well at this point, unrefined Big Bang Energy gets into the grids they're hooked up too which frequently causes devices to explode.<br><br><strong>Rogues:</strong> As the inheritor of the mantle of Star Man he also inherited his enemies. Some are legacy villains out to make a name for themselves, others are old villains wanting to beat a Star Man before they retire - either way, Opal City has some other names it remembers as well.<br><ul class="bbc_list"><li><strong>Dr. Phosphorus</strong> - A nuclear physicist caught in an accident that had his body subjected to a large quality of radioactive sand, the silicon of the sand put up one element on the periodic table to Phosphorus. Now a man of living nuclear fire, Dr. Phosphorus usually commits crimes to get revenge on the people who he feels are responsible for his horrible fate though he is willing to act for money instead. Admits Star Man isn't on that particular list but claims the cancer that eventually killed Theodore Knight came from him as a paid hit.</li><li><strong>The Infernal Dr. Pip</strong> - A mad explosives genius who's been acting as a bomber/arsonist for hire since the 70's. The Shade was thought to have trapped him in a shadow dimension with one of his own bombs to kill him but apparently he's still alive - if he now requires extensive life support systems. Crazier then ever.</li><li><strong>The Light</strong> - A mysterious genius that appears to have not aged a day since the 30's. An enemy of the original Theodore Knight, he claims to be the same man who put himself into temporal stasis with his research. Specializing in the then budding field of Quantum Mechanics, The Light's trademark is the use of bright ray beams of various effects.</li><li><strong>The Mist</strong> - A legacy of super-villains that's been around longer then Star Man who've become intertwined. The first Mist was a scientist who worked for the Germans in WW1 who after an accident gained the ability to turn his body into a gaseous vapor and back again, an accident that his descendants would learn to duplicate. The family feud between the Mists and the Starmen seemed to have ended in the 90's when the Mist mantle was passed onto the original Mist's youngest daughter who was eventually murdered by her own father when she confessed to having used the then Star Man Jack Knight's sperm to conceive her son. The idea of the bloodlines of the Star Man and the Mist mingling drove the then decrepit, senile, and suicidal previous Mist to commit a couple last murders before the end.<br>Jack Knight managed to save his biological son from the boy's deranged super-villain grandfather, but the realization that his female arch-nemesis had drugged and raped him to conceive a son eventually led to his retirement from superheroics. Now it seems unlikely that Jack and Mist's son is the new Mist, but someone has picked up the Mist mantle - someone fixated on Star Man, the boy, and being a worthy successor to the mantle.</li><li><strong>The Ragdoll</strong> - The latest triple-jointed thief to take the name the Ragdoll is a master contortionist who uses his skills mostly to steal. With advanced stealth abilities from his knack for hiding in places most people couldn't fit inside, let alone hide so far he seems satisfied with just theft though Ragdolls have turned murderous before.</li><li><strong>The Shade</strong> - The relationship between the Star Man and the Shade is complicted. The Shade is an immortal shadow-and-darkness user who usually acts a gentleman thief and adventurer, a known super-criminal. However, the Shade has fallen in love with Opal City, in fact despite his criminal ways he's been happily married for 15 years to Captain Hope O'Dare of the Opal City Police. Like I said, it's Complicated.<br>While technically a villain, the Shade has always had a soft spot for Opal City and it's protectors. Considering the previous Star Man Jack Knight and his immediate successor Courntey Whitmore the Star-Spangled Woman to be two of his closest friends, the Shade was trusted to help find the newest successor the legacy. Currently Jacob's self-appointed mentor, if anyone else ever finds out what he did to find Jacob Myers there's going to be a high price to pay.</li><li><strong>The Witch</strong> - A legacy of villainesses that have been operating in and around Opal City since before WW2, these women are often seen as balances for the Star Men as Star Man has so far always been male and heavily Science oriented while the Witch has always been female and heavily Magic oriented. In fact time travellers and procognitives have claimed that the Star Man and the Witch actually represent the balance of opposing forces in the universe. Whenever there's a Star Man, there's also a Witch. Which one is male and which is female sometimes switches, which one is considered a hero and which a villain sometimes switches, but the two legacies somehow seem to always be in balance.<br>It's also worth pointing out that the Witches usually style themselves as Robin-Hood-esque theives who often use their crimes to stand up for feminist causes. The original 30's Witch often gave all the money she'd steal to women's shelters, and the 70's Witch targetted and murdered men she felt were guilty of crimes against women. The current Witch has returned to the MO of the original 30's Witch, of usually stealing money and using it to fund women's rights organizations or support structures. She's even claimed to be the original 30's Witch whose made herself young again with her Magic. [Actually she's the original Witch's great-granddaughter, learning her craft from the older Witches, but nobody's figured that out yet.]<br></li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>Re Z L</strong> on <strong>23-11-2017, 01:54:45</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(https://i.imgur.com/tjsb6ZN.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Black Canary</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong>&nbsp; Dinah Laurel Lance<br><strong>Age:</strong>&nbsp; 26<br><strong>Gender:</strong>&nbsp; Female<br><strong>Nationality: </strong>&nbsp; American<br><strong>Occupation:</strong>&nbsp; Dojo Owner/Self-Defense Instructor<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong>&nbsp; 5' 4"<br><strong>Weight:</strong>&nbsp; 124 lbs<br><strong>Face Claim:</strong> Katheryn Winnick<br><strong>Physical Features:</strong>&nbsp; Blonde hair, blue eyes with a lean, athletic frame<br><strong>General Appearance:</strong>&nbsp; When not wearing her striking, black costume--complete with leather half-jacket and fishnet stockings--she wears rather relaxed clothing.&nbsp; She is not one to frequently dress up, instead choosing jeans and a t-shirt over skirts, dresses, or blouses.&nbsp; Around the dojo she also dresses in a relaxed attire ranging anywhere from a traditional gi to modern yoga outfits.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div><br>Despite a calculating, tactical mind, she is headstrong and prone to following her heart over her better judgment.&nbsp; She has a sharp wit that can cut just as well as any of the other jibes from her colleagues.&nbsp; Dinah is a strongly caring individual and will go to great lengths to protect her friends and extended family.&nbsp; <br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div><br>Born in Gotham City to Police Officer Larry Lance and former superhero Dinah Drake.&nbsp; She was raised with strong morals and her parents fostered an attitude of helping others.&nbsp; When she turned 19 she decided to follow in her mother's footsteps despite her mother's objections.&nbsp; She split from her parents for a time afterwards, spending a handful of years fighting crime as a novice while honing her skills.<br><br>She returned home to find two tragedies waiting for her.&nbsp; First her father had been shot on duty, his health failing while staying in the hospital.&nbsp; She and her mother--who were still stubbornly working through their own issues--visited him often until the end.&nbsp; Dinah might have tried to go after the ones responsible had her mother not fallen ill soonafter.&nbsp; It was discovered she had cancer and instead of having the time to satisfy her revenge she stayed behind to help her mother deal with the news and the treatments that ultimately proved fruitless.&nbsp; They soon settled their differences as they worked through the difficulty and her mother told her about some of her old friends that she had trained with.<br><br>Dinah spent the next couple years getting back into the swing of things.&nbsp; She tracked down a few of her mother's old friends to explain things and to eventually train with them for a time.&nbsp; She even went so far as to leave the country for a while to study abroad.&nbsp; Eventually she returned to Gotham and set up shop as a more permanent fixture in the background.&nbsp; Dinah opened up a dojo to help teach people self defense and to keep her relatively well funded to help people in more direct ways--fighting crime.<br><br>The recent tumult in the city aroused her attention at what was going on, though she didn't immediately investigate.&nbsp; The news spoke about three unlikely co-conspirators, and a similar trio of heroes that helped put a stop to them.&nbsp; Batman was obviously one of the ones involved, and the other two she'd heard of, but didn't know anything about them.&nbsp; It seemed that they had taken care of things handily so she paid it little mind at first.&nbsp; Oracle was the first to give her a call.&nbsp; They'd spoken before, but Dinah knew much less about Oracle than Oracle seemed to know about her, but they shared similar interests in keeping the city safe.&nbsp; Oracle explained what had happened in halting detail, also mentioning that Robin and Nightwing had been seriously injured.&nbsp; The call was supposed to be a warning, but to Dinah it sounded more like a call for help.&nbsp; She said as much to Oracle, claiming that they could use all the help they could get, and "requested"--more like insisted--she set up a meeting between her and Batman.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br></div><br><strong>Canary Cry:</strong>&nbsp; Dinah possesses a metagene that gives her a potent sonic attack, able to damage and stun foes or objects, to the point of shattering metal. She possesses a incredible degree of control over her vocal cords. This enables her to mimic sounds and generate any sound she desires. The Canary Cry has been able to reach 300 decibels, which is enough to make a person's ears start bleeding even if they're not the attack target.&nbsp; <br><br><strong>Martial Arts:</strong>&nbsp; Dinah is extremely proficient in martial arts.&nbsp; She has learned, and mastered, a variety of martial arts already under the tutelage of several teachers.&nbsp; The styles she has learned are:<br><ul class="bbc_list"><li>Aikido</li><li>Boxing</li><li>Capoeira</li><li>Dragon Style Kung Fu</li><li>Hapkido</li><li>Judo</li><li>Jujitsu</li><li>Krav Maga</li><li>Muay Thai</li><li>Savate</li><li>Tae Kwon Do</li><li>Wing Chun</li></ul><br><strong>Acrobatics:</strong>&nbsp; Dinah is extremely fit and through her martial arts training has achieved a high level of acrobatic skill.<br><br><strong>Driving:</strong>&nbsp; Dinah is an excellent driver, especially with her motorcycle.<br><br><strong>Tactical Analysis:</strong>&nbsp; Dinah is also considered a strong leader and strategic thinker.<br><br><strong>Motorcycle:</strong>&nbsp; Dinah has an Indian motorcycle which she restored and maintains for getting around.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div><br>Despite Dinah's peak physical prowess she is still bound by normal human limitations, she has all of the normal human weaknesses even though she has a metagene that gives her the Canary Cry power.<br><br>Having been raised by two former "heroes" in their own right, Dinah feels a strong need to do as much as she can to help people.&nbsp; This means she can easily overextend herself, or otherwise try to do more than she is capable of doing.&nbsp; She has a hard time saying "no" to people who genuinely seem like they could use her help, and while she does know her own limitations (and can ask others for help from time to time), she can quickly get in over her head.<br><br>Likewise, Dinah has a tendency to follow her heart rather than her head.&nbsp; She is not necessarily impulsive, but she can be headstrong when she sets her path in a particular direction despite what logic or reason might tell her is a better course of action.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div>
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			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>Kadigan</strong> on <strong>26-11-2017, 15:29:08</strong>
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				<div class="floatright">(https://i.imgur.com/JWcmTd2.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Booster Gold</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> Michaela Jan Carter<br><strong>Age:</strong> 26<br><strong>Gender:</strong> F<br><strong>Nationality: </strong> American Coalition <br><strong>Occupation:</strong> Superheroine/Spokeswoman<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 5’1<br><strong>Weight:</strong> 101 pounds<br><strong>Face Claim:</strong> Alexa Bliss <br><strong>Physical Features:</strong> She has a scar on her knee from a surgery gone wrong, and keeps her hair trimmed shorter to keep it from getting into her eyes. <br><strong>General Appearance:</strong>&nbsp; The powersuit she uses is gold and blue, with a blue star over her chest. She has a pair of visor goggles that she wears as well. When not in costume she wears normal clothes, but always has her flight ring. <br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div>Booster is, for all intents and purposes, a glory hound. She wants fame, fortune, and all the perks and enjoyments that go with it. She’s never met a sponsor she didn’t love, never met a product she wouldn’t enjoy (for a price) and never ever misses a photo op. She doesn’t like to admit it, but there’s a part of her that actually enjoys being a hero for being a hero’s sake, not just the flash and glitz, though she loves that just as much too. She comes off as selfish and can be a bit demanding and goofy, but her heart’s…mostly..in the right place. <br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div> <br>Michaela Jan Carter was born in the year 2442.&nbsp; Her twin brother and she grew up under their absentee mother and gambling addict of a father. She and her brother spent as much time watching horses run as other kids wish they could ride them.&nbsp; She also had to step between her father and her brother a few times, when Dad got a little too tipsy. She ended up with more then one black eye that was meant for Micheal. They looked out for each other, and did their best, but their talents started to shine through and she had a knack for sports. Despite managing to get constant D’s in most subjects, any sport she was in she excelled at, from baseball to soccer to football. She grew up to be quite egotistical at her talents, and took bigger and bigger risks as time went on.&nbsp; Eventually she got a scholarship to Gotham U, where she was given a full ride on the football team (by the 25th century most sports had become intramural.) She did quite well, eventually earning the nickname “Booster” from how she carried the team. <br><br>Eventually though she began to place bets on the team, doing quite well at first as she normally bet on them to win. Michaela would later claim she was doing the wrong thing for the right reasons, but not one really believed her. A knee surgery her Junior year and she came back in not quite the same condition. A few bad bets here and there on other sports forced her into throwing a few games. Then more. Until she was caught and lost her scholarship, her future, her friends, and family. <br><br>Forced to take a part-time job at the Metropolis Space Museum, she befriended a robotic security guard, Skeets, and spent most of her time gazing at the era of the past where it seemed so easy to be someone famous. Just have a gimmick, a power, and off you went. There were numerous items on display at the museum and one night she had an idea. If she couldn’t be famous now, she would be famous then. Gathering up a collection of artifacts and other temporally displaced paraphernalia, she (and Skeets) downloaded a historical data base and absconded through a temporal portal, by flirting heavily with the guard while Skeets set the coordinates,&nbsp; to the mid 21st century. <br><br>Once there she put together her costume and through a confusing exchange with an even more confused President, Booster Gold was born, crime fighter extraordinaire, and available for bookings for a low low rate.&nbsp; <br><br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br></div><br><strong>No Powers:</strong> Booster has no powers of her own, except her natural athletic abilities. All of her powers come from her equipment.&nbsp; &nbsp;<br><br><span class="bbc_u">Equipment</span> <br><br><strong>Power suit</strong>: Instead of any superhuman powers, Booster Gold uses an advanced microcircuitry-powered all-purpose combat suit. The suit bestows enhanced strength, at least twenty tons without exertion, and protection to the wearer, and is durable, lightweight and easy to wear. The suit is able to withstand bullets without losing its integrity (although being shot hurts). It is equipped with a force field, able to withstand powerful impact forces and supplying air for no-air atmospheres and defending Booster from germs and pollution:. Originally, it was the war-suit of an alien invader, put on display on the museum from which Booster stole much of her equipment.<br><br><strong>Gauntlets</strong>:: Originally on display as the exotic weaponry of an alien warlord, and using the same energy cells as the suit, the gauntlets contain blasters that can plow through two feet of solid concrete or can be set to stun at lower levels. They may have other settings/abilities, but Booster hasn't read the instructions. Skeets has though. <br><br><strong>Visor devices</strong>:: Booster's visor is outfitted with both sensory amplification devices (both auditory and visual) and a heads-up-display for targeting and threat-identification, along with broad scanning along the electromagnetic spectrum, providing infra-red, ultraviolet, and X-ray vision.<br><br><strong>Legion Flight Ring</strong>:: An artifact found at the museum left in the past by the Legion on accident, originally thought to be some manner of uncharged Green Lantern ring, until Booster stumbled into what it actually was. <br><br><strong>Skeets</strong>:: Boosters bestest robot pal. Capable of hovering, displaying holographic information, interfacing with computers, and a fire suppression system, Skeets was originally Boosters companion and partner at the museum and came back with her either due to some faulty programming or loyalty. Skeets downloaded a limited historical database, which with each intervention Booster does grows more and more outdated. The section on superheroes was also woefully inaccurate and speculative. Booster, in an amazing show of foresight, grabbed a few spare chassis and repair kit for her floaty friend. <br><br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div>Booster for all her equipment is a normal human, and has all the frailties thereof. Her suit while advanced, could in theory be taken from her as well. She has an extremely limited knowledge of how it actually functions and should it be damaged it may be beyond her ability to repair. Her limited knowledge as well may prevent her from using unknown functions of the suit/gauntlets/visor/Skeets/ring as well. <br><br>As a person, Booster’s mouth tends to run faster then her brain. She can talk and talk and say something she really regrets, but even in the future there’s no way for her to pull those words back. Also, for someone from the future, having a concept of tomorrow and consequences is fairly minimal to her. She doesn’t always plan out where something is going to take her, which can lead to problems down the line. <br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div><br><br><strong>Further Images:</strong><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Boosters Costume</div><div class="spoiler_body">(https://i.imgur.com/LcxMAjK.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Costume Variant 1 Sold Separately!</div><div class="spoiler_body">(https://i.imgur.com/8rQRhzz.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Costume Variant 2 Limited Edition Collectors Item!</div><div class="spoiler_body">(https://static.comicvine.com/uploads/original/10/100647/2363589-2363585-goldstar.jpg)<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skeets Default Form</div><div class="spoiler_body">(https://i.imgur.com/lU57qTV.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skeets Chassis 2: Disguise kit included</div><div class="spoiler_body">(https://i.imgur.com/XaIGyrN.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skeets Chassis 3: He doesn't really like this one</div><div class="spoiler_body">(https://vignette.wikia.nocookie.net/marvel_dc/images/5/5c/Skeets_Smallville_001.png/revision/latest?cb=20130412141537)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Booster at the gym!</div><div class="spoiler_body">(https://i.imgur.com/78jx8Sm.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Motivational Poster - Get Yours Today</div><div class="spoiler_body">(https://i.imgur.com/L8bpws0.jpg)</div></div>
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			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>Deathnote</strong> on <strong>30-11-2017, 01:52:26</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/2/2e/Young_Justice_-_Wally.jpg)(https://elliquiy.com/elluiki/images/8/8e/Rebirth_wally_west_CD_copy.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>The Flash III</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> Wally West<br><strong>Age:</strong> 18<br><strong>Gender:</strong> Male<br><strong>Nationality: </strong> American<br><strong>Occupation:</strong> College Student<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 5'11"<br><strong>Weight:</strong> 170 lbs<br><strong>Face Claim:</strong> Rupert Grint<br><strong>Physical Features:</strong> He has red hair, green eyes, and a hint of freckles.<br><strong>General Appearance:</strong> Wally wears a distinctive red costume that's very similar to his mentor's.&nbsp; The only real difference is that his shows his red hair.&nbsp; While in civilian attire, he tends to dress casually.&nbsp; He has a bit of a messy appearance and is a little on the sloppy side.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div>Wally West had always wanted to be a superhero ever since he was a little kid.&nbsp; He has a tendency to be hot-headed and impatient, but he has also proven to be quick-witted and clever.&nbsp; He's the type to act before he thinks, which has gotten him into trouble more than once before.&nbsp; If he unintentionally insults someone, he will display genuine regret, apologizing or offering to make it up to the offended party.&nbsp; He also has a strong vision of the future and displays uncanny deductive reasoning, most likely due to his aptitude in science.<br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div>Wally West was one of if not the biggest fan of the Flash.&nbsp; His aunt, Iris West knew that it was Wally West's biggest dream to meet the real Flash.&nbsp; Barry Allen was a forensic scientist and Iris had hoped that with his police connections, he might be able to set up some sort of meeting.&nbsp; One summer, around three years ago, Wally went to visit his aunt in Central City and was excited because that was where the Flash operated.&nbsp; Barry Allen brought Wally to the Central City Police laboratory and it was there that Wally got to meet his hero, the Flash.&nbsp; Through some freak coincidence, the same freak accident that gave the Flash his powers repeated itself, this time granting Wally the same speed powers.&nbsp; With these new powers, Wally became Kid Flash I and fought crime alongside his new mentor, The Flash... AKA Barry Allen.<br><br>Ever since becoming Kid Flash, Wally learned as much as he could about being a superhero.&nbsp; Since he lived in Keystone City, that was where he primarily operated.&nbsp; Barry would travel from Central to Keystone to help Wally out.&nbsp; Sometimes, though, it would be Wally who traveled to Central to help out.&nbsp; After a bit of time on the field, he became capable of looking after Keystone City on his own, though protege and mentor would still help each other out should the danger prove significant enough.&nbsp; On several occasions while operating solo, Kid Flash also had the opportunity to team up with a few local superheroes and some of the bigger league names.&nbsp; Everything changed, however, when Barry ran into Gorilla Grodd, Captain Cold, and Black Manta.&nbsp; They ambushed, outnumbered him, and nearly killed him.<br><br>While Barry was still recovering from the ambush, Wally took over his duties by protecting both Central City and Keystone City.&nbsp; It eventually became apparent, however, that Barry Allen wasn't coming back any time soon and Wally was going to have to take over the mantle.&nbsp; During an encounter with Reverse-Flash, Wally was forced to push his powers to the limit and break through the psychological block he had placed on himself.&nbsp; To prevent himself from truly "replacing" Barry, Wally had subconsciously limited his speed so that he could never become his mentor's equal, but Reverse-Flash's bragging that he would become the true Flash forced Wally past this block as he feared Reverse-Flash replacing Barry more than he feared himself doing so.&nbsp; This breakthrough was the first step toward allowing Wally to discover the Speed Force and his special connection to this extra-dimensional source of energy.<br><br>In the aftermath of the conflict, Wally visited Barry in the Watch Tower.&nbsp; After discussing it at length, Barry convinced Wally to take up the mantle as the new Flash.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br></div><strong>Speed Force:</strong> The Flash has the ability to outrun death itself.&nbsp; This super speed is derived from his mainline-connection to the Speed Force: an extra-dimensional energy force from which most speedster heroes gain their powers.<br><br><strong>Accelerated Cognition:</strong> His super speed includes the ability to enhance his perception to match his speed.&nbsp; He can perceive events that last for less than an attosecond.<br><br><strong>Protective Aura:</strong> He has an aura that protects him from friction and makes him tough enough to withstand the forces that come with moving at superhuman speeds.&nbsp; This aura also somehow prevents damage to the environment that would normally happen when one moves at super speeds.<br><br><strong>Accelerated healing factor</strong><br><br><strong>Lending and Taking Speed:</strong> His connection to the Speed Force allows him to temporarily turn others into speedsters or bolster their metabolisms and healing abilities.&nbsp; He can also take away a person's speed and indirectly absorb kinetic energy (i.e., prevent earthquakes).<br><br><strong>Speed Force Costume:</strong> He can somehow use pure Speed Force energy to create a costume for himself.<br><br><strong>Able to run on water</strong><br><br><strong>Aerokinesis:</strong> Able to create powerful vortexes with his arms and/or body<br><br><strong>Invisibility:</strong> Able to vibrate and become invisible to the human eye<br><br><strong>Molecular Acceleration:</strong> Capable of vibrating past solid objects (he may also choose to destabilize said solid object and cause it to explode)<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div><br><strong>The Cold:</strong> Wally's connection to the speed force can be slowed by cold temperatures. Depending on the extremity of the cold this can be anything from an inconvenience to completely debilitating. <br><br><strong>Accelerated Metabolism: </strong>Wally's super speed comes with an accelerated metabolism, meaning that he would have to consume a lot more food than the average man of his size and age.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div>This is room for any details you want to add to your character sheet. Character relations can be placed here, or simply anything that didn't fit anywhere else. 
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			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>Norsegod1839</strong> on <strong>17-12-2017, 23:28:55</strong>
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				<div class="floatright">(https://nerdreactor.com/wp-content/uploads/2017/07/Dick-Grayson-as-Nightwing-from-DC-Comics.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Nightwing</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name: Richard John Grayson</strong> <br><strong>Age:</strong> 21<br><strong>Gender:</strong> Male<br><strong>Nationality: </strong> Gotham City<br><strong>Occupation:</strong> Superhero/ College student<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 5'10<br><strong>Weight:</strong> 175 Lb<br><strong>Face Claim:</strong> Kit Harrington<br><strong>Physical Features:</strong> Dicks eyes are blue <br><strong>General Appearance:</strong> When not in costume Dick wears nondescript clothing such as jackets and jeans. However when he needs to appear as Bruce's "war" IE social appearances. He typically dresses up in whatever attire is needed for the event or higher class clothing.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div><br>The light to Bruce's dark. Dick Grayson prides himself on keeping and maintaining a upbeat positive attitude. He is jovial and a bit of a jokester but always in a polite respectable manner. His past as a performer has left him at ease in large crowds and in gatherings. In short he is charismatic and perfectly capable of flattering and wooing anyone who he comes into contact with. <br><br>Some who are around Dick could see him as a bit of a party boy. However anyone who is around him for an extended amount of time would realize he is very smart and capable. While he may be quick to joke around or poke fun when the situation needs to be taken seriously he does so.&nbsp; In the field he continues to keep that lightness and does his best to put everyone at ease while also taking control of the situation.&nbsp; <br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div><br>Young Richard was born on the first day of spring. This earned him the tittle of "little robin" to his mother Mary Grayson who along with her husband John Grayson performed as the Flying Grayson acrobat act. They were attached to a long standing circus one called the Haly Circus which traveled the world performing for people of all shapes and sizes. <br><br>From an early age Dick learned the ways of circusry and the skills of an acrobat. His parents used to joke that he earned his title of Little Robin even at an early age when he used to bounce and swing among the ropes. The loving and doting parents eagerly looked forward to the day they would introduce their son as the next generation of the Flying Graysons. They taught him the ways of the rope while others in the tour taught him the basics of an education. Life wasn't normal but Richard grew up surrounded by an extended family who loved him just as his parents did. <br><br>When Dick was 12 the tour visited the infamous city known as Gotham as part of their American tour. This was the first time the tour visited the city as it was well known at this point about its crime and colorful rouge gallery. The masked vigilante known as the Batman was also on the scene at this time and even though he was fairly new he was already known as a topic of fear and worry. <br><br>Even so Haley Circus visited the infamous crime ridden city. The plan was to make it the first public appearance of Dick and the new and improved flying Graysons. Or at least that was the plan anyways <br><br>It was during the first night that Dick Grayson overhead the infamous meeting between his parents, the owner of the circus, and a man known as Tony Zucco. Zucco was a prominent mob boss in the city and was making a name for himself in the “protection” racket. His offer to Haley was simple. Pay the protection money and nothing bad would happen to the circus. <br><br>The owner refused clearly stating that they didn’t pay off thugs. Zucco made some vague threats and without another word left. Little did everyone know what the decision would bring about, little did anyone know the consequences, and no one knew or even expected what would happen next.<br><br>The circus began with all of Gotham in attendance. Everyone from the poor and downtrodden to Bruce Wayne himself! The goal was to have Dick’s parents go up first to get the crowd hyped and motivated before revealing Dick. The young boy sat in the back his red and green leotard on and his face beaming with pride as he waited to take his place amongst his parents. His eyes along with everyone elses in the tent were fixated on the spectacle that was the Flying Graysons! <br><br>That were his parents. <br><br>The snap of a rope was all it took to end a partnership, a famous act, and the lives of two loving parents. A boys dreams and hopes were dashed in an instant as well as his entire life changed.&nbsp; The night became a blur after that event and young Dick was thrusts into a world of pain that overwhelmed the senses. Coming up for air seemed impossible that is until a pair of strong sure hands placed a large expensive coat over his small form. <br><br>The Gothamites (besides the police of course) were all gone. All except one rich billionaire who was reliving his own pain and torment. Bruce Wayne was no stranger to orphanage and the pain of loss. He had lost his parents as well at a young age and was only saved from being thrust into the system by his guardian and butler Alfred Pennyworth. What no one but said Butler knew was that Bruce made a promise to his parents when they died. <br><br>A promise to do everything in his power to make sure it never happened again. <br><br>Bruce knew of Zucco, knew the kind of game he ran. He was determined not only to help the boy who reminded him of himself but also make sure that his parents killers were brought to justice. Bruce took the boy in as his ward and Dick’s life was forever changed as he left behind the family he knew and moved in with the brooding mysterious billionaire. <br><br>Even in his grief it didn’t take Dick long to realize something wasn’t right. Bruce had a habit of mysteriously disappearing especially at night. When he was around he seemed in pain and more than once Dick caught weird bruises on his new “fathers” torso. In a way of getting out of his grief Dick became determined to figure out what was going on in his new home. He tailed Bruce and Alfred and in doing so uncovered Gotham’s greatest secret. <br><br>And two years after Batman appeared Robin came into the picture. The light to Batman’s dark, the dynamic duo, and the protectors of Gotham City. For many years they fought side by side protecting and watching each other’s back. Robin brought his parents killer to justice and went on to save Gotham City from the worst of the worst. He grew into the man Bruce hoped he would be and even though they had their ups and downs Dick left Gotham happy and proud of his childhood. <br><br>He set up shop in Bludhaven making a name for himself as the masked vigilante known as Nightwing. He got the name from Superman who he considered a trusted friend. He is always on standby ready to aid his adopted father in whatever is needed and even save the world if it calls for it.<br><br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span><br></div><strong>Nightwing Training:</strong> Under Batman's tutelage Dick learned a number of different skills. His proficiency in these skills vary when compares to Batman <br><br><strong>Acrobatism:</strong> Honed by his parents from a young age. Dick Grayson is considered to be the best acrobat in the world. His skills surpass even that of Batman and he is the only one in the world beside his late parents who can do the Quadruple somersault. <br><br><strong>Physical Conditioning:</strong> While leaner than Bruce Dick Grayson training and body building has put him at the peak of physical condition. <br><br><strong>Multilingual:</strong> Dick can speak a variety of languages.<br><br><strong>Martial Artist:</strong> Dick is trained in several prominent combat techniques and primarily wields to escrima sticks. <br><br><strong>Master of stealth:</strong> Including distraction, espionage, and escapism.<br><br><strong>Experienced Detective:</strong> Dick is smart and capable of making deductions and is schooled in the train of thought that motivates a criminal. <br><br><strong>Pilot:</strong> Dick is an experienced and accomplished pilot <br><br><strong>Intellect:</strong> Dick is smart and capable of strategic thought. <br><br><strong>Escrima Sticks:</strong> The main piece of equipment Dick uses. The Escrima sticks are lightweight polymor sticks that have been adapted and changed for a variety of different engagements. <br><br><strong>Nightwing Suit:</strong> Nightwing had four versions of his costume. The original costume was mostly blue with light blue gloves and boots. The second was more advanced with a dark blue hue and gold boots and gloves, and trimmings on the neck. Each suit was made of a version of the Nomex fire-resistant, triple-weave Kevlar-lined material. It is an excellent protection against damage, and it's also electrically insulated. Instead of a black cape for stealthing, the suit is light sensitive, darkening when there is more light in the area. The current costume, a stylized blue "wing" across his shoulders and extending to his hands, coloring his two middle fingers, over a black torso and legs. Nightwing's costume is tailored specifically to his unique style of crime-fighting. As such, his costume has fewer body-armor inlays than Batman's, anticipating a decreased need for shock-absorption and an increased capacity for motion. ("Move more, get hit less.") A caveat of this configuration can be exploited by capable fighters who are both fast and strong, such as Superman. Should Nightwing need to engage an enemy who is capable of exploiting this weakness, he has supplemental body-armor overlays which he can attach to his gauntlets, mask, shoulders, and boots. Recently he has begun using a new version of his costume. It appears to be the same basic design of the third, except the blue portions have been changed to red, and he now has spikes on the gauntlets similar to Batman's. Nightwing's latest suit returns to the blue and black design. The logo is now slimmer and has a bird head. The logo wraps around his chest, around her shoulders and back. The boots now have a light blue trim.<br><br><strong>Nightwing Mask:</strong> The mask, in the form of his symbol, is fixed in place with spirit gum, and includes a built-in radio transmitter/receiver and Starlight night-vision goggles. His gauntlets and boots each contain eight compartments in which he can store items. They have a self-destruct feature built into them, similar to the ones in Batman's utility belt, and, as another security measure (especially when the hero is unconscious), the suit contains a one-use-only taser charge, which automatically emits a high-voltage electrical shock when someone attempts to tamper with either the boots or gauntlets.<br><br><strong>Nightwing Gauntlets:</strong> Each gauntlet's sections can contain a wide array of equipment, such as sonic or smoke pellets, modified batarangs ("Wing-Dings"), knockout gas capsules and throwing tracers. The right gauntlet is also equipped with a 100,000-volt stun gun.<br><br><strong>Nightwing Boots:</strong> Like the gauntlets, his boots can carry vital elements like flares, a rebreather as protection against any airborne non-contact toxins, a mini-computer equipped with fax, modem, GPS and a minidisk rewritable drive. Other items are lock picks, a first aid kit, a mini-cellphone, flexi-cuffs, antitoxin assortment, signal flares, wireless listening devices and a small halogen flashlight.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div><br><strong>Mortality:</strong> The biggest weakness that Dick has is the fact that at the end of the day is a normal human being. Everything he does has to be carefully thought out and executed. Even a small mistake can be fatal. <br><br><strong>Youth:</strong> Another weakness of Dick's is that he is still a young man. He can be a bit brash at times and rushes into a situation without the proper thought. <br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div><br>None right now! Might be more to come later after talking to Backdraft!<br>
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			<dt class="postheader">
				Title: <strong>Re: Justice League: Founding (Approved Characters)</strong><br>
				Post by: <strong>Barnbean</strong> on <strong>02-02-2018, 14:23:07</strong>
			</dt>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/7/7c/Kylerayner.jpg)</div><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u"><strong>Green Lantern</strong></span></span></div><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>The Basics</strong></span></span><br><strong>Legal Name:</strong> Kyle Rayner&nbsp;&nbsp;&nbsp;<br><strong>Age:</strong> 27<br><strong>Gender:</strong> Male<br><strong>Nationality: </strong> North Hollywood, California<br><strong>Occupation:</strong> Superhero, artist, guardian of sector 2814<br><br><hr><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Physical Description</strong></span></span><br><strong>Height:</strong> 5'11"<br><strong>Weight:</strong> 175 lbs<br><strong>Face Claim:</strong> Skeet Ulrich<br><strong>General Appearance:</strong> Kyle's normal clothing consists of a casual jeans and t-shirts, usually with flip flops, he is a California boy at heart.<br>When active as the Green Lantern he wears a skin tight black suit, with the upper portion colored green, as well as tight elbow length white gloves and a pair of green boots. On his face he sports a green mask that covers around his eyes and nose. Of course always present is his Green Lantern ring. <br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Personality and History</span></strong></span></div><br><div align="center"><strong><span class="bbc_u">Personality</span></strong> </div>Kyle is possibly a far too typical California boy. He is laid back and aloof, and as with many who grew up in Hollywood he is a bit self centered at times. As an artist he has always wanted fame, and it is a hard drive to move away from, even when one becomes a Lantern.<br>He is able to keep his ego in check though, and has a very strong willpower, a key trait to any Green Lantern accessing and using their powers. He also struggles with a deep rooted sense of fear and anger stemming from his father abandoning himself and his mother at a young age. <br><br><div align="center"><strong><span class="bbc_u">Biography</span></strong></div> Kyle Raynor grew up in a modest home in California. Being small for his age as a child and easily pushed around, he was often mocked for having no father. With no friends readily available he made his own. That is to say he took to drawing, and allowed his mind to be carried away into other places, where he was not afraid, where he did have friends. <br>As he grew, he pushed down his fears and buried it inside himself, the anger still raged, but locked away. He threw himself into art all through school and upon graduating highschool had hoped to head off to college to further hone his skills. His mother had never had much money, raising him on her own as she had, and scholorships elluded him. Thus his dream of a full education never materialized. <br>Kyle decided he needed no such thing anway. He was a great artist already. The world would see that!&nbsp; Except they did not, and every job he applied for he was rejected from.<br>Down and out on luck, Kyle had resigned himself to go become a caricature artist to pry money out of the stingy greedy hands of his Hollywood neighbors when something amazing happened to him. A blinding green light appeared in the sky and seemed to get closer and closer to him. Suddenly it was before him. A small alien like creature, a ring held out in the palm of one hand. A request was made of him. To accept the ring, to use his willpower to become a Green Lantern, to be the Guardian of Sector 2814.<br><br>Kyle was shocked, and afraid, yet could not deny his curiosity. He tentatively touched the ring and his mind created a vivid, yet crude, landscape before him, all in hues of green. He saw the power of the ring, he saw the potential. And he accepted. <br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span class="bbc_u">Superpowers &amp; Equipment</span></strong></span></div><br><strong>Indomitable Will:</strong> As it is with all Green Lanterns, Kyle possesses a very strong will.<br><strong>Flight</strong>: By manipulation of anti-gravitons and directed molecular movement, Kyle's ring allows him to fly at incredible speeds. Solo Kyle can reach close to Mach 10, with passengers in tow his top speed is up to 1440 mph.<br><strong>Energy Constructs:</strong> The constructs Kyle produces are among the most detailed and strong of any Green Lantern. Kyle's constructs are elaborate and tend to fade into view like a sketch refined into an illustration.<br><strong>Energy Projection:</strong> The ring can be used to fire blasts of pure green 'willpower' energy. <br><strong>Enhanced Strength:</strong> Kyle can lift over 100 tons with little effort when using constructs he creates with his ring. This is not to say he can personally lift heavy things, but with the aide of his constructs he is able to do so.<br><strong>Force Field:</strong> The ring can create a force bubble around Kyle, or others, it is much like any other construct and resistent to damage and able to protect those inside. <br><br><strong>Green Lantern Corps Ring:</strong> The ring that is the source of Kyle's Lantern powers including energy constructs, force fields and flight.<br>&nbsp;<br><strong>Green Lantern Power battery:</strong> Source of power for the Lantern ring.<br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong><strong>Weaknesses</strong></strong></span></span><br></div><br><strong>Fear &amp; Yellow:</strong> As with all Green Lanterns, Kyle has a weakness to fear and to the color yellow. <br><br><strong>Human Body:</strong> Kyle's powers protect him but they do not heal him. If he is injured, he has to heal like any other human. <br><br><hr><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Other</strong></span></span><br></div>
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