D&D - The Scroll of Orcas (Character Sheets/OOC)
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							<h1 class="p-title-value">D&amp;D - The Scroll of Orcas (Character Sheets/OOC)</h1>
						
						
					
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	<div class="message-userContent lbContainer js-lbContainer " data-lb-id="post-60349" data-lb-caption-desc="Lawless · Feb 12, 2009 at 6:32 PM">

		
			

	

		

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				<div class="bbWrapper">If you want to know more about this RP, click here.  &lt;!-- m --&gt;&lt;a class="postlink" href="http://bluemoon.incarnal.com/forums/viewtopic.php?f=21&amp;t=2216&amp;p=60804#p60804"&gt;http://bluemoon.incarnal.com/forums/vie ... 804#p60804&lt;/a&gt;&lt;!-- m --&gt;<br>
<br>
<br>
<b>Group 1</b><br>
<br>
Romantic[Dream]<br>
<br>
Name: Ijarra Nilline<br>
Gender: Female<br>
Age: 122<br>
Height: 5' 1"<br>
Weight: 104 lbs<br>
Physical Look: &lt;!-- m --&gt;&lt;a class="postlink" href="http://fc57.deviantart.com/fs32/f/2008/"&gt;http://fc57.deviantart.com/fs32/f/2008/&lt;/a&gt;&lt;!-- m --&gt; ... udicca.jpg<br>
<br>
Class: Barbarian<br>
Race: Elf<br>
<br>
STR 18 +4<br>
DEX 16 +3<br>
CON 16 +3<br>
INT 12 +1<br>
WIS 12 +1<br>
CHA 12 +1<br>
HP: 15<br>
AC: 10 + 3 + 3 = 16<br>
Speed: 40 ft<br>
Initiative: +3<br>
Base Attack: +1<br>
<br>
FORT: +5<br>
REF : +3<br>
WILL: +1<br>
<br>
Melee Attack Base: +5<br>
Ranged Attack Base: +4<br>
<br>
Spiked Chain Damage: 2d4 + 6<br>
+2 To Disarm Attempts<br>
<br>
Armor: Studded Leather<br>
+3 AC<br>
-1 Check Penalty<br>
+5 Maximum Dex to AC<br>
<br>
Racial Features<br>
Immune to Sleep<br>
+2 vs Enchantment Spells/Effects<br>
Low-Light Vision<br>
Proficient: Longsword and Bows<br>
+2 Listen<br>
+2 Search<br>
+2 Spot<br>
Concealed Door Sense (5 Feet: Auto Search)<br>
<br>
Class Features<br>
All Simple Weapons<br>
All Martial Weapons<br>
Light and Medium Armor<br>
Shields<br>
Barbarian Rage: 1/Day<br>
+10 Speed<br>
Illiterate<br>
<br>
<br>
Feats<br>
Exotic Weapon Proficiency: Spiked Chain<br>
<br>
Skills<br>
Climb Rank 4 + 4 - 1 = 7<br>
Intimidate Rank 4 + 1 + 0 = 5<br>
Jump Rank 4 + 4 - 1 = 7<br>
Listen Rank 4 + 1 + 2 = 7<br>
Swim Rank 4 + 4 - 2 = 6<br>
Search Rank 0 + 1 + 2 = 3<br>
Spot Rank 0 + 1 + 2 = 3<br>
<br>
Alignment: Chaotic Neutral<br>
Religion: Ehlonna<br>
<br>
Starting Gold: 80G<br>
Spiked Chain - 25G<br>
Studded Leather - 25G<br>
Backpack - 2G<br>
Bedroll - .1G<br>
Flint and Steel - 1G<br>
Grappling Hook - 1G<br>
3 Trail Rations - 1.5G<br>
100ft Hemp Rope - 2G<br>
Waterskin - 1G<br>
Whetstone - .02G<br>
2 Sunrod - 4G<br>
<br>
Leftover Gold - 19G 3S 9C<br>
Weight - Weapon: 15 lbs Armor: 20 lbs Gear: 41 lbs<br>
Total 76 lbs<br>
Languages<br>
Common<br>
Elven<br>
Undercommon<br>
<br>
<br>
<br>
Lawless<br>
<br>
Name: Sol Nitesong<br>
Gender: Male<br>
Age: 24<br>
Height: 5' 9"<br>
Weight: 160<br>
Physical Look:  He has a black mohawk and from the balt part of his head down to his jawline he has tattoos on the side of his face.  He has multiple scars across his face, and his skin is pale.  He has crystal blue eyes, and bag under his eyes due to lack of sleep.  He wears black leather chapts, a leatherscale vest, and a leatherscale trench coat (all black, but with red trimming under the scales).<br>
<br>
Class: Bard<br>
Race: Vashar<br>
<br>
STR 10<br>
DEX 18 + 4<br>
CON 15 + 2<br>
INT 13 + 1<br>
WIS 10 + 0<br>
CHA 18 + 4<br>
<br>
HP: 8<br>
AC: 17<br>
Speed: 30 ft<br>
Initiative: +4<br>
Base Attack: +0<br>
<br>
FORT: +2<br>
REF : +6<br>
WILL: +2<br>
<br>
Melee Attack Base: +0<br>
Ranged Attack Base: +4<br>
<br>
Rapier:  Attack Bonus + 4, Damage 1d6, Crit 19-20/x2<br>
<br>
Armor: Leather Scale<br>
+3 AC<br>
-2Check Penalty<br>
+6 Maximum Dex to AC<br>
<br>
Racial Features<br>
Bonus Vile Feat<br>
+4 Skill points at 1st lvl<br>
+1 Skill point every lvl<br>
<br>
Class Features<br>
Bardid Music:<br>
      Fascinate<br>
      Inspire Courage +1<br>
      Countersong<br>
Bardic Knowledge<br>
<br>
Feats<br>
Weapon Finesse (Rapier)<br>
Willing Deformity<br>
<br>
Skills  (8)<br>
Bluff 4 + 4 + 0 = 8<br>
Diplomacy 4 + 4 + 0 = 8<br>
Disguise 4 + 4 + 0 = 8<br>
Escape Artist 4 + 4 + 0 = 8<br>
Hide 4 + 4 + 0 = 8<br>
Intimidate  2 + 4 + 3 = 9<br>
Move Silently 4 + 4 + 0 = 8<br>
Perform (Violin) 4 + 4 + 2 = 10<br>
<br>
Spells:<br>
Lvl 0 - 2<br>
Lvl 1 - 0<br>
Lvl 2 - 0<br>
Lvl 3 - 0<br>
Lvl 4 - 0<br>
Lvl 5 - 0<br>
Lvl 6 - 0<br>
Lvl 7 - 0<br>
Lvl 8 - 0<br>
Lvl 9 - 0<br>
<br>
Alignment: Chaotic Evil<br>
Religion: None<br>
<br>
Starting Gold: 130G<br>
Rapier - 20G<br>
Leatherscale - ??? (Checking)<br>
Backpack - 2G<br>
Bedroll - .1G<br>
Flint and Steel - 1G<br>
Waterskin - 1G<br>
Masterworkd Violin - 100G<br>
<br>
Leftover Gold - 5G<br>
Weight - <br>
Languages<br>
Common<br>
Undercommon<br>
<br>
<br>
<br>
Lynisedel<br>
<br>
Name: Liniona Stillwhistle<br>
Gender: Female<br>
Age: 42 (young adult for a gnome, about 23 in human terms)<br>
Height: 2'11<br>
Weight: 37 lbs<br>
Physical Look: [Coming soon, basic info for now: Black hair in a pony tail, smooth on the top and in front, green eyes, no freckles.]<br>
<br>
Class: Rogue<br>
Race: Gnome<br>
<br>
STR 11 +0<br>
DEX 17 +3<br>
CON 15 +2<br>
INT 16 +3<br>
WIS 11 +1<br>
CHA 15 +2<br>
HP: 8<br>
AC: 10 + 3 + 3 + 1= 17<br>
Speed: 20 ft<br>
Initiative: +3<br>
Base Attack: +0<br>
<br>
FORT: +2<br>
REF : +5<br>
WILL: +0<br>
<br>
Melee Attack Base: +1<br>
Ranged Attack Base: +4<br>
<br>
DaggerDamage: 1d4<br>
<br>
Armor: Studded Leather<br>
+3 AC<br>
-1 Check Penalty<br>
+5 Maximum Dex to AC<br>
<br>
Racial Features<br>
Low-light vision<br>
+2 save vs illusions<br>
+1 attack vs kobolds and goblinoids<br>
+4 dodge vs giants<br>
1/day 'speak with animals' as level 1 caster<br>
1/day - dancing lights, ghost sound, prestidigitation (int 10+ required)<br>
+1 extra save vs. gnomish illusions<br>
<br>
<br>
Class Features<br>
All Simple Weapons<br>
Light  Armor<br>
Sneak attack +1d6<br>
Trapfinding<br>
<br>
<br>
Feats<br>
Weapon Finesse<br>
<br>
Skills<br>
Balance  	        dex  	 7  	=  	 3  	+  	 4  	+  	 0<br>
Bluff  	        cha  	 6  	=  	 2  	+  	 4  	+  	 0<br>
Disguise  	        cha  	 6  	=  	 2  	+  	 4  	+  	 0<br>
Escape Artist	dex 	 7 	= 	3 	+ 	4 	+ 	 0<br>
Forgery  	         int  	 7  	=  	 3  	+  	 4  	+  	 0<br>
Hide            	dex  	 11  	=  	 3  	+  	 8  	+  	 0<br>
Move Silently  	dex  	 7  	=  	 3  	+  	 4  	+  	 0<br>
Open Lock  	dex  	 7  	=  	 3  	+  	 4  	+  	 0<br>
Tumble  	        dex  	 7  	=  	 3  	+  	 4  	+  	 0<br>
Use Rope 	        dex  	 7  	=  	 3  	+  	 4  	+  	 0<br>
<br>
Alignment: True Nuetral<br>
Religion: <br>
<br>
Dagger<br>
Studded Leather<br>
Backpack<br>
Bedroll<br>
Grappling Hook<br>
100ft Hemp Rope<br>
Waterskin<br>
Whetstone<br>
Thieves Tools<br>
Crowbar<br>
Dart: 20<br>
<br>
Leftover Gold - 6G 8S 0C<br>
Weight - Weapon: 1 lbs Armor: 20 lbs Gear: 17 lbs<br>
Total 38 lbs<br>
Languages<br>
Common<br>
Elven<br>
Orc<br>
Goblin<br>
Gnome<br>
<br>
<br>
<br>
Canvasofwhite<br>
<br>
Name: Ariel Kistone<br>
Gender: Female<br>
Age: Ninteen<br>
Height: 5' 4"<br>
Weight: 117 lbs<br>
Physical Look: <a href="http://i51.photobucket.com/albums/f372/UnholyArk/479_full.jpg" target="_blank" class="link link--external" rel="nofollow ugc noopener">Ariel Kistone</a><br>
<br>
Class: Cleric<br>
Race: Human<br>
<br>
STR 10<br>
DEX 13 +1<br>
CON 10 +0<br>
INT 15 +2<br>
WIS 17 +3<br>
CHA 15 +2<br>
HP: 8<br>
AC: 10 + 3 + 3 = 16<br>
Speed: 40 ft<br>
Initiative: +3<br>
Base Attack: +1<br>
<br>
FORT: +2<br>
REF : +1<br>
WILL: +5<br>
<br>
Melee Attack Base: +0<br>
<br>
Weapon: Quarterstaff 1d6<br>
<br>
Armor: Leather Armor<br>
+2 AC<br>
+6 Maximum Dex to AC<br>
<br>
Class Features<br>
Armor proficiency light<br>
Armor proficiency medium<br>
Armor proficiency heavy<br>
Shield proficiency<br>
Simple weapon proficiency<br>
Turn undead<br>
<br>
Feats<br>
Extra Turning<br>
Dodge<br>
<br>
Skills<br>
Concentration 4 + 0 = 4<br>
Diplomacy 2 + 2 = 4<br>
Heal 2 + 3 = 5<br>
Knowledge arcana 2 + 2 = 4<br>
Knowledge history 2 + 2 = 4<br>
Knowledge religion 2 + 2 = 4<br>
Knowledge planes 2 + 2 = 4<br>
Spellcraft 4 + 2 = 6<br>
<br>
<br>
Alignment: Neutral Good<br>
Religion: Pelor<br>
<br>
Gold - 65G<br>
<br>
Equipment:<br>
Quarterstaff 1d6 (1)<br>
Leather +2 (1)<br>
Backpack 2lb (1)<br>
Bedroll 5lb (1)<br>
Candle (10) (1)<br>
Flint/steel (1)<br>
Ink (1)<br>
Inkpen (1)<br>
Paper (1)<br>
Rations 1lb (2)<br>
Sewing needle (1)<br>
Holy water 1lb (2)<br>
Holy Symbol, wood (1)<br>
<br>
Languages<br>
Celestial<br>
Common<br>
Elven<br>
<br>
<br>
<br>
Styx<br>
<br>
Name: Yanos Fairren<br>
Gender: Male<br>
Age:22<br>
Height: 6'<br>
Weight: 175 lb<br>
Physical look: Tall and slender with auburn hair that falls just above his shoulders and frames his eyes. His eyes are the color of dried blood with flecks of gold. His gaze seems somehow...wrong.<br>
<br>
Class:Warlock (Complete Arcane)<br>
Race: Grey Elf (MM)<br>
<br>
Str 12 +1<br>
Dex 18 +4<br>
Con 12 +1<br>
Int 17 +3<br>
Wis 11 +0<br>
Cha 16 +3<br>
HP 7<br>
AC 10+3+3=16<br>
Speed 30ft<br>
Initiative +3<br>
Base Attack +0<br>
<br>
FORT +1<br>
REF +3<br>
WILL +2<br>
<br>
Melee Attack Base: +0<br>
Ranged Attack Base: +4<br>
<br>
Long sword 1d8<br>
Eldritch Blast 1d6<br>
Range 60ft or 250ft Ranged Touch<br>
<br>
Armor: Studded Leather<br>
+3 AC<br>
-1 Check Penalty<br>
+5 Maximum Dex to AC<br>
<br>
Racial Features<br>
Immune to Sleep<br>
+2 vs Enchantment Spells/Effects<br>
Low-Light Vision<br>
Proficient: Longsword and Bows<br>
+2 Listen<br>
+2 Search<br>
+2 Spot<br>
Concealed Door Sense (5 Feet: Auto Search)<br>
<br>
Class Features<br>
All Simple Weapons<br>
Light Armor<br>
Eldritch Blast<br>
Invocations (least)<br>
<br>
Feats:<br>
Weapon Focus (ranged spells)<br>
<br>
Skills<br>
Craft (Alchemy) 4+3=7<br>
Knowledge (Arcana) 4+3=7<br>
Knowledge (The Planes) 4+3=7<br>
Spellcraft 4+3=7<br>
Use Magic Device 4+3=7<br>
<br>
Alignment: neutral evil<br>
Deity: Wee Jas<br>
<br>
Starting Gold: 80 gp (I rolled using the wiz/soc dice)<br>
<br>
Gear:<br>
Long Sword 15gp<br>
Studded Leather 25gp<br>
Backpack 2gp<br>
Bedroll 1sp<br>
Whetstone 2cp<br>
Flint/Steel 1gp<br>
Trail rations (4) 2gp<br>
Water skin (1) 1gp<br>
Ink (1) 8gp<br>
Ink pen 1sp<br>
Chalk (5) 5cp<br>
Notebook (1) 10gp (went by spell book)<br>
<br>
Left over gold: 5gp 7sp 3cp<br>
Weight: Weapon 4lb+Armor 20lb+Gear 18lb<br>
Total Weight:42lb<br>
<br>
Languages:<br>
Common<br>
Elven<br>
Infernal<br>
Draconic<br>
Sylvan<br>
<br>
<br>
Group 2<br>
<br>
Chiechan<br>
<br>
<br>
Female Halfling Paladin 1<br>
Lawful Good<br>
Representing Chiechan<br>
<br>
Strength 	14	(+2)<br>
Dexterity 	17	(+3)<br>
Constitution 	13	(+1)<br>
Intelligence 	14	(+2)<br>
Wisdom 	12	(+1)<br>
Charisma 	16	(+3)<br>
	<br>
Size: 	Small<br>
Height: 	3' 1"<br>
Weight: 	33 lb<br>
Skin: 	Light<br>
Eyes: 	Red<br>
Hair: 	Red; Straight<br>
<br>
Total Hit Points: 11<br>
<br>
Speed: 20 feet<br>
<br>
Armor Class: 14 = 10 +3 [dexterity] +1 [small]<br>
<br>
      Touch AC: 14<br>
      Flat-footed: 11<br>
<br>
Initiative modifier:	+3	= +3 [dexterity]<br>
Fortitude save:	+4	= 2 [base] +1 [constitution] +1 [halfling]<br>
Reflex save:	+4	= 0 [base] +3 [dexterity] +1 [halfling]<br>
Will save:	+2	= 0 [base] +1 [wisdom] +1 [halfling]<br>
Attack (handheld):	+4	= 1 [base] +2 [strength] +1 [small]<br>
Attack (unarmed):	+4	= 1 [base] +2 [strength] +1 [small]<br>
Attack (missile):	+5	= 1 [base] +3 [dexterity] +1 [small]<br>
Grapple check:	-1	= 1 [base] +2 [strength] -4 [small]<br>
<br>
Light load:<br>
Medium load:<br>
Heavy load:<br>
Lift over head:<br>
Lift off ground:<br>
Push or drag:<br>
	44 lb. or less<br>
44-87 lb.<br>
88-131 lb.<br>
131 lb.<br>
263 lb.<br>
656 lb.<br>
<br>
Languages:	Common Elven Gnome Halfling<br>
<br>
Feats:<br>
<br>
      Power Attack	<br>
<br>
Traits:<br>
<br>
Skill Name<br>
	<br>
Key<br>
Ability<br>
	<br>
Skill<br>
Modifier<br>
	<br>
Ability<br>
Modifier<br>
	<br>
Ranks<br>
	<br>
Misc.<br>
Modifier<br>
Appraise 	Int 	2 = 	<br>
+2<br>
		<br>
Balance 	Dex* 	4 = 	<br>
+3<br>
	+1 	<br>
Bluff 	Cha 	3 = 	<br>
+3<br>
		<br>
Climb 	Str* 	4 = 	<br>
+2<br>
		+2 [halfling]<br>
Concentration 	Con 	1 = 	<br>
+1<br>
		<br>
Craft_1 	Int 	2 = 	<br>
+2<br>
		<br>
Craft_2 	Int 	2 = 	<br>
+2<br>
		<br>
Craft_3 	Int 	2 = 	<br>
+2<br>
		<br>
Diplomacy 	Cha 	7 = 	<br>
+3<br>
	+4 	<br>
Disguise 	Cha 	3 = 	<br>
+3<br>
		<br>
Escape Artist 	Dex* 	3 = 	<br>
+3<br>
		<br>
Forgery 	Int 	2 = 	<br>
+2<br>
		<br>
Gather Information 	Cha 	3 = 	<br>
+3<br>
		<br>
Heal 	Wis 	1 = 	<br>
+1<br>
		<br>
Hide 	Dex* 	7 = 	<br>
+3<br>
		+4 [small]<br>
Intimidate 	Cha 	3 = 	<br>
+3<br>
		<br>
Jump 	Str* 	-2 = 	<br>
+2<br>
		+2 [halfling] -6 [speed 20]<br>
Knowledge (nobility) 	Int 	3 = 	<br>
+2<br>
	+1 	<br>
Knowledge (religion) 	Int 	5 = 	<br>
+2<br>
	+3 	<br>
Listen 	Wis 	4 = 	<br>
+1<br>
	+1 	+2 [halfling]<br>
Move Silently 	Dex* 	5 = 	<br>
+3<br>
		+2 [halfling]<br>
Perform_1 	Cha 	3 = 	<br>
+3<br>
		<br>
Perform_2 	Cha 	3 = 	<br>
+3<br>
		<br>
Perform_3 	Cha 	3 = 	<br>
+3<br>
		<br>
Perform_4 	Cha 	3 = 	<br>
+3<br>
		<br>
Perform_5 	Cha 	3 = 	<br>
+3<br>
		<br>
Ride 	Dex 	3 = 	<br>
+3<br>
		<br>
Search 	Int 	2 = 	<br>
+2<br>
		<br>
Sense Motive 	Wis 	3 = 	<br>
+1<br>
	+2 	<br>
Spot 	Wis 	2 = 	<br>
+1<br>
	+1 	<br>
Survival 	Wis 	1 = 	<br>
+1<br>
		<br>
Swim 	Str** 	2 = 	<br>
+2<br>
		<br>
Use Rope 	Dex 	3 = 	<br>
+3<br>
		<br>
<br>
* = check penalty for wearing armor<br>
<br>
Halfling:<br>
<br>
    * +2 dexterity / -2 strength (already included)<br>
<br>
    * Small (combat bonuses, +4 to hide already included)<br>
<br>
    * +2 racial bonus on climb, jump, move silently<br>
<br>
    * +1 racial bonus on all saving throws (already included)<br>
<br>
    * +2 morale bonus on saves vs. fear (stacks with racial bonus)<br>
<br>
    * +1 to hit with thrown weapons and slings<br>
<br>
    * +2 racial bonus on listen checks (already included)<br>
<br>
Paladin:<br>
<br>
    * Aura of Good<br>
<br>
    * Detect Evil<br>
<br>
    * Smite Evil (1x/day; add +3 to melee attack roll, paladin levels to damage)<br>
<br>
Weapon<br>
   Short Sword<br>
<br>
Armour<br>
   Leather armour<br>
<br>
Equipment<br>
   Basic travellers kits, rope, 3 weeks rations, Holy Symbol, water skin, holy water.<br>
<br>
<br>
Wolf_Demon<br>
<br>
<br>
Sini Rigdsal the Astute<br>
<br>
Female Human Monk 1<br>
Lawful Evil<br>
Representing Wolf_Demon<br>
Physical Look: <a href="http://i178.photobucket.com/albums/w257/KageLoki/RagnarokOnlineFArts/109910560125294.jpg" target="_blank" class="link link--external" rel="nofollow ugc noopener">Looks</a><br>
<br>
<br>
Strength 	17	(+3)<br>
Dexterity 	18	(+4)<br>
Constitution 	15	(+2)<br>
Intelligence 	14	(+2)<br>
Wisdom 	16	(+3)<br>
Charisma 	18	(+4)<br>
	<br>
Size: 	Medium<br>
Height: 	5' 8"<br>
Weight: 	110 lb<br>
Skin: 	Light<br>
Eyes: 	Red<br>
Hair: 	White; Straight<br>
<br>
Total Hit Points: 10<br>
<br>
Speed: 30 feet<br>
<br>
Armor Class: 17 = 10 +4 [dexterity] +3 [wisdom]<br>
<br>
      Touch AC: 17<br>
      Flat-footed: 13<br>
<br>
Initiative modifier:	+8	= +4 [dexterity] +4 [improved initiative]<br>
Fortitude save:	+4	= 2 [base] +2 [constitution]<br>
Reflex save:	+6	= 2 [base] +4 [dexterity]<br>
Will save:	+5	= 2 [base] +3 [wisdom]<br>
Attack (handheld):	+3	= 0 [base] +3 [strength]<br>
Attack (unarmed):	+3	= 0 [base] +3 [strength]<br>
Flurry of Blows:	+1/+1	    [includes strength modifier]<br>
Attack (missile):	+4	= 0 [base] +4 [dexterity]<br>
Grapple check:	+3	= 0 [base] +3 [strength]<br>
<br>
Light load:<br>
Medium load:<br>
Heavy load:<br>
Lift over head:<br>
Lift off ground:<br>
Push or drag:<br>
	86 lb. or less<br>
87-173 lb.<br>
174-260 lb.<br>
260 lb.<br>
520 lb.<br>
1300 lb.<br>
<br>
Languages:	Abyssal Common Draconic<br>
<br>
Unarmed Damage: 1d6 +3 [strength]<br>
<br>
Feats:<br>
<br>
      Alertness	<br>
      Improved Initiative	<br>
      Improved Unarmed Strike	[monk]<br>
      Stunning Fist	[monk]<br>
<br>
Traits:<br>
<br>
Skill Name<br>
	<br>
Key<br>
Ability<br>
	<br>
Skill<br>
Modifier<br>
	<br>
Ability<br>
Modifier<br>
	<br>
Ranks<br>
	<br>
Misc.<br>
Modifier<br>
Appraise 	Int 	2 = 	<br>
+2<br>
		<br>
Balance 	Dex* 	4 = 	<br>
+4<br>
		<br>
Bluff 	Cha 	5 = 	<br>
+4<br>
	+1 	<br>
Climb 	Str* 	3 = 	<br>
+3<br>
		<br>
Concentration 	Con 	2 = 	<br>
+2<br>
		<br>
Craft_1 	Int 	2 = 	<br>
+2<br>
		<br>
Craft_2 	Int 	2 = 	<br>
+2<br>
		<br>
Craft_3 	Int 	2 = 	<br>
+2<br>
		<br>
Diplomacy 	Cha 	6 = 	<br>
+4<br>
	+2 	<br>
Disguise 	Cha 	4 = 	<br>
+4<br>
		<br>
Escape Artist 	Dex* 	4 = 	<br>
+4<br>
		<br>
Forgery 	Int 	3 = 	<br>
+2<br>
	+1 	<br>
Gather Information 	Cha 	5 = 	<br>
+4<br>
	+1 	<br>
Heal 	Wis 	3 = 	<br>
+3<br>
		<br>
Hide 	Dex* 	4 = 	<br>
+4<br>
		<br>
Intimidate 	Cha 	4 = 	<br>
+4<br>
		<br>
Jump 	Str* 	3 = 	<br>
+3<br>
		<br>
Listen 	Wis 	9 = 	+3	+4 	+2 [alertness]<br>
<br>
Move Silently 	Dex* 	8 = 	+4	+4 	<br>
<br>
Perform_1 	Cha 	8 = 	+4	+4<br>
 	<br>
Perform_2 	Cha 	4 = 	+4<br>
		<br>
Perform_3 	Cha 	4 = 	+4<br>
		<br>
Perform_4 	Cha 	4 = 	+4<br>
		<br>
Perform_5 	Cha 	4 = 	+4<br>
		<br>
Ride 	Dex 	4 = 	+4<br>
		<br>
Search 	Int 	3 = 	+2	+1<br>
 	<br>
Sense Motive 	Wis 	5 = 	+3	+2 	<br>
<br>
Sleight of Hand 	Dex* 	5 = 	+4	+1 	<br>
<br>
Spot 	Wis 	7 = 	+3	+2 	+2 [alertness]<br>
<br>
Survival 	Wis 	3 = 	+3<br>
		<br>
Swim 	Str** 	3 = 	+3<br>
		<br>
Use Rope 	Dex 	4 = 	+4<br>
		<br>
<br>
* = check penalty for wearing armor<br>
<br>
Human:<br>
<br>
    * Extra feat at first level (already included)<br>
    * Four extra skill points at first level (already included)<br>
    * One extra skill point at each additional level (already included)<br>
<br>
Monk:<br>
<br>
    * AC Bonus for Wisdom<br>
<br>
    * Flurry of Blows<br>
<br>
    * Unarmed Strike<br>
<br>
    * Fast Movement (already included)<br>
<br>
Starting Gold: 130G<br>
Backpack - 2G<br>
Bedroll - .1G<br>
Flint and Steel - 1G<br>
4 Waterskin - 4G<br>
3 Trail Rations - 1.5G<br>
100ft Hemp Rope - 2G<br>
Whetstone - .02G<br>
2 Sunrod - 4G<br>
Chalk (5) 5cp<br>
Gold left 111<br>
<br>
<br>
Name: Rei Alogasta<br>
Gender: Male (straight)<br>
Age: 125<br>
Height: 5' 6â<br>
Weight: 121<br>
Physical Look: Dirt-covered and stained with all sorts of various sorts of wilderness, Rei wears rough and beaten studded leather, with an equally worn leather jacket over it. Rei sports a double-blade strapped across his back and a bow that crosses his back. A few dagger line chest with one noticeably placed at his boot. His gray elven eyes are sharp and wise like a wild cat with ears that move at the slightest of sounds, noticeable under his long, wavy bark-brown hair.<br>
âThe Bigger they are, the easier they die.â<br>
<br>
Class: Ranger<br>
Race: Wild Elf<br>
<br>
STR 18 +4<br>
DEX 18 +4<br>
CON 15 +2<br>
INT 12 +1<br>
WIS 15 +2<br>
CHA 11 +0<br>
HP: 10<br>
AC: 10 + 3 + 3 = 16<br>
Speed: 30 ft<br>
Initiative: +3<br>
Base Attack: +1<br>
<br>
FORT: +4<br>
REF : +4<br>
WILL: +2<br>
<br>
Melee Attack Base: +5<br>
Ranged Attack Base: +5<br>
<br>
Double-sword Damage: 1d8+4/1d8+2<br>
(two handed until 2nd level ranger 1d8+6)<br>
Dagger Damage: 1d4 + 4<br>
Longbow Damage: 1d8<br>
<br>
Armor: Studded Leather<br>
+3 AC<br>
-1 Check Penalty<br>
+5 Maximum Dex to AC<br>
<br>
Racial Features<br>
Immune to Sleep<br>
+2 vs Enchantment Spells/Effects<br>
Low-Light Vision<br>
Proficient: Longsword and Bows<br>
+2 Listen<br>
+2 Search<br>
+2 Spot<br>
Concealed Door Sense (5 Feet: Auto Search)<br>
<br>
Class Features<br>
All Simple Weapons<br>
All Martial Weapons<br>
Light and Medium Armor<br>
Shields<br>
Favored Enemy (Arcanists)<br>
<br>
Feats<br>
Exotic Weapon Proficency: Double Sword<br>
<br>
Skills: 28SKP<br>
Climb Rank 2 + 4 = 6<br>
Hide Rank 4 + 4 = 8<br>
Knowledge (Arcana) Rank 2 + 1 = 3<br>
Listen Rank 4 + 2 + 2= 8<br>
Move Silently Rank 4 + 4 =8<br>
Search Rank 2 + 1 + 2 = 5<br>
Spot Rank 4 + 2 + 2 = 8<br>
Survival Rank 4 + 2 = 6<br>
Swim Rank 2 + 4 = 8<br>
<br>
<br>
Alignment: Chaotic Neutral<br>
Religion: Ehlonna<br>
<br>
Starting Gold: 220G<br>
Two_Bladed Sword â 100G<br>
Longbow75G<br>
Studded Leather - 25G<br>
Backpack - 2G<br>
Bedroll - .1G<br>
Flint and Steel - 1G<br>
Grappling Hook - 1G<br>
10 Trail Rations â 5G<br>
100ft Hemp Rope - 2G<br>
Waterskin - 1G<br>
Whetstone - .02G<br>
2 Sunrod - 4G<br>
Winterâs Blanket<br>
<br>
Leftover Gold â 1.2G<br>
Capacity: 300 hvy/ 200 Med/ 100 Light (1,500 Drag, 600 lift, 300 over- head)<br>
Weight - Weapon: 14 lbs / Armor: 20 lbs Gear: 45 lbs<br>
Total Carried: 79 lbs<br>
Total Person: 200lbs<br>
<br>
Languages<br>
Common<br>
Elven<br>
Draconic</div>
			
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