Eternal Conquest
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							<h1 class="p-title-value"><span class="label label--lightGreen" dir="auto">Fantasy</span><span class="label-append">&nbsp;</span>Eternal Conquest
	
	

	

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					<div class="bbWrapper"><b><u>The World of Creon, Year 912</u></b><br>
<br>
The entrance to the palace, once a beacon of Osynian grandeur, now stood as a haunting testament to the rise of Emperor Regis. The towering gates, forged from ironwood in centuries past, loomed ominously against the backdrop of the sprawling fortress walls. Carved with intricate patterns that once announced the fallen kingdom’s ancient history, they now bore sinister glyphs etched in crimson, glowing faintly with an otherworldly aura. In contrast stood the banners of the empire, the imperial dark star on a background of white.<br>
<br>
A few paces away after the gradual climb to the summit a stone fountain of Regis triumphant upon steed had been placed. A full lifestyle replica which some would question being a gross embellishment of the Emperor's beauty if they had not seen him before. Upon reaching the statue a tall elf with grey skin and loose hair that fell to his shoulders stood before him. The red mark upon his forehead marked him as one of the priesthood. More apparent however, was the  crimson and grey robes that spurned with a cyclical glow of glyphs and wards.<br>
<br>
He turned towards each of the generals as they appeared individually speaking quickly with a nasally voice, <b>“I am Priest Talmor, at your service my lord. Please follow me.”</b> Falling in line behind him the ironwood gates were pushed outward upon his signal to the tower above by two minotaur-like demons, docile red in their eyes. As each general was guided through the gate it became apparent the nature of the capital. The scurrying bureaucracy and formalities of a far-reaching imperial court, but also the fear of the demons who walked among them. The previous tapestries of Osyne had been mostly burnt away, but a few had been brought in depicting the countryside of Odaden. Still the stark blankness on many of the walls, some of which the burn marks still stained, gave credit to the destruction that had taken place.<br>
<br>
They were eventually led to the great hall, sat on either side were three rows of plush leather chairs arching upward. The room had a grand approach before arching upwards to a single throne. In the middle stood a single woman who stood observing the massive table that had been set out with the world mapped. The woman had piercing yellow eyes with long, raven-black hair that was tied up to fall down the right side of her shoulder. Her face had markings of red that had been painted, but the origin of such was a mystery to most. As each general came in she would give a nod returning to the board, but also would walk over to a set of four scribes she had set up in one of the chairs whispering words which led to a flurry of writing.<br>
<br>
After the last general made his way into the room she finally gave an introduction, her hand touching the table that drew in detail the world. She spoke with a concise measured voice,<b> “I am Princess Calista, his imperial highness will be joining us shortly. In the meantime speak your plans of conquest. I want a cohesive vision for when he arrives. Not squabbling peasants. Understood?”</b><br>
<br>
Calista’s own vision of the meeting was one that was clear, however soon demonic servants would come out bringing refreshments and various small snacks. With scant seen in clothes, and sly smiles given to those they passed, the arrivals showed something of what this court was. An infernal court, one of sin.<br>
<br>
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<a href="https://www.rpnation.com/attachments/creon-912-png.1175770/" target="_blank">View attachment Creon 912.png</a><br>
<a href="https://www.rpnation.com/attachments/calista-jpg.1175771/" target="_blank"><img src="https://www.rpnation.com/data/attachments/1112/1112900-ff093b84fa619ad48421956dc5e040aa.jpg" class="bbImage " style="" alt="Calista.jpg" title="Calista.jpg" width="100" height="158" loading="lazy"></a><a href="https://www.rpnation.com/attachments/talmor-jpg.1175772/" target="_blank"><img src="https://www.rpnation.com/data/attachments/1112/1112901-9147bf96773312d3d29e0cef12b75bb6.jpg" class="bbImage " style="" alt="Talmor.jpg" title="Talmor.jpg" width="100" height="163" loading="lazy"></a></div>
				
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					<div class="bbWrapper">Sunlight, yellow and piercing, splattered across the edge of the horizon, just above distant mountains, as the darkness of night faded into streams of purple and blue before receding across the sky; trees rendered black and hollow in eerie light, fog dispersing the glow in the valleys. Spiderwebs, illuminated with condensation in the warm light, laced themselves about branches, wagons, supplies, and unsuspecting sleeping soldiers.<br>
<br>
As he did every morning, Einar watched as it rose, a glimmer of warmth tickling his nose before he turned to his camp, the ritual complete, the contrast between the golden dawn and the rumblings in his mind. He returned to the horse, the only member of his army set to complete the journey to the palace. The only one that needed to. Einar rarely traveled alone anymore and leapt at every chance he had to do so. The others would maintain the camp before they set out soon to do Regis’ bidding and bring the resistance to its broken and burning knees. Hedinn’s dappled coat glowed with condensation that slowly steamed off him in the rise of the morning. With a huff, the war horse followed Einar to the edge of camp without prompting. Einar trusted him. Hedinn had been saddled by Einar’s favorite stable hand. The lad always saddled Hedinn quickly and the horse seemed to like him. That was enough for Einar. <br>
<br>
Ensuring an early arrival would impress Regis and the other Generals. And so an early morning it’d be. Hedinn’s trot was quick, <i>Breath</i> <i>of</i> <i>Eden</i> clattering in the scabbard at the beat of the stallion’s hooves stamping on the dirt-turned-cobble roads through the valley, city, and to the palace. The power, the seething and awful power emanating from the palace upon his approach nearly caught Einar by surprise. He dismounted Hedinn in the courtyard, leaving the greatsword strapped to the horse as he straightened the shoulders of his cloak that draped over his black armor and took a sharp inhale of the air, strangely cold as it trickled back to his lungs. Though he’d visited the palace a handful of times before, the intangible coldness around it still struck him. Einar scratched the base of Hedinn’s braided mane right between his ears before giving him a pat on the shoulder and turning to march up the stairs, to perhaps his most important meeting since deposing his father. <br>
<br>
<i><span style="color: rgb(85, 57, 130)">General Jaddeth, Jaddeth, Jaddeth- It’s for you. Everything I do, it’s for <b>you</b>.</span></i><br>
<br>
Einar’s gaze flitted between the statue of Regis and a sickly-gray elf, the robes wrapped about him pulsing and glowing glyphs. It was the priest, Talmor, guiding him through the gates and gutted palace. He muttered a greeting as he followed the elf. Einar hadn’t seen the palace before becoming a General of Regis’ armies, but could imagine it would have been quite a glorious sight before its destruction and ruin. Not quite ruin, however. Something perhaps more sinister. Corruption. <br>
<br>
Tapestries illustrating the sloping hills and farming villages of the countryside were an addition Einar hadn’t remembered noticing during his last visit, though perhaps he was too busy taking in the rest of the palace to notice. Something about them seemed too idyllic, perhaps the colors were too vibrant or the landscapes themselves too calm. Didn’t the artist know that life in such a place was never as simple up close as observed from a distance? It was wrought with hunger, grief, and fire. The thinnest sense of rage crept up the back of Einar’s throat but was immediately repressed lest it betray his authority. Not here. Never.<br>
<br>
Upon entering the great hall, Einar noticed that he seemed to be the first of the Generals to arrive. Exactly as he wanted. First impressions were important, and he especially wanted those he’d yet to meet to eye him with respect, admiring his drive and <b>devotion</b> to the cause of the Master.</div>
				
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					<div class="bbWrapper">Absent-mindedly stirring through the crimson wine in his golden chalice with a filigree and ornate silver spoon, Nanissis Yevro could hardly care less about the grand pathway towards the palace. Seated comfortably aloft an embroidered litter carried by a dozen guards in pristine Orsynian chestplates and purple tunics, the general took a small sip of his wine before growing tired of it, which caused him to spill the entire drink onto the neatly paved street. <b><i>"</i>I might just drown myself in the gardens fountains if this assembly is as dull as the last one!"</b>, he mused towards a tiny bird of paradise kept in a gilded cage placed on the pillow next to him. As his guards slowed their pace, the Elf finally decided to look up and - realizing that they had reached the main entrance - he yawned and stretched himself heartedly. <b>"Well, I must say, you have been a rather acceptable travel companion. Perhaps we shall meet again."</b>, he mused, as he opened up the bird cage, releasing the tiny creature to fly into the palace gardens or wherever it would see fit to travel.<br>
<br>
Quite satisfied with himself and his act of mercy, Nanissis commanded two of the guards to lift himself up from his well-cushioned seat with just a flick of his hand, as if he was either to lazy or too arrogant to stand up on his own. <b>"You are all excused for now. Do partake in all the wine I have brought, it is truly ghastly."</b>, he instructed them as he swaggered his way towards the palace, strutting past the statue, but paying it a respectful bow after all. His posture became more regal and appropriate as he approached the priest and the accompanying demons. <b>"What noble welcoming comittee."</b>, he couldn't help but mutter to himself, just before he reached the priests earshot. <b>"Nanissis Yevro, at yours and our grand Emperors service. But you knew that."</b>, he greeted the fellow Elf, though he knew that kinship mattered little at this court. For now, Nanissis politely played along, as he was lead past the tapestries and into the great hall. Here, he frowned upon realizing that he had been just the second general to arrive, though at least he was about to meet someone he had wanted to get better acquainted to for a while now.<br>
<br>
<b>"General Einar Jaddeth as I live and breathe."</b>, his voice was bold and warm as he approached without hesitation, extending a hand and expecting the other general to reciprocate. <b>"And here I was, thinking it would be a dull affair. But with his eminence Talmor and the Empires finest Bastard around, how could it ever be dull?"</b>, he then stretched out his arms and lifted his shoulders to emphasize his rhetorical question in an exaggerated manner. Of course, he also noticed the lady waiting for them and controlling the scribes. He was more formal approaching her, bowing both cordially and elegantly towards her, before selecting himself a seat. As he lowered himself, Nanissis faked putting his feet up on the table, barely missing it with both soles before coming to a rest in a somewhat proper and somewhat slouched position, one elbow resting on his chairs broad arm rest. <b>"I think they should bring out some delicacies rather soon-ish, don't you agree General Jaddeth?"</b>, he quietly and confidently started talking whilst they waited for the rest to appear. <b>"What do you suppose they will serve us? Pickled flamingo tongues? Aurovelian autumn cider? Fine slices of goose liver in honey aspic? Personally, I am hoping for some laurel-wrapped ox eyes, but you never know..."</b>, he seemed to expect a feast, rather than a war room.</div>
				
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				<a href="/goto/post?id=11974925" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-11974925">Abstracty said:</a>
			
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			<b>"General Einar Jaddeth as I live and breathe."</b>
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</blockquote>Einar spent a few moments taking in the grandeur of the room standing and glancing about, rubbing anxious hands together, the angles and arches slinging themselves about the room served to draw the gaze upwards to a throne; surely not the only throne in the palace, though an imposing one. Each time he was confronted with the resplendence and magnitude of the wealth that existed in the highest places, he was equally drawn to Memory. Memory of digging potatoes, dirt caked into the fingernails of a starving child wracked with fear that the next blight would be the last, ribs poking through his skin with every wheezing breath he sucked up in the rain pouring down in sheets across the rotting field.<br>
<br>
Disrupting the past was the arrival of an elf. A tall, thin elf with piercing green eyes adorning his angular face, wrapped in a shroud of hair black as shadows, complete with the corner of his mouth manipulated into a smirk, perhaps unconscious- a familiar elf. Nanissis. They’d met on occasion and their brief banter had entertained Einar, if not intrigued him. Nanissis’ collar graced the corners of his pointed jaw, the armor, perhaps decorative as opposed to functional though Einar couldn’t tell the difference in this instance, folded into the elf’s clothes as though they were one. The elf’s smirk leaked into a frown as his eyes examined the hall. Einar could only wonder why such a face would catch the elf. Perhaps it was his presence? Too many questions. He was glad when the elf broke the deafening silence in the room. Glad, though caught off guard at hearing his name run through Nanissis’ lips. <i><span style="color: rgb(85, 57, 130)">Einar</span></i>. A name he hadn’t heard spoken in a long time, save through the secrecy of the mouth of a woman he’d paid for. Though it was known by many, he preferred his last, only his mother’s, to be spoken. Nanissis held out a hand, unprompted and warmly, and Einar obliged him with a firm shake and half a smile.<br>
<br>
<span style="color: rgb(85, 57, 130)">“General Nanissis. Quite a while, it’s been. Jaddeth is quite alright. No need for all the formality.” </span>He pressed a smile, somewhat forced with the “Empire’s finest bastard” comment sliding out of the elf’s thin lips. A bastard he was, and an accomplished one besides. He’d have phrased it differently, but chose to take the elf’s words as a compliment as the elf withdrew, bowing at the yellow eyed woman and sitting in one of the seats adjacent to the table. Einar found rest in a chair across the table from Nanissis, his shoulders feeling a bit tense as he sat upright, proper and tall, in the comfortable chair. The elf’s casual manner was a bit off putting. He was aware that Regis and the other Generals would be appearing soon? <br>
<br>
Einar silently sucked in a deep, regulating breath as Nanissis rattled off delicacies he was suspecting may be present. Einar couldn’t read whether the list was of genuine expectation or of humor and fun. Either way, though he’d held charge for a few years now, he hadn’t tasted anything mentioned. Delicacies struck him as sardonic of his past, and his mother, and he typically refused to partake in them. <br>
<br>
Crossing his legs, leaning into the chair, and intentionally placing his elbows on the armrests so as to appear as regal, powerful, <i>indomitable</i> as possible,<span style="color: rgb(85, 57, 130)"> “Bit boring kicking our heels until everyone else gets here. We could request wine while we wait?”</span><br>
<br>
Whether he wanted the wine, this would be astute. Befriending another General without the others present. Perhaps baiting Nanissis into trusting him more than others. And trustworthy he was. <br>
<br>
<i><span style="color: rgb(85, 57, 130)">So long as our Intents align.</span></i></div>
				
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					<div class="bbWrapper">Surrounded on all sides by figures of great renown and import, Munsie silently agonized on the proper timing for her first interjection - too soon, and she would be regarded as arrogant. Too late? Sheepish. She needed to speak up somewhere in the middle, just as she had initially shown up somewhere in the middle. For now, she merely located her seat and, with a gentle curtsy, greeted Generals Nanissis and Jaddeth. <span style="color: rgb(243, 121, 52)">"What a pleasure it is to be in your company, gentlemen," </span>she said with a rosy smile. She didn't bother introducing herself. If these men knew of her already enough to recognize her, it would be an honor, but if they didn't and didn't <i>care</i> to, then introducing herself unprompted would be embarrassing for everyone involved.<br>
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					<div class="bbWrapper">Aranea moved through the courtyard with an eerie grace, her many legs gliding silently over the stone. The intricate patterns on the towering gates caught her multiple eyes, a stark reminder of the kingdom that had once been, now overlaid with the dark glyphs of Regis’s dominion. The faint crimson glow of the glyphs cast an eerie light on her sleek, black carapace, making her seem almost otherworldly amidst the stark banners of the empire. As she reached the fountain, her attention flicked to the statue of Regis. The grotesque embellishment of his form on horseback stirred a deep, simmering fury within her. She masked it well but her psychic web pulsed faintly, the strands vibrating with her controlled rage.<br>
<br>
Aranea’s mandibles twitched slightly as she fell in line behind the elf priest, noticing the docile red eyes of the minotaur-like demons pushing open the ironwood gates. The scene inside the capital was a blend of bureaucratic scurrying and the oppressive presence of demons, with the burnt remnants of Osyne's past starkly visible against the walls. As they were guided into the great hall, Aranea’s eyes scanned the room, noting the rows of plush leather chairs and the grand throne. It was apparent from the seating arrangements that her presence here was an anomaly, her rise to the position of general an unexpected surprise, yet one that she took great delight in. Aranea’s attention was drawn to Princess Calista, who stood by the massive table with a map of the world spread out before her. The princess’ unusual appearance intrigued Aranea, though she kept her thoughts guarded.<br>
<br>
Aranea ignored the snacks and refreshments on offer while they awaited the last general's arrival, her many eyes fixed solely on the table. She knew that her ultimate goal lay beyond these immediate conquests, but for now, she would play her part, expanding her influence and biding her time. <!--<br />
<br />
When the last general had entered, Princess Calista spoke and asked them all of their plans for conquest. Aranea’s eyes narrowed slightly as she stepped forward, her voice a low, resonant hum that seemed to reverberate in the minds of those present. She began by introducing herself, aware her rise to power was only recent and the fact that most who probably had heard of her still considered her to be a myth. &quot;I am Aranea, known by his imperial highness as the Mind Weaver.&quot; She paused, her gaze sweeping over the other generals, her psychic presence palpable in the room. &quot;I suggest an approach of subtlety and precision, using my psychic powers to infiltrate the minds of prominent figures in the bordering provinces, breaking their will and turning them into our pawns. This will allow us to dismantle resistance from within, minimizing our losses and maximizing our control.&quot;<br />
<br />
With that, Aranea retreated slightly, ignoring the snacks and refreshments on offer, her many eyes fixed solely on the table. She knew that her ultimate goal lay beyond these immediate conquests, but for now, she would play her part, expanding her influence and biding her time.--></div>
				
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					<div class="bbWrapper">As Jack approached the ironwood gates of the palace, his eyes widened slightly, a glint of fascination evident to anyone paying close attention. The grandeur and symbols of power around him were not lost on him, and he made no effort to hide his appreciation for such opulence. He had done his best to dress the part of his new position, his own interpretation of a general's attire, wearing a mixture of red and black that conveyed both authority and style.<br>
<br>
When standing before the statue of Emperor Regis and encountering Priest Talmor, Jack offered a polite nod, his eyes lingering on the intricate details of the statue. He followed Talmor, taking in the bustling court and the demons among the bureaucrats with a look that combined curiosity and admiration. The burnt tapestries and the signs of conquest were noted with a hint of awe.<br>
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Upon entering the great hall, Jack's gaze swept over the plush leather chairs, the throne, and the world map with a palpable sense of intrigue. He acknowledged Princess Calista's nod with a respectful bow, his demeanour showing a mix of humility and genuine interest in the grandeur around him.<br>
<br>
Other generals were already gathered, each a unique figure. An elf with a regal bearing and a perpetually self-satisfied expression stood to one side, clearly basking in his own importance. Nearby, a human male general with a stern countenance and a formidable presence as beside him. The elf leaned in, speaking in hushed tones to the human, unaware that Jack was positioning himself close enough to overhear.<br>
<br>
Jack's ears perked up at the Elf's revelation, noting the potential ally or rival in the human general who, like himself, had risen to power through betrayal and cunning. Though it was the elf's aura of opulence that really intrigued him. A shared love of the finer things, and perhaps an opportunity for more of such things if he played his cards right.<br>
<br>
To Jack's discomfort, a giant spider, more than ten times his size he would have guessed also loomed near the table. Jack felt a shiver run down his spine at the sight of the spider, a mix of fear and revulsion caused him to clench his jacket tightly within his pockets. He made a conscious effort to position himself as far from the spider as possible, moving closer to the elf and the human general. Taking a seat at the table, Jack could only just peer over it, only then noticing there was a fellow halfling present. Though their shared race would do little to falter his plans if they were ever to be at odds. His mind travelled back wistfully to that night in the Four Knaves, where he had taken power and, many lives. <br>
<br>
When Princess Calista called for a cohesive vision, Jack listened intently, allowing the other generals to speak first. His eyes darted around the room, clearly absorbing every detail of the wealth and power on display, a small smile playing on his lips. Despite his apprehension towards the spider, he maintained a calm exterior, focusing on the grand strategy being discussed.<br>
<br>
As demonic servants brought refreshments, Jack accepted a drink with a slight nod, his eyes briefly following the lavish display of servitude and luxury. He sipped slowly, visibly appreciating the fine quality, while his mind worked silently to analyse the room and the interactions around him.</div>
				
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					<div class="bbWrapper">The desert sands whipped at the bleached bones of Ahkmenohtep and his honour guard, towering constructs modelled after the appearance of their gods. Each was adorned with typical attire for the region, loose fitting robes but covered with ornate armour that was as beautiful as it was useful. Ahkmenohtep stepped forward from his followers and planted his golden scythe into the sand before him. Shoots of pale green magic began to rise and snake around the large implement of death before ensnaring Ahkmenohtep in its grasp. The lich's vision blurred before clearing, revealing him to be at the most important of meetings.<br>
<br>
Before everyone, the ghostly form of Ahkmenohtep bowed slightly while crossing an arm over his chest, the signature greeting of his people. As he rose he looked about the room, taking in those that had already arrived. He was often dealing with his own matters, so appearing as a projection was his usual port of call for such gatherings. He couldn't physically manipulate anything as a spectral projection but he could see and converse as if there, so ultimately it allowed him to attend without the rigmarole of travelling vast distances.<br>
<br>
He hadn't necessarily befriended any of the other generals,  yet he had neither crossed any either. He felt that maintaining a strictly professional relationship with the others was the way to go. Who knew what their ruler was thinking?! If he saw people grouping up and getting friendly, then there would be every chance of a paranoid ruler suspecting a growing plot of treason. In the same breath, making enemies of the other generals was a sure fire way to see yourself on the receiving end of an executioners axe.<br>
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As everyone mingled he simply stood there, hands together and waiting for the final arrivals.</div>
				
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					<div class="bbWrapper"><b>"Oh please, do not force a smile. That always makes me suspect I will get a dagger punched through my ribcage soon."</b>, Nanissis quipped casually, as he closely watched for Einars reaction after calling him a bastard. <b>"Besides, I am a bastard myself most likely. I say most likely, because I can't even be sure about that, its just how people have regarded me thus far."</b>, he continued arrogantly, yet much more reasonably and by doing so he admitted that he held General Jaddeth in quite a high regard - the finer of the two bastards present. <b>"A bit of wine sounds delightful, which is your favorite?",</b> the Elf was pleased about the suggestion while they would wait, but it seemed like the room was about to fill quite rapidly and thus, he could do without the wine for now.<br>
<br>
As General Munsie entered, Nanissis rose from his seat, since it was the courteous thing to do when a Lady entered the room. <b>"The pleasure is ours, Mylady."</b>, he announced and after bowing his head politely he sat back down, even more relaxed and lopsided than before. The next guest was an especially interesting one, but Nanissis didn't mind at all. Once again, he minded his manners, standing up for Aranea as well and greeting her with a bow. <b>"They really could have done a better job with the seating arrangement."</b>, he deemed the lack of suitable seating for the gigantic spider quite inappropriate and so he simply walked towards the chair closest to Aranea and kicked to its side, pushing it out of the way so that she could have a more comfortable view of the table which she seemed so interested in. With a sly, satisfied smile he marched back to his spot and afterwards he was quite content to continue his conversation with Jaddeth. <b>"So, tell me... you must have already made some plan up in your mind, am I right? Developed some sort of strategy on how to engage the task at hand?", </b>he whispered quite ominously, before grinning again. <b>"My strategy will be to attack the buffet head-on, leaving little room for mercy or desert."</b>, Nanissis couldn't help but reveal what he was actually hinting and playing at.<br>
<br>
But, since the Princess demanded a more serious conversation once more generals arrived, the Elf knew that it was time to actually provide more useful insight. <b>"Greetings to you, General Jack. I think the esteemed General Jaddeth was just about to announce his grand plans.", </b>he shuffled off the responsibility of setting the pace to the man seated opposite him, whilst also greeting another new arrival. This gave Nanissis the opportunity to divide his attention between the demons now arriving with drinks and refreshments, eagerly partaking in either whilst luring the demons closer and whispering special requests. It was the infernal court of sins after all and Nanissis would not be left missing out. <b>"General Ahkmenohtep, such a shame you couldn't make it in the flesh."</b>, he once again quipped, this time directed at the projection of Ahkmenohtep joining them from afar. He didn't begrudge the physical absence and should have known better than to prod at a Lich, but the Elf couldn't help himself and figured that it was a unique opportunity to do so without loosing his tongue.</div>
				
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					<div class="bbWrapper">The clambering of footsteps and horses came to a halt, as the guarded entourage bearing the banners of Argalis approached the gates to the grand palace. Plated men in the black and red colors of their country's ruling house, stepping aside in a small formation as the one they owed allegiance to dismounted from their steed.<br>
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A towering figure of grotesque blackened metals, from head to toe encapsulated in them stepped forth in a heavy and noisy stride. Foot-soldiers averting their gaze as to not draw offense from their lord as past by, holding in sighs of relief in as their country's tyrant left their presence and strode past the gate's to the Osynian' palace.<br>
<br>
As the sounds of his men faded from behind the gates, the fallen prince of Argalis was left alone in the relative quiet of the travel to the palace.<br>
<br>
In his youthful past, he could faintly recall an occasion once or twice where he'd visit this place. That which once exemplified the Osynian royalty and the pinnacle of their power. There was a regal and proud beauty here before, where the royal family and kingdom's legacy was presented in a grand tapestry of their lineage and story, where the nobility of court mingled, a domain befitting of a righteous and good ruler.<br>
<br>
Though now, much of that prior elegance had been stripped. Degraded and perverted, as the old aesthetic of Osyne was replaced by their Oddaden conquerer. Accursed sigils of dark nature defacing the once majestic tapestries and the depravities of indulgence flowed freely in a blunt demonstration of both power and wealth.<br>
<br>
Oneiruth did not linger his gaze on the extravagance of it all for long, for as his brief reminiscence of what once was faded... his dark attentions resumed their purpose.<br>
<br>
Dark reds bored into the dark priest of sin, Talmor as the priest introduced himself. Only a low metallic rattle emanating from within the general's armor came in response before he'd follow the priest into the great hall where the Princess and the other generals that had arrived gathered themselves.<br>
<br>
Two generals, man and elf engaged in talks. The elf more flamboyant than the other, an indulger in what this court of sin freely offered.<br>
<br>
Halfings. In earnest honesty, not the type he'd expect to be engaging in military matters, much less leading armies. In his country, they were often the simpler kind of folk. But by their presence here, no doubt they held some remarkable quality to them that made them of worth.<br>
<br>
A spider, though one far larger than the simple tiny vermin that he'd use to pick the legs off of as a child. Though it's exact race's name was unknown, this was one of the more recognizable general's, if not only out of the sheer peculiarity of what it was. The little trophy of one of Regis' conquests, grown up to be a terrifying creature. If it was in any other situation, he would have assumed it was some sort war-beast rather than an associate to work beside.<br>
<br>
And lastly, out of those assembled was the lich of the desert. A perversion of natural life, existing only through necromantic magics. The arisen corpses of the desert were spoken of as a entertaining far-off tale in court, but to see one so far from their sandy dunes in Osyne was a surprise.<br>
<br>
As his scanning of the room ceased, Oneiruth brought himself to a small, formal bow before the Princess. An acknowledgement of superiority and the command given onto them, before the lord of Argalis took to his seat. Attentions kept to the map before them, as the last of Regis' generals made their way in.</div>
				
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					<div class="bbWrapper">The elf could read him. That was… <i><span style="color: rgb(85, 57, 130)">Uncomfortable</span></i>. Either Nanissis was excellent at reading subtle expressions, or the pressed smile wasn’t quite as subtle as Einar thought. The ramblings-on felt as though they’d last forever, though they were, at least in part, a bit entertaining. <span style="color: rgb(85, 57, 130)">“I’m no traitor, Nanissis. You’d need to do something a bit less forgivable than stating the obvious truth for me to punch a knife through your chest.” </span>Einar wasn’t sure Nanissis would think his reply was as playful as he did, but let a thin laugh escape besides, walking the tightrope between where his rage and humor met. <span style="color: rgb(85, 57, 130)">“Growing up a poor little fuck on the farms, any wine is good wine. I’d have whatever they were serving. I assume you’ve got a preference?”</span><br>
<br>
A halfling woman with sharp red hair briefly curtsied at the pair as she arrived, offering an intentionally safe greeting. Perhaps to avoid appearing busy, arrogant, or foolish. Nanissis’ greeting at her, complete with a show of respect and courtesy that involved leaving his chair, elicited a sudden pang of unworthiness in Einar. Her scooting closer to the table holding the map of Creon felt embarrassing by proxy, and Einar glanced away, without standing, and pressed a smile as he muttered a greeting back at her and offered her a chance to introduce herself, though with some prompting,<span style="color: rgb(85, 57, 130)"> “General Jaddeth, ma’am. Pleasure making your acquaintance...?”</span><br>
<br>
The arrival of a massive arachnid was a bit unexpected, as was Nanissis’ creating a place at the table for her. Einar had chosen to make acquaintance and small talk with perhaps the most outrageous member of this group. No regret involved. He needed allies and this elf had the charisma and class Einar lacked. Though Einar had heard of Aranea before this meeting, he was as caught off guard as a peasant-bastard-turned-patricidal-general could be, as he’d only observed such a creature in art or books. His interest turned into a glance in Aranea’s direction once or twice before he recognized his curiosity wouldn’t be allowed to get the best of him here. <br>
<br>
Back to <i>The Ramblings of General Nanissis Yevro </i>as the elf baited Einar into revealing strategy, before indulging in a quip relating the servings of Regis’ infernal house staff to the merciless slaughter that could be wrought on the resistance. Einar didn't take the bait. Not yet.<br>
<br>
Another halfling seemed distrustful of the spider and landed in a seat near Einar and Nanissis. Einar noted that he was particularly observant. Could be an excellent ally, or quite the frustrating thorn in his side later. Allyship was preferable, so Einar offered him a nod with, <span style="color: rgb(85, 57, 130)">“General Jaddeth,”</span> attached.<br>
<br>
A flicker of bones and light gave way to an image of a skeletal being, tall, regal, and really quite terrifying. Though the lich greeted the group in a silent bow, and the silence was maintained as others continued to arrive. Einar never broke it. Not for the lich. His mind padded around, wondering the last time he’d seen such a strange being. Though he felt like he’d seen and experienced the world and all it had to offer, he remembered how small and pathetic his existence before becoming a General had been.<br>
<br>
It was Nanissis’ endless greetings and chatter that kept anchoring Einar back into the room and conversation as others continued to arrive and lecherous demons were serving food and drink. Though reassuring himself about just how impervious to vice he was, Einar plucked a glass of wine from a demon that leered through him in a way that produced a chill that ran from his scalp through his spine as Nanissis offered Einar’s thoughts to the group of Generals. Slowly sipping from the glass at his lips, not reducing or changing his composed posture in the chair as he did so, he let Nanissis’ words dangle in the air for a lingering moment before sitting the glass on the edge of the table, leaning back into his chair once more, and formulating a response, shooting a quick glare at the elf through words spoken with resolve and addressed to whoever happened to be listening.<br>
<br>
<span style="color: rgb(85, 57, 130)">“We’ve been bestowed a most high task by our Emperor Regis. A task of conquest and of crushing rebellion against his rule. Resistance is treason, after all.” </span>Now holding a gaze at Nanissis. <span style="color: rgb(85, 57, 130)">“Perhaps the allyships we forge in this room could accelerate this conquest.”</span> Studying reactions from those at the table. <span style="color: rgb(85, 57, 130)">“For example, General Nanissis and myself could pursue Caliban. One of us settling into Moondar, the other in Caliban, after they fall.”</span></div>
				
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					<div class="bbWrapper">As she approached the palace, <a href="https://www.rpnation.com/threads/eternal-conquest-characters.545460/#post-11971531" class="link link--internal" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.rpnation.com%2Fthreads%2Feternal-conquest-characters.545460%2F%23post-11971531&amp;hash=d919c4ac2b469e8d4338b267f436cffc">Voyka</a>, dressed in her general's garb as she always did for meetings here, reflected on the last ten years of Regis' rule. The past ten years had done much to bolster their ranks, and today was, to her knowledge, one of the first times their ranks as they were had come together, an important opportunity to properly meet and greet for those who had only heard of the others and nothing more.<br>
<br>
As she arrived at the fountain she observed as the servants at the palace looked upon her with fear, but simultaneously too with praise, as despite her antics, she remained one of the most prominent Osynean commanders under the New Empire, for whatever that was worth. She wasn't even like most Osyneans, after all. Face to face with Talmor, she merely saluted the priest and followed him. She had seen the interior of the palace many a time before, and still considered that at some point the remnants of Osynean imagery should be replaced with Odadenian or Regisian imagery for completeness' sake. Arriving at the grand hall, Voyka recognized the Princess on the other end, but concentrated her sights on the maps and her fellow generals. She considered each one in front of her and yet to be...<br>
<br>
---<br>
<br>
The two with the most attention upon them were <span style="color: rgb(85, 57, 130)">Einar Jaddeth</span> and <b>Nanissis Yevro</b>. Einar was a fellow general emerging from the murkiest corners of society, her rising from slavedom and his from poverty, and shared with her a love of the Hunt. While newer than most, the two had met amicably before, such as when she joined the party assuring the loyalty of General Madden's forces to Regis after his son's usurpation. She knew that she'd get along with him well. Nanissis, a fellow Osynean transfer, was a different story. Though rising from serfdom, the man is an ambitious wormtongue out of her field, and had even told him as much. She could work with him professionally as long as he didn't mess up her plans, but she preferred not to.<br>
<br>
While others would have missed her, Voyka spotted <span style="color: rgb(243, 121, 52)">Munsie Moldive</span> clear as day. An especially promising up-and-comer in the army, Voyka had had the opportunity to witness her guerilla warfare in action, and levied praise upon her. But in equal measure, she had warned her against further injury, remarking to her that the loss of her eye was another chip in her armor which risked her. She was another Voyka felt comfortable working with, even as her ambition worried her. The mindweaving spider, Aranea stood nearby, watching the map intensely. The two shared a similar past, from matriarchal races with psychic abilities. Though this would make one assume them to get along well, the moment they found out about one another's abilities, they also recognized just how different they were... Voyka cared not to get in her way, as long as Aranea kept the same on her end. By Munsie was another, Jack Bower, another general who had ascended through usurpation. Unlike with Einar however, she was unfamiliar with the man personally, but she was sure he had heard of her, given at least one 'Butcher' epitaph belonged to her.<br>
<br>
In the corner she observed Ahkmenohtep's ghostly form, as it usually appeared for these meetings. The Lich concerned himself first and foremost with his own affairs, so she hasn't had the opportunity to become familiars with him, though when he first appeared he had asked her and others to allow his necromancers to join them to raise the dead in exchange to offering cannon fodder for their forces. She rejected the offer under pretense that those that she battles are too brutalized in death for that. She ultimately didn't mind that they only knew one another professionally, for now. Thereafter she saw Onieruth of Argalis, another kinslayer and regicider among their ranks, an example of the kind of man that would cut down her kind and Aranea's. The princeling had kept to his corner just like the Lich, but she was more familiar with his accomplishments, and knew him to be a worthy combatant. As long as he (and the others sans Aranea) remained ignorant of her psychonautics she was sure she'd work well with him.<br>
<br>
But after observing him, she considered those yet to arrive. For instance, Kypher M. Solari and the golem Zayin, another pair of Osyne transfers, albeit thanks to Nanissis' actions years prior. She had heard of the latter during her military time in Osyne, given the remarkable nature of golems and their potential for war, but Zayin seemed to lay low prior to Regis and her 'persuasion' to their side. She liked her nature now though. Solari, a friend of Zayin's, was similarly captured and convinced to fight under Regis more willingly. She bemoaned his lazy nature, even moreso as she understood his technique which enabled such laziness to begin with. Working smarter was all fine and well, but she felt he could at least be less obvious about it, it was embarrassing.<br>
<br>
In contrast, Richard of Ketterby was a fellow military leader that one could respect, at least in tactics. The man was an archetypal military leader, aside from the violent outbursts he had, an element that she could easily work with. But the two of them remained only professionally familiar with one another. In contrast, the demon willed into this existence, <span style="color: rgb(61, 142, 185)">Jannexas</span>, seemed to take keen eye on her, to enable her murderous tendencies, though she refused to shake his hand on any matters. She needed no gift to further her slaughter, only mortal laws to enable her. The remaining absentee - Grull Vastavijk - was another whom she wasn't very familiar with personally, but what she did know made her sure she would be able to work with him comfortably. A very hungry usurper seemed like right peers.<br>
<br>
---<br>
<br>
After her considerations she saluted the Princess, before saluting the others. "<span style="color: rgb(0, 81, 72)">Hello dearies,</span>" Voyka greeted in her usual maternalistic way. She had already eaten before her arrival, so she was in no need of food or drink, instead concentrated on what the Princess would say as her peers slowly arrived.<br>
<br>
The discussion at the table had already oriented itself towards everyone's plans, at least if the others enabled Nanissis' control over the discourse as Einar was. Of course, as she examined the map, she knew what her strategy would be - aiding where necessary, first and foremost - a fairly modest plan, perfect for her.</div>
				
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<a href="https://www.rpnation.com/attachments/jannexas-whisper-of-sin-png.1176176/" target="_blank"><img src="https://www.rpnation.com/data/attachments/1113/1113305-e124968ee04143e5814bec55c6308b37.jpg" class="bbImage " style="" alt="Jannexas - Whisper of Sin.png" title="Jannexas - Whisper of Sin.png" width="100" height="150" loading="lazy"></a><br>
<br>
Jannexas glides into the chamber with an inhuman smoothness to his motion. His robes fluttered as he seemingly drifted along with no sign of his legs moving. Smoke alight with blue flame flowed from atop his head, a pleasant scent like burning incense and herbs the tempted one to step closer to him. His visage concealed entirely by a mask forged of gold or some similar metal adorned with horns and crowned by a floating sphere. The high neck allowed the glow of that alluring blue flame to show even as a singular dot in the mask spot of an eye for the demon to see with. His hands smoked and showed hits of blue flame, yet one could touch them and remained unburned.<br>
<br>
The demon had been a fixture to the Imperial Court, having arrived with the Emperor and his demonic hordes during the conquest. Some whispered the armies had been conjured by the Whisper in Sin himself, part of some dark bargain struck with Regis when he sought the means to forge his new empire and seek vengeance. Whatever bargain was struck, Jannexas was much diminished from the great power that had gifted Emperor Regis with those hordes almost as if he had carved himself to pieces to make the armies. The faith of the Seven seemed to give him a wide birth, whispers of him not being a demon of the Seven but something of the Outer Void far more terrible and complex. Whatever the case, Jannexas enabled sin in all its forms seemingly for his own amusement and dark delights. No soul was ever collected as far as anyone could tell. No mortal dragged to whatever dark dimension he called home.<br>
<br>
Those who followed Jannexas were as a cult, devoted to their master's manipulative nature and dark designs. They were rewarded greatly for service as Jannexas had little use for personal wealth beyond using it to pursue his agendas or those of the Emperor. His army was almost fanatical in its efforts to serve their demonic master as he continued to satiate their desires and feed their sins. Worship of him was common amongst his troops, believing him to be a dark deity fallen to mortal scale. All marveled that Emperor Regis had tamed such a being and Jannexas curiously never offered correction to such talk. His devotion to the Emperor's desires was surprising to some, but one could not doubt the demon when he offered assistance in matters.<br>
<br>
<span style="color: rgb(61, 142, 185)">"And so the hunger awakens. So the march will begin. Where shall the Emperor send me? Where shall I claim for him?"</span> Jannexas mused as his cycloptic gaze swept the chamber, his voice smooth and reassuring. One you could listen to for hours on end if you allowed him to go on talking.​</div></div>
				
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					<div class="bbWrapper"><blockquote data-attributes="member: 79656" data-quote="dikdik" data-source="post: 11975664" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch">
	
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				<a href="/goto/post?id=11975664" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-11975664">dikdik said:</a>
			
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			“General Jaddeth, ma’am. Pleasure making your acquaintance...?”
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</blockquote><br>
<span style="color: rgb(243, 121, 52)">"Munsie, sir. General Munsie Moldive, of Tidiaus,"</span> she explained, gingerly. <span style="color: rgb(243, 121, 52)">"And thank you, it's an honor."</span><br>
<br>
Tidiaus was not some great nation, and so she wouldn't proclaim her background loudly in hopes of any admiration. Instead, Tidiaus was a small country which once followed the orders of the Osynian crown. When Regis toppled the old order, the spineless petty-royal leaders of the forested halfling enclave immediately offered tribute, which soon became negotiations which saw their swift abdication and reassignment to Imperial governorships. As a result, of these occurrences, however, Munsie suddenly found herself a citizen of Regis' glorious empire in her formative years. As soon as she could shoot a bow, she began training as a scout, and then a ranger when she was old enough to serve in the military. Peasant revolts troubled the region throughout her teenage years, and upon one of her earliest deployments as an officer, she crushed an uprising which threatened to overwhelm the capital city guard.<br>
<br>
Famously, Munsie would be left wounded from a partisan's blade during the battle, but she wouldn't be deterred from service. In fact, she wore the scar (which had taken her right eye) as a mark of pride, and demanded from her soldiers a similar level of commitment and brutality. In the aftermath, the most proficient rangers and other officers rallied around Munsie as she quickly climbed the ranks, rooting out resistance anywhere the Empire detected it - first in Tidiaus, and then in surrounding provinces where Regis required them. Now, she had attained the rank of General, and held a degree of power over her home province that possibly dwarfed the civilian leadership.<br>
<br>
However, in the presence of demons, ghosts, and even a giant spider, Munsie looked and felt like nothing special. And so with another rosy smile, she returned to her silent contemplations. She had done her homework before the meeting and knew of the names and general backgrounds of each of her fellows, although the specifics would sometimes elude her. General Jeddath, for example, also came up from nothing - more so than she had done, and so she admired his drive and determination. Nanissis, likewise, was a climber, although his arrogant behavior badly undermined his otherwise charming appearance. She sighed; if he wanted her, his appearance would be enough.<br>
<br>
Setting that aside, Munsie was weary of Aranea. Unlike the many - read: <b><i>many </i></b>- beasts that she had tamed over the last eight years or so of scouting and hunting, she immediately felt the intense presence of the spider from the moment it entered the room. She had heard that Aranea's intelligence was difficult to judge, yet estimated to be high. She would be sure not to offend her by treating her as a lesser.<br>
<br>
Voyka, on the other hand, brought her reassurance. They had met before, and the elder had offered her praise that she kept close to her heart. Munsie hoped to one day rise to her level, but Voyka had cautioned allowing more scars to hamper her abilities. Munsie was a mere mortal, of course, and so she only had one body with which to conquer the world - she best take care of it.<br>
<br>
Lastly, the one figure which captivated her more than any other was the demon, Jannexas, whose appearance in Regis' court likely led to the latter's incredible success in the field. She didn't care that he was an agent of sin, or that the halls of the palace bore the marks of his work where once stood monuments and memorials of the glories of ordinary men and mer - his presence excited her. If he could be such a beneficiary to the Emperor... why not her?</div>
				
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					<div class="bbWrapper">Stood on the outskirts of his camp, adorned in armor that, whilst impractical and rather extravagant for his own taste was designed to inpress the other generals that he would be meeting with, Richard gazed up at the sun. A bright ball of orange, white and soon to be purple as he looked for far too long. Beside him his best friend and trusted advisor spoke. <br>
"It is time." <br>
Richard sighed and hesitated for a moment before nodding. <br>
"Is the escort ready?"<br>
"Yes, they are all awaiting your order to March to the capital."<br>
"Good."<br>
Richard turned and walked down the hill where his camp was located to a small force of heavily armoured men on horseback waited.<br>
"Men, you have served me well, do not disappoint me in the city. We have the Emperor's trust, I wish to keep it."<br>
"Yes sir!" Came the response from his 10 guards.<br>
Richard mounted his own personal warhorse, put on his helmet, an extravagant creation of steel and gold with a plume of bright purple, and gave the order to march out.<br>
<br>
As they arrived at the gates of the capital, Richard gave the order to halt as he looked up at the sun. <br>
"We are early."<br>
"Is that not a good thing sir?"<br>
"No, we were given a time to arrive, we will arrive at that time. No sooner, no later."<br>
"Yes sir."<br>
After exactly ten and a half minutes had passed, Richard gave the order to march out. Once they arrived at the gates, he took only a moment to appreciate the grandiose structure. He sighed, he knew that this gate was an attempt to impress any visitors and put fear into any Attackers, though an attack on the capital seemed as unlikely as one of the demon guards making their way to whatever heaven awaited the few good people of this world.<br>
<br>
After entering the city, he dismounted his horse alongside his men and waited to be seen to by whoever was sent to welcome him. He gave a salute to the statue of the Emperor and to the priest when he arrived. Before he followed the priest, he ordered all but one of his men to accompany the horses and ensure they were treated properly. Whilst he was following the priest, he gazed around at the court, acknowledging any salutes from the soldiers and staring with disdain at the bureaucrats.<br>
<br>
Upon his entry to the great hall, he stared around at all of the extravagant furniture, all new since his last visit here. Upon seeing the Princess, Richard dropped to a knee and bowed his head, treating her as if she were the Emperor himself.<br>
<br>
Upon looking at the other generals, he gave yet another salute to each of them and after saluting the last, a spider-like creature who he had not previously met, he took off his helmet, handing it to his guard, and made his way to his seat in silence, ignoring any attempt at small talk.<br>
<br>
Upon the Princess' request for plans, Richard remained ever silent. Analysing the other generals' body language and their ideas. Assessing whether any of them presented a threat to either his goals or the Emperor, though he kept any suspicions to himself. When asked whether he had any plans he simply stated that he will follow the orders of the Emperor no matter what plan was decided upon.<br>
<br>
When the servants arrived, he took any offered food and drink whilst glaring at any servants who made an advance towards him or his guard. Richard also looked around the table towards the other generals to see if they had a reaction to the servants' Advances as it was his view that if a soldier can be disloyal in a relationship then they can be disloyal to their oaths.</div>
				
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					<div class="bbWrapper">Princess Calista processed quickly the words and motions that fluttered around her as the generals gave their respects and began conversations amongst themselves. The reputations spoke for themselves in most situations. This differed from their own mouths which only began with politeness. As time ticked she noticed the hesitation with their words. Deference and Silence. Where was the ambition, the greed? Were they all too cautious as to not be the first to reveal their own ambition? <br>
<br>
Reluctantly Calista tuned into her hearing. Calista's face lit up upon where one of the red paints glowed, and with a otherworldy aura she grew her senses where she could hear the whispers of the tables. Off in this distance she heard Einar take the initiave in proposing to General Nanissis of a proposal to fight the nation of Caliban. In a not so subtle way of revealing her authority she began to speak in response to his conversation at his table, <b>"General Jaddeth speaks boldy, Caliban and the worshipers of the false god Lunara have been a historical enemy of Odaden. They will be the first to strike at us should the empire falter.</b>" She moved a token down onto the board in the province of Odaden before beginning to twirl the token embed with General Yevro's emblem between her fingers, <b>"Will General Yevro support this plan?"</b><br>
<br>
Waiting for Yevro's to respond she would follow up with a statement beginning to pace around the table.<b> "Generals, your ambitions?"</b> Calista said reminding them of her request, this time with a tinge of anger in her sharp voice.</div>
				
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					<div class="bbWrapper">A wide, devilish grin formed over Nanissis's face as Jaddeth reacted to his prodding with some humor of his own. <b>"Do not worry yourself. There will be lots of unforgiveable things done before we are through.",</b> he assured, after which he leaned back deep into his seat and gave a sly wink. <b>"I do have a strong preference, of course. But a poor little farm fuck wouldn't understand it."</b>, he decided to tease one last time, but he could tell that the room was changing. The more generals entered, the less place remained for his banter. In a room full of demons, the old Voyka still stood out as a killer, but he greeted her like anyone else nonetheless - though his bow might have been slightly deeper and his smile wider. Oneiruth and Jannexas also had a strong presence about them, whilst the sober entrance of Richard was a great contrast to the behaviour displayed by Nanissis. It was surprising to him that they all seemed to keep their plans so tight to their chest. But it would matter little to him, as he got the stone rolling by involving General Jaddeth with announcing his intentions first. And it didn't take long for the Princess Calista to respond.<br>
<br>
Rising from his seat right after she adressed him, he smiled and bowed. <b>"Of course, I will! We shall no longer suffer the falsehood of the Calibanians at our southern doorsteps. As it so happens, I had the same intentions as the esteemed General Jaddeth - great bastard minds think alike.",</b> he spoke less casually now, realizing that it was time to play the game properly, so as to not loose life or limb. Dramatically raising his hand and pointing a finger at the map spread before them, he singled out the region of Fairwych. <b>"My centaurs are currently residing here, but it is about time they are set moving again. Collecting tithe from peasant scum can only occupy them for so long. As for the rest of my company, they are already making preparations. The southern forests are tricky, but if we strike deep into Moondar along the great river and the coast I expect victory for the Empire. Ending the Calibanians swiftly will certainly not end their worship immediately, but it will gain us a lot of control over the narrow gap in the sea. Once Delphinas Hook is taken, the southern ocean will proof of great value to the Empire."</b>, he used his little finger to keep pointing out place on the map, his cup of wine swirling around precariously, but not a single drop was spilled onto the map despite some theatrics. <b>"Therefore, I not only pledge myself to the Caliban campaign... I invite any loyal general to take the other side of the southern gap!"</b></div>
				
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					<div class="bbWrapper">Voyka grinned as the Princess forced the discussion to continue on in regards to their ambitions, her impatience visible. Nanissis finished his spiel and made her his own and Einar's ambitions southward to Caliban. The rivalry of the Solmanites and the Lunarites was well-known, and their final subjugation would be one step closer in the latter's defeat. It was a good way of appealing to the Emperor. In the process of discussing that plan, they also highlighted securing the southern ocean by way of taking Delphina's Hook, currently in the hands of Althreiell, a realm her people always highlighted as an example to follow... an example she should burn to the ground and find those of her kind in hiding there, as to conscript them under her thumb. But while Caliban had no chance of support from neighboring Veloria or potentially further west, Althreiell has Frostfell to its north, which could attempt to rip off its southern neighbor in exchange to sending aid, not to mention those further east.<br>
<br>
Elsewhere, westward, the Nulanali and the Triumvirate of Pythos are in conflict with the other, and simultaneously resisting Odaden rule. Gurlap, Wolven and Mudkadi resist Imperial rule in the north purely by virtue of their anarchic existence, while Padoria, Aberhald and Lovona could develop a united front to resist further expansion in that direction. Toward the north-east, young Pescon seems a viable target for those wishing a simple invasion, as its neighbors are unlikely to intervene, including Antinia, a land for the adventurous. From everything she could tell, a coalition of generals would be better suited in the north-west above all else, not the south-west. All the potential variables are why she preferred playing support. Aiding where necessary proved that she cared for Imperial success moreso then her personal ambitions, especially as aiding meant she could functionally do both, murdering in his Majesty's name.<br>
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"<span style="color: rgb(0, 81, 72)">I would imagine that two would be the most generals needed to deal with the heretics in the south,</span>" Voyka responded to Nanissis' bluster, "<span style="color: rgb(0, 81, 72)">though I must say, Princess, that you already know what my ambition is. The very same that has fueled me since our Liege began his war with Osyne so long ago, aiding in the consolidation of his Imperial power over the lands, all while maintaining my freedom to... indulge in my own desires. Whether it be towards the south-east, the north-west, or the north-east, me and my men are flexible, and willing to aid where necessary,</span>" she elaborated, with her signature grin.</div>
				
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Munsie pushed on the armrests of her chair to elevate herself a bit, since standing up would have required her to drop to the floor, in effect lowering herself form her seated position.<span style="color: rgb(243, 121, 52)"> "Princess, I would like to lead a charge into Pescon,"</span> she announced. <span style="color: rgb(243, 121, 52)">"The so-called 'democracy' there is no more than a mob in search of a voice, and I believe that we should treat it with no more respect than a peasant revolt. That is to say: once their army is broken, we should expect no surrender, as there is no one man or woman who can speak for them. I will impose Imperial law upon them without recourse or mercy, and make an example of them,"</span> she says with a hint of a smile.<span style="color: rgb(243, 121, 52)"> "...People far and wide ought to flock to the authority of their leaders, as it will make it easier for us to bring them under our control, once those leaders are liquidated."</span></div>
				
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			Munsie pushed on the armrests of her chair to elevate herself a bit, since standing up would have required her to drop to the floor, in effect lowering herself form her seated position.<span style="color: rgb(243, 121, 52)"> "Princess, I would like to lead a charge into Pescon,"</span> she announced. <span style="color: rgb(243, 121, 52)">"The so-called 'democracy' there is no more than a mob in search of a voice, and I believe that we should treat it with no more respect than a peasant revolt. That is to say: once their army is broken, we should expect no surrender, as there is no one man or woman who can speak for them. I will impose Imperial law upon them without recourse or mercy, and make an example of them,"</span> she says with a hint of a smile.<span style="color: rgb(243, 121, 52)"> "...People far and wide ought to flock to the authority of their leaders, as it will make it easier for us to bring them under our control, once those leaders are liquidated."</span>
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</blockquote>Ahkmenohtep stepped forward.<br>
<br>
"Am I little more than a joke to you? You are all aware of my plans for my former home and Pescon lies directly in a path to it."<br>
<br>
There was contempt in his voice at the suggestion anyone but him should lead any sort of expedition eastward given the well known fact that his eyes lay firmly upon Khotep.<br>
<br>
"Princess, if I may, the solution to Pescon is far simpler. We should consider any lives within the city as forfeit. They have a taste for freedom and once peasants have had it's great flavour across their tongues then they will always long for it. They have proven themselves riotous and I would expect no amount of policing will stop guerilla actions."<br>
<br>
He bowed slightly to the princess as he continued.<br>
<br>
"Allow me to cleanse the city of all life as an example of your power and to strike fear into the hearts of any peasant that believes there is a better life waiting for them through revolt."</div>
				
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					<div class="bbWrapper">Voyka raised her voice once more after Ahkmenohtep. "<span style="color: rgb(0, 81, 72)">There's no reason for hostility, dear Ahkmenohtep,</span>" Voyka began, "<span style="color: rgb(0, 81, 72)">in fact, I'm sure you'd find Munsie the perfect associate for your plans. I'm sure she would agree...</span>" she said, turning her eyes towards the halfling, "<span style="color: rgb(0, 81, 72)">a little bloodletting wouldn't hurt either of you. And regardless, Monzia maintains interests on Pescon, and we would all agree the last thing we need is a homeward bound general separated from the Empire, surrounded on all fronts, because he lacked an ally to cover his flank.</span>"<br>
<br>
Voyka leaned back in her chair with a smile, knowing that Ahkmenohtep couldn't risk seeming uncooperative, lest he seem obstructive to the Empire's goals, and Munsie, she knew she would happily partake in the lich's plans, making her proud.</div>
				
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					<div class="bbWrapper">Though Einar was now locked in conversation with Nanissis, more forcibly subjecting to the elf’s noxious sense of humor as he suggested violence, he passively observed the last Generals trickling into the chamber, Voyka drawing his attention and thought more than others, though the arrival of Jannexas sent an unsettled shiver through his bones, much like that elicited by the lecherous demon he collected the wine from moments before. Voyka was a General Einar respected perhaps more than all the others. Her drive, her experience, her <i>brutality </i>were all to be admired. Voyka’s visit to his army upon deposing his father struck him as a bit tense, though that was dissuaded upon conversing with her. Her rise from slave to General was inspirational, much as Einar’s own rise to power could be. Richard’s arrival proved as irritating as Einar expected it to be. A pompous show of intergenerational wealth and stature proved nought but that the man hadn’t earned the glory that was handed to him. Though the pomp and circumstance was bothersome, Richard could exact vengeance and brutality much like Einar could, and that was to be respected if nothing else.<br>
<br>
The Princess’ venom was made apparent in her response to the lack of planning and strategizing rattling about the chamber. Her affirmation of Einar’s intent and his invitation to Nanissis curled a corner of his mouth into a satisfied smile. It was Nanissis’ response to her call to action that curled the corner back to its resting position. <i><span style="color: rgb(85, 57, 130)">Great bastard minds think alike</span>.</i> The elf was correct, though Einar would have changed the wording. Everyone in the room knew he was a bastard. Everyone in the room knew he slaughtered his father in The Circle. Everyone in the room. The repeated reminder wasn’t quite welcome, though he didn’t hate the attention to his victory that it brought.<br>
<br>
What had he done, offering to campaign with this little weasel? Einar would need to get used to his quips, lest he cut his tongue out in a fit of drunken rage. <i><span style="color: rgb(85, 57, 130)">Guess no drinking to excess while that one’s around. </span></i><br>
<br>
In spite of Einar’s being bothered by the frivolity of language used, Nannis’ suggestion of the marching path was intelligent and straightforward. Decidedly offering a more long-term plan aloud for the table to hear, though directed at Nanissis,<span style="color: rgb(85, 57, 130)"> “Perhaps General Yevro’s and my march could continue through Voloria and Bovech in tandem after we regroup and settle into Moondar and Caliban?”</span><br>
<br>
Turning towards the grinning elf and offering some semblance of humor cloaked in his coldness in a muttering unintelligible to others at the table, <span style="color: rgb(85, 57, 130)">“Unless you’ve decided instilling horror in rebel scum and burning their livelihood to the ground is a bit too unforgivable.”</span><br>
<br>
Perhaps the others would assume he was conspiring with Nanissis. Perhaps they’d view the pair as effective servants to the Master. Either way, Einar needed to trust this man, shit jokes or not.<br>
<br>
More conversation continued, highlighting Voyka’s flexibility, Munsie’s ambition, and the Lich’s… the Lich’s crude aggression towards the halfling at her suggestion of taking Pescon. Einar’s eyes widened just slightly as odium leaked through Ahkmenohtep’s voice. He paused, expecting some sort of fight to perturb the collaboration in the chamber. To his relief, though not his surprise, Voyka broke the tension offering a compromise and forcing the Lich into a calm response, lest the others perhaps doubt him. Einar breathed a deep breath, awaiting any response from the halfling or the Lich to Voyka’s offering of cooperative bloodletting and crushing of rebellion.</div>
				
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					<div class="bbWrapper"><b>"An excellent suggestion, though we will have to consider the timeframe carefully. I would like to continue through Voloria and Bovech eventually - and all throughout the South for that matter. The coastal climate is quite pleasant, after all."</b>, Nanissis was clearly interested in what Einar suggested. But he knew that they couldn't get ahead of themselves. The Caliban campaign would be challenging enough for now and Voykas remark about only needing two generals at most hadn't gone unnoticed. She was trying to set them up somehow, the Elf was sure of it and thus he remained wary about discussing the march west any further. <b>"I would consider NOT instilling horror in rebel scum to be unforgiveable."</b>, he therefore returned to quipping with Einar, matching his tone and volume. <b>"Although the burning part - while tempting, no doubt about it - might be considered undesirable by some. I do prefer to plunder and enslave instead."</b><br>
<br>
Never one to miss some good drama, his attention quickly turned to the disgruntled Lich. Eagerly stroking his fingers against one another, Nanissis contemplating stirring the pot a little more. Voyka tried to reason between the Generals Ahkmenohtep and Munsie, which kept a satisfied smirk on his face. They would make for quite a strange duo, but the bloodthirsty hag was talking some sense. But he also noticed that she was taking an easy way out, not making any plans of her own and instead leaving it up to Princess Calista to give her a direction. Glancing over to Einar, he wondered if his likely ally was noticing similar things. <b>"But would cover even be necessary after a mighty Lich has devoided the place of life thoroughly? If I didn't know any better, I could be tempted to believe you doubt the exalted General Ahkmenohtep."</b>, he interjected, very polite in his tone and leaning forward slightly. Resting his elbows on the table and putting his fingers together, Nanissis smiled a shit-eating grin in the calmest manner possible. <b>"Though, I am sure that General Munsie meant no offense at all and cooperation is what is expected of us, after all. Has the possibility of an expedition through the mountains to liberate Khotep been explored? That would certainly be the fastest way home whilst giving further justification for Munsie securing Pescon."</b></div>
				
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			"Am I little more than a joke to you? You are all aware of my plans for my former home and Pescon lies directly in a path to it."
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Munsie had barely spoken before one of the more powerful members of the general staff seemed to take offense to her presence. She was immediately silenced, settling back into her seat with a huff, and prepared to defer completely to Ahkmenohtep's will on the matter before others spoke up in support of her initiative.<br>
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<blockquote data-attributes="member: 64549" data-quote="Damian0358" data-source="post: 11978841" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch">
	
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			"<span style="color: rgb(0, 81, 72)">There's no reason for hostility, dear Ahkmenohtep,</span>" Voyka began, "<span style="color: rgb(0, 81, 72)">in fact, I'm sure you'd find Munsie the perfect associate for your plans. I'm sure she would agree...</span>" she said, turning her eyes towards the halfling, "<span style="color: rgb(0, 81, 72)">a little bloodletting wouldn't hurt either of you. And regardless, Monzia maintains interests on Pescon, and we would all agree the last thing we need is a homeward bound general separated from the Empire, surrounded on all fronts, because he lacked an ally to cover his flank.</span>"
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			<b>"But would cover even be necessary after a mighty Lich has devoided the place of life thoroughly? If I didn't know any better, I could be tempted to believe you doubt the exalted General Ahkmenohtep."</b>, he interjected, very polite in his tone and leaning forward slightly. Resting his elbows on the table and putting his fingers together, Nanissis smiled a shit-eating grin in the calmest manner possible. <b>"Though, I am sure that General Munsie meant no offense at all and cooperation is what is expected of us, after all. Has the possibility of an expedition through the mountains to liberate Khotep been explored? That would certainly be the fastest way home whilst giving further justification for Munsie securing Pescon."</b>
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</blockquote><br>
<span style="color: rgb(243, 121, 52)">"If we commit to a course which leaves nothing but death in our wake, then we risk the loss of collaborators whom would one day make strong allies. After all, some of us were Osynian or likewise-aligned naught a decade ago, and would not be sitting here if we were killed indiscriminately when the conquest began," </span>she explains humbly. <span style="color: rgb(243, 121, 52)">"...But, it is not my place to dictate the course of this campaign; it's merely a suggestion."</span></div>
				
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					<div class="bbWrapper">The argument against Ahkmenohtep was clearly from a position of not understanding his power. <br>
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"Do you think walking into the home of proven rebels, beating them down and then demanding subservience will work?"<br>
<br>
The lich scoffed as he glances at those who questioned his plan, but it was not their fault that they were ignorant to his talents.<br>
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"The answer is a firm no. You cannot extinguish the flame of rebellion, the fire burns uncontrollably. The only way you defeat it is by removing the life from its host. The people have proven themselves unworthy of their existence and will undoubtedly rebel against any attempts to bring them to heel."<br>
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Ahkmenohtep began to craft a flame in his hand as he spoke before crushing it in his hand to reinforce his point.<br>
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"Whoever falls to my armies will rise in service to our glorious leader. No risk of rebellion, no risk of turning and running in fear...an army and a workforce that will never tire, that will only grow as it sweeps through the enemies before it...this is why my plan makes the most sense. Traitors cannot rebel if they are in eternal servitude after death."</div>
				
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					<div class="bbWrapper">Calista allowed a small smile to appear as Nanissis elaborated on his plan for securing the southern front of the empire. As he suggested a campaign to control the southern ocean, his ostentatious presentation revealed a significant benefit to the empire. She nodded in agreement as he presented, placing his token beside Einar's on the board.<br>
<br>
<b>"A well-thought-out plan, General Yervo. Total control of the southern ocean would greatly benefit the empire."</b><br>
<br>
Listening to Voyka, she identified the final element of Yervo's plan. <b>"Voyka, you shall join the campaign in the south. Luminae may still harbor loyalties to their kin in Caliban, and your presence will ensure those ties do not evolve into something greater. I trust the scholars of Althreiell will be no match for your might. Should General Bower join you as well? The front will soon expand, and a concentration of force is needed." </b>She placed Voyka's token on the table along with Jack's.<br>
<br>
Next was the eager General Munsie. Calista found herself nodding to his words as she placed the token on Tobyou, only to be interrupted by the lich. His suggestion of exterminating an entire city sent a small chill up her spine, which she struggled to suppress. Voyka proposed a more moderate solution, but the message was still one of significant bloodshed. Her family sought tribute, not the senseless destruction of a city. She turned to face Ahkmen with a determined stare as Voyka and the further comment Nanissis finished. Before she could speak the Lich made a response that made her blood boil.<br>
<br>
<b>"May I remind the generals that the purpose of an empire is to rule. Destroying a city that poses no direct threat to us is wasteful. And although I am sure the undead may be able to till the fields, their loyalty is only to their master. The master of Odaden is its Emperor, and their hearts and souls belong to him."</b> She thought, Remember, your place is in this empire, Lich, not merely the desert you call home. <b>"I sanction Munsie's plan. If you have any objections, you may appeal to the emperor." </b>Calista placed the two tokens on Tobyou.<br>
<br>
<b>"That takes care of the eastern front,"</b> she declared, taking a series of tokens in her hands. <b>"Prince Oneiruth, I assume you'll begin your campaign in your homeland of Argalis. We should focus on forming an eastern front, with Jannaxes supporting at the crossroads and Richard holding the frontier in Kaslia. Arenea, you can support Budagyar. The northern realms are not as hostile but still present an opportunity. The remaining generals, Solari, Grull, and Zayin, should be enough to manage the rest."</b><br>
<br>
She let out a sigh, looking at the map as it came together. Would this meet Regis's expectations? The wait wouldn't be long, as the doors to the great hall soon swung open, and the emperor strode in with a broad smile. He was accompanied by an escort of nobility and his own guard of Odaden soldiers and demonic guards who proudly bore the empire's white star. They spread out across the upper level of the great hall as Regis walked by, taking long, measured steps. The man had a chiseled face, and an imposing figure of over six feet and five inches in height. Plated gold and a triumphant black cape that stood with the imperial white star draped down to the floor.<br>
<br>
He first stopped by his dear pet, Aranea, giving her a small pat on the head. <b>"I've missed you dearly. You're growing quite big."</b><br>
<br>
Regis then approached Voyka and Richard, pulling them together before giving a quick salute. <b>"Generals."</b><br>
<br>
As he passed Jack, he gave a little pat on the head and remarked with a small laugh, <b>"Growing a bit taller, are we?"</b><br>
<br>
Next, he approached the table where Einar, Nanissis, and Munsie sat. <b>"Great to see you all. I see you're already settling into Madden's position well, Jaddeth."</b> He took a glass of wine from a passing servant, holding it up to Nanissis before gulping it down in one swig. Turning to Munsie, Regis knelt down and pulled a cinnamon roll from his pocket. <b>"Brought this for you. I know how much you halflings love breakfast."</b><br>
<br>
Finally, Regis turned his attention to the lich, standing tall and uttering a single word, <b>"Ahkmenohtep."</b><br>
<br>
Regis continued his steps, slowly rising to the throne at the end of the room. Upon reaching it, he nodded to Jannaxes and the seat positioned slightly lower to his left.<br>
<br>
<b>"I see my dear sister has laid quite the plan before us. What do we make of it?" </b>He'd take a seat after saying the words, ready for the generals comments.<b><a href="https://www.rpnation.com/attachments/regis-jpg.1177304/" target="_blank"><img src="https://www.rpnation.com/data/attachments/1114/1114433-b1aa70bcc26b25066b0a712fbd60cfad.jpg" class="bbImage " style="" alt="Regis.jpg" title="Regis.jpg" width="100" height="100" loading="lazy"></a></b></div>
				
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					<div class="bbWrapper">As Nanissis spoke, she noticed the elf sideeyed her as if she had said something controversial. She couldn't fathom what issue he would've found in what she said, given she was considering the logistics of the fronts. The Princess seemed to note that she recognized this, and assigned her to the southern front, especially towards the south-east, engaging both in her usual rebel-stomping role in Luminae, but too in containing Althreiell, to ensure control of the Southern Ocean. The idea appealed to her. When asked on General Bower, she turned to face the halfman and spoke.<br>
<br>
"<span style="color: rgb(0, 81, 72)">If Bower has no interests elsewhere, he is free to join and ensure a bolstered front in the south-east,</span>" she shared her opinion, wishing not to restrict him if he sought to fight on the other fronts, and allowing another to take his place beside her against Althreiell.<br>
<br>
With the southern front decided, Nanissis' seeming distrust of her continued as he seemed to imply she doubted Ahkmenohtep's abilities, before ultimately siding with her on cooperation in the north-east. Before she could highlight the point of "devoiding the place of life thoroughly", as Nanissis put it, Munsie spoke truth to those present. Just as she personally thought, wanton slaughter on the scale the Lich intended was not practical, something she knew from her experience. She smiled proudly and nodded, as she was sure Munsie too recognized her reasons along with what she had named herself.<br>
<br>
But then the Lich himself spoke, and she was once more reminded of when he first appeared. If there was one more bold than the rest of them, it was Ahkmenohtep. While she was honest in rejecting the Sorcerer's offer to raise army fodder for them using the bodies of the fallen enemy because her enemy was often too brutalized for it, she always saw in the offer potential for deceit - a longer-term scheme which would pay off in his assertion of power over the realm, having caught all the generals off-guard by having their 'fodder units' strike at them when they least expected it. The plan was so obvious she was impressed he felt so bold to push for it. It served as the moment to never underestimate the Lich nor his abilities, given his confidence in them, and everything since seemed to affirm that for her. It almost made her wonder whether 'our glorious leader' referred to more than just Regis. He would take everything she enjoyed in life in the slaughter, and remove the laughter from it. Complete and utter domination, total subservience, with flesh rendered obsolete in favor of bone; such a boring existence.<br>
<br>
As if recognizing the flaws in the Lich's plans, Calista decidedly sanctioned Munsie's plans over his. She grinned even brighter than she had previously, proud of Munsie succeeding in the battles of bureaucracy. Voyka paid attention to where their remaining colleagues were assigned in the remaining sections of the western and north-western fronts, with the final preliminary plans settled. And soon, the Emperor himself finally arrived.<br>
<br>
While other men in his position would likely use fear, power, and similar such tactics to instill loyalty in their generals, Regis remained compassionate with them, instilling loyalty through true trust. Trust he never seemed to have prior to the creation of his demonic army and empire. Voyka and Richard found themselves paired together as Regis made their way, giving them a quick salute.<br>
<br>
"<span style="color: rgb(0, 81, 72)">My liege,</span>" she said in a respectful tone, returning his salute with her own.<br>
<br>
She watched as he greeted each of them individually, even grinning slightly as Munsie received a special gift from the Emperor himself. It's almost as if he knew she spoke of him. And soon, he was upon his throne, ready to hear their feedback to Calista's plan. While she was ready to confirm that she approved of Calista's assigning of her to the southeast, she maintained a practice of never being the first to speak in front of the Emperor, given her Osyne background. In addition, she suspected a certain boney other wishes to make their voice heard first.</div>
				
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				<a href="/goto/post?id=11979554" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-11979554">turtwigwins said:</a>
			
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			Calista allowed a small smile to appear as Nanissis elaborated on his plan for securing the southern front of the empire. As he suggested a campaign to control the southern ocean, his ostentatious presentation revealed a significant benefit to the empire. She nodded in agreement as he presented, placing his token beside Einar's on the board.<br>
<br>
<b>"A well-thought-out plan, General Yervo. Total control of the southern ocean would greatly benefit the empire."</b><br>
<br>
Listening to Voyka, she identified the final element of Yervo's plan. <b>"Voyka, you shall join the campaign in the south. Luminae may still harbor loyalties to their kin in Caliban, and your presence will ensure those ties do not evolve into something greater. I trust the scholars of Althreiell will be no match for your might. Should General Bower join you as well? The front will soon expand, and a concentration of force is needed." </b>She placed Voyka's token on the table along with Jack's.<br>
<br>
Next was the eager General Munsie. Calista found herself nodding to his words as she placed the token on Tobyou, only to be interrupted by the lich. His suggestion of exterminating an entire city sent a small chill up her spine, which she struggled to suppress. Voyka proposed a more moderate solution, but the message was still one of significant bloodshed. Her family sought tribute, not the senseless destruction of a city. She turned to face Ahkmen with a determined stare as Voyka and the further comment Nanissis finished. Before she could speak the Lich made a response that made her blood boil.<br>
<br>
<b>"May I remind the generals that the purpose of an empire is to rule. Destroying a city that poses no direct threat to us is wasteful. And although I am sure the undead may be able to till the fields, their loyalty is only to their master. The master of Odaden is its Emperor, and their hearts and souls belong to him."</b> She thought, Remember, your place is in this empire, Lich, not merely the desert you call home. <b>"I sanction Munsie's plan. If you have any objections, you may appeal to the emperor." </b>Calista placed the two tokens on Tobyou.<br>
<br>
<b>"That takes care of the eastern front,"</b> she declared, taking a series of tokens in her hands. <b>"Prince Oneiruth, I assume you'll begin your campaign in your homeland of Argalis. We should focus on forming an eastern front, with Jannaxes supporting at the crossroads and Richard holding the frontier in Kaslia. Arenea, you can support Budagyar. The northern realms are not as hostile but still present an opportunity. The remaining generals, Solari, Grull, and Zayin, should be enough to manage the rest."</b><br>
<br>
She let out a sigh, looking at the map as it came together. Would this meet Regis's expectations? The wait wouldn't be long, as the doors to the great hall soon swung open, and the emperor strode in with a broad smile. He was accompanied by an escort of nobility and his own guard of Odaden soldiers and demonic guards who proudly bore the empire's white star. They spread out across the upper level of the great hall as Regis walked by, taking long, measured steps. The man had a chiseled face, and an imposing figure of over six feet and five inches in height. Plated gold and a triumphant black cape that stood with the imperial white star draped down to the floor.<br>
<br>
He first stopped by his dear pet, Aranea, giving her a small pat on the head. <b>"I've missed you dearly. You're growing quite big."</b><br>
<br>
Regis then approached Voyka and Richard, pulling them together before giving a quick salute. <b>"Generals."</b><br>
<br>
As he passed Jack, he gave a little pat on the head and remarked with a small laugh, <b>"Growing a bit taller, are we?"</b><br>
<br>
Next, he approached the table where Einar, Nanissis, and Munsie sat. <b>"Great to see you all. I see you're already settling into Madden's position well, Jaddeth."</b> He took a glass of wine from a passing servant, holding it up to Nanissis before gulping it down in one swig. Turning to Munsie, Regis knelt down and pulled a cinnamon roll from his pocket. <b>"Brought this for you. I know how much you halflings love breakfast."</b><br>
<br>
Finally, Regis turned his attention to the lich, standing tall and uttering a single word, <b>"Ahkmenohtep."</b><br>
<br>
Regis continued his steps, slowly rising to the throne at the end of the room. Upon reaching it, he nodded to Jannaxes and the seat positioned slightly lower to his left.<br>
<br>
<b>"I see my dear sister has laid quite the plan before us. What do we make of it?" </b>He'd take a seat after saying the words, ready for the generals comments.<b><a href="https://www.rpnation.com/attachments/1177304/" target="_blank">View attachment 1177304</a></b>
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</blockquote>Calista spoke and Ahkmenohtep certainly listened, he had to show her some respect even if he felt she didn't warrant it. Before he could respond, Regis himself arrived. He was not stupid enough to open his mouth before Regis settled.  He was a tall figure, but no taller than Ahkmenohtep, their eye level equal, but their stature amongst those in the room certain not.<br>
<br>
Regis went around the room before simply greeting the lich with his name. In response the undead being bowed his head, "My lord." He followed Regis with his vision as he approached and sat on his throne before opening a question to those before him.<br>
<br>
"My lord," Ahkmenohtep said stepping forward, bowing with an arm across his chest, "The plan makes sense except where it concerns my contribution. You know full well what I bring to you and your campaign, yet your sister would prefer to put reigns on the skills that I offer."<br>
<br>
Ahkmenohtep kept his eyes firmly on Regis although he expected Calista to likely be glaring at him with a white hot rage.<br>
<br>
"My loyalty is solely to you, my undead and my constructs are yours to command. A sleepless and tireless army that can capture territory for you in the day and work your fields and mines at night, never resting, never faltering. Where it goes, so does your command."<br>
<br>
He continues passionately, his attention firmly remaining on his lord.<br>
<br>
"To the east is a city of rebels and ingrates, a filth that cannot be cleaned through an iron first. They have tasted freedom and they will not willingly give that up without giving up their lives. I proposed the only way to ensure compliance is to slay them, man, woman and child...to the last. Not only does this swell the ranks of your army, it also makes anyone before your forces reconsider standing against you."<br>
<br>
Ahkmenohtep raised his hand towards Calista, gesturing in her direction.<br>
<br>
"The princess has made her decision and while I respect it, I believe it wrong. I could sit here in silence, but I do not think biting my tongue, metaphorically of course, is the best resolution in this instance. A good follower does not simply say yes to everything, they do not only say what their leader wants to here, they challenge and offer alternatives. Honesty...that is what I being."<br>
<br>
He nods at Regis once more before finishing.<br>
<br>
"Whatever you say, your word is indeed final. I will follow whatever plan it is you wish."</div>
				
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					<div class="bbWrapper">Whatever suspicions he might have had about Voyka, Nanissis did not get to voice them any further. As Princess Calista spoke, he couldn't help but feel quite smug and satisfied with himself. His plan would likely go ahead and he could cooperate with the mighty Hag from a safe distance, both working towards the South on different sides of the sea. It was enough for him to nod towards Voyka more approvingly. His chest seemed to inflate even more as the Tokens were placed accordingly and the Princess laid out her own plans for all those that had still remained silent. Glancing over to General Jaddeth, he gave him a slight and very content wink. They were well positioned on this map and whatever criticisms the Princess had, they weren't directed at them. The Elf flinched slightly when General Zayin was mentioned, but he was soon back to his smug smile of superiority, at least until the arrival of Regis himself.<br>
<br>
As the Emperor entered, Nanissis bit his lip and surveyed the scene keenly. They were all greeted in a specific manner and he patiently waited for any reactions. When it was his turn, Nanissis was smiling again and raising his own cup along. <b>"To your good health and fortune."</b>, he toasted as he tried to match the Emperors mighty gulp, not breaking eye contact whilst doing so. When the Emperor made his way from their table, he gently nudged Munsie with his elbow. <b>"I reckon he fancies you. Probably baked it himself.",</b> he teased in a whisper, eyeing towards the cinnamon roll. <b>"And you haven't done too bad either..."</b>, Einar was also whispered towards, though Nanissis would quickly refocus on what the emperor had to say afterwards. All plans appeared to be quite alright for the Elf, but since Ahkmenohtep was in disagreement he remained silent, casually leaning back and crossing his legs while signalling for a servant to refill his cup. He couldn't help but wonder how dull a silent army of the Undead would be compared to his wild rabble. Once he had taken a sip, he was mostly focused on the Emperor and his reaction. Occasinally he would pull a face in accordance to the passion or cruelty noticeable in the speech, though it was little more than entertainment to him to listen to the Lichs protest.</div>
				
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					<div class="bbWrapper">Aranea had been treated with both unease and respect in equal parts by the other general's. The former was very much expected but the latter was more of a surprise. As some of the others talked amongst themselves, the psychic spider remained silent, mindful of not getting caught up in the bickering. As the doors to the great hall swung open, Aranea's many eyes followed Regis as he entered the room. As he approached, his towering figure casting a long shadow, she felt a momentary thrill of apprehension. It had been a while since she had been in his presence so she was uncertain how he would react. Yet it would seem her fear was misplaced as she was greeted with the familiar gesture of a small pat on her head, a reminder of her place in his eyes; as a pet and a curiosity.<br>
<br>
"And I you, my Emperor," she replied, her voice a low, resonant murmur that seemed to emanate from the depths of the room. "All in service to the empire." As Regis moved on to greet the other generals, Aranea turned her focus back to the table. The map of the world lay before them, a canvas for conquest and strategy. Princess Calista had laid out a clear plan, and now it was time to refine it with their collective expertise.<br>
<br>
She stepped forward slightly, inclining her head slightly towards Calista. "If I may be so bold," Aranea began, her voice carrying a hint of intrigue. "I believe my talents might better serve the empire if directed towards Althreiell or Anitinia. If the elves are unwilling to part with their knowledge of the healing arts, I can simply pluck it from their minds and initiating a dialog with the Antinian people should pose little problem when we can communicate by thought." Aranea paused, her eyes meeting those of Regis as he seated himself on the throne. "Yet, these are merely suggestions..." She held her head low in subservience. "And I shall submit to the superior judgement of the emperor, as always."</div>
				
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					<div class="bbWrapper">"A'right Guv" responded Jack to Einar, laying on his false facade.<br>
<br>
More people began to arrive; an old woman, a man who certainly had the image of a general as well as two that held little in the appearance of human. And with that, it seemed everyone had arrived and the Princess quickly forced a discussion back onto their plans. Jack remained steady and silent, happy to listen to the others plans as he kept his to himself. The skeletal one spoke with much gusto, his skeletal image and rattling voice intimidating and his plans giving some Generals pause but Jack could tell a bluff when he saw one. If they were too meet on the field of a battle, General Bower knew almost certainly he would win. Though he of course kept that to himself, straying closer to those standing nearest him as if unsettled by Akhmenohtep.<br>
<br>
As talk of conquest's were divulged Jack merely nodded his head absently along letting Princess Calista placed his token with the old woman Voyka's on the map. He had his own plans but he was keeping his card close to his chest until the time was right, letting himself absorb the atmosphere of the room. Such prominent power on display, something Jack dreamed to have himself. Spoken to by Voyka, Jack only looked at her with the expression of a dullard.<br>
<br>
It was only when Regis himself entered did General Bower let his mask slip. Receiving a pat on the head like a child, the corner of Jack's lips twisted in annoyance for a moment. He would earn the Emperor's respect soon enough and with it even more.<br>
<br>
Speaking last, after everyone else, Jack took the moment to unveil his own inclinations of conquest. He stepped forward, his posture respectful and his expression carefully neutral. He addressed the emperor directly, his voice steady and confident.<br>
<br>
"Your Imperial Majesty," Jack began, his eyes meeting the emperor's, "Two regions pique my interest: Frostfell and Aberhald."<br>
<br>
He paused for a moment, ensuring he had Regis's full attention before continuing. "Freya Stormwell is an opportune schemer having her bandits demanding tribute and robbing those who walk the roads. Her use of guerrilla tactics makes her hard to pin down and the Bandit Queens schemes seem only to be growing." Jack licked his lips. Freya Stormwell had a keen mind, an army all of her own and dreams of greater wealth and grandeur. Something Jack could certainly relate to. To match wits with her seemed like a entertaining challenge  "I believe my army and I are up to the task of challenging her"<br>
<br>
Jack then shifted his focus to the second region. "On the other hand, Aberhald presents a different kind of opportunity—a game, if you will." Something the halfling certainly enjoyed "They think themselves above greed but every man covets something of another. It is just the way of the world." He continued on with an amused expression "This makes them an intriguing target for subversion and manipulation, one I would love to toy with"<br>
<br>
Throughout his explanation, Jack's tone remained measured, revealing only as much as he deemed necessary. His eyes flickered with a hint of ambition, though his words were chosen carefully to convey respect and loyalty to the emperor.<br>
<br>
The half man stepped back, maintaining his composed demeanour as he awaited the emperor's response. His strategy of withholding information until the presence of Regis had been a calculated risk, but one he hoped would demonstrate his cunning and loyalty.</div>
				
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					<div class="bbWrapper">Regis watched Ahkmenohtep flatly glancing briefly towards his sister during the speech who seemed to have grown in irritation with this Lich. Waiting until Ahkmenohtep finished his speech Regis would open with a small smile before speaking.<br>
<br>
<b>"You make statements of loyalty, but what do I have of assurance of such? In my youth when I followed the light of Solman I would of considered you an abomination."</b><br>
<br>
Regis paused taking a breath, <b>"I have no doubt of your power Ahkmenotep, your suggestion could turn the province into a tireless machine, but the controls to such would rest with you alone. And why cull all of a province? This surely limits the potential of growth. A living population would allow you a recylable resource as they die, would they not?"</b><br>
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Regis paused again tapping the right rest of his chair in seeming complementation<b>, "Prove your loyalty through the securing of Pescon through ordinary means and I will permit this method to be used approach upon the Orcs of the Black Crag." </b><br>
<br>
Regis glanced back into the room,<b> "Munsie, I trust you to report truely."</b><br>
<br>
Regis rested leaning back into his chair as Aranea and Jack as they made their own comments upon the plan his expression calm and regal.<br>
<br>
<b>"A change is in order then. Aranea, find out what these elves secret in their treetop homes."</b><br>
<br>
He paused taking a breath as a small grin came across, <b><b>"General Bower,</b> I will have keen interest in how you will intice the people of Aberhald."</b><br>
<br>
Calista would dutifly move the tokens as Regis proposed, with Aranea replacing Jack in Luminae, and Jack to the Pinterra.</div>
				
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					<div class="bbWrapper">Voyka watched amusedly as Ahkmenohtep resisted Calista's authority, only to be similarly shut down by Regis. She gave Calista a knowing glance and nod, and then turned to give Munsie a huge grin. But her amusement changed afterward, as the discussion shifted to more serious matters. Aranea and Jack, who had largely kept to themselves prior to Regis' arrival, finally shared their thoughts on the plan at hand, and she merely gave a considered nod as plans were altered.<br>
<br>
Given the southern campaign's focus on dominating the Southern Ocean, she wholeheartedly agreed in the decision to swap Jack out for Aranea. Jack's focus on Frostfell - though entirely sensible - would result in the south-eastern front lagging behind. With Aranea, Althreiell would remain the top focus, though this would mean they would always have to worry about potential incursion from Stormwell. She was sure she and Aranea were up to the task however. Not having Aranea similarly distract the north-eastern front by dealing with Anitinia was an apt choice. Though there was some consideration to be made now with the western front.<br>
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"<span style="color: rgb(0, 81, 72)">The plans as they are set for the southeast suit me</span>" Voyka began, turning to face Aranea, "<span style="color: rgb(0, 81, 72)">I look forward in demolishing the artisans with Aranea. However,</span>" she then faced the map and pointed at Pythos and Nulanali, "<span style="color: rgb(0, 81, 72)">with Aranea shifted to Luminae, and Jack to the Pinterra, that leaves Budagyar without a general covering it. I suggest General Vastavijk be posted there, to ensure the Nulanali are deterred.</span>"</div>
				
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	<div class="message-userContent lbContainer js-lbContainer " data-lb-id="post-11981315" data-lb-caption-desc="dikdik · Aug 6, 2024 at 7:14 PM">

		

		
	


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					<div class="bbWrapper">In the middle of a game of cat and mouse, voices brooding with emotion and the table becoming tense with disagreement that seemed not to end upon Voyka’s perfectly responsible compromise, Einra took a moment to consider Nanissis’ quiet jab back at him. The elf would rather enslave than burn? An interesting proposition from Nanissis, though certainly undesirable to Einar. He supposed it’d be best not to make enemies of the other Generals or Regis himself by committing unreasonable amounts of violence right out of the gate. At least not immediately…<br>
<br>
<span style="color: rgb(85, 57, 130)">“I suppose I’ll stave off the urge to burn everyone’s home to the ground. Even after their blatant rebellion and treason.” </span>He mumbled at Nanissis before Calista validated the plan for the two to take Caliban, and placed their tokens on the world map, eliciting a glance and wink from Nanissis, garnering a pressed yet satisfied smile in return as Einar pressed his back into the chair once more, sipping from his wine glass slowly and intentionally.<br>
<br>
Einar continued to look back and forth between those straining to garner support for their plans of attack. The tension gave Einar just a hint of relief that his and Nanissis’ plan was immediately accepted by the princess. He was glad they had taken lead in deciding where to move their armies, as it surely wouldn’t please Calista or Regis to demand collaboration from the Generals or to decide for them where they’d travel.<br>
<br>
As the Emperor had crossed Einar’s mind, he swung open the door to the chamber; a man of import, his wealth and stature glimmering in actual gold, his hair loose and finding the folds of a cloak black as night. Regis’ greetings to the chamber were warm, intentional, and personal. Upon the validation gracing Einar’s ears, he nodded his head sharply downwards, a curt display of respect, <span style="color: rgb(85, 57, 130)">“Our Emperor.”</span><br>
<br>
Hopes of the tension dissolving in the Master’s presence were diminished as the words exchanged between Regis and Ahkmenotep retained their sting. Einar felt a child watching grown men talk of war and ruin and blood. An experience collected in Memory from his first few years in his devilish father’s forces. Not for lack of his own experience, having served for ten years before his two as General, but for lack of venom, guile, and confidence in his words. He had all three, but not in the same capacity. He portrayed a collected man, a man of capacity and one prone to violence, but intentional. One commanding power, respect. Was it enough? It would be enough. He would excel. Observing a man like Regis rise to power, he could see himself becoming even greater. Becoming a <i>god</i>.<br>
<br>
Enough of the impatience. Bloodlust could get the better of him if he wasn’t careful. He’d need to sate the desire soon, or recklessness may seep through the cracks.<br>
<br>
Soon enough, he’d lay waste to Caliban. <i><span style="color: rgb(85, 57, 130)">And it’s for you. It’s for you.</span></i></div>
				
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					<div class="bbWrapper">He could hear the whispers and see the smirks of the other generals, but it mattered little. While the first step of his plan would not be how he wanted, it was his chance to curry favour with Regis which would benefit him in the long run. The reality was, victory now would bring him the opportunity of a far more favourable prize in the Orcs of Black Crag. Skeletons were skeletons, but some just happened to be bigger and more intimidating than others.<br>
<br>
He would have smirked if his face would have allowed it, as the thought of Pescon devolving into a continuous guerilla insurgency flashed through his mind. He just needed to get the flag of Regis' power raised in the city and then from there whatever happened was down to the Halfling. Besides, the city would not fall without some bloodshed, so there would be opportunity to add to his forces in the name of his lord.<br>
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Ahkmenohtep bowed before Regis and spoke solemnly.<br>
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"You needn't fear me my lord, my word is my bond and it is bound in servitude to you. You are my lord and I will do as you say, I simply wish to repay your faith in me."</div>
				
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					<div class="bbWrapper">Jannexas listened to all the proposals and counters. The curious ambitions playing out before his ornate mask as the ever pleasant smelling smoke flowed from his head, glowing with his blue flame. Regis arriving pleased him more over listening to the Envy child barking at the other servant lords.<br>
<br>
With the gesture of invitation, Jannexas glides across the floor and up the steps to take the offered lower seat. He enjoyed the shift perspective. Regis was his favorite toy and he was rewarded for his efforts in feeding his sins. Pride was his favorite part, it drove the Eternal Emperor to greater scales of darkness. His plans were proceeding well, worth every bit of tainted power he had ripped from himself to enter this world and gifted towards the ascension of Emperor Regis.<br>
<br>
<span style="color: rgb(61, 142, 185)">"My lord, I believe the novel idea of entrusting a crossroads to me was put forth. Does this please you? Shall I take it for you?"</span> Jannexas offered in the ever alluring voice. The Whisper of Sin ever eager to fulfill his service to his favorite mortal.</div>
				
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					<div class="bbWrapper">Act I - Odaden Moves To War<br>
<br>
Turn 1 - Year 912 - Early Summer<br>
<br>
<br>
<a href="https://www.rpnation.com/attachments/creon912earlysummer-png.1178673/" target="_blank">View attachment Creon912EarlySummer.png</a><br>
<br>
<b>Althreiell Campaign</b><br>
The vast swath of plains of Ostermarka and Fairwych lead into the woodlands of Luminae. Originally kin to the nation of Caliban, Luminae has gotten used to the imperial boot. The pragmatic Countess Alice Ashenbrook has navigated the integration well by pushing just enough for imperial tribute always on time, and respect of local practices. Baba Voyka and Aranea both march into the southern province with separate goals in mind for the lands of Althreiell, but both with keen interests in mind. The Althreiell elves, although originally dismissive of the threat, now summon an army to protect the border of Hatia. Meanwhile, the bandit queen of Frostfell sits quiet, the cold frozen trees of the east at a still.<br>
<br>
<b>===Allied Forces===<br>
<br>
Baba Voyka, The Warsome Grandmother</b><br>
Try and Take It // Nothing is Safe // Break their Spirits<br>
Location: Luminae<br>
Province Fertility: 6/6<br>
Strength: 3<br>
Cards:<br>
Dreamwalker - Upon meeting on Neutral or Allied Ground for diplomacy, Baba may lure an enemy to sleep placing a -3 on them for character v character combat if not using hostile language in interaction before this. (Infinite Uses)<br>
Environmental Expert - Baba and her troops are unaffected by weather cards and terrain related cards. (Infinite Uses)<br>
Motherful Presence - A province will not revolt when Baba is present if it has below 10 disloyalty. (Infinite Uses)<br>
<br>
Baba’s forces make camp outside the main city of the province Port Silver and while in incursions to town are originally met with open arms. The province has a bountiful supply of food, and while much that is taken away for the imperial war machine, the wages of the imperial soldiers bring many a business coin in their stay here. This original open armed treatment has grown sour as Baba notices more glares of hostility towards her men, and reports of a bar fight between her men and local Lunarans that was broken up and dispersed before she could arrive. From her men Baba hears of a local paper of the Silvermoon Daily whispering of a demonic host coming upon Caliban.<br>
<br>
Leads:<br>
Silvermoon Daily - Newspapers are something hard to come by in the mainland imperial provinces, but a center of knowledge would know of the power of words in the common man. Perhaps this paper has loyalties to external powers, and could be intimidated into giving their pathways of information.<br>
Countess Ashenbrook’s Soire - Baba is invited by the countess to the local castle for a fancy gathering celebrating the new warmth of summer. She gathers that many of the local nobles, religious leaders, and wealthy merchants will be in attendance.<br>
<br>
<b>Aranea, the Mind Weaver</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Luminae<br>
Province Fertility: 6/6<br>
Strength: 3<br>
Cards:<br>
Psychic Web - For every 3 subordinates (who have been inducted to web) in charge of a province Aranea gains another action to use. (Infinite Uses)<br>
Induction to the Web - Aranea may use an action to induct a subordinate into her neural web. From this she will see and hear any interactions they take, and physically communicate across the realm. (Infinite Uses, this consumes an action for turn)<br>
Telepathy - Every turn Aranea may choose an NPC in a bordering province and has a 1/4 chance to know their action for the turn.<br>
<br>
Aranea’s men camp in the wooded lands near the border of Hatia with the river that separates Luminae and Hatia being a strong denotation of where Odaden land begins. With thick woods on either side scouting expeditions rarely catch sight of one another, and when they do no skirmishes have occurred with the two sides preferring for now to not risk their lives. From the rural villages near the border Aranea hears murmurings of fear or amazement at her presence reach her ears.<br>
<br>
Leads:<br>
The Huntsman - From her troops Aranea hears tales of a local huntsmen with renowned prowess. Upon one of the trips for supplies a soldier reports to Aranea the man wishes for her to come and have a meal.<br>
Send Them Fear - Althreiell is known little for their combat prowess. The rumors of a giant arachnid are enough to spread fear. Aranea figures that she could amplify this effect through her powers. What if that vision of herself was also in their dreams?<br>
<br>
===The Enemy===<br>
<br>
<b>Luthais Cailamin, the Marshal of Feathers</b><br>
With Guile and Cunning // A Master of the Art // A Reckoning for the Wicked<br>
Location: Hatia<br>
Strength: 3<br>
<br>
Luthais is known for having a talent for the bow and showmanship. To the elves of Althreiell his precise aim and keen eye that has hunted down many birds of all different patterns of flight and hiding has given him his title as the marshal of feathers. Luthais personally grows in deep concern as the armies of Odaden amass upon the border. While having a geographic knowledge of the woods the men under Luthais’s command are still green to war. Still, as long as his men can hold a crossing against the river they will have a high chance of success. Luthais only hopes that the scholars of the homeland do not underestimate the threat that Odaden poses.<br>
<br>
<b>Freyja Stormveil, the Bandit Queen</b><br>
Liberate the Materiel  // Come What May // Never Surrender<br>
Location: Frostfell<br>
Strength: 2<br>
Cards:<br>
Ice Storm - Upon victory in combat in Winter turns Freyja has a 1/2 chance to inflict 2 tokens damage (Infinite Uses)<br>
<br>
Freyja receives the tides of imperial banners in Luminae with indifference. If they want to fight their war with Althreiell she will let them. Why come strike at an opponent when their wealth would flow through the province either way. Besides those who are eager to display their strength would find it worn down. The Bandit queen manages her men normally for now, the dues being paid as those who dare to trek through dreary Frostfell give tribute to her domain. Still the doubt lingers in her mind of this being a show of a greater lurking imperial ambition.<br>
<br>
<b>South-Western Campaign</b><br>
Upon reaching their agreement of the division of Caliban the armies of Einar and Nanissis travel in tandem to the birthplace of the empire Odaden. The rolling countryside of the land is accompanied by the wooded coast alongside the southern ocean. Prince Kirin, the younger brother of the Emperor seems to rule with only a light touch upon the people. To the west the vast rolling plains of Budagyar are home to a much more nomadic life. While the armies in Odaden may be replenished by the hard work of peasants, the work in the land of the centaurs seems to be hunting for your own.<br>
<br>
<br>
<b>===Allied Forces===<br>
<br>
Nanissis Yevro, The Poisonous Tongue</b><br>
Meals from the Field // The One and Only // Drenched in Death<br>
Location: Odaden<br>
Province Fertility: 7/7<br>
Strength: 3<br>
Cards:<br>
Poisonous Tongue - Nanissis agitates a province leading to a +3 in disloyalty. (Infinite Uses, once per 3 turns)<br>
The Discontents are Rewarded - After taking control of a province which has had the Poisonous Tounge Card used it on previously Nanissis can take a free recruit a subordinate action to govern the province that same turn. (infinite Uses)<br>
Lightning Raids - The first time attacking a general Nanissis can choose to receive a +2 to the attack. (3 Uses)<br>
<br>
Nanissis and his troops make home outside the former capital of Odaden. The food seems to have been well prepared and few have issues in finding mouths to feed. Although the flat countryside is set up for farming the centaurs under his command have found some small enjoyments in interactions with the land. The inner city itself seems one that has had only a minor corruption when compared to the capital. Still a thing of interest when Nanissis is visiting a winehouse in the upper district of the city of Odaden is the seeming banter between the faith of Solaman and the Faith of the Seven. The agitation that is seen often between religions seems to be an amicable relationship here. There are also opportunities for sin that his men explore with bars, beers, and brothels being common expenditures of their imperial coin.<br>
<br>
Leads: A Warm Welcome - Two priestesses, one of the faith of the seven scantily clad, and one of Solman invite Nanissis to explore his philosophy at the Red Dawn, a Solman church known for being in a less reputable part of the city.<br>
Zealous Enthusiasm - Some of the Solman faith are eager for the campaign against Caliban. The priests seem to view this as a divine reckoning against their rivals. Perhaps some talking in front of a crowd could use this to an advantage.<br>
<br>
<br>
<b>Einar Jaddeth, The Brutal Bastard</b><br>
Meals from the Field // The One and Only // Break their Spirits<br>
Location: Odaden<br>
Province Fertility: 7/7<br>
Strength: 3<br>
Cards:<br>
Raze the Traitors - Upon a successful attack Einar may choose to raze one of the fertility of the province, leading to +2 disloyalty in the province attacked (Infinite Uses)<br>
Brutal Vengeance - Upon losing a defensive combat, Einar has a +1 to attack versus that same opponent the next turn. (Infinite Uses)<br>
Make Use of What We Have - Einar's troops can go over the fertility of a province by 2 and not suffer any negative effects. (Infinite Uses)<br>
<br>
Einar’s men make their camp further downward in the province. His troops investigate into the river that might permit an opportunity for a swift attack. In this time Einar is reminded of the rural hardship people have to endure. What might be more irritating to him however, is the preferential treatment it seems that Odaden has been receiving. The people who still complain over giving rations to his army seem healthy and full of muscle. Is the Sunfather truly blessing these people, or has Regis become lax on his own brother's taxes? Einar’s men notice Caliban's presence with occasional reports of raids from the woods upon farmsteads, and it seems that the moon elves have made plans of their own in defense.<br>
<br>
Leads:<br>
Reminder For The People - The people of Odaden are too cheery for their own good, imperial might is something that takes what it wants.<br>
Trickle Down - The river that leads to the city of Odaden also flows down into the lands of Caliban. All use this water, and all drink of it.<br>
<br>
<br>
<b>Kypher M. Solari, The Lazy General</b><br>
Everywhere At Once // Symphony of War // Break their Spirits<br>
Location: Budagyar<br>
Province Fertility: 4/4<br>
Strength: 3<br>
Cards:<br>
Pattern Recognition - The longer in continual battle with an opponent the better the ability to recognize their weaknesses. For every turn in combat with an opponent, either Kypher attacking them or them attacking you Kypher will receive a stacking +1 advantage the next turn on the next combat. This can only stack up to a +3, and if there is a turn where neither side engages in combat against one another the stack is reset to 0. (Infinite Uses)<br>
Officer's Club - The illustrious general inspires loyalty among his officers and men. Any province that Kypher is in will receive a -1 to disloyalty per turn, note can choose not to have this used. (Infinite Uses)<br>
<br>
The province of Budagyar tests the strength of Kyphers men. While many of the men wish to emulate their general and his laziness, hard work is put to the test with having to track down the roaming centaur tribes subjugated under Regis for food, or scurrying off to do their own hunts in their land. Although there are a few settlements, these mainly rely on hunting as a method of securing their own food. To the West the tribes of the Nalunali seem to make the situation worse with posturing between them and subjugated tribes often shifting where the border of Odaden truly lies. To the south the Velorians have taken up arms as a show of force. Although one would be a fool to think Veloria would be the aggressor a message of strength is being shown clearly.<br>
<br>
Leads:<br>
Teach Us the Way - The people of Budagyar seem open to teaching the nomadic ways of the steppe plains, and are happy to take on a new student of prominence.<br>
The White Gazelle - Reports of a mystical gazelle stocking the lands are talked about throughout the local tribes of the area, perhaps this is something that Kypher could find himself?<br>
<br>
<b>===The Enemy===<br>
<br>
Valindra Redmoon, the Blood Moons Blade</b><br>
Liberate the Materiel   // A Master of the Art // A Reckoning for the Wicked<br>
Location: Moondar<br>
Strength: 3<br>
Cards:<br>
The Cycle of the Blood Moon - Upon 3 successful victories in battle Lunara blesses Valindra’s forces. If Valindra had lost a token during this time she may heal one token as the wounded come back to fight again. (Infinite Uses)<br>
<br>
Valindra was always known for having a brash attitude and hot temperament in her homeland of Moondar. Prone to violent outbursts many thought her as one who would create great disunity. The church of Lunara saw the confidence behind such eyes and so did the Goddess eventually after years of training granting her the blessings of the Blood Moon. Feeding to her violent tendencies she has pushed back attempts towards Caliban from various neighbors in the past. Riding her tamed Direwolf Valindra strikes hard and fast towards enemies who enter her woods. Eager for the challenge of another imperial upon her doorstep her troops conduct small raids into Odaden. As she rests after a night of drinking with her men Valindra has trouble sleeping as she thirsts for the battles to come.<br>
<br>
<b>Isobole Vadalas, the Duchess of Diplomacy</b><br>
To Weather the Storm  // A Master of the Art // A Truth Unassailable<br>
Location: Veloria<br>
Strength: 4<br>
Cards:<br>
Time Through Words - Upon a diplomacy action being received or sent and responded to, the one who engaged in the diplomacy with Isobole has a -1 to attack against her for that turn and the following turn. Additionally Isobole cannot be forced into combat at neutral locations. (Infinite Uses)<br>
<br>
Isobole has had her country prosper through funding and selling to the imperial war machine. One thing that the Duchess has never allowed to be disputed is her sovereignty. As the imperial banners march on either side the men of Veloria rise ready to defend should the empire decide it has no use for their trade any longer. Isobole still thinks that the relationships built can be something that guarantees her kingdom safety. Long friends with Prince Kirin, she believes that a strike against Veloria is not on the priorities of Regis. She only needs to keep diverting attention, and all empires fall sooner or later.<br>
<br>
<b>Hectemnon, the Thundering Spear</b><br>
Liberate the Materiel  // Colleagues in Arms // A Reckoning for the Wicked<br>
Location: Nalunali<br>
Strength: 3<br>
Cards:<br>
Hectemnon is a massive centaur known for his thundering approach as he raids and pillages farmsteads and rival tribes alike. Taking great baths and indulging in many a woman, and devouring of many a meat Hectemnon enjoys what he considers simple pleasures in life. However, his brute intelligence still realizes that the rising threat of Odaden may soon try to subjugate his tribe. Forming alliances with those around him in mutual protection against those who have already sworn allegiance to the imperial might Hectemnon offers his own strength as the defiant shield. This might have been spurred on by the three cities who offer coins freely with the recognition of service against Odaden. Why have to worry about war on two fronts when you could become wealthy from the pockets of both with only a fight on one side?<br>
<br>
<br>
<b>North-Western Campaign</b><br>
To the northern part of the realm a set of threats engulf the boldest of the empire Richard who rests in Kaslia with greenskin and goblin raiders knocking on the doorstep and the distrusting Padorian fleet ready to blockade at a moments notice he may soon have to rely on those around him. In a keen position to provide support is Jannaxes who sits upon the province of the crossroads, a prosperous land for the tolls that its rivers extract and in between the trade cities of Kaslia, Pinterra, and Padoria as well as northern realms when they want to come towards the heartland of Osyne. It is also a keen position to bring support to the generals around him, something the Whisper of Sin is all too familiar with. To the south sits Oneiruth the princeling returned home. Discontent from those who favored his brother still lingers, as well as those whose powers have diminished with his pact. Jack Bower to the North has found perhaps the most promising position in Pinterra, the weakened Mudkadi open for the taking and a people of Aberhald who Jack thinks he can make an interesting gamble to.<br>
<br>
<br>
<b>===Allied Forces===<br>
<br>
Onieruth, The Usurper of Argalis</b><br>
Try and Take It // The One and Only // Drenched in Death<br>
Location: Argalis<br>
Province Fertility: 3/5<br>
Strength: 3<br>
Cards:<br>
Princeling of Argalis - starts with control of the province of Argalis, one subordinate in place.<br>
Accursed Pact - Leads will occur with patron, following these could grant boons, and ignoring them lead to punishments.<br>
Magic Devourer - Magical cards are ineffective against Onieruth, either lowering in power or completely failing at GM discretion.<br>
<br>
The land of Argalis slowly turns quiet as the tyrannical rule of their Prince has taken hold. The magic that once ruled the land proudly now withers to the power of their prince who makes this land his home with his otherworldly patron. The same can be said with the population who work tirelessly to build the fields of the land to the flourishing wheat it was before the civil conflict. There are still those in the populace few that whisper of vengeance for his brother Janus upon the usurper, and rumors of meetings of those who plan to take vengeance upon the usurper prince. The ancient ruins of past old gods and their temples seem to be a keen part of this scheming against the prince. Seeing the weakened state of the land the goblin tribes of Gurlap raid the land pillaging before fleeing back to their homes.<br>
<br>
Leads: A Loyal Subject - One of your subjects informs you of some of the remaining magi populace scheme as an underground organization in the ruins of the old gods. He claims he can lead you to these discontents, but it is a trap.<br>
Follow The Tracks - Although the raids of Gurlap do not assist in any attempts to restore the province to prosperity, the carelessness of these raiders leads to heavy tracks being laid back into Gurlap assuming none would care to follow them.<br>
<br>
Subordinates<br>
<br>
<b>John Smith, Castellan of Argalis</b><br>
X // X // X<br>
Province: Argalis<br>
Strength: 0<br>
Economic: 3/3<br>
Technological 0/1<br>
Fertility: 3/5<br>
Manpower 0/2<br>
Disloyalty 5/20<br>
<br>
<b>Richard, The Lionheart</b><br>
Try and Take It // Symphony of War // Chessmaster<br>
Location: Kaslia<br>
Province Fertility: 5/5<br>
Strength: 3<br>
Cards:<br>
Resilient Lion - When losing to an enemy with more army tokens Richard has a 1/3 chance of not losing an army token. (Infinite Uses)<br>
Golden Boy of the Empire - Richard can attack an internal imperial provinces leader in combat, and if winning assume the province under his control. The empire will not intervene, viewing it as an internal dispute. (2 Uses)<br>
Stand Proud Men - Richard's and the men he commands are immune to Fear Effect Cards<br>
<br>
Kaslia welcomes the protection offered by the Lionheart as they are beset by enemies on all sides. While supplies and trade flow steadily throughout the country now with only the occasional missing ship bringing a reminder of their pirate neighbors to the west in Padoria. Lord Wilmar Rudolf is grateful for the protection offered and allows a great amount of housing in the inner port city to the troops of Richard. From the outer lands of the province, however, persistent pleas are heard by the army for protection from the grinning wolves. Also seen in his patrols to the frontiers are a small population of half-orcs that seem prevalent in the outer lands of the land, with a seeming resentment for both their neighbors and the Grinning Wolves who led to many of their creations.<br>
<br>
Leads:<br>
Protection of the Frontier - Upon one of his travels to the outskirts bordering the land of Wolven Richard sees a man of Templars of the Frontier waving a banner of parlay.<br>
The Shadows -  An underground fighting ring has slowly gained in popularity among the province's outcasts and renegades. Among the participants one Half-Orc has begun making quite the name for himself who begins each fight with calling for death to the Grinning Wolves.<br>
<br>
<br>
<b>Jannaxes, Whisperer of Sin</b><br>
Everywhere at Once // Nothing is Safe // Chessmaster<br>
Location: The Crossroads<br>
Province Fertility: 8/8<br>
Strength: 3<br>
Cards:<br>
Corruption - Jannaxes offers favors with little ask in return, but once accepting the taint slowly spreads. Accepting a favor adds corruption to the character. A d20 is rolled each turn seeing if this corruption spreads to the province the character is in. If the number is equal to or lower to the corruption score, the province gains a corruption. Latent Power is gained each turn in accordance to province corruptions.<br>
Lessor Favor - Costing 5 latent power. Gives minor boon as agreed with GM. Adds 1 corruption to character.<br>
Medium Favor - Costing 10 latent power. Gives minor boon as agreed with GM. Adds 2 corruption to character.<br>
Greater Favor - Costing 15 latent power. Gives minor boon as agreed with GM. Adds 3 corruption to character.<br>
My Dear Puppet - For every corruption gained by a character Jannaxes gains a 3% chance of being able to use their action. Jannaxes may choose to use this every turn if he is within 2 provinces of the corrupted character. Note the action must always be something the person can see as to their interest.<br>
Characters Corrupted - Regis (9), Kirin (1)<br>
Provinces Corruption - Odaden (2), Osyne (6)<br>
Accumulated Latent Power - 10<br>
<br>
The crossroads are the crossing for much trade and travel along the empire. The Lady of this land Countess Aralia Crosswood makes efficient use of this with various castle crossings set up along the river paths offering both protection for travelers and coins for her pockets. Additionally these rivers offer quite an amount of arable farmland while the savannah like plains surrounding offer a variety of meats for the coming travelers. The location could not be more ideal for a resting army with trade from the western trade cities coming through along with the northern realms of Lovona and Aberhald and flowing to the heart of the empire in Osyne. Jannaxes mens are efficiently camped along the crossings and are well fed, but it does not seem to create a great stir among the people. What it does offer is a great staging ground as the taverns that rest along these lines lead to rumors aflowing a plenty.<br>
<br>
Leads:<br>
The Duel of the River Knights - Two rival knights, each claiming to be the rightful protector of the river crossing Wardford, have issued a challenge to each other. Aralia seems entirely disinterested in the matter.<br>
Tavern Rumors - The Crossroads are home to many travelers who have loose lips after a few too many drinks. Although mostly gossip the occasional truth may be something Jannaxes could exploit.<br>
<br>
<b>Jack Bower, The Cheat</b><br>
Try and Take It // Nothing is Safe // Break their Spirits<br>
Location: Pinterra<br>
Province Fertility: 3/3<br>
Strength: 3<br>
Cards:<br>
The Deck is in my Favor - Jack may redefine his 3 battle leadership strategies (Infinite, once per 4 turns)<br>
All-In Gambit - Jack may choose to make a gamble in which the total amount of army tokens in his army will be either inflicted on the enemy or lost on his own army up to the enemy's strength. (1 Use)<br>
Slip Away - Assuming Jack does not die in character combat if Jack's entire army dies and Jack has a subordinate he may return to their province alive. (2 Uses)<br>
<br>
Pinterra gives Jack and his host of men a less than appreciative acceptance upon their arrival to the port city. The smallest of the western trade cities and with little thought of threat towards their neighbors Jack's company finds little in the way of open tavern doors. The only arms that seem to be quite open to Jack are those of the beggars who seem to frequent the streets of this city in squalor and a sickness of echoing coughs. In the outer lands of the province men rely more on hunting, but the main source of food seems to come from the fishermen along the coast. The goblins of Mudkadi seem to not notice the presence of Jack’s troops while Aberhald stands vigilant with patrols as a show of strength.<br>
<br>
Leads:<br>
Public Decency Project - Perhaps the people of Pinterra would be more open to the company of imperial banners if they were willing to do something about the beggars that crowded their walkways with their filth.<br>
The Echoes of the Past - An old ruined tower outside Pinterra has been the source of strange noises and sightings.<br>
<br>
<br>
<b>===The Enemy===</b><br>
<br>
Nicholas Manolov, Heart of Aberhald<br>
To Weather the Storm // Colleagues in Arms // A Truth Unassailable<br>
Location: Aberhald<br>
Strength: 3<br>
Cards:<br>
Family is Our Bond - If Nicholas should fall one of his six sons will replace him with equal battlefield leadership capabilities (6 Uses)<br>
<br>
Nicholas Manolov looks towards Odaden, wary of their imperial ambition. The plains of Aberhald are tended to with a rigor of befitting the eyes of Farin, god of family. Unusual to their fields however is the stomping patrols of soldiers as Nicholas has enlisted many of the working men to serve against the Odaden threat. As Jack sits in Pinterra Nicholas waits for the halfman to make his first move towards his home. It is only a hope that the conflict is over soon and that Odaden can forget their ambitions for his lands. The kingdoms of the north are an option he doesn’t want to consider as well, and the powerful King Lovona is almost an equal worry to his land.<br>
<br>
<b>Ulx Wheatmaker, The Agrarian</b><br>
With Guile and Cunning // A Master of the Art // A Truth Unassailable<br>
Location: Mudkadi<br>
Strength: 2<br>
Cards:<br>
<br>
Although not one to be afraid of war, after the defeat by Jorvan Lovona in years past Ulx slowly began developing Mudkadi into a more agrarian state. With little worth in the land of Mudkadi the neighboring nations have begun to begin more amicable diplomacy with that of the civilized goblin Ulx. Ulx does not have too much concern for the army in Pinterra thinking they must be directed elsewhere, but those of the old guard have formed militias to defend that of their land.<br>
<br>
<b>Kakorm Bittersteel, The Persistent Plunderer</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Gurlap<br>
Strength: 3<br>
Cards:<br>
<br>
Kakorm is not known as the most feared of goblinkind, but his keen mind for raiding has made many flock to his banner. With little in professional weaponry and units made of makeshift armories from that which they have stolen. The goblins find ways of skirmishing in favorable terrain to be of their biggest advantage. Quick hit and run accidents are prevalent for those who dare travel into the province and those of the surrounding provinces. Kakorm thinks the armies upon his doorstep are unideal for certain, but his leadership must continue through consistent raids whether there is resistance or not. The way of life of a goblin does not change.<br>
<br>
<b>Nograk, The Bone Flayer</b><br>
Meals from the Field // Nothing is Safe // Break their Spirits<br>
Location: Wolven<br>
Strength: 4<br>
Cards:<br>
Break in Fear - When attacking against Nograk armies have a 1/3 chance to lose a token out of fear, deserting before the battle begins.<br>
<br>
Nograk and his warband make the lower grasslands a home of their debauchery. Although a land that could be quite farmable itself the orks of the grinning wolves know one thing, tormenting. Taking sadistic pleasure they consistently raid, pillage, assault, and force themselves upon those who surround them. Riding massive wolves and making messages of wherever they go incites fear to all who stand against them. Nograk laughs in his chamber where he has slaves from past conquests tending to his massive bath upon hearing of Richard coming to Kaslia. The wolves will descend and make their barbarity known to another victim soon enough.<br>
<br>
<b>Chilfroy Pontier, The Warden of the Frontier</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Chivar<br>
Strength: 3<br>
Cards:<br>
<br>
The frontier of Chivar is a province not unbearable with rolling plains and freshwater that leads to easy farming. The issue lies with those who seek to take from what they have made in the land. Chilfroy has led to at least some stability in the land forming the Templars of the Frontier who hold back the raiders and nomads who try to pillage and enslave from the working folk of the land. Chiflroy views the arrival of Richard with mixed emotions. Is the man set on defeating the evil of the land, or merely another slaver who he must guard against.<br>
<br>
<b>Lucile Morren, The Golden Hair Admiral</b><br>
With Guile and Cunning  // Colleagues in Arms // A Truth Unassailable<br>
Location: Padoria<br>
Strength: 3<br>
Cards:<br>
Blockade Their Ports - Lucile can choose to blockade the ports of a tile that has a water connection to her province. This results in a draining of 1 fertility to her command per turn from the province.<br>
<br>
Lucile Morren has grown a wide reputation for her exploits both as a trader and pirate. Her golden hair many have claimed is a sign from the gods of the wealth that she was bound to obtain in her life. Lucile is a cunning figure managing both politics of the royal family of Padoria as well as the loyalties of her ship captains. Lucile views carefully the broader picture of the imperial ambition, and worries that should Richard try and fail there will be another general sent to fill his place. Perhaps it is better to make a message of Kaslia and strike first. The only thing that holds her back is the greed of profits. Many captains would be frustrated to not be able to do business in Kaslia.<br>
<br>
<b>Agbal Damu, Triumvir of the North</b><br>
To Weather the Storm // Come What May // Never Surrender<br>
Location: Kizka<br>
Strength: 4<br>
Cards:<br>
<br>
Agbal looks upon the imperial fronts with a contentedness. The threat of imperial might has allowed them to stop worrying about one front as the Nalunali present a deterrent. Instead his focus is turned to the goblin and orc tribes specifically with a fear of the grinning wolves. His fields are at a great harvesting time and the fertile crescent of the north can hopefully fend off any would be invaders from their homelands. The forts built across the land lead to a great defense against these raiders, but the keen eyes of the Kizka people need to spot the raiders to make it to these establishments.<br>
<br>
<b>Pescon Campaign</b><br>
Munsie and Ahkmenohtep start with a distaste towards each other in their mouths as they both contest over the favor of the province of Pescon. Instead they now both are deep in the swamplands of Tobyou. Luckily for the armies is that Ahkmenotheps is of the dead as the murky waters and lands of Tobyou can only support so many with the food that is available. While it seems neither of the two want to march into the forests of Antinia, Pescon seems to have noticed this as well.<br>
<br>
<b>===Allied Forces===<br>
<br>
Ahkmenohtep, The Exiled Lich</b><br>
Meals from the Field // The One and Only // Chessmaster<br>
Location: Tobyou<br>
Province Fertility: 4/4<br>
Strength: 3<br>
Cards:<br>
Army of the Dead - Ahkmenohtep upon defeating an enemy force and occupying their province, or losing a living unit may raise an army token of the dead. Note: Using this card will consume the turn action of Ahkmenohtep. Undead tokens use only .25 ferility of land per turn. (Infinite Uses)<br>
Voices to the Dead - Ahkmenohtep is able to talk to the dead assuming their soul is still in existence. He may ask 3 questions which the soul is compelled to answer truthfully. After this has been used on a soul it may not be used again. (Infinite Uses - Once Per 3 Turns)<br>
Your Soul is Mine - If this card is in play and Ahkmenohtep wins a battle, he will possess the enemy commander's soul, instantly defeating their army. (2 Uses)<br>
<br>
The people of Tobyou are what is called Toadu or the Toad-People and are quite a superstitious bunch of individuals. Thus when a horde of Undead skeletons came into land the response was to shut doors and hide into their own swamplands. Ahkmenohtep sees painted marks of warding across many homes of the land who fear his march. Ultimately it lets him make moves in the land uncontested.<br>
<br>
Leads:<br>
Avatar of Death - A select religion of the land welcomes Ahkmenohtep as the avatar of death. With a reverent bow one of their Toadu priests adorned in dark cloak and skull markings offers the Lich to come into a shadowed ceremony.<br>
The Whispering Willows - A grove of ancient willow trees in the swamps is said to whisper secrets to those who listen carefully.<br>
<br>
<br>
<b>Munsie Moldive, The Beast Tamer</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Tobyou<br>
Province Fertility: 4/4<br>
Strength: 3<br>
Cards:<br>
On the Hunt - For every victory against a general/subordinate Munsie gains a permanent +1 to future attacks against them, max of +2 (Infinite Uses)<br>
Beast Tamer - More beast related cards for exotic and dangerous beasts are available to Munsie with positive effects.<br>
Trackers Eye - Munsie can target and find key dissidents leading to -2 disloyalty (Infinite Uses, Once per 3 turns)<br>
<br>
The Toadu welcome the army of Munsie much more openly then their undead counterparts. Taverns honed into massive trees of the swamp show a greater ingenuity of using the land to their own advantage. Additionally there seems to be a whole profession of swamp boaters who lead those of the groups around the swamp via their small wooden boats. Munsie wonders of the defensive implications of this place with the twists and turns the Toadu shows her as they guide their boats along the land.<br>
<br>
Leads:<br>
The Ghostly Green Mist - A mysterious green mist has begun to spread through the swamps at night, bringing strange dreams and visions to those who breathe it in.<br>
Factional Democracy - A faction of Pescon has sent a representative to Munsies camp under the banner of parlay. Perhaps the peasants aren’t so keen for war afterall.<br>
<br>
<b>===The Enemy===<br>
<br>
Perwin, The Peacemaker</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Pescon<br>
Strength: 2<br>
Cards:<br>
<br>
Perwin the peacemaker was chosen for his ability to lead and communicate across a disunified democracy. With the common voice being that which makes every decision he has found it hard to summon a great army to defend his home even as the militant factions of the democracy note the reports of the great host upon their doorstep. With little military knowledge, the army is held up by individuals of great strength who have moved to Pescon with the dream of a democratic vision. The vast open assembly chambers clamber with discussion on steps for every issue of the land, and while Perwin tries to focus back to the more pressing he is almost in a perpetual headache. Will the factions which bicker amongst themselves with fervor on the aims of the imperials upon their doorsteps make a greater step towards defense if they are able to hold against a first attack?</div>
				
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					<div class="bbWrapper">The light of the morning had yet to pierce the drab, gray coldness of the fog settling into the rolling countryside where Einar’s army had made camp. Though the air was thick and wet with the heavy humidity, Einar still woke, still walked, more paced than usual, Hedinn following in tow without having been saddled yet this morning. The horse’s breath released in a huff, a cloud of vapor trailing from his nostrils. Einar cracked just a hint of a smile as he turned to the stallion and paused, waiting on his lazy steps to catch up before scratching right between his ears, his cropped mane prickling Einar’s fingers. The horse was massive, impressively strong, yet prone to wander about without a purpose unless he sensed one in Einar. With a deep breath, his wait for dawn complete, Einar turned back to his camp after having wandering its edges, pondering his army’s observations, and his own, on his path back to the center of his camp, his own quarters prepared with a fresh change of clothing and breakfast waiting for him on the table. <br>
<br>
Having spent some time making camp in the countryside, Einar had been reminded of his own time spent in the fields as his army marched through and past them. Though, these fields seemed particularly well to do. Blight hadn’t struck, farmers seemed to lack a certain desperation produced when you realized your entire family was starving, and though the people seemed to be thriving in a way not expected of a peasantry confined to the fields, they were relentless with their complaint of the army’s levying rations. Whether the peasants were actually blessed with an abundant harvest, or they were given preferential treatment, Einar couldn’t tell. Whichever it was, it inspired an anger in him. They didn’t understand the struggle of working the fields in the pouring rain as a child a week from starvation. Even though they were blind to the realities of working the land, he’d nothing to prove to them. He couldn’t take their livelihood from them, though it was tempting. They were too reflective of his own past to punish. Every farming village was one terrible harvest away from death. They’d find their struggle. Perhaps not this summer. But perhaps the next. <i><span style="color: rgb(85, 57, 130)">Privileged fucking bastards. </span></i><br>
<br>
But the river. The river could perhaps lend itself to a key strategic component of his and Nanissis’ offensive into Caliban, an offensive they’d discuss later in Odaden. Could the river create an ease of travel for the armies? Would poisoning it, destroying the rebellion before losing any life of his own, become a viable option? Or should he set forth into Moondar with the hope that the elves raiding the edges of Odaden would strike first, as their leader Valindra Redmoon, was a bloodthirsty bitch, perhaps reckless enough to over-extend her forces before the Generals could land an overwhelming strike? The elves surely deserved it, attempting to disrupt and harm the farming villages on the edges of Moondar and Odaden. A moment of blinding rage swelled through Einar’s throat and he caught himself clenching his jaw and fists shut while flames blurred the edges of his vision before Hedinn smacked the side of his head with a whiskered muzzle and a huff. Einar released his tension and looked back at the horse, who abruptly left and trotted to the stablehand to be saddled for the day. Einar was already back at his tent, losing a bit of time in his thoughts.<br>
<br>
The tent was a simple shape, a circular base with a pointed top, held together by free-standing poles delicately puzzled together and secured to the ground with rope. A single banner, his banner, black as night and ornamented with a silvery sword adorned in a set of sharp, abstract wings, was staked outside of the tent. He’d had the banner changed from his father’s red-and-gold shield set into a pair of angelic white wings. Too haughty, that was. Nothing about his father deserved such an ornate banner… <i><span style="color: rgb(85, 57, 130)">or a banner at all.</span></i><br>
<br>
With a deep exhale, Einar settled into a chair next to the table that held a dish of food left there by one of his staff. Bread. Fruit. Salted pork. Wine. Nothing felt particularly appetizing but he ate it all anyways. He’d be away from camp for several hours at least and was unsure when he’d eat again. The wine had a soured aroma, one he recognized as spoil. A sudden pang of rage came over him, but a pang easily controlled. Whether intentional or accidental, this was a mistake careless and unwelcome in such a camp as his. Careless mistakes killed if they were made at the wrong time, especially at war. Forget changing into something more appropriate for his meeting with Nanissis in Odaden. This was the wrong fucking time. Sliding his boot knife from its sheath and reverse-gripping it in a fist, he drew in a deep breath of the thick air before striding out of his tent. <br>
<br>
<span style="color: rgb(85, 57, 130)">“Excuse you all?”</span> He screamed at the bustling and busy space just outside his tent, rendering a hard stop in everyone’s movement. They all stared at him as they paused. <span style="color: rgb(85, 57, 130)">“Who the fuck <b>poured </b>that wine?”</span> No one offered an answer. <span style="color: rgb(85, 57, 130)">“As far as I can tell, <b>every single one of you poured that wine </b>unless one of you fucking answers me.”</span><br>
<br>
That did it. A timid hand was raised as a man slowly made his way towards Einar through the others, still frozen and unmoving. Horror licked its way over his face as he trembled. The man fell to the grass, softly begging forgiveness through tears, ignored. Einar grabbed him by a fistful of hair, yanked him to his knees, and slowly dragged the knife through the man’s throat before he collapsed into a garbling mess on the ground, convulsing before finding stillness.<br>
<br>
The bustling returned after only moments of silence following the execution; people dragging the corpse away, continuing about their business delivering, cooking, cleaning, preparing. Einar wiped the knife clean on the leg of his black trousers before returning it to its sheath and pacing to Hedinn, who was waiting at the stablehand’s workstation. The boy looked a bit frightened, though steeled himself enough to hand the reins to Einar without a tremble. He had been out of view of the incident in front of Einar’s quarters, though he’d have noticed the blood that had dribbled across Einar’s hand and spluttered across his clothing, black flecks finding their way up to the pale skin of Einar’s neck.  <i><span style="color: rgb(85, 57, 130)">No time to clean up, I’m already late for this fucking meeting. </span></i>Hedinn seemed to understand that there was a rush, and the horse cantered out of the camp, towards Odaden with naught but a pat on the neck. <i>Breath of Eden</i> rested in the scabbard, as usual, and clattered a bit as the horse’s gate extended upon reaching the road to the city. <br>
<br>
The grandeur of a city was something that would never be lost on Einar. Stone structures, aqueducts, colors, actual paved streets. It would always feel a stranger to him. More a stranger to him was the wealth and class in such a place, especially given Nanissis had chosen the venue for this meeting. The elf had a sense of the exquisite, the lofty. Though Einar was not particularly the type to indulge in the posh and elegant, this was the one exception. He’d never set foot in a brothel that didn’t feel like it was suited for a god. And this one? Oh, it was.<br>
<br>
Einar dismounted Hedinn just outside, giving him a pat on the shoulder before turning to enter the building. Atop a bit of a hill with a glorious look at the city below, the extravagance of the place was evident in its gardens, its lanterns, the magnificent high arch of the doorway leading into a space serving complimentary wine, with more feather pillows laced in colorful velvet than the rest of the city owned in combination, he was sure. <br>
<br>
And there the General was.<i><span style="color: rgb(85, 57, 130)"> Fuck being late.</span></i><br>
<br>
<span style="color: rgb(85, 57, 130)">“Afternoon, Nanissis. Sorry to keep you waiting. I had to attend to a bit of a surprise this morning.”</span></div>
				
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					<div class="bbWrapper"><b>"... and honestly, we didn't even bother to clean up all that honey and the feathers, because funnily enough it was the exact same spot where that lazy-eyed mayor and me had... oh, my apologies, I will have to tell you some other time how I ended up with a pumpkin stuck around my head. Funny that it happened twice, now that I think about it.", </b>Nanissis could barely contain himself, a wide grin as he regaled his companions with yet another boastful tale. He was slumped on the single largest pillow in the entire establishment, a deep purple one with golden embroiderings and silver cords. To his right, cups and decanters were littering around a small table on which an unnecessarily large and bulbous hookah rested. Almost falling off his pillow at that side was a young woman, laughing along to the Elfs tales while caressing his chest. Her red hair was long and messy and her eyes quickly told of how much wine she must have already indulged in. The thin breath of fabric covering her was merely a see-through bit of nothing and she only had one golden slipper left. To Nanissis left resided a muscular, chiseled man of dark complexion on a smaller pillow, equally dazed and with his bald head resting on Nanissis belly, where the Elf softly caressed it. The man looked up towards Einar, who had just entered the colorful palace of sin and both Generals recognized each other around the same time.<br>
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<b>"My dear General Einar... are you late? I hardly even noticed, don't beat yourself up over a few minutes..."</b>, he cheekily replied with a very satisfied grin all over his face. <b>"I saved you a fine seat, I just forgot where it is."</b>, Nanissis continued and after looking around, he simply shrugged. <b>"Make yourself comfortable any way you would like. Can I offer you some wine? Perhaps some pine nuts to get some motion in the ocean? I have tried the oysters here and honestly, they aren't even fresh. We must conquer Moondar soon, at least they have direct access to some seafood there.",</b> he acted like he owned the whole place, extending his arms in a welcoming motion, which almost caused the woman to fall over. <b>"My apologies, dear. Its time for me to talk with my guest in private. I will buy you some new shoes eventually...",</b> he dismissed his purchased company, which meant they could quickly rearrange the pillows a little. <b>"So... you had to attend a surprise? I would quite like to hear about that surprise, because I heard those are quite en vogue at the current moment. We ought to surprise the Calibanians, but instead they raid us... I expect to find only brow-beaten monks of the Solmans here and instead the city is a wonderful delight after all! But what surprises me the most..."</b>, he joyfully chattered away until he made a dramatic change in tone and paused. <b>"What surprises me the most is that you are already bloodied up! Did I miss some of the fun? Were you rough with your first partner of the day or was her red flower blooming? You little savage, you... I need details... copious amounts!"</b>, he didn't act like it was an official meeting he himself had requested.</div>
				
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					<div class="bbWrapper">What Einar wasn’t expecting was how early in the day the elf indulged in such debauchery as what he’d walked into. He caught himself staring just a moment too long as Nanissis chided him, purchased affections sprawled about him, no doubt having consumed quite the goblet of wine perhaps a bit too early in the day for Einar’s taste. Ah, but what snapped him from his bit of a daze was the elf’s use of his first name. They’d been over this before. That simply wasn’t permissible, but Nanissis seemed the type to acknowledge and ignore in every moment thereafter. Still worth a reminder. <span style="color: rgb(85, 57, 130)">“Jaddeth is fine, if you’d please. And dare I say I’m over an hour past your summoning, <i>Nanissis</i>.” J</span>ust a tiny bit of venom pumped into the elf’s name. Gods above, the General’s utter degeneracy, the carafes upon carafes, the smattering of just outright ridiculousness. A woman with one slipper. The man, dazed yet fully aware.<br>
<br>
<span style="color: rgb(85, 57, 130)">“Wine would suffice.” </span>Einar said blandly through Nanissis’ musings and theatricality. <span style="color: rgb(85, 57, 130)">“Might not serve to speak plainly in such a house.” </span>He figured none of the purchased abstractions of people would care to remember of what they spoke. They’d certainly heard more terrible secrets and keep to themselves. Eventually, the elf dismissed his comforts and they fixed up what one could imagine resembled a meeting space upon some sort of elaborate couch. Though he’d been to such an establishment, akin to a palace yet wrought with sins, something felt so strange about the place. Perhaps the outrageous comforts and luxuries afforded by the wealthy in contrast to his experiences as a youth. The chittering of the elf continued and continued and continued to eventually it ceased with a jab at the splattered, dried crimson upon Einar’s black tunic and trousers. He’d forgotten it’s flecks had reached up at his throat, pressing their way to his jaw and lingering in the bottom of his black, unkempt curls. Einar was nearly offended by Nanissis’ assertion that this had anything to do with his escapades before recognizing the words were leaking from the mouth of the prince of poison tongues. <br>
<br>
Einar plopped into the pillows a few feet from Nanissis, sinking into them as he stretched out his arm, gesturing for wine and being obliged by a thin little thing, brown hair curling around her narrow shoulders, ears just pointed at the tips, flowing and sheer shift hardly covering any of her body, the fabric reminiscent of the fog of the morning. Part of him was almost surprised a simply gesture could formulate such a request, but he quickly forgot his pondering after taking a deep and slow whiff at the wine, purple and dark as night, its aroma floating upwards in a floral and distinct manner. It disappeared just as quickly as it had arrived, the alcohol in it stark and strong.<br>
<br>
<span style="color: rgb(85, 57, 130)">“Nothing to do with this house of debauchery.” </span>Einar replied starkly as the elf goaded him about his lack of cleanliness. The effects of the wine had found themselves settling into the pit of Einar’s stomach a bit too quick for comfort. He’d be cautious with how much more he consumed.<span style="color: rgb(85, 57, 130)"> “Some fuck poured me spoiled wine this morning. You know as well as any that such a careless mistake has a cost, especially while at war.”</span> And his hand found itself gesturing for more.<span style="color: rgb(85, 57, 130)"> “You requested details, but I’m not sure you’d enjoy <i>this </i>sort of detail.” </span><span style="color: rgb(204, 204, 204)">He huffed at himself, the words ringing a bit humorous. </span><span style="color: rgb(85, 57, 130)">"Certainly could label it a little savage, but you know how the servants are. Anywho, you requested my company, elf. I suppose it’s for strategizing? Or are you just wanting to participate in the debauchery with me?” </span>He could fling a jest as quickly as Nanissis could. Though it may not be quite as waggish to Nanissis as his own would be. <span style="color: rgb(85, 57, 130)">“I’ve taken notice of the river. Could prove useful. Or I could move into Moondar and attempt to bait the bitch into attack.”</span> Einar’s eyes began wandering through the clutter of pillows and companions as he found himself sipping at the wine that materialized in his hands.</div>
				
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					<div class="bbWrapper">Raising both his hands in a defensive way, Nanissis smiled and acted innocent. <b>"General Jaddeth, of course. I beg your pardon."</b>, his voice sounded raspy as he spoke and it was hard to tell how sincere he was, although it certainly didn't sound like one of his usual quips either. <b>"An hour flies by so quick in here. Much different compared to in the field, where we will make every minute count."</b>, he could at least offer some reassurance that he would take their duties seriously, once they were in a more threatening situation. As for the company surrounding them, Nanissis seemed quite relaxed. He knew, that these were well trained individuals, well aware of how badly it would end for them if even a word of conversation left this room. He was also quite certain that they were avid worshippers of the Seven themselves, further adding to his seeming recklessness about what was spoken. <b>"Do not worry yourself, they are the least of your concerns. As a matter of fact, they should relax you, please you, take away your worries... never add to them...", </b>Nanissis was confident in what he told Einar.<br>
<br>
Managing to provoke the other general to an acceptable level, he only took small sips of the wine now, slowly whiffing and swirling each time. <b>"An attempt at poisoning so soon into our campaign...", </b>he simply chuckled at Einars explanations at first. <b>"Oh please. That is exactly the kind of detail I am interested in."</b>, he even humoured him further, until he was pushed to discuss the business at hand. <b>"Well... both!"</b>, he announced with a grandiose gesture and a wide grin, regarding the participation in debauchery or planning. <b>"I couldn't think of a better place to discuss strategy. Everyone does it in a dull tent, surrounded by officers who seem to know it all because they waltzed through some antiquated academy... but you and I, we are different... we have been in the shit and found creative solutions - and places like this one only aid ones creativity!"</b>, he made it appear like there was some grander method to his madness. <b>"The river? Do tell me how you would use it - is it a matter of transport or perhaps something else?"</b>, they got to more serious conversation, although he did notice Einars gaze wander from time to time, which meant Nanissis amused smirk was there to stay.<br>
<br>
<b>"I for one would prefer to bait that afformentioned bitch into overplaying her position. She has already raided the South and seems quite eager for more bloodshed. I intend to adress the fine people of these lands about it soon and make sure the other side hears it. We can't allow the Empire to be attacked so viciously, after all, can we?",</b> the Elf went along with his fellow general, seemingly unbothered by anything previously said. <b>"Sun and Moon can both be at each others throats for all I care... matter of fact, I intend to fan the flames of their conflict quite a bit. You probably wouldn't have guessed it in your wildest imagination, but some people can get quite riled up by my words. How absurd.", </b>he continued to lay out his plan, unable to pass the opportunity for a little joke. <b>"So... anything that gets them to attack us is appreciated and the river might be a key to that...</b>", it seemed like Nanissis was most keen on Einar to move, but he wouldn't discard the River plan until he heard what it entailed.<br>
<br>
All the while he talked, his eyes would occasionally wander around the place and once he felt like Einar had consumed an acceptable amount of wine, he gave a very obvious wave to a finely dressed dwarf, his beard woven into seven ornate plaits. <b>"Do prepare what we had discussed earlier."</b>, he let him know and the dwarf retreated after an elegant bow. Smiling deviously, Nanissis leaned a bit forward and clinked glasses with his colleague. <b>"Perhaps we should also discuss our favorite wine at this opportunity. You said you would do fine with whatever was on offer, but I think our impending victory over the Redmoon Wolf Bitch calls for a proper celebration, so you have a chance to reconsider. I intend to parade her through the streets of this fine city naked and take her right on the steps towards the Sun Cathedral."</b>, he seemed to get ahead of himself or perhaps unable to follow a serious conversation without an interjection.</div>
				
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					<div class="bbWrapper">Nanissis rattled off answers and quips as quick as ever, much to Einar’s ado. His use of Einar’s last name felt a bit off-putting, though solely based in the uncertainty Einar felt about the elf’s tone. A tone he felt hadn’t been used by the elf in his presence. Not yet at least. Unable to read him, Einar continued sipping at the wine, strong as the North Wind blows, it was. Nanissis’ mention of poison caught Einar off guard, almost insulted, though in spite of himself, he sunk deeper into the pillows, finding himself remarkably relaxed. Was Nanissis aware that Einar had indeed considered poisoning the river, or was he implying the servant had attempted to poison him this morning? <br>
<br>
<span style="color: rgb(85, 57, 130)">“The wine wasn’t poisoned, it was spoiled.” </span>Einar replied, straightforward. <span style="color: rgb(85, 57, 130)">“And the servant that poured it was appropriately punished for such a foolish oversight.” </span>But his mind continued to wander. Had he thought too highly of his men? Had one of them genuinely attempted to poison him? At least he’d destroyed an accomplice if they had. Now the others, they’d know he wouldn’t miss such a stupid attempt. <span style="color: rgb(85, 57, 130)">“I demanded the moron make himself known, so he did. Took threatening to kill everyone in the courtyard first, but he did. Then I slit his throat in front of the others. You know how they are. They splutter blood everywhere once you’ve stuck them. Didn’t have time to clean it off after. I was already late.” </span><br>
<br>
<i><span style="color: rgb(85, 57, 130)">Late to this impeccable meeting. Where I’ve clearly indulged a bit too far, but can’t quite stop myself.</span></i> And a third glass appeared in his hands as quickly as he’d finished the second. And he wouldn’t consider his deposing his father a creative solution. It was a vengeful and righteous one. <i><span style="color: rgb(85, 57, 130)">Whatever, elf.</span></i><br>
<br>
Nanissis made his preference of Einar’s action known. <span style="color: rgb(85, 57, 130)">“I suggest I pursue both options. Perhaps the river has a crossing near Moondar they’d not expect us to use. I could send a party to investigate, and extend into Moondar after.” </span>He’d hold his idea of poisoning the river to himself, though he’d rather use it as a crossing or strategic advantage than a way to destroy civilization inside Moondar, lest it have some consequence for his army in the future. <br>
<br>
Einar chuckled generously at Nanissis’ suggestion that his words could prove quite bothersome to others. Einar’s consumption of a third glass of whatever the fuck they’d been feeding him rendered him a bit less collected than usual as he lounged about the pillows, slowly sinking into them more as the conversation lingered. Music, quiet but energetic, seemed to collect in the back of his mind, played in a corner of the dark yet colorful room. It inspired a moment of reflection, Memory of the glowing fog of dawn, the passive joys of trotting through a field, noticing the birds flocking at its edges; the softness of a hand tugging through his hair in the orange and purple glow of the dusk, a warm embrace. Nanissis’ sudden command to a dwarf pulled Einar from any wanderings of the mind as the elf clinked a glass to Einar’s fourth. He’d not quite realized that was his fourth, especially in such a short time, but let it be so. Something made him <i>trust </i>Nanissis in this house. Perhaps he could inspire <i>Nanissis</i>’ trust by allowing himself to relax just a bit here.<i><span style="color: rgb(85, 57, 130)"> Ah, favorite wines, such a petty topic of conversation… Oh. Oh, gods, Nanissis. </span></i><br>
<br>
<span style="color: rgb(85, 57, 130)">“That’s quite an… astounding reaction to a victory, Nanissis.”</span> Einar’s eyes widened just slightly, quite surprised at the elf’s brutal suggestion. He disapproved of such an act, rather just hanging her or cutting her in two in front of her surviving officers, if there were any. Such a disgusting spectacle as this suggestion… <span style="color: rgb(85, 57, 130)">“I’d rather just chop her head off. Fear’s best garnered suddenly and violently. And fear’s something we’d need to inspire if the rest of our purge of the southlands is to go smoothly. We capture, behead, they’ll fall into line. Especially if we were to raze their countryside.” </span>Agh, the wine had him loose-lipped, his diction descending into that of an uneducated farmboy. Hoping Nanissis hadn’t quite noticed just how drunk he’d become so quickly, Einar sat up on the couch, awaiting any response from the elf as he continued sipping at his glass.<span style="color: rgb(85, 57, 130)"> “What’d you have that dwarf prepare, eh? Better be something good.”</span><br>
<br>
Oh, but the fourth glass was gone, as were some of Einar’s inhibitions. With a<span style="color: rgb(85, 57, 130)"> “speak of this to no one” </span>whispered through a playful smile at the presence of the delightful dark-haired woman in the sheer shift from earlier as he accepted a fifth from her. So what if he'd accepted the opportunity of a day of debauchery alongside another of Regis’ Generals? He deserved a rest, one he’d not had in quite a while. If anything, surely it’d make Nanissis trust him more, seeing him become a restless and less composed version of himself, though it had no real consequences. Einar shimmied to the side just a bit, away from Nanissis, making space for the half-elf to nestle herself in the pillows against him as he turned onto his side, still sipping at the glass, still facing Nanissis, finding a hand softly brushing back and forth through her hair.<br>
<br>
<span style="color: rgb(85, 57, 130)">“You’re accepting of my pursuing the river’s curiosities before I move into Moondar to coax Redmoon into an attack?” </span></div>
				
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					<div class="bbWrapper"><span class="post-heading post-heading-"><span style="font-family: 'Cinzel';">Ahkmenohtep</span></span><br>
The swamplands was a home few would find comfortable, dark, humid and the stench of stagnant water. Fortunately for Ahkmenohtep and his followers, none of that mattered to them. They made the steady march through the water and weeds like a never ceasing juggernaut. He still had distaste for what he was being forced to do, but it mattered little now, he had to prove his loyalty to Regis.<br>
<br>
As the undead host broke through a clearing they came across of lone Toadu, dressed in black robes adorned with skulls...a fortuitous meeting maybe? The six foot five figures of Ahkmenohtep stopped his army with nothing more than a brief though, the entire mass of bone coming to stop simultaneously like some carefully coreagraphed dance.<br>
<br>
The lich waded forward alone towards the Toadu, his skeletal features giving nothing away to what his next actions might be. Ahkmenohtep seriously considered the idea of raised his scythe and splitting the giant amphibian in two, but his attire and bravery intrigued him. As the gap closed the Toadu bower and gestured for the undead general to follow.<br>
<br>
Ahkmenohtep paused, considering his next step. With a brief thought his honour guard broke from the rank and file of the undead and took their place at his side. They towered over even he, each with a skeletal head of a variety of animals.<br>
<br>
"I shall follow you Toadu...you intrigued me greatly..."<br>
<br>
<span class="horizontal-rule bbcode-horizontal-rule bbcode-horizontal-rule- "></span><br>
Follow Lead: Avatar of Death - A select religion of the land welcomes Ahkmenohtep as the avatar of death. With a reverent bow one of their Toadu priests adorned in dark cloak and skull markings offers the Lich to come into a shadowed ceremony.</div>
				
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					<div class="bbWrapper">Nanissis spread his arms on the large pillow and leaned back a little further, smiling in spite of the gruesome tale he was told. He knew that Einar was not afraid to dish out some brutality, but slicing a man open over some spoilt wine did seem extreme, even for the Prince of Poison Tongues. <b>"Well, well... quite a morning you had."</b>, he played it cool, smirking along - but Nanissis decided to slow down when it came to prodding General Einar. <b>"Fortunately, the day is about to get a whole lot better, I can promise you that."</b>, he didn't even need to exaggerate, as this fine establishment was already doing a tremendous job of catering to General Jaddeths needs. And the little surprise he had planned for later would surely serve them well too. <b>"So long as you do not overextend yourself, I say thats a very sound plan you have."</b>, the Elf agreed. Sending a scouting party to investigate the river seemed like a decent plan and he needed some time to fan the flames of religious turmoil anyways. <br>
<br>
<b>"Forgive me for being so direct, but... it seems like cutting a man open over some spoiled wine is quite a reaction as well.",</b> he wasn't ashamed in the slightest by what he had claimed he would do to the opposing leader once she was captured. <b>"But speaking of direct, thats certainly what your approach is. This brings us to the very important topic of dividing the lands we are about to conquer between our governance. The Emperor expects us to rule and maintain public order while the campaign is ongoing. I suggest we keep the existing division of Caliban into Caliban Proper and Moondar, one of us will decide the fate of the North and the other the South."</b>, he was finally eager to speak about the topic at hand more seriously, now that Einar had had his fair share of wine. <b>"I propose that whoever will govern Moondar will decide on the fate of all captives there. And whoever governs Caliban shall decide there and we will see which yields the better results. Since I use my whispers and words as weapons too, I humbly suggest that Moondar will fall to me, as it will allow me to better exploit the religious division and the seed of dissent will be strongest here. Leaving Caliban to you gives you the ability to deliver whatever punishments you see fit as its further away from Imperial authority. And, I have to admit, your approach might yield better results there, as I expect the Moon Worshippers there to be stuck even deeper in their old ways - too deep for my words to rattle them, and further removed from the conflict I drum up here.", </b>he even got into a proper talk about their strategies past the short-term, revealing that he indeed knew more than just to provoke.<br>
<br>
<b>"Two little surprises."</b>, his teasing ways quickly returned however, when questioned about the dwarf. <b>"One that we will share together and the other is a gift from me to you.", </b>Nanissis kept it mysterious, even moving his hands ominously as if to summon a great evil. With a smile, he relaxed back into his pillow and observed how Einar finally accepted a dark-haired beauty into his embrace. Nanissis gave an approving nod and his sly smirk revealed that he also liked what he saw. <b>"I am accepting indeed. And there comes the first surprise to seal that deal.", </b>the Elf was happy to let Einar know that a part of their talks was concluded. The dwarf meanwhile returned with a small, golden tablet on which a delicate glass bowl with a silver spoon, as well as two small papers were placed. A purple-ish powder sparkled in vibrant colors inside the tiny bowl and the dwarf placed the whole arrangment down very carefully. Meanwhile, the Half-Elf gently guided her hand along Einars cheek as she temporarily slid from his grasp. With a giggle and a seductive wink towards the Kinslayer, she rested on her feet and elbows, her belly held upwards so she could serve as a makeshift table for the moment. The dwarf carefully arranged two fine lines of the powder on her bare skin, passing a paper to each of the generals. With a satisfied smirk, Nanissis was swift to roll his portion into a straw, grinning towards Einar. <b>"The first surprise. Do not worry yourself, we will speak of this to no one."</b>, he even used some of Einars own words, before drawing the line through his nose and slumping back into his pillow, his smile and eyes even more wide and wicked than before.</div>
				
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					<div class="bbWrapper">Encamping at Port Silver, Voyka and her men initially found themselves welcomed with open arms in town. Though her murderous reputation preceded her, what followed closely behind it was her attitude outside of battle, stories of her 'kindness' to her men and to those beneath her, befitting the image of the elderly grandmother that was betrayed by her actual appearance. However, as with any large family, chaos is soon to arrive if a firm hand isn't placed upon it. And naughty children must be punished, as she presented when she arrived at the bar where a fight had occurred.<br>
<br>
Voyka arrived at the aftermath, with both her own and the locals having fled from the scene, broken chairs and bottles littering the floor and tables. Issues of the Silvermoon Paper were strewn across the floor, the stand offering cheap issues having been seemingly thrown in the tussle. The only ones remaining present were the staff, who looked at the elder woman with faint breath. As she approached the desk, the remaining staff carefully rushed to the back, leaving but the owner to deal with her.<br>
<br>
"...madame," the owner nodded, avoiding making eye contact with Voyka, but he could tell from his glances that she seemed upset. She glared down at him with an intensity he himself hadn't felt in years, not since angering his own mother.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...sir,</span>" Voyka began, "<span style="color: rgb(0, 81, 72)">...I have been made aware that there was a fight here.</span>"<br>
<br>
"...y-yes, madame, there was," the owner stuttered his answer out.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...who?</span>" Voyka asked.<br>
<br>
"...w-who?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Who began the fight?</span>"<br>
<br>
The owner paused for a moment, washing the glass in his hands as he tried to recall who done it.<br>
<br>
"...m-madame, you must understand that the fight had been chaotic," the owner motioned to the chaos, "I doubt I would be able to recall a face."<br>
<br>
"<span style="color: rgb(0, 81, 72)">And no other features?</span>"<br>
<br>
"N-no, madame."<br>
<br>
"<span style="color: rgb(0, 81, 72)">What about your other staff?</span>"<br>
<br>
"T-they barely avoided getting slammed by your men," the owner spat out, with Voyka catching his tone.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...by my men?</span>"<br>
<br>
"Y-yes, they even trashed the Silvermoon stand we had," the owner gestured to the stand on the ground.<br>
<br>
Voyka stared the stand down, recalling what she had heard of the Silvermoon Daily from her men. The town prior to its conquest under Odaden had been known as Silvermoon, and was under the influence of the Church of Lunara. Given Odaden's leanings towards Solman over Lunara, and Lunara itself still being worshipped by the neighboring states, the paper seemed a likely avenue for external threats to inject their own rhetoric into their lands. But in this moment, it suggested a simpler issue.<br>
<br>
"<span style="color: rgb(0, 81, 72)">So, are you suggesting my men are at fault for what happened tonight?</span>"<br>
<br>
"Well, I'm not sure, but-"<br>
<br>
"<span style="color: rgb(0, 81, 72)">No need to beat around the bush, if my men were at fault, I will make sure to discipline them,</span>" Voyka cut off the owner with a remarkably blunt statement.<br>
<br>
The owner paused for a moment, unsure how to respond, before feeling emboldened to speak.<br>
<br>
"I do think it was one of your men," he stated.<br>
<br>
Voyka stared the man down, looking deeply into his eyes, attempting to ascertain whether the answer she had just received was true or not. The owner attempted to seem stonewalled, assured what he had said was the truth. After a minute or so of this, the old hag spoke once more.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...alright then. Apologies for the disturbance then,</span>" she stated, as she approached one of the tables which seemed to have been stained by blood. She grabbed one of the damaged issues of the Silvermoon Daily, and ripped a page out.<br>
<br>
"H-hey, what are you-"<br>
<br>
"<span style="color: rgb(0, 81, 72)">I'm going to clean up the blood they left, do you have an issue with this?</span>" Voyka glared back, silencing the owner. Using the ripped out page, she spat upon it, and used it to wipe away the blood on the table, following it up by using the same page to pick up bloodied shards of glass from the ground. As the page wore out, she ripped out another to clean with.<br>
<br>
"M-ma'am, we have towels for-"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Towels can wear easily, especially when dealing with glass. Paper will suffice,</span>" she once more shut him down.<br>
<br>
After several minutes, all the blood had either been cleaned or collected atop one table for disposal.<br>
<br>
"<span style="color: rgb(0, 81, 72)">I hope this can make up for the damages,</span>" Voyka affirmed.<br>
<br>
"Y-yeah..." the owner said, mentally exhausted by her presence.<br>
<br>
"<span style="color: rgb(0, 81, 72)">I'll make my way out now, good night,</span>" Voyka stated, before departing, allowing the owner to finally relax.<br>
<br>
Of course, the owner had no idea what Voyka had actually done. She could tell from his eyes that he wasn't speaking the truth, if not entirely than at least partially, so she had examined the battle damage herself, and concluded that her own men had come out bloodier than the locals. This could only happen if it was an attack from the Lunarans first, as otherwise her men had gotten sloppy. She would be back.<br>
<br>
---<br>
<br>
Back at camp, after reprimanding her men for getting ambushed at the bar, one of them approached her with news.<br>
<br>
"Y-you've been invited by the local countess Ashenbrook for a gathering," he stated, as he presented her with a letter. After being handed it, Voyka dismissed the man, and began to read it for herself.<br>
<br>
She never really liked such gatherings, honestly, especially as in such a case it would involve a lot of asskissing, whether it be hers or others. She grew tired of these as she grew to her position, and disliked the very notion of having to attend it. She tossed it to the side, as she considered the incident at the bar, and recalled the paper. The whispers of a "demonic host coming upon Caliban" was one thing, but who knew what the paper might be saying else, especially if it was causing tensions between her men and the local Lunarans? In addition, given the uncommonality of newspapers in the first place, one could conceive of Althreiellian infiltration. It was something she needed to investigate.<br>
<br>
But before she could, she needed to speak with Aranea. The last thing she needed to do was investigate the press while her ally on the front attacked by her lonesome. They needed to ensure unity.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Men, bring me my steed,</span>" she exclaimed, "<span style="color: rgb(0, 81, 72)">I'm heading to the forest to speak with Aranea. If anyone asks for me, tell them I'm hunting,</span>" she explained as her steed was brought, a now-rare Rogovac breed of horned goat that had been tamed and bred to have the carrying capacity of a horse and a far less capricious temperament. She placed upon her back her banner pole, which bore her army's banner, which had a spear tip on top for use as a weapon if necessary, not that it would be needed her, only the banner.<br>
<br>
She rode to Aranea's camp, and upon arrival, sought an audience with her to discuss matters of the front.<br>
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					<div class="bbWrapper">Einar couldn’t quite read Nanissis’ expression or reaction to his obliging the request for details from the morning. His words seemed chipper as usual, but perhaps met with restraint as they shifted into affirmations, a moment later divulging Nanissis’ idea of how to divide Caliban upon its conquest. Einar, slowly but certainly trickling into a jabbering, unconstrained version of himself he’d not met in many a moon, squinted his eyes at Nanissis with thought at the suggestion of Nanissis’ settling into Moondar, him into Caliban. <br>
<br>
<span style="color: rgb(85, 57, 130)">“You doubt your words’ ability to crush the rebellion in Caliban?” </span>Einar sank deeper into the pillow and chuckled, impressed with his own wit. <span style="color: rgb(85, 57, 130)">“I suppose it’s only fair I don’t press you into burning the traitors if you don’t forbid me from slitting their throats.”</span> Einar sloshed the last bit of wine around before sipping the rest of it, the cup disappearing from his hand as one of the staff whisked it away.<span style="color: rgb(85, 57, 130)"> “And I suppose you have a point regarding Moondar being best suited to your strengths and Caliban to mine.”</span><br>
<br>
The return of the dwarf and Nanissis’ promise of two surprises had Einar a bit perplexed. He generally despised surprises, but if it garnered trust from the General, perhaps it would be worth the annoyance. They would be campaigning together at the least through Moondar and Caliban and perhaps further. They’d need to trust each other. Slowly twisting a finger through the woman’s hair, Einar was admittedly distracted from the discussion of conquering and troop movement and planning. So? He could be distracted this once. Wasn’t like he was bad at war. His army was disciplined, obedient, and reflected his own brutality. His command was their divine purpose and they would succeed, whatever the task may be. Distraction, with the added bonus of creating a bond with another General would serve him. As would whatever this surprise was. The half-elf’s disappearing act, however, would not. She slipped away, brushing her hand over his face, a curl of her hair just catching his finger with the slightest tug, a giggle, a wink. Einar dramatically collapsed the rest of the way into the couch with a sigh, gaze flashing facetious daggers at Nanissis and returning to the salacious performance as he sat up a bit and accepted a thin paper from the dwarf. Everything here, in this palace wrought with sin, the city, the country, everything was so performative, such an ostentatious display. Including the addition of that glimmering powder to the meeting; something Einar had only done once before. The endeavor ended with blood all over the carpet, and Einar, but perhaps this time would be different. <br>
<br>
<span style="color: rgb(85, 57, 130)">“How’d you know I <b><i>loathe</i></b> surprises?”</span> Mimicking the General’s actions with a huff, followed by a burning up his nose and into the top of his throat, though Einar didn’t indicate the sensation. His eyes would, however, as they started to water just slightly at the discomfort that quickly elevated into a warmth, a bliss, a release of tension he hadn’t noticed he was holding. None of this was in his plan for today. Neither was the wine. Neither was showing up in such an esteemed establishment covered in another man’s blood, but here he was. <br>
<br>
<span style="color: rgb(85, 57, 130)">“What if I poisoned the river? It’d flush out before we moved into Moondar on the offensive, but not before getting rid of at least a few of those fuckin’ moon elves.” </span>Here he was spilling his own secrets and almost not caring at all.<span style="color: rgb(85, 57, 130)"> “I could poison it as you investigate the division between those zealots. We attack. We take Moondar. The sweet bliss of quick victory. Although I expect you’d oppose my razing their farms after, yeah?”</span> <i><span style="color: rgb(85, 57, 130)">Oh</span></i><span style="color: rgb(163, 143, 132)">.</span> He was chatty. <span style="color: rgb(85, 57, 130)"><i>Fuck.</i></span> He was <b><i>chatty</i></b>. And quietly laughing at himself. Einar slid back down into the pillows, resting on his side, an arm tucked up under his head, the other hand waving about in the air until grasped by the curly-headed half-elf. He tugged at her gently until she plopped back onto the couch. He eyed Nanissis, waiting for a response or reaction.</div>
				
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			Encamping at Port Silver, Voyka and her men initially found themselves welcomed with open arms in town. Though her murderous reputation preceded her, what followed closely behind it was her attitude outside of battle, stories of her 'kindness' to her men and to those beneath her, befitting the image of the elderly grandmother that was betrayed by her actual appearance. However, as with any large family, chaos is soon to arrive if a firm hand isn't placed upon it. And naughty children must be punished, as she presented when she arrived at the bar where a fight had occurred.<br>
<br>
Voyka arrived at the aftermath, with both her own and the locals having fled from the scene, broken chairs and bottles littering the floor and tables. Issues of the Silvermoon Paper were strewn across the floor, the stand offering cheap issues having been seemingly thrown in the tussle. The only ones remaining present were the staff, who looked at the elder woman with faint breath. As she approached the desk, the remaining staff carefully rushed to the back, leaving but the owner to deal with her.<br>
<br>
"...madame," the owner nodded, avoiding making eye contact with Voyka, but he could tell from his glances that she seemed upset. She glared down at him with an intensity he himself hadn't felt in years, not since angering his own mother.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...sir,</span>" Voyka began, "<span style="color: rgb(0, 81, 72)">...I have been made aware that there was a fight here.</span>"<br>
<br>
"...y-yes, madame, there was," the owner stuttered his answer out.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...who?</span>" Voyka asked.<br>
<br>
"...w-who?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Who began the fight?</span>"<br>
<br>
The owner paused for a moment, washing the glass in his hands as he tried to recall who done it.<br>
<br>
"...m-madame, you must understand that the fight had been chaotic," the owner motioned to the chaos, "I doubt I would be able to recall a face."<br>
<br>
"<span style="color: rgb(0, 81, 72)">And no other features?</span>"<br>
<br>
"N-no, madame."<br>
<br>
"<span style="color: rgb(0, 81, 72)">What about your other staff?</span>"<br>
<br>
"T-they barely avoided getting slammed by your men," the owner spat out, with Voyka catching his tone.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...by my men?</span>"<br>
<br>
"Y-yes, they even trashed the Silvermoon stand we had," the owner gestured to the stand on the ground.<br>
<br>
Voyka stared the stand down, recalling what she had heard of the Silvermoon Daily from her men. The town prior to its conquest under Odaden had been known as Silvermoon, and was under the influence of the Church of Lunara. Given Odaden's leanings towards Solman over Lunara, and Lunara itself still being worshipped by the neighboring states, the paper seemed a likely avenue for external threats to inject their own rhetoric into their lands. But in this moment, it suggested a simpler issue.<br>
<br>
"<span style="color: rgb(0, 81, 72)">So, are you suggesting my men are at fault for what happened tonight?</span>"<br>
<br>
"Well, I'm not sure, but-"<br>
<br>
"<span style="color: rgb(0, 81, 72)">No need to beat around the bush, if my men were at fault, I will make sure to discipline them,</span>" Voyka cut off the owner with a remarkably blunt statement.<br>
<br>
The owner paused for a moment, unsure how to respond, before feeling emboldened to speak.<br>
<br>
"I do think it was one of your men," he stated.<br>
<br>
Voyka stared the man down, looking deeply into his eyes, attempting to ascertain whether the answer she had just received was true or not. The owner attempted to seem stonewalled, assured what he had said was the truth. After a minute or so of this, the old hag spoke once more.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...alright then. Apologies for the disturbance then,</span>" she stated, as she approached one of the tables which seemed to have been stained by blood. She grabbed one of the damaged issues of the Silvermoon Daily, and ripped a page out.<br>
<br>
"H-hey, what are you-"<br>
<br>
"<span style="color: rgb(0, 81, 72)">I'm going to clean up the blood they left, do you have an issue with this?</span>" Voyka glared back, silencing the owner. Using the ripped out page, she spat upon it, and used it to wipe away the blood on the table, following it up by using the same page to pick up bloodied shards of glass from the ground. As the page wore out, she ripped out another to clean with.<br>
<br>
"M-ma'am, we have towels for-"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Towels can wear easily, especially when dealing with glass. Paper will suffice,</span>" she once more shut him down.<br>
<br>
After several minutes, all the blood had either been cleaned or collected atop one table for disposal.<br>
<br>
"<span style="color: rgb(0, 81, 72)">I hope this can make up for the damages,</span>" Voyka affirmed.<br>
<br>
"Y-yeah..." the owner said, mentally exhausted by her presence.<br>
<br>
"<span style="color: rgb(0, 81, 72)">I'll make my way out now, good night,</span>" Voyka stated, before departing, allowing the owner to finally relax.<br>
<br>
Of course, the owner had no idea what Voyka had actually done. She could tell from his eyes that he wasn't speaking the truth, if not entirely than at least partially, so she had examined the battle damage herself, and concluded that her own men had come out bloodier than the locals. This could only happen if it was an attack from the Lunarans first, as otherwise her men had gotten sloppy. She would be back.<br>
<br>
---<br>
<br>
Back at camp, after reprimanding her men for getting ambushed at the bar, one of them approached her with news.<br>
<br>
"Y-you've been invited by the local countess Ashenbrook for a gathering," he stated, as he presented her with a letter. After being handed it, Voyka dismissed the man, and began to read it for herself.<br>
<br>
She never really liked such gatherings, honestly, especially as in such a case it would involve a lot of asskissing, whether it be hers or others. She grew tired of these as she grew to her position, and disliked the very notion of having to attend it. She tossed it to the side, as she considered the incident at the bar, and recalled the paper. The whispers of a "demonic host coming upon Caliban" was one thing, but who knew what the paper might be saying else, especially if it was causing tensions between her men and the local Lunarans? In addition, given the uncommonality of newspapers in the first place, one could conceive of Althreiellian infiltration. It was something she needed to investigate.<br>
<br>
But before she could, she needed to speak with Aranea. The last thing she needed to do was investigate the press while her ally on the front attacked by her lonesome. They needed to ensure unity.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Men, bring me my steed,</span>" she exclaimed, "<span style="color: rgb(0, 81, 72)">I'm heading to the forest to speak with Aranea. If anyone asks for me, tell them I'm hunting,</span>" she explained as her steed was brought, a now-rare Rogovac breed of horned goat that had been tamed and bred to have the carrying capacity of a horse and a far less capricious temperament. She placed upon her back her banner pole, which bore her army's banner, which had a spear tip on top for use as a weapon if necessary, not that it would be needed her, only the banner.<br>
<br>
She rode to Aranea's camp, and upon arrival, sought an audience with her to discuss matters of the front.<br>
<br>
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</blockquote>As Voyka approached Aranea’s camp, the forest thickened around her, creating an almost impenetrable veil of shadows. The dense canopy above allowed only faint streams of light to filter through, casting an eerie glow that danced along the narrow path. Voyka would have noticed the subtle signs of Aranea’s presence long before she reached the heart of the camp. The trees themselves seemed to lean inward, their branches intertwining in unnatural patterns, as if woven by an unseen hand, while the air hummed with an electric energy that would send a faint chill down Voyka’s spine. She would notice movement in the corners of her vision, large, shadowy forms skittering just out of sight, their many legs moving to the hum of the forest. Aranea’s spiders were everywhere, silent guardians of her territory. <br>
<br>
As Vokyka dismounted, a pair of Aranea’s scouts emerged from the shadows, their eyes narrowing as they evaluated the newcomer. One of the scouts, a tall, wiry man, stepped forward to guide her. “General Voyka,” he acknowledged, respectfully. “Aranea is expecting you. Follow me.”<br>
<br>
As the guide lead her deeper into the camp, the spiders became even more numerous. Some of the largest ones, the size of wolves, prowled alongside Aranea’s men, their movements eerily synchronized. They arrived at a large clearing where Aranea had made her base. A massive, intricately woven web hung between two towering trees, glowing faintly in the dim light. Beneath it, Aranea waited, her formidable presence heightened by the silent, watchful spiders that scuttered around her feet. Aranea’s form was imposing, even in the half-light of the forest. Her long, spindly legs were coiled beneath her, her many eyes reflecting the faint glow of the web above. She greeted Voyka with a slight tilt of her head. “Voyka,” Aranea said, her voice echoing in Voyka’s mind with a calm, almost hypnotic cadence. “What brings you to see me?”<br>
<br>
<b>Actions:</b><br>
<ol>
<li data-xf-list-type="ol"><i>Follow Lead:</i> Send Them Fear (Althreiell is known little for their combat prowess. The rumours of a giant arachnid are enough to spread fear. Aranea figures that she could amplify this effect through her powers. What if that vision of herself was also in their dreams?)</li>
<li data-xf-list-type="ol"><i>Use Card: </i>Telepathy (Every turn Aranea may choose an NPC in a bordering province and has a 1/4 chance to know their action for the turn) on <b>Luthais Cailamin, the Marshal of Feathers.</b></li>
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			As Voyka approached Aranea’s camp, the forest thickened around her, creating an almost impenetrable veil of shadows. The dense canopy above allowed only faint streams of light to filter through, casting an eerie glow that danced along the narrow path. Voyka would have noticed the subtle signs of Aranea’s presence long before she reached the heart of the camp. The trees themselves seemed to lean inward, their branches intertwining in unnatural patterns, as if woven by an unseen hand, while the air hummed with an electric energy that would send a faint chill down Voyka’s spine. She would notice movement in the corners of her vision, large, shadowy forms skittering just out of sight, their many legs moving to the hum of the forest. Aranea’s spiders were everywhere, silent guardians of her territory.
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</blockquote>Voyka recognized just how much Aranea had already impacted the forest with her presence there, admiring the atmosphere as much as it brought a chill to her. It was something to aspire to in her eyes, though not right now, as presenting a grandmotherly exterior to her surroundings always catches outsiders off more given her reputation. In one moment, one of the spiders even fell atop her head, prompting her to raise her hand as to allow them to be brought to the ground, though not before petting it.<br>




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			As Voyka dismounted, a pair of Aranea’s scouts emerged from the shadows, their eyes narrowing as they evaluated the newcomer. One of the scouts, a tall, wiry man, stepped forward to guide her. “General Voyka,” he acknowledged, respectfully. “Aranea is expecting you. Follow me.”<br>
<br>
As the guide lead her deeper into the camp, the spiders became even more numerous. Some of the largest ones, the size of wolves, prowled alongside Aranea’s men, their movements eerily synchronized.
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</blockquote>Having dismounted and allowed the spider to return to the others, Voyka watched as one of Aranea's scouts approached. "<span style="color: rgb(0, 81, 72)">Of course.</span>" Voyka responded simply, as she followed the guide deeper into the forest.<br>
<br>
As Voyka marched deeper into the camp, the presence of the larger spiders reminded her of both their commonalities, and their differences. The Rogovci and the Neurachnids had been cut down by forces greater than their own, yet Aranea remained close with other arachnids while she was a pariah to those like her. Their kin each had psychic abilities, yet her kin specialized in the land of the unconscious while Aranea's specialized in the land of the conscious. And the moment they first met years ago, Aranea realized Voyka was keeping her abilities, the ones that got her kin slain, hidden, just as Voyka realized Aranea kept her ambitions of Regis' demise hidden; and the two have kept quiet on the other's secret since.<br>
<br>
One day, Voyka knew, she would achieve what Aranea had among her people, carving out a sect of people just like her... someday.<br>




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			They arrived at a large clearing where Aranea had made her base. A massive, intricately woven web hung between two towering trees, glowing faintly in the dim light. Beneath it, Aranea waited, her formidable presence heightened by the silent, watchful spiders that scuttered around her feet. Aranea’s form was imposing, even in the half-light of the forest. Her long, spindly legs were coiled beneath her, her many eyes reflecting the faint glow of the web above. She greeted Voyka with a slight tilt of her head. “Voyka,” Aranea said, her voice echoing in Voyka’s mind with a calm, almost hypnotic cadence. “What brings you to see me?”
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</blockquote>Voyka had grown used to witnessing Aranea's form approaching from the distance, but just as one could be caught off-guard by her own grandmotherly nature, she was sure others would be caught off-guard by the beauty of the spider's webbed decor and her descent from it.<br>
<br>
Voyka bowed in turn, before responding. "<span style="color: rgb(0, 81, 72)">Business as usual, Aranea,</span>" she began, "<span style="color: rgb(0, 81, 72)">as the main generals of this front, it only makes sense for us to meet and agree upon a plan for the time being. The last thing I would want is to not accompany you in battle as a result of resolving issues here on the homefront. For instance, I'm sure you've heard of the Silvermoon Paper and its... Lunaran leanings.</span>"</div>
				
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				Last edited: <time class="u-dt" dir="auto" datetime="2024-08-14T13:05:47-0400" data-time="1723655147" data-date-string="Aug 14, 2024" data-time-string="1:05 PM" title="Aug 14, 2024 at 1:05 PM" itemprop="dateModified">Aug 14, 2024</time>
			
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					<div class="bbWrapper">"I do. It happens rarely, but I do have these doubts.", Nanissis admitted with a casual shrug of his shoulders, not losing his smirk of superiority for a second. <b>"I see, we are all starting to make a lot of sense, now, that the senses are pleasantly entangling with this most relaxing environment."</b>, he kept smiling, making light of both of their intoxicated states. For Einar, it seemed to have set in rather quick, further revealing to the Elf that his fellow general usually didn't partake in too much of the debauchery on offer here. It made tempting him even more tempting in itself. <b>"And with that, I consider it settled. You shall govern Caliban, while I govern Moondar. And since our glorious Emperor will surely not want us to stop there... I can foresee very long and fruitful business relations, if thats what we shall call it."</b>, Nanissis leaned forward, satisfied with the result of their talks so far and eager to get back to the temptationous side of things, where he was duly aided by the dwarf.<br>
<br>
When Einar asked how he knew about him loathing surprises, Nanissis chuckled along. <b>"But I didn't even know that! I thought everyone loves surprises."</b>, he acted as innocent as ever, which only served to display his amusement over what he had just found out. Truthfully, Nanissis had not known that Einar loathed surprises, but he would have done everything the same either way. <b>"Well... the Calibanians won't like the surprises coming their way, but... thats besides my point."</b>, he jokingly added, before it was time to consume the powder. The Elf had been very specific in his instructions and they were only served a small, safe dosis of very high quality. He wanted to see how Einar would go along and what his tolerance was and he had learned enough. Feeling and enjoying a blissful dulling of his mind, the smirk turned less sophisticated for a while. Fine veins darkened in his eyes and he sank a little deeper into the pillow. The Half-Elf giggled along, now even more into Einar than she had been before.<br>
<br>
<b>"I really like the sound of that. Its music to my ears, in fact. Poisoning them is a good way to go and I will spin it as a divine plague brought onto them."</b>, the chattier version of Einar appealed to Nanissis and the eyes lid up as they started to bounce ideas of one another. <b>"I would prefer if you didn't raze their farms, as our supply lines will run there if we are to march south quickly. Do give them a good fright, however, that has never hurt."</b>, he was game with almost everything, but General Jaddeth had correctly predicted his objections against razing the farms. Further south in Caliban, he wouldn't have such objections. Meanwhile, Einars companion was starting to get busy herself, running her hands gently over him. Nanissis smiled. <b>"I believe most of our business at hand is concluded."</b>, he announced with grand gesture. <b>"Which means that it is time for your second surprise. I shall write you, once I have concluded my business in the city and my words sow discontent amongst our enemies. Please, inform me of time frames for your poisonous plans as well as troop movements. I have purposefully held my centaurs back north, so the enemy doesn't foresee an immediate attack by them, but they can be readied very quickly.", </b>he explained, before realizing that it was more than difficult for him to get back to his feet. <b>"Try to remember some of these things."</b>, he joked, whilst also laughing at his own clumsiness.<br>
<br>
As for the second surprise, the dwarf made a gesture to the half-elf and mouthed some words towards her and her smile revealed that she understood. Once again she got up, but this time she kept a hold of Einars hand, gently helping him stand. <b>"You have your own private room, the finest in the house.",</b> Nanissis smirked and the dwarf handed over a small golden key to the beauty seductively guiding the general towards said room, already making promises of how much he would like it. <b>"Farewell, General Jaddeth. I will leave you for now."</b>, the mercenary leader grinned as he waved goodbye for now. <b>"They shall hang me for treason! I am leaving you behind, dazed and outnumbered! Adieu!"</b>, he allowed himself one last joke, almost tipping over as he bowed excessively. With a very satisfied grin, Nanissis left the place, knowing that Einar was in good hands. The half-elf was indeed keen on opening the room for the general, the finest one as promised. And as they entered, a far more demonic beauty was already laying on the pompous bed, waiting for Einar and waving him over seductively.<br>
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					<div class="bbWrapper">Einar curled a bloodthirsty smile at Nanissis’ suggestion that their business continue after taking both Moondar and Caliban. If their desires continued to align and serve the both of them, so long as the General didn’t do anything particularly untrustworthy, he would be supportive of continuing their current path.<span style="color: rgb(85, 57, 130)"> “I support our long and fruitful business continuing well into Voloria, Bovech, and beyond. I believe we’d make quite the pair, crushing rebellion.”</span><br>
<br>
The more he drank, and inhaled for that matter, had Nanissis’ rambunctious quipping appearing a bit more humorous than the usual. Einar found himself quietly laughing along, though admittedly taken aback by the elf suggesting everyone enjoyed surprises. He couldn’t think of a remark to come back with, especially not as he continued to consume said surprises. Including the company of the half-elf now lounging about the couch and pillows with him, their velvet and lace becoming suddenly softer and more relaxing upon his experiencing of the dwarf’s little gift. <br>
<br>
<span style="color: rgb(85, 57, 130)">“Oh-ho, fucking morons. They’ll enjoy arguing with each other about who brought such wrath on them from the heavens. Or hells.” </span>Oh, hells, was he <i>distracted</i>. Most probable that this was Nanissis’ design, right? Get him drunk, get him talking, toy with him. But why?<br>
<span style="color: rgb(85, 57, 130)"><br>
“I’ll send a raven when the poison’s been set. I’ll move on the attack shortly thereafter. You’re welcome to join whenever it conveniences you.” </span>Though Einar’s army would be able to make do with reduced rations after burning the rebels’ livelihood to the ground, he supposed Nanissis’ army may not have the same capacity. He would leave Moondar to the General’s handling after its conquest, though the same would certainly not be true for Caliban. A brief moment he spent pondering what a glorious sight it’d be to burn the traitors inside their own villages, black smoke churning and billowing up from buildings as white-hot flames licked their way up the walls then the roofs of thatched houses. His clouded vision wasn’t the only thing on fire. <br>
<br>
The curly haired woman stood again at the bidding of the dwarf and gripped Einar’s hand as she rose, pulling him up as well. Perhaps because he wasn’t walking yet, perhaps it was reality, Einar was steady on his feet. At least for now. He scowled playfully at Nanissis, <span style="color: rgb(85, 57, 130)">“Oh, I’ll remember all of it, you bastard. At least I can stand up straight!” </span>Einar’s brows lifted with his laugh, genuine and rare. Perhaps he’d indulge in these temptations more often. Perhaps that was his intoxicated mind swimming in murky thoughts he’d rid himself of in the sobering morning. <span style="color: rgb(85, 57, 130)">“Not if I burn you at the stake first, traitor.” </span>Einar winked and shooed Nanissis away, dramatically as he was mischievously, as the brown-headed woman tugged him towards a room, supposedly the finest the whole house had to offer, something Einar had to see to believe considering how elaborate and idyllic the entire establishment was. Turning towards her and away from Nanissis as he left, Einar realized just how bound by gravity his lumbering body seemed to be. Not the only thing it was bound by. <br>
<br>
The door cracked open as the woman unlocked it with a key perhaps made of gold, perhaps gilded. Either way, Einar didn’t care. Frankly, he didn’t care about much, especially not once he realized what the surprise inside was. His free hand gripped the door frame a moment on the way by. He couldn’t tell if it was hesitation or a search for a bit of balance, but it didn’t last too long as the charming half-elf coaxed him away from his stability with a pull, a giggle, a brush of her fingers from his lips, down his throat, and onto the collar of his tunic; one hand releasing his and shoving him deeper into the room towards his special little gift, the other clicking the door closed. He didn’t hate surprises, after all. <span style="color: rgb(85, 57, 130)"><i>At least not all of them.</i></span></div>
				
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			Voyka recognized just how much Aranea had already impacted the forest with her presence there, admiring the atmosphere as much as it brought a chill to her. It was something to aspire to in her eyes, though not right now, as presenting a grandmotherly exterior to her surroundings always catches outsiders off more given her reputation. In one moment, one of the spiders even fell atop her head, prompting her to raise her hand as to allow them to be brought to the ground, though not before petting it.<br>
<br>
Having dismounted and allowed the spider to return to the others, Voyka watched as one of Aranea's scouts approached. "<span style="color: rgb(0, 81, 72)">Of course.</span>" Voyka responded simply, as she followed the guide deeper into the forest.<br>
<br>
As Voyka marched deeper into the camp, the presence of the larger spiders reminded her of both their commonalities, and their differences. The Rogovci and the Neurachnids had been cut down by forces greater than their own, yet Aranea remained close with other arachnids while she was a pariah to those like her. Their kin each had psychic abilities, yet her kin specialized in the land of the unconscious while Aranea's specialized in the land of the conscious. And the moment they first met years ago, Aranea realized Voyka was keeping her abilities, the ones that got her kin slain, hidden, just as Voyka realized Aranea kept her ambitions of Regis' demise hidden; and the two have kept quiet on the other's secret since.<br>
<br>
One day, Voyka knew, she would achieve what Aranea had among her people, carving out a sect of people just like her... someday.<br>
<br>
Voyka had grown used to witnessing Aranea's form approaching from the distance, but just as one could be caught off-guard by her own grandmotherly nature, she was sure others would be caught off-guard by the beauty of the spider's webbed decor and her descent from it.<br>
<br>
Voyka bowed in turn, before responding. "<span style="color: rgb(0, 81, 72)">Business as usual, Aranea,</span>" she began, "<span style="color: rgb(0, 81, 72)">as the main generals of this front, it only makes sense for us to meet and agree upon a plan for the time being. The last thing I would want is to not accompany you in battle as a result of resolving issues here on the homefront. For instance, I'm sure you've heard of the Silvermoon Paper and its... Lunaran leanings.</span>"
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</blockquote>Aranea listened intently as Voyka spoke, her many eyes fixed on the elder general with a keen awareness that extended beyond the words exchanged. “Ah, the Silvermoon Paper.” Aranea replied. “I am aware of its contents and the whispers it seeks to circulate among the people.” As she spoke, Aranea's gaze drifted upwards to one of the many silky cocoons suspended in the vast web above them. Inside, an unconscious figure lay ensnared, their mind an open book to Aranea’s telepathic powers. The spider matriach’s connection to this helpless soul allowed her to siphon valuable information directly from their thoughts. "I'm assuming you seek to address this matter, Voyka? Twist it in our favour in preparation for the upcoming conflict?"<br>
<br>
A slow, predatory smile spread across Aranea’s face. "I have already set about putting my own plans into motion." she revealed, turning her attention back to the massive web above them. "The fear that grips the people of Althreiell is almost palpable. Word of our presence has spread, and their dread sends ripples through my web, like the faintest breeze tickling my senses. I plan to amplify this fear, to let it burrow deep into their minds, gripping them in both their waking moments and their dreams. It will erode their will, weaken their resolve, and cripple their resistance as a result."</div>
				
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			Aranea listened intently as Voyka spoke, her many eyes fixed on the elder general with a keen awareness that extended beyond the words exchanged. “Ah, the Silvermoon Paper.” Aranea replied. “I am aware of its contents and the whispers it seeks to circulate among the people.” As she spoke, Aranea's gaze drifted upwards to one of the many silky cocoons suspended in the vast web above them. Inside, an unconscious figure lay ensnared, their mind an open book to Aranea’s telepathic powers. The spider matriach’s connection to this helpless soul allowed her to siphon valuable information directly from their thoughts. "I'm assuming you seek to address this matter, Voyka? Twist it in our favour in preparation for the upcoming conflict?"
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</blockquote>Voyka's infamous grin appeared on her face as Aranea figured out what she planned to do. "<span style="color: rgb(0, 81, 72)">Of course,</span>" Voyka exclaimed, "<span style="color: rgb(0, 81, 72)">if the paper turned out to have loyalties to Althreiell... <i>convincing</i> them to share their information networks would turn out beneficial for us.</span>"<br>




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			A slow, predatory smile spread across Aranea’s face. "I have already set about putting my own plans into motion." she revealed, turning her attention back to the massive web above them. "The fear that grips the people of Althreiell is almost palpable. Word of our presence has spread, and their dread sends ripples through my web, like the faintest breeze tickling my senses. I plan to amplify this fear, to let it burrow deep into their minds, gripping them in both their waking moments and their dreams. It will erode their will, weaken their resolve, and cripple their resistance as a result."
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</blockquote>Voyka laughed in support. "<span style="color: rgb(0, 81, 72)">Excellent idea! So as I deal with the paper, you erode the public's spirits, and then we can both strike at once! Their despair will make the slaughter all the more wonderful!</span>"</div>
				
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					<div class="bbWrapper"><i>"To the bastard and traitor, General Einar Jaddeth"</i> - Black letters read on the envelope delivered to his warcamp in the late afternoon by a courier on horseback. The man quickly bowed as he handed it over to the generals steward, who was swift to deliver it to the general himself. The large, red wax seal was still unbroken when the message was handed over to Einar. <b>"This could be a very serious matter."</b>, the steward duly stated, before retreating to allow for some privacy, unless Einar wished otherwise. Opening the envelope would reveal a letter written entirely with golden ink on fine, expensive paper. A swaft of floral scents was immediately noticeable, as were other, heavier odors, likely reminding him of a certain establishment he had visited not too long ago. The immeculate handwriting had a very different tone compared to what was smeared on the outside, revealing that a joke had been made - and his own words from that night were used against him.<br>
<br>
<i>"My dear General Jaddeth,<br>
<br>
I hope you enjoyed your surprise thoroughly. It pains me not to have lingered around for longer, but I am sure we will cross paths soon. I am pleased to inform you that many birds have flown south to deliver my words and whispers to our enemies. They will monger fear amongst the Moonworshippers and a priestess of theirs will speak of a dark omen, foretelling of plague and divine disaster. She has no other choice, for I hold her infant son hostage.<br>
My officers have advised me, that we will be ready to conduct a lightning strike into Moondar by autumn and I am very pleased to announce some unlikely reinforcements bolstering my ranks. The so called Knights of Illumination, a devout Solman order of Paladins, have pledged service to my campaign against their southern adversaries. How I wish you could have been there when I stood at the temples stairs and spoke to the people. Alas, we will make good use of them, as they have experience fighting the Calibanians and will serve as a beacon to show that we carry the Imperial Light.<br>
How is your progress regarding the river? It would be a shame to promise a plague and not deliver on one. Please, also send message of any troop movements going forwards, so I may coordinate my men accordingly. I hold the more mobile, yet lighter force.<br>
I will contact General Kypher M. Solari soon to advice him about our impending push south.<br>
<br>
Seven sinful blessings,<br>
You know who the fuck I am. Next whore is on you."</i><br>
<br>
<br>
<br>
Truthful to his word, a message is also delivered to the Lost Prince of Sloth. One could tell the effort in keeping it professional, but clearly Nanissis couldn't help but sprinkle in a bit of sass towards the man he once had dragged before the Emperor in chains.<br>
<br>
<i>"To the esteemed General Kypher M. Solari,<br>
<br>
I hereby advice you that a chain of movements and actions against Moondar in the South will soon be conducted, as Generals Jaddeth and Yevro will launch their offensive in the autumn. I ask of you to disclose any planned movements and attacks, so we will not find any exposed flanks chaining us down once battle commences. Will you be trying to conquer or choose a diplomatic approach?<br>
It is ironic how close both can lay together at times. It has been far too long since we last talked properly. I could almost gain the impression you are trying to avoid me at times, dear colleague.<br>
I am also having a map of our likely attack and supply routes delivered to you. Perhaps we will celebrate a great victory together soon, if the chain of events favors it.<br>
<br>
Forever blessed by Sloth,<br>
General Nanissis Yevro"</i></div>
				
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					<div class="bbWrapper"><div style="text-align: center">Jannexax - The Whisper of Sin<br>
Turn 01​</div><hr>The Crossroads was an amusing location for Jannexas to find himself in. A name worthy of the tales of mortals, when one could meet a fiend eager to offer a deal for one's soul or other dark price. So simple, missing the truth depth of Sin and darkness that one such as himself sought to foster. Souls were just toys, collectible slivers of essence full of memory and emotion. Many a petty dark power gathered and traded in them, seeking to lure mortals into their possession. Ownership. How... boring.<br>
<br>
The Outer Void had taught him much, more so the power of actions and thoughts. Belief. The mortal mind fed into reality. The actions of a single soul could ripple out to many more like seeds planted and waiting to be tended to. So it was the Jannexas savored his dark games, feeding the sins of mortals while seemingly never collecting a visible price despite his tendrils of influence slowly wrapping around all who accepted his offers.<br>
<br>
Th Jannexians, his personal host of sworn warriors and soldiers were many who had embraced him and been granted simple but enjoyable rewards. A small parlor trick for those who gave themselves body and soul. They were not a collection to him as much as a tool, a means to fulfill the desires of Emperor Regis and his generals. They would be well set to reinforce or support martial action in the coming seasons. The true matter at hand though was what had drawn the Whisper of Sin from his encampment. His dark carriage rumbling along the roadways, horseless and glowing with infernal light as continued its course towards the feuding knights. Since the ruler of this region had opted to leave them to settle the matter, he had elected to involve himself.<br>
<br>
"What joys shall I find waiting for me? What sin shall be fed? Wrath? Pride? Envy?" Jannexas muses as his sinister carriage rumbles closer and closer to the lands of these feuding knights. The excitement building within him for another opportunity to spread his influence. The bigger picture as well meant this could create opportunities that would support the war effort. <br>
<hr><b>Action</b><br>
Pursue Lead: The Duel of the River Knights - Two rival knights, each claiming to be the rightful protector of the river crossing Wardford, have issued a challenge to each other. Aralia seems entirely disinterested in the matter.</div>
				
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					<div class="bbWrapper">The interior of the old hunting lodge was dimly lit, with only a few beams of evening light filtering through the cracks in the weathered wood. Dust motes danced lazily in the air as the heavy footfalls of trolls echoed around the spacious structure. They worked clumsily, yet effectively, to reinforce the walls and mend the roof, their large hands wielding tools that seemed almost comically small in their grasp.<br>
<br>
Jack Bower stood near a crooked stairwell, leaning against a pile of crates, his eyes narrowed in thought as he watched the trolls go about their tasks. He absentmindedly ran his fingers over the worn fabric of his inconspicuous attire, smoothing out the dull and drab coloured garments that were so very much like what he used to wear. The lodge creaked as another plank was hammered into place, but Jack’s mind was elsewhere, focused on the potential lead he had uncovered during his solitary reconnaissance.<br>
<br>
Pinterra had not been so welcoming when his army arrived armed and brandishing imperial colours. His time in one of Pinterra's port towns, had given him insight into a growing frustration among its citizens. The town’s walkways were increasingly crowded with beggars, their presence a source of discomfort and disdain for the already struggling province. It wasn’t just their pitiful state, but the sickness they brought with them.<br>
<br>
It was in this frustration that Jack saw an opportunity. The whispers he had heard suggested that the people might be more receptive to the presence of imperial banners if those banners were associated with restoring a sense of public decency. It was a simple plan: clear the streets of the beggars, remove the unsightly filth, and make it clear that the Empire was a force for order not just conquest.<br>
<br>
Jack’s lips curled into a sly smile. It was a classic move—offering a solution to a problem he had barely noticed before, but one that was clearly eating away at the town’s pride. By addressing it, he could make the imperial presence seem not just tolerable, but desirable. And all it would take was a little coercion and a few well-placed orders to his troops.<br>
<br>
"Stupid pigs! Hold it steady!" one of the trolls barked, his voice a deep rumble that snapped Jack out of his thoughts.<br>
<br>
He glanced over to see Mogrum chastising another troll, who was struggling to lift a large beam into place. Despite their brutish nature, the trolls he 'inherited' from his predecessor were proving useful in setting up his base of operations. They might lack finesse, but they made up for it in sheer strength and obedience—when properly motivated.<br>
<br>
Jack folded his arms across his chest, his mind already working through the details of his plan as he knew far too well, you couldn't play a game without first having a full hand.<br>
<br>
Turn Action<br>
Follow Lead: Public Decency Project</div>
				
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			Voyka's infamous grin appeared on her face as Aranea figured out what she planned to do. "<span style="color: rgb(0, 81, 72)">Of course,</span>" Voyka exclaimed, "<span style="color: rgb(0, 81, 72)">if the paper turned out to have loyalties to Althreiell... <i>convincing</i> them to share their information networks would turn out beneficial for us.</span>"<br>
<br>
Voyka laughed in support. "<span style="color: rgb(0, 81, 72)">Excellent idea! So as I deal with the paper, you erode the public's spirits, and then we can both strike at once! Their despair will make the slaughter all the more wonderful!</span>"
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</blockquote>Aranea's expression shifted subtly, her multifaceted eyes reflecting a more measured approach. “While I share your enthusiasm for our plans, we must tread carefully. If we indiscriminately slaughter everyone, we risk losing invaluable knowledge, like the healing arts of the elves." She gestured toward the massive web above them, her tone softening but retaining a firm edge. “The more minds I can ensnare, the easier it will be for us to learn their secrets. If we can claim the elves knowledge, as well as their lands, we are sure to gain the emperor’s favour.”</div>
				
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			Aranea's expression shifted subtly, her multifaceted eyes reflecting a more measured approach. “While I share your enthusiasm for our plans, we must tread carefully. If we indiscriminately slaughter everyone, we risk losing invaluable knowledge, like the healing arts of the elves." She gestured toward the massive web above them, her tone softening but retaining a firm edge. “The more minds I can ensnare, the easier it will be for us to learn their secrets. If we can claim the elves knowledge, as well as their lands, we are sure to gain the emperor’s favour.”
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</blockquote>Voyka's grin shrinks to a smile, in acknowledgement of Aranea's apprehension.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...yes, given your intentions in this campaign, ensuring the capture of prisoners would enable that,</span>" Voyka echoed, "<span style="color: rgb(0, 81, 72)">I'll be sure to keep my... tendencies in order, so that our campaign goals are fulfilled. I'll make sure to restrain myself on only the <i>negligible...</i></span>" she finished, with her grin returning.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Otherwise, unless you need me any time earlier, next time we meet would be when we notify on progress here in the homefront, as well as discussing plans for the start of the conflict proper... so if you believe there is no need to discuss such plans now, we can call this meeting finished,</span>" Voyka bowed in respect.</div>
				
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			Voyka's grin shrinks to a smile, in acknowledgement of Aranea's apprehension.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...yes, given your intentions in this campaign, ensuring the capture of prisoners would enable that,</span>" Voyka echoed, "<span style="color: rgb(0, 81, 72)">I'll be sure to keep my... tendencies in order, so that our campaign goals are fulfilled. I'll make sure to restrain myself on only the <i>negligible...</i></span>" she finished, with her grin returning.<br>
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"<span style="color: rgb(0, 81, 72)">Otherwise, unless you need me any time earlier, next time we meet would be when we notify on progress here in the homefront, as well as discussing plans for the start of the conflict proper... so if you believe there is no need to discuss such plans now, we can call this meeting finished,</span>" Voyka bowed in respect.
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</blockquote>“Thank you, Voyka,” Aranea replied, especially appreciative of Voyka's discretion in regards to her true objective. “Your restraint will be invaluable in this endeavour.” As Voyka mentioned their next meeting, Aranea inclined her head slightly, in a show of mutual respect. “Agreed. Once the appropriate pieces are in place, we shall reconvene to weave battle strategies.” With that, she returned Voyka’s bow with a nod of her own, signalling the end of their discussion.</div>
				
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					<div class="bbWrapper"><b>Act I - Odaden Moves To War</b><br>
<br>
Turn 2 - Year 912 - Late Summer<br>
<br>
<a href="https://www.rpnation.com/attachments/creon912latesummer-png.1180642/" target="_blank">View attachment Creon912LateSummer.png</a><br>
<br>
<b>Althreiell Campaign</b><br>
The vast swath of plains of Ostermarka and Fairwych lead into the woodlands of Luminae. Originally kin to the nation of Caliban, Luminae has gotten used to the imperial boot. The pragmatic Countess Alice Ashenbrook has navigated the integration well by pushing just enough for imperial tribute always on time, and respect of local practices. Baba Voyka and Aranea both march into the southern province with separate goals in mind for the lands of Althreiell, but both with keen interests in mind. Both find ways to intercept information or spread fear to weaken the opposition of the enemy. The Althreiell elves, although originally dismissive of the threat, now summon an army to protect the border of Hatia. Meanwhile, the bandit queen of Frostfell sits quiet, the cold frozen trees of the east at a still.<br>
<br>
<b>===Allied Forces===<br>
<br>
Baba Voyka, The Warsome Grandmother</b><br>
Try and Take It // Nothing is Safe // Break their Spirits<br>
Location: Luminae<br>
Province Fertility: 6/6<br>
Strength: 3<br>
Cards:<br>
Dreamwalker - Upon meeting on Neutral or Allied Ground for diplomacy, Baba may lure an enemy to sleep placing a -3 on them for character v character combat if not using hostile language in interaction before this. (Infinite Uses)<br>
Environmental Expert - Baba and her troops are unaffected by weather cards and terrain related cards. (Infinite Uses)<br>
Motherful Presence - A province will not revolt when Baba is present if it has below 10 disloyalty. (Infinite Uses)<br>
A Turned Informant - Using information gained about Althreiell Baba is better able to plan attacks. Add +1 to attack against any Althreiell province (3 Uses)<br>
<br>
Baba continues her stay in Port Silver making note of the Silvermoon paper and the disturbance that occurs in a bar with her men and local Lunarans. Ignoring the soire of Countess Ashenbrook is met with indifference, but fewer social invitations of the port are given to Baba following the decision. Crucial is the man who is being fed information from the vast Althreiell information network who turns to Baba upon threats of himself and family safety turns to feeding information to Baba. Time will only see if this information is in fact true. The public still harbors a resentment against troops that is noticeable, but businesses seem to accept the presence nonetheless.<br>
<br>
Leads:<br>
The Harvest Revels - Baba’s men take notice of the harvest festival taking place in town as the farmers begin to harvest. More of an opportunity to just raise spirits in the city a promising man under Baba’s command is set to participate in the competition.<br>
The Hidden Smuggler’s Route -  An old smuggler’s tunnel beneath Port Silver has been uncovered by Baba’s men. Securing the entrance would take a great time and possibly lead to treasure, but at the same point leaving it open could lead to a weakness that could be exploited.<br>
<br>
<b>Aranea, the Mind Weaver</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Luminae<br>
Province Fertility: 6/6<br>
Strength: 3<br>
Cards:<br>
Psychic Web - For every 3 subordinates (who have been inducted to web) in charge of a province Aranea gains another action to use. (Infinite Uses)<br>
Induction to the Web - Aranea may use an action to induct a subordinate into her neural web. From this she will see and hear any interactions they take, and physically communicate across the realm. (Infinite Uses, this consumes an action for turn)<br>
Telepathy - Every turn Aranea may choose an NPC in a bordering province and has a 1/4 chance to know their action for the turn.<br>
Fearful Visions - May send fearful visions to Luthais Cailamins army resulting in a -2 on battle rolls for Luthais on the turn. (1 Use)<br>
<br>
Aranea’s men camp in the wooded lands near the border of Hatia with the river that separates Luminae and Hatia being a strong denotation of where Odaden land begins. As Aranea begins to spread visions the scouting expeditions of Luthais seem more present, but also more skittish upon contact with Araneas forces. Still this doesn’t stop initial conflict from starting out with one of her arachnids being found pinned to a tree and a series of arrows pierced through the beast. The initial reaction to Aranea being in the province has become more muted as the rural villages have adjusted to the presence with an acceptance of only a small change.<br>
<br>
<br>
<b>Leads:</b><br>
The Huntsman - From her troops Aranea hears tales of a local huntsmen with renowned prowess. Upon one of the trips for supplies a soldier reports to Aranea the man wishes for her to come and have a meal.<br>
The Hidden Path - A series of hidden trails along the riverbank, known only to the villagers, could be used to outmaneuver or mislead Luthais’s scouts if Aranea cared to learn them.<br>
<br>
<b>===The Enemy===<br>
<br>
Luthais Cailamin, the Marshal of Feathers</b><br>
With Guile and Cunning // A Master of the Art // A Reckoning for the Wicked<br>
Location: Hatia<br>
Strength: 3<br>
<br>
Luthais grows dreary as the forces remain still along his border. The men marshaled under his command begin to despair before even seeing combat murmuring of a great spider, and of impending death. Using his geographic knowledge he attempts to create a rally to morale finding and killing one of the arachnids of Aranea with his personal company of men-at-arms pinning it to a tree as a message to send back to the mind weaver. He maintains that as long as the river holds there is a way to survive the coming onslaught. Personally writing to the homeland he pleads for more experienced troops to be sent to hold the border.<br>
<br>
<b>Freyja Stormveil, the Bandit Queen</b><br>
Liberate the Materiel  // Come What May // Never Surrender<br>
Location: Frostfell<br>
Strength: 2<br>
Cards:<br>
Ice Storm - Upon victory in combat in Winter turns Freyja has a 1/2 chance to inflict 2 tokens damage (Infinite Uses)<br>
<br>
Freyja receives the tides of imperial banners in Luminae with indifference. If they want to fight their war with Althreiell she will let them. Why come strike at an opponent when their wealth would flow through the province either way. Besides those who are eager to display their strength would find it worn down. The Bandit queen manages her men normally for now, the dues being paid as those who dare to trek through dreary Frostfell give tribute to her domain. Still the doubt lingers in her mind of this being a show of a greater lurking imperial ambition. As winter approaches so will her window of opportunity.<br>
                                    <br>
<b>South-Western Campaign</b><br>
Upon reaching their agreement of the division of Caliban the armies of Einar and Nanissis travel in tandem to the birthplace of the empire Odaden. The rolling countryside of the land is accompanied by the wooded coast alongside the southern ocean. Prince Kirin, the younger brother of the Emperor seems to rule with only a light touch upon the people. To the west the vast rolling plains of Budagyar are home to a much more nomadic life. While the armies in Odaden may be replenished by the hard work of peasants, the work in the land of the centaurs seems to be hunting for your own. Tides begin to turn against the empire as victories by the Thundering Spear and the Blood Moon’s Blade spur those with already disloyal dispositions into finding hope against the imperial might.<br>
<br>
<br>
<b>===Allied Forces===<br>
<br>
Nanissis Yevro, The Poisonous Tongue</b><br>
Meals from the Field // The One and Only // Drenched in Death<br>
Location: Odaden<br>
Province Fertility: 7/7<br>
Strength: 3<br>
Cards:<br>
Poisonous Tongue - Nanissis agitates a province leading to a +3 in disloyalty. (Infinite Uses, once per 3 turns)<br>
The Discontents are Rewarded - After taking control of a province which has had the Poisonous Tounge Card used it on previously Nanissis can take a free recruit a subordinate action to govern the province that same turn. (infinite Uses)<br>
Lightning Raids - The first time attacking a general Nanissis can choose to receive a +2 to the attack. (3 Uses)<br>
Knights of Illumination - Upon a battle loss against a general of Caliban do not lose a token ( 1 Use)<br>
<br>
Nanissis and his troops make home outside the former capital of Odaden. The food seems to have been well prepared and few have issues in finding mouths to feed. Although the flat countryside is set up for farming the centaurs under his command have found some small enjoyments in interactions with the land. The inner city itself seems one that has had only a minor corruption when compared to the capital. Partaking in an immense amount of indulgence along with his men, the sin of the city makes its mark on the forces. This isn’t without issue however, with the exuberant amount of indulgence in brothels and bars by the forces leading some to question if their coin will soon dry up. Prince Kirin sends a personal messenger to Nanissis messaging that although he is pleased to see the men happy, if the coin of the crown is used to excessive debauchery he will have to inform Regis. Nanissis also notices the Solmans getting their act together to be a more clean religion in a leadup to a surprise arrival of a Velorian delegation bringing the Duchess to Odaden.<br>
<br>
Leads: The Velorian Delegation - Word makes its way around that Duchess Isobole Vadalas has arrived in Odaden, and is personally meeting with Prince Kirin. Although not formally invited, making himself visible there could help with future diplomatic moves with their long term neighbors.<br>
Lustful Business - Some of the brothels have become all too familiar with the poisonous tongue. A few of the employees becoming regulars to the man have figured they could use their talents to assist him in his own ventures if he had the coin to convince them.<br>
<br>
<br>
<b>Einar Jaddeth, The Brutal Bastard</b><br>
Meals from the Field // The One and Only // Break their Spirits<br>
Location: Odaden<br>
Province Fertility: 7/7<br>
Strength: 2<br>
Cards:<br>
Raze the Traitors - Upon a successful attack Einar may choose to raze one of the fertility of the province, leading to +2 disloyalty in the province attacked (Infinite Uses)<br>
Brutal Vengeance - Upon losing a defensive combat, Einar has a +1 to attack versus that same opponent the next turn. (Infinite Uses)<br>
Make Use of What We Have - Einar's troops can go over the fertility of a province by 2 and not suffer any negative effects. (Infinite Uses)<br>
Poisoned Water - When Used on Moondar general in province receives a -2 for all battle rolls for 1 turn. (1 Use)<br>
<br>
Einar’s men make their camp further downward in the province. In this time Einar is reminded of the rural hardship people have to endure. What might be more irritating to him however, is the preferential treatment it seems that Odaden has been receiving. The people who still complain over giving rations to his army seem healthy and full of muscle. Is the Sunfather truly blessing these people, or has Regis become lax on his own brother's taxes? Meeting with an alchemist in the city a poisonous concoction is brewed which Einar believes he can use with the river flows to bring sickness to the enemy bringing a small window of advantage he and his allies can use to strike towards the heart of Moondar. As he goes about his plotting however, Valindra makes the first move. In a night at camp Einar’s forces are taken by surprise as a night raid tears through the camp leading to carnage and death as a blow to his forces is dealt.<br>
<br>
Leads:<br>
<b>T</b>he Obsidian Chalice<b> -</b> A dark artifact tied to the rise of Regis and his power and one coveted by the Faith of The Seven is said to be drunk out of by Prince Kirin. As his dear friend from Veloria visits however, the chance to steal such a relic might present itself. Of course failure could inflict imperial wrath, but hadn't that been wrought on Einar so many times before.<br>
The Orphan - A little girl is found waddling outside of a farmstead that was burnt to the ground by moon elven raiders. Perhaps she could be used as a pawn to rally public support. Or maybe Einar just wants to help a poor girl calling after her mother.<br>
<br>
<br>
<b>Kypher M. Solari, The Lazy General</b><br>
Everywhere At Once // Symphony of War // Break their Spirits<br>
Location: Budagyar<br>
Province Fertility: 4/4<br>
Strength: 2<br>
Cards:<br>
Pattern Recognition - The longer in continual battle with an opponent the better the ability to recognize their weaknesses. For every turn in combat with an opponent, either Kypher attacking them or them attacking you Kypher will receive a stacking +1 advantage the next turn on the next combat. This can only stack up to a +3, and if there is a turn where neither side engages in combat against one another the stack is reset to 0. (Infinite Uses)<br>
Officer's Club - The illustrious general inspires loyalty among his officers and men. Any province that Kypher is in will receive a -1 to disloyalty per turn, note can choose not to have this used. (Infinite Uses)<br>
Ways of the Nomads - Once per season when in a steppe or plains region you may harvest one fertility from a province (3 Uses)<br>
<br>
The province of Budagyar tests the strength of Kyphers men. While many of the men wish to emulate their general and his laziness, hard work is put to the test with having to track down the roaming centaur tribes subjugated under Regis for food, or scurrying off to do their own hunts in their land. Although there are a few settlements, these mainly rely on hunting as a method of securing their own food. Kypher taking time to learn the ways of the land gains a better understanding of the way of the nomads, and a better chance of survival if needing to harvest food. The Nalunali tribes under the leadership of Hectemnon conduct battle against Kypher. While focused on learning the ways of the wild the defenense of his company is not ready for the attack and a carnage insues with the strength of his forces weakening as a portion of his troops die drenched in blood. The localsof the area began to distance themselves from Kypher. If one is unable to protect his own tribe, why must they give tribute to him.<br>
<br>
Leads:<br>
The White Gazelle - Reports of a mystical gazelle stocking the lands are talked about throughout the local tribes of the area, perhaps this is something that Kypher could find himself?<br>
Thundering Hooves - Although the defeat of his forces was something to greatly dismay the Thundering Spear does not do his attacks without laying his marks. These marks when analyzed thoroughly could perhaps develop Kyphers own cavalry strategy in the lands of the nomads.<br>
<br>
<br>
===The Enemy===<br>
<br>
<b>Valindra Redmoon, the Blood Moons Blade</b><br>
Liberate the Materiel // A Master of the Art // A Reckoning for the Wicked<br>
Location: Moondar<br>
Strength: 3<br>
Cards:<br>
The Cycle of the Blood Moon - Upon 3 successful victories in battle Lunara blesses Valindra’s forces. If Valindra had lost a token during this time she may heal one token as the wounded come back to fight again. (Infinite Uses)<br>
<br>
Valindra was always known for having a brash attitude and hot temperament in her homeland of Moondar. Prone to violent outbursts many thought her as one who would create great disunity. The church of Lunara saw the confidence behind such eyes and so did the Goddess eventually after years of training granting her the blessings of the Blood Moon. Feeding to her violent tendencies she has pushed back attempts towards Caliban from various neighbors in the past. Riding her tamed Direwolf Valindra strikes hard and fast towards enemies who enter her woods. As the imperials bid time Valindra makes the first move striking hard towards Einar who borders her in the lowlands of the country. Catching the forces of Einar unaware in the night raids upon the camps are successful leading to the slaughter of a good amount of Einar’s forces before retreating into the woods gleeful laughter heard in the air as they retreat.<br>
<br>
<br>
<b>Isobole Vadalas, the Duchess of Diplomacy</b><br>
To Weather the Storm // A Master of the Art // A Truth Unassailable<br>
Location: Veloria<br>
Strength: 4<br>
Cards:<br>
Time Through Words - Upon a diplomacy action being received or sent and responded to, the one who engaged in the diplomacy with Isobole has a -1 to attack against her for that turn and the following turn. Additionally Isobole cannot be forced into combat at neutral locations. (Infinite Uses)<br>
<br>
Isobole has had her country prosper through funding and selling to the imperial war machine. One thing that the Duchess has never allowed to be disputed is her sovereignty. As the imperial banners march on either side the men of Veloria rise ready to defend should the empire decide it has no use for their trade any longer. Isobole still thinks that the relationships built can be something that guarantees her kingdom safety. Long friends with Prince Kirin, she believes that a strike against Veloria is not on the priorities of Regis. She only needs to keep diverting attention, and all empires fall sooner or later. One way of doing such is keeping in touch with her dear friend.<br>
<br>
<br>
<b>Hectemnon, the Thundering Spear</b><br>
Liberate the Materiel // Colleagues in Arms // A Reckoning for the Wicked<br>
Location: Nalunali<br>
Strength: 3<br>
Cards:<br>
Hectemnon is a massive centaur known for his thundering approach as he raids and pillages farmsteads and rival tribes alike. Taking great baths and indulging in many a woman, and devouring of many a meat Hectemnon enjoys what he considers simple pleasures in life. However, his brute intelligence still realizes that the rising threat of Odaden may soon try to subjugate his tribe. Forming alliances with those around him in mutual protection against those who have already sworn allegiance to the imperial might Hectemnon offers his own strength as the defiant shield. This might have been spurred on by the three cities who offer coins freely with the recognition of service against Odaden. He makes his first repayment upon their investment in his strike against Kypher. Leading a devastating charge of centaurs he raids the camp unprepared leading to a great death of a many men and abduction of quite a few as slaves to his own domain. The tribes under his command toast to his victory, feasting to their triumph against the imperial interloper.<br>
<br>
<br>
<b>North-Western Campaign</b><br>
To the northern part of the realm a set of threats engulf the boldest of the empire Richard who rests in Kaslia with greenskin and goblin raiders knocking on the doorstep and the distrusting Padorian fleet ready to blockade at a moments notice he may soon have to rely on those around him. In a keen position to provide support is Jannaxes who sits upon the province of the crossroads, a prosperous land for the tolls that its rivers extract and in between the trade cities of Kaslia, Pinterra, and Padoria as well as northern realms when they want to come towards the heartland of Osyne. It is also a keen position to bring support to the generals around him, something the Whisper of Sin is all too familiar with. To the south sits Oneiruth the princeling returned home. Discontent from those who favored his brother still lingers, as well as those whose powers have diminished with his pact. Jack Bower to the North has found perhaps the most promising position in Pinterra, the weakened Mudkadi open for the taking and a people of Aberhald who Jack thinks he can make an interesting gamble to.<br>
<br>
<br>
===Allied Forces===<br>
<br>
<b>Onieruth, The Usurper of Argalis</b><br>
Try and Take It // The One and Only // Drenched in Death<br>
Location: Argalis<br>
Province Fertility: 3/5<br>
Strength: 3<br>
Cards:<br>
Accursed Pact - Leads will occur with patron, following these could grant boons, and ignoring them lead to punishments.<br>
Magic Devourer - Magical cards are ineffective against Onieruth, either lowering in power or completely failing at GM discretion.<br>
<br>
The land of Argalis slowly turns quiet as the tyrannical rule of their Prince has taken hold. The magic that once ruled the land proudly now withers to the power of their prince who makes this land his home with his otherworldly patron. The same can be said with the population who work tirelessly to build the fields of the land to the flourishing wheat it was before the civil conflict. There are still those in the populace few that whisper of vengeance for his brother Janus upon the usurper, and rumors of meetings of those who plan to take vengeance upon the usurper prince. The ancient ruins of past old gods and their temples seem to be a keen part of this scheming against the prince. Seeing the weakened state of the land the goblin tribes of Gurlap raid the land pillaging before fleeing back to their homes.<br>
<br>
<br>
<b>Richard, The Lionheart</b><br>
Try and Take It // Symphony of War // Chessmaster<br>
Location: Kaslia<br>
Province Fertility: 5/5<br>
Strength: 3<br>
Cards:<br>
Resilient Lion - When losing to an enemy with more army tokens Richard has a 1/3 chance of not losing an army token. (Infinite Uses)<br>
Golden Boy of the Empire - Richard can attack an internal imperial provinces leader in combat, and if winning assume the province under his control. The empire will not intervene, viewing it as an internal dispute. (2 Uses)<br>
Stand Proud Men - Richard's and the men he commands are immune to Fear Effect Cards<br>
<br>
Kaslia welcomes the protection offered by the Lionheart as they are beset by enemies on all sides. While supplies and trade flow steadily throughout the country now with only the occasional missing ship bringing a reminder of their pirate neighbors to the west in Padoria. Lord Wilmar Rudolf is grateful for the protection offered and allows a great amount of housing in the inner port city to the troops of Richard. From the outer lands of the province, however, persistent pleas are heard by the army for protection from the grinning wolves. Also seen in his patrols to the frontiers are a small population of half-orcs that seem prevalent in the outer lands of the land, with a seeming resentment for both their neighbors and the Grinning Wolves who led to many of their creations. Richard noticies the coming of the Grinning Wolves in enacts a defensive masterstroke with allowing the enemy to come in just far enough to be comfortable before his flanking forces surround the host causing panic among the Worgs and their riders and forcing them to have to drive back in retreat. The chaos allows him to pick off a good portion of their number.<br>
<br>
Leads:<br>
Brave Boys - A small group of street urchins approach Richard while in the city. They want to fight just as he did against the big bad orcs. Prehaps they could be used for that, but with their smaller frames they could also be great informants.<br>
The Shadows - An underground fighting ring has slowly gained in popularity among the province's outcasts and renegades. Among the participants one Half-Orc has begun making quite the name for himself who begins each fight with calling for death to the Grinning Wolves.<br>
<br>
<br>
<br>
<b>Jannaxes, Whisperer of Sin</b><br>
Everywhere at Once // Nothing is Safe // Chessmaster<br>
Location: The Crossroads<br>
Province Fertility: 8/8<br>
Strength: 3<br>
Cards:<br>
Corruption - Jannaxes offers favors with little ask in return, but once accepting the taint slowly spreads. Accepting a favor adds corruption to the character. A d20 is rolled each turn seeing if this corruption spreads to the province the character is in. If the number is equal to or lower to the corruption score, the province gains corruption. Latent Power is gained each turn in accordance to province corruptions.<br>
Lessor Favor - Costing 5 latent power. Gives minor boon as agreed with GM. Adds 1 corruption to character.<br>
Medium Favor - Costing 10 latent power. Gives minor boon as agreed with GM. Adds 2 corruption to character.<br>
Greater Favor - Costing 15 latent power. Gives minor boon as agreed with GM. Adds 3 corruption to character.<br>
My Dear Puppet - For every corruption gained by a character Jannaxes gains a 3% chance of being able to use their action. Jannaxes may choose to use this every turn if he is within 2 provinces of the corrupted character. Note the action must always be something the person can see as to their interest.<br>
Characters Corrupted - Regis (9), Kirin (1), Arlane Rivers (1)<br>
Provinces Corruption - Odaden (2), Osyne (6)<br>
Accumulated Latent Power - 13<br>
<br>
The crossroads are the crossing for much trade and travel along the empire. The Lady of this land Countess Aralia Crosswood makes efficient use of this with various castle crossings set up along the river paths offering both protection for travelers and coins for her pockets. Additionally these rivers offer quite an amount of arable farmland while the savannah like plains surrounding offer a variety of meats for the coming travelers. The location could not be more ideal for a resting army with trade from the western trade cities coming through along with the northern realms of Lovona and Aberhald and flowing to the heart of the empire in Osyne. Jannaxes mens are efficiently camped along the crossings and are well fed, but it does not seem to create a great stir among the people. What it does offer is a great staging ground as the taverns that rest along these lines lead to rumors aflowing a plenty. Following the events of the Duel of the River nights he gains a new companion under his command, one whose interesting heritage brings her a deep connection to the rivers. Though the Aubert’s claim foul play the Countess seems to have it fall upon deaf ears.<br>
<br>
Leads:<br>
Brackendale Horse Merchant - Brackendale is a province known for its horses, however that can’t always prevent one of their breeders from being robbed. Perhaps getting back this mans valuables from the bandits could lead to some of his finest stock into Jannaxes forces.<br>
Tavern Rumors - The Crossroads are home to many travelers who have loose lips after a few too many drinks. Although mostly gossip the occasional truth may be something Jannaxes could exploit.<br>
<br>
Subordinates<br>
<br>
<b>Arlane Rivers, Beloved of The Rivers </b><br>
Meals from the Field // Symphony of War // Chessmaster<br>
Location: The Crossroads<br>
Strength: 0<br>
Cards:<br>
Friend of The River Spirits - When defending a province with Rivers, or attacking into a province with Rivers Arlane gains a +1 to combat rolls. (Infinite Uses)<br>
Corruption: 1<br>
<br>
<br>
<b>Jack Bower, The Cheat</b><br>
Try and Take It // Nothing is Safe // Break their Spirits<br>
Location: Argalis<br>
Province Fertility: 3/3<br>
Strength: 3<br>
Economic Power: 1<br>
Cards:<br>
The Deck is in my Favor - Jack may redefine his 3 battle leadership strategies (Infinite, once per 4 turns)<br>
All-In Gambit - Jack may choose to make a gamble in which the total amount of army tokens in his army will be either inflicted on the enemy or lost on his own army up to the enemy's strength. (1 Use)<br>
Slip Away - Assuming Jack does not die in character combat if Jack's entire army dies and Jack has a subordinate he may return to their province alive. (2 Uses)<br>
An Ordered Market - The merchants of Pinterra value Jack and his companies presence in Pinterra and will pay for his services. For every 3 consecutive turns that Jack spends in Pinterra with at least 1 army strength under his command he will gain 1 Economic Power. (Infinite Uses)<br>
<br>
Jack spins ingineuty in using his forces to kick the beggars out of the city of Pinterra proper. The merchants grateful for the services begin reopening stores that had once been closed, and the general tone towards imperial presence is one of appreciation. A consortium of merchants even gives Jack coin in exchange for the service, and chart an agreement for additional payment if the imperial forces continue their moves to an ordered and cleanly city. The sickness that was common among the streets now spread out to the outerlands of the country. Although originally some find homes among the farmsteads of the outland now Jack receives calls of their sickness being a plight that will spread to the land. The goblins of Mudkadi seem to not notice the presence of Jack’s troops while Aberhald still stands vigilant with patrols as a show of strength.<br>
<br>
Leads:<br>
The Echoes of the Past - An old ruined tower outside Pinterra has been the source of strange noises and sightings.<br>
Move Along Now  - Although the moving of these beggars was a first step in a clean city, the outskirts of the land must now receive the same treatment, prehaps their sickness may be able to spread to a more welcoming land if they are forced by the evil trolls out of their home.<br>
<br>
<br>
===The Enemy===<br>
<br>
<b>Nicholas Manolov, Heart of Aberhald</b><br>
To Weather the Storm // Colleagues in Arms // A Truth Unassailable<br>
Location: Aberhald<br>
Strength: 3<br>
Cards:<br>
Family is Our Bond - If Nicholas should fall one of his six sons will replace him with equal battlefield leadership capabilities (6 Uses)<br>
<br>
Nicholas Manolov looks towards Odaden, wary of their imperial ambition. The plains of Aberhald are tended to with a rigor of befitting the eyes of Farin, god of family. Unusual to their fields however is the stomping patrols of soldiers as Nicholas has enlisted many of the working men to serve against the Odaden threat. As Jack sits in Pinterra Nicholas waits for the halfman to make his first move towards his home. It is only a hope that the conflict is over soon and that Odaden can forget their ambitions for his lands. The kingdoms of the north are an option he doesn’t want to consider as well, and the powerful King Lovona is almost an equal worry to his land.<br>
<br>
<b>Ulx Wheatmaker, The Agrarian</b><br>
With Guile and Cunning // A Master of the Art // A Truth Unassailable<br>
Location: Mudkadi<br>
Strength: 2<br>
Cards:<br>
<br>
Although not one to be afraid of war, after the defeat by Jorvan Lovona in years past Ulx slowly began developing Mudkadi into a more agrarian state. With little worth in the land of Mudkadi the neighboring nations have begun to begin more amicable diplomacy with that of the civilized goblin Ulx. Ulx does not have too much concern for the army in Pinterra thinking they must be directed elsewhere, but those of the old guard have formed militias to defend that of their land.<br>
<br>
<b>Kakorm Bittersteel, The Persistent Plunderer</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Gurlap<br>
Strength: 3<br>
Cards:<br>
<br>
Kakorm is not known as the most feared of goblinkind, but his keen mind for raiding has made many flock to his banner. With little in professional weaponry and units made of makeshift armories from that which they have stolen. The goblins find ways of skirmishing in favorable terrain to be of their biggest advantage. Quick hit and run accidents are prevalent for those who dare travel into the province and those of the surrounding provinces. Kakorm thinks the armies upon his doorstep are unideal for certain, but his leadership must continue through consistent raids whether there is resistance or not. The way of life of a goblin does not change.<br>
<br>
<b>Nograk, The Bone Flayer</b><br>
Meals from the Field // Nothing is Safe // Break their Spirits<br>
Location: Wolven<br>
Strength: 3<br>
Cards:<br>
Break in Fear - When attacking against Nograk armies have a 1/3 chance to lose a token out of fear, deserting before the battle begins.<br>
<br>
Nograk and his warband make the lower grasslands a home of their debauchery. Although a land that could be quite farmable itself the orks of the grinning wolves know one thing, tormenting. Taking sadistic pleasure they consistently raid, pillage, assault, and force themselves upon those who surround them. Riding massive wolves and making messages of wherever they go incites fear to all who stand against them. The wolves attempted to do such a descent upon the lionhearts forces in Kalsia, but were repelled back by the tactical mind of Richard. Allowing encoruachment further in the defensive positions collapsed upon the force and the worgs instead of leaping forward into carnage instead had to break out back to freedom. Nograk accustomed to defeat, much less retreat tries to calm himself with the flaying of a slave taken from a past raid of Kaslia.<br>
<br>
<b>Chilfroy Pontier, The Warden of the Frontier</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Chivar<br>
Strength: 3<br>
Cards:<br>
<br>
The frontier of Chivar is a province not unbearable with rolling plains and freshwater that leads to easy farming. The issue lies with those who seek to take from what they have made in the land. Chilfroy has led to at least some stability in the land forming the Templars of the Frontier who hold back the raiders and nomads who try to pillage and enslave from the working folk of the land. He is encouraged by the word his subordinates work out in having an agreement to assist one another against the great threat to them both that is the Grinning Wolves. Eagerly awaiting word from Richard he is greatly heartened when he hears the forces of the Lionheart fended off an attack of the Bone Flayer slaying a good portion of the raiding forces before they retreated back to Wolven.<br>
<br>
<b>Lucile Morren, The Golden Hair Admiral</b><br>
With Guile and Cunning // Colleagues in Arms // A Truth Unassailable<br>
Location: Padoria<br>
Strength: 3<br>
Cards:<br>
Blockade Their Ports - Lucile can choose to blockade the ports of a tile that has a water connection to her province. This results in a draining of 1 fertility to her command per turn from the province.<br>
<br>
Lucile Morren has grown a wide reputation for her exploits both as a trader and pirate. Her golden hair many have claimed is a sign from the gods of the wealth that she was bound to obtain in her life. Lucile is a cunning figure managing both politics of the royal family of Padoria as well as the loyalties of her ship captains. Lucile views carefully the broader picture of the imperial ambition, and worries that should Richard try and fail there will be another general sent to fill his place. Her worry turns to question as she hears of the agreement with the Templars of the Frontier and wonders if there is more to the man then just a tyrant. Enough doubt that she turns her attention back to her seafaring ways, and lessens her watch upon the province of Kaslia.<br>
<br>
<b>Agbal Damu, Triumvir of the North</b><br>
To Weather the Storm // Come What May // Never Surrender<br>
Location: Kizka<br>
Strength: 4<br>
Cards:<br>
<br>
Agbal looks upon the imperial fronts with a contentedness. The threat of imperial might has allowed them to stop worrying about one front as the Nalunali present a deterrent. Instead his focus is turned to the goblin and orc tribes specifically with a fear of the grinning wolves. His fields are at a great harvesting time and the fertile crescent of the north can hopefully fend off any would be invaders from their homelands. The forts built across the land lead to a great defense against these raiders, but the keen eyes of the Kizka people need to spot the raiders to make it to these establishments.<br>
<br>
<b>Pescon Campaign</b><br>
Munsie and Ahkmenohtep start with a distaste towards each other in their mouths as they both contest over the favor of the province of Pescon. Instead they now both are deep in the swamplands of Tobyou. Luckily for the armies is that Ahkmenotheps is of the dead as the murky waters and lands of Tobyou can only support so many with the food that is available. While it seems neither of the two want to march into the forests of Antinia, Pescon seems to have noticed this as well.<br>
<br>
===Allied Forces===<br>
<br>
<b>Ahkmenohtep, The Exiled Lich</b><br>
Meals from the Field // The One and Only // Chessmaster<br>
Location: Tobyou<br>
Province Fertility: 4/4<br>
Strength: 3<br>
Cards:<br>
Army of the Dead - Ahkmenohtep upon defeating an enemy force and occupying their province, or losing a living unit may raise an army token of the dead. Note: Using this card will consume the turn action of Ahkmenohtep. Undead tokens use only .25 ferility of land per turn. (Infinite Uses)<br>
Voices to the Dead - Ahkmenohtep is able to talk to the dead assuming their soul is still in existence. He may ask 3 questions which the soul is compelled to answer truthfully. After this has been used on a soul it may not be used again. (Infinite Uses - Once Per 3 Turns)<br>
Your Soul is Mine - If this card is in play and Ahkmenohtep wins a battle, he will possess the enemy commander's soul, instantly defeating their army. (2 Uses)<br>
Last Croak Assassins - Upon an attack you may choose to use this card. If successful you enact an additional 1 token of damage. If the attack fails this card is lost . (Unlimited Uses)<br>
<br>
<br>
The people of Tobyou are what is called Toadu or the Toad-People and are quite a superstitious bunch of individuals. Thus when a horde of Undead skeletons came into land the response was to shut doors and hide into their own swamplands. Ahkmenohtep sees painted marks of warding across many homes of the land who fear his march. Ultimately it lets him make moves in the land uncontested. The toadu cultist who approaches Ahkmenohtep peaks his interests and the lich is soon praised to be an avatar. The cult of assassins who wish to spread death unto the world with the last croak being the greatest mercy to the people of the land joins his command. His recruitment of these mysterious individual spurs his curiosity and by learning more from the Toadu he hears of the Swamp Hag making bargains with those who seek her power.<br>
<br>
Leads:<br>
The Whispering Willows - A grove of ancient willow trees in the swamps is said to whisper secrets to those who listen carefully.<br>
The Swamp Hag - Tales tell of a swamp hag who makes home in Tobyou. The woman is known for making potions to aid in the many wants of man, but always at a cost. Is Ahkmenotep willing to pay?<br>
<br>
<br>
<b>Munsie Moldive, The Beast Tamer</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Tobyou<br>
Province Fertility: 4/4<br>
Strength: 3<br>
Cards:<br>
On the Hunt - For every victory against a general/subordinate Munsie gains a permanent +1 to future attacks against them, max of +2 (Infinite Uses)<br>
Beast Tamer - More beast related cards for exotic and dangerous beasts are available to Munsie with positive effects.<br>
Trackers Eye - Munsie can target and find key dissidents leading to -2 disloyalty (Infinite Uses, Once per 3 turns)<br>
The Lesser of Evils - The religious faction of Pescon, desperate to not be under undead rule has proposed to fall under Munsies banner. If Munsie attacks and wins against Pescon and there is still a token left in Pescon it will switch allegiance and the province control over to Munsie. (1 Use)<br>
<br>
The Toadu welcome the army of Munsie much more openly then their undead counterparts. Taverns honed into massive trees of the swamp show a greater ingenuity of using the land to their own advantage. Additionally there seems to be a whole profession of swamp boaters who lead those of the groups around the swamp via their small wooden boats. Approached by a faction of the Pescon assembly representing the religious interests of the country, Munsie is offered a deal. Upon defeat of the first army of the democracy those remaining will flip to her banner preventing the undead from leading their city. Although they’ll lose their freedom at least their souls will be saved. The question is whether she can make the move before the Lich throws away the advantage that could be gained.<br>
<br>
Leads:<br>
The Ghostly Green Mist - A mysterious green mist has begun to spread through the swamps at night, bringing strange dreams and visions to those who breathe it in.<br>
Murmurs of the Deep - Dark shapes have been seen moving beneath the swamp waters at night, and Toadu fishermen have started to disappear.<br>
<br>
===The Enemy===<br>
<br>
<b>Perwin, The Peacemaker</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Pescon<br>
Strength: 2<br>
Cards:<br>
Pescon the peacemaker was chosen for his ability to lead and communicate across a disunified democracy. With the common voice being that which makes every decision he has found it hard to summon a great army to defend his home even as the militant factions of the democracy note the reports of the great host upon their doorstep. With little military knowledge, the army is held up by individuals of great strength who have moved to Pescon with the dream of a democratic vision. Perwin manages to make headway with the assembly with agreement to spend funds on mercenaries as greater reports come in about the host upon their doorstep. Managing a contract with a band of adventurers that are returning from exploits in Antinia his forces will be reinforced if he can hold until Fall.</div>
				
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					<div class="bbWrapper"><span class="post-heading post-heading-"><span style="font-family: 'Cinzel';">Ahkmenohtep</span></span><br>
The addition of Toadu Assassins to his forces was certainly a welcome one, they showed great flexibility and agility allowing them to perform in ways that the majority of his skeletons could only hope for. Besides, if they ever fell they could always join the ranks of undead.<br>
<br>
Ahkmenohtep had picked up a new lead from his new allies, talk of a small tree grove that whispered to those who would listen. It could be nothing but in the world they loved rumours and myth often came from something. He pondered methodically, he wanted to make a move on Pescon and to give them the warning that they needed to bend the knee or suffer the consequences...yet The Whispering Willows as they were known were too tempting an opportunity to ignore.<br>
<br>
With his undead horde at his back, honour guard to his side and Toadu Assassins jumping from tree to tree, Ahkmenohtep led the host to the grove that promised so much. <br>
<br>
<span class="horizontal-rule bbcode-horizontal-rule bbcode-horizontal-rule- "></span><br>
Follow Lead: The Whispering Willows - A grove of ancient willow trees in the swamps is said to whisper secrets to those who listen carefully.</div>
				
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					<div class="bbWrapper">"So, this is the plan, then?" Munsie's first officer, Gannis Goffrey asked as he looked over the finalized attack orders on the table in front of him.<br>
<br>
Munsie nodded. <span style="color: rgb(243, 121, 52)">"The lich is busying himself with other affairs, if our trackers are to be believed. With our deal in place with the locals, Pescon will collapse like a house of cards if we catch Perwin off guard. I think we've done a good enough job of gauging his abilities; his position is weak and unstable, and his soldiers have less discipline than some of the peasant mobs we've faced. I think we can take him."</span><br>
<br>
Gannis nods. "I agree. The real trouble is going to be the aftermath."<br>
<br>
<span style="color: rgb(243, 121, 52)">"Let me worry about that," Munsie replies flatly. "By the time I'm done with them, they will love the Emperor as I do."</span></div>
				
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					<div class="bbWrapper">Aranea could sense the tension rippling through the air, an ever-growing anticipation that had begun to settle across the borderlands. The elves of Althreiell, once dismissive of the threat, had now rallied under Luthais’ command, summoning their forces to protect Hatia. Yet, despite their preparations, Aranea could feel their fear, subtle, but present. The webs she had spun, both figurative and literal, were beginning to tighten around their minds.<br>
<br>
Luthais' actions weighed on her thoughts. The audacity of the elf general to pin one of her arachnids to a tree, as though that would send a message to her. In a way, it had. It told her that their fear was working. They were growing desperate, acting out of emotion rather than strategy, but the loss of one of her kindred was a slight she would not forget. She would ensure that Luthais and his men came to understand the true depth of their mistake. <br>
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Aranea had decided it was time to meet with Voyka to discuss the timing of their assault. Moving quietly through the dense woods of Luminae, she made her way to her fellow general's camp.<br>
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					<div class="bbWrapper">The hunting lodge was a testament to Jack Bower’s newfound influence in Pinterra. Nestled on the outskirts of the city, the lodge was a blend of rustic charm and understated luxury, its walls lined with mounted trophies from the surrounding wilderness. The air was thick with the scent of oak and tobacco, mingling with the rich aroma of aged whiskey that filled the crystal glasses clinking around the poker table. Jack, dressed in a formal mix of green and yellow, sat at the head of the table, his sharp eyes scanning the faces of the shopkeepers around him.<br>
<br>
When he had answered the door, his trolls sent away for the night, Jack could feel their initial stiffness, each one greeting him with polite deference, betraying their awareness of his rank and their voices tempered with respect as they thanked him for the invitation. They were all here tonight to share in the spoils of the Public Decency Project, their wallets a little heavier thanks to the absence of beggars in the city center.<br>
<br>
"Much obliged for your hospitality, General Bower," said Jum, the tailor as spindly as one of his needles. His voice carried a hint of nervousness as he took his seat. "You've done a fine job with removing the beggars. The streets are much safer thanks to you."<br>
<br>
Jack offered a modest nod, his expression warm but restrained. "Just doing what was necessary, mate" he replied, his tone humble. "Delighted to hear it’s made a difference."<br>
<br>
As the cards were dealt and the game began, the atmosphere gradually shifted. At first, the shopkeepers played with a measure of caution, their eyes often flicking to Jack as if gauging his reactions. Jack, however, made no attempt to dominate the conversation or the game. He lost a few rounds, each defeat punctuated by a self-deprecating chuckle and a sip of whiskey. The small change he wagered meant little to him, but the goodwill it bought was priceless. <br>
<br>
With each passing hand, the shopkeepers began to relax. The tension that had marked their early interactions eased, replaced by the comfortable camaraderie of familiar company. The more Jack allowed himself to fade into the background, the more the shopkeepers seemed to forget his presence as a commanding general, seeing him instead as just another player at the table.<br>
<br>
Morla, a fisherman's wife and a woman as tough as the nets she mended, who had been somewhat reserved at the start, laughed lightly as she won a hand, her earlier formality slipping away. “Looks like Lady Luck’s on my side tonight,” she quipped, gathering up her winnings.<br>
<br>
Harvin, the local tanner, whose leathery skin and quick temper often mirrored his craft, who had been eyeing Jack with cautious respect earlier, now leaned back in his chair, his posture relaxed. “You’ve got a good eye for the cards, Morla,” he said with a grin. “But let’s see if that luck holds out.”<br>
<br>
As the shopkeepers bantered and laughed, Jack continued to play, his presence almost invisible. He contributed little to the conversation, offering only brief, measured responses when spoken to. His demeanour remained humble, his gaze attentive but unassuming.<br>
<br>
It was during this lull that the conversation drifted back to the subject of the beggars. Garin,a burly butcher with thick arms and a booming laugh, emboldened by the drink and the easy atmosphere, spoke up first. “The city’s looking better, no doubt about it. But those beggars still linger on the outskirts, don’t they? Pity we couldn’t push them out altogether.”<br>
<br>
Morla nodded, her tone more relaxed than before. “Aye, they’re still a blight on the edge of town. Though it’s quieter now, I’ll give you that. But something needs to be done. They’ll only come back if we don’t deal with them properly.”<br>
<br>
Jack’s ears pricked at the suggestion, though he kept his expression mild, as if considering it only in passing. As the night wore on, the game came to a close. The shopkeepers, now thoroughly relaxed and at ease, bid Jack goodnight with far less formality than they had shown upon their arrival. They thanked him again for his hospitality, but it was clear that they saw him now as an ally, perhaps even a friend, rather than just a distant authority figure.<br>
<br>
Jack allowed himself a brief smile, satisfied with how the evening had played out. The shopkeepers, no longer seeing him as a threat, had unwittingly given him exactly what he needed. For now, though, Jack would keep his plans to himself. There was no need to rush. The game was still in its early stages, and Jack had every intention of winning.<br>
<br>
Turn Action<br>
Follow Lead: Move Along Now - Although the moving of these beggars was a first step in a clean city, the outskirts of the land must now receive the same treatment, perhaps their sickness may be able to spread to a more welcoming land if they are forced by the evil trolls out of their home.</div>
				
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	<div class="message-userContent lbContainer js-lbContainer " data-lb-id="post-12000070" data-lb-caption-desc="dikdik · Sep 2, 2024 at 8:26 PM">

		

		
	


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					<div class="bbWrapper">The linens tucked around the corners of the bed pressed against the tent’s edge were made grainy and rough with sand and tiny pebbles Einar’s feet picked up on the morning’s walk at the edge of the river. The valley’s fog had dissipated earlier than expected, the day heating quickly. He had taken his boots off in the sand, the coolness of it seeping its way through him. He returned to his tent barefoot, not wanting the sediment in his shoes to rub his skin raw on the walk back. Now, he writhed about, wishing for rest that would never come after a sleepless night, his pants legs still damp from the walk. That wouldn’t matter. By the end of the day, someone would change the linens and wash his clothes. <br>
<br>
The day was to be mundane and boring: checking up on the smiths, strategizing with his commanders, among other tasks. Einar had just gotten back to his quarters and sat to eat a dinner of roast bird and whatever bread had been levied from the nearest town, a glass of wine to his lips as a steward asked permission to enter the tent. With a roll of his eyes, Einar slumped back into the chair, sipping at the wine for a few moments before permitting the man to enter. <br>
<br>
<b>“This could be a very serious matter.”</b> The steward’s tone had the hesitation and crack of anxiety as he passed over an envelope addressed in blocky, black letters <i>“To the bastard and traitor, General Einar Jaddeth,”</i> a bright red seal with an unintelligible symbol stamped into it holding it closed. Einar felt just a hint of panic, though he’d never have let the now exiting steward notice. Once he was gone, however, Einar furiously pried the seal open with the knife he’d yet to use for his dinner, fanciful paper, an air of flowers and- <br>
<br>
<b><span style="color: rgb(147, 101, 184)">“That fucking prick.” </span></b>Faint purple powder just glittered itself about a page written entirely in gold. Einar breathed out in just a hint of anger replaced by the curl of a slight smile. He’d been waiting on a letter from Nanissis, though this wasn’t how he’d expected it to arrive. <b><span style="color: rgb(147, 101, 184)">“Seven sinful blessings, eh.” </span></b>He supposed he owed the elf for their last meeting, though this wasn’t how he’d expected Nanissis to demand something from him. Though the joke was perhaps a bit too on-the-nose for Einar’s taste, it was appreciated that Nanissis outlined his own plans and successes by way of a messenger and Einar intended to do the same. He slurped down the rest of the glass with a bite of bread, his stomach gnawing at him as he delayed eating for a bit of letter writing. It could wait. Best to get a raven out it was completely dark. A quill and paper rested in a drawer beside the head of the bed and he snatched it, intending to write a quick response.<br>
<br>
<i>“<s>You fucking prick</s>   Esteemed and <b>Righteous </b>General Yevro”</i><br>
<br>
<b><i><span style="color: rgb(147, 101, 184)">That’ll get him. Man sure as hells is </span></i></b><span style="color: rgb(147, 101, 184)"><i>not </i></span><b><i><span style="color: rgb(147, 101, 184)">righteous.</span></i></b><br>
<br>
<i>“Glad to hear of your successes, including the one where you frightened the piss right out of me, except the one where you’ve stolen a child. Have patience, I’ve met an alchemist who has provided access to a poison for the river, with no detriment to our own troops as we are up the current from its intended target. I am able to send soldiers to the river’s edge tomorrow morning to-”</i><br>
<br>
A faint, solitary scream found its way into Einar’s ears. A sort of scream he was painfully familiar with. Horror. Death. Followed by a quick, wavering blow of an alarm horn. The hairs on the nape of his neck stood on end, cold, and his heart thunked behind its ribbed prison as he abruptly stood, whistled with all the breath in his lungs for Hedinn, slid his boots back on, a knife tucked just inside the left one, and grabbed <i>Breath of Eden</i>, swinging its scabbard over his shoulder as he paced outside, though not before blowing out the few candles inside of his tent.<br>
<br>
Screaming in all its shrillness grew in volume and seemed closer now than a moment before, a sudden clatter electrified the sprawling camp as commanders and captains shouted orders to their subordinates before one of them, Commander Orm, hurried straight for him, foregoing a salute, <b>“Jaddeth, sir. Moon elves rushing from the forest, razed the village first, they’re breaking a thin line holding our South. Expect massive losses. We’re not ready.” </b><br>
<br>
Fury and adrenaline gripped Einar by the throat as Hedinn appeared behind him. The horse had no saddle. None was needed. <b><span style="color: rgb(147, 101, 184)">“Orm, whoever was on guard, behead them when this is through.” </span></b>Einar turned to the stallion, greatsword still dangling loose on his shoulder, <span style="color: rgb(147, 101, 184)"><b>“Oh, and don’t die. I’ll need you when we burn Caliban to fucking ashes.”</b></span><br>
<br>
One hand on Hedinn’s hip, one just past Hedinn’s withers, Einar hopped, pressing himself higher before swinging a leg over the horse and shuffling to even out where he was sitting. Einar gripped Hedinn’s back between his thighs and knees as he wrenched the sword from its scabbard before flinging it as close to his tent as he could. Wouldn’t be needing a scabbard. It would just get in the way. Einar gave a nudge with his heels to get the horse moving towards the chaos now edging into the camp, following opposite the direction a flood of stewards and other non-combatants were fleeing. The pungent smell of blood wetting the cooling earth, the sharpness of a breath full of smoke curling from burning flesh, wood, and canvas- they swelled and grew to an overwhelming mass as Hedinn cantered into the fray, not even a subtle twinge of anxiety or panic in the horse’s body. Einar squeezed his knees in, drawing the horse to a stop at the top of a slight hill overlooking the other half of his camp, half on fire, the other half clanging with steel on steel and steel searing through flesh, screams, shouts wafting into the air as the smoke billowing from a burning village just beyond the reaches of the camp. Red hot heat licked at Einar’s face, hands, lungs as he took in his failure. A handful of his officers caught up with him, in their mail and on their mounts. One was Orm. Thank fuck. He was quite dependable in these sorts of predicaments.<br>
<br>
Einar shared a glance with them, at them, before his eyes found his own body, free of the restrictions that came with armor, and distinctly lacking its protection. Two hands gripping<i> Breath of Eden,</i> Einar nodded curtly at the others, kicking Hedinn’s sides and leaning into the small charge, choosing to target a cluster of elves swarming around one of the stash houses in the lower quarter, the others following about a horse’s stride behind, a tight line. Muscles rippled through the animal’s body, his forceful breath fueling a full-throttle gallop as he stamped down the incline, lapping flames reflecting in his widened eyes, wisps of his mane tickling Einar’s face as he leaned just slightly to the side, bracing and tightening as Hedinn’s mass pummeled through a group of a few elves, <i>Breath of Eden </i>ripping through blurred fleshy forms that weren’t crushed by the horse. The sword’s impact against leather and bone nearly tore it from Einar’s hands, but he held on, wrists, elbows, shoulders jolting with the force from the collision, tearing it out from a panicked elf, entrails to follow.<span style="color: rgb(147, 101, 184)"> <i>Four</i>.</span><br>
<br>
Einar slid from Hedinn’s back and the horse mouthed his hair and nudged him, feet lifting and stamping, lifting and stamping in place. Einar firmly pat Hedinn on the shoulder before scratching his muzzle, <i>Breath of Eden’s</i> tip resting in hot, wet soil for just long enough to add its own gore to that leaking from the corpses at his feet. The officers having dismounted and formed up into a small, defensive line, Hedinn cantered away from the chaos, the greatsword back into Einar’s grip as he motioned for the line to begin its support of those trapped and fighting at the hill’s base. Not one single fucking elf would make it up to the protected hilltop if Einar had anything to do with it.<br>
<br>
In the raucous, unorganized fighting, the elves moved about swiftly, silently, curling a group of them around the officers’ line, not before Orm took a dagger to the thigh. It didn’t slash through his mail, the assailant dispatched with haste. A close-range arrow caught another officer, piercing his trachea, a garbling and thrashing moment later, the mud had claimed him. To the left, the elf that loosed the arrow was impaled through the abdomen with an ally’s spear, who had separated slightly from the group. The spear was wrenched from the body and repeatedly thrust through it until no movement could be recognized. The captain was soon overwhelmed by three elves armed with short swords, slashing furiously, ravenous, chopping him to pieces through the hair-raising screeches, spear flailing wildly in the air before clattering on the ground. Two had dropped so quickly. <br>
<br>
In only a few long strides, Einar was positioned behind the hacking elves, <i>Eden</i> raising over his head before his body crunched forward, building momentum behind a strike that would free a skull from its host, brains leaking out and blood spurting, body convulsing.<i><span style="color: rgb(147, 101, 184)"> Five. </span></i>The two others whipped around, a semblance of surprise strewn over their faces. One lunged, Einar deflected with the wide side of the sword. The other swung, Einar ducked, ripping the sword through its legs. The elf stumbled, a scream muted by Orm’s sword swinging through its face, tearing free from the bone, grating. <i><span style="color: rgb(147, 101, 184)">Six.</span></i> As Einar stood, rearing <i>Eden </i>back, an elf appeared behind them, searing hot blood spewing from a slash that landed in the meat of his lower back. Left foot forward, <i>Eden </i>over his right shoulder, Einar swung it down and left, lobbing off a hand in a strike that nearly missed as viscous liquid trickled down his left side. Enraged and bleeding, Einar smashed the handless elf in the face with the pommel of <i>Eden</i>, Orm quickly killing the one that had landed its strike. <br>
<br>
<b><span style="color: rgb(184, 49, 47)">“Fuck!”</span> </b>Einar yelled,<i> Eden’s</i> tip in the dirt, left hand finding the slash through his shirt and coming away a bright red. His eyes met Orm’s, who seemed a bit distressed, unusual. Einar scanned the space around them. No more elves to be seen. Hands shaking through the adrenaline, feeling particularly fucking stupid for all of this horse shit, Einar heard what sounded of cackling laughter on the wind as he noticed elves scampering away. One of the elves on the ground in front of him, the one with a now-shattered orbital from the pommel to the face, joined in the clamor, a vile smile curling over its lips for but a moment before Einar’s boot smashed into its mouth, knocking out teeth and dislocating the jaw. A burning deep red blurred his vision, <i>Eden </i>clanging off rocks and soil. Einar bloodied hands found the elf’s throat. Straddling the elf’s torso, smashing its head into the ground, fingers crushing through cartilage and flesh, screaming until his throat was raw up to the moment Orm was peeling him off the corpse. <br>
<br>
The rest of the night was dim, obscured. Hedinn carried him up the hill. Wounds were bandaged. Eden scoured. Linens changed. Sleep, elusive until the dawn. The dawn. No ritual on this morning. Not until the scope of damages was assessed. Einar writhed about, much like the day before, until a steward, bruised and frightened, delivered a plate of eggs and salted pork, a cup of water. Einar sat upright, inhaling abruptly at a pulling and burning in his back where a bandage was collecting blood still slowly pooling. The gash would likely bleed for a few days. Though it had missed any muscle or bone, it was still deep into his flesh. Orm briefed him on their losses as he scarfed breakfast, bile in his famished stomach disagreeing with being sopped up by anything but sleep. His hands, stained with red and bruised, found the letter he’d yet to finish writing. <br>
<br>
<i>“Glad to hear of your successes, including the one where you frightened the piss right out of me, except the one where you’ve stolen a child. Have patience, I’ve met an alchemist who has provided access to a poison for the river, with no detriment to our own troops as we are up the current from its intended target. I am able to send soldiers to the river’s edge tomorrow morning to-”</i><br>
<br>
<b><span style="color: rgb(147, 101, 184)">“Huh.”</span></b> Einar released a thin laugh before he continued, bloodied hands soiling the paper. It was already the morning.<br>
<br>
<i>“I am able to send soldiers to the river’s edge<s> tomorrow morning to </s>  We were attacked in the dead of the night by that fucking Redmoon bitch. Heavy losses and damages to camp. Don’t worry! Much to your ado, I made it out with just a bit of a flesh wound. I’ll be poisoning the river today. I’ll be bringing the wrath of all seven fucking sinful blessings to her doorstep in one week’s time, I’ll need to stop bleeding everywhere first. Not before we meet in the hills the day after tomorrow. Village of Kerth. Meet me outside the gates. I’ll buy you an ale. Soon enough it’ll be a whore. Be patient.<br>
<br>
Your favorite little bastard,<br>
<span style="font-size: 22px"><span style="font-family: 'courier new'">EJ</span></span>”</i><br>
<br>
Sent by raven within the hour, Nanissis would receive the letter by sundown. <br>
<br>
Upright and walking within the hour, the heads of last night's scouting party would roll in front of their comrades before their corpses were burned with the other casualties.<br>
<br>
Smoke billowed into the sky as the pyre was lit. Women. Children. Elves. <i><span style="color: rgb(147, 101, 184)">Traitors.</span></i><br>
<br>
Einar found rest. Deep rest.</div>
				
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					<div class="bbWrapper"><b>"Favorite little bastard? I guess that Redmoon bitch really got him good...", </b>Nanissis smirked, as he set down the letter he had just received from General Jaddeth. But despite him talking to himself in a rather amused fashion, the Elf was aware that things got very serious now. After passing the appropriate instructions to ready the men for march and attack, he quickly slipped back to write a letter of his own. Since they would soon depart, he needed to get some word to Prince Kirin, who he felt had slighted them by questioning their debauchery and expenditure of coin.<br>
<br>
<i>"To the esteemed Prince Kirin of Odaden,<br>
<br>
I hereby offer my humble apologies for any confusion our presence in your fine city might have caused. I assure you, that the imperial treasury does not suffer from our presence here. Any coin spend benefits your local merchants and entrepreneurs, fine and intelligent people, who in turn pay their taxes to you and spend it at the local markets. The taxes you collect will in turn make their way back to the imperial tithes. I dare boast that our presence is a boon to your fine city, not just by way of boosting the local economy. The Seven require worship, the citizens require distraction and the merchants foreign ideas and coin - we provide all of that. Lastly, I would like to remind you of the immediate threat you face at your southern border. The Moon Elves have dastardly and without provocation launched their biggest assault yet, only halted by the presence of the esteemed General Einar Jaddeth. If you feel confident in dealing with Caliban on your own, we could withdraw from the city and spend our coin elsewhere. We are here by the behest of our beloved Emperor and I intend to fullfill my duty to protect the Empire from southern invaders. I hope to count on your continued support and gracious hospitality, as we launch a retaliatory campaign to protect your lands and the Empire.<br>
<br>
Seven sinful blessings and regards,<br>
General Nanissis Yevro"</i><br>
<br>
After sending out the letter and finishing preparations, Nanissis personally saw to the improvement of patrol networks in the area, whilst ravens were send out to order the Centaurs to ready for their assault. Since Einar had given an exact time frame, he would coordinate his troops to conduct lightning strikes against the Calibanians as soon as everything was set in motion. After a busy day, Nanissis set out for the hills of Kerth, where he would meet up with his fellow general.<br>
<br>
<b>"Ah, my favorite little bastard. I hope you have saved some righteous fury for what is to come?",</b> Nanissis greeted jovially, as he rode to meet General EInar at the gates of Kerth atop a white warhorse. A small group of riders with slightly grayish mounts attended to him, as if they were meant to be slightly less pompous in comparison. With a purple silk cape and spotless, gilded armor he looked much more suited for a parade rather than actual combat. Two other groups of riders followed along, the first a ragtag mixture of mercenary captains with wildly varying gear and symbols. The second group on the other hand was clad in heavy plate and mail, a burning sword touching the sun proudly displayed on their banners and shields - undoubtedly the Knights of Illumination Nanissis had mentioned. <b>"Greetings to you, General Jaddeth. We have received your letter well."</b>, General Yevro remained serious for a moment, making a small gesture to some of his servants who eagerly rushed to help him off his horse. Wrapping part of the cape around his arm, he strutted to meet the bastard. <b>"I knew I should have ordered it shorter, but the fabric is just lovely.",</b> he sighed dramatically, before eyeing Einar up and down. <b>"No visible new scars? I am a bit disappointed, you wrote you were bleeding everywhere."</b>, the regular teasing started soon enough. <b>"So... what happened?"</b></div>
				
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					<div class="bbWrapper">The coolness of night seeped through the tent, leaving just a shudder about Einar’s bare shoulders as he woke, crisp air tickling his nostrils as he kicked the blankets away, a sigh while the gooseflesh freckled his arms and legs. A black tunic and trousers waited for him, folded on the table next to the bed. In slipping himself into them, Einar noted the bandage wrapped tightly around his waist and hips. Light red had just reached the layer beneath the outermost. He had time before it would need to be bandaged again. Nursing a healing gash meant no unnecessary walking. No morning ritual in the coming days. In its stead, Einar requested a glass of warmed tea and for the small courtyard about his quarters to be cleared at dawn for an hour. Einar pulled his boots on, just a slight wince with curling his body, and walked just outside the tent, a small stool on the eastern side waited with a steaming cup atop it. He sat, holding the cup, resting elbows on knees while he leaned forward, observing as the clouds receded and peeled away from a rising, hard sun.<br>
<br>
A day and a half had gone by without any retaliation or second strike from Redmoon and her brood. Something Einar was grateful for. Being caught by surprise felt quite the stupid mistake. Being caught by surprise twice? He might as well fall on the damn sword. A soreness lingered in his arms, a vague throbbing and oozing in his lower left side. The worst of it was over now, the stewards having debrided and bandaged it swiftly after the injury. Now, he’d just need to be mindful of reopening the wound before it slowly knit itself back together. That may require his absence in the attack against Redmoon in the next week. Not something he intended on doing. He’d gush crimson all over the floor if it meant her defeat. And his vengeance.<br>
<br>
The tea was gone and the clittering sounds of a busy morning at camp met Einar’s ears. He hadn’t quite realized it had been an hour, and a steward was delivering eggs and bread with a cup of water to his tent as a stretched and paced back inside, consuming quickly, summoning Hedinn who was saddled and prepared for his travel to meet Nanissis, <i>Breath of Eden’s </i>scabbard attached. Einar wouldn’t be late to their meeting again and the morning was a lovely time to ride about the rolling hills, besides. <br>
<br>
Upon arriving alone outside of Kerth’s wooden walls, Einar slid off Hedinn’s back, plopping into the grass and leaning against the wall, his hands finding twigs to snap occasionally while he fidgeted with them. The horse took to grazing nearby, glancing about every once in a while, meeting Einar’s eyes, the eyes staring out across the fields watching Memory, feeling a fucking fool. Though he should have expected nothing less, it was the General’s frivolous entrance that pulled Einar back from his memories. The party riding with him was large, strange, and quite odd for a grouping. Heavy plate next to what seemed the remnants of every nasty street gang having toiled to pull itself just up from squalor. It was the ivory white horse at the center that coaxed Einar’s stiff body to standing. Dropping the bits of grass and twigs he’d been toying with, Einar waved curtly, walking towards the group, Hedinn noticing and following behind. Einar said nothing upon Nanissis’ greeting, waiting for the dismissal of the mercenaries and soldiers.<br>
<br>
<b><span style="color: rgb(147, 101, 184)">“All the fury, and none of it righteous. Lucky I’m your favorite or some of it might be for you.”</span></b> Einar flashed a smile and a flippant wink at the General before gesturing towards the gate, Hedinn in tow, an impressive and rich silk cape wrapped about an arm, a jab at a foolish choice in cape ordering before a thorough inspection, an insult. Einar paused his movement toward the gate, whipping his head back around at the elf. Tugging the tail of his tunic free from the top of his trousers, Einar lifted the left side with impudence, gesturing at the bandage, now soiled with red. <b><span style="color: rgb(147, 101, 184)">“Sorry it’s fucking disappointing. I can pull the bandage off if you’d like a better look.”</span></b> Einar snapped, awaiting a reaction before he continued. <b><span style="color: rgb(147, 101, 184)">“Ale house is just through there to the right. If you want a drink, it’s yours. Or we can speak outside. I’ve quite the gripping story for you.”</span></b><br>
<br>
And he did. The surprise, the speed, the camp on fire, galloping towards the fray, many non-combatant casualties and an officer or two besides, a silent attacker slashing his side, the thrill of publicly executing incompetent guards, the deep sleep that came after waves of adrenaline and rage. Einar left out the parts about feeling stupid, about bashing a skull to pieces until he was ripped from its corpse; the blood still under his nails even after a good scrubbing told enough of violence. <b><span style="color: rgb(147, 101, 184)">“I’d say that’s the meat of it. Poisoned the river already. Bitch has it coming for her. I’m tempted not to care what you do to her when it’s over. The hells have you been up to while I was pummeled by that fucking witch? Drinking, fucking, and carrying on?”</span></b></div>
				
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					<div class="bbWrapper"><b>"Oh, but I beg to differ!", </b>Nanissis couldn't help but smile deviously. <b>"It is a most righteous fury, since the Elfs have gifted us the perfect Casus Belli against them. A shame what had happened to your men, but we will get revenge soon enough and their heroic deeds in defence of the Empire will justify our invasion to our neighbors and rally the smallfolk around us."</b>, he wasn't delighted to say, but he also didn't seem overly saddened about the soldiers lost. Following Einars invitation, he signalled for the other riders to attend to the trail of men marching in the distance. They had made their entrance, so now they could get back to more practical things, as his mercenary columns were on the move. The Elf caught the clever jab about his cape length and grinned, quite approving of the banter. He was tempted to mention that it wasn't the only thing of his that was longer compared to Einar, but instead he curiously looked at the bloodied bandage, noticing that Einars tone of voice got rougher. <b>"Perhaps later, bit early in the day to undress."</b>, he seemed unperturbed.<br>
<br>
<b>"I am never one to decline a polite invitation."</b>, Nanissis happily accepted, walking along Einar to the afformentioned Ale House. It seemed a far cry from the opulence they had previously enjoyed, but Nanissis was soon engrossed in Einars story. <b>"My, my, my...",</b> he teased slowly, before sighing dramatically. <b>"Fair chance of that. Been a lot of drinking and fucking. But also a lot of politicking and planning. The Prince thinks us an unnecessary expense. Some foreign Duchess is visiting the city plotting who-knows-what. There will be a lot of eyes on us when we launch the attack, so its imperative we set a big example of them. Should silence any doubters and show our force to the outside."</b>, his quips quickly turned serious and Nanissis seemed quite offended when he mentioned Prince Kirin. <b>"She did give you a good proper good pummeling, I have to say.", </b>he did smirk at the end though.<br>
<br>
Once they had entered the Ale House, he glanced over to Einar. <b>"Chosen the establishment wisely? We can speak freely?", </b>he made sure to ask. <b>"One mustard brew, with the foam at the bottom!", </b>he quipped, as he sat down and flicked a glance towards the innkeeper, who smiled. <b>"We only serve food and drink here. How 'bout a lager then, M'Lord?", </b>the old man shot back. <b>"Go on then.", </b>Nanissis approved, grinning towards Einar. <b>"You have chosen wisely. And I am usually a wine guy. So... our foes are pissing their lungs out the backdoor already? How long will it last?"</b></div>
				
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					<div class="bbWrapper">Withholding anything more than a dissatisfied huff at Nanissis’ poke about undressing as he tucked the tail of his shirt back around his waist, Einar led the pair through the near-haphazard walls of the village. Kerth was a farming town, as many were in the hills and fields nearby, though it was a crucial waypoint for trade throughout the area, lending well to a quaint inn and a few other amenities nearby. After his ramblings on the nasty experiences of a few nights prior, Einar listened intently to Nanissis reply. Drinking and fucking, it was then. A sliver of him was jealous, but no whore could entertain him quite the same as the shock and adrenaline that bodied him as a fight did; the crunching of bones under the hooves of a warhorse, viscera dripping off the tip of a sword, gripped around the throat by rage. <br>
<br>
<b><span style="color: rgb(147, 101, 184)">“I’ll leave the politicking to you. Never was that great at it anyways.” </span></b>Einar curled a twisted smile, hoping the elf caught his joke as he held the thin door of the inn open and gestured for him to enter. <b><span style="color: rgb(147, 101, 184)">“After you, y’ bastard.”</span></b> Nanissis continued sharing his findings and his expression seemed to sour in speaking of Kirin, but quickly switched back to his teasing. <b><span style="color: rgb(147, 101, 184)">“I didn’t hate the pummeling, I must say. Just wish I was expecting it.”</span></b><br>
<br>
Einar’s reply to Nanissis’ asking if he’d chosen the venue wisely was answered with Einar’s addressing the old man behind the bar top with, <b><span style="color: rgb(147, 101, 184)">“Merle, how’s the wife and family? It’s been a few years. I’ve a horse with no rider if you’d like one. I know how it goes trying to run this place in wartime. Don’t mind this one, he’s always got something to say. I’ll have a lager, too, same as him.” </span></b>Einar flashed a quick “I-told-you-so” glance at Nanissis before continuing. <b><span style="color: rgb(147, 101, 184)">“Oh, and Merle? Don’t let anyone else inside until we’re gone. Business, you know how it goes.”</span></b><br>
<br>
Upon Merle’s serving them two astonishingly large steins, Einar motioned and led his compatriot from their original seats to a corner table, the top sticky and worn, the seats’ cushions compressed in the middle. Though he trusted Merle, it was best to have their plots inaudible. Einar plopped into the seat in the corner before responding to Nanissis’ questions. <b><span style="color: rgb(147, 101, 184)">“You doubted my choosing our meeting place but you trust me to go to war with you? Anyways, yes. Alchemist said it wouldn’t take too long to set in once the river carried it there. It’ll last long enough for us to rid Moondar of their worthless lives, unless of course you’d prefer enslaving them. I’ll strike with a vengeance, the fury you’re claiming’s righteous and all that. I look forward to settling into their villages. I’d like a roof for once. And to regroup, of course, before we take Caliban, if you’d be so darling as to allow me refuge for a time.”</span></b><br>
<br>
He was through the ale before he noticed, and with a glance and wave of his hand, Merle obliged and brought another two steins before vanishing to his work once more.</div>
				
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					<div class="bbWrapper"><b>"Of course, I get to do the dirty work."</b>, Nanissis did indeed catch the joke, smiling along and not missing a beat when the door was opened for him. It almost seemed like he had expected the courtesy and he graciously bowed with a dramatic wave of his cape. <b>"Yes, yes... you did mention that you hate surprises. Well, we just have to make sure that the Moon Worshippers hate theirs more."</b>, the teasing continued, even though the Elf was still rather amused by the 'y'bastard' comment. It seemed to him like the much more rustic meeting spot had a positive effect on Einars tongue and the old man behind the bar seemed enough to finally loosen it up to Nanissis liking.<br>
<br>
<b>"And here I was thinking you weren't capable of civilized conversation."</b>, he laughed after letting Einar greet his old friend without interruption. <b>"And for the record, I always got something to say because there is always something that needs to be said."</b>, he informed Merle with a wink, as the steins were brought to them. Examining their supposed seats, Nanissis frowned for a moment, delicately maneuvering his cape so that it wouldn't get too dirty here. He clinked his drink to Einars and took a careful sip. <b>"Still a wine guy. But this ain't too bad. And just for the record, I never doubted your choice. Still had to say something, because I got to."</b>, he was uncharacteristically conservative with his beverage, unlike the fellow general. <b>"Of course you will have refuge. I might charge rent at some point, but we'll see.", </b>he shrugged almost carelessly and with the next motion he placed his hand over his heart, faking offense. <b>"You dare out drink me?", </b>he laughed and shook his head. <b>"Lets talk through troop movements while you still can. I send you plans detailing my first lightning strike, any objections? Of course I can't tell much further, because its hard to plan ahead when you have Centaurs running wild behing enemy lines. And Orcs and Boarlings and Half-Elfs and Tieflings and common street thugs following behind."</b>, his finger swirled around the edge of his massive stein, while his posture relaxed significantly.<br>
<br>
But it didn't take long for their productive meeting to be interrupted. Merle was true to his word, not willing to let any new guests in, but this seemed to enrage whoever was knocking at the door. <b>"Oi, ya wee soft'ead, let us in!"</b>, a deep and dull voice demanded and Nanissis smirked. <b>"Speaking of my wonderful army... please, do let them in, dear Merle!", </b>Nanissis intervened, leaning over from his seat to greet the visitors with a smirk. An orc and a boarling stumbled into the inn and scoffed at the dutiful innkeeper, before realizing who they had just interrupted. The orc was slightly quicker and raised a confused eyebrow, which was barely visible under his padded fur helmet, adorned with two broken shinbones. He clearly wasn't the first owner of the worn-out mail hanging over his sturdy coat and his fat fingers clenched nervously. The boarling seemed equally rough, with dark-brown fur and thick bristles forming into impressive sideburns almost the entire length of his snout. One tusk was broken off, the other on the other hand quite large and adorned with a metal ring. <b>"Don't be so shy, our dear host just brought two fresh lagers, so do sit down!",</b> Nanissis commanded and the two were delighted that their unauthorized detour went so well. <b>"As you can see, I have some fine shock troops ready."</b>, he quipped as he gestured towards them. <b>"M'Lord...", </b>both grunted as they eagerly took the lagers, missing the irony in their generals voice. <b>"Are you excited for the big push?", </b>he asked them and the orc eagerly nodded his head, whilst the Boarling started drinking already, snobbering over the stein. <b>"Aye, 'course we are, M'lord. Ain't that right, Ottgar?", </b>the orc shoved his elbow into his comrades side, who just nodded, causing Nanissis to grin. <b>"He ain't talkin' too much, but Ottgar is a propa' mercenary geezer, me swears!", </b>the orc tried again and this time Ottgar complied with a shrug. <b>"Luv' me some foightin'. Luv' me some lootin'. Luv' me some lager. Luv' me Emprah. Simple as.", </b>he agreed and Nanissis proudly pointed his hands towards them and looked at Einar, as if to tell him that he had told him so. <b>"The Calibanians shall tremble!"</b>, the irony in his voice thickened, but so did his amusement.</div>
				
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				Last edited: <time class="u-dt" dir="auto" datetime="2024-09-04T20:17:36-0400" data-time="1725495456" data-date-string="Sep 4, 2024" data-time-string="8:17 PM" title="Sep 4, 2024 at 8:17 PM" itemprop="dateModified">Sep 4, 2024</time>
			
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					<div class="bbWrapper">Not capable of civilized conversation, my fucking arse. Einar pressed a smile back at Nanissis with, <b><span style="color: rgb(147, 101, 184)">“I fucking hate surprises, but I’m full of ‘em,”</span></b> suddenly acutely aware that his accent had thickened and his guard had come down just slightly at the sight of a familiar face, the acrid smell of wood burning and stale beer spilled on the floor yet to be mopped from the night before, a kind and warm welcome. The elf’s jab at Einar’s unintentional throwing back an entire stein in but a moment provoked a light laugh. <b><span style="color: rgb(147, 101, 184)">“<b><span style="color: rgb(147, 101, 184)">I’m still bleeding, and I don’t particularly enjoy it. </span></b>I’d gladly pay rent for a break from the bitch’s night terrors. Just for a little while, of course. I’d be back in the saddle shortly. Of course I’d out drink you. Here, at least. You though? You’d out smoke me. Or out huff me.”</span></b><br>
<br>
He hadn’t eaten proper, or slept proper, or drank proper in a moment too long. <i><span style="color: rgb(147, 101, 184)">Fuck that Redmoon bitch for this.</span></i> The warmth hit his cheeks a bit quicker than usual and rattled around in his empty stomach. Nanissis’ ramblings turned to bangings on the door of the inn, a tense rigidity settling into Einar’s legs and hands at the sound as the elf permitted the entry of whoever the hells was making a raucous outside the thin door. Those that entered sent a creeping bile up the back of Einar’s throat and a slight widening to his eyes as he pressed himself into the back of the worn chair. A talking pig and a fucking orc? <b><i>This </i></b>was who Nanissis trusted to fight his battles? Their grunt, gruff voices chimed at Nanissis’ chatter as they swiped the two steins Merle was delivering and settled at the table, chugging, hollering, grating their words across Einar’s ears. They took his drink? Nanissis <b><i>told them</i></b> to take his drink? What was this? First, awful, stinking company is unexpectedly permitted in a private conversation, and second, they took his fucking drink? Einar’s eyebrows were knit, his expression grim and vexed. As if in unspoken understanding, Merle delivered a third and fourth stein before skittering away once again. Einar snatched the ale from the old man’s weathered, calloused hands and kept it close to the edge of the table, drinking it down a bit faster than intended. The night raid was a surprise. His oozing wound was a surprise. These two incompetent fools were a surprise. And drinking to it all? A surprise. Einar was beginning to wish that Valindra’s defeat would come sooner than later. He had earned a godsdamned break. <br>
<br>
<b><span style="color: rgb(147, 101, 184)">“Glad to hear you’re in love with everything, Ottgar.”</span></b> Glaring daggers at Nanissis through sips of ale interspersed with venomous words. <b><span style="color: rgb(147, 101, 184)">“Ah, yes, my dear comrade, the Calibanians with be so utterly horrified by your troops and so utterly fucking poisoned by mine that they’ll shit themselves to death. An easy victory! Don’t you think?”</span></b><br>
<br>
Einar was carrying more tension in his body than he realized, only noticing through a slight wince that drove his hand to his side, pulling it away and some blood with it. He downed the rest of the second stein and wiped the thick liquid on his pants leg. Someone would wash them later today, anyways. Didn’t matter.<br>
<br>
<b><span style="color: rgb(147, 101, 184)">“Back to the topic at hand. I’ve trust in you. The lightning raids are an intelligent choice. Between my vengeance and your bothersome presence, we’ll have her handled. <i>You’ll </i>have her handled, when it’s through. I’ll be covered in glitter napping next to one of your little demons while you do.” </span></b>Einar’s patience for the conversation was frazzled, the strident, brash company wearing his already thin patience even thinner. Once the conversation seemed to close on its own, or devolve rather, he bid Merle a warm goodbye, promised he’d have the horse delivered in the next day or so, and carried on, leaving the elf with his resplendent guard and exiting alone.<br>
<br>
Hedinn was waiting for him after the short, and sore, walk through the gates. Checking his side once more, the bandage had soaked through and the wound needed a cleaning and a dressing change. Hopefully, it would stop by the time he was to lead his army through a pile of elf-shit.</div>
				
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					<div class="bbWrapper"><b>"Indeed you are...",</b> Nanissis smugly agreed about Einar being full of surprises. The change in accent wasn't one of them, but confessing that he would pay rent for safety was. <b>"Don't you worry about it, I won't charge much. Perhaps I am even satisfied with just your good company, which I enjoy.</b>", he laughed along and took another sip. <b>"At least you admit it."</b>, the quips came coming, until they were interrupted by unexpected visitors. Nanissis knew that these mercenaries were rarely aware of any finer points of etiquette. To him, none of their behaviour or appearance was in any way surprising, which made it all the more fun to observe General Jaddeth, who was clearly annoyed - and rightly so. But he wouldn't have been the Prince of poisoned tongues if he didn't keep poking the bear a little more, almost enjoying the growing tension at the table as Einar spit out his words.<br>
<br>
<b>"I feel honored by your trust."</b>, the elf made every effort to stay extra polite. <b>"I am looking forward to that."</b>, he also agreed to Einars closing remarks and he made sure to accompany him to the door when he left. <b>"Seven sinful blessings. Next time we meet, it will be as victors!", </b>he said his goodbyes with a provocative wink, before returning to the table. He wouldn't leave before his drink was finished, laughing crudely with the two mercenaries, but also making sure to shoo them off very soon. Paying an extra coin to Merle, he bid farewell and warned him that the ground make shake soon and he should probably close his inn on that day. Satisfied with everything, he quickly rejoined with his officers.<br>
<br>
<a href="https://www.rpnation.com/attachments/themercenarywood-png.1183522/" target="_blank"><img src="https://www.rpnation.com/data/attachments/1120/1120651-e55510c24c4b9420082cf42aeaaea3b0.jpg" class="bbImage " style="" alt="TheMercenaryWood.png" title="TheMercenaryWood.png" width="152" height="100" loading="lazy"></a><br>
<br>
As Nanissis had promised, the ground around Kerth shook as the Centaurs galopped to war, their shouts and war drums already riling them up before they had made contact with their enemy. They wouldn't be the first to strike, however, as they would need to exploit gaps scouted and created by the infantry. The Osynian Free Company was the first to act under General Yevros orders, emerging in loose formation and tying the poisoned and exhausted defenders into fruitless skirmishes with bow and arrow at their fortified positions, always staying their distance. This was merely a probing action, as soon the bulk of the mercenaries undertook two actual assaults in larger numbers. The crude orcs and boarlings were send first into the fray, but as soon as they clashed with the enemy, the lightning strikes began and Centaurs poured into deep movements around the distracted and sick defenders. Brass horns and warcries sounded, but were soon drowned in the noise of battle.<br>
<br>
Sitting atop his white horse, Nanissis was keen to avoid any of the actual fighting. He proudly observed from a safe distance, silk banners theatrically flying to all sides of him. Once he got tired of observing from horseback, he had his servants carry him off and place him on a comfortable lounger, where he sipped on berry wine as he observed. The Elf even clapped, as the fanatical Knights of Illumination charged into the fray, their armors and shields polished to reflect the sunlight onto the Calabanians. <b>"I need to hear more about that alchemist..."</b>, he mumbled to himself, as he realized that the poison had indeed helped their efforts greatly. He sighed, when it was time to move on, as their style of attack meant the Centaurs and much of the mercenary forces would keep on moving and pursueing their foes, prioritizing fast attacks on soft targets over engagements with heavier resistance. <b>"Its going to be a long day."</b>, he sighed, once he was back on horseback. <b>"Any word from General Jaddeth? Find out his exact position!", </b>he ordered one of his men.</div>
				
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					<div class="bbWrapper">Jannexas flowed from his carriage as he regards the region of Bravkendale. Arlane Rivers stepping out after her new master and patron as she walks along with the demon lord.<br>
<br>
"All this for horses?" Arcane mused as she looks out towards a local river nearby as if she could hear it calling to her.<br>
<br>
"Backendale horses," Jannexas correctes her with some amusement. "My forces are to support others in the coming conflicts. Good horses is useful for such a role I've been given."<br>
<br>
"It's also an opportunity for you," Arcane noted with a knowing expression as she pondered her own dealings with this wily demon.<br>
<br>
"Precisely. This merchant wishes his goods back. I grant wishes and will enjoy what else I might reap from this little bit of investment of time and effort." Jannexas chuckles more at that as they start to go to examine the location along with plans to start following leads.<br>
<br>
Action: Aid the Brackendale Horse Merchant.</div>
				
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					<div class="bbWrapper">After meeting with Aranea, Voyka prepared her investigation into the Silvermoon Paper. During her visit at the bar, she had made note of the address listed for where the Silvermoon Daily was written, and packed what she would need for the visit.<br>
<br>
Knocking on the door of the paper, she waited but a moment before someone opened the door.<br>
<br>
"Hello, how may I help you-" the man at the door spoke before making eye contact with Voyka, who struck a grin in response.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Mr. Gorduin, I assume?</span>" she addressed the man, hoping to have identified the chief editor.<br>
<br>
"Y-yes, Gorduin Lialamin, at your service," the man bowed with slight nervousness, "what honor am I bestowed to have someone of your stature visit my establishment?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Oh, nothing to be concerned about, Gorduin,</span>" Voyka tilted her head, "<span style="color: rgb(0, 81, 72)">my superiors would have called this a routine visit, but I assure you this would be a one and done affair.</span>"<br>
<br>
"A r-routine visit... if I may ask why?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Rumors have spread my way regarding your paper. The last thing I would want to do is to have your establishment shut down because of such rumors, so I've come to assure the opposite,</span>" Voyka maintained her grin as she explained why.<br>
<br>
Gorduin paused for a moment, wondering whether to ask what the rumors were, but deciding against it. "...I've heard no rumors, but if they had made it to your ears, they must be serious. Please, come in."<br>
<br>
Gorduin allowed Voyka in, and she proceeded to follow him to his office, passing by the printing press in another room. She noted that the operation here seemed to be entirely self-run, a potentially costly decision but one which meant that as few people were involved in the chain of production as possible. It was directly from author to paper here, so if a paper was selling well, it meant greater profits.<br>
<br>
Gorduin offered Voyka a seat, before sitting down at his own behind his desk. He eyed her down for a moment before speaking.<br>
<br>
"...so, if I may ask what you will be searching in specific?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">I want to give your operation here a look-over, perhaps speak with anyone else present, and then finally ask you some questions. Without supervision,</span>" Voyka explained.<br>
<br>
"I can't let you roam around without supervision, lest we risk something being misplaced."<br>
<br>
"<span style="color: rgb(0, 81, 72)">I'll do my diligence to ensure everything is returned to its rightful place.</span>"<br>
<br>
"And what will you do if you damage something because no one explained to you its purpose?<br>
<br>
"<span style="color: rgb(0, 81, 72)">I'll pay the damages.</span>"<br>
<br>
Voyka spoke fairly plainly despite the look on her face, which unnerved Gorduin. After a few moments of pause, he waved his hand upward.<br>
<br>
"...alright. But at least let me tell you what each room is intended for."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Alright, lead the way,</span>" the old woman responded, getting up first before following Gorduin through the building. Alongside his office and the printing room, there were rooms for storage, both for basic necessities and for newspaper stock, the writer's room where two others were present at the moment, the back area, and so on. It was a fairly concentrated operation.<br>
<br>
With a nod, Gorduin sluggishly left Voyka to walk the premises by her lonesome. She had paid attention in the brief tour points of interest for her investigation, and approached each and every one of them. She kept her word on keeping things orderly, both for the sake of those working, but also to ensure no one would notice that she had snooped for secrets. The interviews she would conduct with the two other writers present that day, and the printing press worker, shed further light on the attitude of the people in the city towards her and her men, but otherwise didn't seem to revealing aside from potentially hinting toward an agenda. The printing press worker would prove different there.<br>
<br>
"...and that's how you operate a printing press," the man had finished explaining the machine, Voyka looking impressed.<br>
<br>
"<span style="color: rgb(0, 81, 72)">With so many moving parts, one has to wonder how often something like this gets jammed,</span>" she remarked.<br>
<br>
"The new design this thing uses ensures that less gunk gets stuck, allowing for smooth motion and printing. It's remarkable Gorduin managed to snag one of these."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Is that so? And he started out with one of these?</span>"<br>
<br>
"Yeah. When he hired me, he handed me the instructions and told me to figure out the rest based on my experience on similar machines, but this one has just been such a swell experience."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Did you know Gorduin prior to this?</span>"<br>
<br>
"Only to a limited degree, friend of a friend of a friend. I know he was working on a book at least, while working his job out on the port, but he started this place in hopes of getting it out there. Still hasn't finished that book though, so he figured a newspaper would ensure he'd get his investment back," the man explained.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...why would he need a printing press for a book he was planning to self-publish?</span>"<br>
<br>
"Who knows? Maybe he felt paying the cost to get a limited handmade run would prove too costly, and he did have a bad time at Phivalur, the local publisher, so..." the man shrugged.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Did his previous work make him enough money to have been able to set up all this?</span>"<br>
<br>
"Hm..." the man scratched his chin, "if he saved enough, sure."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Has he quit working at the port?</span>"<br>
<br>
"The moment we officially opened, he did."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Despite his family?</span>"<br>
<br>
"He seems well-off enough at this point, so I suppose so."<br>
<br>
Voyka nodded as she looked over the press one last time.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...alright, that'll be all. Thank you for your time,</span>" she said, the man nodding in response. She had heard enough.<br>
<br>
Knocking on Gorduin's door, she heard him allowing her to come in, and she made her presence known immediately upon refusing to sit down.<br>
<br>
"...have you turned anything up concerning, ma'am?" Gorduin asked with a frown.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Nothing,</span>" Voyka began, prompting eyebrows raised from Gorduin, "<span style="color: rgb(0, 81, 72)">at least, in so far as the rumor concerns.</span>"<br>
<br>
"...what did the rumor concern anyway?" Gorduin narrowed his eyes.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Oh, just accusatory claims of the paper biasing itself toward Lunarans and demonizing Solmans, and how this reflected in an anti-establishment tone in the paper,</span>" Voyka explained quite plainly, with Gorduin pausing his expression.<br>
<br>
"<span style="color: rgb(0, 81, 72)">As I've found in the time I've spent here in the city, I've found there to be a natural disposition towards Lunarans. This by itself isn't a bad thing, mind you, everyone has their preferences...</span>"<br>
<br>
Voyka leaned over the table.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...but anyone's preferences can be taken advantage of.</span>"<br>
<br>
Gorduin maintained a stonefaced look.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Which then results in this perception that the paper dislikes the Empire, given its Solmanite inclinations. Speaking with everyone here however has shown me this not to be the case,</span>" Voyka said, surprising Gorduin.<br>
<br>
"<span style="color: rgb(0, 81, 72)">People just don't like the sudden change of an army coming in and the impacts that has to the area, which is fair enough. You may not be able to do anything to tell our Lord that he should not keep his forces here, but that doesn't mean you can't express your disatisfaction, at least as long as it doesn't cause trouble, right?</span>"<br>
<br>
"...right," Gorduin responded.<br>
<br>
"<span style="color: rgb(0, 81, 72)">So I have no concerns in that regard,</span>" she finished her explanation.<br>
<br>
"...but you mentioned you only found nothing regarding the rumor," Gorduin tugged on the thought in the back of his head.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Correct,</span>" Voyka grinned, having baited Gorduin into her trap, "<span style="color: rgb(0, 81, 72)">tell me, Gorduin, how well does your enterprise reward you per month?</span>"<br>
<br>
"Enough," Gorduin looked to the side.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Enough to pay for not only yourself, not only your family, but also your employees, the upfront investment you needed for this operation, and the rent for this space? Because if you bought this place outright as well, that just raises even more questions,</span>" Voyka began laying it in.<br>
<br>
"I managed to save enough to afford the upfront costs."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Did you? I wasn't aware port workers were paid all that well to allow for pay like this. Especially those with families.</span>"<br>
<br>
"What are you getting at?" Gorduin faced Voyka, attempting to seem stern, only to be faced with her deathly stare as she slammed her fist into his table, leaving a small indent.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...you have an investor.</span>"<br>
<br>
"...what?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Alongside everything I've mentioned, you're also self-publishing the paper to such an extent where it is available across not just the city, but, from what I've heard, outside city limits too. On a daily basis. With only yourself and a team of writers,</span>" Voyka stated, having learned early he had more writers employed, "<span style="color: rgb(0, 81, 72)">the economics of it all don't make sense, especially with the size your paper is.</span>"<br>
<br>
Gorduin remained silent.<br>
<br>
"<span style="color: rgb(0, 81, 72)">And so, a question poses itself - who might this investor be? Who would swoop in to help a struggling writer out so that he could eventually release his own work without the pressures of a publisher looming over them?</span>"<br>
<br>
Gorduin looked angry, but continued his silence.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Based on your writers, at least the two here right now, there didn't seem to be much pro-Lunaran or anti-Solman inclination within the paper, yet read the text and you'd see otherwise. Why would there be such a disconnect?</span>"<br>
<br>
"...you might be aware of our readers' biases."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Of course, no one wants to lose readers because you ran a story exclaiming the Solmans weren't bad or what have you... but it doesn't mean the current tone is justified either.</span>"<br>
<br>
"What are you suggesting?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">...if you did have an investor, and there's nothing right now suggesting otherwise, wouldn't they have biases too they'd want represented in the paper?</span>"<br>
<br>
"...perhaps."<br>
<br>
Voyka's grin returned.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Gorduin, I want you to understand that the only thing I want for you is the best, but I will be completely clear here. I have the right to take action right now.</span>"<br>
<br>
"...what do you intend to do?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">...perhaps see whether your family knows the true cost of your business.</span>"<br>
<br>
Gorduin stood up.<br>
<br>
"You wouldn't dare."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Does my reputation not precede me, Gorduin? I would dare. I've dared worse.</span>"<br>
<br>
Gorduin tried to shimmy to the side towards one of the cabinets.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Don't move, Gorduin.</span>"<br>
<br>
The moment she spoke, he tried to rush toward the cabinets, only to be foiled by Voyka kicking his table so hard it pinned him against the wall. He wailed in pain.<br>
<br>
"<span style="color: rgb(0, 81, 72)">What you're feeling right now will be only a fraction of what your family will face if you don't speak the truth this moment.</span>"<br>
<br>
"W-what do you want me to say?!" Gorduin begged.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Are you working with Althreiell?</span>"<br>
<br>
Gorduin's breath was ragged, as he attempted to figure out how to answer her question.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Yes or no, Gorduin.</span>"<br>
<br>
"...please, I..."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Whatever you tell me right now, I will keep to myself. No one else has to know, Gorduin.</span>"<br>
<br>
Gorduin looked to the ground briefly, contemplating his choices, before finally looking back to Voyka.<br>
<br>
"...I am. T-they gave me an offer I couldn't refuse, after everything at Phivalur fell apart... I'd have my own publishing house, and I could finally get my life's work released to the public, but they wanted me to ensure the public was on their side."<br>
<br>
Voyka nodded. "<span style="color: rgb(0, 81, 72)">So is one of your employees an Althreiell spy?</span>"<br>
<br>
"And if they were?" Gorduin responded.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Answer the question.</span>"<br>
<br>
"N-no, they found that too suspicious. He works elsewhere in the city, but visits to drop info from their vast information network."<br>
<br>
"<span style="color: rgb(0, 81, 72)">...I assume you don't know their name and address too.</span>"<br>
<br>
"N-no..."<br>
<br>
Voyka paused, looking out the nearby window, before speaking once more.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...I could beat you within an inch of your life right now, drag your near dead body through the streets, and then beat your family to death with your limp body,</span>" Voyka exclaimed very plainly, before turning her gaze back at Gorduin, "<span style="color: rgb(0, 81, 72)">but I'm sure you don't want that, right?</span>"<br>
<br>
Gorduin limply nodded.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Again, the last thing I want to do is rob a man of everything he's achieved. So, tell me, Gorduin, how willing are you to work with me?</span>"<br>
<br>
"...can you guarantee my family won't come to harm?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">I can't guarantee that. Thunderstorms could destroy your home and kill them in an instant,</span>" Voyka joked, "<span style="color: rgb(0, 81, 72)">But I can guarantee I won't do them any harm.</span>"<br>
<br>
Gorduin attempted to steady his breath.<br>
<br>
"...then I'm willing."<br>
<br>
---<br>
<br>
At the edge of her camp, two of Voyka's men were talking about whatever came to mind. Though they were on watch duty, most avoided directly visiting the camp, so boredom inevitably struck.<br>
<br>
"...and then this guy comes up to me, biggest sack I've seen in my life - I find myself staring - and he goes 'hey, want to have fun tonight?'"<br>
<br>
"What then?"<br>
<br>
"Well, let's just say there's a reason why I came back late tonight."<br>
<br>
"You dog!"<br>
<br>
At that moment, the two began hearing noise in the distance.<br>
<br>
"Hwat?! Is someone coming?"<br>
<br>
"I dunno, you see anyone approaching?"<br>
<br>
"No, I, uh... wait, is that a fucking spider?"<br>
<br>
"Heavens above, it's massive."<br>
<br>
At that moment, they began to hear a voice in their head, telling them to calm down, and explaining who was approaching.<br>
<br>
"...oh gods I had forgotten one of the generals was a spider."<br>
<br>
"Dalibor, can you, uh, handle this? I, um, I dunno if I can."<br>
<br>
"...yeah, sure. General Aranea, please follow me."<br>
<br>
Aranea would follow the soldier deeper into Voyka's camp, a fairly traditional Osynean encampment featuring flourishes unique to Voyka, such as the larger-than-life catering area with her massive pot, and material which existed for setting up impromptu housing in the Rogovac style. It lacked the beauty which Aranea's camp flourished in, but there was a rustic and rural charm to the camp here.<br>
<br>
"Baba, you have a visitor," the man called out, before turning towards Aranea and bowing to leave. Soon thereafter, Voyka approached, having seemingly just washed and in fresh clothing.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Just in time, you cannot imagine the mess today's meals have turned out to be. No one in this camp knows how to handle fruit,</span>" he remarked with the sort of tone which makes you wonder if he's saying this playfully or seriously, "follow me to my tent."<br>
<br>
The two continued just a bit further, with Voyka pulling the tent entrance to the side to allow Aranea to enter first, before following in after.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Feel free to rest on the cushions and spread your legs for a moment,</span>" Voyka offered, before getting right into business.<br>
<br>
"<span style="color: rgb(0, 81, 72)">So, what would you like to discuss, Aranea?</span>"<br>
<br>
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			After meeting with Aranea, Voyka prepared her investigation into the Silvermoon Paper. During her visit at the bar, she had made note of the address listed for where the Silvermoon Daily was written, and packed what she would need for the visit.<br>
<br>
Knocking on the door of the paper, she waited but a moment before someone opened the door.<br>
<br>
"Hello, how may I help you-" the man at the door spoke before making eye contact with Voyka, who struck a grin in response.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Mr. Gorduin, I assume?</span>" she addressed the man, hoping to have identified the chief editor.<br>
<br>
"Y-yes, Gorduin Lialamin, at your service," the man bowed with slight nervousness, "what honor am I bestowed to have someone of your stature visit my establishment?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Oh, nothing to be concerned about, Gorduin,</span>" Voyka tilted her head, "<span style="color: rgb(0, 81, 72)">my superiors would have called this a routine visit, but I assure you this would be a one and done affair.</span>"<br>
<br>
"A r-routine visit... if I may ask why?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Rumors have spread my way regarding your paper. The last thing I would want to do is to have your establishment shut down because of such rumors, so I've come to assure the opposite,</span>" Voyka maintained her grin as she explained why.<br>
<br>
Gorduin paused for a moment, wondering whether to ask what the rumors were, but deciding against it. "...I've heard no rumors, but if they had made it to your ears, they must be serious. Please, come in."<br>
<br>
Gorduin allowed Voyka in, and she proceeded to follow him to his office, passing by the printing press in another room. She noted that the operation here seemed to be entirely self-run, a potentially costly decision but one which meant that as few people were involved in the chain of production as possible. It was directly from author to paper here, so if a paper was selling well, it meant greater profits.<br>
<br>
Gorduin offered Voyka a seat, before sitting down at his own behind his desk. He eyed her down for a moment before speaking.<br>
<br>
"...so, if I may ask what you will be searching in specific?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">I want to give your operation here a look-over, perhaps speak with anyone else present, and then finally ask you some questions. Without supervision,</span>" Voyka explained.<br>
<br>
"I can't let you roam around without supervision, lest we risk something being misplaced."<br>
<br>
"<span style="color: rgb(0, 81, 72)">I'll do my diligence to ensure everything is returned to its rightful place.</span>"<br>
<br>
"And what will you do if you damage something because no one explained to you its purpose?<br>
<br>
"<span style="color: rgb(0, 81, 72)">I'll pay the damages.</span>"<br>
<br>
Voyka spoke fairly plainly despite the look on her face, which unnerved Gorduin. After a few moments of pause, he waved his hand upward.<br>
<br>
"...alright. But at least let me tell you what each room is intended for."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Alright, lead the way,</span>" the old woman responded, getting up first before following Gorduin through the building. Alongside his office and the printing room, there were rooms for storage, both for basic necessities and for newspaper stock, the writer's room where two others were present at the moment, the back area, and so on. It was a fairly concentrated operation.<br>
<br>
With a nod, Gorduin sluggishly left Voyka to walk the premises by her lonesome. She had paid attention in the brief tour points of interest for her investigation, and approached each and every one of them. She kept her word on keeping things orderly, both for the sake of those working, but also to ensure no one would notice that she had snooped for secrets. The interviews she would conduct with the two other writers present that day, and the printing press worker, shed further light on the attitude of the people in the city towards her and her men, but otherwise didn't seem to revealing aside from potentially hinting toward an agenda. The printing press worker would prove different there.<br>
<br>
"...and that's how you operate a printing press," the man had finished explaining the machine, Voyka looking impressed.<br>
<br>
"<span style="color: rgb(0, 81, 72)">With so many moving parts, one has to wonder how often something like this gets jammed,</span>" she remarked.<br>
<br>
"The new design this thing uses ensures that less gunk gets stuck, allowing for smooth motion and printing. It's remarkable Gorduin managed to snag one of these."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Is that so? And he started out with one of these?</span>"<br>
<br>
"Yeah. When he hired me, he handed me the instructions and told me to figure out the rest based on my experience on similar machines, but this one has just been such a swell experience."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Did you know Gorduin prior to this?</span>"<br>
<br>
"Only to a limited degree, friend of a friend of a friend. I know he was working on a book at least, while working his job out on the port, but he started this place in hopes of getting it out there. Still hasn't finished that book though, so he figured a newspaper would ensure he'd get his investment back," the man explained.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...why would he need a printing press for a book he was planning to self-publish?</span>"<br>
<br>
"Who knows? Maybe he felt paying the cost to get a limited handmade run would prove too costly, and he did have a bad time at Phivalur, the local publisher, so..." the man shrugged.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Did his previous work make him enough money to have been able to set up all this?</span>"<br>
<br>
"Hm..." the man scratched his chin, "if he saved enough, sure."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Has he quit working at the port?</span>"<br>
<br>
"The moment we officially opened, he did."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Despite his family?</span>"<br>
<br>
"He seems well-off enough at this point, so I suppose so."<br>
<br>
Voyka nodded as she looked over the press one last time.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...alright, that'll be all. Thank you for your time,</span>" she said, the man nodding in response. She had heard enough.<br>
<br>
Knocking on Gorduin's door, she heard him allowing her to come in, and she made her presence known immediately upon refusing to sit down.<br>
<br>
"...have you turned anything up concerning, ma'am?" Gorduin asked with a frown.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Nothing,</span>" Voyka began, prompting eyebrows raised from Gorduin, "<span style="color: rgb(0, 81, 72)">at least, in so far as the rumor concerns.</span>"<br>
<br>
"...what did the rumor concern anyway?" Gorduin narrowed his eyes.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Oh, just accusatory claims of the paper biasing itself toward Lunarans and demonizing Solmans, and how this reflected in an anti-establishment tone in the paper,</span>" Voyka explained quite plainly, with Gorduin pausing his expression.<br>
<br>
"<span style="color: rgb(0, 81, 72)">As I've found in the time I've spent here in the city, I've found there to be a natural disposition towards Lunarans. This by itself isn't a bad thing, mind you, everyone has their preferences...</span>"<br>
<br>
Voyka leaned over the table.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...but anyone's preferences can be taken advantage of.</span>"<br>
<br>
Gorduin maintained a stonefaced look.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Which then results in this perception that the paper dislikes the Empire, given its Solmanite inclinations. Speaking with everyone here however has shown me this not to be the case,</span>" Voyka said, surprising Gorduin.<br>
<br>
"<span style="color: rgb(0, 81, 72)">People just don't like the sudden change of an army coming in and the impacts that has to the area, which is fair enough. You may not be able to do anything to tell our Lord that he should not keep his forces here, but that doesn't mean you can't express your disatisfaction, at least as long as it doesn't cause trouble, right?</span>"<br>
<br>
"...right," Gorduin responded.<br>
<br>
"<span style="color: rgb(0, 81, 72)">So I have no concerns in that regard,</span>" she finished her explanation.<br>
<br>
"...but you mentioned you only found nothing regarding the rumor," Gorduin tugged on the thought in the back of his head.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Correct,</span>" Voyka grinned, having baited Gorduin into her trap, "<span style="color: rgb(0, 81, 72)">tell me, Gorduin, how well does your enterprise reward you per month?</span>"<br>
<br>
"Enough," Gorduin looked to the side.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Enough to pay for not only yourself, not only your family, but also your employees, the upfront investment you needed for this operation, and the rent for this space? Because if you bought this place outright as well, that just raises even more questions,</span>" Voyka began laying it in.<br>
<br>
"I managed to save enough to afford the upfront costs."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Did you? I wasn't aware port workers were paid all that well to allow for pay like this. Especially those with families.</span>"<br>
<br>
"What are you getting at?" Gorduin faced Voyka, attempting to seem stern, only to be faced with her deathly stare as she slammed her fist into his table, leaving a small indent.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...you have an investor.</span>"<br>
<br>
"...what?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">Alongside everything I've mentioned, you're also self-publishing the paper to such an extent where it is available across not just the city, but, from what I've heard, outside city limits too. On a daily basis. With only yourself and a team of writers,</span>" Voyka stated, having learned early he had more writers employed, "<span style="color: rgb(0, 81, 72)">the economics of it all don't make sense, especially with the size your paper is.</span>"<br>
<br>
Gorduin remained silent.<br>
<br>
"<span style="color: rgb(0, 81, 72)">And so, a question poses itself - who might this investor be? Who would swoop in to help a struggling writer out so that he could eventually release his own work without the pressures of a publisher looming over them?</span>"<br>
<br>
Gorduin looked angry, but continued his silence.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Based on your writers, at least the two here right now, there didn't seem to be much pro-Lunaran or anti-Solman inclination within the paper, yet read the text and you'd see otherwise. Why would there be such a disconnect?</span>"<br>
<br>
"...you might be aware of our readers' biases."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Of course, no one wants to lose readers because you ran a story exclaiming the Solmans weren't bad or what have you... but it doesn't mean the current tone is justified either.</span>"<br>
<br>
"What are you suggesting?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">...if you did have an investor, and there's nothing right now suggesting otherwise, wouldn't they have biases too they'd want represented in the paper?</span>"<br>
<br>
"...perhaps."<br>
<br>
Voyka's grin returned.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Gorduin, I want you to understand that the only thing I want for you is the best, but I will be completely clear here. I have the right to take action right now.</span>"<br>
<br>
"...what do you intend to do?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">...perhaps see whether your family knows the true cost of your business.</span>"<br>
<br>
Gorduin stood up.<br>
<br>
"You wouldn't dare."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Does my reputation not precede me, Gorduin? I would dare. I've dared worse.</span>"<br>
<br>
Gorduin tried to shimmy to the side towards one of the cabinets.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Don't move, Gorduin.</span>"<br>
<br>
The moment she spoke, he tried to rush toward the cabinets, only to be foiled by Voyka kicking his table so hard it pinned him against the wall. He wailed in pain.<br>
<br>
"<span style="color: rgb(0, 81, 72)">What you're feeling right now will be only a fraction of what your family will face if you don't speak the truth this moment.</span>"<br>
<br>
"W-what do you want me to say?!" Gorduin begged.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Are you working with Althreiell?</span>"<br>
<br>
Gorduin's breath was ragged, as he attempted to figure out how to answer her question.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Yes or no, Gorduin.</span>"<br>
<br>
"...please, I..."<br>
<br>
"<span style="color: rgb(0, 81, 72)">Whatever you tell me right now, I will keep to myself. No one else has to know, Gorduin.</span>"<br>
<br>
Gorduin looked to the ground briefly, contemplating his choices, before finally looking back to Voyka.<br>
<br>
"...I am. T-they gave me an offer I couldn't refuse, after everything at Phivalur fell apart... I'd have my own publishing house, and I could finally get my life's work released to the public, but they wanted me to ensure the public was on their side."<br>
<br>
Voyka nodded. "<span style="color: rgb(0, 81, 72)">So is one of your employees an Althreiell spy?</span>"<br>
<br>
"And if they were?" Gorduin responded.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Answer the question.</span>"<br>
<br>
"N-no, they found that too suspicious. He works elsewhere in the city, but visits to drop info from their vast information network."<br>
<br>
"<span style="color: rgb(0, 81, 72)">...I assume you don't know their name and address too.</span>"<br>
<br>
"N-no..."<br>
<br>
Voyka paused, looking out the nearby window, before speaking once more.<br>
<br>
"<span style="color: rgb(0, 81, 72)">...I could beat you within an inch of your life right now, drag your near dead body through the streets, and then beat your family to death with your limp body,</span>" Voyka exclaimed very plainly, before turning her gaze back at Gorduin, "<span style="color: rgb(0, 81, 72)">but I'm sure you don't want that, right?</span>"<br>
<br>
Gorduin limply nodded.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Again, the last thing I want to do is rob a man of everything he's achieved. So, tell me, Gorduin, how willing are you to work with me?</span>"<br>
<br>
"...can you guarantee my family won't come to harm?"<br>
<br>
"<span style="color: rgb(0, 81, 72)">I can't guarantee that. Thunderstorms could destroy your home and kill them in an instant,</span>" Voyka joked, "<span style="color: rgb(0, 81, 72)">But I can guarantee I won't do them any harm.</span>"<br>
<br>
Gorduin attempted to steady his breath.<br>
<br>
"...then I'm willing."<br>
<br>
---<br>
<br>
At the edge of her camp, two of Voyka's men were talking about whatever came to mind. Though they were on watch duty, most avoided directly visiting the camp, so boredom inevitably struck.<br>
<br>
"...and then this guy comes up to me, biggest sack I've seen in my life - I find myself staring - and he goes 'hey, want to have fun tonight?'"<br>
<br>
"What then?"<br>
<br>
"Well, let's just say there's a reason why I came back late tonight."<br>
<br>
"You dog!"<br>
<br>
At that moment, the two began hearing noise in the distance.<br>
<br>
"Hwat?! Is someone coming?"<br>
<br>
"I dunno, you see anyone approaching?"<br>
<br>
"No, I, uh... wait, is that a fucking spider?"<br>
<br>
"Heavens above, it's massive."<br>
<br>
At that moment, they began to hear a voice in their head, telling them to calm down, and explaining who was approaching.<br>
<br>
"...oh gods I had forgotten one of the generals was a spider."<br>
<br>
"Dalibor, can you, uh, handle this? I, um, I dunno if I can."<br>
<br>
"...yeah, sure. General Aranea, please follow me."<br>
<br>
Aranea would follow the soldier deeper into Voyka's camp, a fairly traditional Osynean encampment featuring flourishes unique to Voyka, such as the larger-than-life catering area with her massive pot, and material which existed for setting up impromptu housing in the Rogovac style. It lacked the beauty which Aranea's camp flourished in, but there was a rustic and rural charm to the camp here.<br>
<br>
"Baba, you have a visitor," the man called out, before turning towards Aranea and bowing to leave. Soon thereafter, Voyka approached, having seemingly just washed and in fresh clothing.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Just in time, you cannot imagine the mess today's meals have turned out to be. No one in this camp knows how to handle fruit,</span>" he remarked with the sort of tone which makes you wonder if he's saying this playfully or seriously, "follow me to my tent."<br>
<br>
The two continued just a bit further, with Voyka pulling the tent entrance to the side to allow Aranea to enter first, before following in after.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Feel free to rest on the cushions and spread your legs for a moment,</span>" Voyka offered, before getting right into business.<br>
<br>
"<span style="color: rgb(0, 81, 72)">So, what would you like to discuss, Aranea?</span>"<br>
<br>
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</blockquote>Aranea glided gracefully into the tent, her many legs making barely a sound against the ground as she entered. She took in the surroundings briefly, noting the rustic feel of the camp compared to her own. She settled herself as comfortably as he could on the cushions, her many legs folding beneath her in a fluid motion. Despite the relaxed nature of the setting, her mind was fully focused on the task at hand.<br>
<br>
"Voyka, the time to strike draws near." stated Aranea. "The elves have grown more cautious, and I can sense their fear tightening around them like a noose. Luthais is desperate to hold the river and I have heard he has petitioning his homeland for more experienced men. We need to act before they have the chance to reinforce their defences."</div>
				
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			Aranea glided gracefully into the tent, her many legs making barely a sound against the ground as she entered. She took in the surroundings briefly, noting the rustic feel of the camp compared to her own. She settled herself as comfortably as he could on the cushions, her many legs folding beneath her in a fluid motion. Despite the relaxed nature of the setting, her mind was fully focused on the task at hand.<br>
<br>
"Voyka, the time to strike draws near." stated Aranea. "The elves have grown more cautious, and I can sense their fear tightening around them like a noose. Luthais is desperate to hold the river and I have heard he has petitioning his homeland for more experienced men. We need to act before they have the chance to reinforce their defences."
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</blockquote>Voyka's grin shone brightly as Aranea stated her intentions.<br>
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"<span style="color: rgb(0, 81, 72)">Then strike we shall,</span>" the old hag said smoothly, "<span style="color: rgb(0, 81, 72)">and just as I had made important preparations on my part for the coming battle. My men have been waiting gleefully for this,</span>" she commented with a joyous tone.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Now then, if we intend to strike, we have to discuss attack order. To ensure victory, we have to consider who strikes first and when,</span>" Voyka explained, "<span style="color: rgb(0, 81, 72)">While I wouldn't mind striking first, I've always been more exceptional as part of the backline, reinforcing our forces as to overwhelm the enemy in steady waves of men. Given your position by the river, I assume you have far greater familiarity of the terrain that'll likely make our battlegrounds, a familiarity you would want to take advantage of before Luthais catches wind. So,</span>" she leaned in closer, "<span style="color: rgb(0, 81, 72)">I would imagine you have a preferred attack order?</span>"</div>
				
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			Voyka's grin shone brightly as Aranea stated her intentions.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Then strike we shall,</span>" the old hag said smoothly, "<span style="color: rgb(0, 81, 72)">and just as I had made important preparations on my part for the coming battle. My men have been waiting gleefully for this,</span>" she commented with a joyous tone.<br>
<br>
"<span style="color: rgb(0, 81, 72)">Now then, if we intend to strike, we have to discuss attack order. To ensure victory, we have to consider who strikes first and when,</span>" Voyka explained, "<span style="color: rgb(0, 81, 72)">While I wouldn't mind striking first, I've always been more exceptional as part of the backline, reinforcing our forces as to overwhelm the enemy in steady waves of men. Given your position by the river, I assume you have far greater familiarity of the terrain that'll likely make our battlegrounds, a familiarity you would want to take advantage of before Luthais catches wind. So,</span>" she leaned in closer, "<span style="color: rgb(0, 81, 72)">I would imagine you have a preferred attack order?</span>"
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</blockquote> "You’re correct." Aranea replied, her voice a soft weave of thoughtfulness and intent. "Over the last few months, I have become rather familiar with the woods and the river. Luthais clings to it as his last line of defence but it should not prove much of a hindrance. Especially now that I have honed my visions." Her eyes gleamed with a sinister satisfaction. "If I strike first, I can spread fear to the enemy, drown them in their own fear and confusion and when the time is right..." She paused, her many eyes watching Voyka closely. "That’s when you strike.</div>
				
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					<div class="bbWrapper"><b>Act I - Odaden Moves To War</b><br>
<br>
Turn 3 - Year 912 - Early Fall<br>
<br>
<a href="https://www.rpnation.com/attachments/912earlyfall-png.1184808/" target="_blank">View attachment 912EarlyFall.png</a><br>
<br>
<b>Althreiell Campaign</b><br>
The vast swath of plains of Ostermarka and Fairwych lead into the woodlands of Luminae. Originally kin to the nation of Caliban, Luminae has gotten used to the imperial boot. The pragmatic Countess Alice Ashenbrook has navigated the integration well by pushing just enough for imperial tribute always on time, and respect of local practices. Baba Voyka and Aranea both march into the southern province with separate goals in mind for the lands of Althreiell, but both with keen interests in mind. Both find ways to intercept information or spread fear to weaken the opposition of the enemy. Luthais finds clever ways to buy more time, while the bandit queens squabbling with a traveling mercenary company offer an opportunity for Aranea.<br>
<br>
===Allied Forces===<br>
<br>
<b>Baba Voyka, The Warsome Grandmother</b><br>
Try and Take It // Nothing is Safe // Break their Spirits<br>
Location: Luminae<br>
Province Fertility: 6/6<br>
Strength: 3<br>
Cards:<br>
Dreamwalker - Upon meeting on Neutral or Allied Ground for diplomacy, Baba may lure an enemy to sleep placing a -3 on them for character v character combat if not using hostile language in interaction before this. (Infinite Uses)<br>
Environmental Expert - Baba and her troops are unaffected by weather cards and terrain related cards. (Infinite Uses)<br>
Motherful Presence - A province will not revolt when Baba is present if it has below 10 disloyalty. (Infinite Uses)<br>
A Turned Informant - Using information gained about Althreiell Baba is better able to plan attacks. Add +1 to attack against any Althreiell province (2 Uses)<br>
<br>
Baba and Aranea attack in conjunction against the forces of Luthais with Baba’s forces having the better of the fighting fueling her lust for blood as the intel of her informant proves true. While her forces celebrate a surprise occurs in the port itself with Luthais mysteriously appearing at the local harvest revels, participating and winning in the archery competition. Although some forces move against the man, Countess Ashenbrook forbids it as a day of jubilation. Instead, despite their initial distrust of the man, the public begins to warm to the enemy general as his displays of skill and tales of valor win hearts. This leads to a distrust towards the war with Althriell, remembering that they once were their own power.<br>
<br>
Leads:<br>
Aristocratic Dissidents - Some of the more well off of the city disagree in Countess Ashenbrook refusing the opportunity to capture the enemy general when the chance arrived. The more recently established nobility may be eager to support Baba’s war effort if she would call upon their aid.<br>
Righteous Wrath - To not capture Luthais when he presented himself was treachery. A priestess of the seven approaches Baba saying they would support Baba should she make a move against the current countess of the city. That is at the risk of alienating the city, especially the narrow line the countess has toed in being a Solman worshiper with Lunaran leniency.<br>
<br>
<b>Aranea, the Mind Weaver</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Luminae<br>
Province Fertility: 6/6<br>
Strength: 2<br>
Cards:<br>
Psychic Web - For every 3 subordinates (who have been inducted to web) in charge of a province Aranea gains another action to use. (Infinite Uses)<br>
Induction to the Web - Aranea may use an action to induct a subordinate into her neural web. From this she will see and hear any interactions they take, and physically communicate across the realm. (Infinite Uses, this consumes an action for turn)<br>
Telepathy - Every turn Aranea may choose an NPC in a bordering province and has a 1/4 chance to know their action for the turn.<br>
<br>
Aranea’s men camp in the wooded lands near the border of Hatia with the river that separates Luminae and Hatia being a strong denotation of where Odaden land begins. Aranea sends vision of fear upon the ranks of Luthais, but these visions only seem to bring her forces into view as a target. In her attacks in conjunction with Baba Luthais’s forces focus upon bringing down the spiders and lead to a defeat of her forces continuing the stalemate that has held this border. Even worse is the reports that come of the man showing up for the local revelries of the harvest festival, and his apparent winning of hearts through stories and flamboyant display.<br>
<br>
Leads:<br>
The Huntsman - From her troops Aranea hears tales of a local huntsmen with renowned prowess. Upon one of the trips for supplies a soldier reports to Aranea the man wishes for her to come and have a meal.<br>
The Silver Swords - A group of mercenaries coming from the east approach Araneas camp with wounded and anger in their voices. Apparently their leader was slain in battle that ensued with Freyja Stormviel when he refused to pay for their passage. They are willing to join her forces if Aranea promises vengeance against the bandit queen.<br>
<br>
===The Enemy===<br>
<br>
<b>Luthais Cailamin, the Marshal of Feathers</b><br>
With Guile and Cunning // A Master of the Art // A Reckoning for the Wicked<br>
Location: Hatia<br>
Strength: 2<br>
Public Outcry - The heroic status of Luthais can cause disruption that may prevent an attack from happening against him in fall. Upon an attack against Luthais from Luminae in 912 he may roll a 1d4 and on a 4 that attack does not happen.<br>
<br>
Luthais in exploring opportunities for holding off the impending march upon his borders takes a gamble in partaking in the harvest festival. Winning the competition he uses his charm to turn public perception against the armies stationed in the province, and the festival provides an excuse for the appeasement prone Countess to not deal with him in the moment. He rouses his men against the great spider that attacks against them, and inflicts casualties against the host despite the receival of losses from the overwhelming attack. Despite his weakened position, Luthais begins to think, foolishly perhaps, that he can hold.<br>
<br>
<b>Freyja Stormveil, the Bandit Queen</b><br>
Liberate the Materiel  // Come What May // Never Surrender<br>
Location: Frostfell<br>
Strength: 2<br>
Cards:<br>
Ice Storm - Upon victory in combat in Winter turns Freyja has a 1/2 chance to inflict 2 tokens damage (Infinite Uses)<br>
<br>
Freyja receives the tides of imperial banners in Luminae with indifference. If they want to fight their war with Althreiell she will let them. Why come strike at an opponent when their wealth would flow through the province either way. Besides those who are eager to display their strength would find it worn down. The Bandit queen manages her men normally for now, the dues being paid as those who dare to trek through dreary Frostfell give tribute to her domain.As the Silver Swords entered her land they thought to fight the rule of tribute, she gave their company a good thrashing stealing the valuables of the company and slaying the leadership. The event gives her a smile as she is reminded bloodshed can sometimes be more profitable.<br>
                                  <br>
<b>South-Western Campaign</b><br>
Upon reaching their agreement of the division of Caliban the armies of Einar and Nanissis travel in tandem to the birthplace of the empire Odaden. The rolling countryside of the land is accompanied by the wooded coast alongside the southern ocean. Prince Kirin, the younger brother of the Emperor seems to rule with only a light touch upon the people. To the west the vast rolling plains of Budagyar are home to a much more nomadic life. While the armies in Odaden may be replenished by the hard work of peasants, the work in the land of the centaurs seems to be hunting for your own. Victories in both fronts in early fall lead to an establishing presence for the empire.<br>
<br>
<br>
===Allied Forces===<br>
<br>
<b>Nanissis Yevro, The Poisonous Tongue</b><br>
Meals from the Field // The One and Only // Drenched in Death<br>
Location: Odaden<br>
Province Fertility: 7/7<br>
Strength: 3<br>
Cards:<br>
Poisonous Tongue - Nanissis agitates a province leading to a +3 in disloyalty. (Infinite Uses, once per 3 turns)<br>
The Discontents are Rewarded - After taking control of a province which has had the Poisonous Tounge Card used it on previously Nanissis can take a free recruit a subordinate action to govern the province that same turn. (infinite Uses)<br>
Lightning Raids - The first time attacking a general Nanissis can choose to receive a +2 to the attack. (2 Uses)<br>
Knights of Illumination - Upon a battle loss against a general of Caliban do not lose a token ( 1 Use)<br>
<br>
Nanissis and his troops make home outside the former capital of Odaden. The food seems to have been well prepared and few have issues in finding mouths to feed. Although the flat countryside is set up for farming the centaurs under his command have found some small enjoyments in interactions with the land. The inner city itself seems one that has had only a minor corruption when compared to the capital. The Duchess makes her way back to Veloria with views of the victorious company as both Nanissis’s and Einar’s advances upon Moondar go as well as could be hoped. The sickness of the river causing a minor disruption, and the thundering hooves of his centaurs paving way to quite a blood filled victory. The prince offers his congratulations in a letter to Nanissis of his good display to the traveling Duchess, the message delivered by the “surprise” Nanissis had previously given to Einar. Whether that is merely a coincidence or the prince displaying a message is something Nanissis will have to decide for himself.<br>
<br>
Lustful Business - Some of the brothels have become all too familiar with the poisonous tongue. A few of the employees becoming regulars to the man have figured they could use their talents to assist him in his own ventures if he had the coin to convince them.<br>
Visiting the Castles Gardens - There is some game that the prince is trying to convince Nanissis to play with him, and it's time to get a view of what the message is.<br>
<br>
<br>
<b>Einar Jaddeth, The Brutal Bastard</b><br>
Meals from the Field // The One and Only // Break their Spirits<br>
Location: Odaden<br>
Province Fertility: 7/7<br>
Strength: 2<br>
Cards:<br>
Raze the Traitors - Upon a successful attack Einar may choose to raze one of the fertility of the province, leading to +2 disloyalty in the province attacked (Infinite Uses)<br>
Brutal Vengeance - Upon losing a defensive combat, Einar has a +1 to attack versus that same opponent the next turn. (Infinite Uses)<br>
Make Use of What We Have - Einar's troops can go over the fertility of a province by 2 and not suffer any negative effects. (Infinite Uses)<br>
<br>
Einar’s men make advance into the lands of Moondar, the sickness that spreads to Valindra’s forces leading to an overwhelming victory with the combined forces. Although the forces of the moon elfs attempt a defense, he knows that soon the province will be under the imperial thumb. As he advances however, new opportunities present themselves, many of the neighboring wooded villages being ones that are not as ingrained to the ideology of the moon elves. The calls of victory are clear from the Odaden, but the task of rule is one that has not been established clearly between Einar and Nanissis.<br>
<br>
Leads:<br>
Hometown Priest - A man that Einar had only known as a child introduces himself to his company. The man was one who Einar had thought as past away from famine still looks slim, but is eager to talk to him in good spirit.<br>
Engineer Impressment - As he presses forward on his conquest to Moondar one of the border villages that falls to his command is home to a family of renowned engineers. These are men not elves, and may serve the empire better than many of their countrymen, and don’t seem particularly religious.<br>
<br>
<b>Kypher M. Solari, The Lazy General</b><br>
Everywhere At Once // Symphony of War // Break their Spirits<br>
Location: Budagyar<br>
Province Fertility: 4/4<br>
Strength: 2<br>
Cards:<br>
Pattern Recognition - The longer in continual battle with an opponent the better the ability to recognize their weaknesses. For every turn in combat with an opponent, either Kypher attacking them or them attacking you Kypher will receive a stacking +1 advantage the next turn on the next combat. This can only stack up to a +3, and if there is a turn where neither side engages in combat against one another the stack is reset to 0. (Infinite Uses)<br>
Officer's Club - The illustrious general inspires loyalty among his officers and men. Any province that Kypher is in will receive a -1 to disloyalty per turn, note can choose not to have this used. (Infinite Uses)<br>
Ways of the Nomads - Once per season when in a steppe or plains region you may harvest one fertility from a province (3 Uses)<br>
<br>
<br>
The province of Budagyar tests the strength of Kyphers men. While many of the men wish to emulate their general and his laziness, hard work is put to the test with having to track down the roaming centaur tribes subjugated under Regis for food, or scurrying off to do their own hunts in their land. Although there are a few settlements, these mainly rely on hunting as a method of securing their own food. Kypher taking time to learn the ways of the land gains a better understanding of the way of the nomads, and a better chance of survival if needing to harvest food. The Nalunali tribes under the leadership of Hectemnon conduct battle against Kypher.<br>
This time, Kypher takes his chance to strike back against the raider, carefully observing the tactics of the centaur the trap sets works wonders in leveling the playing field even.<br>
<br>
Leads:<br>
The White Gazelle - Reports of a mystical gazelle stocking the lands are talked about throughout the local tribes of the area, perhaps this is something that Kypher could find himself?<br>
The Wailing Winds – In the far reaches of Budagyar, the winds carry strange, eerie howls, said to be the cries of fallen warriors.<br>
<br>
<br>
<br>
===The Enemy===<br>
<br>
<b>Valindra Redmoon, the Blood Moons Blade</b><br>
Liberate the Materiel // A Master of the Art // A Reckoning for the Wicked<br>
Location: Moondar<br>
Strength: 1<br>
Cards:<br>
The Cycle of the Blood Moon - Upon 3 successful victories in battle Lunara blesses Valindra’s forces. If Valindra had lost a token during this time she may heal one token as the wounded come back to fight again. (Infinite Uses)<br>
<br>
Valindra roars with anger upon the despicable act of poisoning the land's water before striking into the land of Moondar. Although she wishes deeply to strike back immediately her focus is in the present moment on evacuation of civilians to the province of Caliban. She expects her land to fall before years end, but with enough blessings perhaps she can make the invaders bleed before taking her homeland.<br>
<br>
<b>Isobole Vadalas, the Duchess of Diplomacy</b><br>
To Weather the Storm // A Master of the Art // A Truth Unassailable<br>
Location: Veloria<br>
Strength: 4<br>
Cards:<br>
Time Through Words - Upon a diplomacy action being received or sent and responded to, the one who engaged in the diplomacy with Isobole has a -1 to attack against her for that turn and the following turn. Additionally Isobole cannot be forced into combat at neutral locations. (Infinite Uses)<br>
<br>
Isobole has had her country prosper through funding and selling to the imperial war machine. One thing that the Duchess has never allowed to be disputed is her sovereignty. As the imperial banners march on either side the men of Veloria rise ready to defend should the empire decide it has no use for their trade any longer. Isobole still thinks that the relationships built can be something that guarantees her kingdom safety. Long friends with Prince Kirin, she believes that a strike against Veloria is not on the priorities of Regis. She only needs to keep diverting attention, and all empires fall sooner or later. One way of doing such is keeping in touch with her dear friend. In this meeting she hears and sees of the triumph of the forces of the empire against the province of Moondar. Warily watching this development she decides to return to Veloria to fortify her position.<br>
<br>
<b>Hectemnon, the Thundering Spear</b><br>
Liberate the Materiel // Colleagues in Arms // A Reckoning for the Wicked<br>
Location: Nalunali<br>
Strength: 2<br>
Cards:<br>
Hectemnon is a massive centaur known for his thundering approach as he raids and pillages farmsteads and rival tribes alike. Taking great baths and indulging in many a woman, and devouring of many a meat Hectemnon enjoys what he considers simple pleasures in life. However, his brute intelligence still realizes that the rising threat of Odaden may soon try to subjugate his tribe. Forming alliances with those around him in mutual protection against those who have already sworn allegiance to the imperial might Hectemnon offers his own strength as the defiant shield. This might have been spurred on by the three cities who offer coins freely with the recognition of service against Odaden. After his first victory the thundering spear looks to press his advantage, but finds himself outmaneuvered as if all of his tracks were seen through clearly. Feeling an unease against the general against him, Hectemnon looks to see what the next step his enemy will take.<br>
<br>
<br>
<b>North-Western Campaign</b><br>
To the northern part of the realm a set of threats engulf the boldest of the empire Richard who rests in Kaslia with greenskin and goblin raiders knocking on the doorstep and the distrusting Padorian fleet ready to blockade at a moments notice he may soon have to rely on those around him. In a keen position to provide support is Jannaxes who sits upon the province of the crossroads, a prosperous land for the tolls that its rivers extract and in between the trade cities of Kaslia, Pinterra, and Padoria as well as northern realms when they want to come towards the heartland of Osyne. It is also a keen position to bring support to the generals around him, something the Whisper of Sin is all too familiar with. To the south sits Oneiruth the princeling returned home. Discontent from those who favored his brother still lingers, as well as those whose powers have diminished with his pact. Jack Bower to the North has found perhaps the most promising position in Pinterra, the weakened Mudkadi open for the taking and a people of Aberhald who Jack thinks he can make an interesting gamble to.<br>
<br>
<br>
===Allied Forces===<br>
<br>
<b>Onieruth, The Usurper of Argalis</b><br>
Try and Take It // The One and Only // Drenched in Death<br>
Location: Argalis<br>
Province Fertility: 3/5<br>
Strength: 3<br>
Cards:<br>
Accursed Pact - Leads will occur with patron, following these could grant boons, and ignoring them lead to punishments.<br>
Magic Devourer - Magical cards are ineffective against Onieruth, either lowering in power or completely failing at GM discretion.<br>
<br>
The land of Argalis slowly turns quiet as the tyrannical rule of their Prince has taken hold. The magic that once ruled the land proudly now withers to the power of their prince who makes this land his home with his otherworldly patron. The same can be said with the population who work tirelessly to build the fields of the land to the flourishing wheat it was before the civil conflict. There are still those in the populace few that whisper of vengeance for his brother Janus upon the usurper, and rumors of meetings of those who plan to take vengeance upon the usurper prince. The ancient ruins of past old gods and their temples seem to be a keen part of this scheming against the prince. Seeing the weakened state of the land the goblin tribes of Gurlap raid the land pillaging before fleeing back to their homes.<br>
<br>
<br>
<b>Richard, The Lionheart</b><br>
Try and Take It // Symphony of War // Chessmaster<br>
Location: Kaslia<br>
Province Fertility: 5/5<br>
Strength: 3<br>
Cards:<br>
Resilient Lion - When losing to an enemy with more army tokens Richard has a 1/3 chance of not losing an army token. (Infinite Uses)<br>
Golden Boy of the Empire - Richard can attack an internal imperial provinces leader in combat, and if winning assume the province under his control. The empire will not intervene, viewing it as an internal dispute. (2 Uses)<br>
Stand Proud Men - Richard's and the men he commands are immune to Fear Effect Cards<br>
Flanking Attack - Upon attacking into Wolven, Chilfroys army will support also attacking. This adds a +1 to both sides' attacks. (1 Uses)<br>
<br>
Kaslia welcomes the protection offered by the Lionheart as they are beset by enemies on all sides. While supplies and trade flow steadily throughout the country now with only the occasional missing ship bringing a reminder of their pirate neighbors to the west in Padoria. Lord Wilmar Rudolf is grateful for the protection offered and allows a great amount of housing in the inner port city to the troops of Richard. From the outer lands of the province, however, persistent pleas are heard by the army for protection from the grinning wolves. His attack against the grinning wolves in conjunction with<br>
<br>
<b>Jannaxes, Whisperer of Sin</b><br>
Everywhere at Once // Nothing is Safe // Chessmaster<br>
Location: The Crossroads<br>
Province Fertility: 8/8<br>
Strength: 3<br>
Cards:<br>
Corruption - Jannaxes offers favors with little ask in return, but once accepting the taint slowly spreads. Accepting a favor adds corruption to the character. A d20 is rolled each turn seeing if this corruption spreads to the province the character is in. If the number is equal to or lower to the corruption score, the province gains corruption. Latent Power is gained each turn in accordance to province corruptions.<br>
Lessor Favor - Costing 5 latent power. Gives minor boon as agreed with GM. Adds 1 corruption to character.<br>
Medium Favor - Costing 10 latent power. Gives minor boon as agreed with GM. Adds 2 corruption to character.<br>
Greater Favor - Costing 15 latent power. Gives minor boon as agreed with GM. Adds 3 corruption to character.<br>
My Dear Puppet - For every corruption gained by a character Jannaxes gains a 3% chance of being able to use their action. Jannaxes may choose to use this every turn if he is within 2 provinces of the corrupted character. Note the action must always be something the person can see as to their interest.<br>
Characters Corrupted - Regis (9), Kirin (1), Arlane Rivers (1)<br>
Provinces Corruption - Odaden (2), Osyne (7)<br>
Accumulated Latent Power - 21<br>
Brackendales - known for their speed and agility using these horses can push a force to move with extra force. A general may move across 2 friendly provinces with a move action taking along up to 3 army strength with them. (3 uses)<br>
<br>
<b>Subordinates<br>
<br>
Arlane Rivers, Beloved of The Rivers </b><br>
Meals from the Field // Symphony of War // Chessmaster<br>
Location: The Crossroads<br>
Strength: 0<br>
Cards:<br>
Friend of The River Spirits - When defending a province with Rivers, or attacking into a province with Rivers Arlane gains a +1 to combat rolls. (Infinite Uses)<br>
Corruption: 1<br>
<br>
The crossroads are the crossing for much trade and travel along the empire. The Lady of this land Countess Aralia Crosswood makes efficient use of this with various castle crossings set up along the river paths offering both protection for travelers and coins for her pockets. Additionally these rivers offer quite an amount of arable farmland while the savannah like plains surrounding offer a variety of meats for the coming travelers. The location could not be more ideal for a resting army with trade from the western trade cities coming through along with the northern realms of Lovona and Aberhald and flowing to the heart of the empire in Osyne. Jannaxes mens are efficiently camped along the crossings and are well fed, but it does not seem to create a great stir among the people. What it does offer is a great staging ground as the taverns that rest along these lines lead to rumors aflowing a plenty. His investigation of the horse merchant’s plight and subsequent return of valuables gives him a great benefit in the brackendales handed over in exchange. Fine steeds of agility may be able to give him a greater advantage in repositioning across the board. Additionally, the thieves being ones of Kakorm results in a move against the crossroads. Luckily for Jannaxes the forces are repelled by his leadership and strategy, only opening another opportunity.<br>
<br>
Leads:<br>
Tavern Rumors - The Crossroads are home to many travelers who have loose lips after a few too many drinks. Although mostly gossip the occasional truth may be something Jannaxes could exploit.<br>
Victrian Chess - The Victrians traveling through the crossroads seem to be particularly intent on their skill in the game of chess. Although not too prominent a game in the Odaden empire, Jannaxes may have an opportunity to indulge sin by putting friendly wagers on the games. (Note: To receive benefit of card will play GM in chess match, GM is around 800 rated)<br>
<br>
<br>
<b>Jack Bower, The Cheat</b><br>
Try and Take It // Nothing is Safe // Break their Spirits<br>
Location: Pinterra<br>
Province Fertility: 3/3<br>
Strength: 3<br>
Economic Power: 1<br>
Cards:<br>
The Deck is in my Favor - Jack may redefine his 3 battle leadership strategies (Infinite, once per 4 turns)<br>
All-In Gambit - Jack may choose to make a gamble in which the total amount of army tokens in his army will be either inflicted on the enemy or lost on his own army up to the enemy's strength. (1 Use)<br>
Slip Away - Assuming Jack does not die in character combat if Jack's entire army dies and Jack has a subordinate he may return to their province alive. (2 Uses)<br>
An Ordered Market - The merchants of Pinterra value Jack and his companies presence in Pinterra and will pay for his services. For every 3 consecutive turns that Jack spends in Pinterra with at least 1 army strength under his command he will gain 1 Economic Power. (Infinite Uses)<br>
Open Arms - For the fall of 912 generals in Aberhald receives a -2 on battle rolls dealing with the sickness of the refugees forced upon them. Aberhald also receives 1 permanent manpower, and Pinterra loses 1 permanent manpower. (Instant - Through Fall of 912)<br>
<br>
Jack spins ingenuity in using his forces to kick the beggars out of the city of Pinterra proper. The merchants grateful for the services begin reopening stores that had once been closed, and the general tone towards imperial presence is one of appreciation. A consortium of merchants even gives Jack coin in exchange for the service, and chart an agreement for additional payment if the imperial forces continue their moves to an ordered and clean city. Jack further continues this to the outskirts of the countryside, and moves the refugees towards the border of Aberhald. The bleeding hearts of the Manolovs take under their wing those that have been neglected by Pinterra, but was this a lapse in judgment that could lead to their downfall.<br>
<br>
Leads:<br>
The Echoes of the Past - An old ruined tower outside Pinterra has been the source of strange noises and sightings.<br>
Northern Merchants - Merchants from the kingdom of Lovona are found idly chatting around the docks. Perhaps he could blend in with conversation and gain future insights into the great kingdom to the North.<br>
<br>
<br>
===The Enemy===<br>
<br>
<b>Nicholas Manolov, Heart of Aberhald</b><br>
To Weather the Storm // Colleagues in Arms // A Truth Unassailable<br>
Location: Aberhald<br>
Strength: 3<br>
Cards:<br>
Family is Our Bond - If Nicholas should fall one of his six sons will replace him with equal battlefield leadership capabilities (6 Uses)<br>
<br>
Nicholas Manolov looks towards Odaden, wary of their imperial ambition. The plains of Aberhald are tended to with a rigor of befitting the eyes of Farin, god of family. Unusual to their fields however is the stomping patrols of soldiers as Nicholas has enlisted many of the working men to serve against the Odaden threat. As Jack sits in Pinterra Nicholas waits for the halfman to make his first move towards his home. The move that comes is one that strikes Nicholas as cowardice, attempting to spread disease through kicking out the sick towards their lands. His devotion to the word of Farin prevents him from doing what the tactical decision would be, and instead he takes in the sick, caring for them as though they were his own people.<br>
<br>
<b>Ulx Wheatmaker, The Agrarian</b><br>
With Guile and Cunning // A Master of the Art // A Truth Unassailable<br>
Location: Mudkadi<br>
Strength: 2<br>
Cards:<br>
<br>
Although not one to be afraid of war, after the defeat by Jorvan Lovona in years past Ulx slowly began developing Mudkadi into a more agrarian state. With little worth in the land of Mudkadi the neighboring nations have begun to begin more amicable diplomacy with that of the civilized goblin Ulx. Ulx does not have too much concern for the army in Pinterra thinking they must be directed elsewhere, but those of the old guard have formed militias to defend that of their land.<br>
<br>
<b>Kakorm Bittersteel, The Persistent Plunderer</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Gurlap<br>
Strength: 2<br>
Cards:<br>
<br>
Kakorm is not known as the most feared of goblinkind, but his keen mind for raiding has made many flock to his banner. With little in professional weaponry and units made of makeshift armories from that which they have stolen. The goblins find ways of skirmishing in favorable terrain to be of their biggest advantage. Quick hit and run accidents are prevalent for those who dare travel into the province and those of the surrounding provinces. Kakorm thinks the armies upon his doorstep are unideal for certain, and the Jannaxes interfering with his tribes' plundering ways in tracking down those who attacked the horse merchant forces his hand into aggression. Sadly, the tempers being high is not one that provides for a sound mind, and instead they are driven back into their province.<br>
<br>
<b>Nograk, The Bone Flayer</b><br>
Meals from the Field // Nothing is Safe // Break their Spirits<br>
Location: Wolven<br>
Strength: 2<br>
Cards:<br>
Break in Fear - When attacking against Nograk armies have a 1/3 chance to lose a token out of fear, deserting before the battle begins.<br>
<br>
Nograk and his warband make the lower grasslands a home of their debauchery. Although a land that could be quite farmable itself the orks of the grinning wolves know one thing, tormenting. Taking sadistic pleasure they consistently raid, pillage, assault, and force themselves upon those who surround them. Riding massive wolves and making messages of wherever they go incites fear to all who stand against them. Attacked in his home province Nograk inflicts losses upon Chivar and the Templars of the Frontier, but Richard again bests him in combat to the chagrin of the orc warlord who now sulks.<br>
<br>
<b>Chilfroy Pontier, The Warden of the Frontier</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Chivar<br>
Strength: 2<br>
Cards:<br>
<br>
The frontier of Chivar is a province not unbearable with rolling plains and freshwater that leads to easy farming. The issue lies with those who seek to take from what they have made in the land. Chilfroy has led to at least some stability in the land forming the Templars of the Frontier who hold back the raiders and nomads who try to pillage and enslave from the working folk of the land. He is encouraged by the word his subordinates work out in having an agreement to assist one another against the great threat to them both that is the Grinning Wolves. Eagerly awaiting word from Richard he is greatly heartened when he hears the forces of the Lionheart fended off an attack of the Bone Flayer slaying a good portion of the raiding forces before they retreated back to Wolven. Sadly, his advance does not work as planned with Richard, with his forces receiving losses, despite an ultimate equal amount dealt in kind to th orcs.<br>
<br>
<b>Lucile Morren, The Golden Hair Admiral</b><br>
With Guile and Cunning // Colleagues in Arms // A Truth Unassailable<br>
Location: Padoria<br>
Strength: 3<br>
Cards:<br>
Blockade Their Ports - Lucile can choose to blockade the ports of a tile that has a water connection to her province. This results in a draining of 1 fertility to her command per turn from the province.<br>
<br>
Lucile Morren has grown a wide reputation for her exploits both as a trader and pirate. Her golden hair many have claimed is a sign from the gods of the wealth that she was bound to obtain in her life. Lucile is a cunning figure managing both politics of the royal family of Padoria as well as the loyalties of her ship captains. Lucile views carefully the broader picture of the imperial ambition, and worries that should Richard try and fail there will be another general sent to fill his place. Her worry turns to question as she hears of the agreement with the Templars of the Frontier and wonders if there is more to the man then just a tyrant. Enough doubt that she turns her attention back to her seafaring ways, and lessens her watch upon the province of Kaslia.<br>
<br>
<b>Agbal Damu, Triumvir of the North</b><br>
To Weather the Storm // Come What May // Never Surrender<br>
Location: Kizka<br>
Strength: 4<br>
Cards:<br>
<br>
Agbal looks upon the imperial fronts with a contentedness. The threat of imperial might has allowed them to stop worrying about one front as the Nalunali present a deterrent. Instead his focus is turned to the goblin and orc tribes specifically with a fear of the grinning wolves. His fields are at a great harvesting time and the fertile crescent of the north can hopefully fend off any would be invaders from their homelands. The forts built across the land lead to a great defense against these raiders, but the keen eyes of the Kizka people need to spot the raiders to make it to these establishments.<br>
<br>
<b>Monzia Campaign</b><br>
Munsie and Ahkmenohtep start with a distaste towards each other in their mouths as they both contest over the favor of the province of Pescon. The front now opens with Pescon falling under Munsie’s control, her agreements with the religious elite of the city leading to a fall that was sooner than many would have expected. This first conquest is not without notice either, with the crown instructing the powers of the faith of the seven to summon a great beast to her command. Now awaits the move of the lich, who for the moment has been eclipsed.<br>
<br>
===Allied Forces===<br>
<br>
<b>Ahkmenohtep, The Exiled Lich</b><br>
Meals from the Field // The One and Only // Chessmaster<br>
Location: Tobyou<br>
Province Fertility: 4/4<br>
Strength: 3<br>
Cards:<br>
Army of the Dead - Ahkmenohtep upon defeating an enemy force and occupying their province, or losing a living unit may raise an army token of the dead. Note: Using this card will consume the turn action of Ahkmenohtep. Undead tokens use only .25 ferility of land per turn. (Infinite Uses)<br>
Voices to the Dead - Ahkmenohtep is able to talk to the dead assuming their soul is still in existence. He may ask 3 questions which the soul is compelled to answer truthfully. After this has been used on a soul it may not be used again. (Infinite Uses - Once Per 3 Turns)<br>
Your Soul is Mine - If this card is in play and Ahkmenohtep wins a battle, he will possess the enemy commander's soul, instantly defeating their army. (2 Uses)<br>
Last Croak Assassins - Upon an attack you may choose to use this card. If successful you enact an additional 1 token of damage. If the attack fails this card is lost . (Unlimited Uses)<br>
Counterspell - Akhmenohtep may use this card to negate a magical card used against himself or his army by generals of the provinces of Saka, Khotep, or Semabehdet. (1 Use)<br>
<br>
The people of Tobyou are what is called Toadu or the Toad-People and are quite a superstitious bunch of individuals. Akmenothep begins to feel even less welcome as Munsie moves to Pescon with her defeat of Perwin the Peacemaker while his forces are left behind in Tobyou. Still the hag remains as a potential point of observation. His visions gained from visiting the whispering willows will surely assist him in future conquests, so perhaps investigating this land further would be of benefit to him. There is also the point that Munsie has walked into a surrounded front herself. Perhaps it will all unravel and then he can come in and clean up the mess.<br>
<br>
Leads:<br>
The Swamp Hag - Tales tell of a swamp hag who makes home in Tobyou. The woman is known for making potions to aid in the many wants of man, but always at a cost. Is Ahkmenotep willing to pay?<br>
Bloodroot Grove - In a remote area of the swamp grows a rare plant known as the Bloodroot, whose sap is said to enhance the physical capabilities of those who consume it at the cost of volatile emotions.<br>
<br>
<b>Munsie Moldive, The Beast Tamer</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Pescon<br>
Province Fertility: 6/6<br>
Strength: 4<br>
Cards:<br>
On the Hunt - For every victory against a general/subordinate Munsie gains a permanent +1 to future attacks against them, max of +2 (Infinite Uses)<br>
Beast Tamer - More beast related cards for exotic and dangerous beasts are available to Munsie with positive effects.<br>
Trackers Eye - Munsie can target and find key dissidents leading to -2 disloyalty (Infinite Uses, Once per 3 turns)<br>
Eologmoth - The gigantic demonic monolith of some weird twisted design with a twisted design as if an elephant partook the rams head and grew dramatically is a force to fear. It also can soak up loads of damage as enemy armies look to take down the beast. Upon winning a combat you may choose to lose one use and deal another damage of strength, or upon losing a combat you may choose for Bologmoth to take the strength damage instead. (2 Uses)<br>
<br>
The forces of Perwin attempt to make a valiant stand, but as the initial guard falls in a close combat to Munsie’s forces, the rear under command of the religious faction opens the gate to Munsies forces joining under her banner. Although there is great initial discord the public slowly becomes more accepting with their religious leaders bringing a balance of the benefit of Munsie. Of course, greater disagreements could occur if the city was forced into holding the undead lich in its home. The grand chamber once held to the open democracy now sits dormant, and many wonder what Munsie’s move will be in ruling the new land, and the fate of its previous commander Perwin. Pescon and the land surrounding are quite forested, but the people have made several clearing for agriculture. Additionally the hunt is quite present in the land, as it is in its border of Monzia. A nature for individualism, the land also holds opportunities for finding adventurers to serve.<br>
<br>
Leads:<br>
The Thorne Company - The enigmatic company of adventurers who recently returned from Antinia under contract to work for the defense of Pescon now find themselves without contract. Perhaps they could still be convinced to work as mercenaries, only for the new rulership.<br>
Religious Leadership - While Munsie could easily promote one of her own ranks, the fostering relationship with the religious faction of the city could provide a talented individual. Various talents of the churches of Aphraline, goddess of love, Wysdros, God of nature, and Baros, God of battle all approach.<br>
<br>
<b>Provinces Under Rule</b><br>
<br>
Pescon:<br>
Subordinate - Vacant<br>
Economic Power: 3/4<br>
Technological Power: 1/2<br>
Fertility Power: 6/6<br>
Manpower: 2/3<br>
Disloyalty: 5/20<br>
<br>
===The Enemy===<br>
<br>
<b>??????</b><br>
? // ? // ?<br>
Location: Antinia<br>
Strength: 4<br>
Cards:<br>
Little is known of who the true commander of the Antinian people is. One would have to investigate in a greater detail to have a better understanding before making a decision to invade the fiercely isolationist land. With little in communication, perhaps the adventurers returning home to Pescon would be able to offer insights into their neighbors to the north. The question also remains if it's worth conquering a people who can’t communicate in spoken word to begin with. Still, the mentions of the great works created may mean there is more to these creatures than on first glance.<br>
<br>
<b>King Aldric Helvandar, The Ledgered</b><br>
With Guile and Cunning // A Master of the Art // A Truth Unassailable<br>
Location: Monzia<br>
Strength: 4<br>
Cards:<br>
The Coin Belt - Once every season for the cost of 1 economic power Aldric may attempt to buy off a unit of strength of an opposing enemy adding it to his forces if a 4 is rolled on a 1d4. This attempt uses a turn action. (Infinite Uses)<br>
<br>
King Aldric Helvandar in his younger years thought too little of the plights of the people, his greater focus on the accumulation of wealth. The kingdom of Monzia was no stranger to switching royalty, and Aldric wanted to ensure his family had the power in coin to back up their rule. This eventually led to the city of Pescon leading a revolt, one that he could have most likely put down if he trusted those at his back. Paranoid, but seeing an opportunity for reclaiming his kingdom, he looks to Munsie’s new conquest as a rallying point to his kingdom. Still, the situation of those around him isn’t as enthusiastic. Will he be able to emphasize the threat of the empire before they gobble up the squabbling kingdom.<br>
<br>
<b>Garry Denmane, The Old Guard</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Scandia<br>
Strength: 2<br>
Cards:<br>
Unlike many of the families around them the Denmane’s have stood at their station as rulers of Scandia for generations. Focusing on his own hunters and their loyalties Garry has carried on the traditions of his forefathers with grace. He sees the change of Pescon as a worrying threat, but is also concerned about leading his people onto greater war. Perhaps if the treatment is right of Pescon, Scandia could see the same grace. Or if the King proves his worth in conquest the issue would sort itself out nicely.<br>
<br>
<b>Surbag Brooke, The Shadownapper</b><br>
With Guile and Cunning // Colleagues in Arms // A Reckoning for the Wicked<br>
Location: The Black Crag<br>
Strength: 3<br>
Cards:<br>
Shadow Kidnap - Upon a successful attack Surbag may roll a 1d4 and on a 4 kidnap an NPC (Can be narrative or Subordinate) taking them into his captivity. (Infinite uses)<br>
<br>
Surbag always had a keen mind when growing up. In his early raids he consistently pointed out ineffectiveness in their methods, and grew frustrated with the explanations of tradition and honor. Growing fed up with the clans of the black crag he waited for an adventuring party to come, and sprung his trap of defection. One of the members, Roslin Brooke took pity upon Surbag, and offered to have him schooled and trained in a fine college in Monzia. Surbag took in the knowledge greedily there, and found he had an innate talent for control of the shadows. In this time also grew his relationship with Roslin who he would marry. After years of adventuring he would somehow return home and grow to be a leader of the Black Crag. This has led to rampant speculation, but the once favorable adventurers have now grown an efficient raider culture. Using shadow magic and night Surbag leads the Black Crag to target key points of interest or objectives. Seeing the arrival of Munsie he believes in a window of opportunity as the land is unsettled by new rule.<br>
<br>
<b><span style="font-size: 22px">Secret Objective Complete!<br>
<br>
The First Conquest</span></b><br>
<br>
The newly conquered city of Pescon lay cloaked in uneasy silence. The grand chamber, once a bastion of democracy and debate, now stood empty, its pillars casting long shadows over Munsie Moldive as she gazed out at the darkened forest beyond the city walls. Her victory over Perwin was fresh, but the weight of her new rule settled heavy on her shoulders. The people were still adjusting, the religious leaders she had won over working tirelessly to quell dissent. Yet the land felt restless, as though something unseen watched her every move.<br>
<br>
A series of steps broke through her contemplation. Munsie turned to see a group of priests enter, their black robes embroidered with the red glyphs of the Seven. There were four of them, their faces obscured by deep hoods. The leader, an older man with a sharp, bony face and eyes that gleamed red, stepped forward.<br>
<br>
"Beast Tamer," he rasped, bowing low. "We come with a message from the Emperor. Regis speaks through us this night."<br>
<br>
Munsie remained unmoved, her eyes narrowing. "What message does Regis send that requires so many of you?"<br>
<br>
The lead priest’s grin was unsettling. "It is not merely a message, my lady. It is a gift—a reward for your conquest of Pescon. But to convey it, we must first perform a summoning. Emperor Regis offers you power, and with it, dominion over this city and its people. But you must see it for yourself."<br>
<br>
Munsie folded her arms, skeptical but intrigued. "And what is this power?"<br>
<br>
The priests glanced at one another, and then as one, they moved to form a circle in the center of the chamber. The lead priest stepped forward, spreading his arms wide. "A gift from the Seven, through the will of our Emperor. We shall call forth Eologmoth, a being of immense strength and terror. Its loyalty will be to you, its power yours to command. But the summoning requires many hands... and the voice of the Emperor himself."<br>
<br>
Munsie’s expression darkened with interest. "Very well. Proceed."<br>
<br>
The priests began to chant in unison, their voices a low, droning hum that reverberated through the room. The floor beneath them trembled as the air grew thick with an oppressive, unnatural energy. The shadows in the from the pillars of the once great open chamber deepened, flickering with a life of their own. The chant grew louder, more intense, and a strange wind whipped as if a tornado was forming.<br>
<br>
Suddenly, the lead priest’s body jerked unnaturally, his head snapping back as his eyes rolled into his skull. His limbs stiffened, and when his eyes opened again, they glowed with a deep, fiery light. The voice that emerged from his mouth was not his own—it was the voice of Emperor Regis, booming and commanding.<br>
<br>
"Munsie Moldive," Regis spoke through the priest, his voice echoing unnaturally, "you have proven your worth. Pescon bends to your will, and soon, more shall follow. But strength alone will not be enough. You must have fear. You must have power."<br>
<br>
The other priests continued their chant, their voices growing louder and more frantic as the summoning reached its peak. The ground cracked beneath their feet, and a black rift began to tear open in the center of the chamber. Dark smoke billowed from the fissure, and from within came a low, guttural growl that shook the very walls.<br>
<br>
Regis, still controlling the priest’s body, gestured toward the rift. "Eologmoth, the great beast, shall serve you."<br>
<br>
As the rift widened, the massive form of Eologmoth emerged—its grotesque body a twisted amalgamation of elephantine and ram-like features. Its skin was blackened and cracked, pulsing with dark energy. Horns spiraled from its head like gnarled tree branches, and its glowing red eyes locked onto Munsie with a predatory gaze.<br>
<br>
The priests faltered, their chanting reaching a fever pitch as they struggled to maintain the summoning. The strain of the ritual was clear—blood trickled from their noses, and one of them collapsed, drained of life, as the dark power consumed him.<br>
<br>
Regis's voice, still commanding the priest’s body, growled, "This is your weapon, Beast Tamer. It will serve you, but only if you are capable to command it."<br>
<br>
<b>Reward:</b> Card - Eologmoth - The gigantic demonic monolith of some weird twisted design with a twisted design as if an elephant partook the rams head and grew dramatically is a force to fear. It also can soak up loads of damage as enemy armies look to take down the beast. Upon winning a combat you may choose to lose one use and deal another damage of strength, or upon losing a combat you may choose for Bologmoth to take the strength damage instead. (2 Uses)</div>
				
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					<div class="bbWrapper"><blockquote data-attributes="member: 92403" data-quote="turtwigwins" data-source="post: 12006210" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch">
	
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				<a href="/goto/post?id=12006210" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-12006210">turtwigwins said:</a>
			
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			"This is your weapon, Beast Tamer. It will serve you, but only if you are capable to command it."
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</blockquote><br>
<span style="color: rgb(243, 121, 52)">"If I'm not,"</span> Munsie replied, <span style="color: rgb(243, 121, 52)">"then it would be better for me to die than to disappoint you, my Lord."</span><br>
The beast huffed from its massive lungs, its warm breath pushing on Munsie's small body and nearly driving her backwards, but she held her head high and looked on the creature as if it were a mere dog. <span style="color: rgb(243, 121, 52)">"Eologmoth..." </span>she spoke, a smile cracking at the corner of her mouth as her wild eyes took in its nightmarish form. <span style="color: rgb(243, 121, 52)">"Glory awaits us. Glory to us all."</span><br>
<div style="text-align: center">---<br>​</div>"What the fuck is that!?" Gannis shouted as Eologmoth was guided to the edge of the war camp at the end of a very long chain which, despite its extraordinarily fine construction and magical enchantments, would not do much to hold the beast if it chose to charge. However, at the end of said chain was the renowned Beast Tamer herself, and Munsie felt confident as she steered the creature into a suitable holding location.<br>
<br>
<span style="color: rgb(243, 121, 52)">"The Emperor has shown us favor!" </span>she shouted to Gannis and the rapidly-gathering onlookers. <span style="color: rgb(243, 121, 52)">"Send word to Garry Denmane; tell him to meet me or send an envoy. The world must know of our intent - all of Monzia shall know of the Emperor's generosity!"</span></div>
				
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				<a href="/goto/post?id=12007088" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-12007088">K0mori said:</a>
			
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			<span style="color: rgb(243, 121, 52)">"If I'm not,"</span> Munsie replied, <span style="color: rgb(243, 121, 52)">"then it would be better for me to die than to disappoint you, my Lord."</span><br>
The beast huffed from its massive lungs, its warm breath pushing on Munsie's small body and nearly driving her backwards, but she held her head high and looked on the creature as if it were a mere dog. <span style="color: rgb(243, 121, 52)">"Eologmoth..." </span>she spoke, a smile cracking at the corner of her mouth as her wild eyes took in its nightmarish form. <span style="color: rgb(243, 121, 52)">"Glory awaits us. Glory to us all."</span><br>
<div style="text-align: center">---<br>​</div>"What the fuck is that!?" Gannis shouted as Eologmoth was guided to the edge of the war camp at the end of a very long chain which, despite its extraordinarily fine construction and magical enchantments, would not do much to hold the beast if it chose to charge. However, at the end of said chain was the renowned Beast Tamer herself, and Munsie felt confident as she steered the creature into a suitable holding location.<br>
<br>
<span style="color: rgb(243, 121, 52)">"The Emperor has shown us favor!" </span>she shouted to Gannis and the rapidly-gathering onlookers. <span style="color: rgb(243, 121, 52)">"Send word to Garry Denmane; tell him to meet me or send an envoy. The world must know of our intent - all of Monzia shall know of the Emperor's generosity!"</span>
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</blockquote><br>
In the quiet of his hunting lodge, Garry Denmane sat by the large hearth, the flames dancing against the heavy shadows cast by the antlers adorning the walls. Outside, the dense woods of Scandia whispered as the wind stirred the leaves, and the scent of the forest mingled with the smell of burning logs. He had received Munsie’s message and felt the weight of it in his hands.<br>
<br>
Pescon had fallen to her and the Odaden Empire, a fact that gnawed at Garry. Munsie was no ordinary foe. Her reputation as a Beast Tamer gave him respect towards her, a like mind of the hunt, but as a hunter always lays traps.<br>
<br>
Garry’s thoughts drifted to King Aldric Helvandar, the man he had pledged his loyalty to. Aldric’s focus on reclaiming his lost lands, especially Pescon, seemed driven by a personal need for revenge. Garry understood that. There was a sense of pride in wanting to restore what had been taken, but it troubled him how far the king might go to achieve that. Would Aldric’s desire for conquest blind him to the dangers that lie ahead? Would it drive Monzia and Scandia alike into ruin? These doubts never left Garry’s mind, and yet, he was not ready to turn his back on the crown—not yet.<br>
<br>
He leaned forward in his chair, staring into the fire as if the flickering flames could give him the answers. Munsie wanted a meeting. The thought of parlaying with a servant of Emperor Regis left a sour taste in his mouth, but there was a logic to it. War caused devastation, and Scandia was not a province that could afford needless conflict.<br>
<br>
After a long silence, he turned to his second-in-command, <b>"We’ll agree to meet,"</b> Garry said, his voice rough with decision. <b>"But not here—not on our soil. She’ll come to a village just over the border, Resdin, inside Pescon. Neutral ground."</b><br>
<br>
--<br>
<br>
A sleek hawk glided through the sky, feathers streaked with gold in the fading light. It carried a tightly rolled parchment, sealed with the mark of three red stags, the heraldry of Denmane. It landed gracefully near her tent, a message in its bill for Munsie to retreive.<br>
<br>
<b>To Lady Moldive,</b><br>
<i><br>
I have received your message and considered your request. While our paths are drawn by opposing forces, I will agree to a meeting. However, it will not take place on Scandian soil. You will come to a village right by the border, Resdin, where we shall speak on neutral ground. There, we can discuss what must be said.</i><br>
<br>
<b>Garry Denmane, Lord of Scandia</b></div>
				
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			A sleek hawk glided through the sky, feathers streaked with gold in the fading light. It carried a tightly rolled parchment, sealed with the mark of three red stags, the heraldry of Denmane. It landed gracefully near her tent, a message in its bill for Munsie to retreive.<br>
<br>
<b>To Lady Moldive,</b><br>
<br>
<i>I have received your message and considered your request. While our paths are drawn by opposing forces, I will agree to a meeting. However, it will not take place on Scandian soil. You will come to a village right by the border, Resdin, where we shall speak on neutral ground. There, we can discuss what must be said.</i><br>
<br>
<b>Garry Denmane, Lord of Scandia</b>
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Munsie smiled and then tossed the letter into a burning brazier. Having shed her plate armor for the night and undone her braids in order to wash her hair, she appeared far less reserved and disciplined. Her one eye was as sharp and as wily as one would expect from a huntress.<br>
<br>
Gannis looked up from his bowl, having just finished eating his dinner. "I'm assuming we've got a response from the east?" he inquired.<br>
<br>
<span style="color: rgb(243, 121, 52)">"Aye. Lord Denmane wants to meet with us on our side of the border,"</span> she answered calmly. <span style="color: rgb(243, 121, 52)">"He wants us to meet in Resdin. Tomorrow, I'll leave you in command of our headquarters here while I take a small force. Eologmoth will accompany us." </span><br>
<br>
"Do you think he'll appreciate the surprise?" Gannis asked, raising an eyebrow. "This has a chance of backfiring, you know."<br>
<br>
Munsie cocked her head. <span style="color: rgb(243, 121, 52)">"Oh?"</span><br>
<br>
"What if Lord Denmane is a man whose faith is a higher calling than his allegiance to his country? The sight of that <i>thing</i> could inspire him to carry on the struggle to avert your conquest."<br>
<br>
The Beast Tamer gave a mischievous chuckle. <span style="color: rgb(243, 121, 52)">"If seeing Eologmoth inspires him to fight when I would invite him to stand aside, then perhaps Lord Denmane is a fool. But I don't take him for one; to hunt is to understand the gap between one's own understanding of the world and that of their prey, and to exploit the differences therein - anyone so attuned to those difference would be able to sense when they're about to become the <i>hunted."</i></span><br>
<br>
Gannis nodded. "...That makes sense. Then, assuming that Denmane stands aside, as do the forces of Scandia, then will you honor your promises not to betray him at a later date?"<br>
<br>
<span style="color: rgb(243, 121, 52)">"I'll make no such promises,"</span> Munsie replied. <span style="color: rgb(243, 121, 52)">"Later dates stretch on into infinity. I can't pretend that circumstances will <i>never</i> bring us to fight; that's simply unreasonable. But I will seek to find a peaceful, long-term solution to his presence as we conquer Monzia."</span><br>
<br>
<div style="text-align: center"><span style="color: null">---</span><br>​</div><span style="color: null">Days later, Munsie's detachment arrived in Resdin with enough soldiers to ensure the population would remain quiet and well-behaved as negotiations unfolded, and set up camp outside of the village. The great beast, Eologmoth, was hidden behind a large barn at the edge of town, while Munsie sought out a suitable meeting place for her potential foe. She was once again dressed for battle and resembled a competent and respectable leader as she walked in to an inn and informed the owners of the coming meeting.</span></div>
				
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					<div class="bbWrapper">In the comfort of his lodge, Jack penned a letter. By his side he had two of his men, Kragg and Uggor help in the endeavour. Though it was easy enough to write, it didn't hurt to add some authenticity to his deception.<br>
<br>
<i><span class="bbCodeInlineSpoiler" data-xf-click="toggle-class" data-class="bbCodeInlineSpoiler" tabindex="0" role="button">------ </span> Royal<br>
To His ^ Majesty, King Nick of Aberhald,<br>
<br>
Your <s>guvness</s> Majesty,<br>
<br>
<span class="bbCodeInlineSpoiler" data-xf-click="toggle-class" data-class="bbCodeInlineSpoiler" tabindex="0" role="button">-------------------------------------</span>  in<br>
I hope this letter finds you ^ proper <span class="bbCodeInlineSpoiler" data-xf-click="toggle-class" data-class="bbCodeInlineSpoiler" tabindex="0" role="button">.</span>health. I write to ya with a heart eavy wit regret for the recent trubles that have beefallen your noble kingdom. It seems that, through a bit of clumsiness on me part, those poor folk from Pinterra— the pan- handlers, you know the 'omeless' —found their way to your lands. I meant ya no harm, onest, and it was a mistake I now realize has caused ya's grief.<br>
<br>
The shoppies of Pinterra hold the people of Aberhald in the highest esteem. meself I don't have an opinion, who would listen to ol' me anyways. But for Pinterra It’s well known to em all that Aberhald is a place of kindness and charity, where no man or woman is left wanting. I suppose that’s why me soldiers, finking only the best for those poor sods, must have sent them in your direction. Though it was not my intention to dump em on you, I think it only proper I take full responsibility for the mishap.<br>
<br>
To make amends, I think it only propa to meet you in person so I can say sorry and talk about what i can do to make it right. I've marked a little place on da border where we can meet, somewhere nice and quiet, where we can talk about it in private.<br>
<br>
If it pleases Your Guvness, I ask humbly that ya come alone, a man of me stature is undeserving to be seen with ya in public. I promise no funny business, just a chance to talk with ya mightyness so we can discuss how i can make things ight.<br>
<br>
P.S Map on de back.<br>
<br>
Sincerely and with da utmost respect,<br>
General Jack Bow'eh<br>
<s>Oded</s> <s>Oden</s> The Empire</i><br>
<br>
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Jack looked over the letter, his head bobbing with satisfaction. Not bad he thought to himself. Just one final touch however. Taking the map, he gently dabbed it's corner in pigs blood, pressing his finger upon the viscous liquid and gently running his finger over the smallest section of the map. Another trick, an illusion for the mind, one he hoped may bring the wanted results. He blew on to the liquid to dry the blood...</div>
				
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					<div class="bbWrapper">The coming days were dull, monotonous, and filled with naught but rest, reading, and sitting. Hedinn remained unridden, Breath without a single spar, Einar full of irritation at it all. But, the day before a planned strike had arrived. A plan he’d mulled over in his head a few times before calling a meeting of his officers. Between well-practiced preparations, delivering Merle’s horse, preparing a pyre, Einar summoned the officers to a communal tent near his own, ornamented by a single banner and slightly larger than most. Meant to host meals and meetings, a long, heavy table was at its center. Today, a map stretched across it.<br>
<br>
Orm entered the tent with a helmet tucked under his arm and a curt salute before tossing the headpiece into a chair on the tent’s edge, away from the table where Einar was seated. He stood to Einar’s right as the remaining officers joined their meeting. Einar remained in his seat, an ankle crossed over a knee, spine pressed straight against the back, elbows on armrests and fingers intertwined with each other in front of him. The officers remained standing, a roughly sketched map of Moondar and Caliban on the table, its edges curling slightly in the humidity.<br>
<br>
Orm was the first to break the silence. <b>“General Jaddeth, sir. Where shall we begin?”</b><br>
<br>
A brief silence, <b><span style="color: rgb(85, 57, 130)">“Form up in the meadow at the edge of the forest downriver of us. She will plan a defense. Charge. Infantry follows immediately with the shield wall up and pikes and swords behind.”</span></b> An officer began to drop painted wooden blocks representing regiments along the northern edge of Moondar.<br>
<br>
<b>“We’ll be galloping down a hill and towards a wall of trees, sir. If we don’t make contact in the meadow, we risk higher losses in the forest.”</b> Orm cautioned. Oh, Orm. The voice of reason. Reason has no place where traitors are concerned. Einar offered no response to the man. He was right to advocate for his men. Right again to take a pause, an answer, as his order.<br>
<br>
<b><span style="color: rgb(85, 57, 130)">“We will begin our advance at dawn. Keep them sober. Don’t want any fuck ups in the morning.”</span></b> Einar rose, his officers saluted, and he paced out of the tent and towards his own. Not a far walk, though one that lingered as his gaze found the sky, painting itself in that impossible transition from orange to purple. The camp began to toss and turn with noise: horses fed, weapons sharpened, armored fitted. The raucous would continue partway through the night, though Einar couldn’t be bothered. Rest was needed the night before a battle. Upon reaching his tent, Einar slipped off his boots and trousers and left them neatly on the chair next to the small table. By morning, they would be gone, breakfast would appear piping hot, and his fitted, black plate would be on its rack just outside the door to his tent. Peeling back the tucked corner of a thick blanket, he sat on the edge of the bed before pulling up the corner of his shirt. The wound wasn’t oozing anymore. Scabbed over enough to be safe the next morning. It would be sore, tight, and reopen with any intense flexion. He would tend to it and any others he received after it was done. Einar settled into the blanket, curling and finding rest in an instant.<br>
<br>
Eyes flitting open and body stretching outwards, Einar rose to sitting with a yawn. Hedinn had pulled the door of his tent to the side with a quivering muzzle, the subtle light of dawn leaking through the crack as the horse chewed and gnawed the edge of the canvas. Gooseflesh pricked his thighs and face as his skin recognized the coolness of a fall morning. Hedinn retreated with a huff, the tent door falling closed, as Einar stood to find a tight linen tunic and trousers waiting, folded on the chair beside the table. He tugged them both on before attempting to stomach a plate of bread and eggs. Anticipation had his stomach in a bit of a knot, as it usually did the morning of an engagement. Bile kicked at the back of his mouth and he forced it back down. It was prudent to eat breakfast. Weakness in the field would not serve him.<br>
<br>
After eating as much as he could, Einar made his way outside his tent, where staff were waiting to fit him into layers: aketon with plate and mail voiders to follow. The armor was designed around and for Einar’s body and fit tightly, reflections of the morning’s fog and dull gray light shimmering across the blackness of the plate. A servant gestured a helmet at him. He refused. Stretching and tugging at various straps and kinks to straighten them out, Einar whistled at Hedinn, who had been grazing about his tent after having been saddled by the stablehand before Einar woke,<i> Breath of Eden </i>in its scabbard clattering with the animal’s steady steps. Upon mounting, Einar rode through camp to its southern exit where Orm would have the soldiers participating in the day’s assault formed up and awaiting orders. Hedinn towered over the other horses by a hand or two at minimum. The stirring units, cavalry and infantry, tightened and stiffened as Einar rode past, pausing just downhill of them and being greeted by Orm, saluting from atop his mare. The other officers remained just behind Orm’s mount.<br>
<br>
Einar let the tension, anticipation, build just a moment before breaking the silence. <b><span style="color: rgb(85, 57, 130)">“They’re prepared?”</span></b> A glance at Orm.<br>
<br>
<b>“They are.”</b><br>
<br>
As if on cue, a group of a few riders galloped towards their formation from the direction of Nanissis’ camp. They were messengers, accepted with a moment of relief and anticipation. The elf would begin his assault on this day, mercenaries crushing any resistance with a highly mobile force. Nanissis requested word of Einar’s position.<br>
<br>
<b><span style="color: rgb(85, 57, 130)">“Tell the inglorious bastard I’m charging towards the forest’s edge. We will follow the direction of the river and attempt contact before the forest is too thick for horses. I’ll send a raven by day’s end.”</span></b> Einar tapped Hedinn’s side with a heel and the horse turned, walking a measured pace over gentle hills, closing on the forest’s edge with the hooves and boots of an army behind him. His standard was flown by an officer following just behind, Orm briefing him on preparations and what lovely words of encouragement were hurled at the men upon the morning. Though their march wasn’t far from camp, watching the sun begin to burn off the valley’s dense fog and glow golden on the horizon seemed to pause time. His body moved with Hedinn’s, mind wandering and finding his mother’s face shrouded in clouds, curling wisps through the gray humidity; pressing a smile and melting into light that turned orange, later red, warped in Memory creeping into the edges of his vision, stirred by Hedinn’s pause. A deep inhale and a brief moment of recollection, Einar was staring down a gentle incline. Thick, tall grasses gave way to shrubbery and sparse trees, a sudden and immense wall of black forest looming, speckled with the dying lights of campfires and the frantic noise of an army mobilizing.<br>
<br>
Einar turned to glance at the army behind him, tightly formed and preparing, introspectively and physically, to charge towards potential slaughter or dismemberment. <b><span style="color: rgb(85, 57, 130)">“Break your lances, you worthless fucks. Come back and it isn’t in pieces, or you aren’t covered in blood, and you’ll be thrown on a pyre missing your limbs.”</span></b><br>
<br>
By the time he had turned back towards Valindra fucking Redmoon’s brood, they had formed up on the edge of the forest, preparing for horses with pikes and fury. It’d take more than that to dissuade the disciplined, violent men to Einar’s left, right, and rear. Hedinn’s withers twitched, disturbed by a fly, intent on galloping down the hill, stamping towards doom. <i>Breath of Eden</i> whispered against its scabbard as Einar drew the long blade into his hand, gripping and bracing it with the sliding of an hundred more behind him. Bright morning light glimmering off the ripples of the river’s surface contrasted with the hell that would break loose quite soon. A deep inhale. A shifting behemoth of a horse. Anticipation mounting in men and beasts. Hedinn sensed a subtle switch in Einar’s position and he began to trot down the incline, slowly gaining momentum, with the thudding of hooves to follow suit, forming up a wedge with Einar, Orm, and another officer at its point. Einar’s heart was thumping in his throat with the rhythm of Hedinn’s trot. Noise became a blur, light glinting off metal, dissipating in the dark depths of the forest. Closing the distance almost faster than expected, leaning into the horse as he broke into a gallop with <i><span style="color: rgb(85, 57, 130)">5-4-3-2-1-</span><br>
<br>
Eden </i>rasped and rattled against an elf’s armor as it found a chink and ripped free a limb, Hedinn’s front hooves crunching and squishing as the rest of the wedge collided with steel and flesh. Pummeling through rows, scattering the formation, punching a hole, chaos. A sword smacked off Einar’s thigh, another dragging down Hedinn’s side, threatening to slice through a saddle strap, a head loosed from its convulsing corpse in retribution. Blood smattering across skin, face, whinnies, screams. An officer fell from his mount, an elf stole it. A crossbow bolt found the elf’s eye through the slit in his helmet and off he slid. The bowman ripped off a mare, beaten and cut to pieces by a crowd. An elf ripped the crossbow from his dying arms and aimed it straight at a youth, not older than Einar was when he first joined his fucking father’s army. The boy whipped up a small round shield and caught the bolt, his horse panicking and rearing, taking a bolt in the chest, neck, chest before falling. Crushing the boy, the stark snapping of ribs, shocked eyes striking, wide. The horse scrambled upwards, falling back. A horseman took an eye from the elf, galloping through him. Surrounded by a panicked, routing enemy, swinging wildly until catching a pike to the abdomen, melting out of the saddle. Hedinn crushed the man under foot, quickening his slow and miserable death and taking a few more elves with him. The horse whipped sideways, circling back to reform as the shieldwall was descending upon their rear. <i>Breath of Eden </i>smashed through bodies as Hedinn wheeled towards the left, surviving cavalry on his heels.<br>
<br>
A safe distance from the wall and subsequent pikemen and swordsmen, Einar’s wrists, elbows, shoulders were throbbing from intense energy being routed through them with every deafening strike, every piece parted from its owner. He’d be bruised in the morning. No blood was his. A second charge was not needed. After a while of observing the second wave of infantry smash through the forest, the bitch’s forces were scattering through the trees and echoes of Nanissis’ assault were the only sound on the air. Upon sheathing their weapons, Einar’s men were combing through the heaps of bodies, plucking rings, knives, false teeth, anything of potential value from the enemy. A pyre would be built for his own outside camp, the enemy piled in the forest and lit before his departure from the site. Best not to leave hundreds of decomposing corpses in the sun to rot and poison the land, the water, the mind.<br>
<br>
Upon his return to camp, Einar dismounted Hedinn, patting the stallion on the shoulder and receiving a satisfied smack on the side of the head with a bloodied muzzle before turning him over to his stablehand for equipment removal, a good scrubbing, and a check for injuries. Staff assisted in the removal of armor and layers, Orm reported with casualties. Only a few dead, including the boy. Some injured, not mortally. Acceptable losses, better than expected. A battle bravely fought, slaughter complete, Einar saw no purpose in addressing his men and no evidence of noncompliance. They’d surely drink, fuck, and enjoy the crashing adrenaline throughout the rest of the evening and night, a boost to their morale following the nasty raid not long ago. Einar retired to his tent, swiftly composing a letter and summoning a raven to deliver it to Nanissis before stripping out of clothing coated in curdling, stinking blood:<br>
<br>
<i><span style="color: rgb(85, 57, 130)">“<s>You lazy fuck</s>  Brave, noble General Nanissis Yevro. Much to your ado, I’m still alive, as are the majority of my men. Dare I say we’ve two victories on our hands, considering the screams I heard on the wind this evening. Of course, your victory was most certainly due to my diligence in poisoning the fuckers. Softened them up a bit for you. You’re welcome. Couldn't have done without the help, could you? Meet me for a drink in Kerth to discuss Moondar’s imminent fall. I’ll be at the corner table at high noon. We’ve earned it.</span></i><br>
<br>
<span style="color: rgb(85, 57, 130)"><i>I’ve all my limbs still. You’re welcome, again.</i></span><br>
<i><span style="color: rgb(85, 57, 130)"><span style="font-size: 22px"><span style="font-family: 'courier new'">EJ</span></span>”</span></i><br>
<br>
Folding the letter and sealing it in an envelope, Einar put on a fresh pair of linen trousers and a tunic, the clean, soft fabric, grating against blood-caked skin, his own wound having reopened just enough to ooze thin, pale red. The raven was sent promptly, leaving with a whistle of feathers against air as Einar left his tent barefoot, men chanting, singing, performing burial rituals led by Orm. The dead were cremated, their weapons destroyed so as to sever their souls from an eternity of war and strife. Einar walked past the open courtyard at camp’s edge with Hedinn in tow, the horse having appeared out of the shadows nearby, a single strand of hay dangling out of a whiskered mouth. Feet finding their way through soft earth, hesitating just slightly with each step, avoiding any roots or stones that may pierce them; finding their way to the edge of the river, followed only by the pulsating glow of a pyre and the thumping of hooves on packed soil. Sitting at the edge of the river, observing the everchanging reflection of the pale moon on the shifting ripples of water, Einar tucked his knees to his chest, hugging them a moment, breathing deeply. Hedinn meandered his own way about the river’s edge, grazing and slurping water as he saw fit. Einar laid his head on his knees, the boy’s eyes finding their way to his, gaze locked in a swirling motion before the dead face left the moon’s form and retreated into the stars, bending the pitch of the clanging echoes in his head. A shiver found its way through flesh and spine, settling in his gut and resonating through his chest as fire licked at vision’s edges and Memory planted itself in the reflection of midnight’s light against the current.<br>
<br>
Einar’s body moved without permission, stripping down to nothing and wading into the blackness of the river, swells of stained red wisping away, gray in the darkness. Up to his throat in cold water, periodically submerging, holding his breath as long as he could until his lungs burned and begged for air, Einar ran fingers through thick and wet black curls, tangled with crimson and releasing it in the numbing water. Air leaving his lungs in dense bubbles, moon glowing, form sinking through the cold and finding the stones encapsulating, enveloping his back before surfacing again, a sharp inhale, scraping blood from under fingernails, skin crawling. Sopping wet, Einar tugged resistant clothes over his body. Sluggish and heavy steps found their way to Hedinn’s side, hopping up, pressing on the horse’s back and vaulting to a seat atop him. The animal made his way back to camp, past a pyre billowing black smoke and the pungent stench of burning flesh, through racket and din of drunken soldiers clinging to one another in a song lasting through midnight and towards the morning. Dismounting, Einar tottered into his bed, landing atop the blanket, curling tightly and finding near immediate sleep, though damp and cold, breath puffing into clouds of moisture in the autumn air.<br>
<br>
Awakening to Recollect was a bit unpleasant, as Memory served itself, lingering gazes, blood tracing its way through sight and vision until it was banished for the sake of sliding a pair of boots over raw feet, rawer bruises congregating over flesh that met bone and steel the day before. Einar scarfed a quick breakfast of cheese, eggs, and slice of bread double baked on a fire. The carafe of water could have been larger, though he’d not complain this morning, as first light had passed. Reason for pausing and pondering had passed. Memory left space. Emptiness. Einar meandered from his dwelling, silently retrieving Hedinn from the stablehand, mounting him and leaning into him, resting, as he rode towards Kerth.<br>
<br>
Upon his arrival, he let Hedinn loose on the weeds and grass growing just outside the town, finding his way into the inn, Merle scraping gunk off the bartop as he entered.<b><span style="color: rgb(85, 57, 130)"> “Morning to you, friend.”</span></b> Einar found his place at the corner table.<br>
<br>
<b>“Y’ as well. Assuming it'll be yer usual?”</b> Merle filled a stein with ale, delivering it to the table after a moment.<b> “Mare’s been great, docile and sweet.”<br>
<br>
<span style="color: rgb(85, 57, 130)">“Glad to hear it.”</span></b> Einar responded flatly, pulling a long swig over the edge of the glass.<b><span style="color: rgb(85, 57, 130)"> “If you’d so choose, another may be on its way. Victory comes at cost, and I’ve no use for a horse with no rider. Oh, and Merle?” </span></b>A nod from the older fellow. <b><span style="color: rgb(85, 57, 130)">“The elven General should be arriving shortly. Mind if no others find their way in ‘til we’re through?”</span></b><br>
<br>
The old man nodded, pouring a second stein and leaving it on the other end of the sticky tabletop. Einar waited. Slurping down his stein til it was near empty, expecting Nanissis to arrive at any moment.</div>
				
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					<div class="bbWrapper">Nanissis set the letter aside with a wide and satisfied grin. As soon as Einars raven had arrived, he knew that two victories had been won. Reading the taunts and invitation only made the feeling sweeter. But before he could meet up as suggested, there was still work left to do. He needed to make sure that none of the mercenaries got to eager now. Overextending their position could endanger them, as not all of Valindras Redmoons forces had been defeated. Worse yet, he had not captured the elusive general and since Einar had mentioned her with no word he could be sure that she was still riding around in these forests. Instructing his officers to restore order in their respective companies, the infantry set up defensive positions along the forest lines. The wounded needed to be tended to, as was the case for the captives. Nanissis could tell that disease had weakened them, helping the success of their quick assault.<br>
<br>
Leaving the centaurs to patrol behind their new lines and to deal with any stragglers and remaining nests of resistance, he could finally ride back to the Inn. Nanissis let himself be escorted by the Knights of Illumination, who wanted to pray and give thanks for their victories anyways and it would be better to do so away from the mercenaries. With only a handful of guards, he paraded into the village, where he would soon find that entrance to the Inn was once again quite exclusive. Leaving a few men at the door, he dramatically swung up his cave and entered, making a grandiose gesture as he did so. <b>"My dear General Einar! I am starting to consider myself a good influence on you! Your words are starting to carry some swagger and you took that stick out your arse.", </b>he wasn't shy in announcing himself, holding a thick, bulbous bottle of sparkling wine in one hand, which he quickly set down at the table. With a wide smile, he shook Einars hand and patted his shoulder seven times in rapid succession. <b>"Softened them up, eh? Last time we met you were sulking about how they pulled your pants down, but its good to know that your morale can improve quite quickly!", </b>the banter began quickly, but as Nanissis sat down he was much friendlier. <b>"The poison did indeed help. Well prepared defenses in theory, but sick and exhausted soldiers couldn't keep up with our pace."</b>, he admitted that the alchemist had been worth their trust.<br>
<br>
Unlike Einar, the Elf hadn't gotten his hands dirty in the fighting the slightest, so their stories ended up quite different. Nanissis made sure to catch Einar up on the movements they had made and where the men were positioned now. <b>"Today we should celebrate, but not for too long. We need to keep up the pressure and start a new offensive soon, while they are disorganized and on the run. The damn Redmoon bitch has escaped our clutches, so the fight isn't over."</b>, he turned serious for a moment, but quickly got back to a smile as he grabbed the big bottle. Nanissis feigned popping it open right there, but instead he laughed as he shook the sparkling wine violently. Propping the bottle up against his crotch, he seemed all set up for a crude joke and a big mess, but when the cork popped away he quickly had a glass ready to catch the exploding liquid in a surprisingly efficient manner. The table was soiled nonetheless, but not as much as it should have been, as Nanissis generously filled up whatever cup he could find for Einar, Merle and himself. Just as only a dripple was still flowing from the hip-held bottle, there was a knocking on the door.<br>
<br>
Merle was dilligent in telling the disturbance off, but the knocking repeated itself in a distinct pattern of seven knocks and Nanissis bit his lip. <b>"Let them in.",</b> he demanded as he set down the bottle and much to his surprise - and joy - a familiar face entered. A certain beautiful, demonic surprise walzed into the room, immediately smiling deviously towards Einar. With a smooth movement, she caressed the mans face, only to turn over to Nanissis and hand him a letter with Prince Kirins seal. The Elf smiled and his fingers slid across her hand unnecessarily as he took it. <b>"Well, thank you very much."</b>, he smiled confidently, but inside his mind was racing. Nanissis took two coins and slid them deep into her cleavage, after which the surprise waved goodbye and strutted seductively to the door, blowing a kiss to Einar as she disappeared. The Prince of Poisonous Tongues didn't even pay her any more attention as she did so, as he pried open the letter and read it in silence. After taking a very deep breath, he looked at Einar. For a moment, there was no expression, but then he grinned devilishly. <b>"I am afraid our celebration has to be cut short. I must ride immediately and write to our beloved Emperor."</b>, he did not reveal the contents of the letter, but he pointed towards the door in an urgent manner. <b>"Please, follow me."</b><br>
<br>
Once outside, Nanissis got back to business. <b>"I won't be there when the final push for Moondar happens. But I will leave instructions to my men to cover your flanks and act as reserve. They will keep your back safe should you advance.", </b>he reassured the fellow general. With quick steps, he lead them to where the Knights of Illumination were gathered on a field, finishing their sermon. A bearded man held a golden mace, fashioned to resemble the sun, into the light and the reflections brightened like halos around the kneeling rest. Nanissis waited for a moment and whispered to Einar. <b>"I pity them, they only have one god and he seems like a bit of a prick. But it would be a shame to waste their fanatical fervour.", </b>he quietly conveyed, before stepping closer as one of the Knights signalled them to do so. <b>"Sir Marcellius, I would like to introduce you to the esteemed General Einar Jaddeth who fought alongside us today. Important matters require my immediate attention, so I would like to ask you to join him instead of myself as you deliver justice upon the Calibanians.",</b> Nanissis spoke and the Knight with the golden mace respectfully lowered his head before placing his hand on the sun depicted on his chestplate. <b>"The Knights of Illumination are at your service until General Yevro returns, General Jaddeth.",</b> Sir Marcellius announced and a younger knight with a winged helmet came to his side. <b>"Do not hold us back when the time comes.",</b> he demanded and his spear briefly engulfed in flames and light. <b>"Very well, now that that is settled, I must leave.", </b>Nanissis wasted little more time. <b>"Best of luck to you, lets see if you can do it without me.", </b>he quipped at Einar, before quickly taking his leave.<br>
<br>


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Once on the road, Nanissis was quick to have a raven send to the Emperor himself, requesting his approval for the plan forming in his head. Prince Kirins invitation to the Castle Gardens had come unexpected and the way it was delivered made him understand that it was time to play seriously. But the Poisonous Tongue wouldn't just stumble into a game of somebody elses rules. With the Emperors consent in written form, he made his entrance to the Castle Gardens after an extensive bath, wearing his finest silks and some perfume. He was anxious, but also excited to see what the Prince was up to and if he could surprise him a little with a diplomatic arrangement he would soon propose.<br>
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					<div class="bbWrapper">The General’s entrance was almost less elaborate than expected, with less of an escort following him to the Inn. The gesture, flipping a cape, jabbering on about his influence in a most sing-song, grating fashion, however, was expected. An expensive, frivolous bottle of wine set down on the uneven tabletop, Nanissis grabbed Einar’s hand and shook it, smacking him on the throbbing shoulders seven times. Einar neither stood nor winced, but examined the bottle as the elf sat across the table. <b><span style="color: rgb(85, 57, 130)">“I’ve never had a stick up my arse and I wasn’t sulking.”</span></b> Dryly. Einar placed the bottle back on the table, glancing over at the elf. <b><span style="color: rgb(85, 57, 130)">“You’d be pissed too if some godsdamned witch came knocking on your doorstep in the dead of night and lit your house on fire. But she’s getting what she’s owed. Righteous fury, and all that shit you puff out your own arse.”</span></b> Einar chuckled to himself quietly for a moment before exchanging accounts of the day before, being sure to mention how few his losses were, and that he would be on the offensive as soon as possible, so as to press a routing enemy. He agreed with Nanissis proposition of a short celebration, with Redmoon still in the forests of Moondar. Nanissis’ quick, joking mess of pouring the wine made for a sticky table and a floral, sweet aroma. The moment was cut short by a knocking at the door and Einar peeled the glass from his lips and clacked it on the tabletop in irritation as he settled back into the creaking chair, crossing his arms. <i><span style="color: rgb(85, 57, 130)">Every fucking time. Every single time. What’s it take to find some fucking quiet-</span></i><br>
<br>
The same pattern Nanissis smacked into Einar’s shoulder earlier and then the elf was demanding whoever was on the other side their entry. It was who entered that startled the piss out of him, eyes widening in a moment of realization, dread, exposure, all of it creeping up his throat and settling there, pressure. Thin, pointed ears and horns on her face, deep red limbs marked with dark tattoos and golden adornments, and her knowing, impish smile, fingers stroking over the angles of his face before whipping around to the elf and delivering a letter, receiving coins and leaving with a kiss blown back to Einar. Blood drained from his face and settled in knots in the pits of his stomach. Nanissis’ deep breath, brief pause from expression, and distinct lack of wordiness had him nervous. Writing to Regis and rushing out of the Inn? Einar said nothing to Merle on the way out of the door, but reminded himself to send the other horse in the coming days as they locked gazes for just a moment.<br>
<br>
<b><span style="color: rgb(130, 0, 0)">“Who did you fucking tell?”</span></b> Einar snapped through gritted teeth the moment they exited the Inn, color rushing back to his cheeks in a burst of hot anger. He pressed it back. Though difficult, it wouldn’t serve him to scream bloody murder at the elf outside the Inn. It wouldn’t serve him to be perceived as unpredictable. He needed Yevro to trust him and this was most likely not worth losing that over.<b><span style="color: rgb(85, 57, 130)"> “I’m buying the whores next time. Not because I owe you. Because mine don’t talk.” </span></b>His tone softened as much as he could force it to. Intentionally. The Ramblings of General Nanissis Yevro continued on and on about the Knights, their prickish god, a haughty introduction, and a wish for luck. Einar finally broke his shocked silence. <b><span style="color: rgb(85, 57, 130)">“Thanks for your Knights. I won’t need them, but I’ll accept them, so long as they don’t disrupt my operations.”</span></b> Irritation settled in. Einar wouldn’t be riding back alone afterall. And his first impression for this group of illustrious mercenaries would be one where a demon knocked his demeanor over and he was still wearing the clothes he slept in. His reputation preceded the rest of him. They’d obey. <b><span style="color: rgb(85, 57, 130)">“Oh, and Yevro? If you’ve no objection, I’ve lost blood and sleep over this fucking province. If Moondar falls to me in your absence, I’d prefer to hold it and assist in your occupation of Caliban. Redmoon’s resistance is treason and the witch will fucking burn.”</span></b></div>
				
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					<div class="bbWrapper">Perhaps Nanissis had overdone his teasing slightly this time, but given Einars recent letter he felt like some pushing back was only fair. Guessing that the other general had taken his previous defeat to heart, he decided not to poke around that topic any longer. <b>"Righteous fury indeed. And its a good thing those words come puffing out my arse, as wrath is one of the Seven sinful blessings. You are not lacking in it, so why wouldn't I encourage it from time to time?", </b>he just chuckled along, unaware of the sudden leave he would soon need to take. Unlike last time, the company was much easier on the eyes, but far less comfortable in almost every other aspect. He could have send any thirsty orc away, but not this demonic messenger. Expecting Einar to not react too kindly to this game, Nanissis wasn't surprised when he got snapped at.<br>
<br>
<b>"Nobody. Precisely nobody.", </b>he answered truthfully and still smiled despite Einars indignation. <b>"Which makes it most curious as to why this messenger was send. Perhaps she is even more of a message than the actual letter. Perhaps its all a coincidence - although I think thats highly unlikely.",</b> he mused for a bit, his mind already working hard on devising his next move. <b>"All whores talk. They're whores. Are you worried she let the size of your sword slip to someone? She was meant to unsettle me, not you."</b>, his quip was slightly more tense than usual, but not as tense as Einar was. The lack of appreciation for the Knights of Illumination was likely a result of his anger and the Elf decided to leave it at that. <b>"I think that will be for the best, Jaddeth. We need to act quick and if you can establish imperial order here, then it is for our best. Best of luck with your hunt. Try not to loose any more sleep.", </b>his goodbyes weren't overly long. As he rode off, he quickly looked back once. <b>"Try not to burn down the entire province!",</b> he shouted and soon his thoughts were focused entirely on the Prince, the Duchess and their game.</div>
				
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					<div class="bbWrapper"><blockquote data-attributes="member: 64014" data-quote="K0mori" data-source="post: 12009219" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch is-expandable">
	
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				<a href="/goto/post?id=12009219" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-12009219">K0mori said:</a>
			
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			Munsie smiled and then tossed the letter into a burning brazier. Having shed her plate armor for the night and undone her braids in order to wash her hair, she appeared far less reserved and disciplined. Her one eye was as sharp and as wily as one would expect from a huntress.<br>
<br>
Gannis looked up from his bowl, having just finished eating his dinner. "I'm assuming we've got a response from the east?" he inquired.<br>
<br>
<span style="color: rgb(243, 121, 52)">"Aye. Lord Denmane wants to meet with us on our side of the border,"</span> she answered calmly. <span style="color: rgb(243, 121, 52)">"He wants us to meet in Resdin. Tomorrow, I'll leave you in command of our headquarters here while I take a small force. Eologmoth will accompany us." </span><br>
<br>
"Do you think he'll appreciate the surprise?" Gannis asked, raising an eyebrow. "This has a chance of backfiring, you know."<br>
<br>
Munsie cocked her head. <span style="color: rgb(243, 121, 52)">"Oh?"</span><br>
<br>
"What if Lord Denmane is a man whose faith is a higher calling than his allegiance to his country? The sight of that <i>thing</i> could inspire him to carry on the struggle to avert your conquest."<br>
<br>
The Beast Tamer gave a mischievous chuckle. <span style="color: rgb(243, 121, 52)">"If seeing Eologmoth inspires him to fight when I would invite him to stand aside, then perhaps Lord Denmane is a fool. But I don't take him for one; to hunt is to understand the gap between one's own understanding of the world and that of their prey, and to exploit the differences therein - anyone so attuned to those difference would be able to sense when they're about to become the <i>hunted."</i></span><br>
<br>
Gannis nodded. "...That makes sense. Then, assuming that Denmane stands aside, as do the forces of Scandia, then will you honor your promises not to betray him at a later date?"<br>
<br>
<span style="color: rgb(243, 121, 52)">"I'll make no such promises,"</span> Munsie replied. <span style="color: rgb(243, 121, 52)">"Later dates stretch on into infinity. I can't pretend that circumstances will <i>never</i> bring us to fight; that's simply unreasonable. But I will seek to find a peaceful, long-term solution to his presence as we conquer Monzia."</span><br>
<br>
<div style="text-align: center"><span style="color: null">---</span><br>​</div><span style="color: null">Days later, Munsie's detachment arrived in Resdin with enough soldiers to ensure the population would remain quiet and well-behaved as negotiations unfolded, and set up camp outside of the village. The great beast, Eologmoth, was hidden behind a large barn at the edge of town, while Munsie sought out a suitable meeting place for her potential foe. She was once again dressed for battle and resembled a competent and respectable leader as she walked in to an inn and informed the owners of the coming meeting.</span>
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Garry Denmane stood at the edge of the woods with four of his most trusted men behind him, the banner of parlay held high in their hands. The unease from his hawk’s earlier warning still gnawed at him, though he kept his face calm and steady. He turned to his second-in-command, taking a firm grip to his shoulder.<br>
<br>
<b>“Have a message ready,”</b> Garry said quietly, his voice low but firm. <b>“If I don't return from this meeting, send word to King Aldric and the Assembly Chamber in Pescon immediately. Let him know it was treachery—Munsie used the banner of parlay as a false flag. Make sure that letter is in the hawk’s talons within minutes if anything goes wrong.”</b><br>
<br>
The second-in-command nodded gravely, Scandia needed to be ready should disaster occur.<br>
<br>
With that settled, Garry adjusted his cloak and turned his attention toward Resdin. The inn where the meeting was to take place was just ahead, and despite the lingering sense of something lurking in the village, he had to move forward. Munsie was dangerous, but if there was a chance to avoid further bloodshed, he would take it.<br>
<br>
<b>“Wait here,”</b> he instructed his men as they reached the outskirts of the village. <b>“I’ll handle this.”</b><br>
<br>
His men nodded, watching him with expressions of steely resolve. They were all prepared for the worst, even if they hoped it wouldn’t come to that.<br>
<br>
Garry approached the inn alone, his senses sharpened as he took in his surroundings. The barn loomed in the distance, the one his hawk had circled earlier. The uneasy feeling deepened, but Garry pushed it aside. Now wasn’t the time for hesitation.<br>
<br>
The door to the inn creaked open as he entered. The warmth of the hearth greeted him, but there was a stillness in the air that set his instincts on edge. He was here under the banner of peace, but the hunter in him knew all too well that the most dangerous traps were often set with calm and silence.<br>
<br>
He stepped into the room, his gaze sweeping over the dim corners before making his way to the counter. Grabbing an ale, he moved to sit across from Munsie.<br>
<br>
<b>"So, you’ve taken Pescon. Their grand experiment was bound to fall apart sooner or later. Monzia won’t crumble so easily, But I doubt you’re here just to beg me to bend the knee."</b> He took a slow sip of his ale, his eyes briefly shifting toward the spot where his hawk had sensed something off. <b>"For a moment, I thought you might try to take me hostage, bait my sons into a reckless move. But they know well enough that when an animal’s trapped, you don’t hesitate—you finish it."</b><br>
<br>
Rising to his feet, tankard in hand, he began walking toward the door where the danger lurked. <b>"So, tell me, Beast Tamer—what have you really brought with you?"</b></div>
				
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			In the comfort of his lodge, Jack penned a letter. By his side he had two of his men, Kragg and Uggor help in the endeavour. Though it was easy enough to write, it didn't hurt to add some authenticity to his deception.<br>
<br>
<i><span class="bbCodeInlineSpoiler" data-xf-click="toggle-class" data-class="bbCodeInlineSpoiler" tabindex="0" role="button">------ </span> Royal<br>
To His ^ Majesty, King Nick of Aberhald,<br>
<br>
Your <s>guvness</s> Majesty,<br>
<br>
<span class="bbCodeInlineSpoiler" data-xf-click="toggle-class" data-class="bbCodeInlineSpoiler" tabindex="0" role="button">-------------------------------------</span>  in<br>
I hope this letter finds you ^ proper <span class="bbCodeInlineSpoiler" data-xf-click="toggle-class" data-class="bbCodeInlineSpoiler" tabindex="0" role="button">.</span>health. I write to ya with a heart eavy wit regret for the recent trubles that have beefallen your noble kingdom. It seems that, through a bit of clumsiness on me part, those poor folk from Pinterra— the pan- handlers, you know the 'omeless' —found their way to your lands. I meant ya no harm, onest, and it was a mistake I now realize has caused ya's grief.<br>
<br>
The shoppies of Pinterra hold the people of Aberhald in the highest esteem. meself I don't have an opinion, who would listen to ol' me anyways. But for Pinterra It’s well known to em all that Aberhald is a place of kindness and charity, where no man or woman is left wanting. I suppose that’s why me soldiers, finking only the best for those poor sods, must have sent them in your direction. Though it was not my intention to dump em on you, I think it only proper I take full responsibility for the mishap.<br>
<br>
To make amends, I think it only propa to meet you in person so I can say sorry and talk about what i can do to make it right. I've marked a little place on da border where we can meet, somewhere nice and quiet, where we can talk about it in private.<br>
<br>
If it pleases Your Guvness, I ask humbly that ya come alone, a man of me stature is undeserving to be seen with ya in public. I promise no funny business, just a chance to talk with ya mightyness so we can discuss how i can make things ight.<br>
<br>
P.S Map on de back.<br>
<br>
Sincerely and with da utmost respect,<br>
General Jack Bow'eh<br>
<s>Oded</s> <s>Oden</s> The Empire</i><br>
<br>
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<br>
Jack looked over the letter, his head bobbing with satisfaction. Not bad he thought to himself. Just one final touch however. Taking the map, he gently dabbed it's corner in pigs blood, pressing his finger upon the viscous liquid and gently running his finger over the smallest section of the map. Another trick, an illusion for the mind, one he hoped may bring the wanted results. He blew on to the liquid to dry the blood...
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</blockquote><br>
Nicholas Manolov sat at the long oak table in the main hall of his estate, the heavy letter from Jack Bower in his hand. The air was thick with tension, the dim light from the hearth flickering over the ancient family banners that lined the walls. His six sons, all grown and ready to fight, stood nearby, their expressions mirroring his grim resolve. Outside, the sound of marching feet echoed as more of Aberhald’s soldiers patrolled the fields, ready for any imperial threat.<br>
<br>
The letter had come —mocking in its tone, the sort of thinly veiled deceit that only the halfman could muster. Nicholas’s eyes lingered on the stained letter, t. His hands clenched as he scanned the message again, the false humility and exaggerated regret laid bare for him to see.<br>
<br>
<b>"The audacity..."</b> Nicholas muttered under his breath, tossing the letter onto the table. <b>"He sends beggars and disease to my people and now expects an apology to make it right? He thinks me a fool."</b><br>
<br>
One of his sons, Tomas, stepped forward, his hand resting on the hilt of his sword. <b>"We can’t trust him, Father, its a trap for certain."</b><br>
<br>
Nicholas nodded slowly, his brow furrowing in thought. <b>"He’s gambling on me taking the bait, hoping my honor will lead me into a vulnerable position. And he uses the weak as pawns, knowing our devotion to Farin binds us to mercy."</b><br>
<br>
His eldest son, Aric, leaned over the table, tracing a finger over the map Jack had sent. <b>"If you go, Father, we should be prepared. He’s played tricks with us before, but we must make sure this time is different."</b><br>
<br>
Nicholas stared at the map, his mind racing. <b>"No,"</b> he said after a long silence, his voice firm. <b>"I will not be drawn into a coward’s game. But we cannot let him think we are idle. His tactics are designed to break our spirit, to paint us as weak to his merchants and allies."</b><br>
<br>
He turned to his sons, his eyes hard with determination. <b>"We will not give Jack Bower the satisfaction of a response on his terms. We will gather a greater army, let him see our strength. And we will prepare the fields for battle. If Jack wants a meeting, it will be on our soil, under the banner of Aberhald, with the full might of our family at my back. I will not cower in the face of his tricks."</b><br>
<br>
Tomas smiled, a fierce gleam in his eyes. <b>"And if he dares send more of his filth our way, we’ll return them with interest."</b><br>
<br>
Nicholas placed a hand on Tomas’s shoulder. <b>"Let’s ensure the refugees are well cared for. Farin’s law binds us to family, and now those people are under our protection. But we’ll send a message to Jack, one he won’t forget."</b><br>
<br>
He motioned to a nearby scribe. <b>"Write to Jack Bower. Tell him that the Manolovs do not fall for simple lies. Should he continue his cowardly acts, we will march into Pinterra and end his petty games for good."</b><br>
<br>
The scribe nodded and hurried to pen the letter as Nicholas and his sons stood tall, ready to face the imperial menace. The storm was brewing, and the heart of Aberhald would weather it, no matter what Jack Bower had in store.<br>
<br>
To Jack Bower of Pinterra,<br>
<br>
<i>Your recent message has been received and read, but your words do not fool the Manolovs. I see through your thinly veiled lies and the mockery you intend. You send disease and despair to my lands, hoping to break my resolve. But you have underestimated the strength of Aberhald and the bond we hold as a family.<br>
<br>
You wish to speak of apologies and meetings, but your actions speak louder than your words. Know this: the Manolovs do not fall prey to cowards who use the weak as pawns. If you think that your half-hearted regret and empty promises will sway me, you are mistaken.<br>
<br>
Should you persist in your cowardly acts—sending your refuse to our borders, thinking you can break our spirit—we will march on Pinterra. And when we do, your petty games will end, and there will be no refuge.<br>
<br>
Prepare yourself, the Manolovs will not stand idle.</i><br>
<br>
Nicholas Manolov<br>
Lord of Aberhald</div>
				
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					<div class="bbWrapper">Rage still lingering at the back of his throat, tickling his fingertips and settling as a pervasive heaviness in his chest, Einar held his tongue through Nanissis pressed response. The elf seemed to understand his aggravation, though he smiled here and there and spoke with an air of confidence throughout, per his usual. If the messenger was sent to bother Nanissis alone, why arrive at the Inn? Einar’s presence was certainly known to her master. Whether the General was attempting to simply dissuade Einar’s anxiety or genuinely believed the demon was only a message for himself, Eianr wouldn’t know. It didn't matter. She was sent. If the Master knew of Einar’s presence in the House that night, or just of Nanissis’ purchase, it wouldn’t matter. He was used to sailing a tight ship, secrets non-existent or kept under threat of duress. Here he was, exposed and angry. Blame shifted inwards. He should never have joined Nanissis in such an activity as glitter and whores. <br>
<br>
<b><span style="color: rgb(85, 57, 130)">“They don’t all talk. You chose poorly.”</span></b> Einar spat with venom, defensive. Though he’d himself to blame for such a lapse in judgment as to gain the elf’s trust by partaking in such vices. <b><span style="color: rgb(85, 57, 130)">“I don’t need your luck, Yevro.”</span></b> The last name intentional, whether Nanissis was truthful in holding his secrets to himself, some portion of trust was gone, even if it wasn’t Nanissis’ doing. His mother’s name. Jaddeth. Oh, it was for her. The world would burn for her. <b><span style="color: rgb(85, 57, 130)">“It’ll be handled. When it falls, Redmoon will fucking burn, and you’d be lucky if the whole fucking province didn’t.”</span></b><br>
<br>
The elf’s prompt and brash exit was not unexpected, but not particularly welcomed, considering Einar had new mouths to feed and any semblance of privacy on the ride back to camp from Kerth was erased. Almost startled at Nanissis’ exit, involving significantly less pomp and circumstance than the usual, <b><span style="color: rgb(85, 57, 130)">“I’ll burn what I wish when it’s mine.” </span></b>Muttered through gritted teeth, unaware if his volume was loud enough to be heard as the General left on horseback, with only part of the guard he’d arrived with. <br>
<br>
The Knights had formed about him, Hedinn huffing and appearing at Einar’s side. Mounting the horse, Einar spoke not a word to the Marcellius character behind him, hoping his loyalty to Nanissis would carry enough weight that he’d not need to demand anything of the company. The ride back to camp was stiff. Upon his arrival, Einar summoned Orm and informed him of his intent to strike into Moondar again in the coming days. Though Valindra was likely expecting an attack to follow the dual victories the day before, Einar would leverage his momentum and the soaring morale of his men to strike again as soon as they were able. For now, it was preparation; sharpening swords, sparring, dressing the oozing and irritable wound at his side.</div>
				
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					<div class="bbWrapper"><blockquote data-attributes="member: 92403" data-quote="turtwigwins" data-source="post: 12011910" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch is-expandable">
	
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				<a href="/goto/post?id=12011910" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-12011910">turtwigwins said:</a>
			
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			Nicholas Manolov sat at the long oak table in the main hall of his estate, the heavy letter from Jack Bower in his hand. The air was thick with tension, the dim light from the hearth flickering over the ancient family banners that lined the walls. His six sons, all grown and ready to fight, stood nearby, their expressions mirroring his grim resolve. Outside, the sound of marching feet echoed as more of Aberhald’s soldiers patrolled the fields, ready for any imperial threat.<br>
<br>
The letter had come —mocking in its tone, the sort of thinly veiled deceit that only the halfman could muster. Nicholas’s eyes lingered on the stained letter, t. His hands clenched as he scanned the message again, the false humility and exaggerated regret laid bare for him to see.<br>
<br>
<b>"The audacity..."</b> Nicholas muttered under his breath, tossing the letter onto the table. <b>"He sends beggars and disease to my people and now expects an apology to make it right? He thinks me a fool."</b><br>
<br>
One of his sons, Tomas, stepped forward, his hand resting on the hilt of his sword. <b>"We can’t trust him, Father, its a trap for certain."</b><br>
<br>
Nicholas nodded slowly, his brow furrowing in thought. <b>"He’s gambling on me taking the bait, hoping my honor will lead me into a vulnerable position. And he uses the weak as pawns, knowing our devotion to Farin binds us to mercy."</b><br>
<br>
His eldest son, Aric, leaned over the table, tracing a finger over the map Jack had sent. <b>"If you go, Father, we should be prepared. He’s played tricks with us before, but we must make sure this time is different."</b><br>
<br>
Nicholas stared at the map, his mind racing. <b>"No,"</b> he said after a long silence, his voice firm. <b>"I will not be drawn into a coward’s game. But we cannot let him think we are idle. His tactics are designed to break our spirit, to paint us as weak to his merchants and allies."</b><br>
<br>
He turned to his sons, his eyes hard with determination. <b>"We will not give Jack Bower the satisfaction of a response on his terms. We will gather a greater army, let him see our strength. And we will prepare the fields for battle. If Jack wants a meeting, it will be on our soil, under the banner of Aberhald, with the full might of our family at my back. I will not cower in the face of his tricks."</b><br>
<br>
Tomas smiled, a fierce gleam in his eyes. <b>"And if he dares send more of his filth our way, we’ll return them with interest."</b><br>
<br>
Nicholas placed a hand on Tomas’s shoulder. <b>"Let’s ensure the refugees are well cared for. Farin’s law binds us to family, and now those people are under our protection. But we’ll send a message to Jack, one he won’t forget."</b><br>
<br>
He motioned to a nearby scribe. <b>"Write to Jack Bower. Tell him that the Manolovs do not fall for simple lies. Should he continue his cowardly acts, we will march into Pinterra and end his petty games for good."</b><br>
<br>
The scribe nodded and hurried to pen the letter as Nicholas and his sons stood tall, ready to face the imperial menace. The storm was brewing, and the heart of Aberhald would weather it, no matter what Jack Bower had in store.<br>
<br>
To Jack Bower of Pinterra,<br>
<br>
<i>Your recent message has been received and read, but your words do not fool the Manolovs. I see through your thinly veiled lies and the mockery you intend. You send disease and despair to my lands, hoping to break my resolve. But you have underestimated the strength of Aberhald and the bond we hold as a family.<br>
<br>
You wish to speak of apologies and meetings, but your actions speak louder than your words. Know this: the Manolovs do not fall prey to cowards who use the weak as pawns. If you think that your half-hearted regret and empty promises will sway me, you are mistaken.<br>
<br>
Should you persist in your cowardly acts—sending your refuse to our borders, thinking you can break our spirit—we will march on Pinterra. And when we do, your petty games will end, and there will be no refuge.<br>
<br>
Prepare yourself, the Manolovs will not stand idle.</i><br>
<br>
Nicholas Manolov<br>
Lord of Aberhald
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The sun hung low in the sky over Pinterra, casting long shadows across the town square. A crowd had gathered near the fountain, murmuring amongst themselves as tension gripped the air. Small vendors and shopkeepers had closed their stalls early for the day, each eager to hear the words of the Merchants Guild. The city had been abuzz for days since rumours of King Nicholas’ threat began to spread, but few knew the full story—only that something ominous loomed over their city.<br>
<br>
Among the crowd stood Grem, a broad-shouldered fisherman, rough-hewn in both appearance and manner. Though not one for public speaking, his fellow shopkeepers had encouraged him to step forward including his wife Morla, to deliver the message they had all agreed upon. It was, after all, for the good of the city. Standing on a makeshift platform of crates near the center of the square, Grem cleared his throat. His eyes nervously scanned the gathering, though his words were not his own—no, they had come from someone far more calculating.<br>
<br>
Standing by the fisherman's side watching silently below, alongside a few other shopkeeps; Jum, Harvin, Garin, was Jack Bower. Clad in his usual blend of green and yellow garments, his sharp eyes took in every detail, every reaction. He had helped the shopkeepers prepare this speech, of course, but from the shadows. Now, as the people waited, he was content to remain still.<br>
<br>
Grem took a deep breath, casting a anxious look at his wife nearby who did her best to relax him with a warm smile, and began, his voice loud and clear, though not without the occasional crack of nervousness.<br>
<br>
“People of Pinterra! We’ve all heard the whispers. We’ve all felt the fear in the streets this last week. Well, I’m here today to tell you the truth.”<br>
<br>
The crowd quieted, their attention shifting fully to the fisherman.<br>
<br>
“I’m just a simple man, like most of you. I fish the waters, my Morla trades in the market. But today, I stand before you not as a fisherman, but as a citizen who cares deeply about this city. We all do. And that’s why we need to talk about what’s happening right now.”<br>
<br>
The crowd murmured, but Grem raised his hands to calm them, as too did the burly Garin and some of the others.<br>
<br>
“King Nicholas of Aberhald has sent word. A threat, to be more accurate. He claims we’ve wronged him—us, the people of Pinterra! He calls us cowards for wanting to clean up our streets and has threatened to march on us”<br>
<br>
Several shocked gasps and whispers erupted from the crowd. Grem’s voice grew stronger, more confident, as he carried Jack’s message.<br>
<br>
“The General, Jack Bower, sent a letter to the king, plain and simple. Apologizing for any misunderstandings, praising Aberhald for its kindness and virtue. He hoped for peace. He hoped for understanding. But what did King Nicholas do? He threatened to march on us. Us!”<br>
<br>
Jack watched from the shadows as the tension in the square rose. He saw Grem pause, a practiced move, just long enough for the impact to settle in.<br>
<br>
“We’ve been nothing but good to our neighbors. We’ve been nothing but peaceful. And yet, they would bring war to our very streets. But let me tell you something,” Grem continued, his voice steady, his eyes locking with several people in the crowd, “we will not stand by and let that happen.”<br>
<br>
A few people cheered, though many remained tense, waiting for what came next.<br>
<br>
“General Bower has made it clear—he’s one of us. He cares for this city, for all of us, and he’s made it his duty to protect us. He’s not asking for violence on our part, willing to fight in our stead and to bring the fight to Aberhald but we all know we must be ready. Because if Aberhald invades, we must defend ourselves.”<br>
<br>
The crowd’s murmuring grew louder. Some nodded in agreement, others whispered anxiously to their neighbours. Jack’s quiet, calculating eyes flickered with satisfaction as he heard Grem press forward with the final call to action.<br>
<br>
“This is not Jack's fight alone. This is our fight. Pinterra stands strong, but we need to stand together, or we will fall apart. We will not be bullied by threats. We will not let them bring ruin to our streets. We must act, and we must act now—to defend this city, to protect our families, and to make sure that Pinterra remains ours.”<br>
<br>
Grem paused, and the crowd erupted into a mix of cheers and anxious conversations. The tension shifted—fear turned into a simmering anger, and that anger began to boil into resolve. Jack watched closely, reading the faces of the people as they rallied to Grem’s words, unaware of the quiet mastermind among them.<br>
<br>
From his position below Jack allowed a small, satisfied smile to slip across his face. The plan was set in motion. Grem and the shopkeepers had delivered his message perfectly, and the people of Pinterra would soon be ready for whatever Jack decided would come next.<br>
<br>
Turn Action<br>
Attack Alberhald</div>
				
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			Rising to his feet, tankard in hand, he began walking toward the door where the danger lurked. <b>"So, tell me, Beast Tamer—what have you really brought with you?"</b>
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<span style="color: rgb(243, 121, 52)">"Oh, such impatience... I haven't even opened my mouth and already you want to take me on an evening stroll around town," </span>she joked as Lord Denmane moved to investigate the barn. Once he had paused and realized she hadn't risen with him, she grew serious and eyed him intensely.<span style="color: rgb(243, 121, 52)"> "You are in my country, Lord Denmane, and I do not permit you to roam without me. So... should you leave through that door, you will return to your own land, and inform your countrymen that you spoiled a chance at averting what is to come, all because you were too eager to demonstrate your contempt for me in my grace."</span><br>
<br>
Munsie waited for him to process the way she had framed the meeting and the violence underpinning each word. <span style="color: rgb(243, 121, 52)">"...I've brought with me a magnificent beast, and I will show it to you safely when we're done speaking. And, since I know you don't wish to wait, I will do you an additional courtesy by being direct: you are wrong about Monzia. King Aldric Helvanda... Have you ever known a more pathetic excuse of a ruler? I have... The King and Queen of my homeland folded even more quickly than the common rabble.<br>
<br>
"I was young, then, and I grew up in a tumultuous time. Those most dedicated to the <i>old guard </i>were all who were left when I came of age. They may have taken my eye, but I broke their spirits, and I will do the same to any who resist the Emperor's law once I've finished clearing out Aldric and his lot,"</span> she explained, savoring the almost certain sense that permeated her being that she would be successful at further endearing herself to the Emperor.<br>
<br>
<span style="color: rgb(243, 121, 52)">"That brings me to the core of this matter. You are not Aldric. <i>You</i> have potential, and I'm not in the business of killing off potential friends - only fools who think they can stab at the water and scare back the tide. Do you understand what I'm offering? If you would swear your neutrality, I will bypass Scandia and direct the Empire's might against the rest of Monzia, leaving you in peace."</span></div>
				
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					<div class="bbWrapper"><blockquote data-attributes="member: 64014" data-quote="K0mori" data-source="post: 12013513" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch is-expandable">
	
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			<span style="color: rgb(243, 121, 52)">"Oh, such impatience... I haven't even opened my mouth and already you want to take me on an evening stroll around town," </span>she joked as Lord Denmane moved to investigate the barn. Once he had paused and realized she hadn't risen with him, she grew serious and eyed him intensely.<span style="color: rgb(243, 121, 52)"> "You are in my country, Lord Denmane, and I do not permit you to roam without me. So... should you leave through that door, you will return to your own land, and inform your countrymen that you spoiled a chance at averting what is to come, all because you were too eager to demonstrate your contempt for me in my grace."</span><br>
<br>
Munsie waited for him to process the way she had framed the meeting and the violence underpinning each word. <span style="color: rgb(243, 121, 52)">"...I've brought with me a magnificent beast, and I will show it to you safely when we're done speaking. And, since I know you don't wish to wait, I will do you an additional courtesy by being direct: you are wrong about Monzia. King Aldric Helvanda... Have you ever known a more pathetic excuse of a ruler? I have... The King and Queen of my homeland folded even more quickly than the common rabble.<br>
<br>
"I was young, then, and I grew up in a tumultuous time. Those most dedicated to the <i>old guard </i>were all who were left when I came of age. They may have taken my eye, but I broke their spirits, and I will do the same to any who resist the Emperor's law once I've finished clearing out Aldric and his lot,"</span> she explained, savoring the almost certain sense that permeated her being that she would be successful at further endearing herself to the Emperor.<br>
<br>
<span style="color: rgb(243, 121, 52)">"That brings me to the core of this matter. You are not Aldric. <i>You</i> have potential, and I'm not in the business of killing off potential friends - only fools who think they can stab at the water and scare back the tide. Do you understand what I'm offering? If you would swear your neutrality, I will bypass Scandia and direct the Empire's might against the rest of Monzia, leaving you in peace."</span>
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</blockquote><br>
Garry leaned back against the wall as he considered his response allowing her authority to not walk out the inn directly. As Munsie finished a small laugh came out. "Neutrality? No, Munsie, I’m not some fence-sitter waiting for the storm to pass. The Denmanes have seen rulers rise and fall, and we know this much—talking about taking a throne and actually taking it are two different things."<br>
<br>
He took a slow sip of his ale, letting the silence build before continuing, instead offering something Munsie might find even more appealing. "You speak of breaking Monzia, of crushing Aldric. If you want my allegiance, you’ll have to show me you can do more than just talk. Take the Crown"<br>
<br>
Garry’s eyes gleamed with a dark promise as he leaned forward. "But hear this—if you falter, if you hesitate for even a moment, I won’t wait on the sidelines. I’ll sink my talons into your throat and tear your blood out. Monzia favors those who seize power, not those who stumble when they’re close to it. So, if you want my fealty, prove you deserve it." <br>
<br>
His gaze fixed upon Munsie, unyielding. "Now, let’s see this beast of yours."</div>
				
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			Once on the road, Nanissis was quick to have a raven send to the Emperor himself, requesting his approval for the plan forming in his head. Prince Kirins invitation to the Castle Gardens had come unexpected and the way it was delivered made him understand that it was time to play seriously. But the Poisonous Tongue wouldn't just stumble into a game of somebody elses rules. With the Emperors consent in written form, he made his entrance to the Castle Gardens after an extensive bath, wearing his finest silks and some perfume. He was anxious, but also excited to see what the Prince was up to and if he could surprise him a little with a diplomatic arrangement he would soon propose.
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The Emperor’s approval gave Nanissis great leverage, yet the sight that greeted him at the entrance left him uneasy. Standing before him was a figure all too familiar. Her demonic appearance—both alluring and restrained—was unmistakable. She was dressed modestly compared to how he’d seen her before. A white silk blouse, embroidered with intricate sun-ray designs, clung to her form, only barely managing not to be see-through. She wore a short skirt of prominent golden yellow, the colors of Solman. Tattoos marked her skin, partially visible at her neck and wrists, and fully displayed on her legs, giving him pause. Though a thin veil covered her lower face, leaving only her expressive eyes visible, it was clear this was the same woman he had sent to Einar as a “surprise.”<br>
<br>
As Nanissis approached, she gave a small curtsy, then walked alongside him, leaning in to whisper, <span style="color: rgb(235, 107, 86)">“Jaddeth was a good fuck. Though by his temper, I’d say he doesn't want to repeat it.”</span> She giggled softly as she led him through the inner halls of the castle, her voice carrying a mix of mischief and familiarity. Before they reached the castle gardens, she offered him a quiet word of caution. <span style="color: rgb(235, 107, 86)">“I say this because you're a good client. Be careful—the Prince is a shrewd man.”</span><br>
<br>
Nanissis stepped into the castle gardens, his silken robes brushing against the lush greenery. The atmosphere changed immediately. Outside, Odaden had given in to vice and indulgence, but within these walls, there was an air of purity—this place was a sanctuary, untouched by the corruption that ruled beyond.<br>
<br>
The garden was a masterwork of order and beauty. Neatly trimmed hedges bordered rows of meticulously cultivated flowers, their vibrant colors blooming in the soft sunlight. The tranquil sound of water flowing from an ornate fountain filled the space, adding to the sense of peace, a stark contrast to the chaos Nanissis was accustomed to.<br>
<br>
Amidst the calm landscape, Prince Kirin knelt in the soil, his hands buried in the earth as he tended to a bed of white lilies. Dressed simply, far from the opulence expected of his status, Kirin looked more like a humble gardener than the brother of the Emperor. His expression was one of calm contemplation as he carefully planted each flower, his focus seemingly undisturbed by Nanissis’ arrival.<br>
<br>
Only when Kirin finished placing the final lily did he rise to his feet, wiping his hands on a cloth. He surveyed the garden with a quiet satisfaction before acknowledging Nanissis and the servant with him. There was a subtle glint in his eye—an indication of the ambition that lay beneath his outwardly serene demeanor.<br>
<br>
<span style="color: rgb(247, 218, 100)"><b>“Lilah, fetch us some refreshments,”</b></span> Kirin ordered softly. As the servant departed to retrieve wine, Kirin turned to Nanissis, a faint smile on his lips. <b><span style="color: rgb(247, 218, 100)">“Congratulations on your first victory. The visiting Duchess seemed quite impressed with the show. Tell me, how has General Jaddeth taken to his revenge? He’s risen far, given his background. I hope none of his ire has been directed at you? He was a prized pupil of General Maden before his unfortunate demise.”</span></b><br>
<br>
Kirin raised an eyebrow, studying Nanissis carefully. His words seemed to probe for Nanissis’ thoughts on Einar, subtly testing the political waters between them.</div>
				
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	<div class="message-userContent lbContainer js-lbContainer " data-lb-id="post-12021041" data-lb-caption-desc="K0mori · Sep 30, 2024 at 7:39 PM">

		

		
	


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			Garry leaned back against the wall as he considered his response allowing her authority to not walk out the inn directly. As Munsie finished a small laugh came out. "Neutrality? No, Munsie, I’m not some fence-sitter waiting for the storm to pass. The Denmanes have seen rulers rise and fall, and we know this much—talking about taking a throne and actually taking it are two different things."<br>
<br>
He took a slow sip of his ale, letting the silence build before continuing, instead offering something Munsie might find even more appealing. "You speak of breaking Monzia, of crushing Aldric. If you want my allegiance, you’ll have to show me you can do more than just talk. Take the Crown"<br>
<br>
Garry’s eyes gleamed with a dark promise as he leaned forward. "But hear this—if you falter, if you hesitate for even a moment, I won’t wait on the sidelines. I’ll sink my talons into your throat and tear your blood out. Monzia favors those who seize power, not those who stumble when they’re close to it. So, if you want my fealty, prove you deserve it."
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<span style="color: rgb(243, 121, 52)">"Be careful what you wish for,"</span> Munsie replied without elaborating, a self-assured smile on her lips.<br>
<br>




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				<a href="/goto/post?id=12018145" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-12018145">turtwigwins said:</a>
			
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			His gaze fixed upon Munsie, unyielding. "Now, let’s see this beast of yours."
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<span style="color: rgb(243, 121, 52)">"Certainly," </span>she replied, unseating herself and dropping to the floor, the top of her head barely higher than Lord Denmane's belt buckle. The two would cross over the empty field, accompanied by a handful of soldiers, until Garry began to sense the unnervingly loud breathing on the other side of the barn. Something was moving over there - something massive and full of muscle. His steps began to slow as he calculated the risk of Munsie suddenly betraying him here and now, but he was forced to push onward to prevent a gap from appearing, since she hadn't slowed a bit. And soon, they rounded the corner, and he came face to face with Eologmoth for the first time.<br>
<br>
Munsie, in order to prove a point, approached and picked up the end of the chain she had used to guide the creature back to her camp in the west. With a confident nod, she instructed the team of handlers: <i>release all of the restraints and allow me to control it alone.</i></div>
				
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					<div class="bbWrapper">Black, viscous ink licked at the edges of a page, burning as the candle fell, a stilted breath lingering in the door of the tent. A figure hugged in a tight, black cloak ripped the door open, hovering above legs made of mist and darkness. The light of the moon glowed in empty sockets, replacing bright and kind eyes with a coldness, a darkness, a pale and sickly gray emanating from them. Icy bile trickled down the back of Einar’s throat as he glanced over, shocked at the boy appearing, the flames of the paper leaking into the table, the canvas, the fabric of Reality and Mind. His body was stone, impossible to move, the mist enveloping his form, reaching impossibly inside his core, becoming one with his bones before shattering them all at once, a glass bursting on a cobbled floor into a million pieces, unidentifiable. A sharp inhale and Einar was suddenly awake, sitting straight up in the bed, grasping the bare olive shoulder of the woman curled about him, hand a vice, skin around his grip turning white with its pressure. <br>
<br>
Aza’s eyes shot open, a quick gasp escaping before she whispered found and frightened words. <b><span style="color: rgb(61, 142, 185)">“What in all the hells is wrong with you?”</span></b> Her eyebrows knit in irritation as she pried a reluctant hand from her shoulder and sat up beside him. <b><span style="color: rgb(61, 142, 185)">“Einar-”</span><br>
<br>
<span style="color: rgb(85, 57, 130)">“That fucking kid again.”</span></b> A chill burrowed itself into his skin as he shuddered, gooseflesh persistent, the thick blankets completing their descent, catching about his hips and exposing hers as he swung his legs over the edge of the bed, bare feet landing on a cool floor. Einar leaned, elbows on knees, and buried his face in his hands, rubbing his eyes and the sides of his face, his hair, anchoring him back into reality. Rain was assaulting the crest of the tent in a bit of a fury. There’d be no charge today. Clanging metal and stamping boots were preparing secondary plans. <br>
<br>
Fingernails tickled his lower back, Aza’s deep brown eyes finding a flicker of light in the drab gray of his when he turned towards her, gently knocking her hand away. She shoved him. <span style="color: rgb(61, 142, 185)"><b>“I’m sorry.”</b></span><br>
<br>
About the boy. Not about shoving him. He smiled at her. She smiled back. <b><span style="color: rgb(85, 57, 130)">“You’re a curse, y’know. Dreams only catch me when you’re around.”</span></b><br>
<br>
Einar stood, linen clothing waiting for him on the chair beside the table set with breakfast. Two breakfasts. Tugging on shirt, pants, boots, and running hands through his curls with a sigh, he settled into the chair. Sipping a glass of warmed tea and gnawing at bread, his empty, unsettled stomach revolted, but he continued. Best to eat a good breakfast on the morning of a battle. He wouldn’t be hungry during or after, and gods knew how long of a day he was in for without a charge.<span style="color: rgb(85, 57, 130)"><b> “You’re welcome to eat whenever you’d like, remember.”</b></span><br>
<br>
<b><span style="color: rgb(61, 142, 185)">“Look at you, thinking you can give me permission.” </span></b>Aza slinked out from under the covers and slid on her shift. <b><span style="color: rgb(61, 142, 185)">“Get out.”</span></b> She grabbed him by a fistful of hair and tugged him. His body followed, standing as she took his place in the chair, tucking a leg up on its edge and staring at him through a smirk. He went to leave. <b><span style="color: rgb(61, 142, 185)">“Oh, and Einar?”</span></b><br>
<br>
At the edge of the tent, just reaching for the canvas door to peel it open, he turned back. <span style="color: rgb(85, 57, 130)"><b>“Mm?”</b></span><br>
<br>
<b><span style="color: rgb(61, 142, 185)">“Don’t die, you stupid bastard.” </span></b>A grape snapped between her teeth.<br>
<br>
The din of battle preparations was quite the contrast to the softness of his tent. Cold rain pelted his cheeks, blood rising to the skin in a pinkish hue, stark against the damp gray of the morning as serving staff and soldiers fitted the black plate to him, tightening straps, attaching mail voiders. He refused the helmet offered to him. Orm intercepted Einar as he paced towards the stable to find Hedinn, who was giving the hands a raucous, bothered by his distinct lack of a saddle on a morning so thick with anticipation.<br>
<br>
<b><span style="color: rgb(239, 239, 239)">“General Jaddeth, sir.”</span></b> A curt and quick salute from Orm. <b>“As I’m certain you’re aware, the horses will be left behind today. Pikemen in the front, heavily armored, will lead us into the forest where the elves are undoubtedly preparing their defense. Swordsmen and archers will follow closely behind. Knights of Illumination stationed at the hilltop. Yes, to your ado. Yes, just in case.”</b><br>
<br>
Einar listened as he continued towards the stable, his pace slowed, Orm still speaking, as he reached out to the horse. Hedinn was an impatient beast on these busy mornings, especially once he realized he’d be trapped at camp all day. Einar scratched his chin and was greeted by an ungrateful stamp and grunt. <span style="color: rgb(85, 57, 130)"><b>“Shh. You’re fine, you bloodthirsty fuck.”</b></span> He turned to Orm, <b><span style="color: rgb(85, 57, 130)">“Ready? We’ve a bit of a march to make it to the edge of the forest.”</span></b><br>
<br>
Just long enough of a march to be a bother while carrying a sword the length of a shorter man. Just long enough to see the black, dead eyes of a child watching silently through their own blood, crushed beneath the body of a horse, watching up from the bottom of every puddle. Begging for help. A different life. A different death. <i><span style="color: rgb(85, 57, 130)">Get out.</span></i><br>
<br>
Rain saturated each layer in turn, eventually finding itself gracing Einar’s skin in a most uncomfortable, grating way. Staring down a hill interspersed with bushes and trees until the forest rose through low clouds in its blackened glory, Einar noticed flickers of light glinting off armor dashing through the forest. He shuffled his feet in the mud. It would be slippery. Heavy plate would have a bit of a time holding a line. He would position himself with Orm just behind the line. The nightmare and Hedinn’s absence had a bit of an edge over him. A caution he rarely experienced. Something was off. <br>
<br>
A glance and nod exchanged with Orm as the officer smashed his visor closed, Einar turned to his men as they solidified their position on the crest of the hill, last preparations, last sips of water, last chance to take a piss before jogging down the hill into Hell. Through gritted teeth and the distinctive whisper of <i>Breath of Eden</i> against its scabbard, <b><span style="color: rgb(85, 57, 130)">“You expect of me a speech? I’ve none to give. Bring the witch to me. Alive.” </span></b><br>
<br>
Down the hill they went. Down the hill they jogged, breaking into a run at the edge of the forest. Einar’s heart was in his throat, pounding with his footsteps stamping into the mud below, ground already slippery and pressed and ravaged by the rows of men running in front of him. Einar couldn’t quite see over their heads as they entered the forest. A stark crunch of bodies against bodies slowed the men in front and Einar’s line nearly smashed into theirs, stopping just short. Screams, yelling, pouring rain clashing against his eardrums. The pikeman in front of Einar fell, an elf with golden hair streaked in crimson blackness finishing a swing of a short, curved blade after having met the gap in the man’s armor where his throat could be reached. The man’s ally gripped the elf by the neck and threw him into a nearby tree before stabbing at his chest, blood running down the shaft of the pike as an arrow took the second pikeman in the thigh. He stumbled, a pointed hammer came down on his helmet, a sickening clang ringing through the uproar. <i>Breath of Eden</i> raised, an arm lobbed off the assailant, scream met with the thud of a limb and a weapon in the muck. Bodies piling into the edge of the forest together, the fighting became a crush, a surge, mud splattering up to his mouth, gritty between teeth mashed together as swings of a greatsword became shoves to the ground, trampling, stomping on the poor fuckers that landed there, crushing their skulls as they drowned in rain and blood. <br>
<br>
Einar caught Orm’s eye, lingering there just a second too long. As the surge of plate, mail, and flesh loosened around them, an elf leapt at Einar, catching him off balance, his left foot sliding forwards and pulling. A grunt, a thud,<i> Breath of Eden</i> kicked away, the man was on top of Einar throttling him. Weight was over his chest, bloodied hands gripping and thrashing his head back against the ground. Choking, Einar kicked, trying to gain traction to topple the man. He couldn’t. His heels slipped in the muck. His heels. His boots. His knife, he just had to reach his knife, stretch, stretch, stretch around the elf’s thigh- vision tightening, black around the edges- slipped it out and shoved into the leg over and over and over. The elf screamed, hands leaving throat for blood spurting out of an artery. Another quick slice and it was spurting from a neck, tainting white hair, glistening as it mixed with rain. Einar rolled, coughing hard, blood in the spit hitting the ground. On hands and knees, knife in a death-grip, Einar keeled over and spat up bile while gasping, aspirating a bit of it. Breath caught, <i>Breath </i>retrieved from under the corpse of the elf whose hands were stamped, bruised into Einar’s flesh. Red tinted vision’s edges as the clamor faded into white noise. Just a moment to glance around, the fight was close. Forces seemed evenly matched. <i><span style="color: rgb(85, 57, 130)">That’s a problem. </span></i><br>
<br>
Not the only problem. Orm was overwhelmed in the same shift that gave the elf space to tackle Einar. Bleeding from the side of a head with no helmet, Orm swung wildly at an elf with a crossbow. The elf dodged, leveling the bow. <i>Breath of Eden</i> left Einar’s hands, flung through the air, and smacked into the elf just enough to make him stagger. Orm shoved him over, taking the fighting to the ground and ending it swiftly with a sidearm. As a deep inhale of relief sneaked its way into Einar’s lungs, an arrow stuck Orm in the arm, a body slammed into Einar, his knife falling from his grip, knocking him onto the ground. <br>
<br>
Flailing about, wrapping in and out of grip with a black-haired elf, Einar stumbled to his feet. The elf came at him with a screech and a knife, <i>his </i>knife. Elf’s arm raised, Einar blocked it away with a forearm, bracer rattling under the force. The elf’s grip loosening and losing the knife in the mud. The elf ducked, grabbing him at the hips and bracing, pressing him backwards and picking up momentum. Slipping backwards, Einar’s head cracked against a tree trunk on the way down. Dizzy, rain was suddenly louder, thin veil of light behind the clouds suddenly brighter. Elf’s hands came up with a large stone held in the sky, coming down at speed. Einar punched him square in the groin with all the momentum he could muster and the elf dropped the stone. It landed on Einar’s chestplate with a thunk and a grating. Einar shoved the elf and toppled him, whipping upwards with a swell of pressure in the back of his head. Grabbing the stone, trickling blood from his nose, Einar smashed it into the elf’s face, whole body contorting, tightening, hurling itself forward over and over and over again. Yelling until there was naught but gravel left in his throat and viscera splattering the stone, his face, and the mud around them, Einar dropped the stone and rolled onto his side, curling. Vomit, red and angry, wretched free as the world spun in circles. <br>
<br>
A kick to the back, the forest eerily still. He wasn’t dreaming, was he?<br>
<br>
<b>“Glad to see you’re alive, General Jaddeth, sir.”</b> Orm muttered. Orm muttered? Dark red leaked from under his bracer, but the arrow that had struck him was no longer.<br>
<br>
<b><span style="color: rgb(85, 57, 130)">“I don’t feel very alive, Orm.”</span></b> Einar mumbled, the taste of blood and bile lingering, fuzzy on his teeth. He sat up slowly and scooted to lean on the tree he’d smashed into earlier. <span style="color: rgb(85, 57, 130)"><b>“How long was that?”</b></span><br>
<br>
<b>“Not certain. You went down right after me. I reckon you were laying still enough for no one to find you particularly threatening. We’ve fought the rest of them off. A victory, sir, though a narrow one.” </b>Orm squatted beside Einar, silently inspecting the back of his head before Einar swatted him off and attempted to stand, woozy, but able. Walking might be difficult. <b>“Oh, and you’ll be thrilled, sir.”<br>
<br>
<span style="color: rgb(85, 57, 130)">“What for? That was fucking miserable.” </span></b>Einar rubbed his eyes, smearing mud and gore across his face, the low light of the storm still too bright, too piercing. <br>
<br>
<b>“We’ve got her.”</b> Orm stated flatly, but with just a touch of pride to his voice. <br>
<br>
<b><span style="color: rgb(85, 57, 130)">“You should’ve led with that.”</span></b> Einar flashed a wicked grin at Orm before the pair regrouped with surviving comrades. <br>
<br>
He wished he’d brought Hedinn. Trudging back up the hills to camp was more fucking miserable than writhing around in the mud covered in blood and vomit. Trudging back up the hills, soaked to the bone, carrying a stupid fucking sword? <i><span style="color: rgb(85, 57, 130)">Fuck this.</span></i> It ended soon enough. Vertigo and the crashing that tended to body him after a fight were nasty mistresses, though they made the exhausting walk back seem a little less exhausting. And a little less long. Time was blurry, as were the faces of those clapping him and others on the backs and shoulders and yelling in celebration upon their return to camp. Einar was handed a carafe of water, which disappeared about as quickly as it arrived, trickling down the corner of his mouth, leaving streaks just a bit cleaner. Rain was still drizzling down, dripping red and gray from black curls now stretched past his eyebrows. Serving staff whirring about, bringing food and water to returning soldiers. Someone paused to strip Einar of his plate. He half-collapsed onto a stool outside of his tent as they did. One promised clean and warm clothing awaited him inside. That could wait. He would just be wet and cold again after walking around. He had a guest to attend to, after all.<br>
<br>
<b><span style="color: rgb(85, 57, 130)">“Orm?” </span></b>Muttered.<br>
<br>
The Commander lingered, having his arm bandaged after taking off plate and chain. <b>“Sir?”<br>
<br>
<span style="color: rgb(85, 57, 130)">“Pyres tomorrow, as long as the rain stops. I’ll pen a letter to Yevro after I see to the witch. Suppose we should inform him of our victory.” </span></b>Einar grumbled, attempting to stand. Tinnitus ripped through his ears, but settled after he stood a moment. <b><span style="color: rgb(85, 57, 130)">“Take me to her. And bring a knife.”</span></b><br>
<br>
Officers accompanied Einar to a tent towards the lower half of camp, a single standard flying just outside its door. The tent was positioned away from his own. Away from the stables. A makeshift prison. Orm passed Einar a knife. Not his knife. That was lost. This would do. Einar glanced at him and went for the door, officers standing, remaining, outside. Valindra Redmoon, the Blood Moons Blade, in all her might and fury was tied to a pole at the center of a tent once meant to house a mess area. Its tables, chairs, and everything else were removed. Only a deep red elf with plaited white braids covered in filth and adorned with sticks and mud remained in the tent. Taught ropes rubbed her wrists raw. Her breath was hot with rage as it swirled into puffs of mist in the cool autumn air. Weapons and armor removed, she must have been cold as she was left in naught but trousers and a tunic, both still dripping wet. There was no fire, no warmth, in the tent. Only candles lighting the tent’s edges, casting wicked shadows across the single room, flickers of light licking at Einar’s face and the edges of his vision as he strode into the doorway, intermittent darkness deepening the bruises around his throat. Standing as straight as he could with the world swirling upside down, he tucked one numbing hand into a wet pocket, the other tightening around the knife’s handle, knuckles white.<br>
<br>
<b><span style="color: rgb(85, 57, 130)">“You know what this is. Begging will do nothing. Promising me money and land won’t either. It’s already mine.” </span></b>Einar stalked over to her, squatting in front of her. He hunched forwards, making himself shorter to level his gaze with hers. Valindra’s eyes were deep gold, akin to the flames lapping back and forth atop the candles. He studied them for a moment. They reflected his own rage- rage that was swelling and tightening his chest, searing his face. The knife’s tip poked up under her chin, eliciting the slightest dribble of blood as it raked towards her clavicle. Einar leaned in to whisper, <b><span style="color: rgb(85, 57, 130)">“One for every man that’s died at your hand.”</span></b> He pressed slowly, steel scraping bone.<span style="color: rgb(85, 57, 130)"><b> “And every time you make a sound, the count starts over.”</b></span><br>
<br>
A cacophony of clanging, crushing, screaming echoed through his head as he half-stumbled from the tent, vision still turning, blood squelching in balled fists that opened in time to grip the post holding his standard for balance. An officer leaned in to catch him as Orm muttered something about a head injury and foolishness. The officers helped Einar back to his tent and bothered him, something about falling asleep cached in blood and wet, muddy clothes, until he finally agreed to scrub his face and hands in a bowl of warm water and change into dry linens. He plopped haphazardly into the chair at the table, grabbed a quill and quickly scribbled. <br>
<br>
<span style="color: rgb(85, 57, 130)"><i>“The bitch is dead, but I’m not. Ha! I’ll be asleep for the next three days. If you need me, you know where I am. Ride down to collect your Knights and celebrate.<br>
<br>
Still have all my limbs,<br>
<span style="font-size: 22px"><span style="font-family: 'courier new'">EJ</span></span>”</i></span><br>
<br>
Einar passed the letter, stained with watery blood, to an officer, shooed everyone away, and turned. Horrified. Aza was lounging in the bed, halfway through a carafe of wine and braiding her hair in silence.<br>
<br>
<b><span style="color: rgb(85, 57, 130)">“Mm.”</span></b> Einar laid flat on his stomach on the floor made of thick carpets. She threw a blanket on him.</div>
				
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					<div class="bbWrapper"><blockquote data-attributes="member: 92403" data-quote="turtwigwins" data-source="post: 12020980" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch is-expandable">
	
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				<a href="/goto/post?id=12020980" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-12020980">turtwigwins said:</a>
			
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			The Emperor’s approval gave Nanissis great leverage, yet the sight that greeted him at the entrance left him uneasy. Standing before him was a figure all too familiar. Her demonic appearance—both alluring and restrained—was unmistakable. She was dressed modestly compared to how he’d seen her before. A white silk blouse, embroidered with intricate sun-ray designs, clung to her form, only barely managing not to be see-through. She wore a short skirt of prominent golden yellow, the colors of Solman. Tattoos marked her skin, partially visible at her neck and wrists, and fully displayed on her legs, giving him pause. Though a thin veil covered her lower face, leaving only her expressive eyes visible, it was clear this was the same woman he had sent to Einar as a “surprise.”<br>
<br>
As Nanissis approached, she gave a small curtsy, then walked alongside him, leaning in to whisper, <span style="color: rgb(235, 107, 86)">“Jaddeth was a good fuck. Though by his temper, I’d say he doesn't want to repeat it.”</span> She giggled softly as she led him through the inner halls of the castle, her voice carrying a mix of mischief and familiarity. Before they reached the castle gardens, she offered him a quiet word of caution. <span style="color: rgb(235, 107, 86)">“I say this because you're a good client. Be careful—the Prince is a shrewd man.”</span><br>
<br>
Nanissis stepped into the castle gardens, his silken robes brushing against the lush greenery. The atmosphere changed immediately. Outside, Odaden had given in to vice and indulgence, but within these walls, there was an air of purity—this place was a sanctuary, untouched by the corruption that ruled beyond.<br>
<br>
The garden was a masterwork of order and beauty. Neatly trimmed hedges bordered rows of meticulously cultivated flowers, their vibrant colors blooming in the soft sunlight. The tranquil sound of water flowing from an ornate fountain filled the space, adding to the sense of peace, a stark contrast to the chaos Nanissis was accustomed to.<br>
<br>
Amidst the calm landscape, Prince Kirin knelt in the soil, his hands buried in the earth as he tended to a bed of white lilies. Dressed simply, far from the opulence expected of his status, Kirin looked more like a humble gardener than the brother of the Emperor. His expression was one of calm contemplation as he carefully planted each flower, his focus seemingly undisturbed by Nanissis’ arrival.<br>
<br>
Only when Kirin finished placing the final lily did he rise to his feet, wiping his hands on a cloth. He surveyed the garden with a quiet satisfaction before acknowledging Nanissis and the servant with him. There was a subtle glint in his eye—an indication of the ambition that lay beneath his outwardly serene demeanor.<br>
<br>
<span style="color: rgb(247, 218, 100)"><b>“Lilah, fetch us some refreshments,”</b></span> Kirin ordered softly. As the servant departed to retrieve wine, Kirin turned to Nanissis, a faint smile on his lips. <b><span style="color: rgb(247, 218, 100)">“Congratulations on your first victory. The visiting Duchess seemed quite impressed with the show. Tell me, how has General Jaddeth taken to his revenge? He’s risen far, given his background. I hope none of his ire has been directed at you? He was a prized pupil of General Maden before his unfortunate demise.”</span></b><br>
<br>
Kirin raised an eyebrow, studying Nanissis carefully. His words seemed to probe for Nanissis’ thoughts on Einar, subtly testing the political waters between them.
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<b>"What an unexpected blessing to see you again so soon.", </b>Nanissis tried to push past his bewilderment, as he was greeted by a familiar sight in unfamiliar clothing. Over the years at court he had naturally developed a polite facade whenever he was confronted with something uneasy. But his initial politeness soon gave way for a much bolder approach and the Elf grinned as he cordially bowed and kissed the demons hand, just as if she were a lady at court. <b>"Always my pleasure.", </b>he said, before accompanying her as expected. <b>"I'd say so too. But you never know."</b>, he whispered back, without looking her way and with similar mischief in his voice. <b>"Oh, I do not do well when being careful."</b>, he even smirked as she passed her quiet warning. <b>"I look forward to seeing you in something more fitting or nothing at all, that rag looks dreadful."</b>, Nanissis smiled and winked, as he left her immediate company to enter the castle gardens.<br>
<br>
The sight here was not what he had expected from an imperial court, but it confirmed his existing preconceptions about Prince Kirin. Treading slowly and softly, he took a moment to take everything in, sauntering at a lax pace towards the Prince who had his hands buried in his work. Compared to the Elfs immaculate and opulent silk garments, the Prince resembled more of a commoner than a brother of Emperor Regis. But Nanissis expected that this visit had been well planned out and this was another part of the game. As such, he waited patiently with his hands folded behind his back, surverying the colorful scenery. These gardens would drive him mad were he to stay for an extended period of time, but for now he could appreciate and enjoy them.<br>
<br>
Once Prince Kirin arose, Nanissis bowed as was proper, meeting the glint in his eyes with one of his own. <b>"Thank you for your kind praise, my Prince. I am delighted to hear about the good impression we left. And thank you for your gracious invitation."</b>, he dragged out his answer by starting with some niceties, to study Kirin as well. They would both observe each other keenly, there was no doubt about it, like two knights about to clash, but their battle fought entirely through words and wits. <b>"General Jaddeth always directs some of his ire at me, though I must admit that I am aiding in that. As you know, Wrath is one of the seven blessings and General Jaddeth is truly gifted with it. I can also attest to him having been an eager student.", </b>he picked his words carefully, not directly disparraging Einar in front of the Prince, but also confirming his reputations in disguise of a compliment. <b>"Often times, unexpected people can rise quickly in the Empire.",</b> he also remarked, whilst following along with any protocol initiated by the Prince. Should he want to walk, they would walk. Should he want to sit, they would sit. So long as Nanissis could talk, he was quite satisfied.<br>
<br>
<b>"It is a true shame that my obligations on the field of battle kept me from meeting the Duchess of Veloria in person. Quite a remarkable lady, wouldn't you say?", </b>he did keep the conversation flowing, steering it in the direction of his actual reason for visiting. <b>"From what I have heard, you are seeing eye to eye in many matters. A valuable connection in these uncertain times of which the Velorians do not have many. It is hard to believe that she is yet to marry to secure an alliance.", </b>he didn't adress his intentions directly yet, but he was certain the Prince was picking up some hints. <b>"Pardon me, my Prince. We were just talking about General Jaddeth. Have you taken any particular interest in his career path?"</b></div>
				
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			<span style="color: rgb(243, 121, 52)">"Certainly," </span>she replied, unseating herself and dropping to the floor, the top of her head barely higher than Lord Denmane's belt buckle. The two would cross over the empty field, accompanied by a handful of soldiers, until Garry began to sense the unnervingly loud breathing on the other side of the barn. Something was moving over there - something massive and full of muscle. His steps began to slow as he calculated the risk of Munsie suddenly betraying him here and now, but he was forced to push onward to prevent a gap from appearing, since she hadn't slowed a bit. And soon, they rounded the corner, and he came face to face with Eologmoth for the first time.<br>
<br>
Munsie, in order to prove a point, approached and picked up the end of the chain she had used to guide the creature back to her camp in the west. With a confident nod, she instructed the team of handlers: <i>release all of the restraints and allow me to control it alone.</i>
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Garry's blood ran cold as he rounded the barn and came face to face with Eologmoth. An unnatural beast of power that exhaled with a rumbling force, like the earth groaning beneath its weight. His throat tightened, and though his hand instinctively moved toward his sword, he knew it was pointless. No blade could challenge this beast.<br>
<br>
When she instructed the restraints to be removed, Garry kept his face firm after an initial recoil, but a consistent twitch in the arm revealed his true fear. Slowly removing his hands back to his sides he dared to take his eyes off the beast towards Munsie. Better deal with the foe you know then the one that would devour your countryside. <br>
<br>
<b>"You will have your neutrality, and when you conquer Monzia my fealty will be yours to command."</b> There was no longer the bite that had once been in his voice, or a question of her strength. Whether it was merely a ploy for time, or a genuine submission would be for Munsie to decide.</div>
				
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			<b>"What an unexpected blessing to see you again so soon.", </b>Nanissis tried to push past his bewilderment, as he was greeted by a familiar sight in unfamiliar clothing. Over the years at court he had naturally developed a polite facade whenever he was confronted with something uneasy. But his initial politeness soon gave way for a much bolder approach and the Elf grinned as he cordially bowed and kissed the demons hand, just as if she were a lady at court. <b>"Always my pleasure.", </b>he said, before accompanying her as expected. <b>"I'd say so too. But you never know."</b>, he whispered back, without looking her way and with similar mischief in his voice. <b>"Oh, I do not do well when being careful."</b>, he even smirked as she passed her quiet warning. <b>"I look forward to seeing you in something more fitting or nothing at all, that rag looks dreadful."</b>, Nanissis smiled and winked, as he left her immediate company to enter the castle gardens.<br>
<br>
The sight here was not what he had expected from an imperial court, but it confirmed his existing preconceptions about Prince Kirin. Treading slowly and softly, he took a moment to take everything in, sauntering at a lax pace towards the Prince who had his hands buried in his work. Compared to the Elfs immaculate and opulent silk garments, the Prince resembled more of a commoner than a brother of Emperor Regis. But Nanissis expected that this visit had been well planned out and this was another part of the game. As such, he waited patiently with his hands folded behind his back, surverying the colorful scenery. These gardens would drive him mad were he to stay for an extended period of time, but for now he could appreciate and enjoy them.<br>
<br>
Once Prince Kirin arose, Nanissis bowed as was proper, meeting the glint in his eyes with one of his own. <b>"Thank you for your kind praise, my Prince. I am delighted to hear about the good impression we left. And thank you for your gracious invitation."</b>, he dragged out his answer by starting with some niceties, to study Kirin as well. They would both observe each other keenly, there was no doubt about it, like two knights about to clash, but their battle fought entirely through words and wits. <b>"General Jaddeth always directs some of his ire at me, though I must admit that I am aiding in that. As you know, Wrath is one of the seven blessings and General Jaddeth is truly gifted with it. I can also attest to him having been an eager student.", </b>he picked his words carefully, not directly disparraging Einar in front of the Prince, but also confirming his reputations in disguise of a compliment. <b>"Often times, unexpected people can rise quickly in the Empire.",</b> he also remarked, whilst following along with any protocol initiated by the Prince. Should he want to walk, they would walk. Should he want to sit, they would sit. So long as Nanissis could talk, he was quite satisfied.<br>
<br>
<b>"It is a true shame that my obligations on the field of battle kept me from meeting the Duchess of Veloria in person. Quite a remarkable lady, wouldn't you say?", </b>he did keep the conversation flowing, steering it in the direction of his actual reason for visiting. <b>"From what I have heard, you are seeing eye to eye in many matters. A valuable connection in these uncertain times of which the Velorians do not have many. It is hard to believe that she is yet to marry to secure an alliance.", </b>he didn't adress his intentions directly yet, but he was certain the Prince was picking up some hints. <b>"Pardon me, my Prince. We were just talking about General Jaddeth. Have you taken any particular interest in his career path?"</b>
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Prince Kirin looked at Nanissis with an expression that was both amused and curious, his smile deepening as he considered the Elf’s words. "Remarkable, you say?" His tone was light, but there was a subtle undertone of challenge. <b><span style="color: rgb(247, 218, 100)">"It’s an impressive feat to make such an assessment without having met her yourself."</span></b> He began to walk, slowly and purposefully moving at a deliberate pace through the pristine garden. Kirin’s fingers brushed lightly against the petals of a nearby flower, as if grounding himself in the moment before he continued.<br>
<br>
<span style="color: rgb(247, 218, 100)"><b>"She is indeed a captivating figure. But as for her lack of marriage... that is no mere oversight, General Yevro."</b></span> Kirin paused, turning to face him, the calm intensity of his gaze sharpening. <b><span style="color: rgb(247, 218, 100)">"Veloria holds a precarious position. Were she to wed, it would either solidify her submission to one side or the other. The nation of Norale to her south watches her every move, poised for any sign of weakness. What keeps them at bay is her tempting hand in marriage."</span></b> He smiled again, but this one carried the weight of knowledge and insight, as though he was privy to a truth that others overlooked. <span style="color: rgb(247, 218, 100)"><b>"The Duchess being unmarried is her shield, whoever marries her will have their line rule all of Veloria. And what would be the use of a strong-willed woman after the heir?"</b></span><br>
<br>
The prince’s hand returned to his side as the two continued their measured steps through the garden. When the subject shifted back to General Jaddeth, Kirin’s expression subtly changed, though the smile remained. He glanced briefly at Nanissis before looking ahead, his eyes narrowing slightly in thought. <b><span style="color: rgb(247, 218, 100)">"Einar reminds me of our emperor before his... ascension,"</span></b> Kirin remarked, his words heavy with implication. There was a flicker in his face of something darker. Though his tone was casual, there was an undercurrent that left little doubt that this comparison was far from a compliment.<br>
<br>
He turned to Nanissis, his smile returning to its usual composed state. <span style="color: rgb(247, 218, 100)"><b>"Ambition, after all, is a dangerous fire. It can illuminate, but it also consumes."</b></span> The pause in his words carried a weight of history between the lines, one that Nanissis, would have to decipher in his pitch.</div>
				
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			<b>"You will have your neutrality, and when you conquer Monzia my fealty will be yours to command."</b> There was no longer the bite that had once been in his voice, or a question of her strength. Whether it was merely a ploy for time, or a genuine submission would be for Munsie to decide.
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<span style="color: rgb(243, 121, 52)">"Heeheeheehee~!<i> That's </i>more like it!" </span>Munsie crowed, her eyes wild and bloodthirsty. She jangled the chains to agitate the massive creature at her command until it bellowed a roar that rumbled the very ground beneath their feet. <span style="color: rgb(243, 121, 52)">"The Emperor has placed his faith in <b>me,</b> and <i>I</i> won't disappoint him - never, never, <i><b>NEVER! </b></i>Once I've taken the crown, you should <i>hope</i> I'll have need of your fealty!" </span>As Lord Denmane shrunk back, Munsie turned and faced the monster head on, leaving the ring at the end of the chain in one hand as she approaches, staring Eologmoth in the eyes. It became fixated on her, calming and settling as it was before. <span style="color: rgb(243, 121, 52)">"Eheehehee... that's good..." </span>she said before motioning to the handlers to begin restraining the monster again.<br>
<br>
She looked back over her shoulder with a blissful expression. <span style="color: rgb(243, 121, 52)">"You may go now, Lord Denmane. I'll send for you when I see fit."</span></div>
				
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			Prince Kirin looked at Nanissis with an expression that was both amused and curious, his smile deepening as he considered the Elf’s words. "Remarkable, you say?" His tone was light, but there was a subtle undertone of challenge. <b><span style="color: rgb(247, 218, 100)">"It’s an impressive feat to make such an assessment without having met her yourself."</span></b> He began to walk, slowly and purposefully moving at a deliberate pace through the pristine garden. Kirin’s fingers brushed lightly against the petals of a nearby flower, as if grounding himself in the moment before he continued.<br>
<br>
<span style="color: rgb(247, 218, 100)"><b>"She is indeed a captivating figure. But as for her lack of marriage... that is no mere oversight, General Yevro."</b></span> Kirin paused, turning to face him, the calm intensity of his gaze sharpening. <b><span style="color: rgb(247, 218, 100)">"Veloria holds a precarious position. Were she to wed, it would either solidify her submission to one side or the other. The nation of Norale to her south watches her every move, poised for any sign of weakness. What keeps them at bay is her tempting hand in marriage."</span></b> He smiled again, but this one carried the weight of knowledge and insight, as though he was privy to a truth that others overlooked. <span style="color: rgb(247, 218, 100)"><b>"The Duchess being unmarried is her shield, whoever marries her will have their line rule all of Veloria. And what would be the use of a strong-willed woman after the heir?"</b></span><br>
<br>
The prince’s hand returned to his side as the two continued their measured steps through the garden. When the subject shifted back to General Jaddeth, Kirin’s expression subtly changed, though the smile remained. He glanced briefly at Nanissis before looking ahead, his eyes narrowing slightly in thought. <b><span style="color: rgb(247, 218, 100)">"Einar reminds me of our emperor before his... ascension,"</span></b> Kirin remarked, his words heavy with implication. There was a flicker in his face of something darker. Though his tone was casual, there was an undercurrent that left little doubt that this comparison was far from a compliment.<br>
<br>
He turned to Nanissis, his smile returning to its usual composed state. <span style="color: rgb(247, 218, 100)"><b>"Ambition, after all, is a dangerous fire. It can illuminate, but it also consumes."</b></span> The pause in his words carried a weight of history between the lines, one that Nanissis, would have to decipher in his pitch.
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As the Prince started to walk, so did the Elf. Matching Kirins pace he remained at his side while they spoke, though Nanissis refrained from touching any of the flowers in these gardens. <b>"You honor me, but it is not quite as impressive. Her reputation preceeds her. Besides, there are other sources than my own eyes and ears I trust."</b>, he met the challenging undertone equally as subtle. Nanissis was quite pleased with how things were turning out, the Prince did seem like a suitable candidate to work with.<br>
<br>
<b>"Ah, the tempting hand in marriage... a wise move, though not for too long."</b>, he couldn't quite concur with Kirins elaborations. He smiled politely throughout the exchange, making sure not to show any sign of intimidation by the Princes gaze. <b>"It might very well keep the Noralians at bay for now. A strong alliance would keep them at bay forever. Once she becomes too old to produce a natural heir any temptation of marriage will be gone."</b>, he spoke deliberately casually and while he did so, the Elf slowly produced a perfumed letter from his vest pocket. He didn't open it or even acknowledge that he was holding it now in any way, just walking along with Kirin. <b>"Perhaps it is time to break the stalemate. It honorable to consider the Duchesses interests, but the Empire comes first."</b><br>
<br>
Once General Jaddeth was back in their focus, Nanissis was quite surprised. He met the glance he was getting with a smile of his own, but had to choose his next words carefully. <b>"Quite the high praise you are bestowing him."</b>, he decided to simply make it impossible for Prince Kirin to disagree without offending his brothers name. The weird tone wasn't lost on Nanissis and his overt politeness as he responded could surely show that he had taken in, that there was something more to the words. This Prince was not to be underestimated, which would make it even sweeter to reveal the Emperors words.<br>
<br>
<b>"Without ambition, we would all be left in the darkness."</b>, the General did not hesitate to respond and as he did so, he stopped his gentle walk. <b>"I would very much love to cooperate with you much further, my Prince."</b>, he politely declared, before handing over the letter. The imperial seal was unbroken and would be very recognizable, proving that these were the Emperors commands. <b>"Your esteemed brother, of which General Einar reminds you so, wishes for the Velorians to be well protected from any harm."</b>, his voice was sultry and Nanissis bowed his head. <b>"A marriage with a suitable candidate, loyal to the Empire, would protect the Velorians far better and secure their arms deliveries to us. The gracious Emperor is even allowing them to retain their independence by official decree... nothing bad would befall the strong-willed woman even after the heir appears. Over time, of course, the ties to the Empire will all but absorb the Velorians into our fold. But until then, it is the best she can hope for and it would be very beneficial if we worked together to convince her. Times are changing."</b>, he spoke with much more purpose than before, the gentle politeness gone now. <b>"Your brother would like to bestow the honor upon you. However, and I will admit so freely right away, he does only wish for you to marry her. He doesn't command you to. Please, read these terms and tell me how the Duchess will likely react."</b></div>
				
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					<div class="bbWrapper">Prince Kirin paused for a moment, his expression unreadable as he took the perfumed letter from Nanissis, its imperial blackstar seal catching the light. The Prince's eyes lingered on the unbroken wax, his thumb lightly brushing over it. His silence carried a weight, and when he finally spoke, his tone was measured, neither betraying surprise nor revealing any enthusiasm.<br>
<br>
<span style="color: rgb(247, 218, 100)"><b>"A marriage with the Duchess..."</b></span> he began, his voice neutral, though his gaze briefly flickered toward Nanissis with a hint of surprise. The Emperor’s commands as he read them were not unexpected, but the idea of his own hand being offered suprised him. He considered the Elf carefully, as though weighing something far more significant than the letter between them. <span style="color: rgb(247, 218, 100)"><b>"I thought you would seek such for yourself,"</b></span> Kirin remarked lightly, though his sharp gaze betrayed a deeper intrigue. <span style="color: rgb(247, 218, 100)"><b>"I suppose I should ask, General Yevro, what exactly is your game in this? Surely you didn’t come all this way merely to deliver my brother’s request without some greater scheme of your own in mind?"</b></span><br>
<br>
The question hung in the air for a brief moment, but Kirin quickly waved it off, dismissing the thought as if it were of no consequence. He was not one to dwell on suspicions when there was a clear path ahead. <span style="color: rgb(247, 218, 100)"><b>"Regardless, whatever designs you have, securing this marriage would undoubtedly be to the benefit of Odaden,"</b></span> he admitted, a slight smile tugging at the corner of his lips. "The Duchess and I have a long-standing respect for eachother. She is strong-willed, yes, but... persuadable. This proposal could work, but not through words alone."<br>
<br>
Kirin’s smile grew more contemplative as he turned his attention back to the letter, though his mind seemed to be elsewhere. <span style="color: rgb(247, 218, 100)"><b>"If I am to secure this union and sway her to the Emperor’s will, it will require a demonstration of strength. The province of Bovech. If you conquer it before the summer of next year, it will show her and the other nobles of Veloria that my courting is not merely ceremonial. With that done, I believe I could secure her hand and, in turn, her nation’s loyalty."</b></span><br>
<br>
He handed the letter back to Nanissis, his expression calm but with a newfound glint of purpose in his eyes. <span style="color: rgb(247, 218, 100)"><b>"Conquer Bovech, and I will ensure the marriage happens. After that, I can offer my our combined support to your campaign into the nation of Norale. Our men will bolster your forces, and your conquests will follow. I’m sure that will be enough to satisfy even your appetite for ambition."</b></span><br>
<br>
The Prince’s voice held a subtle, teasing edge as he spoke, but the promise was genuine. In this great game of conquest, Kirin had found a piece worth playing with.</div>
				
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					<div class="bbWrapper">With a sly smile, Nanissis put his hand over his heart and acted aghast. <b>"My dear Prince, you wound me. Why would I need something in it for me? Is faithful service to the Empire not a reward on its own?", </b>he was certainly teasing now, though not for too long. <b>"Perhaps I am just a hapless romantic dreaming of an invitation to a royal wedding. Or perhaps I take solace in the knowledge that the Emperor appreciates the arrangement I helped broker. A lot."</b>, he whistled sweetly. <b>"We all have our part to play. And for mine, marriage would be a... complication."</b>, he at least answered one of the questions directly and without much undertone or riddles about it.<br>
<br>
<b>"Talk about ambitious..."</b>, Nanissis remarked, once Bovech became part of the scheme. <b>"A tight schedule, but we should wrap up the Caliban campaign soon enough.",</b> he pondered and by then any teasing tone was gone. They were talking good business now, so Nanissis needed to carefully consider how viable the attack on Bovech was. He knew that General Jaddeth and him would strike there eventually after securing Caliban. But putting a deadline on it was a risk. A risk he was willing to take, if thats what it took to secure the deal and improve his favor with the imperial family. So, after some consideration, the general smiled and bowed. <b>"A very satisfactory conclusion. I will provide you with that show of strength. Of course, I do expect an invitation to the wedding now."</b>, he declared his consent to the Princes terms. <b>"Since we are working together in such harmony now... I would like to be informed about any intel you might posess regarding Norale and Bovech. You keep your gardens in pristine condition and I suspect you have grown more metaphorical roots in neighboring regions."</b>, he did have one last request. By now, Nanissis suspected that the Prince posessed a network of spies, which could prove useful for his purposes. Of course he didn't expect him to share everything, but Kirin was smart enough to drop something useful without revealing his hand, if he so desired.<br>
<br>
With a satisfied smile, Nanissis bowed politely, before moving to Kirins side once more. There was still a lot of beautiful gardenwork to admire and the Elf expected more refreshments and a proper dinner. The conversation would become more trivial, as the main business was concluded, but all of that would still be part of a game to figure each other out some more. A game Nanissis enjoyed very much and residing in a palace for the night was a welcome change from the war camp in Moondar.<br>
<br>
On the next morning, Nanissis did not linger around unnecessarily long. He stayed for as long as it was polite, before saying his formal farewells and leaving for the war camp. As he was just past the City gate, a messenger approached him with haste and the Elf was quite pleased that he could receice General Einars words outside of the palace. The message was short, simple and put a ponderous smile on his face. "That bastard...", he quietly thought to himself, before burning the message. News of Valindra Redmoons demise would certainly reach far and wide soon enough. With the certainty of a conquered Moondar awaiting him, the rest of his journey was spend plotting on Southern Caliban. Nanissis also did not forget to send word to Emperor Regis, informing him of his brothers consent and the expected time frame. He was sure that Kirin would send word as well, but needed to ensure that the proceedings weren't subtly changed to his disadvantage. He wanted to gain more favor from the Emperor, so he needed to be the one conducting the affairs in Regis' eyes.<br>
<br>
Once Nanissis had ensured that everything was in order with his mercenary forces, he ordered the Knights of Illumination back into his fold. To do so, he returned to General Einars camp just as surprisingly as he had departed. Words had flown to him, telling of Jaddeths triumph, but also of dark deeds and blood, so he was quite eager to meet his fellow General unannounced. As soon as he arrived, word was obviously dispatched to Einar, but Nanissis hoped to surprise him slightly nonetheless. With a smile he confidently approached the tent, where he himself found him caught off guard for a moment. A woman, certainly not a soldier or nurse, left just as he arrived, causing a raised eyebrow and an even wider smirk. <b>"It can't be too terrible...",</b> he quietly remarked to himself, before announcing his presence much louder. <b>"Where is my welcoming comittee, General Jaddeth? Did your great victory leave you so exhausted you can't greet an old friend?"</b>, Nanissis wasn't shy to tease right away.</div>
				
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					<div class="bbWrapper">The edge of the thick forest surrounding the rolling fields and farmland was dappled in the dawn by streams of smoke rising from campfires, their flickering lights sizzling out as those within the forest began to move. Those streams had puffed smoke for several days without showing any sign of ceasing. Until now. The constant dread reached inside Einar’s chest and held his insides with a tight grip. Word of raids had spread about the village and its surrounding countryside. Combined with the presence of an army on their doorstep, peasants, merchants, farmers alike had begun boarding up their windows and burying their valuables out in the fields and their floorboards. The thatched roof of mother’s small, one-roomed cottage dribbled with rain drop-drop-plunking into the buckets about the home. In part due to her shame, her station, in part due to her inheriting the small field from her family, their home was the furthest from the village center. The closest to the forest’s black border. <br>
<br>
The youth sat, resting as best as he could, with knees tucked to his chest and a lump of bread in his hands watching the dawn begin to burn off some of the lingering rain clouds. The thatched roof overhung just enough to leave a dry spot for him to sit. Observing. Reflecting. A boy of 15, almost a man now, he was. Perhaps someday he would be able to leave. Join some General’s army. Make just enough money to send back home to his mother. To provide her with a more comfortable life. Perhaps he would find some nice baker’s daughter to marry. Mother would never be hungry if there was a baker in the family. They were more well-off than the farmers typically were. Even better, he could find someone outside the village. He could finally escape this brutal life. Escape the rain, the muck. Mother was too slight for farm work, though she was remarkably resilient. She’d never have to work again if he could just get the hells out of this village.<br>
<br>
One by one, campfires extinguished, ridding the forest of its pinprick constellations. Clatter within the trees. Wouldn’t be long now, would it?<br>
<br>
It wouldn’t. The sound of a horn echoed through the rolling fields, originating in the forest. A roar came with it. The field was set ablaze. A sudden terror replaced the dread as burning adrenaline burst through the fibers and sinews of each muscle. Einar darted into the house where his mother’s eyes were welling with tears, hands over her mouth, agape. She shoved a small bag in his hands. It contained a short dagger, a handful of coins, a silver spoon, and some letters tied in a bundle, the paper curling from humidity and age.<br>
<br>
<span style="color: rgb(65, 168, 95)">“Einar.” </span>Farea whispered, her eyes locking with his. <span style="color: rgb(65, 168, 95)">“Run to the village. Warn them. Please.”</span><br>
<br>
<span style="color: rgb(147, 101, 184)">“They heard the horn, they already know-”</span><br>
<br>
<span style="color: rgb(65, 168, 95)">“<b><i>Go! </i></b>Please, go!” </span>She gripped him in a quick, tight hug, glancing up at him with fear in her face. She felt so frail and worn in his embrace. <span style="color: rgb(65, 168, 95)">“I’ll gather the rest of our things. I love you, Einar. I love you.” </span><span style="color: rgb(255, 255, 255)">There was a finality in her tone. </span><br>
<br>
Against everything in him fighting with itself to stay with his mother, his feet pounded into the ground, bag tight in his hands as he charged towards the village. Folk were gathering about the tightly packed buildings, watching with mounting horror as the flames licked closer and a thin boy barrelled towards them. Einar screamed a warning, not knowing what to say or do. He found Amos, the blacksmith and mother’s friend. He shoved the canvas bag into Amos’ arms before he turned back. Panic began nearly immediately as some men brandished swords, children were rushed indoors, and people were grabbing everything from startled roosters to drying laundry as they attempted their flight. A scream, a scream of pain and death. A scream, a- The sun peeked through thinning clouds, flashing brightly off a rich yellow standard, a red-and-gold shield set into a pair of angelic white wings, as it approached the cottage. Mother’s cottage. Mother. Eyes wide as floodgates, shock pouring from them, he <b><i>ran</i></b>. Desperation settled in. The house was engulfed, fully and completely engulfed in white-hot horror. Einar ran about the house, seeking an entry point that wouldn’t burn him alive. There was. He passed through. Heat scorched his flesh. Singed the hairs off his arms. Smoke poured into his lungs, eyes tingled with pain. Mother was still screaming. He was screaming. Coughing and screaming. There was still hope. Just a glimmer if he could lift that board, or anything, anything. Soon, her screeching faded to whimpering and silence. Immolation. Sacrifice. The house collapsed.<br>
<br>
A faint tickling traced the angles of Einar’s jaw, his nose, his ears. The tickling left when it became a gentle tugging through his hair, twisting through it, following the softness of its curls. Eyes blinking open, Einar was curled on his side. As he had been for a few days. Aza’s caress stirred him from a deeply disturbed sleep. As it had for a few days. His sleep was deep. <b><i>Too</i></b> deep, as he hadn’t been able to wake up from the bone-chilling screams of his mother burning alive in their home. Quite inconvenient, getting smacked in the head a few times. <br>
<br>
<span style="color: rgb(84, 172, 210)">“Another one?” </span>Aza pressed a smile. <br>
<br>
He wondered what he’d been mumbling about through the dreams this time. He nodded and stretched out, dizziness migrating from his pulsing head into the pits of his stomach. <span style="color: rgb(147, 101, 184)">“Can’t get rid of ‘em. I blame you.”</span><br>
<br>
<span style="color: rgb(84, 172, 210)">“I blame your stupidity. Oh, and your vanity.” </span>She barked back at him, shifting from under thick blankets. Aza slinked over to the table where staff had left the usual two breakfast, two glasses and a carafe of water, and a change of clothing. She grabbed one cup and returned, morning light glowing warmly inside of Einar’s quarters. A contrast to the coolness outside. He slowly sat upright, blanket falling to his hips as a turned and swung his legs over the edge, bare feet finding the carpets particularly chilled this morning. <span style="color: rgb(84, 172, 210)">“Drink it.”</span><br>
<br>
Einar took the glass and shot a look at her. Oh, but <b><i>fuck</i></b>. Her eyes in the sunlight. They were nearly radiant as the gold flickered off tiny black freckles within a rich brown. <span style="color: rgb(147, 101, 184)">“You can stop telling me what to do.” </span><br>
<br>
<span style="color: rgb(84, 172, 210)">“That’s not why you pay me, Einar.” </span>She winked at him, landing in the chair by the table and beginning to slowly munch on fruits.<br>
<br>
Einar huffed a thin laugh, head spinning just slightly. Less than the last few days. His hand found his throat, prodding at it gently as he sipped. It was still sore, a bit swollen, and horrifically bruised, deep black at the center extending into lighter shades of brown and blue. Felt like he’d swallowed gravel. Sounded it, too. <span style="color: rgb(147, 101, 184)">“Have you thought about it? What I mentioned? I think it was yesterday. I don’t know what day.”</span><br>
<br>
<span style="color: rgb(84, 172, 210)">“Considering that’s the second morning in a row you’ve asked me if I’ve ‘thought about it’, I’d say it was the day before.” </span>Aza smirked at him. She seemed to enjoy teasing at how useless his memory had been after taking Moondar. And executing its traitorous witch of a leader. And getting smashed in the head.<span style="color: rgb(84, 172, 210)"> “Of course I have. I just enjoy fucking around with you. If you’re actually willing to part with that much, I don’t see why I couldn’t tag along.”</span> Sadism confirmed.<br>
<br>
<span style="color: rgb(147, 101, 184)">“You’d be free to do as you please, you wouldn’t have to- Wait, did you just say ‘tag along’? That’s what this- You know-” </span>Einar shrugged an irritated shrug, with a bit of a sound effect to go along with it. Aza’s soft laughter was interrupted by Orm’s summon at the door of the tent. <br>
<br>
<span style="color: rgb(147, 101, 184)">“What?”</span> Einar snapped as he stood, stalking over to where Aza was sitting to dress in the clothing she’d moved from the chair to the edge of the table. She poked at him provocatively as he tried. <span style="color: rgb(147, 101, 184)">“You’re fucking shameless.” </span>He whispered, venomous but through a smile. She grabbed a fistful of his hair as he bent to tug his boots on and tousled it, throwing his already suffering balance off further. <br>
<br>
<b>“One General Yevro has arrived to meet with you, sir.” </b>Orm replied.<br>
<br>
<span style="color: rgb(147, 101, 184)">“Seven fucking hells, that bastard’s timing is obnoxious.”</span> A pang of panic struck him in the face. It had already been several days since the fighting. Aza was here. Aza was here. In his quarters. And had been for days. Days. No one cared. Well, they shouldn’t care. Once they started caring, he’d cut them for it. He’d killed a man for less. But <b><i>Nanissis</i></b>? He’d never hear the end of it and-<br>
<br>
<span style="color: rgb(84, 172, 210)">“What’s the problem?”</span> Aza snapped a grape between her teeth.<br>
<br>
<span style="color: rgb(147, 101, 184)">“You’re here.” </span>Flat.<br>
<br>
<span style="color: rgb(84, 172, 210)">“Not for long.” </span>She winked, paced across the room, and quickly dressed in her chemise. Not particularly appropriate attire for leaving a General’s quarters and loitering about his camp. Especially not in the presence of another. Not in the presence <b><i>that </i></b>one, at least. <span style="color: rgb(84, 172, 210)">“Take a breath, would you?”</span> Was he holding it? Aza was gone by the time he finished tying the boot laces up. She left with a smile plastered over her lips. Nanissis’ diabolical presence replaced her. <br>
<br>
Einar flicked open the door of his tent, tugging at the collar of his tunic to straighten it out as he strode out. Flashing half a sardonic bow that only served to increase his vertigo, hoping Nanissis wouldn’t notice how flushed his face was, how there was still crusted blood under his fingernails, how he looked like he’d fallen victim to a hanging with those bruises on his throat. <span style="color: rgb(147, 101, 184)">“Your welcoming committee died in the war I was fighting while you were off writing letters and fucking demons.”</span> That was the most clever thing he’d come up with in days. He was almost proud of it, considering half the time the elf was gone, he was mumbling nonsense in his sleep. <span style="color: rgb(147, 101, 184)">“Old friend, eh? Thought you hated me for the supposed stick up my arse. It was a bit more difficult than the last time around. Glad you’re back for the Knights. Feeding them was becoming a bother.”</span></div>
				
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					<div class="bbWrapper">As Nanissis casually strutted through the camp he noticed how much it had changed and also shrunk since his last visit. He was well aware that it had been Einar to deal the fatal blow to Moondar. As such, his troops had been responsible for occupying and policing the local towns, while the mercenary forces moved behind them to deal with stragglers and any would-be partisans. The centaurs, meanwhile, could terrorize any smallfolk considering dissent. Soon, they would have to establish better positions to bring the South of Caliban under imperial protection. Even with his absence, the mercenary captains had been expected to coordinate these movements with Einars officers, for a smooth transition of power in Moondar - as smooth as could be, at least. General Jaddeth would need to find a suitable governor soon. With all these thoughts in mind, the Elf nonetheless wanted to tease his allies for a bit. Announcing himself so arrogantly was part of that game and as soon as Einar Jaddeth emerged from his tent did the game begin.<br>
<br>
<b>"I have to disappoint you in that regard. Much to my dismay, I fucked neither demons nor anyone else whilst I was away."</b>, he started off rather tame and with a hint of faux disappointment. But his growing smirk warned of his next quip and he pointed towards Einars bloodied finger nails and nodded to the tent. <b>"And you are one to talk. I could swear on the Seven that wasn't an Officer I just saw skitter from your tent. Should I worry for her well-being?"</b>, his voice was teasing, but there clearly was no hint of disapproval or malice. Nanissis was fine with whores in the war camp and thats what it had appeared like to him. <br>
<br>
With a smirk, he signalled towards a servant, who was quick to bow and approach with a thick bottle of sparkling wine and a dark, elegant one with old liqueur. <b>"I am not here just to vex you. And how could I ever hate you? No matter the size of the Stick. There is much to celebrate and talk about. Namely... you!", </b>he cheerfully announced with much ado and grandiose gestures. <b>"Even Prince Kirin has recently sang your praises. You have been compared to our dear Emperor and almost got engaged to the Duchess of Veloria. Clearly the Man of the Hour!</b>", the praise was layed in thick, but without any necessary context, so that it may only serve to further confuse. Throughout his spiel, Nanissis never even mentioned the Knights, revealing that he barely cared about them after all. With a friendly smile and his head tilted to the side, he offered a warm embrace. <b>"Where can we speak? There is much to talk about and I am dying to hear about Valindra Redmoons heroic last stand to avoid being captured.", </b>he would either whisper if Einar chose to hug him or just boldly say out loud, should he refuse.</div>
				
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					<div class="bbWrapper">Nanissis’ point at Einar’s hands and mention of Aza flushed his face further, jaw tightening. The drab gray of his gaze flit off to the side just a moment, following Aza’s lithe retreat away from his tent, betraying his genuine annoyance at the General for his quip about her. She glanced back at him, locking eyes, with a quick smile and a wink before disappearing behind the corner of another tent.<span style="color: rgb(147, 101, 184)"> “I’d be more worried for me than her, if I were you. That one might kill me in my sleep.”</span><br>
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The arrival of a servant carrying extravagant bottles of wine and liquor nearly caught Einar off guard. The startle was a bit unexpected and he rubbed his eyes as they began aching in the glowing sun. He noticed he was fidgeting with his hands, flexing them into fists and picking at his nails. What was that? Nanissis’ grandeur? He wouldn’t get used to that. Would he? What in the seven hells was Nanissis talking about? Celebrating him? Compared to the Emperor? He wasn’t sure if that was a compliment he wanted to, was ready to, receive. And marrying him off? Well… he wasn’t having particular luck on his own. But Aza? He banished the thought.<br>
<br>
An invitation for an embrace was perhaps the least expected component of Nanissis’ arrival. More shocking was Einar’s acceptance of it.   <span style="color: rgb(147, 101, 184)">“Not sure you’d like to hear of all that happened. The river.”</span> He mumbled back, pulling away. Brushing himself off and straightening his tunic out, he pulled the collar away from his throat. Every time something touched it, he felt as though he was choking again.<span style="color: rgb(147, 101, 184)"> “We can walk or ride to the river. Now that I own it. Might be best for me to walk.” </span>He was ashamedly afraid he might fall off Hedinn, who had been kept in the stables much to his ado for the last few days in the hopes he wouldnt smack Einar in the side of the head with his muzzle. Rascal.</div>
				
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					<div class="bbWrapper"><b>"The fearsome General Jaddeth, strangled in his sleep by a whore... now that could be quite the tale. I suggest you look for less dangerous company. Or you pay her well and on time."</b>, Nanissis seemed genuinely amused by what he had just been told. But once again, there was no judgement in his voice. Something was off about General Einar, so now he needed to find out what exactly it was. Perhaps carelessly, the arrogant Elf assumed that it couldn't be because his words back when he departed had caused offense. Was Einar intoxicated from celebrating his victory? He didn't seem the type to party for days on end. For now, Nanissis considered the murderous woman and the Moondarian enemy as main suspects for the generals altered state.<br>
<br>
With some pride and a nasty smirk, he soon noticed that his words fullfilled his intend of confusing Einar. Nanissis would explain everything in due time, but for now he needed a better place to do so. Offering a hug was his way of further investigating Einars strange state. Did he smell of alcohol or smoke? No, Nanissis could only detect blood, sweat and the need for a bath. But the fact that Einar even accepted it was amusing enough for him to consider it a success. <b>"A stroll by the river, oh my, how romantic."</b>, he hummed, passing the wine bottle along for Einar to carry. With a step and a skip, he closed the distance to walk alongside Einar, taking note of how he felt uncomfortable riding. <b>"I have to admit... you are making me really quite curious. I would like to know exactly what happened. To Valindra... to her troops... to you...",</b> he pondered softly, but only once they were by the river did Nanissis really get into talking. <b>"I do apologize for my sudden departure.", </b>finally more sincere words came from his mouth. <b>"Prince Kirin, brother to our beloved Emperor Regis, required my attention and time was of the essence to set some things in motion. To strike the proverbial iron while its hot. Namely, a permanent alliance with the Duchy of Veloria via marriage. The Emperor himself authorized me to arrange a marriage between the Duchess and either Prince Kirin or you. Since the Prince consented, I am afraid you will remain single for now. But it means three things. First of all, the Emperor has a high opinion of you, for him to consider you an option in this plot. Second, we will need to turn our attention to Bovech before too long, to send a Show of force to the Duchess. And third, and most importantly, we should find you a suitable noble woman elsewhere."</b>, his first report was serious for the most part, only at the end did the Elf joke a little. Throughout his speech, he keenly observed any reaction. <br>
<br>
Afterwards, Nanissis took a larger step forward, sizing Einar up and down. "<b>So, thats part of my tea. Now... if you dont mind me being so direct... why the fuck is Valindra Redmoon not in chains, begging to collaborate?",</b> he turned far more sinister in the blink of an eye. An almost demonic frown came over his face, but was quickly eased into an arrogant smirk. <b>"Not that we need her to finish off Caliban... but it would have been oh so sweet.</b>", his voice turned sing-songy and full of irony. <b>"I dare say, you could have married her to secure Caliban much more quickly."</b>, he was blatantly lying now, but with a totally straight face. As he spoke, he was already uncorking his expensive liqueur. A far-away expression washed a smile over his face as Nanissis wafted some off the intense herbal aromas towards his nose. <b>"Quite fitting for these deeps forests. Almost something esoterical about the wild nature here, the air thick with notes of ancient wood and golden resin, the soil freshly drenched in blood and now its all combined with such exquisite, strong flavors."</b>, he mused, offering Einar a good sniff off the bottle as well. Of course he came prepared with fine wine flutes conveniently laced to his velvet sash, as if these were his weapons or ammunition. They weren't the right choice for this bottle, but the sparkling wine had to be opened later too. <b>"A Toast! To our beloved Emperor Regis. And to General Einar Jaddeth, who was compared to the Emperor by Prince Kirin himself.</b>", he really milked the moment and the backhanded comparison.</div>
				
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					<div class="bbWrapper">Strangled in his sleep by a whore, eh? Einar’s eyebrow flicked upwards for a fleeting moment and he tugged at the tail of his shirt, feeling just a bit smothered at the thought. She wouldn’t. She couldn’t. A bit nettled by the comment, <span style="color: rgb(147, 101, 184)">“Trust that she’s paid plenty well. Aza- she’s of no real danger.” </span>Oh, fuck. He said her name, didn’t he? Paid plenty well enough to travel as his camp moved and shifted and the conquest continued beyond Moondar.<br>
<br>
Einar accepted the wine bottle from Nanissis with a snatch and a jab,<span style="color: rgb(147, 101, 184)"> “Mm, of course what I need the most after having my arse handed to me is a romantic stroll with <i>you</i>.” </span>The elf was particularly chipper. And it was particularly irritating. Einar rubbed his eyes as they began the meandering walk down to the river. An attempt to examine the bottle he was carrying was thwarted by a pang of nausea settling into his guts and manifesting as instability is his gait. The gurgle of the river masked some of their volume and Einar began his account of Redmoon’s downfall. <span style="color: rgb(147, 101, 184)">“Curious about what happened to me, eh? Didn’t know you cared so much.” </span>A thin, quiet laugh escaped. <span style="color: rgb(147, 101, 184)">“We couldn’t use the horses due to the rain. So we marched on them. It was, er… a bit more visceral than the usual, I’d suppose. Orm took an arrow. I was throttled. Obviously. And not by a whore. At some point after, one of them shoved me and cracked my head against a tree. I don’t remember much of the fighting. It’s a bit of a jumble of, uh, of red and headaches. Heavy losses, though. I don’t remember much of the day or two after, either.”</span><br>
<br>
Einar paced alongside the General, periodically kicking over stones or pausing to watch the water’s quivering surface, as he began quite the explanation of his sudden absence. A potential marriage? Still confusing. To him? More confusing. And nearly bothersome. Certainly. He’d not like to admit it, but Aza had more sway over him than he’d acknowledged before this precise moment when he recognized the twitching in his shoulders as resistance. Regis having any sort of opinion about him was almost foreboding, though if he was of any particular use to the Emperor, he’d accept the order. For now, at least. <span style="color: rgb(147, 101, 184)">“I’m not sure I understand my value, here, Nanissis. I was born on a farm. A bastard, besides.”</span> There was just a trace of hope that his comment might dissuade any future political unions, though there was an understanding that at least this component of his future may be at the whim of the Emperor.<br>
<br>
The General’s quick outpacing and staring through Einar’s soul left him a bit on edge. From bouncy and alight to aggressive and stark, the bending tone of his words conveyed urgency and what Einar supposed was perhaps disappointment. <span style="color: rgb(147, 101, 184)">“<i>You</i> left me to deal with it, and so I did.” </span>He matched Nanissis’ tone.<span style="color: rgb(147, 101, 184)"> “She <i>was</i> in chains. And she <i>did</i> fucking beg. For hours. I’d rather fall on a goddamn sword than marry a witch like her.”</span><br>
<br>
Nanissis continued a meandering thought about the fragrances abounding through the wine he’d brought as he poured two thin glasses full. <span style="color: rgb(147, 101, 184)">“Oh, to the fall of Moondar.”</span> Einar clinked his glass against Nanissis’ own and sipped at it absently, knowing he shouldn’t have too much, watching the river ebb and flow, lapping gently against the pebbled shore. He slowly paced closer to it, the coolness of the water resonating through a gentle breeze. A subtle shiver creeped up unexpectedly, his free arm tugged through his hair and weight shifted into one side. <span style="color: rgb(147, 101, 184)">“What’s this of Bovech? Is Regis wanting us to turn there before Caliban?” </span>Einar turned to Yevro, waiting on a response before continuing.<span style="color: rgb(147, 101, 184)"> “I’ll, we will, need to recover before launching another offensive.”</span></div>
				
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					<div class="bbWrapper"><b>"What a lucky girl..."</b>, Nanissis purred with a smirk, but he didn't mean much by it. He could probably tease Einar about his whores for quite a while, but it would grow stale rather quickly and he wasn't entirely sure if it might earn him a good punching. The name Aza was inconsequential to him, but he did make mental note of the fact, that Einar seemed to rent her for more than one night. Perhaps he needed to ensure she wasn't one of Prince Kirin's stock, but there were other matters to discuss first.<br>
<br>
<b>"But of course I care about you. And I am always curious, it is a damn plight for sure..."</b>, he was equally as amused as General Jaddeth, which made it difficult to decipher how concerned he actually was. It had been an eventful few days and Nanissis didn't want to miss anything. He once again turned more serious as he was told about the difficult advance in the rain, raising an eyebrow as he realized which ailment had befallen Einar. <b>"Grim business, I dare say..."</b>, he still managed to sound arrogant as he acknowledged the story. The soldiers would need rest and so would Einar. The Elf realized that there was at least a concussion, which might make their work more complicated. To him, it was a nuissance to have to work with a concussed general, but he kept this to himself. A bit more in thought than usual, he nonetheless spilled his tea quite eagerly. <b>"So?"</b>, he spat out with a laugh when Einar mentioned being a bastard. Nanissis shrugged and bowed as if presenting himself on a stage. <b>"A bastard, pff. So am I!"</b>, he sounded quite proud of himself. <b>"Look at us. Bastards can rise high in the Empire. Just need to keep being ambitious. And your value... many would have quit after getting concussed. Or strangled. Your a tough bastard, you. And you get the job done. I am a slimy bastard and I get my job done."</b>, the demonic frown almost appeared already.<br>
<br>
Once it had shown itself, Nanissis very gently returned back to a smile. His chin raised itself a bit and he smirked. <b>"I would have loved to witness that show. Take a good chunk of that wrath and keep it deep within you."</b>, he advised, almost licking his lips with excitement. <b>"Still... she could have been useful. But I won't dwell on whats done. As a matter of fact, I think we can use it to our advantage."</b>, Nanissis pondered, before his thoughts drifted towards their beverages. He smiled as the fall of Moondar was also toasted, slowly emptying his glass without pause. Quite satisfied, he poured the next one. <b>"And to the impending fall of Caliban."</b>, was his first response to Einars question about Bovech. <b>"The plan still stands. Caliban needs to be secured first. Its a good thing you are buildings yourself a fearsome reputation here. If they fear you, they might see me as their saving grace. You could be a very good stick, whilst I am more of a carrot kinda guy. As for Bovech... it will need to fall next. Prince Kirin suggested it as a show of force to coerce the Duchess of Veloria into their marriage. And the Emperor approves. But... one battle at a time."</b>, he explained a little more, watching Einars reaction carefully. <b>"Oh, absolutely. And you will need to establish control over Moondar and set up an appropriate adminstration. Find a governor to manage your affairs while you are at the front."</b>, he continued a leasurly stroll along the river. <b>"I believe you put great trust in Orm. Seems reliable as an officer, but I dont know how much of an administrator he could be. Perhaps someone local might be looked upon more favorably by the locals. Then again, you have started to establish control via violence and fear... hm, I probably shouldn't advice you, I am sure you will find a suitable governor and rebuild your army in no time. Meanwhile, I will march South and demand the rest of Caliban surrenders peacefully."</b>, Nanissis tone was soft, but there was also something sinister lying beneath. <b>"Already, there is an urgent to write to Emperor Regis again. But it can wait. We need to celebrate, as much as we can. It really is a lovely river."</b></div>
				
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					<div class="bbWrapper">Act I - Odaden Moves To War<br>
<br>
Turn 4 - Year 912 - Late Fall<br>
<br>
<a href="https://www.rpnation.com/attachments/912latefall-png.1194829/" target="_blank">View attachment 912LateFall.png</a><br>
<br>
Althreiell Campaign<br>
The vast swath of plains of Ostermarka and Fairwych lead into the woodlands of Luminae. Originally kin to the nation of Caliban, Luminae has gotten used to the imperial boot. The pragmatic Countess Alice Ashenbrook has navigated the integration well by pushing just enough for imperial tribute always on time, and respect of local practices. Baba Voyka and Aranea both march into the southern province with separate goals in mind for the lands of Althreiell, but both with keen interests in mind. Both find ways to intercept information or spread fear to weaken the opposition of the enemy. Luthais finds clever ways to buy more time, while the bandit queens gain influence with her tales spread by bards of Glamorgan.<br>
<br>
===Allied Forces===<br>
<br>
<b>Baba Voyka, The Warsome Grandmother</b><br>
Try and Take It // Nothing is Safe // Break their Spirits<br>
Location: Luminae<br>
Province Fertility: 6/6<br>
Strength: 4<br>
Cards:<br>
Dreamwalker - Upon meeting on Neutral or Allied Ground for diplomacy, Baba may lure an enemy to sleep placing a -3 on them for character v character combat if not using hostile language in interaction before this. (Infinite Uses)<br>
Environmental Expert - Baba and her troops are unaffected by weather cards and terrain related cards. (Infinite Uses)<br>
Motherful Presence - A province will not revolt when Baba is present if it has below 10 disloyalty. (Infinite Uses)<br>
A Turned Informant - Using information gained about Althreiell Baba is better able to plan attacks. Add +1 to attack against any Althreiell province (2 Uses)<br>
<br>
<br>
As the chill of late fall settled over the land, the people of Luminae braced themselves for the impending winter. In this time, devotees gathered, offering prayers and lighting candles to guide the souls of the dead to peace. Although they were vauge in who for, Baba could see clearly it was mourning the conquering of Moondar. The crisp air carried a sense of unease, with the war being at a halt, but the people still wondering on what Baba would do in their land. Rumors whispered of strange occurrences during the night—faint lights over the waters and unsettling dreams reported by the fishermen, with tales of moonlight shining have been made prevalent. While these phenomena stirred curiosity among the faithful, some began to wonder if they were signs from the gods, or warnings of something more sinister lurking on the horizon. Amidst the solemnity, concerns grew over the Bandit Queen, Freyja Stormveil, potentially using the coming cold to her advantage, as the harsh winter would soon make travel and defense even more difficult.<br>
<br>
Leads:<br>
Moonlight Waters - The waters seem unusually active with moonlight sometimes moving among them. Is this a sign of divine providence?<br>
Build the Frostwall - Some of the nobles plead to Baba of reinforcing the eastern side of the country, laying traps for the threat of the bandit queen should she come in Winter<br>
<br>
<b>Aranea, the Mind Weaver</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Luminae<br>
Province Fertility: 6/6<br>
Strength: 2<br>
Cards:<br>
Psychic Web - For every 3 subordinates (who have been inducted to web) in charge of a province Aranea gains another action to use. (Infinite Uses)<br>
Induction to the Web - Aranea may use an action to induct a subordinate into her neural web. From this she will see and hear any interactions they take, and physically communicate across the realm. (Infinite Uses, this consumes an action for turn)<br>
Telepathy - Every turn Aranea may choose an NPC in a bordering province and has a 1/4 chance to know their action for the turn.<br>
Blood of the Minotaur - Enrage your troops with a bloodlust unmatched. If using this and winning a combat roll inflict 2 tokens of strength damage. If the combat is lost a coin will be flipped, on heads you inflict 1 additional strength damage to yourself with the bloodlust causing you to kill your own men in confusion. (1 Use)<br>
<br>
Aranea’s men camp in the wooded lands near the border of Hatia with the river that separates Luminae and Hatia being a strong denotation of where Odaden land begins. The men of Luthais seem to take heart with the stopping of attacks with a doubt of the forces of Odaden to attack in Winter. While Aranea gains a boon from the huntsman she wonders if the blood of the minotaur is truly a boon that can be trusted. As the winter approaches Aranea wonders if a more permanent camp is needed to be have, perhaps she could requisition quartering from local villages. It might stir up disloyalty, but what would they have to raise against her strength?<br>
<br>
Leads:<br>
The Red-Eyed Wolf - A soldier under Aranea’s command has returned from a patrol claiming to have encountered a strange wolf in the woods—one with piercing red eyes who warned him to "turn back or be hunted." The soldier’s mind is clouded and unreliable after the encounter, but his insistence and the growing rumors of the Red-Eyed wolf as a chaotic force.<br>
Quartering of Homes - Winter is a dangerous time, to be in the woods without shelter could lower the morale of her forces. Perhaps a warm hearth taken from those nearby could bolster spirits back.<br>
<br>
===The Enemy===<br>
<br>
<b>Luthais Cailamin, the Marshal of Feathers</b><br>
With Guile and Cunning // A Master of the Art // A Reckoning for the Wicked<br>
Location: Hatia<br>
Strength: 2<br>
Public Outcry - The heroic status of Luthais can cause disruption that may prevent an attack from happening against him in fall. Upon an attack against Luthais from Luminae in 912 he may roll a 1d4 and on a 4 that attack does not happen.<br>
<br>
Luthais in exploring opportunities for holding off the impending march upon his borders takes a gamble in partaking in the harvest festival. Winning the competition he uses his charm to turn public perception against the armies stationed in the province, and the festival provides an excuse for the appeasement prone Countess to not deal with him in the moment. He now waits for winter hoping that in those months the forces of Odaden will stall, and he can receive reinforcements from southern provinces come spring.<br>
<br>
<b>Freyja Stormveil, the Bandit Queen</b><br>
Liberate the Materiel // Come What May // Never Surrender<br>
Location: Frostfell<br>
Strength: 3<br>
Cards:<br>
Ice Storm - Upon victory in combat in Winter turns Freyja has a 1/2 chance to inflict 2 tokens damage (Infinite Uses)<br>
<br>
As winter’s icy grip tightens over Frostfell, Freyja Stormveil, the Bandit Queen, grows ever more confident in her rule. The wars between Luminae and Althreiell hold no sway over her, as the empire’s struggles merely provide wealth flowing through her domain. The recent defeat of the Silver Swords mercenaries, who foolishly defied her tribute rule, has only strengthened her legend, with bards from Glammorgan spreading tales of her cunning and brutality. Her victory has drawn new recruits—hardened fighters and outcasts alike—eager to join her forces and reap the rewards of her growing influence. With winter deepening, Freyja's control over Frostfell’s treacherous roads becomes an even greater asset, as she prepares to exploit any weaknesses or riches that come her way.<br>
<br>
South-Western Campaign<br>
Upon reaching their agreement of the division of Caliban the armies of Einar and Nanissis travel in tandem to the birthplace of the empire Odaden. The rolling countryside of the land is accompanied by the wooded coast alongside the southern ocean. Prince Kirin, the younger brother of the Emperor seems to rule with only a light touch upon the people. To the west the vast rolling plains of Budagyar are home to a much more nomadic life. While the armies in Odaden may be replenished by the hard work of peasants, the work in the land of the centaurs seems to be hunting for your own. Victories in both fronts in early fall lead to an establishing presence for the empire.<br>
<br>
<br>
===Allied Forces===<br>
<br>
<b>Nanissis Yevro, The Poisonous Tongue</b><br>
Meals from the Field // The One and Only // Drenched in Death<br>
Location: Moondar<br>
Province Fertility: 7/7<br>
Strength: 3<br>
Cards:<br>
Poisonous Tongue - Nanissis agitates a province leading to a +3 in disloyalty. (Infinite Uses, once per 3 turns)<br>
The Discontents are Rewarded - After taking control of a province which has had the Poisonous Tounge Card used it on previously Nanissis can take a free recruit a subordinate action to govern the province that same turn. (infinite Uses)<br>
Lightning Raids - The first time attacking a general Nanissis can choose to receive a +2 to the attack. (2 Uses)<br>
Knights of Illumination - Upon a battle loss against a general of Caliban do not lose a token ( 1 Use)<br>
Upon conquering Bovech this card will be activated: The Men of Marriage - Gain 2 strength from the reinforcements of the newly wed Prince Kirin and Duchess Isobole<br>
<br>
Nanissis comes into Moondar with a feeling of victory for his diplomatic efforts with the prince and the duchess. This doesn’t come without its cost with Bovech needing to be conquered on a timeline. One which if too focused on could also agitate the nation of Norale. Trailing through the serene woods of Moondar with their advanced architecture and art he also sees the weakness that could occur should insurrection come into play. Focus his efforts on the continued campaign against Caliban or turn West. A crossroads is apparent for Nanissis.<br>
<br>
Secrets of the Architecture - The designs of the moon elves often lead to more questions than answers. Perhaps investigating the architecture could lead to additional insights.<br>
<br>
<br>
<b>Einar Jaddeth, The Brutal Bastard</b><br>
Meals from the Field // The One and Only // Break their Spirits<br>
Location: Moondar<br>
Province Fertility: 7/7<br>
Strength: 2<br>
Cards:<br>
Raze the Traitors - Upon a successful attack Einar may choose to raze one of the fertility of the province, leading to +2 disloyalty in the province attacked (Infinite Uses)<br>
Brutal Vengeance - Upon losing a defensive combat, Einar has a +1 to attack versus that same opponent the next turn. (Infinite Uses)<br>
Make Use of What We Have - Einar's troops can go over the fertility of a province by 2 and not suffer any negative effects. (Infinite Uses)<br>
<br>
With Moondar freshly conquered under Einar Jaddeth’s brutal command, Odaden’s banners now loom over a battered land. The conquest left scars on the province; villages still smolder from recent skirmishes, and the defiant moon elves eye the occupying forces with silent hatred. Einar’s campaign, ruthless and efficient, has torn through the heart of the moon elf resistance, though pockets of rebellion remain, smoldering like embers. His forces press on, and a few surrounding villages—less entrenched in the old ways—have bent the knee, begrudgingly accepting Odaden’s rule. Amid the tense aftermath, his officers report new findings, including a family of human engineers whose presence in the region may yet prove useful for maintaining the empire's hold, despite the uneasy peace and the province's hostile spirit.<br>
<br>
Leads:<br>
House of Crimson - One of the local churches of Lunara is home to the sect of the blood moon. Killing their prodigy the house may harbor resentment against their new ruler, but perhaps Einar is choosing to be defiant of fearing of their god.<br>
Engineer Impressment - As he presses forward conquering Moondar one of the border villages that falls to his command is home to a family of renowned engineers. These are men not elves, and may serve the empire better than many of their countrymen, and don’t seem particularly religious.<br>
<br>
Provinces Under Rule<br>
<br>
Moondar:<br>
Subordinate - Vacant<br>
Economic Power: 2/4<br>
Technological Power: 2/3<br>
Fertility Power: 6/6<br>
Manpower: 1/3<br>
Disloyalty: 8/20<br>
<br>
<b>Kypher M. Solari, The Lazy General</b><br>
Everywhere At Once // Symphony of War // Break their Spirits<br>
Location: Budagyar<br>
Province Fertility: 4/4<br>
Strength: 2<br>
Cards:<br>
Pattern Recognition - The longer in continual battle with an opponent the better the ability to recognize their weaknesses. For every turn in combat with an opponent, either Kypher attacking them or them attacking you Kypher will receive a stacking +1 advantage the next turn on the next combat. This can only stack up to a +3, and if there is a turn where neither side engages in combat against one another the stack is reset to 0. (Infinite Uses)<br>
Officer's Club - The illustrious general inspires loyalty among his officers and men. Any province that Kypher is in will receive a -1 to disloyalty per turn, note can choose not to have this used. (Infinite Uses)<br>
Ways of the Nomads - Once per season when in a steppe or plains region you may harvest one fertility from a province (3 Uses)<br>
Braveheart - can negate a fear related card being used against you (1 use)<br>
<br>
<br>
The province of Budagyar tests the strength of Kyphers men. While many of the men wish to emulate their general and his laziness, hard work is put to the test with having to track down the roaming centaur tribes subjugated under Regis for food, or scurrying off to do their own hunts in their land. Although there are a few settlements, these mainly rely on hunting as a method of securing their own food. Kypher taking time to learn the ways of the land gains a better understanding of the way of the nomads, and a better chance of survival if needing to harvest food. The tides of battles stop with neither side being willing to pursue further action, but will this bring a disadvantage as the nomads regroup.<br>
<br>
Leads:<br>
Question of Purpose - Despite teaching their ways, Kypher has yet to use them to harvest from the province. With the man not pursuing conflict either, some local tribes begin to question the purpose of Imperial troops.<br>
Priest of the Seven - One priest of the seven is seen in camp bringing his teachings to various of the soldiers. Perhaps Kypher could make use of his advice as well.<br>
<br>
<br>
===The Enemy===<br>
<br>
<b>Hamlet Swinnard, the Boar</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Bovech<br>
Strength: 3<br>
Cards:<br>
Fatten the Herd - Upon a successful combat flip a coin, on a heads gain one fertility resource (Unlimited uses)<br>
<br>
The big man, Hamlet Swinnard, looks to the conquest of Caliban by Odaden with worry. Gouging himself on his province's famous cows he wonders about the future. Although he has had ambitions for the lands himself, his concerns to the lords of Norale fighting him for his own lands. Is it time to strike against the invading forces of Moondar in a pincer, or is it merely a time to fortify. Change is something that may bring him health, but also one that could lead to his slaughter.<br>
<br>
<br>
<b>Aolis Silverleaf, the Charter of the Stars</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Caliban<br>
Strength: 3<br>
Cards:<br>
The Star Cycle - Upon being attacked or attacking may utilize his knowledge of the star cycle to try to outmaneuver opponents. A 1d4 will be rolled with a 4 adding +2 to his battle rolls. (infinite uses)<br>
<br>
Hailing from one of Caliban’s most respected noble families, Aolis heritage is woven into the heart of Caliban’s ancient traditions. As a moon elf, he grew up under a reverence for the night sky, spending his youth mapping constellations and learning celestial lore. He combined his passion for astronomy with a talent for strategy, applying the stars' patterns to navigate and outmaneuver his opponents. With the coming advance of Odaden, Aolis makes plots to stop their advance before they take the last bastion of moon elven sovereignty.<br>
<br>
<b>Isobole Vadalas, the Duchess of Diplomacy</b><br>
To Weather the Storm // A Master of the Art // A Truth Unassailable<br>
Location: Veloria<br>
Strength: 4<br>
Cards:<br>
Time Through Words - Upon a diplomacy action being received or sent and responded to, the one who engaged in the diplomacy with Isobole has a -1 to attack against her for that turn and the following turn. Additionally Isobole cannot be forced into combat at neutral locations. (Infinite Uses)<br>
<br>
Isobole has had her country prosper through funding and selling to the imperial war machine. One thing that the Duchess has never allowed to be disputed is her sovereignty. As the imperial banners march on either side the men of Veloria rise ready to defend should the empire decide it has no use for their trade any longer. Isobole still thinks that the relationships built can be something that guarantees her kingdom safety. Long friends with Prince Kirin, she believes that a strike against Veloria is not on the priorities of Regis. She only needs to keep diverting attention, and all empires fall sooner or later. Who knows what the future holds as Kirn pursues the beginning of a courtship.<br>
<br>
<b>Hectemnon, the Thundering Spear</b><br>
Liberate the Materiel // Colleagues in Arms // A Reckoning for the Wicked<br>
Location: Nalunali<br>
Strength: 2<br>
Cards:<br>
Hectemnon is a massive centaur known for his thundering approach as he raids and pillages farmsteads and rival tribes alike. Taking great baths and indulging in many a woman, and devouring of many a meat Hectemnon enjoys what he considers simple pleasures in life. However, his brute intelligence still realizes that the rising threat of Odaden may soon try to subjugate his tribe. Forming alliances with those around him in mutual protection against those who have already sworn allegiance to the imperial might Hectemnon offers his own strength as the defiant shield. This might have been spurred on by the three cities who offer coins freely with the recognition of service against Odaden. After inaction from Kypher, Hectemnon is content with the current stalemate.<br>
<br>
<br>
North-Western Campaign<br>
To the northern part of the realm a set of threats engulf the boldest of the empire Richard who rests in Kaslia with greenskin and goblin raiders knocking on the doorstep and the distrusting Padorian fleet ready to blockade at a moments notice he may soon have to rely on those around him. In a keen position to provide support is Jannaxes who sits upon the province of the crossroads, a prosperous land for the tolls that its rivers extract and in between the trade cities of Kaslia, Pinterra, and Padoria as well as northern realms when they want to come towards the heartland of Osyne. It is also a keen position to bring support to the generals around him, something the Whisper of Sin is all too familiar with. To the south sits Oneiruth the princeling returned home. Discontent from those who favored his brother still lingers, as well as those whose powers have diminished with his pact. Jack Bower to the North has found perhaps the most promising position in Pinterra, the weakened Mudkadi open for the taking and a people of Aberhald who Jack thinks he can make an interesting gamble to.<br>
<br>
<br>
===Allied Forces===<br>
<br>
<b>Onieruth, The Usurper of Argalis</b><br>
Try and Take It // The One and Only // Drenched in Death<br>
Location: Argalis<br>
Province Fertility: 3/5<br>
Strength: 3<br>
Cards:<br>
Accursed Pact - Leads will occur with patron, following these could grant boons, and ignoring them lead to punishments.<br>
Magic Devourer - Magical cards are ineffective against Onieruth, either lowering in power or completely failing at GM discretion.<br>
<br>
The land of Argalis slowly turns quiet as the tyrannical rule of their Prince has taken hold. The magic that once ruled the land proudly now withers to the power of their prince who makes this land his home with his otherworldly patron. The same can be said with the population who work tirelessly to build the fields of the land to the flourishing wheat it was before the civil conflict. There are still those in the populace few that whisper of vengeance for his brother Janus upon the usurper, and rumors of meetings of those who plan to take vengeance upon the usurper prince. The ancient ruins of past old gods and their temples seem to be a keen part of this scheming against the prince. Seeing the weakened state of the land the goblin tribes of Gurlap raid the land pillaging before fleeing back to their homes.<br>
<br>
<br>
<b>Richard, The Lionheart</b><br>
Try and Take It // Symphony of War // Chessmaster<br>
Location: Kaslia<br>
Province Fertility: 5/5<br>
Strength: 3<br>
Cards:<br>
Resilient Lion - When losing to an enemy with more army tokens Richard has a 1/3 chance of not losing an army token. (Infinite Uses)<br>
Golden Boy of the Empire - Richard can attack an internal imperial provinces leader in combat, and if winning assume the province under his control. The empire will not intervene, viewing it as an internal dispute. (2 Uses)<br>
Stand Proud Men - Richard's and the men he commands are immune to Fear Effect Cards<br>
Flanking Attack - Upon attacking into Wolven, Chilfroys army will support also attacking. This adds a +1 to both sides' attacks. (1 Uses)<br>
<br>
Kaslia welcomes the protection offered by the Lionheart as they are beset by enemies on all sides. While supplies and trade flow steadily throughout the country now with only the occasional missing ship bringing a reminder of their pirate neighbors to the west in Padoria. Lord Wilmar Rudolf is grateful for the protection offered and allows a great amount of housing in the inner port city to the troops of Richard. From the outer lands of the province, however, persistent pleas are heard by the army for protection from the grinning wolves. His attack against the grinning wolves in conjunction with<br>
<br>
<b>Jannaxes, Whisperer of Sin</b><br>
Everywhere at Once // Nothing is Safe // Chessmaster<br>
Location: The Crossroads<br>
Province Fertility: 8/8<br>
Strength: 3<br>
Cards:<br>
Corruption - Jannaxes offers favors with little ask in return, but once accepting the taint slowly spreads. Accepting a favor adds corruption to the character. A d20 is rolled each turn seeing if this corruption spreads to the province the character is in. If the number is equal to or lower to the corruption score, the province gains corruption. Latent Power is gained each turn in accordance to province corruptions.<br>
Lessor Favor - Costing 5 latent power. Gives minor boon as agreed with GM. Adds 1 corruption to character.<br>
Medium Favor - Costing 10 latent power. Gives minor boon as agreed with GM. Adds 2 corruption to character.<br>
Greater Favor - Costing 15 latent power. Gives minor boon as agreed with GM. Adds 3 corruption to character.<br>
My Dear Puppet - For every corruption gained by a character Jannaxes gains a 3% chance of being able to use their action. Jannaxes may choose to use this every turn if he is within 2 provinces of the corrupted character. Note the action must always be something the person can see as to their interest.<br>
Characters Corrupted - Regis (9), Kirin (1), Arlane Rivers (1)<br>
Provinces Corruption - Odaden (2), Osyne (7)<br>
Accumulated Latent Power - 30<br>
Brackendales - known for their speed and agility using these horses can push a force to move with extra force. A general may move across 2 friendly provinces with a move action taking along up to 3 army strength with them. (3 uses)<br>
Goblin Grudges - If attacking into Gurlap of late fall 912 successfully inflict 2 tokens of strength damage<br>
<br>
Subordinates<br>
<br>
<b>Arlane Rivers, Beloved of The Rivers</b><br>
Meals from the Field // Symphony of War // Chessmaster<br>
Location: The Crossroads<br>
Strength: 0<br>
Cards:<br>
Friend of The River Spirits - When defending a province with Rivers, or attacking into a province with Rivers Arlane gains a +1 to combat rolls. (Infinite Uses)<br>
Corruption: 1<br>
<br>
The crossroads are the crossing for much trade and travel along the empire. The Lady of this land Countess Aralia Crosswood makes efficient use of this with various castle crossings set up along the river paths offering both protection for travelers and coins for her pockets. Additionally these rivers offer quite an amount of arable farmland while the savannah like plains surrounding offer a variety of meats for the coming travelers. The location could not be more ideal for a resting army with trade from the western trade cities coming through along with the northern realms of Lovona and Aberhald and flowing to the heart of the empire in Osyne. Jannaxes mens are efficiently camped along the crossings and are well fed, but it does not seem to create a great stir among the people. What it does offer is a great staging ground as the taverns that rest along these lines lead to rumors aflowing a plenty. His investigation of the horse merchant’s plight and subsequent return of valuables gives him a great benefit in the brackendales handed over in exchange. Fine steeds of agility may be able to give him a greater advantage in repositioning across the board. Additionally, the thieves being ones of Kakorm results in a move against the crossroads. Luckily for Jannaxes the forces are repelled by his leadership and strategy, only opening another opportunity. His further investigation of rumors from merchants leads to him thinking of a potential opportunity to add land to the empire.<br>
<br>
Leads:<br>
Tavern Rumors - The Crossroads are home to many travelers who have loose lips after a few too many drinks. Although mostly gossip the occasional truth may be something Jannaxes could exploit.<br>
Dufoix Musketeers - A mercenary band of muskeeters from the Dufoix province appear to be in the province. To hire them would take economic power, or some other province. Is it worth the effort?<br>
<br>
<br>
<b>Jack Bower, The Cheat</b><br>
Try and Take It // Nothing is Safe // Break their Spirits<br>
Location: Pinterra<br>
Province Fertility: 3/3<br>
Strength: 3<br>
Economic Power: 1<br>
Cards:<br>
The Deck is in my Favor - Jack may redefine his 3 battle leadership strategies (Infinite, once per 4 turns)<br>
All-In Gambit - Jack may choose to make a gamble in which the total amount of army tokens in his army will be either inflicted on the enemy or lost on his own army up to the enemy's strength. (1 Use)<br>
Slip Away - Assuming Jack does not die in character combat if Jack's entire army dies and Jack has a subordinate he may return to their province alive. (2 Uses)<br>
An Ordered Market - The merchants of Pinterra value Jack and his companies presence in Pinterra and will pay for his services. For every 3 consecutive turns that Jack spends in Pinterra with at least 1 army strength under his command he will gain 1 Economic Power. (Infinite Uses)<br>
Open Arms - For the fall of 912 generals in Aberhald receives a -2 on battle rolls dealing with the sickness of the refugees forced upon them. Aberhald also receives 1 permanent manpower, and Pinterra loses 1 permanent manpower. (Instant - Through Fall of 912)<br>
<br>
Jack utilizes the rebuttal to his trap by Nicholas Manolov as a call to war across the nation. His first advance against Manolov appears a success and the merchants who have thrown in support behind Jack throw celebrations. Whether Jack takes time to recruit from the jubilation, or merely continues his advance the tide does seem in his favor.<br>
<br>
Leads:<br>
The Echoes of the Past - An old ruined tower outside Pinterra has been the source of strange noises and sightings.<br>
A Roused Populace - The people of Pinterra hear the calls of Jack and some of the youth wish to join his “righteous conquest”.<br>
<br>
<br>
===The Enemy===<br>
<br>
<b>Nicholas Manolov, Heart of Aberhald</b><br>
To Weather the Storm // Colleagues in Arms // A Truth Unassailable<br>
Location: Aberhald<br>
Strength: 2<br>
Cards:<br>
Family is Our Bond - If Nicholas should fall one of his six sons will replace him with equal battlefield leadership capabilities (6 Uses)<br>
<br>
Nicholas Manolov looks towards Odaden, wary of their imperial ambition. The plains of Aberhald are tended to with a rigor of befitting the eyes of Farin, god of family. Unusual to their fields however is the stomping patrols of soldiers as Nicholas has enlisted many of the working men to serve against the Odaden threat. This isn’t enough for the attack that they were prepared for from Pinterra. Ultimately the trolls of Jack’s forces wreak damage upon the forces of Aberhald. Steeling their resolve against the menace of the halfman Aberhald readies itself for more war.<br>
<br>
<b>Ulx Wheatmaker, The Agrarian</b><br>
With Guile and Cunning // A Master of the Art // A Truth Unassailable<br>
Location: Mudkadi<br>
Strength: 2<br>
Cards:<br>
<br>
Although not one to be afraid of war, after the defeat by Jorvan Lovona in years past Ulx slowly began developing Mudkadi into a more agrarian state. With little worth in the land of Mudkadi the neighboring nations have begun to begin more amicable diplomacy with that of the civilized goblin Ulx. Ulx does not have too much concern for the army in Pinterra thinking they must be directed elsewhere, but those of the old guard have formed militias to defend that of their land.<br>
<br>
<b>Kakorm Bittersteel, The Persistent Plunderer</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Gurlap<br>
Strength: 2<br>
Cards:<br>
<br>
Kakorm is not known as the most feared of goblinkind, but his keen mind for raiding has made many flock to his banner. With little in professional weaponry and units made of makeshift armories from that which they have stolen. The goblins find ways of skirmishing in favorable terrain to be of their biggest advantage. Quick hit and run accidents are prevalent for those who dare travel into the province and those of the surrounding provinces. Kakorm thinks the armies upon his doorstep are unideal for certain, and the Jannaxes interfering with his tribes' plundering ways in tracking down those who attacked the horse merchant forces his hand into aggression. Sadly, the tempers being high is not one that provides for a sound mind, and instead they are driven back into their province. Internal conflict over what to do next may lead to opportunities for those who watch around him.<br>
<br>
<b>Nograk, The Bone Flayer</b><br>
Meals from the Field // Nothing is Safe // Break their Spirits<br>
Location: Wolven<br>
Strength: 2<br>
Cards:<br>
Break in Fear - When attacking against Nograk armies have a 1/3 chance to lose a token out of fear, deserting before the battle begins.<br>
<br>
Nograk and his warband make the lower grasslands a home of their debauchery. Although a land that could be quite farmable itself the orks of the grinning wolves know one thing, tormenting. Taking sadistic pleasure they consistently raid, pillage, assault, and force themselves upon those who surround them. Riding massive wolves and making messages of wherever they go incites fear to all who stand against them. Attacked in his home province Nograk inflicts losses upon Chivar and the Templars of the Frontier, but Richard again bests him in combat to the chagrin of the orc warlord who now sulks.<br>
<br>
<b>Chilfroy Pontier, The Warden of the Frontier</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Chivar<br>
Strength: 2<br>
Cards:<br>
<br>
The frontier of Chivar is a province not unbearable with rolling plains and freshwater that leads to easy farming. The issue lies with those who seek to take from what they have made in the land. Chilfroy has led to at least some stability in the land forming the Templars of the Frontier who hold back the raiders and nomads who try to pillage and enslave from the working folk of the land. He is encouraged by the word his subordinates work out in having an agreement to assist one another against the great threat to them both that is the Grinning Wolves. Eagerly awaiting word from Richard he is greatly heartened when he hears the forces of the Lionheart fended off an attack of the Bone Flayer slaying a good portion of the raiding forces before they retreated back to Wolven. Sadly, his advance does not work as planned with Richard, with his forces receiving losses, despite an ultimate equal amount dealt in kind to th orcs.<br>
<br>
<b>Lucile Morren, The Golden Hair Admiral</b><br>
With Guile and Cunning // Colleagues in Arms // A Truth Unassailable<br>
Location: Padoria<br>
Strength: 3<br>
Cards:<br>
Blockade Their Ports - Lucile can choose to blockade the ports of a tile that has a water connection to her province. This results in a draining of 1 fertility to her command per turn from the province.<br>
<br>
Lucile Morren has grown a wide reputation for her exploits both as a trader and pirate. Her golden hair many have claimed is a sign from the gods of the wealth that she was bound to obtain in her life. Lucile is a cunning figure managing both politics of the royal family of Padoria as well as the loyalties of her ship captains. Lucile views carefully the broader picture of the imperial ambition, and worries that should Richard try and fail there will be another general sent to fill his place. Her worry turns to question as she hears of the agreement with the Templars of the Frontier and wonders if there is more to the man then just a tyrant. Enough doubt that she turns her attention back to her seafaring ways, and lessens her watch upon the province of Kaslia.<br>
<br>
<b>Agbal Damu, Triumvir of the North</b><br>
To Weather the Storm // Come What May // Never Surrender<br>
Location: Kizka<br>
Strength: 4<br>
Cards:<br>
<br>
Agbal looks upon the imperial fronts with a contentedness. The threat of imperial might has allowed them to stop worrying about one front as the Nalunali present a deterrent. Instead his focus is turned to the goblin and orc tribes specifically with a fear of the grinning wolves. His fields are at a great harvesting time and the fertile crescent of the north can hopefully fend off any would be invaders from their homelands. The forts built across the land lead to a great defense against these raiders, but the keen eyes of the Kizka people need to spot the raiders to make it to these establishments.<br>
<br>
Monzia Campaign<br>
Munsie and Ahkmenohtep start with a distaste towards each other in their mouths as they both contest over the favor of the province of Pescon. The front now opens with Pescon falling under Munsie’s control, her agreements with the religious elite of the city leading to a fall that was sooner than many would have expected. This first conquest is not without notice either, with the crown instructing the powers of the faith of the seven to summon a great beast to her command. Now awaits the move of the lich, who for the moment has been eclipsed.<br>
<br>
===Allied Forces===<br>
<br>
<b>Ahkmenohtep, The Exiled Lich</b><br>
Meals from the Field // The One and Only // Chessmaster<br>
Location: Tobyou<br>
Province Fertility: 4/4<br>
Strength: 3<br>
Cards:<br>
Army of the Dead - Ahkmenohtep upon defeating an enemy force and occupying their province, or losing a living unit may raise an army token of the dead. Note: Using this card will consume the turn action of Ahkmenohtep. Undead tokens use only .25 ferility of land per turn. (Infinite Uses)<br>
Voices to the Dead - Ahkmenohtep is able to talk to the dead assuming their soul is still in existence. He may ask 3 questions which the soul is compelled to answer truthfully. After this has been used on a soul it may not be used again. (Infinite Uses - Once Per 3 Turns)<br>
Your Soul is Mine - If this card is in play and Ahkmenohtep wins a battle, he will possess the enemy commander's soul, instantly defeating their army. (2 Uses)<br>
Last Croak Assassins - Upon an attack you may choose to use this card. If successful you enact an additional 1 token of damage. If the attack fails this card is lost . (Unlimited Uses)<br>
Counterspell - Akhmenohtep may use this card to negate a magical card used against himself or his army by generals of the provinces of Saka, Khotep, or Semabehdet. (1 Use)<br>
<br>
The people of Tobyou are what is called Toadu or the Toad-People and are quite a superstitious bunch of individuals. Akmenothep begins to feel even less welcome as Munsie moves to Pescon with her defeat of Perwin the Peacemaker while his forces are left behind in Tobyou. Still the hag remains as a potential point of observation. His visions gained from visiting the whispering willows will surely assist him in future conquests, so perhaps investigating this land further would be of benefit to him. There is also the point that Munsie has walked into a surrounded front herself. Perhaps it will all unravel and then he can come in and clean up the mess.<br>
<br>
Leads:<br>
The Swamp Hag - Tales tell of a swamp hag who makes home in Tobyou. The woman is known for making potions to aid in the many wants of man, but always at a cost. Is Ahkmenotep willing to pay?<br>
Bloodroot Grove - In a remote area of the swamp grows a rare plant known as the Bloodroot, whose sap is said to enhance the physical capabilities of those who consume it at the cost of volatile emotions.<br>
<br>
<b>Munsie Moldive, The Beast Tamer</b><br>
Everywhere at Once // Nothing is Safe // Break their Spirits<br>
Location: Pescon<br>
Province Fertility: 6/6<br>
Strength: 4<br>
Cards:<br>
On the Hunt - For every victory against a general/subordinate Munsie gains a permanent +1 to future attacks against them, max of +2 (Infinite Uses)<br>
Beast Tamer - More beast related cards for exotic and dangerous beasts are available to Munsie with positive effects.<br>
Trackers Eye - Munsie can target and find key dissidents leading to -2 disloyalty (Infinite Uses, Once per 3 turns)<br>
Eologmoth - The gigantic demonic monolith of some weird twisted design with a twisted design as if an elephant partook the rams head and grew dramatically is a force to fear. It also can soak up loads of damage as enemy armies look to take down the beast. Upon winning a combat you may choose to lose one use and deal another damage of strength, or upon losing a combat you may choose for Bologmoth to take the strength damage instead. (2 Uses)<br>
<br>
There is still discord as the public slowly becomes more accepting with their religious leaders bringing a balance of the benefit of Munsie. Of course, greater disagreements could occur if the city was forced into holding the undead lich in its home. The grand chamber once held to the open democracy now sits dormant, and many wonder what Munsie’s move will be in ruling the new land, and the fate of its previous commander Perwin. Pescon and the land surrounding are quite forested, but the people have made several clearing for agriculture. Additionally the hunt is quite present in the land, as it is in its border of Monzia. A nature for individualism, the land also holds opportunities for finding adventurers to serve. Not focusing on the establishment of rule in the province, Munsie instead intimidates Garry Denmane while gaining ground in her first fight against King Helvandar.<br>
<br>
Leads:<br>
The Thorne Company - The enigmatic company of adventurers who recently returned from Antinia under contract to work for the defense of Pescon now find themselves without contract. Perhaps they could still be convinced to work as mercenaries, only for the new rulership.<br>
Religious Leadership - While Munsie could easily promote one of her own ranks, the fostering relationship with the religious faction of the city could provide a talented individual. Various talents of the churches of Aphraline, goddess of love, Wysdros, God of nature, and Baros, God of battle all approach.<br>
<br>
Provinces Under Rule<br>
<br>
Pescon:<br>
Subordinate - Vacant<br>
Economic Power: 3/4<br>
Technological Power: 1/2<br>
Fertility Power: 6/6<br>
Manpower: 2/3<br>
Disloyalty: 6/20<br>
<br>
===The Enemy===<br>
<br>
<b>??????</b><br>
? // ? // ?<br>
Location: Antinia<br>
Strength: 4<br>
Cards:<br>
Little is known of who the true commander of the Antinian people is. One would have to investigate in a greater detail to have a better understanding before making a decision to invade the fiercely isolationist land. With little in communication, perhaps the adventurers returning home to Pescon would be able to offer insights into their neighbors to the north. The question also remains if it's worth conquering a people who can’t communicate in spoken word to begin with. Still, the mentions of the great works created may mean there is more to these creatures than on first glance.<br>
<br>
<b>King Aldric Helvandar, The Ledgered</b><br>
With Guile and Cunning // A Master of the Art // A Truth Unassailable<br>
Location: Monzia<br>
Strength: 3<br>
Cards:<br>
The Coin Belt - Once every season for the cost of 1 economic power Aldric may attempt to buy off a unit of strength of an opposing enemy adding it to his forces if a 4 is rolled on a 1d4. This attempt uses a turn action. (Infinite Uses)<br>
<br>
King Aldric Helvandar in his younger years thought too little of the plights of the people, his greater focus on the accumulation of wealth. The kingdom of Monzia was no stranger to switching royalty, and Aldric wanted to ensure his family had the power in coin to back up their rule. This eventually led to the city of Pescon leading a revolt, one that he could have most likely put down if he trusted those at his back. Paranoid, but seeing an opportunity for reclaiming his kingdom, he looks to Munsie’s new conquest as a rallying point to his kingdom. Still, the situation of those around him isn’t as enthusiastic. And the first move comes against him with Munsie winning an initial combat against the king.<br>
<br>
<b>Garry Denmane, The Old Guard</b><br>
To Weather the Storm // Colleagues in Arms // Never Surrender<br>
Location: Scandia<br>
Strength: 2<br>
Cards:<br>
Unlike many of the families around them the Denmane’s have stood at their station as rulers of Scandia for generations. Focusing on his own hunters and their loyalties Garry has carried on the traditions of his forefathers with grace. He sees the change of Pescon as a worrying threat, but is also concerned about leading his people onto greater war. As Munsie visits and reveals Eoglomoth to him he moves to current inaction. Perhaps falling into the rule of Odaden is best for his aims.<br>
<br>
<b>Surbag Brooke, The Shadownapper</b><br>
With Guile and Cunning // Colleagues in Arms // A Reckoning for the Wicked<br>
Location: The Black Crag<br>
Strength: 2<br>
Cards:<br>
Shadow Kidnap - Upon a successful attack Surbag may roll a 1d4 and on a 4 kidnap an NPC (Can be narrative or Subordinate) taking them into his captivity. (Infinite uses)<br>
<br>
Surbag always had a keen mind when growing up. In his early raids he consistently pointed out ineffectiveness in their methods, and grew frustrated with the explanations of tradition and honor. Growing fed up with the clans of the black crag he waited for an adventuring party to come, and sprung his trap of defection. One of the members, Roslin Brooke took pity upon Surbag, and offered to have him schooled and trained in a fine college in Monzia. Surbag took in the knowledge greedily there, and found he had an innate talent for control of the shadows. In this time also grew his relationship with Roslin who he would marry. After years of adventuring he would somehow return home and grow to be a leader of the Black Crag. This has led to rampant speculation, but the once favorable adventurers have now grown an efficient raider culture. Using shadow magic and night Surbag leads the Black Crag to target key points of interest or objectives. He attempts to attack Munsie using her focus upon Monzia as a chance for success, but is unsuccessful being repelled by her forces.</div>
				
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					<div class="bbWrapper"><div style="text-align: center">Jannexas, Whisper of Sin<br>
Turn 4, Act 1<br>
<span data-s9e-mediaembed="youtube"><span><span style="background:url(https://i.ytimg.com/vi/awKKWX-9-No/hqdefault.jpg) 50% 50% / cover" data-s9e-mediaembed-iframe="[&quot;allowfullscreen&quot;,&quot;&quot;,&quot;scrolling&quot;,&quot;no&quot;,&quot;style&quot;,&quot;background:url(https:\/\/i.ytimg.com\/vi\/awKKWX-9-No\/hqdefault.jpg) 50% 50% \/ cover&quot;,&quot;src&quot;,&quot;https:\/\/www.youtube.com\/embed\/awKKWX-9-No&quot;]"></span></span></span>​</div><br>
<hr>The sinister black coach of Jannexas crested the hill, drawn by spectral steeds rather than his prized Brackendales. Now was not the time to bring those lovelies into the game. The coach jerked to a halt as horned driver in fine clothes hops down and opens the door with a deep bow. Dark mist flowed from beneath the robes of Jannexas as he exited to look out over the valley they had just left. Arlane Rivers some followers her master out and regards the valley as well.<br>
<br>
"I suppose its time to be more useful that merely lurking here in the Crossroads?" Arlane mused as she looks to her demonic patron. Jannexas chuckles in his inhuman yet alluring voice as his masked visage turned towards her.<br>
<br>
"Oh yes, my dear. While I do enjoy pulling strings, I have to cut some too. The scent of Greed in Gurlap calls to me. But it may not be a Greed I can foster. The Goblins are not in line with the will of the Emperor. A rather sad state of affairs for them. Perhaps... I can find those in need of... help..." Jannexas gives a dark laugh. Arlane manages a weak smile, wary of the power of her master. She laughs a little in support.<br>
<br>
"Shall we go then, master? Your army of sinful souls is ready to march," Arlane said as she looks back out to the valley and the personal army of the demon lord even now fully forming up to move out. Banners snapped in the wind being the demonic sigil of the Demon of the Outer Void.<br>
<br>
"Yes, let us... go for a jaunt." Jannexas glides back into the coach as Arlane follows him in. A great ball of greenish witchfire shot into sky above and detonated. A roar of chants rose up from the valley bellow as marching feet can start to be hear. Jannexas laughs louder and more malevolently from his carriage as it starts off on the road to Gurlap.<br>
<hr><b>Action</b><br>
Invade Gurlap! - The Sinful Host marches into Gurlap against the Goblins.<br>
<br>
<b>Card</b><br>
Goblin Grudges! - Let the Sin flow!</div>
				
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					<div class="bbWrapper"><i>To Ulx Wheatmaker, of Mudkadi,<br>
<br>
Greetings to ya, friend. I am General Jack Bower of the Empire, writing to ya from Pinterra. I don’t write to ya as a general of the powerful Emperor Regis but as a simple half man who’s feeling a bit outta his depth, to tell the ol' onest truth. I’ve found myself in a place where propa friends are much needed, and I hope ya might be one of em.<br>
<br>
The people here in Pinterra have tried to make it a better place—cleaner streets and rich markets. But King Nick of ol' Aberhald sees this as some kinda offense against im, though I can’t rightly say why. Instead of letting us be, he’s gone and threatened us, calling us out as if we were criminals, all because we’re working to improve our land, much like urself.<br>
<br>
We’re not looking to start fights here; heck I even sent im my best wrote letta of apology. We only want to keep our own safe. But with his threats, it’s clear Nicky won’t let that be. That’s why I’m writing to you. I need a friend who understands making things betta f'others and can guide me. Someone who knows more than me, that’s for certain. I’m no stranger to defending the Empire, but this... well, it’s different from anything I’ve ad to andle befor.<br>
<br>
If you were willing to lend a hand, both Pinterra and the Empire would member it. The Emperor is a greatful man to those who elp his people, and we’d never forget such a kindness. I ope you’ll consider standing with me, for now and da future. I just wanna keep Pinterra safe and make it better, without anyone like ol' Nick getting in our way.<br>
<br>
Sincerely and with da utmost respect,<br>
General Jack Bower of The Empire</i><br>
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					<div class="bbWrapper"><i>What a lucky girl…</i> It echoed in a way most bothersome, complimented by the glare of the sun throbbing deep into his skull. She’d been getting to him, hm? Einar tugged at his collar again. Knowing the prince of pointless jabber, it likely meant nothing, but a sliver of doubt, of paranoia, wiggled its way through Einar’s muddled thoughts as Nanissis’ compliments and ramblings continued. What was he doing, exactly, with care and accolades seeping from his poisonous tongue? Perhaps overanalyzing, overthinking since he wasn’t in a particularly capable headspace. He’d hold his worry close, at least for now. The perception of weakness, however accurate, would only serve to kill him. He almost didn’t care. <i>Almost</i>.<br>
<br>
<i>The Ramblings of Nanissis Yevro</i>, published circa 912, the year of our great Emperor, continued and continued and continued and just for a shadow of a moment Einar lost himself in the bouncy cadence of it, the airiness of compliments catching in the elf’s throat, its performative wisdom grating through the thrumming dangling at the back of his head. A chill whipped down Einar’s spine as the breeze continued to swirl off the lapping edge of the water. Weight continued to root itself to the earth through one side, provoking a subtle vertigo. Uncertain if it was imagined or a threat, Einar stood straighter, sipping slowly the sweet liquid still in his glass as Nanissis refilled his own with haste, his words regaining their meaning. Something of a carrot and a stick. What euphemism was <i>that</i>? Bah, elves.<br>
<br>
<span style="color: rgb(85, 57, 130)">“What’s it like? Becoming a purported savior for a people you’ve been plotting against?” </span>Though through a thin smile, hypocrisy was a twisted little bastard. As were the two standing on the edge of a river that had run bloody a few nights before. Discussion of coercing the Duchess of Veloria into marriage with Kirin through violence, eh? Slimy fucker, this one. The whole lot of ‘em. Sucking in a deep breath, a vacant stare followed the curling and cupping of tiny waves rippling through the surface of the river. What if he just walked into it? What if he just sank into its bed? Into its mud?<br>
<br>
Nanissis’ continued mullings and strollings dragged Einar from his reverie. He followed on feet he had to consciously force to steady.<span style="color: rgb(85, 57, 130)"> “I will help you take Bovech. Caliban, too. But my name will <i>not </i>be associated with coercing a Duchess into marrying Kirin. You’re the slimy one... Or, just a carrot.”</span> Einar chuckled at the last bit, not quite sure where any of the words had come from until he felt them escaping his mouth. <span style="color: rgb(85, 57, 130)">“Orm will remain with my army. And with me. He’s too talented to waste on governing Moondar. And no, you don’t need to advise me, you venomous bastard. I’m<i> clearly </i>perfectly capable of making decisions. It <i>is</i> a beautiful river, isn’t it?”</span> A spluttered laugh lingered in the space before he continued. <span style="color: rgb(85, 57, 130)">“When you’re ready, we can head back to camp. Get to planning. A meeting tent should already have maps splayed out. We can have staff cook a meal. Bring wine. Whatever you’d like.” </span>Oh, the <i>last </i>thing his throbbing head needed was more wine.<br>
<br>
It felt uneasy, handing any amount of control over to Nanissis. Even if it was just an offer of choosing what’s for dinner. That was fine. What could <i>he</i> do, anyways?</div>
				
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			To Ulx Wheatmaker, of Mudkadi,<br>
<br>
Greetings to ya, friend. I am General Jack Bower of the Empire, writing to ya from Pinterra. I don’t write to ya as a general of the powerful Emperor Regis but as a simple half man who’s feeling a bit outta his depth, to tell the ol' onest truth. I’ve found myself in a place where propa friends are much needed, and I hope ya might be one of em.<br>
<br>
The people here in Pinterra have tried to make it a better place—cleaner streets and rich markets. But King Nick of ol' Aberhald sees this as some kinda offense against im, though I can’t rightly say why. Instead of letting us be, he’s gone and threatened us, calling us out as if we were criminals, all because we’re working to improve our land, much like urself.<br>
<br>
We’re not looking to start fights here; heck I even sent im my best wrote letta of apology. We only want to keep our own safe. But with his threats, it’s clear Nicky won’t let that be. That’s why I’m writing to you. I need a friend who understands making things betta f'others and can guide me. Someone who knows more than me, that’s for certain. I’m no stranger to defending the Empire, but this... well, it’s different from anything I’ve ad to andle befor.<br>
<br>
If you were willing to lend a hand, both Pinterra and the Empire would member it. The Emperor is a greatful man to those who elp his people, and we’d never forget such a kindness. I ope you’ll consider standing with me, for now and da future. I just wanna keep Pinterra safe and make it better, without anyone like ol' Nick getting in our way.<br>
<br>
Sincerely and with da utmost respect,<br>
General Jack Bower of The Empire
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</blockquote><i>General Bower,<br>
<br>
Your letter reached my hands, a peculiar thing in itself. Few in the Empire, let alone its generals, have shown interest in the words of a goblin farmer, even one as civilized as some call me. I appreciate your  humility in your tone. It is a rare thing to receive a missive from a man of your standing that doesn’t drip with orders or veiled threats.<br>
<br>
Mudkadi has been, for many years, a land of little interest to kings and conquerors. Its soil grows crops better than it grows grudges. My people, goblins as most call us, have worked tirelessly to feed ourselves and our neighbors. The days of conflict with Jorvan Lovona are behind us, and even King Nicholas of Aberhald, for all his territorial pride, has shown respect for our work. The balance we’ve struck with our neighbors is delicate, General. Your words suggest you are earnest, but I fear that helping Pinterra against Nicholas could upset what peace we’ve eked out of the dirt.<br>
<br>
You see, Nicholas has been fair to Mudkadi, even when my reforms shifted our focus to agriculture instead of war. I cannot say with confidence that aligning with you wouldn’t make us a target. And though goblins have strong backs, we are no match for an angry king or a war-hungry empire.<br>
<br>
Still, your plight isn’t lost on me. I understand the desire to protect your people and the changes you’re striving for. I’ve lived that struggle, albeit with more tools in hand than weapons. Know this: goblins aren’t cowards, but we are cautious. Before I can consider lending aid, I need assurances—assurances that my people will not bear the brunt of any fallout, that Mudkadi will not be crushed beneath the weight of imperial ambitions or Aberhald’s wrath.<br>
<br>
You’ve made the first step by reaching out. Let’s see if the soil between us is fertile enough for something to grow.<br>
<br>
Respectfully,<br>
Ulx Wheatmaker</i></div>
				
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					<div class="bbWrapper"><b>"Well, I would have to get used to it. I don't imagine it will be all adoration and worship straight away, but I think I rather fancy myself as a savior of the southern masses."</b>, Nanissis lightly chuckled along, as General Einar made his suggestions about the plan he had laid out. It was hard to grasp what thoughts really lay behind Einars smile, as he clearly wasn't in his right mind. His long-winded ramblings had afforded the Elf a good opportunity to confirm this. <b>"Coercing... what a terrible word to describe the Princes courtship...", </b>he soon sighed deeply and with faux offense. <b>"You butchered hundreds, but a marriage tastes foul to you?"</b>, Nanissis didn't seem to mind it at all, but he absolutely had to bring it up in a teasing tone. The whole situation was clearly amusing to him and the bloodshed likely was as well. But all the teasing had to come to an end, as Einar agreed to help with Bovech and Caliban.<br>
<br>
<b>"And this slimy carrot hereby thanks you for your gracious support."</b>, he smiled, by now entirely sure that Einar was concussed. Perhaps he could use this to his advantage? Nanissis was happy to just stir through the pond a little and enjoy the banter. <b>"It clearly is a beautiful river. I heard the region holds quite a lot of hidden beauty, but I am not just here to advise unnecessarily and go sightseeing. You want Orm by your side, very well then. I will not meddle with your choice of governor."</b>, he also got into a bit of rambling, as he considered ways in which to meddle with Einars choice of governor. He trusted the other general to make a good pick once he was back in his right mind, but if he could find a way of improving his own hand he would always do so. <b>"Lets go plan then."</b>, he gestured back to the camp, as soon as it was offered, though his smile revealed that he intended not to let the "venomous bastard" comment slide. It was a truthful statement and didn't bother Nanissis, he just didn't enjoy the tone. Therefore, it didn't take long for him to get some very grand ideas about their meal and his voice sing-songed merrily up and down as he laid them out on their way back.<br>
<br>
<b>"How very kind of you to offer. Dining while on the road truly grows stale quickly. No less than a full seven course meal will do and there is so much to catch up on. I'd dare wager these parts have some excquisite truffles, one of my personal favorite appetizers, white truffels to be exact. I would also like some green asparagus, lightly charred in yak butter and served with foie gras. Next, a simple chicken soup, but I would have the chicken replaced with grilled pheasant and it should come with a champagne-and-mushroom cream. Some abalone next, though I wonder how we could get these here fresh. I suppose pickled ox tongue must do. Perhaps a cheese and fruit platter to accompany the wine, twenty-seven different types should suffice, we are on the road. I do like olives, raisins not so much. A lovely swordfish for the first main course, with steamed vegetables and black rice. Make an omelette from three dozen quail eggs, then serve it with ambergris on gilded rye bread. Since we have been such lovely bastards, we deserve extra dessert. Always enjoy a saffron cake and candied almonds. Some Elven honey to glaze over crispy grilled flamingo eyelids. And a Poire belle Helene to top it all of. I wonder which wines would go best with that. I would have suggested an ortolan as well, but that must be saved for truly special occasions."</b>, he indeed had the whole thing planned out rather quickly, but as they returned to the camp and a steward attended to them, Nanissis humbly waved him off. <b>"Just bring us whatever is available, we're not fussy."</b><br>
<br>
Satisfied with the little stroll in the woods, the Elf then sat down with his fellow general to properly discuss their strategy. <b>"Prince Kirin has put us under some time pressure. Moondar needs stabilizing, but I would really like to exploit the chaos whilst still possible. You don't want to coerce the Duchess, but you will surely agree that we must coerce the remaining Calibanians. Word from my scouts has it, that a certain Aolis Silverleaf has rallied the remaining Moon Elf forces to defend the South. With a strong family name as his, he might just become a symbol of hope for them. Before that happens, I shall write to this Aolis Silverleaf. They put a lot of faith into their constellations, I would make it clear to him that all signs point towards their surrender. It would help you restore order in Moondar to know our southern front secure. If indeed Silverleaf submits, we can turn our attention to Bovech long before winter."</b></div>
				
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					<div class="bbWrapper">Jack was resting by the edge of his forward camp, his fingers idly tracing the rough grain of a carved, beaten wooden stool. The faint scent of a smouldering fire lingered around him, blending with the earthy smell of the fields. He was just a step away from the camp's boundary, where the worn path led back toward Pinterra. When he noticed the group of youths approaching—a mix of farm boys with strong hands and streetwise lads with sharp eyes—he didn’t rise or straighten. "Alright lads." greeted Jack "Bit far from home ain't ya?"<br>
<br>
One boy stepped forward, earnest and resolute. "Commander Bower, sir?" he ventured, voice brimming with youthful courage. "We want to join you. To help Pinterra."<br>
<br>
Jack’s gaze slid to the boy, his expression thoughtful yet cautious, as though he were struggling with some deeper decision. He let his gaze drift thoughtfully toward the distant fields as though weighed down by an unseen burden. “Ya know,” he began slowly, almost with a pained reluctance, “there’s nothing glorious in what we’re doing ere, lad. This is a heavy task… one I wouldn’t wish on any of ya.”<br>
<br>
The eldest youth, whom Jack recognized as the shopkeeper’s son, Jub, stood a bit taller. Where his father was skinny, this lad was broad “But Pinterra needs this, sir. We’ve heard the tales of your courage and… my father says you’re fighting for us. We’d be honoured to fight for you.”<br>
<br>
Jack let out a low, regretful sigh, nodding slightly as if contemplating the weight of the young man’s words. He made sure to keep his voice soft, almost confessional. “What I do, I do for Pinterra,” he said, his gaze meeting each of theirs with a sombre intensity. “If this burden is mine to bear, well it is what it is. I’ve tooken it up for da good of the people… to shield them, as best I can.”<br>
<br>
The youngest of the group—a scrawny boy who barely looked old enough to swing a blade—spoke up, his voice tremulous but determined. “We know it’s dangerous, sir. But we’re ready. Pinterra’s our home, and we want to protect it… like you do.”<br>
<br>
Jack looked down, letting his brow crease as though wrestling with the notion. After a moment, he exhaled deeply, as if making a decision he’d hoped to avoid. “Very well,” he said, voice touched with reluctant acceptance. “If this is truly your choice… then I’ll allow it. But don’t think it’s an easy road. No, lads… you’ll be joining me in bearing this burden, in taking on the weight of this duty. There’s no turning back.”<br>
<br>
He glanced over his shoulder, spotting Burlak, his loyal, towering ogre lieutenant, watching from a distance. Jack gestured him over with a subtle nod. The ogre lumbered toward them, his hulking frame casting a shadow over the eager faces of the young recruits.<br>
<br>
“These fine young men have chosen to stand with us, Burlak,” Jack explained, his voice low but laden with a quiet resolve. “See to it that they’re trained well an propa. They’re… our future, after all.”<br>
<br>
Burlak grunted, eyeing the youths with an assessing glance. “Right. They’ll learn,” he rumbled, his tusked grin both intimidating and approving.<br>
<br>
He watched as Burlak led them away, the young men glancing back with admiration and trust in their eyes. Jack knew he’d planted the seeds. As they disappeared into the camp, Jack allowed himself a brief, satisfied smile. They were his now, caught in the quiet, seemingly noble web he’d woven around them. And perhaps their was more such children?<br>
<br>
Turn Action<br>
Follow Lead: A Roused Populace - The people of Pinterra hear the calls of Jack and some of the youth wish to join his “righteous conquest”.</div>
				
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					<div class="bbWrapper">Men with gold emblazoned on their pauldrons matching his own were combing through the heaps of bodies, plucking rings, knives, false teeth, anything that could help them escape from this life. But that was wishful thinking. They'd spend it on prostitutes, ale, and betting on their lucky numbers before they chose to leave. It served those vile excuses for human beings to serve on the battlefield. Disgusting lot, they were. <br>
<br>
Einar moved to a squat by the boy, wiping away the trickle of vomit at the corners of his mouth, the tinnitus intensifying and a faintness fading through his vision. Was this child the fifth? Two today, three yesterday? Einar was living on borrowed time, stealing years from orphans to add them to his own pathetic life. Borrowed time, sure. Through brutality that was forced down his throat by serving in Madden’s army. It wasn’t his fault. It could never be his fault. He couldn’t let it.<br>
<br>
A particularly large man, shorter than Einar though built like a stone wall, whose armor was a haphazard combination of steel and leather stalked over to him, brief panic subsiding as the gold on his shoulder came into view. Not only gold, but a cloth tied on it, revealing him as an officer. Bending over, the man yanked the thin shirt covering the child, flipping him over and exposing his insides to the air with a brutality befitting a vulture. He left the boy alone, eyes locking with Einar’s. A few flies scattered into the noonday light, scorching sun-<br>
<br>
-nearly blinding irritated eyes, victim to a lingering, stubborn vertigo that would not leave. Einar found himself pacing with Nanissis back towards camp, all the while staring up at the sky, eyes closed, absorbing the warmth of the sun and reflecting on particularly unpleasant Memory. Fucking dirty mistress, she was. Settling herself into all the cracks and permeating, freezing, expanding, melting, and creeping further.<span style="color: rgb(85, 57, 130)"> “Butchered, eh?” </span>Einar repeated absently to Nanissis jab at his revulsion. He started humming a nearly inaudible song to himself as they continued, Nanissis quick to ramble on and on and on and on about whatever he’d like for dinner. Half the words the elf spewed, Einar didn’t even recognize. <span style="color: rgb(85, 57, 130)">“Truffles would be a hard find-”</span> The elf continued. <span style="color: rgb(85, 57, 130)">“What’s a yak?” </span>And continued. <span style="color: rgb(85, 57, 130)">“Twenty-seven what?”</span> And continued. <span style="color: rgb(85, 57, 130)">“Quail eggs-” </span>And continued. And so Einar stopped interrupting and started pondering instead. Rice came in more than one variety? And, lovely bastards deserving desserts or not, what in the Seven Hells was <i>saffron</i>? <span style="color: rgb(85, 57, 130)">“I’m stopping you there. What in the fuck is a <i>flamingo</i>?”</span> Einar stifled a laugh as he mispronounced the word in a most ungraceful way, the <i>o</i> elongating, rounding out in his mouth. <br>
<br>
Snickering turned into a tugging at his collar and shirt as they approached camp. Had to remain presentable after disappearing for days. Had to keep from feeling like that fucking shirt was going to strangle him against his raw bruises. Orm appeared behind them, half escorting them, half following them to the tent. Nanissis’ starkly contrasting request of a steward for whatever food they’d have prepared procured an eye roll as Einar led him into the planning tent, sitting in a chair at the table with maps spread across it. Orm waited just outside, silent. Einar slinked forwards in the seat, rubbing his eyes and breathing deeply, listening to Nanissis suggestions and thoughts about their strategy moving forward. In truth, Einar was grossly incompetent in this moment, and he had been for days. He nearly didn’t trust himself to make decisions. But someone had to. He could. He’d been through worse and done more after. <br>
<br>
A deadline? A deadline wasn’t exactly what Einar’d like to be under in this moment, but it was delivered by the Prince, so they must oblige. <span style="color: rgb(85, 57, 130)">“Coercion into a marriage… I don’t know, it's grimy.” </span>Words slipped out.<span style="color: rgb(85, 57, 130)"> “Sure, sure. Writing to the Moon Elves’ Silverleaf savior would be wise. Make this whole thing a bit smoother. Your… diplomacy… would give me time to breathe."</span> Sleep. Forever. Sink into that river. <span style="color: rgb(85, 57, 130)">"And to muster, of course. You’d be all the wiser to write as soon as you’re able.” </span>Flamingo. Flaming-ow. Stupid foreign words.<span style="color: rgb(85, 57, 130)"> “Last I heard, scouts had come across a bastion of engineers here in Moondar. With my, er, rest, being… paramount, I think it wise to investigate.”</span><br>
<br>
Much to his ado. Einar tugged at his collar again, leaning back into his chair in an attempt to straighten out. Even just the grace of cloth against his throat had him claustrophobic and restless, a hollow heart. Something was always hollow. Something was always missing. In this particular moment, it was the absence of a carafe of water from the meeting tent. Perhaps his staff wasn’t expecting them to meet in the tent. Perhaps they were careless and slow today. Unacceptable. <br>
<br>
Just as his irritation, and his waiting on Nanissis’ reply, lingered in the air, Orm flicked open the edge of the tent, dinner had arrived. As had water, glasses, whatever else stewards had carted in on their trays and in their arms. Staff carefully arranged small and stout tables with dishes, plain though flavorful, near the Generals, so as to avoid placing anything on the table where maps were present. They were expensive, though stupid pieces of paper. Though the importance of this meeting was more than apparent, Einar wished for a just a fleeting moment he was in his own quarters, splitting the meal with Aza. Aza. Aza.</div>
				
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					<div class="bbWrapper"><b>"Butchered."</b>, Nanissis confirmed nonchalantly, if only to have the last word. He wondered how present Einars mind truly was at the moment, though it did not stop him from rambling of his desired ingredients and meals. The constant questions confirmed that General Jaddeth was still somewhat lucid and the Elf clearly enjoyed the additional confusion he could cause with his words. <b>"Flaming-ow? Never heard of that.", </b>he smirked, as he imitated the poor attempt at pronounciation, even adding some extra long drawl to it. <b>"But a flamingo, well, its quite a delicious bird. Think of it like a fancy pink chicken on stilts. As for a quail egg, its an egg layed by a quail. A quail, of course, being a different kind of bird. A very small forest chicken, if you like. And by now you will have guessed what a yak is. Correct, its a very hairy cow. One day, when we are done sifting through the backwoods of Caliban and Bovech, I will invite you to a proper feast at a lovely mansion. Might teach you all about the delicious little critters of the world then."</b>, he still took the time to answer the questions in his unique way, but only as they were getting prepared to plan inside the map tent.<br>
<br>
It didn't take long for Nanissis to understand, that he would have to do much of the work himself. It would give him unique opportunities to position his own troops more favorably, though he soon felt like it was barely worth the effort. Einar was in no state to properly agree with anything and his officers would advice him to caution once he sobered up. <b>"Its grimy, aye. What have we done that wasn't grimy? You poisoned a bloody river!"</b>, Nanissis laughed, not feeling bad about any of their deeds, but for once caught off guard by the persistent audacity. <b>"I'd mount that bitch myself, if need be. Even if there wasn't any need, never layed with a Duchess. Alas, we must do whats best for the Empire."</b>, he couldn't quite let the topic go. <i>"Do whats best for myself and will gain me the most favor."</i>, he quietly thought to himself, as he sighed and grabbed the ink and paper from the table behind them. <b>"You are quite right, and the sooner I get to writing the letter, the better for all of us. Don't want the Moon Elves to know that you need to catch your breath.", </b>he soon regained his composure and usual soft tone. He waited patiently for the stewards to arrange everything for them, but opted to just have some fresh water for the moment. <b>"Engineers you say? Funny you should mention it. I intend to investigate the local architecture, now that we can do so. Perhaps it will hold some more insight on their beliefs I can use against them."</b>, Nanissis replied with a raised eyebrow and a smile. As the two of them ate their dinner, they used the time to plot the letter together, so when they were done, Nanissis could immediately begin writing.<br>
<br>
<a href="/members/turtwigwins.92403/" class="avatar avatar--xxs" data-user-id="92403" data-xf-init="member-tooltip">
			<img src="/data/avatars/s/92/92403.jpg?1628651773" alt="turtwigwins" class="avatar-u92403-s" width="48" height="48" loading="lazy"> 
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 <br>
<i>"To the esteemed Charter of the Stars Aolis Silverleaf,<br>
<br>
I, General Nanissis Yevro, hereby offer you to surrender peacefully and honorably for an immediate ceasefire and lasting end of hostilities between the people of Odaden and Caliban. In the name of his grace, Emperor Regis, first of his name, I urge you to consider my words and find in your heart the strength necessary to spare further Elven blood. As you will be aware, it was the warmonger, Valindra Redmoon, who incited hostilities by viciously attacking Odaden. Not half a year later you find her army shattered and Moondar under our authority, as General Einar Jaddeth won the field. You will find him doing so again with even less mercy. Therefore, as a fellow Elf, I feel compelled to offer a peaceful alternative, especially as I understand that Valindra Redmoon must have acted without your prior knowledge and outside all law. Lay down your weapons and surrender Caliban to my authority and I assure you, that the Moon Elf culture will live on and even prosper as part of the Empire. As a sign of my goodwill for your people, I will personally offer you the position of Governor of Caliban in accordance with imperial law. I also guarantee you freedom of worship according to your own customs, so long as you do not foment hatred against the Faith of the Seven. We offer a full exchange of all prisoners of war, officers and footsoldiers. As another sign of goodwill, this prisoner exchange is independent from all other arrangements, you shall find it valid even if you decline to bend the knee.<br>
<br>
Search the firmament well, Aolis Silverleaf, every possible constellation points to our victory in case of continued hostilities. Accept and surrender within a fortnight or I am compelled to join General Einar Jaddeth in ending the war on less favorable terms. I wish you good fortune and wisdom.<br>
<br>
With best regards and seven blessings,<br>
General Nanissis Yevro"</i><br>
<br>
As Nanissis read the letter back to Einar, he smirked. <b>"That should do it. At least if they know whats good for them. I had some birds fly out to spread unrest in Caliban, the letter will arrive at fertile grounds, I imagine. Now, your reputation suggests, that you will disapprove of me releasing the prisoners. But they would only add to the stories of our might and Calibanians inevitable defeat once they march home. Of course, we will release those suitably intimidated first, wouldn't want to be the defiant ones to become heroic figureheads."</b>, he explained one of his decisions, before neatly folding the letter into an envelope and sealing it shut. A drop of hot wax hit his own skin and the Elf bit his lip. <b>"Now, if you'll excuse me... I have some civil engineering to study and you... well, you need to rest. I won't keep you waiting for long, oh favorite bastard."</b></div>
				
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