Fable - One Year Later Character Thread
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: Primarch on 18-11-2010, 18:04:16</h2>
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				Title: <strong>Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Primarch</strong> on <strong>18-11-2010, 18:04:16</strong>
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				The Character thread for the game "Fable - One Year Later" being organised here (http://elliquiy.com/forums/index.php?topic=88798.0)<br><br><br><em>A few Hero possibilities ~ Feel free to suggest unmentioned ones:</em><br><strong>The King of Albion:</strong> Arex Malin ~ Vostroya<br><strong>The Hero of Aurora:</strong> Akara ~ LimitlessNikkie<br><strong>The Hero of Bloodstone:</strong> Gideon ~ Primarch<br><strong>The Hero of Bowerstone Industrial:</strong> Brand Grimr ~ Wheresmycow<br><strong>The Hero of Bowerstone Old Quarter:</strong> Havien Wix ~ Vengurd<br><strong>The Hero of Brightwall:</strong><br><strong>The Hero of Driftwood:</strong> Ravus Wolfbane ~ Grimmwolf<br><strong>The Hero of Knothole Island:</strong> <br><strong>The Hero of Millfields:</strong> Vincent Laroque ~ Ironwolf85<br><strong>The Hero of Mistpeak:</strong> Aryia ~ Kate<br><strong>The Hero of Mourningwood:</strong> Storm Petal ~ DigitLninja<br><strong>The Hero of Silverpines:</strong> Dralen ~ Dracoat
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			<dt class="postheader">
				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Dracoat</strong> on <strong>18-11-2010, 18:15:07</strong>
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				<strong>Edit</strong> Improved the story to read smoother and added a little bit to it.<br><br><strong>Name:</strong> Dralen<br><strong>Age:</strong> 25<br><strong>Hero of:</strong> Silverpines<br><strong>Appearance:</strong><br>(http://t2.gstatic.com/images?q=tbn:ANd9GcQI7d_TGyO0CksnbsbogFBLEQ4FM2hfXF0ld5phSccMHnlwOGWK)<br><strong>Details:</strong> Numerous scars from Balverines crisscross his body. He has Yellow tattoos in the Swirlwing style all over. http://www.game.com.au/images/Screenshots/fable3controllerBonus.jpg (http://www.game.com.au/images/Screenshots/fable3controllerBonus.jpg)<br><strong>Strength:</strong> 2<br><strong>Stature:</strong> 1<br><strong>Magic Aura:</strong> 5<br><br><strong>Melee Weapon:</strong> WolfsBane<br><strong>Melee Skill:</strong> 3<br><strong>Ranged Weapon:</strong> Flintlock Pistol<br><strong>Ranged Skill:</strong> 0<br><strong>Magic Spells:</strong> Vortex, Ice Storm, Blades (Fable 2 Version)<br><strong>Weave Combo:</strong> Vortex and Ice Storm<br><strong>Magic Skill:</strong> 6<br><br><strong>Personality:</strong> He is always watchful due to the area he lives in. Always quick to react to anything to the point of instinctively lashing out to anything unseen sometimes. Needless to say he has gotten into trouble numerous times. As a result, he tries to stay away from the general populace, although the people of Silverpine trust him with their lives. He is usually the loner who drinks alone at a tavern, this is by choice, he is in no way a anti-social. In fact he enjoys conversation!<br><br><strong>History:</strong> Growing up in the mysterious Silverpines can be a lot to deal with. You mature faster due to the fact that if the lanterns go out you die. You make a small mistake during an emergency, you die. You play out in the open, you die. If you don't die, you become the enemy. So understandably, when he grew up he wanted to leave. He set out at 17 to the town of Brightwall and on his journey he met a seer. She mentioned something of his latent power and whatnot, but thinking it was some old lady's ranting he continued to Brightwall. He lived there until the horror of the shadows engulfed the land, during which many people died, but during the attack he came into his power. As the shadow tried to overcome him, he shot out magical blades that fought the evil away. He had so much power boiled up inside that the blades formed an army by themselves!<br>He survived the encounter and fought the shadow afar. His hero within was calling. One day he found a seal and with this he visited an old ruin via teleport. An old sign read :He o s Gui d. He journeyed into&nbsp; the ruin and came across a glowing orb and when he touched it, his magic ability came into full power along with new spells. After he understood what had happened, he journeyed back to Silverpines, determined to help his people. Along his travels he came across the legendary sword Wolfsbane, reported to have been used to slay the first great white balverine! He has been in Silverpines ever since ever since, always fighting the beasts. Eventually he was named the village leader. Now Silverpines is no longer a measly place, it has proper walls and larger lanterns that burn with silver. The balverine number are still strong, as the source eludes Dralen.
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				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>18-11-2010, 18:34:29</strong>
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				<div align="center">(http://www.virtualreality.ca/kidicarus.jpg)</div><br><strong>Name:</strong> Storm Petal<br><strong>Age:</strong> Twenty<br><strong>Hero of:</strong> Mourning Wood Town<br><br><strong>Strength:</strong> 4<br><strong>Stature:</strong> 1<br><strong>Magic Aura:</strong> 3<br><br><strong>Melee Weapon:</strong> (As seen above) Twins of the Sky. Said to hold the power of the Sun and the Moon / the Day and the Night<br><strong>Melee Skill:</strong> 5<br><strong>Ranged Weapon:</strong> Crowd Control Field Rifle (http://psytraxx.de/wordpress/wp-content/gallery/game-art/kyo_steampunkrifle.jpg)<br><strong>Ranged Skill:</strong> 1<br><strong>Magic Spells:</strong> Ghost Swords (Max = 4), Woven Ice Vortex<br><strong>Magic Skill:</strong> 3<br><br><strong>Personality / History:</strong><br>Storm Petal (originally known as Petal Storm before he had it legally changed) was raised as a flower child of Mourning Wood Village. He enjoyed life eating vegetation and learning the ideas that truth and love can save the world. Then he escaped the village for a few days and discovered the real world. He learned of the powers of a true hero and what people where capable of... as well as gaining an appreciation for the taste of meat.<br><br>During the year that the darkness was said to be rising up to destroy the kingdom Storm was training himself both physically and financially until he finally was able to start rebuilding the small village into an actual town with some protection against the many Hollow Men that lived within the swamp. After the king's triumphant victory against the Crawler, Storm's hero ability's emerged and he found he was skilled with a blade, stronger than ever before, with magical ability and everything else a hero should have. As construction of Mourning Wood Town began Storm bid his family and friends farewell as he left to gain more knowledge of the world.<br><br>Storm's miraculous return a year later came as a surprise to everyone as he was now wearing clothing of a people that no longer existed and carrying a powerful weapon endowed with magic. The small town was happy to have it's hero back and before long he was chosen to become the mayor / representative to the king. Only too happy to accept Storm became a fine leader of his village... though people still question his choice to build a Whore House in the town and set it as the main attraction. When asked about it he always responds: "Love is a beautiful thing."
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				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Grimmwolf</strong> on <strong>18-11-2010, 18:36:46</strong>
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				<strong>Name:</strong>Ravus Silvermoon<br><strong>Age:</strong> 24<br><strong>Hero of:</strong>Driftwood<br><strong>Appearance:</strong>Add white to the coat and hat instead of the red. (http://www.gamerdna.com/uimage/AWN11bzY/full/witch-hunter-warhammer-online.jpg)<br><br><strong>Strength:</strong>4<br><strong>Stature:</strong>3<br><strong>Magic Aura:</strong>1<br><br><strong>Melee Weapon:</strong>Silver Flamberge, Aka Moonslight<br><strong>Melee Skill:</strong>4<br><strong>Ranged Weapon:</strong> Several pistols<br><strong>Ranged Skill:</strong>4<br><strong>Magic Spells:</strong>Assassin Rush, , Force Push Spell weave Assasin's rush+ force push (like a super powered mind bullet)<br><strong>Magic Skill:</strong>1<br><br><strong>Personality:</strong> Ravus is the strong, silent type, but to the people of Driftwood, he is always kind and helpful. Though he is generally weary of outsiders, he is always willing to give someone a chance to prove themselves in one way or another.<br><br><strong>History:</strong> Born and raised in Driftwood, his family&nbsp; was a bunch of witchhunters. Ravus' parents, however, didn't want that sort of life for him, so they hada traveling blacksmith take him on as his apprentice at the age of 7. Even in the wilds of the world, Ravus grew up to be quite strong and quick with a gun to defend his master whilst traveling. It had been ten years after leaving Driftwood, Ravus had been so excited to see his family, but had come to find they had been slaughtered in the recent balverine attacks. Devastated, Ravus and the blacksmith had stayed in his old home, which the town had started to reconstruct in the Silvermoon's memory. That night, he heard the howls and the screams, anger and rage fueled Ravus and he grabbed his Ancestor's sword, the sword that his family was named after, it was old, but the blade seemed to feel right in his hands. He loaded up some pistols and silver bullets and witnessed a massacre of the people of the tavern, it was then that Ravus began to kill, and slaughter each and every one of the balverines he could find. When there were no more in sight, he had heard the howl from his home, and a scream. He ran to his home and two large white Balverines were tearing into the blacksmith's corpse. Without hesitation, Ravus slaughtered to the two. He was breathing heavily in rage when he noticed a locket on one Balverine, the locket was of his father,his mother and himself as a baby. He took the locket and buried&nbsp; his parents and the blacksmith. it was there after that Ravus was considered the hero of Driftwood.
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				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>18-11-2010, 20:51:22</strong>
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				<strong>Name:</strong> Brand Grimr<br><strong>Age:</strong> 23<br><strong>Hero of:</strong> Bowerstone Industrial<br><strong>Appearance:</strong>Tall, dark and handsome, Brand's angular features add a slight sinister touch to his appearance.&nbsp; Despite his military service, or in spite of, he wears his dark brown hair at shoulder length and tied back in a fashionable pony tail.&nbsp; Brand still retains his uniform: a red coat with black shoulder pads over a tan waistcoat, white shirt and trousers, brown leather marching boots and black leather gloves.&nbsp; The coat is usually left unbuttoned and with the recent acquisition of a tricorne pirate hat, gives Brand a rather daring look.<br><strong>Strength:</strong> 0<br><strong>Stature:</strong> 4<br><strong>Magic Aura:</strong> 4<br><br><strong>Melee Weapon:</strong> Master dagger<br><strong>Melee Skill:</strong> 0<br><strong>Ranged Weapon:</strong> The Sandgoose rifle<br><strong>Ranged Skill:</strong> 6<br><strong>Magic Spells:</strong> Assassin Rush, Heal Life, Slow Time.&nbsp; Spell Weave: Inferno (F2) + Force Push (F2)<br><strong>Magic Skill:</strong> 3<br><br><strong>Personality:</strong> Unlike his namesake, Brand Grimr is a fairly jovial person, enjoying a good laugh and moments of celebration.&nbsp; Sarcastic and cunning, he enjoys poking fun at others, prodding their various faults and weaknesses.&nbsp; This enjoyment doesn't blind him to his own vulnerabilities and attempts to return fire will only garner a smile and a nod.&nbsp; Brand does not believe in fair fights or honourable battles and will happily use every dirty trick in the book, and some not even in it, to seek advantage and victory.&nbsp; Despite his large amount of character flaws, Brand fights for the better interest of Albion and is rarely concerned about his own advancement and gain.<br><br><strong>History:</strong> Growing up in Bowerstone Industrial, Brand barely scraped together a living.&nbsp; Faced with a future of toiling away in a factory, Brand sought out a way to leave behind the poor life and grasp onto something greater.&nbsp; Turning to thieving, Brand had a successful run of for a couple of years before being caught by some soldiers and their Major.&nbsp; Seeing some potential in the young boy, the Major decided to enlist Brand into the regiment, falsifying some papers to do so.&nbsp; And so Brand joined the Swift Brigade.<br><br>Despite the difficulties of military life, Brand managed to see the inherent potential in being part of the Guard.&nbsp; Immersing himself in his training, Brand soon grew skilled in the use of firearms, becoming one of the best marksman in the regiment.&nbsp; He also learned about duty, and working for the benefit of others.&nbsp; Unfortunately, lessons about honour fell flat, but Brand's basic decency was acceptable enough.&nbsp; In the end, Brand enjoyed himself and was happy to continue living life as a soldier.<br><br>Of course, the revolution changed things.&nbsp; Losing Major Swift was a blow, as Brand lost his only teacher and guide.&nbsp; The devastation of the Crawler attack following the revolution was another huge blow and life altering event, namely making Brand realize his potential and becoming a Hero.&nbsp; With no guide left to him, Brand took heart in the lessons he learned from Major Swift and moved back to Bowerstone Industrial, fighting to improve the lot of the citizens.
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				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Vostroya</strong> on <strong>19-11-2010, 00:39:01</strong>
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				<span style="font-size: 12pt;" class="bbc_size"><em><strong>King of Albion</strong></em></span><br><br><strong>Name:</strong> Arex Malin<br><strong>Age:</strong> 20<br><strong>Appearance:</strong><br>(http://oi54.tinypic.com/21kav4l.jpg)<br>Royal Garb (http://grassettiart.com/images/gallery/professional/Fable3_King02small.jpg)<br><br><strong>Strength:</strong> 3<br><strong>Stature:</strong> 3<br><strong>Magic Aura:</strong> 2<br><br><strong>Melee Weapon:</strong> The Inquisitor (http://images3.wikia.nocookie.net/__cb20100929034002/fable/images/4/49/Fable3_industrial_tattoo_swordLG.jpg)<br><strong>Melee Skill:</strong> 2<br><strong>Ranged Weapon:</strong> Dragonstomper .48 (http://images3.wikia.nocookie.net/__cb20101115100522/fable/images/e/e1/Dragonstomper_.48.jpg) (along with a vast collection of other pistols)<br><strong>Ranged Skill:</strong> 6<br><strong>Magic Spells:</strong> Lightning<br><strong>Magic Skill:</strong> 1<br><br><strong>Personality:</strong><br><br>Arex is a straightforward, honest monarch, quite the opposite of the former king, Logan whom he overthrew 2 years ago. Since the crawler attack Arex has not ventured out of the castle much. The burdens of the state have began to show on the young kings attitude. Constant budget issues coupled with conflicting arguments are starting to turn the king bitter and cynical at times in private or with his councils. <br><br><strong>History:</strong><br><br>After liberating Albion from the clutches of his older brother and subsequent defeat of the Crawler's forces, Albion has in the public's eye become a peaceful place. But King Malin has been busy almost everyday trying to get the country back in a workable order. Logan's policy's and tyranny threw the counties economy almost into a head first spin into the ground. Only a massive bailout early in his reign helped stave off the collapse. Even though all the good he has done with the country it always seems that another problem or issue pops back up to haunt an earlier choice. Since the crawler attack Arex has not ventured out of the castle much, too busy with running the country to truely get out much. Relying instead on subordinates and elected officials to carry out his wishes onto the people.
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				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Vengurd</strong> on <strong>19-11-2010, 17:51:48</strong>
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				<strong>Name:</strong> Havien Wix<br><strong>Age:</strong> 23<br><strong>Hero of:</strong> Bowerstone Old Quarter.<br><strong>Appearance:</strong> <br><br><br><strong>Strength:</strong> 4<br><strong>Stature:</strong> 2<br><strong>Magic Aura:</strong> 2<br><br><br><strong>Melee Weapon:</strong> Short Sword -Steel.<br><strong>Melee Skill:</strong> 4<br><strong>Ranged Weapon:</strong> RIfle/Musket with Bayonet (Previous king's Elite soldiers as example, I forget his name)<br><strong>Ranged Skill:</strong> 3<br>&nbsp;<strong>Magic Spells:</strong> Force Push, FireBall, Lightning (Fable 1)<br><strong>Magic Skill:</strong> 2<br><br><br><strong>Personality:</strong> Havien has the mannerisms of a casual, carefree young man who in reality had to mature and set out on his own at an early age, making it for himself. A generally well intontentioned person, Havien shows respect when he believes is nessecary, and takes the time to listen to someone when in a conversation. Within this light exterior, Havien is darker, calculating and considering, always on the look out for that bloody knife in his back. He has been through enough to make anyone paranoid, and in this case he paranoia pays off as he has had to fend off several attempts on his life.<br><br>&nbsp;When in a fight Havien has no real form but is a practiced swords-man who usually sticks to swings, only striking forward if he believes he can take the chance and come out alive. When using his rifle, picked up after fighting the darkness, Havien likes to take some time to aim, if his foe gets too close he focuses on defending himself with the bayonet, using the rifle as a staff instead of trying to grab for his sword. When using his will to fight, Havien is more practiced but less skilled, generally focusing on damaging or killing the foes closest to him, not worrieing about the next ones to come at him.<br><br>&nbsp;When dealing with more moralistic circumstances, Havien usually chooses the good or indiferent path, keeping the rent low on a building, his prices at shops usually staying where they were before unless they were too high.<br><br><strong>History:</strong> Born in the slums of Old Bowerstone, Havien was the second oldest of eleven children, all from the same parents. Growing up in Bowerstone was difficult for the family, barely able to afford their cramped excuse for a home during a time when Reaver industries was using child labor. <br>&nbsp;Old enough to work, Havien would often visit the Market district, earning some pay by doing odd jobs, anything to keep himself out of the factories and in a more durable environment. His older sister by three years, managed to get something of a job working in one of Bowerstone's less than stellar beutique shop's.<br>&nbsp;Most of the younger children tried to follow Havien and his sister's example or go their own way, so long as it kept them from the factories.<br>&nbsp;Havien wasn't satisfied with running errands for small pay and had a with weapons, something his parents didn't know about and his older sister disapproving of. Telling anyone he could find he was good with either stick of club, even knew how to hold a sword, he would offer himself off as a strong arm.<br>Little did he know this would soon put him on the path of a criminal, as a local crime ring took interest in him as soon as he made the attempt to get more, they would approach him one day and trick him into commiting a crime, after which they blackmailed him into working for them.<br>Life as a criminal wasn't fun but Havien bore with it for several years before he grew tired of the constant threat of being ratted out, and the constant bullieing. Finally he broke off all ties with his family, took some small revenge on the criminal ring by killing three members, each of middling status, and selling off their posecions, keeping what gold they had for himself and leaving Bowerstone, striking out on his own via the old sewer systems, arriving in Mourning wood, a dump and graveyard. He would stay in the are for the next few years, travelling out from the safety of the mourning wood eco-fighters to fight the undead, quickly aquiring a taste for the slaughter of undead spirits.<br><br>&nbsp;Catching sick, Havien missed the Hero King/Queen's passage through the Mourning wood from beyond the graveyard. Interested, Havien travelled as far as he could when well enough to travel, finding an old fort, undead around, signs of recent activity and the marks of battle, Havien investigated, killing the few undead left. <br><br>&nbsp;This is where he decided to make his new home, he put his claim on the spot, found a sign just outside declairing it up for sale and astonished at the price, Havien decided he had to return to the city and pay his old crime buddies a visit, the last time he was there the crime load was bragging about having much more than this locked away somewhere.<br><br>&nbsp;Getting back to Mourningwood, then the old quarter of Bowerstone was easy enough, working his way into the criminal headquarters of a man named Uriel was a bit difficult, but being a previous member helped him tremendously in gaining entrance, killing the few who recognized him with little difficulty. Finding the stash was easy, taking it out prooved to be more difficult than he had thought. Hiring members of Uriel's own ring felt something of ironic justice as he lead the less loyal members to the owner of the fort and offered the man all the money they had brought. It turns out that Uriel had been lieing, having only half of the desired pay. Upset but not put off by this discovery, Havien managed to convince the man to take what he had as a partial payment, the rest would soon be his soon. <br><br>&nbsp;Taking the men still in his pay to a nearby abandoned building, Havien setup a plan, forming his own criminal ring that would huslte on Uriel's territory, the little bit of money Havien making went towards buying several buildings, each with tenants within. Feeling bad for the poor families living in the buildings and knowing the pain of poverty, Havien lowered the rent to as low as he possibly could, making himself considerably more popular with the locals, even though he was running a criminal ring, which he kept as involved with as possible yet hardly going out to do the work himself. He could barely stomach leading these men, he didn't think he could take actually working his old job again.<br>&nbsp;A year went by, Havien having purchased much of the old quarter and pushed Uriel's gang to the limit, he was shocked when the city became misty and black, a battle ensued, leading to the deaths of Uriel and his men, most of Havien's own criminals as well, the majority of the few survivors being more reliable and having given loyalty to him, not his money.<br>&nbsp;He himself had fought desperately and was shocked, when his sword, a cheap thing, was knocked out of his hand. In desperation, Havien threw out his hand and closed his eyes, willing the creature away. Hearing a strange noise but not feeling anything, Having opened his eyes and saw the creature hitting a wall, looking around himself, Havien saw no one who could have helped him. Looking at the creature in dewilderment, Havien reached out his hand and willed another creature away, again the strange noise, a strange ripple in the air slamming into the creature, sending it back.<br>&nbsp;A smile curled his dirty, wet lips as he learned how to fight in a whole new way.<br>&nbsp;Havien had faced nightmares made real and had come out of it alive.<br><br>&nbsp;This put a new view on Havien as he decided to abandon his goal of buying the old deserted fort in Mourningwood. He would stay in the old district, helping to rebuild what he could of it by turning his criminal ring into a sort of protection agency, providing safety and security for the people within Old Bowerstone. The people called him a Hero, in the sense that he had become their savior.<br><br>&nbsp;A Blind Seeress would visit him one day after an hour of clearing out an old attic and discovering a strange object. The Seeress would explain to him that it was a Guild Seal and that he was to be a Hero. This event left havien puzzled and left him deep in thought for days. His makeshift, once criminal organization was widely popular in the Old Quarter though was nothing official, meaning that the pay for anyone who wanted to help had to come from his own pocket. He was only too happy to have lost the less reliable members who were strickly criminal as they had taken more than they were worth.<br><br>&nbsp;Visiting the man who owned the Mourningwood fort Havien, accompanied by four of his men, requested his money back. The man, who lived in the Market district, could only agree and give it back or call the guards and lose his life to Havien before help could arrive.<br><br>&nbsp;With his substantial wealth returned to him, Havien visited the best smithy in Bowerstone, buying himself a Steel sword, ideal for fighting. Satisfied, Havien returned to the Old distrct, where he now resides.
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			<dt class="postheader">
				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Kate</strong> on <strong>20-11-2010, 01:22:16</strong>
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				<div align="center">(http://quizilla.teennick.com/user_images/G/GO/GOL/GOLDENWOLF/1139206120_Vampire_Remake.jpg)<br></div><br><div align="center">(http://huntertremayne.com/yahoo_site_admin/assets/images/Shadow_of_the_Vampiress.214123430_std.jpg)</div><br><div align="center"><br>Clothes<br><br>(http://livesecureteam.com/wp-content/uploads/2010/06/nicole-miller-gown.jpg)<br><br>Boots<br><br>(http://imagecache.asos.com/inv/Q/5/24/407546/Black/image1xl.jpg)<br><br><strong>Name: </strong>Aryia <br><strong>Title: </strong>The Hero of Mistpeak (http://elliquiy.com/forums/index.php?topic=89195.msg3903696#msg3903696)<br><strong>Age:</strong> Unknown<br><strong>strength:</strong> 0<br><strong>statue</strong> 3<br><strong>magic aura:</strong> 5<br><strong>Mellee weapon:</strong> <br><br><div align="center">(http://www.warriorsandwonders.com/images/uc1265.jpg)</div><br>(which she stole from the ships armoury, she isnt that good at using them, they are mainly for posturing and prodding things etc)<br><br>Sword Belt<br><br>(http://www.riflesdirect.com/ekmps/shops/riflesdirect/images/sword_belt.jpg)<br><br></div><strong>Ranged Weapon :</strong> None<br><strong>Melee Skill:</strong> 2<br><strong>Ranged Skill:</strong> 1<br><strong>Magic Spells:</strong> physical shield, slow time, turncoat, <br><strong>Magic Skill:</strong> 6<br><br><strong>History:</strong><br><br>Aryia is a Hero of Mistpeak to some but not really in a way most would consider. Her main strength is that of luck concerning gambling and also profits from a small but successful fleet of merchant ships she had managed to own.&nbsp; Profits from which she used to remove corruption by simply bribing the right person or paying for them to go elsewhere. As far as protection goes, you would be surprised with what money can buy, having a few eyes and ears paid to inform you of things occurring and giving warning - makeshift spies and the likes is a sure way to be prepared,<br>and when caught off guard ? Slowing time is remarkably useful when you feel like high tailing it.<br><br>Still there are deeds needed to be done when one needs to get their hands dirty, however paying for others to do deeds FOR you in her books is far better than doing it herself. Many of contracts other heros have taken and been rewarded for were in fact, unknown to them ones Aryia herself placed the reward for.<br><br><strong>Personality</strong><br><br>Times others spend adventuring and being true hero's were instead used to master witchery as best she could, something she can not stop hungering for. The suggestion of an unknown spell or ancient item of unknown power is about as effective at getting her attention as a knife to her throat would. <br><br>Aryia's extremely vain and probably the most perverted soul to roam the world. <br><br>Witchery she specializes in is not to be powerful on any battlefield but to change the bodies of herself or others into pleasurable or perverted forms.&nbsp; <br><br>Those visiting Mistpeak now would notice that buildings are considerably more ornate but in the same breath more than the occasional person or otherwise roaming about with multiple set of sexual organs or the likes.<br><br>She has plans to make utopia for those who share crude thoughts of sexuality and delight in variation beyond what nature intended.
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			<dt class="postheader">
				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>LimitlessNikkie</strong> on <strong>05-03-2011, 10:01:04</strong>
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				<div class="floatleft">(http://www.2flashgames.com/photo/file/coco_rocha/Coco_Rocha_0013.jpg)<br>(http://i318.photobucket.com/albums/mm402/njs1230/CocoRochaTop99Womenof2010-AskMencom.jpg)<br>(http://www.trendnista.com/wp-content/uploads/2009/09/hedi-slimane-3.jpg)</div><div class="floatright">(http://vfwblog.com/wp-content/uploads/2011/11/coco-rocha.jpg)</div><strong>Name:</strong> Akara<br><strong>Age:</strong>18<br><strong>Hero of:</strong> Aurora<br><strong>Strength:</strong>4<br><strong>Stature:</strong>0<br><strong>Magic Aura:</strong>4<br><strong>Melee Weapon:</strong> A scimitar style sword (http://www.georgehernandez.com/h/xMartialArts/Media/Swords/scimitar.jpg)(taken) New Rapier (http://www.medieval-weaponry.co.uk/acatalog/SH2204N-1000.jpg) (take from ship)<br><strong>Melee Skill:</strong>5<br><strong>Ranged Weapon:</strong>&nbsp; N/A<br><strong>Ranged Skill:</strong> 0<br><strong>Magic Spells:</strong> Slow Time, Force Push, Multi Strike.<br><strong>Magic Skill:</strong>4<br><strong>Attire:</strong> Desert style clothing consisting of many layers the fist being billowing pants and a top the cover her chest. A long piece of fabric usually sheer or transparent and muted in color generally black is draped over this and a vail is worn as well though most often not drawn over her face.<br>Basic Outfit Example (http://img.costumecraze.com/images/vendors/leg/53011-Sexy-Arabian-Princess-Costume-large.jpg#)<br>Vail Example (http://us.123rf.com/400wm/400/400/wisky/wisky1102/wisky110200005/8723630-dancing-woman-in-arabian-costume-hide-face-with-veil.jpg#)<br><strong>Personality:</strong> Focused during battle or times when her life hangs in the balances but the rest of the time is sort of flighty, and easily distracted. She's friendly and charming to almost everyone she meets choosing to judge someone&nbsp; by what she perceives rather then the crowds judgement. She had a bit of an ego, and doesn't care for people who rely on ranged weapons finding it a bit...lacking.<br><strong>History:</strong>Akara was one of the few to live threw the attack on Aurora. Her birth statue meant nothing after the death of most of her people. During the time of fear she trained with the worriers and helped in the temple when needed. The return of her dear city back to prosperity was one of the best days for her. She and the small group of warriors trained others in earnest to defend the city and she worked hardest of all the driving need to excell pushing her further then most.<br>When the hero's powers surfaced in her the city celebrated. Many said there were unsurprised the driven girl had it in her. She was soon sent to the capital as the representative of the Aurorain people.<br><strong><em>One year later:</em></strong>Akara has grown up a great deal no longer flighty but focused and serious much of her good humor vanquished by too many deaths surrounding her as she watched dear friends lives taken far too soon. She is still loyal to the king though her people follow her not a king having taken to calling her the Desert Flower, the princess of the desert. She is no longer a blind follower her maturity and the weight of knowing how much her people believe in her making her much more thoughtful. Her opinions and actions effected many rippling out far beyond her reaches and she'd grown a great respect for that fact. Everything her king has given her in reward has gone to Aurora to help her people. They are now know as great horse breeders trading far past the borders of the kings kingdom.<br>Akara has stayed close with the few friends she made among the other heros but has been kept very busy and those friendships have suffered for it though with the calm of peace she hopes to renew old friendships and make new alliances among the heros to create new trade and good relationships between her far flung Aurora and the other colonies. <br><br>Angela (Akara's Lanley)<br><br>(http://img.ezinemark.com/imagemanager2/files/30000560/2011/06/2011-06-28-21-52-05-9-taylor-swifts-relationship-with-pop-singer-joe.jpeg)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Kate</strong> on <strong>01-03-2012, 11:06:40</strong>
			</dt>
			<dd class="postbody">
				<strong><strong>Lanleys to date </strong><br></strong><div align="center">Roseanna (The king's Lanley)<br><br>(http://1.bp.blogspot.com/-4ANDRSdq3bU/TcKUxfryJjI/AAAAAAAAAFM/mJuiFYL72jw/s1600/Camelot-Episode-1-6top.jpg)<br><br>Angela (Akara's Lanley)<br><br>(http://img.ezinemark.com/imagemanager2/files/30000560/2011/06/2011-06-28-21-52-05-9-taylor-swifts-relationship-with-pop-singer-joe.jpeg)<br><br>Elise&nbsp; (Tarots's lanley)<br><br>(http://gingerhair.com/wp-content/uploads/redhead-pg-01.jpg)<br>... and her sword<br></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>Kate</strong> on <strong>01-03-2012, 11:07:18</strong>
			</dt>
			<dd class="postbody">
				Living armour<br><br>For three months the arch-witches of Mistpeak worked tirelessly with Aryia to design enchanted armor for the remaining heros in the desparate hope<br>that doing so would give the edge the heros needed against the overwhelming plague of undead. While all agreed that both sets needed Larahan flowers (which grows in pairs), for each working set of armour a twin was required that a witch wore permentantly which constantly drained their arcane powers to feed energy into its sister-armour, still much was guesswork causing constant debates on diverting scarce resorces to do so between Aryia and the King.<br><br>While Aryia and the King locked horns, efforts of the heros seeking the rare plant found several heathy specimens and within weeks quickly saw to a thriving cave<br>garden which was dedicated to culturing the strange plants. Shortly there after efforts to create the armour followed but the first hopeful attemps crumpled to dust within a day. After studying the remains the witches realised that a flawless gemstone the size of a birds egg was the remaining key elememnt each set needed, and to Aryias frustration the remaining coffers of Mistpeak was emptied to stock such.<br><br>Months before the land was overwhelmed the first successul sets were made prompting the king to establish several Larahan flower caves to ensure their edge was kept.<br><br>Regardless of the type of armour, each has an-underskin o f Larahan flower petals that itself is attached to the armor and acts like a second skin to the wearer.<br>The flower petals are very comfortable, and moderates tempurature and humidity of the body perfectly, they also greatly speed injury recovery of any wound. EAch armour completely surrounds the boudy from the neck down and due to its relationship with its twin Laraley set, the wearer Larhan armour has no need of expelling waste. Although the armour has no helment, in the occurance of a head injury, flower petals finger out from the armour and seal themselves over the injured area and rapidly repair all face neck and head injuries the wearer suffered before retracting. All injuries and damage to the armour is repaired by five hours sleep. The petals keep the skin in a washed state and completely scentless leaving the wearer to only need to wash their face and hair for preference reasons.<br><br>Larahan Armour Type 1 (Diamond): <br><br>(http://www.stylecompare.co.uk/images/products/2/therapy/womens-high-neck-lace-blouse-4278325-lrg.jpg)<br><br>A tightly conturing armor resembling spider-silk that has a unnatural hardness, although it almost perfectly deflects edged and piercing weapons it offers little protection from concussion injuries but provides with double their normal strength and tripple their normal speed.<br><br>Larahan Armour Type 2 (Ruby): <br><br>(http://postgygaxian.files.wordpress.com/2011/12/nicole-leigh-verdin.jpg?w=640)<br><br>A sturdy ebony colored armor that has the texture of fine wood but with a hardness beyond steel. Mimicking full armour knights wear this armor is is prefered by those holding any line against the horde. This armour provides the wearer tripple the strength and double the speed.<br><br>Larahan Armour Type 3 (Sapphire): <br><br>(http://fc05.deviantart.net/fs44/f/2009/102/9/f/leather_outfit_by_fishbone76.png)<br><br>An armor mimicking leather but of a dark hue that resembles wood. This armour almost perfectly deflects edged and piercing weapon, completely muffles sounds of all movement, provides some production to concussion injuries and doubles the speed strength of the wearer.<br><br>&nbsp; &nbsp; &nbsp; Twin-sets and their relationship<br><br>Unlike their supieror counter parts their sister twin-armour or "Laraley" armour greatly impeeds its wearer and instills many biological and environmental effects that the Larahan set removes. Laraley armour is petals only without any protetcion layer and no speed or strength improvement is provided and once fused with a witch becomes attached literally as their skin making the ritual permentant. Death of the Laraley results in the twin Larahan armour crumbling to dust, however the wearer of the Larahan armour would be rendered naked but unharmed.<br><br>symbioisis is far from fair, none of which by design but due to magical relationship of the sets that none of the Mistpeak Witches claim to fully understand.<br><br>a) The Laraley experiences hang-overs and poision effects that the Larahan wearer would have otherwise experiencing (experiencing it for the Larahan wearer)<br>b) All tactile sensations are shared even if the Larahan and Laraley wearers are of different genders and physiques.<br>c) Half the pain of any injury to the Larahan wearer is experienced by the Laraley, but the Larahan wearer does not experience any pain from injuries the Laraley suffers.<br>d) The Laraley becomes allergic to all food and expressively nauseous if eating is forced. However any food or liquid that appears in the Larahan's stomach disappears within moments to appear within the Layeleys stomach, from which biological processing continues as normal but nutrients from which is transferred into the leafs of both Larahan and Laraley sets, absorbed in trace but concentrated elements by the skin. Once in the bloodstream the enchanted splitting of nutrients to both pairs of leaves is magically inefficient requiring the Larahan to eat and drink a great deal more what two typical diet entails. In effect the Larahan eats and drinks for both, the Laraley urinates and defecates for both but doing so prevents the Larahan experiencing stitches, cramps, poison and digestion complications that could impede fighting or focus of the Larahan wearer, the humiliating consequence of this issue for the Laraley is not just the fact they will be passing waste for both but also needing to do so for greatly increased solid and fluid volumes. This fact, coupled with the permanent loss of arcane abilities, makes the option of being one a choice no witch would make flippantly. Resolving humiliation and shame for such a state being permentant would be a highly delicate and sensitive political matter.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>04-03-2012, 00:49:20</strong>
			</dt>
			<dd class="postbody">
				<div align="center">(http://images4.wikia.nocookie.net/__cb20090207192324/rappelz/images/5/56/R6gaiasmtw4.jpg)</div><br><strong>Name:</strong> Tarot the Bringer<br><strong>Age:</strong> unknown<br><strong>Hero of:</strong> Underworld City<br><br><strong>Strength:</strong> 2<br><strong>Stature:</strong> 1<br><strong>Magic Aura:</strong> 5<br><br><strong>Melee Weapon:</strong> Book of Summoning Arts and Cake Design, Divine Staff of the Summoner (http://images.mmosite.com/2moons/images/item/weapon/staff/02_08_20_l.jpg)<br><strong>Melee Skill:</strong> 2<br><strong>Ranged Weapon:</strong> Crossbow<br><strong>Ranged Skill:</strong> 1<br><strong>Magic Spells:</strong> Ghost Swords (Max = 7), Raise Dead (Max = 5), Summon (Max = 3)<br><strong>Magic Skill:</strong> 6<br><br><strong>Personality / History:</strong><br>This hero was discovered among the City of the undead horde, according to what he told them when they discovered him among the horde he had always been in this city, living off of what he could find and the Horde generally ignored him, his only real companions where his imagination and the thousands upon thousands of books that he had discovered in his favorite sleeping location. As a young boy he remembered being raised by what would logically be called parents and the town had originally been named something... stone... he could never remember that part.<br><br>Years of hunting and gathering and reading and training himself according to the books and he found himself a master of the Arcane arts, his hero pendant was the only thing left of his parents and he learned of the existence of other heroes by listening though the pendant, hearing the voices of people in battle. When the heroes first discovered him among the horde they thought he was insane. He was naked and smiling and greeted them with a warm hug, however after dressing and showing them a bit of his ability to summon and control undead, fierce beasts, and demons they had never seen before.<br><br>The knew he would be pivotal to ending the Horde but surprisingly enough he was not ego driven and played more of a supporting role to his fellow heroes, enjoying the company of the friends he had spent the last few years listening to through the Hero Pendants.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fable - One Year Later Character Thread</strong><br>
				Post by: <strong>PeacethatPowerbrings</strong> on <strong>01-04-2012, 08:59:53</strong>
			</dt>
			<dd class="postbody">
				<br><div align="center">(http://thefrugalnerd.files.wordpress.com/2010/06/gemma.jpg)</div><br>Name: Eipha (E-Fa)<br>Age: 10191<br><br>Nature and Appearence: Eipha is a kind of Fae. Extremely gifted in magic, her race is a form of shapeshifter, that all share a human form, but differ in true form. Their true form comes from an exposure to magic when they are young. Eipha, exposed to a dragon's fire, took on some aspects of the beasts. Her true form looks like an dragon. However, in her true from Eipha is considerably larger than a dragon, being much longer. Her true form as three pairs of wings, and looks closer to a flying serpant than a true dragon. In human form, Eipha is much taller than even the majority of men, standing 6'6'', and wears a garment that wraps around her body, and hangs from her shoulders and arms, that looks like the scales of her true form.<br><br>Abilities: In her human form, Eipha is a powerful magic user. Her powers are quick, innate, and powerful. She also retains her wings, although they are not visible, or even tangible, in her human form, they become Moreno if she uses them. Simple uses make them appear to be a distortion of the light, light extremely pure glass, while more pronounced uses give them the character of ghostly or spectral wings.<br><br>Personality/History: Although she is incredibly old, for a human, Eipha is of a race that regularly ignores or skips time. As a result, she is considered young, by her people, and looks no older than her late twenties when in human form. Eipha is very much like an adventurer, she wishes to see the world, and does not particularly mind taking on a mission to do so.<br><br>A,ing the dragons she was known for being troublesome. It is in her nature to disrupt order, but not merely to create chaos. She seeks to create, excitement. <br><br><hr>
			</dd>
		</dl>
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