Chronicles of the Wild Frontier - Cast thread
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: HairyHeretic on 27-02-2023, 15:14:08</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>Chronicles of the Wild Frontier - Cast thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>27-02-2023, 15:14:08</strong>
			</dt>
			<dd class="postbody">
				Cast thread for the game
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Chronicles of the Wild Frontier - Cast thread</strong><br>
				Post by: <strong>Envious</strong> on <strong>27-02-2023, 15:52:55</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(https://i.imgur.com/kH84KYb.jpg)</div><strong>Name:</strong> Tymir (ty-meer)<br><strong>Age:</strong> 30<br><strong>Gender:</strong> Male<br><strong>Race:</strong> Half Human, Half Beastfolk, though it's not noticeable <br><strong>Origin:</strong> Tymir was born in the land of the Beastfolk, but he was raised on the Rising Rum, a ship living free on the sea, fishing its waters for trade. <br>Appearance<br><strong>Hair:</strong> His black hair falls to his shoulders, but it usually tied back. The sides of both of his head are shaved.<br><strong>Eyes:</strong> His eyes are so dark they seem black. At night, they seem to reflect a green light. <br><strong>Height:</strong> 5'7<br><strong>Weight:</strong> 152<br><strong>Build:</strong> A body used to work, Tymir has toned muscle. His calloused hands bear the marks of scars from his work - time spent fishing on boats and then doing field work on land. He is a sad and quiet man and that reflects in how he moves; he's not looking for attention or recognition. Something about him is lost and hollow, as if he is moving on autopilot. When he does interact with the world, he seems to have confidence in his body and actions that denote years of practice despite his seeming lack of attention to the task.<br>Description<br><strong>Personality:</strong> Suffers from a deep depression. Hyper-fixates on tasks as a coping mechanism. This sadness permeates through his skin so deeply that people who look thoughtfully at him will be able to tell no matter how hard he attempts to fake happiness. Soft-spoken, polite, helpful. Shirks any "leadership" style responsibilities. <br><strong>Bio:</strong> For the first 25 years of his life, Tymir was a fisherman. Then something happened that made him give up the sea and move to land, which was where he would spend the next five years of his life. He became a laborer, eventually ending up as one of the many field hands on a farm on the outskirts of civilization. The land was incredibly productive, but incredibly dangerous. The men and women that work this particular plot of land were also expected to defend it, which Tymir did. He would eventually be recognized as someone with talent in archery and given the task to train those who were interested in taking up the bow the chance to learn it. He did not want the responsibility and ended up leaving and is now looking for new employment.<br><strong>Skills:</strong><br>Fishing<br>Curing food<br>Knot tying<br>Navigation<br>Archery<br>Roping (catching something with a rope, rodeo-style)<br>Swimming<br>Climbing<br>Balance
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Chronicles of the Wild Frontier - Cast thread</strong><br>
				Post by: <strong>Andronica</strong> on <strong>27-02-2023, 15:53:04</strong>
			</dt>
			<dd class="postbody">
				<div align="center">(https://i.pinimg.com/564x/ba/02/5e/ba025eccda7833bc8717e5d5f1929da0.jpg)<br><br><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Orisanna Velanqirith</span><br><span style="font-size: 12pt;" class="bbc_size"><em>Warden of the Emerald Circle<br><br>Female - Fey Elf - 109y.o.</em></span><br><br><span style="font-size: 11pt;" class="bbc_size">Orisanna, or Ori as she might be called by the group (if not begrudgingly '<em>mother</em>' because she can be overbearing) is a Fey elf. Those without a keen eye might mistake her for a typical elf native to the realm but her kin diverged centuries ago. When the great plague suddenly wrought itself upon the land, a group of elves chose to part from their noble kin to save themselves. Their powerful mages opened a space known as the Feywild, or <em>the Dreaming</em> in common parlance. There, the elves crafted spiralling wood and stone cities in their new ethereal home. They prospered during the plague, wilfully cutting themselves off from the devastation. However, centuries later when some Fey elves returned they were met with hostility for abandoning the rest to perish.<br><br>Fey elves may be considered eccentric in manner compared to highborn elves of the realm. Depending on the pattern of stars and season under which a fey elf is born, such portents can augur their demeanour and life path. Orisanna's clan are very in tune with nature even by elf standards. They sing to their ironwood trees to coax them to shed their wood and grow anew, among other behaviours which allow them to not only live but thrive within the strange forests of the Feywild.</span><br><br><span style="font-size: 14pt;" class="bbc_size">Origin</span><br><span style="font-size: 11pt;" class="bbc_size">Alyeria, capitol of the Feywild elves.</span><br> <br><span style="font-size: 14pt;" class="bbc_size">Appearance</span><br><span style="font-size: 12pt;" class="bbc_size">5'11 and ~150lb</span><br><span style="font-size: 11pt;" class="bbc_size">They are not readily seen in the realm as Fey elves vastly prefer the Dreaming, but those who make themselves known are considered ghost-like for their grace and haunting beauty, added to further by the elves' seeming ability to meld into shadowy surroundings. Orisanna is lean muscled with toned limbs that afford great alacrity, though she also bears somewhat soft curves that retain a feminine allure to her tall frame. Typically, Ori wears her mane of flowing pale gold hair long and loose with the addition of a feather or some piece of flora to accentuate the tresses. Her hair compliments her fair sun-kissed skin and almost casts a glow upon her tattooed complexion. It is her intense gaze that cuts through her regal nature. Orisanna's hazel green eyes are laced with thick dark lashes and flecked in the same gold as her hair. <br><br>The elves of the Feywild have notably diverged from their kin who stayed behind in the realm to combat the plague. Fey elven figures are leaner and more diminutive, and their pointed ears are longer. When she smiles toothily one can glean a slight sharpening of her incisors lending a faint predatory demeanour - which is somewhat ironic considering Orisanna's lifestyle choices. </span><br></span><div class="floatright">(https://i.pinimg.com/564x/f2/6b/3f/f26b3f2e1b1b6f34157da6e1761ec5e9.jpg)</div><span style="font-family: times new roman;" class="bbc_font"><br><span style="font-size: 14pt;" class="bbc_size">Personality</span><br><span style="font-size: 11pt;" class="bbc_size">Ori is compassionate and sought a diplomatic avenue for any conflicts that arose in her life (even if they could not be solved that way). She is kindhearted and open with her emotions. The notion that the elves are haughty, unfeeling creatures is entirely unfounded after all and a stereotype that can be reserved for those of rigid noble bearing more than her people in particular. It may come as no surprise that Orisanna's heart bleeds for what the plague did to the realm and its people. Unfortunately, despite her actions showing otherwise, she's been met with outright hostility from native elves who recognize her as an outsider and for that she carries a great deal of guilt.<br><br>While she tries to refrain from bloodshed, those who court her wrath will meet an aggressive streak like the autumn gale winds... she is fiercely protective of those she considers close friends and is a steadfast, loyal confidant once you get under that shell. She considers herself a dispenser of sound advice when counselled. Ori does not suffer cruelty, and won't hesitate to maul whoever threatens her companions or causes harm to the earth.<br><br>Orisanna is a staunch vegetarian. She will not eat meat but doesn't disparage others of hunting so long as it's not for sport. After all, there are a lot of starving folk around.</span><br><br><span style="font-size: 14pt;" class="bbc_size">Biography</span><br><span style="font-size: 11pt;" class="bbc_size">Orisanna was born in the city of Alyeria outside the sphere of the main realm. There, great mages worked within the city towers scrying the placement of stars and unravelling the mysteries of astral magic. Her father was a sentinel - keen of eye and arrow - charged with protecting the city's borders, while her mother was a weaver who sang to the trees to coax them to shed their wood for a variety of purposes. From a young age Ori was noted to have a wandering whimsical mind much to the mild chagrin of her mentors. The girl could often be found chatting to birds or chasing snakes in the lush forests that surrounded her home. Though it was when she began to <em>speak</em> to the animals of the Feywild that her calling as a druid became clear. <br><br>She received a great deal of guidance under Arch Druid Illaneth who found her to be a quick if somewhat zealous study when it came to the lengths she would go to protect the wilds. Then, when Ori passed her Trials and reached adulthood, she announced her plan to leave the Feywild. She knew because their ancestors did not heed altruism not many elves chose to return, and those who did were met with disdain. Despite that looming possibility Orisanna's stubborn inclination to do good, perhaps to right the wrongs of her people, lent to a strong desire to alleviate the suffering of others in any way she could. It is an ethos shared by all druids no matter their lineage.<br><br>This Ori departed the Feywild for the Emerald Circle. She was taken into the fold by the Green Lady, Mistress of Dreams, who is considered the nurturing avatar of the earth for all newcomers. During her further years of study and field work, she discovered that the formerly expansive network of druid sanctuaries dwindled considerably in the absence of her kin. Now, besides those affiliated with the Emerald Circle, druids are scattered among a handful of smaller Circles: Gloam, the stormseers, devoted healers of Dawn, and the Barkhide warriors. Orisanna's talent for varied spellcraft lent her to remain at the Emerald Circle to hone her skills over the past few decades. She found the position of Warden quite content because she remains along the more highly populated western coast where she can do the most good for people, despite at times being rebuffed for her 'knife ears' alone.<br><br>A few years ago, though, Orisanna felt the loss of two close friends. Lykor and Meyrin went scouting along the mountainous perimeter of the plaguelands. It was considered a corrupted yet dormant area where the Green Lady sent patrols with regularity, but the pair never returned. A search party headed by Ori herself yielded no bodies to return to ground. It was a very perplexing situation that made her quiet distraught, and began to cleave a rift between herself and the other druids. <br><br>To compound this, the disappearance of more druids and circulating talk from the commoners gave rise to rumours that the Circle consumed in the barricaded plaguelands long ago did not all perish, only that those caretakers turned as twisted as the overgrown untended land instead. In hushed voices druids call it the <em>Circle of Ruin</em> and claim their forsaken brethren govern undead animals, disease and poisonous flora. Without an answer to her losses, Orisanna began to believe those whispers... <br><br>So, readily, she volunteered to investigate the less virulent resurgence of plague when the Green Lady sought wardens to dispatch to gather information and provide aid. Of course, Orisanna went out with her own private mission in mind as well.</span><br><br><span style="font-size: 14pt;" class="bbc_size">Armour &amp; Equipment</span><br><span style="font-size: 11pt;" class="bbc_size"><br>»&nbsp;&nbsp;&nbsp;Warden garb. Orisanna shoulders a short fur mantle on a woven leather tabard that terminates above her knees. She fastens it snugly to her body with a makeshift girdle in the form of an earthy green cloth, and wears no shift beneath the open sided tabard for ease of removing it during the respite of a bath. Beneath the tabard are soft leather breeches that slip under her otherwise bare feet. <br>»&nbsp;&nbsp;&nbsp;Rucksack. In all her travels she carries an embroidered bag from home. Usually it's slung across her shoulders but can also be tied around the waist to her girdle. The pack contains herbalism supplies to supplement her poor healing. It also has a few basic necessities like rations of fruit leather and dew wine, among other useful bits.<br>»&nbsp;&nbsp;&nbsp;Oak staff. Ori touts a gnarled staff for walking and blunt damage. The top is crescent curved in such a manner to be the perfect perch for any bird friends nearby.</span> <br><br><span style="font-size: 14pt;" class="bbc_size">Magic</span><br><br><span style="font-size: 11pt;" class="bbc_size"><em>"Honour the tree that lends you shade.”</em><br><br>Orisanna dabbles in a variety of nature magic such as cleansing water sources, restricting enemies with thorny vines, speaking to animals, and calling down gouts of shimmering starfire (clean and less destructive than true fire magic, but she cannot seem to summon it in daylight). She has a penchant for shape changing into a she-bear to help turn the tide of battle with thick hide and rending claws. <br><br>Fire magic does not come easily to her nor is she particularly comfortable wielding it. It's considered one of the most volatile magics to learn and has proven very difficult for her to accomplish even a novice spell. She might try to light a campfire but is more likely to produce a pathetic plume of smoke.<br><br>Ori is not an apt healer of physical wounds at all. She's had to rely on quick reflexes and caution to avoid grievous bodily harm. Thankfully, befriending Leonidas does have the perk of keeping her intact in the rare event she risks wearing her insides on the outside.</span> <br><br>Like many elves, she has keener eyesight than a human at night, but typically takes animal form to lend her such perks.<br><br><span style="font-size: 14pt;" class="bbc_size">Connections</span><br><span style="font-size: 11pt;" class="bbc_size">- About three years ago, Orisanna found kinship in Leonidas when they crossed paths at a derelict hamlet beset by raiders. As a fellow compassionate elf, if more used to the comforts of home (and baths) than the wild green, they made quick travelling companions.<br>- Along her travels with Leonidas they crossed paths with a fearsome orc, Magga. She seemed inclined to assist in their ventures and joined them. Whether for gold or glory, Ori does not judge. Fearsome to behold in battle - and a bit rough around the edges otherwise - Orisanna none the less trusts her safety to Magga's impressive axe swing.<br>- Rhona is.. difficult. Ori finds the dwarf woman short both in stature and temperament. Attempts to befriend her in the short time working together have usually met by the dwarf thrusting skinned game at Ori like a repulsive ward so she tends to let Rhona be.<br>- Khaeless is another new member to join their roving band. Orisanna delights in the tiefling's skill with the metalworking trade which he employs for arms and armour, and towards use in battle. His amiable laugh is also quite easy on her long ears.<br>- TBD</span></span></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Chronicles of the Wild Frontier - Cast thread</strong><br>
				Post by: <strong>lore</strong> on <strong>27-02-2023, 21:25:44</strong>
			</dt>
			<dd class="postbody">
				<div align="center"> (https://i.ibb.co/0Vy7jYp/Screenshot-20230216-214914-2.png) (https://ibb.co/vv4FxLC)<br><br><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Rhona Shale-splitter</span><br><span style="font-size: 12pt;" class="bbc_size"><em>Smuggler<br><br>Dwarf - Lowland Caste - 45y.o.</em></span><br><br><span style="font-size: 11pt;" class="bbc_size">Skeptic, street smart, and calculating, Rhona’s seen the worst this shattered world had to offer. She’s nothing but forthright that her loyalties run as deep as shared ambitions and patronizing coin purses. Her ancestors were miners, masons and smiths thrust into diaspora by the raising of the mountain circle. Most who weren't crushed in crumbling cities were enslaved or sacrificed by Drow who took advantage of the catastrophe to end a centuries long stalemate between their nations. The few surviving refugees and their descendants are poor, distrusted and associated with criminal activity by other races. Those who tried to seek out the old tunnels and backroads to the High Pass found them all sealed or seemingly swallowed by forest. A few dwarves live in the meager squalid fringes of coastal cities, but most now travel in insular nomadic caravans.<br><br>In the years following plague, there was profit to be made moving goods -illicit and otherwise- between cities. Roadways were overgrown, paths split, and passages caved. Dwarves were desperate enough to navigate them. Overtime, their trailways became closely guarded family secrets with safe houses, supply stashes, and stolen plunder marked by crude esoteric runes. Versed travelers know to give such markings a wide berth lest find themselves victim to deadly traps. Rhona was born on the road to such a wandering clan.&nbsp; <br></span><br><br><span style="font-size: 14pt;" class="bbc_size">Origin</span><br><span style="font-size: 11pt;" class="bbc_size">A mule stall somewhere on route to a human encampment.</span><br> <br><span style="font-size: 14pt;" class="bbc_size">Appearance</span><br><span style="font-size: 12pt;" class="bbc_size">4’8’’'ft and ~145lb</span><br><span style="font-size: 11pt;" class="bbc_size"><br>Thick raven hair in wild waves veils her tanned skin. Her eyes, black in daylight, are hard and calculating. At night, they reflect light with an almost iridescent pale blue. Her features are rounded and soft in a way that would make her seem youthful beyond her years were it not for her omnipresent scowl. Stalky, small chested and broad hipped with thick fleshy thighs, Rhona always seems well rooted to the ground and confident in her gait. <br><br>Her skin is tan, littered with scars and the odd runic tattoo hand poked in black thin lines. She wears no jewelry or other adornments. Before battle or setting out on a long journey&nbsp; she’ll plait her hair, fastening it with a leather strap.<br></span><br></span><div class="floatright">(http://)</div><span style="font-family: times new roman;" class="bbc_font"><br><br><span style="font-size: 14pt;" class="bbc_size">Armour &amp; Equipment</span><br><span style="font-size: 11pt;" class="bbc_size"><br>»&nbsp;&nbsp;&nbsp;Road leathers. Thick, travel worn and darkened with grease. There are patches here and there and the odd buckle that doesn’t match. She has a utilitarian chest plate and neck guard that she can wear when needed.&nbsp; &nbsp;<br>»&nbsp;&nbsp;&nbsp;Black Leather Backpack. Rope, tools, nasty looking trap bits and bobs, mending kit, bandages. She carries a ston passed down by her mothers, said to be a shard of rubble from the undercity. <br>»&nbsp;&nbsp;&nbsp;Axe. Crude iron, comfortably wielded in one or two hands. It’s notched hardwood handle is battleworn, but strong. She hums old songs to herself when sharpening the blade.</span> <br><br><span style="font-size: 14pt;" class="bbc_size">Magic</span><br><br><span style="font-size: 11pt;" class="bbc_size"><em>"Stone, iron and blood.”</em><br><br>Lowlanders are a magicless people. Having traditionally engaged in ancestral worship, they have no living gods. As incapable as they are at wielding magic, they are equally resistant to it. This holds true to spells that would heal them.<br><br>They are also resistant to disease and poison - which is why the plague terrified them so, as her kind had never known such vulnerability. <br></span> <br><br>She has keen lowlight sight but struggles in open day. <br><br><span style="font-size: 14pt;" class="bbc_size">Connections</span><br><span style="font-size: 11pt;" class="bbc_size"> Rhona hasn’t been with the group long. She’s been tight lipped about her past and seems bent on being as unpleasant a travel companion as possible. She glowers at Orisanna when stewing rabbit and tends to glaze over whenever Amanda opens her mouth. She called Gloriosus’s name a pretentious mouth full and refuses to call him anything but, opting instead for pet names: Glory, Glow - Mornin’ Glory being a personal favourite. Maga has her respect and she lets the orc be. Rhona’s skills as a navigator have made her indispensable for the time being, She’s made it clear her intentions are to move on once their objectives are met [[will clarify this once the starting objective of the adventure is set.<br></span></span><br><br>(https://i.imgur.com/fSVi4nv.jpg) </div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Chronicles of the Wild Frontier - Cast thread</strong><br>
				Post by: <strong>Cold Heritage</strong> on <strong>28-02-2023, 04:29:21</strong>
			</dt>
			<dd class="postbody">
				<div align="center">(https://i.imgur.com/zoaquvW.jpg)<br></div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><br><br><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Name</span></span><br><br><span style="font-size: 12pt;" class="bbc_size">Leonidas Artorius Gloriosus</span><br><em>Adherent of the Sun</em><br><br><span style="font-size: 11pt;" class="bbc_size">Gloriosus is a High Elf. A long-lived race possessed of deep vitality and vigor but prone to suffering ennui of long years, the High Elves have a long and storied history replete with superlative achievements and many firsts. Tall, long-limbed, and possessed of superlative beauty, the High Elves possess might and grace in equal generous measure. The naming convention of the High Elves is the tria nomina (triple name), consisting of the praenomen (true personal name),&nbsp; nomen gentilicium (family/clan name), and cognomen (a sort of nickname given to the bearer by others based on deeds or a quality of the bearer). It is considered most proper to address a High Elf by their cognomen, and the praenomen is reserved for those with whom the High Elf shares their closest ties.</span><br><br><span style="font-size: 16pt;" class="bbc_size">Age</span><br><span style="font-size: 10pt;" class="bbc_size">60</span><br><br><span style="font-size: 16pt;" class="bbc_size">Gender</span><br><span style="font-size: 10pt;" class="bbc_size">Male</span><br><br><span style="font-size: 16pt;" class="bbc_size">Race </span><br><span style="font-size: 10pt;" class="bbc_size">High Elf</span><br><br><span style="font-size: 16pt;" class="bbc_size">Origin</span><br><span style="font-size: 10pt;" class="bbc_size">Primum Stellaris</span><br><span style="font-size: 10pt;" class="bbc_size">Artorius family</span><br> <br><span style="font-size: 16pt;" class="bbc_size">Appearance</span><br></span><div class="floatright">(https://i.imgur.com/gfLuQID.jpg)</div> <br><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 12pt;" class="bbc_size">Hair</span><br><span style="font-size: 11pt;" class="bbc_size">Gloriosus's hair is long and alabaster. It is exceptionally fine, smooth, and lustrous. The silken tresses require little upkeep and maintenance, and Gloriosus washes it regularly and combs it but does nothing else. He may at times bind it into a tail when it is convenient, but otherwise it falls free about his back and shoulders.<br></span><br><br><span style="font-size: 12pt;" class="bbc_size">Eyes</span><br><span style="font-size: 11pt;" class="bbc_size">Luminous blue eyes that catch and reflect light as beautiful crystals. They are observant and very keen, capable of seeing great distances with incredible clarity while also catching small details and fine features. Things which are concealed seldom remain so long under the scrutiny of Elvenkind, and even passive regard can reveal the incongruities that betray secret portals, hidden switches, and concealed artifice. As with all High Elves, Gloriosus can see up to 60 feet in darkness.</span><br><br><span style="font-size: 12pt;" class="bbc_size">Skin</span><br><span style="font-size: 11pt;" class="bbc_size">Gloriosus's skin is fair and unblemished. He has no scars or roughness, even though he spends much time in the sun and among the elements. Equally, he is no coward but such is the puissance of Elven vitality that his wounds heal without scars.&nbsp; </span><br><br><span style="font-size: 12pt;" class="bbc_size">Height</span><br><span style="font-size: 11pt;" class="bbc_size">7'2"</span><br><br><span style="font-size: 12pt;" class="bbc_size">Build</span><br><span style="font-size: 11pt;" class="bbc_size">Tall as a young tree, broad of shoulder and long of limb, Gloriosus is endowed with the tremendous vitality and strength yet also lithe and graceful at the same time. He is a tireless strider, possessed of a hard body resistant to hurt. Athletic and fit, Gloriosus's physique is finely chiseled and sculpted, in perfect proportion and symmetry.</span><br><br><span style="font-size: 12pt;" class="bbc_size">Weight</span><br><span style="font-size: 11pt;" class="bbc_size">275lbs</span><br><br><span style="font-size: 14pt;" class="bbc_size">Description</span><br><span style="font-size: 11pt;" class="bbc_size">Gloriosus is supportive member of the party. He fights in the front ranks with the more martially inclined, and although he is quite skilled he is not a master with his mace and shield. With a blade he is better, but Gloriosus swore oath not to wield weapons that shed blood as part of his initiation into the worship of Pelor. He is skilled with a bow and possesses the strength to draw a full Elvish warbow as tall as he is and the skill and marksmanship to take down a bird on the wing, but absent blunt arrowtips he will not use such a weapon. Unless, of course, the most dire circumstances call for it to protect life in the face of evil - then Gloriosus would take up blade or bow and stain his ideals to preserve life. He possesses great proficiency with thrown weapons, as his Elvish senses permit him to perceive targets accurately and the strength of his limbs allows him to propel them to considerable distance.&nbsp; In combat Gloriosus focuses on ensuring his allies are not outflanked, and using his magic to bolster and heal the front line. <br><br>He has a reasonable facility with stealth owing to his Elvish grace allowing him to move silently and without trace, but Gloriosus lacks any true sense of guile or cunning that would lead him to employ it of his own volition for ill gotten gains. He has no knowledge of roguery, skullduggery, or underhandedness, and his open and forthright mannerisms and personality make dissembling and deceit patently impossible.<br><br>A skilled rider and horseman, Gloriosus can easily befriend horses and can calm even the most cantankerous and bellicose horses. He is also a capable outdoorsman and capable of living off of the land without difficulty, but he is not as broadly knowledgeable as a druid or ranger might be. He has a passing knowledge of herbs, chiefly restricted to their use in the context of medicinal uses and what to avoid as poisonous/harmful to ingest.</span><br><br><span style="font-size: 16pt;" class="bbc_size">Personality</span><br><span style="font-size: 11pt;" class="bbc_size">Gloriosus is an unwordly fellow, unused to the true ways of the world. He is an optimist and an innocent, who possesses an intellectual knowledge of the existence of evil but often sees the best in others. The High Elf's natural inclination is towards kindness and compassion, and to forgive trespasses against himself and to advocate for mercy to others. However, he lives within the world and his ideals are not often easy to live up to. He is as fallible as any other mortal, but he does his best. Although he does not intend to be, Gloriosus can be incredibly haughty at times, without meaning to be, and his privileged upbringing has left him with blind spots. His upbringing has left him with a sense of noblesse oblige (and he privately wonders if his ancestors did as much as they could have to help against the plague), although he does genuinely want to help others and to alleviate suffering when he encounters it. <br><br>Gloriosus's faith is deep and sure. It is a comfort to him in trying and challenging times. He understands that Pelor is a kind and benevolent deity, but Pelor's role is not to be an all-providing solution to every problem that exists in the world. Gloriosus tries to live his life in a manner that he believes Pelor would favour, but first and foremost, Gloriosus strives to live the kind of life where he can look at himself in the mirror in a hundred or thousand years and not be ashamed of what he sees.<br><br>He considers himself very mature for his age, though among Elves he is no more than a callow youth. Gloriosus meets the challenges of the world with courage and good cheer, and tries to give the fellow members of the party the benefit of the doubt. Getting along with them is important to him, and he does his best to ensure jolly cooperation.<br><br>Gloriosus is a virgin and sworn to remain chaste until his arranged marriage so that, thus pure, he may truly celebrate the glory and joy of the marital bed. This is a social compact and not required by his religion. He will not break this oath uncoerced and of his own free will.<br><br>He is also sworn not to wield weapons that shed blood, such as a sword, ax, or even sharpened arrowheads. This is an oath that was not required of Gloriosus by his religion but he swore it to bring himself closer to Pelor's ideals. In defense of life in the face of evil, Gloriosus will break this oath, choosing to stain his ideals in order to preserve life.</span><br><br><span style="font-size: 16pt;" class="bbc_size">Bio</span><br><br><span style="font-size: 11pt;" class="bbc_size">Gloriosus is part of the Artorius family. The family is one with a long martial tradition, and in the truly elder days the scions of the line of Artorius went into battle upon the backs of dragons. But the dragons slumber, now, difficult to rouse. With few enemies worth paying the terrible price and risking the terrible danger entailed in waking the dragons, many High Elves turned to other more tractable species as mounts. The Artorius family chose to raise mighty horses, and their herds consist of tall horses with pure white coats, powerful and swift in equal measure, possessed of keen intelligence and stout courage. Gloriosus's father, Ambrosius Artorius Eques Ultra, is a superlatively proficient breeder and trainer of horses, as at home on horseback as he is on foot. Gloriosus learned something of horsecraft from his father, but his heart lay in other places.<br><br>The Artorius family maintains an estate within Primum Stellaris, but they have lands without to give their herd land to roam and graze. Their herd is much depleted from the heights of times before the plague struck, but it remains strong and careful animal husbandry has maintained the best of the bloodlines and the greatest qualities so carefully bred into them. Gloriosus spent many days of his youth out in the fields, tending to horses and learning the essentials of life. It was a wonderful part of his life and Gloriosus looks back upon it fondly. He had many good friends, wise mentors, and even a few sweethearts as is the manner of youth. His parents have arranged a marriage for him to a maiden of the Concordius family.<br><br>Gloriosus experienced his calling to the worship of Pelor shortly after his 50th birthday. He was riding a young mare at the borders of his family's property, and he came upon a section of broken fencing, and a wounded servant and horse. The light of the sun blazed brightly in his eyes and he fell to his knees, laying hands upon Elf and Horse alike. In that moment he became a conduit to the higher power of Pelor. Both were healed. The servant relayed that bandits had stolen several horses and made off with them. Gloriosus bade the servant return to the family villa and report the situation, then went to pursue the bandits. When Gloriosus came upon them, he confronted them boldly, demanding the return of the stolen horses. <br><br>The bandits refused, choosing their life of brigandry and theft, mocked Gloriosus and set to murdering the Elf. Gloriosus managed to best the half dozen ruffians, although he was injured in the exchange of blows, but not seriously. Binding all - wrists and wounds - Gloriosus brought them to be tried by a judge for their crimes. Although they were so steeped in ill deeds that they were sentenced to death, Gloriosus felt he had served justice. <br><br>But he knew the path his life would take now. He announced to his father his fealty to Pelor, and left the family villa the next day with Eques Ultra's blessing to the monastery of Pelor in Primum Stellaris. The abbot of the monastery was expecting Gloriosus, and welcomed the young Elf with open arms. Gloriosus took his initiation oaths, and became an adherent of the sun. He learned the gospel of Pelor, deepening his nascent connection to the Sun God.</span><br><br><br><span style="font-size: 16pt;" class="bbc_size">Equipment</span><br><br><span style="font-size: 12pt;" class="bbc_size">Armour</span><br><span style="font-size: 11pt;" class="bbc_size">A hauberk of Elven mail protects Gloriosus. It possesses full sleeves and extends full to the knee, with a clever mesh and weave about the legs that allows for full mobility without requiring a protection reducing slit. Crafted from mithril, a metal is both stronger and lighter than steel, the hauberk is no more encumbering or taxing to wear than a silken shirt. Mithril does not tarnish. The superlative work is such that the individual links are so fine and well connected with one another that a human's eye could scarcely discern the individual links, and movement while wearing the armour is no more noisy than is normal. <br><br>Gloriosus also carries a round, wooden shield with a steel rim and boss. The face of the shield is painted white with a stylized sunburst on the front.</span><br><br><span style="font-size: 12pt;" class="bbc_size">Clothing</span><br><span style="font-size: 11pt;" class="bbc_size">Shirts, trousers, and a robe of white fabric spun by the hands of Elves. The robe has a stylized sunburst stitched into the front. They are comfortable in all climates. A grey cloak with a full hood of neutral that has been treated with special Elven techniques to make it waterproof.&nbsp; He wears comfortable leather boots that have also been treated to be waterproof.</span><br><br><span style="font-size: 12pt;" class="bbc_size">Weapons</span><br><span style="font-size: 11pt;" class="bbc_size"><br>»&nbsp;&nbsp;&nbsp;Mace. A well made flanged mace. Fabricated from steel by an Elven journeyman smith, it is nevertheless resilient and graceful in appearance while being completely utilitarian.<br>»&nbsp;&nbsp;&nbsp;Knife. A well made utility knife with a single, slightly curved blade. Fabricated by the same journeyman smith that fabricated that mace. It is well cared for an retains its edge very easily. </span> <br><br><span style="font-size: 12pt;" class="bbc_size">Miscellaneous</span><br><span style="font-size: 11pt;" class="bbc_size"><br>»&nbsp;&nbsp;&nbsp;Holy Symbol. It is a stylized sunburst pendant shaped of bright yellow wood suspended upon a shimmering steel chain. </span> <br><br><span style="font-size: 12pt;" class="bbc_size">Magic</span><br><br><span style="font-size: 11pt;" class="bbc_size"><em>”Praise the sun!”</em><br><br>As a High Elf, Gloriosus comes from a culture and people steeped in deep magical tradition. He does not take magic for granted - it is a powerful, versatile tool that must be respected for its power and its associated costs and dangers. <br><br>The power of Pelor allows Gloriosus to perform feats of healing, be they physical, mental, or spiritual. He has the greatest success with healing physical injuries. But the divine power of Pelor is not simply restricted to healing: it also can be directed to bolster the self and allies, granting additional prowess in combat and physical pursuits. The power of Pelor may also be manifested as light that illuminates even the blackest darkness. Also, Gloriosus may turn undead by presenting the symbol of faith with conviction - skeletons and zombies flee (and weaker examples are destroyed), but more powerful undead may resist the power of the High Elf's faith.</span> <br><br></span><div align="center">(https://i.imgur.com/J7rW8kJ.jpg)</div><br><span style="font-size: 14pt;" class="bbc_size">World Building Stuff</span><br><br><span style="font-size: 11pt;" class="bbc_size">Primum Stellaris is the city-state capital of the High Elves that Gloriosus comes from. It's located high up near some cliffs near the sea. It's actually a great big crystal city that floats over the ocean and there's a magical rainbow bridge that connects the crystal city to land. There are dragons in caves in the cliffs, and they're dormant and haven't woken for centuries if not millenia, either of their own volition or by the hands of the High Elves. The High Elves care for the sleeping dragons, and certain families pass along the secrets and dread knowledge of dragonry across generations. The city-state can produce some food within itself due to magical contrivances, but not really enough to truly sustain even the diminished populations, and the High Elves have farming and fishing settlements nearby along the coast to fulfill production needs. The High Elves who farm and fish have traditionally been regarded as lower status, but in the post-plague era their status has elevated as their work becomes ever more important to sustaining the High Elves. It is now seen a virtuous and commendable work, rather than an unpleasant necessity. They are relatively untouched by the plague owing to their remote location. Their largest avenue for contact with the outside was High Elf merchant families, who have since turned to other pursuits in the face of the plague.<br><br>The faith of Pelor is not restricted to any particular culture or race, although obviously the worship of a Sun God is not terribly prevalent in any subterranean context. There is no singular dogma in the post-plague era, and the branch the Gloriosus received instruction in emphasizes Pelor's role as a protector, healer, and god of crop fertility. There is an understanding of the necessity of the balance of light and dark in the context of night and day, with the faith teaching that all beings possess the capacity for good and evil and that it is the mark of a being how they defy the evil within and how well they prevent the seed of evil from germinating in their hearts. Forgiveness is to be given to the truly contrite, and evil is to be opposed. Generosity, in material terms and in spiritual terms, are emphasized, with the understanding that the adherents of the Sun live in the real world and can't do much good for anyone if they starve themselves to death - it is best to share what one has with others so that each might have a little, than that any has none.<br><br>It might be fairly widespread knowledge that a displayed sunburst denotes someone is a worshiper of Pelor, but there's probably also people who use a sunburst as their own coat of arms or follow a different dogma than Gloriosus - there's probably martial dogmas that might have survived that emphasize the aspects of Pelor in opposing evil and the undead.<br>--</span><br><span style="font-size: 11pt;" class="bbc_size">So Gloriosus left his home to bring the light of Pelor to a benighted post-plague world. He feels he can do more good out in the world than in the city of crystal. <br><br>As for connections, it works with me that he encountered Orisanna somewhere along the road and found common ground and purpose in doing good. They are probably on good enough terms that he permits her to use his praenomen. <br><br>I think Gloriosus might impress Magga with his willingness to fight in the right circumstances. Though he is not a bellicose individual, he is not afraid to stand up for the weak being oppressed by the strong. Maybe Magga might disdain Gloriosus as a fancy lad at first until there's a situation where Gloriosus confronts a group of bullying brigands all by himself to defend someone. He's also no coward, so in situations where she charges headlong into battle he would be right behind her, ready to face danger with courage and good cheer.<br><br>I'm not sure how well he would relate to Amanda, but he would be polite but firm in stating that he wishes that she stay out of his mind if/when he learns about her telepathy. <br><br></span><br><br></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Chronicles of the Wild Frontier - Cast thread</strong><br>
				Post by: <strong>Isengrad</strong> on <strong>28-02-2023, 19:13:43</strong>
			</dt>
			<dd class="postbody">
				<div align="center">(https://64.media.tumblr.com/bea5ea9a1443517ea46cdd1815cc42a1/f8f67915ca341204-79/s1280x1920/16dedc87657934eacd14b161b9cb25e43cb0d99e.jpg)<br><br><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Kaehless Greyflame</span><br><span style="font-size: 12pt;" class="bbc_size"><em> Knight of the Eldritch order, Blacksmith<br><br>Male-Tiefling-57y.o</em></span><br><br><span style="font-size: 11pt;" class="bbc_size">When the plague first struck, those of keener minds tried to combat it in many different ways. Magic in all forms was applied to try and stymie the spread or reduce the death toll of this horrific event. An Order of Wizards lead by the Archmage Okeer sought to find a way to ignore it, by altering themselves and others to breed resistance into the mortal races. In truth they seemed to have succeeded, as some the experiments resulted in the planetouched race known collectively as Teiflings.</span><br><br><span style="font-size: 14pt;" class="bbc_size">Origin</span><br><br><span style="font-size: 11pt;" class="bbc_size">Twin river, southernmost coastal city</span><br> <br><span style="font-size: 14pt;" class="bbc_size">Appearance</span><br><span style="font-size: 12pt;" class="bbc_size">6'5"~325lbs</span><br><span style="font-size: 11pt;" class="bbc_size">Pale would be the word to describe him, a man of muted color in appearance, but unmistakable strength. Grey hair is done up in a single loose braid left to dangle over his left shoulder, another lock of hair hangs in a loose wave over a broken horn around his head crest. Hair not controlled in some way wraps itself in loose lazy curls that reach his shoulders. Ashen skin is marked and marred by scars from injury past. two tendrils hang from his chin, breaking through neatly trimmed facial hair. His eyes shine with a pale blue luminescence, at a glance they appear to be pupil less but a tiny pinpoint of white light gives direction to his gaze.<br><br>He is tall and muscular with a thick tail that has boney plates along the top of it and tapers out to a rounded point at about two and a half feet. HIs legs are digitigrade and end in solid black hooves. HIs hands are the hands of a tradesmen, tough and firm, strengthened by years of work in the forge. <br>&nbsp;</span><br></span><div class="floatright">(https://64.media.tumblr.com/efcad47b27f1b96f70f799f6336ab008/77eeba05e0cffaac-64/s1280x1920/f9e8fbc2a6643aae3e5303e624527fbf88ddd61a.jpg)</div><span style="font-family: times new roman;" class="bbc_font"><br><span style="font-size: 14pt;" class="bbc_size">Personality</span><br><span style="font-size: 11pt;" class="bbc_size">For all the color his skin does not show, his personality will make up for. When at rest he looks stoic, but he revels in the happiness of those around him. He is Quick to offer comfort, hearty with a laugh and freely enjoys spending time with good friends over good food and fine mead. He enjoys singing and takes great pride in his work as a blacksmith weather it be crafting arms and armor for the local guard, fixing tools or shoeing a horse (or fellow teifling). He will also be the first to step between you and a charging boar, evident by the scars of such injuries that adorn his body.</span><br><br><span style="font-size: 14pt;" class="bbc_size">Biography</span><br><span style="font-size: 11pt;" class="bbc_size">Kaehless was born of the local blacksmith and a retired Paladin of middling renown. His life was simple but satisfying, and though he never received the calling to serve as a paladin, he no less took to the martial aspects as taught by his father. Like any youth born to a tradesmen he quickly picked up his mothers craft at a young age, and when he was not serving as part of the city Militia he shaped metal for various needs. Bright as he was, he did learn a little magic, binding it to his use of arms and armor. He found that he was naturally adept at calling forth a pale grey flame, perhaps in imitation of his fathers once holy flame he wielded against the darkness.<br><br>In recent years Kaehless has found that most of his time has been spent protecting others and turning back the growing hoards. Knowing that to do nothing would be to wait for death, he chose to set out to see if he could find a way to fortify their chances.</span><br><br><span style="font-size: 14pt;" class="bbc_size">Armour &amp; Equipment</span><br><span style="font-size: 11pt;" class="bbc_size"><br>» His Fathers Armor: Half-plate forged in the capitol, it may be old but well maintained. Tarnished a little the metal still holds true. Under a few of the plates are etched runes designed to make it compatible with Kaehless's form of magic.<br><br>» His mace: Forged by himself, this heavy Flanged mace is coved in scrolling runes along the haft and head, facilitating the Eldritch knights magic.<br><br>» His Shield: Gifted to him when he truly became an artisan of his craft it has been a constant companion. Like most of his equipment he has made modifications to allow his form of magic to flow through it.<br><br>» His Cloak: Hand made by his mother, it rarely leaves his person. Warm and well made it serves the purpose of protecting him from the elements.<br><br>» His tools: Hammer, tongs, chisel and book of formulae for both mundane craft and arcane etchings.</span> <br><br><span style="font-size: 14pt;" class="bbc_size">Magic</span><br><br><span style="font-size: 11pt;" class="bbc_size"><em>"Will anchored to steel”</em><br><br>As an Edlrtich knight, Kaehless uses a form of magic that requires he prepare and maintain the vessels he channels the arcane power through. Each item must be etched with his own scrolling script of runes and formulae to serve as a conduit. Through this though he can momentarily enchant or reinforce the equipment.<br><br><br><span style="font-size: 14pt;" class="bbc_size">Connections</span><br><span style="font-size: 11pt;" class="bbc_size"><br>- Shortly after leaving his own hometown of Twin rivers Kaehless came across amando being attacked by some foul creatures. Rushing into the fray to help her without a second thought, afterward they decided to travel together for safety and companionship.</span></span></span></div><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">posting code</div><div class="spoiler_body"><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatleft][floatleft][img height=175 padding=5]https://64.media.tumblr.com/bea5ea9a1443517ea46cdd1815cc42a1/f8f67915ca341204-79/s1280x1920/16dedc87657934eacd14b161b9cb25e43cb0d99e.jpg[/img][/floatleft][url=https://elliquiy.com/forums/index.php?topic=349291.msg16415094#msg16415094][size=10pt][b]Kaehless Greyflame[/b][/size][/url]<br>[hr][hr]</code></pre></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Chronicles of the Wild Frontier - Cast thread</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-03-2023, 20:16:06</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(https://iv1.lisimg.com/image/11857280/640full-levi-coralynn.jpg)</div><strong>Name:</strong> Amanda Firesong<br><strong>Age:</strong> 19 years old.&nbsp; <br><strong>Height:</strong> 5'3"<br><strong>Weight:</strong> 111lbs<br><strong>Build:</strong> Though malnourished in childhood, Amanda has blossomed under her teacher--a monk named Dain--into a ripe and curvaceous young woman with enough good living to soften her hard body.&nbsp; <br><br><strong>Brief History:</strong> A farm girl from an emotionally abusive family, Mandy was saved from a near fatal suicide attempt when discovered at the last minute by a wandering monk named Dain.&nbsp; Dain's order were religious mendicants who traveled the world being helpful with spiritual council, diplomacy, folk medicine, and martial arts.&nbsp; After nursing Mandy back to health, Dain took her as an apprentice.&nbsp; He found that the girls passion was only surpassed by her compassion.&nbsp; She was gifted with a variety of traditional psychic abilities--most particularly the healer's gift and pyrokinesis.&nbsp; &nbsp;Dain taught her self-love, self-respect, combat, and meditation--which laid the groundwork for further developing her combat skills.&nbsp; He also taught her first aid, herb lore, and basic surgery.&nbsp; <br><br>Combat Skills: <br>--Knife Throwing<br>--Staff Fighting<br>--Unarmed Combat<br><br>Utility Skills:&nbsp; <br>--Cooking<br>--Diplomacy<br>--Empathy<br>--Medicine<br>--Trailcraft<br><br>Supernatural Abilities:&nbsp; <br>--Basic telepathy and clairvoyance.&nbsp; <br>--Psychic Healing<br>--High level pyrokinesis.&nbsp; <br><br>Signature Items:&nbsp; <br>--Daggers: 2 at her hips, 2 in her boots, 3 behind her back, 2 on her hips.&nbsp; <br>--Attractive black dress with basic enchantments of armor and enduring the elements.&nbsp; When worn it offers similar protection to a mage armor spell and an endure elements spell. <br>--Well-balanced Quarterstaff<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">NSFW</div><div class="spoiler_body">(https://preview.redd.it/ym4ly4kyohha1.jpg?width=828&amp;auto=webp&amp;v=enabled&amp;s=15da15193077a48483604d9af5cc55ce8174f5b5)[/floatright]</div></div>
			</dd>
		</dl>
		<div id="footer" class="smalltext">
			
			<span class="smalltext" style="display: inline; visibility: visible; font-family: Verdana, Arial, sans-serif;"><a href="https://elliquiy.com/forums/index.php?action=credits" title="Simple Machines Forum" target="_blank" class="new_win">SMF 2.0.19</a> |
 <a href="https://www.simplemachines.org/about/smf/license.php" title="License" target="_blank" class="new_win">SMF © 2021</a>, <a href="https://www.simplemachines.org" title="Simple Machines" target="_blank" class="new_win">Simple Machines</a>
			</span>
		</div>