RWBY Tabletop OOC Thread
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: Leodran on 14-03-2016, 11:20:13</h2>
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				Title: <strong>RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>14-03-2016, 11:20:13</strong>
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				Good morning everyone and thanks for your patience while your GM works 12 hours night shifts while traveling&nbsp; :P<br><br>Here is our very own OOC thread.&nbsp; Feel free to post character details here and keep on discussing ideas.&nbsp; If you could PM me your character information that would be helpful, I'll consolidate them all in the subsequent posts on the first page.&nbsp; I'll also update links to the books that originally piqued Florence's interest.
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				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>14-03-2016, 11:20:26</strong>
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				<span style="font-size: 24pt;" class="bbc_size"></span><div align="center"><span class="bbc_u"><strong>Player Characters</strong></span></div><br><hr><div class="floatright">&nbsp; (http://i.imgur.com/Lnbp6nX.jpg)<br><div align="center"><sup>*Clothing would be gold, instead of green</sup></div></div><strong>Name:</strong> Lionel Bronto Goldmann<br><strong>Player:</strong> FarFetched<br><strong>Color:</strong> GOLD!<br><strong>Symbol:</strong> A golden lion with bull horns.<br><strong>Age:</strong> Somehow only 18<br><strong>Height:</strong> 7'5<br><strong>Dust:</strong> Violet (Force)<br><br><strong>Base Attributes:</strong><br>6-Strength<br>4-Endurance<br>3-Willpower<br>2-Discipline<br>1-Perception<br>0-Agility<br><br><strong>Heritage:</strong><br>Atlas (STR +1)<br><br><strong>Derived Statistics:</strong><br>Health: 9/9<br>Aura: 9/9<br>Capacity: 3/3<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance &amp; Dust Combos</div><div class="spoiler_body"><strong>Semblance: Immovable Object</strong>- Lion has the ability to make himself a fixed point, incapable of being moved or shifted by any force. Things that should be impossible to lift are easier to move, and if something like a massive boulder would crush him, he could use this semblance to resist being squished. Lionel's semblance is borne from his incredible desire to stand strong in the face of a world that's only ever wanted his absence, and is strongest when resisting forces that would stop him from moving forward.<br><br><strong>Semblance + Violet Crystal =</strong><br><span class="bbc_u">King's Presence</span> (3 cap): Lionel infuses an entire violet crystal with his semblance, allowing him to extend the range of Immovable Object to resist any and all forces around him, making it seem like the world around him is moving in slow motion.<br><span class="bbc_u">Charging Bull</span> (2 cap): Lionel uses his hammer to propel himself quickly forward, then uses the properties of his semblance to make sure that he doesn't stop for anything.<br><br><strong>Semblance + Any Elemental Crystal =</strong><br><span class="bbc_u">The Quieting</span> (3 cap): Similar to an effect the Goldmann family's Semblance can produce, Lionel can infuse his semblance with an elemental crystal to nullify that element's kinetic energy in the area around him. Depending on what crystal he uses, flowing rivers can become pools of glassy water, fires can suddenly smolder, and gales of wind can become stagnant air around him.<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body"><strong>Weapon: Unstoppable Force</strong>- Unstoppable Force is a massive, two-handed Hammer filled with an extremely heavy violet dust. One end of the weapon's square hammer head bears a thruster made to expel charges of Violet dust and launch certain swings even faster.&nbsp; By reversing the hammer and pointing it away from him, the hammer can also expel forceful burst of energy with violet crystals. Lion crafted it specifically to suit his weight and semblance- anyone else wielding such a weapon would be thrown around by it easily. Ever the hubris fool, the side of the hammer bears Lion's own, beaming face on it. <br><br>Just in case he ever needs to monologue about how wonderful Atlas, His family, or anything related to him is, the pommel side of his hammer features a pop-out flag bearing the noble crest of his family: A horned lion. It has no other purpose than to aid Lionel in his efforts at grand-standing.<br><br>Weapon Properties: <br><br><strong>Type:</strong> Aggressive<br><br><strong>Modifications: Martial Arts, Immense Weight</strong><br><span class="bbc_u">Martial Arts:</span>: <br>As seen in Handbook.<br><span class="bbc_u">Immense Weight</span>:<br>EFFECT:&nbsp; The additional defense threshold for targeted strikes is decreased by 5. All attacks with this weapon requires either 1 capacity and 1 action, or 2 actions.<br>DESCRIPTION: This weapon is heavy, and it shows. Do yourself a favor- do not get hit by it.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attire</div><div class="spoiler_body">Outside of school, Lionel's casual wear is comprised of faded yellow pants, yellow track shoes, a black tank-top and black fingerless gloves. The gloves in particular are made of thick leather, and have extended cuffs that cover his wrists. However, when working out (which is often) he tends to wear a plain yellow t-shirt, neon green short shorts and yellow sweatbands on his wrists. In class, Lionel wears the normal school uniform, though his shirt and overcoat are a size or two too small for him. He still wears his gloves to class.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">The Goldmann Family</div><div class="spoiler_body">The Goldmann dynasty is as gilded as it is old, dating back to the very founding of Atlas as a country. Famed for their commanding presence on the battlefield, and extremely potent semblance, the Goldmanns have long had an influential role in the continuation of Atlas military and social culture. The Goldmann family semblance is both hereditary and entirely unique. Dubbed "The Lion's Roar," users of this power are able to evoke powerful forces using only their voice as a weapon.<br><br>Members of the Goldmann family, especially those with the Lion's Roar, are typically loud and boisterous people. They take such pride in their voices that they often fail to shut up when they need to.&nbsp; The only thing that gives a Goldmann pause is tradition- the ancient tenants their family has relied upon for generations. Large family meetings are eerily quiet, and sometimes only the eldest members of the family are allowed to speak during such events.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body">Lionel's life isn't all the glamor, pride and glory that he makes it out to be. Deep down, he actually feels more like a mistake than anything else. <br><br>The Crest of the Goldmann family isn't really a lion with bull-horns. In fact, it's actually a Lion standing in front of a bull. The horns are a reference to the Bronto family, a second family that has been subservient to the Goldmann's for over a hundred years. Unlike the Goldmanns, the Bronto family had never shown much aptitude for hunting. Occasionally, one would appear from their family with a semblance that made them stronger than normal, but that only came about once every few generations.<br><br>Lionel is a child of both these families, the bastard offspring of an already-married Goldmann and a Bronto maid. The latter sadly died in childbirth. His father, while certainly unfaithful in every respect, wasn't so heartless as to leave young Lionel to fend for himself, and decided to take him in as a son, much to the eternal ire of his wife. This odd upbringing, wedged between a duty-driven father and a spiteful mother made for most of his early life.<br><br>On his thirteenth birthday, Lionel's semblance finally came out while playing sports with a cousin. It's appearance made for the largest scandal the family had ever known. The boy had <em>bull horns</em>, the hallmark of a semblance from the Bronto family. The two family had always been separate; mixing blood between them was incredibly taboo. Lionel's father had kept his ill-begotten son's origins to himself ever since the boy was born, but there was no hiding his semblance, or those horns.<br><br>The change Lionel saw in his family was immediate, and traumatizing. People he once considered friends and brothers wouldn't so much as talk to him anymore. Updated versions of family photos began replacing the ones that included him in it. The entire Goldmann's family, for all of it's Roaring pride, and loud pursuits, were brushing Lionel under the rug with the most deafening sound of all.<br><br>Silence.<br><br>Fearing his own excommunication from the Goldmann family line, Lionel's father sent the boy away to live with his Uncle, Rob Berof Goldmann (http://orig07.deviantart.net/a3f1/f/2015/280/7/4/_brolaf_bot_by_siakim-d99fcrd.jpg). Uncle Rob was far from the best person. All things considered, he was probably a worse person than Lionel's own father. Prior to meeting his nephew, Rob spent most of his time whoring or drinking away what money he could get from underground hunter brawls and deals with dust cartels. However, this unlikely degenerate would become instrumental in giving Lionel the courage to become a hunter. <br><br>Initially, (and predictably,) Rob was furious over being forced to babysit his brother's brat. He barely even gave Lionel a second thought. He left Lionel to his own devices and carried on his end-of-the-world lifestyle like normal. All that changed one fateful night, when Rob came home to find his nephew had "An Accident With a Kitchen Knife." It was the kind of accident better phrased as an "accident"; Lionel still has scars on his wrists to this day. He prefers to cover them with wristbands.<br><br>That macabre evening came as a slap in the face to Rob, and he began to take looking after his nephew seriously. Most importantly, he began actually listening to Lionel. To Rob's surprise, he realized that no one else had ever done the same for Lionel before. Rob quit drinking, and began to do what he could for Lionel. Rob was far from a shrink, but he did his best to build his nephew up again. Often, by the only way he knew beyond drink- Fighting. Rob taught Lionel to brawl with the best of them and, when Lionel showed promise, began training him in earnest as a hunter.<br><br>It wasn't the perfect solution, but Rob's influence sparked a newfound feeling of self-worth in Lionel's chest. The change was something his uncle picked up on, and he began fueling that feeling as much as he could, regaling Lionel with tales of how great his family used to be and how they helped shape what Atlas is today. Even if his family refused him, Rob told Lionel that the blood of giants ran within him, and that Lionel should never forget that.<br><br>Lionel took these stories to heart. They filled him with a feeling he had never known: pride. Pride enough to become better than what his family thought of him, to rebel against what the world had made him out to be. He wanted to stand up to them. To say "No, I will not fall to your silence; You will never make me vanish silently into the night. I AM STILL HERE. LIONEL BRONTO GOLDMANN IS HERE, AND I'M NOT GOING ANYWHERE." Lionel began staking his body and soul into training with his Uncle. He ate, slept, and breathed physical effort. He was spurred on by desire to leave a mark on the world, and to prove his family wrong.<br><br>Tapping out the last of his savings, Rob eventually enrolled Lionel in Beacon, and threatened his father with hell and damnation if he didn't help pay his son's tuition.&nbsp; When it came time for the Beacon's entrance exam, Lionel passed with flying colors. Most notably, during a scheduled fight with a captured Grimm, Lionel crushed the beast's skull with his bare hands.<br><br>Lionel, at long last was done suffering in silence, and incredibly done with playing the victim. He has a mission to take life by the horns and steer himself onto a journey so great and inspiring, even his family will be unable to quiet his existence.<br><br>Because one day, even if he has to say it at the top of his lungs, everyone will remember the name Lionel. Bronto. Goldmann.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">Lionel Goldmann is the expressive ham that other hams wished they could be, if they didn't already love themselves so much. Often, people know when he enters a room not because of his size, but because he declares his arrival exuberantly, using his whole name. Yes, even the the middle one.<br><br>Lionel is obsessed with being healthy, working out, and displaying his POSITIVELY SUPERB MUSCULATURE. He absolutely abhors junk food, preferring to eat only meat, vegetables, eggs and milk- classic healthy foods. Finding the food at beacon occasionally below his personal (occiasonally unattainable) level of healthiness, he's become a bit of Chef in his own right, and is known to occasionally cook his own meals when the cafeteria begins serving that dreaded, GASTLY deep-fried food. Working out is almost a basic state of being for him. He'd do jumping-jacks in the middle of class if no one stopped him. He begins every morning with 100 sit-ups, 100 push-ups, and 100-squats every day, followed by a 10-KM run in the evening. He gives his body a break on Sundays, and the look on his face for that entire period is a perpetual, uneasy restlessness. He's addicted to the healthy high of fitness.<br><br>The status of his muscles and the comparative musculature of those around him are always a very focal point in his mindset. This means that his shirts are mostly optional and incredibly form fitting. He's also made sure that each is tight enough for him to DRAMATICALLY TEAR OPEN if he flexes too hard. Just, you know, to drive the point home. He has abs. Behold abs. Despite having his head firmly lodged up his own, toned buttocks, Lionel isn't mean by any measure. Beyond the large amount of fluff he puts into his own self-worth, he has a very strong sense of Honor and always looks out for those less fortunate than he.<br><br>However, this is only half of who Lionel is. There's a reason he sounds like an actor preforming onstage. That's just it, in fact. He is acting. Much of his true feelings are hidden behind a thick veneer of pride and patriotism. Beneath that is his true self; a hurt, lonely boy with no real home or place in life. He longs for his family's acceptance, but at the same time, he hates his family for denying him that very life. It's slowly tearing him up inside; and without an audience to bear witness, it occasionally shows.<br><br>Lionel, both the facade and the reality, sport an noticeable white-knight complex. He knows better than many what it feels like to feel worthless, and that has bred a deep seated hatred for discrimination within him. He will go out of his way to start a fight if he notices anyone being discriminated against, especially with regards to race. It is one of the few things that can annoy him into dropping his act.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Appearance of Semblance</div><div class="spoiler_body"> (http://i.imgur.com/tOb6OXk.jpg) </div></div><br><br><br><br><br><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Theme Music</span></strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">When Cheery</div><div class="spoiler_body">https://www.youtube.com/watch?v=o6HM9QXnVdk</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">When Being Realistic</div><div class="spoiler_body">https://www.youtube.com/watch?v=igZbhVpF36E</div></div></div><br><br><br><br><hr><br><table class="bbc_table"><tbody><tr><td><strong>Name&nbsp; </strong></td><td>Noire Hotep</td></tr><tr><td><strong>Player </strong></td><td>ThisOneGal<br><table class="bbc_table"><tbody><tr><td><strong>Color&nbsp; </strong></td><td>Black / Electric Blue</td></tr><tr><td><strong>Emblem&nbsp; </strong></td><td>A six-eyed jackal's face, front on</td></tr><tr><td><strong>Heritage&nbsp; </strong></td><td>Atlesian Faunas</td></tr><tr><td><strong>Age&nbsp; </strong></td><td>19</td></tr><tr><td><strong>Height&nbsp; </strong></td><td>5' 4"</td></tr></tbody></table><br><strong>Attributes</strong><br><table class="bbc_table"><tbody><tr><td><strong>Strength&nbsp; </strong></td><td>0</td></tr><tr><td><strong>Agility&nbsp; </strong></td><td>2</td></tr><tr><td><strong>Endurance&nbsp; </strong></td><td>1</td></tr><tr><td><strong>Perception&nbsp; </strong></td><td>3+1</td></tr><tr><td><strong>Willpower&nbsp; </strong></td><td>5</td></tr><tr><td><strong>Discipline&nbsp; </strong></td><td>4</td></tr></tbody></table><br><strong>Derived Statistics</strong><br><table class="bbc_table"><tbody><tr><td><strong>Health&nbsp; </strong></td><td>6</td></tr><tr><td><strong>Aura&nbsp; </strong></td><td>14</td></tr><tr><td><strong>Capacity&nbsp; </strong></td><td>5</td></tr></tbody></table><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body"><br>Noire is a faunas from Atlas with a persistent anti-authoritarian streak. Since arriving a Beacon, she has exhibited behavior than can be described as deliberately poor impulse control. She appears to have some sort of complex about her semblance.<br><br>She sometimes DJs under the name 'Nyarly', often using her semblance to enhance her performances.<br><br>Noire was adopted by her human parents at a very young age. She has not revealed the circumstances of her adoption, although it is unclear if this is a result of a lack of interest, ignorance, or a desire for privacy.<br><br>Her parents run Vermilion Limit, an Atlesian military deign house. Vermilion has two focuses: pushing performance to the absolute limit, and refining designs to meet the practical realities of a wartime setting. As a result, their equipment is very near the top in terms of performance and reliability, typically described as possessing a rugged elegance.<br><br>Her older sister, Iris, exemplifies this, typically wielding a spear/precision rifle. Noire looks up to her, and has issues about living up to her example. She won't admit it, but has hangups about Iris being the 'real' daughter.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Meta</div><div class="spoiler_body">Noire = Black. Black color scheme contrasts with Atlas white.<br>Hotep = Peace. Family are peacemakers in the "if you want peace, prepare for war" fashion. <br>'Noire Hotep' sounds like Nyarlathotep (https://en.wikipedia.org/wiki/Nyarlathotep). Nyarlathotep is kind of a showoff; Noire is a DJ. 'Nyarly' is also a reference to Nyarlathotep.<br><br>Vermilion Limit = Red Line/Bleeding Edge. Experimental tech, push it to the red line.<br></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Reference</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character</div><div class="spoiler_body">(http://i.imgur.com/pAB7tYw.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance</div><div class="spoiler_body">(http://i.imgur.com/XZlKysw.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body">(http://i.imgur.com/Rpf6kRa.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Emblem</div><div class="spoiler_body">TBD<br>Based off of her helmet/mask</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Theme</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Queen - Don't Stop Me Now</div><div class="spoiler_body">https://www.youtube.com/watch?v=HgzGwKwLmgM</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Bullet For My Valentine - Riot</div><div class="spoiler_body">https://www.youtube.com/watch?v=IE9YmOprijk</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Daft Punk - Derezzed</div><div class="spoiler_body">https://www.youtube.com/watch?v=F4eccPBFEjE</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Metric - Gold Guns Girls</div><div class="spoiler_body">https://www.youtube.com/watch?v=FRtd8ArvH_s</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Jet - Cold Hard Bitch</div><div class="spoiler_body">https://www.youtube.com/watch?v=Iay9gyLNdBw</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Mötley Crüe - Kickstart My Heart</div><div class="spoiler_body">https://www.youtube.com/watch?v=F8UYGQeavRw</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kill la Kill - Before My Body Is Dry (Don't Lose Your Way)</div><div class="spoiler_body">https://www.youtube.com/watch?v=bqF5i4qloVE</div></div></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance</div><div class="spoiler_body"><strong>Zone Control</strong><br><em>Telekinesis/Glyph Variant</em><br><br><br>Some sort of telekinesis<br>Can effect area around her<br>Visually manifests as electric blue streams/tentacles when active in an area<br>Buff/debuff<br>Grapple/trip foes, move/shield allies, act as distraction, redirect shots<br>At very high levels, make the environment go all Escher. Act as phase/teleport for others, maybe. <br><br>Uses light/sound dust to cloak allies, blind/deafen enemies, highlight targets, enact zone of silence<br>Possibly bend light to make laser/illusions<br>Turn battlefield into a rave by alternating multi turn light/sound dust.<br><br><br>Possibly rename, focus more on music/DJ aspect<br>Discordia?<br>I'm tempted to make the name some sort of zettai ryōiki (https://en.wikipedia.org/wiki/Zettai_ry%C5%8Diki) joke, especially given the visual references.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body"><strong>Blackout</strong><br><em>Elegant STR+DIS / Energy AGI+WIL</em><br><br>Blackout is not a weapon in the traditional sense; instead, it is a personalized version of the Anubis-pattern Semblance Enhancer. The primary function of a semblance enhancer is to enhance the user's semblance/aura. Most models aim to push a semblance to the point of weaponization. While an semblance enhancer does appear to make a semblance more potent and the user's aura 'stronger', this is not quite the case; the amount of energy present/able to be absorbed is the same. The effect is more akin to a lens; the amount of effort/power is the same, but focused into a more useful form. A persons aura will become 'thinner', but 'harder'.<br><br>As a consequence, the user's aura can be used offensively. By shaping the edges of it into sharper gradients, the user can form nearly invisible blades or claws. While it is theoretically possible to form any shape, the nature of aura imposes limits. Since aura appears to have a sub-conscious or supernatural element, certain aspects are beyond the users conscious control. This limits weapons, defenses and other 'tools' to instinctual ones; claws, blades, hammers, bubbles and the like. Semblances can get around this limitation, but are still limited to 'bigger' versions of themselves.<br><br>Blackout is a personalized version of Vermillion Limit's Anubis-pattern. Originally designed for the Atlesian military for those with force multiplier semblances, the Anubis pattern is a sheet of fabric heavily infused with dust in precise and complex patterns. The fabric is then shaped into an article of clothing. For optimum results, the clothing should be bespoke, which limits its military utility. Blackout was turned into a scarf.<br><br>An atypical attribute of Blackout is the extremely 'sharp' gradient it adds to semblances and auras. This typically results in extreme refraction of the light, giving Noire's aura a blue glow when used offensively. It's defensive attributes result in the appearance of a strange black armor on Noire's body. This is a purely cosmetic effect, and is a result of both deliberate designs in Blackout's dust patterns and Noire's subconscious projections.<br><br>In combat, Noire uses Blackout to form various weapons, typically claws, blades, and lashing tentacles. These have an ethereal, flame-like appearance when at rest, and take on a sharp water or ice like appearance when used. While Noire typically has multiple 'flames' or 'snakes' at once, she cannot use all of them at once. They generally act as bigger versions of her own limbs.<br><br>Blackout does have the unusual ability of granting Noire limited flight, and considerable speed (although not anywhere near that of those whose semblances involve them). She typically uses this to hover over the battlefield or stay out of harms way.<br><br><table class="bbc_table"><tbody><tr><td><strong>Modifications&nbsp; </strong></td><td>Mobility, Mixed Capacity</td></tr><tr><td><strong>Dust&nbsp; </strong></td><td>Black (Light), Pink (Sonic)</td></tr></tbody></table></div></div><br><hr><br><br><br><div class="floatright">(http://i176.photobucket.com/albums/w190/Rakykia/37893047_p0_zpsminjfnss.jpg)</div><span style="font-size: large;" class="bbc_size">Vanilja Crepes</span><br><strong>Player:</strong> Sain<br><strong>Color:</strong> Vanilla Cream<br><strong>Symbol:</strong> A bright white shooting star<br><strong>Heritage:</strong> Vacuo<br><strong>Age:</strong> 18<br><strong>Height:</strong> 5'9<br><strong>Hair:</strong> Soft platinum blonde/Vanilla colored hair. Straight and luscious, most of it kept on a side ponytail.<br><strong>Eyes:</strong>&nbsp; Big bright and chestnut colored<br><strong>Symbol:</strong> A shooting star<br><br><strong><span class="bbc_u">Attributes</span></strong><br>Strength&nbsp; &nbsp; - 0<br>Endurance - 5<br>Willpower&nbsp; &nbsp;- 1<br>Discipline&nbsp; &nbsp;- 3<br>Perception - 5<br>Agility&nbsp; &nbsp; &nbsp; &nbsp; - 2<br><strong><span class="bbc_u">Derived statistics</span></strong><br>Health&nbsp; &nbsp; &nbsp; 10/10<br>Aura&nbsp; &nbsp; &nbsp; &nbsp; 11/11<br>Capacity&nbsp; 4/4<br><br><strong>Semblance:</strong> <strong>Shooting Star.</strong> Vanilja coats one inanimate object - the Shooting Star - in her aura. It becomes bright and starts to accelerate towards a direction of her choosing at a fast pace. Vanilja may control the direction of the Shooting Star and influence it to fly in wide arcs, but she'll eventually lose control of it as the star accelerates too much and violently crashes. Vanilja often combines semblance with the head of her flail to give it extra momentum and destructive power, or coats the mortar shots in it for greater impact and accuracy. Due to the violent nature of the semblance it is difficult to use it for utility, but Vanilja has figured out how to make it temporary turn her flail into sort of like a helicopter or make it spin so fast it can block incoming shots.<br><br><strong>Dust&amp;Semblance combos</strong><br>Red dust - Shooting Star becomes a fiery comet which causes a massive explosion on impact. <br>Black dust - Shooting Star is coated brilliant black light with yellow highlights, absorbing all light and blinds all who look at its direction without proper sunglasses.<br><br><strong>Weapon: [Name Pending]</strong><br><strong>Melee Variant:</strong> Heavy Flail&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Ranged Variant:</strong> Mortar<br><strong>Melee Accuracy Bonus:</strong> Aggressive(STR+END)&nbsp; &nbsp;<strong>Ranged Accuracy Bonus:</strong> Heavy (AGI+END)<br><strong>Description:</strong>Mortar Flail. Vanilja's weapon transforms between a short but heavy flail where the former ignition chamber has turned into a two handed handle and rugged spikes protrude from all four corners of the barrel that now hangs from the handle with a sturdy cable with variable length between one foot and two meters. The length can be controlled freely to manipulate the speed of the flail head. For long range mode Vanilja's flail pulls the cable inside and assembles into a short mortar barrel for firing long heavy range artillery shots.<br><br><strong>Modifications:</strong> 1 -Reach<br>2 - Advanced Sights<br>3 - Tower Shield (Makes the flail whirl around fast enough to deflect shots for herself and allies)<br>4 - Mixed Capacity<br><br><strong>Dust:</strong><br>Red-Fire<br>Incendiary Crystals-Add 1 point to every<br>damage die being rolled<br>Explosive Rounds- All enemies adjacent to<br>target take 1 point of damage for every d6 of<br>damage dealt to primary target. to every adjacent<br>enemy to target<br>Black-Light<br>Beacon Crystals- Target is marked and its<br>position becomes known<br>Flare Rounds- Blind target<br><br><strong>Phials:</strong><br>Black Light - PER<br>1. Glow- Cause object to glow slightly<br>2. Flash- Suddenly brighten local area<br>3. Blackout- All light is snuffed out in<br>immediate area.<br>Red Fire - END<br>1. Heat- Subject increases temperature<br>significantly.<br>2. Ignite- Flammable material bursts into<br>flame.<br>3. Detonate- Object explodes.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body">It hasn't been easy for Vanilja. She started out in Vacuo. Her father gave 'loaned' her a car and she set out to find mother. This was her story at the age of 15, her side of it anyway. <br><br>Vanilja had been born from a chaotic marriage between <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">a stunningly beautiful criminal</div><div class="spoiler_body">(http://img03.deviantart.net/9989/i/2016/068/e/6/remi_7_reviz_by_zeronis-d9uhv1d.jpg)</div></div> and <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">a steadfast hunter</div><div class="spoiler_body">(http://orig11.deviantart.net/70e6/f/2015/113/3/3/332e3156865d7f3cb2d42c44abdebadb-d8qrq1r.jpg)</div></div>. Their love defied logic and was a romantic comedy of cop and robber until Vanilja came to the world. For some time the bright eyed baby was happy to be bouncing between two extremes. Explosions made her giggle and high places smile. In a few years the responsibility quickly turned the story into a parody and later misadventures involving the mother's failed kidnap attempt of her child almost made it a tragedy, though luckily she recalls none of it. <br><br>When she borrowed the car, it had already been years since she last saw mother elsewhere than on daddy's plotting wall that he used to track her movements. He had tried to train her to become the perfect hunter. Made her hone her discover her semblance and helped her make enough weapons that armsmithing was almost oozing out of her ears. He did not like at all when Vanilja got distracted and spent the day making steel butterflies instead of a new blade; called it a flaw from the mother's side he did. Daddy had been so happy before, but years without seeing mother had made him bitter. At nights she would sometimes hear him sob secretly. Vanilja could not take this anymore and drove off into the sunset, clutching onto the lead of her mother's last known whereabouts.<br><br>It was a different kind of life to be on the run from her father. Against all odds she managed to locate her mother's accomplices - a band of honorable low lives. Mother had been captured by an evil gang after a failed Robin Hoodesque heist. The problem was that their faces were all known by the evil gang. What else can an overconfident kid do at this point other than offer to help? <br><br>Vanilja could hold the role of a young dust entrepreneur interested in selling some hot shards for about ten seconds and the plan was redrawn. They were all inside the compound though and while the squad held off the goons Vanilja could go inside and find mother. This was where father showed up, just when she was about to drive off in the stolen car and take mother home. He insisted they go to the authorities. Mother stayed all quiet, clearly hurt. Vanilja could see through their facade. It was probably first time in her life she actually shouted at them with her face red in anger, "Dumb parents, you clearly love each other just kiss and make up!" and for a time things were alright.<br><br>Why exactly mother had to leave when she and father were entangled all the time, Vanilja could not understand. She had not paid much attention to the fact that he was a law abiding huntsman and she was a internationally wanted criminal; to her they were both heroes. The same trick to make them stay together didn't work either as both had found their own ways to trick Vanilja. Giving her spare parts to build contraptions with or delicious treats both successfully made her forget everything else. <br><br>Due to her spending much of her childhood either in homeschooling with her father or jumping around rooftops with her mother's criminal gang Vanilja lacked the formal education necessary to enroll as a huntress in Vacuo. Luckily, both of her parents had a mutual acquaintance in Beacon...<br><br>Her first year in Beacon begins now. Vanilja is hyped through the roof, unable to sleep or sit still from the thought of meeting other to be hunters and huntresses and taking the first steps towards becoming one herself!<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">Gets excited and forgets what she was previously doing super easily. Similarly she forgives pretty much anything and rarely, if ever, gets angry or stays upset for long. Vanilja is a bubbling smiling ball of curiosity who loves to examine new new things, whether that be interesting looking people or just something that happens to catch her fancy (such as anything cool mechanical.) It all stems from her own creativity and ability to see how fun and amazing things can be if you just give them the chance. Once she has bought some idea it is difficult to get her to stop pursuing it as Vanilja will likely block everything out with her babbling and ignore everything not related to her current pursuit. Certain types of patisserie have been known to do the trick.<br>&nbsp;<br>She is a loud and bright and usually only notices other loud and bright people. Doesn’t really mean anything mean with it, but Vanilja usually tends to kind of leave quiet ones behind as she finds something exciting and gets distracted. If however you are among the people she actually notices then there is a high chance that Vanilja will try fix things for you so that you'll be happy. She doesn't understand that some relationships are beyond saving or how people can actually be enemies with each other and is under the impression that everything can just be talked and hugged out. <br><br>This inexperience carries over to her personal relationships. Vanilja doesn't really think of what she is with other people, just interacts with them all the same way and often succeeds due to her magnetic personality just pulling people in for the ride. Actual problems and conflicts she has little experience with and would just prefer to avoid the subject by playing as if it never happened. Naturally, Vanilja doesn't have any experience in romance or such things either.<br><br>Likes mechanical things. Drools at shining gears, machines and everything like that. While automobiles are close to heart Vanilja's biggest passion for building are weapons and dust contraptions. She sometimes jokingly suggests that the only reason for her enrollment to Beacon was so that she could get a better idea of what a weapon needs to be.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Outfit</div><div class="spoiler_body">Vanilja wears a relatively light clothes that take inspiration from the undergarments of Atlas' mech pilots, but she likes to give her set a bit of an... 'edgy' twist. High collar, flamboyant glasses, thigh-high boots with garter certainly wouldn't pass any Atlas regulations. Vanija also has a simple skirt of the same fabric and color scheme as her jacket to cover up, but she has not hammered out the aerodynamics of it well enough to prevent it from tearing during intense battles (still running tests to perfect the combat skirt).</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Notes</div><div class="spoiler_body">Definitely owns an old open topped car.</div></div><br><br><br><br><br><br><hr><br><br><div class="floatright">(http://i.imgur.com/lKJdj5B.png)</div><span style="font-size: large;" class="bbc_size">Sui "Sue" Qīnghuā</span><br><strong>Player:</strong> Atkinson<br><strong>Color:</strong> Teal Blue<br><strong>Symbol:</strong> A stylized, flowing blue fox<br><strong>Heritage:</strong> Faunus<br><strong>Age:</strong> 17<br><strong>Height:</strong> 5' (152cm)<br><strong>Hair:</strong> Silvery voluminous hair, often braided in a variety of styles<br><strong>Eyes:</strong> Piercing, icy blue<br><br><strong><span class="bbc_u">Attributes</span></strong><br>1 - Strength<br>5 - Agility<br>0 - Endurance<br>4 - Perception<br>2 - Willpower<br>4 - Discipline<br><br><strong><span class="bbc_u">Derived statistics</span></strong><br>&nbsp;5 / 5 - Health<br>11/11 - Aura<br>15/15 - Capacity<br><br><br><strong>Semblance: <em>Think Fast!</em></strong> Sui's Semblance causes her mind to operate at an incredible pace.&nbsp; From her perspective time seems to slow down, although she isn't capable of moving any faster than she normally can.&nbsp; While active, Sui is afforded an immense amount of time to observe her surroundings and consider her next course of action.&nbsp; The more she uses her Semblance, the better she should get at reading an opponent's body language and anticipating their next move.&nbsp; Sui still has a lot of learning to do though, and still makes errors and misjudgements.<br><br><br><strong>Weapon: <em>Time</em> &amp; <em>Tide</em></strong><br><strong>Melee Variant:</strong> Paired Dustblade Swords&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Ranged Variant:</strong> Dual Pistols<br><strong>Melee Accuracy Bonus:</strong> Precise (STR+AGI)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Ranged Accuracy Bonus:</strong> Accurate (AGI+PER)<br><strong>Description:</strong>Nearly identical in design, and both almost as long as Sui is tall, Time and Tide appear to be much heavier weapons than someone of her stature might normally choose to employ. However, Sui compensates for the unwieldy nature of her weapons largely through a solid understanding of force and momentum, to say nothing of her dependency upon her Semblance to guide the pair with an uncanny precision.&nbsp; In the hands of anyone else, these two swords would probably belong to a more aggressive weapon class.<br><br><strong>Modifications:</strong> Additional Weapon, Extended Magazine, Extended Magazine, Mixed Capacity<br><strong>Dust:</strong> Blue (Water), White (Ice)<br><strong>Phials:</strong> Douse, Fog, Wither, Chill, Freeze, Crystalize<br><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">At first glance, Sui seems quiet and guarded.&nbsp; This is an accurate first impression, as a lifetime of Faunus discrimination combined with her smaller stature has made her somewhat introverted and cautious by nature when it comes to dealing with strangers.&nbsp; That said, among those she's familiar with and trusts, she's actually quite cheerful and maybe even a little outgoing.<br><br>Sui likes reading and other quiet passtimes, preferring such pursuits to louder or more physically demanding activities.&nbsp; Unsurprisingly, she's a treasure-trove of information, but at the same time her knowledge can sometimes cause her to get caught up in details when sharing what she knows.&nbsp; Sui possesses a wisdom uncommon among others her age and in spite of that apparent wisdom, she often stays up almost until the crack of dawn, is never up before noon unless she has to be, and thrives on a steady diet of junk food and incredibly sugary things.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Outfit</div><div class="spoiler_body">Sui tends to wear a light, silken blouse underneath a black waistcoat, which in turn is over top of a shiny black sleeveless but otherwise full bodysuit.&nbsp; A skirt is commonplace when she doesn't expect a fight, but when she anticipates combat she tends not to bother with it.&nbsp; Similarly, she's sometimes seen sporting an eye-catching teal blue cloak.&nbsp; In spite of possessing a fox's tail, and not ears like her sister does, her cloak sports a hood with two pronounced ear-like protrusions that could accommodate such ears.&nbsp; (Sui suspects her cloak was originally meant for someone other than herself.)&nbsp; Similar to her skirt, she may not choose to wear her cloak if she expects a fight.&nbsp; Keenly aware of her height, Sui relies on a pair of platform boots to try and make herself taller, but the sad truth is that their effect is minimal.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Notes</div><div class="spoiler_body">Baijiu's fraternal twin sister.&nbsp; Younger, but only by minutes!</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Sue's 'Flowing Fox' Emblem</div><div class="spoiler_body">(http://i.imgur.com/1cqdWEw.png)</div></div><br><br>Hopping on the theme song bandwagon!<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Her Definitely Not-fighting Song</div><div class="spoiler_body">https://www.youtube.com/watch?v=LzlYcgfWc04</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Heroic Battlin' or Something</div><div class="spoiler_body">https://www.youtube.com/watch?v=qTJmd_WcVrQ</div></div><br><hr><br><span style="font-size: large;" class="bbc_size">Baijiu Qīnghuā</span><br><strong>Player:</strong> Florence<br><strong>Color:</strong> Black/White<br><strong>Symbol:</strong> <br><strong>Heritage:</strong> Faunus<br><strong>Age:</strong> 17<br><strong>Height:</strong> 5'4 (162.5cm)<br><strong>Hair:</strong> Wavy, shoulder length, white.<br><strong>Eyes:</strong> Sky blue, gold ring around irises.<br><br><strong><span class="bbc_u">Attributes</span></strong><br>5- Strength<br>4- Agility<br>0- Endurance<br>3- Perception<br>1- Willpower<br>3- Discipline<br><br><strong><span class="bbc_u">Derived statistics</span></strong><br>5/5 - Health<br>9/9 - Aura<br>4/4 - Capacity<br><br><hr><strong>Semblance: <em>Blink</em></strong> - Baijiu's seemblance allows her to rapidly teleport to any location she can focus on. She needs an unobstructed line of sight to the target area; meaning that she can't teleport behind walls or anything like that. Beyond its obvious uses for mobility, she can also utilize it in combat for a variety of tactical purposes.<br><br><hr><strong>Weapon: <em>Huli</em> &amp; <em>Jing</em></strong><br><strong>Melee Variant:</strong>Metal Gauntlets <strong>Ranged Variant:</strong>Built-In Pistols<br><strong>Melee Accuracy Bonus:</strong>Precise <strong>Ranged Accuracy Bonus:</strong>Accurate<br><strong>Note:</strong> Unarmed Attacks count as Precise (Martial Arts)<br><strong>Description:</strong> Huli and Jing are a pair of metal gauntlets, with Huli being primarily white with black accents, and Jing being black with white accents. She utilizes them not for brute force attacks, but instead to deliver rapid strikes to her opponents weak spots, with an emphasis on brutal efficiency.<br><br>When ranged firepower is needed, a pair of pistol barrels can be extended from under her knuckle-plating to dole out punishment at a distance. While she's more effective in melee, she is fully capable of switching between the two as the need arises.<br><br>When inactive, the gauntlets can retract into what ammounts to a pair of metal bracers, freeing up her hands for more mundane tasks, while keeping her weapons ready.<br><br><strong>Modifications:</strong> Additional Weapon, Martial Arts<br><strong>Dust:</strong> Yellow (Earth)<br><strong>Phials:</strong> Move, Glass, Shatter<br><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">Baijiu grew up experiencing first hand the discrimination and hardship faced by her kind. She was affected by it directly through bullying, and indirectly, through the experiences her parents faced trying to find work and keep food on the table. Being faced with that sort of hardship and, at times, outright hatred, she learned to put on a calm face and act like nothing bothered her. At times this can make her seem chill and relaxed, others it can make her seem cold and unfeeling. Likewise, her explanation for looking to become a huntress is equally non-committal, simply expressing a desire to enjoy the rush of battle in a constructive and helpful way. Whether or not that's true is something that perhaps not even she is truly certain of.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Appearance</div><div class="spoiler_body">Baijiu is a white fox faunus, and as such, has a pair of snowy fox ears atop her head, matching the color of her hair, wavy and reaching down to her shoulders. Her skin is lightly tanned, often looking darker when in viewed in contrast to her hair. She has a slim build, with noticeable, though not bulging muscles. When wearing clothing that exposes her midriff, she has noticeable abs. <br><br>In terms of her face, her most distinctive feature is her aquiline nose which, while not particularly large, does give her face a distinctive profile. Her almond-shaped eyes are a sky blue, but with a distinct golden ring around the irises. Overall, she has a somewhat long face and thin lips, evocative of her faunus type.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Outfit</div><div class="spoiler_body">A long sleeve black hoodie, with a white tube top underneath it, though she usually wears it zipped up. She often keeps the hood down, not making any effort to hide the fox ears atop her head. She wears a monochrome plaid pleated skirt over a pair of black jeans. Beneath that, she wears a pair of sloppily-tied black and white sneakers.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Notes</div><div class="spoiler_body">Sui's older twin sister.</div></div></td></tr></tbody></table>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>14-03-2016, 11:20:39</strong>
			</dt>
			<dd class="postbody">
				[Reserved]
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>14-03-2016, 11:24:07</strong>
			</dt>
			<dd class="postbody">
				Hello all! I'm gonna do some fine tuning to my sheet tomorrow and officially send it in and whatnot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>14-03-2016, 11:25:27</strong>
			</dt>
			<dd class="postbody">
				Hey. I need fine tuning too, but gonna try get my ass to finalize sheet tonight.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>14-03-2016, 11:26:48</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12152753#msg12152753">Quote from: Sain on 14-03-2016, 11:25:27</a></div></div><blockquote class="bbc_standard_quote">Hey. I need fine tuning too, but gonna try get my ass to finalize sheet tonight.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Heh. I would try to do it ASAP but well... Its 5:30 AM. can't make it! Still thinking on semblance, i'm finding myself creatively blocked there, so i'm going to keep it as him not being able to properly manifest it for now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>14-03-2016, 11:27:54</strong>
			</dt>
			<dd class="postbody">
				Yaaay- sending that pm now. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>14-03-2016, 11:57:31</strong>
			</dt>
			<dd class="postbody">
				Edit:<br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12152756#msg12152756">Quote from: Changingsaint on 14-03-2016, 11:26:48</a></div></div><blockquote class="bbc_standard_quote">Heh. I would try to do it ASAP but well... Its 5:30 AM. can't make it! Still thinking on semblance, i'm finding myself creatively blocked there, so i'm going to keep it as him not being able to properly manifest it for now.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I also had about this too- what if his semblance allows him to mimic the skillsets of anything he kills (in a minor way)? Since he only kills Grimm, using it in battle could be the reason he has that battle bloodlust that you mentioned as part of his character, because Grimm are all about mindless murder.<br><br>Or maybe like, a vampire-healing semblance?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>14-03-2016, 15:09:10</strong>
			</dt>
			<dd class="postbody">
				Sweet!&nbsp; I'll have Sue moved over to this thread and shoot a PM your way, Leodran, probably late-late tonight!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>15-03-2016, 00:17:40</strong>
			</dt>
			<dd class="postbody">
				Phew, there we go. Semblance + dust combos are fun!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>15-03-2016, 00:31:07</strong>
			</dt>
			<dd class="postbody">
				Does Acceleration + Violet Dust = Magic Missile?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>15-03-2016, 00:35:27</strong>
			</dt>
			<dd class="postbody">
				Probably. I went for Red to make exploding comets and Black to make comet that blinds when it flies around. Luckily Vanilja has sunglasses so she will be a-okay. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>15-03-2016, 00:51:22</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12152794#msg12152794">Quote from: FarFetched on 14-03-2016, 11:57:31</a></div></div><blockquote class="bbc_standard_quote">Edit:I also had about this too- what if his semblance allows him to mimic the skillsets of anything he kills (in a minor way)? Since he only kills Grimm, using it in battle could be the reason he has that battle bloodlust that you mentioned as part of his character, because Grimm are all about mindless murder.<br><br>Or maybe like, a vampire-healing semblance?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hrm, I didn't mean to imply he'd be that bloodthirsty! but, I think if we want to go with him having a more driven in battle aggression, I could see a few potential ideas<br><br><br>Aside from those two semblances, two potential ideas.<br><br>1) Semblance based around explosions and controlling them. Allows him to effectively direct and guide how explosive shots work/expand. IE: Can work on excluding targets due to controlling it, can intensify the force directed on something, might be able to speed up his fire or even slow it down, potential ideas. Gives him additive leadership-role of basically focusing fire and coordinating ranged attacks with his semblance.<br><br>2) If you guys really want to have me play up the more bloodlust aspect, a proper berserker style aura. Gives him strength and endurance well beyond the normal limit, maybe agility too. Problem is, it gets hard to easily discern friend from foe - though he would not actively seek to harm his friends usually. Also means he goes in for the melee kill over anything else, eschewing ranged. Could potentially have the vampiric healing/lifesteal effect from your second semblance idea tied in or not. If leader, creates fun dichotomy where he has to opt between using semblance or being able to coordinate the group.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>15-03-2016, 01:31:48</strong>
			</dt>
			<dd class="postbody">
				Just throwing out ideas~ explosions work just as well!<br><br>Another idea related to that; what about the ability to halt asplosions? Any primed combustible that he can see becomes his personal time bomb- and the longer he holds it, the more potential energy builds up, making the explosion bigger!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>15-03-2016, 04:58:12</strong>
			</dt>
			<dd class="postbody">
				hmm, I need to properly fill out Baijiu's sheet. I've been sort of putting it off due to laziness, though I played around with it a bit, so I think I have the general idea of what to do with her.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>15-03-2016, 05:54:53</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12154298#msg12154298">Quote from: FarFetched on 15-03-2016, 01:31:48</a></div></div><blockquote class="bbc_standard_quote">Just throwing out ideas~ explosions work just as well!<br><br>Another idea related to that; what about the ability to halt asplosions? Any primed combustible that he can see becomes his personal time bomb- and the longer he holds it, the more potential energy builds up, making the explosion bigger!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Oh, i'm happy to go off of any idea. It can give him a good dichotomy like I said, should he be leader. He basically has a power that's anti-ethical to leadership, so it gives a nice way to kinda toy around with how to use it properly.<br><br>but the explosive idea is good too, perhaps even being able to forcibly move whoever is the target of an attack - it would certainly be a rather strong power to basically separate and forcibly move foes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>15-03-2016, 07:47:42</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12154915#msg12154915">Quote from: Changingsaint on 15-03-2016, 05:54:53</a></div></div><blockquote class="bbc_standard_quote">but the explosive idea is good too, perhaps even being able to forcibly move whoever is the target of an attack - it would certainly be a rather strong power to basically separate and forcibly move foes.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Better yet- you could use it to create something called "Zoning." Say you fire your boomstick at a doorway, and halt the explosion that would have occurred at it's doorstep. Enemies can't go through the door safely now, because the moment they do it'll go boom!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>15-03-2016, 08:22:09</strong>
			</dt>
			<dd class="postbody">
				That explosion pausing thing sounds like a hilarious idea!&nbsp; Very RWBY, I think.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12154768#msg12154768">Quote from: Florence on 15-03-2016, 04:58:12</a></div></div><blockquote class="bbc_standard_quote">hmm, I need to properly fill out Baijiu's sheet. I've been sort of putting it off due to laziness, though I played around with it a bit, so I think I have the general idea of what to do with her.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I've been kind of holding off on determining any sort actual background stuff for Sue so far because I wasn't sure what sort of stuff you might have had planned for Baijiu in terms of her history, where the twins are from, their parents, etc. and I didn't want to mess up any of that just in case.&nbsp; It's just that after seeing FarFetched's fun, more finalized Lionel writeup, I'm starting to mull over historythings a little!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>15-03-2016, 08:26:28</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12155245#msg12155245">Quote from: Atkinson on 15-03-2016, 08:22:09</a></div></div><blockquote class="bbc_standard_quote">I've been kind of holding off on determining any sort actual background stuff for Sue so far because I wasn't sure what sort of stuff you might have had planned for Baijiu in terms of her history, where the twins are from, their parents, etc. and I didn't want to mess up any of that just in case.&nbsp; It's just that after seeing FarFetched's fun, more finalized Lionel writeup, I'm starting to mull over historythings a little!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Awhhh, thank you!<br><br>BTW, I was looking at your character sheet in the other thread and noticed that Sui only has one modification on her weapon. Her discipline is 4, so if you haven't changed it yet, she still has 3 more cool things she can tack onto her weapon!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>15-03-2016, 08:36:18</strong>
			</dt>
			<dd class="postbody">
				Ah!&nbsp; Thank's for pointing that out!&nbsp; I kinda shuffled her stats around a little after tinkering with her weapon, and originally her Discipline was a little lower.&nbsp; I do think her Dust thing with the swords counts as a mod though, doesn't it?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>15-03-2016, 08:41:17</strong>
			</dt>
			<dd class="postbody">
				Just using them to expel dust or use them as a ranged weapon shouldn't; those sorts of qualities are integral to weapons in the RWBY series, so you <em>should</em> have three whole mods left. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>15-03-2016, 08:42:42</strong>
			</dt>
			<dd class="postbody">
				The explosives control is super tempting and a bit different from rawr berserker mode, so I might go with that. Since Vanilja is also using explosives, that'd give them some teamwork capability too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>15-03-2016, 09:50:33</strong>
			</dt>
			<dd class="postbody">
				That's just when using Dust, but I guess that's something. You should probably get red dust ammo with it yourself too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>15-03-2016, 10:21:41</strong>
			</dt>
			<dd class="postbody">
				<table class="bbc_table"><tbody><tr><td><strong>Name&nbsp; </strong></td><td>Noire Hotep</td></tr><tr><td><strong>Color&nbsp; </strong></td><td>Black / Electric Blue</td></tr><tr><td><strong>Emblem&nbsp; </strong></td><td>A six-eyed jackal's face, front on</td></tr><tr><td><strong>Heritage&nbsp; </strong></td><td>Atlesian Faunas</td></tr><tr><td><strong>Age&nbsp; </strong></td><td>19</td></tr><tr><td><strong>Height&nbsp; </strong></td><td>5' 4"</td></tr></tbody></table><br><strong>Attributes</strong><br><table class="bbc_table"><tbody><tr><td><strong>Strength&nbsp; </strong></td><td>0</td></tr><tr><td><strong>Agility&nbsp; </strong></td><td>2</td></tr><tr><td><strong>Endurance&nbsp; </strong></td><td>1</td></tr><tr><td><strong>Perception&nbsp; </strong></td><td>3+1</td></tr><tr><td><strong>Willpower&nbsp; </strong></td><td>5</td></tr><tr><td><strong>Discipline&nbsp; </strong></td><td>4</td></tr></tbody></table><br><strong>Derived Statistics</strong><br><table class="bbc_table"><tbody><tr><td><strong>Health&nbsp; </strong></td><td>6</td></tr><tr><td><strong>Aura&nbsp; </strong></td><td>14</td></tr><tr><td><strong>Capacity&nbsp; </strong></td><td>5</td></tr></tbody></table><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body"><br>History<br>Personality<br>Family<br><br><br><br><br>From Atlas<br>Faunas<br>DJ<br>Exchange Student<br>Attitude is not quite laid back; aggressively relaxed/casual? Chafes at restrictions. Ironic, given her semblance's primary benefit is imposing them on others.<br>Deliberately poor impulse control.<br><br>Family is wealthy, associated with weapons/robotics development.<br>Company name = Vermilion Limit?<br>Human parents. Adopted.<br><br>Older sister. Human. Iris?<br>Uses single blade. More 'serious'. Less obviously reliant on tech.<br>Noire looks up to her. Has issues about living up to her example. Won't admit it, but has hangups about Iris being the 'real' daughter.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Meta</div><div class="spoiler_body">Noire = Black. Black color scheme contrasts with Atlas white.<br>Hotep = Peace. Family are peacemakers in the "if you want peace, prepare for war" fashion. <br>'Noire Hotep' sounds like Nyarlathotep (https://en.wikipedia.org/wiki/Nyarlathotep). Nyarly is a kind of showman; Noire is a DJ.<br><br>Vermilion Limit = Red Line/Bleeding Edge. Experimental tech, push it to the red line.<br></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Reference</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character</div><div class="spoiler_body">(http://i.imgur.com/pAB7tYw.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance</div><div class="spoiler_body">(http://i.imgur.com/XZlKysw.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body">(http://i.imgur.com/Rpf6kRa.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Emblem</div><div class="spoiler_body">TBD(http://)<br>Based off of her helmet/mask</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Theme</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Queen - Don't Stop Me Now</div><div class="spoiler_body">https://www.youtube.com/watch?v=HgzGwKwLmgM</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Bullet For My Valentine - Riot</div><div class="spoiler_body">https://www.youtube.com/watch?v=IE9YmOprijk</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Daft Punk - Derezzed</div><div class="spoiler_body">https://www.youtube.com/watch?v=F4eccPBFEjE</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Metric - Gold Guns Girls</div><div class="spoiler_body">https://www.youtube.com/watch?v=FRtd8ArvH_s</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Jet - Cold Hard Bitch</div><div class="spoiler_body">https://www.youtube.com/watch?v=Iay9gyLNdBw</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Mötley Crüe - Kickstart My Heart</div><div class="spoiler_body">https://www.youtube.com/watch?v=F8UYGQeavRw</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kill la Kill - Before My Body Is Dry (Don't Lose Your Way)</div><div class="spoiler_body">https://www.youtube.com/watch?v=bqF5i4qloVE</div></div></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance</div><div class="spoiler_body"><strong>Zone of Control</strong><br><em>Telekinesis/Glyph Variant</em><br><br><br>Some sort of telekinesis<br>Can effect area around her<br>Visually manifests as electric blue streams/tentacles when active in an area<br>Buff/debuff<br>Grapple/trip foes, move/shield allies, act as distraction, redirect shots<br>At very high levels, make the environment go all Escher. Act as phase/teleport for others, maybe. <br><br>Uses light/sound dust to cloak allies, blind/deafen enemies, highlight targets, enact zone of silence<br>Possibly bend light to make laser/illusions<br>Turn battlefield into a rave by alternating multi turn light/sound dust.<br><br>Possibly rename, focus more on music/DJ aspect<br>Discordia?<br>I'm tempted to make the name some sort of zettai ryōiki (https://en.wikipedia.org/wiki/Zettai_ry%C5%8Diki) joke, especially given the visual references.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body"><strong>Blackout</strong><br>Anubis-class Support Armor<br><em>Weaponized Semblance Booster (Elegant STR+DIS / Energy AGI+WIL)</em><br><br><br>Custom variant of family company product.<br>Folds/grows out of her scarf? Alternatively, needs to be delivered; cannot be carried.<br>Designed to boost semblance, act as battle field support. Not direct combat focused<br>Melee combat is point blank energy blasting/whipping or clawing at people<br>Ranged combat is energy blasts/whips/drones<br>Dust reliant<br>Flight/hover capable<br><br><table class="bbc_table"><tbody><tr><td><strong>Modifications&nbsp; </strong></td><td>Mobility, Mixed Capacity</td></tr><tr><td><strong>Dust&nbsp; </strong></td><td>Black (Light), Pink (Sonic)</td></tr></tbody></table></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>15-03-2016, 10:59:26</strong>
			</dt>
			<dd class="postbody">
				Heh that manager name...<br><br>You probably don't need much of a reason for her to leave Atlas and go Beacon. Could be as simple as exchange program.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>15-03-2016, 11:09:51</strong>
			</dt>
			<dd class="postbody">
				Name: Rusty Tanner (Color: Red/Rust)<br>Age: 18<br>Race: Human<br>From: Vale<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Appearance</div><div class="spoiler_body"> Tall, athletic, lean (http://i.imgur.com/wCJyKsi.jpg) – good words to describe him. A young man, his face has a hint of maturity that belies his years, deep blue eyes framed by dark hair, giving a stark contrast. Standing at about six feet (give or take an inch), and when not wearing the school uniform, he can usually be found in heavier clothes. Long sleeved shirts, a light jacket, and almost always with a scarf, even in the school uniform – he likes to dress warmly, only wearing less during the spring and summer when heat demands it. While not heavily muscular, he has an athletic build with toned arms and legs, broad shoulders leading in to a firm chest and abs, it’s clear he keeps trained and fit.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">Those unfamiliar with him might pin him as the soulful, melancholy type. That would be quite wrong – Rusty tends to be friendly and open, a more optimistic personality making itself evident when talking to him. Thanks to his upbringing, he sought to not let his situation bring him down, and now that he has a chance to prove himself more he’ll take it. A risk taker, he likes to take things head on, and is not deterred easily. If he is challenged, he rises to it. If he cannot beat said challenge, he will at least try to see the upside in the situation. In battle however, his personality changes. Whether it’s a small matter of bloodlust or determination, he seeks to take down Grimm with dedicated zeal. He's not one to talk much about his past, seeming a little ashamed of it - some of that perceived melancholy actually manifesting if he does.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body"> The travailler (http://img1.ak.crunchyroll.com/i/spire4/afb0620fbb0f2c0af0cf6ab336ae521f1423798955_full.png) A heavy weapon/gunlance of his own design. Lacking the pure elegance and transforming qualities other weapons have, the travailler is a weapon meant for heavy force, thrusting strikes, and devastating charges. Held with both hands by a hilt and a grip on the side, it can be swung in a number of ways, with the bayonet of the weapon working much the way a heavy spear would. The overslung barrel is not for show, as the gun has been modified to accept and use red dust and Brown dust. Firing explosive rounds, the weapon is meant as portable ordinance, though firing it in such a state brings heavy recoil and makes Rusty immobile whilst preparing to fire, and using the ranged weapon. While it cannot transform, it can collapse and fold in half, making it easier to carry when necessary.<br>Melee type: Aggressive, The travailler acts as essentially a large, two handed polearm suited for thrusts, strikes, and jabs.<br>Ranged type: Heavy. The travailler acts as a grenade launcher, lobbing explosives across the battlefield.<br>Dust: Red (Fire), Brown (Acid)<br>Modifications: Red Dust, Reach, Mixed Capacity (Brown Dust), <br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance</div><div class="spoiler_body">Sirocco: Focusing and infusing his semblance around him, it manifests as a if he were surrounded by hot air, causing a refraction based on himself. As long as the semblance is active, Rusty can actively control explosions in that he can see. Whether it's controlled shaping to ensure an ally does not get harmed, or to shape an explosion to envelop an enemy harder, he is able to guide the force that makes them. Additionally, he can even prevent something from exploding if it would, or suddenly cause it to erupt. Likewise, he can 'hold' an explosion, keeping a roaring explosion centered and thus making it quite difficult to pass for anybody, friend or foe.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">stats</div><div class="spoiler_body">End: 5<br>Str: 4<br>Dis: 3<br>Per:2 <br>Agi: 1<br>Will: 1<br>Health: 10/10<br>Aura: 8/8<br>Capacity: 4<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">History</div><div class="spoiler_body"><br>To say Rusty did not have an easy beginning is putting it succinctly. Born in Vale, both of his parents were factory workers in the industrial district, working long hours and exhausting shifts for little pay involved. Struggling to make ends meet, it was a life of poverty and little privilege. An only child, Rusty was given ample love by both parents when able to, and attended school early on. Lacking such things as finer clothes and often times lacking proper provisions for school, he was an obvious target for bullying and picking on. Once idle about it as a child, one day the bullying went a little too far, and Rusty acted without thinking, fist striking into his harasser and sending the boy reeling to the floor. It wasn’t a hard step for the bullied to become a bully themselves, and that unfortunately was what happened with Rusty, once others realized he wasn’t going to take it anymore. A delinquent, it was easy for him to face little repercussion from his parents, both of them exasperated by his behavior yet often too tired to actually punish him. Growing older, he was never the kind to heavily hurt others, instead preferring to pick on the others who were like him, coming from unfortunate families or having problems of their own...<br><br>However, this was not to late. Come his early years in middle school and beyond, his father sufffered an accident at work, injuring him and rendering him incapable of further work. The injury was something of a blessing for the troubled youth, as despite suddenly facing punishment for his actions, his father also sought to channel that anger into something else. Not wishing to submit his child to the same sort of life that his parents dealt with, his father elected to offer him a different life. Bringing out a long case from the house attic, he opened it to reveal a worn down weapon in dis-repair.&nbsp; Explaining to Rusty, his father said that his grandmother was a huntress, retiring when she had gotten too old to properly fight. The weapon was a little worn down, a little primitive in comparison to modern ones...&nbsp; But there was still use to the weapon. Over the course of weeks, Rusty was taught how to repair the weapon. How to fix the loading mechanism, how to fix the way it folded, how to properly replace the broken parts with proper, shining metal. The weapon was heavy, and he was taught how to properly hold it, how to load it, how to handle the dust. His father was no hunter, he didn’t have the body or will for it. But Rusty... Rusty’s father thought that he had the drive, the will, the tenacity. And that being a hunter was still a better life.<br><br>His grandmother was no longer around, but his father did see her, knew how she fought – and despite a leg injury that left him limping he showed Rusty the basics. Over the years, Rusty’s aggression faded, his more kind and warm demeanor opening again as his life was given purpose, as he wanted to make his family proud. He’d be a hunter, he’d make something of himself. He’d help get them out of that life of poverty. And he’d keep Vale safe. He could have been something bad – maybe a criminal if his aggression kept up. But a hunter? Hunters were heroes, and Rusty was going to be one, whether the world wanted him to be, or not.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Music that I think fits him in various tones</div><div class="spoiler_body">https://www.youtube.com/watch?v=bfazhyIe6mQ<br>https://www.youtube.com/watch?v=FRDSG_8PuE8<br>https://www.youtube.com/watch?v=SIDTxtyUDfY<br>https://www.youtube.com/watch?v=tzqw_Dqa0SU<br></div></div><br><br>OOC notes: I'm thinking his granny was a famous hunter back in the day, perhaps not known commonly nowadays, though teachers and more learned students might know her name. Obviously heroism skipped a generation in his family but Rusty is out to bring it back into his family by force, seeking to be a tried and true hero, a little ashamed of being an asshole for so long. The big 'themes' I suppose for him are distantly following the steps of another (His grandmother), and making a better person out of himself... But obviously, there's still a part of him that relishes fighting in some sense.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>16-03-2016, 10:00:03</strong>
			</dt>
			<dd class="postbody">
				Throwing this in so I can make small changes to it later. I ended up adding some even darker stuff to Lionel's backstory and explained how his uncle built up his confidence again.<br><hr><div class="floatright">&nbsp; (http://i.imgur.com/Lnbp6nX.jpg)<br><div align="center"><sup>*Clothing would be gold, instead of green</sup></div></div><strong>Name:</strong> Lionel Bronto Goldmann<br><strong>Color:</strong> GOLD!<br><strong>Symbol:</strong> A golden lion with bull horns.<br><strong>Age:</strong> Somehow only 18<br><strong>Height:</strong> 7'5<br><strong>Dust:</strong> None<br><hr><strong>Base Attributes:</strong><br>6-Strength<br>4-Endurance<br>3-Willpower<br>2-Discipline<br>1-Perception<br>0-Agility<br><br><strong>Heritage:</strong><br>Atlas (STR +1)<br><br><strong>Derived Statistics:</strong><br>Health: 9/9<br>Aura: 9/9<br>Capacity: 3/3<br><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance &amp; Dust Combos</div><div class="spoiler_body"><strong>Semblance: Immovable Object</strong>- Lionel has the ability to make himself a fixed point, incapable of being moved or shifted by any force. Things that should be impossible to lift are easier to move, and if something like a massive boulder would crush him, he could use this semblance <br><strong>High-Level Special: The Western Facing Warrior</strong>- Lionel uses his semblance to bring himself to a halt... Relative to the entire planet. Since Earth spins at about 1000 miles per hour, this causes Lionel to stay perfectly still as everything due west of him begins approaching very, very quickly. He's as likely to hurt himself with this attack as he is to hurt others.<br><br><strong>Semblance + Violet Crystal =</strong><br><span class="bbc_u">King's Presence</span> (3 cap): Lionel infuses an entire violet crystal with his semblance, allowing him to extend the range of Immovable Object to resist any and all forces around him, making it seem like the world around him is moving in slow motion.<br><span class="bbc_u">Charging Bull</span> (2 cap): Lionel uses his hammer to propel himself quickly forward, then uses the properties of his semblance to make sure that he doesn't stop for anything.<br><br><strong>Semblance + Any Elemental Crystal =</strong><br><span class="bbc_u">The Quieting</span> (3 cap): Similar to an effect the Goldmann family's Semblance can produce, Lionel can infuse his semblance with an elemental crystal to nullify that element's kinetic energy in the area around him. Depending on what crystal he uses, flowing rivers can become pools of glassy water, fires can suddenly smolder, and gales of wind can become stagnant air around him.<br><br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body"><strong>Weapon: Unstoppable Force</strong><br><strong>Type:</strong> Aggressive<br><strong>Description:</strong>Unstoppable Force is a massive, two-handed Mace that Lionel himself spray-painted gold. The weapon is as simple as it is crude- bearing no ranged attacks or even a fold-out design. It is, simply put, a metal stick with a heavy bit on the end.<br><br>Be that as it may, Lionel has ensured that said heavy end is extremely dangerous. The mace's core encases a sizable Violet Crystal, which serves to quintuple the weapon's overall weight. Aura or not, just blocking the hefty instrument can leave the arms shaking with stress. Lionel uses that physics-defying mass to great effect. It is only by his indomitable semblance, incredible size, and physically imposing body that Lionel is able to wield the weapon at all. It would be a challenge for anyone else to even lift.<br><br>Lionel himself also actual difficulty using the weapon as well. He cannot quickly swing it like a traditional weapon, and lugging it about on his back is a nightmare for his posture. He's managed to mitigate this through the use of battery packs he can load into the pommel of his hammer. The batteries stimulate the violet crystal inside the weapon's core, temporarily reducing the immense weight of the crystal. Even so, the battery's power doesn't last for long; Lionel is known to cycle them out regularly during fights.<br><br>When not in use, Lionel keeps Unstoppable Force in a black carrying case. Wheeling it around keeps the weight of it off his back.<br><br>Truth be told, the crudeness of the weapon is borne of necessity. Lionel might be getting his tuition to beacon funded by his father, but his day-to-day expenses are on a shoestring budget.&nbsp; Lionel cannot afford the price of proper Dust. Lionel could barely afford energy packs for his hammer as well, but those, at least, he can recharge and reuse.<br><br>Since the weapon is so unwieldy, Lionel has learned to mix martial arts into his fighting style. Once again aided by his physique, Lionel's punches are almost as devastating as his hammer. His unarmed fighting style is uncharacteristically brutal, quick, and dirty. It places a lot of emphasis in using not just fists to fight, but elbows, knees and foreheads too. He learned this violent style from his equally violent uncle, who never had any qualms about ending a fight by any means necessary.<br><br><strong>Ranged Variant: Uncle Rob's Shotgun</strong> <br><strong>Type:</strong> Aggressive<br><strong>Description:</strong> It's... It's just a normal shotgun. Lionel's uncle gave it to him- it shoots things! With normal bullets.<br><br><br><strong>Modifications: Martial Arts, Immense Weight</strong><br><span class="bbc_u">Martial Arts:</span>: <br>As seen in Handbook.<br><span class="bbc_u">Immense Weight</span>:<br>EFFECT:&nbsp; The additional defense threshold for targeted strikes is decreased by 5. All attacks with this weapon requires either 1 capacity and 1 action, or 2 actions.<br>DESCRIPTION: This weapon is heavy, and it shows. Do yourself a favor- do not get hit by it.</div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attire</div><div class="spoiler_body">Outside of school, Lionel's casual wear is comprised of faded yellow pants, yellow track shoes, a black tank-top and black fingerless gloves. The gloves in particular are made of thick leather, and have extended cuffs that cover his wrists. However, when working out (which is often) he tends to wear a plain yellow t-shirt, neon green short shorts and yellow sweatbands on his wrists. In class, Lionel wears the normal school uniform, though his shirt and overcoat are a size or two too small for him. He still wears his gloves to class.<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">The Goldmann Family</div><div class="spoiler_body">The Goldmann dynasty is as gilded as it is old, dating back to the very founding of Atlas as a country. Famed for their commanding presence on the battlefield, and extremely potent semblance, the Goldmanns have long had an influential role in the continuation of Atlas military and social culture. The Goldmann family semblance is both hereditary and entirely unique. Dubbed "The Lion's Roar," users of this power are able to evoke powerful forces using only their voice as a weapon.<br><br>Members of the Goldmann family, especially those with the Lion's Roar, are typically loud and boisterous people. They take such pride in their voices that they often fail to shut up when they need to.&nbsp; The only thing that gives a Goldmann pause is tradition- the ancient tenants their family has relied upon for generations. Large family meetings are eerily quiet, and sometimes only the eldest members of the family are allowed to speak during such events.<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body">Lionel's life isn't all the glamor, pride and glory that he makes it out to be. Deep down, he actually feels more like a mistake than anything else. <br><br>The Crest of the Goldmann family isn't really a lion with bull-horns. In fact, it's actually a Lion standing in front of a bull. The horns are a reference to the Bronto family, a second family that has been subservient to the Goldmann's for over a hundred years. Unlike the Goldmanns, the Bronto family had never shown much aptitude for hunting. Occasionally, one would appear from their family with a semblance that made them stronger than normal, but that only came about once every few generations.<br><br>Lionel is a child of both these families, the bastard offspring of an already-married Goldmann and a Bronto maid. The latter sadly died in childbirth. His father, while certainly unfaithful in every respect, wasn't so heartless as to leave young Lionel to fend for himself, and decided to take him in as a son, much to the eternal ire of his wife. This odd upbringing, wedged between a duty-driven father and a spiteful mother made for most of his early life.<br><br>On his thirteenth birthday, Lionel's semblance finally came out while playing sports with a cousin. It's appearance made for the largest scandal the family had ever known. The boy had <em>bull horns</em>, the hallmark of a semblance from the Bronto family. The two family had always been separate; mixing blood between them was incredibly taboo. Lionel's father had kept his ill-begotten son's origins to himself ever since the boy was born, but there was no hiding his semblance, or those horns.<br><br>The change Lionel saw in his family was immediate, and traumatizing. People he once considered friends and brothers wouldn't so much as talk to him anymore. Updated versions of family photos began replacing the ones that included him in it. The entire Goldmann's family, for all of it's Roaring pride, and loud pursuits, were brushing Lionel under the rug with the most deafening sound of all.<br><br>Silence.<br><br>Fearing his own excommunication from the Goldmann family line, Lionel's father sent the boy away to live with his Uncle, Rob Berof Goldmann (http://orig07.deviantart.net/a3f1/f/2015/280/7/4/_brolaf_bot_by_siakim-d99fcrd.jpg). Uncle Rob was far from the best person. All things considered, he was probably a worse person than Lionel's own father. Prior to meeting his nephew, Rob spent most of his time whoring or drinking away what money he could get from underground hunter brawls and deals with dust cartels. However, this unlikely degenerate would become instrumental in giving Lionel the courage to become a hunter. <br><br>Initially, (and predictably,) Rob was furious over being forced to babysit his brother's brat. He barely even gave Lionel a second thought. He left Lionel to his own devices and carried on his end-of-the-world lifestyle like normal. All that changed one fateful night, when Rob came home to find his nephew had "An Accident With a Kitchen Knife." It was the kind of accident better phrased as an "accident"; Lionel still has scars on his wrists to this day. He prefers to cover them with wristbands.<br><br>That macabre evening came as a slap in the face to Rob, and he began to take looking after his nephew seriously. Most importantly, he began actually listening to Lionel. To Rob's surprise, he realized that no one else had ever done the same for Lionel before. Rob quit drinking, and began to do what he could for Lionel. Rob was far from a shrink, but he did his best to build his nephew up again. Often, by the only way he knew beyond drink- Fighting. Rob taught Lionel to brawl with the best of them and, when Lionel showed promise, began training him in earnest as a hunter.<br><br>It wasn't the perfect solution, but Rob's influence sparked a newfound feeling of self-worth in Lionel's chest. The change was something his uncle picked up on, and he began fueling that feeling as much as he could, regaling Lionel with tales of how great his family used to be and how they helped shape what Atlas is today. Even if his family refused him, Rob told Lionel that the blood of giants ran within him, and that Lionel should never forget that.<br><br>Lionel took these stories to heart. They filled him with a feeling he had never known: pride. Pride enough to become better than what his family thought of him, to rebel against what the world had made him out to be. He wanted to stand up to them. To say "No, I will not fall to your silence; You will never make me vanish silently into the night. I AM STILL HERE. LIONEL BRONTO GOLDMANN IS HERE, AND I'M NOT GOING ANYWHERE." Lionel began staking his body and soul into training with his Uncle. He ate, slept, and breathed physical effort. He was spurred on by desire to leave a mark on the world, and to prove his family wrong.<br><br>Tapping out the last of his savings, Rob eventually enrolled Lionel in Beacon, and threatened his father with hell and damnation if he didn't help pay his son's tuition.&nbsp; When it came time for the Beacon's entrance exam, Lionel passed with flying colors. Most notably, during a scheduled fight with a captured Grimm, Lionel crushed the beast's skull with his bare hands.<br><br>Lionel, at long last was done suffering in silence, and incredibly done with playing the victim. He has a mission to take life by the horns and steer himself onto a journey so great and inspiring, even his family will be unable to quiet his existence.<br><br>Because one day, even if he has to say it at the top of his lungs, everyone will remember the name Lionel. Bronto. Goldmann.<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">Lionel Goldmann is the expressive ham that other hams wished they could be, if they didn't already love themselves so much. Often, people know when he enters a room not because of his size, but because he declares his arrival exuberantly, using his whole name. Yes, even the the middle one.<br><br>Lionel is obsessed with being healthy, working out, and displaying his POSITIVELY SUPERB MUSCULATURE. He absolutely abhors junk food, preferring to eat only meat, vegetables, eggs and milk- classic healthy foods. Finding the food at beacon occasionally below his personal (occiasonally unattainable) level of healthiness, he's become a bit of Chef in his own right, and is known to occasionally cook his own meals when the cafeteria begins serving that dreaded, GASTLY deep-fried food. Working out is almost a basic state of being for him. He'd do jumping-jacks in the middle of class if no one stopped him. He begins every morning with 100 sit-ups, 100 push-ups, and 100-squats every day, followed by a 10-KM run in the evening. He gives his body a break on Sundays, and the look on his face for that entire period is a perpetual, uneasy restlessness. He's addicted to the healthy high of fitness.<br><br>The status of his muscles and the comparative musculature of those around him are always a very focal point in his mindset. This means that his shirts are mostly optional and incredibly form fitting. He's also made sure that each is tight enough for him to DRAMATICALLY TEAR OPEN if he flexes too hard. Just, you know, to drive the point home. He has abs. Behold abs. Despite having his head firmly lodged up his own, toned buttocks, Lionel isn't mean by any measure. Beyond the large amount of fluff he puts into his own self-worth, he has a very strong sense of Honor and always looks out for those less fortunate than he.<br><br>However, this is only half of who Lionel is. There's a reason he sounds like an actor preforming onstage. That's just it, in fact. He is acting. Much of his true feelings are hidden behind a thick veneer of pride and patriotism. Beneath that is his true self; a hurt, lonely boy with no real home or place in life. He longs for his family's acceptance, but at the same time, he hates his family for denying him that very life. It's slowly tearing him up inside; and without an audience to bear witness, it occasionally shows.<br><br>Lionel, both the facade and the reality, sport an noticeable white-knight complex. He knows better than many what it feels like to feel worthless, and that has bred a deep seated hatred for discrimination within him. He will go out of his way to start a fight if he notices anyone being discriminated against, especially with regards to race. It is one of the few things that can annoy him into dropping his act.<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Appearance of Semblance</div><div class="spoiler_body"> (http://i.imgur.com/tOb6OXk.jpg) </div></div><br><hr><br><br><br><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Theme Music</span></strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">When Cheery</div><div class="spoiler_body">https://www.youtube.com/watch?v=o6HM9QXnVdk</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">When Being Realistic</div><div class="spoiler_body">https://www.youtube.com/watch?v=igZbhVpF36E</div></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>16-03-2016, 18:31:10</strong>
			</dt>
			<dd class="postbody">
				Actual history stuff still to do!<br><hr><div class="floatright">(http://i.imgur.com/lKJdj5B.png)</div><span style="font-size: large;" class="bbc_size">Sui "Sue" Qīnghuā</span><br><strong>Color:</strong> Teal Blue<br><strong>Symbol:</strong> A stylized, flowing blue fox<br><strong>Heritage:</strong> Faunus<br><strong>Age:</strong> 17<br><strong>Height:</strong> 5' (152cm)<br><strong>Hair:</strong> Silvery voluminous hair, often braided in a variety of styles<br><strong>Eyes:</strong> Piercing, icy blue<br><hr><strong><span class="bbc_u">Attributes</span></strong><br>1 - Strength<br>5 - Agility<br>0 - Endurance<br>4 - Perception<br>2 - Willpower<br>4 - Discipline<br><br><strong><span class="bbc_u">Derived statistics</span></strong><br>&nbsp;5 / 5 - Health<br>11/11 - Aura<br>10/10 - Capacity<br><br><hr><strong>Semblance: <em>Think Fast!</em></strong> Sui's Semblance causes her mind to operate at an incredible pace.&nbsp; From her perspective time seems to slow down, although she isn't capable of moving any faster than she normally can.&nbsp; While active, Sui is afforded an immense amount of time to observe her surroundings and consider her next course of action.&nbsp; The more she uses her Semblance, the better she should get at reading an opponent's body language and anticipating their next move.&nbsp; Sui still has a lot of learning to do though, and still makes errors and misjudgements.<br><br><hr><strong>Weapon: <em>Time</em> &amp; <em>Tide</em></strong><br><strong>Melee Variant:</strong> Paired Dustblade Swords&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Ranged Variant:</strong> Dual Pistols<br><strong>Melee Accuracy Bonus:</strong> Precise (STR+AGI)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Ranged Accuracy Bonus:</strong> Accurate (AGI+PER)<br><strong>Description:</strong>Nearly identical in design, and both almost as long as Sui is tall, Time and Tide appear to be much heavier weapons than someone of her stature might normally choose to employ. However, Sui compensates for the unwieldy nature of her weapons largely through a solid understanding of force and momentum, to say nothing of her dependency upon her Semblance to guide the pair with an uncanny precision.&nbsp; In the hands of anyone else, these two swords would probably belong to a more aggressive weapon class.<br><br><strong>Modifications:</strong> Additional Weapon, Extended Magazine, Mixed Capacity<br><strong>Dust:</strong> Blue (Water), White (Ice)<br><strong>Phials:</strong> Douse, Fog, Wither, Chill, Freeze, Crystalize<br><br><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">At first glance, Sui seems quiet and guarded.&nbsp; This is an accurate first impression, as a lifetime of Faunus discrimination combined with her smaller stature has made her somewhat introverted and cautious by nature when it comes to dealing with strangers.&nbsp; That said, among those she's familiar with and trusts, she's actually quite cheerful and maybe even a little outgoing.<br><br>Sui likes reading and other quiet passtimes, preferring such pursuits to louder or more physically demanding activities.&nbsp; Unsurprisingly, she's a treasure-trove of information, but at the same time her knowledge can sometimes cause her to get caught up in details when sharing what she knows.&nbsp; Sui possesses a wisdom uncommon among others her age and in spite of that apparent wisdom, she often stays up almost until the crack of dawn, is never up before noon unless she has to be, and thrives on a steady diet of junk food and incredibly sugary things.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Outfit</div><div class="spoiler_body">Sui tends to wear a light, silken blouse underneath a black waistcoat, which in turn is over top of a shiny black sleeveless but otherwise full bodysuit.&nbsp; A skirt is commonplace when she doesn't expect a fight, but when she anticipates combat she tends not to bother with it.&nbsp; Similarly, she's sometimes seen sporting an eye-catching teal blue cloak.&nbsp; In spite of possessing a fox's tail, and not ears like her sister does, her cloak sports a hood with two pronounced ear-like protrusions that could accommodate such ears.&nbsp; (Sui suspects her cloak was originally meant for someone other than herself.)&nbsp; Similar to her skirt, she may not choose to wear her cloak if she expects a fight.&nbsp; Keenly aware of her height, Sui relies on a pair of platform boots to try and make herself taller, but the sad truth is that their effect is minimal.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Notes</div><div class="spoiler_body">Baijiu's fraternal twin sister.&nbsp; Younger, but only by minutes!</div></div><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Sue's 'Flowing Fox' Emblem</div><div class="spoiler_body">(http://i.imgur.com/1cqdWEw.png)</div></div><br><br>Hopping on the theme song bandwagon!<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Her Definitely Not-fighting Song</div><div class="spoiler_body">https://www.youtube.com/watch?v=LzlYcgfWc04</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Heroic Battlin' or Something</div><div class="spoiler_body">https://www.youtube.com/watch?v=qTJmd_WcVrQ</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>17-03-2016, 00:20:30</strong>
			</dt>
			<dd class="postbody">
				AWw poor Lionel :C<br><br>Sue continues being fluffy ball of huggable.<br><br>I already posted my CS to GM, but maybe I wanna rewrite my BG again to add more room for internal struggle too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>17-03-2016, 00:23:47</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12159496#msg12159496">Quote from: Sain on 17-03-2016, 00:20:30</a></div></div><blockquote class="bbc_standard_quote">I already posted my CS to GM, but maybe I wanna rewrite my BG again to add more room for internal struggle too.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Go for it! I don't think Leo will mind, and more inner conflict is always more fun for a character.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>17-03-2016, 00:35:53</strong>
			</dt>
			<dd class="postbody">
				Yes. I'm thinking something along the lines of emphasizing her confusion about what she wants to do despite seemingly having it all figured out. Something that she can keep bottled up until it explodes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>17-03-2016, 00:39:45</strong>
			</dt>
			<dd class="postbody">
				Inner conflict is good ! I didn't write rusty to be angsty, more as a good way to explain his drive and personality. Also! If anyone wants to work out character interactions or if they know rusty I'm happy to chat.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>17-03-2016, 02:32:34</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12155466#msg12155466">Quote from: Sain on 15-03-2016, 10:59:26</a></div></div><blockquote class="bbc_standard_quote">Heh that manager name...<br><br>You probably don't need much of a reason for her to leave Atlas and go Beacon. Could be as simple as exchange program.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Manager name?<br><br>That works.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>17-03-2016, 10:53:11</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12159546#msg12159546">Quote from: Sain on 17-03-2016, 00:35:53</a></div></div><blockquote class="bbc_standard_quote">Yes. I'm thinking something along the lines of emphasizing her confusion about what she wants to do despite seemingly having it all figured out. Something that she can keep bottled up until it explodes.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> I'll be excited to see what you'll do with her!<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12159558#msg12159558">Quote from: Changingsaint on 17-03-2016, 00:39:45</a></div></div><blockquote class="bbc_standard_quote">Inner conflict is good ! I didn't write rusty to be angsty, more as a good way to explain his drive and personality. Also! If anyone wants to work out character interactions or if they know rusty I'm happy to chat.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>hmm. I think I have one idea. What if Lionel's uncle lived all the way over in the Vale, and in school Rusty used to bully him? Back then, Lionel would have been lanky and unathletic, his appearance at Beacon would be super jarring by contrast. You could say that he's had a bit of a "growth spurt" since then.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>17-03-2016, 11:01:08</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12159897#msg12159897">Quote from: ThisOneGal on 17-03-2016, 02:32:34</a></div></div><blockquote class="bbc_standard_quote">Manager name?<br><br>That works.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The lovecraft reference :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>17-03-2016, 11:08:22</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12160698#msg12160698">Quote from: FarFetched on 17-03-2016, 10:53:11</a></div></div><blockquote class="bbc_standard_quote"> I'll be excited to see what you'll do with her!<br>hmm. I think I have one idea. What if Lionel's uncle lived all the way over in the Vale, and in school Rusty used to bully him? Back then, Lionel would have been lanky and unathletic, his appearance at Beacon would be super jarring by contrast. You could say that he's had a bit of a "growth spurt" since then.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hrm, I can see that happening. He'd be the type to pick on weaker kids like I mentioned, so if Lionel was there, he'd have been as viable a target as any to Rusty. Basically I imagine him growing out of it and maturing in his early teens, though there's still some of it in him that he channels into Grimm hunting. Lionel would be quite unrecognizable at first, and when Rusty realizes who he is... He'd be hesitant to apologize, but would seek to do so openly and earnestly as he does feel bad about what he did.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>17-03-2016, 11:22:07</strong>
			</dt>
			<dd class="postbody">
				I actually have no idea yet how Lionel would respond to the situation. It could range anywhere from a simple "okay then" to the five-fingered Goldmann special to the face.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>17-03-2016, 11:23:29</strong>
			</dt>
			<dd class="postbody">
				I think latter would be good material for a little bit of IC drama and better yet if all the PCes see this happen. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>17-03-2016, 11:23:55</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12160718#msg12160718">Quote from: FarFetched on 17-03-2016, 11:22:07</a></div></div><blockquote class="bbc_standard_quote">I actually have no idea yet how Lionel will respond to the situation. It could range anywhere from a simple "okay then" to the five-fingered Goldmann special to the face.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>He'd pretty much take either spectrum. He wouldn't expect forgiveness or acceptance or the like. He'd want to prove he's really changed, rather than simply saying it as well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>18-03-2016, 00:07:08</strong>
			</dt>
			<dd class="postbody">
				Sent you the reworked character sheet Leo. I'm still not entirely satisfied with the BG :-( What Far Fetched has just feels so superior and clicks much better in comparison, but I shouldn't dwell on it too much. Better focus on how to write the character once game starts.<br><br>On a different note, gonna play Vanilja as completely inexperienced in ways of romance. Think I'm going to have her crush on some older student who she can never get, but might be fun to have her slowly build some spark with another PC so that she can realize a new romantic interest after she'll eventually get dumped by "senpai" (bonus points if this is during the school dance). Any volunteers?<br><br>This is her current <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">BG</div><div class="spoiler_body">It hasn't been easy for Vanilja. She started out in Vacuo. Her father gave 'loaned' her a car and she set out to find mother. This was her story at the age of 15, her side of it anyway. <br><br>Vanilja had been born from a chaotic marriage between a stunningly beautiful criminal and a steadfast hunter. Their love defied logic and was a romantic comedy of cop and robber until Vanilja came to the world. For some time the bright eyed baby was happy to be bouncing between two extremes. Explosions made her giggle and high places smile. In a few years the responsibility quickly turned the story into a parody and later misadventures involving the mother's failed kidnap attempt of her child almost made it a tragedy, though luckily she recalls none of it. <br><br>When she borrowed the car, it had already been years since she last saw mother elsewhere than on daddy's plotting wall that he used to track her movements. He had tried to train her to become the perfect hunter. Made her hone her discover her semblance and helped her make enough weapons that armsmithing was almost oozing out of her ears. He did not like at all when Vanilja got distracted and spent the day making steel butterflies instead of a new blade; called it a flaw from the mother's side he did. Daddy had been so happy before, but years without seeing mother had made him bitter. At nights she would sometimes hear him sob secretly. Vanilja could not take this anymore and drove off into the sunset, clutching onto the lead of her mother's last known whereabouts.<br><br>It was a different kind of life to be on the run from her father. Against all odds she managed to locate her mother's accomplices - a band of honorable low lives. Mother had been captured by an evil gang after a failed Robin Hoodesque heist. The problem was that their faces were all known by the evil gang. What else can an overconfident kid do at this point other than offer to help? <br><br>Vanilja could hold the role of a young dust entrepreneur interested in selling some hot shards for about ten seconds and the plan was redrawn. They were all inside the compound though and while the squad held off the goons Vanilja could go inside and find mother. This was where father showed up, just when she was about to drive off in the stolen car and take mother home. He insisted they go to the authorities. Mother stayed all quiet, clearly hurt. Vanilja could see through their facade. It was probably first time in her life she actually shouted at them with her face red in anger, "Dumb parents, you clearly love each other just kiss and make up!" and for a time things were alright.<br><br>Why exactly mother had to leave when she and father were entangled all the time, Vanilja could not understand. She had not paid much attention to the fact that he was a law abiding huntsman and she was a internationally wanted criminal; to her they were both heroes. The same trick to make them stay together didn't work either as both had found their own ways to trick Vanilja. Giving her spare parts to build contraptions with or delicious treats both successfully made her forget everything else. <br><br>Due to her spending much of her childhood either in homeschooling with her father or jumping around rooftops with her mother's criminal gang Vanilja lacked the formal education necessary to enroll as a huntress in Vacuo. Luckily, both of her parents had a mutual acquaintance in Beacon...<br><br>Her first year in Beacon begins now. Vanilja is hyped through the roof, unable to sleep or sit still from the thought of meeting other to be hunters and huntresses and taking the first steps towards becoming one herself!</div></div> and <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">personality</div><div class="spoiler_body">Gets excited and forgets what she was previously doing super easily. Similarly she forgives pretty much anything and rarely, if ever, gets angry or stays upset for long. Vanilja is a bubbling smiling ball of curiosity who loves to examine new new things, whether that be interesting looking people or just something that happens to catch her fancy (such as anything cool mechanical.) It all stems from her own creativity and ability to see how fun and amazing things can be if you just give them the chance. Once she has bought some idea it is difficult to get her to stop pursuing it as Vanilja will likely block everything out with her babbling and ignore everything not related to her current pursuit. Certain types of patisserie have been known to do the trick.<br>&nbsp;<br>She is a loud and bright and usually only notices other loud and bright people. Doesn’t really mean anything mean with it, but Vanilja usually tends to kind of leave quiet ones behind as she finds something exciting and gets distracted. If however you are among the people she actually notices then there is a high chance that Vanilja will try fix things for you so that you'll be happy. She doesn't understand that some relationships are beyond saving or how people can actually be enemies with each other and is under the impression that everything can just be talked and hugged out. <br><br>This inexperience carries over to her personal relationships. Vanilja doesn't really think of what she is with other people, just interacts with them all the same way and often succeeds due to her magnetic personality just pulling people in for the ride. Actual problems and conflicts she has little experience with and would just prefer to avoid the subject by playing as if it never happened. Naturally, Vanilja doesn't have any experience in romance or such things either.<br><br>Likes mechanical things. Drools at shining gears, machines and everything like that. While automobiles are close to heart Vanilja's biggest passion for building are weapons and dust contraptions. She sometimes jokingly suggests that the only reason for her enrollment to Beacon was so that she could get a better idea of what a weapon needs to be.</div></div> for reference.<br><br><hr><br><div class="floatright">(http://i176.photobucket.com/albums/w190/Rakykia/37893047_p0_zpsminjfnss.jpg)</div><span style="font-size: large;" class="bbc_size">Vanilja Crepes</span><br><strong>Color:</strong> Vanilla Cream<br><strong>Symbol:</strong> A bright white shooting star<br><strong>Heritage:</strong> Vacuo<br><strong>Age:</strong> 18<br><strong>Height:</strong> 5'9<br><strong>Hair:</strong> Soft platinum blonde/Vanilla colored hair. Straight and luscious, most of it kept on a side ponytail.<br><strong>Eyes:</strong>&nbsp; Big bright and chestnut colored<br><strong>Symbol:</strong> A shooting star<br><hr><strong><span class="bbc_u">Attributes</span></strong><br>Strength&nbsp; &nbsp; - 0<br>Endurance - 5<br>Willpower&nbsp; &nbsp;- 1<br>Discipline&nbsp; &nbsp;- 3<br>Perception - 5<br>Agility&nbsp; &nbsp; &nbsp; &nbsp; - 2<br><strong><span class="bbc_u">Derived statistics</span></strong><br>Health&nbsp; &nbsp; &nbsp; 10/10<br>Aura&nbsp; &nbsp; &nbsp; &nbsp; 11/11<br>Capacity&nbsp; 4/4<br><hr><strong>Semblance:</strong> <strong>Shooting Star.</strong> Vanilja coats one inanimate object - the Shooting Star - in her aura. It becomes bright and starts to accelerate towards a direction of her choosing at a fast pace. Vanilja may control the direction of the Shooting Star and influence it to fly in wide arcs, but she'll eventually lose control of it as the star accelerates too much and violently crashes. Vanilja often combines semblance with the head of her flail to give it extra momentum and destructive power, or coats the mortar shots in it for greater impact and accuracy. Due to the violent nature of the semblance it is difficult to use it for utility, but Vanilja has figured out how to make it temporary turn her flail into sort of like a helicopter or make it spin so fast it can block incoming shots.<br><br><strong>Dust&amp;Semblance combos</strong><br>Red dust - Shooting Star becomes a fiery comet which causes a massive explosion on impact. <br>Black dust - Shooting Star is coated brilliant black light with yellow highlights, absorbing all light and blinds all who look at its direction without proper sunglasses.<br><hr><strong>Weapon: Mortal Flair</strong><br><strong>Melee Variant:</strong> Heavy Flail&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Ranged Variant:</strong> Mortar<br><strong>Melee Accuracy Bonus:</strong> Aggressive(STR+END)&nbsp; &nbsp;<strong>Ranged Accuracy Bonus:</strong> Heavy (AGI+END)<br><strong>Description:</strong>Mortar Flail. Vanilja's weapon transforms between a short but heavy flail where the former ignition chamber has turned into a two handed handle and rugged spikes protrude from all four corners of the barrel that now hangs from the handle with a sturdy cable with variable length between one foot and two meters. The length can be controlled freely to manipulate the speed of the flail head. For long range mode Vanilja's flail pulls the cable inside and assembles into a short mortar barrel for firing long heavy range artillery shots.<br><hr><strong>Modifications:</strong> 1 -Reach<br>2 - Advanced Sights<br>3 - Tower Shield (Makes the flail whirl around fast enough to deflect shots for herself and allies)<br>4 - Mixed Capacity<br><hr><strong>Dust:</strong><br>Red-Fire<br>Incendiary Crystals-Add 1 point to every<br>damage die being rolled<br>Explosive Rounds- All enemies adjacent to<br>target take 1 point of damage for every d6 of<br>damage dealt to primary target. to every adjacent<br>enemy to target<br><hr><strong>Phials:</strong><br>Black Light - PER<br>1. Glow- Cause object to glow slightly<br>2. Flash- Suddenly brighten local area<br>3. Blackout- All light is snuffed out in<br>immediate area.<br><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body">It hasn't been easy for Vanilja. She started out in Vacuo. Her father gave 'loaned' her a car and she set out to find mother. This was her story at the age of 15, her side of it anyway. <br><br>Vanilja had been born from a chaotic marriage between <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">a stunningly beautiful criminal</div><div class="spoiler_body">(http://img03.deviantart.net/9989/i/2016/068/e/6/remi_7_reviz_by_zeronis-d9uhv1d.jpg)</div></div> and <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">a steadfast hunter</div><div class="spoiler_body">(http://orig11.deviantart.net/70e6/f/2015/113/3/3/332e3156865d7f3cb2d42c44abdebadb-d8qrq1r.jpg)</div></div>. Their love defied logic and was a romantic comedy of cop and robber until Vanilja came to the world. For some time the bright eyed baby was happy to be bouncing between two extremes. Explosions made her giggle and high places smile. In a few years the responsibility quickly turned the story into a parody and later misadventures involving the mother's failed kidnap attempt of her child almost made it a tragedy, though luckily she recalls none of it. <br><br>When she borrowed the car, it had already been years since she last saw mother elsewhere than on daddy's plotting wall that he used to track her movements. He had tried to train her to become the perfect hunter. Made her hone her discover her semblance and helped her make enough weapons that armsmithing was almost oozing out of her ears. He did not like at all when Vanilja got distracted and spent the day making steel butterflies instead of a new blade; called it a flaw from the mother's side he did. Daddy had been so happy before, but years without seeing mother had made him bitter. At nights she would sometimes hear him sob secretly. Vanilja could not take this anymore and drove off into the sunset, clutching onto the lead of her mother's last known whereabouts.<br><br>It was a different kind of life to be on the run from her father. Against all odds she managed to locate her mother's accomplices - a band of honorable low lives. Mother had been captured by an evil gang after a failed Robin Hoodesque heist. The problem was that their faces were all known by the evil gang. What else can an overconfident kid do at this point other than offer to help? <br><br>Vanilja could hold the role of a young dust entrepreneur interested in selling some hot shards for about ten seconds and the plan was redrawn. They were all inside the compound though and while the squad held off the goons Vanilja could go inside and find mother. This was where father showed up, just when she was about to drive off in the stolen car and take mother home. He insisted they go to the authorities. Mother stayed all quiet, clearly hurt. Vanilja could see through their facade. It was probably first time in her life she actually shouted at them with her face red in anger, "Dumb parents, you clearly love each other just kiss and make up!" and for a time things were alright.<br><br>Why exactly mother had to leave when she and father were entangled all the time, Vanilja could not understand. She had not paid much attention to the fact that he was a law abiding huntsman and she was a internationally wanted criminal; to her they were both heroes. The same trick to make them stay together didn't work either as both had found their own ways to trick Vanilja. Giving her spare parts to build contraptions with or delicious treats both successfully made her forget everything else. <br><br>Due to her spending much of her childhood either in homeschooling with her father or jumping around rooftops with her mother's criminal gang Vanilja lacked the formal education necessary to enroll as a huntress in Vacuo. Luckily, both of her parents had a mutual acquaintance in Beacon...<br><br>Her first year in Beacon begins now. Vanilja is hyped through the roof, unable to sleep or sit still from the thought of meeting other to be hunters and huntresses and taking the first steps towards becoming one herself!<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">Gets excited and forgets what she was previously doing super easily. Similarly she forgives pretty much anything and rarely, if ever, gets angry or stays upset for long. Vanilja is a bubbling smiling ball of curiosity who loves to examine new new things, whether that be interesting looking people or just something that happens to catch her fancy (such as anything cool mechanical.) It all stems from her own creativity and ability to see how fun and amazing things can be if you just give them the chance. Once she has bought some idea it is difficult to get her to stop pursuing it as Vanilja will likely block everything out with her babbling and ignore everything not related to her current pursuit. Certain types of patisserie have been known to do the trick.<br>&nbsp;<br>She is a loud and bright and usually only notices other loud and bright people. Doesn’t really mean anything mean with it, but Vanilja usually tends to kind of leave quiet ones behind as she finds something exciting and gets distracted. If however you are among the people she actually notices then there is a high chance that Vanilja will try fix things for you so that you'll be happy. She doesn't understand that some relationships are beyond saving or how people can actually be enemies with each other and is under the impression that everything can just be talked and hugged out. <br><br>This inexperience carries over to her personal relationships. Vanilja doesn't really think of what she is with other people, just interacts with them all the same way and often succeeds due to her magnetic personality just pulling people in for the ride. Actual problems and conflicts she has little experience with and would just prefer to avoid the subject by playing as if it never happened. Naturally, Vanilja doesn't have any experience in romance or such things either.<br><br>Likes mechanical things. Drools at shining gears, machines and everything like that. While automobiles are close to heart Vanilja's biggest passion for building are weapons and dust contraptions. She sometimes jokingly suggests that the only reason for her enrollment to Beacon was so that she could get a better idea of what a weapon needs to be.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Outfit</div><div class="spoiler_body">Vanilja wears a relatively light clothes that take inspiration from the undergarments of Atlas' mech pilots, but she likes to give her set a bit of an... 'edgy' twist. High collar, flamboyant glasses, thigh-high boots with garter certainly wouldn't pass any Atlas regulations. Vanija also has a simple skirt of the same fabric and color scheme as her jacket to cover up, but she has not hammered out the aerodynamics of it well enough to prevent it from tearing during intense battles (still running tests to perfect the combat skirt).</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Notes</div><div class="spoiler_body">Definitely owns an old open topped car.</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>18-03-2016, 00:29:42</strong>
			</dt>
			<dd class="postbody">
				For her background, I think it looks good! I wouldn't worry about comparing it to another PC's. I think it paints a good history of where she came from and helps see who she is. That's what I wanted from Rusty's background and I am similarly satisfied with it. <br><br>If you want a romance between PC's, I can see Rusty as liking her at the start, though given his personality type she might not exactly be the type to see it. I could see him as trying to work up the nerve to ask her to the dance, perhaps trying to even take a bolder, daring initiative to it as is his style, but being attracted to someone might make that challenging for him at the start.<br><br>But that's just an option!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>18-03-2016, 00:34:08</strong>
			</dt>
			<dd class="postbody">
				That could work. Any kind of adorable awkwardness is fun and if he struggles to show it Vanilja would probably un-intentionally cause much headache to him indeed :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>18-03-2016, 00:45:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12161954#msg12161954">Quote from: Sain on 18-03-2016, 00:07:08</a></div></div><blockquote class="bbc_standard_quote">Think I'm going to have her crush on some older student who she can never get, but might be fun to have her slowly build some spark with another PC so that she can realize a new romantic interest after she'll eventually get dumped by "senpai" (bonus points if this is during the school dance). Any volunteers?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>That gives me another fun idea. Since she likes bright and loud people, what if her crush is on the loudest and brightest student to ever attend Beacon- Lionel? It has the added bonus of disappointment if or when 'real lionel' starts leaking out. Lionel, for his own part, could have him just focus his romantic attentions on someone else in the group- even if it goes reciprocated. (What, am I shipping Sui X Lionel already? No comment.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>18-03-2016, 00:51:23</strong>
			</dt>
			<dd class="postbody">
				That could work instead of senpai too. The bigger and more convoluted wheel of unrequired love we can build the better. It'll be double as hilarious considering Lionel's and Rusts past interactions. I can already see Vanilja fawning over a Lionel poster and explaining how great he is to Rust and Noire. The mental image of that is just pure glory.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>18-03-2016, 01:01:02</strong>
			</dt>
			<dd class="postbody">
				That would definitely add on to potential drama, i'd think. Rusty would probably be a little bit crushed inwardly when her feelings to Lionel are made apparent, but he'd have to swallow them and he might even see it partially as just desserts for him. Still, it'd be hard for him to completely give up feelings for Vanilja, especially with how she can be bright and cheery even if he isn't.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>18-03-2016, 01:07:13</strong>
			</dt>
			<dd class="postbody">
				Vanilja needs to do quite a bit of characted development before she can return any feelings though given how oblivious I want to start her as. I want to milk the awkward scenes as much as we can. <br><br>Also, there totally needs to be the cliche scene of Lionel sharing his love interest to Vanilja by asking what Vanilja would do if she liked someone close to her (after they become friends) and make her misunderstand that he would be about to ask her out when in reality he would be just asking advice how to treat Sue :^D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>18-03-2016, 01:16:33</strong>
			</dt>
			<dd class="postbody">
				I don't mind milking the awkwardness! Rusty will probably be bold or direct in general, he knows what he wants and nothing stops him. Until it comes to some girl he thinks is cute and nice. Then it gets hard for him, which makes things fun since he'll be tongue tied or just awkward around her.&nbsp; Though of course things developing would be good too, I wouldn't want it to just be pure awkwardness and obliviousness the whole way through, personally.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>18-03-2016, 02:31:02</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12162140#msg12162140">Quote from: Sain on 18-03-2016, 01:07:13</a></div></div><blockquote class="bbc_standard_quote">Also, there totally needs to be the cliche scene of Lionel sharing his love interest to Vanilja by asking what Vanilja would do if she liked someone close to her (after they become friends) and make her misunderstand that he would be about to ask her out when in reality he would be just asking advice how to treat Sue :^D<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>yas.<br><br>I can't wait for Florence and Onegal to finalize their stuff- we need more convoluted triangles!<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>18-03-2016, 02:37:55</strong>
			</dt>
			<dd class="postbody">
				Getting to work on hammering out the details in mine now! I'm mostly just trying to figure out how I want her stats to be set up to reflect an agile fist-fighter type of character.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>18-03-2016, 06:05:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12162334#msg12162334">Quote from: FarFetched on 18-03-2016, 02:31:02</a></div></div><blockquote class="bbc_standard_quote">yas.<br><br>I can't wait for Florence and Onegal to finalize their stuff- we need more convoluted triangles!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Working on it; I keep blanking when it comes to actually writing stuff.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>18-03-2016, 06:23:20</strong>
			</dt>
			<dd class="postbody">
				You might have success if you write the worst thing you've ever made the first time, then go back and make it better with each revision. I've probably revised Lionel's sheet... Thirty times? Unapologetic editing can help.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>18-03-2016, 06:30:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12162915#msg12162915">Quote from: FarFetched on 18-03-2016, 06:23:20</a></div></div><blockquote class="bbc_standard_quote">Unapologetic editing can help.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>This, this, a thousand times this!<br><br>Once I know where Baijiu is background-wise, more Sue details will be rapidly hammered out and revised, revised, and revised again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>19-03-2016, 08:39:57</strong>
			</dt>
			<dd class="postbody">
				Sorry I'm not done yet, still trying to work it out! -hits it with a hammer-
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>19-03-2016, 12:01:15</strong>
			</dt>
			<dd class="postbody">
				Needs more work, but it's 3AM.<br><br><hr><br><table class="bbc_table"><tbody><tr><td><strong>Name&nbsp; </strong></td><td>Noire Hotep</td></tr><tr><td><strong>Color&nbsp; </strong></td><td>Black / Electric Blue</td></tr><tr><td><strong>Emblem&nbsp; </strong></td><td>A six-eyed jackal's face, front on</td></tr><tr><td><strong>Heritage&nbsp; </strong></td><td>Atlesian Faunas</td></tr><tr><td><strong>Age&nbsp; </strong></td><td>19</td></tr><tr><td><strong>Height&nbsp; </strong></td><td>5' 4"</td></tr></tbody></table><br><strong>Attributes</strong><br><table class="bbc_table"><tbody><tr><td><strong>Strength&nbsp; </strong></td><td>0</td></tr><tr><td><strong>Agility&nbsp; </strong></td><td>2</td></tr><tr><td><strong>Endurance&nbsp; </strong></td><td>1</td></tr><tr><td><strong>Perception&nbsp; </strong></td><td>3+1</td></tr><tr><td><strong>Willpower&nbsp; </strong></td><td>5</td></tr><tr><td><strong>Discipline&nbsp; </strong></td><td>4</td></tr></tbody></table><br><strong>Derived Statistics</strong><br><table class="bbc_table"><tbody><tr><td><strong>Health&nbsp; </strong></td><td>6</td></tr><tr><td><strong>Aura&nbsp; </strong></td><td>14</td></tr><tr><td><strong>Capacity&nbsp; </strong></td><td>5</td></tr></tbody></table><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body"><br>Noire is a faunas from Atlas with a persistent anti-authoritarian streak. Since arriving a Beacon, she has exhibited behavior than can be described as deliberately poor impulse control. She appears to have some sort of complex about her semblance.<br><br>She sometimes DJs under the name 'Nyarly', often using her semblance to enhance her performances.<br><br>Noire was adopted by her human parents at a very young age. She has not revealed the circumstances of her adoption, although it is unclear if this is a result of a lack of interest, ignorance, or a desire for privacy.<br><br>Her parents run Vermilion Limit, an Atlesian military deign house. Vermilion has two focuses: pushing performance to the absolute limit, and refining designs to meet the practical realities of a wartime setting. As a result, their equipment is very near the top in terms of performance and reliability, typically described as possessing a rugged elegance.<br><br>Her older sister, Iris, exemplifies this, typically wielding a spear/precision rifle. Noire looks up to her, and has issues about living up to her example. She won't admit it, but has hangups about Iris being the 'real' daughter.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Meta</div><div class="spoiler_body">Noire = Black. Black color scheme contrasts with Atlas white.<br>Hotep = Peace. Family are peacemakers in the "if you want peace, prepare for war" fashion. <br>'Noire Hotep' sounds like Nyarlathotep (https://en.wikipedia.org/wiki/Nyarlathotep). Nyarlathotep is kind of a showoff; Noire is a DJ. 'Nyarly' is also a reference to Nyarlathotep.<br><br>Vermilion Limit = Red Line/Bleeding Edge. Experimental tech, push it to the red line.<br></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Reference</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character</div><div class="spoiler_body">(http://i.imgur.com/pAB7tYw.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance</div><div class="spoiler_body">(http://i.imgur.com/XZlKysw.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body">(http://i.imgur.com/Rpf6kRa.png)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Avatars</div><div class="spoiler_body">(http://i.imgur.com/vPQzt3M.png)<br>(http://i.imgur.com/bWiS6GU.png)<br>(http://i.imgur.com/0tjrRDC.png)<br>http://imgur.com/a/k7VIr<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Emblem</div><div class="spoiler_body">TBD(http://)<br>Based off of her helmet/mask</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Theme</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Queen - Don't Stop Me Now</div><div class="spoiler_body">https://www.youtube.com/watch?v=HgzGwKwLmgM</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Bullet For My Valentine - Riot</div><div class="spoiler_body">https://www.youtube.com/watch?v=IE9YmOprijk</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Daft Punk - Derezzed</div><div class="spoiler_body">https://www.youtube.com/watch?v=F4eccPBFEjE</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Metric - Gold Guns Girls</div><div class="spoiler_body">https://www.youtube.com/watch?v=FRtd8ArvH_s</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Jet - Cold Hard Bitch</div><div class="spoiler_body">https://www.youtube.com/watch?v=Iay9gyLNdBw</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Mötley Crüe - Kickstart My Heart</div><div class="spoiler_body">https://www.youtube.com/watch?v=F8UYGQeavRw</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kill la Kill - Before My Body Is Dry (Don't Lose Your Way)</div><div class="spoiler_body">https://www.youtube.com/watch?v=bqF5i4qloVE</div></div></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance</div><div class="spoiler_body"><strong>Zone Control</strong><br><em>Telekinesis/Glyph Variant</em><br><br><br>Some sort of telekinesis<br>Can effect area around her<br>Visually manifests as electric blue streams/tentacles when active in an area<br>Buff/debuff<br>Grapple/trip foes, move/shield allies, act as distraction, redirect shots<br>At very high levels, make the environment go all Escher. Act as phase/teleport for others, maybe. <br><br>Uses light/sound dust to cloak allies, blind/deafen enemies, highlight targets, enact zone of silence<br>Possibly bend light to make laser/illusions<br>Turn battlefield into a rave by alternating multi turn light/sound dust.<br><br><br>Possibly rename, focus more on music/DJ aspect<br>Discordia?<br>I'm tempted to make the name some sort of zettai ryōiki (https://en.wikipedia.org/wiki/Zettai_ry%C5%8Diki) joke, especially given the visual references.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body"><strong>Blackout</strong><br><em>Elegant STR+DIS / Energy AGI+WIL</em><br><br>Blackout is not a weapon in the traditional sense; instead, it is a personalized version of the Anubis-pattern Semblance Enhancer. The primary function of a semblance enhancer is to enhance the user's semblance/aura. Most models aim to push a semblance to the point of weaponization. While an semblance enhancer does appear to make a semblance more potent and the user's aura 'stronger', this is not quite the case; the amount of energy present/able to be absorbed is the same. The effect is more akin to a lens; the amount of effort/power is the same, but focused into a more useful form. A persons aura will become 'thinner', but 'harder'.<br><br>As a consequence, the user's aura can be used offensively. By shaping the edges of it into sharper gradients, the user can form nearly invisible blades or claws. While it is theoretically possible to form any shape, the nature of aura imposes limits. Since aura appears to have a sub-conscious or supernatural element, certain aspects are beyond the users conscious control. This limits weapons, defenses and other 'tools' to instinctual ones; claws, blades, hammers, bubbles and the like. Semblances can get around this limitation, but are still limited to 'bigger' versions of themselves.<br><br>Blackout is a personalized version of Vermillion Limit's Anubis-pattern. Originally designed for the Atlesian military for those with force multiplier semblances, the Anubis pattern is a sheet of fabric heavily infused with dust in precise and complex patterns. The fabric is then shaped into an article of clothing. For optimum results, the clothing should be bespoke, which limits its military utility. Blackout was turned into a scarf.<br><br>An atypical attribute of Blackout is the extremely 'sharp' gradient it adds to semblances and auras. This typically results in extreme refraction of the light, giving Noire's aura a blue glow when used offensively. It's defensive attributes result in the appearance of a strange black armor on Noire's body. This is a purely cosmetic effect, and is a result of both deliberate designs in Blackout's dust patterns and Noire's subconscious projections.<br><br>In combat, Noire uses Blackout to form various weapons, typically claws, blades, and lashing tentacles. These have an ethereal, flame-like appearance when at rest, and take on a sharp water or ice like appearance when used. While Noire typically has multiple 'flames' or 'snakes' at once, she cannot use all of them at once. They generally act as bigger versions of her own limbs.<br><br>Blackout does have the unusual ability of granting Noire limited flight, and considerable speed (although not anywhere near that of those whose semblances involve them). She typically uses this to hover over the battlefield or stay out of harms way.<br><br><table class="bbc_table"><tbody><tr><td><strong>Modifications&nbsp; </strong></td><td>Mobility, Mixed Capacity</td></tr><tr><td><strong>Dust&nbsp; </strong></td><td>Black (Light), Pink (Sonic)</td></tr></tbody></table></div></div><br>https://wallpaperscraft.com/image/30050/3840x2160.jpg%EF%BB%BF
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>19-03-2016, 14:53:47</strong>
			</dt>
			<dd class="postbody">
				Okay, there's one thing I've been mulling over, so I figure I may as well just as our DM so I can get this sheet done with.<br><br>Baijiu's weapons are gauntlets, which would have them likely be considered Agressive weapons.<br><br>Considering her fighting style is more of the 'move and dodge and hit in just the right spots' variety, would it be cool if I listed her weapon as Precise instead?<br><br>I see her as a character that relies more on STR + AGI more than STR + END. She's not really the type to take a hit if she can help it. She'd rather avoid the hit altogether.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>19-03-2016, 14:55:22</strong>
			</dt>
			<dd class="postbody">
				Why not. I think the weapon style more means your fighting style anyway so if the character uses precision then would make perfect sense they are precise weapons.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>20-03-2016, 03:15:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12165528#msg12165528">Quote from: Florence on 19-03-2016, 14:53:47</a></div></div><blockquote class="bbc_standard_quote">Okay, there's one thing I've been mulling over, so I figure I may as well just as our DM so I can get this sheet done with.<br><br>Baijiu's weapons are gauntlets, which would have them likely be considered Agressive weapons.<br><br>Considering her fighting style is more of the 'move and dodge and hit in just the right spots' variety, would it be cool if I listed her weapon as Precise instead?<br><br>I see her as a character that relies more on STR + AGI more than STR + END. She's not really the type to take a hit if she can help it. She'd rather avoid the hit altogether.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> From a realistic perspective (since rwby loves to depart from reality) A spear or something similar with reach would be better for attacking and artfully dodging, as opposed to fists. mechanics wise, however, fists can be listed as any weapon type you want. (especially with the addition of bitchin wristblades!)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>24-03-2016, 15:49:28</strong>
			</dt>
			<dd class="postbody">
				&lt;_&lt;<br><br>&gt;_&gt;<br><br>-pokes this group with a stick-
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>24-03-2016, 18:24:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12179497#msg12179497">Quote from: Florence on 24-03-2016, 15:49:28</a></div></div><blockquote class="bbc_standard_quote">&lt;_&lt;<br><br>&gt;_&gt;<br><br>-pokes this group with a stick-<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hehe, yeah, I'm a little worried too. Poor Leo hasn't been online since the 19th. Let's give him a couple more days, and if he isn't able to get on by then we can start a search for a GM- but only until then! Something bad might've popped up or somesuch.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>24-03-2016, 20:35:06</strong>
			</dt>
			<dd class="postbody">
				He seems like a busy person. Well, we could probably keep posts going once IC thread would be up on our own and let main plot progress at a more controlled pace so it should work out. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>24-03-2016, 20:58:02</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12179497#msg12179497">Quote from: Florence on 24-03-2016, 15:49:28</a></div></div><blockquote class="bbc_standard_quote">&lt;_&lt;<br><br>&gt;_&gt;<br><br>-pokes this group with a stick-<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm still here.<br><br>Just not very productive... &gt;&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>24-03-2016, 21:49:16</strong>
			</dt>
			<dd class="postbody">
				*cheers onegal on*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>25-03-2016, 00:53:36</strong>
			</dt>
			<dd class="postbody">
				I was beginning to get a little concerned myself!&nbsp; I still have Sue's backgroundish type stuff to actually write, but I was waiting to know more about Baijiu before doing so.&nbsp; I did wrangle around her stats some, but that's been about the highlights.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>25-03-2016, 13:00:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12180820#msg12180820">Quote from: Atkinson on 25-03-2016, 00:53:36</a></div></div><blockquote class="bbc_standard_quote">I was beginning to get a little concerned myself!&nbsp; I still have Sue's backgroundish type stuff to actually write, but I was waiting to know more about Baijiu before doing so.&nbsp; I did wrangle around her stats some, but that's been about the highlights.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'll finish up what I had and post it up here a little later today.<br><br>I WAS waiting for our DM to get back to me on that question I asked, but at this point I think its just better to post the sheet up and fix it if needed.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>25-03-2016, 18:19:03</strong>
			</dt>
			<dd class="postbody">
				I'm finally home!&nbsp; That was a long business trip but now I have the long weekend to myself.<br><br>I'll start pulling the sheets I have together and updating the first page.&nbsp; I'll also try to get the actual RP thread up and running this weekend as well.&nbsp; Thanks for you patience.<br><br>Florence, in answer to your question, go ahead with a STR+AGI weapon if that's the flavour you're going for.&nbsp; You'll just need to be sure to play it that way.&nbsp; Yang for instance tends to do a lot of blocking and hard hits with her arms and hands, which makes sense for STR+END.&nbsp; It sounds like your style will be more dodge and strike at weak points, which suits STR+AGI as far as I'm concerned.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>25-03-2016, 18:38:40</strong>
			</dt>
			<dd class="postbody">
				\o/! alright, I'll get to work on finishing it up in a bit then &lt;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>25-03-2016, 19:27:18</strong>
			</dt>
			<dd class="postbody">
				He lives~! Yey.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>26-03-2016, 03:50:15</strong>
			</dt>
			<dd class="postbody">
				I don't THINK anyone's asked this yet, but will we be using the character progression system mentioned at the very end of the pdf?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>26-03-2016, 03:54:46</strong>
			</dt>
			<dd class="postbody">
				In the very long term, perhaps.&nbsp; We'll see how things shape up.&nbsp; I reserve the right to make some buffs if some people are inherently more powerful that others, just to level the playing field.<br><br>I like the semblances I've seen so far though, some interesting possibilities.&nbsp; Sui's in particular is subtle but potentially powerful.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>26-03-2016, 03:55:42</strong>
			</dt>
			<dd class="postbody">
				Oh, shoot, I forgot to send my character via PM. Doing so now just for eases sake.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>26-03-2016, 04:31:06</strong>
			</dt>
			<dd class="postbody">
				Got mine finished and sent it in!<br><br>My only concern is that Baijiu might be a bit of a glass cannon.<br><br>Her Health and Aura are basically the lowest of the group that i can tell.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>26-03-2016, 04:32:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12184340#msg12184340">Quote from: Florence on 26-03-2016, 04:31:06</a></div></div><blockquote class="bbc_standard_quote">Got mine finished and sent it in!<br><br>My only concern is that Baijiu might be a bit of a glass cannon.<br><br>Her Health and Aura are basically the lowest of the group that i can tell.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>If you lack in one area you seem to make up for it in others.<br><br>I figured Rusty's aura is one of the lowest in the group, but he has a fair amount of health and attack capability.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>26-03-2016, 05:27:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12184340#msg12184340">Quote from: Florence on 26-03-2016, 04:31:06</a></div></div><blockquote class="bbc_standard_quote">Got mine finished and sent it in!<br><br>My only concern is that Baijiu might be a bit of a glass cannon.<br><br>Her Health and Aura are basically the lowest of the group that i can tell.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Ooo, really? Put it up so we can see!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>26-03-2016, 05:28:36</strong>
			</dt>
			<dd class="postbody">
				Was gonna let the GM look at it before putting it up, but... since it seems I missed him, here!<br><br><hr><span style="font-size: large;" class="bbc_size">Baijiu Qīnghuā</span><br><strong>Color:</strong> Black/White<br><strong>Symbol:</strong> <br><strong>Heritage:</strong> Faunus<br><strong>Age:</strong> 17<br><strong>Height:</strong> 5'4 (162.5cm)<br><strong>Hair:</strong> Wavy, shoulder length, white.<br><strong>Eyes:</strong> Sky blue, gold ring around irises.<br><hr><strong><span class="bbc_u">Attributes</span></strong><br>5- Strength<br>4- Agility<br>0- Endurance<br>3- Perception<br>1- Willpower<br>3- Discipline<br><br><strong><span class="bbc_u">Derived statistics</span></strong><br>5/5 - Health<br>9/9 - Aura<br>4/4 - Capacity<br><br><hr><strong>Semblance: <em>Blink</em></strong> - Baijiu's seemblance allows her to rapidly teleport to any location she can focus on. She needs an unobstructed line of sight to the target area; meaning that she can't teleport behind walls or anything like that. Beyond its obvious uses for mobility, she can also utilize it in combat for a variety of tactical purposes.<br><br><hr><strong>Weapon: <em>Huli</em> &amp; <em>Jing</em></strong><br><strong>Melee Variant:</strong>Metal Gauntlets <strong>Ranged Variant:</strong>Built-In Pistols<br><strong>Melee Accuracy Bonus:</strong>Precise <strong>Ranged Accuracy Bonus:</strong>Accurate<br><strong>Note:</strong> Unarmed Attacks count as Precise (Martial Arts)<br><strong>Description:</strong> Huli and Jing are a pair of metal gauntlets, with Huli being primarily white with black accents, and Jing being black with white accents. She utilizes them not for brute force attacks, but instead to deliver rapid strikes to her opponents weak spots, with an emphasis on brutal efficiency.<br><br>When ranged firepower is needed, a pair of pistol barrels can be extended from under her knuckle-plating to dole out punishment at a distance. While she's more effective in melee, she is fully capable of switching between the two as the need arises.<br><br>When inactive, the gauntlets can retract into what ammounts to a pair of metal bracers, freeing up her hands for more mundane tasks, while keeping her weapons ready.<br><br><strong>Modifications:</strong> Additional Weapon, Martial Arts<br><strong>Dust:</strong> Yellow (Earth)<br><strong>Phials:</strong> Move, Glass, Shatter<br><br><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Personality</div><div class="spoiler_body">Baijiu grew up experiencing first hand the discrimination and hardship faced by her kind. She was affected by it directly through bullying, and indirectly, through the experiences her parents faced trying to find work and keep food on the table. Being faced with that sort of hardship and, at times, outright hatred, she learned to put on a calm face and act like nothing bothered her. At times this can make her seem chill and relaxed, others it can make her seem cold and unfeeling. Likewise, her explanation for looking to become a huntress is equally non-committal, simply expressing a desire to enjoy the rush of battle in a constructive and helpful way. Whether or not that's true is something that perhaps not even she is truly certain of.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Appearance</div><div class="spoiler_body">Baijiu is a white fox faunus, and as such, has a pair of snowy fox ears atop her head, matching the color of her hair, wavy and reaching down to her shoulders. Her skin is lightly tanned, often looking darker when in viewed in contrast to her hair. She has a slim build, with noticeable, though not bulging muscles. When wearing clothing that exposes her midriff, she has noticeable abs. <br><br>In terms of her face, her most distinctive feature is her aquiline nose which, while not particularly large, does give her face a distinctive profile. Her almond-shaped eyes are a sky blue, but with a distinct golden ring around the irises. Overall, she has a somewhat long face and thin lips, evocative of her faunus type.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Outfit</div><div class="spoiler_body">A long sleeve black hoodie, with a white tube top underneath it, though she usually wears it zipped up. She often keeps the hood down, not making any effort to hide the fox ears atop her head. She wears a monochrome plaid pleated skirt over a pair of black jeans. Beneath that, she wears a pair of sloppily-tied black and white sneakers.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Notes</div><div class="spoiler_body">Sui's older twin sister.</div></div><hr>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>26-03-2016, 05:29:21</strong>
			</dt>
			<dd class="postbody">
				I didn't fill out "symbol" because... I dunno. xD I can't think of anything...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>26-03-2016, 05:53:50</strong>
			</dt>
			<dd class="postbody">
				I like her! Can she also teleport other people?<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>26-03-2016, 06:16:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12184510#msg12184510">Quote from: FarFetched on 26-03-2016, 05:53:50</a></div></div><blockquote class="bbc_standard_quote">I like her! Can she also teleport other people?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hmm, I hadn't considered that...<br><br>I'd say... if the GM is cool with it.<br><br>Also, glad you like her! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>26-03-2016, 06:21:15</strong>
			</dt>
			<dd class="postbody">
				Neat~! <br><br>Just a few things I noticed with her-<br><br>You might not want to take Martial Arts- the only thing it gives Baijiu is a standard STR+END attack roll instead of a normal one. Since Baijiu has zero END and her weapon is pretty much attached to her when in use, it might not be too optimal. <br><br>Also, you also have an unused weapons slot! Baijiu has 3 DIS, which means there's room for 3 Modifications.<br><br><strong>Edit</strong> With your stat-setup, I'd actually recommend taking "Aerodynamic" and adding some Throwable component to your weapon, Since it would give you free STR+AGI ranged attacks.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>26-03-2016, 17:58:21</strong>
			</dt>
			<dd class="postbody">
				Actually, Martial Arts lets you pick which variant unarmed attacks fall under.<br><br>So it actually allows her to roll STR+AGI for her unarmed attacks; on top of eliminating the penalty to unarmed attacks.<br><br>I'm not sure how likely she is to get disarmed, but I figured that if she did, it would make sense that she'd be pretty good at fighting that way.<br><br>As for the modifications; if I'm understanding the rules correctly, dust takes one weapon modification slot. I didn't want to let her Capacity go to waste, so I used one to give her Earth dust.<br><br>Either way, Aerodynamic would be a bit difficult to work out. I could see it being pretty neat, though, giving her the ability to throw her gauntlets, rush the enemy with unarmed attacks, reclaim her gauntlets and keep on fighting. But, how exactly would she design them to be aerodynamic? <br><br>I mean, when I think 'aerodynamic', its something that has a simple shape, like a javelin, or darts, or a boomerang or something like that. Her gauntlets have a big surface on the front for increasing blunt damage, which I would think would make it less effective as a throwing weapon.<br><br>Though, perhaps I'm thinking too realistically for RWBY? I dunno xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>26-03-2016, 18:03:38</strong>
			</dt>
			<dd class="postbody">
				I thought you get one dust as default. The rules didn't do that good of a job specifying if you do or don't :s<br><br>You shouldn't restrict yourself to the names of the modifications when thinking applications though. If it's throwable its legit for being 'aerodynamic'. I made Vanilja's flail have Kite Shield property just because she can swing it around fast enough to block attacks with the circle that forms. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>26-03-2016, 18:15:10</strong>
			</dt>
			<dd class="postbody">
				Its not the name I'm hung up on, its... how she'd actually make them viable as throwing weapons. <br><br>I imagine they'd be worn on her arms in a similar manner to Ember Celica:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://www.sheenaduquette.com/wp-content/uploads/2014/10/ember-celic-34-600x337.jpg)</div></div><br><br>As for the dust, if we can get a GM ruling on that, it would help!<br><br>If we get one for default, I may shift about her stats in general a little, switch her PER and DIS to give her another point of Aura.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>26-03-2016, 18:17:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12185382#msg12185382">Quote from: Florence on 26-03-2016, 17:58:21</a></div></div><blockquote class="bbc_standard_quote">Actually, Martial Arts lets you pick which variant unarmed attacks fall under.<br><br>So it actually allows her to roll STR+AGI for her unarmed attacks; on top of eliminating the penalty to unarmed attacks.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Wait it does? Shoot, color me embarrassed. -*~*-<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">the modifications; if I'm understanding the rules correctly, dust takes one weapon modification slot. I didn't want to let her Capacity go to waste, so I used one to give her Earth dust.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'm pretty sure it works like this: all weapons are allowed to use dust mechanics for any kind of dust- but without a special mod, you're only ever allowed to use one kind of dust as ammo for each time you reload your gun. However, when you take mixed capacity, you get to declare an additional dust type when you reload, and use the effects of either while fighting.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Either way, Aerodynamic would be a bit difficult to work out. I could see it being pretty neat, though, giving her the ability to throw her gauntlets, rush the enemy with unarmed attacks, reclaim her gauntlets and keep on fighting. But, how exactly would she design them to be aerodynamic? <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hm. R-rrrrrrrrrocket fists? Rocket fists. They could punch people from afar with rocket projectile punching fists. <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>26-03-2016, 18:24:28</strong>
			</dt>
			<dd class="postbody">
				Ha, well, if it works out that she's got a spare modification slot, maybe I'll go with rocket fists xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>26-03-2016, 22:22:34</strong>
			</dt>
			<dd class="postbody">
				Each type of Dust is a weapon mod:<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Characters may choose one color of Dust in place<br>of a weapon mod, and have all three forms of that<br>dust available to them. Every time the character<br>reloads, they declare a single Color of Dust they<br>possess</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>p.13<br><br>I spent <em>hours</em> trying to find that rule a few weeks ago. &gt;&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>26-03-2016, 22:31:13</strong>
			</dt>
			<dd class="postbody">
				...Bugger. I might need to rethink Lionel a bit.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>26-03-2016, 22:32:54</strong>
			</dt>
			<dd class="postbody">
				Seems a little off considering how integral dust is to hunting and weapons, I feel.<br><br>but yeah, I counted fire dust as a mod and also included earth dust via the wepaon mod. I figured having a choice between extra damage or things like lingering damage/weakening an enemy fits someone who wants to be in the thick of things like Rusty.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>26-03-2016, 22:41:11</strong>
			</dt>
			<dd class="postbody">
				Hum do I drop black light or red fire. I think fire is more appropriate for Vanilja's shooting star theme.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>26-03-2016, 23:10:11</strong>
			</dt>
			<dd class="postbody">
				Hmm...&nbsp; I'm in the same boat as everyone else, having somehow gotten it into my head that one dust type was included.&nbsp; My decision is a little easier, but still kind of crappy.&nbsp; Do I drop the second dust type, or do I drop a bunch of capacity?&nbsp; Hmm..
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>26-03-2016, 23:55:15</strong>
			</dt>
			<dd class="postbody">
				Alright, I finished (https://elliquiy.com/forums/index.php?topic=245883.msg12157866#msg12157866) modifying Lionel's weapon. It's gone from a hammer to a mace, and I rewrote it to play into how simplistic it is as weapon.<br><br>It looks like Lionel and Noire's sister Iris might see a bit of eachother at the alleged quartermaster's club (http://i1.kym-cdn.com/photos/images/original/001/086/874/23a.png).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>27-03-2016, 00:13:25</strong>
			</dt>
			<dd class="postbody">
				That's gotta be one pretty big hammer considering that Ruby goes around swinging a scythe that's probably over half her weight and handles it like it's made of paper. Extrapolating from those same RWBY physics that thing looks <del>glorious</del> hilarious in my head. It's gonna allow for some really cool team combos though. Lionel could probably boost both of his little faunus teammates flying to cloud level with it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>27-03-2016, 00:15:38</strong>
			</dt>
			<dd class="postbody">
				Ho-yes. Another one of my pet ideas is to have Baijiu blink with Lionel high into the air, and let him return to the earth very <em>fast</em>.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>27-03-2016, 00:21:15</strong>
			</dt>
			<dd class="postbody">
				Hehe yesss. I can see his shirt peeling off due to friction (if by some miracle it has survived him beginning combat) and Lionel just free falling head first, all straight and rigid like a perfect statue and hammer clutched paralled to his body so that the head shall land first. <br><br>e. If he pulls that off that kinda comet maneuver it'll be instant swoon from Vanilja.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>27-03-2016, 00:24:38</strong>
			</dt>
			<dd class="postbody">
				Both teams I think have some solid synergy, which I think is very fun. I also hope Rusty is built competently, I made him mainly to be a melee damage dealer who can take some hits, but isn't totally weak semblance/aura wise, though he's probably the person in the game with the least amount of aura.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>27-03-2016, 00:32:52</strong>
			</dt>
			<dd class="postbody">
				That probably will play off well with Noire- whose currently sporting a sparking 14 aura that gives her the most aura and defense on either team.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>27-03-2016, 00:36:57</strong>
			</dt>
			<dd class="postbody">
				Vanilja is pretty well rounded too. Not so much focused on aura but has 10 hp and 11 aura so overall alright tankyness. The team should work pretty nicely later on, though at start I'd like if we have them fumble everything and mess up. No fun to start as pro :(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>27-03-2016, 00:38:50</strong>
			</dt>
			<dd class="postbody">
				Ah, the game seems to kind of assume you're good at the tasks at hand, or at least the tasks your specialized at. While I do think the teams will have much to learn and grow from, the game does at least seem to assume that you're competent hunters.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>27-03-2016, 00:41:42</strong>
			</dt>
			<dd class="postbody">
				You can be competent as individuals and still run into each other and end up in a big pile after communications failure :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>27-03-2016, 00:41:53</strong>
			</dt>
			<dd class="postbody">
				I think Rusty will do great at being all front-liney, and in spite of his aura I think he's pretty durable.&nbsp; I'm jealous of all you guys with lots of HP!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>27-03-2016, 00:43:13</strong>
			</dt>
			<dd class="postbody">
				Crap I just realized Vanilja's mortar flail is still written as [name pending] :x
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>27-03-2016, 00:44:25</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12186307#msg12186307">Quote from: Sain on 27-03-2016, 00:41:42</a></div></div><blockquote class="bbc_standard_quote">You can be competent as individuals and still run into each other and end up in a big pile after communications failure :-)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Right, that's where I think the big issue is. And that depends on who the leader would be for each time - I can see Rusty having his own leadership issues as an example, that could be fun.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12186310#msg12186310">Quote from: Sain on 27-03-2016, 00:43:13</a></div></div><blockquote class="bbc_standard_quote">Crap I just realized Vanilja's mortar flail is still written as [name pending] :x<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Could use that as a plot point. Doesn't have a name in game yet&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>27-03-2016, 00:48:57</strong>
			</dt>
			<dd class="postbody">
				She has spent a lot of time perfecting a design that fits her semblance so well. Would be silly to not have name for it. I think she could go with something as banal as Mortal Flair&nbsp; ::)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>27-03-2016, 00:53:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12186328#msg12186328">Quote from: Sain on 27-03-2016, 00:48:57</a></div></div><blockquote class="bbc_standard_quote">She has spent a lot of time perfecting a design that fits her semblance so well. Would be silly to not have name for it. I think she could go with something as banal as Mortal Flair&nbsp; ::)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I figured, it was just a lame joke! I think that's a good name, I just picked the name for Rusty's weapon since it basically means 'hard work' which I think works well from a few angles for him.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>27-03-2016, 00:55:21</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12186328#msg12186328">Quote from: Sain on 27-03-2016, 00:48:57</a></div></div><blockquote class="bbc_standard_quote">She has spent a lot of time perfecting a design that fits her semblance so well. Would be silly to not have name for it. I think she could go with something as banal as Mortal Flair&nbsp; ::)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Ooo, what about "The Morning Stars"? Since the weapon is a morningstar and her semblance is all astral-based?<br><br><br><strong>EDIT:</strong> Just got the Mortal Flair joke, XD that's pretty good.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>27-03-2016, 00:57:45</strong>
			</dt>
			<dd class="postbody">
				I also kinda like Shooting Star, it's pretty simple - and still fits with her theme.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>27-03-2016, 00:59:39</strong>
			</dt>
			<dd class="postbody">
				Mortal Flair made me laugh, but I straight up like Shooting Star!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>27-03-2016, 01:00:53</strong>
			</dt>
			<dd class="postbody">
				Shooting Star is the name of her semblance though, isn't it?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>27-03-2016, 01:03:37</strong>
			</dt>
			<dd class="postbody">
				Yeah it is. Can't go using same name twice. I'll just stick with Mortal Flair. It's too bad charsheets are under GM post :s
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>27-03-2016, 01:05:48</strong>
			</dt>
			<dd class="postbody">
				Whoops! missed her semblance name. <br><br>IGNORE ME<br><br>(http://photos1.blogger.com/blogger2/7390/595334412397512/1600/VB218.jpg)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>27-03-2016, 01:13:52</strong>
			</dt>
			<dd class="postbody">
				Whoopsie.&nbsp; Yep.&nbsp; I'm a dunce!<br><br>Don't worry about having to get it changed, though.&nbsp; Sui's sheet needs adjusting too, since I'd messed up on the weapon-slot-dust thing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>27-03-2016, 01:20:36</strong>
			</dt>
			<dd class="postbody">
				One other thing:<br>I ended up adding a high-level semblance skill, after crunching the numbers on what would happen if Lionel used his semblance to <em>literally</em> halt himself in every way-shape and form. <br><br>Fun fact; turns out that if he totally halted all motion he was undergoing, he'd either penetrate the earth's crust or be launched into the stratosphere at a speed somewhere in the ballpark of 250,000 to 300,000 miles per hour. Or, rather, the earth itself would move away from him at that speed. If he went into the earth, the kinetic energy of their impact would be an extinction-level event.<br><br>The new skill just slows his motion relative to earth's spin, so he can make a super-speedy dash when facing west.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>27-03-2016, 01:37:03</strong>
			</dt>
			<dd class="postbody">
				It could be worse!&nbsp; The solar system is out on the arm of a spinning galaxy, and that galaxy is also moving further away from the center of the universe!&nbsp; Taken super-literally, if he's perfectly immovable, Lionel might wind up out in the space in between galaxies or something!<br><br>It is probably for the best that gravity is his friend.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>27-03-2016, 09:03:15</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Because falling? Best way to get anywhere.</div><div class="spoiler_body">(http://i0.kym-cdn.com/photos/images/newsfeed/000/837/178/122.gif)<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>28-03-2016, 02:18:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12186417#msg12186417">Quote from: FarFetched on 27-03-2016, 01:20:36</a></div></div><blockquote class="bbc_standard_quote">One other thing:<br>I ended up adding a high-level semblance skill, after crunching the numbers on what would happen if Lionel used his semblance to <em>literally</em> halt himself in every way-shape and form. <br><br>Fun fact; turns out that if he totally halted all motion he was undergoing, he'd either penetrate the earth's crust or be launched into the stratosphere at a speed somewhere in the ballpark of 250,000 to 300,000 miles per hour. Or, rather, the earth itself would move away from him at that speed. If he went into the earth, the kinetic energy of their impact would be an extinction-level event.<br><br>The new skill just slows his motion relative to earth's spin, so he can make a super-speedy dash when facing west.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Alright, the GM/Science glasses come out.<br><br>Stopping all motion he is undergoing relative to what?&nbsp; You'd need to establish the frame of reference for 'all together'.&nbsp; Remember your General Relativity 101 kids.<br><br>For Lionel's semblance specifically, I imagine it as the semblance increases his mass for purposes of resisting a change in his momentum (but not gravitational attraction).&nbsp; As far as physics is concerned he's literally more massive when it's active.&nbsp; The greater the required change, the greater the drain.&nbsp; All of this would be based on a velocity he's travelling at the moment he activates the semblance.<br><br>Magical dust and soul aura powers are all well and good, but I won't allow us to run willy nilly over the rules of GR, or quantum mechanics.&nbsp; Capiche?&nbsp; C:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>28-03-2016, 05:39:11</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12189456#msg12189456">Quote from: Leodran on 28-03-2016, 02:18:15</a></div></div><blockquote class="bbc_standard_quote">Alright, the GM/Science glasses come out.<br><br>Stopping all motion he is undergoing relative to what?&nbsp; You'd need to establish the frame of reference for 'all together'.&nbsp; Remember your General Relativity 101 kids.<br><br>For Lionel's semblance specifically, I imagine it as the semblance increases his mass for purposes of resisting a change in his momentum (but not gravitational attraction).&nbsp; As far as physics is concerned he's literally more massive when it's active.&nbsp; The greater the required change, the greater the drain.&nbsp; All of this would be based on a velocity he's travelling at the moment he activates the semblance.<br><br>Magical dust and soul aura powers are all well and good, but I won't allow us to run willy nilly over the rules of GR, or quantum mechanics.&nbsp; Capiche?&nbsp; C:)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hehe- that was the joke. If he stops moving at all? The earth with respect to the observable universe is cruising along at 300k-380 km/h so what happens next would be wierd, and regardless of what happened Lionel would be stupidly OP. Greater change resulting in greater drain makes perfect sense, I agree.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>30-03-2016, 05:23:52</strong>
			</dt>
			<dd class="postbody">
				Super excited to get this game started off~!<br><br>Hey Florence, <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Is This Baiju?</div><div class="spoiler_body">(http://i.imgur.com/rEyhnJg.png)</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>30-03-2016, 05:31:21</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12196427#msg12196427">Quote from: FarFetched on 30-03-2016, 05:23:52</a></div></div><blockquote class="bbc_standard_quote">Super excited to get this game started off~!<br><br>Hey Florence, <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Is This Baiju?</div><div class="spoiler_body">(http://i.imgur.com/rEyhnJg.png)</div></div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>-spits out tea-<br><br>Woah, I mean... its not an exact match, but that's pretty close xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>30-03-2016, 05:41:17</strong>
			</dt>
			<dd class="postbody">
				Hehe. It's pretty hard to find sweater-wearing fox girls with white hair and tannish skin! The only others I have are these (http://imgur.com/a/pqUiw).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>30-03-2016, 09:39:37</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12196465#msg12196465">Quote from: FarFetched on 30-03-2016, 05:41:17</a></div></div><blockquote class="bbc_standard_quote">Hehe. It's pretty hard to find sweater-wearing fox girls with white hair and tannish skin! The only others I have are <strong>these</strong> (http://imgur.com/a/pqUiw).<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hnnggg the first one is too fluffy :s She would probably die prematurely from hug attacks.<br><br>Maybe this (https://wallpaperscraft.com/image/30050/3840x2160.jpg%EF%BB%BF) could work as upgrade to the blackout for Noire later?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>31-03-2016, 01:50:20</strong>
			</dt>
			<dd class="postbody">
				And we're up.<br><br>https://elliquiy.com/forums/index.php?topic=246745.0<br><br>Feel free to begin if you feel your character is ready in terms of plot.&nbsp; We can still work out numbers and ability specifics.<br><br>I'm thinking of scheduling the Assembly as an event so that we can hopefully get more people online together.&nbsp; Either tomorrow or Sunday evening.<br><br>I'll also be working on a few NPCs to throw into the mix.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>31-03-2016, 02:21:04</strong>
			</dt>
			<dd class="postbody">
				Are you going to put up a character thread? (Or at least edit Baijiu into the second post? :P &lt;3)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>31-03-2016, 04:19:47</strong>
			</dt>
			<dd class="postbody">
				I will do so, yes.&nbsp; Probably into the second post in this thread, rather than creating a third.&nbsp; There are other updates to be made as well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>31-03-2016, 04:21:09</strong>
			</dt>
			<dd class="postbody">
				*Cracks knuckles*<br><br>"Time to do dis."<br><br>EDIT: Done! Decided to introduce Lionel how he'd want it: GLORIOUSLY!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>31-03-2016, 08:37:31</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12196875#msg12196875">Quote from: Sain on 30-03-2016, 09:39:37</a></div></div><blockquote class="bbc_standard_quote">Maybe this (https://wallpaperscraft.com/image/30050/3840x2160.jpg%EF%BB%BF) could work as upgrade to the blackout for Noire later?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ooh, that's cool.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>31-03-2016, 13:56:32</strong>
			</dt>
			<dd class="postbody">
				This one Gal do you mind if Vanilja just notices her <del>senpai</del> Lionel and interrupts whatever Noire was starting to talk with him as she tries to get to know this work of art? Vanilja wouldn't mean to bully Noire (who could tease something so fluffy), but she might look like she is doing just that to her. Could maybe get some nice little start of a cat fight going depending on how obnoxious I manage to make her.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>31-03-2016, 17:52:54</strong>
			</dt>
			<dd class="postbody">
				Also also, what's on Noire's scroll?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>31-03-2016, 20:12:32</strong>
			</dt>
			<dd class="postbody">
				Also can Vanilja chomp on those fluffy ears to test how fluffy they are :3 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>31-03-2016, 20:26:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12200863#msg12200863">Quote from: Sain on 31-03-2016, 20:12:32</a></div></div><blockquote class="bbc_standard_quote">Also can Vanilja chomp on those fluffy ears to test how fluffy they are :3<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><sub><sub>down, boy.</sub></sub><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>31-03-2016, 21:31:08</strong>
			</dt>
			<dd class="postbody">
				Well if miss fluffington then there are two other faunus victims available.<br><br>e. Just joking of course&nbsp; ;D There is something much bigger and more chiseled that'll catch Vanilja's attention.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>31-03-2016, 21:32:28</strong>
			</dt>
			<dd class="postbody">
				Since Sain kinda has a post in mind, i'll wait for him to post first! Not really a rush, I just don't wanna mess it up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>31-03-2016, 21:33:22</strong>
			</dt>
			<dd class="postbody">
				No no go ahead, I have some articles to read. My RP pause is over :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>31-03-2016, 21:34:21</strong>
			</dt>
			<dd class="postbody">
				Alrighty then! Well post incoming after I wrap up another group game post I owe.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>31-03-2016, 22:46:32</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12200119#msg12200119">Quote from: Sain on 31-03-2016, 13:56:32</a></div></div><blockquote class="bbc_standard_quote">This one Gal do you mind if Vanilja just notices her <del>senpai</del> Lionel and interrupts whatever Noire was starting to talk with him as she tries to get to know this work of art? Vanilja wouldn't mean to bully Noire (who could tease something so fluffy), but she might look like she is doing just that to her. Could maybe get some nice little start of a cat fight going depending on how obnoxious I manage to make her.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Go ahead. ^^<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12200492#msg12200492">Quote from: FarFetched on 31-03-2016, 17:52:54</a></div></div><blockquote class="bbc_standard_quote">Also also, what's on Noire's scroll?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Directions/student orientation stuff.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>31-03-2016, 23:02:00</strong>
			</dt>
			<dd class="postbody">
				Hmm on the other hand it might also be funny to not have Vanilja notice her to be crush yet and comically ignore him (even if she is supposed to have high perception) and just run into some other character while Lionel roars in the background. Then I can have her just not believe these rumors of a loud handsomely muscled 'senpai' and delay the slow-mo first sight scene and add in that "the rumors were true" extra flavor. Can be a bit easier to start getting feel of the character interactions if we don't blob everyone into a 6 person group from intro onwards, or I dunno, what's the general preference? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>01-04-2016, 08:01:05</strong>
			</dt>
			<dd class="postbody">
				There we go, I gave an alternate method for entry for some of the others, since Rusty is a little absent minded.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>01-04-2016, 10:12:49</strong>
			</dt>
			<dd class="postbody">
				I'll have Vanilja bump into him rather than have her bully Noire after all. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>01-04-2016, 10:42:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12201420#msg12201420">Quote from: ThisOneGal on 31-03-2016, 22:46:32</a></div></div><blockquote class="bbc_standard_quote">Directions/student orientation stuff.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>awesome. It has given me a hilarious idea.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>01-04-2016, 10:43:32</strong>
			</dt>
			<dd class="postbody">
				Hey, by the way -since we're going with Lionel being a target of Rusty when he was a bully, how far would the bullying have gone, do you think? I made his initial reflections primarily focused on Verbal, but figured I should ask.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>01-04-2016, 11:29:35</strong>
			</dt>
			<dd class="postbody">
				Hmm. My mind says that verbal would be fine, but my heart is leaning towards schoolyard-level physical bullying. Stuff like pushing books out of his hands and stereotypical wedgies and suchlike. Nothing violent and destructive, but just overall humiliating?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>01-04-2016, 11:32:36</strong>
			</dt>
			<dd class="postbody">
				Hrm, probably not so much wedgies but I can see him going for humiliation. Smacking books/lunch/etc out of his hand, verbal stuff, shoving aside and basically throwing his own weight around. Nothing scarring i'd say, but he was a bit of a dick.<br><br>And for what it's worth he's genuinely sorry, not that he'd expect 'sorry!' to cut it, hence him avoiding the situation out of shame.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>01-04-2016, 11:36:41</strong>
			</dt>
			<dd class="postbody">
				Ye~! I'm gonna have fun with that route when we get there.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>01-04-2016, 19:25:08</strong>
			</dt>
			<dd class="postbody">
				Well the cast seems's pretty colourfull so far
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>01-04-2016, 21:42:32</strong>
			</dt>
			<dd class="postbody">
				Aw shucks-<br><br>I just realized that a scroll is not, in fact, a piece of paper, but a PDA.<br><br>I was gonna have Lionel autograph noire's XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>02-04-2016, 11:11:26</strong>
			</dt>
			<dd class="postbody">
				You could still have Lionel take a selfie and put it as the background for Noire ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>02-04-2016, 14:10:52</strong>
			</dt>
			<dd class="postbody">
				Aaah, I'll try to get my post up soon. Probably tonight or so :o
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>03-04-2016, 10:26:31</strong>
			</dt>
			<dd class="postbody">
				Ganna put something up tomorrow.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>03-04-2016, 11:28:54</strong>
			</dt>
			<dd class="postbody">
				Stupid weather! Okay, either a little later or tonight I'll have mine up.<br><br>It got all stupid windy and I didn't want to start on it just for the power to go out.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>03-04-2016, 11:53:41</strong>
			</dt>
			<dd class="postbody">
				Where do you think you'll have your chara go? I was thinking maybe replying if you're not planning on having Baiju run into Rusty and Vanilja.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>03-04-2016, 12:14:59</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12208295#msg12208295">Quote from: Florence on 03-04-2016, 11:28:54</a></div></div><blockquote class="bbc_standard_quote">Stupid weather! Okay, either a little later or tonight I'll have mine up.<br><br>It got all stupid windy and I didn't want to start on it just for the power to go out.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Totally understandable!&nbsp; That happened to me -three times- when I was writing up Sui.&nbsp; Wasn't even storming.&nbsp; Now I write things in Word or Google Docs and copy-paste them into a forum post, because they are both somehow magical about saving every little change/addition I make.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>04-04-2016, 06:13:02</strong>
			</dt>
			<dd class="postbody">
				I wasn't quite sure what I had in mind just yet. I'll get to work on it soon, now that the wind seems to have calmed down... finally...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>04-04-2016, 11:08:16</strong>
			</dt>
			<dd class="postbody">
				I deed eet. Might need an edit or two, but I did eet. Now for sleep!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>04-04-2016, 14:50:56</strong>
			</dt>
			<dd class="postbody">
				I'm trying to figure out just what I want Baijiu's entrance to be. I've been staring at a blank post on and off for the last few hours trying to figure it out. Dammit writer's block, go bother someone else.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>06-04-2016, 03:28:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12211227#msg12211227">Quote from: Florence on 04-04-2016, 14:50:56</a></div></div><blockquote class="bbc_standard_quote">I'm trying to figure out just what I want Baijiu's entrance to be. I've been staring at a blank post on and off for the last few hours trying to figure it out. Dammit writer's block, go bother someone else.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Sorry to hear that! Writers block always blows. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>06-04-2016, 09:09:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12211227#msg12211227">Quote from: Florence on 04-04-2016, 14:50:56</a></div></div><blockquote class="bbc_standard_quote">I'm trying to figure out just what I want Baijiu's entrance to be. I've been staring at a blank post on and off for the last few hours trying to figure it out. Dammit writer's block, go bother someone else.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>She needs to help her sister, who is on the verge of buckling under the weight of her belongings!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>06-04-2016, 19:14:23</strong>
			</dt>
			<dd class="postbody">
				It's a shame Lionel can't help- but she just can't see her. She's too short!<br><br>Also, I think they just made Lionel into an anime:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">https://www.youtube.com/watch?v=yVD-IZEXJoE</div></div><br><br><sup><sub><sup><sub>the hype is real</sub></sup></sub></sup>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>06-04-2016, 20:22:59</strong>
			</dt>
			<dd class="postbody">
				He even has proper bull horn hairstyle :o
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>07-04-2016, 07:28:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12217164#msg12217164">Quote from: Atkinson on 06-04-2016, 09:09:50</a></div></div><blockquote class="bbc_standard_quote">She needs to help her sister, who is on the verge of buckling under the weight of her belongings!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>A good idea as any! Gimme a bit and I'll work something up!<br><br>Edit: Sorry, real life happened, I'll definitely work on it later today @_@;<br><br>God, I have SUCH bad luck with first posts. I can NEVER get my first post to any rp done when I want it. It's like a curse.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>08-04-2016, 02:20:34</strong>
			</dt>
			<dd class="postbody">
				What part/aspect of your post are you blocking on?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>08-04-2016, 05:50:34</strong>
			</dt>
			<dd class="postbody">
				Got my post out! Sorry for the wait, I'm sure the rest will come easier now :P<br><br>It's always the first one that causes the most trouble.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>08-04-2016, 07:11:08</strong>
			</dt>
			<dd class="postbody">
				Woo! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>08-04-2016, 09:52:14</strong>
			</dt>
			<dd class="postbody">
				Hmmm&nbsp; thinking about humans being fragile and all... do humans and fauna in RWBY universe all die like Pyrrha - ie. vanish into dust?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>08-04-2016, 09:53:16</strong>
			</dt>
			<dd class="postbody">
				I think she was a special case due to Cinders abilities.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>08-04-2016, 15:41:38</strong>
			</dt>
			<dd class="postbody">
				Yeah, that was Cinder I think. I imagine all natural (non-grimm) creatures die as normal.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>12-04-2016, 02:34:19</strong>
			</dt>
			<dd class="postbody">
				Okay, I'm thinking of scheduling the assembly as an event this coming Sunday afternoon.&nbsp; Thoughts?&nbsp; I want to keep things moving, and I'll be injecting a few NPCs to help out with that.<br><br>I'm in Eastern time zone.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>12-04-2016, 03:46:24</strong>
			</dt>
			<dd class="postbody">
				Ok, I'll probably be less sick by then
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>12-04-2016, 04:00:33</strong>
			</dt>
			<dd class="postbody">
				I'll be there!<br><br>...or I'll be trapped at work.&nbsp; I'm not sure yet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>12-04-2016, 04:07:24</strong>
			</dt>
			<dd class="postbody">
				I'm in the Pacific time zone, so I <em>may</em> be asleep.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>12-04-2016, 07:35:11</strong>
			</dt>
			<dd class="postbody">
				I'm in Finland timezone so depending on the time I be sleep too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>17-04-2016, 09:41:54</strong>
			</dt>
			<dd class="postbody">
				Hmm...<br><br>Now I want to have Noire rope Lionel into becoming a vocalist at one of her performances.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>17-04-2016, 09:58:59</strong>
			</dt>
			<dd class="postbody">
				"Roping" would imply lionel wouldnt do it in a heartbeat<br><br><sub><sup><sub>(he'd do it in a heartbeat)</sub></sup></sub>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>17-04-2016, 10:08:57</strong>
			</dt>
			<dd class="postbody">
				&nbsp;;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>17-04-2016, 18:46:02</strong>
			</dt>
			<dd class="postbody">
				Allright, I'm putting up a post to summon everyone towards the assembly hall for the initial announcement before you're all sent off for your first night sleep-over.<br><br>I'll also be introducing some NPCs in the next few posts.&nbsp; I'm creating some more first year students for you to interact with if you want, two of which we can use to fill out your teams to four people.&nbsp; I'll let each team vote on which NPC they want once we get that far.<br><br>My plan for those characters is that I'll generally provide personality and background, as well as playing them in plot building situations.&nbsp; Anyone on their team however will be free to take them over and move them around in order to keep the plot moving.<br><br>Finally there's also a second year team I'll begin introducing as well to fill things out.&nbsp; Since we see Velvet in some of team RWBY's classes I'm arbitrarily saying that there are core classes that are organized by year and electives that are open and can be taken throughout a student's time at Beacon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>17-04-2016, 19:57:39</strong>
			</dt>
			<dd class="postbody">
				Okay, six first year NPCs are out there.&nbsp; I'll put profiles for them up on the first page, but they'll only be filled in as you actually learn more about them.<br><br>Once teams are formed I'll take the left overs and form an NPC team for me to throw at you when I need to.&nbsp; Can't just practice for the Vytal Festival against each other now can you?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>17-04-2016, 22:00:56</strong>
			</dt>
			<dd class="postbody">
				I'm awake, I'm awake. (https://www.youtube.com/watch?v=2pWlGd_tBh8)<br><br>Kinda.<br><br>Hmm. I just realized why the students slept in the hall on the first night. 'Cause they didn't have teams or team rooms. I am not a clever person.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>17-04-2016, 23:03:24</strong>
			</dt>
			<dd class="postbody">
				Short post is short because I am only technically awake.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>18-04-2016, 09:36:38</strong>
			</dt>
			<dd class="postbody">
				I should pop out post today. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>18-04-2016, 21:48:05</strong>
			</dt>
			<dd class="postbody">
				This One Gal, you called us dibs for having her (http://i.imgur.com/ywWO7Ak.jpg?1) in the team? I don't mind. What was the team name we were going for again?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>18-04-2016, 21:57:10</strong>
			</dt>
			<dd class="postbody">
				<strong>Rusty</strong>, Iris, Vanilja, XXX --- RIVR (pronounced "River", could also be WIVR if Rusty becomes Welkin and still be pronounced the same way)<br>Rusty, <strong>Iris</strong>, Vanilja, XXX --- ORCD (Pronounced "Orchid" with the color violet-pink)<br>Rusty, Iris, <strong>Vanilja</strong>, XXX --- VLIT or CRIM (pronounced "Violet" or "Crimson", with self-explanatory colors.)<br><br>Bold denoting who was leader for each team. I kinda liked RIVR the most name wise, but we never fully decided on who was team leader. I do think Rusty has the more level headed nature of a leader despite his eventual desire for battle and combat. I think it'd be fun to have him as a little wary of taking the role but developing into a team leader who cares about his teams success. Though, I also think part of it is that no one n the group feels like true leader material just yet.<br><br>Also gosh Vanilja is just cute. She's going to make Rusty very very flustered.<br><br>Also, I think since Iris changed to Noire, we might need a new set of name potentials actually! This was just from the old interest thread.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>18-04-2016, 22:43:19</strong>
			</dt>
			<dd class="postbody">
				Ye- her name is Noire Hotep now, Iris would be her older sister.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>18-04-2016, 23:02:08</strong>
			</dt>
			<dd class="postbody">
				Some potentials off the top of my head<br><br>VARN (Varnish, Vanilja leader, A being NPC)<br>VIRN (Fern, Vanilja leader again, I being NPC)<br>RHVN (Rhythm, Rusty Leader, H NPC)<br>RAVN (Ravine, Rusty leader, A NPC)<br>NEVR (Nevermore, Noir Leader, E NPC)<br>NDVR (Endeavor, Noir Leader, D NPC)<br><br>Some are a bit of a stretch I know! Apologies.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>18-04-2016, 23:41:56</strong>
			</dt>
			<dd class="postbody">
				"RAVN" sounds almost like "raven" too!<br><br>Others i thought up because why the hack not:<br><br>VNCR(pronounced "vanilla cream!")<br><br>CHAR( pronounced "char")<br><br>ROCH(worst I could think of- pronounced "roach")<br><br>NOCT(pronounced "Nocturne", a picture of a night scene)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>18-04-2016, 23:47:51</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12251910#msg12251910">Quote from: FarFetched on 18-04-2016, 23:41:56</a></div></div><blockquote class="bbc_standard_quote"><br>ROCH(worst I could think of- pronounced "roach")<br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>w-woah hey! I know lionel doesn't like rusty but come on!<br><br>I did think about Raven for RAVN too, but I figured I already had one raven reference (nevermore), but I also like Raven as well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>18-04-2016, 23:50:17</strong>
			</dt>
			<dd class="postbody">
				*Channeling Deep, Nega-Lionel Voice* "You're right, I shouldn't insult the roaches like that."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>18-04-2016, 23:51:26</strong>
			</dt>
			<dd class="postbody">
				RAVN as raven probably sounds best, though vanilla cream would be funny.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12251926#msg12251926">Quote from: FarFetched on 18-04-2016, 23:50:17</a></div></div><blockquote class="bbc_standard_quote">*Channeling Deep, Nega-Lionel Voice* "You're right, I shouldn't insult the roaches like that."<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Now Lionel is insulting Vanilja and Noire too :&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>18-04-2016, 23:53:44</strong>
			</dt>
			<dd class="postbody">
				I do like RAVN/Raven quite a bit. Ravine and Rhythm were a little bit of a stretch, but Raven flows better. I just wanted two decent names for a Noir led team, and Nevermore sounded fun - Endeavor since none of the group seems like quitters to me as well!<br><br>Rusty feels like he deserves the insults at least. He's not gonna defend what he did before! Nor would he ignore it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>18-04-2016, 23:56:02</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12251910#msg12251910">Quote from: FarFetched on 18-04-2016, 23:41:56</a></div></div><blockquote class="bbc_standard_quote">ROCH(worst I could think of- pronounced "roach")<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I think 'rock' is a valid Germanic pronunciation of that. Could be fun toying with that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>18-04-2016, 23:56:39</strong>
			</dt>
			<dd class="postbody">
				It could be fun if he doesn't confront Lionel about their shared past until some conveniently awkward moment where he is forced face to face with the mountain of a man and does it in front of everyone so we get a 'big reveal of past' kinda scene that other characters can milk for material too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>18-04-2016, 23:57:49</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12251937#msg12251937">Quote from: Sain on 18-04-2016, 23:56:39</a></div></div><blockquote class="bbc_standard_quote">It could be fun if he doesn't confront Lionel about their shared past until some conveniently awkward moment where he is forced face to face with the mountain of a man and does it in front of everyone so we get a 'big reveal of past' kinda scene that other characters can milk for material too.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That's about how I figured it'd go down! Just before the ceremony (IE: now) or just after (If he becomes a team leader it can immediately call that position into light by his team as a thought), seem like apt choices.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>19-04-2016, 00:04:08</strong>
			</dt>
			<dd class="postbody">
				Actually I think I've finalized how Lionel is gonna deal with Rusty. It'll be nothing as bad as open confrontation, but might give off a bit of a "did I mention I know where you sleep now, how quaint is that" Kind of vibe.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>19-04-2016, 00:07:42</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12251951#msg12251951">Quote from: FarFetched on 19-04-2016, 00:04:08</a></div></div><blockquote class="bbc_standard_quote">Actually I think I've finalized how Lionel is gonna deal with Rusty. It'll be nothing as bad as open confrontation, but might give off a bit of a "did I mention I know where you sleep now, how quaint is that" Kind of vibe.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>If he's basically idly threatening rusty... That might be a bit interesting.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>19-04-2016, 00:08:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12251951#msg12251951">Quote from: FarFetched on 19-04-2016, 00:04:08</a></div></div><blockquote class="bbc_standard_quote">Actually I think I've finalized how Lionel is gonna deal with Rusty. It'll be nothing as bad as open confrontation, but might give off a bit of a "did I mention I know where you sleep now, how quaint is that" Kind of vibe.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Vanilja will see this. Lionel with a big hand on Rusty's shoulder and a smile that'll look from her point of view like they are trying to arrange a 'forbidden love' between men. Maybe it'll crush her dreams of winning <del>senpai's</del> Lionel's heart momentarily. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>19-04-2016, 00:13:31</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12251961#msg12251961">Quote from: Changingsaint on 19-04-2016, 00:07:42</a></div></div><blockquote class="bbc_standard_quote">If he's basically idly threatening rusty... That might be a bit interesting.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>yyyyyyes and no. It'll depend on how it happens.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>19-04-2016, 00:16:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12251982#msg12251982">Quote from: FarFetched on 19-04-2016, 00:13:31</a></div></div><blockquote class="bbc_standard_quote">yyyyyyes and no. It'll depend on how it happens.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Welp! I'm not pushing it in any potential direction. but I think there'll be at least a few ways that the confrontation could rile Rusty in a bad way. Bad mouthing his companions by proxy is one of them - for they did nothing wrong. Another, well. We'll see&nbsp; how it goes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>19-04-2016, 02:42:09</strong>
			</dt>
			<dd class="postbody">
				Never fear, Lionel won't be able to murder Rusty in his sleep because Sui is going to curl her tail around herself and sleep on his giant chest like a little cat.&nbsp; He'll be stuck being her bed all night!<br><br>I also see team names are a topic again!&nbsp; Some of these I'd mentioned in the first thread, but I've come up with a couple more.&nbsp; At first I wanted to have at least a few different options for each member having a letter at the front, but it was much tougher for Lionel and Sui!&nbsp; (That or I'm not terribly creative, I guess.)<br><br><strong>Lionel:</strong> LSBm - Laserbeam<br><strong>Baijiu:</strong> BLSm - Blossom, BLSh - Blush, BSLt - Basalt<br><strong>Sui:</strong> SBLe - Sable, or SaBL - Sable<br><br>I'd even tried using G for Lionel, but I haven't messed around too much for the Q's for Baijiu and Sui.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>19-04-2016, 03:44:28</strong>
			</dt>
			<dd class="postbody">
				My favorite one for a Lionel-led team would probably be team BQSS (pronounced "boss". We team bawss.) <br><br>He also has one of my favorite -worst- team names: team GRQS(pronounced "gross")
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>19-04-2016, 23:38:47</strong>
			</dt>
			<dd class="postbody">
				Hmm.<br><br>Been playing Hyperdimension Neptunia lately, and I'm really liking 5pb. (A (http://hyperdimensionneptunia.wikia.com/wiki/5pb) B (http://neptunia.wikia.com/wiki/5pb.)) Wanna steal her design.<br><br>On the light touch, I can just use her appearance as Noire's stage getup.<br><br>On a more heavy handed approach, I'm thinking of tinkering with Noire's weapon to be a power (http://wh40k.lexicanum.com/wiki/Power_axe) axe (https://en.wikipedia.org/wiki/Electric_guitar) / so (http://wh40k.lexicanum.com/wiki/Noise_Marine)met (http://wh40k.lexicanum.com/wiki/Zzap_gun)hing (http://wh40k.lexicanum.com/wiki/Bolt_weapon). I think we're early enough in I can tinker without causing huge problems. Could/should probably change her semblance too; still not satisfied with it. The changes should also bring her more in line with RWBY power levels/archetypes, which is good.<br><br>Thoughts?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>19-04-2016, 23:46:06</strong>
			</dt>
			<dd class="postbody">
				Power axe guitar bolt launcher? Hmm...&nbsp; maybe if you make it so the axe itself has strings too and bolt weapon is energy based weapon that launches bolts of Noire's aura/semblance, so some kind of noise blasts if you would go with a sound theme? Or maybe the ammunition themselves are like big noise explosives and the weapon is basically a collection of instruments bunched up together with two weapon modes?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 01:28:50</strong>
			</dt>
			<dd class="postbody">
				What do we think?<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Semblance</div><div class="spoiler_body"><strong>Mental Focus</strong><br><em>Bullet Time</em><br><br>When stressed, Noire's reaction time asymptotically approaches zero. Her semblance manifested the first time she went on stage and immediately froze up.<br><br>Noire is not any faster physically; she's SUPERHOT (https://www.youtube.com/watch?v=A1jothqmqHw), not Neo.<br><br>Dust Combos<br>Pink (Sonic) - It's hard to keep track of a rhythm when your experiencing time a a highly distorted rate. This helps. It also makes it less draining, but 'locks' her into experiencing time along with the beat. Makes her more aware of sounds in general. Also allows for spontaneous outbreaks of music.<br>Black (Light) - Noire get all TRON lightstreaky. Apart from looking cool, this brings her reaction time down to actually zero. It also makes her more aware of light in general.<br><br>Note: May just go full on blatant copying and call the ability Superhot.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapon</div><div class="spoiler_body"><strong>Blackout</strong><br><em>Elegant STR+DIS / Energy AGI+WIL</em><br><br>In it's normal mode, Blackout is a minimalist electric guitar without an obvious amp or power supply. Dust has been worked into its construction, and when charged with aura the body gains wickedly sharp edge.<br><br>In ranged mode, it taps into whatever dust is chambered and uses that as an energy weapon. Pink dust results in sonic attacks, black dust results in lasers.<br><br>Noire can ride around on it like a sort of hoverboard, or like a witch riding a broomstick side-saddle.<br><br><table class="bbc_table"><tbody><tr><td><strong>Modifications </strong></td><td>Mobility, Mixed Capacity</td></tr><tr><td><strong>Dust </strong></td><td>Pink (Sonic), Black (Light)</td></tr></tbody></table></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>20-04-2016, 03:04:35</strong>
			</dt>
			<dd class="postbody">
				Hm- I like the weapon!<br><br>One thing about the semblance though- it's the same as Sui's, who has the exact same power.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 03:05:19</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12255082#msg12255082">Quote from: FarFetched on 20-04-2016, 03:04:35</a></div></div><blockquote class="bbc_standard_quote">One thing about the semblance though- it's the same as Sui's, who has the exact same power.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Goddamit.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>20-04-2016, 04:12:53</strong>
			</dt>
			<dd class="postbody">
				Well, you could always give her a bass cannon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 06:07:35</strong>
			</dt>
			<dd class="postbody">
				Eh, that's kinda what the gun is.<br><br>I don't want it as a semblance 'cause it's too one note, and overlaps with the weapon anyway (in terms of function). Trying to come up with something that's narrowly defined, possible to use creatively, and somehow relates to the character is tricky. Trying to restrict it to stuff that doesn't get tangled up with the mechanics isn't helping either.<br><br>I would be going with 'no semblance' but I already suggested that for someone else. xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>20-04-2016, 06:28:52</strong>
			</dt>
			<dd class="postbody">
				Yeah it can be tough. <br><br>Umm, what about playing up her DJ theme with a "remix" ability? Like, some kind of semblance that can return her to where she's been in the last few seconds like a turntable. Mechanically, it'd be like spending an action to undo any move action you made in one turn or the last.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 06:38:51</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12255566#msg12255566">Quote from: FarFetched on 20-04-2016, 06:28:52</a></div></div><blockquote class="bbc_standard_quote">Umm, what about playing up her DJ theme with a "remix" ability? Like, some kind of semblance that can return her to where she's been in the last few seconds like a turntable. Mechanically, it'd be like spending an action to undo any move action you made in one turn or the last.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That's cool, but I don't think it fits within the RWBY power level/scale.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>20-04-2016, 06:44:07</strong>
			</dt>
			<dd class="postbody">
				*flails*<br><br>idk, I'm just throwing stuff at the wall to see what sticks
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 06:45:18</strong>
			</dt>
			<dd class="postbody">
				It's fine. ^^<br><br>I'll figure something out eventually. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>20-04-2016, 06:47:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12255086#msg12255086">Quote from: ThisOneGal on 20-04-2016, 03:05:19</a></div></div><blockquote class="bbc_standard_quote">Goddamit.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Sorry. ; ;<br><br>I've seen this Hyperdimension Neptunia thing pop up in a few places and I don't think I really get it, but in spite of Wikia's super browser-crashiness, I fought the good fight and scrolled down to see there was a 'powers and abilities' section for her.<br><br>No one's ever had a healing (aura restoring?) semblance!<br><br>'Elemental attacks' was kind of boring all by itself and mostly kind of achievable with dust, but it did kind of make me think about a semblance which maybe hijacked others' dust use?&nbsp; Redirecting/reflecting back dust-based attacks?&nbsp; This second one is, well, pretty narrowly defined, possible to use creatively, and could definitely be a pretty tricky ability!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 06:55:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12255584#msg12255584">Quote from: Atkinson on 20-04-2016, 06:47:07</a></div></div><blockquote class="bbc_standard_quote">Sorry. ; ;<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ah, don't worry about it. ^^<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">No one's ever had a healing (aura restoring?) semblance!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Healing is one of the default abilities everyone has in the rules (p 26). :P<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">'Elemental attacks' was kind of boring all by itself and mostly kind of achievable with dust, but it did kind of make me think about a semblance which maybe hijacked others' dust use?&nbsp; Redirecting/reflecting back dust-based attacks?&nbsp; This second one is, well, pretty narrowly defined, possible to use creatively, and could definitely be a pretty tricky ability!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The thing that bugs me about that is that the only things that use dust are <em>other people</em>, and that suggests Noire's purpose in life is killing <em>people</em>, not Grimm. (Which is potentially interesting, but skews to close to brooding anti-hero loner archetype stuff for my taste).<br><br>For reference, here's some stuff I've been using as guidelines ('cause they were the first interesting things to come up when I goggled 'RWBY semblances' :P):<br><br>http://izzet-always-r-versus-u.tumblr.com/post/105855526103/rwby-semblances<br>http://rwbyfanon.wikia.com/wiki/Semblances_and_your_OC_-_A_Guide<br>https://forums.spacebattles.com/threads/rwby-hunters-souls-semblance-workshop-thread.375552/<br>https://forums.spacebattles.com/threads/rwby-hunters-souls-semblance-workshop-thread.375552/page-3#post-20758108
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>20-04-2016, 07:06:34</strong>
			</dt>
			<dd class="postbody">
				Just tossing something random. What about an 'amplify' ability? Like - the ability to heighten ones senses to an uncomfortable extreme? A way to disorient, daze, confuse, non lethally take someone out? Be it just through audio, sense of touch, smell, all the various senses, a way to overload an opponent to a degree that makes them incapable of focusing on something seems like it could be interesting.<br><br>Just something random. I'm terrible at ideas.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>20-04-2016, 07:15:06</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12255597#msg12255597">Quote from: ThisOneGal on 20-04-2016, 06:55:07</a></div></div><blockquote class="bbc_standard_quote">Healing is one of the default abilities everyone has in the rules (p 26). :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Fair enough!<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">The thing that bugs me about that is that the only things that use dust are <em>other people</em>, and that suggests Noire's purpose in life is killing <em>people</em>, not Grimm. (Which is potentially interesting, but skews to close to brooding anti-hero loner archetype stuff for my taste).<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>This is a good point.&nbsp; Although it doesn't preclude the possibility of maybe repurposing the dust use of allies!&nbsp; Combining or amplifying it's effect?<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">handy links!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Good reads.&nbsp; So I guess I'll ask, outside of huntressing, what does Noire long to achieve?&nbsp; What does she consider the most important part of herself?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 07:33:53</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12255624#msg12255624">Quote from: Atkinson on 20-04-2016, 07:15:06</a></div></div><blockquote class="bbc_standard_quote">So I guess I'll ask, outside of huntressing, what does Noire long to achieve?&nbsp; What does she consider the most important part of herself?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I've been struggling to figure this out ever since I created Iris/Noire. &gt;&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>20-04-2016, 07:45:22</strong>
			</dt>
			<dd class="postbody">
				It doesn't always have to start there. For example, Lionel's goals and motivations are based solely on the premise that I wanted to write an enormous, glorious ham because I find that kind of thing hilarious. Everything else was just a mechanism to make him relatable as a character and more believable overall. <br><br>So, new question! What sort of Kickass/Funny/Adorb things do you see Noire doing? When you picture the quintessential vision of your character in your head, what do you see? It doesn't have to be all that epic. Personally for Lionel, all I see is the guy posing with his shirt off like a dork.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 08:16:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12255658#msg12255658">Quote from: FarFetched on 20-04-2016, 07:45:22</a></div></div><blockquote class="bbc_standard_quote">So, new question! What sort of Kickass/Funny/Adorb things do you see Noire doing? When you picture the quintessential vision of your character in your head, what do you see? It doesn't have to be all that epic. Personally for Lionel, all I see is the guy posing with his shirt off like a dork.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Slicing up monsters with a guitar and the power of ROCK (specifically Queen). So basically 'Get Jinxed' (https://www.youtube.com/watch?v=0nlJuwO0GDs), but set to Killer Queen or Don't Stop Me Now.<br><br>Probably isn't helping the character is derived more from stats than anything else. :/<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">numbers</div><div class="spoiler_body">(http://i.imgur.com/I4Men3N.png)<br>http://i.imgur.com/I4Men3N.png</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>20-04-2016, 08:44:07</strong>
			</dt>
			<dd class="postbody">
				<sub><sub>numbers, how do they even work-</sub></sub><br><br>That's a good start. So, you want a kickass rock idol. From that starting point, I just ask myself a series of logically progressing ideas. <br><br>Is she all smiling and caught up in the action while fighting in that scene or just kinda stoic? <br><br>What sort of person would act like that in such a situation? <br><br>Why would they develop that kind of personality? What's their deal?<br><br>What kind of weapon would fit that personality? What kind of semblance really embodies not what they do, but how they act and feel?<br><br>Those are the kinds of questions I ask, and just kinda... build up a deep character by asking myself a whole bunch of them, even weird ones like "What kind of underwear does your character wear?" (Lionel is definitely a tighty-whitey man.) It gets easier to answer them as you settle further into their mindset. Hope that helps. Also seriously what does that spreadsheet even mean there aren't any COLUMN TITLES WHYAADLGJKSADFGSFJLGGFDGSDF *froths*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>20-04-2016, 08:46:29</strong>
			</dt>
			<dd class="postbody">
				Yeah, looking at that sheet its just..<br><br>(http://i.imgur.com/D7501jl.png)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-04-2016, 08:54:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">sheet?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Rows are stats, columns are builds.<br>Green = Good, Red = Bad.<br><br>C-H are 'base' numbers to make the spreadsheet color-coding algorithm happy.<br>I-L and AY-BB are your characters. :P<br>M-AX are the character builds I was toying with. There's a bunch of repeats, probably.<br>AX is what Noire currently is.<br><br>1-6 are base stats. The rest are derived.<br>43 flags how many points are used; mostly there to note if the bonus Atlesian/Faunas point is used. Was also tinkering with non-012345 point distributions at one point as well, just to see what it would do (all stats at 3 or 2, for example).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>20-04-2016, 10:03:39</strong>
			</dt>
			<dd class="postbody">
				Eeeek!&nbsp; Throw out that spreadsheet and never look at it again!&nbsp; There's too much red on it, and that makes it look unhappy.&nbsp; :-(<br><br>I've had a lot of people tell me that it's best to come up with a character concept first, but like you, I admit I'm just as apt to wrangle stats first and craft a character that "fits" with them afterwards somehow.&nbsp; You shouldn't feel that it's about making optimal stats or testing builds.&nbsp; Don't worry about effectiveness.&nbsp; I want Sui to be a physical attacky-type person, but she has a strength of 1, and an endurance of 0.&nbsp; Totally not optimal!&nbsp; Baijiu even makes fun of her lack of strength!&nbsp; But I'm not even worried about it, it's not even a problem.&nbsp; It's just who she is.<br><br>Don't even worry about the numbers.&nbsp; Just arrange the attributes by name.&nbsp; More agile than strong?&nbsp; Awesome.&nbsp; More perceptive than disciplined?&nbsp; Great!&nbsp; Deal with the actual numerical values associated with this ranking later, but for now just sort out of her being strong makes her self-confident or entempered.&nbsp; If being perceptive makes her insightful or kinda arrogant.&nbsp; Start with the attribute you value the most, since you probably already have a pretty good idea how you want that one alone to affect your character.&nbsp; Then just work backwards from there.<br><br>It's late and I could be rambling again, but I hope this makes sense!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>20-04-2016, 10:08:38</strong>
			</dt>
			<dd class="postbody">
				I actually found it a bit tricky to make Rusty.<br><br>I went with the archetype/who he was first. Then I went with stats. If i could, his willpower would be higher than it is - but I also figured he was something of a survivor, so his endurance was paramount. After that, everything else fit in for a physical character type, but someone who at least had some willpower. I have no idea how mechanically effective he is, but i'm as satisfied with him as I can be. Maybe I built a really crappy character, but I don't think so.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>20-04-2016, 10:17:56</strong>
			</dt>
			<dd class="postbody">
				I figured that as long as I have above 5 in one of the attack modes Vanilja is ok. Stats in this game are mostly to represent combat ability anyway so you shouldn't worry too much about making character to fit them if you don't want to. Plenty of times a character might behave really different in combat than in social situations and that can be fun. Vanilja for example might not seem like the most perceptive type considering half of what Rusty has said went in from one ear and out from other right away.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>20-04-2016, 10:41:35</strong>
			</dt>
			<dd class="postbody">
				I actually kinda get that- some of my friends can talk directly to me and I won't even hear them. But, by god, if there is a wierd bug or shiny thing on the ground anywhere it will have my full attention instantly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>23-04-2016, 00:55:56</strong>
			</dt>
			<dd class="postbody">
				I'll get my post up tonight.<br><br>I started a pathfinder game with some friends (not on here), and they're all new players, so I had to help them all make their characters and that proved more time consuming than I thought it would.<br><br>Edit: Might have to put that off until tomorrow morning/afternoon; my head is killing me for some reason &gt;_&lt;;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>23-04-2016, 21:32:14</strong>
			</dt>
			<dd class="postbody">
				Ahh the glories of teaching people new to RP right off the bat a system as convoluted and crazy as pathfinder or 3.5 ;D On the other hand though pathfinder is really tablet/cellphone friendly with the amazing prd they have online.<br><br>As for the Vanilja &amp; Rusty, I'm thinking they're right now in a perfect moment to hear the introduction to Beacon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>23-04-2016, 21:38:58</strong>
			</dt>
			<dd class="postbody">
				I'm waiting on a response from Onegal on my end.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>23-04-2016, 23:47:41</strong>
			</dt>
			<dd class="postbody">
				Sorry. &gt;&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>23-04-2016, 23:55:04</strong>
			</dt>
			<dd class="postbody">
				*booples their snoot* " 's alright."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>25-04-2016, 13:58:40</strong>
			</dt>
			<dd class="postbody">
				Sorry for that delay, that headache was hella persistent and I kinda felt like crap for a bit.<br><br>I kinda chugged down way more rum than I should have the other day. Like "I've got to get my crap together" levels of too much.<br><br>So yeah... I think I've properly recovered and am gonna keep my distance from booze for a bit xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>26-04-2016, 08:26:43</strong>
			</dt>
			<dd class="postbody">
				Would anyone object if I were to I beseech our glorious GM to begin the ceremonies?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>27-04-2016, 04:55:41</strong>
			</dt>
			<dd class="postbody">
				Not at all! Though it seems he may be a tad busy (hasn't been on in four days).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>28-04-2016, 08:32:30</strong>
			</dt>
			<dd class="postbody">
				Hopefully it's just a work trip.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>29-04-2016, 19:22:14</strong>
			</dt>
			<dd class="postbody">
				Hi everyone. No work trip, unfortunately a medical emergency in the family. Thankfully he'll be just fine and I should be back online more.<br><br>Count on me to catch up and start the ceremony on Sunday. Thanks all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>29-04-2016, 19:37:34</strong>
			</dt>
			<dd class="postbody">
				Hey, no worries. Take your time if you need it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>29-04-2016, 20:00:34</strong>
			</dt>
			<dd class="postbody">
				Hope whatever happened wasn't too bad! Glad he's better! Take your time.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>29-04-2016, 20:26:30</strong>
			</dt>
			<dd class="postbody">
				I'm sorry it happened in the first place, but I'm glad to know things turned out okay!<br><br>No rush, no worries on the RWBY front, for sure!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>29-04-2016, 20:29:00</strong>
			</dt>
			<dd class="postbody">
				Just glad to hear everything's alright now!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>29-04-2016, 21:27:50</strong>
			</dt>
			<dd class="postbody">
				d=(*-*)z
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>29-04-2016, 22:02:56</strong>
			</dt>
			<dd class="postbody">
				Glad to hear that it turned out okay. ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>01-05-2016, 23:10:52</strong>
			</dt>
			<dd class="postbody">
				Finally squeaked one out- Sorry for editing the post 20+ times. I, uh, do that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>05-05-2016, 09:36:03</strong>
			</dt>
			<dd class="postbody">
				Hopin' that things did not take a sudden turn for the worse, Leodran. :/
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>05-05-2016, 18:26:24</strong>
			</dt>
			<dd class="postbody">
				o3o Well, in any case I can work up a post. I feel bad for leaving you hanging there so much Atkinson, I just wasn't sure if we were getting a GM post or what.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>06-05-2016, 02:03:02</strong>
			</dt>
			<dd class="postbody">
				I'm back.&nbsp; Everyone is home safe and sound.<br><br>A quick speech from Ozpin is up.&nbsp; I'll be inserting more from the NPCs as well.&nbsp; Thanks for your patience everyone!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>06-05-2016, 04:05:42</strong>
			</dt>
			<dd class="postbody">
				Attack of the NPCs!!!<br><br>A note about NPCs, they're meant to help the RP along, not bog it down.&nbsp; If they're interfering with a plan or interaction between PCs thrown them a token sentence and then cheerfully ignore them.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>06-05-2016, 04:41:10</strong>
			</dt>
			<dd class="postbody">
				Yey!<br>I don't mind them at all!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>06-05-2016, 08:11:19</strong>
			</dt>
			<dd class="postbody">
				No worries, Florence!&nbsp; There are oodles of things in life way, way more important than posting in fantasy games!&nbsp; If you've got things going on, I totally understand!&nbsp; My own activity can be pretty sporadic at times too.&nbsp; Paradoxically though, based on past experience. I admit that a game's life is bound to it's activity more than any other factor.<br><br>That was a good Ozpin speech, Leodran.&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Sain</strong> on <strong>06-05-2016, 08:50:52</strong>
			</dt>
			<dd class="postbody">
				Yay update!<br><br>There are exceptions to activity and lifetime. I have one game where we've often had 1-3 month pauses between GM updates and everyone is still pumped to play :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>06-05-2016, 19:43:48</strong>
			</dt>
			<dd class="postbody">
				Semi-unrelated, but is anyone else here listening to the volume 3 soundtrack yet? :D<br><br>And/or hyped for RWBY Chibi and the Forever Fall update for Grimm Eclipse? :D<br><br>Edit:<br><br>https://www.youtube.com/watch?v=29C1nPwRL3I<br><br>This shit is my JAM.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>07-05-2016, 10:40:49</strong>
			</dt>
			<dd class="postbody">
				I take my media bits in stride, and basically try to avoid/ignore anything about something until I can rabidly consume said something in its entirety.&nbsp; Hype simply isn't my style!<br><br>I wish the volume 3 soundtrack had more of the instrumental/choral stuff that featured pretty prominently near the end, but I'm probably biased; also the wine might also be playing a role.&nbsp; I'm sure I'll be paying for this tomorrow!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>09-05-2016, 16:27:57</strong>
			</dt>
			<dd class="postbody">
				Volume 3 soundtrack has some good ones on it, but overall I think I still like the volume 1 soundtrack best.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>19-05-2016, 02:54:19</strong>
			</dt>
			<dd class="postbody">
				A lack of activity is super unfortunate. :/
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>19-05-2016, 07:53:07</strong>
			</dt>
			<dd class="postbody">
				I'm waiting for a GM post. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>19-05-2016, 08:54:11</strong>
			</dt>
			<dd class="postbody">
				Yeah, I can make another post to help move things along with the sisters, but like, I guess I was waiting to see if the NPCs were going to chime in or anything.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>19-05-2016, 08:56:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12332481#msg12332481">Quote from: ThisOneGal on 19-05-2016, 07:53:07</a></div></div><blockquote class="bbc_standard_quote">I'm waiting for a GM post. :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Saaame
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>19-05-2016, 14:24:30</strong>
			</dt>
			<dd class="postbody">
				I guess I should post this afternoon then and fet everyone moving towards the hall.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>25-05-2016, 03:09:04</strong>
			</dt>
			<dd class="postbody">
				Ugh, sorry it took me so long to reply. Been busy and exhausted lately. &gt;&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>25-05-2016, 07:43:56</strong>
			</dt>
			<dd class="postbody">
				-crawls out from under a pile of greenskin corpses-<br><br>Oh uh... I should probably work on a post...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>25-05-2016, 07:51:07</strong>
			</dt>
			<dd class="postbody">
				I've been delaing with a rather rough week full of interviews and appointments, and they've been leaving me drained. Going to try and get a good post up tomorrow, after I can focus on my group RP's!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>25-05-2016, 17:12:17</strong>
			</dt>
			<dd class="postbody">
				Heh, my only excuse is that Total War: Warhammer came out.<br><br>I'll see about getting a post up after I've gotten some sleep.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>01-06-2016, 07:27:02</strong>
			</dt>
			<dd class="postbody">
				I'm sorry, but I gotta drop out of this. Leo, thank you for everything you've done, but speed of this game is just too slow for me. Catch you all on the flipside!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>01-06-2016, 07:33:09</strong>
			</dt>
			<dd class="postbody">
				Aww...<br><br>Hope to see you in other games, FarFetched. ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>FarFetched</strong> on <strong>01-06-2016, 08:59:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=245883.msg12371043#msg12371043">Quote from: ThisOneGal on 01-06-2016, 07:33:09</a></div></div><blockquote class="bbc_standard_quote">Aww...<br><br>Hope to see you in other games, FarFetched. ^^<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Don worry, you still got me for killbot of mars XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Leodran</strong> on <strong>01-06-2016, 16:09:24</strong>
			</dt>
			<dd class="postbody">
				Sorry to see you go. I'm hoping we can speed things up a bit and keep things going, it would be a shame to let it die now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>01-06-2016, 22:43:18</strong>
			</dt>
			<dd class="postbody">
				Ack, sorry, I know I've been really behind on my post.<br><br>To be honest, the overall slow pace has made it sort of hard to maintain morale, but if we've still got a mostly active group I can whip something up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Atkinson</strong> on <strong>02-06-2016, 08:31:22</strong>
			</dt>
			<dd class="postbody">
				Sorry to see you go, FarFetched. ; ;&nbsp; Now I'll have to find another giant for Sui to curl up and sleep on top of!<br><br>Slower paces are always a concern, but I'm still game for moving forward absolutely, though!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Revelation</strong> on <strong>05-06-2016, 10:41:20</strong>
			</dt>
			<dd class="postbody">
				Blah, sorry. been having some wretched group RP writers block affecting this RP and a few others, kicking myself to try and get back into the habit again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: RWBY Tabletop OOC Thread</strong><br>
				Post by: <strong>Florence</strong> on <strong>09-06-2016, 10:30:04</strong>
			</dt>
			<dd class="postbody">
				I'll be honest, my only excuse is video games.<br><br>Me and my girlfriend got Overwatch.<br><br>We were never heard from again.
			</dd>
		</dl>
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