Phandelver? I 'Ardly Know 'Er! (OOC)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: KeyAndLocke on 30-11-2016, 22:05:13</h2>
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			<dt class="postheader">
				Title: <strong>Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>30-11-2016, 22:05:13</strong>
			</dt>
			<dd class="postbody">
				This is a total, complete newbie's guide to D&amp;D, so let's start with the very basics: How to D&amp;D. The primary mechanic of D&amp;D is that you roll a twenty-sided die (called a d20, and if you roll two of them it'll be written 2d20, whereas rolling 2 standard six-sided dice would be 2d6, and so on), you add a modifier number from your character sheet to the roll, and you compare the total to a target number that the guy running the game knows. If you got at least as high as the target number, you succeed. Otherwise, you fail. There may be additional benefits for getting at least a certain amount above the target number. Most games call target numbers "target numbers" because that makes sense, but D&amp;D has lots of archaic terminology that persists largely because of inertia (5e cut down on this kind of thing compared to previous editions, but there's still some niggling weirdness). In this case, you'll see target numbers called the "difficulty class" or more often DC for short. So a DC 15 is something which you need to get a total of 15 on in order to succeed at. If you want to stab a goblin, the DC to stab him is 15, and you have a +3 to stabbing, you need to roll a 12 or higher on the d20 in order to stab him.<br><br>Now in order to make a character, you will need to do one of two things:<br><br>-Download the basic rules (http://dnd.wizards.com/articles/features/basicrules) for free from Wizards of the Coast. This contains everything you need to play, but not all races, classes, and backgrounds are available. Also, it only goes up to somewhere around level 5, but that's as high as Lost Mines of Phandelver goes, so it's cool.<br>-Acquire the full Player's Handbook. This goes all the way to level 20 and has some extra races, classes, and backgrounds.<br><br>You'll also want a character sheet on which to keep track of all the stuff we're about to write down. Easiest way is to make one on myth-weavers.com for free. You can also google for "D&amp;D 5e character sheet" and find one you can print off, although that means sending me pictures of the character sheet periodically instead of just giving me the link to your myth-weavers sheet and then whenever you change anything on your sheet, I'll see it automatically because it is on the internet. Bonus stuff from Elemental Evil, Sword Coast Adventurer's Guide, and Volo's Guide to Monsters isn't going to be allowed in this campaign because it's supposed to be simple for new players. We're going to build a sample character named Example McDemonstrate and you can see his finished sheet here (http://www.myth-weavers.com/sheet.html#id=1024214) to follow along.<br><br><strong>Step One: Class</strong><br><br>Ability scores and races are both described before classes for no particular reason except that older editions did it this way, but you actually want to start by selecting a class. Example McDemonstrate is a first level Fighter, so that gets written down as "Fighter 1." Don't worry about why we mark down the level after the class when there's already a spot for level on the sheet, it has to do with leveling up, which we'll get to later. Your level is going to be 1, current XP is going to be 0, and XP to next level is going to be 300. Deity is not important unless you are a Cleric.<br><br><strong>Step Two: Ability Scores</strong><br><br>Next up, ability scores, which you'll probably hear me call "attributes" a lot. I'm not actually sure where I picked that nomenclature up. Anyways, your ability scores are Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. These are the basic building blocks of what your character can do, and they are also a legacy mechanic more complex and confusing than any other stage of chargen. The easiest way to explain how this mess works is to explain how we got here. Clear back in OD&amp;D, attributes went from 3 to 18. Don't worry about why, because the mechanics that used those scores are completely incompatible with 5e. However, for whatever reason, the people designing later editions of D&amp;D decided they still wanted ability scores to be about the same range, even though the mechanics for 5e are such that you actually want the bonus to go from about -1 to +5. Here's how they made that work: Every two points of ability <em>score</em> changes your ability <em>modifier</em> by one point. So, if your Strength <em>score</em> is 10 or 11, you have a +0 Strength <em>modifier</em>, and that modifier is the thing you actually add to your d20 rolls when you are doing Strength-related tasks. If you think this is confusing bullshit that should've been simplified to just actually having the scores be -1 to +5, <em>you're not wrong</em>, but it's pretty much the only thing like this in 5e, so we won't have to deal with this again (the amount of confusing bullshit in most other RPGs is staggering - explaining 3.5e means untangling stuff like this at almost every stage of chargen).<br><br>So you're going to assign your ability <em>scores</em> of 15, 14, 13, 12, 10, and 8 to the six attributes, and that's going to give them ability <em>modifiers</em> of +2, +2, +1, +1, +0, and -1. Generally speaking this is written as 15 (+2), 14 (+2), and so on. Remember, the number in parentheses isn't added to the first number, it's derived from the first number and added to your d20 rolls. Going over the basic rules classes real quick, if you are a Fighter you want your Strength and Constitution to be high, if you are a Rogue you want your Dexterity and Intelligence to be high, if you are a Cleric all you care about is Wisdom, and if you are a Wizard all you care about is Intelligence. Nobody in the basic classes particularly cares about Charisma. You'll also want to give some consideration to the character you're building, of course, but if the character you're building has terrible Strength, they are probably not <em>actually</em> a Fighter. There are other classes who hit people with swords.<br><br>Example McDemonstrate is a Fighter, so he's putting his best stat into Strength and his second best into Constitution (how hard to kill he is). His lowest stat will be Wisdom, because he's kind of a short-sighted blockhead, his third-best stat will be Charisma, because he's too sexy for his shirt, and we'll just fill in Dexterity and Intelligence with whatever's left.<br><br><strong>Step Three: Race</strong><br><br>Race gives you a couple of neat little features like being able to see in the dark or knowing a minor magic spell or being good at hiding behind people bigger than you, but the main thing about races is that they come with attribute bonuses. These are added to your ability <em>score</em>, and don't necessarily increase your ability <em>modifier</em>. All races but Human and Half-Elf have +2 to one ability score and +1 to another. Humans have +1 to every ability score and Half-Elves have +2 Charisma and +1 to two other ability scores of their choice. A +2 <em>always</em> increases the ability modifier by 1, for example, the 15 (+2) becomes a 17 (+3) and the 14 (+2) becomes a 16 (+3). The +1 only increases an ability modifier if it the ability score is odd. For example, the 15 (+2) becomes a 16 (+3), but the 14 (+2) becomes a 15 (+2). Now, an important thing to remember about D&amp;D is that you are on a team, and if you are bad at something someone else is probably good at it. You have an 8 (-1) on your character sheet, but your solution to that should not be to dump resources into shoring up that weakness. Your solution should be to avoid ever having to roll anything to do with that particular ability. Have your friends do it instead. If you're picking a race for their ability bonuses at all (as opposed to just picking whichever one you like the best, which is also fine), pick one of the ones that has a +2 to your <em>highest</em> stat. Fighters want to be mountain dwarves, half-orcs, or dragonborn, Rogues want to be halflings or elves of any sort, Wizards want to be gnomes, and Clerics are fucked because there are no races with +2 Wisdom. Example McDemonstrate wants high STR and CON, which means mountain dwarf looks good since they're goddamn cheaters with +2 to both, but he also wants to be too sexy for his shirt, and while mountain dwarves do not technically have Charisma penalties, they are still hairy midgets, so he'll instead take half-orc, which has +2 STR and +1 CON.<br><br>I'll point something out here: If Example McDemonstrate picked his race <em>first</em>, he'd know to make his STR the <em>fourteen</em> and his CON the fifteen instead of the other way around, so that the half-orc bonuses would make them both sixteen, so they would both be +3. Picking race as step two is actually the smart way to build a character, but picking ability scores first is the least confusing way, since ability scores are such an important part of race selection.<br><br>In any case, McDemonstrate gets a couple of other things from being a half-orc. His size is medium, his speed is 30 (like most medium creatures), he gets the languages Common and Orc automatically, he's automatically proficient in the Intimidate skill (we'll talk about that shortly), and he gets three special tricks for his Features and Traits section: Darkvision out to sixty feet and some stuff that makes him hard to kill and good at hitting people very hard in the face. His Relentless Endurance feature can only be used once before he takes a long rest (which means sleeping for eight hours), so he puts a little box by it like this [ ] so that he can fill it in like this [X] when it's used up.<br><br><strong>Step Four: Class Features and Skills</strong><br><br>Skills form a significant chunk of your class features so we'll talk about them together. To understand skills, you must understand proficiencies. Depending on how high your level is, you have a certain proficiency bonus. At level 1, it's always +2. Anything you are proficient in, you get a +2 bonus to the die roll in addition to your relevant ability modifier. If you are not proficient in something, you must only use the ability modifier. So, McDemonstrate's Charisma is 13 (+1). Intimidation is a Charisma-based skill, so ordinarily he would roll a twenty-sided die, add 1 to the total, and that would be his result. However, because he is a half-orc, McDemonstrate is automatically proficient in Intimidate, which means he gets to add his proficiency bonus as well. This means his total Intimidate bonus is +3. For ease of reference, he writes down +3 in the Intimidate box under Charisma and checks the box to show that he is proficient in that skill.<br><br>An ability save works the exact same way. As a Fighter, McDemonstrate is proficient with Strength and Constitution saves. His 17 (+3) STR gives him a STR save of +5 total, and his 15 (+2) CON gives him a CON save of +4 total. His other saves are simply equal to their respective ability modifier. Saves are used as a reaction to something bad happening to try and save you from the badness. For example, Constitution saves are used to avoid ill effects from poison and disease while Wisdom saves are used to avoid being affected by most mind-altering magic and Dexterity saves are used to dodge traps and other catastrophe. Strength, Intelligence, and Charisma saves don't tend to get as much love.<br><br>Other things McDemonstrate gets for being a Fighter are his HP. Don't worry about hit dice right now, instead just focus on the HP at first level. For McDemonstrate, a Fighter, it's 10 plus his Constitution modifier (so, 12 total). Fighters have a bit more HP than most classes. 8 + CON is average at level 1.<br><br>The next thing McDemonstrate gets for being a Fighter is weapon and armor proficiencies. When you don't have a proficiency, you take some fairly nasty penalties. -4 to all attack rolls made with a weapon you don't know how to use, and I can't even remember what the penalty is for armor because the takeaway is to avoid stuff you aren't proficient in if at all possible. Since McDemonstrate is a Fighter with literally all of the weapon and armor proficiencies, he can just use whatever.<br><br>McDemonstrate also gets skills. Skills are groups of specific things you can be good at, and you can either be proficient in a skill or not. Each skill is associated with a certain ability, and by default you have that ability's modifier as a bonus to the skill. If you are proficient in the skill, you get your proficiency bonus. So, McDemonstrate is proficient in Intimidate and gets a +3, but all his other Charisma skills he is not proficient in, so he defaults to his Charisma modifier of +1. He gets two new skills from the Fighter list, so he's going to pick Perception, because it's the skill that lets you not get ambushed, and Athletics, because he's a jock.<br><br>McDemonstrate automatically gets a number of features for being a Fighter, which he writes down with his (significantly less impressive) race features in Features &amp; Traits. Several of these are recovered after a short rest, which takes only an hour, as opposed to a long rest, which takes 8. To help keep track of the difference, McDemonstrate marks these as ( ) rather than [ ].<br><br><strong>Step Five: Equipment</strong><br><br>You <em>can</em> just take a lump sum of gold and spend it all in the equipment chapter, but you're probably better off taking the class recommended equipment picks. McDemonstrate is a heavily armed melee sort of Fighter, so he takes the chain mail, a martial weapon (specifically, a long sword) and shield, a light crossbow and twenty bolts for use at range, and an explorer's pack. How does all this nonsense work?<br><br>A weapon has basically three components, an associated attribute, damage dice, and damage type. The attribute for most melee weapons is Strength, which means that the attack bonus is your Strength score plus your proficiency bonus if you're proficient. You may have some additional bonuses to this if, for example, you have the Archery feature and get +2 to all ranged attacks, but McDemonstrate doesn't have anything like that (he took the Defense fighting style). What he does have is +3 STR and a +2 proficiency bonus, so his longsword is a +5 attack bonus. It deals 1d8 damage by default, but he gets to add his STR modifier (but <em>not</em> his proficiency bonus) for 1d8+3 total. The damage type is slashing. This means that creatures which resist piercing and/or bludgeoning damage will still take full damage from his weapon, but creatures which resist slashing damage will only take half damage. McDemonstrate's crossbow is a ranged weapon. Those use Dexterity, and McDemonstrate's DEX is +1, plus his proficiency means +3 to the attack roll and 1d8+1 damage, and it's piercing damage.<br><br>The way armor works is that it makes you harder to hit, rather than reducing damage when you are hit. That seems weird, but the idea is that your armor is basically impenetrable at its hard points, and in order to wound an armored foe you must hit the weakspots, which are smaller and smaller as the armor gets better and better. This doesn't really map well to giants and dragons with superhuman Strength scores, because this is actually a holdover from back when D&amp;D was a set of minor rules modifications on a medieval combat war game that had very few trolls or giants at all, but here we are.<br><br>So, armor sets your base Armor Class (AC), which is the target number an enemy has to hit with their attack roll in order to deal their damage to you, and is divided into three types, light, medium, and heavy. Light armor allows you to add your full Dexterity modifier to your AC. Medium armor allows you to add your Dexterity modifier to a maximum of +2. Heavy armor allows you to add your modifier up to a maximum of +0 (so penalties still count). McDemonstrate's chain mail has a base AC of 16 and is heavy armor, so while normally his +1 DEX would increase that to 17, he's forced to ignore it and take the 16 instead. His shield gives him a +2, and his Defense fighting style from the Fighter class gives him an additional +1 whenever he's wearing any kind of armor, which is going to be basically all the time. 16+2+1 is a total of 19 AC, so enemies will have to get a total of 19 or higher when attacking to hit McDemonstrate. If McDemonstrate were to fight an evil clone of himself in melee, he'd have to roll a 14 on the die plus his +5 bonus to his longsword in order to hit the doppleganger. If McDemonstrate had taken the leather armor option, his base AC would only be 11. He would benefit from his DEX bonus of +1, but even so his total would be the much lower 11+2+1+1 or 15 altogether.<br><br>What's the difference between an adventurer's pack and a dungeoneer's pack? Adventurer's pack has camping supplies and dungeoneer's pack has climbing equipment. There's also stuff like a scholar's pack, which has parchment and ink, or a burglar's pack, which has lockpicks. What they all have in common is that they come with a bunch of food, and making sure you don't run out of food is what's important.<br><br><strong>Step Six: Background and Tool Proficiencies</strong><br><br>Backgrounds provide fairly minor mechanical bonuses, but are mostly there for flavor. Pick whichever one best suits the character you're creating. It's pretty much impossible to cripple a character by picking the wrong background. That background is going to give you some skills, some languages, some proficiencies, and one more feature for your Features &amp; Traits section. So, what's up with tool proficiencies? Tool proficiencies are basically skills, but they aren't associated with any particular ability modifier. The example given is that a woodcutter tool proficiency might use DEX plus proficiency bonus for the modifier on a roll to carve soft wood, but STR plus proficiency when carving hard wood. McDemonstrate is, it turns out, a highwayman (a <em>sexy</em> highwayman), and has the Criminal background, which gives him proficiency with thieves' tools and one type of gaming set. He's going with dice.<br><br>Each background also comes with four tables of character traits. You can roll randomly on each of these tables, just pick whichever one you like best, or make up your own. They have zero mechanical impact. Related is alignment, which used to have mechanical effect but by now I'm pretty sure doesn't. I've played entire campaigns with alignments taken from the Magic: the Gathering color wheel instead of the D&amp;D alignment grid (Example McDemonstrate is Red alignment, for example) without even telling the GM and it never came up.<br><br>Also, some niggling details are that your initiative bonus is equal to your DEX modifier and your passive perception is equal to 10 plus your perception score. There's a lot of extra stuff on the second page of the Myth Weavers sheet. None of it means anything. It's not in the actual D&amp;D books. It's stuff Myth Weavers added on, and a lot of is redundant to the personality traits that are on the first trait. Don't worry about them.<br><br>And that is it. You have now made a D&amp;D 5e character.
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			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>30-11-2016, 23:46:28</strong>
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				Alright. I've got a headache trying to absorb this stuff but I think I understand most of it.<br><br>Here's my character sheet so far. Let me know what you think, especially about things that are blank. I THINK I followed the rules.<br><br>http://www.myth-weavers.com/sheet.html#id=1024365
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>01-12-2016, 00:56:35</strong>
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				https://drive.google.com/file/d/0ByGGPVyPBLXWN09RZEhQMEloSms/view?usp=sharing<br><br>Klaudius Konovalov is online with 27-point buy!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>01-12-2016, 00:58:30</strong>
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				I don't know what a 27-point buy is but I'm really happy for you!&nbsp; ;D<br><br>EDIT: Question: What other language should she have besides Common and Elvish? I'm guessing she would know the one associated with whatever race she deals with the most besides humans and elves, but I don't know what that would be.
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				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>01-12-2016, 09:41:42</strong>
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				Generally speaking there are three ways to go with bonus languages.<br><br>1) Pick a friendly race that you have a lot of dealings with. For a high elf in the Neverwinter area (where Lost Mines of Phandelver takes place), that's probably going to be Dwarven. RA Salvatore is the main writer for this area and he has a huge hard-on for dwarf nationbuilding, so there's lots of dwarf cities in the area.<br>2) Pick a hostile race that you spend a lot of time eavesdropping on and/or interrogating. That's gonna be either Orc or Goblin.<br>3) Pick a rare language that only highly educated people know to show off how smart you are. That's usually going to be Draconic.
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			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>01-12-2016, 19:54:58</strong>
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				Think I'll go with Dwarven then. She's more of a friendly rogue than the type to interrogate. :)<br><br>So how's the rest of it? Everything make sense?
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				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>01-12-2016, 23:32:36</strong>
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				You don't have any of your Rogue class features written down (things like Sneak Attack and Thieves' Cant), nor do you have any saves marked. As a Rogue, you should be proficient with Dexterity and Intelligence saves. You might also want to write down your total bonus in your proficient skills rather than adding the ability modifier to the proficiency bonus every time (for example, your Stealth would be +5, since DEX is +3 and your proficiency bonus is +2).<br><br>Other than that, everything looks good.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>01-12-2016, 23:56:16</strong>
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				Okay I didn't put on some of the Rogue class features and skills that Mya won't have until she hits a higher level. Also I tried to fill in the saves things. Did I do it right?
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			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>02-12-2016, 00:04:10</strong>
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				You're still missing Expertise. It gives you an extra +2 to any two skills that you have proficiency in. I probably should've insisted on doing chargen in live chat, it's <em>much</em> easier to explain this stuff in real time.<br><br>In any case, second question: Lost Mines of Phandelver can be quite lethal for small parties. Four or five seems about the sweet spot and we're two short of that. You guys want to have some friends along for the ride or try your luck alone or what? Not all of the encounters are the sort of thing that would be easy or sensible to scale downwards, so I'm not sure how well that approach would work.
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			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>02-12-2016, 00:14:00</strong>
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			<dd class="postbody">
				I'm alright with bringing in a few others!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>02-12-2016, 00:23:28</strong>
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			<dd class="postbody">
				Yeah I'm good with bringing in another person. I'd rather stick to only playing Mya though. Can that work?<br><br>Also I added Expertise. Don't know how I missed that. lol
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			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>02-12-2016, 19:48:21</strong>
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			<dd class="postbody">
				I'll have one by tomorrow.<br><br>Though I believe I already have a 5e char made but not using the array like that
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			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Red Stella</strong> on <strong>02-12-2016, 21:58:08</strong>
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			<dd class="postbody">
				I should have a character done by tomorrow, or maybe even today.<br><br>Any class suggestions from anyone?&nbsp; Maybe a healer?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>03-12-2016, 17:23:31</strong>
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			<dd class="postbody">
				Relikai has informed me that he's too busy to play and thus has dropped out. This means that our current party makeup is:<br><br>-A Rogue<br><br>So anything that isn't a Rogue would be a welcome addition right now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>03-12-2016, 20:36:45</strong>
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			<dd class="postbody">
				I was just about to say I could drop out to give people room, but I could cram in a Bard I suppose.&nbsp; ;D<br><br>Damn, them lizardfolks have been removed tho it seems. Tarnation.<br><br>And no bards either, damn damn... ;-;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>03-12-2016, 20:51:59</strong>
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			<dd class="postbody">
				Unfortunately the free rules are just the most basic options you need to play a game that's recognizably similar to D&amp;D, all of the weirder and more interesting stuff from the full rules was hacked out. It's not really like the 3.5 SRD at all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>03-12-2016, 21:03:14</strong>
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			<dd class="postbody">
				I could possibly borrow a friend's copy of the full player's handbook by tomorrow. But I am not sure how advanced that would become.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Red Stella</strong> on <strong>04-12-2016, 03:11:01</strong>
			</dt>
			<dd class="postbody">
				So are we restricted to the three classes in the free rules?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>04-12-2016, 03:15:23</strong>
			</dt>
			<dd class="postbody">
				I'm glad this got more interest!<br><br>Thanks for helping out, guys and gals! ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>04-12-2016, 16:22:16</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12819703#msg12819703">Quote from: Red Stella on 04-12-2016, 03:11:01</a></div></div><blockquote class="bbc_standard_quote">So are we restricted to the three classes in the free rules?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Certainly not. Everything in the Player's Handbook is fair game, provided you have purchased (or "purchased") that book and therefore have reliable access to it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>The Jackal</strong> on <strong>04-12-2016, 17:05:59</strong>
			</dt>
			<dd class="postbody">
				Here is a rough draft of a fighter<br>http://www.myth-weavers.com/sheet.html#id=1028239<br>Let me know how it looks please.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>04-12-2016, 17:18:46</strong>
			</dt>
			<dd class="postbody">
				Small arithmetic error: The base AC for chainmail is 16, +2 from shield, -1 from DEX, should give you a total of 17, but you have it at 16. Other than that, looks good. That gives us a Fighter and a Rogue.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>04-12-2016, 17:46:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12820702#msg12820702">Quote from: KeyAndLocke on 04-12-2016, 17:18:46</a></div></div><blockquote class="bbc_standard_quote">Small arithmetic error: The base AC for chainmail is 16, +2 from shield, -1 from DEX, should give you a total of 17, but you have it at 16. Other than that, looks good. That gives us a Fighter and a Rogue.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Taking an example from the Basic Starter Fighter who does have a -1 Dex, I think -tive dex doesnt affect an armored individual&nbsp; :-X
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>The Jackal</strong> on <strong>04-12-2016, 17:55:37</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12820702#msg12820702">Quote from: KeyAndLocke on 04-12-2016, 17:18:46</a></div></div><blockquote class="bbc_standard_quote">Small arithmetic error: The base AC for chainmail is 16, +2 from shield, -1 from DEX, should give you a total of 17, but you have it at 16. Other than that, looks good. That gives us a Fighter and a Rogue.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Looks like I should be at 15 I have him owning the shield but not wielding it.&nbsp; Unless that part doesn't matter?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>04-12-2016, 18:11:42</strong>
			</dt>
			<dd class="postbody">
				I double-checked the book and heavy armor does indeed completely ignore the DEX modifier. I thought it worked the same as medium armor but with the cap at +0. Oops. Anyways, this means the original AC of 16 was correct, so, hooray.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>04-12-2016, 20:36:37</strong>
			</dt>
			<dd class="postbody">
				I have a Hired Killer Sorcerer in the works if that helps. (crimincal background and rolled that.)<br><br>Can't decide between a storm sorcerer or a dragon blooded.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>04-12-2016, 20:42:14</strong>
			</dt>
			<dd class="postbody">
				Storm Sorcerer's aren't in the PHB, so go with dragon-blooded.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>04-12-2016, 20:44:32</strong>
			</dt>
			<dd class="postbody">
				Then all I need to do is get the char up onto myth weavers. :3 I have my notes and all but I left them at home .&gt;&lt; so tomorrow.<br><br>I'm working out that backstory though; Though I could use a bit of help.<br><br>I was thinking the character (a half elf) was pretty much born into the criminal life; or was adopted into it.&nbsp; And it ended up being a less-crazy version of the Dark Brotherhood fro ES. Or the Assassin's Creed style. (I can't help but like that LOOK.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>04-12-2016, 21:00:09</strong>
			</dt>
			<dd class="postbody">
				Forgotten Realms' Harpers are Assassin-esque. There's a vigilante group in Waterdeep, not too far from Phandelver, who semi-regularly kill people they don't approve of. They were the Red something-or-other, I think.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>04-12-2016, 21:07:35</strong>
			</dt>
			<dd class="postbody">
				hmm I'd have to check into that I suppose. :P3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>04-12-2016, 21:17:18</strong>
			</dt>
			<dd class="postbody">
				Just got home from my friend's, book in hand.&nbsp; He has had it for I don't know how long and it still has that new book smell when I open it up.&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>04-12-2016, 23:24:23</strong>
			</dt>
			<dd class="postbody">
				I think I did it. Maybe. And somewhere along the way my bard turned Tiefling because Thaumaturgy cantrip for free; baller.&nbsp; ::)<br><br>So here's Morgan (http://www.myth-weavers.com/sheet.html#id=1028609), who is a bit of a Billy Fakespeare.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Red Stella</strong> on <strong>05-12-2016, 00:04:34</strong>
			</dt>
			<dd class="postbody">
				Working on a warlock.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>05-12-2016, 01:36:20</strong>
			</dt>
			<dd class="postbody">
				Morgan looks good. So far we have Mya the Rogue, Mival the Fighter, and Morgan the Bard. We also have a Warlock and a Sorcerer along the way, presumably also with names that start with M. If anyone else still plans to join and doesn't know what they want to make, we're a little light on healing so far, so Cleric, Druid, and Paladin would all be solid choices.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>05-12-2016, 02:38:07</strong>
			</dt>
			<dd class="postbody">
				I think I'll be making a cleric. I'm going to be reading up on the OOC thread to see what deities are available.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>05-12-2016, 02:46:09</strong>
			</dt>
			<dd class="postbody">
				On second thoughts, I'll actually be able to join...<br><br>Placing a Ranger here, who will eventually Multiclass to a Rogue to fit his archetype as a Scout/Assassin!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>05-12-2016, 05:24:15</strong>
			</dt>
			<dd class="postbody">
				Alright then I'll throw a Paladin out there!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>05-12-2016, 06:19:10</strong>
			</dt>
			<dd class="postbody">
				I can't believe all these people coming in just for my silly beginner game!<br><br>This makes me feel ecstatic! Thanks so much, everyone! ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>05-12-2016, 06:58:29</strong>
			</dt>
			<dd class="postbody">
				Damn, seeing a lot of dislike for short characters in the O/O's... and for scaly characters. Poor, poor Dragonborn&nbsp; :-(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>05-12-2016, 07:03:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12822520#msg12822520">Quote from: Chulanowa on 05-12-2016, 06:58:29</a></div></div><blockquote class="bbc_standard_quote">Damn, seeing a lot of dislike for short characters in the O/O's... and for scaly characters. Poor, poor Dragonborn&nbsp; :-(<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>( ͡° ͜ʖ ͡°) *grabby hands at lizard folk*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>05-12-2016, 07:17:30</strong>
			</dt>
			<dd class="postbody">
				Varian (http://www.myth-weavers.com/sheet.html#id=1029281) the Ranger.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Chulanowa</strong> on <strong>05-12-2016, 09:53:54</strong>
			</dt>
			<dd class="postbody">
				Actually I'm gonna bow out, I can't hammer down anything i like, and this enterprise is geared towards people new to the system anyway&nbsp; :-) Have fun guys!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>05-12-2016, 17:41:29</strong>
			</dt>
			<dd class="postbody">
				Question: How much sexy is going to be involved in this?<br>And here's my character!<br><br>http://www.myth-weavers.com/sheet.html#id=1029526<br><br>Wish I had a pic.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>The Jackal</strong> on <strong>06-12-2016, 06:11:31</strong>
			</dt>
			<dd class="postbody">
				Are we allowed to grab a few things from the equipment part of the book?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>06-12-2016, 06:34:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12823102#msg12823102">Quote from: Snake on 05-12-2016, 17:41:29</a></div></div><blockquote class="bbc_standard_quote">Question: How much sexy is going to be involved in this?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It's mostly up to the players. I mentioned over in the other thread that outside the main town of Phandolin (where only about one quarter of the adventure takes place) there's not really any way for me to encourage sexiness. PCs can hook up with each other whenever they want, but for me to have an NPC-driven sex scene I need there to be friendly NPCs nearby and that only makes sense in town.<br><br>Jason looks good.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Are we allowed to grab a few things from the equipment part of the book?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>By which you mean spend your starting gold on extra stuff? Yes. The premise of the adventure is that you are in the city of Neverwinter when a friend asks you to help him guard a caravan headed for Phandolin, and then adventures happen. Since you were just in a large and prosperous city, you would've had plenty of opportunity to spend that money right before the adventure started.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Varian the Ranger.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I didn't bother bringing up the point-buy thing with your last character because he ended up more or less balanced with the array anyway, but this new guy has two 16s and no weaknesses. He's also using one of the Unearthed Arcana versions of the Ranger. Plus, he's a Chaotic Neutral level 1 war hero. This is a lot of red flags.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>06-12-2016, 06:57:09</strong>
			</dt>
			<dd class="postbody">
				However, apart from the UA Material and mismatched 27 Point-Buy, he's running everything else from the PHB which includes the Folk Hero background.<br><br>---<br><br>So I did a recount, he's accurate to 27 points. So to clarify, we're running strict Array and not 27-Points?<br><br>Corrected the UA Ranger - http://www.myth-weavers.com/sheet.html#id=1029281
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>06-12-2016, 11:31:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12823102#msg12823102">Quote from: Snake on 05-12-2016, 17:41:29</a></div></div><blockquote class="bbc_standard_quote">Question: How much sexy is going to be involved in this?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm actually a lot more excited for the non-sexy. But my character is a sassy rogue who likes sex so I'm sure she'll get down a bit. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>07-12-2016, 06:36:02</strong>
			</dt>
			<dd class="postbody">
				So for those of you that are interested in using the point-buy system I've just come up with an excel spread-sheet to calculate your stats. :) <br>I'm coming up with a Wood-elf cleric. Just need to look at some of the deities of the world. You mention Neverwinter, so I'll be looking through them. Perhaps Silvanus.<br><br>Update: I have my sheet (http://www.myth-weavers.com/sheet.html#id=1029015) mostly done, should be finished by the end of the day.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>07-12-2016, 08:28:48</strong>
			</dt>
			<dd class="postbody">
				I see there is already a bard and I wanted to play bard too though I have ideas for either Lore and Valor bard so would to know which one Wargtass planned on being so I could do the other kind, I'm guessing Morgan is going to be a Lore bard in the future but still asking to be sure, also Morgan is missing two level1 known spells so one could a healing one.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>07-12-2016, 21:01:04</strong>
			</dt>
			<dd class="postbody">
				Ok here is my character, a gladiatrix fighting Bard, cant use medium armor until level 3 so AC is low for now but she's ready<br><br>http://www.myth-weavers.com/sheet.html#id=1031352 (http://www.myth-weavers.com/sheet.html#id=1031352)<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>07-12-2016, 21:07:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12824359#msg12824359">Quote from: Relikai on 06-12-2016, 06:57:09</a></div></div><blockquote class="bbc_standard_quote">So to clarify, we're running strict Array and not 27-Points?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Depends on how the array is used. This isn't about violating a specific rule (besides the UA Ranger bit, but that's not a major problem on its own), this is about my being deeply suspicious of a character who has min-maxed point-buy <em>and</em> a web supplement version of the Ranger class <em>and</em> the most infamously disruptive alignment in the game <em>and</em> the most self-aggrandizing backstory in the book. I'm not asking you to mount a legal defense as to how everything checks out by the book, I'm worried that you're going approach social interaction like a legal battle where it doesn't matter how many other people are annoyed or upset so long as you have not technically broken any rules.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Update: I have my sheet mostly done, should be finished by the end of the day.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Looks good. What Divine Domain are you taking, though? Life? Nature?<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Ok here is my character, a gladiatrix fighting Bard, cant use medium armor until level 3 so AC is low for now but she's ready</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Looks good. We have a big party, so having two of the same class is to be expected, especially since some people are using the Basic Rules, which only has four classes to begin with.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>08-12-2016, 03:07:35</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12827328#msg12827328">Quote from: KeyAndLocke on 07-12-2016, 21:07:07</a></div></div><blockquote class="bbc_standard_quote">Looks good. What Divine Domain are you taking, though? Life? Nature?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I think with the background I rolled, nature would be the fitting one. I'm filling in the rest of the stuff for a first level cleric. Then on to writing out a backstory to explain all of it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Red Stella</strong> on <strong>08-12-2016, 06:33:31</strong>
			</dt>
			<dd class="postbody">
				Right.&nbsp; After much frowning and muttering, here is my warlock, Kethra (http://www.myth-weavers.com/sheet.html#id=1025815).<br><br>I'm sure I've left something out or put something in I shouldn't have, so I'm happy to accept corrections. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>08-12-2016, 07:03:59</strong>
			</dt>
			<dd class="postbody">
				@Red Stella: The Attack for your Dagger becomes the bonus for your attack roll. So that dagger is a +0 or a +2. The +0 is from it being a finesse weapon so you&nbsp; add your dexterity bonus to attacks. Possible +2 because you have proficiency with the weapon. I'm not overly sure on that one, so need clarification.<br><br>Finesse weapons, like the dagger or the rapier, applies the dexterity bonus instead of the strength bonus for your attack.&nbsp; <br><br>Also, you can put a 0 in your Initiative since that is your Dex bonus. It will be the number you add to the d20 roll to determine who goes first in combat situations or motion critical situations.<br><br>You can choose what type of otherworldly patron gives you your powers. (Demon, fey, etc...) I'd ask/wait for KeyAndLocke to see what is possibly available.<br><br>That's just my quick glance over. Haven't really delved into warlocks very much on my own.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>08-12-2016, 07:16:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12828271#msg12828271">Quote from: LuckyLukin on 08-12-2016, 07:03:59</a></div></div><blockquote class="bbc_standard_quote">I'd ask/wait for KeyAndLocke to see what is possibly available.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Everything in the PHB.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>08-12-2016, 07:59:28</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12827328#msg12827328">Quote from: KeyAndLocke on 07-12-2016, 21:07:07</a></div></div><blockquote class="bbc_standard_quote">Depends on how the array is used. This isn't about violating a specific rule (besides the UA Ranger bit, but that's not a major problem on its own), this is about my being deeply suspicious of a character who has min-maxed point-buy <em>and</em> a web supplement version of the Ranger class <em>and</em> the most infamously disruptive alignment in the game <em>and</em> the most self-aggrandizing backstory in the book. I'm not asking you to mount a legal defense as to how everything checks out by the book, I'm worried that you're going approach social interaction like a legal battle where it doesn't matter how many other people are annoyed or upset so long as you have not technically broken any rules.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The UA Ranger has already been reverted to the PHB Ranger.<br><br>I'm primarily looking for a more roguish Robin Hood, mainly a kind of scoundrel the kind of Han Solo and stuff. However his 'chaotic' nature means a free spirit to do what he deems best for himself (which might mean best for the group). Being Neutral as a suffix, he's primarily 'not evil' and being a womanizer, stays away from the 'goody' side of things. After all, going around seeking whores would not exactly bid well for his moral compass even if he's to give a begger a coin. Those who lean towards the better extreme of either side tend to get noticed. He doesn't want to get noticed.<br><br>When it comes to social interaction, I'd say my char would prefer to take a step back unless it's an actual report or something. Not much of a speaker, but one who communes with nature. He's primarily a combat-focused scout with a backstory he'd like to drop. He's not a 'Hero' in his eyes, but only in those who know him after all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>08-12-2016, 09:40:48</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12828237#msg12828237">Quote from: Red Stella on 08-12-2016, 06:33:31</a></div></div><blockquote class="bbc_standard_quote">Right.&nbsp; After much frowning and muttering, here is my warlock, Kethra (http://www.myth-weavers.com/sheet.html#id=1025815).<br><br>I'm sure I've left something out or put something in I shouldn't have, so I'm happy to accept corrections.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ooo, she seems neat.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>08-12-2016, 10:36:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12826539#msg12826539">Quote from: Kathyan on 07-12-2016, 08:28:48</a></div></div><blockquote class="bbc_standard_quote">I see there is already a bard and I wanted to play bard too though I have ideas for either Lore and Valor bard so would to know which one Wargtass planned on being so I could do the other kind, I'm guessing Morgan is going to be a Lore bard in the future but still asking to be sure, also Morgan is missing two level1 known spells so one could a healing one.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yes, I am aiming for lore over valor.&nbsp; And bards get four level 1 spells? I was fairly certain it was only two.&nbsp; :o
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>08-12-2016, 18:41:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12828446#msg12828446">Quote from: Wargtass on 08-12-2016, 10:36:58</a></div></div><blockquote class="bbc_standard_quote">Yes, I am aiming for lore over valor.&nbsp; And bards get four level 1 spells? I was fairly certain it was only two.&nbsp; :o<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You get 2 cantrips, 4 spells known and 2 spell slots, meaning that while actually being able to cast only 2 spells you have 4 spells to choose from. Hope that's clear&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>08-12-2016, 19:10:07</strong>
			</dt>
			<dd class="postbody">
				Oh snap. Well, then I'll probably pick up a healing spell of some sort. I think there only was one available for bards at level 1 but it's better than nothing.&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>08-12-2016, 19:39:50</strong>
			</dt>
			<dd class="postbody">
				My only issue is to put together my spells. :/
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Red Stella</strong> on <strong>08-12-2016, 22:08:04</strong>
			</dt>
			<dd class="postbody">
				I believe I've finished my character.&nbsp; I can't figure out how to put a picture in the Myth-Weavers sheet, so that's blank, but other than that I think I'm done.<br><br>If the very patient KeyAndLocke would be so kind as to check it out, I would appreciate it.&nbsp; <br>http://www.myth-weavers.com/sheet.html#id=1025815<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>09-12-2016, 05:32:07</strong>
			</dt>
			<dd class="postbody">
				So I finally finished my sheet (http://www.myth-weavers.com/sheet.html#id=1029015) if you could please look that over I'd be grateful. I am a bit confused on how the domain spells fit in with the spells from my cleric levels.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>09-12-2016, 20:03:03</strong>
			</dt>
			<dd class="postbody">
				I'm busy this weekend, but on Monday I'm hoping to take a final look over everyone's characters and get the IC thread rolling.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>10-12-2016, 04:33:10</strong>
			</dt>
			<dd class="postbody">
				Awesome! Really looking forward to it.&nbsp; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>11-12-2016, 23:44:07</strong>
			</dt>
			<dd class="postbody">
				Alright, I'm about to go post the IC thread, but before I do, lemme answer that question about domain spells: You can cast exactly one Cleric domain spell of each level for every long rest. You can't use the domain spell slot to cast your other Cleric spells, and you can't use your regular Cleric spell slots to cast spells that are only on your domain list. On physical character sheets I usually write down how many spells per day I have as a row of bubbles for each spell level on my features and traits section of the sheet, with a triangle at the beginning for the domain spell slot, to keep it separate from the regular Cleric spells.<br><br>EDIT: IC thread is now up. Go ahead and introduce your characters and once everyone's posted I'll get the plot rolling.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>12-12-2016, 05:53:11</strong>
			</dt>
			<dd class="postbody">
				Quick question before we start, and I'll scour the thread to see if it hasn't been answered already. <br>Do we know each-other already and are already in a party? Or is what you posted a prelude to us getting together?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>12-12-2016, 06:21:25</strong>
			</dt>
			<dd class="postbody">
				Just to confirm, who's in the Roster?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>13-12-2016, 05:49:31</strong>
			</dt>
			<dd class="postbody">
				Party is:<br><br>Mya (http://www.myth-weavers.com/sheet.html#id=1024365)<br>Mival Stormwind (http://www.myth-weavers.com/sheet.html#id=1028239)<br>Morgan (http://www.myth-weavers.com/sheet.html#id=1028609)<br>Varian (http://www.myth-weavers.com/sheet.html#id=1029281) (not to say your responses have been especially reassuring - don't be a dick)<br>Jason (http://www.myth-weavers.com/sheet.html#id=1029526)<br>Iefyr (http://www.myth-weavers.com/sheet.html#id=1029015)<br>Beatrix Aelegis (http://www.myth-weavers.com/sheet.html#id=1031352)<br>Kethra (http://www.myth-weavers.com/sheet.html#id=1025815)<br><br>Eight people is generally speaking too big for a game of D&amp;D, but in the grand tradition of forum games I expect that about half the party is going to drop out before we finish the first encounter.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Do we know each-other already and are already in a party? Or is what you posted a prelude to us getting together?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The idea is that everyone is part of the team guarding the wagon full of supplies. I've intentionally kept it vague as to <em>why</em> you're there. Maybe you know Gundrig Rockseeker, and you owe him a favor or he's your friend so you're doing him a favor. Maybe you're friends or lovers with one of the other party members already and you're coming along because you want to spend time with them (obviously you should clear this with the other person first). Maybe you just need a job, since guarding this caravan does pay 10 gold, and the usual daily wage for most people is 1 gold, so 10 gold is a decent paycheck. Maybe you've got friends or family in Phandolin, and this is a convenient way to get paid for going to visit them. You don't have to come up with a reason right away, either. What's important is that everyone is on the road with this wagon full of supplies. Strike up conversation with another character, brood about your tragic backstory, write an internal monologue about how much your character fucking hates walking, whatever. The main purpose here is to introduce your character as a character, and the secondary purpose is to doublecheck and see how many of the people who made characters are actually going to post. Once everyone's posted (or it's become clear that some players aren't going to) I'll get the plot rolling.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>13-12-2016, 08:18:34</strong>
			</dt>
			<dd class="postbody">
				Great! I'll have a post up sometime today. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>15-12-2016, 04:47:31</strong>
			</dt>
			<dd class="postbody">
				So what would we know of our surroundings/setting? Especially since Mya, Varian (If he's still here), Jason, and Iefyr. would have fairly extensive memories being of Elven lineage.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>15-12-2016, 09:13:13</strong>
			</dt>
			<dd class="postbody">
				A brief overview is that Neverwinter is a powerful local citystate to the north and Waterdeep is an even more powerful local citystate to the south. Lord Neverwinter has ruled Neverember ever since he came there with a whole bunch of money to help them rebuild when a fire demi-god from Mt. Hotenow buried half the city under hot lava. Neverember got that money by being the Lord of Waterdeep, except then he was deposed by Lady Laeral Silverhand and now only rules the much poorer and weaker Neverwinter. He is now <em>very angry</em> at Laeral Silverhand, but there's bugger all he can do about it. Elves are a minority population in Neverwinter, but they do live there and have lived there for centuries.<br><br>Most elves in the area live in Neverwinter Wood, and that colony is less than a century old and somewhat isolationist. Plus, pretty much all the events of the last century have been retconned away (the establishment of the elf colony in Neverwinter Wood is a rare exception). The elves in the Neverwinter Wood are locked in an interplanar cold war with dark fey from a particularly evil portion of the Feywild, and also there are a bunch of goblinoids on the eastern and southern fringe of the forest who make trouble for them sometimes. Neverwinter has no formal alliance with the elves, but they have the same enemies, so they tend to get along.<br><br>Forgotten Realms lore is basically bottomless, so even cutting out the parts that are terrible I could keep writing about this for like two full pages. I wrote a .pdf about political factions on the Sword Coast (the region where Neverwinter and Waterdeep are located) and it was over thirty pages long. So, rather than dumping all thirty of those pages here, is there anything specific you'd like to know?<br><br>Also, neither of our half-elves are above the age of 25. Go figure.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>15-12-2016, 10:01:00</strong>
			</dt>
			<dd class="postbody">
				I actually changed Mya's age to 86 if you recall.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>15-12-2016, 15:51:09</strong>
			</dt>
			<dd class="postbody">
				So we have half-elves who were raised human, Mya who was raised around humans, and then Iefyr who was raised in the Elven colony but has secluded himself from people for the last 60 years. Interesting.<br><br>I was also curious about the physical terrain of the place. Flora/fauna of Neverwinter Wood, where do the Elves live in it? And what is with the ruins on the southern part, between Neverwinter and the Wood.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>15-12-2016, 21:50:39</strong>
			</dt>
			<dd class="postbody">
				Jason doesn' tremember where he came from he's been on the move pretty much his whole life. His black dragon heritage runs stronger than his human one does so he's more elf/dragon (*reflected by his dragon resilience ability)<br><br>so he has small black scales. (*cosmetic unless I find a way to weaponize them) claws, etc.&nbsp; right now though until he uses magic he's playing the part of a rogue. with his crossbow visible and such.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>16-12-2016, 15:58:19</strong>
			</dt>
			<dd class="postbody">
				Would you look at that, I am still alive! ;D I'll have my reply done tonight after work (and once I fill in the missing bits of the character sheet; two known spells and choosing instruments I think). Until then, does anyone want to have some pre-established friendship with Morgan?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>16-12-2016, 22:25:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12844481#msg12844481">Quote from: Wargtass on 16-12-2016, 15:58:19</a></div></div><blockquote class="bbc_standard_quote">Until then, does anyone want to have some pre-established friendship with Morgan?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm up for it if you want to ;) Just assume Beatrix hasn't seen her yet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>18-12-2016, 07:54:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12842791#msg12842791">Quote from: LuckyLukin on 15-12-2016, 15:51:09</a></div></div><blockquote class="bbc_standard_quote">I was also curious about the physical terrain of the place. Flora/fauna of Neverwinter Wood, where do the Elves live in it? And what is with the ruins on the southern part, between Neverwinter and the Wood.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The Sword Coast in general is very European in terms of flora and fauna, and Neverwinter Wood in particular is a boreal forest full of pine trees and giant elk and such. The elves have most of Neverwinter Wood to themselves and are especially concentrated in the central region where there's lots of rivers. The eastern and southern edges, near Triboar Trail and the Starmetal Hills, are still controlled by goblinoids, the hills surrounding Mt. Hotenow are overrun by tribes of hill barbarians, and Mt. Hotenow itself is primarily controlled by the dwarven colony of Gauntlgrym, although pockets of resistance from fire elementals and dark elves do remain.<br><br>There aren't any particularly important ruins in Neverwinter Wood, though. Gauntlgrym <em>was</em> a major ruin in the area, but then the dwarves moved back in and spruced the place up. The particular ruin you might be thinking of is Thundertree, which was a minor town before Mt. Hotenow erupted and wiped it out. A bunch of zombies took up residence there, but they crumbled to dust about ten years ago and now the place is just empty. Occasionally some nasty like a goblin warlord or whatever will come along and hole up there for a few weeks or months, but no one's put down any permanent roots there. Conyberry, Old Owl Well, and Leilan weren't destroyed by Mt. Hotenow specifically, but it's the same basic story there. The whole Neverwinter region went to Hell when Hotenow erupted and the lynchpin of trade and military protection was half-razed, and a lot of the smaller outlying villages got sacked. Neverwinter has only recently been rebuilt, and most of the old villages in its hinterland are still abandoned ruins.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>18-12-2016, 19:47:22</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259986.msg12835682#msg12835682">Quote from: KeyAndLocke on 12-12-2016, 00:48:29</a></div></div><blockquote class="bbc_standard_quote">"foppish bard who may not have ever once been in a fight in his entire life."<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I see you are already familiar with my portrayal of Morgan.&nbsp; ;D<br><br>I was looking to roll Nature to try to have Morgan answer Iefyr's question about what dangers might lie ahead? I'm just guessing that is what is applicable and if I am correct in my numbers I should roll a d20, add my intelligence bonus of +2 (not proficient in Nature yet) and wait for sage advise or hilarity to ensue. Or would you rather roll it for me and keep me in suspense? Either way Morgan's going to up-play it for dramatic effect.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>KeyAndLocke</strong> on <strong>19-12-2016, 21:53:13</strong>
			</dt>
			<dd class="postbody">
				Nature is indeed what you would roll to try and know those kinds of details, and you've got the numbers right. Roll it if you like.<br><br>Looks like everyone has posted except Red Stella, so far.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>19-12-2016, 22:01:50</strong>
			</dt>
			<dd class="postbody">
				I'd like to make note: Jason is obviously got a hangover :p if I didn't make that clear.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>19-12-2016, 22:18:37</strong>
			</dt>
			<dd class="postbody">
				I picked up on it! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>19-12-2016, 23:27:58</strong>
			</dt>
			<dd class="postbody">
				So I'm slightly confused, are we all now traveling along the road or have we just met up and waiting for the wagon to go?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>19-12-2016, 23:34:12</strong>
			</dt>
			<dd class="postbody">
				The first post by the GM, it says they're moving.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>19-12-2016, 23:59:06</strong>
			</dt>
			<dd class="postbody">
				Good enough for me. I'll roll with it. <br>*Joking rimshot in the background*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>19-12-2016, 23:59:48</strong>
			</dt>
			<dd class="postbody">
				https://www.youtube.com/watch?v=uXILNncQwH4
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>20-12-2016, 00:04:54</strong>
			</dt>
			<dd class="postbody">
				Exactly that
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>20-12-2016, 03:05:30</strong>
			</dt>
			<dd class="postbody">
				Well here's the roll.&nbsp; ::)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><strong>Roll Result:</strong> (https://elliquiy.com/forums/dicebot.php?r=98159) Morgan rolled: 1d20, adding 2 to the total<br>Comment: Nature Roll on the bandwagon<br>Result: 9, <br>Total: 11</div></div><br>It is safe to say that Morgan might know what a wolf looks like?&nbsp; ;D<br><br>Also to clarify Morgan isn't singing (yet) I have just written her as speaking in iambic pentameter. I'll make an effort to rhyme and describe it when she actually performs in song.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Red Stella</strong> on <strong>20-12-2016, 04:37:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12850618#msg12850618">Quote from: KeyAndLocke on 19-12-2016, 21:53:13</a></div></div><blockquote class="bbc_standard_quote">Looks like everyone has posted except Red Stella, so far.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I posted!&nbsp; Apologies for the delay.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>25-12-2016, 15:18:28</strong>
			</dt>
			<dd class="postbody">
				Anyone willing to take up the Game Master mantle now that our original GM can no longer do it?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>25-12-2016, 23:48:25</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Good evening and Merry Christmas.&nbsp; Kathlyn told me you needed a new GM?&nbsp; Perhaps I could be of service?&nbsp; <br><br>&nbsp; I'm still a bit knew to fifth, but I've been running and playing D&amp;D and other RPGs for 27 years now.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>26-12-2016, 01:13:35</strong>
			</dt>
			<dd class="postbody">
				I think that would be wonderful. This game started from my request thread; it's my first D&amp;D game so I wanted something to help ease me into it. Character creation was the hardest thing to explain, but we got past that just fine. Then a bunch of other folks joined up too and we were just getting the ball rolling when unfortunate circumstances took our precious GM from us.<br><br>So yeah, just bear in mind I'm a total noob to D&amp;D though I think I have a decent grasp on how it all works. But I might get confused or something.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-12-2016, 01:37:22</strong>
			</dt>
			<dd class="postbody">
				&nbsp; No problem, Wyveth, I've worked with new players a lot.&nbsp; <br><br>&nbsp; Lockandkey was running a module?&nbsp; Does anyone know where it's found?&nbsp; I might be able to just pick up where he left off, or I might need to reboot.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>26-12-2016, 01:46:11</strong>
			</dt>
			<dd class="postbody">
				Good to know, thanks :)<br><br>Also, minor nitpicks, it's Wveth. And KeyAndLocke :P<br><br>I don't know where to find the module but I know it's The Lost Mines of Phandelver.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-12-2016, 01:54:10</strong>
			</dt>
			<dd class="postbody">
				*Chuckles*&nbsp; Sorry, Wveth.&nbsp; I'll try to get it right.&nbsp; <br><br>I might need to get my personal computer fixed before I can do much, but I'm excited to work with this group.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>26-12-2016, 01:59:13</strong>
			</dt>
			<dd class="postbody">
				He could ask Locke Directly who obviously knows where to find it
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>26-12-2016, 04:21:38</strong>
			</dt>
			<dd class="postbody">
				Hello Muse, I see you are still the hero we need. We'll see about deserve I guess.&nbsp; ;D<br><br>My guess is that he was running The Lost Mine of Phandelver. Don't take my word for it though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-12-2016, 04:35:00</strong>
			</dt>
			<dd class="postbody">
				*grins*&nbsp; Tahnks, Wargtass.&nbsp; ^_^;;&nbsp; We'll see if I actually merit that.&nbsp; <br><br>The Lost Mien of Phandelver.&nbsp; Did that come with another product?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>26-12-2016, 04:35:45</strong>
			</dt>
			<dd class="postbody">
				Here you go, Musie<br><br>http://d20.sabotender.com/5th/Supliments/Lost%20Mine%20of%20Phandelver.pdf
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-12-2016, 23:45:22</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Got it.&nbsp; And hard coppies of the PHB and DMG for 5th too!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>27-12-2016, 23:57:14</strong>
			</dt>
			<dd class="postbody">
				What are PHB and DMG?<br><br>Oh, does DMG mean Dungeon Master's Guide?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-12-2016, 23:58:24</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Exaclty.&nbsp; :)&nbsp; <br><br>&nbsp; And PHB means Players HandBook.&nbsp; :)&nbsp; Sorry.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>28-12-2016, 00:10:36</strong>
			</dt>
			<dd class="postbody">
				Ah yes, I should've realized that, since I downloaded it. I thought about "Player's something" but for some reason I thought the word "guide" was in the title, so I didn't think of it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>28-12-2016, 00:13:19</strong>
			</dt>
			<dd class="postbody">
				I seem to have a working comptuer agian. :)&nbsp; <br><br>&nbsp; Let's see.&nbsp; Do we have a cast thread?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>28-12-2016, 00:22:09</strong>
			</dt>
			<dd class="postbody">
				Hey there Musey ;) glad to see your computer is back with the living again<br><br>And no there is no cast thread but this is an old post with all members in there<br><br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12838237#msg12838237">Quote from: KeyAndLocke on 13-12-2016, 05:49:31</a></div></div><blockquote class="bbc_standard_quote">Party is:<br><br>Mya (http://www.myth-weavers.com/sheet.html#id=1024365)<br>Mival Stormwind (http://www.myth-weavers.com/sheet.html#id=1028239)<br>Morgan (http://www.myth-weavers.com/sheet.html#id=1028609)<br>Varian (http://www.myth-weavers.com/sheet.html#id=1029281) (not to say your responses have been especially reassuring - don't be a dick)<br>Jason (http://www.myth-weavers.com/sheet.html#id=1029526)<br>Iefyr (http://www.myth-weavers.com/sheet.html#id=1029015)<br>Beatrix Aelegis (http://www.myth-weavers.com/sheet.html#id=1031352)<br>Kethra (http://www.myth-weavers.com/sheet.html#id=1025815)<br><br>Eight people is generally speaking too big for a game of D&amp;D, but in the grand tradition of forum games I expect that about half the party is going to drop out before we finish the first encounter.<br><br>The idea is that everyone is part of the team guarding the wagon full of supplies. I've intentionally kept it vague as to <em>why</em> you're there. Maybe you know Gundrig Rockseeker, and you owe him a favor or he's your friend so you're doing him a favor. Maybe you're friends or lovers with one of the other party members already and you're coming along because you want to spend time with them (obviously you should clear this with the other person first). Maybe you just need a job, since guarding this caravan does pay 10 gold, and the usual daily wage for most people is 1 gold, so 10 gold is a decent paycheck. Maybe you've got friends or family in Phandolin, and this is a convenient way to get paid for going to visit them. You don't have to come up with a reason right away, either. What's important is that everyone is on the road with this wagon full of supplies. Strike up conversation with another character, brood about your tragic backstory, write an internal monologue about how much your character fucking hates walking, whatever. The main purpose here is to introduce your character as a character, and the secondary purpose is to doublecheck and see how many of the people who made characters are actually going to post. Once everyone's posted (or it's become clear that some players aren't going to) I'll get the plot rolling.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>28-12-2016, 00:28:39</strong>
			</dt>
			<dd class="postbody">
				&nbsp; That should do it.&nbsp; :)&nbsp; Thanks Kathyan.&nbsp; <br><br>&nbsp; I'm caught up in the IC thread, and have read the game overview.&nbsp; <br><br>&nbsp; Next step, our current chapter.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>28-12-2016, 00:43:32</strong>
			</dt>
			<dd class="postbody">
				Is anyone driving the wagon?&nbsp; :)&nbsp; <br><br>*&nbsp; *&nbsp; *<br><br>Edit: Game on!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>28-12-2016, 03:41:17</strong>
			</dt>
			<dd class="postbody">
				I will respond within 24 hours :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>28-12-2016, 10:20:51</strong>
			</dt>
			<dd class="postbody">
				I don't know where you want the rolls Muse, but I put it at the end of the post itself and here now too, tell me your preference.&nbsp; ;D<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><strong>Roll Result:</strong> Morgan rolled: 1d20, adding 2 to the total<br><strong>Comment:</strong> Investigation Roll on black feathered arrow<br><strong>Result:</strong> 13, <br><strong>Total:</strong> 15</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>29-12-2016, 08:48:22</strong>
			</dt>
			<dd class="postbody">
				And thus Morgan asserts her dominance as the party drama queen.&nbsp; ::)<br><br>*falls in a heap to theater-cry*<br><br>How many people are still in it to win it with this game?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>29-12-2016, 19:41:51</strong>
			</dt>
			<dd class="postbody">
				I'm still here but a family emergency had me out for a bit, and as a result replies will be slow.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>29-12-2016, 20:01:02</strong>
			</dt>
			<dd class="postbody">
				Where/how do I do the roll? I mean it seems like a very easy system to cheat if you're just taking our word on our rolls? Or is there something I'm missing?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>29-12-2016, 20:05:08</strong>
			</dt>
			<dd class="postbody">
				There is a dice bot on site that tracks to your account. Up top just above "my bookmarks".
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>29-12-2016, 20:09:23</strong>
			</dt>
			<dd class="postbody">
				Ooohhh, I didn't realize it tracked it so you could verify... I see. Thanks!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>29-12-2016, 22:41:14</strong>
			</dt>
			<dd class="postbody">
				Somewhere in that dice bot there's a "Send too," option.&nbsp; <br><br>I'm number 16 if you want to send it to me, but linking intot he thread is a good idea.&nbsp; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>30-12-2016, 03:28:39</strong>
			</dt>
			<dd class="postbody">
				Pardon my delay. Just had some personal drama to get over but now that I'm back I get to play catch-up on the IC thread. <br>*Scuttles off to read* <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>30-12-2016, 06:56:14</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Welcome back.&nbsp; :)&nbsp; <br><br>&nbsp; Once you post--and i'm awake--I'll turn this crank here.&nbsp; <br><br>&nbsp; The crank reads something like, "Up to 11."&nbsp; <br><br>&nbsp; Sorry, kinda sleepy.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>30-12-2016, 22:02:57</strong>
			</dt>
			<dd class="postbody">
				*Cracks his knuckles and starts scrawling notes.*&nbsp; <br><br>If anyone knowes of a program that can be used to help map things like this, please let me know.&nbsp; We should do fine without, but they can really help.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>30-12-2016, 23:34:36</strong>
			</dt>
			<dd class="postbody">
				*Winces*&nbsp; Wow.&nbsp; Surprise is <em>nasty!</em>&nbsp; <br><br>Everyone was surprised by the ambush on the first round of combat, and--because surprise grants advantage on attack rolls--everyone was hit.&nbsp; <br><br>Everyone gets to act on round 2.&nbsp; Varian's turn is first.&nbsp; <br><br>Mya and Morgan went up ahead to scout.&nbsp; They are each within 5 feet of a goblin.&nbsp; <br><br>Varian I'm assuming has been moving up in this direction, and I put him at 20' from the goblins.&nbsp; <br><br>Those who stayed back iwth the wagon are 50' away.&nbsp; <br><br>Questions?&nbsp; :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>30-12-2016, 23:56:47</strong>
			</dt>
			<dd class="postbody">
				<em>oh god that's more than half of Morgan's hp gone in one fell swoop...</em> 8﹏8
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>31-12-2016, 00:46:50</strong>
			</dt>
			<dd class="postbody">
				^_^;;&nbsp; This is pretty brutal, isn't it?&nbsp; <br><br>The module specificly said that I should only roll one stealth check for the whole group of goblins.&nbsp; <br><br>Lookin at the initaive rules, there's no need for that.&nbsp; I could have rolled them seperately and not every goblin might have gotten surprise.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>31-12-2016, 04:30:35</strong>
			</dt>
			<dd class="postbody">
				I'm surprised that Iefyr's expectation of an ambush didn't negate the surprise for everyone. He did point it out, kind of. <br><br>*Goes to actually read the posts*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>31-12-2016, 04:32:12</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Expecting an ambush doesn't mean you automaticly suceed in seeing snipers hiding in the woods.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>31-12-2016, 04:35:36</strong>
			</dt>
			<dd class="postbody">
				There is a difference between pointing it out and guessing. If the character doesn't clear the perception test and actually sees it, they can't point it out. Even if Iefyr was right in his suspicion it doesn't mean he could have known from where they attacked and exactly when. Even if one is ready for something it can still surprise when it happens. Hence we were all surprised
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>31-12-2016, 04:36:32</strong>
			</dt>
			<dd class="postbody">
				One can expect, but why it doesn't really match up with actual reactions might be because - One expects an ambush, but from where, and what kind? A pit trap? A howling beast scattering the group into a kill zone? A group of archers firing at the PCs? What time and how long?<br><br>Sorry, just my ambushy-senses acting up&nbsp; :-[
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>31-12-2016, 04:44:02</strong>
			</dt>
			<dd class="postbody">
				True, that plus the fact that his initiative sucked XD<br><br>Yeah, having half the HP taken down in one blow kinda sucks. *Goes to look through massive damage explanation*<br><br>Are we playing with the Massive Damage rules?<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Massive Damage</div><div class="spoiler_body">When a creature takes damage from a single source equal to half its hit point maximum, it must succeed a DC 15 Saving throw or suffeer a random effect by a roll on the System Shock table.</div></div>That table is on page 273 of the DMG.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>31-12-2016, 04:48:36</strong>
			</dt>
			<dd class="postbody">
				I played the first chapter of Phan with a Level 1 character called Levellwyn Karaktar.&nbsp; 8-)<br><br>A fellow newbie playing a bard got chopped down before he could even speak&nbsp; :-X
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>31-12-2016, 04:50:15</strong>
			</dt>
			<dd class="postbody">
				At least Morgan had a few sickass iambic pentameters before she got kidneyshot.&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>31-12-2016, 04:53:17</strong>
			</dt>
			<dd class="postbody">
				Seems like we're headed down that path.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>31-12-2016, 05:42:56</strong>
			</dt>
			<dd class="postbody">
				Massive Damage :&nbsp; Not using those rules.&nbsp; I might institute them as I get to k now the edition better.&nbsp; : ) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>31-12-2016, 23:41:25</strong>
			</dt>
			<dd class="postbody">
				Is Mya gonna die? Mya's gonna die. It's my first campaign! I'm too pretty!<br><br>Can she like, move to take cover or something?<br><br>Also, does the arrow in her shoulder stop her from using her bow?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-01-2017, 04:15:05</strong>
			</dt>
			<dd class="postbody">
				Hi all!&nbsp; Happy new year.&nbsp; <br><br>Wveth, I do need to double check what happens wehn we're dropped to negative hit points.&nbsp; I'm pretty sure anohter hit will put most of us in a bad place that we might or might not survive without outside interveniton, including potentialy magical healing.&nbsp; I'll get the specifics tonight or tomorow.&nbsp; <br><br>&nbsp; For now, though, Mya's doing fine.&nbsp; <br><br>&nbsp; She can both move and attack.&nbsp; Hit point damage doesn't impede you in D&amp;D 'til you hit 0 hit points or less.&nbsp; Not the most realistic, but it works for the game.&nbsp; Storytellers have been trying to find the best way to make this fit the story for a long time now.&nbsp; In this case I tried to write the wounds so that we didn't wind up with arrows stuck in places that would impede us and such.&nbsp; I think i menat to describe yours going clear through.&nbsp; Apologise if I messed that up. <br><br>&nbsp; I would deifnatly encourage you to use your bow--or a melee weapon--to fight back.&nbsp; You could even get a little cover by crouching between the horses and still attack.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-01-2017, 04:16:52</strong>
			</dt>
			<dd class="postbody">
				Oh!&nbsp; <br><br>That said, Wveth, it's not quite your turn yet.&nbsp; There's three PCs (player characters) and one goblin before you get to act.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>01-01-2017, 04:34:45</strong>
			</dt>
			<dd class="postbody">
				If one goes to Negative hit points, the character is Incapacitated.<br><br>On the character's turn, player rolls Death Saving Throws. On three failed DST, character is dead. On three successful ones, character is Stabilized.<br><br>If one rolls a 20 on a DST, character wakes up with 1HP.<br><br>Instant death occurs when excess damage exceeds total HP. For example I have 1/30 HP, and I got attacked for 32 points of damage. It becomes an instant-kill.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-01-2017, 04:55:53</strong>
			</dt>
			<dd class="postbody">
				:)&nbsp; Thank you.&nbsp; I wondered.&nbsp; <br><br>That's not too brutal.&nbsp; *nods*&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>01-01-2017, 05:56:38</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12874822#msg12874822">Quote from: Muse on 01-01-2017, 04:16:52</a></div></div><blockquote class="bbc_standard_quote">Oh!&nbsp; <br><br>That said, Wveth, it's not quite your turn yet.&nbsp; There's three PCs (player characters) and one goblin before you get to act. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I know, I read your posts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>01-01-2017, 06:21:09</strong>
			</dt>
			<dd class="postbody">
				Hope everyone is having a fun new years eve! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-01-2017, 10:55:30</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Some good fun, some of the oposite, but more of the first.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>01-01-2017, 11:56:55</strong>
			</dt>
			<dd class="postbody">
				I pretty much played taxi for my friends from 8pm to 4am. But after all the gas was paid for I am starting 2017 with about five hundred bucks extra.<br><br>Is there such a thing as taking defensive stance in dnd5? Like dropping a standard action to have some extra AC? Because Morgan don't feel like swashbuckling gobbos right now...&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-01-2017, 12:50:32</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Huzzah for the good monies!&nbsp; <br><br>&nbsp; Let me look.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-01-2017, 12:55:06</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Looks like you can give up your attack to take the Dodge action.&nbsp; <br><br>&nbsp; All attacks directed against you 'til your next action will have disadvantage, and you'll have advantage on any dexterity saves you ned to make.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>01-01-2017, 13:09:24</strong>
			</dt>
			<dd class="postbody">
				Sounds good, I'll have to check my other stuff to see if I could do something worthwhile for the group instead.&nbsp; ::)<br><br>Post incoming soon.&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-01-2017, 18:08:28</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Oh!&nbsp; That's a good move, Warg.&nbsp; If he fails his save it'll both damage him and protect you.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>01-01-2017, 18:24:32</strong>
			</dt>
			<dd class="postbody">
				That's what I am hoping for!&nbsp; ;D<br><br>So what is a <em>disadvantage</em>? I couldn't find anything on it.&nbsp; ???
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>01-01-2017, 18:49:35</strong>
			</dt>
			<dd class="postbody">
				Disadvantage means roll twice on the D20 for whatever action it is and go with the lesser of the two. Advantage is the exact opposite. -Page 7 of the PHB describes it. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>03-01-2017, 01:46:28</strong>
			</dt>
			<dd class="postbody">
				Exactly.&nbsp; :)&nbsp; <br><br>The reason the goblisn hit with every single strike when they performed their surprise attack was that surprise let them roll each attack roll twice.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>03-01-2017, 10:24:15</strong>
			</dt>
			<dd class="postbody">
				Looks like Snake plays Jason, and he hasn't been on E for four days.&nbsp; <br><br>The Jackal plays Mirval.&nbsp; Does he know this game is running?&nbsp; He was on yesterday.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>03-01-2017, 20:01:14</strong>
			</dt>
			<dd class="postbody">
				I haven't been on because my dad's been in the hospital and I've had to help him out with things. <br><br>And the library has been closed for new years holiday and all.&nbsp; I'll get to posting today! ;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>03-01-2017, 20:10:07</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Yikes!&nbsp; I hope he gets better!&nbsp; <br><br>&nbsp; Glad to have you here.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>03-01-2017, 20:16:58</strong>
			</dt>
			<dd class="postbody">
				posted up! minimal damage hit... yay &gt;.&gt;; Haha. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>03-01-2017, 20:24:32</strong>
			</dt>
			<dd class="postbody">
				&nbsp; &nbsp;Well, you didn't specify a target, but given that goblin three <del>is</del> was the closest too us on the left side of the road, I figure he's a good target.&nbsp; <br><br>&nbsp; A good hint for hit point reality games.&nbsp; Concentrate your fire!&nbsp; :) <br><br>&nbsp; Going to give Mirval antoher day.&nbsp; <br><br>&nbsp; Brings up a question.&nbsp; When characters can't post after a few days, should we NPC them?&nbsp; Or have their characters delay their actions 'til the players show up?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>03-01-2017, 20:28:25</strong>
			</dt>
			<dd class="postbody">
				Snake:&nbsp; <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259986.msg12880600#msg12880600">Quote from: Snake on 03-01-2017, 20:08:57</a></div></div><blockquote class="bbc_standard_quote">(btw: I had a readied attack to fire, wouldn't that go off as the goblin jumped out?) </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The goblins stealth roll (20) overcame Jason's passive perception.&nbsp; As a result, Jason didn't see the goblin jump out 'til after teh goblin had fired.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>03-01-2017, 20:41:44</strong>
			</dt>
			<dd class="postbody">
				Ah ok!<br><br>And I meant that he fired upon the one that'd fired upon him, then moved to try and get to cover if he could. (*theater of the mind Yay!)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>04-01-2017, 01:20:19</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12880639#msg12880639">Quote from: Muse on 03-01-2017, 20:24:32</a></div></div><blockquote class="bbc_standard_quote">&nbsp; Brings up a question.&nbsp; When characters can't post after a few days, should we NPC them?&nbsp; Or have their characters delay their actions 'til the players show up?&nbsp; <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I vote for delaying actions (or make them suffer a condition that makes them to be delayed) of too much time passes on.<br><br>Btw how come I got a sucky 5 in initiative if I wasn't even asked to roll&nbsp; :-(<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>04-01-2017, 01:54:39</strong>
			</dt>
			<dd class="postbody">
				I usualy roll for everyone to save time.&nbsp; Otherwise I wait a week while everyone rolls initaive!&nbsp; <br><br>Everyone who's roll I didn't use if free to do their own roll, though.&nbsp; I'll adjust. :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>04-01-2017, 09:33:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12881286#msg12881286">Quote from: Muse on 04-01-2017, 01:54:39</a></div></div><blockquote class="bbc_standard_quote">I usualy roll for everyone to save time.&nbsp; Otherwise I wait a week while everyone rolls initaive!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>This! The minutia of everyone rolling their own stuff at all times would slog the game down to a syrupy halt. Instead of waiting for&nbsp; a few days or possibly more for everyone to roll perception rolls to maybe see the gobbos and then roll for initiative, boom, all that and the goblins attacks in one post, freeing up time for us to react and make crucial decisions that are not fundamentally based on the roll of the dice.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>05-01-2017, 01:41:00</strong>
			</dt>
			<dd class="postbody">
				I always played under the presumption of turn delay unless a post was given to explain what's going on. <br><br>However, what's the time we have until delay happens? Also, what's the time delay on getting the character NPC'd/killed off?<br>I think three days - week without response = delay, two weeks = NPC/kill.<br><br>Also, having Initiative rolled for us isn't such a bad idea. What about having the three-day rule for that as well? If, when initiative is called for, no response is heard in three days Initiative gets assigned/rolled for them.<br><br>Also love passive perception as a way to speed the game along. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>05-01-2017, 10:45:53</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12883547#msg12883547">Quote from: LuckyLukin on 05-01-2017, 01:41:00</a></div></div><blockquote class="bbc_standard_quote">I always played under the presumption of turn delay unless a post was given to explain what's going on. <br><br>However, what's the time we have until delay happens? Also, what's the time delay on getting the character NPC'd/killed off?<br>I think three days - week without response = delay, two weeks = NPC/kill.<br><br>Also, having Initiative rolled for us isn't such a bad idea. What about having the three-day rule for that as well? If, when initiative is called for, no response is heard in three days Initiative gets assigned/rolled for them.<br><br>Also love passive perception as a way to speed the game along. :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>&nbsp; I don't do permanent things to characters because their players can't make it for a few weeks.&nbsp; I don't mind putting a character in "fuzzy focus," when they're not being played.&nbsp; Then when they get back we can come up with a quick expenation for where they'd been if they'd been gone to long.&nbsp; <br><br>"Hey, Mirval.&nbsp; Thanks for gaurding the base camp."&nbsp; :)&nbsp; <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>06-01-2017, 07:21:31</strong>
			</dt>
			<dd class="postbody">
				I know we had holidays and not everyone was around, myself included^^, but it's been over a week since my last IC post and I'm getting bored of waiting. I think we need to come up with some way to speed up combat like pre-posting actions, for example since the 30th I could've posted my actions in this round with little chances to change my mind (I could still have edited my post if I wanted to do so, so 1 round would be done in a couple of days at most and not a week) just my opinion, if someone has a better idea I would like to hear it because since we are a large group this sure is taking long.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>08-01-2017, 08:01:53</strong>
			</dt>
			<dd class="postbody">
				I didn't want to give the goblins group iniative because one good roll and they'd all go before us.&nbsp; (after one good roll had them all surprising us!)&nbsp; <br><br>But using group iniative for the beasties would definatly speed up the flow of the game.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>08-01-2017, 18:50:26</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Does anyone have any idea if it Wveth watned me to roll for him or tell him what to roll and wait?&nbsp; <br><br>&nbsp; ^_^;;&nbsp; Not used to Kathalyn being unhappy with me.&nbsp; It's scary. *Shivers*&nbsp; ^_^;;&nbsp; <br><br>&nbsp; Wveth you can crouch between the horses for +2 armor class from cover and fire your bow at no penalty.&nbsp; If you actualy lie down between them, you'll get +5 armor class, but you'll have to fire at disadvantage--AKA, roll twice and take the worst.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>08-01-2017, 18:59:17</strong>
			</dt>
			<dd class="postbody">
				Guess It'll be my turn again once two weeks have passed since my last post&nbsp; :'( , it is not that far from that
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>08-01-2017, 19:06:03</strong>
			</dt>
			<dd class="postbody">
				*hugs*&nbsp; <br><br>&nbsp; Sorry, still trying to figure out how to work this group.&nbsp; ^_^;;&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>08-01-2017, 19:15:10</strong>
			</dt>
			<dd class="postbody">
				I just hope this isn't dead already
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>09-01-2017, 05:01:40</strong>
			</dt>
			<dd class="postbody">
				My experience with previous RPs was: No&nbsp; need to wait in order of initiative for combat. <br><br>Situation is set up: Ambush<br>1: Goblins ambush deal first round of damage and whatnot.<br>2: PCs roll initiative in post and their first moves in reaction to ambush<br>2a: PCs show to hit and damage as they describe actions <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">in secret</div><div class="spoiler_body">hidden text</div></div> so as to not bog down the post with extra text/numbers.<br>3: DM resolves which goblins die and if two characters are targeting the same thing, either its an extra squishy death, or the PC that went last gets to edit/redirect their attack. (Or DM redirects for them to the next nearest target if cleared with player)<br><br>I don't know if you guys are up for that and I know it puts a bit more strain on DM but that's what (s)he's here for, isn't it?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>09-01-2017, 05:33:48</strong>
			</dt>
			<dd class="postbody">
				I'm definitively up for that, I'm actually suggested something similar, not as organized as you have put it but the same concept, so I couldn't agree more with you LuckyLukin
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>11-01-2017, 08:29:07</strong>
			</dt>
			<dd class="postbody">
				Wveth hasn't been on in 4 days now.&nbsp; I'll NPC him when I wake up and get us moving!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>11-01-2017, 21:38:18</strong>
			</dt>
			<dd class="postbody">
				He may've gotten caught in the same heavy snowfall I was.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>12-01-2017, 15:17:52</strong>
			</dt>
			<dd class="postbody">
				and a long delayed post is posted!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>12-01-2017, 16:34:49</strong>
			</dt>
			<dd class="postbody">
				As if wait had not been long enough I accidentally lost what I was writing and had to start from scratch lol
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>12-01-2017, 16:43:38</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Oh!&nbsp; I hate that! *hugs*&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>12-01-2017, 17:40:39</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Morgan right now...</div><div class="spoiler_body">(https://68.media.tumblr.com/089de5a4eb37953e047dbaa00a8b779e/tumblr_oj0uilQQpj1ug9emoo1_500.gif)</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>15-01-2017, 01:38:42</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12900822#msg12900822">Quote from: Kathyan on 12-01-2017, 16:34:49</a></div></div><blockquote class="bbc_standard_quote">As if wait had not been long enough I accidentally lost what I was writing and had to start from scratch lol<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I've had issues with that, look up an extension called Lazarus. It saves what you're typing so that if your browser crashes you can recover it. It's a life saver.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>17-01-2017, 04:36:33</strong>
			</dt>
			<dd class="postbody">
				&nbsp; I very much aplaud that giff.&nbsp; <br><br>&nbsp; Is Red Stella still with us?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>17-01-2017, 21:57:14</strong>
			</dt>
			<dd class="postbody">
				&nbsp; i moved us to group iniative mid combat.&nbsp; <br><br>&nbsp; Tag everyone!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>17-01-2017, 22:54:48</strong>
			</dt>
			<dd class="postbody">
				Being my turn, sort of feels like I was robbed a turn but I was last anyway so never mind
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>17-01-2017, 22:58:25</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12913418#msg12913418">Quote from: Kathyan on 17-01-2017, 22:54:48</a></div></div><blockquote class="bbc_standard_quote">Being my turn, sort of feels like I was robbed a turn but I was last anyway so never mind<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Meep.&nbsp; Did I miss you on round two?&nbsp; <br><br>Go ahead and take two moves, Kathalyn!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>17-01-2017, 23:10:44</strong>
			</dt>
			<dd class="postbody">
				I know how that feels :3&nbsp; but Muse, since I got in first; maybe you should give her the result of the sleep spell? maybe her attacks would hit if she targeted one that fell victimn to it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>17-01-2017, 23:14:05</strong>
			</dt>
			<dd class="postbody">
				Well given my attack are supposed to be before the sleep spell they would still miss unless we say you dictate those were my second round attacks? :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>17-01-2017, 23:15:28</strong>
			</dt>
			<dd class="postbody">
				Tis up to you. I just know the order the posts came up. XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>17-01-2017, 23:27:57</strong>
			</dt>
			<dd class="postbody">
				No problem I just posted anyway
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>18-01-2017, 04:48:49</strong>
			</dt>
			<dd class="postbody">
				So those of us starting our turns with 0 HP remeber to make your Death Saving Throws (I think I'll shorten it to DST) <br><br>DST: roll 1d20 no modifiers unless you have a bonus to saving throw. Anything 10 or better succeeds. You need 3 successes to live. 3 failures means death.<br>Some things to note: Damage while at 0 means 1 fail on the Saving Throws. Critical Damage = 2 fails on saving throws.<br><br>Iefyr is one that started his turn at 0 thanks to the goblin's 5 points of damage, so he got a DST and failed. So that's 1 down 2 to go. The successes/failures do not need to be consecutive either. <br><br>All this information can be found on page 196-197 of the PHB. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>18-01-2017, 04:52:43</strong>
			</dt>
			<dd class="postbody">
				I thought only Mya had fallen unconscious, guess I was a little distracted, so that's 2 of us down and 3 standing?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>18-01-2017, 05:10:54</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12914153#msg12914153">Quote from: LuckyLukin on 18-01-2017, 04:48:49</a></div></div><blockquote class="bbc_standard_quote">So those of us starting our turns with 0 HP remeber to make your Death Saving Throws (I think I'll shorten it to DST) <br><br>DST: roll 1d20 no modifiers unless you have a bonus to saving throw. Anything 10 or better succeeds. You need 3 successes to live. 3 failures means death.<br>Some things to note: Damage while at 0 means 1 fail on the Saving Throws. Critical Damage = 2 fails on saving throws.<br><br>Iefyr is one that started his turn at 0 thanks to the goblin's 5 points of damage, so he got a DST and failed. So that's 1 down 2 to go. The successes/failures do not need to be consecutive either. <br><br>All this information can be found on page 196-197 of the PHB. :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>While incapacitated, all hits on you is considered a Critical Hit, therefore its 2 failed DST&nbsp; :-X<br><br>Varian knows what to do next!<br><br>Is Iefyr within 30 feet of Varian ?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>18-01-2017, 07:54:46</strong>
			</dt>
			<dd class="postbody">
				*drops microphones all over the place and the John Cena meme plays*<br><br><strong>Did you see that healing touch, I'm the fucking greate-</strong> oh wait, Iefyr is still leaking? Mkay, I'll hold on the celebrations... .__.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>The Jackal</strong> on <strong>19-01-2017, 05:45:24</strong>
			</dt>
			<dd class="postbody">
				Are all the goblins asleep?&nbsp; If not I'll go for the nearest one.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>25-01-2017, 03:53:18</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Apologies for neglectign you guys.&nbsp; Insomnia has been hammering me hard for over a week now.&nbsp; Fatigue has left me disorganized and creatively shot so I wind up posting some places and staring blankly at others.&nbsp; <br><br>&nbsp; I won't have my proper medications 'til friday, so you may have to bare with me 'til saturday.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>25-01-2017, 05:48:58</strong>
			</dt>
			<dd class="postbody">
				You should've cast that sleep spell on Muse instead of the goblins :P<br><br>don't worry Musey, we'll wait for you ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>26-01-2017, 21:32:35</strong>
			</dt>
			<dd class="postbody">
				Maybe I should've! :3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-01-2017, 22:35:11</strong>
			</dt>
			<dd class="postbody">
				*smiles*&nbsp; Thank you.&nbsp; <br><br>i have the apropriate medecines now.&nbsp; I should be getting back to normal in the next day or so! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>28-01-2017, 02:28:26</strong>
			</dt>
			<dd class="postbody">
				Yay!<br>I'm glad that my not checking here hasn't been in vain. As odd as that statement sounds. :p<br><br>Hope you're doing good Muse, and the rest of you do good too!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>28-01-2017, 05:37:11</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Hi.&nbsp; :)&nbsp; <br><br>&nbsp; Starting to get back to normal.&nbsp; Thank you for your patience.&nbsp; Let's see...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>29-01-2017, 00:46:47</strong>
			</dt>
			<dd class="postbody">
				Morgan got the kisses, heck yeah!&nbsp; ;D<br><br>How many of us are still in this by the way? Seems like a role call could be in order.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>29-01-2017, 02:42:17</strong>
			</dt>
			<dd class="postbody">
				Yup! Still here! Just need to figure out, probably long rest recovers 1D8? Yes?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>30-01-2017, 07:10:46</strong>
			</dt>
			<dd class="postbody">
				&nbsp; I was thinking the exact same thing about a role call.&nbsp; <br><br>&nbsp; Depending on the resulting group size, I've had one person express interest in joining, too.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>30-01-2017, 15:58:51</strong>
			</dt>
			<dd class="postbody">
				Yeah Beatrix can seduce, kiss, inspire, kill and capture all in in turn, I'd say good job for a fighting bard :-)<br><br><br>Long rest fully heals your HP, short rest will a hit die<br><br><br>And yeah a role call is a great idea... I'm still here btw :P<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>31-01-2017, 20:01:58</strong>
			</dt>
			<dd class="postbody">
				I'm here too. Though I'm a bit slow with having to keep busy and all lately.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Relikai</strong> on <strong>02-02-2017, 02:26:41</strong>
			</dt>
			<dd class="postbody">
				Am here! Just unsure on what to post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>02-02-2017, 02:51:36</strong>
			</dt>
			<dd class="postbody">
				Ok so to make a list of those who have answered the call so far:<br><br>Wargtass - Morgan (https://www.myth-weavers.com//sheet.html#id=1028609): Tiefling Bard Entertainer<br>LuckyLukin - Iefyr (https://www.myth-weavers.com//sheet.html#id=1029015): Wood Elf Cleric Hermit<br>Muse - DM<br>Kathyan - Beatrix (https://www.myth-weavers.com//sheet.html#id=1031352): Human Bard Soldier<br>Snake - Jason (https://www.myth-weavers.com//sheet.html#id=1029526): Half-elf Sorcerer Criminal<br>Relikai - Varian (https://www.myth-weavers.com//sheet.html#id=1029281): Half-elf Ranger Folk Hero<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>06-02-2017, 07:52:52</strong>
			</dt>
			<dd class="postbody">
				Good sized list!&nbsp; <br><br>I let my inbox overflow so much that I can't find the message from the person who expressed interest!&nbsp; <br><br>(Isn't there a search function for PMs?)&nbsp; <br><br>I'll check for that again when I wake, and post tomorow.&nbsp; <br><br>Now, the big question on my mind, did I fail to mention the empty map case found near the bodies?&nbsp; I think I may have...&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>07-02-2017, 10:31:35</strong>
			</dt>
			<dd class="postbody">
				&nbsp; It was Green Knight.&nbsp; I'm going to see if he can join us and bring someone who can stand the front lines.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>07-02-2017, 14:57:35</strong>
			</dt>
			<dd class="postbody">
				So, there was a massive data failure at Mythweavers so all of you who had your character sheets saved on there... <em>they are gone</em>. Like properly G O N E.<br><br>So yeah. That's a thing that happened.&nbsp; :-\
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>07-02-2017, 16:51:21</strong>
			</dt>
			<dd class="postbody">
				ick!&nbsp; *nods*&nbsp; <br><br>Can we rebuild?&nbsp; How can I help?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>greenknight</strong> on <strong>07-02-2017, 17:37:52</strong>
			</dt>
			<dd class="postbody">
				Wow. And I just de-leveled a higher level character I played in a f2f game. Here he is, a half-orc fighter angling for eldritch knight<br><br>&nbsp;<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Gieron</div><div class="spoiler_body"> <div class="floatright">(https://elliquiy.com/elluiki/images/c/c4/Gieron2.jpg)</div> <em>Half-orc Fighter (Mercenary Veteran), Chaotic Neutral</em><br><strong>AC</strong> 18 (chainmail, shield)<br><strong>Hit Points</strong> 12 (1d10 + 2)&nbsp; &nbsp;<strong>XP</strong> 0<br><strong>Speed</strong> 30 ft.<br><table class="bbc_table"><tbody><tr><td><div align="center"><strong>STR</strong></div></td><td><div align="center"><strong>DEX</strong></div></td><td><div align="center"><strong>CON</strong></div></td><td><div align="center"><strong>INT</strong></div></td><td><div align="center"><strong>WIS</strong></div></td><td><div align="center"><strong>CHA</strong></div></td></tr><tr><td>16 (+3)</td><td>10 (+0)</td><td>14 (+2)</td><td>14 (+2)</td><td>10 (+0)</td><td>12 (+1)</td></tr></tbody></table><strong>Saving Throws</strong> Str +5, Con +4<br><strong>Skills</strong> Athletics +5, Insight +2, Intimidation +3, Perception +2, Persuasion +3<br><strong>Senses</strong> darkvision 60 ft., passive Perception 12<br><strong>Languages</strong> Common, Orc<br>&nbsp;<br><span class="bbc_u">Features and Traits</span><br><em><strong>Proficiencies.</strong></em> Light armor, medium armor, heavy armor, shields, simple weapons, martial weapons, improvised weapons, dice, vehicles (land).<br><em><strong>Dueling Fighting Style.</strong></em>&nbsp; When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.<br><em><strong>Second Wind (1/short or long rest).</strong></em> On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.<br><em><strong>Menacing.</strong></em> You have proficiency in Intimidation.<br><em><strong>Relentless Endurance (1/long rest).</strong></em> When you are reduced to 0 hit points but not killed outright. you can drop to 1 hit point instead.<br><em><strong>Savage Attacks.</strong></em> When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it lo the extra damage of the critical hit.<br><em><strong>Mercenary Life.</strong></em> You are able to identify mercenary companies by their emblems and a little about the company. You can find the taverns and festhalls to find work between adventures to maintain a comfortable lifestyle.<br>&nbsp;<br><span class="bbc_u">ACTIONS</span><br><em><strong>Longsword.</strong> Melee Weapon Attack:</em> +6 to hit, 5 ft. reach, one target. <em>Hit:</em> 1d8+6 slashing damage or 1d10+4 slashing damage and AC 19 when used with two hands.<br><em><strong>Handaxe. </strong>Melee or Ranged Weapon Attack:</em> +5 to hit, 5 ft. reach or range 20/60 ft., one target. <em>Hit:</em> 1d6+5 slashing damage.<br>&nbsp;<br>Additional Equipment<br>backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 feet of rope, uniform of your last mercenary company (traveler’s clothes), insignia of rank, dice, 10 gp<br>&nbsp;<br>Age 20<br>Height 5’8”<br>weight 170 lbs<br>eyes green<br>skin tanned<br>hair black<br></div></div>So, where should I insert myself? ;) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>07-02-2017, 20:39:04</strong>
			</dt>
			<dd class="postbody">
				*shouting and inventing new curse words ont he spot* I had like a dozen sheets there some of them high level and complicated as FUCK. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>08-02-2017, 01:37:11</strong>
			</dt>
			<dd class="postbody">
				I echo the sentiment, Snake!&nbsp; <br><br>I count msyelf quite fortunate that _most_ of my characters made this last year were on google drive, but i've still lost some!&nbsp; <br><br>Note that the staff put up a link for how you MIGHT be able to save some of your sheets b y checking your own browser history.&nbsp; (Please read what they said and don't go off uniformed.&nbsp; I'd miss something if I tried to restate it, and I haven't even tried!) <br><br>I'm in a real time game now.&nbsp; When I get done if I'm not totaly out like a light, I'll put up a cast thread for us.&nbsp; <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>08-02-2017, 20:33:04</strong>
			</dt>
			<dd class="postbody">
				Ugh what makes it worse is i lost my notes for Jason!&nbsp; <br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>08-02-2017, 21:29:15</strong>
			</dt>
			<dd class="postbody">
				&nbsp; My thoughts about how to peel away the inactive players.&nbsp; <br><br>&nbsp; Those of you who are still here, take a short rest and then track the goblins back to their lair.&nbsp; <br><br>&nbsp; IIRC, we've got a missing employer, condition unknown but horses dead, and an empty map case reminding us that his map is missing too.&nbsp; <br><br>&nbsp; Those who are no longer playing--or switching characters because of the lost sheets--can be taking the wounded back to town.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>08-02-2017, 21:39:00</strong>
			</dt>
			<dd class="postbody">
				That'll be me. I gotta do a new character sadly. <br><br>I do like playing a mage with a bit of variety though ;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>09-02-2017, 03:16:45</strong>
			</dt>
			<dd class="postbody">
				Okay, so I'm a little lost. <br><br>1) All of our character sheets have been /misplaced/ thanks to MythWeavers servers. <br>Understandable... *mutters darkly*<br><br>2) I haven't seen that anything in the IC thread has changed, so I haven't responded.<br>Will we be continuing? <br><br>3) I know there are things mentioned like a map-case and a missing wagon-driver.<br>Did things actually happen while I've been busy? Has this been happening in a different thread?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>09-02-2017, 05:02:30</strong>
			</dt>
			<dd class="postbody">
				&nbsp; I asked if I had fumbled mentioning the map case.&nbsp; I ddint' get a response.&nbsp; <br><br>&nbsp; But thinking about it I should have said something more like, "When we investigated the dead horses, there was supposed to be an empty map case.&nbsp; Did I fail to mention that?"&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>09-02-2017, 05:07:31</strong>
			</dt>
			<dd class="postbody">
				&nbsp; I looked back and found it:&nbsp; <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259986.msg12865568#msg12865568">Quote from: Muse on 28-12-2016, 00:59:50</a></div></div><blockquote class="bbc_standard_quote">&nbsp;&nbsp;&nbsp;The first day and a half down the Triboar Trail is an easy and liesurely hike.&nbsp; The two oxen drawing the wagon set an easy pace.&nbsp; Birdsong fills the trees.&nbsp; At one poitn a small herd of deer bounds across the road up ahead.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Coming around a bend, the group spots two dead horses sprawled about fifty feet up the road, blockign the path.&nbsp; Each of the poor beasts has several black-feathered arrows sticking out of it.&nbsp; The woods press close to the trail here, with a steep embarkment and dense thickets on either side.&nbsp; &nbsp;<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259986.msg12871774#msg12871774">Quote from: Muse on 30-12-2016, 22:01:24</a></div></div><blockquote class="bbc_standard_quote"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Morgan</div><div class="spoiler_body">The saddlebags have been looted. Nearby lies an empty leather map case.<br></div></div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>&nbsp; The dead horses were ridden by our employer and his bodygaurd.&nbsp; The employer and bodygarud themselves are misisng.&nbsp; <br><br>The information about the map case I'd sent to Morgan in PM because Morgan found it with his investigation roll.&nbsp; (Feel free to read it everyone.)&nbsp; <br><br>&nbsp; Logicaly our employers map--to the lost mines--could have been in there.&nbsp; <br><br>&nbsp; These are the reasons we have to track down the goblins.&nbsp; <br><br>&nbsp; And&nbsp; yes, I would like to continue.&nbsp; There haven't been any side threads.&nbsp; <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>09-02-2017, 06:12:23</strong>
			</dt>
			<dd class="postbody">
				I'd like to continue as well but indeed it has been a while and just when we ask for a call on who are still around this thing with myth weaver happen.<br><br>I would have to build Beatrix again but have really no problem about it, but guess if we should be asking again who are still around and willing to continue...<br><br>I am, but anyone else?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>greenknight</strong> on <strong>09-02-2017, 20:52:54</strong>
			</dt>
			<dd class="postbody">
				Well, I just dropped a fresh character into the mix, I'm in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>10-02-2017, 03:19:12</strong>
			</dt>
			<dd class="postbody">
				I'm going to try and rebuild Iefyr, we'll see how that goes... may just need to roll a new character. Actually flesh out a backstory this time.<br><br>So give me till *looks at sundial watch* crap I really should get a better timepiece someday.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>10-02-2017, 22:48:18</strong>
			</dt>
			<dd class="postbody">
				&nbsp; You have a watch, Lucky?&nbsp; Nice, I haven't worn one of those in years.&nbsp; : ) <br><br>&nbsp; Hehehe.&nbsp; I understand they now have--here on earth--watches set to run on Martian time.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>11-02-2017, 01:21:18</strong>
			</dt>
			<dd class="postbody">
				How terrible of an inconvenience would it be if we were to make entirely new characters with new back stories and everything? <br><br>Could be that a couple of days have gone by abs with no word from our employer, the person that they've promised to split findings with is deciding to hire a new group and see what's happened to the last one. Just an idea. <br><br>Martian time? Wow, need to look into that. What's that schedule like? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>11-02-2017, 22:07:56</strong>
			</dt>
			<dd class="postbody">
				I made a character after listening too much of a certain game's music but it works. Imagine a warlock introduced to the party cuz she's performing, dancing in front of a big bonfire? ;3&nbsp; And Undying Light Warlock
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>12-02-2017, 22:35:35</strong>
			</dt>
			<dd class="postbody">
				So I think this one will be a High-Elf with a very high esteem of his importance. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>12-02-2017, 22:54:41</strong>
			</dt>
			<dd class="postbody">
				I'm mostly done with Beatrix, except for a few details, from what I can remember about the original I only changed her background from soldier to mercenary but her proficiencies are the same, so its just change of feature.<br><br>Other than that I was considering changing her pic<br><br>from this one<div align="center">to this one</div><br><div class="floatleft">(https://s-media-cache-ak0.pinimg.com/564x/5e/b2/01/5eb2019f0139d90a71b2a9a9d65797e6.jpg)</div><div align="center">(https://elliquiy.com/elluiki/images/8/85/Gladiatrix.png)</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>13-02-2017, 02:20:39</strong>
			</dt>
			<dd class="postbody">
				I'll finish up Morgan sheet tonight. Might even draw some silly shit for her as well.&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>13-02-2017, 05:09:47</strong>
			</dt>
			<dd class="postbody">
				By the way, I've gotten a DnD Point calculator for the 27 point buy system.<br>If anyone wants.<br><br>https://1drv.ms/x/s!AjVsfAkXHdQsiiHnEBwk0stq6gxG<br><br>It is made with Office 2016, just wanting to give a warning in case it doesn't work for others.<br>I'll also post the formula I used if anyone needs. In case it works with Google Drive.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>14-02-2017, 23:12:14</strong>
			</dt>
			<dd class="postbody">
				I'm finished with mine just have to post her up.<br><br>(http://danbooru.donmai.us/data/__boudica_fate_grand_order_and_fate_series_drawn_by_komusou_jinrikisha__2cfd31e5b03a03a6fa456cc9ba802968.png) (https://www.myth-weavers.com/sheet.html#id=1111422)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>15-02-2017, 10:58:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg12971151#msg12971151">Quote from: LuckyLukin on 11-02-2017, 01:21:18</a></div></div><blockquote class="bbc_standard_quote">How terrible of an inconvenience would it be if we were to make entirely new characters with new back stories and everything? <br><br>Could be that a couple of days have gone by abs with no word from our employer, the person that they've promised to split findings with is deciding to hire a new group and see what's happened to the last one. Just an idea. <br><br>Martian time? Wow, need to look into that. What's that schedule like?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>New characters are just fine, if you want to swtich.&nbsp; (Obviously some of us allready have.)&nbsp; <br><br>It would be better for the story if we retcon our characters in and go rescue the dwarf after a short rest instead of waiting a few days.&nbsp; <br><br>That said, the module does allow for the idea of going to the next town, taking a long rest, and then returning to track him down.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>15-02-2017, 10:59:29</strong>
			</dt>
			<dd class="postbody">
				I made us a cast thread!&nbsp; <br><br>https://elliquiy.com/forums/index.php?topic=263105.0<br><br>Edit: Kathalyn, I like both of those images a good deal!&nbsp; <br><br>I haven't checked your sheet lately.&nbsp; The first image kind of fits a finesse fighter better.&nbsp; The second is more of a brawny amazone.&nbsp; : ) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>16-02-2017, 04:44:39</strong>
			</dt>
			<dd class="postbody">
				So I'm setting a deadline for myself, I will be done with the sheet and story by the end of this Sunday. <br>*nods*<br>*Pencils in calendar: MAKE PHANDELVER SHEET!*<br><br>If I don't have it up, feel free to prod me with questions on why it's not done.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>18-02-2017, 00:19:45</strong>
			</dt>
			<dd class="postbody">
				Just posted my char sheet on the thread, could have done so earlier but been very busy these last couple of days, also I realized Gieron is also a mercenary veteran so Beatrix could know him before handed, maybe they even used to play dice or cards together. Same goes for Amaterasu as she is an entertainer and Beatrix is a bard, loved both of Amaterasu pics btw ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>greenknight</strong> on <strong>18-02-2017, 08:53:51</strong>
			</dt>
			<dd class="postbody">
				Sounds like a plan.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>18-02-2017, 22:48:09</strong>
			</dt>
			<dd class="postbody">
				Works for me, and thanks :3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>18-02-2017, 23:04:22</strong>
			</dt>
			<dd class="postbody">
				&nbsp; So, the goblisn have our employer/friend, and we don't know if he's dead or alive.&nbsp; They also have his map to the lost mines.&nbsp; <br><br>&nbsp; On the other hand, we're pretty beat up.&nbsp; <br><br>&nbsp; Do we take a short rest and go find him, retconing in the new characters?&nbsp; Or do we continue to our destination, take a long rest, then come bakc and go lookign for him?&nbsp; <br><br>&nbsp; Also, the module assumes we track fleeing goblins.&nbsp; In thsi case we have some sleeping goblins we could get to lead us back.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>18-02-2017, 23:09:01</strong>
			</dt>
			<dd class="postbody">
				I think I had that Amaterasu speaks goblin. I'd have to recheck :3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>20-02-2017, 01:44:36</strong>
			</dt>
			<dd class="postbody">
				So I've got the basics posted in the thread and I have an online version at a different site than Mythweavers. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>20-02-2017, 06:33:33</strong>
			</dt>
			<dd class="postbody">
				Gratz on pulling your character Luckylukin, now guess we are only missing Wargtass with Morgan unless someone knows something about Relikai<br><br>Can we retake this soon then, Muse?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>20-02-2017, 15:55:23</strong>
			</dt>
			<dd class="postbody">
				Thank you Kathyan. I had a bit of time to actually figure out the layout of the thing and get everything situated properly. I'm thinking to add more info to it like weapons with the damage and those properties. Just need time.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>22-02-2017, 02:35:46</strong>
			</dt>
			<dd class="postbody">
				I've been fighting my own immune system for a few days but I should be back on track tomorrow, hopefully.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>24-02-2017, 01:31:09</strong>
			</dt>
			<dd class="postbody">
				I have the flu.&nbsp; Please be patient with me for a few days.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>28-02-2017, 17:07:19</strong>
			</dt>
			<dd class="postbody">
				All the patience. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>28-02-2017, 17:56:40</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Thanks, Lucky.&nbsp; I thought I'd be better by today, but I'm still very, very, meh, with a cold sore.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>04-03-2017, 19:33:49</strong>
			</dt>
			<dd class="postbody">
				Okay so I didn't mean to vanish. Lemme explain.<br><br>I don't have a phone because I'm an embarrassing luddite. I also live in the middle of nowhere with very limited Internet access. So, my computer exploded... not literally. But it stopped working. I'm still waiting on a replacement part. I'm at a library in another town and this is the first chance I've had to be online since I vanished.<br><br>Obviously I missed a ton of stuff, and it's pretty much too late to just reintegrate me. It sucks, but hey, nobody's fault. So, sorry for that. I didn't wanna miss my first DnD game but there you go. I don't want to mess everything up by having an apparently dead character just come back to life or anything (I actually don't know how you handle it when a player vanishes), so I'll probably just start another DnD game soon.<br><br>Thanks guys!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>04-03-2017, 20:54:05</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=259433.msg13021960#msg13021960">Quote from: Wveth on 04-03-2017, 19:33:49</a></div></div><blockquote class="bbc_standard_quote">Okay so I didn't mean to vanish. Lemme explain.<br><br>I don't have a phone because I'm an embarrassing luddite. I also live in the middle of nowhere with very limited Internet access. So, my computer exploded... not literally. But it stopped working. I'm still waiting on a replacement part. I'm at a library in another town and this is the first chance I've had to be online since I vanished.<br><br>Obviously I missed a ton of stuff, and it's pretty much too late to just reintegrate me. It sucks, but hey, nobody's fault. So, sorry for that. I didn't wanna miss my first DnD game but there you go. I don't want to mess everything up by having an apparently dead character just come back to life or anything (I actually don't know how you handle it when a player vanishes), so I'll probably just start another DnD game soon.<br><br>Thanks guys!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'd say you are about as "vanished" as I am.&nbsp; ;D<br><br>We haven't done much so far and Morgan did save Mya from death so I don't see where we would have a problem taking you back.<br><br>As for my own return, I am DEFINITIVELY remaking Morgan's sheet tonight. I have been a little off the rocker lately is all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>05-03-2017, 00:26:24</strong>
			</dt>
			<dd class="postbody">
				So in short: Wveth, you didn't miss anything. We're all just trying to get things set up and started. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>05-03-2017, 22:09:15</strong>
			</dt>
			<dd class="postbody">
				I made it back to the library again. I'm glad I didn't miss much! My part should be in tomorrow so I should have my computer fixed either tomorrow or the next day. Whenever my tech guy can make it over. I could install it myself but I like to hang out with him and it's good to have him around for troubleshooting since he's more knowledgeable than I am.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>09-03-2017, 21:02:45</strong>
			</dt>
			<dd class="postbody">
				Wait, is Locke the GM again? Is it my turn?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-03-2017, 16:05:12</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Hi.&nbsp; Did Locke show up somewhere?&nbsp; &nbsp;<br><br>&nbsp; Wveth, it's good to hear from you again.&nbsp; I hope your comptuer gets fixed soon.&nbsp; <br><br>&nbsp; I hope I didn't leave you guys out of the loop.&nbsp; I know I messued up a lot.&nbsp; Here's the story of my last few weeks:&nbsp; <br><br>First, there was the flu.&nbsp; <br>Then, there was repeated bouts of insomnia for over a week.&nbsp; <br>With my health back, I've headed out on a vacation-date 'til the second.&nbsp; <br>My internet is fairly limited while out of town.&nbsp; <br><br>If people are still interested when I get home on the second, I'd love to start this again.&nbsp; I even brought my PHB and DMG along to read on the plane.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>26-03-2017, 19:15:04</strong>
			</dt>
			<dd class="postbody">
				I'm still here and around!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>greenknight</strong> on <strong>26-03-2017, 20:07:14</strong>
			</dt>
			<dd class="postbody">
				Geiron's ready.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>26-03-2017, 21:15:13</strong>
			</dt>
			<dd class="postbody">
				I'm still around as well
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>28-03-2017, 10:04:53</strong>
			</dt>
			<dd class="postbody">
				Yup, still here. Just waiting for this to start. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>28-03-2017, 10:42:50</strong>
			</dt>
			<dd class="postbody">
				Sweet.&nbsp; I'll kick start us on the third, then!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>29-03-2017, 03:43:19</strong>
			</dt>
			<dd class="postbody">
				*fingers crossed* <br>Here's hoping we can get this off the ground.&nbsp; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>06-04-2017, 04:48:15</strong>
			</dt>
			<dd class="postbody">
				*peeks around*<br>Is this place dead? <br>Hello? <br>*listens to echoes*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>06-04-2017, 11:26:02</strong>
			</dt>
			<dd class="postbody">
				Hi!&nbsp; <br><br>Been catching up all around since I got back LATE NIGHT monday.&nbsp; <br><br><br>Sereiously I think after all the flight delays I was at least two hours behind.&nbsp; <br><br>Anyways, hope people are still interested.&nbsp; I can lookinto kick starting us when i wake up tomorow.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>07-04-2017, 19:14:04</strong>
			</dt>
			<dd class="postbody">
				Yep I'm still around after all this time! :3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>07-04-2017, 19:52:25</strong>
			</dt>
			<dd class="postbody">
				Still here, though I'm starting a solo game for others interested in 5e. ill be DMing. <br>Haven't gotten a solid start yet because I have three possible candidates though no solid sheet yet. Until I get one the candidates are still open. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>07-04-2017, 20:08:24</strong>
			</dt>
			<dd class="postbody">
				If this continues I'd still be in<br><br><br>Also checking your thread Lucky
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>09-04-2017, 06:29:26</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Ooh, I'd like to check that too!&nbsp; <br><br>&nbsp; Hm...&nbsp; Jut three of us?&nbsp; <br><br>&nbsp; Anyone heard from Green Knight?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>09-04-2017, 06:30:09</strong>
			</dt>
			<dd class="postbody">
				I haven't seen him
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>greenknight</strong> on <strong>09-04-2017, 17:30:33</strong>
			</dt>
			<dd class="postbody">
				Sorry, I've been "LARPing" as Geiron for the last 10 hours or so. I'm still in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>09-04-2017, 20:04:49</strong>
			</dt>
			<dd class="postbody">
				Heh I guess we're all here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>09-04-2017, 23:30:20</strong>
			</dt>
			<dd class="postbody">
				Yup, still here. Thanks for looking in on that Kathyan. <br>Just to let you know, I've gotten a list of all the features that require rests. From it there doesn't seem to be anything that would seriously prevent using any of the "bread and butter" of any of the classes due to longer rest periods. That just slows down the action for more intrigue. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>21-04-2017, 09:07:24</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Okay, then.&nbsp; <br><br>&nbsp; Let's get back on track.&nbsp; <br><br>&nbsp; Are we going to take as hort rest, then follow the goblins to find out if they've taken the map?&nbsp; Or continue to town and come back tomorow?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>21-04-2017, 19:50:02</strong>
			</dt>
			<dd class="postbody">
				My new char is supposed to pick up with the group in town but I can have her catch up on the road to swap her and Jason out.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>greenknight</strong> on <strong>21-04-2017, 20:44:30</strong>
			</dt>
			<dd class="postbody">
				No problem with any option. Let me know when you want to start again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wargtass</strong> on <strong>21-04-2017, 21:13:54</strong>
			</dt>
			<dd class="postbody">
				I've actually remade Morgan's character sheet now, so hooray!&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>22-04-2017, 18:22:09</strong>
			</dt>
			<dd class="postbody">
				What of those new characters? Are we just retconning that they were the ones in the ambush?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Kathyan</strong> on <strong>22-04-2017, 18:29:33</strong>
			</dt>
			<dd class="postbody">
				That would certainly be easier, but if we are returning to town they might as well switch. I actually prefer the former, though there could be a couple of travelers passing by also. Any ideas and who is having new characters? This surely got all confusing and it's been a while too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Snake</strong> on <strong>22-04-2017, 19:13:34</strong>
			</dt>
			<dd class="postbody">
				I am. I'm saying Jason split off at town to go his own way.. (since I lost his sheet when myth weavers futz'd itself)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>22-04-2017, 19:16:53</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Let me glance at the module again.&nbsp; (When I wake up properly.)&nbsp; <br><br>&nbsp; It talks about what to do if the characters want to go to town first.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>greenknight</strong> on <strong>22-04-2017, 19:26:29</strong>
			</dt>
			<dd class="postbody">
				Mine's obviously new, the legacy players' characters may spontaneously reform. As far as I'm concerned, it seems a retcon where everyone currently playing was there all along is the easiest solution.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>LuckyLukin</strong> on <strong>24-04-2017, 05:04:40</strong>
			</dt>
			<dd class="postbody">
				I have a new one
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Wveth</strong> on <strong>07-06-2017, 08:50:01</strong>
			</dt>
			<dd class="postbody">
				HI GUYS. I play Mya and I've been unavailable forever due to circumstances beyond my control. Thankfully, I'm pleased to say I should be available for the foreseeable future.<br><br>Anyone wanna catch me up? What's happened? Doesn't look like any big responses to the IC thread.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>07-06-2017, 09:48:09</strong>
			</dt>
			<dd class="postbody">
				*Feeble wave.*&nbsp; <br><br>Hi thre, welcome back.&nbsp; <br><br>I got bopped on the head a few places by life, and I neglected this game <em>horibly</em>.&nbsp; I beg your pardon for it.&nbsp; <br><br>If you'll still have me, and everyone's okay with retconing in our new/replacement characters, I'm here, ablet o run, and pledge to do better!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Phandelver? I 'Ardly Know 'Er! (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>07-06-2017, 09:49:39</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Oh Wyveth, if you didn't know, a few months ago Mythweavers suffered a computer crash and they lost their character archives.&nbsp; That's the major reason some people changed characters.&nbsp; 
			</dd>
		</dl>
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