[Star Frontiers] OOC, Chracters and Mission Briefings
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: kasen03 on 08-05-2006, 20:57:20</h2>
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			<dt class="postheader">
				Title: <strong>[Star Frontiers] OOC, Chracters and Mission Briefings</strong><br>
				Post by: <strong>kasen03</strong> on <strong>08-05-2006, 20:57:20</strong>
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				This forum will be for any questions/comments about the game, or any aspect therein.&nbsp; <br><br>I remind people..there is plenty of source material on the web to be found - <br><br>http://www.starfrontiers.com/index.htm<br><br>This game is going to be a rules-lite game, although follow the same general theme/feel of the tabletop RPG.<br><br>The game is set Midtone/Exotics because of the potential alien-human play (or alien-other differnet alien) and while the game is not sexual in nature... well.. people will be people :)<br><br>
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			<dt class="postheader">
				Title: <strong>OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>kasen03</strong> on <strong>08-05-2006, 21:02:40</strong>
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				Let's have some basic rules about character generation.&nbsp; We won't need full rolls/stats for your characters, but for everyone I'm going to need the following:<br><br>Name:<br>&nbsp;- pretty self explanitory.. although it would be nice if alien names follow the same general types as exampled in the game texts.&nbsp; If you have questions, as on the Questions thread..and I'd love to help you out<br><br>Species:<br>&nbsp;- again..pretty self explaintory.&nbsp; For any questions, ask on the thread.&nbsp; I will allow a couple of the rim races..if they do keep being the exception... not the rule.<br><br>Gender (if applicable):<br>&nbsp;- If I need to explain this one....<br><br>Some general characteristics:<br>&nbsp;- (is strong/agile/knowledgable, etc.. a small paragraph)<br><br>Homeworld:<br>&nbsp;- Again..I can help out.&nbsp; There are system lists in both the 'expanded rules' and the 'zebulon's guide'<br><br>Profession: <br>&nbsp;-or training.. is your character a spacer.. law enforcement.. an explorer.. a driver.. <br><br>Skills: <br>&nbsp;- just a rough idea of what skills you have.. again in paragraph or point form.&nbsp; You can use the existing rules as a guide.. or just wing it.<br><br>Background:<br>&nbsp;- Just a brief background.
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			<dt class="postheader">
				Title: <strong>[Star Frontiers] IC - Mission Briefing / Adventure Background / Q&amp;A</strong><br>
				Post by: <strong>kasen03</strong> on <strong>09-05-2006, 14:33:02</strong>
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				FY <span style="font-size: 8pt;" class="bbc_size"><em>(date to come once I can get a reference.. sorry..pesky work)</em></span><br><br>Recent Legisative initiatives in the Frontier General Assembly has spurred new contracts to expand the frontier coreward.&nbsp; Several major corporations have all bid, and been awarded contracts for the survey, exploration, and mapping of new worlds in stars adjacent to the Frontier.&nbsp; Their mission is multifold -<br><br><ul class="bbc_list"><li>Survey systems for life-supporting inhabitable planets (top priority) or planets of mineral or strategic importance (secondary priority)</li><li>Conduct 1st and 2nd level survey and mapping of the planets to include weather, biome distribution, tectonics, and full toxicity testing.</li><li>Conduct 1st level survey of major life-forms present.</li><li><em><strong>MAJOR NOTE</strong> - Mission will also look for signs of Sathar Outposts.&nbsp; While the expansion is not in the general area of Sathar occupation, outposts have been discovered throughout the frontier.</em></li></ul><hr><br>One of the leading Mega-corps who have won contracts is the Cassidine Development Corporation.&nbsp; The CDC, specializing in planetary development and reform has developed 3 ships over the last several years in preparation for extra-frontier exploration and survey.<br><br>The Miranda class ship is a gestalt design, with a command craft the size of a refitted Assault Scout which has a deployable landing module, which functions as a remote survey outpost &amp; surface base of operations and a non-landable freight portion which is docked to for Void-travel and for carrying the full load of survey satellites (combining full spectrum survellience, weather &amp; communications) and spare landing modules (a total of 5)<br><br>It is designed for a year long mission outside the frontier, with the lander engines able to me overhauled by tools in the landing craft while on planet.&nbsp; The freighter engines are rated to 20 void jumps, the mission profile to spend months identifying potenial worlds, then spend up to 3 months on each candidate that is discovered.<br><br><hr><br>As typical for a mission as this, notices are transmitted to standard boards throughout the Frontier.&nbsp; High pay - High Danger.. exploring new worlds.&nbsp; CDC offices throughout the frontiers are briefed on how to interview potential applicants, where people from every walk of life (including CDC employees) are permitted to join for this venture.<br><br><em>OOC note - Most of this is off the top of my head.. there may be some inconsistancies with the rules..if so..bah..I'm the GM here :)</em><br><br><em>OOC note 2 - Yes..I notice the similiaries of this with another module.&nbsp; I like the module..doesn't mean this will follow it.. just take some opening leads..but we all now know PC's tend to make games go left when one expects right :)</em>
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			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>kasen03</strong> on <strong>09-05-2006, 17:07:25</strong>
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				Character gen &amp; Game approach.<br><br>Players are to put their submissions either here, or PM me if you want to work on details together.&nbsp; If there are changes we will work them out until they are finalized.<br><br>Once a character is approved, I will start a small thread for a small pre-scene for the negotiation and hiring.. ending with a flight to the CDC demarkation from the Prenglar Shipyards.<br><br>Character generation is open now.. although once the flight is underway, there will be limited opportunities to add more PC's (although I suppose some of the nameles red-shirts could be activated at such time)<br><br>Any questions..don't be shy..feel free to post.. babble..and get the character ball going.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>Hunter</strong> on <strong>09-05-2006, 17:13:42</strong>
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				Babble: How rules lite were you thinking? I mean, can we generate a character like we normally would and work with that or what?
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			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>kasen03</strong> on <strong>09-05-2006, 21:20:06</strong>
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			<dd class="postbody">
				I think an example is worth a thousand questions:<br><br><hr><strong>Name: </strong> Doox<br><br><strong>Species:</strong> Dralasite<br><br><strong>Gender (if applicable):</strong> N/A (currently female)<br><strong><br>Some general characteristics:</strong><br>Doox is quite easy-going, especially as Dralasites go.&nbsp; Her skin is currently dyed an opaque cobalt blue, which hides her innards from view.&nbsp; She typically manifests 3 legs and 2 arms, walking with a twisting gait.&nbsp; Doox is also fond of technology, and often has a web-belt with many small devices.<br><br><strong>Homeworld:</strong><br>Gran Quivera, Prenglar - Doox grew up in the city, joining Streel at an early age.&nbsp; She spent several years offworld at Streel <br><br><strong>Profession: </strong> <br>Doox is a socialogist, specialing in interpersonal and displacement coping.&nbsp; Doox also is abit of a linguist knowing several Dralasite and Human dialects<br><br><strong>Skills: </strong> <br>Perception, Socialogy, Languages<br><br><strong>Background:</strong><br>Doox attended a multi-species school in the port city of Gran Quivera.&nbsp; Graduating and applying to a Streel academy, she attended and specialized in socialogy.&nbsp; Doox was most recently involved with a top-secret program on New Streel before a joint PGC/Star Law raid closed the operation.&nbsp; Taking his time to sever his Streel associations, Doox jumped at the opportunities the CDC offered.
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			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>Timiko</strong> on <strong>14-05-2006, 00:05:53</strong>
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				<strong>NAME:</strong>: Zyntha Holmes<br><br><strong>SPECIES:</strong>Human<br><br><strong>PLANET:</strong> Bell Zanth of the Sundown Reaches.<br><br><strong>GENDER:</strong>Female<br><br><strong>General Characteristics:</strong>Zyn is shy and quiet. She is accomidating and reasonable. Her long dark hair is braided and she wears the long dresses of this planet's culture. Dark eyes and&nbsp; full lips she is quite pretty in a soft sort of way. Agile and athletic.<br><br><strong>PROFESSION:</strong>Zyn is a Librarian. She works for the Encyclopedia Galactica. Her job is to&nbsp; find knowledge and then&nbsp; document it fo rthe encyclopedia.<br><br><strong>SKILLS:</strong>Gather information, research, perception.<br><br><strong>BACKGROUND:</strong>Zyntha is an only child of educators. she was not however trained within the education system. Instead her parents&nbsp; taught her themselves. Her socialization&nbsp; was thought to be less important than her mind and she was an excellent student.&nbsp; Her&nbsp; ability to remember things helpped a great deal. but once she graduated with honors from university, she was without any idea what to do. The job at the encyclopedia had started as just a temp until she coudl decide what degrees she wanted to persue. The job became the love of he rlife.<br><br><br><br><br><br><br><br><br><br>
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			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>kasen03</strong> on <strong>14-05-2006, 00:36:58</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=5345.msg185313#msg185313">Quote from: Timiko on 14-05-2006, 00:05:53</a></div></div><blockquote class="bbc_standard_quote">...<br><strong>PLANET:</strong> Bell Zanth of the Sundown Reaches.<br>...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'd suggest your planet being: Anker (Zebulon).&nbsp; It's a better suited planet.. and we're not just inventing new worlds :)&nbsp; It's a multi-species University world.. and it's very suitable to having someone be so secular.&nbsp; The world has 0.9 G gravity.. one moon (Plato) and a Yellow sun much like earth (slightly smaller..the world would be mostly cool temporate)<br><br>Refernce:<br>http://66.49.172.78/StarFrontiers/rules/ZEBTOC/SFZEB-13.HTM<br><br><br><br><br><br><br><br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>
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			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>Timiko</strong> on <strong>14-05-2006, 00:51:40</strong>
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			<dd class="postbody">
				ok Anker (Zebulon)<br><br>but I did not make the other up..<br><br>http://www.starfrontiers.org/maps/frontier-sections.jpg
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			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>kasen03</strong> on <strong>15-05-2006, 19:43:18</strong>
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			<dd class="postbody">
				*grins* mm.. wow you DID do your homework.&nbsp; The planet you picked isn't inhabited.. or at least by the frontier worlds.&nbsp; <br><br>Zebulon is the frontier's big university planet. :)<br><br>If you are ready.. I'll be opening a sub-board for your pre-game backstory :) and hopefully we'll get other players..otherwise..we'll keep going.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>Timiko</strong> on <strong>16-05-2006, 05:04:37</strong>
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				yes please:)
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				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>GoldenChild</strong> on <strong>18-05-2006, 14:32:40</strong>
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				Name:&nbsp; Rath<br><br>Species: Dralasite<br><br>Gender (if applicable): N/A (normally male)<br><br>Some general characteristics:<br>Rath normally holds a form of a normal human… well as human as he can make it, meaning two arms, two legs and a head and face that resembles a human. He is curious and rather impatient. His coloration is normally darkgreen or mixed with brown.<br><br>Homeworld:<br>Volturnus (grown up and was found there)<br><br>Profession:<br>Rath is an explorer in mind and heart, always wanting to see what is in the next solar system.<br><br>Skills:<br>Survival, Starship Pilot, System Knowledge<br><br>Background:<br>Rath didn’t know which race he belonged to until he was adult. For some reason he grew up on a small primitive world where on-one had ever seen a dralasite, it was believed he was some kind of unknown race on the planet until one day a group of scientist found him (or he found them to be more correct). They managed to explain what he was and Rath took the chance and decided to join them as they left the planet.<br><br>
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			<dt class="postheader">
				Title: <strong>Re: OOC - Questions &amp; Comments</strong><br>
				Post by: <strong>kasen03</strong> on <strong>18-05-2006, 19:02:42</strong>
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			<dd class="postbody">
				Grrrr..<br><br>For some reason my notification for these boards arn't working.&nbsp; I'll try to keep popping in here to keep up with you alls :D
			</dd>
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				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>kasen03</strong> on <strong>18-05-2006, 19:03:36</strong>
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				*claps*<br><br>Excellent GoldenChild.<br><br>I'll start a thread for you shortly.&nbsp; And begin to tie together the threads once they come to a logical join.
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				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>Zakharra</strong> on <strong>19-05-2006, 04:50:35</strong>
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			<dd class="postbody">
				Name: Annika Pheldon<br><br>Species: Human<br><br>Gender: Female<br><br>Some general characteristics: Annika is a tall slender woman. Her coloring is unusual in that she is an albino. She has the snow white hair and skin, and pink eyes. Annika keeps her hair long and keeps it back in a thick plait. Her body is well shaped and toned. She is, because of her extreme looks, shy, but she can be talkative to people she comes to know. She is quite pretty. <br><br><br>Homeworld: Morrigan's World.<br><br>Profession: Annika's training is mostly mining, but she has a good handle on exploring and scouting.<br><br>Skills: Mining, scouting, exploring skills. Some combat skills.<br><br>Background: Annika was born to a asteroid mining family. Her mother was the mine operator and her father foreman. It was thought that Annika was a mutant when she was born, but medical tests showed that she was an albino. She grew up somewhat sheltered. When she was very young (6 years old) her parents were reassigned to a mining operation on a planet. Morrigan's World. There they helped set up a new mining operation and Annika was there too.&nbsp; Spending alot of time in the mine.&nbsp; Near the ime was a small but fairly extensive cave system and woods. She grew to like exploring them. The time alone let her be free of the near constant teasing she got from the other kids.<br><br>&nbsp; She's an adult now and likes to be out in the wilds. Big cities make her very nervous, but she can handle them for a short period of time. Annika likes space, for it's quietness and the&nbsp; darkness that it holds. Sunlight, for onvious reasons, bothers her alot and she has to use sunscreen and contacts to keep from getting burnt.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Character Generation &amp; Player Submissions</strong><br>
				Post by: <strong>kasen03</strong> on <strong>19-05-2006, 14:42:59</strong>
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				Ooh... Zakharra.. excellent as well.<br><br>Okay.. I know I'm behind starting the threads.. as I said eariler..I have alittle case of RL while I'm at work cutting down how often I can post..but I will be starting both new background threads tonight.. and then seeing if I can bring everyone together ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Questions &amp; Comments</strong><br>
				Post by: <strong>Zakharra</strong> on <strong>20-05-2006, 16:05:50</strong>
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				&nbsp;It's a small house, nothing too large unless you are a single woman. I figure she could have bought it in disrepair and rebuilt it. Also searching the mesa and exploring any nearby cave systems. That's be one reason she's out there. Caves.&nbsp; &nbsp;<br><br>&nbsp;She does own the house? Any neighbors? She own the mesa too?<br><br>&nbsp;I figure that she could have wealth in the land she owns, but it being land, she can't bring it with her&nbsp; ;) So she'd just have what gear and money she has on hand. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Questions &amp; Comments</strong><br>
				Post by: <strong>kasen03</strong> on <strong>20-05-2006, 17:15:58</strong>
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				I didn't see her as a city person.. that's why I started with that large house away from the city.&nbsp; There would be some wealth in the land..although if it truely was valuable..the corporations would have bought it up.. so it would be difficult to sell it.. most city dwellers prefer to live in the cities.. it's only those who like their privacy who choose to live so far away.<br><br>Plus..being a year long expidition.. space would be a premium.. each person would be given a space and size allowance.. and allowed to take what they wish.<br><br>Oh..also weapons and screens.. the ship would have some..but they woudln't object to people bringing their own personal weapons and defenses.. and as alluded to in Tim's thread.. they will help smuggle contraband out too :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Questions &amp; Comments</strong><br>
				Post by: <strong>Zakharra</strong> on <strong>21-05-2006, 01:49:28</strong>
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			<dd class="postbody">
				&nbsp;I figure, given the clues you left, she's living in a prairie area, on top of a mesa. Being so far out from the city, land prices would be cheaper. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Questions &amp; Comments</strong><br>
				Post by: <strong>Zakharra</strong> on <strong>21-05-2006, 02:58:07</strong>
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			<dd class="postbody">
				&nbsp;I hope you don't mind me being that specific on information. Annika wants to be sure it's worth her while. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Questions &amp; Comments</strong><br>
				Post by: <strong>kasen03</strong> on <strong>23-05-2006, 14:55:36</strong>
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				As everyone can tell..I'm right now just gathering the players at the disembarkation point.<br><br>I'm going to try to keep the game going so more or less everyone gets there together.<br><br>I'm curious to any feedback on the speed of the game.. and any changes in direction people would like to take?&nbsp; So far we have an interesting mix of characters.. and I think I may have one more waiting in the wings.<br><br>Speedwise..to ensure everyone is there..I'm going to be at times 'speeding up time' and just posing alot of actions in once to get to the more plot-parts..but there will also evententually invariably be times when people needs to wait for poses to catch up..espeically after everyone is together.<br><br>Cheers!
			</dd>
			<dt class="postheader">
				Title: <strong>Ship Details - UPFSV Miranda Keyes</strong><br>
				Post by: <strong>kasen03</strong> on <strong>31-05-2006, 00:09:07</strong>
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			<dd class="postbody">
				<hr><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>UPFSV Miranda Keyes</strong></span><br><strong><em>34002 UPFPSA</em></strong></div><hr>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Hull Size</strong>: 3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Crew</strong>: 12<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Length</strong>: 40 meters; 50 meters with lander module; 60 meters with lander module's landing legs extended<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Diameter</strong>: 24 meters (not including wing/engine mounts); 28 meters with lander module<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Hatches</strong>: 2 hatches and 2 aircar hangar doors directly out; 3 hatches to lander module<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Engines</strong>: 2 atomic; size A&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>ADF/MR</strong>: 4/3<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Weapons</strong>: 2 Laser Batteries&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Defenses</strong>: Reflective Hull<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Security</strong>: Level 3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Commo</strong>:Videocom, Subspace Radio, Radiophone<hr><ul class="bbc_list"><li><strong>Profile</strong>:http://66.49.172.78/StarFrontiers/modules/SFKH2/mor-map5.gif</li><li> <strong>Lander</strong>:http://66.49.172.78/StarFrontiers/modules/SFKH2/mor-map6.gif</li><li> <strong>Engineering</strong>:http://66.49.172.78/StarFrontiers/modules/SFKH2/mor-map7.gif</li><li> <strong>Lab</strong>:http://66.49.172.78/StarFrontiers/modules/SFKH2/mor-map8.gif</li><li> <strong>Crew</strong>:http://66.49.172.78/StarFrontiers/modules/SFKH2/mor-map9.gif</li><li> <strong>Recreation</strong>:http://66.49.172.78/StarFrontiers/modules/SFKH2/mor-map10.gif</li><li><strong>Bridge</strong>:http://66.49.172.78/StarFrontiers/modules/SFKH2/mor-map11.gif</li></ul><hr>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Mission Equipment - Survey Landers</strong><br><ul class="bbc_list"><li>2 Airships - Each able to carry 20 passengers or 1 tonne, range of 20,000 km multifuel turbine engines</li><li>2 Explorers - Each able to carry 6 passengers or 2 tonnes, range of 500 km rechargable parabattery type 3</li><li>3 Remote Survey Robots (level 4) </li><li>2 Utility Robots (level 3)</li></ul><hr>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Mission Equipment - Miranda Keyes Stores</strong><br><ul class="bbc_list"><li>16 Space Suits</li><li>2 Radiation Suits</li><li>20 spare life support Canisters</li><li>2 Rocket Packs</li><li>20 rocket pack fuel canisters</li><li>2 Engineering tool Boxes</li><li>1 Laser Powertorch with backpack</li><li>2 pairs of Magnetic Boots</li><li>2 Anchors, 1000 meters of cable</li><li>3 medkits, 20 Freezefields</li><li>12 Gas masks</li><li>3 Robcomkits, 3 Techkits, 3 Envirokits</li><li>3 Radiophones</li><li>12 Polyvoxes</li><li>20 Standard Equipment Kits</li><li>12 Infrared Goggles</li><li>20 Laser Pistols, 4 Laser Rifles</li><li>4 Grenade Rifles</li><li>20 Doze Grenades, 30 Tangler Grenades, 20 Smoke Grenades, 6 Incindary Grenades, 3 Fragmentation Grenades</li><li>2,000 grams of Tornadium D-19 with detonators</li><li>2 Stunsticks</li><li>16 Skeinsuits, 16 Inertial Screens</li><li>100 Power Clips, 20 Power Beltpacks, 12 Power Backpacks</li></ul><br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: IC - Mission Briefing / Adventure Background / Q&amp;A</strong><br>
				Post by: <strong>kasen03</strong> on <strong>31-05-2006, 00:42:38</strong>
			</dt>
			<dd class="postbody">
				<hr><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>UPFSV Miranda Keyes</strong></span><br><strong><em>34002 UPFPSA</em></strong></div><hr><div align="center"><span style="font-size: 12pt;" class="bbc_size"><strong>Crew Roster</strong></span></div><hr><span style="font-size: 11pt;" class="bbc_size"><strong>WINSTON MARLBORO, CAPTAIN</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (Star Law Ranger)</em><br>&nbsp; &nbsp; &nbsp;Human, Male<br>&nbsp; &nbsp; &nbsp;Technician, Pilot<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>BILL TERRY, FIRST OFFICER</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (Star Law Ranger)</em><br>&nbsp; &nbsp; &nbsp;Human, Male<br>&nbsp; &nbsp; &nbsp;Technician<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>GRATCHU HAKES, 2ND OFFICER, UPF</strong></span><br><em>&nbsp; &nbsp; &nbsp;Miranda Keyes Expedition (Star Law Ranger) </em><br>&nbsp; &nbsp; &nbsp;Yarzarian, Male<br>&nbsp; &nbsp; &nbsp;Technician<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>PRADI INNESTI, ENGINEER</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (Star Law Ranger)</em><br>&nbsp; &nbsp; &nbsp;Yarzarian, Male<br>&nbsp; &nbsp; &nbsp;Engineering, Technician<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>MORMORD MASSOD, CREWMAN</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (CDC)</em><br>&nbsp; &nbsp; &nbsp;Dralasite, Neutral<br>&nbsp; &nbsp; &nbsp;Technician<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>BROGOD OMBORG, CREWMAN</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (CDC)</em><br>&nbsp; &nbsp; &nbsp;Dralasite, Neutral<br>&nbsp; &nbsp; &nbsp;Technician, Robotics<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>TERRENCE FITZPATRICK, EXPEDITION CHIEF</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (civilian under contract to CDC)</em><br>&nbsp; &nbsp; &nbsp;Human, Male<br>&nbsp; &nbsp; &nbsp;Technician, Enviromental<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>RATH, EXPEDITION SPECIALIST AND ASTROGATOR</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (civilian under contract to CDC)</em><br>&nbsp; &nbsp; &nbsp;Dralasite, Male<br>&nbsp; &nbsp; &nbsp;Pilot, Astrogation<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>MARNIE SYMMES, MEDIC, CDC</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (CDC)</em><br>&nbsp; &nbsp; &nbsp;Human, Female<br>&nbsp; &nbsp; &nbsp;Medical, Beam Weapons<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>ZYNTHA HOLMES, EXPEDITION SPECIALIST</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (civilian under contract to CDC)</em><br>&nbsp; &nbsp; &nbsp;Human, Female<br>&nbsp; &nbsp; &nbsp;Enviromental, Computer<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>ANNIKA PHELDON, EXPEDITION SPECIALIST</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (civilian under contract to CDC)</em><br>&nbsp; &nbsp; &nbsp;Human, Female<br>&nbsp; &nbsp; &nbsp;Psycho-Social<br><br><span style="font-size: 11pt;" class="bbc_size"><strong>LAPPSOD DOG, EXPEDITION SPECIALIST</strong></span><br>&nbsp; &nbsp; &nbsp;<em>Miranda Keyes Expedition (civilian under contract to CDC)</em><br>&nbsp; &nbsp; &nbsp; Dralasite, Female<br>&nbsp; &nbsp; &nbsp; Robotics, Technician<br>
			</dd>
			<dt class="postheader">
				Title: <strong>POLL! Game Direction - Poll for the players</strong><br>
				Post by: <strong>kasen03</strong> on <strong>31-05-2006, 16:44:09</strong>
			</dt>
			<dd class="postbody">
				Just a poll to 'feel the pulse' of the players.. and heck.. lurkers alike.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: IC - Mission Briefing / Adventure Background / Q&amp;A</strong><br>
				Post by: <strong>kasen03</strong> on <strong>06-06-2006, 14:22:47</strong>
			</dt>
			<dd class="postbody">
				<hr><strong><span style="font-size: 15pt;" class="bbc_size"></span></strong><div align="center">UPFSV Miranda Keyes</div>[/size][/b]<br><strong><em></em></strong><div align="center">34002 UPFPSA</div>[/i][/b]<hr><div align="center"><span style="font-size: 12pt;" class="bbc_size">Stateroom Assignments</span></div><hr><ul class="bbc_list"><li><strong>1.</strong>&nbsp; &nbsp; &nbsp;&nbsp; Cpt.&nbsp; &nbsp; &nbsp;&nbsp; &nbsp;Winston Marlboro<br>&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp;Exp. Chf. Terrence Fitzpatrick</li><li><strong>2.</strong>&nbsp; &nbsp; &nbsp; &nbsp;1st Off.&nbsp; &nbsp; Bill Terry<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Eng.&nbsp; &nbsp;&nbsp; &nbsp; &nbsp;Pradi Innesti</li><li><strong>3.</strong>&nbsp; &nbsp;&nbsp; &nbsp; 2nd Off.&nbsp;&nbsp; Gratchu Hakes<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Pilot&nbsp; &nbsp; &nbsp; &nbsp; Rath</li><li><strong>4.</strong>&nbsp; &nbsp; &nbsp; &nbsp;Crew&nbsp; &nbsp; &nbsp;&nbsp; Mormord Massod<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Crew&nbsp; &nbsp; &nbsp; &nbsp;Brogod Omborg</li><li><strong>5.</strong>&nbsp; &nbsp; &nbsp; &nbsp;Medic&nbsp; &nbsp; &nbsp;&nbsp; Marnie Symmes<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Spec.&nbsp; &nbsp; &nbsp; &nbsp;Annika Pheldon</li><li><strong>6.</strong>&nbsp; &nbsp; &nbsp; &nbsp;Spec.&nbsp; &nbsp; &nbsp;&nbsp; Zyntha Holmes<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Spec.&nbsp; &nbsp; &nbsp; &nbsp;Lappsod Dog</li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OOC - Questions &amp; Comments</strong><br>
				Post by: <strong>kasen03</strong> on <strong>07-06-2006, 14:39:44</strong>
			</dt>
			<dd class="postbody">
				For the Ship-board actions, this is what I'm proposing.&nbsp; I will be making a generic Miranda Keyes thread..but once/if the roleplay goes into seperate quarters..etc.. I will be making threads especially for that action.&nbsp; Just to keep the one main thread from having two many concurrent stories which may not be related happening.<br><br>Once we get planetbound..this will be a thing of the past.&nbsp; As always..I'm open to feedback.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: IC - Mission Briefing / Adventure Background / Q&amp;A</strong><br>
				Post by: <strong>kasen03</strong> on <strong>14-07-2006, 15:14:00</strong>
			</dt>
			<dd class="postbody">
				<strong>System Name:</strong> Waller Nexus<br><strong>Star Colour:</strong> Yellow<br><strong>Habital Planets:</strong> 1, FS 24.4 Mahg Mar<br><hr><strong>Planet Name: </strong>Mahg Mar, F2 24.4<br><strong>Atmosphere:</strong> 75% Nitrogen, 22% Oxygen, 1% Argon, trace elements.&nbsp; <em>Atmosphere mildly toxic, breathers or life-support systems are neccesary</em><br><strong>Gravity:</strong> 0.91007<br><strong>Diameter:</strong> 12,350 km<br><strong>Length of Day:</strong> 23 hours, 57 minutes, GST<br><strong><strong>Temperature:</strong> -20 to 25 Centigrade at surface<br>Colonizers:</strong> No previous recorded visits by Frontier World races<br><strong>Surveyors:</strong> UPF Planetary Survey Administration, Miranda Keyes Expedition<br><strong>History:</strong> Unknown.<br><br><span class="bbc_u"><strong>Notes:</strong></span><br>Since FS 24.4, Mahg Mar, is a new discovery, very little is known about it. However, the Elaenor Moraes expedition completed preliminary mapping and placed survey satellites in orbit. The Planetary Survey Administration will study the data from these satellites and the robot research station now being readied on the planet. Their findings will be published as they become available.<br>&nbsp; &nbsp;Although its atmosphere is midly toxic, Mahg Mar may be acceptable for colonization. An abundance of flora and fauna exist, but are uncatalogued at this time. The planet's life zone position indicates a high probability of higher life forms and intelligent beings.<br>&nbsp; &nbsp;Preliminary indications did not reveal evidence of the Sathar, but these findings are not final. Expedition members, as usual, maintain a high degree of readiness until more conclusive research is completed.<br><br>
			</dd>
		</dl>
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