Firefly RPG Playtest - IC
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: vin26m on 24-08-2014, 16:21:26</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>24-08-2014, 16:21:26</strong>
			</dt>
			<dd class="postbody">
				<div align="center">(https://elliquiy.com/elluiki/images/e/e7/Firefly-RPG-Front-Cover.jpg)</div><br><strong>Links:</strong><br><br>Firefly Role-Playing Game (rules-based) - Character Generation/Recruiting (https://elliquiy.com/forums/index.php?topic=211882.0)<br>Firefly RPG Playtest - Characters (https://elliquiy.com/forums/index.php?topic=211937.0)<br>Firefly RPG Playtest - OOC and Info (https://elliquiy.com/forums/index.php?topic=211938.0)<br>Firefly RPG Playtest - IC (https://elliquiy.com/forums/index.php?topic=211939.0)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>24-08-2014, 16:22:15</strong>
			</dt>
			<dd class="postbody">
				Post Header code for Clay (played by vin26m):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img]https://elliquiy.com/elluiki/images/4/42/Clay.jpg[/img]<br>[font=trebuchet ms][size=18pt]Clay, Captain of [i]Thundercracker[/i][/size][/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10 (Unarmed)<br>Fix D6<br>Fly D6<br>Focus D6<br>Influence D12 (Leadership)<br>Move D8<br>Notice D8<br>Shoot D10 (Pistols)<br>Treat D6<br>Trick D8<br>&nbsp;<br>Distinctions:<br>Ship's Captain D8<br>Things Don't Go Smooth D8<br>Veteran of the Unification War D8<br><br>Signature Assets:<br>[i]Thundercracker[/i], [i]Firefly[/i]-class transport D8<br>[/spoiler]<br><br><br>(start post here)<br><br><br></code></pre><br><hr><br>Post Header code for Michal (played by vin26m):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img width=300]https://elliquiy.com/elluiki/images/e/e7/Michal.jpg[/img]<br>[font=trebuchet ms][size=18pt]Michal, First Mate[/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D6<br>Physical D10<br>Social D8<br><br>Skills (Specialties):<br>Fight D12<br>Focus D6<br>Influence D6 (Intimidation)<br>Labor D10<br>Move D6 (Dodge)<br>Shoot D8<br>Sneak D8<br>Survive D8<br>Throw D10<br>Trick D6 (Sleight of Hand)<br><br>Distinctions:<br>Mercenary D8<br>Crude D8<br>Ship's First Mate D8<br><br>Signature Assets:<br>[i]Veronica[/i] and [i]Victoria[/i], paired handguns D6<br>[i]Judith Jane[/i], assault rifle D6<br>[/spoiler]<br><br><br>(Start post here)<br><br><br></code></pre><br><hr><br>Post Header code for Serena (played by RubySlippers):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img]https://elliquiy.com/elluiki/images/f/f8/Firefly_RPG_Serena.jpg[/img]<br>[font=trebuchet ms][size=18pt]Serena Richardson, Registered Companion[/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Drive D6<br>Fly D6<br>Fight D10 (Fencing)<br>Focus D6<br>Move D6<br>Influence D12 (Money)<br>Know D8 (Cultures of the 'Verse)<br>Notice D8<br>Perform D10 (Parties)<br>Shoot D8<br><br>Distinctions:<br>Alluring D8<br>Connections in the 'Verse D8<br>Registered Companion D8<br><br>Signature Assets:<br>Companion's Finery D6<br>[i]Firefly[/i]-class transport's shuttle D6<br>[/spoiler]<br><br><br>(start post here)<br><br><br></code></pre><br><hr><br>Post Header code for Li Mei (played by Apple of Eris):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img]https://elliquiy.com/elluiki/images/5/54/Li_Mei.jpg[/img]<br>[font=trebuchet ms][size=18pt]Li Mei Prachalerm, Ship's Doctor[/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Drive D6<br>Focus D10 (Calm)<br>Influence D8<br>Know&nbsp; D8 (Medical Knowledge)<br>Move D6<br>Notice&nbsp; D10 (Medical Examination)<br>Operate D8<br>Sneak D6<br>Treat D12 (First Aid)<br>Trick D6<br>&nbsp;<br>Distinctions:<br>Ship's Doctor D8<br>Mysterious Past D8<br>On the Run D8<br><br>Signature Assets:<br>Doctor's Bag D8<br>[/spoiler]<br><br><br>(start post here)<br><br><br></code></pre><br><hr><br>Post Header code for Hope (played by eBadger):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img]https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg[/img]<br>[font=trebuchet ms][size=18pt]Hope Diamond, Scoundrel[/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D8<br>Physical D6<br>Social D10<br><br>Skills (Specialties):<br>Craft D6<br>Fly D6<br>Focus D6<br>Know D8 (Streetwise)<br>Influence D10<br>Notice D8<br>Operate D6<br>Perform D10 (Showmanship)<br>Sneak D8<br>Trick D12 (Fast Talk, Sleight of Hand)<br><br>Distinctions:<br>Alluring D8<br>Forked Tongue D8<br>Things Don't Go Smooth D8<br><br>Signature Assets:<br>Spartacus the Parrot D6<br>Mother's Necklace D6<br>[/spoiler]<br><br><br>(start post here)<br><br><br></code></pre><br><hr><br>Post Header code for John (played by johnnyboyboy):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img width=300]http://i.imgur.com/4YpwRg0.jpg?1[/img]<br>[font=trebuchet ms][size=18pt]John Vakir, Former Alliance Agent[/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Fight D6<br>Focus D8<br>Influence D12 (Alliance Officials)<br>Know D10 (Black Ops Programs)<br>Move D6<br>Notice D10<br>Shoot D8 (Pistols)<br>Sneak D6<br>Survive D6<br>Trick D8<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Government Experiment D8<br>Veteran of the Unification War D8<br><br>Signature Assets:<br>Matching Pistols D6<br>Optical Brain Implant D6<br>[/spoiler]<br><br><br>(start post here)<br><br><br></code></pre><br><hr><br>Post Header code for Eli (played by Prince Truhan):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img width=300]https://elliquiy.com/elluiki/images/0/02/Eli.jpg[/img]<br>[font=trebuchet ms][size=18pt]Eli Dawson, Mercenary[/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10<br>Focus D10 (Confidence)<br>Influence D8 (Threats)<br>Know D6 (Cultures of the 'Verse)<br>Notice D8 <br>Shoot D12 (Rifles)<br>Sneak D6<br>Move D6<br>Throw D8<br>Treat D6<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Mercenary D8<br>Reader D8<br><br>Signature Assets:<br>Special Rifle Sight D8<br>[/spoiler]<br><br><br>(start post here)<br><br><br></code></pre><br><hr><br>Post Header code for Alexander (played by Ontan):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img width=300]https://elliquiy.com/elluiki/images/f/f5/MalePilot.jpg[/img]<br>[font=trebuchet ms][size=18pt]Alexander Briggs, Former Alliance Pilot[/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Craft D6<br>Fix D6<br>Fly D12 (Pursuit)<br>Focus D8<br>Know D8 (Alliance Military)<br>Notice D10 (Investigation)<br>Operate D8 (Security Systems)<br>Shoot D10<br>Survive D6<br>Throw D6<br><br>Distinctions:<br>Ship's Pilot D8<br>Obsessive D8<br>Alliance Record D8<br><br>Signature Assets:<br>Gold Pen D6<br>Lucky Gas Mask D6<br>[/spoiler]<br><br><br>(start post here)<br><br><br></code></pre><br><hr><br>Post Header code for Gabe (played by SpiralSpider):<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img]https://elliquiy.com/elluiki/images/3/3e/Gabe_Firefly_RPG.jpg[/img]<br>[font=trebuchet ms][size=18pt]Gabe, Registered Companion[/size][/font]<br>[spoiler=Character Sheet]<br>Attributes:<br>Mental D10<br>Physical D6<br>Social D8<br><br>Skills (Specialties):<br>Craft D10<br>Fight D8 (Martial Arts)<br>Fix D6<br>Focus D10<br>Influence D6<br>Know D8 (Appraisal)<br>Move D6 (Rebounding)<br>Notice D8<br>Perform D12 (Acting)<br>Trick D6<br>&nbsp;<br>Distinctions:<br>Registered Companion D8<br>Alluring D8<br>Free Spirit D8<br><br>Signature Assets:<br>Companion's Finery D6<br>Jeweler's Kit D6<br>[/spoiler]<br><br><br>(start post here)<br><br><br></code></pre><br><hr><br>Edits:<br>2014-09-07 Added Gabe.&nbsp; Added the rest of the names of players ("played by...").<br>2014-08-31 Changed picture for Eli.<br>2014-08-30 Added Cultures of the 'Verse to Know of Serena.<br>2014-08-27 Added missing spoiler tags to some character sheets.&nbsp; Added Michal.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>27-08-2014, 03:33:16</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/4/42/Clay.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Clay, Captain of <em>Thundercracker</em></span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10 (Unarmed)<br>Fix D6<br>Fly D6<br>Focus D6<br>Influence D12 (Leadership)<br>Move D8<br>Notice D8<br>Shoot D10 (Pistols)<br>Treat D6<br>Trick D8<br>&nbsp;<br>Distinctions:<br>Ship's Captain D8<br>Things Don't Go Smooth D8<br>Veteran of the Unification War D8<br><br>Signature Assets:<br><em>Thundercracker</em>, <em>Firefly</em>-class transport D8<br></div></div><br><br>It was me and my crew.&nbsp; Just pulled off a job.&nbsp; Figured now was a good time as any to enjoy spending our ill-gotten gains.&nbsp; Honest day's work for a dishonest day's pay.&nbsp; That is, to say, better than usual.<br><br>Had enough to refuel and restock, and continue on to find some more work.&nbsp; Put out some feelers and they led me here.<br><br>No Guns Allowed.<br><br>That was the name of the place.&nbsp; No Guns Allowed.&nbsp; <br><br>Not an uncommon policy, but to have the phrase in a name of a bar, that was a rarity.<br><br>At Eavesdown Docks on Persephone, Briggs parked <em>Thundercracker</em> nearby and we went in without <del>weapons</del> firearms.&nbsp; <br><br>Unarmed.&nbsp; <br><br>Still dangerous.<br><br>To my side was Michal.&nbsp; First mate.&nbsp; Been through a lot together.&nbsp; If I was the brains, she was the brawn.<br><br>Next was Alexander Briggs, the pilot.&nbsp; The <em>Alliance</em> pilot.&nbsp; Formerly, at least.&nbsp; Who then became a border deputy.&nbsp; And now he was on a ship with a Browncoat smuggler captain.&nbsp; <em>My</em> ship.&nbsp; And he was <em>flying</em> her.&nbsp; The 'Verse works in mysterious ways.&nbsp; Now that's a tale for another time.<br><br>Li Mei Prachalerm was a gorramn great doctor.&nbsp; Patched up every one of us at one time or another.&nbsp; Something about her I couldn't put my finger on, though.&nbsp; Like she was hiding something.&nbsp; Still, she was crew.&nbsp; If she wanted to talk about something, I was there.&nbsp; If the past caught up to her, I'd be there to back her up or lead the way.<br><br>Eli Dawson.&nbsp; Mercenary.&nbsp; He was an intimidating fella.&nbsp; Never seen anyone outside crew make him back down.&nbsp; Was like they knew he could end a fight quickly and in a variety of ways.&nbsp; And almost like <em>he</em> knew what <em>they</em> was thinking before they even thunk it.<br><br>Serena Richardson came with as well.&nbsp; She just finished Companion-ing and instead of staying by her lonesome on the ship she ventured out amongst the rest of us.&nbsp; Would be nice to see her cut loose a bit. Would be nicer to see her cut loose a lot.<br><br>John Vakir.&nbsp; Another Alliance type, an agent even.&nbsp; <em>Former</em> Alliance at least.&nbsp; We was both in the war, on opposite sides.&nbsp; Not something we talked about much, not now that we're on the same side.<br><br>Soon as we approached No Guns Allowed, a man came a-flying out the window.&nbsp; The glass shattered as he landed on the ground, but it was all a fancy illusion.&nbsp; The hologram of glass returned.<br><br>My kind of place.<br><br>Inside, I had the ladies get a table and the boys get us some drinks.&nbsp; I had a contact to meet, but they was going to find me.&nbsp; In the meantime, I had a feeling someone was watching me, but couldn't tell if it was in a good way or bad way.<br><br>I wondered what was going through everyone's minds, whether it was about the job we pulled off or some other memory they was having.<br><br><br><br>Edit: Changed weapons to firearms since some have knives.&nbsp; Added last names to Serena Richardson and Li Mei Prachalerm.&nbsp; Added first name to Alexander Briggs. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Apple of Eris</strong> on <strong>27-08-2014, 03:59:34</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/5/54/Li_Mei.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Li Mei Prachalerm, Ship's Doctor</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br>Skills (Specialties):<br>Drive D6<br>Focus D10 (Calm)<br>Influence D8<br>Know&nbsp; D8 (Medical Knowledge)<br>Move D6<br>Notice&nbsp; D10 (Medical Examination)<br>Operate D8<br>Sneak D6<br>Treat D12 (First Aid)<br>Trick D6<br>&nbsp;<br>Distinctions:<br>Ship's Doctor D8<br>Mysterious Past D8<br>On the Run D8<br>Signature Assets:<br>Doctor's Bag D8<br></div></div><br>For about the thousandth time Li-Mei was having second thoughts about joining the crew and making her home on a rust bucket space ship. She followed the Captain towards the bar in silence, stiffening when the man came through the window, then relaxing at the realization it was just a hologram. She hated these kinds of places, too often the visits ended with a visit to the ship's infirmary.<br><br>&nbsp;Following the Captain's lead, she sat at a table with the rest of the ladies, looking around the bar and waiting. In fact, this place reminded her of the last bar they were in. Clay had told them they were going to visit a “friend”. Li-Mei had waited out front, just like this, and the next thing she knew guns were being pulled. She really didn't remember what happened next, but before she really could tell what was going on, someone had flipped the table and pulled her down behind it. <br><br>&nbsp;She also remembered how that last bar visit ended with her having to pull a piece of a shotgun shell out of Clay's backside and really hoped it didn't come to that again. Clay had been almost as much of a pain in the ass for her as the fragment was to him; men were such babies sometimes. <br><br>&nbsp;Still, despite her complaints, Clay had given her a place to stay and had never asked many questions about her, and for that she was thankful. Even with the hardships of living in a flying tin can, it was better than having stayed home and... well, no need to dwell on all that. She sat back in her chair and waited, hoping that this time nobody was going to need a bullet pulled out of them.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>eBadger</strong> on <strong>27-08-2014, 10:51:12</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Hope Diamond, Scoundrel</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D6<br>Social D10<br><br>Skills (Specialties):<br>Craft D6<br>Fly D6<br>Focus D6<br>Know D8 (Streetwise)<br>Influence D10<br>Notice D8<br>Operate D6<br>Perform D10 (Showmanship)<br>Sneak D8<br>Trick D12 (Fast Talk, Sleight of Hand)<br><br>Distinctions:<br>Alluring D8<br>Forked Tongue D8<br>Things Don't Go Smooth D8<br><br>Signature Assets:<br>Spartacus the Parrot D6<br>Mother's Necklace D6<br></div></div><br><br>Hope stopped by the inevitable card game on her way to their table.&nbsp; Actually, it wasn't at all on the way - it was in the back room, the smoke and dim lighting separated by an open set of double doors.&nbsp; She pulled a chair up with a smile and the flash of bills.&nbsp; She won a couple rounds, lost a couple more, and eyed up her mark.&nbsp; Roderick claimed he was a rancher, just arrived on planet, but the fancy pocket watch, slick accent and clean nails marked him as a corporate opportunist.&nbsp; It was handy; Hope didn't find herself troubled with moral dilemmas as a rule, but she tended to avoid them just in case.&nbsp; <br><br>If she wanted to, Hope could run the table easily enough, probably without even having to cheat.&nbsp; The entire game was based on bluffs and she was the best liar this side of Earth that Was.&nbsp; No, the problem was inevitably that you had to walk away from the table, and rough men didn't take kindly to that when you held all their money. <br><br>So today she was letting someone else win.&nbsp; He already had a nice pile of bills piled in front of him like a boast while the others started to notice his pretentious enunciation and boorish grin.&nbsp; During her deals she could slip him a nice hand, and she made sure to lose at the right time.&nbsp; The turning point came when he began to explain his success stemmed from a better education, which led to a more facile and capable mind.&nbsp; <br><br>"Psst," Hope whispered to him, caressing her silver locket as she draped herself over his arm. "You prolly oughta put all that cash in yer billfold, mister.&nbsp; Rough folks around here!"&nbsp; He nodded gratefully, like the sap he was, and scooped up the mess from the table.&nbsp; Four other pairs of envious, resentful eyes tracked its course with a few distrustful mutters. While that had their attention, Hope slipped the two extra aces beneath his coaster, then announced she was out and shouted to the bartender for a round of drinks for the table as a farewell: "Can't have none o' y'all sayin' I'm a poor loser!" she happily slurred.&nbsp; Everyone at the table grinned at her, then turned to call out their orders.&nbsp; With their backs turned she started to walk away, stumbled slightly into Roderick, giggling and biting her lip flirtatiously as she lifted his packed billfold and replaced it with two others she'd stolen earlier.&nbsp; <br><br>A dozen steps away and the waitress stopped by, clearing the empty glasses to make room for the new round, which was exactly when a coaster was nudged to the side.&nbsp; <br><br>The art of grifting, Hope would one day write in her memoirs between chapters of sultry romance and daring adventures, was to let your marks create their own story.&nbsp; If you had to actually tell the sap you were the lost princess Anastasia, last seen fleeing New Vienna aboard the gunship Pheonix as Alliance cruisers assassinated the Ducal family from orbit, you weren't going to end well.&nbsp; They'd resist.&nbsp; They'd try to question you, or want something from you, or even actually know the Princess' bones had been recovered from orbit five years ago.&nbsp; But a hint of noble accent; the flash of a maltese cross; a scar earned fleeing the palace, and her whole family dead...in the end she'd be insisting she wasn't anyone at all as the nobs fawned over her with dreams of reclaiming the Lost Fortune.&nbsp; <br><br>She flopped on the bench next to Clay, wallet disposed of and a stack of bills in her hip pocket, fingering her new pocket watch as the fight played out.&nbsp; Not bad for ten minutes of work.&nbsp; <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>28-08-2014, 01:35:43</strong>
			</dt>
			<dd class="postbody">
				<br>(http://i.kinja-img.com/gawker-media/image/upload/s--bDPdzTV7--/18s3yuhlrasdjjpg.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Eli Dawson, Mercenary</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10<br>Focus D10 (Confidence)<br>Influence D8 (Threats)<br>Know D6 (Cultures of the 'Verse)<br>Notice D8 <br>Shoot D12 (Rifles)<br>Sneak D6<br>Move D6<br>Throw D8<br>Treat D6<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Mercenary D8<br>Reader D8<br><br>Signature Assets:<br>Special Rifle Sight D8<br></div></div><br>Eli nearly chuckled at the sign of the place they were going in "No guns allowed". He had come to the conclusion that as a rule of thumb the bigger the forbiddance sign the more chances of guns showing up, a swanky place with high tech security merely searched their clients and weeded out the undesirables, they didn't put up a sign, they didn't want their clients thinking about danger. Cheaper places did it as a prayer, hoping that people would listen and that the employees could outgun the patrons, with a sign this big the place was screaming so he guessed people got shot inside at least once an hour.<br><br>Eli didn't particularly like violence, he actually preferred to put a stop to it, specially before it happened, that was why he kept such a close eye on things. It was odd but the bars and places were they got jobs were by far more dangerous than the jobs, probably because people were paying more attention and relied more openly on the other crewmembers, when on their last delivery he asked everyone to stop as he got out his rifle and watched the terrain ahead nobody questioned him, neither did they question him when he fired twice. When shots got fired back at them they probably wondered if he had hit with both shots and if he should have been firing more or not at all, but at least they did it silently and when the job ended at least nobody had new holes.<br><br>Once in the bar he got the drinks by taking the long route back to the table, he wanted to be sure of the layout of the place and where danger could be coming from. He noticed some men getting angry about the card game Hope had just left (such things happened often) but at least for now they didn't pose a threat to the members of the crew.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>28-08-2014, 04:04:06</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/f/f8/Firefly_RPG_Serena.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Serena Richardson, Registered Companion</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Drive D6<br>Fly D6<br>Fight D10 (Fencing)<br>Focus D6<br>Move D6<br>Influence D12 (Money)<br>Know D8 ()<br>Notice D8<br>Perform D10 (Parties)<br>Shoot D8<br><br>Distinctions:<br>Alluring D8<br>Connections in the 'Verse D8<br>Registered Companion D8<br><br>Signature Assets:<br>Companion's Finery D6<br><em>Firefly</em>-class transport's shuttle D6<br></div></div><br><br>Serena dressed down but <em>down</em> for a Companion still stands out like a sore thumb with fine leather clothing, pretty sparkly things and silver she always loved silver on her body. Hidden in sheaths throwing knives, she wanted to wear her rapier but the captain told her not to. So has one up each sleeve, two at the nape of the neck all ready to use. And she has some money on her since her Identi-card likely won't be useful in a <em>Rustic Drinkery</em>. Of course she is decently trained in unarmed combat to many damned good.<br><br>Naturally everyone looks at her as she took a table, crossing her legs and back towards the wall.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>28-08-2014, 05:12:32</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e7/Michal.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Michal, First Mate</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D6<br>Physical D10<br>Social D8<br><br>Skills (Specialties):<br>Fight D12<br>Focus D6<br>Influence D6 (Intimidation)<br>Labor D10<br>Move D6 (Dodge)<br>Shoot D8<br>Sneak D8<br>Survive D8<br>Throw D10<br>Trick D6 (Sleight of Hand)<br><br>Distinctions:<br>Mercenary D8<br>Crude D8<br>Ship's First Mate D8<br><br>Signature Assets:<br><em>Veronica</em> and <em>Victoria</em>, paired handguns D6<br><em>Judith Jane</em>, assault rifle D6<br></div></div><br><br>Hope had been trailing us, watching our back but also avoiding getting connected with us.&nbsp; She was always looking for an opportunity, and keep us separate was often a good asset to have.<br><br>Me, Li Mei and Serena took a table after I pulled a couple of passed out drunks off it and set them on a bench in the corner.&nbsp; They wasn't going to dirnk no more anyway.&nbsp; Could feel the eyes on me, me in my tank top and camouflage cargo pants, a woman lifting man after unconscious man like they was ragdolls.<br><br>Still made me perk a bit to be called one of the ladies, but I had to admit to feeling a bit insecure with the likes of Li Mei and Serena.&nbsp; They was both such exotic beauties, and I was just a chick with muscles.&nbsp; <br><br>Eli came by with a bottle of the best, Old Earth Style Kentucky Bourbon.&nbsp; Felt my mouth watering at the sight, and I could barely contain myself when the glasses was poured.<br><br>I picked up the glass, held it up in a silent toast, clinked glasses with my crew, and started chugging.&nbsp; Oh, it burned so good.&nbsp; Remember the first time hurt so bad, but now it was a pain I enjoyed in a most thorough manner.<br><br>I set my glass down for another.&nbsp; Clay rejoined us, and soon after Hope squished in between us.&nbsp; <br><br>A fight was brewing, and I was sure that Hope was the match and the gasoline of the inferno that was about to start.&nbsp; I reached into the bulge on the side of her outfit where she had the wad of cash.&nbsp; I did my best to avoid getting noticed while I picked her pocket.<br><br>No one could see under the table as I took the bills, then gave her thigh a playful squeeze before I pocketed her money.&nbsp; In the unlikely event she got caught, at least she didn't have no evidence on her.&nbsp; Besides, it was a chance for me to show off the skills she taught me.&nbsp; The sleight of hand was good for helping me draw my trusty handguns, Ronnie and Tori, as well as my knife or my grenades.<br><br>Didn't have none of those on me, though.&nbsp; Just my bare fists tonight.&nbsp; And my charming personality.<br><br>I finished a second drink, and then a third.&nbsp; I was feeling good and buzzing hard.&nbsp; I put an arm around Hope on one side of me and Li Mei on the other, and turned to Serena.<br><br>"So how was your... appointment, Serena?&nbsp; Any rich, handsome men... or women... sweep you off your feet?&nbsp; Or did you break more hearts?"<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>johnnyboyboy</strong> on <strong>29-08-2014, 01:23:23</strong>
			</dt>
			<dd class="postbody">
				(http://i.imgur.com/4YpwRg0.jpg?1)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">John Vakir, Former Alliance Agent</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Fight D6<br>Focus D8<br>Influence D12 (Alliance Officials)<br>Know D10 (Black Ops Programs)<br>Move D6<br>Notice D10<br>Shoot D8 (Pistols)<br>Sneak D6<br>Survive D6<br>Trick D8<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Government Experiment D8<br>Veteran of the Unification War D8<br><br>Signature Assets:<br>Matching Pistols D6<br>Optical Brain Implant D6<br></div></div><br><br>No guns allowed, John thought this was a curious name for a bar considering that it looked like at least half the people in here where carrying some form of weapon, mostly concealed but he knew what to look for, even if it was just a small knife hidden in a boot, thinking back to the last job that was precisly what managed to help him out of a small jam, Shaking his head and moving to the seats that the crew had seemed to claimed.<br><br>He looked around the bar once more, assessing threats and looking for anyone that may cause trouble several seemed to be in a mood but non agressive towards them he nodded to Eli as if to confirm the area was safe enough before taking one of the drinks at the table and pouring himself a small glass full.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Ontan</strong> on <strong>30-08-2014, 07:47:06</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/f/f5/MalePilot.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Alexander Briggs, Former Alliance Deputy</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Craft D6<br>Fix D6<br>Fly D12 (Pursuit)<br>Focus D8<br>Know D8 (Alliance Military)<br>Notice D10 (Investigation)<br>Operate D8 (Security Systems)<br>Shoot D10<br>Survive D6<br>Throw D6<br><br>Distinctions:<br>Ship's Pilot D8<br>Obsessive D8<br>Alliance Record D8<br><br>Signature Assets:<br>Gold Pen D6<br>Lucky Gas Mask D6<br><br></div></div> <br><br><strong>Six months earlier…</strong><br><br><em>Jack Ryder must die.<br><br>Death to Ryder.<br><br>I <span class="bbc_u">will</span> <span class="bbc_u">kill</span> Jack Ryder.</em><br><br>The messages covered the walls of the office, iterated over and over like a mantra. On bad days, the words were scrawled straight onto the plaster; on worse days, carved with whatever hard edge came to hand. Standing like islands among this sea of madness were signs of a more productive mood – maps pierced by coloured pins, crime reports with notes scribbled in the margins, schematics of Ryder’s ship – though far from being redemptive, they merely told of a patient side to the author’s obsession. Taken as a whole, the room looked like the den of some maniacal serial killer. In actuality, it belonged to a maniacal Alliance deputy. <br><br>Two men regarded the room in melancholy silence, each holding a beer in one hand and a rubbish sack in the other. At length, one of them gave a thoughtful whistle before speaking.<br><br>“Well… guess you can finally cross this of your to-do list. What’s next, deputy?”<br>“Honestly, I’m not sure,” Alexander replied. “Huh. Guess I’ll have to find a hobby, or something.”<br><br>The pair studied the room a few moments longer, before Alexander drained the last of his beer and gestured for the cleaner to do the same. “Come on, Rob. I don’t need this stuff anymore.”<br><br>They started tearing the various charts and notes off the walls, condensing a vendetta of five years into a few sacks of rubbish. They weren’t far into the task before Rob – the station’s cleaner and unofficial counsellor – regarded Alexander with a sideling glance.<br><br>“I thought you’d be happier about this, deputy. Ryder killed three of the marshals you worked for, and left you humiliated or stranded ‘Verse knows how many times.”<br>“I guess. It’s just…” Alexander shrugged, then sighed. “I don’t know. It won’t be the same going back to work now he’s actually dead. There’s still some small fry trying their luck at smuggling, but he was the only real threat to Alliance enforcement around here.”<br>“And now you’re upset that the Alliance has won.”<br><br>Alexander tensed, and kept his tone cautiously neutral as he turned to the other man. “That’s not what I said…”<br>By way of response, Rob’s weathered face broke into a sly grin. “Let me rephrase, then. You love the Alliance, but you also love the thrill of the chase. With Ryder dead, you feel like a big-game hunter who’s just shot the last bloodthirsty tiger, and now there’s nothing left to hunt.”<br>Uncertain of where the other man was going, Alexander was wise enough to stay silent… but his poker-face had started to waver. Rob pressed on, knowing he’d hit a nerve:<br><br>“Ever occur to you that’s why Ryder never actually killed you? Maybe he didn’t <em>want</em> his trail to go cold. Maybe he loved the chase more than he loved his career.”<br>“And now you reckon I’ve got a similar choice to make,” Alexander said, finishing the line of thought.<br><br>Rob pretended not to hear – pretended the entire conversation hadn’t taken place, for that matter. “Say, deputy… you keeping this Ryder voodoo doll?”<br><br><hr><br><strong>Present day…</strong><br><br>The last job had ended in a <em>spectacular</em> chase, Alexander admitted to himself. He usually preferred to stay back on the ship to run diagnostics and do whatever small repairs he could, but such magnificent victories demanded celebrations. Besides, a close shave and last second triumph tended to work up one hell of a thirst. That was something Alliance and smugglers both had in common, regardless of which side of the fence he belonged these days. <br><br>Alexander was still a little hazy on what exactly went down on the last job: one second was he babysitting the ship while the others “sealed the deal”, and the next instant everyone was rocketing up the cargo ramp, screaming at him to take off. There was also something about Clay having an arse full of buckshot, but Alexander was happy to remain ignorant on that particular detail. It’d been close… <em>bloody</em> close… but the Thundercracker could give any interceptor a run for its money, and by some miracle (and a not insignificant amount of piloting skill, according to Alexander), they’d made it out largely intact and with the hard-won cash in hand. <br><br>Glancing around the bar, Alexander got the impression he was in a minority of people following the tavern’s titular prerogative. It couldn’t be helped, though: concealing weapons wasn’t really his thing. He was used to wearing a gun as a deterrent, not hiding it as a surprise. Still, aside from the name, reputation, location, clientele, and general atmosphere, No Guns Allowed wasn’t so bad. If nothing else, it had alcohol and the promise of work, both of which were duly appreciated. After carrying his share of the drinks back to the table Michal had so generously freed up, Alexander gestured to the selection.<br><br>“For those who don’t want the bourbon: vodka and whiskey.”&nbsp; &nbsp;<br><br>He poured himself a glass of the latter, and raised his glass in an informal toast. <br><br>“To a job well done… and to Clay’s arse, which stopped a shotgun shell hitting anything important.”<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Apple of Eris</strong> on <strong>30-08-2014, 08:12:52</strong>
			</dt>
			<dd class="postbody">
				<br>(https://elliquiy.com/elluiki/images/5/54/Li_Mei.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Li Mei Prachalerm, Ship's Doctor</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Drive D6<br>Focus D10 (Calm)<br>Influence D8<br>Know&nbsp; D8 (Medical Knowledge)<br>Move D6<br>Notice&nbsp; D10 (Medical Examination)<br>Operate D8<br>Sneak D6<br>Treat D12 (First Aid)<br>Trick D6<br>&nbsp;<br>Distinctions:<br>Ship's Doctor D8<br>Mysterious Past D8<br>On the Run D8<br><br>Signature Assets:<br>Doctor's Bag D8<br></div></div><br><br>"And here's to hoping it never stops another bullet. Nobody should have to suffer that sight again." Li Mei added, raising her glass. "Or all that whining."<br><br>She took a small sip of the drink, really she didn't much care for the alcohol, but everyone else was drinking, and Michal was all ready a few in and getting friendly as she always did. Despite the awkwardness of having the other woman's arm around her, she didn't mind overmuch. Michal had always protected them and Li had learned to trust the first mate, as much as she ever dared to trust anyone that is. <br><br>"So, does anyone know what we're doing here?" Li asked nobody in particular, "Or is this just a pleasure visit?" the grimace in her voice at that thought revealed all to well how poorly she thought of that idea. To her a vacation was staying in a luxury hotel with room service and massages. All in all what she imagined the pampered life of a Companion was like, not that Li would ever actually consider adopting that particular lifestyle.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>eBadger</strong> on <strong>30-08-2014, 09:23:43</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Hope Diamond, Scoundrel</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D6<br>Social D10<br><br>Skills (Specialties):<br>Craft D6<br>Fly D6<br>Focus D6<br>Know D8 (Streetwise)<br>Influence D10<br>Notice D8<br>Operate D6<br>Perform D10 (Showmanship)<br>Sneak D8<br>Trick D12 (Fast Talk, Sleight of Hand)<br><br>Distinctions:<br>Alluring D8<br>Forked Tongue D8<br>Things Don't Go Smooth D8<br><br>Signature Assets:<br>Spartacus the Parrot D6<br>Mother's Necklace D6<br></div></div><br><br>Hope dutifully lifted her glass in silent salute, her smile wide and open with a camaraderie she didn't really feel.&nbsp; It wasn't that she disliked anyone here, of course - if that were the case, she'd be gone or they'd be dead - but she was far too used to being on her own to settle so quickly into a role as part of a crew.&nbsp; Nor was she entirely sure what they made of her; certainly by now they seemed to realize she wasn't just a two bit stage magician, but her particular talents weren't something she ever talked about directly.&nbsp; She was quick with her hands and had a clever smile, that's all they needed to know.&nbsp; Usually, it was all they wanted to know.&nbsp; <br><br>When you pretended to be best friends for awhile, though, it was easy to start thinking it was real.&nbsp; Even she started to think that sometimes, before she remembered that nobody was really like that.&nbsp; Right now, in fact, Michal was starting to misunderstand what their relationship was like; Hope's smile never wavered but she sighed inside.&nbsp; <br><br>She tilted her head slightly, making a show of listening to the sounds from the back room.&nbsp; You didn't steal from the regulars in a place like this and walk away from it with just a few bruises, not unless you had a lot of backup, and poor foolish Roderick was a fish out of water.&nbsp; Hope leaned close to Michal's ear and spoke so softly only she could hear.&nbsp; "Think very carefully about what's going to happen to that poor thief back there and how very much we like being friends, and then put the money back."&nbsp; She finished with a small peck to Michal's cheek and turned back to the table, laughing at Li's joke without missing a beat.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>30-08-2014, 16:32:00</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e7/Michal.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Michal, First Mate</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D6<br>Physical D10<br>Social D8<br><br>Skills (Specialties):<br>Fight D12<br>Focus D6<br>Influence D6 (Intimidation)<br>Labor D10<br>Move D6 (Dodge)<br>Shoot D8<br>Sneak D8<br>Survive D8<br>Throw D10<br>Trick D6 (Sleight of Hand)<br><br>Distinctions:<br>Mercenary D8<br>Crude D8<br>Ship's First Mate D8<br><br>Signature Assets:<br><em>Veronica</em> and <em>Victoria</em>, paired handguns D6<br><em>Judith Jane</em>, assault rifle D6<br><br></div></div><br><br><br>John came along and gave Eli a nod.&nbsp; We was together long enough that that I knew that they felt we was pretty safe.&nbsp; If there was going to be a hint of trouble, ain't no way it was going to get past the likes of them two, along with Alexander and Clay.&nbsp; Me, I ain't so good at noticing trouble.&nbsp; I'm more the one to start causing it or to end it, usually because Clay told me to.<br><br>Alexander gave us a toast.<br><br><em>"To a job well done… and to Clay’s arse, which stopped a shotgun shell hitting anything important."</em><br><br>Our doctor, Li Mei, added to it.<br><br><em>"And here's to hoping it never stops another bullet. Nobody should have to suffer that sight again.&nbsp; Or all that whining."</em><br><br>"Y'all know I'm sitting right here?" said Clay with a smile.&nbsp; He didn't take no lip from anyone, except crew, which was as close as family to him.&nbsp; To us.<br><br>Li Mei spoke again.<br><br><em>"So, does anyone know what we're doing here?&nbsp; Or is this just a pleasure visit?"</em><br><br>I responded to her, giving her shoulder a protective squeeze before releasing her.<br><br>"Little of both, Doc.&nbsp; Pleasure for us, business for the Cap'n." <br><br>"Aww, you noticed me picking your pocket?&nbsp; And here I thought I was starting to get good."&nbsp; I gave Hope a little pout, but the kiss on my cheek somehow made me warmer than I was with all the bourbon in my blood vessels now.&nbsp; I slipped the cash back in her pocket, not taking her veiled threat too personally.<br><br>But then the show started...<br><br><br><br>(https://elliquiy.com/elluiki/images/a/a6/Roderick_Firefly_RPG.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Roderick, Gambler and Patsy</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Gambler D8<br></div></div><br><br><br>"Gentleman, please, I beat you all fair and square..."<br><br>Seems that Hope's mark, whose name I later learned was Roderick, was finding himself in a whole lot of trouble.<br><br><br><br>(https://elliquiy.com/elluiki/images/4/46/Ray_Firefly_RPG.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Ray, Gambler</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Gambler D8<br></div></div><br><br><br>"Yeah, then what should we make of these?&nbsp; Keeping these aces for your own gorramn self?"<br><br>Ray pushed Roderick out of the back room and into the common area of the bar.&nbsp; Music stopped playing and the buzz of conversation died down.<br><br><br><br>(https://elliquiy.com/elluiki/images/8/81/Roy_Firefly_RPG.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Roy, Gambler</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Gambler D8<br></div></div><br><br><br>"We don't take too kindly to strangers who cheat at an honest game of poker."<br><br>Roy had a grip on one of Roderick's wrists.<br><br><br><br>(https://elliquiy.com/elluiki/images/a/a5/Reyes_Firefly_RPG.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Reyes, Gambler</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Gambler D8<br></div></div><br><br><br>"Ah, <em>si, si,</em> is very bad to steal from us, <em>cabron.</em>&nbsp; Is <em>very</em> bad."<br><br>Reyes was holding Roderick's other arm.&nbsp; He and Roy laid Roderick's hands on the bar.<br><br><br><br>(https://elliquiy.com/elluiki/images/7/70/Ryu_Firefly_RPG.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Ryu, Gambler</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Gambler D8<br></div></div><br><br><br>"And we have ways of making sure that type of thing don't happen again, <em>liou coe shway duh bee-ow tze huh hoe tze duh dhun ur tze</em>*.&nbsp; Bartender, get me the hammer."<br><br>Ryu laid the business end of the hammer on top of one of Roderick's fingers.<br><br><br><br>"Alright, alright, no need for violence," Roderick said, shaken, but trying to keep it together.&nbsp; "If you want to be sore losers about it, fine, take the money.&nbsp; It's in my jacket."<br><br>One of them checked all of his pockets.&nbsp; "Ain't no money on you, cheat.&nbsp; You pass it off to someone?&nbsp; Who's working with you?"<br><br>"What?!&nbsp; No!&nbsp; I'm no cheater, and I'm not working with anyone!"<br><br>"<em>Ni zhao si?!</em>*" said Ryu, as he raised the hammer and was ready to bring it down to crush Roderick's hand...<br><br><br><br>* <em>liou coe shway duh bee-ow tze huh hoe tze duh dhun ur tze</em>* - Stupid son of a drooling whore and a monkey<br>* <em>Ni zhao si?!</em> - You lookin' to die?!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>eBadger</strong> on <strong>31-08-2014, 09:05:56</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Hope Diamond, Scoundrel</span></span><br>Plot points: 2<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D6<br>Social D10<br><br>Skills (Specialties):<br>Craft D6<br>Fly D6<br>Focus D6<br>Know D8 (Streetwise)<br>Influence D10<br>Notice D8<br>Operate D6<br>Perform D10 (Showmanship)<br>Sneak D8<br>Trick D12 (Fast Talk, Sleight of Hand)<br><br>Distinctions:<br>Alluring D8<br>Forked Tongue D8<br>Things Don't Go Smooth D8<br><br>Signature Assets:<br>Spartacus the Parrot D6<br>Mother's Necklace D6<br></div></div><br><br>Hope heard the commotion building and leaned back a bit, giving her necklace a quick rub for luck and keeping the large bulk of her captain between herself and trouble.&nbsp; She'd been walking away before things started and the aces had drawn all their attention to Roderick like a magnet; probably nobody saw her sit down at a booth and they would instead race outside in an attempt to chase her down if they were clever enough to work any of it out.&nbsp; <br><br>Not that she really expected them to.&nbsp; She'd left enough misdirection behind that they wouldn't be able to say exactly what had happened, nor how Roderick the cheater could be in on it.&nbsp; If things went too sideways, she'd be able to send them in a few other directions or just threaten them enough to make them back off.&nbsp; <br><br>For the moment, however, she continued the conversation with her crew and set the unpleasant glass of...she wouldn't insult bourbon by calling it that, although the others seemed to like the foul stuff well enough.&nbsp; She sighed in regret.&nbsp; The disturbance at the bar would make it impossible to get a mug of chai to rinse out the foul taste; hopefully it wouldn't last long.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>31-08-2014, 13:31:56</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/4/42/Clay.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Clay, Captain of <em>Thundercracker</em></span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10 (Unarmed)<br>Fix D6<br>Fly D6<br>Focus D6<br>Influence D12 (Leadership)<br>Move D8<br>Notice D8<br>Shoot D10 (Pistols)<br>Treat D6<br>Trick D8<br>&nbsp;<br>Distinctions:<br>Ship's Captain D8<br>Things Don't Go Smooth D8<br>Veteran of the Unification War D8<br><br>Signature Assets:<br><em>Thundercracker</em>, <em>Firefly</em>-class transport D8<br></div></div><br><br>We was sitting together, me, then Hope, then Michal, then Li Mei, with the others all around the table.&nbsp; Noticed Hope getting just a mite cozy, using my body as concealment from the commotion that was a-starting.&nbsp; Even seen her rubbing her necklace for luck, like she tended to do when things wasn't quite going our way.<br><br>"Thought you was going to try to go straight, Hope.&nbsp; No more lying, cheating or causing in trouble, unless you absolutely had to.&nbsp; Was that you just blowing smoke, or you being truthsome?&nbsp; Just look at what we have now.&nbsp; Some regular folk losing their money at cards, and one about to lose use of a hand or two, maybe permanent."<br><br>I turned my face so I was looking directly at her, at them big pretty brown eyes.&nbsp; <br><br>"<em>I cannot abide</em>.&nbsp; Give them back their money and make sure ain't no one is harmed.&nbsp; Make it right, through honesty or trickery, and I'll back your play.&nbsp; Or, I'll make it right my own damn self and you can find a new ship to travel on."<br><br>Felt all paternal-like.&nbsp; Showing the young woman the way the 'Verse works, or at least the way it ought to, and how it works for the crew of <em>Thundercracker</em>, the crew that was <em>mine</em>.&nbsp; Hope had a long history of bad breaks and she was very much a product of her environment, having nearly no one to rely on but herself, at least until she was on <em>Thundercracker</em>.&nbsp; Just because I seen her as broken, morally in a way, didn't mean I wanted to throw her out.&nbsp; But if she didn't want to be fixed, I couldn't have her on my ship.&nbsp; Would just be a matter of time before she crossed me or one of mine.&nbsp; Saw myself as someone who saw the good in people, people like Hope.&nbsp; But I was also a force to help bad people get what was coming to them.&nbsp; And these poker players didn't deserve physical or financial harm.<br><br>At that moment, Ryu brought the hammer down.&nbsp; Roderick yelped real loud... but no damage was done.&nbsp; Ryu pounded the bar instead of Roderick's hand.&nbsp; Hard to say whether it was meant as a warning, or Ryu was too drunk to strike true, or Roderick was struggling too much as Roy and Reyes held him.&nbsp; But Ryu brought the hammer up again, and this time he seemed like he wasn't going to miss.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>31-08-2014, 18:01:37</strong>
			</dt>
			<dd class="postbody">
				(http://i.kinja-img.com/gawker-media/image/upload/s--bDPdzTV7--/18s3yuhlrasdjjpg.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Eli Dawson, Mercenary</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10<br>Focus D10 (Confidence)<br>Influence D8 (Threats)<br>Know D6 (Cultures of the 'Verse)<br>Notice D8 <br>Shoot D12 (Rifles)<br>Sneak D6<br>Move D6<br>Throw D8<br>Treat D6<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Mercenary D8<br>Reader D8<br><br>Signature Assets:<br>Special Rifle Sight D8<br></div></div><br>Eli was slightly amused by Alexander's toast, however he was forced to crack a smile when Li Mei mentioned the whining. It was a silly exchange but it was entertaining seeing the Captain being made the butt of these jokes (pun intended). That little distraction ended quickly as the game Hope was at took a very bad turn for one of the players.<br><br>As far as Eli was concerned the gamblers had only themselves to blame, they were risking their money with strangers and to do that you had to take in the possibility of them cheating, and if they were cheating you had to catch them in the act not later. Then again the <em>cheater</em> they had caught was probably just Hope's pigeon and nothing more.<br><br>He paid attention but wasn't too invested in the man's fate until the hammer was brought in, that was too much, a lucky strike would render the man's hand unusable. The punishment didn't fit the imagined crime, besides Eli had seen his fair share of violence and he knew that the sights and sounds of someone being hit like that were haunting. It wasn't that he would have trouble sleeping after seeing it, it was just that there was no need to add it to his memories, or for that reason to that of his less violent companions like the good Doctor or Serena.<br><br>Besides there was also the slight possibility that the gambler attempting to save himself would point to anyone as his partner and get either someone innocent in danger, or be right in guessing Hope to who he had a duty to protect as she was crew.<br><br>Despite this thoughts Eli was unsure if he should intervene, that was until the Captain admonished Hope. If she had to fix it he might as well help, and save the poor fool's hand in the process. After all Eli saw or thought he saw bloodlust in the eyes of the three men, and they had the tools (or tool) to satisfy that violent intent,&nbsp; however that would be pointless if the victim was unconscious or at least in their eyes properly punished.<br><br>It was then Eli took a deep breath, and then stood up. He locked eyes with the shape of Roderick and twisted his head in a sharp movement as if he was a predator then the stream of epithets poured from his mouth. <br><br>"You piece of lying scumbag! You cheating bastard! Treacherous swine! I'm going to punch you into tomorrow!" He shouted as he crossed the room towards Roderick "A cheater is nothing but a coward! You are a coward that can't play worth anything!" He was being as loud and hateful as possible "You are nothing but a moron that thought he could fool decent people. You'll get everything that is coming to you and more so you learn your lesson you cheating pig!"<br><br>The mercenary planned to get over there while keeping the men attention on him, and as he got there punch Roderick until he couldn't get himself into more trouble. The stomach so he couldn't talk and the face until he fell. If things were as Eli hoped the men would be somewhat satisfied and their target would only end up with a couple of bruises on his body and pride.<br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>eBadger</strong> on <strong>31-08-2014, 22:00:48</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Hope Diamond, Scoundrel</span></span><br>Plot points: 2<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D6<br>Social D10<br><br>Skills (Specialties):<br>Craft D6<br>Fly D6<br>Focus D6<br>Know D8 (Streetwise)<br>Influence D10<br>Notice D8<br>Operate D6<br>Perform D10 (Showmanship)<br>Sneak D8<br>Trick D12 (Fast Talk, Sleight of Hand)<br><br>Distinctions:<br>Alluring D8<br>Forked Tongue D8<br>Things Don't Go Smooth D8<br><br>Signature Assets:<br>Spartacus the Parrot D6<br>Mother's Necklace D6<br></div></div><br><br>Hope's face slowly hardened into a false shell of a smile while Clay spoke.&nbsp; Betrayal could still surprise her, apparently, no matter how many times she felt the knife dig into her back.&nbsp; What did he want - for her to walk over to the 'regular' people with the bloodlust and the hammer to explain how their money just fell into her pocket?&nbsp; She'd end up with her own hand on the table.&nbsp; He could stuff his damn ship if that's what he expected.&nbsp; She wasn't a trained monkey to dance only when he played and sit in a cage when he was done with her.&nbsp; <br><br>No need to say all that, though.&nbsp; Instead she just laughed, good natured and amused, at the poor joke.&nbsp; "Oh, please, Clay.&nbsp; How many bodies did you leave behind on the last job?&nbsp; A couple busted fingers is a nicety to a shallow grave, and will teach a lesson to avoid cheating at card games."&nbsp; Go straight?&nbsp; What in blazes was he talking about?&nbsp; She was quite sure she hadn't said such a thing - it would involve admitting to lying and cheating, which was something she never did.&nbsp; Clay seemed to be mistaking his own guilt for hers.&nbsp; She was surrounded by men who made a living killing, stealing, and cheating one another while somehow convincing themselves all the 'bad guys' deserved it, like they didn't have morals or sweethearts or kids hiding in the cellar while the bombs dropped.&nbsp; They lied to themselves, pretending they were the white knight when everybody's soul was black, but they were only fooling themselves.&nbsp; <br><br>When Eli got up she tried to call him back, but it was difficult to do much without making their whole table involved and this entire fiasco was turning to shit already.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Apple of Eris</strong> on <strong>31-08-2014, 23:54:02</strong>
			</dt>
			<dd class="postbody">
				<br>(https://elliquiy.com/elluiki/images/5/54/Li_Mei.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Li Mei Prachalerm, Ship's Doctor</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Drive D6<br>Focus D10 (Calm)<br>Influence D8<br>Know&nbsp; D8 (Medical Knowledge)<br>Move D6<br>Notice&nbsp; D10 (Medical Examination)<br>Operate D8<br>Sneak D6<br>Treat D12 (First Aid)<br>Trick D6<br>&nbsp;<br>Distinctions:<br>Ship's Doctor D8<br>Mysterious Past D8<br>On the Run D8<br><br>Signature Assets:<br>Doctor's Bag D8<br></div></div>Plot Points: 2<br><br>&nbsp;"<em>Tamade.*</em> Every time Captain, every single time we come to one of these places..." Li Mei started, knocking back her drink quickly, while Clay and Hope bickered and Eli started screaming. She hated these places for a reason; there was always a fight. Always someone either causing trouble or getting caught up in someone else's trouble, it seemed to be a universal law of backwater bars. All she wanted to do was keep a nice quiet profile while making a decent living, and this was all she needed. Next thing you knew someone would call the authorities, questions would be asked, and she'd show up in the system again after having been off the radar for so long. She couldn't help but glare a little at Hope, this mess was apparently the gambler's fault, and subtly shake her head and roll her eyes. <br><br>&nbsp;Li Mei didn't want to see some poor fool get his hand smashed by some louts with a hammer, but that was where Eli and the other muscle came in. In a fight, Li Mei was a liability, not an asset, and she knew it. She pulled her medical bag up into her lap, someone would need some bandaging after this, she just hoped it wasn't Eli, and she hoped nobody pulled out any guns either. When that though crossed her mind, she started looking around for the nearest bit of furniture she could easily get behind in case pistols got drawn, and why not, it worked before.<br><br><span style="font-size: 8pt;" class="bbc_size">*Shit.</span>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>01-09-2014, 23:05:09</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/4/42/Clay.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Clay, Captain of <em>Thundercracker</em></span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10 (Unarmed)<br>Fix D6<br>Fly D6<br>Focus D6<br>Influence D12 (Leadership)<br>Move D8<br>Notice D8<br>Shoot D10 (Pistols)<br>Treat D6<br>Trick D8<br>&nbsp;<br>Distinctions:<br>Ship's Captain D8<br>Things Don't Go Smooth D8<br>Veteran of the Unification War D8<br><br>Signature Assets:<br><em>Thundercracker</em>, <em>Firefly</em>-class transport D8<br></div></div><br><br><em>"Oh, please, Clay.&nbsp; How many bodies did you leave behind on the last job?&nbsp; A couple busted fingers is a nicety to a shallow grave, and will teach a lesson to avoid cheating at card games."</em><br><br>"Anyone takes a shot at me and mine, including at you, Hope, they wrote their own ticket to push up daisies.&nbsp; Don't see that applying in this particular case.&nbsp; Way I figure, he ain't the player who was cheating.&nbsp; I reckon it was you who done the crime, with your quick hands, distracting smile and big beautiful eyes.&nbsp; Now <em>he</em> may not have noticed, but <em>we</em> was watching you pick his pocket.&nbsp; Admirable work, it was, though misguided, perhaps.&nbsp; Now are you going to..."<br><br>I looked up and saw our mercenary getting up to have himself a piece of the action.<br><br><em>"You piece of lying scumbag! You cheating bastard! Treacherous swine! I'm going to punch you into tomorrow!"</em><br><br>He closed the distance, now becoming the focus of attention to the whole bar.&nbsp; I couldn't get a word out, I was so surprised.<br><br><em>"A cheater is nothing but a coward! You are a coward that can't play worth anything! You are nothing but a moron that thought he could fool decent people. You'll get everything that is coming to you and more so you learn your lesson you cheating pig!"</em><br><br>Roderick didn't even get a chance to stutter out anything.&nbsp; Eli hit him in the diaphragm, knocking the wind out of him and doubling him over.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Action</div><div class="spoiler_body">Eli attempts to intimidate the gamblers.<br><br>Gamblers are the target, so they roll first:<br><br>Gambler D6, Gambler D6, Gambler D6, Gambler D6, Challenging D8<br><br>3, 4, 3, 2, 4<br><br>Adding up the two best dice, the Gamblers have an 8.<br><br>Eli rolls:<br><br>Social D8, Influence D8, Threats D6, Steady D8<br><br>7, 2, 2, 6.<br><br>Adding up the the two best dice, Eli has a 13.<br><br>Eli intimidates the gamblers.&nbsp; Since his roll was at least 5 better than the gamblers, it's an even better success.<br></div></div><br><br>Not only did the gamblers back off, Ryu even dropped the hammer.<br><br>Figured I'd join in on the fun, maybe make some friends in the mean time.<br><br>I got up and grabbed Roderick by the collar, pulling him to his feet.<br><br>"Don't ever show your face around here no more, cheat!"<br><br>I dragged him out the front door into a nearby alley.&nbsp; Patrons was clapping and whistling, apparently satisfied that justice was served.&nbsp; The gamblers, meanwhile, just kind of looked at each other, then went back to play some more cards.<br><br>Outside, me and Roderick had some words.&nbsp; After I broke it down to him, he was grateful.&nbsp; He'd have a bruise to his gut and his pride as Eli intended, as well as a lack of money thanks to Hope, but at least he wouldn't need no doctor tending to him.&nbsp; After a quick introduction, he even asked for a means to contact me.&nbsp; Might be good for a job at some point.<br><br>Hmm, maybe Hope was onto something.<br><br>I headed back inside to rejoin my crew and wait for my contact to arrive.<br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>01-09-2014, 23:21:39</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e7/Michal.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Michal, First Mate</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D6<br>Physical D10<br>Social D8<br><br>Skills (Specialties):<br>Fight D12<br>Focus D6<br>Influence D6 (Intimidation)<br>Labor D10<br>Move D6 (Dodge)<br>Shoot D8<br>Sneak D8<br>Survive D8<br>Throw D10<br>Trick D6 (Sleight of Hand)<br><br>Distinctions:<br>Mercenary D8<br>Crude D8<br>Ship's First Mate D8<br><br>Signature Assets:<br><em>Veronica</em> and <em>Victoria</em>, paired handguns D6<br><em>Judith Jane</em>, assault rifle D6<br><br></div></div><br><br><br><em>"Tamade. Every time Captain, every single time we come to one of these places..."</em><br><br>My protectiveness kicked in and I made sure to keep my big body between the trouble and Li Mei.&nbsp; <br><br>It wasn't <em>every</em> time we was in some backwater watering hole that a fight broke out, just every time that the <em>doc came along with us</em>.&nbsp; Took some arm-twisting to get her to join this time out, and I felt kind of bad that more of the same was happening again before her very eyes.<br><br>But just as quickly as the action started, it ended.&nbsp; Eli doing his thing, and Clay making it all good.<br><br>"There, that wasn't so bad, doc..."<br><br>I looked behind me, but she wasn't there no more.&nbsp; Instead crouching behind a bench in case bullets started flying.&nbsp; I gave her a hand to straighten up.<br><br>"Don't get me wrong, I was hoping to see a real brawl, especially with someone getting thrown through that there holographic window again, from the <em>inside</em> this time, but at least we didn't have a full-blown melee or shootout, right?&nbsp; Your reaction sure was impressive - keeping your cool and your wits about you to find some cover.&nbsp; Might be a good time for you to start learning how to shoot."<br><br>I sat back at the table, had myself another shot of bourbon.<br><br>"So, Serena, you going to tell us anything at all about your date?&nbsp; Or do we have to make up the details all on our own?"<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>johnnyboyboy</strong> on <strong>01-09-2014, 23:49:25</strong>
			</dt>
			<dd class="postbody">
				(http://i.imgur.com/4YpwRg0.jpg?1)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">John Vakir, Former Alliance Agent</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Fight D6<br>Focus D8<br>Influence D12 (Alliance Officials)<br>Know D10 (Black Ops Programs)<br>Move D6<br>Notice D10<br>Shoot D8 (Pistols)<br>Sneak D6<br>Survive D6<br>Trick D8<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Government Experiment D8<br>Veteran of the Unification War D8<br><br>Signature Assets:<br>Matching Pistols D6<br>Optical Brain Implant D6<br></div></div><br>John barely raised an eyebrow when Eli started to scream across the bar, or when the good captain joined in throwing the supposed cheater out the bar, as they got back to the table he had to ask "Was that really needed?" he asked with a sigh, "I mean I'm all for busting heads but i thought we did not really want to draw that much attention" he took a shot of the liquid inside his glass shaking his head before pouring another one "Should have just let him take the fall but quite glad that you intervened captain" he raised the glass in Clays directions and nodded before taking another shot.<br><br>"So when is this contact of yours suppose to show up then ?" He swirled the liquid in the glass around "They give an estimation or just a, he will come when ever he wants to ?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>02-09-2014, 05:31:46</strong>
			</dt>
			<dd class="postbody">
				(http://i.kinja-img.com/gawker-media/image/upload/s--bDPdzTV7--/18s3yuhlrasdjjpg.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Eli Dawson, Mercenary</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10<br>Focus D10 (Confidence)<br>Influence D8 (Threats)<br>Know D6 (Cultures of the 'Verse)<br>Notice D8 <br>Shoot D12 (Rifles)<br>Sneak D6<br>Move D6<br>Throw D8<br>Treat D6<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Mercenary D8<br>Reader D8<br><br>Signature Assets:<br>Special Rifle Sight D8<br></div></div><br>As far as the initial assault went it was just as he planned, Roderick was quiet and the gamblers suddenly seemed to not want to attract any of his attention on to themselves. Eli didn't think the assistance of the Captain was necessary but he took it just the same. It worked better in a way, as Clay spoke with Roderick outside Eli stayed inside and after their display they wouldn't badmouth them if he was in the room, after all he had just beaten up a guy for cheating someone else.<br><br>He went back to the table to see the Doctor rejoining it, although he wasn't sure what that meant. He then downed his glass feeling the burn in his throat.<br><br>When John spoke he felt like he had to answer him "No, it wasn't necessary, the point wasn't to bust heads otherwise I would have went for the guy with the hammer." He raised his shoulders slightly "As far as not calling attention, nobody in here is thinking that we are trying to be inconspicuous and I'm willing to bet that if you ask anyone to describe the ones that fought there, a few can probably describe the gambler because they found his face funny when he got punched and nobody can really describe me spectators can be mean like that."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>eBadger</strong> on <strong>02-09-2014, 06:19:49</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Hope Diamond, Scoundrel</span></span><br>Plot points: 2<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D6<br>Social D10<br><br>Skills (Specialties):<br>Craft D6<br>Fly D6<br>Focus D6<br>Know D8 (Streetwise)<br>Influence D10<br>Notice D8<br>Operate D6<br>Perform D10 (Showmanship)<br>Sneak D8<br>Trick D12 (Fast Talk, Sleight of Hand)<br><br>Distinctions:<br>Alluring D8<br>Forked Tongue D8<br>Things Don't Go Smooth D8<br><br>Signature Assets:<br>Spartacus the Parrot D6<br>Trick Playing Cards D6<br></div></div><br><br>Hope shrugged, although all trace of humor left her face as he accused her in front of the crew.&nbsp; "Not sure I see your wide moral line between a job that leads to people shooting at us and getting killed and a job where nobody notices us and they get a few knuckles busted.&nbsp; Point of fact I think we'd all be happier with the latter...but you're walking off to get in a fight," Hope sighed as Clay did exactly that, likely missing most or all of what she was saying.&nbsp; "Not sure where you got the impression he wasn't cheating, either...but you go ahead and save him," she mumbled.&nbsp; At least she could get a chai soon; she waved for the waitress while the men sorted out their testosterone.&nbsp; <br><br>She smiled at John's support - at least one of the crew had a lick of sense - and slipped him a portion of the take under the table.&nbsp; If the rest of them didn't want a part of her jobs, they could buy their own drinks.&nbsp; Except for Li; Hope felt a bit bad about the doc getting so spooked and made a note to herself to steal a couple bills from Clay later to buy the girl something nice to make up for it (as clearly it was his wrongdoing that caused the distress, not hers).&nbsp; <br><br>Spiced drink in hand, with a sizable tip to help the staff forget about the fuss, Hope turned her attention to Serena: a much more enjoyable topic than herself, and a lovely diversion from the wait for an employer.&nbsp; "What's this about a date?&nbsp; Is there video?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Apple of Eris</strong> on <strong>02-09-2014, 07:23:42</strong>
			</dt>
			<dd class="postbody">
				<br>(https://elliquiy.com/elluiki/images/5/54/Li_Mei.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Li Mei Prachalerm, Ship's Doctor</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Drive D6<br>Focus D10 (Calm)<br>Influence D8<br>Know&nbsp; D8 (Medical Knowledge)<br>Move D6<br>Notice&nbsp; D10 (Medical Examination)<br>Operate D8<br>Sneak D6<br>Treat D12 (First Aid)<br>Trick D6<br>&nbsp;<br>Distinctions:<br>Ship's Doctor D8<br>Mysterious Past D8<br>On the Run D8<br><br>Signature Assets:<br>Doctor's Bag D8<br></div></div>PP: 2<br><br>"Well I think that's a great idea but, I all ready know how to shoot. I couldn't hit a wall from inside our ship, but I can shoot," Li Mei said as she returned to her seat and straightened up her outfit. She glanced over at John, Clay, and Hope. They'd apparently worked out whatever needed to be worked out and she hoped that'd be the last of the trouble they'd see here. She didn't much care for violence, but she wasn't squeamish about blood, you couldn't be in her line of work. She'd learned to stay cool, calm, and focused on her job, to be 'in the zone', as it were. <br><br>She was half curious about Serena's latest client, and Clay's contact. Wanting to fit in she grabbed another shot of whiskey and knocked it back, feeling it burn as it ran down her throat. She let out a little cough, good god she hated this stuff. How did everyone sit around drinking it like it actually tasted good? She'd never been much for alcohol, but it seemed the thing to do while they waited. Trying to keep up with Michal's pace she took a third and fourth and before she realized it, her head felt awful strange. She blinked a few times then shook her head, only to have the bar trail across her vision. Uh oh... the logical part of her brain realized quickly, <em>'Hey, you're drunk!'</em> Which caused Li Mei to sit up straight and try to act natural, which of course made her look even more obviously drunk. When Michal offered her another, Li Mei smiled and accepted then tried to pretend to drink it, only to drop the glass over her shoulder behind her. "Oops..." she muttered, wavering slightly in her seat as the glass shattered on the floor behind her.<br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>02-09-2014, 23:08:46</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/f/f8/Firefly_RPG_Serena.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Serena Richardson, Registered Companion</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Drive D6<br>Fly D6<br>Fight D10 (Fencing)<br>Focus D6<br>Move D6<br>Influence D12 (Money)<br>Know D8 (Cultures of the 'Verse)<br>Notice D8<br>Perform D10 (Parties)<br>Shoot D8<br><br>Distinctions:<br>Alluring D8<br>Connections in the 'Verse D8<br>Registered Companion D8<br><br>Signature Assets:<br>Companion's Finery D6<br><em>Firefly</em>-class transport's shuttle D6<br></div></div><br>You know I can't say much it was a married couple, married a few years and the wife wanted to be with a woman for the first time while the husband watched, then he make love to her with her attended to by me. They are trying for a child they will make good parents. The families on both sides have a respect for their duties to the less fortunate and to make things better sponsoring schools and medics at more remote colonies. she doesn't say more.<br><br>Roll Result: DianeK rolled: 3d8, keeping 3 dice<br>Comment: Any useful news or rumors to fill the crew in on Reaver actions Alliance activities etc.<br>Result: 8, 6, 1, <br>Total: 15<br>-&gt; Did Social plus Know plus Connections in the Verse' since it was social chat and things not prying like but just keeping her friends and the like informed on her corner of the Verse' and vice versa.<br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Ontan</strong> on <strong>07-09-2014, 06:57:31</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/f/f5/MalePilot.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Alexander Briggs, Former Alliance Pilot</span></span><br>Plot points: 2<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Craft D6<br>Fix D6<br>Fly D12 (Pursuit)<br>Focus D8<br>Know D8 (Alliance Military)<br>Notice D10 (Investigation)<br>Operate D8 (Security Systems)<br>Shoot D10<br>Survive D6<br>Throw D6<br><br>Distinctions:<br>Ship's Pilot D8<br>Obsessive D8<br>Alliance Record D8<br><br>Signature Assets:<br>Gold Pen D6<br>Lucky Gas Mask D6<br></div></div><br><br>Alexander felt a trickle of sweat worm its way down his back as he thought about how close he’d come to disaster. When the hammer cracked down on the table, he’d been just a heart’s beat away from leaping to his feet and shouting something about the gamblers being under arrest. Hells, he would’ve done it if Eli hadn’t been a little quicker off the mark. Even after six months of flying the <em>Thundercracker</em>, part of Alexander – the instinctual part that relied on reaction rather than conscious thought – sometimes forgot he wasn’t a law enforcer anymore. An alliance deputy could’ve held a mob at bay thanks to the power he represented, but a <em>former</em> deputy with no gun, no badge, and no authority… well, suffice to say the patrons of No Guns Allowed probably wouldn’t have taken kindly to him playing the role of lawman. <br><br>He took another slug of whiskey, and set the near-miss aside. All said and done, nothing bad had actually happened. A few strangers lost money at cards, and one of them received a bruise or two. That was all.<br><br>Tuning back in to the conversation, Alexander shot a glance around the bar, checking to see if anyone was watching them. John had a point: they were supposed to be meeting a contact, after all.<br><br>“Could well be the captain’s contact has already arrived, and is just waiting for things to… you know… <em>settle down</em> after the excitement earlier. Not that I disapprove of the intervention, of course.”<br><br>He tactfully refrained from commenting on the pickpocketing that started the whole ruckus. Clay had already said what needed to be said; adding to it would just sound like jumping on the bandwagon. <br><br>“What sort of business are we here for, anyway? More to the point, are you expecting me to fly the <em>Thundercracker</em> in the next few hours? Figure I should clear up that little detail before I drink much more…”
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>07-09-2014, 23:18:15</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/9/9f/Morrison.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Mason Morrison, Former Miner</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Miner D8<br></div></div><br><br>"You don't really figure old Clay here would let you have even a <em>drop</em> of whiskey on them fine lips of yours if he was planning on having you fly, do you, handsome?"<br><br>I gave the fly-boy a smile, pulled up a chair, turned it around, straddled it and leaned my arms on the top edge.<br><br>A waitress was right behind me.<br><br>"Evening, all.&nbsp; Name's Morrison.&nbsp; Mason Morrison.&nbsp; Clay and Michal here are old friends.&nbsp; Feel free to order whatever you like.&nbsp; This round's on me."<br><br>I leaned toward Clay and pressed my cheek up against his, then stood up in my chair for a moment to reach toward Michal.&nbsp; I punched the open palm she presented, then opened up my own hand up so she could slap her fist against it, too.<br><br>"I have a job for y'all.&nbsp; It's a milk run.&nbsp; Getting some medical supplies to some people in dire straits who need it badly.&nbsp; As payment, you get a couple of crates of materials.&nbsp; I can arrange my cargo to end up in your holds at the crack of dawn tomorrow.&nbsp; After you make the trade, you have some options.&nbsp; Keep the materials for your own selves, sell them off by whatever means you have available, or bring them back to me, and I'll pay you credits for the full shipment, or part of it."<br><br>I poured myself a shot of bourbon, gulped it down in one swallow.<br><br>"Any questions?"<br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>08-09-2014, 01:45:06</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/f/f8/Firefly_RPG_Serena.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Serena Richardson, Registered Companion</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Drive D6<br>Fly D6<br>Fight D10 (Fencing)<br>Focus D6<br>Move D6<br>Influence D12 (Money)<br>Know D8 (Cultures of the 'Verse)<br>Notice D8<br>Perform D10 (Parties)<br>Shoot D8<br><br>Distinctions:<br>Alluring D8<br>Connections in the 'Verse D8<br>Registered Companion D8<br><br>Signature Assets:<br>Companion's Finery D6<br><em>Firefly</em>-class transport's shuttle D6<br></div></div><br>Serena smiles and orders something these bars usually keep hidden for clients with money, maybe forty year old aged scotch on the rocks light as she smiles. Then says after taking a drink savoring it. Any chance I can get a client on this trip, the cargo must be delivered of course its clearly important? If we come back I'm looking for a servant girl, an older teen, if you can find a suitable young lady I'll owe you a favor and the girl will get a good job and training that is up to the Captain.<br><br>Serena takes another drink and sets the glass down.<br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>08-09-2014, 03:35:27</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/9/9f/Morrison.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Mason Morrison, Former Miner</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Miner D8<br></div></div><br><br><br>I kind of raised an eyebrow at the blonde.&nbsp; She was beautiful, and probably the most elegant woman I seen in a while.&nbsp; She had Companion written all over her.<br><br>But she rubbed me the wrong way.&nbsp; I offered to buy them drinks, and she seemed to take advantage of my generosity by ordering something expensive.&nbsp; Still, I wasn't rattled.<br><br>"Not money... clients out where this will be.&nbsp; Plenty of <em>money</em>, <em>plenty</em> of it, in the hands of a <em>few</em>, if you count that."<br><br>I leaned closer to her.<br><br>"Wouldn't equate money with class, though."<br><br>I let that settle in with a sip of another drink as I leaned back.&nbsp; Clay half-heartedly suppressed a smile.&nbsp; Michal was in the middle of a sip and choked a bit.<br><br>"His name is Etienne Du Bujac.&nbsp; He runs the... Morrison Mining Company there.&nbsp; He <em>loves</em> to spend his money.&nbsp; Expensive suits, fine cigars, best liquors," I looked at the blonde when I said that one, "fancy mansion, hovercar, <em>laser</em> pistol, ... <em>companionship</em>.&nbsp; I heard he even pays entertainers to travel to that world just so they can perform for him and his mercenaries.&nbsp; Meanwhile..."<br><br>I felt myself making a face, and I stopped myself from going on.&nbsp; <br><br>I changed the subject.<br><br>"Meanwhile, I don't know nothing about getting you a... servant girl.&nbsp; Maybe there will be one on that world y'all will be making the exchange at."<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>eBadger</strong> on <strong>08-09-2014, 09:53:21</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Hope Diamond, Scoundrel</span></span><br>Plot points: 2<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D6<br>Social D10<br><br>Skills (Specialties):<br>Craft D6<br>Fly D6<br>Focus D6<br>Know D8 (Streetwise)<br>Influence D10<br>Notice D8<br>Operate D6<br>Perform D10 (Showmanship)<br>Sneak D8<br>Trick D12 (Fast Talk, Sleight of Hand)<br><br>Distinctions:<br>Alluring D8<br>Forked Tongue D8<br>Things Don't Go Smooth D8<br><br>Signature Assets:<br>Spartacus the Parrot D6<br>Trick Playing Cards D6<br></div></div><br><br>[Social/Notice roll (with forked tongue?) to see how legit this offer is, please.&nbsp; And note that some of this is based entirely on Hope's own cynicism.]<br><br>Hope wasn't terribly impressed by the mark or the job, and by the time Mason finished her introduction Hope was glad she'd made some money while she could, because obviously this jaunt wasn't going to net the big take.&nbsp; She absently ordered another chai - the first had been surprisingly well made - and played with her cards while she listened.&nbsp; Milk run meant trouble; she started a row with a two of clubs on the table in front of her.&nbsp; Nobody went out of their way to reassure you the job they wanted you to do wasn't risky unless it was.&nbsp; And she wouldn't lie about it unless she thought the crew didn't know, and wouldn't put a real friend in danger - not that it surprised her to see old pals turn on one another when money came into play.&nbsp; It would be interesting to see what sort of 'medical supplies' were delivered to the ship.&nbsp; <br><br>She munched the rest while Serena fleeced the woman then asked her about whoring and slaves.&nbsp; She laughed silently as the companion airily offended Mason.&nbsp; Having an apprentice sex toy on board could be interesting, though.&nbsp; Hope would keep her eye out for a prospect to deliver into Serena's hands - for a small commission.&nbsp; Etienne sounded intriguing as well.&nbsp; She could move a laser pistol pretty easily.&nbsp; As for money and class, all it meant was Mason didn't have have enough of either.&nbsp; <br><br>Hope focused on the important part, though, asking because Clay was clearly too infatuated with his leather faced old flame to even consider haggling.&nbsp; "A long run, then, to some pissant world with no likely employment waiting."&nbsp; She danced the three of clubs along her fingers, then dropped it next to the two.&nbsp; "No payment until delivery.&nbsp; We'd be out a lot of creds for fuel, time and supplies if your person doesn't show."&nbsp; She shuffled the cards, seemingly drawing one at random, and dropped the four into place.&nbsp; &nbsp;"And what materials are we talking about, here, and how much?&nbsp; That needs time and shipping as well, and we won't get anywhere near market value without an established buyer."&nbsp; She set the deck down, then reached up to flip a lock of Michal's hair aside and pull out the five in an amusingly cliched trick, tossing the card next to the rest.&nbsp; "I really appreciate the chai, but unless there's something we're not seeing about this job..." she shifted the five slightly to the side on the table, revealing the six hidden beneath it.&nbsp; "...it's not really worth our time.&nbsp; We've already been wired two jobs for short hops and hard cash."&nbsp; <br><br>[Negotiation with Social/Influence/Forked Tongue/Trick Cards]
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>08-09-2014, 19:37:00</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/f/f8/Firefly_RPG_Serena.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Serena Richardson, Registered Companion</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Drive D6<br>Fly D6<br>Fight D10 (Fencing)<br>Focus D6<br>Move D6<br>Influence D12 (Money)<br>Know D8 (Cultures of the 'Verse)<br>Notice D8<br>Perform D10 (Parties)<br>Shoot D8<br><br>Distinctions:<br>Alluring D8<br>Connections in the 'Verse D8<br>Registered Companion D8<br><br>Signature Assets:<br>Companion's Finery D6<br><em>Firefly</em>-class transport's shuttle D6<br></div></div><br>I like you, you have a nice energy about you. I will inquire at the settlement for a servant girl I prefer to train her myself anyway and I will be a good employer. But we don't work that way I tell people on the Guild system for appointments where I will be and how long and I they ask me to consider them as a client, I have regulars many on Alliance destoyers and large vessels both military and civilian administrators. And many settling worlds have a pool of clients the benefit is there are not many of us operating out here so there is room to grow. So I must ask is the cargo fully legal or not, if not I have to be careful who I consider I like the Captain and crew seeing them in a labor camp doesn't appeal to me. Serena asked clearly caring about the others she can't get them near an Alliance capital ship to meet clients if it will draw their attention. But one can keep her busy for days.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Apple of Eris</strong> on <strong>09-09-2014, 03:10:02</strong>
			</dt>
			<dd class="postbody">
				<br>(https://elliquiy.com/elluiki/images/5/54/Li_Mei.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Li Mei Prachalerm, Ship's Doctor</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Drive D6<br>Focus D10 (Calm)<br>Influence D8<br>Know&nbsp; D8 (Medical Knowledge)<br>Move D6<br>Notice&nbsp; D10 (Medical Examination)<br>Operate D8<br>Sneak D6<br>Treat D12 (First Aid)<br>Trick D6<br>&nbsp;<br>Distinctions:<br>Ship's Doctor D8<br>Mysterious Past D8<br>On the Run D8<br><br>Signature Assets:<br>Doctor's Bag D8<br></div></div><br>PP: 2<br><br><br>Li Mei blinked drunkenly and looked around at everyone. Michal had knocked back another drink and Li Mei knew it was rude to turn down a drink offered... Nobody had really noticed her lose the previous glass, but in her rather whiskey sodden mind she didn't want to call attention to her inebriation so she dutifully downed the drink. She made a face as it burned its way down her throat. The room seemed to be getting a bit more wobbly, which was really strange, since normally the ground didn't do much moving. She was about to speak up and ask about the job when Hope and Serena started asking questions. To her going to some puissant world seemed like a great idea, the further from the core the better. Of course she was in no real state to speak up, instead her eyes started to feel really quite heavy. She shook her head to try and clear it, which was a huge mistake, that got the room spinning rapidly. She gripped the table to keep herself upright, then let herself lean into Michal, resting against the strong woman. While everyone talked she decided to close her eyes, the lids felt so heavy... it'd be just a moment. In less than a minute after resting her head on Michal's arm, Li Mei apparently passed out.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>10-09-2014, 04:22:13</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Action</div><div class="spoiler_body"><strong>Hope attempts to see if Mason's offer is legit.<br><br>Mason rolls first:<br><br>Miner D8, Challenging D8<br><br>7, 6.<br><br>Adding up the two best dice, Mason sets the stakes with a 13.<br><br>Hope rolls:<br><br>Social D10, Influence D10<br><br>7, 7.<br><br>Adding up the the two best dice, Hope has a 14.&nbsp; Since Hope had a better roll than Mason, Hope succeeded in raising the stakes.<br><br>Hope knows for sure that Mason's offer is legit.&nbsp; She also knows that Mason is hiding information.</strong><br><br></div></div><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Action</div><div class="spoiler_body"><strong>Hope attempts to negotiate with Mason.<br><br>Mason rolls first:<br><br>Miner D8, Challenging D8<br><br>8, 5.<br><br>Adding up the two best dice, Mason sets the stakes with a 13.<br><br>Hope rolls:<br><br>Social D10, Influence D10, Forked Tongue D8, Trick Playing Cards D6<br><br>7, 9, 2, 1.<br><br>Adding up the the two best dice, Hope has a 16.&nbsp; Since she has a better roll than Mason, Hope succeeded in raising the stakes.<br><br>Hope succeeded in getting a better offer from Mason (to be determined in the next GM post).<br><br>However, she also rolled a 1, which results in a Complication, a die that will help her opponents (to be determined in the next GM post).<br><br>Hope also gets a Plot Point for the great negotiation post.</strong><br><br></div></div><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>11-09-2014, 01:21:45</strong>
			</dt>
			<dd class="postbody">
				(http://i.kinja-img.com/gawker-media/image/upload/s--bDPdzTV7--/18s3yuhlrasdjjpg.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Eli Dawson, Mercenary</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10<br>Focus D10 (Confidence)<br>Influence D8 (Threats)<br>Know D6 (Cultures of the 'Verse)<br>Notice D8 <br>Shoot D12 (Rifles)<br>Sneak D6<br>Move D6<br>Throw D8<br>Treat D6<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Mercenary D8<br>Reader D8<br><br>Signature Assets:<br>Special Rifle Sight D8<br></div></div><br>Eli looked up as the contact showed up, he took the offer of the drink by simply asking a refill of the hard liquor he was already having. He paid very close attention to her description of the job, the thing that made him doubt it was how good and easy it sounded. Get medical supplies to people in need, and get paid in a somewhat convenient way for a crew that had good negotiators to get rid of the cargo they would get as payment. <br><br>Maybe the woman was just being kind to her old friends, but it still seemed too good, she hadn't spoken of numbers either and if it was this easy they shouldn't be a big one on what they got to keep.<br><br>Still Eli knew better than to speak when something more subtle than threats was needed, it wasn't that he couldn't negotiate in a friendly environment, it was that they had people that did it better and he could only get in the way of such things. Hearing Hope speak he knew he had done the right thing in staying quiet, even with the hesitations he had about the job, he hadn't considered the distance, the fuel, the extra time, or even the fact that being paid with cargo while it could be good it also meant wasting even more time. He chastised his mind for not picking up on those details and decided to instead focus on what he could do, which was only to gather as much information as possible for what was coming.<br><br>Small details like the one about the man that spent all that money, that puzzled him, she said Morrison mining which was her name as well. If the man had money to spend on all that expensive stuff, then the business was lucrative enough to get medicine from somewhere, why wasn't this handled locally rather than them being sent from far away? Not only that, she had also mentioned mercenaries, why would a legitimate mining man need mercenaries? This certainly seemed less and less like an easy and safe job, however for now Eli kept quiet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>vin26m</strong> on <strong>15-09-2014, 01:31:49</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/9/9f/Morrison.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Mason Morrison, Former Miner</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Miner D8<br></div></div><br><br><br>I narrowed my eyes at the brunette with the big eyes and bigger mouth.&nbsp; Couldn't tell if she was bluffing or not about having the jobs.&nbsp; Clay hadn't mentioned it to me in our waves.&nbsp; But apparently Clay wanted this to be discussed with the crew.<br><br>"Good.&nbsp; If you're in demand, then maybe that'll mean you can handle more than a milk run."<br><br>Clay smiled when I said that.&nbsp; Michel just hiccuped as she looked in her hair for more cards while Li Mei rested on her arm.<br><br>"I can't talk about it here.&nbsp; Tomorrow.&nbsp; Noon.&nbsp; Your ship.&nbsp; Gonna need some privacy and your heads on straight before you hear what I got to say."<br><br>I paid the tab, tipped my hat at the table, and made on my merry.<br><br><div align="center">***</div><br>The following day, I was in the kitchen of Clay's ship, standing in front of his crew.<br><br>"Figured I'd wait until you actually delivered the medical supplies before I offered you the second, bigger job.&nbsp; But your... negotiator there... she drives a hard bargain, so here's the deal, now instead of later.<br><br>"You would be exchanging my big crates of medical supplies for small crates of raw materials, namely ore containing gold and platinum that came from the mine.&nbsp; The second job would entail you stealing a bigger shipment of ore.&nbsp; Much bigger.&nbsp; It would fill your ship, and in the end your crew as a whole would get 2,000,000 credits, about half of the value of the shipment.&nbsp; Split 10 ways, maybe you could start thinking about retirement and going to live in peace somewhere, or you could buy your own ship to sail the 'verse, or build up a new clinic out on the rim, or start your own guild house along the border.&nbsp; Me and mine, we the rest.<br><br>"Make no mistake.&nbsp; This is a very dangerous job.&nbsp; It's going to be difficult, but it ain't impossible.&nbsp; Even if we pull off this heist, some of us might still die.&nbsp; Not necessarily quickly, neither.&nbsp; Let's just say, there are some folk out there that you don't want to be taken alive by.&nbsp; And I ain't talking Reavers.<br><br>"If you're in, stick around.&nbsp; If not, I'm going to have to ask you to excuse yourselves.&nbsp; So... what do you say?"<br><br><br><br>(https://elliquiy.com/elluiki/images/4/42/Clay.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Clay, Captain of <em>Thundercracker</em></span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10 (Unarmed)<br>Fix D6<br>Fly D6<br>Focus D6<br>Influence D12 (Leadership)<br>Move D8<br>Notice D8<br>Shoot D10 (Pistols)<br>Treat D6<br>Trick D8<br>&nbsp;<br>Distinctions:<br>Ship's Captain D8<br>Things Don't Go Smooth D8<br>Veteran of the Unification War D8<br><br>Signature Assets:<br><em>Thundercracker</em>, <em>Firefly</em>-class transport D8<br></div></div><br><br>"I'm in.&nbsp; Me and my ship and whatever crew wants in.&nbsp; I ain't forcing any of you, my crew, to come along, but you do understand I may have to leave you behind here."<br><br><br>(https://elliquiy.com/elluiki/images/e/e7/Michal.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Michal, First Mate</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D6<br>Physical D10<br>Social D8<br><br>Skills (Specialties):<br>Fight D12<br>Focus D6<br>Influence D6 (Intimidation)<br>Labor D10<br>Move D6 (Dodge)<br>Shoot D8<br>Sneak D8<br>Survive D8<br>Throw D10<br>Trick D6 (Sleight of Hand)<br><br>Distinctions:<br>Mercenary D8<br>Crude D8<br>Ship's First Mate D8<br><br>Signature Assets:<br><em>Veronica</em> and <em>Victoria</em>, paired handguns D6<br><em>Judith Jane</em>, assault rifle D6<br><br></div></div><br><br><br>"I'm in.&nbsp; Pull off a heist?&nbsp; Ten percent of two million?&nbsp; Get my own ship?&nbsp; Sign me up."<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Apple of Eris</strong> on <strong>15-09-2014, 07:35:12</strong>
			</dt>
			<dd class="postbody">
				<br>(https://elliquiy.com/elluiki/images/5/54/Li_Mei.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Li Mei Prachalerm, Ship's Doctor</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D10<br>Physical D8<br>Social D6<br><br>Skills (Specialties):<br>Drive D6<br>Focus D10 (Calm)<br>Influence D8<br>Know&nbsp; D8 (Medical Knowledge)<br>Move D6<br>Notice&nbsp; D10 (Medical Examination)<br>Operate D8<br>Sneak D6<br>Treat D12 (First Aid)<br>Trick D6<br>&nbsp;<br>Distinctions:<br>Ship's Doctor D8<br>Mysterious Past D8<br>On the Run D8<br><br>Signature Assets:<br>Doctor's Bag D8<br></div></div><br>PP:2<br><br><br><br>Li Mei looked a bit worse for wear the next morning as she sat in the galley drinking black coffee and having polished off a plate of some greasy breakfast food in a vain attempt to stave off the relentless pounding in her head. She didn't remember getting back to the ship, nor did she remember having undressed herself the previous night, but somehow she'd ended up in her bed, sans outer clothes. She looked a bit uncomfortable as the Captain and Michal jumped on the opportunity without further question.<br><br>"Wait. I have questions. They filled me in this morning on the job after I uh... After I fell asleep. Anyway... what are these medical supplies and why are we carrying them? You have the same name as the mining company, are you related to them? If so, why do you want us to rob your own mine?" Li Mei looked over at the Captain, "I trust you Captain, and if you're taking this job, my place is on you ship with you, but this seems a bit strange..."<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>eBadger</strong> on <strong>15-09-2014, 08:37:51</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/e/e1/Firefly_RPG_Hope.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Hope Diamond, Scoundrel</span></span><br>Plot points: 3<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D6<br>Social D10<br><br>Skills (Specialties):<br>Craft D6<br>Fly D6<br>Focus D6<br>Know D8 (Streetwise)<br>Influence D10<br>Notice D8<br>Operate D6<br>Perform D10 (Showmanship)<br>Sneak D8<br>Trick D12 (Fast Talk, Sleight of Hand)<br><br>Distinctions:<br>Alluring D8<br>Forked Tongue D8<br>Things Don't Go Smooth D8<br><br>Signature Assets:<br>Spartacus the Parrot D6<br>Trick Playing Cards D6<br></div></div><br><br>Hope tried to resist it, but her palm actually connected to her forehead as Clay and Michel blithely affirmed their participation without any facts but a dangled carrot.&nbsp; The take of a lifetime!&nbsp; Hope couldn't count the number of times she'd used that one.&nbsp; Even if it were true, though, the crazed woman was asking them to hand over half the score without a word of her own investment and risk.&nbsp; Hope had seen that sort of job, too, where some boor brought nothing but vague rumors or easily obtained facts and never understood why it didn't mean anything.&nbsp; It wasn't hard to find out where a lot of money was going to be at a certain time; the value of information was in access codes, blackmail information, security gaps, fences and getaways.&nbsp; Especially getaways.&nbsp; <br><br>She was impressed that Li Mei was the one to speak up about it.&nbsp; It made her feel even better about the audio chips she'd left in the doctor's room last night.&nbsp; She'd lifted a twenty credit note from Clay to pay for them, but as it turned out the shopkeeper selling the music files had been distracted by an underage music fan so the chips had been free.&nbsp; Instead she spent it on a stash of powdered chai, which anyone could enjoy if they happened to find it tucked in the back of a high kitchen cabinet.&nbsp; <br><br>"You came to make a pitch," Hope agreed, "so make it.&nbsp; This is two days wasted, and still waiting for the straight and frank.&nbsp; How are we earning two mil - and how are you?&nbsp; And are we spending the whole take hiding from Pinkertons and Feds for the rest of our lives?"&nbsp; <br><br>Spartacus shifted his feet on Hope's shoulder, lifting a wing to ruffle through the feathers for a moment with his beak, then looked up.&nbsp; "Gimme some rum!" he cawed happily, "Gimme some rum!"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>17-09-2014, 07:06:56</strong>
			</dt>
			<dd class="postbody">
				(https://elliquiy.com/elluiki/images/f/f8/Firefly_RPG_Serena.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Serena Richardson, Registered Companion</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Drive D6<br>Fly D6<br>Fight D10 (Fencing)<br>Focus D6<br>Move D6<br>Influence D12 (Money)<br>Know D8 (Cultures of the 'Verse)<br>Notice D8<br>Perform D10 (Parties)<br>Shoot D8<br><br>Distinctions:<br>Alluring D8<br>Connections in the 'Verse D8<br>Registered Companion D8<br><br>Signature Assets:<br>Companion's Finery D6<br><em>Firefly</em>-class transport's shuttle D6<br></div></div><br><br>Speaking up. Miss Diamond has a point the credits won't matter if the Alliance are after us for all time, even with my connections and position fortunately I'm a passenger renting the shuttle and don't need the money. From now on Captain ,and I'm overlooking this matter, don't involve me unless you need a modest favor like a job. The less I know the better if it may compromise me. Just give me the where and how long of your schedules. Its nothing personal I represent the business side of the Guild from Londinium we deal with those in power. Out here colorful types like you Miss Morrison are part of the elite and I have no issues with deals like the first one such modest trades are common out here and its medical supplies a humanitarian cargo.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Firefly RPG Playtest - IC</strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>21-09-2014, 04:10:22</strong>
			</dt>
			<dd class="postbody">
				(http://i.kinja-img.com/gawker-media/image/upload/s--bDPdzTV7--/18s3yuhlrasdjjpg.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Eli Dawson, Mercenary</span></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Sheet</div><div class="spoiler_body">Attributes:<br>Mental D8<br>Physical D8<br>Social D8<br><br>Skills (Specialties):<br>Fight D10<br>Focus D10 (Confidence)<br>Influence D8 (Threats)<br>Know D6 (Cultures of the 'Verse)<br>Notice D8 <br>Shoot D12 (Rifles)<br>Sneak D6<br>Move D6<br>Throw D8<br>Treat D6<br>&nbsp;<br>Distinctions:<br>Steady D8<br>Mercenary D8<br>Reader D8<br><br>Signature Assets:<br>Special Rifle Sight D8<br></div></div><br>Eli wasn't surprised about the fact that she wanted to talk somewhere else, although he did find it strange when he learned about it that she wanted to pull the big thing mid-job, was it the fact that if they were close they were less likely to refuse? Would she have offered them less money if they were on location? <br><br>The money she was offering was a lot, almost too much, enough that he didn't think it was important to try to raise the amount, but she hadn't given them any information, and that was what they needed to decide if the job was at all doable.<br><br>He wanted to ask about men, about security, about the size of what they were transporting, about anything they could use that was there, anything that she could provide that was here. However he stayed silent, Hope had done the right thing in asking generally, the worse thing to do when asking for information was to make specific question right off the bat, if you did that the person you were asking could keep things that they would have provided you if you asked more generally, perhaps not out of malice but because the questions made them forget.<br><br>For now Eli just stood and listened, he assumed that by standing near the Captain he was assuring his support for him more than his words could without getting in the way of getting information they needed.<br>
			</dd>
		</dl>
		<div id="footer" class="smalltext">
			
			<span class="smalltext" style="display: inline; visibility: visible; font-family: Verdana, Arial, sans-serif;"><a href="https://elliquiy.com/forums/index.php?action=credits" title="Simple Machines Forum" target="_blank" class="new_win">SMF 2.0.19</a> |
 <a href="https://www.simplemachines.org/about/smf/license.php" title="License" target="_blank" class="new_win">SMF © 2021</a>, <a href="https://www.simplemachines.org" title="Simple Machines" target="_blank" class="new_win">Simple Machines</a>
			</span>
		</div>