Night City Stories - The Biz
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		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: Primarch on 07-12-2021, 01:16:41</h2>
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				Title: <strong>Night City Stories - The Biz</strong><br>
				Post by: <strong>Primarch</strong> on <strong>07-12-2021, 01:16:41</strong>
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				<div align="center">(https://i.imgur.com/ykHS31r.gif)<br><em>"The Biz. That's what they call it. The life blood of Night City. For the Edgerunner's its a way of life."</em></div><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatleft][img height=250]URLHERE[/img][/floatleft]<br>[b]Name:[/b]<br>[b]Location:[/b]<br>[b]Tagging:[/b]<br>[b]Content:[/b]<br>[hr][hr]</code></pre>
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			<dt class="postheader">
				Title: <strong>Re: Night City Stories - The Biz</strong><br>
				Post by: <strong>Angie</strong> on <strong>11-12-2021, 20:46:42</strong>
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				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><span class="bbc_u">Maelstrom Warehouse</span></span></div><br>From the outside, it looked like just about every other warehouse on the docks. Slapped together on the cheap by a corp that only cared about eddies, put together by workers who didn't care about anything. Abandoned for some time, even. If one looked carefully, one could see a few Maelstromers milling about outside, having a smoke or a drink or tuning a car, something. It didn't look like a place that was producing XBDs. But then again, wasn't that the point of hiding it?<br><br>Front entrance had a guard post and a big gate. The "guard" was some random Maelstromer who was probably too busy sleeping to notice anything. Past the gate was a wide open parking lot, with plenty of cars scattered around, no one really obeyed the long faded paint lines marking each spot. Front door had three ways in, a standard door that led to some sort of lobby, and a pair of metal gates, likely for loading and unloading. A few doors around the side walls, thick and steel, with keycard scanners. No windows, and some AC vents in the roof, but no skylights. <br><br>A quick count showed a half dozen Maelstromers out front, no one really watching the side entrances. The fence around it was an old chain link one, practically unheard of in Night City for how easy it was to slide inside. Seemed like getting in wouldn't be the hard part. But if this was truly the right place, inside would be much worse...
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			<dt class="postheader">
				Title: <strong>Re: Night City Stories - The Biz</strong><br>
				Post by: <strong>Andronica</strong> on <strong>16-12-2021, 17:47:25</strong>
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				<div class="floatleft">(https://i.pinimg.com/564x/5b/fd/68/5bfd684acbbaa2ce635387ab576f324e.jpg)</div><strong>Name:</strong> Valkyrie (https://elliquiy.com/forums/index.php?topic=337984.msg16040058#msg16040058)<br><strong>Location:</strong> Maelstrom Warehouse<br><strong>Tagging:</strong> Kat, mentioning jack | Open<br><strong>Content:</strong> Recon before the Biz'<br><hr><hr><br>The next night couldn't come soon enough for Val. The solo pulled up a few blocks away from the site and stowed her cheap old Hella in a small alley. It was a beater at first glance. Not particularly fast compared to a suped up bike or luxury car, but she got a few upgrades under the hood to keep it churning smoothly. The chassis was a weather faded matte black and brown, almost blending with most of Night City's industrial areas besides the neon strip that lit under the grill when the Hella grumbled to life. Low key, a rumbly little engine, and inconspicuous and <em>shit</em> enough she could park anywhere that even the most desperate Scav wouldn't try to dismantle her. Perfect for her in-n-out jobs.<br><br>Moving through the streets on the way to the warehouse made Val keenly aware of how quiet things were getting the closer she got to the co-ords. Not that it put a damper on the little jolt in her heavy booted step...<br>&nbsp;<br>It would be an understatement to say she was chomping at the bit to scout the warehouse the fixer Choko sent them the deets on; though she was doing a decent job of keeping that teeming excitement under wraps once she arrived before the time she advised for the others. It was only a suggestion after all. And something told her the sleek darkly clad male solo could be just as likely to have his sights on <em>her</em> back while she was watching Maelstrom gonks mulling about. Never could be too careful when a rag tag group had to hit a gig together, especially without prior history. <br><br>Honestly, she wouldn't even be mad if the sneaky one was around without her noticing. She'd be impressed.<br><br>Valkyre went up the building across the street from the massive chain link lined warehouse using the rusted fire escape for a bit of help to reach the half-shielded rooftop. It looked like an abandoned apartment complex but considering the conditions a lot of Night City's people lived in, especially on outskirts like this, she didn't put it past anyone to be living in that decrepit box while not even scraping by. Maelstrom on the turf wouldn't make living any easier. <br><br>Even without her techgogs she could see the place was so still and not heavily guarded; Maelstrom were kinda lazy but literally falling asleep at the post was laughable - or a diversion? From her misguided time with the gang, they tended to err on the boisterous side so she wondered if it was just a front for whatever was in the warehouse walls. 
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				Title: <strong>Re: Night City Stories - The Biz</strong><br>
				Post by: <strong>TheVillain</strong> on <strong>16-12-2021, 21:58:06</strong>
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				<div class="floatleft">(https://assets.vg247.com/current//2013/12/infiltrator-artwork-epic-games.jpg)</div><strong>Name:</strong> "Jack B. Nimble"<br><strong>Location:</strong> Maelstrom Warehouse<br><strong>Tagging:</strong> Open | Kat, Val<br><strong>Content:</strong> Meeting Up<br><hr><hr><br>Of course the sneaky one was getting to work early. He get there faster than one would think, but it made sense if you thought about it. He could go straight as an arrow, and didn't have to worry about traffic. Did this make up for the time?<br><br>Close enough that an early sweep of the building on the techgogs showed movement on the roof. Jack thought he could end this whole thing early if he could find a roof entrance but - alas - there wasn't any. When he gave up he let his eyes do the scanning, starting to tag Stormers and looked around for his crew.<br><br>He actually waved to Val when he thought it was clear, using their phones to quietly get communications open with texts.<br><br>&gt;&gt;<em>Jack B. Nimble</em><br>&gt;&gt;<em>Jack B. Quick</em><br>&gt;&gt;<em>Jack doesn't see a quiet way in from the roof</em><br>&gt;&gt;<em>Thinking of getting to work on the cameras and gonks</em><br>&gt;&gt;<em>10 Eddies says the side entrances are boobytrapped</em>
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			<dt class="postheader">
				Title: <strong>Re: Night City Stories - The Biz</strong><br>
				Post by: <strong>TheGrandAdmiral</strong> on <strong>20-12-2021, 19:47:11</strong>
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				<div class="floatleft">(https://cdn.discordapp.com/attachments/912976066476400651/914956771435634768/kat1.png)</div><strong>Name:</strong> Ekaterina "Katheryn" Belova<br><strong>Location:</strong> Maelstrom Warehouse<br><strong>Tagging:</strong> Jack, Valkyrie, Open<br><strong>Content:</strong> Arriving at the meeting point<br><hr><hr><br>Ekaterina barely slept last night after getting the job. She was excited of finally getting a more serious job. She sobered up, lived through the hangover, smoked a pack of cigarettes and it was morning. After going through her morning routine she decided to take a drive through the area. She wanted to get a <em>feel</em> for the place. <br><br>Good thing that her old car did not look out of place in this squalor. Kat noted several smaller Maelstrom holdouts. They should be interesting to investigate too as she had her doubts about the warehouse. Not that she did not trust Choko, but she doubted that whoever gave her the info might have missed something or was sending them into a trap without their fixer knowing. <br><br>Good detectives were paranoid... though should not quote her on that. <br><br>After her drive was done, she proceeded to clean her revolver and make sure everything was in order. Then ran a diagnostic on her own cyberwear. Everything was more or less in working order. Hopefully after that job she could get an upgrade or two. <br><br>Then Kat proceeded to changing her clothes. Her usual high boots, fishnets, shorts and shirt. She drove to the meeting place and parked nearby. Once there Katheryn grinned at Val "I charge extra for group sessions." she nodded at Jack. <br><br>She sighed "What do we have?" Kat decided not to push it too much and reverted back to business.<br>
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			<dt class="postheader">
				Title: <strong>Re: Night City Stories - The Biz</strong><br>
				Post by: <strong>Andronica</strong> on <strong>06-01-2022, 17:39:52</strong>
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				<div class="floatleft">(https://i.pinimg.com/564x/5b/fd/68/5bfd684acbbaa2ce635387ab576f324e.jpg)</div><strong>Name:</strong> Valkyrie (https://elliquiy.com/forums/index.php?topic=337984.msg16040058#msg16040058)<br><strong>Location:</strong> Maelstrom warehouse<br><strong>Tagging:</strong> Jack, Katya | Open<br><strong>Content:</strong> Scoping the warehouse<br><hr><hr><br>Val chuckled darkly at Jack's assessment of the warehouse. He was right, of course: on first glance despite the shoddy line up of mercs, she knew from running with their kind for so long that they wouldn't leave any old hot spot without a bit of protection. Probably a couple good traps too given that the lone gonk on watch duty was asleep at his post and the roamers weren't much to look at, either. The solo inclined her head a bit at the mention of cameras.<br><br>"While you're at it, for fun... wanna see if you can set off an alarm at a side door? If we're lucky one of those dumbass Maelstromers will rush over and set off their own trap. Makes for one hell of a fireworks display when their tech gets fried." Macabre as her suggestion was, there was no real push for that violence should they want to go in quiet. Just a bit of entertainment before the main course. She slid her hands down and pulled her tech gogs away just enough to squint through the line of black kohl smudged into her lids. <br><br>"Or we could just go in the old fashioned way using cars for cover - unless you spy a back door. Take out the walkers and security, and go through the front before anyone notices. I doubt big boy on top will wake up for anything short of an explosion." She clapped her hand on her AR for emphasis. Valkyrie jutted her chin again towards the merc posted at tower by the wire gates rolled shut. Then her gaze slid over to the blonde who so courteously joined them.<br><br>"What do you think, princess? Any particular route appeal to you to keep things quiet-ish?"
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			<dt class="postheader">
				Title: <strong>Re: Night City Stories - The Biz</strong><br>
				Post by: <strong>TheVillain</strong> on <strong>07-01-2022, 04:20:44</strong>
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				<div class="floatleft">(https://assets.vg247.com/current//2013/12/infiltrator-artwork-epic-games.jpg)</div><strong>Name:</strong> "Jack B. Nimble"<br><strong>Location:</strong> Maelstrom Warehouse<br><strong>Tagging:</strong> Open | Kat, Val<br><strong>Content:</strong> Meeting Up<br><hr><hr><br>Of course Jack was too far away to join the conversation by speech, but that's what what commlinks and text messaging is for. He starts getting to work, the microwire used as a lash to grip the corner of the building so he could lower a few extra feet and make quick work of a camera's wires before climbing back up.<br><br>With his optical camo he had about 30 seconds of actual active-camoflague-technology-style invisibility but the true invisibility comes from just Agility, Situational Awareness, and Patience. Coming up and down off the roof to strike was a good way to do that. Jack working might have been a little slower than running in charging, but it was definitely more like surgury. He was taking this cell of Maelstrommers apart and none were the wiser. Another camera goes down quickly, right about the time one of the Maelstrommers decide to turn a corner to take a leak.<br><br>Funny, how handy Microwire and Fortified Ankles could be for finding a hiding place quickly. Jack could hear the hum of some song in his heart and smell the liquar he'd been drinking, but he just needs a moment to check the crate before going for it.<br><br>"<strong>Wha-?</strong>"<br><br>Headlock with a pull to make him twist a bit, showing off the more sensative places and veins. Find the right one, press it like a button and -<br><br>"<strong>Shhh, Mon Frere. You get to live today.</strong>" he whispers as he gives a brief cutting off of blood to the man's brain, and it's almost like Jack flipped a switch as the man went down. Quietly, get him in a crate and move to the next.<br><br>&gt;&gt;<em>Give me a moment</em><br>&gt;&gt;<em>I'll look for keycards</em><br>&gt;&gt;<em>I'd rather do this quietly, if possible</em><br><br>Not to mention Rogue wanted him to make sure that if any of her contacts in the Maelstrom gang were present that they survived, but nobody else needed to know that. Yet.
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			<dt class="postheader">
				Title: <strong>Re: Night City Stories - The Biz</strong><br>
				Post by: <strong>Angie</strong> on <strong>09-01-2022, 23:52:39</strong>
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				Since Jack happened to be closest, he was treated to a much more up and personal view of the Maelstrom hideout, and what they had done with the place. An appealing selection of gang graffiti, some of it sloppily covering up the graffiti of other gangs and groups. The camera view lenses had been roughly swapped out with some of the weird implants they used themselves, so while it was difficult to tell if they actually worked or not, they did give this very creepy sense of being watched by a legion of digital spiders. Additionally, while there did not seem to be any traps on the exterior of the building, evidence of a few exploded mines provided the amusing possibility that there had once been traps, specifically mines, that the gonks within had activated on themselves often enough for them to give up using them.<br><br>The doors were locked with keycard access, but it seemed to use a very old system, one that relied on RFID tags that went out of favor in exchange for biometric data and other, more "secure" methods of unlocking a door. This meant that the gangers would likely have physical tokens that unlocked the doors, and failing that, there were physical wires that could be muddled with to gain access as long as people didn't mind smashing the token readers mounted on the exterior doors. It was a clear case of just making use of an old system, just moving in and using what was there instead of trying to put anything of your own design in. For better or worse, they were stuck with the flaws of this system, easily exploited by a gang of solos trying to force their way in.
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