The White Tower ~ Character Sheets ~ OOC
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: Cynadea on 15-08-2015, 10:36:57</h2>
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				Title: <strong>The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>15-08-2015, 10:36:57</strong>
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				<div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Character List</span></span></div><hr><div align="center"><table class="bbc_table"><tbody><tr><td>(https://elliquiy.com/elluiki/images/2/22/AmyrlinSeat.jpg) Amyrlin Raine Alvare (NPC)<br>(https://elliquiy.com/elluiki/images/5/50/BlueAjah.jpg)&nbsp; Keeper of Chronicles Aleana Schiller&nbsp; &nbsp; (https://elliquiy.com/forums/index.php?topic=234819.msg11575159#msg11575159)<br><br>(https://elliquiy.com/elluiki/images/9/96/GreyAjah.jpg)&nbsp; Sitter Merean al'Brey&nbsp; &nbsp; &nbsp; (https://elliquiy.com/forums/index.php?topic=234819.msg11575465#msg11575465)<br><br>(https://elliquiy.com/elluiki/images/3/35/YellowAjah.jpg)&nbsp; Mistress of Novices Kimika Togita&nbsp; &nbsp; &nbsp; (https://elliquiy.com/forums/index.php?topic=234819.msg11564323#msg11564323)<br><br>(https://elliquiy.com/elluiki/images/5/50/BlueAjah.jpg)&nbsp; Sister Imoko Kiraga&nbsp; &nbsp;(https://elliquiy.com/forums/index.php?topic=234819.msg11594853#msg11594853)<br>(https://elliquiy.com/elluiki/images/0/00/BrownAjah.jpg)&nbsp; Sister Nasha al'Maena (https://elliquiy.com/forums/index.php?topic=234819.msg11548440#msg11548440)&nbsp; &nbsp; &nbsp; <br>(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)&nbsp; Sister Avalyn Amasera (https://elliquiy.com/forums/index.php?topic=234819.msg11550141#msg11550141)<br>(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)&nbsp; Sister Moira Niall (https://elliquiy.com/forums/index.php?topic=234819.msg11564337#msg11564337)<br>(https://elliquiy.com/elluiki/images/c/c1/RedAjah.jpg)&nbsp; Sister Theraeve Valaim (https://elliquiy.com/forums/index.php?topic=234819.msg11557599#msg11557599)<br>(https://elliquiy.com/elluiki/images/3/35/YellowAjah.jpg)&nbsp; Sister Shayella Adair (https://elliquiy.com/forums/index.php?topic=234819.msg11551069#msg11551069)<br><br>(https://elliquiy.com/elluiki/images/e/e6/NoviceLight.jpg)&nbsp; Novice Serain Kaltorin (https://elliquiy.com/forums/index.php?topic=234819.msg11549984#msg11549984)<br></td><td>(https://elliquiy.com/elluiki/images/9/90/WTMaster.jpg)&nbsp; Master of Arms Kalain Baneron (https://elliquiy.com/forums/index.php?topic=234819.msg11561809#msg11561809)<br><br>(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)&nbsp; Valdar Armond D'angouleme (https://elliquiy.com/forums/index.php?topic=234819.msg11565477#msg11565477)<br>(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)&nbsp; Valdar Galvren Valynar (https://elliquiy.com/forums/index.php?topic=234819.msg11585469#msg11585469)<br>(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)&nbsp; Valdar Murin Tanriel (https://elliquiy.com/forums/index.php?topic=234819.msg11555220#msg11555220)<br>(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)&nbsp; Valdar Rhoven Bryce (https://elliquiy.com/forums/index.php?topic=234819.msg11565549#msg11565549)<br><hr>(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)&nbsp; Gaidin Ardan Taliesin (https://elliquiy.com/forums/index.php?topic=234819.msg11577882#msg11577882)<br>(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)&nbsp; Gaidin Aulaniira Neffek<span style="font-size: 8pt;" class="bbc_size">*</span> (https://elliquiy.com/forums/index.php?topic=234819.msg11570184#msg11570184)<br>(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)&nbsp; Gaidin Warner Du'Baru (https://elliquiy.com/forums/index.php?topic=234819.msg11555202#msg11555202)<br><br>(https://elliquiy.com/elluiki/images/3/36/Wtguest.jpg)&nbsp; Thrias ‘Longtooth’ Velarin (https://elliquiy.com/forums/index.php?topic=234819.msg11691323#msg11691323)<br>(https://elliquiy.com/elluiki/images/f/f3/Gleeman.jpg)&nbsp; Quinton Fallhen (https://elliquiy.com/forums/index.php?topic=234819.msg11769495#msg11769495)<br></td></tr></tbody></table></div><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">The Character Sheets</span></span></div><hr><br><div style="text-align: justify;">The requirements for each is between parenthesis, remove it and replace it with the information about your character. When done, please send it to the GM.&nbsp; There is currently no maximum on the amount of character per player, but please make sure that you have time for them before writing them up. <br><br>For a list of nations, please see here (http://wot.wikia.com/wiki/Category:Nations)</div><br><div class="codeheader">Code: (Male &amp; Non-channeling females) <a href="#" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name:[/b] (Full Character Name)<br>[b]Age:[/b] (17 &amp; above)<br>[b]Nation:[/b] (Where your character comes from)<br>[b]Gender:[/b] (Male or female)<br>[b]Orientation:[/b] (Open to all)<br>[b]Talent:[/b] (If any. They should be rare and weak)<br><br>[b]Position:[/b] (Position within the tower)<br>[b]Skills:[/b] (Various skills that your character has. Please make it so I can format it in a bullet point list)<br><br>[b]Appearance:[/b] (At least a paragraph of 5-6 sentences. The game doesn't use images of characters, and so people need to be able to imagine them.&nbsp; If you do have a picture of your character, feel free to put it in spoiler code, but you will still have to describe the character just the same.)<br><br>[b]Personality:[/b] (At least a paragraph of 5-6 sentences.)<br><br>[b]History:[/b] (3 paragraph of the aforementioned length)<br><br>[center][font=times new roman][size=14pt][glow=White,2,300]OOC Notes:[/glow][/size][/font][/center][hr]<br>[b]O&amp;O:[/b] (Either write them or give me the link. Please don't just write "same as mine", as I will be the one posting the app when the review is complete)<br>[b]Available for bonding:[/b] (Yes, no, prearranged with &lt;name of character&gt;<br></code></pre><br><div class="codeheader">Code: (Channeling female) <a href="#" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name:[/b] (Full Character Name)<br>[b]Age:[/b] (17 &amp; above)<br>[b]Nation:[/b] (Where your character comes from)<br>[b]Gender:[/b] (Male or female)<br>[b]Orientation:[/b] (Open to all)<br>[b]Talent:[/b] (If any. They should be rare and weak)<br><br>[b]Position:[/b] (Position within the tower, which Ajah)<br>[b]Spheres:[/b] (Specify Strength for each: Weak, below average, average, above average, strong, very strong)<br>[*]Air:<br>[*]Earth:<br>[*]Fire:<br>[*]Water:<br>[*]Spirit:<br><br>[b]Skills:[/b] (Various skills that your character has. Please make it so I can format it in a bullet point list)<br><br>[b]Appearance:[/b] (At least a paragraph of 5-6 sentences. The game doesn't use images of characters, and so people need to be able to imagine them.&nbsp; If you do have a picture of your character, feel free to put it in spoiler code, but you will still have to describe the character just the same.)<br><br>[b]Personality:[/b] (At least a paragraph of 5-6 sentences.)<br><br>[b]History:[/b] (3 paragraph of the aforementioned length)<br><br><br>[center][font=times new roman][size=14pt][glow=White,2,300]OOC Notes:[/glow][/size][/font][/center][hr]<br>[b]O&amp;O:[/b]<br>[b]Available for bonding:[/b]</code></pre>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>15-08-2015, 11:46:05</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/0/00/BrownAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/0/00/BrownAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Nasha al'Maena</span><br>By Aysande</span></div><hr><div style="text-align: justify;"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(http://www.odins-gift.com/images/others/gatesofvalhalla_valkyrie_je_e_bowser.jpg)</div></div></div><strong>Age:</strong> 32<br><strong>Nation:</strong> Whitebridge, Andor<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Ter'angreal reading<br><br><strong>Position:</strong> Brown Ajah, studying the making of angreal and forgotten uses of ter'angreal<br><strong>Spheres:</strong><br><ul class="bbc_list"><li type="disc">Air: Above average</li><li type="disc">Earth: below average</li><li type="disc">Fire:&nbsp; weak</li><li type="disc">Water: Above average</li><li type="disc">Spirit: Strong</li></ul><strong>Skills:</strong><br><ul class="bbc_list"><li type="disc">Knitting</li><li type="disc">Embroidery</li><li type="disc">Sewing</li><li type="disc">Fluent in Old Tongue</li></ul><strong>Appearance:</strong> Long, silky brown hair that fall straight down to half her back. She has silvery blue eyes, clear and piercing but often caught staring vaguely at nothing in particular. She has a beautiful, heart-shaped face with delicate traits.&nbsp; She has a small, slender build with the right curves where it matters, but she borders on skinny as she sometimes even forgets to eat. When it comes to clothing, she favors shades of cream, beige and browns, but the lighter shades. She often wears a gold trinket against her forehead, a series of loops with the middle one inserted with a blue jewel the same color as her eyes. The trinket was given to her by her grandmother.<br><br><strong>Personality:</strong> Nasha is a bit mousy. She is not as lost to the present world as some of her sisters but she can appear to go into a trance sometimes.&nbsp; Her study focus is angreal, ter'angreal, in the hopes to discover how to produce some new angreal or understand how the ter'angreal work. She's soft spoken, with a pleasant non-confrontational personality. She would have made a decent gray for her skill at mediating, if her thirst for knowledge had not been greater. Nasha is friendly, a bit awkward and shy around men although she uses every bit of her training to hide it. She has a low tolerance for lies or deceit, and she is a fierce defender of the Light.<br><br><strong>History:</strong> Nasha's mother was a seamstress without much success and her father a scholar. She was raised in the poorer part of Whitebridge, the corner of the city visitors avoided and for good reasons. For a long time, Nasha believed that she would do like her mother and so just like most children, she tried to learn her mother's trade.&nbsp; Nasha's mother was seamstress by choice, but not by skill and soon the child's grandmother took pity on the child and took her under her wing.<br><br>Nasha had no clue that she could channel, never noticed any strange occurrences, but one chance meeting at the market changed all that. Oblivious to who was in the market with her, the sixteen year old was browsing a fish stand for her grandmother's dinner when a woman came to stand beside her.&nbsp; Keeping appearances of browsing the fish right by the girl, the Aes Sedai attempted to strike a conversation. Nasha answered very warily, wondering why this noblewoman was talking to her at all, until she noticed the woman's Great Serpent ring. The Aes Sedai said that she felt the spark in her, that she was born with the ability to channel, and that sooner or later it would happen. Better that it did in an environment who would know what to do with her, yes? Nasha spent her last night at her grandmother, explained where she was going, and received a gift, a blue jewel set in a series of loops that could be worn against her forehead or into her hair. <br><br>It took Nasha four years as a Novice before she was put through the arches. She faced her fears then: the loss of her grandmother, being put out of the tower, and facing a black ajah. It had been trying, but Nasha had prevailed and set on a course to decide which of gray or brown would get her attention. It turned out that law texts from all the nations were outweighed by all that was left to discover in the world, or rather to rediscover. Nasha was raised to the Brown after four years, and she has been working in storages and archives ever since, to find answer to her questions regarding angreal and ter'angreal.</div><br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Player's (https://elliquiy.com/wiki/User:Aysande#Roleplay_Ons_.26_Offs). She could potentially be submissive, but I see her more in a vanilla relationship if it comes to that<br><strong>Available for bonding:</strong> Yes.
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>16-08-2015, 00:11:08</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/e/e6/NoviceLight.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/e/e6/NoviceLight.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Serain Kaltorin</span><br>By LukaWolf</span></div><hr><strong>Age:</strong> 18<br><strong>Nation:</strong> Saldaea<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Bisexual<br><strong>Talent:</strong> Not Applicable<br><strong>Position:</strong> Novice<br><strong>Spheres:</strong><br><ul class="bbc_list"><li type="disc">Air: Below Average </li><li type="disc">Earth: Weak</li><li type="disc">Fire: Average</li><li type="disc">Water: Average</li><li type="disc">Spirit: Strong</li></ul><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc">Good with Horses- Handling and Riding</li><li type="disc">Competant with a knife, and in hand to hand combat</li><li type="disc">Knows military chain of command and the fundamentals of tactics/strategy</li></ul><div style="text-align: justify;"><strong>Appearance:</strong> Serain is rather tall for her age, standing about a head over most of the other girls she knew. She has long red hair and is often out of its braid simply because she feels she has more important things to do than bother with it. She is dotted in freckles, and her tall body is covered in thin muscles from working with horses. Her eyes are a very bright green.<br><br><strong>Personality:</strong> Like many of her countrymen –and women- Serain has a very active and short temper. When she dislikes something or is angry, she is very vocal about this, and sometimes she is too emotional to keep her mouth shut when she knows she should. She has a low tolerance for what she sees as stupidity and incompetence, but this is at odds with the fact that she likes to help others when she believes they are genuinely ignorant and need her help. <br><br>&nbsp; &nbsp;If she dislikes something or doesn’t find it relevant to her, it will be much more difficult for her, but she will never do a poor job on purpose. She has too much pride for that and a healthy ego.<br><br><strong>History:</strong> <br>&nbsp; &nbsp;Serain was born to a cavalryman and his wife and was the youngest of three children, with one older brother and one older sister. She spent her entire life trying to emulate her father and older brother, and her uncles and as she grew up tried to be around horses as much as possible. She even did the less popular duties like cleaning out the stables and making sure they were fed when she wasn’t able to ride or help train them. It didn’t matter to her, because in the girl’s mind it all would lead to her lifelong dream of going into the cavalry like all her male relatives. She hadn’t seen any girls, but she was sure that if she showed how strong she was and how dedicated she was, that they would make an exception.<br>&nbsp;<br>&nbsp; &nbsp;It never occurred to her that it might turn out otherwise. When she was denied even the chance to prove herself, she was so angry she lost her temper and the unthinkable happened- She pushed her father’s unit commander. Or well, she thought she had, but according to witnesses there was a fair distance between them and no way she could have reached. There was an Aes Sedai at the next fort and upon her arrival, the Green determined that Serain could indeed Channel and would be taken to the Tower for training.<br><br>The young woman was torn- on one hand her people held Aes Sedai in high regard and she knew that what was happening was a good thing and would make her father proud. On the other…She had always dreamed her life would be spent in Saldaea with her family, and that she would be in the cavalry. It was devastating that it would not happen now, and she wasn’t ashamed to admit that she cried as she packed for the trip to Tar Valon, and cried herself to sleep the night before they left.&nbsp; </div><br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Player's (https://elliquiy.com/forums/index.php?topic=229953.0)<br><strong>Available for bonding:</strong> Not for a while <br><br>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>16-08-2015, 01:21:31</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Avalyn Amasera</span><br>By Aysande</span></div><hr><div style="text-align: justify;"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(http://iasos.com/artists/jbowser/Cathedral-detail.jpg)</div></div></div><strong>Age:</strong> 28<br><strong>Nation:</strong> Remen, Altara<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> N/a<br><br><strong>Position:</strong> Sister of the Green Ajah<br><strong>Spheres:</strong> <br><ul class="bbc_list"><li type="disc">Air: Above Average</li><li type="disc">Earth: Average</li><li type="disc">Fire: Above average</li><li type="disc">Water: Average</li><li type="disc">Spirit: Average</li></ul><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc">Dual-wield daggers and short swords</li><li type="disc">Survival in the wilds</li><li type="disc">Decent hand to hand combat</li><li type="disc">Mastered the art of tea, sometimes even making her own blends.</li></ul><div style="text-align: justify;"><strong>Appearance:</strong>&nbsp; Avalyn has brown hair long to half her back, which she tends to keep braided and out of the way.&nbsp; Her eyes are a touch greener than brown, but definitely qualify as hazel. She has an olive tan and unblemished, soft skin<br><br><strong>Personality:</strong> Just like most Altaran women, Avalyn has a strong, dominant personality. To friends, she's a kind and warm woman always willing to help if she can. To men, she's flirty, playful, teasing if they are attractive to her in body and personality. A domineering man would get another side of her and might get a bucket of ice, thanks to the Tower training that did instill in her the need not to kill men at a whim. She's a go-getter, proactive and going head on into battle if needed. She is more a soldier than a general, however. She has mastered warfare tactics and strategy, but sometimes misses the bigger picture, which would cost many lives. To foes, she is relentless. Fierce defender of the light, she would pursue known Darkfriends until caught.<br><br><strong>History:</strong> For the longest of time, Avalyn through that her life would be about chasing boys until one of them showed the right quality to get married and have kids. For the longest of time, she had no reason to believe otherwise. She had a happy childhood, being the youngest of four she could run her brothers by the nose and her mother encouraged her, praised her even.&nbsp; She was a widow, her man having been killed in a duel.<br><br>Things started to happen around her, but she always had a "logical" explanation for it. It was the wind that blew his brother's book's pages and made them turn, or it was the sleeve of her dress that knocked the pieces of the board game around when she was loosing… Then the sickness came. It was unexplainable, but also not catching.&nbsp; There was no telling when she would be sick or what made her sick. <br><br>She had to wait for a duel to understand what was going on.&nbsp; Her best friend was fighting an older woman over a stupid boy and the knife refused to reach her friend. The older woman was by far the best, but the blade always stopped just short of the skin as if it struck but did not. Before the older woman could call foul, however, she was killed. That's when Avalyn realized that the intense joy that she felt had little to do with her friend wining. She had ready about this in one story or the other. She was Aes Sedai! Or could become one!<br><br>It didn't take long before Avalyn was on her way to the White Tower, her head full of dreams. Oh boy was she in for a bad surprise when she donned her novice whites. It was far from what she had dreamed. She cried herself to sleep more than one night, and refuse categorically the comfort of a pillow friend. She worked hard, and achieved her goals. She passed through the arches the first time she was summoned, and becoming Accepted came as a liberation of sorts. Sure, there was a lot of work to do but the chores were lessened.<br><br>Raising to the shawl proved to be a challenge for the strong-headed, warm-blooded woman, but she passed by the skin of her teeth. She was accepted into the Green Ajah immediately, sisters greeting her like a long lost friend rather than a girl who had been worth little more than a glance hours ago.&nbsp; Her time as Aes Sedai was everything that she dreamed of. She honed her fighting skills, participated in war games, all that she needed now was a warder, but she knew better than to bond the first elevated Valdar that she crossed in the mess hall…<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong>Player's (https://elliquiy.com/wiki/User:Aysande#Roleplay_Ons_.26_Offs), definitely dominant, but not necessarily domineering. She can do vanilla just fine.<br><strong>Available for bonding:</strong> Yes, more than one</div></div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>16-08-2015, 06:30:51</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Ishara Casalain II</span><br>By Moraline</span></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Retired by player</div><div class="spoiler_body"><div style="text-align: justify;"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(https://elliquiy.com/elluiki/images/thumb/3/30/1333.jpg/399px-1333.jpg)</div></div></div><strong>Age:</strong> 24<br><strong>Nation:</strong> Andor, the city of Caemlyn<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Hetero-flexible<br><strong>Talent:</strong> Spinning Earthfire (at the moment she can only do it occasionally and in small spurts but it will grow)<br>"The Talent enables the channeler to make columns of Fire and Earth raising from the ground. It's a useful Talent in a battle and requires strength in Earth and Fire."<br><br><strong>Position:</strong> Accepted (ready for the Test for the Shawl)<br><strong>Spheres:</strong> <br><ul class="bbc_list"><li type="disc">Air:&nbsp; Above Average</li><li type="disc">Earth:&nbsp; Above Average</li><li type="disc">Fire:&nbsp; Strong</li><li type="disc">Water: Below Average</li><li type="disc">Spirit:&nbsp; Weak</li></ul><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc">&nbsp; Fencing</li><li type="disc">&nbsp; Falconry</li><li type="disc">&nbsp; Horsemanship</li><li type="disc">&nbsp; Singing</li></ul><strong>Appearance:</strong> Ishara stands nearly as tall as an average Andoran male, which makes her tall by most female standards. She is slender of build with small bosom and delicate features but her willowy physique belies a very agile and strong young woman. Her hair hangs long, just over her breasts and is a pale almost white blonde. Her eyes are a gray green but hold a passionate fire. Her facial features are delicate but accented with a strong pronounced jaw line and full pale pink lips. The complexion of her skin is naturally a dark tan which hints at some ancestry other then the Andor. <br><br><strong>Personality:</strong> She has a strong sense of justice and is driven by the righteous desire to protect the weak. Her family are charged with enforcing the laws Caemlin and have held this position for centuries as distant relatives of the first Queen of Andor. So from generation to generation they have passed down a sense of duty and justice. This gives her a healthy respect for authority and a deep understanding of the complexity of laws as they effect the citizens they are applied to. Ishara however has a stubborn streak and is a bit hot headed. From time to time this fiery side of her can get her into trouble as she makes rash decisions in the name of helping someone she feels is being wronged. It took more then a few trips to the Mistress of Novices when she first entered the tower for her to gain an appreciation for the reasoning behind the harsh training that they undergo. Since those days she has grown a lot and is far less of a trouble maker.<br><br>Although, Ishara does have another side to her.. She likes men. In all shapes and sizes, she enjoys their company and it is not uncommon for her to be found practicing her fencing while surrounded by a group of eager young warders or those in training.<br><br>She is also bold and volunteers for any assignment that sees her get a chance to leave the walls of the White Tower and/or ride a horse. <br><br>Ishara is a warrior at heart and a knight by her sense of honor and duty. She has an affinity for the Blue Ajah but will choose the Green.<br><br><strong>History:</strong> Ishara is a product of her family. A noble family that goes back to the founding days of Andor. The first Queen of Andor was Ishara Casalain and she is her namesake. Over the generations the family branches split off and now Ishara's current family is a distant cousin to those that sit on the Lion Throne of Andor. She has no succession rights as they are not even considered one of the major noble houses but in tribute to the family name and house all generations were charged with the care of the people in the form of law enforcement within the city walls. Their code is the service and protection of all those within the walls of Caemlyn.<br><br>Ishara grew up in this environment and often escorted her father as he made rounds to meet with the various guard stations in his role as the Commander of the Caemlyn Guard. The guards often taught her how to use swords and ride a horse in ways that average young noble women did not. This made her well adept at sword work and combat horse back riding as well as jumping and even racing. As she got older around the men she also started taking to their habits of getting rowdy, though she was far to young to enjoy the best of a good party.<br><br>Finally one day in her early years she was told by her mother that as the eldest daughter of the House of Casalain she was to travel to the White Tower in Tar Valon for testing. It was a tradition in the family handed down from the time of the original Queen that the eldest daughter (heir) of the royal family would be sent to Tar Valon to be trained in the ways of politics, diplomacy, and Daes Dae'mar. While the Casalain house was not directly required to follow this, as they were no longer heirs to the throne, they still followed the tradition. The one power ran strong within the family line for many generations now and so the eldest daughter was always sent to the White Tower. Usually ever other generation one of the girls of her family tested strong. <br><br>On arrival at the Tower, Ishara was eager but nervous. If she did not possess the strength to channel she would be put into novice training only to be sent home in a few years. But if she passed it would mean a life of service as Aes Sedai. The thoughts of adventure thrilled her young mind. The test was positive and she was now a novice, on the fast track to reaching accepted.&nbsp; Her years as a novice were rough at first. She was stubborn, prone to rash decisions, would easily lose her focus as she desired to train with the warders sometimes more then she did her books and channeling. Eventually the sisters broke her of those distractions. In the years to follow that, Ishara learned quick and was eager to share her knowledge with others. Now she is strong in the power, very adept at fire weaves and earth weaves, and manages to find the time to indulge her desire to be around the men as well as finish all her studies in a timely manner.<br><br>It's been eight years of hard training and studying but Ishara, the young noble woman is ready to Test for the Shawl. She only awaits to be called.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong>&nbsp; players (https://elliquiy.com/forums/index.php?topic=137494.0) <br><strong>Available for bonding:</strong> Soon</div></div></div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>16-08-2015, 06:43:49</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/3/35/YellowAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/3/35/YellowAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Shayella Adair</span><br>By Sindra</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 28 (appears ageless)<br><strong>Nation:</strong> Cairhien<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Bisexual<br><strong>Talent:</strong> Healing<br><strong>Position:</strong> Yellow Ajah<br><strong>Spheres:</strong> (Specify Strength for each: Weak, below average, average, above average, strong, very strong)<br><ul class="bbc_list"><li type="disc">Air: Strong</li><li type="disc">Earth: Weak</li><li type="disc">Fire: Weak</li><li type="disc">Water: Strong</li><li type="disc">Spirit: Very Strong</li></ul><strong>Skills:</strong><br><ul class="bbc_list"><li>Medicine</li><li>Diplomacy</li><li>Herbalism</li><li>Anatomy</li><li>Occult</li><li>History: White Tower</li><li>Fashion</li><li>Daes Dae’Mar</li></ul><strong>Appearance:</strong> Standing at 5’4”, Shayella has a naturally slim body and pale skin.&nbsp; Her long, black hair falls to her middle back though it is almost always styled carefully.&nbsp; Her dark blue eyes are nearly unreadable but striking.&nbsp; A genuine smile lights up her whole face, changing her normally stoic features into something brighter, friendlier.<br><br>Working hard to maintain a very feminine form, she keeps her skin soft and her body trim and healthy.&nbsp; Her breasts are no more than a handful but are perky and firm.&nbsp; Her slim waist gently curves through her hips.&nbsp; Preferring long dresses that maintain her Ajah’s color as the main focus, her shapely legs are rarely seen in public.&nbsp; <br><br>Never seen outside her rooms without appearing immaculate, she dresses well for her figure, her Ajah and to represent the White Tower at all times.&nbsp; Her hair is always styled to advantage and small touches of make-up are added for important meetings or gatherings of her peers in the Tower.&nbsp; <br><br><strong>Personality:</strong> Shayella is a rather complex woman.&nbsp; Known to be outwardly friendly and warm, she is also incredibly hard to get close to.&nbsp; Quick with kind words and an attentive ear, she is compassionate but a bit distant when it comes to speaking about herself.&nbsp; Both a nurturer and dutiful, she often puts others before herself, leaving her feeling often times completely alone.&nbsp; While she would love to truly open up to others, she has stopped herself from getting too close.<br><br><strong>History:</strong> Born and raised in Cairhien to wealthy merchant parents, Shayella’s life was immersed in the Great Game from the day she was born.&nbsp; Learning quickly what was expected of her, she was always a dutiful and diligent daughter, impressing clients and friends with her good behavior and her charming demeanor.&nbsp; She was her parents pride and joy.&nbsp; But even with all the compliments, she wanted something more growing up and found it unintentionally.<br><br>When her mother grew ill suddenly, Shayella helped take care of her, finding her purpose in the long, hard months of her mother’s sickness.&nbsp; Each and every day during that time, she tended to her mother’s needs and assisted the wise women, learning from them and finding her true calling.&nbsp; Relieved that her mother recovered, she spent all of her free time learning more about medicine.&nbsp; She wanted, more than anything, to treat the ill and wounded.&nbsp; Obsessed with the intricacies of the body, herbs and patient care, she lost herself for quite some time in her studies.<br><br>It was at the height of her studies that her parents informed her that they had found a good match for her.&nbsp; Shocked speechless at the sudden change of plans, she went along with it, pushing aside her own desires to do her duty to her parents.&nbsp; She was to be wed to a man of great influence and prestige.&nbsp; It should have thrilled her.&nbsp; Instead, it left her sad and discouraged though no one ever knew it.&nbsp; She played the part of courted woman well, accepting small tokens with grace.&nbsp; <br><br>It was on the day she was set to meet the man she was to wed that her life changed yet again.&nbsp; An Aes Sedai had traveled to Cairhien.&nbsp; While not entirely unusual, this visit was important to her parents and they maneuvered themselves into a dinner with the Aes Sedai.&nbsp; Dragging Shayella along, all dressed in their finest, they met with her and all her other plans were swept aside when the Aes Sedai announced that she should attend the White Tower.&nbsp; Beside themselves with happiness at the prospect of their only child becoming an Aes Sedai, and the prestige that could bring the family, they sent her off.<br><br>Though always courteous and friendly, Shayella wasn’t happy about the new changes.&nbsp; Arriving at the Tower, she found it glorious and, yet, not home.&nbsp; It was nothing like she was used to.&nbsp; Putting her best foot forward, she maintained her friendly, warm demeanor and did what she was told to do, learning about what it meant to be able to touch the One Power.&nbsp; Learning about the Yellow Ajah, she became utterly dedicated to her new life and sought to join the ranks of the Yellow’s though she gave no clear indication of that until she was asked to choose her place.<br><br>Since becoming a full-fledged Aes Sedai, Shayella has traveled when allowed to help those in need, using both her skills in the One Power and learned skills to heal the wounded and cure the sick.&nbsp; <br><br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong><br>As my own O/O’s don’t match the character, I will list a few ons and offs for the character below.<br><br>Shayella is not particularly casual in her affections.&nbsp; She would much prefer the chance to get to know and become close to potential lovers before anything sexual comes about.&nbsp; In her mind, she has an image to maintain and strives to do so.<br><br>Because of her own hidden desires, she tends to be attracted to people that are open and easy to talk to.&nbsp; She enjoys those with a good sense of humor and outgoing individuals.&nbsp; <br><br>She doesn’t enjoy pain or cruelty from anyone.&nbsp; Dedicated to a life as a healer, intentional cruelty is horrific and bordering on unforgivable. <br><br><strong>Available for bonding:</strong>&nbsp; Yes.&nbsp; She will take no more than one warder.</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>17-08-2015, 17:49:28</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/f/fa/Trainee.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/f/fa/Trainee.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Yfan Bravni</span><br>By Cold Heritage</span></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">retired by player</div><div class="spoiler_body"><div style="text-align: justify;"><strong>Age:</strong> 28<br><strong>Nation:</strong> Kandor<br><strong>Gender:</strong> Male <br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Nil<br><br><strong>Position:</strong> Trainee<br><strong>Skills:</strong><br><ul class="bbc_list"><li type="disc">Skilled Wrestler</li><li type="disc">Skilled with axe, mace, and greatsword</li><li type="disc">Resist the fear the gaze of a Fade causes</li><li type="disc">Whittling</li><li type="disc">Scrimshawing</li></ul><strong>Appearance:</strong> Yfan is an uncommonly tall man. It is a quirk that is unique to him; no other members of his family are especially tall. But the man stands out for his height, towering over fellow Borderlanders and the Aiel alike. He possesses broad shoulders and enough muscle mass that he looks, from a distance, to be a stocky and stout fellow. Up close, however, Yfan is simply revealed to be a broad mass of muscle and sinew. Yfan has pale blue eyes and all of his teeth.<br><br>Yfan keeps himself clean shaven, eschewing the typical practice of maintaining a forked beard popular in his homeland. He also shaves the sides of his head and has allowed his lustrous, straight black hair to grow at least long enough to be drawn together and held with a band, similar to the style of Shienar. The man has a single, simple silver earring in each ear, but they are a far cry from the sometimes ostentatious decorations of wealthier Kandori. He prefers not to wear the fashionable loose breeches of Kandor if he can help it, and is more content to wear the trainee clothing given to him by the Tower.<br><br>An angry red scar flows from the left corner of Yfan's mouth almost all of the way to his jaw. The scar's edges are jagged and irregular, and it is approximately an inch wide. There are many other scars - for Yfan is not some blade prodigy who has never been cut - but this one is the most obvious. His face is one that has high cheek bones, a strong chin, and a square jaw. His skin is moderately tanned.<br><br><strong>Personality:</strong> Yfan is a mellow, stoic man. He knows little sadness because he knows little joy. The constant warfare and vigilance required of life in the borderlands moulded Yfan into a subdued individual who has no strong passion. He is hardened by battle and inured to pain and suffering. In its place he was left with a core of duty and purpose. That is enough for him, and he has no ambition to be more than a blade wielded to destroy the enemies of the Light. Although Yfan might be mistaken as brave, and it may be true that he is not afraid to die, it is questionable whether he wishes to live. He does not engage in foolishly self-destructive acts, however, nor is he a death-seeker.<br><br><strong>History:</strong> Yfan's father is a soldier of the line. A man of good, but not great skill, and dependable shoulder to shoulder with other men. But he is not officer material, nor does he have the quality of eagles about him. Still, a solid of quiet dedication. His mother bakes pies and helps to produce goods sold by the Kandori merchants' guild. She earns by her work more money that her husband, but it is not a subject of rancor or divison. Yfan is the third of four sons that the two were blessed with. Of those, Yfan's eldest brother was crippled by Trollocs and now works as a jeweler, the second brother acquitted himself well and rose to become a captain, and the youngest son, possessing a fine head for numbers, became a merchant and now wears two silver chains.<br><br>Yfan's childhood was nothing of particular note. He learned, as many other boys did, to wield weapons of war. The boy consistently placed in the middle of his classes, neither the best nor the worst the lot. Other boys his age found him dull, and although Yfan was not lacking in intelligence, he was boring. Where other boys imagined themselves as heroes of the past or great generals in the future, Yfan could not imagine himself as anything other than himself. He did have friends, however. His best friend was a fat boy named Simon, whose mother spoiled him. Simon was a friendly boy with a gentle heart and no acumen for weaponry. In the south he would have found some trade that suited his temperament; in the Borderlands, he was doomed. A fade infiltrated the boys' home and managed to murder many before it was driven off by brave warriors. Yfan's contribution to this was to sound an alarm, resisting the fear that the gaze of a fade causes. It is the singular accomplishment of his life.<br><br>As a man, Yfan served at Kandor's furthest borders. It suited him well enough. Others beside him fought, and were injured or killed. Yfan was also injured, but he always managed to return to the fight. Perhaps it was luck. Perhaps it was his strength that carried him through. When Yfan fought, his mind went elsewhere. Without being taught, Yfan managed to employ Ko'di through his 'illusion of elsewhere.' <br><br>His post was once attacked by a force of Trollocs that outnumbered them many times over. Several men were dispatched on horseback to give word of the attack and bring back reinforcements. The fighting was, as always, bloody and merciless. Yfan fought, and he did leave the front. For hours beyond counting he fought while other men rotated out because of injury or from reaching the limits of their endurance. Despite every effort, every cunning tactic, and every ounce of bravery, the post seemed as though it would be overrun. Reinforcements arrived in the barest knick of time, and even they might not have been enough save for a Green Aes Sedai among them, and her wards. The Aes Sedai was skilled in battle weaves and the final push saw the Trolloc forces ground down and forced to flee. Of the original garrison, only four remained. Those four were all invited to the White Tower. Three of those men subsequently died of their injuries before they could accept. Yfan did survive, and after a difficult convalescence, accepted the offer.<br><br>That was six months ago. Yfan endures the trial and tests put before him. Whenever he cracks or begins to crumble, he has managed to find the strength to carry on. But ever greater trials lie ahead and Yfan can only steel his heart against what the future holds. But then, he is a Borderlander, and such is life for him.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> https://elliquiy.com/forums/index.php?topic=35549.0<br><strong>Available for bonding:</strong> No, until he achieves rank</div></div></div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>17-08-2015, 20:16:08</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Warner Du'Baru</span><br>By Blinkin</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 26<br><strong>Nation:</strong> Fal Dara, Shienar<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> None<br><br><strong>Position:</strong> Warder to Avalyn Sedai<br><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc">Survival training</li><li type="disc">hunting</li><li type="disc">Weaponsmithing</li><li type="disc">sword-master</li><li type="disc">Mountian-climbing</li><li type="disc">Cooking</li><li type="disc">Tracking</li><li type="disc">massages</li><li type="disc">Story-telling</li><li type="disc">Horsemanship</li><li type="disc">Scouting</li></ul><strong>Appearance:</strong> Standing at just over 6’ and with broad shoulders and chest, Warner comes across as a massive figure not unlike a bear&nbsp; in scale. Long years of working a forge and hammering weapons has given him a well toned form that could be considered intimidating on first sight. Between the dark gray of intelligent eyes and a vaguely wicked smile, it doesn’t take long for one to learn that inspite of his size, the man has a gentle touch and quick mind that’s prone to equally wicked humor and wit. A deep voice often seems to come from a deep barrel makes him all but impossible to mistake for anyone else and while he’s surprisingly quick on his feet for a man of his size, he’s not exactly well known for his ability to move quietly… unless he wants to.<br><br>Strong, handsome features are offset by the absence of hair on his scalp, with the exception of an ebony topknot that brushes his shoulders like a proud horse-tail. A gentle touch and a surprisingly soft center for friends is at striking odds with his skill with the blade that is never out of his reach. <br><strong>Personality:</strong> Warner is, at heart, a warrior with a complicated outlook that might strike most as absolutely insane. He has no problem killing anyone who he perceives as a threat, but will go out of his way to tend to a hungry puppy. Fierce in the performance of his duty, he also delights in good conversation and a good ale and is an accomplished flirt. A man who loves to read and learn, he sometimes can be found arguing with a book that he disagrees with… and believing that he’ll win the argument regardless of how resistant the book might be. In short, he’s a man who lives his life for all that it’s worth because he knows that he might have to die defending Her in the next hour and do it willingly.<br><br><strong>History:</strong><br>Warner is the only son among 5 daughters of a weapon-smith in Fal dara; an honorable trade that he had every intention of following himself. Along with his sisters and mother, who worked a local tavern as a cook, they lived in a well kept home over the shop and had all of the regular experiences that boys and young men had in the region. In short, he played with other boys, dipped girl’s pigtails in ink-wells and ran through the streets and alleys like life was some grand adventure.<br><br>When Warner reached his 12th birthday, he began to help his father in the forge; working bellows and eventually picking up the hammer and tongs that were the tools of the trade. His first effort, a dagger, came out looking more like a spike with a decided curve, but he learned quickly and by the time that he was 18, was producing weapons with a more than acceptable quality; something that both he and his father took some pride in.<br><br>It was on Warner’s 14th birthday that he received his passage into manhood; a sword that his father had made specifically for him under the tale of a contracted item. The weapon was a work of art in it’s simple lines and hand-carved handle; the engraved blade showed a scene of men fightingshadowspawn along it’s slightly curved, single bladed length in such detail that the tiny blades seemed to gleam all on their own. Sadly, it would only be a year before the blade would see it’s first taste of blood.<br><br>It was during a patrol along the blight, with his father and a group of warriors, that Warner would use the fine weapon against bandits rather than shadowspawn, but the bandits deserved it as they had raided and killed a family of farmers only the day before… Warner took no pride in the kill, but he was a borderlander and duty was as heavy as a mountain. The young man continued on, after a long, quiet conversation with more experienced men, and the fear of his stomach’s contents n the ground not quite so hard to deal with.<br><br>Warner’s next opportunity to use the sword that he never let out of his sight was far to the south… on the shining walls as one of the more than 20,000 men sent to fight the aile; where the handle turned dark with blood and the snow was red with it. When the war was finally over… and Warner’s wounds had healed, he had been impressed with the skills of the warders and men of the shining city so much that he chose to stay and learn from them in the White Tower… a fateful decision as he had also spied an accepted with a sharp tongue and will that he found all but irrestible… not to mention a lovely rear and dark eyes.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> <br>Find them Here. (https://elliquiy.com/forums/index.php?topic=136163.0)<br><strong>Available for bonding:</strong> bonded by Alalyn</div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>17-08-2015, 20:21:44</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Murin Tanriel</span><br>By Krayz</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 24<br><strong>Nation:</strong> Ghealdan<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Straight<br><br><strong>Position:</strong> Valdar<br><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc"> Accomplished warrior; trained in the sword by blademasters, as well as with most weapons and hand-to-hand combat.</li><li type="disc"> Capable horseman, with some skill at tracking and hunting.</li><li type="disc"> Some training in sleight-of-hand, juggling, and acrobatics, from his time traveling with a gleeman before going to the White Tower.</li><li type="disc"> Knowledge of etiquette and courtly behaviour, from training at the White Tower.</li><li type="disc"> A student of history, possesses some knowledge of geography and customs continent-wide; has a respectable command of the Old Tongue, as well as the language of Trollocs.</li></ul><strong>Appearance:</strong> <br><br>Murin (http://pre12.deviantart.net/8bb7/th/pre/i/2015/081/d/d/soldier_by_dashinvaine-d8mokwe.jpg) does not appear to be particularly imposing physically, a little under six feet in height with an average build; underneath his clothes are toned muscles and scars from numerous fights. He has dirty-blonde hair, cut short, along with a well-maintained beard and mustache. His most unusual feature is his eyes; whereas the left one is an icy blue, the right one is a golden brown. He usually appears to be relaxed; sometimes he truly appears to be lost in thought, while other times his appearance of calm conflicts with the intense searching gaze of his eyes.<br><br>Murin generally dresses a simple manner, focusing more on comfort and utility than appearance. When he is not wearing the regalia of the White Tower, he usually dresses in shades of green and brown, to aid in blending into the wilderness if needed. Typically, he wears a large coat which goes down to his knees and possesses a hood to hide his face, with his sword (http://img-new.cgtrader.com/items/27809/scimitar_3d_model_3ds_fbx_blend_dae_29965260-f1dd-451e-8786-7674d5611820.png) belted over top. His armour, when he wears it, consists of a coat of plates with a brown leather exterior. He always has a dagger tucked into the back of one of his brown leather boots, almost invisible unless you know to look for it.<br><br><strong>Personality:</strong> <br><br>Murin was drawn to the White Tower as much out of a passion for knowledge as for any other reason; had he been a woman capable of learning to channel, he would have likely aspired to join the Brown Ajah. He possesses a quiet and thoughtful nature, always attempting to understand both the causes and possible consequences of events around him. Murin has both a compassionate nature and a strong sense of justice, but his understanding of wider events and his time at the White Tower incline him to believe that the ends justify the means, in most cases. When necessary for what he believes to be the greater good, Murin will make whatever sacrifice he must to achieve his goals, including his own life. <br><br>While he is not particularly gregarious, Murin usually has a friendly, easy-going manner that makes him easy to talk to. But underneath this relaxed demeanour, Murin possesses a strong will and an independent nature; while he will observe the forms of decorum, he does not possess a strong respect for tradition or authority, subverting or even ignoring orders when they do not fit with his own sense of right and wrong. While he usually keeps his temper under control, Murin can be quite fearsome when angered. In life-and-death situations, all of the typical friendliness disappears from Murin to be replaced by a cold focus, with a hard gaze that could cut like glass.<br><br><strong>History:</strong><br><br>Murin was born on a farmstead in Ghealdan, on the southeastern edge of the Forest of Shadows. The son of a farmer, with three sisters and a younger brother, Murin's childhood was fairly uneventful; planting and harvesting crops, tending the farm animals, and hunting in the Great Blackwood. While he did not resent his life, Murin was always eager for the rare journeys from home to the nearest town, over a day's travel with the wagon carrying their goods to the market. While his father sold what their farm produced, Murin would visit the tavern and listen to the stories of travelers, or read the books that the innkeep made available to her patrons. There were never enough books or stories to satisfy the boy's curiosity, however, and so before he was even ten years old, a young Murin decided that he would leave someday, and find adventure in the wider world.<br><br>Murin's opportunity came shortly after his fourteenth birthday. The Aiel War had ended, and peoples' lives were finally beginning to return to normal. Murin and his family arrived in town to sell their goods, and as usual Murin made his way to the inn, only to find everyone enraptured in the performance of a gleeman; his hair was as grey as it was black, and his grizzled face had the worn look of one who had been through much, but you wouldn't know it from the cartwheels and the back-flips he performed. That evening, after the gleeman had finished his performance, Murin approached him and began to ask him about the life of the gleeman. While he was initially annoyed at being disturbed, the gleeman, Jak Nadheer, enjoyed the boy's curiosity and speculative nature. A little bit later, when Murin's father came looking for him, Jak asked if he could take the boy on as an apprentice. His father said that he could offer no compensation, but Jak said that Murin would be able to make himself useful doing chores and the like until he was skilled enough to earn his keep. Murin's father asked him if this was what he wanted, and gave his permission when the boy said yes. A few days later, Murin left town with Jak Nadheer, and began his new life on the road.<br><br>As they traveled across the southern lands, Jak first taught Murin to be a capable acrobat and juggler. Then they moved on to sleight-of-hand and other performers' tricks, like eating and breathing fire. Murin enjoyed his lessons, and his time with Jak, but as the years passed he couldn't help but feel that he wanted to do more than just this. Three years after leaving home with the older gleeman, Murin gave his mentor a small pouch of silver marks as a final gesture of appreciation for his instruction, and set out on the road himself. Murin kept himself fed and sheltered with his gleeman skills as he continued to travel from the Spine of the World to the Aryth Ocean, trying to find the life that he wanted. Murin's fate would be sealed when, shortly before his eighteenth birthday, he heard rumour of the Great Library in the White Tower. <br><br>Murin knew the fearful tales told about Aes Sedai in the south, but he ignored them and made his way to Tar Valon. With outsiders only having limited access to the White Tower Library, Murin joined the ranks of young men who sought training from the Warders. At first, Murin was largely uninterested in serving the White Tower in the future, planning on learning what he could before moving on to other things later in life. However, the spare moments when he could sneak away from the training fields to read the ancient tomes of history, he began to develop an awareness of the wider troubles of the world, and found himself wishing to help change that. Murin did not necessarily trust the Aes Sedai collectively, but he had been at the Tower long enough to recognize that those who fought hardest against the Shadow, as well as mankind's own self-destructive tendencies, were most likely to be found here. Having finally found a purpose, Murin trained and studied at the White Tower, serving in the Tower Guard until he was promoted to the rank of Valdar at the age of 23. <br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes: </span></span></div><hr><strong>O&amp;O:</strong> <br>Murin is vanilla-ish; in the bedroom, he tends to take the dominant role, in a non-kinky sense, but isn't against his partner(s?) taking the lead. Similarly, while (depending on partners) he might get kind of rough or explore things like anal, blindfolds, etc, he's not really into bondage or sadomasochism. He's a fairly standard passionate lover. While he's not one for cheating, he is fairly promiscuous.<br><br><strong>Available for bonding:</strong> No (has not yet passed the Valdar's final test)</div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>18-08-2015, 14:21:54</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/2/22/AmyrlinSeat.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/2/22/AmyrlinSeat.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">"Mother" Raine Alvare</span><br>By Moraline</span></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Retired by player. If needed, can be NPC'ed by GM. Contact Aysande</div><div class="spoiler_body"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(https://elliquiy.com/elluiki/images/8/84/WoT_Amyrlin_001.jpg)</div></div></div><div style="text-align: justify;"><strong>Age:</strong> 42<br><strong>Nation:</strong> Tear<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Hetero<br><strong>Talent:</strong> Stilling/Gentling (it's not much of a talent but she's frighteningly good at it)<br><br><strong>Position:</strong> Amyrlin Seat (previously of the Blue Ajah)<br><strong>Spheres:</strong> <br><ul class="bbc_list"><li type="disc">Air:&nbsp; Strong</li><li type="disc">Earth:&nbsp; Average</li><li type="disc">Fire:&nbsp; Above Average</li><li type="disc">Water:&nbsp; Strong</li><li type="disc">Spirit:&nbsp; Strong</li></ul><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc"> Sewing</li><li type="disc"> Gardening</li><li type="disc"> Painting, she's an artist</li><li type="disc"> Sailing</li><li type="disc"> History Expert by virtue of her role</li><li type="disc"> Daes Dae'mar</li></ul><strong>Appearance:</strong> Raine has long wavy dark brown hair, she often wears it in different styles based on the impression she wishes to make. Her skin is a dark complexion and bares the marks of many scars including a somewhat prominent one on her left eye brow that splits her eyebrow. Her eyes are a dark brown and somewhat sulty for a Blue Ajah and someone in her position as Amyrlin Seat. She is a woman of average height with youthful features and supple skin despite the several scars on her torso, arms, and hands. The dresses she wears are almost always simple cuts, made of fine silks and embroidered with delicate intricate patterns on the hems. They are often more revealing then is considered customary. She does nothing to hide her slender feminine physique and ample breasts. This is a dress style common among the elite of Tear. When she travels to foreign lands she'll opt for a more simple cut without the delicate embroidery works but still made of silks. But always she wears the stole with all seven Ajah colors as a symbol of her office, Amyrlin. She who is of no Ajah and of all.<br><br><strong>Personality:</strong> Raine is fair but stern when it comes to White Tower business and administration of her duties. Those that know her though, know the other side of her. Raine is full of compassion and has a personal mission to see to it that children are cared for. Her pet project was the founding of several orphanages across the lands and several more in the city of Tar Valon itself. She has known war and battle and it haunts her from time to time but she is not so lost as to forget to smile freely and enjoy simple things. Sometimes when she is feeling a bit trapped she'll slip out of the White Tower with her Warder and a few of the Tower guards so she visit the children in the orphanages their in the city, unannounced. She always brings them gifts.<br><br><strong>History:</strong> <br>Raine was born to a wealthy merchant family in Tear long ago. Most of her direct family have long since passed away. But she still has personal ties with the merchant association in the city and keeps tabs on the comings and goings of the sea folk and all who travel the ports. <br><br>When she was very young she began to exhibit symptoms of the One Power and was rushed by her family up the river to Tar Valon to join the Tower.&nbsp; After excelling in almost every aspect of her training she was immediately given charge of a group of young Aes Sedai to travel north to Saldea, Kandor, Arafel, and Shienar. There was rumor of trouble brewing and the then Amyrlin wanted to send a contingent to inspect and report back. When Raine got there it was much worse then they thought. Trollocs were raiding along the mountain sides deeper then they had in centuries. There was no armies or organization to it but still the young Aes Sedai wanted to investigate and look for influences of Myrdraal. As they traveled along and tended to wounded soldiers and helped evacuate some small villages they encountered Trollocs for the first time. The first band was small, consisting of no more then a dozen of them. The young Aes Sedai and their warders made short work of them. Against teh better judgement of some of the older Warders the young and brash Raine took her Warder deep into the mountains to track the source of the Trolloc movements.<br><br>Caught in a trap, Raine was taken prisoner and ordered her Warder to stop fighting and run for back up. He was already wounded and if he stayed they were both going to die. The camp of the Aes Sedai was not far but by the time they returned, Raine was already under attack from all sides by the beasts trying to put her into their cook pots. Beaten, bleeding, and somewhat humiliated the young Raine learned a painful lesson that day about brashness and not heeding the advice of those wiser or more experienced. It would also be the first time that she lost a Warder, the older man was skilled but he had taken grave wounds before rushing to get the others. With no time to stop and heal him, they returned to the fight to free Raine and he fell in battle. Raine was devastated and the scarring emotional effects of losing him weighed on her mind for a long time after. <br><br>In time Raine built connections within the northern borderlands, she often traveled to the north and that's when she first started to take a special interest in the children that were left orphans after their fathers and mothers died in battles. So she built her first orphanages there and left Aes Sedai in charge of checking on the care takers to ensure nothing was ever needed by them. The very first orphanage she built bares the name of her Warder on a plaque in the corner stone of the building. His cloak and sword contained within it.<br><br>In her travels she returned to her home, the land of Tear, and the southern shores where she renewed old contacts for the purpose of gathering information and of course on official White Tower business. The intention of the White Tower was to help guide the governing rulers of Tear to come to the decisions the Tower wanted them to make. During those travels she collected on her own personal inheritances and family businesses. The business of mercantile was well suited to information gathering and wealth collecting. Not that she had any personal interest in the wealth but she redistributed it all into trust funds to care for orphanages along the southern shores and funneled money into trusts far up north for her project there as well.<br><br>Now engaged to be married to a new Warder, a young Arafelan man. She traveled far to the Western coast. During that time a new false Dragon rose up with an army of mercenaries and near crazed cultists. Raine and her Warder joined with other Aes Sedai to confront the false dragon but they were ambushed. The Warder's were all slain, the Aes Sedai tortured and put on display as signs to ward off other attempts. The Aes Sedai all managed an escape and together they took down the false Dragon and gentled him on the spot with Raine's guidance.<br><br>Losing her second Warder was very trying on Raine and she returned to the Tower for some time, aiding in teaching novices and taking a place as sitter for the Blue Ajah. When her predecessor passed on, she was surprised to learn that the Blues wanted her as their choice for Amyrlin. The First Selector spoke to her and explained that Raine was highly skilled, strong in the One Power, and had the fortitude needed to take the seat and hold it. With the blessing of her Ajah, she accepted the nomination. On her day of raising to Amyrlin, all stood in the first vote accept the Red sitters. After one round of foot washing and Raine asking for them to accept her service, they stood. It was generally considered a smooth transition.<br><br>In her first year as Amyrlin, Raine set about the task of ensuring all the Ajahs had what they needed to fulfill their duties and appease the membership of their ranks. It was a solid year and one that cemented her authority. She had garnered favors and made allies among all the Ajahs. Because of her past dealings with the rogue false Dragon even the Reds had a respect for her that very few Blues were ever given. She has ruled during a time of peace and prosperity ever since, but the shadows are looming and her advisers are all on edge. The Wheel Turns and a new age is approaching. She must prepare the Aes Sedai for what is to come.<br><br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> click me (https://elliquiy.com/forums/index.php?topic=137494.0) (She's a bit Dom in personality but only moderately so in the bedroom.)<br><strong>Available for bonding:</strong> Yes, but she'll bond only one and he'll need to be ready for a hard road of it. Ready to follow orders, and ready to spend every minute of the rest of his life on his toes. Guarding the Amyrlin is no easy job and she's already lost two good Warders. </div></div></div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>18-08-2015, 14:28:47</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/c/c1/RedAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/c/c1/RedAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Theraeve Valaim</span><br>By Lithium</span></div><hr><div style="text-align: justify;"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(http://i.imgur.com/91wBKRp.jpg)</div></div></div><strong>Age:</strong> 36<br><strong>Nation:</strong> Altara<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Bisexual<br><strong>Talent:</strong> Reading Residues<br><br><strong>Position:</strong> Red Ajah<br><strong>Spheres:</strong><br><ul class="bbc_list"><li type="disc">Air: Average</li><li type="disc">Earth: Above average</li><li type="disc">Fire: Weak</li><li type="disc">Water: Very strong</li><li type="disc">Spirit: Below average</li></ul><strong>Skills:</strong><br><ul class="bbc_list"><li type="disc">Hand to hand combat</li><li type="disc">Stealth</li><li type="disc">Horseback riding</li><li type="disc">Networking</li><li type="disc">Bartering</li></ul><strong>Appearance:</strong> Theraeve is of unremarkable height for a woman, measuring five feet and five inches. Most consider her to be quite physically attractive, though more in a comely way rather than some sort of pristine beauty. With her plump lips, high-set cheekbones and average sized nose, her features are rather bold, with only her chin being on the more delicate side. She has dark brown eyes and a thick mane of golden blond hair which is generally cut to chin length and styled in a low maintenance wavy bob. A combination of full breasts, a slim waist and a shapely bottom give Theraeve a classic hourglass shape. Her only prominent scar is a small diagonal one over her left eye, leaving a thin separation in her eyebrow. <br><br>She appreciates quality clothing and tries to dress elegantly enough, while also having a proclivity for showing off some cleavage, but she avoids jewelry and anything too flashy.<br><br><strong>Personality:</strong> Her default state seems to be grave and brooding, keeping her thoughts and emotions to herself and being rather frugal with her words. Behind the hardened exterior, however, lies a highly empathetic soul that only wishes to do well and spare others from suffering. Struggling with her own existence, Theraeve is plagued with her own personal demons that she wrestles with, often seeking temporary solace in bed or at the bottom of a bottle. The two aforementioned circumstances are where she's most likely to open up.<br><br>Unlike many of her Red Sisters, she doesn't hate men at all and sees no reason to, not that she shares her point of view openly. If anything, she pities them, or at least the ones born with the ability to channel. When attempting to subdue a male channeler, she'll always try to do so using the least possible amount of force, even if it means increased risk to her own safety. After the men she's brought back to the Tower have been gentled, she secretly seeks them out and offers any help that she can in helping them through their extremely trying recovery. Of course, most of them categorically refuse and never want to see her face again, which Theraeve can't blame them for, but she'd like to think there's at least a few which she's managed to help over the years.<br><br><strong>History:</strong> Theraeve hails from the Altaran city of Malden, where her family owns one of the most lucrative vineyards, their house being considered of minor nobility through wealth rather than blood. She's the middle child out of five, having two older sisters and two younger brothers. They all got along reasonably well minus the usual disputes between siblings, and power struggles or anything of the sort were rare. Probably because their parents encouraged mutual respect within the house while leading by example. Their mother was the head of the household, but as much as it was practically possible, their parents were both equal.<br><br>It was during her early teens that Theraeve discovered that she'd been born with the spark when she accidentally caused dozen's of bottles in her family's wine cellar to burst by agitating the liquid contained within. Luckily, she only suffered a few cuts and wasn't too seriously hurt, although she did narrowly miss being blinded in her left eye. Since her ability to channel manifested in such an obvious way the very first time, she was rushed to the White Tower before any of the ill effects that should follow could manifest themselves.<br><br>Before she left, her father imparted a secret to her that no one else but his wife had ever been privy to. That's how Theraeve learned that her own father was one of the few male channelers who'd managed to survive and recover after being gentled, due entirely, according to him, to the love that he shared with her mother. The information wasn't shared with any ulterior motive, but simply because he thought it was something his daughter should know, and that it would be better hearing it now rather than somehow stumbling upon the information later.<br><br>That ended up playing a major part in shaping Theraeve's ambitions at the Tower. After beginning her novice training as an idealistic and bright-eyed kid who thought she'd be able to change the world, but over the years she found that optimism being tempered and dulled. The most disheartening moment of all came a few years after she'd ascended to the rank of Aes Sedai and joined the Red Ajah, when she dared to suggest that it might be worth putting some effort towards solving the root cause of the Saidin's corruption as opposed to limiting themselves only to treating the symptoms. Coming within a hair of being expelled, Theraeve was disciplined severely and learned to keep her mouth shut. <br><br>Having performed her duties for over a decade, the weight of it all has definitely taken a toll, leaving her jaded and cynical. Her dream of fully restoring the One Power's purity having been all but abandoned, she has to content herself with just trying to help in whatever small ways that she can.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Player's (https://elliquiy.com/forums/onsoffs.php?u=26607)<br><strong>Available for bonding:</strong> Unlikely...but you never know</div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>19-08-2015, 20:10:45</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/3/36/Wtguest.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/3/36/Wtguest.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Beneth Farsheron</span><br>By Matttheman89</span></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Retired by player</div><div class="spoiler_body"><div style="text-align: justify;"><strong>Age:</strong> 25<br><strong>Nation:</strong> Amadicia<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Wolfbrother<br><br><strong>Position:</strong> Refugee<br><strong>Skills:</strong><br><ul class="bbc_list"><li>Ability to communicate telepathically with wolves</li><li>Dream-walking</li><li>Lock-picking</li><li>Proficient with daggers, staffs, and archery</li><li>Hunting</li></ul><br><strong>Appearance:</strong> Beneth stands at a little over 6' and possesses a lean and trim build that belies the strength that resides within his taut muscles. Messy and dark brown hair rests atop his head; lacking in any sort of prominent beard or mustache, he still has a scruffy countenance about him. But his most prominent feature by far are the pair of golden eyes that mark him for what he is - for those in the know, anyway - as a Wolfbrother.<br><br>The few clothing he possesses tends to vary between dark shades of green, brown, and black cloth for the sake of reduced visibility. He often wears a long and black cloak with a deep hood that can be drawn down in attempts to hide his eyes from those nearby. While traveling he traditionally carries a long and thick walking staff that doubles as a weapon should the need to defend himself arise, and he keeps a pair of daggers tucked within his sleeves whenever something with a bit more bite is needed. Aside from that, he keeps a quiver strapped to his back with a matching bow for use during hunts.<br><br><strong>Personality:</strong> Quick with a joke or sarcastic quip about nearly any situation, Beneth gives off a lackadaisical air about much of the world that tends to lead people to believe he takes very little seriously. In reality, his demeanor often serves to mask his true nature. He worries greatly about his own future, and perhaps as a result of his unnatural sense of smell, is highly emphatic of the feelings of others around him. His casual and nonchalant actions serve as both a defense mechanism and as a sort of stress relief, helping to keep him grounded. He enjoys conversation but can be distant and evasive when it comes to speaking about himself, as he has developed a slight suspicious streak ever since becoming a Wolfbrother and discovering the way that certain people reacted to that fact. He can be respectful to those who hold authority, but has never been one to blindly follow said authority without question. If one can see through his occasionally abrasive attitude, one will be able to see that he actually possesses a kind spirit, and will rarely turn his back on those that may need his help.<br><br><strong>History:</strong> Living in Amadicia can be difficult enough for the average person, thanks to the presence and thinly veiled control the White Cloaks have within the area. But when you suddenly begin to develop strange and unnatural abilities, it can become a nightmare. At first it was little cause for concern; an odd dream involving wolves every so often, instances where Beneth would notice that his senses seemed to be a little bit stronger than those around him, or perhaps a strange feeling whenever he came across a dog or even a wolf while out in the wilderness. But as time went by, it became more and more obvious that something was changing within Beneth, and it wasn't just his eyes changing color. <br><br>His hearing grew abnormally powerful; sounds that would be distant or impossible for a normal person to hear would be as clear as day to him. His eyesight became sharper and sharper until he could actually see further and with more clarity than anyone else, even within the darkness of the night. His sense of smell seemed to be the most effected, as it reached almost supernatural levels of keenness. He could track and discern the different scents of what felt like dozens of things at once, and even seemed to be able to get a whiff of the moods of both people and animals if they were close enough. Try as he might, such abilities couldn't be hidden away forever, and eventually drew the attention of the overzealous White Cloaks.<br><br>Certain that he must have been some kind of Darkfriend, it was only a matter of time before they came to haul him off to face their harsh justice. When he was finally cornered though, another disturbing change suddenly occurred within Beneth. As if the final piece of the puzzle fell into place to break down the final walls that separated him from his humanity and the wolves that he had been growing to more and more resemble. He grew feral and lashed out at them like a wild animal, killing two White Cloaks before vanishing into the night and fleeing his homeland. When he became lucid once more, he was horrified by what he had done, and was certain that he would never be able to return. He went into hiding in the wilderness; staying within the forests as he made his way away from Amadicia and other territory controlled by White Cloaks, he only went into towns and small villages when absolutely necessary. The risk of being found kept him too wary to stay in any one place for long, as well as the fear of...losing control again. Those fears would only be exasperated by the knowledge that everywhere he went, he never failed to come into contact with wolves. It was as if they were trying to tell him something, but he wouldn't listen. He shut them out as much as possible, fearing that he was going mad. <br><br>Eventually, his travels brought him to Andor and within sight of Tar Valon. He had heard stories of the so-called witches that lived within the White Tower. The White Cloaks publically denounced them, but many people often spoke of the wonders they could perform and the knowledge they possessed. Was there any chance that perhaps someone among the Aes Sedai could help him? Could they at least tell him what was happening to him? After several days of squatting within the wilderness surrounding the Aes Sedai compound, he finally worked up his courage and made his way to the White Tower. Even if they weren't welcoming, he doubted they would do anything to him as harsh as what the White Cloaks might do to him now.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> O&amp;O's &nbsp;(https://elliquiy.com/forums/index.php?topic=205576.0)<br><strong>Available for bonding:</strong> Yes, if the Aes Sedai could convince him that she could be trusted.</div></div></div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>19-08-2015, 22:32:29</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/9/90/WTMaster.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/9/90/WTMaster.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Master of Arms Kalain Baneron </span><br>By Cerigo</span></div><hr><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Picture</div><div class="spoiler_body">(http://i.imgur.com/7CPTjrw.jpg)</div></div></div><div style="text-align: justify;"><strong>Age:</strong> 39<br><strong>Nation:</strong> Saldea<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Resistance to Compulsion<br><br><strong>Position:</strong> Master of Arms, Gaidin to Moira Niall<br><strong>Skills:</strong><br><ul class="bbc_list"><li>Grand Master Swordsman – Keeps the Heron Marked blade in his trunk</li><li>Master Horseman – Saldaea is famous for their horseman, Kal follows in the tradition and is just as confident on foot as he is in the saddle</li><li>Master of the Spear</li><li>Master of the Staff</li><li>Trained in all other forms of combat</li><li>Exceptionality bad at wood carving and iron working</li></ul> <br><strong>Appearance:</strong> Dark hair streaked with gray hangs loosely around his face. The years have not exactly been kind to him, deep lines decorate his face with otherwise angular features. There always seems to be a thin layer of scruff around a prominent goatee no matter the time of day. Blue eyes are the only thing that has not been dulled over the years and those who look within can see a fire there that is always burning. His frame is defined with muscles that only a lifetime of training could produce. His normal attire is earthen tones and loose fitting clothing. The rare times that he is seen without his body is covered in scars, further proof that his life has been a hard one no matter how easy going the smile is that decorates his face.<br><br><strong>Personality:</strong><br>Alert – Nothing can escape the gaze of the Master of Arms, a lifetime of training coupled with a healthy dose of paranoia have kept him alive thus far. His eyes are always moving rarely staying in one place for any extended period of time unless directly addressing someone.<br>Assertive/Argumentative – When he believes he is right there is nothing that will stop him from speaking his mind. He will not back down unless bludgeoned or beat over the head with a logically better idea<br>Blunt – Life is too short to hide behind flowered words and false promises; say what you mean, mean what you say<br>Brutal – Strike quickly with enough strength to shatter your opponent. It is a lesson that he has learned over and over again, the moment you feel compassion for your enemy is the moment they stand back up to stab you in the back<br>Jaded – Kal has seen everything. Women conjuring fire from their fingertips and hordes of trollocs do not even phase him. It takes something truly special to surprise him.<br>Hardworking – If It is worth doing, it is worth doing right. Anything that Kal takes on he does so with his full ability. There are few things better than the feeling of sore muscles at the end of a long day<br>Honorable – Give your word and keep it. Kal goes through extraordinary measures to make sure his promises are always kept. The biggest one is bringing the body of his Aes Sedai home after she passed.<br>Intuitive – leaps of logic or just trusting his gut has always been a part of the soldier. It has kept him alive thus far and he is not going to start doubting it now.<br>Passionate – Some say that passion is part of his bloodline but with so much darkness in life it means that when he finds a light he holds tightly to it. Live when you can, embrace those sweet moments.<br>Possessive – When bonded, it was always <em>his</em> Aes Sedai. This applies to when he has taken lovers even to the way he kisses.<br>Sarcastic – Quick witted with a tongue that is sharper than his blade<br>Strong Willed – Borders on obstinate, how else can he stare down the coolest of gazes from women that could rip them apart with a thought and not back down?<br><br><br><strong>History:</strong><br>It would be easy to say that the story of Kalain Beneron comes from a long line of warriors. That his bloodline consisted of nothing but honorable men that all died so that the others would live. This was far from the case. His life started with a broken promise. They were supposed to be ice pepper farmers. They were supposed to live a quiet but happy life but on the borderlands it is seldom quiet. The drums of war sounded and the young Kal answered the call, even though he promised he would stay. There on the farm he would have been happy, on the front lines he would make a difference.<br><br>It is not every day that a man was invited to train within the ivory halls of the tower. It was thought of as an honor, a privilege, to even be considered within its ranks. As he looked over the funeral pyres of his men, the cost of that invitation he wanted to cast it into the fire. They deserved it, not him. He lived while they fell. The mission had been suicidal even on the best of days, they were to charge and distract the growing horde. Harass their flanks so that they would be distracted from their match. It would be the only way that the village would have enough time to make it back to the city. The mission had been voluntary, he had turned his horse down the path and was proud when his men followed.<br><br>That pride had turned to ash in his mouth when they made contact with the enemy. Every exchange left more of them behind. The bodies of horse and man unable to be recovered, food for crows and beast alike. They fought till the end, even as they fell to the ground their swords still took many of the beast down at the knee. It wasn’t enough. Every man took ten of theirs but it seemed to be endless. They were harried all the way to the city, the great stone walls looming in the background. Lines of people still waited to get in. It was there that they gave their last charge. They had given their all and it was enough. The people had been saved. The cost had been high. The one doubt refused to let him go. If he had been better…<br><br>The training at the tower was nothing like he had ever experienced. It was hard, his life restricted to nothing but the dance of steel. Years passed, he improved. Never did he imagine that he would have attracted the eye of an Aes Sedai. Never would he thought to be embroiled within their plans, to be given a purpose deeper than the protection of his men. With the bond came great strength, greater stamina, and greater purpose. Their missions were varied, often taking him away from the tower for months at a time but when he came back, the recruits were there asking him about his missions, asking him about how they could be more like him. Flashes of memory, of the wars that he had fought on the blight rolled through his mind. If he had been better…<br><br>He trained them. It started with one or two at a time but soon it became entire classes working under him. It was no surprise that soon after he was named the Master of the Blade, a title that came with a fancy pin that he never once wore. It was not about the titles but about the men. It was on their shoulders that the world would be held on. The sisters could believe what they wished, but behind every sister was the steel of her warder. The strength that they offered to keep it all from collapsing in on them. Kal has trained several blade masters in his time, often keeping his own heron marked blade hidden. The decoration was a distraction from an honest day of work, only gaining the title on the insistence of the tower. He was a hard man, one that demanded absolute perfection from the men he trained it was to no one’s surprise that he was named to be the next Master of Arms when previous retired.<br><br>The Master of Arms was not permitted to leave the tower, his duty kept him on the training sands but that would not stop his Aes Sedai from taking excursions. It was not often, as most of her work relied on managing the expansive eyes and ears network that they had set up in their younger years every now and then it was required. When he left he placed an interim Master of Arms, one of his students to act in his stead. The days of his absence turned into weeks. The weeks, turned into months. Words of violence, of mad men moving through the city killing those in his wake arrived before he did to the gates. Weeks later the rumor was proven correct.<br><br>He arrived back at the tower, the body of his Aes Sedai wrapped in a clean linen cloth cradled in his arms while a canvas bag was tied dripping over<br><br>At the gates of the city was Kal, the body of his Aes Sedai wrapped in clean cloth cradled in his arm and a canvas bag dripping tied to his saddle. The bag was filled with the heads of those that had been responsible for her death. The only reason that his was not included was because of the now constant pull back to the tower and a promise that he would bring her back. That he would live. Somehow, she had known that this would be the end, that his bond was now held by another. He was taken in, questioned by the yellows to make sure his mind was sound and while they approached him warily, the look in his eyes and the fire contained within a warning all of its own, they could find nothing to stop him from returning to his previous post.<br><br>Now he is back at the tower, given a small training class to make sure the stress of the job does not cause him to fold again. Weekly sessions at the hospitals to make sure his mind is not spiraling down into that black place, that place where he had taken so many lives. They call him a broken man behind his back, no one is foolish enough to tell it to his face. Each week he has grown stronger, taking on more of his former responsibility but still… the tower never forgets.<br><br>&nbsp;<div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Kal is a Dominant both in the bedroom and outside of it O&amp;Os (https://elliquiy.com/forums/index.php?topic=61862.0)<br><strong>Available for bonding:</strong> Bonded to Moira Niall</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>20-08-2015, 21:17:56</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/3/35/YellowAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/3/35/YellowAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Mistress of Novices Kimika Togita</span><br>By Aysande</span></div><hr><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(http://i2.esmas.com/editorial-televisa/2009/04/21/45224/odette-yustman-620x420.jpg)</div></div></div><div style="text-align: justify;"><strong>Age:</strong> 81<br><strong>Nation:</strong> Fal Moran<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Healing<br><br><strong>Position:</strong> Mistress of Novice, Yellow<br><strong>Spheres:</strong> (Specify Strength for each: Weak, below average, average, above average, strong, very strong)<br><ul class="bbc_list"><li type="disc">Air: strong</li><li type="disc">Earth: above average</li><li type="disc">Fire: above average</li><li type="disc">Water: strong</li><li type="disc">Spirit: very strong</li></ul><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc">Healing</li><li type="disc">Herbalism</li><li type="disc">Gardening</li><li type="disc">Sewing</li><li type="disc">Knitting</li></ul><strong>Appearance:</strong> long dark brown hair, straight and going down to half her back. She tends to keep it braided, away from her face, but also enjoy letting it flow loosely. She has inquisitive and alert hazel eyes, keeping a sharp eye on the novices and accepteds. She has a beautiful, delicate face, with gentle features. She is of average height, nearing 5'7, and has a healthy, athletic build. She is lean, but a bit on the curvy side of things, something that the bodices of her gold or yellow dresses emphasizes readily.<br><br><strong>Personality:</strong> Kimika is two sides of the same coin. She is a patient teacher, a caring healer. She nurtures and encourage growth. She is kindness, a shoulder to cry on, an friendly confident. What is said to her stays with her. She is, however, quite strict. Novices and Accepted caught breaking rules will get to see that stricter, harsher side of her. She does not take pleasure it switching, but she takes even less pleasure when a sister is being sent to a retreat because she could not learn the lesson thought during the time she wore the white. She has an acute dislike for reds and whites, independent of her Ajah's preference. The first because they take care of a problem by destroying it rather than trying to find a way to solve it, and the other because of their coldness and indifference. There is an emptiness in Kimika, one that she fills with work and which comes from the loss of her best friend and warder, decades ago. She remained true to her roots in valuing peace, beauty and harmony.<br><br><strong>History:</strong> Raised in the royal family of Shienar, Kimika had a cushioned life. She knew that she would never have a claim to the throne, but expected that she would always live such a life due to her birth right. When an Aes Sedai passed by Fal Moran to stay with the women there, Kimika's life was turned upside down in an most unpredictable manner. She was barely fourteen when it happened, but the Aes Sedai told her that she had the spark. She was bundled up and quickly sent down river to the Shining Walls.<br><br>Her belongings were burned as she arrived to the tower and she was told in no uncertain terms that this was a symbol that she was leaving her life behind. It couldn't be more true. Kimika learned quickly that being feisty, disobedient and clinging to her old life was simply not worth the pain, the effort, and the consequences. Accepting it took time, but her strength in the One Power earned her a certain freedom if not much more than anyone else. She took a little more than three years to become Accepted, and then another five to become Aes Sedai. She would have taken less time as Accepted, or so it was believed by most, if she had chosen her Ajah before.&nbsp; Hesitating between Blue and Yellow for years, going back and forth between them, it isn't until she made up her mind that she was put through the test.<br><br>For about a decade, Kimika remained tower-bound, taking care of those who came to the tower for healing or advice. Helping the petitioners filled her time and she was happy.&nbsp; It was around this time that she met a Murandian named Geoph.&nbsp; He was a man with some mileage already, more than a decade older than her, but he was a man of experience. During his stay at the Tower, he spent more and more time with the Yellow, teaching her his trade: the growing of medicinal herbs.&nbsp; When it became obvious that he had nothing more to teach her, Kimika let him repeat lessons that she had already had, not so eager to see him go. She had grown attached to him as if he was an older brother, a mentor of sorts.&nbsp; The bond came soon after, when Geoph announced that he no longer had a reason to stay other than her friendship and he did not want to overstay his welcome… She gave him a reason to.<br><br>For a little while there, it seemed that everything was good. Kimika remained in contact with the outside world through the petitioners, her warder kept in shape by training with the White Tower. The word of wars came to the Tower and then the conflict itself was there. This was when she felt it. She went out of Tar Valon not to fight, but to assist on the field and heal those who were too wounded to be transported.&nbsp; She forgot herself into the task, her yellow skirt marred with red, when she felt the spear in her side, but she had no wound. She rushed at his side, took quick and messy care of his attacker, but the life was fading. Healing would have made the inevitable happen that much sooner. Her warder died in her arms, and for a time she could do nothing else than to cry as the sound of battle died down around them.<br><br>It took a sister of her Ajah to pull her off her feet and bring her back to the tower. For the better part of a month, the loss of the bond, added to the loss of what Geoph represented to her made Kimika go through the days in autopilot.&nbsp; Time is the best of healers. Although the bond had been brotherly and completely platonic, Kimika knew that she wasn't dealing only with the considerable pain of the loss of the bond. She had loved Geoph deeply, and now he was gone.<br><br>Slowly but surely, Kimika overcame her grief, filling the void with work with the petitioners. Caring for strangers was easier than to think about the loss and the emptiness in her suite whenever she spent time there. No one to tend the garden with her, to listen to her read because his sight was on the decline. He had died a warrior's death and known the last embrace of the mother. Soon, the grief became bitter sweet, and though she still feel the hollow that was left behind by his death, Kimika recovered. Aes Sedai lived long lives, and those with Warders knew they would most likely outlive them.<br><br>There was talk in the Yellow hall of the need for a woman in a position of strength. Of course, the Great Game was played in the Tower; sometime covertly, sometimes less so. The Amyrlin Seat and Keeper of the Chronicles were of the Blue, but the Mistress of Novice had been of the Green and spoke of retiring. Yellows, of course, though that they were the best ones for the position. The caring and nurturing nature of the Ajah made it so. Kimika saw in it giving her life a new purpose and she rose to the position rather easily.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Very vanilla (https://elliquiy.com/wiki/User:Aysande#Roleplay_Ons_.26_Offs) character who would have no interest in a domineering man or a submissive one.<br><strong>Available for bonding:</strong> Yes.</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>20-08-2015, 21:24:12</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Moira Niall</span><br>By Caela</span></div><hr><div style="text-align: justify;"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Moira</div><div class="spoiler_body">(http://i980.photobucket.com/albums/ae282/caela_ecub/Brunettes/Jaimie%20Alexander/ja3_zps583fac68.jpg)</div></div></div><strong>Age:</strong> 32<br><strong>Nation:</strong> Illian<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> True Dreaming; sporadic and uncontrollable such Dreams come entirely at random and only rarely but when they do she knows they are True and heeds their warnings. She can count on her fingers the number of times such a Dream has come to her in her lifetime.<br><br><strong>Position:</strong> Green Ajah<br><strong>Spheres:</strong> <br><ul class="bbc_list"><li type="disc">Air: Average</li><li type="disc">Earth: Average</li><li type="disc">Fire: Above Average</li><li type="disc">Water: Strong</li><li type="disc">Spirit: Above Average</li></ul><strong>Skills:</strong><br><ul class="bbc_list"><li>Knife Fighting - Highly skilled, if they made Heron marked knives she's have a pair.</li><li>Swordsmanship - Average at best, a sword isn't her most natural weapon and what meager skills she has have been hard won.</li><li>Cooking - For all the time she spends practicing either her Weaves or her Weapons, she is a surprisingly good cook!</li><li>Sewing - A skill she started to learn as a child, before coming to the Tower, and one she finds useful to help calm her mind as an adult.</li><li>Singing - When coaxed to sing, Moira has a clear and lovely Alto range and has been known to use her ability to sing to pay her way in Inns when travelling incognito outside the Tower.</li></ul><br><strong>Appearance:</strong> Standing at a statuesque 5'10, Moira has a mane of dark hair that falls in, seemingly, loose and artless waves to just beyond her shoulderblades. This chestnut mane is often allowed to flow freely but if she is in the practice yard it is drawn back into a tight brain and even that is then tucked under and secured with pins to keep it from flying free and being a distraction in her weapons practice. The first thing one notices about the Green sister, after the rich fall of her hair, is the deep pools of her dark eyes. She looks out on the world from a gaze that seems, often, stern and serious and then will surprise a person with a rich laugh and the sparkle of mischief that will suddenly sparkle across her entire face!<br><br>Like most Greens, she takes care with her wardrobe, always conscious of the face she presents to the world but on close examination one will realize that those flowing skirts are often not really skirts at all, but a sort of loose and flowing pant-legs that give the illusion of a skirt and the freedom of movement that comes with men's breeches. A second, or perhaps third, look will also reveal that while she may favor rich fabrics, the weave of her garments is tight and the stitching strong enough to withstand the longest and hardest of journeys. Moira is ready to travel or meet the call of Battle at a moment's notice! She also has made it a point to have a series of carefully crafted belts with knife sheaths on them so she, almost, never without a blade in clear view. <br><br><strong>Personality:</strong> First impressions can lead one to believe that Moira is far more serious than your average Green. She is intent on her studies both in learning new Weaves with, or new ways to Weave, the Source or in her weapons practice. Scratching the surface however will reveal a woman that has more layers than simply being a member of the "Battle Ajah". Below the surface is a woman who enjoys life, savors the sweet with the bitter, can be mischievous and serious in turns and is a loyal friend.While there may not be much call for it at the moment, she also has an excellent mind for strategy and tactics and enjoys studying accounts of old battles and reading the journaled accounts left behind by famous Generals.<br><br><strong>History:</strong> Moira was the fifth child (2 older brothers and 2 older sisters) born to a Mother who was a seamstress and a Father who was a blacksmith, both skilled enough in their trades to have made their living doing business with the nobility of Illian and a few well off merchant families as well. Women from Noble houses would come to her Mother's shop and vie for the best appointments and sometimes offer outrageous prices for her skills, the bidding sometimes being almost enough to support them for six months at a time if they were clamoring for her work for some royal function or other. In all likelihood she could have gotten a position in the palace if she'd wanted it, but she always told her children she preferred the freedom of the city and to be able to take her clients where she chose. Her father on the other hand <em>did</em> work in the Palace forges and was often praised for his sword and blade smithing skills. <br><br>With two talented, and busy, parents and siblings who were much older than her (she'd been a surprise when they'd not thought that they'd have any more children and her nearest sibling is still a full 10 years her senior) it was no surprise to anyone that Moira was a bit wild as a young girl. She never seemed to be able to decide if she wanted to run after her brothers with a toy sword, or sit at her Mother's knee and develop her own skills with a needle and thread. Often she'd spend her mornings running through the streets of the city with other children only to make her way back home at the dictates of her stomach.<br><br>All that changed the first time she Dreamed. Her very first Dream was a warning that went unheeded because no one expected it to be anything more than a child's nightmare. Her oldest, and favorite, brother, Coram, chose to join the Hunt for the Horn. The night before&nbsp; he was to take his vows, Moira dreamed of him falling and seeing his body mangled and covered in blood. Terrified she begged him not to leave, not to join this foolish quest but he calmed her fears and reminded her that Dreams couldn't hurt anyone.<br><br>Four months later a companion returned with an urn containing Coram's ashes to give to them. Riding through a narrow mountain pass, his horse had been spooked and thrown him. So near the edge of a cliff his body had fallen nearly 200 feet and fetching it back had, apparently, been quite the production. The body had been mangled and bloody and in no fit shape to attempt to transport it home so those riding with him had created a funeral pyre for him and returned what they could, the remains of that fire, to his family.<br><br>Moira was nearly inconsolable for a month and her parents were, understandably, terrified by the doom she seemed to have called down on her own brother! Just as life was starting to return to some semblance of order, Moira's Mother got word that an Aes Sedai of the Blue Ajah was in Illian and made it a point to go and speak to the woman. Concerned about her daughter's Dream, and what would happen should another come to her, she convinced the woman to come and speak to her daughter...only to end up losing her youngest child as well when the woman tested her and claimed her for the Tower. <br><br>Life in the Tower was a shock to Moira. Gone were the freedoms she'd come to take for granted. Gone was running through the streets with friends, or sitting at her Mother's knee learning a new stitch and how to make it perfect so that it was both functional and beautiful. Suddenly her days were to be filled with study, discipline, and (to her initially) boredom. It was only as she began to understand what it was she could do with her ability to touch the True Source, that her lessons started to become more interesting. Her teachers found her to be highly proficient with new Weaves, only needing to be shown them once or twice before she was off and running with them. But while she was highly proficient she was brash and impulsive and they often had to reign her in to try and keep her from trying things that might kill her. <br><br>That lack of discipline was what made one of her teachers suggest she might do well to spend some of each day at weapons practice as well. The discipline she needed to develop with the, then, Master of Arms, helped her in developing the discipline she also needed to control her Weaves as she worked with the Source. It also taught her respect for all the weapons in her arsenal and all but cemented the thought, nesting in the back of her mind, that it was the Green Ajah she wanted.<br><br>Along with her friend Elaine (who she spent hours with each night practicing as first a Novice and then an Accepted) she rose quickly through the ranks of Novices, taking a bare four years before asking to test to rise to the status of Accepted. She and Elaine both passed and continued to learn and study together. They were aware that there were those that suspected there was more than friendship between the girls but they didn't care about rumor and supposition. They had plans. Elaine wanted to join the Blue Ajah, which Moira considered an excellent fit for her friend, and that hatched dreams of travelling together, Elaine seeking justice and new learning, Moira to travel, protect her friend, and fight where battles might need her. <br><br>They were the dreams of young girls but they clung to them through their youthful trials as Accepted in the Tower. It took a bit longer, five years this time, before they were ready to test to gain the full rank of Aes Sedai, and while they were nervous down to their bones, neither really expected anything but that they would both pass and attain the shawls of their chosen Ajahs.<br><br>When Elaine took a Warder before she did, Moira thought that might change things between their friendship, instead she found herself promising her friend that if anything ever happened to her that Moira would take his Bond and ensure his life continued. It was a promise she never expected to have to fulfill, the man was an excellent swordsman and with his protection, Elaine should have easily outlived him. Instead Moira found herself learning about her friends death when she suddenly felt the shifting of consciousness that comes when a new Bond is formed. No longer along in her own head and enjoying a sunny day, instead she was swamped by a wave of grief so intense it made her falter on the dueling sands where she was practicing, and almost brought her to her knees!<br><br>Now she has her own grief at the loss of her closest friend, as well as the grief of her friend's former Warder to deal with and, often, all she wants to do is break something!<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Moira has a broad spectrum of interests when it comes to her lovers. She's usually happy to experiment and try most things at least once though she does tend to fall on the more submissive end of the spectrum when it comes to sex. Most things can be discussed and negotiated for but absolute offs are underage partners, bestiality, maiming, bestiality, and bathroom play.<br><strong>Available for bonding:</strong> No, already bonded to&nbsp; Kalain Baneron <br></div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>21-08-2015, 04:55:03</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Armond D' Angouleme</span><br>By cabalxxvi</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 43<br><strong>Nation:</strong> The Westlands<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Aligning the Matrix - The ability to make metal stronger, the key to crafting Power-wrought weapons.<br><br><strong>Position:</strong> Valdar (Ready to bond)<br><strong>Skills:</strong> <br>Dual weapon fighter<br>Exotic weapons<br>Martial Artist/Fighter<br>Survival<br>Hunter<br>Smithing<br>Story Teller<br>Horsemanship<br>Sleight of Hand <br><br><strong>Appearance:</strong> Armond stands at a decent 6 foot 4 inches, and his greying hair is showing due to his age. His hair is about shoulder length and well kept in a pony tail with a silver trinket that holds it in place. From head to tow the man is quite impressive with his larger size, and stature. He wears on his body a set of dark leathers, with chain armor that is over the top of it. His two blades are always poised at his back. He has an amulet of the white tower that hangs from his neck, and he looks ready for combat always. <br><br>From head to tow he is a decent looking older man. He has stubble that always graces his face, and a scar that goes from the top of his head down and over his left eye, and another just over his right eye. He has seen many battles in his old age. His eyes are a piercing yellow, like that of an animal, and his body is large, and well shaped. <br><br><strong>Personality:</strong> Armond is mostly a very laid back individual with a joking demeanor, and only get's serious when he has to. He lives more on the lazy side of life than he does anything else, and he quite enjoys himself when he gets the chance. The only thing that is out of place is the way that he carries himself around other people. He stands and acts as though he is always on duty if he isn't comfortable with someone. He is dependable, and would die for the person that he so protects. <br><br><strong>History:</strong> Armond from a very young age was left to his own devices. At 16 he was already doing mercenary work for the caravans, and traders in Chachin, the capital city of Kandor in the Borderlands. He learned from many other mercenaries, and other fighters that came to the massive city his arts in the weapons that he uses, and his other skills. He learned to weave stories that would keep attention from anyone young and old, to doing simple tricks with his sleight of hand. The only issue with this for the young lad is that he new that there was more out there. <br><br>So at the age of 20 he left the city of Chachin, and headed towards the White Tower, picking up many gifts, and learning so much in his travels. The trials, and training that he endured was no sweat to him, other than his joker personality that landed in hot water quite often. He was just too laid back sometimes so he made a reputation for himself as being the clown of the Tower, and anyone in his age group would know him. <br><br>The White Tower was where he wanted to be, and that's where he ended up. The boy now a man in his mid 20's excelled up the ranks, and eventually made himself a nice place as a Warder for the white tower, where he now waits to find his bond. It was something that the now old man has been looking for. Something to give him the purpose that he so dreamed of. <br><br>Now at the older age of 43 he has earned his place in the White Tower, and has proven himself. He will do what he has to when he has to do it, and will do it with honor. He serves the tower, and eventually he will serve an Aes Sedai soon enough. <br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"> OOC</span></span></div><hr><strong>O&amp;O:</strong> Everything is open with a few exceptions. <br>No Scat/bathroom or anything disgusting. Other than that, I'm and my character are pretty open.<br><strong>Available for bonding:</strong> Yes</div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>21-08-2015, 05:13:37</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/9/90/WTMaster.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/9/90/WTMaster.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Master of Archery Aelrin Delenos</span><br>By Gilgameshian</span></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Retired by player</div><div class="spoiler_body"><div style="text-align: justify;"><strong>Age:</strong> 27<br><strong>Nation:</strong> Illian<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> "Hawk Eyes"<br><br><strong>Position:</strong> Master of Archery (Unbonded)<br><strong>Skills:</strong><br><br>-Master of marksmanship/archery and almost unparalleled in maintaining accuracy over great distances<br>-Skilled with daggers and short swords<br>-Exceptional vision allowing him to read even minute body language even from across a room or clearly identify something or someone from great distances<br>-Agile and quick on his feet, better at improvising than planning ahead<br>-Learned and proved adept at slight of hand, gambling (or cheating at gambling), and other misdirection tactics<br>-Trained in tracking, hunting, and animal handling<br>-Surprisingly good at tailoring/sewing<br><br><strong>Appearance:</strong> Aelrin isn't the tallest man around and, in fact, is only 5'7". Beyond that the man sports a thin figure that looks almost entirely ill suited to combat which runs counter to a Warder's call to protect their Aes Sedai. Of course a good look under his clothes will reveal that his "thin figure" is actually just toned muscle ready to spring to action with a nice helping of surprise to the poor fool who thought him weak. An unkempt dirty blonde mess of hair rolls down to his shoulders since he rarely bothers to straighten or tend to it though he has been told he looks dashing when he does actually bother. His face is clean shaven allowing most of the focus to lay with his green eyes, or so he wishes to believe, rather than the scar across his right cheek. A thin slash that is only the size of the average pinky finger he nonetheless considers it an annoying reminder of the bar fight he once lost. His features are all slender from the thin tapered nose to the fact that his chin is more pointed than rounded which lends a sort of grace or flow to his features.<br><br><strong>Personality:</strong> Aelrin, or simply Rin, is a dedicated if occasionally laidback man. His youth made him dream of legends and he worked to forge his own story that he hoped would be told in taverns one day and this aspiration drives him still. While some Warders and trainees work to be stoic or hide emotion Aelrin never thought it prudent. He keeps his thoughts on his sleeves, and craftily hidden in his well placed words, and acts in line with his own thoughts. He wants deeply to find the Sister who will bond him and will work with him to greater heights. He treats the Aes Sedai with respect and even shows the Novices as much respect if only slightly less so that the full Sisters and Accepted don't get angry with him for not showing "proper respect."<br><br>With regard to his general attitudes he could be best summed up as headstrong or foolish if you feel less inclined to kindness. Aelrin has survived by using his wits in the heat of the moment rather than beforehand. This has landed him in more than a few fights but he's always gotten through thanks to those same wits thus he considers his way of thinking perfectly logical despite evidence to the contrary. While he respectfully defers to Aes Sedai he does try to put his own little spin on whatever is asked of him. He is also weary of taking center stage from the start. He yearns for the fame and legend of a great hero but won't jump into the shadowspawns mouth to get it just yet. While some impulsive people take the front and lead the charge Aelrin prefers to move through the shadow and surprise with unexpected action.<br><br><strong>History:</strong> Aelrin Delenos was born to a soldier and a seamstress in Illian. While his childhood was nothing particularly exciting he was shown to be a rather quick learner. Being raised by his mother he learned a fair bit about what it means to be a seamstress simply by watching her. To this very day he occasionally sews his own clothes more out of habit than anything else. He was taught how to handle a blade from the time he was old enough to do so while his sister and younger brother were still being nursed. This made he feel as a sort of protector to them even though they rarely considered him to be a proper guardian against bullies or the like. Mainly because they failed to find out that he tended to deal with the so called bad apples when no one was looking. Better to defend from the shadows than smack them over the head.<br><br>When he reached fourteen his father expected him to join the military, as he had done, but was met with a wry smile instead. From a young age his mother, and later he had done the same for his siblings, was regaled with tales of heroes who had fought the Shadow and championed the Light. Of course he found the idea of the Great Hunt for the Horn to be the most intriguing. Illian hadn't called for a Hunt in many years but he still hoped to hear the call come. A fair number of those who had hunted the Horn had become legends in their own right and he decided, call or not, he was going to leave on a journey. With naught but a bow, a knife, and some well made clothes he set off with the blessing of his siblings and mother with slight contempt from his more rigid father.<br><br>The journey was perilous mostly because a thin boy walking the roads alone made him a prime target for bandits. Unfortunately for them Aelrin had a penchant for spotting them out and putting arrows through their legs before they got close enough to strike. With eyes like his he found the road and ever-changing landscapes he found in his walkabout to be enchanting to say the least. A wanderer's life, he felt, was perfect for him.<br><br>That all changed when he met the Sister from the White Tower while he was wandering around the Andorian lands. Few Trollocs made it out of the borderlands but it was not entirely unheard of. Coming into contact with the dark beasts made the nimble man a little more off put. Even then the eighteen year old took up his bow and struggled against them. He would have died if not for the Aes Sedai who came to his rescue. With her weaves, his bow, and her Warder's blade they managed to fell the creature. As she tended to his wounds her Warder told him he showed potential. A short discussion ensued which resulted in the young man deciding to make his way to Tar Valon where he, with the Sister's recommendation letter, was accepted as one to receive Warder training.<br><br>Warders were a rough bunch of fighters and scrappers but Aelrin's instincts and natural acuity lent itself to the work. He was prepared to be bonded to his Sister whenever he found her and he spent the better part of his recent days walking among the Aes Sedai as best he was allowed in the hopes of finding one to bond and work with to forge their future legend.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Aelrin is a switch at his core. He can be dominant or submissive depending on his partner as he is willing to take control or just go with the flow. Otherwise he follows these general O/Os (https://elliquiy.com/forums/index.php?topic=235107.msg11562942#msg11562942)<br><strong>Available for bonding:</strong> Yes</div></div></div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>21-08-2015, 05:17:37</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Rhoven Bryce</span><br>By RedMoon</span></div><hr><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Image</div><div class="spoiler_body">(http://i61.tinypic.com/wrjscp.jpg)</div></div></div><div style="text-align: justify;"><strong>Age:</strong> 31<br><strong>Nation:</strong> Andor<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> None<br><br><strong>Position:</strong> Valdar (unbonded)<br><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc">Sword</li><li type="disc">Spear</li><li type="disc">Bow (formerly near master level, not so good at it with one eye)</li><li type="disc">Tracking/hunting</li><li type="disc">Cooking</li><li type="disc">History and local trivia</li><li type="disc">Hates horses</li></ul><strong>Appearance:</strong> Rhoven is as powerful and athletic as one would expect a Gaidin to be. While not overly bulky, he has a solid figure and a strong face. His features are well-defined, and would perhaps be handsome if not for the old, faded scars surrounding his missing left eye. His left leg, injured during the same incident, occasionally causes him a limp which the healers insist is more a psychological issue than anything physical. His hair is short, dark brown, and slightly curly, his good eye a dark green in color. He rarely wears anything to cover the disfigurement.<br><br>When not wearing light armor, he prefers simple, comfortable clothing in earth tones. He is not one for anything extravagant or impractical anymore, having become much more serious since the death of his bonded partner.<br><br>&nbsp;<br><strong>Personality:</strong> While Rhoven was never jovial per se, he was at one time much more open and friendly, even going so far as to tease and joke with others. Now, the Gaidin is serious, bitter, and does not play nicely with others. While he does his best to fulfill various duties around the tower to keep him busy, he lacks purpose or drive, and regularly volunteers for anything dangerous, to the point where anyone might think he has a death wish.<br><br>Rhoven has developed a strong distaste for impractical or pointless things, rejecting most basic comforts, save for cooking. A skill he has practiced for a long time, he is an accomplished chef. While he does see preparing meals beyond the minimum requirement for sustenance as pointless and foolish, he keeps it up as a link to happier days.<br><br><strong>History:</strong> Rhoven had grown up among a military family in Andor. His father, grandfather, and brother were all soldiers, and he was certainly expected to follow suit. From a young age, he was taught about duty, to the queen, and to his nation, and had no problems with the expectations placed upon him. While none of his family members were more than armsmen, certainly a far cry from heroes, he held them in the greatest respect, and looked forward to the adventures that would come when he signed up himself.<br><br>As it turned out, adventures turned out to be a lot of marching around and standing at attention. He had excelled in training, due to the discipline and teachings from his family, but found the daily routine to be exceptionally dull. It didn’t seem like he was going to find the adventures he had dreamed about marching in formation down some all but deserted road. Fortunately, fate had other plans, and one such deserted road on one such on one such boring day had led to what appeared to be a noble’s carriage under attack, with only a single armed guard defending it against a horde of brigands, who no doubt saw the carriage as a veritable gold mine, with so little manpower defending it.<br><br>The brave Andoran soldiers had charged, despite being a minor detachment, and therefore outnumbered, but Rhoven had fought his way fiercely through to the caravan to help protect it. It didn’t need such help, as it turned out, for the lone defender was a Warder, and inside, his Aes Sedai. The Aes Sedai had been out seeking girls with potential, and was returning with a pair of them for training in the tower, one of whom happened to be a lovely young woman by the name of Janna. Two blessings came from the encounter; First, he was commended for his bravery and skill by both the Aes Sedai and her warder, and invited to come train at the tower. Second, he began spending time with Janna.<br><br>The two got along well from the moment they met, traveling back to Tar Valon. She was beautiful, clever, and never hesitated to joke or tease him. She mocked him playfully for his terrible cooking when it was his turn at camp, which drove him to hone those skills to impress her. They confided in each other while they each underwent training at Tar Valon, spent most of their spare moments together, and supported each other through their ordeals. As the years went by, both of them rose in rank through hard work, and Janna asked to bond him the moment she was raised.<br><br>Pleasant years followed, and Rhoven was content to never leave her side, to protect her, watch over her, and more. Their relationship went past friendship, and past the bond. It seemed too idyllic to last, and sadly, it was. Janna was dispatched on a dangerous assignment, but the two of them laughed it off as always, confident in their own skills, and each other. Rhoven returned from the mission some weeks later, carrying her body, missing an eye, and limping badly.<br><br>He hadn’t been the same since. Bitter and disillusioned, he refused to talk about the incident to anyone outside of the inquiry that followed her death. It was clear he blamed himself; No Gaidin should ever outlive their Aes Sedai. He had failed his one job, the one thing that had given him joy and purpose. The rage and grief had been overpowering, and while he had sated them in a fury of bloodlust on that day, it still remained, gnawing away at him. It was said that Warders without their bonded partners didn’t last long, and Rhoven made it very clear why; He volunteered, always, for the most dangerous assignments he could find, and fought with a reckless abandon and ferocity that he had never possessed before. While normally level-headed and calm, he became a different man in battle. Probably, he didn’t have much time left.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Mostly the same as player (https://elliquiy.com/forums/index.php?topic=132985.msg5916826#msg5916826), quite dominant (in bed, he obeys orders otherwise), plays a bit rough.<br><strong>Available for bonding:</strong> OOC, yes. IC, he’s not going to like the idea.</div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>22-08-2015, 21:44:33</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Aulaniira Neffek</span><br>By Doji Hoturi**</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 35<br><strong>Nation:</strong> Arad Doman<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Bisexual (leans toward females)<br><strong>Talent:</strong> N/a<br><br><strong>Position:</strong> Gaidin for Theraeve Valaim<br><strong>Skills:</strong><br><ul class="bbc_list"><li type="disc">Bartering (good)</li><li type="disc">Horsemanship (excellent)</li><li type="disc">Dancing (good)</li><li type="disc">Singing (good)</li><li type="disc">Swordsmanship (Blademaster, superb)</li><li type="disc">Hand-to-Hand (excellent)</li><li type="disc">Melee &amp; Ranged Weapons (good)</li><li type="disc">Hunting &amp; Tracking (good)</li><li type="disc">Survival (excellent)</li></ul><strong>Appearance:</strong> At 5’9”, Aulaniira is of above average height with a lithe, yet very athletic build. Most would consider her attractive, if somewhat severe. Her face is best described as sharp angles with a relatively dainty nose, full lips, high cheekbones, broad jaw, and narrow chin. Her hazel eyes are almost feline and with a slight upturned and almond shape. Her long, strawberry blond seems to shift on its own between gold and red and is often bound in a tight braid. Her hair and golden complexion are the best indicator of her mixed heritage. <br><br>Although shapely, it is far more from her muscle tone than bone structure. Although somewhat broad of shoulder, she has relatively narrow hips. Her breasts, although not particularly large, are remarkably firm and full considering her level of fitness. Her limbs are longish, and she is muscled much like a professional dancer or acrobat. <br><br><strong>Personality:</strong> Very comfortable with herself, her demeanor is easy-going and friendly. She defaults to wit and humor for nearly every situation, occasionally even self-deprecatingly if she thinks it’s warranted. Incredibly driven, she disguises her well-earned mastery with a mix of obvious self-confidence and humble demeanor. Although seemingly relatively carefree, she is not easily shaken and is easily consider a rock in the storm. Growing up in Arad Doman, she is very proud of her body and when not in armor is often dressed in fine, close-fitting gowns that show off her hard-earned shape. She carries the burdens of her chosen profession deep within her and prefers to keep them buried.<br><br><strong>History:</strong> Born to a fairly wealthy and influential merchant family in Bandar Eban, the capital of Arad Doman. The youngest of three girls in a family that had its share of issues that often come with a certain amount of standing, she was very much determined to find her own way. On the surface, everything was perfect, but the pressure to be something she was not interested in was a constant source of strife for her, her siblings, and her parents.<br><br>Although showing all indications of being an excellent merchant and fitting the oft mentioned female Domani stereotype, she was drawn to more physical pursuits. Very much a tomboy, she would frequently sneak away and find herself getting into various scrapes and situations that, when discovered, resulted in fairly severe punishment. Little did her parents realize their resistance only fueled her desire to be different. When she manifested saidar, it was a mixed blessing to her in that it was a chance to get away from her family, but her impression of the Aes Sedai was not what she was looking forward to either.<br><br>Her time as a Novice was brutal for her. It was nearly everything she feared it would be exacerbated by the fact that she could not develop her powers. It was three long years of drudgery while they continued to assess her progress, of which there was practically none, weighed on her. The whole time she would look longingly across the Tower wishing to be where the men were learning sword and spear and bow and horse. Eventually, it was clear enough that she would never advance and, recognizing that her ability to channel was not significant enough to warrant someone to watch over her, they sent her home.<br><br>Without even a second thought, she returned back to the White Tower and stated her wishes to become a Trainee. It was the first step of many that led her down a difficult path in a primarily men’s world. They allowed it seemingly on a whim, perhaps just curious to see how long she would last, but she excelled and proved herself time and again. It was brutal in its own right, with everyone challenging her presence there, eventually, it became clear that she not only belonged, but she was one of the best they had seen in her craft.<br><br>The days turned into years and the Trainee became Valdar, earning her place among those that could be bonded. She recognized the rarity of selection by Aes Sedai and, in truth, questioned if it was what she wanted, and instead focused on her craft and became one of the named Blademasters, her skill with the long blade in particular being exquisite. With no bonding coming, she dedicated her skills toward educating Trainees and fellow Valdar until it became clear that she was an excellent choice for the position of Master of Swordsman.<br><br>Although she has not yet been offered the position, she is considered one of the top three for the position when it opens. Despite the tremendous honor it would be, she is uncertain if she wants the position if it is offered as part of her still yearns for an opportunity to bond and serve in a new capacity. <br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Player's (https://elliquiy.com/forums/index.php?topic=217710.0)<br><strong>Available for bonding:</strong> Yes, planned Gaidin for Theraeve Valaim</div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>24-08-2015, 06:32:58</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/5/50/BlueAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/5/50/BlueAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Keeper of Chronicles Aleana Schiller</span><br>By Sindra</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 38<br><strong>Nation:</strong> Arad Doman (Domani)<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Bisexual<br><strong>Talent:</strong> <br><br><strong>Position:</strong> Keeper of the Chronicles – Blue Ajah<br><strong>Spheres:</strong> <br><ul class="bbc_list"><li type="disc">Air: Strong</li><li type="disc">Earth: Very Strong</li><li type="disc">Fire: Strong</li><li type="disc">Water: Average</li><li type="disc">Spirit: Average</li></ul><strong>Skills:</strong><br><ul class="bbc_list"><li>History</li><li>Singing</li><li>Daes Dae'mar</li><li>Investigation</li><li>Composure</li><li>One Power Warfare</li></ul><br><strong>Appearance:</strong> <br>Standing at 5’9”, Aleana is a tall, willowy woman with smooth copper skin.&nbsp; Her straight black hair falls to her shoulder blades but it is almost always styled to advantage.&nbsp; Until recently, she wore clothing borderline scandalous in the Tower, form fitting and brightly colored as was typical with her people.&nbsp; Since her raise to Keeper of the Chronicles, she still chooses tighter outfits but not quite as revealing.&nbsp; A slip of a woman, she is beautiful and lithe with long legs and gentle curves.<br><br><strong>Personality:</strong><br>When performing her duties to the White Tower, Aleana is unreadable, rarely giving any hint of what she is thinking or feeling.&nbsp; Professional and distant, she tends to observe and listen before offering any input of her own.&nbsp; However, when she does weigh in on an issue, her words are always fair and balanced, not favoring one Ajah above any others.&nbsp; Once alone and among the few she calls friends, she almost a different person.&nbsp; Physically affectionate, she enjoys small subtle touches as well as larger gestures of affection.&nbsp; Not at all modest with those she trusts, she doesn’t hesitate to change or even bathe in their presence, becoming bold instead of reserved.&nbsp; <br><br><strong>History:</strong><br>Born in Bandar Eban, Aleana was raised mostly by her mother in the skills passed down from mother to daughter.&nbsp; She learned from a young age how to barter and the many ways to seduce a man.&nbsp; Always a pretty child, she took to the lessons easily, naturally and practiced on the boys as often as she could.&nbsp; Though not always successful, she adapted quickly, learning to study her target first for the best approach.&nbsp; It was fun but quite lighthearted for her, none of it overly serious or even for a good reason.<br><br>As a young teen, unusual events started happening around Aleana.&nbsp; Starting off small, she thought nothing of it but, as it continued, she became worried and eventually informed her parents, concerned there was something wrong with her.&nbsp; Listening to her, they packed her up and took her to the White Tower for testing.&nbsp; It didn’t take long for the White Tower to sense her potential and allow her into the Tower as a Novice as she was already a strong but untrained woman.<br><br>Her time as a Novice and Accepted was quick compared to many others.&nbsp; Strong in the One Power, it was easy for her to advance in that regard.&nbsp; Though that came easier to her, the lifestyle was incredibly difficult for the young, flirtatious woman.&nbsp; The rigorous schedule and constant work was new to Aleana but she struggled through it all, fighting for the ultimate goal: to become an Aes Sedai.&nbsp; After the first of the tests, she matured quite a bit, facing her fears and coming out the other side all the better for it.&nbsp; Growing more and more intense as she became closer and closer to her goal, most of her childlike personality and frivolous life style were gone.<br><br>After the final test as an Accepted, Aleana took her place among the Blue Ajah and got involved with many of their activities.&nbsp; Working with the eyes and ears, as well as aiding many of her sisters in their goals, it was not a surprise to her when she was asked to join Raine to stop a false Dragon.&nbsp; Captured along with the other Aes Sedai, it was Aleana that helped break them free with her strength in both earth and fire, the strengths usually associated with Saidin but so much damage had been done already.&nbsp; With all the Gaidin that had joined them dead, a number of the Aes Sedai were deeply wounded.&nbsp; It was no shock that they chased the false dragon and worked together to hold him long enough for Raine to guide a gentling.&nbsp; <br><br>Returning to the Tower with Raine, Aleana struggled to help her recover from the loss of her second warder, seeing the deep scars her personal losses had left on her Sister.&nbsp; During that time, the two became incredibly close but kept their growing friendship quiet.&nbsp; Aleana was pleased when Raine was raised to the place of sitter and spoke to her in private for the first time about why she had joined the Blue Ajah when Green would have been more fitting.&nbsp; It was only then that Aleana revealed that her true purpose was to keep the Tower clean of the Black Ajah and hunt down even the barest whisper of rumors about them.&nbsp; It was no secret that activity had picked up in the borderlands and that more and more rumors of false dragons were making it to the Tower but Aleana feared that it also meant that the Tower might also be less safe than it had once been.<br><br>After Raine was raised to the position of Amyrlin, it came to a surprise to Aleana that she had been chosen to become the Keeper of Chronicles.&nbsp; Taking up her new role and responsibilities in the Tower, she continued to be active her Ajah but focused mostly on the many tasks of her new position and the needs of the Amyrlin.&nbsp; <br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong><br>As Aleana’s On and Offs do not match my own, I will give a general idea of her desires here.&nbsp; If there are any questions, please feel free to contact me!<br><br>At one point in her life, Aleana loved to pursue men and women, she has long since lost the knack of it and enjoys being pursued.&nbsp; As she rarely has much personal time, she almost always chooses to have flings rather than long term relationships.&nbsp; In the bedroom, she tends to be wild and free.<br><br>Ever since her time captured along with many other Aes Sedai, Aleana doesn’t care to be restrained unless it’s with someone she trusts.&nbsp; <br><br><strong>Available for bonding:</strong>&nbsp; Potentially.&nbsp; She will only ever take one Gaidin but it would take her trusting the man before she would bond him.&nbsp; That trust can either be built in-game or they could have a past together.&nbsp; Feel free to contact me for discussion!</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>24-08-2015, 10:12:03</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/9/96/GreyAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/9/96/GreyAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Sitter Merean al'Brey</span><br>By Caela</span></div><hr><div style="text-align: justify;"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Merean</div><div class="spoiler_body">(http://i980.photobucket.com/albums/ae282/caela_ecub/Blondes/Kate%20Hudson/kh3_zpsu9piynrg.jpg)</div></div></div><strong>Age:</strong> 68<br><strong>Nation:</strong> Malkier<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Earth Singing<br><br><strong>Position:</strong> Sitter in the Hall | Grey Ajah<br><strong>Spheres:</strong> <br><ul class="bbc_list"><li type="disc">Air: Strong</li><li type="disc">Earth: Very Strong</li><li type="disc">Fire:Average</li><li type="disc">Water:Strong</li><li type="disc">Spirit: Average</li></ul><strong>Skills:</strong><br><ul class="bbc_list"><li>Diplomacy</li><li>Extensive knowledge of the Law and Justice systems of most Westland Nations</li><li>Dancing - A favorite pastime.</li><li>Weaving tapestries - The repetition needed to create a pattern helps her to clear her mind of heavy thoughts.</li><li>Horsemanship - She has an eye for horseflesh and rides as well as a Salaedan.</li><li>Survival skills - She learned survival in the wilds and mountains of Malkier.</li><li>Swordplay - She appreciates the ability to defend herself physically and not just relying on the Source and sword practice reminds her of good times from her childhood.</li></ul><br><strong>Appearance:</strong> The first thing that most people notice about Merean is her distinct <em>lack</em> of height. Just barely breaking 5' even people often use words like petite, or childlike to describe her until they get caught in the gaze of sharp, intense, blue-grey eyes that seem entirely out of place on the features of a woman who looks like a dreamer and instantly changes a person's first impression. Once you've seen that gaze descriptions become more along the lines of intense, intelligent, and strong-willed and they entirely forget her petite stature.&nbsp; <br><br>When not staring down those that would underestimate (or when she wants to be underestimated) the world sees a petite beauty with a gentle smile, sparkly blue-grey eyes and a riots of golden curls that often just stay barely contained despite her best efforts. While she may be petite she is also well formed with gentle curves and a body that moves with a dancers natural grace and confidence.<br><br><strong>Personality:</strong> Merean is a complex woman. She can, in turns, be compassionate and ruthless, fair and shrewd, kind but (under certain circumstances utterly merciless. She seeks justice but there are crimes which she will never forgive. Mostly however, she treats people with an innate kindness and respect until they show her they don't deserve it.<br><br><strong>History:</strong> Born in the fall of 922 she had no idea in her early childhood that she would live long enough to see her home swallowed by the Blight. The only daughter of a minor Lord she was raised with four older brothers and by the time she came along her parents were used to raising boys and found themselves unable (or unwilling) to change directions radically in the raising of their only daughter. Living in the mountains of Malkier she learned to run and climb and ride a horse almost as soon as she was old enough to stand and to keep herself well enough balanced not to fall out of a saddle. As she got bigger she was given a bow to learn to hunt and by the age of 8 was insisting that her father include her on the survival trips he took her older brothers on every summer. <br><br>Those summers were the happiest of her life. They were hard, and her Father and brothers made it clear that if she couldn't keep up she would be left at home the next time which pushed her to learn everything the older boys learned. Archery, fishing, how to make a shelter, how to read the weather in the mountains by the different cloud formations that would form or the behavior of animals, and how to climb the mountains themselves. Not wanting to be left out of everything her brothers were learning, she insisted on taking up swordplay with them as well. Her Mother nearly put her foot down on that last but instead made Merean a deal, she could learn the sword with her brothers and continue their summer trips, but the winter belonged to learning more womanly pursuits like weaving and embroidery.<br><br>She took to weaving almost as readily as she did to the sword and soon learned to enjoy her winter pursuits almost as much as her summer ones...though even in the winter she kept up with training with her brothers early in the morning and then gave the rest of her days over to her Mother's lessons.<br><br>There was nothing to indicate that the summer before she turned 15 would see her world changing drastically from anything she had ever known.<br><br>On a survival trip in the mountains outside her home a heavy summer squall came upon them with no warning seeming to dump water on them buckets at a time! In fact it rained so heavily that they were cut off from returning home by a mudslide. They might have waited this out but a fresh slide started coming down the mountain and was aimed directly at them. In terror for her life, and those of her Father and brothers, she did something she didn't know she could do, she reached out and tapped the True Source, using it instinctively to turn the course of the slide, diverting the Earth around their small camp and then passing out for 4 days straight. <br><br>When she woke, it was to find that her Father had sent for the nearest Sister from Tar Valon (there happened to be one visiting in the city of Fal Dara in Shienar which was closer than Tar Valon itself so the Sister arrived before Merean woke) and that she was going to be sent to the White Tower to learn to control her ability to touch the Source. Apparently the instinctive act that had saved her life, and that of her Father and two Brothers had come close to burning her out entirely but she couldn't be sad for that. If she had never touched the Source again, she would have considered it a fair trade for lives.<br><br>Once ensconced in the Tower she studied diligently, learning as quickly as the Novice teachers would allow her to if only so she could earn some measure of freedom. Nothing was so cumbersome to her as a Novice as the distinct lack of freedom to travel to the grounds outside the Tower. For a young woman used to long horseback rides and summer survival trips in the mountains, suddenly being trapped inside the Tower was almost unbearable, but it was also motivating and urged her to work harder and learn faster.<br><br>By the time she rose to Accepted status it was simply habit to study hard, to learn swiftly...and to experiment when she thought none of her instructors were looking. Getting caught out playing with Weaves (simply to see what they could do) got her sent to one of the farms outside the Tower a time or two but it was quickly discovered that while the work was back-breaking, it was more of a punishment for the young woman to be trapped within the Towers walls (particularly if set to tasks that kept her cramped in one place such as copying lines from books in the library for the Brown Sisters) and she soon learned that it was simply better to keep her head down and her eyes on her studies to facilitate being able to rise to the status of a full Sister and thus earn true freedom not just small tastes of it!<br><br>To her, the eight years it took rise to full Sister of the Grey Ajah seemed forever, though, objectively, she knew her dedication and the strength, and dexterity with her Weaves, she showed in her use of the Source had actually allowed her to rise faster than many. Still there was nothing better than the first day she could step freely outside the Tower with the knowledge that very few things could ever take away her freedom again. With that freedom she spoke to the head of her Ajah and became a handle for their Eyes and Ears, travelling the Westlands, learning the customs and laws of it's people and just how extensive the network of spies for the Grey Ajah was. She knew it wasn't as extensive as that kept by the Blues, but it was also different in it's scope and purpose, as each such network was for every Ajah. She also, gradually, developed her own contacts to add to that network and developed her skills in diplomacy, mediation, and the dispensing of justice.<br><br>While, like most Greys, she has a talent for mediation and negotiation, these are two of her duties as a Grey that she likes the least. She much prefers when her travels call her to advisory roles or to dispense justice under the law.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Merean is curious and experimental when it comes to sex and will try most things at least once but while she enjoys a bit of bondage and games of power she's not as interested in pain or her sex getting overly rough. Absolute offs are maiming, bathroom play, and bestiality.<br><strong>Available for bonding:</strong> Yes. She's never take a Warder, counting on her own skills with both Source and Sword to protect herself and feel quite competent to do so. It would take quite a special man to ensnare her interest in such an intense sharing.</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>25-08-2015, 05:10:40</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/4/42/Gaidin.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Ardan Taliesin</span><br>By Aysande</span></div><hr><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(http://img15.deviantart.net/9fef/i/2013/349/6/a/lord_balen_by_nemanja_s-d6y3w1g.jpg)</div></div></div><div style="text-align: justify;"><strong>Age:</strong> 35<br><strong>Nation:</strong> Caemlyn, Andor<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> heterosexual<br><strong>Talent:</strong> Sniffer<br><br><strong>Position:</strong> Gaidin to Aleana Sedai<br><strong>Skills:</strong> <br><ul class="bbc_list"><li type="disc">Horsemanship</li><li type="disc">Leadership</li><li type="disc">Swordplay, 2-handed (not heron-level but not far)</li><li type="disc">Archery (decent)</li><li type="disc">Game of stones</li><li type="disc">Butchering </li><li type="disc">Survival</li></ul><strong>Appearance:</strong> Ardan is an inch or two short of 6' tall, but he has a set of solid shoulders about him.&nbsp; He has an athletic build, with a good layer of muscles but he is not bulky or heavy. He keeps in shape with swordplay, but also by running several laps along the outer wall of the White Tower.&nbsp; He keeps his curly brown hair short and in spite of his best attempt, they remain in a constant state of disarray. He has deep brown eyes, so dark they look like they are black. He has a bold nose that sports signs of a break years ago, and thick, soft lips in a rather square face.<br><br><strong>Personality:</strong>Ardan comes from a modest background, but he can be considered ambitious. It isn't that he is aiming for the top, but rather that he sets himself goals and work hard to achieve them. He is a firm believer of when one wants something done, it is better to do it than to rely on others.&nbsp; He has confidence and trust himself to stand strong. He is hard to anger, does not have a temper and he loathes to get into a shouting match. He is not soft, however, or at least not with most people. He is battle-hardened, having fought Aiel, and always battle-ready.<br><br>In private, when he feels that he is allowed to let his walls down, he proves to be a sensible, gentle man who enjoys peace and quiet, to swim or walk in a garden. Speaking of emotions is as easy for him as it is for water to break rock: it takes a lot of time, it's a difficult process but with patience - lots of it - it may happen. He knows to keep a secret, and feels absolutely not compelled to even bother to answer to a prying question by anything else than a dark, steady stare and silence.<br><br><strong>History:</strong> Being the second son, the youngest of five children, Ardan was an unplanned by much loved surprise. He was, however, the last to use everything and that meant that much of what he had was already good to be thrown away. It didn't stop the young boy who wished to prove to his father that he was as good as Seamus, his older brother, and to work in the back of the shop.<br><br>During a visit in the inner city where his father was prime cut of beef with Ardan who was now fifteen years old,&nbsp; the teenager caught sight of a band of recruit training to be a Queen's guard. When his father spotted his interest, he suggested that he look into it further. He was a great help at the butcher shop, and he appreciated the help, but the shop could sustain only one family, and Seamus was up to inherit the shop…<br><br>Ardan joined the Queen's guard, and set off to make his father proud. It took him years of hard training, but Ardan became known for his hard work and his dedication, but also his trustworthiness. He raised in rank quickly, but at a price. He had no personal life; no life outside of the Guards, and whenever he visited his parents, he was reminded that he should try to find himself a wife and have children. Seamus took over the shop and it was thriving, he had a few kids of his own now and all of his sisters were spoken for… But it was not meant to happen.<br><br>War came when he was in his mid-twenties. The Aiel war. He joined in the name of Andor and fought with all that he had against the veiled barbarians. He received more than one wound for it, namely his nose broken by the butt of a short spear, but when the war ended, he was still standing, and not crippled by any of his injuries. He considered himself lucky. <br><br>Back in Andor, he was honored for his service by the highest rank that he could fill. The war had left many positions open, but Ardan ended up Lieutenant, with a handful of men under his command. After some time training with his men, he was assigned a rather dangerous case. A false Dragon's followers had settled on Andoran soil and began to cause trouble as their leader was captured.<br><br>The mission when according to plan, and by the end of it, the Guards were ready to haul their prisoners back to the prison of Caemlyn, but Ardan was hesitant. He was concerned to leave the very capable Aes Sedai on their own. They had suffered some rather important losses, some of the sisters were in bad shape or exhausted by the healing… He ordered his men to head back to Caemlyn and to pass the message that he was heading to Tar Valon and would be back as soon as possible. Given the long standing relationship between the White Tower and Andor, Ardan felt that he was doing what was right.<br><br>He had always admired Aes Sedai, their knowledge, their power, their reputation. He believed in their cause, in their ways. Even the Red who was adviser to the good Queen, Light bless her,&nbsp; fascinated him though he knew better than to show it. Now that he was with a few of them, he gave support however he could. He stood guard when they needed sleep, walked by his horse&nbsp; and let them use the animal to give their leg some rest… <br><br>Once at he Tower, the Amyrlin thanked him for his service and offered him to stay, to become a Valdar and train to possibly become a warder even though he was already a bit old to enter service. At least he did not have to start at the bottom. The Valdar training did not teach him much, but he became better with his sword, learned more forms, and he also learned to use a bow decently. At some point, there was a change in the Amyrlin, and when he heard her name, he assumed that his services would not be forgotten but he did not expect anything.<br><br>He loved his time in the Tower, and spoke with Aes Sedai whenever he was given the opportunity. All he had left to do was to pass the last test. No one would tell him what it was, only that it would happen quickly, at a moment he would not expect it to happen… <br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> I do not write smut as a male. <br><strong>Available for bonding:</strong> No. He is created for an Aleana Sedai</div>
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			<dt class="postheader">
				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>27-08-2015, 19:19:10</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/f/fd/Valdar.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Galvren Valynar</span><br>By Vergil Tanner</span></div><hr><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(https://s-media-cache-ak0.pinimg.com/736x/9a/ca/6d/9aca6d5c4cf9efdbdd52d2b7b758c9db.jpg)</div></div></div><div style="text-align: justify;"><strong>Age:</strong> 25<br><strong>Nation:</strong> Andor<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> N/A<br><br><strong>Position:</strong> Valder (Unbonded)<br><strong>Skills:</strong><br>- Accomplished Horseman<br>- Skilled with the bow<br>- Ex-Hunter.<br>- Accomplished Swordsman<br>- Expert Staffman (Quarterstaff is his preferred weapon)<br>- Can cook basic meals<br>- Isn't too bad at knitting<br><br><strong>Appearance:</strong> <br>Galvren is what many would consider the "typical" Andoran specimen; of moderate height and a lean, athletically muscular build with mid-length dirty blonde hair that falls just to the last quarter down of the back of his neck. His adult-but-still-slightly-youthful-face is as yet unscarred and largely undamaged, though slightly weathered and tanned from his upbringing being spent largely in the sun. His chin is squared and connected to a angularly defined jaw, his nose relatively sharp and well-defined. His eyes are of a deep, dark blue-ish hue, and are characteristically narrow when compared to some other nations features. He tends to allows a thin layer of stubble to grow on his face, a slightly darker shade of dirty blonde fraction-of-an-inch of hair running from his chin, along his jawline and to just below his ears, though he doesn't allow it to develop into sideburns. He similarly allows a thin layer of said stubble to run up and around the top of his mouth, and down in a thin strip from his bottom lip, leaving a patch of bare skin either side. Whilst some may say that it's a silly style, Galvren holds that the look suits him, much as it did his father...at least, the last time he saw him. As mentioned previously, Galvren is of an athletic, muscular build - you don't get too many chubby or unfit Warders, after all - with well defined muscles and a healthy body. He takes pride in maintaining such a standard, especially since only the best is acceptable when being tasked with the protection of the Aes Sedai. Second Best just isn't good enough. <br><br><strong>Personality:</strong><br>Despite what you may think, Galvren is a man of two distinct personalities; when he is with his friends and people he trusts, he is your typical twenty-something individual. He makes bad jokes, he playfully mocks his friends, he has a sarcastic, dry sense of humour and is always quick with a smile or a joke. He's seen some of the older, more experienced Warders, and they all look so <em>dour</em> and <em>grumpy.</em> Whilst he has no doubt that he too will become jaded and sour as he grows older - it isn't just the Warders that seem to have that attitude, but older individuals in general - he also has no desire to speed up the process, and will retain his good humour and jovial attitude for as long as he can. His father always taught him to keep his chin up and maintain his sense of humour no matter what happened; no matter how dire the situation, there was always something positive to be found, even if it's only that it could be worse. And if you could face misfortune with a quick barb on your tongue, then it has lost all power over you psychologically. Of course there are times to joke and times to be sombre, but you should always maintain a positive outlook and never allow yourself to become <em>permanently</em> sombre and formal. And honestly, Galvren took that lesson to heart...too far to heart, his mother might say, but that is irrelevant. When with his friends, he never allows himself to get broody or sour. Plenty of time for that in his old age. <br><br>But one thing is obvious; his Warder training has definitely not left him soft. He may be quick to laugh and quick to joke, but he <em>never</em> takes his eyes off the ball. He is always aware of his surroundings, always checking every possible exit and entrance, and always ready to spring for his weapon if he needs to. He takes his duty seriously, despite all appearances, and you will very rarely catch him actively slacking off or not paying attention. Oftentimes the best way to survey the mood of the room is to be in the midst of it; things might look calm and jovial and friendly at a glance, but if you dip your toe in and break the surface, you'll often be able to detect the currents hiding underneath. And that's what Galvren does best; he's very good at detecting the mood of the room, even when he's in the middle of it. And no matter how relaxed he is, it's the same tensed relaxation of all Warders...less of an unguarded, docile relaxations and more that of a resting wolf, ready to pounce to its feet at a moments notice. And this is where the duality of his personality comes in; when with his friends and those he trusts, he is easy going and good humoured...but when he's on the job, when he has a duty to do, he is <em>completely</em> focused on his responsibilities. Dry comments and sarcasm may still be present, but his entire attention is focused on the task at hand, which he will complete to the best of his ability as efficiently as he is able. He also holds a great respect for the Aes Sedai, notably <em>never</em> treating them to his snarky sense of humour...and if he ever did, he would probably throw himself from the tower if that was what it took to gain forgiveness. <br><br><strong>History:</strong>Galvren grew up in the small Andoran village of Harlon Bridge to a small family in a primarily farming community. Growing up, he was bombarded with the importance of knowing and completing your duty to the best of your ability, showing due deference to the relevant authorities, and always maintaining a cheerful, sociable attitude. Since the community was relatively small, everybody doing their part for the greater good and remaining on somewhat decent terms was a must. Disagreements occurred, of course, and some families actively avoided others, but the community was intradependent enough that none of the various quarrels ever escalated to anything more serious than the occasional passive aggressive insult or vandalised fencepost. Frustrating, of course, and the source of many late-night fireside rants, but nothing particularly serious. Galvren's father in particular placed a great emphasis as Galvren was growing up on maintaining a positive attitude and, no matter what, always keeping hold of your sense of humour...even in the face of the worst misfortune, he maintained, it was possible and indeed preferable to tackle the situation with a straight back, a stiff lip and a defiant smile. Misfortunes power came from its ability to crush the spirit and destroy your resolve, and if you laughed at it, if you found a way to smile despite everything, it lost that ability. As long as you can laugh, things can get better. As soon as you allow misfortune to steal your ability to smile, it's won. This was a practice his father himself carried out on a daily basis, able to meet the worst outcomes in his life with a smile and a dry joke. Even when Galvrens grandmother passed, his father cracked a sad smile, made a wry comment...and even made a few sarcastic-sounding jokes at her funeral. Though they weren't funny...they were better than bursting into tears like he probably wanted to.<br><br>In terms of childhood, it was fairly standard for any countryside Andoran; His little sister, who throughout most of their childhood was almost inseparable from Galvren, always clinging to his coat tails and wanting to tag along in his misadventures (though Galvren didn't mind; he loved his sister dearly, and was more than happy to humour her) was taken by his mother as an apprentice - she ran the villages bakery - and his father took Galvren under his wing. As soon as Galvren was old enough to work, his father started training him in his own craft in preparation for the day when Galvren would strike out on his own to forge his own life. A man is only as good as his trade, and it was up to a boys father to make sure he's prepared for the world ahead...at least, that's what his father would say. So as soon as Galvren was old enough to draw a bow, his father took him out and started teaching him how to hunt, since his father was the village huntsman. He taught him as much as he could about Woodsmanship, tracking, hunting and archery, obviously hoping that Galvren would take over the craft some day when his father was too old to continue any further. Galvren took to it immediately, eagerly learning at his fathers feet, applying all of the determination and zeal that had been drummed into him from an early age to the task, quickly becoming rather adept at hunting. He was never as good as his father, of course - the man could track an Elk in the rain for miles on end without seeming to have any difficulty, and Galvren doubts he could ever become that good - but he always strived to do his best. Galvren's life seemed set, and as his 18th birthday approached, he was all but ready to move out of his parents house and set up his own life in the village as his own man. There was even a certain young lady - Aryana, the Blacksmiths daughter - who had caught his eye (and who apparently had caught him looking at her, too). Unfortunately, 'twas not to be.<br><br>A week before his 18th birthday, a small band of bandits - convicts that had recently escaped from the central jail in Caemlyn, apparently - descended upon the village on their flight across the country. Initially, they only asked for bread and water under the guise of simple travellers, which the villagers duly afforded them; ignorant of their true nature and seeing only a group of bedraggled travellers in the cold winter night, there was really no reason to deny them hospitality, and if the villagers had remained ignorant of the travellers true nature, perhaps that was where it would have ended; the escapees would move on in the morning, leaving the villagers to their business and none the wiser to who the mysterious travellers were or where they had gone. Alas, as the convicts were sleeping in a donated room at the small local inn, a royal messenger burst into the mayors office with a letter from the Captain of the Guard at Caemlyn, advising all villages on the messengers route that a group of travellers - matching the description of the ones supposedly then asleep in the inns spare room - could pass through, and that they were extremely dangerous and should be approached and dealt with with caution. The mayor hurried to warn the innkeep; so long as they kept the convicts ignorant of the villagers new knowledge, they would move along and they could dispatch their hunters to tail them for a while to be able to aid the Queens Men when they eventually arrived. Unfortunately, one of the convicts had spotted the messenger riding into town from the window of the room, roused his fellows, and subsequently organized them to take everybody in the Inn hostage. Among that number was Galvren's mother and father, though thankfully his younger sister had been closing down the bakery at the time of the incident and Galvren himself arrived back from an accidentally late night of hunting as people were discovering the situation.<br><br>The convicts wanted all manner of things - horses, food, water and clothes - to make their escape, which the villagers simply didn't have; they only had a few horses in the entire village, none of which were designed for sprinting, being packhorses more than anything else, and since it was the depths of winter, the amount of food they had to spare without starving themselves was paltry. Of course, the convicts didn't much care and threatened to start methodically killing every hostage inside the Inn one by one unless their demands were met. The villagers, hardly experienced soldiers and only trained in the standard peasant weaponry of bows and quarterstaffs - neither of which is particularly effective in confined quarters - and definitely not possessed of the stomach to be able to kill another human, had little choice. They started to gather together what they could, pulling food and drink from all sorts of hidden winter stores, hoping to sate the convicts demands...though, of course, having seen their faces and knowing the direction of their departure, it was unlikely that they were ever going to leave the villagers alive, but that likelihood dropped further when a hotblooded youth, only two years Galvrens junior, threw a rock through the window of the Inn, just so happening to injure one of the convicts in the process. As Galvren watched in horror, clutching his sister to him to hide her eyes from what he thought was about to happen, the convicts became furious, hurling accusations and threats at the villagers. The apparent leader of the convicts pulled a hostage up to the smashed window - and Galvren is ashamed to admit that he breathed a sigh of relief that it wasn't his mother or father - and threatened to slit his throat right there and then unless the villagers gave them everything they had. The villagers protested, the convicts threatened, placing the knife closer to the hostages throat...and tempers started to become frayed. The night could have ended right there and then in an outburst of bloodshed and violence...but The Wheel saw fit to weave a very different ending.<br><br>There was a commotion from inside the Inn, the leader of the band snapped his head to the side...and was suddenly pulled from sight by some unknown force. Sounds of a struggle ensued, with what sounded like breaking wood, shattering glass, cries of both anger and pain, even flashes of light from the windows...and then all went silent for a few long, long seconds before the first of the hostages came spilling out of the Inn in a panic, rushing to embrace their friends and family. In the middle of a death-group-hug from his parents to him and his sister, he spotted two other unfamiliar figures walking from the inn towards where the mayor of the village was standing. It took him a moment to realize it, given that he had never seen any before, but the agelessness of the woman was unmistakable; Harlon Bridge had had the fortuity to be visited by an Aes Sedai of the Red Ajah that night. Of course, such things are rarely random; it turned out that the Aes Sedai had been pursuing the convicts since their escape and happened to catch up with them on this particular night. As it turned out, the leader of the group had recently discovered that he could Channel, of all things, and she had been on her way to transport him to The White Tower for Gentling when he had escaped the prison by accidentally blowing a hole in the wall; being new, he was still inexperienced, hence the ease with which the Aes Sedai had subdued him...but Galvren didn't care; at that moment, the Wheel had sent them to save his family, something that he had infuriatingly been unable to do, and he was suddenly struck with an intense need to somehow show his gratitude. After the Aes Sedai spoke to the villagers, both publicly and in private, she soon departed with her new prisoners in tow...though not before Galvren personally sought her out to thank her. She was graceful with such profuse thanks, declaring it as "simply her duty" and "not a big deal," but Galvren didn't relent. If it wasn't for Theraeve Sedai – as she introduced herself – he and his family would probably be dead.<br><br>Theraeve Sedai stayed in the village for the next few days, largely to keep an eye on the remainder of the convicts as they awaited the Royal Guard to take them back to Caemlyn, largely unconcerned about the bound and imprisoned Channeller; as inexperienced as he was, so she said, he was hardly a threat so long as she maintained his “shield,” whatever that meant. On the eve of her departure, the village threw a “thank you” banquet in Theraeve Sedai's honour, where there was excessive eating and drinking. Galvren had been considering an idea for the previous two days – that is, leaving with the Aes Sedai to undergo training to become a Warder; Thereave Sedai&nbsp; had saved his village, and who knows how many other people, and though he himself couldn't become an Aes Sedai, he could become the next best thing; Aes Sedai saved people, and Warders protected the Aes Sedai. If he couldn't be an Aes Sedai, he could show his gratitude to the White Tower by dedicating his life to protecting her servants -&nbsp; and approached Theraeve Sedai with the intent of broaching the idea. And that's...where things got strange. He initially approached her, shy and bashful and a bit overawed (which, considering, was only to be expected) and was utterly taken off guard when she invited him to sit and drink with her. He did so, the drink helping to calm his nerves, and just as he was about to bring up the subject of going with her...something even stranger happened. She started flirting with him. And not in the shy, uncertain way that many of the village girls his own age did, oh no. She flirted with him aggressively, proving to be extremely forward and assertive. He, obviously, had no idea what to do or how to handle such attention, so did the only thing he could do to stall having to respond: He drank. And, after drinking a little more than was advisory, actually managed to find the nerve to flirt awkwardly back. He got the feeling she found his attempts amusing, but she didn't stop. Before the night was over, Theraeve Sedai had all but dragged the young lad upstairs to her room, and neither of them left until morning (when, incidentally, Galvren realised what had happened and became utterly confused as to how exactly it had happened).<br><br>Of course, Galvrens plan was unchanged; he still wanted to leave with Theraeve Sedai, drunken night notwithstanding, to become a Warder at Tar Valon. He broke the news to his parents after talking to Theraeve Sedai about it (who reacted with surprise, but eventually agreed to allow him to accompany her), and endured the inevitable fallout. His mother was shocked, his sister was upset...but his father understood, and supported him fully in his choice. So, Galvren packed his belongings, gathered the rations he would need for the journey, and set out for his new life. He would defend the defenders; he had been granted this life by the White Tower, his village, his family and even his own existence saved by one of her agents...so he owed his life to it, plain and simple. And one thing that had been drilled into him from birth? The importance of duty, and paying your debts. When he arrived at Tar Valon after a good while on the road with Theraeve Sedai and their (her) prisoner, Theraeve Sedai escorted him to the Warder training ground and promptly disappeared, leaving him there pretty much on his own to explain what he was doing there to the Master overseeing the grounds. He began his training, met his fellow trainees, and threw everything he had into the effort from the very beginning (though he was pulled aside a few times by Kimika Sedai who wanted to know details about the incident at Harlons Bridge, specifically details on the male channeller). The next two months were pretty much all training and bonding with his fellow fresh recruits, with the occasional momentary run-in with Theraeve Sedai in the corridors. They were brief and just a little awkward, at least for Galvren, but they were civil and friendly enough before they each went on their way. He learned from the other trainees that the Red Ajah generally wasn't known for its friendliness or for its affection towards men, which set Galvren wondering as to why exactly Theraeve Sedai apparently broke from the mould. He didn't have long to wonder, however, before – two months after the commencement of his training – Theraeve Sedai intercepted him in the halls when he was on his way back to his Barracks from afternoon training and pulled him away to a secluded area. Much to his surprise, her purpose was to perform a repeat of the night before they set off for Tar Valon which, again, was a source of much bewilderment to him afterwards.<br><br>This trend continued and, before long, he and Theraeve Sedai actually managed to strike up a somewhat unconventional friendship. Due to the attitude of her Ajah in general, their friendship had to be largely kept subtle and muted on the grounds of Tar Valon and, obviously, the carnal nature of their relationship – which gradually got more common and more extreme in its roughness – had to be kept a closely guarded secret, regardless of how often they may end up meeting. Eventually, they even developed a sort of code to tell the other one when and where to meet, usually out in Tar Valon proper for a night of drinking, chatting and carnal activities...though it was usually Theraeve Sedai who signalled the meeting; considering Galvren's relative youth and inexperience, there was never any real doubt as to who was “in charge” in that particular relationship. Of course, as the years wore on, Galvren noticed a slow change in his unlikely friend, her tastes drifting closer and closer to outright violence and her attitude becoming more and more dour and brooding. Though he knows she is an Aes Sedai and therefore deserves respect and trust...he can't help but worry intensely about whether she is actually as ok as she professes. For one, just before she left on assignment two months prior to his final Warder test, she had him do something during their carnal activities that struck him as odd, and made him retroactively uncomfortable. He'll need to find time to address that with her when she eventually gets back from her assignment...and time to make sure that she is actually ok. In this, at least, he thinks he's probably not alone; he knows that Shayella Sedai is friends with Thereave, so perhaps she is also worried about Theraeve. The downside is that Shayella has gathered that he and Thereave are more than just casual acquaintances (though he doubts that she has figured out the full extent of their relationship since apparently Theraeve hasn't mentioned him to Shayella...unsurprising, considering the need for subtlety with their relationship), which means he has to be more subtle in the future, especially in a city full of Aes Sedai. He's a frequent visitor to the infirmary – putting in as much effort to training as he does, injury and illness is more common with him than with some other trainees – so he and Shayella know each other on sight and it really only took a few instances of Thereave's sparring sending him to the infirmary for Shayella to notice that he spoke more familiarly – and a touch more fondly – of Thereave than might be expected of a Warder-trainee in regards to a Red. He's managed to keep the extent of his friendship with Thereave from Shayella (he thinks), and maintains a friendly but respectful relationship with her...though he needs to guard his tongue more closely in future. He can't let any other Aes Sedai figure out that Theraeve is more friendly with him than some would consider appropriate, for her sake more than his.<br><br>But it was also during his first few months in Tar Valon that he also first met Ishara Casalain, a fellow Novice with a somewhat unique personality; he first met her when she ventured down to the Warder training grounds in order to train with some of the Trainees and Valders. Whilst he didn't duel her on that occasion, she certainly caught his attention due to her warm, friendly personality and – he'll admit – striking appearance. Eventually he ended up bumping into her in an environment more...inclined towards interaction, and they found that – despite the class difference, her being a noble and a future Aes Sedai and he being a farm boy Warder trainee – they got along extremely well. Not only did they share a similarly warm, friendly personality, but he found that the underlying steel she held in regards to her devotion to justice and fairness matched his own dedication to duty and “doing the right thing” rather well. They became fast friends, though it has to be said that in the early days, Galvren made an effort to treat her with respect and manners (she was a noble and a future Aes Sedai, after all) and let her set the tone of their relationship. This changed rather soon, considering that before long the pair of them found themselves sharing a bed several times. The fling was relatively short lived – She was extremely wild in her early days (her own words, not his) and after a few too many visits to the Mistress of Novices (and after Galvern had a few close calls where she almost caught him; he remembered how quietly intense Kimika could be, and didn't particularly want to face her wrath), Ishara told Galvern that she couldn't “fool around” with people any more, which truthfully didn't really bother Galvern; he spent time with her because he enjoyed her company, not because he “enjoyed her company” - but it did serve to make Galvren notably more relaxed around her; after a fling like theirs, you tend to feel more at ease around each other.<br><br>But, as the years wore on and they both rose in rank, their time together in a casual setting decreased as their days off became further and further apart. They still saw each other relatively regularly, and even sparred quite often – their friendly rivalry wouldn't allow them to stop testing themselves against each other, after all, and it was one of the few times they could get away with actually seeing each other for extended lengths of time – but they didn't get to spend as much time together in a social setting as before. Even more recently, their time seeing each other even in passing is practically at 0 as they both deal with the pressures and preparations for their final exams, to the point where it has been a good few months since they last saw each other properly. Now that he's graduated, however, and now that Ishara is nearing the test for her own ascension – something he isn't, strictly speaking, supposed to know, but rumours travel fast in The White Tower – he does hold a hope that they can use their newfound freedom to reconnect. She was one of the first people he struck up a friendship with, and it would be a shame for it to disappear just as they get the time necessary to spend more time in each others company. There is hope, though; when they had been spending a lot of time together, she had confided in him that her plan was to eventually join the Green Ajah (and not for the reasons you may expect; as far as he could tell at the time, she genuinely wanted to prepare a “force” of effective warriors to fight for The White Tower...of course, she could just have been an expert liar. Who knows?), which – assuming that her plan is still intact and that she hasn't been “converted” to the Red – means that she will be visiting the training grounds again as soon as she is able to start the process of selecting her first Warder. Hopefully he can be in the area when she shows up to try and catch her in conversation...and hopefully, they haven't changed so much that they're no longer compatible as friends.<br><br>But enough about that and onto more positive things! Seven years of intense training under and with the various Warders assigned to train them – including such skilled Warders as Rhovan and Aulaniira – have just ended and he has finally passed his test and been recognised as a full Warder; on the day he was supposed to duel another friendly rival, Avalyn Sedai – another Aes Sedai who makes a point of sparring with the Trainees and Warders, with whom Galvern spars often – the Master At Arms saw fit to fire a crossbow at her just before their duel started. Galvern, seeing the crossbow, leapt to push Avalyn out of the way and ended up taking a training bolt at close range to the shoulder....it managed to fracture his shoulder and collarbone, requiring immediate medical access and resulting in a rather large bruise and severe soreness, even after healing. Still...he got promoted to Warder, so it was a Net Positive. The years have been intense, brutal and at times almost soul destroying when he failed, but he never gave up. He kept a straight back, a stiff lip and a smile on his lips throughout it all, never allowing himself to admit defeat and, despite how hopeless it seemed at times, no matter how many times he fell into bed beaten and bruised and despondent from a day of screwing up...he made it. He was always good at archery, he was skilled in the quarterstaff and now he knows how to handle a sword as more than just a tool, but an extension of himself. He has become a living weapon, designed to protect the Aes Sedai in their righteous work. He is now a full Warder, only seeking an Aes Sedai who wishes to Bond him to her service. And no matter who chooses him, he will defend her with his life if needs be. He owes his life to an Aes Sedai, so it only seems fitting that he devote it to The White Tower. <br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Oh damn. Um...he likes a sharp wit, keen intelligence and a discerning eye, but he also likes a genuine nature, warmth and compassion. He's a simple farm boy at heart, and he wants no more than that. Of course, he also has a bit of an attraction to strong, independent, dominant females...perhaps it has something to do with the massive impact the confident, mysterious Aes Sedai had on him in his late teens, but he always finds it difficult to resist a strong willed woman.<br><strong>Available for bonding:</strong> Yes indeedy!</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>29-08-2015, 03:01:55</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/5/53/RedFang.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/5/53/RedFang.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Inari Danvers</span><br>By Sindra</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 62<br><strong>Nation:</strong> Amadicia<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Asexual<br><strong>Talent:</strong> Blood Boiling (a secret she has kept to herself)<br><br><strong>Position:</strong> Black Ajah&nbsp; (Red Ajah)<br><strong>Spheres:</strong><br><ul class="bbc_list"><li type="disc">Air:&nbsp; Average</li><li type="disc">Earth: Average</li><li type="disc">Fire: Strong</li><li type="disc">Water: Average</li><li type="disc">Spirit: Strong</li></ul><strong>Skills:</strong> <br><ul class="bbc_list"><li>Survival</li><li>Cooking</li><li>Sword (not a master)</li><li>Quarterstaff (not a master)</li><li>Athletics</li><li>History: Children of the Light</li></ul><br><strong>Appearance:</strong> <br>Inari is not a woman that goes out of her way to look pretty.&nbsp; Her long chestnut hair is almost always in a tight bun.&nbsp; A stern and thin face, she wears no makeup, seeing no need to pretty herself up for anyone.&nbsp; Though she has an athletic body and feminine curves, she keeps them well hidden under dresses that do little to flatter her but don’t impede her movement.&nbsp; The feature most noted about Inari is her piercing green eyes, a pretty feature that she has yet to find a way to hide.&nbsp; &nbsp; <br><br><strong>Personality:</strong> <br>Inari has taken it on herself to adopt the rumors of the Red Ajah as part of her personality.&nbsp; Though she doesn’t actually hate all men, she also doesn’t mind letting others think she does.&nbsp; Curt and often sarcastic, she has had little luck in making a great number of friends but doesn’t seem bothered by that fact.&nbsp; Though she keeps it masked rather well, Inari is angry at the world and enjoys getting to take it out on male channelers.&nbsp; Though she strives to remain polite, especially with those that hold position in the Tower, her behavior is barely above acceptable.&nbsp; Though she can lie, she very rarely chooses to do as such as getting caught in a lie would reveal her secret.<br><br><strong>History:</strong> <br>Raised in Amadicia, Inari believed wholly in the preaching of the Children of the Light.&nbsp; The Aes Sedai, and all other channelers, were clearly servants of the Dark One and she knew, from an early age, that she would grow up to join their numbers.&nbsp; Spending a good amount of her youth learning the sword and quarterstaff in order to eventually join the military order, her life seemed to be on a set path and she, not to mention her mother and father, were glad for it.&nbsp; Her early dedication meant that they had little to worry about and shone a spotlight on their daughter’s bright future.<br><br>It was as a late teen that all of her dreams were crushed.&nbsp; In a training accident, Inari was smashed with a wooden sword against the side of her head.&nbsp; The instant, blinding pain made her lash out at the other teen, calling on the One Power without realizing it or meaning to.&nbsp; Chaos erupted around them and her life would be forever changed.&nbsp; With a bleeding head, Inari ran as fast as she could, hearing the other trainees calling out, shouting that there was a channeler among them.&nbsp; Tears streamed down her face at the realization that she was actually everything she hated.&nbsp; She was one of those possessed by evil.&nbsp; And, even worse, she was likely going to die at the hands of the people she had idolized for so many years.&nbsp; Even though she didn’t want to be what she was, she also didn’t want to die.&nbsp; &nbsp;So she ran and continued to run until she made it outside of the town and collapsed in a group of thick trees, falling unconscious from the bash to her head, the untrained channeling and panicked running.<br><br>Missing for several weeks, Inari had no idea what to do with herself, fighting an internal struggle unlike anything the teen had ever faced.&nbsp; Should she turn herself in to the Children of the Light?&nbsp; Should she return to her parents and hope they wouldn’t hate her?&nbsp; She had no idea what course of action she should take and, instead of making one, she lived by herself for weeks, surviving in the forest.&nbsp; Eating what she could find, bathing in a small pond and using vines and leaves to repair her battered clothing, she slowly came to terms with what she was.&nbsp; There was only one real option and that was to make it to the White Tower.&nbsp; Even if they all served the Dark One, she was already tainted as they were, filled with the same mark of the Dark One that the rest of them were.&nbsp; <br><br>Though she came to terms with what she was, it took quite a bit longer to find someone to smuggle her out of Amadicia.&nbsp; Most of the citizens would simply turn her in to the Children of the Light and leave her in their hands.&nbsp; Not too long ago, she had been one of those so she <em>knew</em> the truth of it.&nbsp; Finally, she found a small wagon of traders that were departing and asked them for help.&nbsp; Taking pity on her as she was much, much too thin, her chestnut hair a knotted mess, they let her ride in the back of their wagon.&nbsp; Traveling with the couple as far as Tear, she was incredibly grateful to them.&nbsp; They had asked her no questions and had let her stay in their wagon for free though she did make herself useful in small ways, catching fresh food and cooking for them when there was time.<br><br>Parting ways with them in Tear proved to be surprisingly hard on Inari.&nbsp; She had been so alone for so long that she feared being so again.&nbsp; She had almost asked to remain with them and simply lead a life as a trader with them but thought better of it as she remembered what happened in Amadicia.&nbsp; She hadn’t ever meant to use the Dark One’s gift to harm her fellow trainee and she wouldn’t risk the wonderful couple that had saved her life.&nbsp; Instead, she determined to make it to Tar Valon by boat.&nbsp; <br><br>Finding a crew that would take her on proved hard as she had no experience to offer them.&nbsp; She had never been on a boat nor had any particular skills that would prove useful to a captain.&nbsp; Finally, though, she managed to be offered a small space and jumped on the chance.&nbsp; It had been far too long that she had remained in Tear and she just wanted to go.&nbsp; Missing the sordid nature of one of the crew, she accepted the harsh terms and began her travels to Tar Valon.&nbsp; It wasn’t a pleasant experience or time for her but it was, at least, an opportunity.&nbsp; Spending most of her time preparing food for the men, it quickly fell into a routine until one of the crew decided to have his way with her.&nbsp; Slipping into the small space she had been given when the others were busy, he attempted to force himself on her.&nbsp; With his superior strength and the fact that he had clearly done it before, Inari once again panicked.&nbsp; Channeling as she had the time in Amadicia, she let the rage, helplessness and vulnerability push her to new, terrible heights.&nbsp; In the struggle, she pushed whatever power she had into him without thought and barely heard his pained screams.&nbsp; It wasn’t until he stopped fighting and she pushed him away from her that she realized that she had killed the man.&nbsp; Unbeknownst to her, she had boiled his blood until it he was done for.&nbsp; <br><br>With her clothing partially ripped from the failed attempt, and the ruckus their tussle had made, the captain believed her when she told him the story.&nbsp; Instead of kicking her off as she had feared, he allowed her to stay in the safety of his quarters for the remainder of the journey.&nbsp; Grateful and pleased with the new arrangements, the rest of the journey to Tar Valon went smoothly.<br><br>Time as a Novice at the White Tower was not an easy change for Inari.&nbsp; Having believed all her life that the women were evil, she struggled to understand the truth about them and, deep in her heart, didn’t entirely believe it.&nbsp; What she did know was that she needed the training they offered and decided to put forward her best efforts while keeping her true beliefs to herself.&nbsp; Spending several years as a Novice, she grew more and more frustrated as she watched others move to the ranks of Accepted that had gotten to the Tower later than her.&nbsp; It was during a time when she considered escaping that she was finally called to the test.&nbsp; Excited and nervous, she went through the test and managed to succeed but the test twisted something inside of her.&nbsp; The anger she had kept carefully masked grew inside of her though she said nothing about it.&nbsp; Facing her fears, her failures, had broken something that would never be repaired.&nbsp; Though she had never taken a pillowmate or sneaked a lover as a Novice, her desire for any physical contact dissipated and she no longer even liked small touches from others.<br><br>Unlike her time as a Novice, the years spent as an Accepted were minimal and she spent only three years among them.&nbsp; Though she had come out of the first test different, the depth of the changes went unnoticed as it was common for Novices to change from their experience.&nbsp; Her deeply embedded anger at the Aes Sedai only grew when she was called in for the second test, thinking it would be much like the first.&nbsp; While a completely different experience, she passed and was asked to pick her Ajah.&nbsp; Her roots still not far from her thoughts, she chose the Red Ajah, wanting to join the ranks of those that fought against channelers.&nbsp; And even better, they fought against male channelers.&nbsp; <br><br>Taking up the duties of the Red Ajah, her time among them was shortened when she was awoke to find herself surrounded by hooded women.&nbsp; Though she couldn’t make out any of their features, she knew that they were sisters of the Tower.&nbsp; Hearing their offer, something years ago she would have loathed and fought against, she agreed to join the Black Ajah.&nbsp; In her mind, she was lost to him the day she channeled so it wasn’t much of a change and she would gain the power to make real changes, to fight against the Tower from the inside.&nbsp; Swearing the new oaths, she felt the old ones break and felt free for the first time since she got on the boat in Tear.<br><br>Since that day, Inari has been secretly working with the Black Ajah in subtle ways to hinder the Tower.&nbsp; Though she rarely does so directly, she has indirectly been responsible for sending more than on Aes Sedai to her death, sending them into traps all around the world.&nbsp; Sparking conflicts among Ajah’s and Aes Sedai, she has helped rumors start and spread in Tar Valon, attempting to tarnish the reputation of the White Tower.&nbsp; At the same time, she has still performed her duties with skill and grace, carefully maintaining her own reputation in the Red Ajah and fighting to keep herself seemingly trustworthy. <br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> This character will not be engaging in any sexual encounters<br><strong>Available for bonding:</strong> Nope<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">OOC Notes</div><div class="spoiler_body">While I am happy to have Inari’s position as a Black Ajah member discovered in the course of the game, I would prefer it to be a little bit before that happens.&nbsp; <br><br>If anyone is interested in having a background note that Inari was partially responsible for the death of their Aes Sedai or Warder, please feel free to contact me!&nbsp; While I don’t want it to be known that she had involvement right away, it would be a nice thing to plan for when she does get caught.<br></div></div></div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>31-08-2015, 01:58:50</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/5/50/BlueAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/5/50/BlueAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Imoko Kiraga</span><br>By Lithium</span></div><hr><div style="text-align: justify;"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(http://i.imgur.com/2GTjcpO.jpg)</div></div></div><strong>Age:</strong> 21<br><strong>Nation:</strong> Shienar<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Bisexual<br><strong>Talent:</strong> Exceptional Shielding<br><br><strong>Position:</strong> Aes Sedai of the Blue Ajah<br><strong>Spheres:</strong> <br><ul class="bbc_list"><li type="disc">Air: Strong</li><li type="disc">Earth: Average</li><li type="disc">Fire: Average</li><li type="disc">Water: Above average</li><li type="disc">Spirit: Very Strong</li></ul><strong>Skills:</strong><br><ul class="bbc_list"><li type="disc">Fast learner when motivated</li><li type="disc">Meditation</li><li type="disc">Sewing</li><li type="disc">Designing and creating hand fans</li><li type="disc">Baking</li><li type="disc">Playing the flute and harp</li><li type="disc">Playing Sha'rah and Stones</li></ul><strong>Appearance:</strong> Imoko is of slightly above average height for a woman, standing at five feet and seven inches with a lithe and dainty build. Mild curves combined with a slender face and delicate features lend her an even more youthful appearance than most other Aes Sedai, especially since she swore on the Oath Rod at a relatively early age. She has round, button-shaped lips, a subtle nose and almond-shaped eyes with vivid blue irises, a rather unusual color among Shienarans. On the other hand, she shares the same straight and jet black hair as the vast majority of her countryfolk, which she keeps very long, almost reaching down to her waist. <br><br>Most often, she chooses to wear long kimonos with wide, draping sleeves in a variety of patterns and colors. Rather than regular shoes or boots, she generally prefers to wear long split-toe socks or stockings along with a pair of slightly raised wooden sandals. Her favorite accessories are flowers as opposed to jewelry, with the exception of the claw-like full finger rings worn on the ring and little finger of either hand. They could perhaps be used as weapons in a pinch, though she wears them strictly for decorative purposes in honor of her clan.<br><br><strong>Personality:</strong> Being slightly introverted and reluctant to make waves, Imoko generally comes across as rather shy upon first impressions. She can warm up to people quite quickly, however - perhaps too quickly, since she's so liberal with her trust that it borders on naivety. To anyone who gets to know her better, she's friendly, bubbly and highly compassionate, always trying to maintain a positive atmosphere and not too worried about making a fool of herself. She's a gentle soul, very slow to anger, although she can't stand to witness injustice or suffering, whether it be human or even animal, as she has a great respect for all life.<br><br>Her training, studies and duties are things she takes extremely seriously, doing her absolute best in everything and never botching any task that she's given to complete, not matter how tedious. Her confidence can be somewhat fragile at times, leaving her susceptible to feelings of insecurity, especially when she feels like she's letting others down.<br><br><strong>History:</strong> A child of Shienar, born in the city of Fal Dara just south of the Blightborder, it was obvious from a very early age that Imoko was an anomaly among her clan, known as The Hawk's Talon. Her parents, her siblings as well as every other relative - all of them had been endowed with the hearts of steel and ruthless killer instincts necessary to have survived in such a war-torn region for generations, but she was different. She had no stomach for violence, and it seemed as if she'd been born without a single aggressive bone in her body.<br><br>Rather than shunning her and deeming her a failure, her family did their best to shield little Imoko from the terrible dangers that lurked just a stone's throw away over the walls. Since her father was a renown warrior in good standing with the Lord of Fal Dara himself, she was given a position as a servant to the royal family within the keep where she could receive the same education as a noble lady while being kept safe, or at least as safe as one could get in Fal Dara. She felt homesick and didn't get to visit her family as often as she would have wanted, but beyond that the arrangement was a good one, and she certainly couldn't complain.<br><br>It lasted until just before her fifteenth birthday when she fell ill, and one of the Lord's advisers recognized the symptoms of channeling sickness. When Imoko met with her parents again before leaving for Tar Valon with an armed escort of cavalry, they didn't love her any less, and in fact it was the first time she'd ever seen them bristling with such pride in regards to her. That was the moment which instilled in her the desire to become the greatest Aes Sedai that she possibly could, even before she'd set foot in the White Tower for the first time. She couldn't disappoint her parents, not after finally having been blessed with a way to make them proud and bring honor to her clan. She firmly believed that this was her destiny.<br><br>With neither homesickness nor a long list of tiresome chores being anything new to her, Imoko adapted very quickly to her new life within the Tower. She was more than content with her life as a Novice, though it didn't cause her to become complacent whatsoever, and she was able to rise to the rank of Accepted in only three short years. If her situation had been good before, then life as an Accepted was like a dream come true! Under the guidance of her teachers and with her aptitude for learning, Imoko truly blossomed into one of the Tower's most promising stars, even garnering interest from several of the Ajahs after her talent for shielding was discovered.<br><br>Finding the principles of the Blue to be most appealing, she was fortunate and privileged enough to be taken under the wing of Aleana Sedai, the Keeper of Chronicles herself! Being introduced to several other members of the Blue Ajah, Imoko also befriended Janna Sedai, who treated her like a little sister just the same as if they'd been related by blood. Through Janna, she of course also met her Warder, Rhoven. When her friend passed away, it was the first time that Imoko had ever lost somebody close, and she was absolutely flattened. She couldn't even begin to fathom how much worse Rhoven must have been suffering, although she did her best to try comforting him in the months that would follow, not that her efforts seemed particularly successful.<br><br>Still in mourning, it was with a heavy heart that she finally undertook the final test to earn her blue shawl, which she dedicated to Janna. Having only been a full Aes Sedai for a little over half a year, Imoko hasn't wandered too far from the Tower yet, but she's eager to do some real good in the world and prove herself once Aleana deems her to be ready.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> She's quite inexperienced, so it remains to be seen.<br><strong>Available for bonding:</strong> Yes, but it's slightly complicated, PM me for details if interested!</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>02-10-2015, 23:22:50</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/3/36/Wtguest.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/3/36/Wtguest.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"> Thrias ‘Longtooth’ Velarin</span><br>By Cerigo</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 31<br><strong>Nation:</strong> Cairhein<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Wolfbrother(Almost lost to the Wolf)<br><br><strong>Position:</strong> Captive, formerly Tower Trained<br><strong>Skills:</strong><br><ul class="bbc_list"><li>Telepathic Communication with other Wolves</li><li>Dream-walking</li><li>Tracking</li><li>Survival/Wilderness Training</li><li>Trained Swordsman</li><li>Enhanced Senses</li></ul><br><br><strong>Appearance:</strong> The first thing noticed is the mount of unkempt dark black hair. It is a tangle of knots, hair, and perhaps even twigs that goes down to his shoulders. A long beard covers his jaw and neck, equally as kept but the one unnerving thing are the large burnished golden eyes. They reflect even the smallest amount of light, glistening with intelligence that should not be present within the mad. Extended canines that mimic that of the wolf have grown in his mouth and his nails have been seemingly filed down to small points to mimic claws. He wears tattered skins of prey long sense past or stolen for warmth. The only sign that the man has ever seen civilization is the sword that he wears along his back.<br>He moves with an almost loping grace, which is equal parts unnerving and oddly beautiful, showing control and strength in muscles that few humans could ever have. When standing straight he is just under 6’2”. Underneath the layer of wild hair is a man of sharp angular features, handsome in his youth the weight of the world and survival has dulled the once charismatic features.<br><br><br><strong>Personality:</strong><br><em>Cautious</em> – a single mistake within the wilds leads to a quick death. Longtooth is one to observe first before acting.<br><em>Earthy</em> – a man of necessities, he has long sense adapted to only require the basics often giving back to the earth and to the pack before taking any for himself<br><em>Invulnerable</em> – Once committing to a fight there is no backing down. He gives everything to it shrugging off blows that would kill another man until the job is done. The wolf cares not about his injuries until the pack is safe<br><em>Loyal</em> – The needs of the pack before the needs of the self<br><em>Savage</em> – Kill or be killed, predator or prey. Choose now.<br><em>Suspicious</em> – Humans are not to be trusted, they kill without need, hunt without being hungry. <br><em>Wise</em> – While not always understanding the nuances of human behavior he can pick up on the minute details, filtering them quickly and reacting with a startling amount of inteligence<br><br>Previously:<br>Arrogant<br>Noble<br>Cuthroat<br><br><br><strong>History:</strong><br><br>Born in Cairhien to a small noble house, Thrias was the oldest of three sons. It was upon the young boy’s shoulders that they put the hopes of House Velarin. He was always at his father’s side, in business deals, negotiation, or even in battle. Every house had a standing army, a mark of prestige among the others houses about how much they could support or how well trained the men were. When Thrias was not learning what it meant to be noble, how to negotiate contracts, or how to play the great game he was working on the other task that his parents had put him up for. The hunt for a proper wife. There were no arranged marriages for the youth instead he was sent forth to find his own, seducing if required a high ranking woman to his bed so that his own family could flourish.<br><br>It worked, too well. When three of the families indicated that their daughters had agreed to their marriage, a crisis developed. The Velarin house acted quickly, sending their son off to the white tower like many other families did at that time to further his abilities in sword and command. The marriages were politely declined, some even funneled to the younger brothers much to the dismay of the original brides. Arriving at the tower was a wakeup call for the young noble. He was no longer special, no longer looked after, he was just another soldier on the line. The usual selfish behavior was beat out of him slowly but surely. He was never designated for a squad leader and constantly put at the bottom of the pack to learn humility.<br><br>He learned. The bruises and broken bones as the chain of command was applied directly to him but he learned something else in the process; that only those that had earned the right should lead. The Aiel war had long sense finished but that did not mean they all had accepted the peace equally. Skirmishes still happened. The young nobleman was called back to his home land, his skills and leadership sorely needed within the Queen’s armies. The young soldiers would never have a chance to be veterans. Their first contact with the enemy was destined to be their last. The men held, stood firm against the warriors buying the rest of the men a chance to retreat. One by one Thrias’s soldiers fell, one by one the spears grew closer.<br><br>He lashed out, snarling as he fought on. The skills that the tower had imparted making his life be sold in the blood of the fallen but there was a limit. There was a line, no man could hold forever. The spears found flesh and he screamed into the night, growling against the attackers as he surged forward for one last thrust. The scream was met with a howl, the battlefield was awash in chaos. The creator answered his unspoken prayer, the wolves came no doubt drawn to the bodies and blood laying open and waiting. He fought with them, fought beside them. Those golden eyes watching him and as he looked down at them he thought he could hear them but it was not words, no it was something more then words.<br><br>He <em>felt</em> them. Felt that they had been watching him for some time. Knew that suddenly they refused to sit there and watch him die joining the fray, admonishing him for forcing their hand as nothing more than a cub.<br><br>The years drifted by, the wheel continued to turn; the young noble faded away as the wolf grew stronger. It only took a year for the young noble to forget his name, using the wolven speech to become Longtooth. Three more before he thought of the pack before his own life. It did not take much longer before the speech of man hurt his throat and the mere thought of using words seemed foreign to the wolf. The disdain for the old world grew but he held on to the last vestiges of his humanity. It was the sword. The skills that he learned, that had been ingrained in him deeper than instinct remained. It was his survival, the only thing that made him equal to his brothers and sister.<br><br>It held on through he years, keeping him from being lost forever into the wolfdream. Their territory slowly expanded, drifting towards the blight so that they could hunt more dangerous game. The wolves resisted his suggestions, often challenging him but Longtooth would not be dissuaded. Something within him needed the fight, the challenge of the greater game. The half beasts, the never born, all of the shadows creation needed to return back to the earth. Slowly they lost more then they could replace. The weaker they became the more desperate the wolves became to prove themselves.<br><br>Eventually they fell. The instincts of the wolf infected man but never would they imagine that man’s pride would be reflected back. There was no such thing as a pitched battle to the wolves. Natural hunters that preferred to harry their prey until they were too exhausted to strike but on that fateful day they were spurred by something far more instinctual. A mother’s cry for its young, long had they lost the females within their pack, lost their families and their young. They leapt into that battle, interceding on the mother’s behalf striking instead of hunting. They initial flurry of teeth and bristled fur was ferocious but they had purchased the time that the men needed.<br><br>When they arrived they could only see a sea of enemies. There were no noble wolves but beasts driven mad by hunger that were competing with trollocs for the only source of food in the blight. Human flesh. Axe and sword bit at animal and shadow owned flesh until not a single beast remained on two or four legs. Longtooth had fallen, the wolves that still could scattered into the forest and others released their last howl into the darkness before joining the dream. Longtooth was viewed as a hero, brought back to the healers where they treated his wounds.<br><br>It all changed when he opened his eyes, the burnished gold orbs marking him as different. The snarl and growls as he searched for his pack and could not even feel them. He howled at the moon, the mournful noise giving the men gathered there a pause as they understood it for an expression of ultimate grief. They subdued him instead of killing him, bringing them to the Aes Sedai that had traveled to the blight. Seeing his eyes she did the only thing that she could think of and sent him back to the tower. He was different and the stories about how he fought, that the wolves moved with him too potent of a weapon to just dismiss out of hand.<br><br>He was caged, bound by iron and shipped to the tower.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> The wolf understands sex in the form of dominance and strength, while capable of a softer expression it is only reserved for his mate. The man underneath is still unknown to his desires as he has yet to be awakened.<br><strong>Available for bonding:</strong> No, plans with Shayella</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>29-10-2015, 07:49:22</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/f/f3/Gleeman.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/f/f3/Gleeman.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Quinton Fallhen</span><br>By Tackyhillbilly</span></div><hr><div style="text-align: justify;"><strong>Age:</strong> 33<br><strong>Nation:</strong> Cairhien<br><strong>Gender:</strong> Male<br><strong>Orientation:</strong> Straight<br><strong>Talent:</strong> None<br><br><strong>Position:</strong> Gleeman, Blue Ajah contact<br><strong>Skills:</strong><br>Singing<br>Lute playing<br>Harp Playing<br>Flute playing<br>Juggling<br>Sleight of Hand<br>Mastery of the Tales<br>Lying<br>Stealth<br>Garrote<br>Bare Handed Combat<br>Daggerplay<br><br><strong>Appearance:</strong> Quinton is the typical Cairhiener, standing about 5'3, and weighing less then 140 pounds. He looks like an acrobat, and his body is that of one. Lean toned, very little fat on his small frame. His hair is dark, and he leaves it a bit longer then the fashion of Tar Valon, allowing it become tousled, framing his face well. With his paleness, it gives him the air of someone in his 20s, not his 30 years of age. His green eyes and wide smile only make that impression more firm, communicating a recklessness and joy that can be rare, especially anywhere near an Aes Sedai. He dresses in road clothes, a drab gray that hides stains well, and which only makes his cloak, brilliant in dozens of colors and fabrics stand out more. He claims that each patch is from a city he has visited, evoking the feelings he got from that place. Naturally, he can make his dirks appear swiftly enough if he feels it is called for, but generally his flute lies far closer to hand.<br><br><strong>Personality:</strong> Quinton is a study in dichotomies, something he learned from the beginning in his home. He's merry, spreading joy. He's reckless, taking foolish risks to impress a pretty girl (even if she be an Aes Sedai). He's a notorious braggart. He has a smile that tells of a pretty face without one iota of intelligence behind it. And yet? He's capable of making a plan, carrying it through, and killing a highly protected target, or gathering key intelligence with little remorse, and fair amount of skill, if he believes it justified and necessary. He is not a merciless killer or an assassin, but he is not squeamish when he believes it needed. When speaking or dealing with Quinton, it is best to remember that he has a face he wears for every occasion. When he plays dumb, watch for him to be smart. When he plays panicked, know that he is in control. The real question is which is the real Quinton, and that's not one easily answered.<br><br><strong>History:</strong> Quinton is a product of Daes Dae'mar. While of common birth, his parents were rather wealthy commoners, and he lived a comfortable life. From an early age, he had a fantastic singing voice, natural rhythm, and a prodigious memory. He was encouraged to expand this talent, and eventually his parents purchased him an apprenticeship to a Bard, thinking this was the best way to cement their sons life. And for the first years, it was. Quinton learned quickly from his master, Delin Ammnar. However Quinton's looks and position attracted the eye of Reina, a young lady of House Yennan,, a smaller noble family. She began encouraging him to play for her at smaller and smaller engagements, and eventually, alone. From there it was a quick leap into her bed. The two entertained each other for a month or so discretely and harmlessly. However, Reina was entirely altruistic. One night, she entered Quinton's room, appearing distraught, her clothes torn. She told a story of how her sister's husband had approached her and defiled her in her sleeping quarters. Quinton needed little more then her words, and though Reina begged him (while subtly encouraging him with her body language) to not go, Quinton left the room with his daggers. By morning, Reina's sister's fiancee was dead.<br><br>Only then did Quinton feel the jaws of the trap close around him. Come morning, both Reina's sister, and her sister's fiancee were dead. Reina immediately told a tale of Quinton as the perpetrator, that he had been caught in her sisters bed chambers. He was said to have killed the woman when she reacted with horror at his action. Servants were produced, who truthfully told of Quinton going to Reina's sisters room that night. The pieces slowly came together. Reina's sister was to get the lion's share of her parents estate. That meant Reina would be married off to someone worse off. However, with her dead, Reina was now an extremely eligible bachelorette. Quinton was sentenced to death.<br><br>However, Delin wouldn't abandon his apprentice. Delin had heard the beginning of the tale, and left, finding Quinton before the House Yennan's soldiers did. He got his young apprentice out of the city, and delivered him to the second of Quinton's teacher, Tareth, an Andoran Gleeman. Tareth took Quinton with him to somewhere the Cairhien soldiers could not follow. The Wastes. Quinton travelled the wastes, and beyond, before returning to the Westlands. A chance encounter on the way set most of his life. Just outside the wastes, he found a pretty young woman, near a dead man. Her leg was badly broken, and feverish, raving. The dead man was covered in dozens of wounds, but the blood trail told that he'd carried her this far.<br><br>The Caravan master refused to stop and help her, fearing contagion. Quinton however, had not grown so callous in the wastes to refuse a pretty woman in need, and broke from the Caravan. He got her to a small village, and introduced her as his bride. He asked for a room for the two of them, and did his best to nurse her. However, mostly it was done by a warm bed, plentiful food, and rest. After about 2 weeks, he returned to find the woman composed, eying her savior. And it was then that Quinton met his first Aes Sedai personally. She asked him for his help in returning to the White Tower, while making it clear that refusal wasn't a particularly pleasant option. Being the Gleeman that tricked the village into hosting an Aes Sedai... that would uncomfortable. Quinton acquiesced, and the two returned to Tar Valon... at which time she tried to make him her new Warder. Quinton had visions of Reina, and frankly? Fled. The Aes Sedai was not done with him, and let slip word of his talents to her Ajah. They approached him in a Tavern in Tar Valon, and offered him a fair amount of cash, and the chance to indebt the White Tower to him. Something which could be cashed in, for say, revenge on Reina. Quinton accepted.<br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Quinton is straight, with no real attraction to men. He enjoys bondage, and kinds of other play, largely with him in the dominant position. He doesn't deal well with submitting to women sexually (or in any other fashion)<br><strong>Available for bonding:</strong> Potentially Yes, but the Aes Sedai would need to be damn convincing IC<br><br>----<br><br>The Aes Sedai is not named, as it could be an NPC (or potentially a PC) in orver to give Quinton a ready made connection</div>
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				Title: <strong>Re: The White Tower ~ Character Sheets ~ OOC</strong><br>
				Post by: <strong>Cynadea</strong> on <strong>10-12-2015, 22:28:19</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)</div><div class="floatleft">(https://elliquiy.com/elluiki/images/e/e8/GreenAjah.jpg)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">Suana Bemesta</span><br>By Aysande</span></div><hr><div style="text-align: justify;"><div class="floatright"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">image</div><div class="spoiler_body">(http://jewishbusinessnews.com/wp-content/uploads/2015/09/1235529-NOT-JEWISH-taylor-swift-woman-of-the-year-Taylor-Swift-Donates-4-Million-to-Country-Hall-of-Fame-617-409.jpg)</div></div></div><strong>Age:</strong> 43<br><strong>Nation:</strong> Anchor Dail, Shienar<br><strong>Gender:</strong> Female<br><strong>Orientation:</strong> Heterosexual<br><strong>Talent:</strong> Healing, mild<br><br><strong>Position:</strong> Acting Sitter, Green Ajah<br><strong>Spheres:</strong><br><ul class="bbc_list"><li type="disc">Air: weak</li><li type="disc">Earth: below average</li><li type="disc">Fire:&nbsp; Strong</li><li type="disc">Water: Above average</li><li type="disc">Spirit: Strong</li></ul><strong>Skills:</strong><br><ul class="bbc_list"><li type="disc">Stafff</li><li type="disc">Swort</li><li type="disc">Teaching</li><li type="disc">Battle strategies &amp; tactics</li><li type="disc">Painting &amp; drawing</li></ul><strong>Appearance:</strong> Long, flowing loose curls which are dark golden to light blond in color. She has blue eyes, and a cute little heart-shaped face with beautiful delicate traits and full lips. She doesn't seem like much when it comes to height and weight. She is, in fact, rather short and has a delicate slim build with just the right amount of curves. No one who did not know her would suspect that those lithely muscled limbs of hers actually swing a staff with impressive speed and accuracy. She takes an extremely good care of herself, keeping her nails done and her hair always perfectly curled on held back in a bun low on the back of her head. When it comes to fashion, she doesn't limit herself to green, but will avoid red and white like the pest, save if it is details in embroidery.<br><br><strong>Personality:</strong> Suana is a people person, a natural born leader. She is proactive and will go a step ahead of things to make sure that they stay on track. She is, however, not rash or impulsive. Everything she does is reasoned with the logic of a green. In touch with her emotions, it is not rare to see her smile, laugh and even flirt. Clearly in the right ajah, Suana loves men. She loves them strong… and submissive. She is not overly domineering, but she is assertive. When she wants something, she is not afraid to let it be known to the person concerned and that includes her warder.<br><br><strong>History:</strong> <br>Suana is born of a soldier and a seamstress. Her mother worked the leather and the padding for the soldier to wear under the spots where armor would most likely cause rashes and chafing.&nbsp; She lived a comfortable life, sheltered within the fortress. Raids were a distant thing, so far south in Shienar; and although it was a part of his reality, Suana's father never thought of bringing her into this life of fighting. She took it upon herself when she reached the age where the boys took on a sword. She was berated often by her mother and her father both for picking up a practice weapon and practice swords were confiscated as soon as they were found. To counter a directive that she found utterly stupid, because trollocs didn't care whether one was male or female, wielding a sword or not, when it came down to filling their cookcpots.<br><br>To counter her parents constant denial of her willingness to learn to fight, Suana picked up a broom and trained against a small tree until the broomstick broke. Explaining that to her parents had been a hassle, and lying was simply not in her nature. Resigned that his daughter would not give up learning to fight, he brought her into the infirmary where a few soldiers were recuperating from a recent raid, and again, it had the reverse effect. Rather than to scare the girl because of the possible pain, she pointed out that the armies could be twice as big if women could fight, and if Aiel women could do this to some fighters, then Shienaran women could do better. She had a very high opinion of Shienar, like most people living within.<br><br>She was picked up by an Aes Sedai later that day, when she followed her father around the inner fortress and caught the woman with a glow around her. Having no clue who she was looking at, she asked her father how the woman could glow like that. His father whitened&nbsp; and took her by an arm to bring her to the Aes Sedai before Suana could protest. The Aes Sedai's surprise flickered on her face. It took novices a while to catch sight of Saidar's glow and yet this untrained woman, this <em>wilder</em>&nbsp; had already achieved that much training on her own, totally unaware.<br><br>Discussing with father and daughter, the Aes Sedai saw the signs of a woman channeling untrained, but which had stopped about a year ago. The mysterious illness had gone the same way it had come, the father said, but the Aes Sedai knew better. Suana was a lucky one, but had she blocked herself or managed a crude control of her abilities? The Aes Sedai, a Yellow named Kimika Togita, kept her in the fortress for a few days, testing the girl to see if she had a block and it turned out that she did not. It took a while for Suana to understand when she channeled before. It was mostly keeping water heated. Her bath remained warmer for a longer time, the dishwashing water suffered the same fate, and even the laundry water when it was too cold for her hands.<br><br>Novicehood was short. Her control over Saidar was quickly learned and she was raised to accepted quickly. Her time as an accepted took a little longer however. Looking to join the Green Ajah, she was constantly steered toward the yellow, for the healing ability that she possessed but had no real care for. Some of her mentors even labeled her as selfish for disregarding the Creator's gift and letting it go to waste to the profit of battle. It isn't until she stood up for herself and told the Yellows that they had to privilege of having found her, but did not own her life in terms that earned her kitchen duty for a month, that they left her alone.<br><br>From there, with no more infirmary duty to her schedule, she was left to learn what she truly wanted to learn. Fighting, tactics and strategies. She was raised shortly before the Aiel war, and was one of the first to ride to Shienar to try to stop the first wave of savages from raiding her home. They arrived barely in time, much damage had been done already. There, she found one of her childhood friend, one of the young men who supplied her with practice swords, and weeks later bonded him.<br><br>The bond lasted six weeks. As the Wheel would have it, the young man's threat was snipped by an Aielman that Suana killed almost instantly after, with the wrath caused by the sudden loss of her friend and bondmate. Right then, she swore that she would never bond again, but her more experienced sisters knew that it was just the pain talking. Suana followed the fight right down to the slopes of Dragonmount, and was part of the fight that turned the tide and stopped the war.<br><br>After the war, she remained within the tower. Having now lived through a handful of very bloody fights and not without gashes and exhausting herself healing her comrades, she knew what to expect and if she had to have another warder, he would have to be able to survive the bloodthirsty Aiels. Through the decade that followed, she spent more time in the practice area of the Tower Guards than she did in the Green hall. She practiced her staff skills and her sword skills with the best, challenging warders and eventually, she turned toward the recruits, feeling that it was time for her to consider bonding again, to fill the void that the death of Aedan had left in her mind. It took three candidates for her to find one that was satisfying.<br><br>The first was too lazy, doing the minimum to avoid extra chores and no more. It was clearly one who would not pass the Valdar test, he certainly didn't qualify for what she wanted in a warder. The second did qualify, but he was taking it easy on her when they fought and no amount of coaxing would have him behave otherwise. What would happen then when he faced an army with women among their fighters? Tired of losing her time with this one, she turned to one who caught her eye first. He was handsome to her; Athletic, dirty blond hair, nice tan, but what caught her attention immediately was his eyes. From there, she became gradually more implicated into his training, pushing him to the level that she had encountered on the battlefield during the Aiel war. <br><br><br><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size">OOC Notes:</span></span></div><hr><strong>O&amp;O:</strong> Player's (https://elliquiy.com/forums/index.php?topic=134388.0). Dominant in personality, but she doesn't require submissiveness to be turned on.<br><strong>Available for bonding:</strong> Probably not.</div>
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