[Artesia: ATKW] Rules, Characters and The Story Thus Far
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: ZK on 12-07-2006, 01:56:10</h2>
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			<dt class="postheader">
				Title: <strong>[Artesia: ATKW] Rules, Characters and The Story Thus Far</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 01:56:10</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Q1: Why is the board in Bondage and the Like: Exotic?</strong></span><br><br><strong>A1:</strong> The game world has in fact slavery within it as it's a part of everyday lives for quite a many of nations in the Known World. Although most of this slavery is Non Consentual, it doesn't mean that rape is a part of such. It's also put in exotic due to the nature of the world. The mythical creatures may be more in hiding then before, but they still exist.<br><br><span class="bbc_u"><strong>Q2: What is Artesia: Adventures in the Known World?</strong></span><br><br><strong>A2:</strong> It is a mythical fantasy setting created and illustrated by Mike Smiley who in turn created the comic book series Artesia, which is focused around the main "heroine" Artesia and her life in the Known World.<br><br><span class="bbc_u"><strong>Q3: Is this game d20?</strong></span><br><br><strong>A3:</strong> No, it isn't, in fact it uses it's own Fuzion customized system with an altered LifePath system derived from popular games, such as CyberPunk 2020.<br><br><span class="bbc_u"><strong>Q4: I don't own the book, can I still play?</strong></span><br><br><strong>A4:</strong> Yes, you may indeed. I am willing to help you as you play and hold your hand, so to speak. Although I <strong>do</strong> suggest purchasing this quite splended game either in it's hardback form or the digital form you can get at DriveThruRPG.<br><br><span class="bbc_u"><strong>Q5: I've noticed character creation is either randomly rolled or pick and choose. What method of character creation are you allowing?</strong></span><br><br><strong>A5:</strong> I'm allowing both and my own thing of You can pick some, roll for others. Although when you pick, you tend to have less chance of getting anything super. Mostly mundane things can be awarded through regular dice rolls. As for rerolling, I am allowing up to five dice rerolls for any duration of the character creation. Although, you are only allowed to reroll ONCE on any subject. So choose your bonus five rerolls carefully.<br><br><span class="bbc_u"><strong>Q6: Will there be sex in this game?</strong></span><br><br><strong>A6:</strong> Short answer: <strong><em><span class="bbc_u">Yes.</span></em></strong> Detailed Answer: Yes, especially more if you're a Courteasan, but, sexuality is rather more open and expressive in The Known World then it is in the real world, especially during the set time of such. Sex is a focus, but not the only story. Although, I do expect people to get laid. ^.^<br><br><span class="bbc_u"><strong>Q7: How many characters can I have?</strong></span><br><br><strong>A7:</strong> You may have only one character per player, although if your character has met his/her demise during the progress of play, you're allowed to make another character.<br><br><span class="bbc_u"><strong>Q8: What is the maximum time of being away allowed?</strong></span><br><br><strong>A8:</strong> Only when players are given a notice, their characters will be put back. Those who do not post within three days time will be put on hold, those who do not post in a week's time without notice, their character will be retired and/or turned into a NPC. I wish for this game to be more active then other ones and not take a month to complete one thing. I want a moderately paced game. The only time that there will be a break is when the Guide [Aka ME] is unable to post. <br><br><span class="bbc_u"><strong>Q9: What if I end up with a non-combat profession and I want to become one?</strong></span><br><br><strong>A9:</strong> You may during the course of your life-path at any time CHOOSE to have an event that changes your lifestyle and allows you to become a part of a physical military-esque occupation.<br><br><span class="bbc_u"><strong>Q10: Do I have to be of a magic profession to do magic?</strong></span><br><br><strong>A10:</strong> No, all people with either Cult, Occult or Folk Cult Lore are able to cast magic. This is limited to your Wisdom score as a max number of spells you can learn. So, yes, you could be a farmer who knows rituals of purification and such.
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			<dt class="postheader">
				Title: <strong>[Artesia: ATKW] Rules and Characters</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 01:58:03</strong>
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			<dd class="postbody">
				Character Creation Board with three pregenerated characters to help cover character creation and simulate each three styles of character generation to help others with character ideas.<br><br>For those who want to create fighting characters, be careful on what you pick. Combat in Artesia is no walk in the park [meaning it's deadly]. So, be prepaired and always work together. Unless you don't mind rolling characters constantly due to doing the "I'm the lone ranger" sort of bit.<br><br>Since Fuzion is a d10 system. Combat in this game is more or less like the (new) World of Darkness combat [in feeling].
			</dd>
			<dt class="postheader">
				Title: <strong>[Artesia: ATKW] Rules and Characters</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 01:59:03</strong>
			</dt>
			<dd class="postbody">
				This board will include the cast of characters that are important. This list is compiled primarly of major NPCs and the PC's group.
			</dd>
			<dt class="postheader">
				Title: <strong>[Artesia: ATKW] The Story Thus Far</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 02:00:28</strong>
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			<dd class="postbody">
				This board will be a compiled commentary of the actions of the PCs and how they affected their world together in a bit of a storybook over-view. This board's purpose is to give lurkers and players that haven't been there in a while to get caught up with the storyline instead of having to read a lot of posts.
			</dd>
			<dt class="postheader">
				Title: <strong>Retired &amp; Dead Characters</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 02:06:39</strong>
			</dt>
			<dd class="postbody">
				This is a list compiled of all the characters which have perished and retired due to player's wishes or inactivity.
			</dd>
			<dt class="postheader">
				Title: <strong>[Artesia: ATKW] Rules and Characters</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 02:07:12</strong>
			</dt>
			<dd class="postbody">
				This board is a compiled list on house rules and aid to create a character.<br><br><strong>For the sake of fairness. Everyone is entitled to Create TWO PCs and choose which one they wish to play out of the two they designed.</strong><br><br><strong>All Character Creation must be done in presence of the Guide [me] to witness the rolls personally and give fairness to all those who make their characters. You may roll or I will roll for you if you wish.</strong><br><br><span class="bbc_u"><strong>Types of Character Creation</strong></span><br><br><strong>Pure Random Rolling</strong>: The method of simply rolling dice to determine everything about your character, from gender, culture and even occupation. This is only suggested to those who are comfortable with playing anything and are up for a challenge.<br><br><strong>Choose and Roll</strong>: This method is a mixture of both Choose and Play and Pure Random Rolling. It still shares the mundanity of a few choices, but rolling for others. [For example, you can choose your gender and culture and then random roll on your birthplace, parent's lineages and et cetera. This method is suggested for new to the LifePath system and the Guide [me] will work with you on creation.<br><br><strong>Choose and Play</strong>: This method is careful selection of various tables from gender, occupation and such. Although the list of picking is quite limited compaired to the benefits of random rolling and choose and roll. This method is only suggested for those who want a ground, basic starting character.<br><br><br><span class="bbc_u"><strong>LifePath Check-Off List</strong></span><br><br><em><strong>Your Culture and Social Level</strong></em><br><br>Your Culture<br>Your Family Situation<br>Your Languages<br>Your Cultural Everyman Skills<br>Your Birthplace<br>Your Parent's Social Level and Class<br>Your Parent's Occupations<br><br><em><strong>Your Lineage and Birth</strong></em><br><br>Your Mother's Lineage<br>Your Father's Lineage<br>Your Birth Sign<br>Your Birth Omens<br><br><em><strong>Your Family and Childhood</strong></em><br><br>Your Parents' Attitudes to You<br>Your Siblings (if any)<br>Your Siblings' Attitudes to You<br>Your Childhood<br><br><em><strong>Your Previous Experience</strong></em><br><br>Your Starting Skill Points<br>Your Starting Inheritance<br>Your Starting Occupation<br>Your Annual Skill Points<br>Your Annual Arcana Points<br>Your Annual Earnings<br>The Events of Your LifePath<br><span class="bbc_u"><strong><br>Women in Military Service</strong></span><br><br>This is a compiled list of the frequency women are entered into the Overt Military power of each Culture.<br><br>The Athairi: Uncommon<br>The Aurians: Never<br>The Danians: Uncommon<br>The Watchtower Kings: Rare<br>The Daradja: Common<br><br><span class="bbc_u"><strong>Physical Outlaw Roles for Women of Each Culture</strong></span><br><br>The Athairi: Uncommon [Bandit being Common]<br>The Aurians: Rare<br>The Danians: Uncommon<br>The Watchtower Kings: Uncommon [Bandit &amp; Smuggler (Pirate) being Common]<br>The Daradja: Common [Thug being Uncommon]
			</dd>
			<dt class="postheader">
				Title: <strong>Pure Random Rolling House Rules</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 18:50:13</strong>
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			<dd class="postbody">
				<strong>Gender:</strong> Roll a d10 to determine the gender of your character. 1-5 is Male, 6-10 is Female.<br><br><strong>Re-rolls:</strong> You are allotted up to 5 rerolls at any given time during the character creation. So, use these re-rolls wisely. You may only re-roll once per article of situation and keep the new roll score.<br><br>[For example, you can choose to re-roll your Birthplace, but the new roll you come up with, you must keep.]
			</dd>
			<dt class="postheader">
				Title: <strong>Choose and Roll House Rules</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 18:52:57</strong>
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			<dd class="postbody">
				<strong>Re-rolls:</strong> You are allotted five re-rolls at any given time you choose to re-roll. You may only re-roll once per article of situation and keep the new roll score.<br><br>[For example, you can choose to re-roll your Birthplace, but the new roll you come up with, you must keep.]<br><br><strong>Choose:</strong> You are permitted to Choose on any segment you wish, but some do carry the same rules as the ones who only choose to play. So be careful where you choose. Also, in some segments you may choose one part and the roll for the next.<br><br><strong>Gender:</strong> May be rolled or chosen. [Odd: Male, Even: Female]<br><br><strong>Culture:</strong> May be rolled or chosen.<br><br><strong>Family Situation:</strong> May be rolled or chosen. (Only if you rolled a 10 or chose to have an Unusual Family Circumstance.)<br><br><strong>Your Birthplace:</strong> May be rolled or choose from 1-7 freely.<br><br><strong>Your Parents' Social Level and Class:</strong> May be rolled or may choose 1-6 freely.<br><br><strong>Your Parents' Occupations:</strong> May be rolled or choose within the list of occupations for their class. You may also choose to have one parent occupation be <strong>UNDER</strong> their Social Level if you wish.<br><strong><br>Your Mother's Lineage:</strong> May be rolled or choose the common lineage for your mother. [May not choose from Unusual Lineage.]<br><br><strong>Your Father's Lineage:</strong> May be rolled or choose the common lineage for your father. [May not choose from Unusual Lineage.]<br><br>[<strong>On Lineages</strong>: You may choose what type you are and then roll to see. I suggest doing that if you don't mind being unable to pick Unusual Lineage and you want your parent's blood to be of a specific nation.]<br><br><strong>Your Birth Sign:</strong> May be rolled or choose the sign. The severity may be rolled or the Mild severity may be chosen.<br><strong><br>Your Birth Omens:</strong> May be rolled, choose a typical birth or choose one from Good Fortune and One from Ill Fortune. [Note: If one of your Parent's Lineages is Heroic, you use the d20 Heroic dice to roll. If they're both Common, you use d100]<br><br><strong>Family Siblings:</strong> May be rolled or choose to be an only child.<br><br><strong>Family Attitude [Parents]:</strong> May be rolled or choose up to Family Friend on both. (Note: When rolling you are permitted to add a +2 Empathy bonus to your dice to determine your Parent's Attitude or choose to roll normally)<br><br><strong>Family Attitude [Siblings]:</strong> May be rolled or choose up to Family Friend. (Note: Siblings you may only get a +1 Empathy bonus to your dice to dertermine their attitude level or choose to roll normally.)<br><br><strong>Family Circumstance:</strong> You may roll to see if you have any unusual family circumstance or choose not to. You may also choose to and you may pick from the table of what you wish to be unusual about your family.<br><br><strong>Your Childhood:</strong> May be rolled or choose a Good or Ill Fortune.<br><br><strong>Your Previous Experience [The last years of your life]:</strong> May be rolled, Choose Nothing Happened or Choose an event and roll to see what. Choosing the same Event type over is prohibited unless you have a good reason to do so.<br><br>Note: Some events do change the lifestyle and occupation of your character, if you wish to change so, you may choose the event that allows you to do such.<br><br>[For Example: Great Adventure! Bloody Feud is a good way for your character to change occupation to a fighting occupation of your current social class. This is also a great reason for females to become of a fighting occupation they would not normally become in their culture. (If you don't want to have your mother of a fighting occupation and you don't care to have a backstory as of why.)]
			</dd>
			<dt class="postheader">
				Title: <strong>Non-Player Characters</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 20:22:17</strong>
			</dt>
			<dd class="postbody">
				The List of Important NPCs.
			</dd>
			<dt class="postheader">
				Title: <strong>Player Characters</strong><br>
				Post by: <strong>ZK</strong> on <strong>12-07-2006, 20:22:39</strong>
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			<dd class="postbody">
				The cast of Player Characters.<br><br><strong>Lirliel<br></strong><br>Character: Efraine Tane&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Player: Lirliel<br>Culture: Danian&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Birthplace: Umisi Hill Fort<br>Parents Social Level: 10&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Current Social Level: 7 Merchant<br>Mother's Lineage: Cynlas&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Mother's Occupation: Merchant<br>Father's Lineage Sarash&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Father's Occupation: Labrorer<br>Birth Sign: Sphinix&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Mild Influence<br>Birth Omens: None<br><br><br><br>Stats:<br>App 6&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Per 6&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Pre: 7<br>Str 7&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Will 6&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Conv: 7<br>Stam 5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Mem 5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Cour: 5<br>Dex 6&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Imag 5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Emp: 4<br>Tech 5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Reas 6&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wis: 5<br><br>Body: 29&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Mind: 28&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Spirit: 28<br><br>Current Move: 29<br><br>Skills:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Gifts:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Bindings:<br>Awareness 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Beautiful Mind 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Shame 1<br>Persuasion 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Glorious Voice 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Jealousy 1<br>Athletics:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Golden Tongue 2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Love 1<br>Local Expert 2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Otherworldy Visage 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Grief 2<br>Ettiquete 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Second Sight 1<br>Wardrobe &amp; Style 1<br>Hand-to-Hand 1<br>Evade 1<br>Native Tongue Danian 6<br>Cult Lore - Divine King 2<br>Commerce 4<br>Gambling 4<br>Intriuge 2<br>Inquiry 2<br>Housekeeping 2<br>Story Telling 4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Pollution 0<br><br><br>Arcana: G. Priest 0/33<br><br>Weapon: Short Sword&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Relations:<br>Armor: Reinforced Clothing&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Demetrius (Father)<br>Possesions:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Sava (Mother)<br>Superior House 5 Rooms&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Liam Fesswin (Priest)<br>Gold Armband<br>100 Blank Pages Manuscript Book<br>Blood Agate Amulet +1<br><br>56 G in Trade Goods.<br><br>Coins: 120g,342s,120p<br><br>Lifepath:<br>Birth: 450 : Temple Assistant<br>16: 466 Merchant: Treasure<br>17: 467 Merchant Temple Assistant<br>18 468: Merchant: Love Rival<br>19 469 Merchant: Missing Love<br>20 470: Merchant: Witness<br>21: 471 Merchant: Current Year<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Rules Clarifications</strong><br>
				Post by: <strong>ZK</strong> on <strong>20-07-2006, 22:08:28</strong>
			</dt>
			<dd class="postbody">
				RC1: A <strong>Step</strong> in this game will be concidered a 5' foot movement. The only exception is where your gear hinders your movement and effectively decreases your ability to move.<br><br>RC2: In Offensive usage [Curses and Combat] The Offense always beats the Defense.<br><br>RC3: When scoring a hit, you roll a d20 to see where. This applys to all form of combat that requires you to hit the target. When you wish to aim, you apply the penality that each specific hit location gives to your hit roll.<br><br>RC4: As with stated in the Notices, you may choose to change your profession only via LifePath if you're not happy with your current lifestyle. Now the only event permitted with ease [and not restricted and requiring more groundwork if you CHOSE this and not rolled it] is a physical combat based occupation on your current Social Level. You may take a combat based occupation of a <strong>lower</strong> social class if the current social class does not have any combatant occupations.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Choose and Play</strong><br>
				Post by: <strong>ZK</strong> on <strong>20-07-2006, 22:11:19</strong>
			</dt>
			<dd class="postbody">
				As the rules are listed on the <strong>Roll and Choose</strong> segment, you may only choose via the limited list of the list covered.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Story Thus Far</strong><br>
				Post by: <strong>ZK</strong> on <strong>09-10-2006, 02:28:23</strong>
			</dt>
			<dd class="postbody">
				As for sake of simplicity and out of respect of the Author/Illustrator [Mark Smiley] the events in Artesia comic book series will not happen.
			</dd>
			<dt class="postheader">
				Title: <strong>Quest Tiers</strong><br>
				Post by: <strong>ZK</strong> on <strong>18-10-2006, 04:59:23</strong>
			</dt>
			<dd class="postbody">
				The area for current quests seperated and categorized by tiers and chapters.<br><br><br>The quests will also be catergorized in different groups. The categories are:<br><br><strong>Rumors:</strong> Rumors are a simple system of word of mouth. The range of a rumor tends to be as wide-spread as the severity of it. The grounds for a reward are only up to those who investigate said rumor to prove that is true or false.<br><br><strong>Wanted:</strong> Wanted posters, flyers and word of mouth from the local authorities on various criminal influences both mild and fierce. Some criminals are simple social standings, fines and other non-physical methods. The others are the true scum of society and usually carry a bounty over their head, usually wanted dead or alive [most of the time, if the crime is too severe, dead.] The amount of reward is usually dependant on the price on said criminal’s head and manner of digression in the procedure used.<br><br><strong>Requested:</strong> Requested are the usual run of the mill quests involving you to do things for lazy people to that of a dire situation [to protect something/someone for a remainder of the time whilst getting to point B from point A]. Rewards are usually handled in various manners from money to perhaps a hand in marriage.<br><br><strong>Religious:</strong> Religious quests are clearly obvious, in either that of the Yheran Philosophy or that of the Divine King, it is usually an internal quest to find oneself with the gods. There are also quests in the form of “Requested”, “Wanted” and even sometimes “Rumors” within the religious factions of the Known World. Rewards are usually handled out in religious artifacts, money and blessings.<br><br><strong>Guild:</strong> Guild quests are usually handled in that of the life of a mercenary of sorts. Mainly that of combatant. For non-combatant guilds, it is more of a social battle, but one thing is certain. Conflict is always certain. Rewards are always kept in that of physical goods of some sort, primarily money.<br><br><strong>Profession:</strong> Profession quests are obvious. The quest to seek to perfect your craft. The only reward given in such is a more deeper understanding of said profession.<br><br><strong>Criminal:</strong> Criminal quests are quests for people who wish to step outside of the law and work for the underworld. Danger is always abound in great numbers. Rewards tend to be rather profitable, but still, dangerous acquisitions.<br><strong><br>Personal:</strong> Personal Quests are that of the internal mechanism that keep the people going about. If they were wronged in the past, perhaps to fix it. Rewards in personal quests are personal and come in any form or fashion, even negative rewards.
			</dd>
			<dt class="postheader">
				Title: <strong>Tier 1</strong><br>
				Post by: <strong>ZK</strong> on <strong>18-10-2006, 05:36:05</strong>
			</dt>
			<dd class="postbody">
				<strong>Rumors:</strong> <br><br><strong>Man of Brage:</strong> A rumor has it there is a handsome man traveling west towards the forsaken land of Lost Uthedmaell branded with one of the markings from the smith god Brage. If it is true, perhaps this man is either a reincaration of Brage or a scion in some reguards. Rumor has it, if you were to apprehend this man, your wildest dreams will come true...as to why, no one knows. But the obvious sign is the weird black sigil upon the man's left hand and a foreboding look within the man's eyes, as if he is seeing something else.<br><br><strong>Wanted:</strong><br><strong><br><br>Hagir The Bloody</strong>: Wanted Dead or Alive, Hagir The Bloody for the murder of three nobles in Warwark for assualt and attempted theft. 250 Gold Dead, 500 Alive.
			</dd>
		</dl>
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