Firefly: From the Ashes (Finalised Characters)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Bondage, D/s, S&amp;M =&gt; Bondage: Human Small Groups =&gt; Topic started by: AmberStarfire on 05-06-2014, 23:50:37</h2>
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				Title: <strong>Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>AmberStarfire</strong> on <strong>05-06-2014, 23:50:37</strong>
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				Finalised character sheets go here!<br><br><hr><br>Thread Index: <br><br>Game Thread - Current (Chapter 2 - The Gamble): https://elliquiy.com/forums/index.php?topic=208456.0<br>Game Thread (Chapter 1 - Crossroads): https://elliquiy.com/forums/index.php?topic=206036.0<br>Background Prologue Thread: https://elliquiy.com/forums/index.php?topic=205912.0<br>OOC Thread: https://elliquiy.com/forums/index.php?topic=205809.0<br>Shey's Cortex: https://elliquiy.com/forums/index.php?topic=208072.0<br><br>Finalised Characters: https://elliquiy.com/forums/index.php?topic=205814.0<br>NPC List: https://elliquiy.com/forums/index.php?topic=206008.0<br>World Building Thread (Preliminary sheets shown on this thread): https://elliquiy.com/forums/index.php?topic=204953.0<br>Group Roleplays Wanted Thread: https://elliquiy.com/forums/index.php?topic=205765.0<br>
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			<dt class="postheader">
				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>AmberStarfire</strong> on <strong>07-06-2014, 23:47:44</strong>
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				<div class="floatleft">(http://imageshack.com/a/img844/7043/lb3w.jpg)</div><strong>Name:</strong> Thalia Linnea<br><strong>Nickname:</strong> Lia<br><strong>Age:</strong> 26<br><strong>Loyalty:</strong> Neutral<br><strong>Shipboard Role and/or Rank:</strong> Medic<br><strong>Former Military Rank:</strong> N/A<br><strong>Other Rank/Training:</strong> Trained to be a Companion but never graduated.<br><strong>Creed:</strong> "Don't let the bastards get you down." and "Make your own way."<br><strong>Strength:</strong> Wits (she thinks well on her feet) and allure<br><strong>Weakness:</strong> Short-tempered and impatient<br><br><strong>Character Skills:</strong> Medical Expertise, Melee Weapons, Acting/Dancing, Influence/Manipulation, Seduction, Linguist (speaks English, Chinese, French and Italian).<br><br><strong>Legal Status:</strong> Citizen in good standing.<br><br><strong>Character Background:</strong><br><br>"Thalia Linnea, Companion of House Madrassa. Sounds impressive, doesn't it?<br><br>Yeah well, that ain't me. Not anymore, and to be honest it never truly was. I trained to be a Companion, but my teachers said I didn't have the right temperament. 'Contrary' they called me. 'Moody', 'Insufferable'. 'Stubborn?' I was set in my ways, a little. It took them five years to decide they didn't want to teach me anymore, and one day they sent me home. Just like that.<br><br>By that time I'd taken most of their training to heart, but oh, it was so stifling! It was the best thing they ever could've done. All I ever wanted to do was help people, so I studied to become a medic. I'm not working in some fancy hospital on Ariel and I left Sihnon with hardly a backwards glance. No, I preferred to go my own way, and that's how I ended up here."<br><br>Thalia's a qualified doctor who's worked on a half dozen ships in and around the border planets. She has a fairly good reputation, but no ship's managed to keep her on board for more than six months. Her most noticeable feature is her blue-streaked hair; its razored strands settle just above her shoulders. Pastel blue eyes often appear perceptive and alert to her surroundings.. or narrowed with irritation.<br><br>She favours long, black fitted jeans or leggings for comfort, simple black halterneck tops, and sometimes jackets in blue or lilac leather. Occasionally she'll wear a cheongsam dress in the Chinese style if she's spending an evening off-ship.<br><br><strong>Equipment:</strong> Doctor's Bag (685 Credits); DataBook (750 Credits); Clothes (100 Credits); Foodstuffs, Luxury (Chocolates) (50 Credits); Paint Set (30 Credits); Filtration Canteen (30 Credits); Daisho - Good Quality (150 Credits) = 1795 Credits<br>Money Remaining: 205 Credits<br>
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				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>Baalborn87</strong> on <strong>08-06-2014, 00:44:36</strong>
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				<div class="floatright">(http://www.abc.net.au/news/image/1934868-3x2-940x627.jpg)</div><strong>Name: </strong>Sidney Leon<br><strong>Nickname (if any): </strong>None yet <br><strong>Age:</strong> 27<br><strong>Loyalty:</strong> Loyal to his crew but doesn't really have much love for the Alliance.<br><strong>Shipboard Role and/or Rank:</strong> Pilot<br><strong>Former Military Rank (if any):</strong> none<br><strong>Creed (if any):</strong> Never take from those who can't afford it.<br><strong>Strength (name 1): </strong> Sidney has a cool head for high tension situations. (trying to keep a several hundred ton ore transporter with the aerodynamic properties of a brick from falling out the sky can do that to a man) <br><strong>Weakness (name 1):</strong> This may or may not be a weakness (let me know and I'll change it ). Sidney can often get attached to the ship he is piloting. swearing that it has a personality and issuing soothing words and sometimes talking to it (as one would talk to a favourite pet...to the annoyance of Sha-li).<br><br><strong>Character Skills:</strong> <br>Piloting (space vehicles), <br>Driving (planetary vehicles),<br>&nbsp;Animal handling (avians), <br>Musical guitar, <br>Singing, <br>Re-wiring (mainly to fix a problematic pilot console). <br>&nbsp;<br><strong>Legal Status:</strong> A few notes on his file about involvement with some low level noer-do-wells that could prove problematic if he comes into contact with the Alliance. But nothing that would mean he's shot on sight. <br><br><strong>Character Background:</strong> Sidney grew up on Haven a relatively poor world which seemed to have the only thing going for it being mining and vast amounts of rock. He was born the middle child in a family where the choice was work in the mine (with his father) or help run the cafe (with his mother). Sidney didn't fancy either of those choices but luck was at hand (for as much as luck was on Haven) in the mining corporations. With them came the chance of leaving the planet as part of the crew of one of the immense ore haulers. <br>&nbsp;So when he turned 18 he enrolled at the nearest office. After a few years his technical aptitude showed and when the pilot was unavailable (read: got drunk and got beaten up...again). The captain was impressed and offered him a job replacing the Pilot where he found a natural affinity for flying. A few more years passed and the tedium of gong to one planet, picking up ore. Going to another planet, dropping off ore. Then returning to the first planet. Started to get to him. So he handed his notice and set out on his own path, taking piloting jobs from planet to planet. Some legal, some <em>not</em> so legal. Having the occasional run in with the alliance. <br>&nbsp;He earned himself a tidy sum saved up, when between jobs he was walking round a market when he noticed a blue parrot looking at him (http://0.tqn.com/d/birds/1/0/j/3/-/-/BlueParrotlet_parrotletparrot.jpg) wherever he walked. Even approaching the edge of the cage. the stall holder them self stating that they had never seen the bird act so tame before. Usually screeching and trying to attack anything that came near. Feeling (semi) flush with wealth he purchased it. The bird sitting on his shoulder, not even needing a cage. For the next few jobs, the two were an almost constant sight. The bird often becoming an ad-hoc mascot to whichever ship and crew they were with. More recently Sidney and Sha-li found themselves stood in front of a Firefly class transport. with nothing but their clothes on their backs (and a few spares in a battered old rucksack) and the prospect of adventure and wealth ahead of them.<br><br><strong>Equipment:</strong> Female Blue parrot called Sha-li (often found perched on Sidney's shoulder or the console): 150, Musical Instrument (Acoustic Guitar): 250, Rucksack, Clothing: 85, Family picture, Bird seed.
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				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>Aiden</strong> on <strong>08-06-2014, 06:19:06</strong>
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				<div align="center">(http://i247.photobucket.com/albums/gg157/onilobo/Samson_zps5beeee3b.jpg)</div><br><br><div class="floatright">(http://i247.photobucket.com/albums/gg157/onilobo/Samson2_zpsad2fd7d4.jpg)</div><br><div class="floatleft">(http://37.media.tumblr.com/979ee0f5e2d26260d31a121505a19ae7/tumblr_mrmndmsG3Y1qixqpxo4_250.png)<br><br>(http://24.media.tumblr.com/f1b4c82543076a2e385d753c2f6bd63d/tumblr_mrmndmsG3Y1qixqpxo3_250.png)<br><br>(http://24.media.tumblr.com/d217dacc2ad730ccd88ce887c233b4d0/tumblr_mrmndmsG3Y1qixqpxo7_250.png)<br></div><br><strong>Name:</strong> Samson Castle <br><strong>Nickname (if any):</strong> "You Son of a Bitch!" <br><strong>Planet of Origin</strong> Beaumonde <br><strong>Loyalty:</strong> Himself and his people <br><strong>Shipboard Role and/or Rank:</strong> Captain <br><strong>Former Military Rank (if any):</strong> N/A <br><strong>Creed (if any):</strong> "A Man's got to eat." <br><strong>Strength (name 1):</strong> "Ace up my Sleeve" - Samson may not be a wealthy man, but he is well connected. People all over the verse owe this man a favor or three, for one reason or another. <br><strong>Weakness (name 1):</strong> "Stubborn like a mule" - Even if he is wrong, you're the wrong one. <br><br><strong>Character Skills:</strong> <br><em>Animal Handling/Rancher</em> - From his early days <br><em>Skilled Swordsmen</em>- Trained in the ways of Cavalrymen, a tradition kept from the South from "The World that Was". It is the equivalent of the education (Wealthy) children on core worlds receive with an emphasis on history, horsemanship, sword combat and leadership.&nbsp; <br><em>Marksman, specializing in pistols</em> - Swords come in handy, but better to stop them before they reach you. <br><em>Distiller</em> - Grew up distilling whiskey, is a hobby of his now and a good way to make some quick cash. <br><em>Smuggler</em> - You want the job done, you hire him. <br><em>Negotiating/Manipulation </em> - The easy way, you take the deal or the money, the hard way, a slug. <br><br><strong>Legal Status:</strong> Samson is wanted for questioning on several open cases and has a long history of smuggling, but most of those papers are shuffled away or buried under a large bottle of fine aged whiskey. <br><br><strong>Character Background:</strong> Samson Castle was the ninth and youngest of the Castle Clan, a wealthy family who made its fortune distilling Whiskey in the style of "The World that Was". Much of Beaumonde, is reminiscing of that time, down to the way the children from prominent families are raised. The Castle family tends their fields and stores and ages their whiskey, some of it dating to the very first harvest after the planet was terraformed. <br><br>Samson was sent off the the Academy, a military style school that focus on horsemanship, history, and leadership. Many of the graduates from this school went off to serve in the war, most to the alliance side. Samson chose not to pick a side and returned to his family's plantation on the outskirts of New Hunstville. <br><br>Dissension among the brothers sprang up as politics and sides were picked. Samson refused to side with one or the other and lost two brothers to that pointless war. At some point, he began smuggling the family liquor to blockaded planets or worlds that were embargoed. The liquor smuggling was a ruse to help one of his brother's escape an alliance POW camp, off course he didn't let it get back to him or his family would be torn apart by the Alliance. His brother returned to fight for the brown coats until his death in Serenity Valley. <br><br>After the war, Samson was unable to go back home and endure those heartbreaking dinners around the table. With his earnings from his smuggling and his access to liquor, he began smuggling up until he was conned out of his ship and left with next to nothing. Learning his lesson the hard way, he managed to call in a few favors and land himself a Firefly, dubbing he "Man's Ruin" with a portrait of a redhead across its hull. Samson is a lot more cautious now a days, but still running strong. <br><br><strong>Equipment:</strong><br><br><br>2 x pistols (revolvers) - (36)<br>Ammo - (10)<br>Sword, extensible - (40)<br>Hunting rifle - (30)<br>Cavalry swords x 2 (the finery of a gentleman's sword combined with the quality of a combat sword) - (52)<br>Holster Tactical - Worn across his chest (200)<br>Ship's Papers - Current, semi forged (500)<br>Ship-linked Headset (80)<br>Cards (5)<br>Boardgames, located in the mess hall - Chess, Checkers, Risk and a few more assorted ones (70) <br>Clothes (200), Collected over the years, most in his bunk. Articles of note. <br>Black Duster and Bandana (http://breakfastwithspock.files.wordpress.com/2013/10/rdr_honorfame_01.jpg?w=640&amp;h=360)<br>Beaumonde Gentlemen's attire (http://img1.wikia.nocookie.net/__cb20101219043343/reddeadredemption/images/a/af/RDR_unlocksGentlemansAttireOutfit.jpg)<br>Various outfits for different climates (no eyepatch) (http://img2.wikia.nocookie.net/__cb20100324063030/reddeadredemption/images/thumb/c/c3/Rdr_referendum.jpg/300px-Rdr_referendum.jpg)<br><br>Total 1223 <br><br>Remaining - 777 
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			<dt class="postheader">
				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>vin26m</strong> on <strong>08-06-2014, 19:16:09</strong>
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				<div align="center">(https://elliquiy.com/elluiki/images/0/0a/Rudy_reyes.jpeg)</div><strong>Name:</strong> Santiago<br><strong>Nickname (if any):</strong> Usually goes by his surname of Santiago.&nbsp; "Nomad" was his old call sign and code name.&nbsp; He doesn't really use his first name. <br><strong>Loyalty:</strong> Self and Samson and the ship<br><strong>Shipboard Role and/or Rank:</strong> First Mate<br><strong>Former Military Rank (if any):</strong> Sergeant<br><strong>Creed:</strong> Don't start none, won't be none.<br><strong>Strength:</strong> Physical strength.<br><strong>Weakness:</strong> Lack of money.<br><br><strong>Character Skills:</strong><br>Athletics - He takes care of his body the best he can.&nbsp; He lifts weights, climbs walls, and works on his throwing (of knives and grenades).<br>Covert - In the city and in the wild, he can move around without getting noticed.<br>Guns: Rifles - The former soldier is best at shooting and maintaining long arms.&nbsp; In addition to making modifications, he can appraise the condition and value of a weapon.<br>Guns: Pistols - The gunslinger is quick and accurate on the draw.<br>Unarmed Combat - In addition to his fists, he fights with his feet, elbows and knees as well.&nbsp; He can grapple and wrestle, too.<br>Seduction - He loves the ladies.<br><br><strong>Legal Status:</strong> Dead.&nbsp; He was assumed killed in action as an Alliance soldier, but really defected to join the Independents.&nbsp; He traded his purple chest armor for a brown duster.<br><br><strong>Character Background:</strong>&nbsp; It doesn't really matter where he was born because he's been all over the Verse as an army brat, a soldier, a rebel and a mercenary.&nbsp; His best friend and commanding officer was Brock, Samson's brother.&nbsp; Brock was killed during the war and Santiago returned Brock's body to Samson.&nbsp; Soon after, Santiago became a passenger of Samson's ships.&nbsp; Santiago helped out regularly and ended up sticking around longer than anyone.&nbsp; The skill sets of Samson and Santiago complemented each other well, with Samson doing the talking and running the business while Santiago made sure things got done and everyone was safe and in line.<br><br><strong>Equipment:</strong> <br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment list and prices</div><div class="spoiler_body">assault rifle - 50,<br>shotgun - 60,<br>pistol - 18,<br>ammo - 10,<br>knife - 1.60,<br>throwing knives - 10,<br>grenades (3 Flashbangs &amp; 3 Fragmentation) - 50,<br>body armor (ballistic mesh) - 46,<br>helmet (infantry) - 16,<br>clothes - 50,<br>gun maintenance tools - 60,<br>blade sharpening tools - 5,<br>poncho - 20,<br>cards - 5.<br>first aid kit - 15,<br>gun cleaning kit - 60,<br>multiband - 120,<br>holster, speedraw - 250<br>holster, shoulder - 50<br>holster, tactical - 200<br>ear plugs - 10,<br>flare - 10,<br>glowstick - 50,<br>goggles - 30,<br>harness - 150,<br>multi-tool - 50,<br>restraints (cuffs) - 150,<br>rucksack (free),<br>Sticky Scrapper's Gel - 50,<br>welding tape - 17.5,<br>ship-linked handset - 80,<br>sleepsack - 50,<br>snaplight - 10,<br>snaplink - 10,<br>camouflage paint - 32.5,<br>commlink x 3- 60,<br>commpack (long-range) - 37.8,<br><br>= 1894.40<br><br>+ cash equivalent - 105.6<br><br>= 2000 Credits<br><br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>Caela</strong> on <strong>09-06-2014, 00:09:55</strong>
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				<div class="floatleft">(http://i980.photobucket.com/albums/ae282/caela_ecub/Redheads/mm2_zps4848288e.jpg)</div><strong>Name:</strong> Sheydran Illiandria Corsei<br><strong>Nickname:</strong> Shey, but only to close friends.<br><strong>Loyalty: </strong> Ultimately to herself and those she cares about.<br><strong>Shipboard Role and/or Rank:</strong> Registered Companion<br><strong>Former Military Rank:</strong> N/A<br><br><strong>Creed:</strong> Unless you're dead, there's always something new to do or learn.<br><br><strong>Strengths:</strong> Intelligent, clever, kind, compassionate, strong-willed, agile, good reflexes, excellent eye for details, charismatic, access to easy income from her profession<br><br><strong>Weakness:</strong> Can be stubborn, have tunnel vision, and a temper that is fairly nasty when she lets it go<br><br><strong>Character Skills:</strong> <em>Exceptional at:</em><br><ul class="bbc_list"><li>Shuttle pilot - She learned when she left House Madrassa and found she was a natural with shuttles, anything bigger feels to cumbersome but she's right at home piloting a smaller vessel.</li><li>Seduction - She's a trained Companion, enough said.</li><li>Linguist - She speaked English, Chinese, Russian, and Portugese fluently.</li><li>Unarmed Combat - Hand to hand combat was not only a means of protecting herself in House Madrassa but carried lessons in control, patience, and about knowing the placement of her own body in the world.</li><li>Performance - Part of her education/training was learning a variety of musical instruments and dances. Her favorite instruments are the piano and guitar and dancing has always been one of her favorite activities.</li><li>Knife Fighting - Strictly about protection, she learned well how to dissuade a client from crossing boundaries she doesn't want crossed.</li></ul><em>Proficient at:</em>; painting, sewing, singing, cooking, fencing, archery, marksmanship (she can hit a close target but beyond a few yards and it better be LARGE or she'll miss!)<br><br><strong>Legal Status:</strong> Citizen in good standing.<br><br><strong>Character Background:</strong> Shey was born on Bellerophon but when her parents fell on hard times when she was young, they chose the surest means of giving their daughter the life they no longer could and sent their beautiful child to House Madrassa on Sihnon to be educated and trained as a Companion. They knew that even if she didn't become a Companion, the education she would receive in House Madrassa would take her anywhere in the 'Verse that she wanted to go. <br><br>Almost from the moment she stepped into the House however, there was no question of her completing her training. Shey took to every lesson as naturally as a fish swims. Her natural curiosity was nourished in the highly educational atmosphere and her teachers were thrilled to have a girl who never got bored and was always seeking <em>more</em>, wanting the next lesson, the next experience. She never complained about homework or practicing and even before she had completed her testing and become officially registered, there was talk that she'd easily be in the running for House Priestess in another 15 years, or so, when the current head of the House retired.<br><br>While she accepted that being tied to the House might, eventually, be in her future, she chose <em>not</em> to be so in the interim. Before she settled into one place she wanted to see more of the 'Verse than just the Core and her status as a registered Companion, especially one willing to travel the rim, would give her that freedom she so craved. And so she chose to travel with ships travelling the 'Verse. Typically she rents a shuttle from the ship she travels on so that she can make her appointments even when the ship is handling other business.<br><br><strong>Equipment:</strong> <br><ul class="bbc_list"><li>A Companion's wardrobe (1000)</li><li>Paint set (30)</li><li>Sewing kit (20)</li><li>Her flute (250)</li><li>Guitar (250)</li><li>A small statue of Buddha (50)</li><li>Various cosmetics and "aides de l'amour"</li><li>A small, porcelain tea set</li><li>A set of five, perfectly balanced, throwing knives. (10)</li></ul><br>Total = 1610 Credits<br>Money left = 390 Credits<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">More Images</div><div class="spoiler_body">(http://i980.photobucket.com/albums/ae282/caela_ecub/Redheads/mm5_zps32e077f1.jpg) (http://i980.photobucket.com/albums/ae282/caela_ecub/Redheads/mm3_zpsdcb1fc34.jpg) (http://i980.photobucket.com/albums/ae282/caela_ecub/Redheads/mm4_zps1da341a2.jpg)</div></div>
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				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>Ember Star</strong> on <strong>09-06-2014, 05:50:30</strong>
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				<div class="floatleft">(http://i1142.photobucket.com/albums/n612/Ember-Star/Female%20photos/Astrid5.jpg)</div><div class="floatright">(https://elliquiy.com/elluiki/images/3/33/Zoeydeschannel.jpg)</div> <strong>Name:</strong> Astrid Zachrison<br><strong>Nickname (if any):</strong> None to speak of, unless you count her brothers calling her Nuts in reference to her love of mechanics.<br><strong>Loyalty:</strong> Loyal to her family and her captain (unless she thinks her captain is doing wrong). Never took a side in the war, though if she had to, it would had been Browncoats<br><strong>Shipboard Role and/or Rank:</strong> Engineer <br><strong>Former Military Rank (if any):</strong> N/A <br><strong>Creed (if any):</strong> "She ain't broke until she explodes" (referring to a ship)<br><strong>Strength (name 1):</strong> Her strongest strength is her mechanics and engineering skills. <br><strong>Weakness (name 1):</strong> Don't let her near a kitchen, or if you do, don't let her cook. Seriously, don't. It'll only end with the kitchen in flames or very black food. Somehow, she just flat refused to learn how to cook. <br><br><strong>Character Skills:</strong> <br><ul class="bbc_list"><li type="disc">1 - Mechanics/engineering (she could take apart and put back together some ships, or at least their engines like she used to do with the tractor) </li><li type="disc">2 - She can hold her own in a hand to hand fight thanks to pestering and protective brothers. </li><li type="disc">3 - Has good knowledge of ranch work, cattle, and grains from growing up on the ranch. </li><li type="disc">4 - Gymnastics (when she was young it was her sport and she was pretty good too. Though she hasn't really don't much in awhile. She still maintains that flexibility and ability to move) </li><li type="disc">5 - Can handle a pistol and shoot it straight. Anything bigger than that though she's clumsy with. </li><li type="disc">6- She's good with coming up with ways to juryrig things or piece whatever she has together in order to fix something, or at least patch it.</li></ul><strong>Legal Status:</strong> She's never been in trouble with the law <br><br><strong>Character Background:</strong> Growing smack in the middle of two older brothers and two younger brothers was no east task. But it perhaps leant her most of her skills too. Her family wasn't rich, though they weren't exactly dirt poor either. They were cattle farmers whom also grew small crops of corn on their spare fields. They had a fair amount of land to do so with.<br><br>Despite her mother's desire to feminize her more, Astrid took to the work around the ranch as easily as her brothers and generally preferred it to more mundane tasks like cooking. Actually, most of her attempts to cook failed horribly.<br><br>The one thing that she was really drawn to and good at was fixing the farm equipment. From a very young age she knew the ins and outs of a engine. This led her to apprentice under a local ship engineer starting at the age of 12 and learn from him the ins and outs of space ships. Thus her love was found. For 7 years she worked with him, well past when she was actually considered better than the older engineer.<br><br>It was around that time that a trade ship came in. A usual occurrence for the ranchers sold their beef and grains to off worlders. The difference here being that the ship was in mechanical trouble and they were short a mechanic. After they hired her to fix their ship, they offered her a job as their permanent mechanic. It was a hard choice to make as she had never left her home. But ultimately, she decided to go. With goodbyes to her parents and brothers, she left on a new adventure.<br><br>She stayed with the same ship and crew until six months ago. At which point the ship came under new captainship, and she and he had "a bit of a falling out," which lead to her being left on Bellerophon. Since then she's made her money as a independent engineer repairing the floating estates and the occasional ship that comes through. Though frankly, she's about ready to ship off this waterbed and get back into space.<br><br><strong>Equipment:</strong> Set of clothes and a backpack. Tool Kit, Basic - 360. Multi-tool - 50. Multiband - 120. Earplugs - 10. Goggles - 30. Fusion Torch - 55. Board game (Checkers) - 10. Patch tape - 30. Cutting torch - 100. Earwig - 50. Holster, Speed-draw - 250. Snaplight - 10. Welding tape - 17.5. Gamebox - 170. Foodstuffs, protein packs - 62.5. Foodstuffs, snack bars - 2.5. Generator, portable - 300. Hat (cowgirl) - 32.5. Pistol - 18.
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			<dt class="postheader">
				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>Senti</strong> on <strong>11-06-2014, 15:45:06</strong>
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				<strong>Name: </strong>Lets say its Babette, She goes by the name Babette Lafayette <br><strong>Nickname </strong>whatever, but Babs works, Crazy Babs....and there was a number somewhere. Anyway it was most Crazy Babs, it was like the knife that did it.<br><strong>Loyalty:</strong>Browncoats and friends where ever they may be.<br><br><strong>Shipboard Role and/or Rank:</strong> Rank’n file suh, but handy wi’ getting stuff.<br><strong>Former Military Rank:</strong> private though by the end choose the rank like every other <br><strong>Creed</strong> mind yer own an’ I’ll mind mine. Bible don’t make much sense. <br><br><strong>Strength</strong> : It is strength but also a weakness Babs is a reader. Not that she advertises the fact thank you very much. This I think is for obvious reasons. She occasionally gets flashes of insight, and in combat can react a little faster. She is a wee bit harder to sneak up on, but that could just be combat reflexes.<br><strong>Weakness</strong>: attack of the crazies, occasionally it could be said politely Babs has a few issues, and its sometimes a good idea to have a sedative around. This does not happen very often though. <br><strong>Character Skills: </strong> <br>athletics, yeah she is fast <br>&nbsp;covert, never see her a comin’<br>&nbsp; melee weapons, love that dagger<br>&nbsp;ranged weapons&nbsp; see above<br>&nbsp;unarmed combat, she might be small but yeah never want to get into a fist fight<br>&nbsp;scientific expertise. She is just a bit clever even without schoolin’<br><br>she has some know how about ferrets and small animals.<br><br><strong>Legal Status:</strong> No None to speak of <br><br><strong>Character Background: </strong>Well Suh the names Babette, Babette Lafayette, least that is the name I my Ma gave me. Taken a few in my time and I am thinking somewhere there was a number or two. They say everyone in the black has a story to tell, I reckon I have a few that might be with a ride or yer ship and a drink or two. You wanna hear, yeah can but lets not have tears huh?<br><br>So first thing I remember was the mud, I near drowned in the mud, planet I commed from harvested it well that’s what I thought? So yeah that’s the first thing, only later did I come to know ma and pop well they founds me. Ma says I was chosen, sent to them as a gift. A gift from the black or from God they did not mind. I helped out and did my chores; even got some schoolin’ Ma always said I was a smart one. I had me some nightmares on ‘ccasions though, but that might have been the drownin’. Well that’s me and me planet ain’t nuthin’ to goram write home about. <br><br>Well it weren’t least not till the party or sumthin’ there were some ships and I am thinkin’ I ran an’ drowned again, can say but I sawed the lights, bet yeah think I am some crazy woman…I might be but things happen in the black don’t they, anyway point was I ‘ad barely bled for more than a month when I was took, then some how some folks came to where I were took with some others. Some died but some died at the place I think. Them that died were sent to the black, so that’s something. I just wish I could’ave ‘membered their names.<br><br>So that’s a bit that’s sort o’ confuin’ in ma mind but well this nice Captin I mean real nice took me on and I ened up for train’in so folks say he buyed me I don’t think so. Anyway I was given a gun an’ a brown coat, and a knife. I weren’t bad with a gun, well ya don’t live on the riman’ not know how ta use one. I were better with a knife though…<br><br>See I saw some folks die in the war, and it were not pretty at all I did me some real growin’ up I can tell ya’all a hell o’ a lot o’ growin’ up. I made me some friends, kicked some men in the balls and the like, and I killed me some purplebellies. Yeah I know I look like some slip of a gal but that’s likely what saved me mostly that and I am a fast little bugger. So what was left of us from the beginin’ ended up <strong>there</strong> weren’t purdy or shiny, it was definitely not some place yeah can say was Serenity even though they called it that. Closest thing ta hell as I ‘member that might o'been better..&nbsp; Still ‘ear the screams sometimes, but I aint the only one.<br><br>Now it were messy and stinkin’ and them angels didn’t come, only the devils, my sergeant gots me out o’there and ‘e hid me, under the dead he got’s me out ‘e knew they might be lookin’ for me. It were not shiny but it worked.<br><br>We knew we all had ta split, get apart and I ‘didn’t want notthin on them ya know. Like I said I aint no liar, I was a browncoat even I’ll say it now, and a jack ‘ all trades. I know how to keep my gob shut…so do I have a place on the ship.<br><br>Just because I is real shiny don’t mean I don’t now how to use a knife. Just ask the last few folks that thought they might fancy some company and weren’t invited.<br><br><strong>Equipment:</strong> (Your character begins with 2000 credits to spend, as well as a free set of clothes and a backpack. For other items, please choose from the equipment list here: https://serenity-rpg.obsidianportal.com/wikis/item-pricing ).<br><br><strong>Extra matters</strong> Whether the characters or some of the characters know she is a reader is not a huge issue, but again that will depend on how long she has been on the ship.<br><br><br>(http://t1.gstatic.com/images?q=tbn:ANd9GcRzBuqkQiAtWkCdSMtua-E1Z9MgexYLRDL4jiTxRAGljdCb5TDinw)<br><br>(http://t0.gstatic.com/images?q=tbn:ANd9GcSHpzlTj0RCU_lHFINhjhDOyIeWIvjo__Hcf32_vUIdd-muv7Rhxw)<br>Some clothes, mostly practical Babs aint one to be catching the eye. Yes she still has her brown coat even if she never wears it. (free to a good home)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">A pistol 18<br>Ammo (10)<br><br>10 balanced knives, (20)<br><br>2 nasty daggers (3.2)<br><br>2 ferrets left the other of the trio ended up with an ice pick in the head, Adrienne and Conrad Kurtz&nbsp; (120)&nbsp; are left.<br><br>Lock picks (manual) (356)<br>Lock picks (electronic)(885)<br><br><br>Ferret food. 20.<br><br>Food packs. /2 (125)<br><br>Spare undies (never leave home without them.) 20<br><br>Ferret Toys 2<br><br>Coat with good pockets, nice and deep. (100 along with Bra of padding)<br><br>A bra for holding small items. (Padding is fab.)<br><br>Blade sharpening tools. 5.<br><br>A plant called Gary 2<br><br><br></div></div><br><strong>317 creds left</strong><br><br>Adrianne and Kurtz<br><br>(http://t2.gstatic.com/images?q=tbn:ANd9GcQxxSnwirG3FJMRzfBJQMjvL3c_o0_o5chPRQKnirF1yZ2swqEu)<br><br>
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			<dt class="postheader">
				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>Batman4560</strong> on <strong>12-06-2014, 17:32:31</strong>
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				<strong>Name:</strong> Aaron Shaw<br><strong>Nickname (if any):</strong> King<br><strong>Loyalty:</strong> Only to loyal to staying alive.<br><strong>Shipboard Role and/or Rank:</strong> Hacker<br><strong>Former Military Rank (if any):</strong> None<br><strong>Creed (if any):</strong> "I can hack it. Even if I can't."<br><strong>Home Planet:</strong> Beaumonde<br><strong>Strength (name 1):</strong> Access to to high resources.<br><strong>Weakness (name 1):</strong> Direction impared- Aaron cannot find his way around when given directions. He learns best through doing things himself and often needs guides when traveling around a planet the first time. <br><br>Bad melee fighter- Due to spending so much time learning how to fire guns and hacking Aaron never learned how to actually fight with his fists and presents almost no threat at all in a melee fight.<br><br><strong>Character Skills:</strong> Technical Engineering, Hacking, Rifles, pistols, Linguist (English, Russian, Japanese.), scientific expertise. <br><br><strong>Legal Status:</strong> Wanted by Alliance <br><br><strong>Character Background:</strong> Aaron has done his best to keep as off the grid as possible, including doing his best to erase any proof of his birth from records. His history is a mystery that he keeps close to his heart. Aaron has yet to meet someone he trusts enough to give his life's story to but there are planets that bring back painful memories for him. While at one of these planets he may give some of his background to his crew mates.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Aaron's earliest memories place him on Beaumonde where his mother and father taught him the skills of hacking and faking things. His parents by trade sold identities to anyone willing to pay the price. This put Aaron in constant contact with outlaws and Brown Coats who were trying to start over. The young man learned to shoot guns from the various outlaws that traveled to his parents secret shop. This went on for years, until the Alliance caught wind of his parents workings and showed up at the family's front door. <br><br>The Alliance gunned down Aaron's mother and father but Aaron managed to hide from the Alliance and escape. From that day forward he decided to do whatever he could to hinder their movements. Most often he would hack into their starships computers and change the destination of the ships that carried supplies, if for no other reason than to annoy the Alliance. Aaron did his best to never stay in the same town for more than two months and always kept moving out of fear that he would be discovered one day. The way he sees it, the best way to stay out of the sights of the Alliance is to board a ship that travels alot...</div></div><strong>Equipment:</strong> Remaining credits- 154.50<br>-Jabberwocky”<br>Signal Blocker&nbsp; <br>-Comlink (Headset) <br>-Re-programmer <br>-Punch Pad<br>-Data Book<br>-Data Disc<br>-Pistol<br>-Ammo<br>-Basic Clothing<br>(http://mimg.ugo.com/201107/9/7/3/204379/cuts/2011-cowboys-and-aliens-002_288x288.jpg)
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			<dt class="postheader">
				Title: <strong>Re: Firefly: From the Ashes (Finalised Characters)</strong><br>
				Post by: <strong>Niferbelle</strong> on <strong>16-11-2014, 03:22:56</strong>
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			<dd class="postbody">
				<div class="floatright">(https://elliquiy.com/elluiki/images/9/9c/Evanpeters9.jpg)</div><strong>Name:</strong>&nbsp; Seth Laramie Kittredge III (not even the crew is aware of this name, he doesn't give it freely)<br><strong>Nickname (if any):</strong> He has a number of aliases and nicknames, the handle he prefers his friends to use is Jupiter or 'Jupe'. <br><strong>Loyalty:</strong> himself, his crew, his fellow information liberators<br><strong>Shipboard Role and/or Rank:</strong> Cortex Wizard/Electronics techie<br><strong>Former Military Rank:</strong> None<br><strong>Creed (if any):</strong> Your lies will always catch up with you and if I can help that along I will.<br><strong>Strength:</strong> Cortex Ghost -- Jupiter no longer exists on the net. He has managed to wipe out his identity and even an Alliance patrol wouldn't get an ID on him if stopped. He has many aliases and false IDs, any one of which may be active at any given time as he tends to cycle through them. These IDs are very carefully constructed and hard to pinpoint as forged so he takes great care not to 'contaminate' them so they can continue to be used. <br><strong>Weakness:</strong> Is lacking in any real combat skill. He carries a taser in hopes he can catch somebody by surprise if he gets in a bind but he's not the first guy you'd want beside you in a fight.<br><br><strong>Character Skills:</strong> <br><em>Hacking:</em> The cortex is his playground and he plays anywhere he wants. <br><em>Electronics:</em> Don't ask him to fix an engine but he's a whiz with electronic systems like cortex terminals, coms, etc). <br><em>Forgery:</em> Any kind of 'papers' you&nbsp; need he can make it look good. <br><em>Influence/Manipulation:</em> Not just skilled with a keyboard, he's good at talking his way in and out of things. <br><em>Security Systems:</em> How to beat 'em, how to set up good ones. <br><em>Customs and Cultures:</em> Wherever he ends up he has a good grasp of what makes each world unique and what to look out for.<br><br><strong>Legal Status:</strong> A couple of his past aliases are wanted by the law but he's retired them.&nbsp; Seth Laramie Kittredge III is wanted by the law, and worse, Blue Sun, but he does a pretty good job of scrubbing the notices on himself.<br><br><strong>Character Background:</strong> Jupiter was something of a golden boy in his youth. The only son of a high ranking Blue Sun executive, he was doted on by his mother and two younger sisters and pretty much had the world on a silver platter.&nbsp; A citizen of Ariel, he went to the&nbsp; best schools and from a very young age exhibited a technical aptitude that was well beyond the norm. His father encouraged developing this trait, not once considering that his son might not follow in his footsteps. In fact, by the time Jupiter entered college, he was already working for Blue Sun and there was no reason to think he wouldn't excel there. The problem was that Jupiter was absolutely, positively obsessed with <em>knowing</em>. Once he figured out he had the skill to take a peek at almost anything he wanted, few of Blue Sun's secrets were safe and the more he found out, the more indignant he became. Though one of the privileged class, he nevertheless had a sense of outrage with what they were getting away with and soon decided it was a moral imperative to muck them up. He bided his time and honed his skill until he was ready then set a worm loose to attack some files related to a project he found particularly loathsome and disappeared.<br><br>He prefers to stay nomadic now and joining the crew of a ship seemed to be an ideal solution. While he could make himself wealthy hacking bank accounts, that's not the sort of thing that interests him and anyway, money is too easy to trace and stealing it draws too much attention so he's content to work for a living...as much as he ever 'works' at least. There are still signs in his demeanor and his taste in clothing of his wealthy background but he's certainly no snob and relishes his exposure to different cultures and lifestyles. <br><br><strong>Equipment:</strong> <br>DataBook <br>Commlink<br>Reprogrammer<br>Fedband Scanner<br>Punchpad<br><br>(@ 300 credits remaining)<br>
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		</dl>
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