[Hexville] OOC
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: RedPhoenix on 04-09-2020, 04:25:11</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>[Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 04:25:11</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 24pt;" class="bbc_size"><span style="font-family: georgia;" class="bbc_font">HEXVILLE</span></span><br><br>(https://i.imgur.com/VSbjgbx.png)</div><br><br><hr><br><em>OOC Threads</em>:<br><br>The rules are all in the <strong>World-Building Thread</strong> (https://elliquiy.com/forums/index.php?topic=324106.0).<br><br>You can find all the PCs listed in the <strong>Aspirant Thread</strong> (https://elliquiy.com/forums/index.php?topic=324844.0)<br><br>And here is a link to the <strong>Recruitment Thread</strong> (https://elliquiy.com/forums/index.php?topic=324631.0) in case you need it for some reason!<br><br><hr><br><em>IC District Threads: </em><br><br><strong>The Palace</strong> (https://elliquiy.com/forums/index.php?topic=324837.0)<br><br><strong>The Marketplace</strong> (https://elliquiy.com/forums/index.php?topic=324839.0)<br><br><strong>The Manor District</strong> (https://elliquiy.com/forums/index.php?topic=324842.0)<br><br><strong>The University</strong> (https://elliquiy.com/forums/index.php?topic=324838.0)<br><br><strong>The Guild District</strong> (https://elliquiy.com/forums/index.php?topic=324840.0)<br><br><strong>The Slums</strong> (https://elliquiy.com/forums/index.php?topic=324843.0)<br><br><strong>The Docks</strong> (https://elliquiy.com/forums/index.php?topic=324841.0)<br><br><hr><br><strong>Minion Actions!</strong><br><br>Each turn every group of minions you control may take an action. By default there are two actions - <strong>Support</strong> and <strong>Suppress</strong><br><br><em>Support</em> - is sending your minions to a certain district to drum up support for yourself. To do this, just tell me where you're sending them. Easy.<br><br><em>Suppress</em> - is trying to remove the influence of a competing Aspirant. This action is only available against Aspirants who have at least Established themselves in a district, and it cannot ever lower their influence below that amount. To see who has what level of influence in a District, look at the first post of that District's thread. If you don't see anyone listed as higher than a nobody, there is no target you may attempt to suppress in that District. <br><br><em>Dismiss and Replace</em> - if you want to get rid of a group of minions you may do so. That group takes no other actions this turn. Your new group may be flavored any way you wish, and will be available the next turn! <br><br>Each group of minions rolls a d6. The result of that roll dictates how much influence changes by. You may include the roll when you submit your action or you may leave it up to the GM to roll. <br><br><strong>Aspirant Actions</strong><br><br>Each turn your Aspirant will have options available. They will depend on the turn of the game and what has happened already. The GM will tell you each turn what choices your Aspirant has!
			</dd>
			<dt class="postheader">
				Title: <strong>Current Turn - Turn 7</strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 05:33:06</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Turn 10 Begins!</span></strong><br><br>As always, PM me what you are telling your minions and any current NPC allies to do! And those who have prompts respond to them!<br><br><em>Additionally</em> you have an Aspirant action this turn!<br><br>As the NPC allies become more and more in play, you have started to learn how to <strong>Sway</strong> them to your causes. Some of you have made more progress than others in this. Some of you have seen how when attaining prominence certain NPCs offer their services and others don't. Why is this? Because of loyalty. NPCs believe in things just like the Aspirants, and they are happiest working for those who suit their style. <br><br>This turn, pick an NPC and, in the district thread where that NPC is based, post your attempt to <strong>Sway</strong> them. <br><br>The effect of Swaying is determined by the following: <br>- Turns of Service to the Current Aspirant <br>- How Many NPC Allies the Aspirant has (a single ally is more loyal than one of several) <br>- How well the NPC world view meshes with the Swayer v. Their current ally. <br>- NPCs who are in control of a district are much less likely to be swayed <br>- The roll of a die. <br><br><em>Generally</em> an NPC is not going to ally themselves with someone who is less than prominent in their district, and only those who have attained prominence should expect any real chance of convincing an NPC to abandon their current ally to join the player's cause. However you may end up breaking a current alliance, or even possibly convincing an NPC ally to become a disloyal one who sabotages their Aspirant from their own inner circle. <br><br><strong>Deadline is Thursday October 22nd at 6 PM PST</strong> <br><br>This is a bit of a longer deadline than usual not only because things are getting complicated but because I think I may end up being busier than normal. <br><br>Hope everyone is still having fun, and let me know what I screwed up! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 05:33:13</strong>
			</dt>
			<dd class="postbody">
				(Reserved Just in Case)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>CountessYlva</strong> on <strong>04-09-2020, 06:02:20</strong>
			</dt>
			<dd class="postbody">
				Hello, glad to be here. Let me know if you have any questions or details I should provide.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 06:08:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581811#msg15581811">Quote from: ylvathrall on 04-09-2020, 06:02:20</a></div></div><blockquote class="bbc_standard_quote">Hello, glad to be here. Let me know if you have any questions or details I should provide.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hooray! Welcome to the first official Aspirant! I've got your sheet posted up in the Aspirants thread, nothing else I need from you until the game starts! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>04-09-2020, 06:14:23</strong>
			</dt>
			<dd class="postbody">
				Hi, hi~! Still interested in playing. Looking forward to having some fun with Kieri!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>04-09-2020, 06:17:29</strong>
			</dt>
			<dd class="postbody">
				hi
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 06:26:37</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581830#msg15581830">Quote from: c0i9z on 04-09-2020, 06:14:23</a></div></div><blockquote class="bbc_standard_quote">Hi, hi~! Still interested in playing. Looking forward to having some fun with Kieri!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yay! Got Kieri up!<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581831#msg15581831">Quote from: pdragon on 04-09-2020, 06:17:29</a></div></div><blockquote class="bbc_standard_quote">hi<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Wooo! Quick question - you have Mother Freya's secret lair as just outside the city, which district is it closest to? :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Metro Mech</strong> on <strong>04-09-2020, 07:08:40</strong>
			</dt>
			<dd class="postbody">
				Heyo, so where shall we say our moves? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 07:25:49</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581872#msg15581872">Quote from: Metro Mech on 04-09-2020, 07:08:40</a></div></div><blockquote class="bbc_standard_quote">Heyo, so where shall we say our moves?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'll post an explanation of all that once we're ready to get started! No moves needed yet!<br><br>In the meantime, same question for you, which District is your character's little park lair in? :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Metro Mech</strong> on <strong>04-09-2020, 08:04:24</strong>
			</dt>
			<dd class="postbody">
				I imagine the docks as he would gravitate to the sea a bit more having been stuck up in the mountains and having a more ready access to coming and going people. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 08:22:42</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581903#msg15581903">Quote from: Metro Mech on 04-09-2020, 08:04:24</a></div></div><blockquote class="bbc_standard_quote">I imagine the docks as he would gravitate to the sea a bit more having been stuck up in the mountains and having a more ready access to coming and going people.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That works! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>04-09-2020, 09:50:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581840#msg15581840">Quote from: RedPhoenix on 04-09-2020, 06:26:37</a></div></div><blockquote class="bbc_standard_quote">Wooo! Quick question - you have Mother Freya's secret lair as just outside the city, which district is it closest to? :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The slums, and I guess it would be more accurate to say just within the city limits than actually outside it. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>04-09-2020, 10:48:14</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581903#msg15581903">Quote from: Metro Mech on 04-09-2020, 08:04:24</a></div></div><blockquote class="bbc_standard_quote">I imagine the docks as he would gravitate to the sea a bit more having been stuck up in the mountains and having a more ready access to coming and going people.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Excellent.....*steepless fingers *
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 16:02:26</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581974#msg15581974">Quote from: pdragon on 04-09-2020, 09:50:13</a></div></div><blockquote class="bbc_standard_quote">The slums, and I guess it would be more accurate to say just within the city limits than actually outside it.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Excellent, thank you!<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582000#msg15582000">Quote from: Captain America on 04-09-2020, 10:48:14</a></div></div><blockquote class="bbc_standard_quote">Excellent.....*steepless fingers *<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Got you added! <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>04-09-2020, 16:05:01</strong>
			</dt>
			<dd class="postbody">
				Hello, future minions!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 16:07:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582157#msg15582157">Quote from: Geeklet on 04-09-2020, 16:05:01</a></div></div><blockquote class="bbc_standard_quote">Hello, future minions!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yay! &lt;3 Got Morticia added!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Xurtan</strong> on <strong>04-09-2020, 16:39:44</strong>
			</dt>
			<dd class="postbody">
				Howdy, everyone. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 16:44:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582189#msg15582189">Quote from: Xurtan on 04-09-2020, 16:39:44</a></div></div><blockquote class="bbc_standard_quote">Howdy, everyone.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Welcome! Quick question, which of the districts is Ixeor's Secret Lair <del>in</del> extradimensionally closest to? :P<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582157#msg15582157">Quote from: Geeklet on 04-09-2020, 16:05:01</a></div></div><blockquote class="bbc_standard_quote">Hello, future minions!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Also I realized I am assuming Morticia's mausoleum is in the Manor District but if I have that wrong please let me know!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>04-09-2020, 16:45:11</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582191#msg15582191">Quote from: RedPhoenix on 04-09-2020, 16:44:03</a></div></div><blockquote class="bbc_standard_quote">Also I realized I am assuming Morticia's mausoleum is in the Manor District but if I have that wrong please let me know!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I mean, I can't think of any other place that would have a graveyard worthy of a mausoleum!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 16:46:31</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582193#msg15582193">Quote from: Geeklet on 04-09-2020, 16:45:11</a></div></div><blockquote class="bbc_standard_quote">I mean, I can't think of any other place that would have a graveyard worthy of a mausoleum!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I couldn't either, but just thought I would check! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Xurtan</strong> on <strong>04-09-2020, 16:48:18</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582191#msg15582191">Quote from: RedPhoenix on 04-09-2020, 16:44:03</a></div></div><blockquote class="bbc_standard_quote">Welcome! Quick question, which of the districts is Ixeor's Secret Lair <del>in</del> extradimensionally closest to? :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Likely Manor District. Probably just on the edge of the territory and brushing against the University district, if it's relevant. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 16:49:06</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582199#msg15582199">Quote from: Xurtan on 04-09-2020, 16:48:18</a></div></div><blockquote class="bbc_standard_quote">Likely Manor District. Probably just on the edge of the territory and brushing against the University district, if it's relevant.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That works, thanks! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Rummy Tum Tum</strong> on <strong>04-09-2020, 21:43:26</strong>
			</dt>
			<dd class="postbody">
				Hey all!<br><br>Red, my lair's gonna be in University
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-09-2020, 21:56:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582537#msg15582537">Quote from: Rummy Tum Tum on 04-09-2020, 21:43:26</a></div></div><blockquote class="bbc_standard_quote">Hey all!<br><br>Red, my lair's gonna be in University<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You got it! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>05-09-2020, 02:35:51</strong>
			</dt>
			<dd class="postbody">
				Chevis the Chic with a lair in the Marketplace reporting for duty. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>05-09-2020, 02:48:48</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15582807#msg15582807">Quote from: Intimate Ink on 05-09-2020, 02:35:51</a></div></div><blockquote class="bbc_standard_quote">Chevis the Chic with a lair in the Marketplace reporting for duty.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Added you are! <br><br>That's 9 now up and confirmed. A few I know are still working on sheets or have expressed interest so I'll give it until the end of the weekend and then we can get started! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>05-09-2020, 18:28:41</strong>
			</dt>
			<dd class="postbody">
				Hi! Yes, marketplace by docks lair
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>05-09-2020, 18:33:40</strong>
			</dt>
			<dd class="postbody">
				And you are up and added! <br><br>=)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Blackcat792</strong> on <strong>05-09-2020, 19:48:26</strong>
			</dt>
			<dd class="postbody">
				*vibrates with excitement*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>05-09-2020, 19:52:25</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15583517#msg15583517">Quote from: Blackcat792 on 05-09-2020, 19:48:26</a></div></div><blockquote class="bbc_standard_quote">*vibrates with excitement*<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yay! Got you up!<br><br>And with that I believe everyone who finished a sheet has accepted and joined. There are a few more who expressed interest at some point, I'm giving them until tomorrow to submit and join and then we start! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>05-09-2020, 19:57:00</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15583517#msg15583517">Quote from: Blackcat792 on 05-09-2020, 19:48:26</a></div></div><blockquote class="bbc_standard_quote">*vibrates with excitement*<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm picturing you phasing through stuff like The Flash. :D<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>05-09-2020, 22:20:31</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15583526#msg15583526">Quote from: Captain America on 05-09-2020, 19:57:00</a></div></div><blockquote class="bbc_standard_quote">I'm picturing you phasing through stuff like The Flash. :D<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Phasing through stuff? I think you mean Kitty Pryde, since, you know. Black-<strong>cat</strong>-792
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>06-09-2020, 00:52:54</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15583633#msg15583633">Quote from: Geeklet on 05-09-2020, 22:20:31</a></div></div><blockquote class="bbc_standard_quote">Phasing through stuff? I think you mean Kitty Pryde, since, you know. Black-<strong>cat</strong>-792<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>But she doesn't phase via vibration, that's The Flash. :D&nbsp; Kitty is definitely yummier though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>06-09-2020, 21:49:49</strong>
			</dt>
			<dd class="postbody">
				Okay! I'm impatient and afaik nobody is still working on a sheet (and if they are we'll be able to work them in!) so let's get the ball rolling! There are two things I need from everyone to resolve the first turn. Hopefully this will be very straightforward and simple. <br><br><strong>1) Everyone PM me what you are telling your minions to do this turn.<br></strong><br>You have one option currently available, which is to <strong>Support</strong> yourself in a district of your choice. You may include the roll of a d6 with your PM, if you don't I'll roll one for you! You may pick any district you choose for this. So basically all you need to do is send me a PM that says something like "I'm sending my minions to the Docks!" And that's it! <br><br><strong>2) It is time for your Aspirants to <em>Make Themselves Known!</em><br></strong><br>The time has come. Princess Red's incompetence has created chaos that must be addressed, an opportunity that cannot be ignored, or a balance that must be righted. No matter how you see it, the iron is hot and you must strike! Sitting back in the shadows will no longer serve your purposes. You need allies and aid in your quest for control and such things will not come to an anonymous shadow, not with so many other Aspirants in the city about to make their move too!<br><br>So, you must each write a post in the thread of a District of your choosing (links to all these are in the OP) that describes your Aspirant making themselves known to Hexville. <br><br>How you flavor this is up to you, you can stand and tap the glass at a fancy dinner party, you can burn down a guard outpost, you can publish a pamphlet about how great you are, you can stand in a crowded corner and shout at everyone, or anything else that makes it clear that you are a player in the future of the city! <br><br>You don't need to necessarily announce that you plan to rule, just that your character has a level of interest in who does, enough so that other PCs and NPCs know you are a part of this game! :)<br><br><hr><br>If anyone has any questions about this please don't be shy about asking. I know this is a bit of a unique thing for E and we'll probably stumble a bit as we figure it out! <br><br>I'm going to impose a deadline of <strong>Wednesday September 9th at 5:00 P.M. Pacific Time</strong> for getting this done, at which point I will process the turn. If everyone gets it done before then I can process turns more quickly! <br><br>Hope you all have fun! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>06-09-2020, 22:59:39</strong>
			</dt>
			<dd class="postbody">
				Oh also my discord is Red Phoenix#4059 - but please do not leave messages for me there! It's fine to chat when I'm online, but I don't make any promises to check in on Discord so if I'm not online and you need to ask me something a message here on E is MUCH better! <br><br>=)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>07-09-2020, 05:01:02</strong>
			</dt>
			<dd class="postbody">
				Sound like Alwyn and Kieri might get along well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>07-09-2020, 19:10:49</strong>
			</dt>
			<dd class="postbody">
				Everyone's arrival posts have been great so far!!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>07-09-2020, 19:46:15</strong>
			</dt>
			<dd class="postbody">
				A question was asked and just to answer publicly as well so everyone knows - <br><br>You do not have to send your minions to the same district you make your arrival post in. You will be gaining influence for doing both things, whether you do it together in the same area or split them up is entirely up to you! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Ontan</strong> on <strong>08-09-2020, 01:58:57</strong>
			</dt>
			<dd class="postbody">
				*Waves*<br><br>For those who missed it in the recruitment thread, Valerian Izyumov (https://elliquiy.com/forums/index.php?topic=324631.msg15584949#msg15584949) has joined the mix! If anyone wants to establish any past interactions with him - friendships, rivalries, or whatever - just let me know. Otherwise, I'm sure you'll all get to meet him during the scramble for the palace.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>08-09-2020, 02:03:11</strong>
			</dt>
			<dd class="postbody">
				Welcome and I've got your sheet up in the Aspirants thread! Do process your first turn as described above!<br><br>Generally, people aren't going to know each other before hand, and will choose who to get in touch with and how as the game progresses! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Ontan</strong> on <strong>08-09-2020, 08:19:52</strong>
			</dt>
			<dd class="postbody">
				Duly noted, and apologies for any presumptions.<br><br>Also, a quick note on Valerian, and his 'scientific studies'&nbsp; that the magic is slowly ushering in corruption and doom: there'll always be a healthy degree of ambiguity to his supposed evidence. It's only there to provide motivation for his anti-magic philosophy, rather than me OOC'ly trying to (re)write the setting's lore regarding magic, so let me know if it's ever overstepping.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>08-09-2020, 16:08:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15586375#msg15586375">Quote from: Ontan on 08-09-2020, 08:19:52</a></div></div><blockquote class="bbc_standard_quote">Duly noted, and apologies for any presumptions.<br><br>Also, a quick note on Valerian, and his 'scientific studies'&nbsp; that the magic is slowly ushering in corruption and doom: there'll always be a healthy degree of ambiguity to his supposed evidence. It's only there to provide motivation for his anti-magic philosophy, rather than me OOC'ly trying to (re)write the setting's lore regarding magic, so let me know if it's ever overstepping. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yes, he's entitled to believe what he likes, and influence will reflect people agreeing with him, but as is the usual per politics, that doesn't make any of it true. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>09-09-2020, 01:09:10</strong>
			</dt>
			<dd class="postbody">
				Normally I won't do anything like a poke or a boop but since this is the first turn I just wanted to make sure that everyone understood what they were supposed to be doing. Most everyone has submitted their arrival post and their minion actions but I'm still waiting for a few. <br><br>So if you haven't sent me a PM of where you are sending your minions this turn <em>and</em> posted your character's arrival in one of the IC threads, just remember you have 25ish hours from post to do so before the game moves on! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Rummy Tum Tum</strong> on <strong>09-09-2020, 02:24:27</strong>
			</dt>
			<dd class="postbody">
				Thanks for the reminder. Forgot all about it and hadn't bookmarked the IC threads
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>09-09-2020, 03:56:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15587110#msg15587110">Quote from: Rummy Tum Tum on 09-09-2020, 02:24:27</a></div></div><blockquote class="bbc_standard_quote">Thanks for the reminder. Forgot all about it and hadn't bookmarked the IC threads<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yay! Looking forward to your post! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>09-09-2020, 07:33:30</strong>
			</dt>
			<dd class="postbody">
				Geeklet, that intro made me laugh hard! Poor misunderstood Necromancer. :(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>09-09-2020, 16:07:17</strong>
			</dt>
			<dd class="postbody">
				Oh my gosh I think everyone did the things! Will work on resolving the first turn today once my brain is awake! Love you all! &lt;3 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>09-09-2020, 16:40:33</strong>
			</dt>
			<dd class="postbody">
				Love you beautiful Red, hopefully better at running games than ruling 😁😋
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>09-09-2020, 16:54:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15587610#msg15587610">Quote from: RedPhoenix on 09-09-2020, 16:07:17</a></div></div><blockquote class="bbc_standard_quote">Oh my gosh I think everyone did the things! Will work on resolving the first turn today once my brain is awake! Love you all! &lt;3<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Oh no! Were we wrong!? Quickly everyone; UNDO THE THINGS!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>09-09-2020, 18:39:40</strong>
			</dt>
			<dd class="postbody">
				<strong>Turn 1 ends!<br><br>Everyone should have received a PM from me with the resolution of your turn 1 Actions! Let me know if you didn't get it!</strong><br><br>I've updated the IC threads reflecting what people have gotten up to! At this stage, early in the influence game, the impact of things is a bit muted, but as influence grows your actions will have greater effects!<br><br>As everyone has made themselves known now, you have the ability to set up communications with each other! Whether it's leaving a message where you expect the other Aspirant will find it, sending a messenger pigeon, or arranging a meeting, IC discussion can begin to take place! If your Aspirant does choose to reach out to another, it might be a good idea to post here in the OOC and let them know you've done that so they know to look for your post to respond to! <br><br>I'll post letting you know that do for turn 2 here in a bit! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>09-09-2020, 19:15:04</strong>
			</dt>
			<dd class="postbody">
				<strong>Turn 2 begins!</strong><br><br><div align="center"><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: georgia;" class="bbc_font"><em>Random Event - The Malignant Grimoire!</em></span></span></div><br><div align="center">(https://i.imgur.com/AAIm4ZV.png)<br><br><em>The Malignant Grimoire, a tome of powerful, dark, magic has gone missing from the palace vaults! The Court Wizard has said that she couldn't re-cast the ward of protection because Princess Red ordered her to use all her magic conjuring dancing rainbow unicorns instead! The populace is quite alarmed, as a device of such malicious power could cause disaster in the wrong hands! This is an opportunity for your Aspirant, but how will they respond?</em></div><br>I need two things from everyone for this turn! <br><br>1) Your Aspirant must make a choice of whether they wish to attempt to discover the Grimoire or continue raising their influence!<br><br>If you wish to attempt to discover the Grimoire, make an IC post in the district which you are conducting the search! It doesn't need to be extensive, just give me an idea of what methods you are using to try to locate it! Everyone who attempts to find the Grimoire will have an equal chance of finding it. If someone finds it, that person will be told via PM, and it will be announced publicy that <em>someone </em>has it. If nobody looks for it, it will vanish from play. <br><br>If you wish to ignore the Grimoire and continue raising your influence, just make another post like last week showing me how your character is doing that! <br><br>2) As with last week, send me a PM telling me where you are sending your minions, include a roll if you wish! <br><br>If anyone has any questions about any of this do not be shy at all about PMing me or asking on Discord if I'm online! <br><br>Turn 2 will resolve <strong>Sunday the 13th at 5:00 P.M. Pacific Time</strong><br><br>edit: And just so it's easy to find, I'm going to keep the second post in this thread updated with the current turn info, so this post is going to be there just in case you need to find it easier! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>09-09-2020, 21:22:50</strong>
			</dt>
			<dd class="postbody">
				A question was asked about NPCs and asking them for help.<br><br>At this point you are all still considered "Nobody" status, so the NPCs aren't going to pay much attention to you. Once you are at least Established in a district, the NPCs will take more note of you, and you may be able to get them to help you in certain things! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>09-09-2020, 22:09:36</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15587383#msg15587383">Quote from: Captain America on 09-09-2020, 07:33:30</a></div></div><blockquote class="bbc_standard_quote">Geeklet, that intro made me laugh hard! Poor misunderstood Necromancer. :(<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Necromancers are just late healers.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>12-09-2020, 19:52:02</strong>
			</dt>
			<dd class="postbody">
				I was asked if I prefer all PMs in the same chain or separate messages. <br><br>My slight preference is for all in one chain, but it's not going to cost anyone their action if it's a new message. <br><br>Speaking of which is a Sunday deadline too early? I'm still getting a feel for how much time to give, so I'm not opposed to extending a few days if that would help people out? Writing the IC posts isn't meant to be a huge roadblock, so don't feel shy about just writing out a sweet and simple post. As long as it's clear whether you're gaining influence or searching for the tome, that's all that really matters!<br><br>Also, I'm learning from each turn here and I'm hoping I can keep making the game better and more interactive as we move forward. I thank everyone for their patience! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>12-09-2020, 20:00:17</strong>
			</dt>
			<dd class="postbody">
				It's really fun so far!!<br><br>Hey, at least you warned us about your skills, Princess
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>12-09-2020, 20:11:39</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591106#msg15591106">Quote from: RedPhoenix on 12-09-2020, 19:52:02</a></div></div><blockquote class="bbc_standard_quote">I was asked if I prefer all PMs in the same chain or separate messages. <br><br>My slight preference is for all in one chain, but it's not going to cost anyone their action if it's a new message. <br><br>Speaking of which is a Sunday deadline too early? I'm still getting a feel for how much time to give, so I'm not opposed to extending a few days if that would help people out? Writing the IC posts isn't meant to be a huge roadblock, so don't feel shy about just writing out a sweet and simple post. As long as it's clear whether you're gaining influence or searching for the tome, that's all that really matters!<br><br>Also, I'm learning from each turn here and I'm hoping I can keep making the game better and more interactive as we move forward. I thank everyone for their patience!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You've been doing great, it is a fun game and a welcome diversion from *gestures* viruses, wildfires, hurricanes, politics... *sigh*<br><br>Annnyway, I think the turn times are great as they are for what it's worth.&nbsp; Too long tends to cause people's attention to wander from games in my E experience.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>12-09-2020, 20:29:12</strong>
			</dt>
			<dd class="postbody">
				I am also enjoying myself. Kieri getting into all sorts of mischief.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>13-09-2020, 00:27:14</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591109#msg15591109">Quote from: Elizabeth Ecsed on 12-09-2020, 20:00:17</a></div></div><blockquote class="bbc_standard_quote">It's really fun so far!!<br><br>Hey, at least you warned us about your skills, Princess<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Thank you darling, I appreciate you! <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591117#msg15591117">Quote from: Intimate Ink on 12-09-2020, 20:11:39</a></div></div><blockquote class="bbc_standard_quote">You've been doing great, it is a fun game and a welcome diversion from *gestures* viruses, wildfires, hurricanes, politics... *sigh*<br><br>Annnyway, I think the turn times are great as they are for what it's worth.&nbsp; Too long tends to cause people's attention to wander from games in my E experience.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yeah that's my concern with making it too long is people will forget about it and the game dies. I find the E games are like sharks, if they don't keep moving.....<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591125#msg15591125">Quote from: c0i9z on 12-09-2020, 20:29:12</a></div></div><blockquote class="bbc_standard_quote">I am also enjoying myself. Kieri getting into all sorts of mischief.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm very glad!!! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>13-09-2020, 00:30:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591106#msg15591106">Quote from: RedPhoenix on 12-09-2020, 19:52:02</a></div></div><blockquote class="bbc_standard_quote">Writing the IC posts isn't meant to be a huge roadblock, so don't feel shy about just writing out a sweet and simple post. As long as it's clear whether you're gaining influence or searching for the tome, that's all that really matters!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>This is good, cuz work has been a biiiitch for me lately.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>13-09-2020, 00:30:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"> Consequently, he was a slave to the trend, no matter how deep his scars ran from a previous run-in with a dreaded book!</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Chevis makes me laugh. :D<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>13-09-2020, 00:34:08</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591332#msg15591332">Quote from: Geeklet on 13-09-2020, 00:30:29</a></div></div><blockquote class="bbc_standard_quote">This is good, cuz work has been a biiiitch for me lately.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yeah, and it will be for all of us at some point or another. Poor Geeklet! :(<br><br>If you (collectively, all of you) just want to post something even as simple as "[Character Name] looks for the book/gains influence this turn." That's fine, I'd rather get that before Sunday than have to delay things. The IC posting is meant to be an opportunity to write for fun, not a cumbersome requirement that slows down the game! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>13-09-2020, 00:49:21</strong>
			</dt>
			<dd class="postbody">
				I certainly hope I'll never have to make the short post, but..... *Eyes the holiday season and sighs<br>*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>13-09-2020, 00:52:22</strong>
			</dt>
			<dd class="postbody">
				I definitely think the time for posts is good. I feel the biggest problem I see in games is those running do not want to make a deadline or enforce some movement. So consider me a fan of that. I could have posted immediately tbh but got caught up reading rules for another game I was invited to. :(&nbsp; lol<br><br>You are doing great though Red, I'm loving this.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>13-09-2020, 00:55:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591351#msg15591351">Quote from: Elizabeth Ecsed on 13-09-2020, 00:49:21</a></div></div><blockquote class="bbc_standard_quote">I certainly hope I'll never have to make the short post, but..... *Eyes the holiday season and sighs<br>*<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It will happen to me too...nobody should feel bad about it! <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591352#msg15591352">Quote from: Captain America on 13-09-2020, 00:52:22</a></div></div><blockquote class="bbc_standard_quote">I definitely think the time for posts is good. I feel the biggest problem I see in games is those running do not want to make a deadline or enforce some movement. So consider me a fan of that. I could have posted immediately tbh but got caught up reading rules for another game I was invited to. :(&nbsp; lol<br><br>You are doing great though Red, I'm loving this.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Awesome, thanks, I'm glad you're liking it!!<br><br><hr><br>Okay with the feedback so far I'm going to leave the deadline (<strong>Sunday the 13th at 5:00 P.M. Pacific Time</strong>)&nbsp; in place, just remember all I need from everyone is <br><br>1) A PM with where your minions are going this turn<br>2) A post in one of the IC threads that makes it clear whether you are influencing that district or searching for the grimoire! <br><br>And again, nuthin' fancy required, if you don't got time just make it short and sweet! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>13-09-2020, 02:47:12</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591334#msg15591334">Quote from: Captain America on 13-09-2020, 00:30:50</a></div></div><blockquote class="bbc_standard_quote">Chevis makes me laugh. :D<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Why, thank you!&nbsp; Even if I can't imagine why with how super serious I am writing... ;) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Ontan</strong> on <strong>13-09-2020, 10:51:43</strong>
			</dt>
			<dd class="postbody">
				<del>I've made a little placeholder for Valerian, just in case I don't get around to writing up a full IC post before the turn deadline. Time permitting, I'll update it with something more substantial. Hope that's okay! </del><br><br>Updated! It doesn't change his action, of course, but there's now a full post for Valerian. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>13-09-2020, 17:17:34</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15591812#msg15591812">Quote from: Ontan on 13-09-2020, 10:51:43</a></div></div><blockquote class="bbc_standard_quote">I've made a little placeholder for Valerian, just in case I don't get around to writing up a full IC post before the turn deadline. Time permitting, I'll update it with something more substantial. Hope that's okay!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> <br><br>Yes! &lt;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>14-09-2020, 02:42:48</strong>
			</dt>
			<dd class="postbody">
				And that's deadline folks, processing the turn! <br><br>Status:<br>Everyone should have received a PM about your influence gains this turn. <br>Everyone who searched should have received a second PM with the results. <br>IC Threads have been updated! <br>Character Sheet Format has been updated, and those who are Established now have it reflected on their sheets!<br><br>Game Updates: <br>Aurien Blackhands, Kieri, &amp; Mother Freya have all become ESTABLISHED in the SLUMS.<br>Niles the Nerdest has become ESTABLISHED in the UNIVERSITY.<br><br>Turn 2 is resolved. Stay tuned for your options in turn 3! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>14-09-2020, 05:46:36</strong>
			</dt>
			<dd class="postbody">
				<strong>Turn 3 begins!</strong><br><br><em>The Malignant Grimoire Event has advanced! Those who have options available regarding this event have been privately notified!</em><br><br>Things are getting more complicated in Hexville. Four Aspirants have established themselves in a district! A tome of dark magic is still on the loose somewhere! The princess thinks a hippogriff is part hippo! What will happen next?<br><br>You've made yourself known, now it's time to take the competition down a peg! You realize it is time to <em><strong>denounce one of the powers that be</strong><em>. <br><br></em></em><hr><br><strong><em>This turn everyone must do the following!</em></strong><br><br>1) Send me a PM with the District you are sending your minions to this turn! Keep in mind that because we have Established Aspirants now, you can choose to have your Minions suppress them if you wish. If you have more than one group of minions you may send them to the same district or to two different ones.&nbsp; <br><br>2) Also, everyone must make an in character post in which your Aspirant denounces one of the NPCs <em>other than Princess Red</em>. This can be for a serious or silly reason, a completely in-character reason, or an entirely random one, depending on what you think makes the most sense. The NPCs that live in each district are detailed in the second post in that district's IC thread, or you can find <strong>all of them here!</strong> (https://elliquiy.com/forums/index.php?topic=324106.msg15565041#msg15565041) You may denounce any NPC from any district. <br><br>Also - Aurien Blackhands, Kieri, Mother Freya, &amp; Niles the Nerdest you four please let me know how you would like to flavor your second group of minions! They are available to use this turn! <br><br>Turn 3 will close <strong>Thursday the 17th at 7:00 P.M. Pacific Time</strong><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>14-09-2020, 05:50:49</strong>
			</dt>
			<dd class="postbody">
				Phew! That was more complicated than I thought it would be. If I managed to thoroughly confuse everyone please don't be shy about saying so or asking questions. <br><br>A question was asked - can players communicate with each other privately? The answer is yes. <br><br>Finally, it looks like we may have lost Metro Mech, as he hasn't been active since the last turn. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>14-09-2020, 06:21:22</strong>
			</dt>
			<dd class="postbody">
				Also just to clear it up since it was asked about.<br><br>If you want to have your character have communications with any other player, that does not count as your action for the turn and you can do it all at whatever speed you wish! As long as you do what the turn requires, you can make all the extra posts or PMs you like communicating with each other! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>14-09-2020, 16:08:36</strong>
			</dt>
			<dd class="postbody">
				I have received some questions about alliances which I will also answer publicly:<br><br><br>- Forming an alliance is a "Free Action", it does not take the place of doing anything else that turn. You can still submit your normal actions and also form an alliance!<br><br>- If a player in an alliance leaves the game, that player's resources will be absorbed into the alliance. <br><br>- If a player in an alliance of more than two leaves the alliance (but not the game), they will take their personal minions with them, all minions earned by the alliance stay with the alliance. <br><br><br>I like that people are thinking about this! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>14-09-2020, 18:54:39</strong>
			</dt>
			<dd class="postbody">
				Well, I expected Freya to be bad, but this soon was a surprise
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>14-09-2020, 19:03:45</strong>
			</dt>
			<dd class="postbody">
				Woah woah woah woah woah, I don't know what you're talking about. She's simply giving the poor the means to protect themselves and their families. I don't see what's so bad about that. Plus she's feeding the hungry and healing the sick. She's a downright saint&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>15-09-2020, 18:26:55</strong>
			</dt>
			<dd class="postbody">
				We have our first IC meeting/plotting going on in the Marketplace! Yay! Big thanks to c0i9z and Elizabeth Ecsed for tagging the posts as storytelling so I know not to look for actions there! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>17-09-2020, 08:18:27</strong>
			</dt>
			<dd class="postbody">
				I have receives lots of actions and such, but I don't have the brain to respond individually atm. I'll hopefully be able to sort everything tomorrow! I think I got all the stuff that required a response before then...don't be shy about booping me if I missed anything. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 02:22:07</strong>
			</dt>
			<dd class="postbody">
				Just so everyone knows I probably won't be able to actually process the turn until tomorrow morning. Sorry in advance!<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>CountessYlva</strong> on <strong>18-09-2020, 02:24:27</strong>
			</dt>
			<dd class="postbody">
				No worries, it happens.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 18:32:02</strong>
			</dt>
			<dd class="postbody">
				Processing the turn! <br><br>This is also where I apologize in advance because part of learning about this game is on my GM end and I'm realizing I made some things too complicated so I will be making some rules tweaks, hopefully nothing that works too much against what anyone had planned. We'll get there as I process things...<br><br>In the meantime - Metro Mech appears to have been eaten by RL and has not submitted for the last two turns, therefore Iheion is removed from play. Hope you are okay Metro Mech! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 19:17:57</strong>
			</dt>
			<dd class="postbody">
				Processing individual turns....<br><br>Chevis the Chic is now ESTABLISHED in the DOCKS<br>Ixeor is now ESTABLISHED in the MANOR DISTRICT<br>Morticia Scott is now ESTABLISHED in the UNIVERSITY<br>Selevahn is now ESTABLISHED in the DOCKS <br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>18-09-2020, 19:33:35</strong>
			</dt>
			<dd class="postbody">
				Red, just in case I don't say it enough, I love you.<br><br>Goodbye bro-ogre, you were.... Uh, inconsequential but funny
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 19:51:04</strong>
			</dt>
			<dd class="postbody">
				Resolving denouncements. <br><br>BROGRE was denounced by Alwyn, Chevis the Chic, and Selevahn. This has scared him away. Brogre has left the game. All three involved gained an influence boost in the Docks!<br><br>BROKEN SKY was denounced by Aurien and Morticia Scott. BROKEN SKY is up to something! <br><br>LAKSHMI was denounced by Ixeor and Niles, LAKSHMI is up to something! <br><br>TRUNKENHAMMER was denounced by Keiri and Shanira. TRUNKENHAMMER is up to something!<br><br>STACY CHAINS was denounced by Mother Freya. STACY CHAINS disliked that! :(<br><br>VORLA was denounced by Valerian. VORLA disliked that! :(<br><br>IC posts are up regarding Brogre, Broken Sky, Lakshmi, and Trunkenhammer. What that means exactly you'll find out in a future turn!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 20:04:22</strong>
			</dt>
			<dd class="postbody">
				Okay, now on to the part that made me realize my game mechanics are unworkable and has made me re-configure them. Again I hope this doesn't screw up anyone's plans too much, but the bottom line is that alliances are being made simpler and a bit less effective. <br><br>Basically the change is that now everyone still tracks influence and minions as individuals, and the perks of an alliance are limited to control, and bonuses to minion rolls in that area. I know this is a bit of a 'nerf' to alliances, but it quickly became clear that I wouldn't be able to actually track minions earned by alliances or NPCs earned by alliances effectively. Also, a player can be a member of only one alliance. <br><br>ALSO I'm deciding that if someone wants to use their influence in a zone to throw behind someone else's claim, they can just do that as a free action without making a formal alliance. So, for example, if two Aspirants were neck and neck for control in a district, a third could play kingmaker if they wished. <br><br>The new rules are below.<br><br><hr><br><strong>Working Together</strong><br><br>Unofficially, you may always choose to work with anyone to whatever degree you wish. For example, one player may agree to leave the Docks alone in exchange for another leaving the Marketplace to them. This sort of agreement is not enforced by the GM, simply a handshake between two players.<br><br>On any turn, a player may decide to have their influence in a district assist another player rather than themselves. To do this, simply let the GM know. This could be handy for those who have the ability to determine who is in charge, but unable to take control themselves. <br><br><br><strong>Alliances</strong><br><br>It is possible to form an official alliance with another player or group of players. To do this, all members of the alliance must PM the GM and inform her that they wish to do so. This is a free action and not taken in place of any other actions, but all involved must confirm it is their intent! A player can be a member of only one official alliance.<br><br>When allied, all members still track influence, minions, and most other perks in a District as individuals. <br><br>However, the total of their influence in each zone will be counted for control, and the bonus given to minion rolls by any member of the alliance in that district. <br><br>When allied your minions are also considered on the same team and you cannot take hostile actions against each other, including suppressing other members of the alliance. <br><br>An official alliance means that your forces are joined as one entity. Your influence now ads together, your minions are considered on the same team, etc. An alliance can win the game just like any individual can, the game will end if that alliance has control of the palace for three turns in a row, and then the alliance collectively will control Hexville. <br><br>If a member leaves an alliance, they take their influence with them. <br><br>An alliance forming, or a person leaving an alliance, is always the LAST action processed in resolving a turn. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 20:12:51</strong>
			</dt>
			<dd class="postbody">
				Okay and now for the big part...resolving ALLIANCES<br><br>An ALLIANCE has formed between Ixeor, Sovereign of the Realms Betwixt and Between, and Chevis the Chic!<br><br>This alliance has the following influence: <br>ESTABLISHED in the Manor District<br>ESTABLISHED in the Docks <br><br><br>Another ALLIANCE has formed, this one between Alwyn, Kieri, Niles the Nerdist, &amp; Selevahn the Sensational<br><br>This alliance has the following influence:<br>ESTABLISHED in the University <br>ESTABLISHED in the Slums <br>ESTABLISHED in the Docks <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 20:36:16</strong>
			</dt>
			<dd class="postbody">
				And it was the third mission for your first group of minions so everyone's results to see if their minions take on a trait have been sent out. Traits are tracked on the <strong> Aspirant page. </strong> (https://elliquiy.com/forums/index.php?topic=324844.0)<br><br>This brings up - if you ever want to get rid of a group of minions and replace them, you may do so. That is the only action that group of minions will take that turn, but the new group will be available the following turn. The new group can be flavored in any way you wish. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 21:07:55</strong>
			</dt>
			<dd class="postbody">
				And finally, the final action of Turn 3 - <em>The Malignant Grimoire</em><br><br>ALWYN has announced that she has taken possession of the Malignant Grimoire and plans to destroy it! <br><br><em>Stay tuned for your possible actions Turn 4....phew this was a lot!</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 21:13:45</strong>
			</dt>
			<dd class="postbody">
				<strong><em>Turn 4 Begins!</em></strong><br><br>Wow there's a lot going on all of a sudden isn't there! So let's make this next turn a bit simpler! <br><br>This turn everyone send me a PM that contains the following:<br><br>1) Where your minions are going and who they are supporting or suppressing there! <br><br>2) Choose one of the following for your Aspirant<br><br><strong>A)</strong> Support Alwyn's efforts to destroy the <em>Malignant Grimoire</em> without reservation!<br><br><strong>B)</strong> Support Alwyn's efforts to destroy the <em>Malignant Grimoire</em>, but watch for a chance to take it for yourself!<br><br><strong>C)</strong> Attempt to Sabotage Alwyn's efforts to destroy the <em>Malignant Girmoire</em> and take it for yourself!<br><br><strong>D)</strong> Do all that you can to foil Alwyn's attempts to destroy the <em>Malignant Grimoire</em> without concern about where it ends up so long as it survives. <br><br><strong>E)</strong> Ignore all that and continue gaining influence - tell me where. <br><br>There is no need for any IC posts about this choice, no matter what you do. <br><br>Deadline for turn 4 is <strong>Tuesday September 22nd, 6 PM PST</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 21:35:07</strong>
			</dt>
			<dd class="postbody">
				Also thank you all so much for permitting me to try this out! If you have any concerns or questions or anything don't be shy about PMing. Love you all! &lt;3 <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15598008#msg15598008">Quote from: Elizabeth Ecsed on 18-09-2020, 19:33:35</a></div></div><blockquote class="bbc_standard_quote">Red, just in case I don't say it enough, I love you.<br><br>Goodbye bro-ogre, you were.... Uh, inconsequential but funny<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hehe &lt;3 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>18-09-2020, 22:13:40</strong>
			</dt>
			<dd class="postbody">
				Oh gods, multiple choice. I always panic. Uhhhhhhh C!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>18-09-2020, 22:59:51</strong>
			</dt>
			<dd class="postbody">
				A question was asked about writing and influence.<br><br>Quality of writing never affects anything. <br><br>If your aspirant gains influence it will be the same base rate of influence for everyone who does that action. <br><br>I do enjoy your writing very much, but I'm not the subjective judge of it for anything that affects your numbers in this game! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>19-09-2020, 04:51:15</strong>
			</dt>
			<dd class="postbody">
				4 person alliance? That is... concerning.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>19-09-2020, 17:40:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15598575#msg15598575">Quote from: Geeklet on 19-09-2020, 04:51:15</a></div></div><blockquote class="bbc_standard_quote">4 person alliance? That is... concerning.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>No, *smiles and offers and open hand while the goblin circles for a sneak attack*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>19-09-2020, 18:25:05</strong>
			</dt>
			<dd class="postbody">
				The giant alliance makes it feel like Captain America in Endgame<br><br>(https://cutewallpaper.org/21/cap-vs-thanos-army-endgame-wallpaper/Pin-on-My-board.jpg)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>19-09-2020, 19:56:58</strong>
			</dt>
			<dd class="postbody">
				Ok I actually felt a little squeeze in the feels there! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>19-09-2020, 20:37:39</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15599221#msg15599221">Quote from: Captain America on 19-09-2020, 19:56:58</a></div></div><blockquote class="bbc_standard_quote">Ok I actually felt a little squeeze in the feels there! :D<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>This one seen really encapsulates everything great about Steve Rogers
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>19-09-2020, 21:27:49</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15599256#msg15599256">Quote from: pdragon on 19-09-2020, 20:37:39</a></div></div><blockquote class="bbc_standard_quote">This one seen really encapsulates everything great about Steve Rogers<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>So few get how very true that is. If you saw nothing else but that, you would know all you need about Cap. Much like jumping on the grenade in training.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>20-09-2020, 00:27:27</strong>
			</dt>
			<dd class="postbody">
				Small request. Any chance that on the Aspirants page, each one could have an entry for who is playing them?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>20-09-2020, 00:31:22</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15599427#msg15599427">Quote from: Geeklet on 20-09-2020, 00:27:27</a></div></div><blockquote class="bbc_standard_quote">Small request. Any chance that on the Aspirants page, each one could have an entry for who is playing them?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I have it in the title of each post but I can ad it to the body too!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>20-09-2020, 00:36:13</strong>
			</dt>
			<dd class="postbody">
				Oh! I didn't notice it. I am not used to looking at the individual titles of posts in a thread.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>20-09-2020, 00:39:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15599432#msg15599432">Quote from: Geeklet on 20-09-2020, 00:36:13</a></div></div><blockquote class="bbc_standard_quote">Oh! I didn't notice it. I am not used to looking at the individual titles of posts in a thread.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You aren't the only one lol. I should have changed it earlier. Going to do so now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>20-09-2020, 02:55:33</strong>
			</dt>
			<dd class="postbody">
				I had the same issues. Also, it's tiny on my phone
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Ontan</strong> on <strong>20-09-2020, 05:39:06</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15598575#msg15598575">Quote from: Geeklet on 19-09-2020, 04:51:15</a></div></div><blockquote class="bbc_standard_quote">4 person alliance? That is... concerning.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Honestly, Im a teeny bit worried too. I adore these factional / intrigue games, and I always leap at the chance to play them, but I have noticed a definite pattern to how they always seem to end:<br><ul class="bbc_list" style="list-style-type: decimal;"><li>30-40% of the characters team up early on to form a good-aligned mega alliance.</li><li>Within a few rounds of posting, the hero alliance establishes itself as an unopposed superpower that’s completely free of internal conflict.</li><li>Other than a slightly sour obligation to meta game, theres not much incentive for outsiders to form a rival alliance of equal size.</li><li>The hero alliance eclipses every other aspect of the game. This is only fun for the in-crowd, and player dropouts causes the game to stall. </li></ul>I don’t want anyone to think this is bitterness or anything, because I’m more than willing to admit that Valerians slow progress is the result of poor strategic planning. More importantly, Id also add that I’m <span class="bbc_u">absolutely</span> enjoying the game nonetheless, and there’s still a little buzz of excitement every time I see a new post. I am, however, a bit worried because Ive now seen the exact same super-alliance scenario play out in 4 or 5 other political-faction RP games Ive been in... which is to say, all of them. It’s actually getting a bit eerie at this point, and while I’m probably just being paranoid, I don’t want to see things go down that hauntingly familiar road.<br><br>Edit: Again, I really don't want this to come off as aimless bitterness. Here are a few references:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><span class="bbc_u">Game of Thrones: Ascension (freeform):</span> A bunch of super active players (and oddly enough, myself) formed a super alliance that unwittingly turned into a bandwagon. It colonised every story arc, and everybody else left. <br><span class="bbc_u">Shindo Supremacy: (systems)</span> The game quickly turned into a 4v2v1v1 due to a mega alliance. <br><span class="bbc_u">Empire of the Indigo Star: (freeform)</span> Most of the factions immediately agreed to coexist in peace. The outsiders got frustrated and left, so it was basically just turned into a co-op adventure against GM events, which petered out quickly.&nbsp; &nbsp;<br><span class="bbc_u">The Right to Rule(?) (systems-lite):</span> Not to be confused with the 2020 reboot of the same name; I think the original thread(s) got deleted. A white-hat bandwagon formed, and just lynched any evil or morally characters that disagreed with them. <br><span class="bbc_u">Others?:</span> I’m pretty sure I’m missing one or two. Again, I love these sorts of games, so I tend to join whenever they appear... but the super-alliance scenario has haunted all of them.<br></div></div><br>Edit 2: strange mobile formatting, hopefully corrected now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>20-09-2020, 18:41:45</strong>
			</dt>
			<dd class="postbody">
				I'm not really pushing to change anything, just kinda throwing ideas around, but I was thinking this might be a way to potentially re-balance/overhaul alliances:&nbsp; <br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">block of text</div><div class="spoiler_body"><strong>1.</strong> While anyone is free to make shady deals or mutual agreements to not attack each other or group up on someone and what not, alliances that have actual mechanical benefits can only be made between two people at a time. <br><br><strong>2.</strong> While influence is shared as far as establishing control in a district, obtaining mechanical bonuses is still tracked separately. For example if both players have 50 influence in the same district they are counted as having 100 for the sake of the win condition for controlling the district, but they wouldn't both get the +4 to all their rolls as if they each individually reached 100<br><br><strong>3.</strong> To compensate for this, in addition to pooling influence for control, they also get to share district bonuses across all minions. Example: Freya is established in the Slums, and so gets +1 on all her minion rolls in that district. Valerian has no influence in the Slums at all, but if he's allied to her, and so the public knows that he and his minions are affiliated with her, he also gets the same +1 roll on all minion rolls in the Slums. <br><br>In addition if the allied people have high influence in the same district their bonuses are added up, so two Aspirants with 50 influence in the Slums would get +4 to all their rolls instead of +2. This would add extra strategy to the game as there are more distinct advantages and disadvantages to whether you team up with someone with high influence in a separate district or double up in your same district. This also doubles the maximum district bonus possible from +4 to +8, meaning you can be super dangerous if you specialize in one or two areas, but sacrifice versatility and range. <br><br><strong>4.</strong> Alliances always start out secret, and don't have to be revealed immediately, however in order to actually get access to any of the benefits of an alliance it has to be publicly announced. The IC reasoning for this is that even if two aspirants are working together, if the public isn't aware of it then they have no reason to regard their minions with the same influence. Example: if Kieri's minions just started suddenly operating in Morticia's district, the people wouldn't just magically know that they're officially affiliated, but if it's announced ahead of time then the public knows they should treat Kieri's minions the same way they treat Morticia's. <br><br>Publicly declaring your alliance would count as an action that one of the Aspirants have to use. Only one of the allies have to do this, but they have to use up whatever non-minion action they would have taken that turn (gaining extra influence, engaging in the story mission, etc.) to do so. Again this adds strategy as allies have to consider holding off their public reveal for a turn where it would be less of a hit to do so, or debate which of them has to sacrifice their action to do it. An optional addition could be that the aspirant chooses which district they announce the alliance in, and gets some personal bonus influence in that area as a result (either a flat bonus or an additional support roll). Again added strategy as you're giving up your turn to reveal the alliance, but also get some personal gain out of it that might be useful later. <br><br><strong>5.</strong> If you're in an alliance and want to team up with someone else, or just go solo again, you have to first break up your current alliance. If both aspirants mutually agree to end their alliance they can do so and split amicably as a free action. However someone can also choose to use their turn action to forcefully break their alliance by betraying their ally. If they do this they can roll on a table, similar to when gaining minion traits, that messes with their ally in various ways depending on their result: lowering their influence in a given district, stealing a chunk of influence from them, debuffing their rolls for a few turns, buffing your own rolls against them, stealing control of a plot item, etc. etc. <br><br>Additional rules could include a bonus for waiting longer to betray some one. Waiting X amount of turns gives you an increasing bonus on your betrayal roll. Example: After a 10 turn alliance you get a 2 bonus when betraying them, meaning you can increase or decrease the result of your roll by up to 2 places. This effectively would allow you to pick a specific effect from the table within a certain range of what you rolled instead of just being random. You could also add the ability for the betrayed partner to get revenge on their betrayer, giving them their own betrayal roll that they can cash in on a later turn. Similarly the longer you wait to get your revenge the higher your bonus, or alternatively access to stronger effects. <br><br><strong>6. </strong>Another optional rule could be allowing the addition of another member to the alliance, but only when all involved have a certain level of influence. For example both the allied duo and the third individual both need to have full control of their own district before they can team up into a threesome. So if Morticia and Kieri combined have control over the University district, and Freya has sole control over the Slums, they would then get to team up into a mega alliance that holds both districts together. Then you could have an additional threshold to add another member, like the trio alliance now needs to control 3 districts before getting to add a fourth member. Only individuals can be added to an alliance this way, and two separate alliances would never be allowed to officially team up this way. <br><br>I figured with this added rule you could still eventually work up to having a larger, dominating alliance, but it would get pushed back towards the endgame rather than having everyone gang up in the first few turns and completely shut out everyone else right out of the gate. Again this adds strategy and would give people who remain solo a means of eventually getting back in the running if/when alliances start to over power them. <br><hr><br>These are just a few ideas really. While it does make alliances more complex, and potentially confusing, I think it would encourage more strategy and adds to the sort of Game of Thrones feeling of having to carefully consider how you use your actions and alliances, not to mention opens up the possibility for betrayals and secret plots that have a distinct mechanical benefit. I think the added complexity would also help balance out the power of alliances, since it becomes a mechanic you have to use strategically instead of just mindlessly ganging up and dog piling influence for an easy win. </div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>20-09-2020, 19:00:19</strong>
			</dt>
			<dd class="postbody">
				I would also point out the others could ally, without meta gaming. As pointed out, it is an intrigue influence game. Alliances are often about mutual survival. When trying to achieve power, one needs to be able to adapt and shift momentum to keep the tempo in their favor. They may find that a mega alliance is not all it's cracked up to be of course. :D The idea of a group of folks having zero internal conflict is...sweet but idealistic.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>20-09-2020, 19:03:18</strong>
			</dt>
			<dd class="postbody">
				So I was pondering whether to weigh in or not. Part of me is thinking the GM should just keep her mouth shut and let the players play, but after sleeping on it I do want to say a few things.<br><br>First, and most importantly, <em>this is a game.</em> It's not intended to be a forever see-sawing balance of power as a vehicle for writing high-stress political drama, it's meant to be a board-game type situation where eventually someone or someones will win. Alliances are an essential and expected part of that. As I noted in the game description itself, if everyone just sort of picked their own corner and stuck in it, nobody would ever win. <br><br>At the same token, because it's a game if anyone ever looks at the board and thinks "this is unwinnable from here" or "this looks inevitable no point in prolonging the torture" then shaking the other player's hands and saying "good game." Is an entirely acceptable option. <br><br>I'm not going to go too deep into this as I don't want to be giving advice or altering the way anyone plays, but I want to point out is that this is turn 4, and there are 11 active players. You all knew the other players would likely be trying to stop you from winning. Now 7 of you have an additional factor to consider in this. To me, this is not where the game ends, it's where things get interesting. But again, how you play this is up to you and I don't want to say too much.<br><br>Game mechanics are something I'm happy to talk about more after the game is done. I'm not making any changes to the rules other than for the sake of GM sanity or to resolve impossible contradictions in them until then. This is after all a bit of a playtest as the game as never been done before, but I don't want to get distracted with that stuff while the game is still running and we haven't seen how it is going to play out yet. I'm going to ask everyone to please save their thoughts on game mechanics and balance until after the game is done, otherwise we'll get off the rails quickly. But I do mean that, save them, because when we're all done here and I'm thinking about whether to run this again or modify things and do something different I will want to hear what everyone thought! <br><br>The final GM word is going to be a reminder that Elliquiy has civility rules, and that <em>out-of-character</em> shaming the way anyone else wants to play would be in my mind a violation of them. I'm not saying anyone has done this, I'm just nipping this in the bud just in case. I know there are board games where that's seen as a legitimate way to try to win but this isn't one of them! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>20-09-2020, 19:11:04</strong>
			</dt>
			<dd class="postbody">
				This should be an Avalon Hill game Red. I feel like they are missing out, not paying you a fee for licensing this! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>20-09-2020, 21:45:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15599686#msg15599686">Quote from: Ontan on 20-09-2020, 05:39:06</a></div></div><blockquote class="bbc_standard_quote">Honestly, Im a teeny bit worried too. I adore these factional / intrigue games, and I always leap at the chance to play them, but I have noticed a definite pattern to how they always seem to end:<br><ul class="bbc_list" style="list-style-type: decimal;"><li>30-40% of the characters team up early on to form a good-aligned mega alliance.</li><li>Within a few rounds of posting, the hero alliance establishes itself as an unopposed superpower that’s completely free of internal conflict.</li><li>Other than a slightly sour obligation to meta game, theres not much incentive for outsiders to form a rival alliance of equal size.</li><li>The hero alliance eclipses every other aspect of the game. This is only fun for the in-crowd, and player dropouts causes the game to stall. </li></ul>I don’t want anyone to think this is bitterness or anything, because I’m more than willing to admit that Valerians slow progress is the result of poor strategic planning. More importantly, Id also add that I’m <span class="bbc_u">absolutely</span> enjoying the game nonetheless, and there’s still a little buzz of excitement every time I see a new post. I am, however, a bit worried because Ive now seen the exact same super-alliance scenario play out in 4 or 5 other political-faction RP games Ive been in... which is to say, all of them. It’s actually getting a bit eerie at this point, and while I’m probably just being paranoid, I don’t want to see things go down that hauntingly familiar road.<br><br>Edit: Again, I really don't want this to come off as aimless bitterness. Here are a few references:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><span class="bbc_u">Game of Thrones: Ascension (freeform):</span> A bunch of super active players (and oddly enough, myself) formed a super alliance that unwittingly turned into a bandwagon. It colonised every story arc, and everybody else left. <br><span class="bbc_u">Shindo Supremacy: (systems)</span> The game quickly turned into a 4v2v1v1 due to a mega alliance. <br><span class="bbc_u">Empire of the Indigo Star: (freeform)</span> Most of the factions immediately agreed to coexist in peace. The outsiders got frustrated and left, so it was basically just turned into a co-op adventure against GM events, which petered out quickly.&nbsp; &nbsp;<br><span class="bbc_u">The Right to Rule(?) (systems-lite):</span> Not to be confused with the 2020 reboot of the same name; I think the original thread(s) got deleted. A white-hat bandwagon formed, and just lynched any evil or morally characters that disagreed with them. <br><span class="bbc_u">Others?:</span> I’m pretty sure I’m missing one or two. Again, I love these sorts of games, so I tend to join whenever they appear... but the super-alliance scenario has haunted all of them.<br></div></div><br>Edit 2: strange mobile formatting, hopefully corrected now.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>For the record, when I said that, I meant more from the perspective of an aspirant, rather than a player. I think there may be ways to combat such things within the game. I surely didn't mean to start any sort of drama.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>21-09-2020, 02:14:07</strong>
			</dt>
			<dd class="postbody">
				ylvathrall has let me know that Aurien Blackhands is withdrawing! Consider that character inactive! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Ontan</strong> on <strong>21-09-2020, 03:22:02</strong>
			</dt>
			<dd class="postbody">
				Regarding my previous post, I just want to clarify that nothing I said was aimed at anyone in this game, or anything that has occurred so far; I just had some early concerns about a phenomenon which had plagued a lot of <em>other</em> intrigue games. I actually spent a while wrangling over whether to even mention it, because I didn%u2019t want to needlessly stir up any drama, or darken the mood of what%u2019s been a hugely successful game so far%u2026 but, by the same token, I figured that if everyone%u2019s aware of a potential issue, it%u2019s less likely to occur anyway. <br><br>I%u2019ll refrain from any future commentary (at least while the game's ongoing)... but I will add that I think Red is doing an incredible job, and I'm still genuinely thrilled to be a part of Hexville! <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Rummy Tum Tum</strong> on <strong>21-09-2020, 03:40:24</strong>
			</dt>
			<dd class="postbody">
				If it means anything, I certainly didn't see any comments as drama stirring or irritably-toned ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>21-09-2020, 04:03:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15600691#msg15600691">Quote from: Ontan on 21-09-2020, 03:22:02</a></div></div><blockquote class="bbc_standard_quote">Regarding my previous post, I just want to clarify that nothing I said was aimed at anyone in this game, or anything that has occurred so far; I just had some early concerns about a phenomenon which had plagued a lot of <em>other</em> intrigue games. I actually spent a while wrangling over whether to even mention it, because I didn%u2019t want to needlessly stir up any drama, or darken the mood of what%u2019s been a hugely successful game so far%u2026 but, by the same token, I figured that if everyone%u2019s aware of a potential issue, it%u2019s less likely to occur anyway. <br><br>I%u2019ll refrain from any future commentary (at least while the game's ongoing)... but I will add that I think Red is doing an incredible job, and I'm still genuinely thrilled to be a part of Hexville!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I will concur that I thought your tone was only respectful, informed, and eloquent, and I look forward to seeing you in future E endeavors. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>21-09-2020, 04:19:42</strong>
			</dt>
			<dd class="postbody">
				Yeah, I just get paranoid about stuff sometimes. Anxiety can be a bitch.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>21-09-2020, 04:48:29</strong>
			</dt>
			<dd class="postbody">
				Nobody's comments have been inappropriate at all! I just get GM-jitters about these things I guess. Sorry if I made anyone ill at ease! I'm glad the game is working for some people! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>21-09-2020, 05:22:15</strong>
			</dt>
			<dd class="postbody">
				You were fine Red, it was needed and well stated imo. We will all have to chip in and send Geeky a care package wrapped in latex, with a talent for deep tissue massage for relaxation. :D Looking forward to the upcoming turn, that has <em>me</em> a bit super anxious. lol<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>23-09-2020, 02:04:47</strong>
			</dt>
			<dd class="postbody">
				Okay all turns are in, processing commencing. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>23-09-2020, 02:52:15</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: georgia;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size"><strong><em>The Malignant Grimoire</em></strong></span></span></div><br><div align="center">(https://i.imgur.com/AAIm4ZV.png)</div><br>Alwyn is true to her word and proceeds with a ceremony to destroy the <em>Malignant Grimoire</em> and forever remove the evil housed within the book from where it can threaten Hexville!<br><br>As the ceremony commences it becomes clear that she is not alone. Kieri, her goblin ally with her goblin and orc friends from the slums are watching the alleyways with traps and ambushes prepared for anyone who would threaten the ceremony. Niles the Nerdist with his automatons and nerds in tow, assists with the academics and the preparations. A tense moment occurs when it seems that the local guards may interrupt the ceremony, but a figure consults them and they step back. It is revealed that Shanira Treyan and her loyal folk of the watch are also keeping this ceremony safe.<br><br>There are attempts to stop the ceremony. A group of animated dead, including an adorable dog, students of the arcane arts, beautifully crafted golems with gems for eyes, and some dilettantes of the idle rich make attempts to disrupt things, but much to the dismay of Morticia Scott and Ixeor, Sovereign of Realms Betwixt and Between, their efforts are simply not enough against the twice as many Aspirants who oppose them! They are forced to retreat to fight another day!<br><br>At midnight, the ceremony is complete, and the <em>Malignant Grimoire</em> is destroyed! Calling forth the light based magics that she has studied hard, Alwyn magically rends the tome asunder, and with a horrifying shriek the pages burst into dust and blood and vanish forever. A triumphant cheer goes up among those assembled!<br><br>Throughout Hexville, there are mixed reactions to this news.<br><br>In the Marketplace where this all occurred, Rakim and Arwen are greatly relieved, while Kasmina is less pleased and Chloe says little. The news of the tome's destruction is overall heeded quite gladly, and those who were involved in its destruction find themselves gaining prestige for it! <br><br>In the Docks, the news is taken as one good turn after another! First the pirate Brogre is driven off, and now things are safer with the destruction of the book! While Brandy seems to care little either way, Jacqueline Roux and Jele are both quite thrilled at the news! The Aspirants that have helped the Docks become more civilized and safe will not be forgotten!<br><br>The Slums, likewise, are quite happy to hear that one less source of pain and misery exists in the world. Broken Sky seems to nod silently towards the event as the lights from it shoot into the sky, the most respect the silent vigilante has ever shown to anything, ever. Big Snuggles breathes a happy sigh of relief before getting back to work. Only Saurus seems annoyed that whatever wickedness the tome would have unleashed will never be seen. Those who helped destroy to the grimoire have new friends in low places!<br><br>In the Guild District things are much more evenly received. While Vorla seems adamant that the destruction of the tome was a good thing, Selem Shal and Bianca feel quite differently, with Jacques shrugging and saying such things are over his head. <br><br>The University reacts quite differently than the other districts. With Laskhmi Bey decrying the destruction of knowledge, and Doctor Meselnik specifically decrying the destruction of dark magic, only Jen'Mawg seems pleased at the course of things. Grizzy B goes back and forth so many times it seems overall she thinks that the tome being blasted to pieces is both awesome and horrible at once. She'll no doubt have a column out about it soon. Overall those who destroyed this book may find themselves less welcome in the University, while those who tried to save it find their prestige increase here. <br><br>Finally, the Manor District is split as well. While Baron Trunkenhammer celebrates the news, Meadows in the Sky and Countess Ulrika are furious to hear of it. Lady Whitecastle wishes everyone would talk about something more interesting. Overall, the Manor born are split on how to feel it seems. <br><br>Oh, and in the Palace, Princess Red asks for a donut shaped like a whale, no not that kind, the other kind. No she meant other kind of whale not other kind of donut. What's a grim-war? <br><br><em>The Malignant Grimoire event comes to an end with the destruction of the book!<br><br>Alwyn, Kieri, Niles, and Shanira each receive +10 influence in the Marketplace, Docks, and Slums, but -10 Influence in the University.<br><br>Morticia and Ixeor both receive +5 influence in the University, but -5 in the Marketplace, Docks, and Slums. <br><br>Future NPC interactions may be colored by the choices people have made!<br><br>Additionally, <strong>Alwyn may choose one of the Marketplace, Docks, or Slums. Her influence there will be boosted an additional +10.</strong> Alwyn please let me know your choice as part of your PM to me this turn, this will resolve as part of next turn! </em><br><br>Working on the rest of the turn.... :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>23-09-2020, 03:20:22</strong>
			</dt>
			<dd class="postbody">
				<em>Resolving Influence</em><br><br>Alwyn is now ESTABLISHED in the Marketplace and the Docks <br><br>Chevis the chic is now ESTABLISHED in the University <br><br>Keiri is now PROMINENT in the Slums <br><br>Mother Freya is now PROMINENT in the Slums <br><br>Valerian Izyumov is now ESTABLISHED in the Guild District <br><br><br><em>Alliances</em>:<br><br><br>The alliance between Alwyn, Niles, Kieri &amp; Selevahn is currently:<br><br>Nobody in the Palace<br>Nobody in the Manor District<br>Established in the University <br>Nobody in the Guild District<br>EMINENT in the Slums <br>EMINENT in the Docks and CHALLENGING FOR CONTROL (i.e. they have over 100 influence, but not more than half of all influence!) <br>Established in the Marketplace <br><br><br>The alliance between Ixeor and Chevis is currently: <br>Nobody in the Palace<br>Established in the Manor District <br>Established in the University <br>Nobody in the Guild District<br>Nobody in the Slums<br>Established in the Docks<br>Nobody in the Marketplace <br><br><br>...more coming!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>23-09-2020, 04:33:32</strong>
			</dt>
			<dd class="postbody">
				Yikes! Things are getting crazy!<br><br>Special rules are in place for the Docks. Anyone who takes the Suppress action against Selevahn or Alwyn will gain influence in the Docks equal to the amount they suppress. <br><br><strong>Kieri &amp; Mother Freya, please respond to the prompt in</strong> <strong>The Slums!</strong> (https://elliquiy.com/forums/index.php?topic=324843.0) <strong>before the deadline for Turn 5! </strong><br><br>Turn 5 will be the last turn that Secret Lairs will give their little influence bonus! As things progress, the little things just don't seem so impressive to the folks of Hexville anymore! <br><br><hr><br>This turn everyone:<br><br>1) PM me where your Minions are going and what they are getting up to there! <br><br>2) It's time your fellow Aspirants knew what you really think about them! Write an in-character post with your Aspirant <em>praising their favorite</em> of their fellow aspirants and <em>denouncing</em> their least favorite of their fellow Aspirants! <br><br><strong>Deadline for Turn 5 will be Sunday September 27th @ 3 PM PST</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>23-09-2020, 20:21:35</strong>
			</dt>
			<dd class="postbody">
				Love the post pdragon! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>23-09-2020, 23:15:56</strong>
			</dt>
			<dd class="postbody">
				Sorry I've been a bit awol. I'm alive. I think.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>24-09-2020, 00:38:34</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15603935#msg15603935">Quote from: Elizabeth Ecsed on 23-09-2020, 23:15:56</a></div></div><blockquote class="bbc_standard_quote">Sorry I've been a bit awol. I'm alive. I think.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well I sure hope so! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Ontan</strong> on <strong>24-09-2020, 07:22:10</strong>
			</dt>
			<dd class="postbody">
				Excuse the double post in the Guild District - I had a bit of catching up to do, and the posts were already large enough on their own. Also, apologies for any unfair depictions in the denouncement! I hope it goes without saying that it’s only meant for game purposes, rather than any OOC reflection on how the character has been depicted.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>24-09-2020, 10:11:00</strong>
			</dt>
			<dd class="postbody">
				You guys are making me so happy with these IC posts! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>25-09-2020, 19:32:17</strong>
			</dt>
			<dd class="postbody">
				I don't know what I was thinking setting an early Saturday deadline. Deadline getting bumped to Sunday afternoon - 3 PM PST. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>27-09-2020, 06:07:15</strong>
			</dt>
			<dd class="postbody">
				Mannnn, poor Chevis. Absolutely great character, II
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>27-09-2020, 22:15:32</strong>
			</dt>
			<dd class="postbody">
				Everyone got done early! Thank you!! &lt;3 <br><br>Processing the turn begins!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>27-09-2020, 22:45:37</strong>
			</dt>
			<dd class="postbody">
				Resolving Influence<br><br>- Alwyn is now ESTABLISHED in the SLUMS<br>- Mother Freya is now EMINENT in the Slums <br>- Selevahn the Sensational is now PROMINENT in the Docks <br>- Shanira Treyan is now ESTABLISHED in the Manor District <br><br><br>Alliance Status:<br><br>Ixeor/Chevis:<br>- Nobody in the Palace<br>- Established in the Manor<br>- Established in the University <br>- Nobody in the Guild District<br>- Nobody in the Slums<br>- Established in the Docks<br>- Nobody in the Marketplace<br><br>Alwyn/Niles/Kieri/Selevahn<br>- Nobody in the Palace<br>- Nobody in the Manor <br>- Established in the University<br>- Nobody in the Guild District<br>- EMINENT AND FIGHTING FOR CONTROL OF THE SLUMS<br>- EMINENT AND FIGHTING FOR CONTROL OF THE DOCKS<br>- Established in the Marketplace <br><br>This alliance now has two districts where they have 100 influence, but not the half of all influence needed to gain control. <br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>28-09-2020, 00:18:23</strong>
			</dt>
			<dd class="postbody">
				Praise and Denouncement Results!<br><br>Alwyn: <br>Praised by Kieri and Shanira<br>Denounced by Morticia <br><br>Chevis:<br>Praised by Ixeor <br>Denounced by Alwyn, Chevis, Keiri, Shanira, &amp; Selevahn<br><br>Ixeor<br>Praised by Chevis &amp; Morticia<br>Denounced by Freya &amp; Niles<br><br>Kieri<br>Praised by Alwyn<br>Denounced by nobody <br><br>Morticia<br>Praised by Freya<br>Denounced by nobody<br><br>Mother Freya<br>Praised by nobody<br>Denounced by Valerian<br><br>Niles the Nerdist<br>Praised by nobody<br>Denounced by nobody <br><br>Selevahn<br>Praised by nobody<br>Denounced by nobody <br><br>Shanira<br>Praised by Niles, Valerian, &amp; Selevahn<br>Denounced by nobody<br><br>Valerian<br>Praised by nobody<br>Denounced by Ixeor <br><br><br>The most denounced (Chevis), the most praised (Shanira) and the most talked about (Chevis again, so Ixeor) all have a prompt to respond to in the Manor District! <br><br>Mother Freya and Kieri have a prompt to respond to in the Slums.<br><br>Selevahn the Sensational has a prompt to respond to in the Docks. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>28-09-2020, 00:34:55</strong>
			</dt>
			<dd class="postbody">
				Minion Traits rolls have been resolved for those that had them. <br><br>Reminder - now that five turns have passed your Secret Lairs no longer give a passive influence bonus every turn! <br><br><hr><br><strong>TURN SIX BEGINS</strong><br><br>As usual, everyone PM me where your minions are going and what they are getting up to. <br><br>Those of who who have a prompt to respond to, please do so! <br><br>One additional post is required. This is an in-character post. In this post I want your character to ask themselves, of all the motivations they could have (Civilization, Freedom, Harmony, Power, Progress) which is the one that they most identify with <em>other</em> than what they are currently pursuing? Basically in this post you will pick up a secondary motivation to ad to the one you already have! This is to reflect your character understanding that things aren't as straightforward and easy as they perhaps once believed! Why your character thinks of this or what prompts it all, I leave up to your creativity! <br><br>I'll put out a deadline of <strong>Thursday October 1st at 6 PM PST</strong> if that doesn't work for anyone let me know! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>28-09-2020, 00:36:52</strong>
			</dt>
			<dd class="postbody">
				And just in case anyone needs it - here are the Motivation descriptions: <br><br><em>Civilization:</em> Your ultimate goal is peace. For this peace, you are willing to pay the price of order, even at times an order that certain individuals may find suffocating. However you know that this sort of pain can be overcome by letting go of selfish, individual goals and focusing on what is best for all. Your vision for the future is likely of a city that is serene, orderly, and above all, peaceful. It is most likely that your claim to power is based in law, heritage, or some other precedent that represents what you see as a more legitimate factor than mere ambition or selfishness.<br><br><em>Freedom:</em> You do not believe in control, not for yourself and not for others. For this freedom, you are willing to risk the fires of chaos, potentially even to the point that many may wonder if dying free is your goal rather than an acceptable fate. Your vision could be of a city in flames or a city of anarchy - one that thrives because of, not despite - its lack of laws. Your goal might therefore not be so much to take power for yourself as ensure nobody else can, and therefore you may not need any basis for a claim in the first place.<br><br><em>Harmony:</em> The natural world is one that has a place for the mortal races as well as the beasts, and in your society the natural state will guide things. The natural world may seem savage and unfair to some, but that is always the refrain of the prey who is feasted upon, or the would-be-hunter who did not understand the food chain well enough. Nevertheless harmony requires tolerance of the gentle herd as well as the bloody claws, and this wisdom is not found in books and laws. A primal mandate calls upon you to see that Hexville understands it has a place in the natural order, and to take it.<br><br><em>Power:</em> Pure ambition fuels your desire for the throne. It will be yours and it will be yours by any means necessary, no matter the horror that your methods may cause in those who are not prepared to make the choices you are. Your claim may be legitimate, it may be false, it may be spurious, it matters not. It will be your might and your will and nothing less that guarantees you ascend. And what will you do when you have your desire? Anything and everything you wish. That's the point, after all!<br><br><em>Progress:</em> Learning is not solely the domain of the hermit or the monk, great leaders once advanced science and magic as well as their political ends. It is time, in your mind, that Hexville became such a place, ruled by a liege who pushes the envelope of advancement, learning, and self-improvement - not just for the individual, but for society as a whole. You will assert your claim through logic, rhetoric, or trickery if need be. Any acceptable means may be used to reach your end, you know best for this city, the people will understand in time.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>28-09-2020, 17:45:12</strong>
			</dt>
			<dd class="postbody">
				Also I'm open to input on the deadline. As things are getting more complex is more time to process stuff a good thing, or will moving too slow take away the fun? I'm pondering just making it a weekly deadline on Sunday since that seemed to work out okay, but if people have thoughts I'd be glad to hear them! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>28-09-2020, 17:52:01</strong>
			</dt>
			<dd class="postbody">
				I think it varies by the turn. Like on turns where we're not meant to post IC at all I don't think that needs more than a few days for a deadline. Where as ones that require substantial posts would need more time. I think you've been handling them just fine so far. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>28-09-2020, 21:45:57</strong>
			</dt>
			<dd class="postbody">
				Thanks pdragon! :)<br><br>Answers to some questions that were asked:<br><br><em>What does the target know if I suppress someone?</em><br><br>They get told that they were suppressed and in what district. They are not told who did it. <br><br><em>Are you going to replace players who drop out?</em><br><br>No. At this point the game is still more than active enough. If we get to the point that there are very few players remaining I might reconsider, but at this point my inclination is to just play the game out until there is a winner or everyone is done rather than put new players in. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Ontan</strong> on <strong>29-09-2020, 01:38:07</strong>
			</dt>
			<dd class="postbody">
				If you give me 3 days to write a post, then it takes me 3 days; if you give me a month, it takes me a month. I find that the deadlines give a bit of structure and motivation, and the current pace is pretty good. A week-long deadline might be a a little too slow paced for me, but I’ll admit that in the absence of an alliance, my character tends to have fairly straightforward moves. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>29-09-2020, 02:06:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15609417#msg15609417">Quote from: Ontan on 29-09-2020, 01:38:07</a></div></div><blockquote class="bbc_standard_quote">If you give me 3 days to write a post, then it takes me 3 days; if you give me a month, it takes me a month.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ha! Well said, and I understand exactly what you mean. That's one of the problems with deadlines is our brains are wired to think that's when we start thinking about it. Or at least that's how mine is sometimes. :)<br><br>Thanks for the feedback! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>29-09-2020, 02:18:44</strong>
			</dt>
			<dd class="postbody">
				Same
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>29-09-2020, 04:48:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15609196#msg15609196">Quote from: RedPhoenix on 28-09-2020, 21:45:57</a></div></div><blockquote class="bbc_standard_quote"><em>What does the target know if I suppress someone?</em><br><br>They get told that they were suppressed and in what district. They are not told who did it. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Iiiiiinteresting. *steeples fingers*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Captain America</strong> on <strong>29-09-2020, 06:34:52</strong>
			</dt>
			<dd class="postbody">
				there you go folks, everyone hit the Uni! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>01-10-2020, 02:33:50</strong>
			</dt>
			<dd class="postbody">
				Just over 24 hours to deadline! Super interested in seeing what everyone takes as their second motivation! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Rummy Tum Tum</strong> on <strong>01-10-2020, 20:17:40</strong>
			</dt>
			<dd class="postbody">
				Hope you feel better soon, Ink
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>01-10-2020, 20:28:23</strong>
			</dt>
			<dd class="postbody">
				Yes, feel better soon! :(<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>02-10-2020, 03:26:01</strong>
			</dt>
			<dd class="postbody">
				We have hit deadline. One player didn't submit actions. I've sent a PM. <br><br>Working on resolving the turn but I might hold off until tomorrow morning, don't want to leave anyone behind unless necessary. <br><br>Edit: Okay gonna start resolving things <strong>tomorrow at 6 am PST</strong> I hope to have heard something by then! =)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>02-10-2020, 16:17:17</strong>
			</dt>
			<dd class="postbody">
				Okay, I haven't heard anything which means unfortunately Ixeor must be skipped this turn. Processing begins! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>02-10-2020, 18:04:38</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Events:</strong></span><br><br>- Shanira dazzles the crowd and gains a significant influence boost in the Manor and Palace<br>- Chevis dazzles the crowd and gains a significant influence boost in the Manor and Palace<br>- Ixeor apparently snubs the invitation! (no game effect since it was due to OOC issues, assumedly) <br><br><br><span class="bbc_u"><strong>Resolving Influence:</strong></span><br><br>- Alwyn is now PROMINENT in the Docks<br>- Chevis is now PROMINENT in the Docks<br>- Chevis is now ESTABLISHED in the Palace<br>- Morticia is now ESTABLISHED in the Manor<br>- Niles is now PROMINENT in the University <br>- Shanira is now PROMINENT in the Manor<br>- Shanira is now ESTABLISHED in the Palace<br><br><em>Reminder</em>: Palace influence gives no bonuses. <br><br><br><strong><span class="bbc_u">Alliance Status</span></strong><br><br><em>Ixeor &amp; Chevis</em><br>- Established in the Palace<br>- Prominent in the Manor<br>- Established in the University<br>- Nobody in the Guild District<br>- Nobody in the Slums<br>- Prominent in the Docks<br>- Nobody in the Marketplace<br><br><em>Alwyn, Niles, Kieri, &amp; Selevahn</em><br>- Nobody in the Palace<br>- Nobody in the Manor<br>- Prominent in the University<br>- Nobody in the Guild District<br>- Eminent and Fighting for Control of the Slums<br>- Eminent and Fighting for Control of the Docks <br>- Established in the Marketplace<br><br><br><strong><span class="bbc_u">Minion Traits Rolls</span></strong><br><br>There were so many of these that I'm just going to publicly list them. These are made public anyway on the <strong>Aspirant Page</strong> (https://elliquiy.com/forums/index.php?topic=324844.0) in any case and it saves me a ton of time not to have to send individual PMs so I'll do it this way from now on.<em> This is only a list of new traits acquired this turn! </em> The Aspirant page should accurately list the total traits acquired by minions!<br><br><em>Reminders about Minion Traits</em><br>- If you do not like your minion trait you can always choose to dismiss and replace them as that minion group's action for the turn. The minion will disband and you can choose another of any flavor you like to replace them, but that will be their only action for the turn.<br>- Minions roll for a trait after every third completed mission. So this turn all starting minions and minions recruited turn 3 rolled. If a group of your minions didn't roll for a trait, it's because they were recruited on a different turn! <br>- Minions can have a maximum of three traits! <br><br><strong>Alwyn </strong><br>Group 1 - Negative Trait - 6 - Unique - Grim Magic Reside (on a 1 reroll and suppress ALL players in that zone).<br><br><em>Although they were crucial in destroying the Malignant Grimoire, it seems some of the dark magic that was dispersed was actually absorbed by the elemental motes. Alwyn realizes there is a risk it will manifest...</em><br><br><strong>Chevis the Chic</strong><br>Group 1 - Negative Trait - 1 - Cowardly (minus 2 to all rolls if rival minions in zone)<br>Group 2 - No New Trait.<br><br><em>Chevis' first loyalists have seen so much crazy, weird stuff in Hexville that it's started to frighten them! Or maybe it's the amount of predators that are attracted to the salmon...</em><br><br><strong>Kieri</strong><br>Group 1 - No New Trait.<br><br><strong>Mother Freya</strong><br>Group 1 - Positive Trait - 5 - Loud (1/3 of a support roll spreads to nearby zones)<br><br><em>Freya's most loyal followers have learned how to spread the message of Aros far and wide!</em><br><br><strong>Ixeor, Sovereign of Realms Betwixt and Between</strong><br>Group 1 - Negative Trait - 4 - Hum Drum (6s become 5s)<br>Group 2 - No New Trait.<br><br><em>Having been in service for some time, Ixeor's golems have lost a bit of their shine.</em><br><br><strong>Morticia Scott</strong><br>Group 1 - No New Trait. <br>Group 2 - Negative Trait -&nbsp; 6 - Unique - Stuck-Up (-2 Penalty to rolls in the Slums, Guild District, or Docks).<br><br><em>Morticia realizes that her wizards in training are a bit too bougie to be taken seriously by the working class...</em><br><br><strong>Niles the Nerdist</strong><br>Group 1 - Negative Trait - 5 - Incompetent (on a 1 roll again for reverse).<br><br><em>Niles' automatons have been through a lot, and are now at risk of malfunctioning!</em><br><br><strong>Selevahn the Sensational</strong><br>Group 1&nbsp; - Negative Trait - 2 - Gullible (on a 1 aids rival instead)<br>Group 2 - Positive Trait - 2 - Distracting (all rival aspirant rolls are a -2 in the same district (note this effect does NOT stack)). <br><br><em>Following all of their work distracting other minions, Selevhan's privateers have started to become a bit too involved with them! Also, it seems the dock workers, perhaps out of rivalry or jealously, are also trying to be as distracting as possible. Or maybe Selevahn just encourages all of his lackeys to dress too sexy? Hmmm.</em><br><br><strong>Shanira Treyan</strong><br>Group 1 - No New Trait. <br><br><strong>Valerian Izyumov</strong><br>Group 1 - Negative Trait - 6 - Unique - Myopic (on a 1 will go to the palace instead of assigned zone).<br><br><em>Valerian's adventuring companions have started to become a little <span class="bbc_u">too</span> focused on controlling the Palace. </em><br><br><br><strong><span class="bbc_u">Miscellaneous!</span></strong><br><br>I've changed the way I'm reporting certain information. Alliance status will be listed in this update type post and not individual location threads, unless the alliance is fighting for or in control. Each location now lists who is in control in the header. I've also cleaned up the format of the first post in each location to make things a bit clearer, hopefully.<br><br>An NPC Ally section has been added to each Aspirant sheet. <br><br><strong>@Ixeor</strong> you are welcome to keep playing but if you do I need an IC post about choosing a second motivation! :)<br><br><span style="font-size: 18pt;" class="bbc_size"><strong>@EVERYONE</strong><br></span><em>If you submit your own rolls, please submit both the base roll and the modifier you are putting on it.</em> For example instead of "4" report "3+1" this lets me check minion specific results, make sure you're not cheating yourself out of modifiers you might be entitled to, and also some other things that might be sekrit. &gt;.&gt;<br><br>Also I said previously that my preference was to keep it all in one PM thread. I'm going to flip around on that, my preference is now to send a new PM with the subject line of the turn, e.g. Hexville Turn 7 or something like that. This isn't a requirement, just a preference. <br><br><em>Working on IC posts for District Threads!</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>02-10-2020, 20:03:21</strong>
			</dt>
			<dd class="postbody">
				In character posts are up!<br><br>- Niles has a prompt to respond to in the University<br>- Alwyn and Chevis have a prompt to respond to in the Docks<br>- Selevahn has a choice to make in the Docks <br>- Shanira has a prompt to respond to in the Manor District <br>- Kieri and Mother Freya may redirect their NPC Allies if they wish, as detailed in the Slums <br><br>Oh and current motivation summary:<br><br>Alwyn - Civilization / Progress <br>Chevis - Freedom / Power <br>Ixeor - Progress / ????<br>Kieri - Civilization / Harmony <br>Morticia Scott - Progress / Freedom <br>Mother Freya - Power / Civilization <br>Niles - Progress / Civilization <br>Selevahn - Power / Civilization<br>Shanira - Civilization / Progress <br>Valerian - Harmony / Power&nbsp; <br><br>Also, I'm very sorry for the confusion about minion traits. The list above is only for the <em>NEW</em> traits that were acquired at the end of this turn. It was not meant to overwrite existing traits. I've added some hopefully clarifying language there! The <strong>Aspirant Page</strong> (https://elliquiy.com/forums/index.php?topic=324844.0) should be up to date and list everything for each group of minions, let me know if you think I screwed it up! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>02-10-2020, 20:12:38</strong>
			</dt>
			<dd class="postbody">
				<strong>Turn 7 Begins!</strong><br><br>Okay, it's time for a simple turn. There's enough going on without mixing more in.<br><br>This turn, other than the direct prompts outlined above, everyone just submit your minions via PM. What are your aspirants up to? Well, other than those with specific prompts, they will be thinking of new ways to help their causes, which they'll have access too in the near future! But not quite yet!&nbsp; <br><br><strong>Deadline is Tuesday, October 6th, @ 5 PM PST</strong> 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>04-10-2020, 22:32:12</strong>
			</dt>
			<dd class="postbody">
				<strong>Ixeor, Sovereign of the Realms Betwixt and Between</strong>, has unfortunately been called away to attend to his many other holdings on other worlds, which definitely exist.<br><br>His influence will merge with Chevis' as part of resolving this next turn.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>06-10-2020, 22:52:16</strong>
			</dt>
			<dd class="postbody">
				Everyone's turns are in!!! &lt;3 <br><br>Processing! <br><br>And one other note, <strong>Selevahn the Sensational</strong> has withdrawn, his influence will be added to Shanira's as part of resolving this turn. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>06-10-2020, 23:56:29</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Influence</span></strong><br><br>Chevis the Chic is now ESTABLISHED and PROMINENT in the Manor District <br><br>Kieri is now EMINENT in the Slums <br><br>Mother Freya is now CONTESTING FOR CONTROL of the Slums. <br><br>Shanira Treyan is now ESTABLISHED and PROMINENT in the Docks <br><br>Valerian Izyumov is now ESTABLISHED in the Manor District <br><br>Okay this was a fairly dramatic turn for influence with all the changes, so everyone please double check your Aspirant page and make sure it looks right! <br><br><br><strong><span class="bbc_u">Alliances</span></strong><br><br>With the disappearance of Ixeor, the alliance between him and Chevis has dissolved. <br><br>As Selevahn leaves Hexville, he departs the alliance, leaving Alwyn, Keiri, and Niles the Nerdist still allied. <br><br><em>Alwyn, Kieri, and Niles the Nerdist</em><br>- Nobody in the Palace<br>- Nobody in the Manor<br>- Prominent in the University<br>- Eminent and Fighting for Control of the Slums<br>- Eminent in the Docks (no longer contesting for control) <br>- Established in the Marketplace <br><br><br><span class="bbc_u"><strong>Minion Trait Rolls</strong></span><br><br>Chevis Group 3 - No New Trait<br><br>Alwyn Group 2 - New Negative Trait. Hopeless. On a 1 this group of minions will wander off to a randomly chosen district and perform their action there.<br><br><em>Alwyn starts to realize her fancifully dressed goblins are sometimes more interested in pursuing excitement than focusing on the task at hand!</em><br><br>Alwyn Group 3 - No New Trait.<br><br>Valerian Group 2 - New Negative Trait. Cowardly. If this group of minions encounters minions working for a rival they will take a -2 to their roll. <br><br><em>Worried by stories of the crazy happenings in Hexville, the gargoyles are starting to become skittish about landing.</em><br><br><br><em>Working on IC posts!</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>07-10-2020, 00:23:35</strong>
			</dt>
			<dd class="postbody">
				I I, you are a genius
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>07-10-2020, 01:36:34</strong>
			</dt>
			<dd class="postbody">
				IC posts are up<br><br>Shanira Treyan has a prompt in the Manor District<br><br>Chevis the Chic has a prompt in the Manor District <br><br>Niles the Nerdist has a prompt in the University <br><br>Alwyn has a prompt in the Docks<br><br>Shanira Treyan has a prompt in the Docks<br><br>Mother Freya has a prompt in the Slums <br><br><em>Also please everyone don't be shy about double checking my math! I screwed it up at least once this round!</em><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>07-10-2020, 02:17:14</strong>
			</dt>
			<dd class="postbody">
				<strong>Turn 8 Begins</strong><br><br>Well, that was certainly an eventful turn!<br><br>Everyone!<br><br>1) PM me where your minions are going and what they're up to!<br><br>2) Respond to a prompt if you have it!<br><br>3) A random event has occurred in the Docks! Everyone may respond! :)<br><br>The deadline for this turn will be <strong>Sunday, October 11th, at 12:00 NOON Pacific!</strong> 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Rummy Tum Tum</strong> on <strong>07-10-2020, 03:00:42</strong>
			</dt>
			<dd class="postbody">
				Weird! I like it! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>07-10-2020, 03:17:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15618520#msg15618520">Quote from: Elizabeth Ecsed on 07-10-2020, 00:23:35</a></div></div><blockquote class="bbc_standard_quote">I I, you are a genius<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>He really is!<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15618685#msg15618685">Quote from: Rummy Tum Tum on 07-10-2020, 03:00:42</a></div></div><blockquote class="bbc_standard_quote">Weird! I like it! :D<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Ontan</strong> on <strong>07-10-2020, 06:32:49</strong>
			</dt>
			<dd class="postbody">
				I’ve written up an exit from my character. The game was (and still is) amazing, but I think my part has run its course. I’ve put the next bit in a spoiler, because there’s a little bit of salt involved and I don’t want it to overshadow the thread (and discussions for the upcoming turn): <br>&nbsp;<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">The blunt bit: there’s nothing fun about having your turn continually vetoed, and not being able to do anything about it. <br><br>Over the last two rounds, I had three of my four minion actions reduced to zero (consecutive NPC attacks, one ‘distracted’ penalty). It was really frustrating to be on the receiving end of such debilitating setbacks because there was basically nothing I could do about it: the stronger players decide who / where they’re targeting, and that’s that. What really stings is that nobody even had to use a major action for it to happen: it was their bonus perks that barred me from processing even a basic turn. I’m all for players earning advantages due to good strategy, but it should be about building them up, not turning opponents into paralysed punching bags week in, week out. <br><br>As an aside, I also get <em>why</em> it happened, and that nobody’s to blame – the distraction penalty was just incidental, and Valerian was the only character to condemn Mother Freya, which painted an IC target on his back – but there was just nothing left for me in the game. I was already in undisputed last place, and then I unilaterally had 3/4 minion actions negated, then I receive double minion penalties, then I see other characters getting their third personal writing prompt before I’ve received one… I know it’s all happenstance, but at this point I feel like my participation in the game has zero value for anyone. <br><br>The above notwithstanding, though, the single biggest issue was absolutely of my own making: Valerian wasn’t much fun to play. I made the character in a bit of a rush, and he ended up being a terrible fit with the rest of the characters, and not much run to play as a lone wolf… and that’s on me. </div></div> <br><br>Take all the above with a very healthy dose of irony, scepticism, and if needed, eye-rolling. Hexville really was a genuine joy to be in, and for all my prideful venting, I’d <em>shamelessly</em> join a reboot if you guys would have me again. Red has done an amazing job of creating and running the game, and none of my commentary is meant to detract from that.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>07-10-2020, 18:40:55</strong>
			</dt>
			<dd class="postbody">
				You're allowed to not like it, don't feel bad about that. All of the feedback is useful. This is literally the "rough draft" of the game I don't expect it go flawlessly. Withdrawing at the moment it's no longer or fun is not something anyone should feel bad about! <br><br>I don't want to get too off on a tangent of talking about what is and isn't working <em>now</em> but after the game ends I'm very happy to hear from everyone about it. I'm keeping track of things myself too, although a lot of it is more based on what does and doesn't work as far as being organized and processing turns (it's improving, still not good).<br><br>But yes, do not fear, I do not think that <em>everything</em> is perfect and if I do run a Hexville 2 there will be some fairly big changes. But we'll talk about that when the game concludes.<br><br>Other than that, thanks for playing. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>09-10-2020, 03:00:13</strong>
			</dt>
			<dd class="postbody">
				<strong>Valerian Izyumov's</strong> influence has been dedicated to <strong>Shanira Treyan</strong>! It will be added as part of this next round! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>09-10-2020, 20:51:32</strong>
			</dt>
			<dd class="postbody">
				Just a reminder, deadline is in about 24 hours :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Current Turn - Turn 7</strong><br>
				Post by: <strong>Geeklet</strong> on <strong>10-10-2020, 04:41:28</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15581784#msg15581784">Quote from: RedPhoenix on 04-09-2020, 05:33:06</a></div></div><blockquote class="bbc_standard_quote"><strong>Turn 8 Begins</strong><br><br>...<br><br>The deadline for this turn will be <strong>Sunday, October 11th, at 12:00 NOON Pacific!</strong><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15621424#msg15621424">Quote from: RedPhoenix on 09-10-2020, 20:51:32</a></div></div><blockquote class="bbc_standard_quote">Just a reminder, deadline is in about 24 hours :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>So it has been changed to Saturday?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>10-10-2020, 04:44:19</strong>
			</dt>
			<dd class="postbody">
				Yeah Red, your math is odd 😻😻😘😘😘
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>10-10-2020, 04:51:23</strong>
			</dt>
			<dd class="postbody">
				....<br><br>Uh.<br><br>I meant 48. <br><br>*blushes and hides*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>10-10-2020, 04:52:09</strong>
			</dt>
			<dd class="postbody">
				Just wanted to make sure I wasn't caught in some weird time vortex! 2020 already has enough going on, dont wanna add that to the list!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>10-10-2020, 04:52:32</strong>
			</dt>
			<dd class="postbody">
				lol I shouldn't admit this but I thought it was Saturday. So uh, yeah, I get what you mean. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>10-10-2020, 04:58:26</strong>
			</dt>
			<dd class="postbody">
				You fussed at yourself for having it on a Saturday 😁
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>10-10-2020, 05:03:20</strong>
			</dt>
			<dd class="postbody">
				Okay you know in my defense this is the first Friday I've had off since I got my job back so. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>10-10-2020, 21:17:41</strong>
			</dt>
			<dd class="postbody">
				...okay NOW it's just under 24 hours 'til deadline. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>11-10-2020, 21:40:27</strong>
			</dt>
			<dd class="postbody">
				Real life popped up for a few things, so I'll be processing the turn later this afternoon. It looks like everyone got their stuff in, thank you! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>12-10-2020, 00:17:43</strong>
			</dt>
			<dd class="postbody">
				Okay sorry about that! Resolving turn now! Appreciate everyone's patience! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>12-10-2020, 00:19:19</strong>
			</dt>
			<dd class="postbody">
				Of course sweetness. Thank you for running the game!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>12-10-2020, 02:06:28</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Influence</strong></span><br><br>- Chevis the Chic is now ESTABLISHED in the MARKETPLACE<br>- Kieri is now ESTABLISHED in the MARKETPLACE<br>- Morticia Scott is now ESTABLISHED in the MARKETPLACE <br>- Mother Freya is now ESTABLISHED In the GUILD DISTRICT <br>- Niles the Nerdist is now ESTABLISHED in the SLUMS<br>- Shanira Treyan is now ESTABLISHED in the GUILD DISTRICT<br>- Shanira Treyan is now EMINENT AND CONTESTING CONTROL of the Manor District<br>- Shanira Treyan is now EMINENT in the Docks <br><br><br><span class="bbc_u"><strong>Alliance Standings</strong></span><br><br><em>Alwyn, Kieri, &amp; Niles the Nerdist</em><br>- Nobody in the Palace<br>- Nobody in the Manor<br>- Prominent in the University<br>- Nobody in the Guild District<br>- In Control of the Slums <br>- Eminent in the Docks<br>- Prominent in the Marketplace <br><br><br><span class="bbc_u"><strong>Minion Traits Rolls</strong></span><br><br>- Kieri M2 - Positive New Trait. Unique. Tough. Ignore Penalties. <br><br><em>Kieri's orcish bodyguards heave weathered a lot, and are ready to endure more for their beloved Aspirant!</em><br><br>- Freya M2 - No New Trait.<br>- Freya M3 - No New Trait. <br>- Niles M2 - Positive New Trait. Distracting. Other minions are at -2. <br><br><em>Is this really a group of nerds or the wildest party crew in Hexville? Niles starts to wonder...</em><br><br>- Alwyn M4 - No New Trait. <br>- Shanira M2 - Positive New Trait. Unique. Respected. +2 to all rolls in the Manor District, Marketplace, and Palace. <br><br><em>Shanira's recruited guardsmen have earned the respect of the upper class!</em><br><br><em>Working on IC posts!</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>12-10-2020, 02:58:22</strong>
			</dt>
			<dd class="postbody">
				So a loxodon is basically a sentient elephant, right? And he's riding a non sentient elephant? Uhhh. Ok.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>12-10-2020, 03:11:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15624082#msg15624082">Quote from: Elizabeth Ecsed on 12-10-2020, 02:58:22</a></div></div><blockquote class="bbc_standard_quote">So a loxodon is basically a sentient elephant, right? And he's riding a non sentient elephant? Uhhh. Ok.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yes. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>12-10-2020, 03:26:15</strong>
			</dt>
			<dd class="postbody">
				https://media.tenor.com/images/5fa6f88aff8dca26136fd9381cfb2635/tenor.gif
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>12-10-2020, 03:41:08</strong>
			</dt>
			<dd class="postbody">
				<strong><em>IC Posts are Up</em></strong><br><br>- Grizzy B has a result that is of direct interest to Niles and Mother Freya in the University!<br><br>- Lady Whitecastle has thrown a party, the results are mostly of interest to Shanira, in the Manor District! <br><br>- Baron Trunkenhammer has confronted Shanira in the Manor District! <br><br>- Countess Ulrika has pledged loyalty to Chevis, who must see what she has to offer in the Manor District! <br><br>- Jele didn't find anything for Alwyn in the Docks.<br><br>- Jacqueline Roux has pledged loyalty to Shanira, who has a prompt in the Docks!<br><br>- Big Snuffles has finished his building project in the Slums! Kieri check in there!<br><br>- An important event has taken place in the Slums. Mother Freya has a prompt to respond to! <br><br>- The giant turtle event continues in the Docks! The post will be of interest to Niles, but also Alwyn, Kieri, and Shanira have a prompt to continue their response to! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>12-10-2020, 03:46:30</strong>
			</dt>
			<dd class="postbody">
				<strong><em>Turn 9 Begins</em></strong><br><br>No special aspirant actions this turn. <br><br>- Respond to your prompts<br>- PM me the actions of your minions!<br><br><strong>Deadline will be Thursday October 15th @ 5 PM PST</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>12-10-2020, 03:59:24</strong>
			</dt>
			<dd class="postbody">
				Oh dear
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 01:51:43</strong>
			</dt>
			<dd class="postbody">
				Oh god deadline's in ten minutes how did this happen D:
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Rummy Tum Tum</strong> on <strong>16-10-2020, 02:02:00</strong>
			</dt>
			<dd class="postbody">
				oh no
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 02:20:35</strong>
			</dt>
			<dd class="postbody">
				Okay just waiting on one last set of actions. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>16-10-2020, 02:21:03</strong>
			</dt>
			<dd class="postbody">
				I expect that it happened the normal way, the passage of time and all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 02:52:37</strong>
			</dt>
			<dd class="postbody">
				Okay got all the turns in! Resolving stuff now! <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15628372#msg15628372">Quote from: c0i9z on 16-10-2020, 02:21:03</a></div></div><blockquote class="bbc_standard_quote">I expect that it happened the normal way, the passage of time and all.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hmmm. Perhaps. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 04:25:10</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Resolving Prompts</strong></span><br><br>- Jele has found an item for Alwyn in the Docks<br><br>- Big Snuffles has made excellent progress with his building project in the Marketplace, which should please Kieri. <br><br>- Mother Freya earned additional influence in the Slums from displaying the Glaive of Broken Sky (renamed on her sheet) <br><br>- Something very bad has happened in the Docks. Niles the Nerdist and Mother Freya should probably check there. The rest of you might not want to look.<br><br>- Grizzy B's latest column in the <em>Hexville Gazette</em> (University Thread) is something Chevis will want to be aware of, even though he might not want to read it.<br><br>- Lady Whitecastle's party didn't go great, but enough to earn Shanira Treyan a bit of influence in the University.<br><br>- Jacqueline Roux's patrol in the Docks was a boon to Alwyn, Kieri, Shanira and to a lesser extent Mother Freya &amp; Niles the Nerdist <br><br>- Shanira Treyan challenged Baron Trunkenhammer to a duel!! See the results in the Manor District!<br><br>- The Big 'Ol Turtle has been given accommodations in the Docks thanks to the efforts of Alwyn, Kieir, and Shanira. Read that thread to see how it went! <br><br><strong><span class="bbc_u">Resolving Influence</span></strong><br><br>- Alwyn is now EMINENT in the Docks <br>- Chevis the Chic is now PROMINENT in the University <br>- Kieri is now ESTABLISHED in the Docks <br>- Kieri is now PROMINENT in the Marketplace<br>- Niles is now ESTABLISHED in the Docks <br>- Shanira is IN CONTROL of the Manor District<br>- Shanira is now CONTESTING CONTROL of the Docks<br><br><em>But wait there's more....</em><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 04:33:54</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Resolving Alliances</strong></span><br><br><em>Alwyn, Keiri, &amp; Niles the Nerdist</em><br><br>Palace: Nobody<br>Manor District: Nobody<br>University: Prominent <br>Guild District: Nobody<br>Slums: Eminent and Contesting Control<br>Docks: Eminent and Contesting Control <br>Marketplace: Eminent and Contesting Control <br><br><strong>A new alliance has formed!</strong><br><br><em>Mother Freya &amp; Shanira Treyan</em><br><br>Palace: Established<br>Manor District: In Control<br>University: Nobody<br>Guild District: Eminent<br>Slums: In Control<br>Docks: Eminent and Contesting Control<br>Marketplace: Nobody <br><br><em>Working on IC posts</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 05:21:20</strong>
			</dt>
			<dd class="postbody">
				<em><strong>If anyone didn't get their Turn 9 resolution PM let me know, Elliquiy is being weird about things showing up in my sent message folder again!</strong></em><br><br>IC posts are up! <br><br>- Chevis the Chic has a new prompt in the University District<br>- Kieri has a new prompt in the Marketplace. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 05:39:16</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Minion Trait Rolls</span></strong><br><br><em>Lots of these this turn, starting minions, turn 3, and turn 6 recruits</em><br><br><strong>Alwyn <br></strong>M1 - New Negative Trait. Hum Drum. All 6s are treated as 5s. <br><br><em>Alwyn's motes are starting to lose their shine... .... .... something is happening ... </em><br><br><br><strong>Chevis the Chic<br></strong>M1 - New Positive Trait. Unique. Quick-Footed. Cannot be targeted by other Aspirants.<br><br><em>Chevis's tailor/models lean into their cowardice, turning it into an art. They hope this makes their aspirant proud!</em><br><br>M2 - New Negative Trait. Cowardly. -2 to all rolls if another Aspirant's minions are present.<br><br><em>Unfortunately the reverse mermaids <span class="bbc_u">also</span> lean into the tailor/models' cowardice.</em><br><br><br><strong>Kieri <br></strong>M1 - No New Trait.<br><br><br><strong>Mother Freya <br></strong>M1 - New Negative Trait. Gullible. On a roll of 1, these minions will aid any rival aspirant minions they encounter instead of helping you.<br><br><em>Perhaps Mother Freya's original followers are a bit too good at taking orders...</em><br><br><br><strong>Morticia Scott</strong><br>M1 - New Positive Trait. Loud - 1/3rd of the result of your roll is applied to adjacent districts<br><br><em>How are they loud? They have no vocal cords! She really is a genius necromancer!</em><br><br>M2 - New Positive Trait. Fearless. Ad +2 to any roll if rival aspirant minions are present.<br><br><em>They heard what the folks on the wrong side of town have been saying about them and now they're itching to rumble!</em><br><br>M3 - No New Trait.<br><br><br><strong>Shanira Treyan</strong><br>M1 - New Positive Trait. Fearless. Ad +2 to any roll if rival aspirant minions are present.<br><br><em>Inspired by Shanira herself, these loyal guards will fight an elephant if they had to!</em><br><br><br><br><em>As always remember, you are free to disband a minion group if you don't like their traits and reform them in any flavor you like, as starting minions with no traits. That will be their only action for the turn!</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 05:59:15</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Turn 10 Begins!</span></strong><br><br>As always, PM me what you are telling your minions and any current NPC allies to do! And those who have prompts respond to them!<br><br><em>Additionally</em> you have an Aspirant action this turn!<br><br>As the NPC allies become more and more in play, you have started to learn how to <strong>Sway</strong> them to your causes. Some of you have made more progress than others in this. Some of you have seen how when attaining prominence certain NPCs offer their services and others don't. Why is this? Because of loyalty. NPCs believe in things just like the Aspirants, and they are happiest working for those who suit their style. <br><br>This turn, pick an NPC and, in the district thread where that NPC is based, post your attempt to <strong>Sway</strong> them. <br><br>The effect of Swaying is determined by the following: <br>- Turns of Service to the Current Aspirant <br>- How Many NPC Allies the Aspirant has (a single ally is more loyal than one of several) <br>- How well the NPC world view meshes with the Swayer v. Their current ally. <br>- NPCs who are in control of a district are much less likely to be swayed <br>- The roll of a die. <br><br><em>Generally</em> an NPC is not going to ally themselves with someone who is less than prominent in their district, and only those who have attained prominence should expect any real chance of convincing an NPC to abandon their current ally to join the player's cause. However you may end up breaking a current alliance, or even possibly convincing an NPC ally to become a disloyal one who sabotages their Aspirant from their own inner circle. <br><br><strong>Deadline is Thursday October 22nd at 6 PM PST</strong> <br><br>This is a bit of a longer deadline than usual not only because things are getting complicated but because I think I may end up being busier than normal. <br><br>Hope everyone is still having fun, and let me know what I screwed up! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>16-10-2020, 06:23:25</strong>
			</dt>
			<dd class="postbody">
				Hi Red :<br><br>If my reading comprehension is correct: we should all pick NPCs who are currently in an alliance with an aspirant other than ourselves.&nbsp; Is this correct? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 06:30:43</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15628664#msg15628664">Quote from: Intimate Ink on 16-10-2020, 06:23:25</a></div></div><blockquote class="bbc_standard_quote">Hi Red :<br><br>If my reading comprehension is correct: we should all pick NPCs who are currently in an alliance with an aspirant other than ourselves.&nbsp; Is this correct?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You're not <em>required</em> to but that would probably be the most impactful way to use this turn, yes! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>16-10-2020, 06:57:39</strong>
			</dt>
			<dd class="postbody">
				A question was asked - can we target an NPC who is already allied to us to boost their loyalty?<br><br>Answer: Clever idea, but no, not on this turn! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>17-10-2020, 03:16:07</strong>
			</dt>
			<dd class="postbody">
				goddammit.<br><br>I meant to make a "girls get it done" joke about Alwyn, Kieri, and Shanira convincing the turtle to stay but it takes me so long to write turns up that the <em>hilarious</em> references I come up with at the start are already forgotten halfway through. &gt;.&lt;<br><br>Oh well, pretend it was amazing. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>23-10-2020, 01:35:32</strong>
			</dt>
			<dd class="postbody">
				Hey all deadline is coming up soon I believe but I just don't feel good today so I won't be processing the turn until tomorrow morning. Anyone who hasn't turned their stuff in has until the very official time of whenever I wake up and start doing this tomorrow. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>23-10-2020, 05:08:14</strong>
			</dt>
			<dd class="postbody">
				Ii, I needed that laugh. Thank you.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>23-10-2020, 06:23:54</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635123#msg15635123">Quote from: Elizabeth Ecsed on 23-10-2020, 05:08:14</a></div></div><blockquote class="bbc_standard_quote">Ii, I needed that laugh. Thank you.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Most happy that it helped! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>23-10-2020, 18:39:24</strong>
			</dt>
			<dd class="postbody">
				Hm. Only five people sent in turns.<br><br>Will sends out some PMs and see what is happening. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>23-10-2020, 22:55:10</strong>
			</dt>
			<dd class="postbody">
				Well, as I sit here pondering what is coming up I think I have to acknowledge that I feel as though player investment has dropped below the level necessary for me to feel the motivation to spend hours processing turns anymore.<br><br>I think therefore, rather than continue to have to pester and poke at every deadline, I will admit to myself that it is time to shut down.<br><br>I do want to thank everyone for playing. I hope you had some fun along the way. I know I did. :)<br><br>If people want to talk about game mechanics and such now please do feel free. I don't know if I'll run anything similar again, but if I do hopefully it will go better and your input can certainly help. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>24-10-2020, 00:13:45</strong>
			</dt>
			<dd class="postbody">
				Aw poop, I was having fun. Thank you for the time you did spend doing this, Red. It was hella fun. &lt;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>24-10-2020, 00:23:27</strong>
			</dt>
			<dd class="postbody">
				*pouts* I really enjoyed it! I'll ponder the postmortem feedback. <br><br>But first, I have to know....... <br><br>Did Alwyn join Chevis?????? <br><br>Did they get married?<br><br>Did they have a bunch of weird mer crab creature babies?????<br><br>WHAT HAPPENED TO THE ORBS?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>24-10-2020, 01:01:45</strong>
			</dt>
			<dd class="postbody">
				I also have greatly enjoyed this game. Thank you for having kept up with it so long and I'm sorry that it didn't work out in the end.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>24-10-2020, 01:08:53</strong>
			</dt>
			<dd class="postbody">
				Also, for the record, here were my plans. Gather as many minions as possible as early as possible. Then send them en masse against others and try to become the villain.<br><br>Slowly form a cult, without realizing it was a cult.<br><br>I'll be honest, I wasn't out to try to win at all costs, I was just trying to have some fun.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>24-10-2020, 01:11:21</strong>
			</dt>
			<dd class="postbody">
				My plan was to lead a full assault on the castle starting next turn. Control was expected in the second turn.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>24-10-2020, 01:32:32</strong>
			</dt>
			<dd class="postbody">
				Aw, Morticia is too sweet to be a cult leader! <br><br>Chevis was an absolutely amazing character and I cannot praise him highly enough.<br><br>Co, you were extremely fun to write with as well, and I'm sorry I didn't get to make as many Alwyn and Kieri posts as I wanted to.<br><br>Amazing writing on freya, she oozed evil suspicious activities from the get-go.<br><br>And red, of course infinite thanks to you. I can tell you put a ton of work into this, and it was unique and interesting and fun. I'm sad that it ended, but I understand.<br><br>I'm still kicking around suggestions, but I think a deadline for two turns a week might have helped me a little bit. Like posts are due every Thursday and sunday. I like routines.<br><br>I wonder if more opportunities for writing would have helped people? I appreciated the option to have a quick post for my turn actions, but it was definitely hard to flesh out characters sometimes.<br><br>I really didn't see any huge problems anywhere. The situations were neat, red hilariously inept, and then a random events to give plenty of people chances to catch up.<br><br>I kind of expected the four-way alliance to be further ahead, but as it stands right now, I don't feel like any of the teams are truly out of the game. I wonder if limiting alliance size would be helpful?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>24-10-2020, 01:34:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635863#msg15635863">Quote from: Elizabeth Ecsed on 24-10-2020, 01:32:32</a></div></div><blockquote class="bbc_standard_quote">Aw, Morticia is too sweet to be a cult leader! <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That is the whole point! She wouldn't realize she was doing it! Was gonna have a flavor post sometime where someone asked her if this was a cult and she was gonna be all "What? Cult? Pfffft. No! Totally not a cult!"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>24-10-2020, 01:41:43</strong>
			</dt>
			<dd class="postbody">
				Thanks! I loved writing this character with you, too! As well as everyone else who I wrote against. <br><br>I agree that some some limits on alliances, either soft or hard, would be good. We would be way ahead right now if one person didn't get three people's worth of influence. That and the pile of influence Alwyn lost in the big Docks fight.<br><br>Mechanically, I do think that some minion powers were significantly stronger than other. I'm thinking especially of Loud and the one that gives -2 to all rolls. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>24-10-2020, 01:44:35</strong>
			</dt>
			<dd class="postbody">
				Yeah, like, I didnt realize Loud affected the palace too. So if you could get a bonus to your roll, and send loud minions to the palace, its a good sized boost to everywhere.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>24-10-2020, 01:49:29</strong>
			</dt>
			<dd class="postbody">
				Mother Freya managed to be super evil by doing literally nothing but feed the poor and service the community&nbsp; :P<br><br>It's a shame the game had to end prematurely. I thought everything was going well. I think the extra long deadline for the last turn might have contributed to people petering out though. I feel the faster pace actually helped make the game more engaging. I know I pretty much dropped whatever I was doing to plan out my turn whenever it came up, which is saying something since I tend to be on the slower side. <br><br>I would agree that the alliance was probably the only real flaw of the game. I think it needed to be more limited, or at least have some kind of balance that doesn't just make it the objectively correct option to chose. I think my original pitch for changes earlier still stands, but I think the simplest change would just to limit it to 2 or 3 people or just add some kind of risk/downside to making an alliance. I know someone tried to downplay the strength of alliances by implying people wouldn't stay on the same page or try to backstab each other, but that literally never happened except for once when someone left the game I think. There's nothing to be gained from breaking an alliance once you're in it so unless someone was going heavy on role playing there was no way anyone was going to hamper themselves like that. <br><br>Otherwise I think the game worked really well, and it was incredibly fun and dynamic. I think it could legit be a good basis for an actual board game, or perhaps a small scale table top game. Also big props to Phoenix for the sheer amount of work that was put into the game. I was struggling sometimes having multiple tabs open tracking different pages just trying to think through my own turns, I can't imagine the effort it took to keep all of this straight and consistently handle everyone's turns, not to mention having such well written prompts and updates. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>24-10-2020, 01:52:40</strong>
			</dt>
			<dd class="postbody">
				I think as far as alliances, it might have been fun if the rules were still the same as far as pooling influence and such... but only a single person could win, so even if that alliance got rid of everyone else, they'd still have to either turn on each other, or collectively agree on a single winner.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>24-10-2020, 02:03:04</strong>
			</dt>
			<dd class="postbody">
				I think you're also forgetting when Freya attempted to send a giant murderous cannibal crocodile person to attack helpless orbs, and a bunch of nerds trying to have a party.<br><br>Lol, I was willing to make less than optimal gameplay choices for role play once I realized what Alwyn valued in her life. But I'm exactly that kind of nerd.<br><br>Yeah, minion perks and negatives seemed a little all over the map. I know the perks and negatives can be a pretty good way to handicap players too far ahead. <br><br>Maybe an option to have had backup players for the people who dropped out in the first couple of weeks?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>24-10-2020, 02:43:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635807#msg15635807">Quote from: Geeklet on 24-10-2020, 00:13:45</a></div></div><blockquote class="bbc_standard_quote">Aw poop, I was having fun. Thank you for the time you did spend doing this, Red. It was hella fun. &lt;3<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I am truly thrilled you think so and quite glad you played! :)<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635815#msg15635815">Quote from: Elizabeth Ecsed on 24-10-2020, 00:23:27</a></div></div><blockquote class="bbc_standard_quote">*pouts* I really enjoyed it! I'll ponder the postmortem feedback. <br><br>But first, I have to know....... <br><br>Did Alwyn join Chevis?????? <br><br>Did they get married?<br><br>Did they have a bunch of weird mer crab creature babies?????<br><br>WHAT HAPPENED TO THE ORBS?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm so glad you did! I loved having you along! :)<br><br>Hahaha um, if you mean Grizzy, she actually had a very good chance to join up with Chevis.<br><br>The orbs would have become a sort of half-NPC that gained a few cool abilities and lost their negative traits, a perk for being the first group of minions to hit three traits.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635843#msg15635843">Quote from: c0i9z on 24-10-2020, 01:01:45</a></div></div><blockquote class="bbc_standard_quote">I also have greatly enjoyed this game. Thank you for having kept up with it so long and I'm sorry that it didn't work out in the end.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I very much enjoyed having you as a player! I'm glad you kept up with it too, I loved reading Kieri's posts! <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635848#msg15635848">Quote from: Geeklet on 24-10-2020, 01:08:53</a></div></div><blockquote class="bbc_standard_quote">I'll be honest, I wasn't out to try to win at all costs, I was just trying to have some fun.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Pretty much how I play board games so yeah, I get it. :D<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635851#msg15635851">Quote from: c0i9z on 24-10-2020, 01:11:21</a></div></div><blockquote class="bbc_standard_quote">My plan was to lead a full assault on the castle starting next turn. Control was expected in the second turn.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Oooooooh.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635863#msg15635863">Quote from: Elizabeth Ecsed on 24-10-2020, 01:32:32</a></div></div><blockquote class="bbc_standard_quote">Aw, Morticia is too sweet to be a cult leader! <br><br>Chevis was an absolutely amazing character and I cannot praise him highly enough.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Chevis posts made me laugh so many times!<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Co, you were extremely fun to write with as well, and I'm sorry I didn't get to make as many Alwyn and Kieri posts as I wanted to.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I did not ever expect such sweet and lovely romance as those two had to bloom from this game. It made me warm and fuzzy. :)<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Amazing writing on freya, she oozed evil suspicious activities from the get-go.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yeah, completely agreed, Freya's posts were amazing. <br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">And red, of course infinite thanks to you. I can tell you put a ton of work into this, and it was unique and interesting and fun. I'm sad that it ended, but I understand.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>&lt;3 &lt;3 &lt;3 <br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I'm still kicking around suggestions, but I think a deadline for two turns a week might have helped me a little bit. Like posts are due every Thursday and sunday. I like routines.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yeah, I think that's probably a good idea. I did notice once someone (Ontan I think) pointed it out that giving people more time didn't really seem to result in people taking more time, just a longer delay before people started thinking about it. I guess that's human nature. <br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I wonder if more opportunities for writing would have helped people? I appreciated the option to have a quick post for my turn actions, but it was definitely hard to flesh out characters sometimes.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I have been pondering this too and thinking of maybe systems where the writing stuff happens at a different pace than the simple 'my guys go here' stuff to allow both to go on at their own pace. <br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I really didn't see any huge problems anywhere. The situations were neat, red hilariously inept, and then a random events to give plenty of people chances to catch up.<br><br>I kind of expected the four-way alliance to be further ahead, but as it stands right now, I don't feel like any of the teams are truly out of the game. I wonder if limiting alliance size would be helpful?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I was totally taken aback by it tbh. I didn't expect an alliance so soon (I should have, obviously, I just didn't) and was slightly relieved when it didn't turn into the game ending in a few turns. It was a very significant boost for those involved though, don't get me wrong. Selevahn giving his influence to someone not in the alliance probably was the biggest blow it could have had, if he'd given his influence to one of the three it might have been quite different. <br><br>Alliances definitely need a rework, no question. But there's more pondering to do on that than I have brain to spare at the moment! <br><br><em>Will catch up with the rest later :) Love you all, really I do!</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>24-10-2020, 02:49:51</strong>
			</dt>
			<dd class="postbody">
				Thanks for all the lovely praise! I had great fun writing Kieri's stuff, too. Especially the Alwyn romance and the bit where she discards her cloak.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>24-10-2020, 03:47:55</strong>
			</dt>
			<dd class="postbody">
				First and foremost, I want to thank Red for running a wonderful game.&nbsp; I had a great time reading all of the NPCs and rules even before it began. (I was stalking the thread....)&nbsp; I'm on this site for reading/writing above all, and the rich prompts, hilarious antics of Red, and world building were beautifully done.&nbsp; <br><br>My hearty thanks extend to all the players as well.&nbsp; There was an assortment of great Aspirants and posts in this game.&nbsp; The RPed story lines were great fun to follow.&nbsp; I also know a couple of you have pointed out Chevis; let me assure you it's a little flattering and embarrassing coming from other writes that are so skilled.&nbsp; Regardless, thank you, my sentiments are definitely returned.<br><br>In terms of the game, before trying to venture down the road of constructive feedback, I want to say that I have been very happy with it.&nbsp; (Honestly, doubly-so, I confess that I feared my fun might end when the big alliance came up.&nbsp; While I was playing this game with only about 30 percent strategy and 70 percent intent to be constructively silly, I did have some fears of Chevis becoming irrelevant quickly.&nbsp; Specifically, I was afraid I would be blocked from silly writing fun.&nbsp; That turned out not to be the case, however, and I was so pleased!)<br><br>I guess that still brings me to the question of alliances.&nbsp; I think whether the *actual* effect of them (as demonstrated in the game,) is a guaranteed sweep, the fear of that is powerful.&nbsp; That is in part due to the fact that I believe Ontan was on-track in bringing up historical precedent of it crashing games; I concur.&nbsp; Personally, I would advocate for no formal alliance system period.&nbsp; I think there is more or less already a very significant buff in players reaching out to each other in games, and agreeing to coordinate attacks/movements/etc.&nbsp; You really don't need any extra buffs on top of that.&nbsp; If you really want a group win-condition, have a truce system in place.&nbsp; Beyond that, I know myself and some others really didn't want an alliance in this game, but sort of felt like their hand was being forced for an advantage.&nbsp; I think by eliminating the formal alliance system you can both solve it being the 'right' way to win the game, and prevent the all-too-frequent in-group sweeps that occur in similar games.<br><br>To that end, I want to speak on the goal of relevance.&nbsp; I'm not sure what model you wanted Red, and both are very valid:&nbsp; There is more or less the model where leads get progressively more obvious, and people are outright eliminated over the weeks and/or walk away due to irrelevance.&nbsp; There is the alternate model of more or less trying to maintain the feel that it is 'anyones game' as long as possible: I feel Hexville astounded me at its level of providing the latter.&nbsp; I liked that a lot.&nbsp; Whether that is by design or intent, I don't know.&nbsp; I will say that due to Elliquiy's very high right of attrition in games in general, I have always questioned the viability of games on this site where people are deliberately narrowed down.&nbsp; People often drop like flies in games here for reasons not about the game; that's no judgment, just observation.&nbsp; Regardless, you end up in a bad situation if you’ve cut the writers that are willing to continue, and the ones left are fizzling out.<br><br>Regardless, if keeping everyone relevant as long as possible is an intent, I would say it might be helpful to make sure everyone continues to have some sort of writing prompt to do each week (unless nobody does on a given week).&nbsp; Let people feel like they are gaining control of an area, even if it is an alleyway.&nbsp; There's going to likely be attrition if people either A) feel like what they do doesn't matter at all due to actions against them, or B) if they don't get much opportunity to react as an aspirant.&nbsp; I honestly really wasn't paying close enough attention to know how many people felt like this (I never did, I just had that momentary fear with the alliance.)&nbsp; Regardless, to discourage drops making sure people still feel like they are making some sort of impact seems important.<br><br>In terms of minions, I admit I hate RNG and RNG tends to hate me.&nbsp; I fared better than usual on this, I have to admit.&nbsp; Regardless, I think because minion traits are so punishing and rewarding, if they are kept around they should probably have origin and expiration dates.&nbsp; There were some very strong minion traits and some fairly negative ones.&nbsp; I think by having minions lose their gained traits (positive or negative) every one or two turns, you would at least eliminate&nbsp; any feeling that people were getting disadvantaged for the dice they rolled vs what other people rolled five turns ago.&nbsp; If people only have one turn to use this positive (or negative) minion trait, it might also encourage better strategy.&nbsp; That at least seems reasonable in my head (alternatively, simply drop the minion trait system entirely.)<br><br>Finally, in terms of timing, I confess because I have a lot of writing to keep up with in addition to stupid, boring real life obligations, I (in contrast to some others it sounds like,) was really happy for the gaps between turns.&nbsp; I also believe stagnation is one of the great marks of Elliquiy game attrition, so I'm mixed.&nbsp; I guess as someone who runs games on here, I am forever searching for the fix.&nbsp; Sometimes as a GM life comes up, obligations come up, and if you have to take a longer than usual to process a turn, you ideally don't want to come back to an empty room.&nbsp; A lot of times you do, even when you try to give people things to keep busy with and offer plenty of advanced notice you will be unavailable for a the next ten days, or what not.&nbsp; I don't know the solution here, unfortunately.<br><br>Regardless, I think there is a lot of GREAT going on in the game.&nbsp; I loved the continued relevancy, I loved the sense of random events, I loved the system of first gaining minions and then NPCS by increasing influence.&nbsp; The NPCs were colorful and added a lot to the world.<br><br>Ultimately, while I'm sad to see it go, please know I'm walking away grateful for a great game experience.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>24-10-2020, 04:24:40</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635894#msg15635894">Quote from: Elizabeth Ecsed on 24-10-2020, 02:03:04</a></div></div><blockquote class="bbc_standard_quote">I think you're also forgetting when Freya attempted to send a giant murderous cannibal crocodile person to attack helpless orbs, and a bunch of nerds trying to have a party.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hey now, what members of the church decide to do with their time outside of services is their own business. We don't shun people for their dietary needs&nbsp; :P<br><br>But in all seriousness thank you. It's always nice to see people enjoy my writing, overly wordy as it may be. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>24-10-2020, 05:33:21</strong>
			</dt>
			<dd class="postbody">
				You know, as far as keeping players feeling like they are relevant, I just want to point out one thing that I thought was awesome, that I don't know if everyone knows.<br><br>On the surface, it probably appeared Morticia wasn't doing to much. But for the past couple turns, I had secret NPC allies that were performing actions unknown to the public. And I thought this was a great idea, as not only does it keep people involved, but also allows different playstyles. Want to be the scheming, underhanded aspirant? you can do that! Noble and trying to please everyone? You can do that too!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>c0i9z</strong> on <strong>24-10-2020, 05:47:05</strong>
			</dt>
			<dd class="postbody">
				Regarding relevancy, one thing that matters, certainly, is the number of districts. Even if going for the palace victory seems impossible, there's always the opportunity to control or, at least, fight for control of one of them. Even a big alliance can't be everywhere. For example, Freya was always a matter of concern for us even when she was alone due to the power she wielded in the Slums.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Rummy Tum Tum</strong> on <strong>24-10-2020, 06:11:39</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635894#msg15635894">Quote from: Elizabeth Ecsed on 24-10-2020, 02:03:04</a></div></div><blockquote class="bbc_standard_quote">I think you're also forgetting when Freya attempted to send a giant murderous cannibal crocodile person to attack helpless orbs, and a bunch of nerds trying to have a party.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635983#msg15635983">Quote from: pdragon on 24-10-2020, 04:24:40</a></div></div><blockquote class="bbc_standard_quote">Hey now, what members of the church decide to do with their time outside of services is their own business. We don't shun people for their dietary needs&nbsp; :P<br><br>But in all seriousness thank you. It's always nice to see people enjoy my writing, overly wordy as it may be. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>T.T<br><br>I really wanted to get rid of that lizard after that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>24-10-2020, 06:20:52</strong>
			</dt>
			<dd class="postbody">
				Yeah, the fighting with Freya was shaping up to be really interesting in the future, or weirdly anticlimactic lol.<br><br>Fun fact, if Alwyn's orbs died, there was about a 50% chance of her absolutely going off the rails
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>24-10-2020, 06:28:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15636049#msg15636049">Quote from: Elizabeth Ecsed on 24-10-2020, 06:20:52</a></div></div><blockquote class="bbc_standard_quote"><br>Fun fact, if Alwyn's orbs died, there was about a 50% chance of her absolutely going off the rails<br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Judging from that last post, it seemed Chevis was helping with that. :p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>24-10-2020, 06:33:29</strong>
			</dt>
			<dd class="postbody">
				You should have seen the look on my face when I read that first Alwyn, and when I finally figured out who he was actually talking to. <br><br><br>And the look on my girlfriends face when my laughter happened....
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>pdragon</strong> on <strong>24-10-2020, 06:56:35</strong>
			</dt>
			<dd class="postbody">
				I'll admit Saurus proved to be a real dirty power, though it did lead to some interesting role playing. My first instinct was to just start harassing Kieri as much as possible, however since we had actually been super civil and peaceful until that point (essentially playing chicken on who would start an open conflict), I realized Freya would lose a lot of face for attacking directly, not to mention the Slums were meant to be a sort of safe zone. So instead I just had him go after all of Kieri's friends, thinking that maybe if Freya bullied them enough they'd break off their alliance with her. <br><br>Also I was starting to go full God Father by the end, especially when people started showing disrespect. My actual last message to Red:<br>"OOF. Ok, alright, ok. Firstly, sending Saurus after Niles' minion group 2. I want them dead, I want them really really dead."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Rummy Tum Tum</strong> on <strong>24-10-2020, 07:28:11</strong>
			</dt>
			<dd class="postbody">
				I was actively trying to plot to kill Saurus. Just didn't have an option for it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>25-10-2020, 19:59:55</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635874#msg15635874">Quote from: c0i9z on 24-10-2020, 01:41:43</a></div></div><blockquote class="bbc_standard_quote">I agree that some some limits on alliances, either soft or hard, would be good. We would be way ahead right now if one person didn't get three people's worth of influence. That and the pile of influence Alwyn lost in the big Docks fight.<br><br>Mechanically, I do think that some minion powers were significantly stronger than other. I'm thinking especially of Loud and the one that gives -2 to all rolls.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Both good points. <br><br>I didn't want to say anything while the game was going on because I didn't want to think anyone should feel what they were doing was wrong in any way and I know that's how I take it when people point out unfair mechanics sometimes. <br><br>But what it sort of came down to was the only reason the alliance wasn't so op was because Shanira got all the influence of Selevahn and Valerian, and to a lesser degree because Chevis got all the influence of Ixeor. So basically two broken mechanics kinda cancelled each other out but everyone else was sort of left in the lurch a bit. <br><br>Both of these things will probably just be gone in their current form if I do redo Hexville.<br><br>Also completely agreed about the minion traits, I was tracking which ones felt strong and weak and those two I had pegged for being very strong. Loud was pretty much working as intended, it was meant to be the strongest non-unique trait, but Distracting was not. <br><br>Small ramble about minions. What I'm thinking now is letting Aspirants give minions a focus, and when they get a positive trait they get a bump in that direction, up a sort of sliding scale, and when they get a negative trait its likewise small at first and then grows larger over time. <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635884#msg15635884">Quote from: pdragon on 24-10-2020, 01:49:29</a></div></div><blockquote class="bbc_standard_quote">Mother Freya managed to be super evil by doing literally nothing but feed the poor and service the community&nbsp; :P<br><br>It's a shame the game had to end prematurely. I thought everything was going well. I think the extra long deadline for the last turn might have contributed to people petering out though. I feel the faster pace actually helped make the game more engaging. I know I pretty much dropped whatever I was doing to plan out my turn whenever it came up, which is saying something since I tend to be on the slower side. <br><br>I would agree that the alliance was probably the only real flaw of the game. I think it needed to be more limited, or at least have some kind of balance that doesn't just make it the objectively correct option to chose. I think my original pitch for changes earlier still stands, but I think the simplest change would just to limit it to 2 or 3 people or just add some kind of risk/downside to making an alliance. I know someone tried to downplay the strength of alliances by implying people wouldn't stay on the same page or try to backstab each other, but that literally never happened except for once when someone left the game I think. There's nothing to be gained from breaking an alliance once you're in it so unless someone was going heavy on role playing there was no way anyone was going to hamper themselves like that. <br><br>Otherwise I think the game worked really well, and it was incredibly fun and dynamic. I think it could legit be a good basis for an actual board game, or perhaps a small scale table top game. Also big props to Phoenix for the sheer amount of work that was put into the game. I was struggling sometimes having multiple tabs open tracking different pages just trying to think through my own turns, I can't imagine the effort it took to keep all of this straight and consistently handle everyone's turns, not to mention having such well written prompts and updates. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I should concede that part of why I ended it was because the mechanics that had been exposed as not very well thought out were spiraling a bit out of control, it wasn't entirely due to player activity, I just didn't realize that at the time I typed it. Definitely none of the players still active in the end should feel bad at all! <br><br>What I'm contemplating right now for alliances is basically a trust system. You can set people to trusted, which lets them take advantage of some of your benefits, but also lets them steal from you and sabotage you much easier. Also it wouldn't be reciprocal unless both chose it to be. So you could tell someone "let's set each other for trusted next turn" and then, you know, not, and now you're trusted with them and can wreak havoc, or even go along with it until you pull your power move. I think that feels more fun to me. Interested to know if people have thoughts about such a system. <br><br>Also I learned a lot about what does and doesn't work for processing turns so hopefully I can do it all with less work in terms of hours spent going over numbers and realizing I got one wrong and having to redo the whole thing haha.<br><br>Regarding deadlines, I think perhaps a strict deadline for the sheer mechanical stuff like - my minions are going here - and a more open ended deadline for prompts/interactions may be where I'm leaning. The minions doing things and the knowledge that you don't get another prompt until you finish this one being the motivating factor to post the IC stuff in a timely fashion, but ultimately not a hard deadline.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635887#msg15635887">Quote from: Geeklet on 24-10-2020, 01:52:40</a></div></div><blockquote class="bbc_standard_quote">I think as far as alliances, it might have been fun if the rules were still the same as far as pooling influence and such... but only a single person could win, so even if that alliance got rid of everyone else, they'd still have to either turn on each other, or collectively agree on a single winner.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I agree. This is a theme in my re-design. Your supporters want YOU to win. Not you and your crush of the week.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635894#msg15635894">Quote from: Elizabeth Ecsed on 24-10-2020, 02:03:04</a></div></div><blockquote class="bbc_standard_quote">I think you're also forgetting when Freya attempted to send a giant murderous cannibal crocodile person to attack helpless orbs, and a bunch of nerds trying to have a party.<br><br>Lol, I was willing to make less than optimal gameplay choices for role play once I realized what Alwyn valued in her life. But I'm exactly that kind of nerd.<br><br>Yeah, minion perks and negatives seemed a little all over the map. I know the perks and negatives can be a pretty good way to handicap players too far ahead. <br><br>Maybe an option to have had backup players for the people who dropped out in the first couple of weeks?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm so glad the system made it possible to make roleplay decisions! I seriously meant it that some of the spontaneous creativity was my favorite stuff to read as a GM.<br><br>I agree that perks were just too random. I think as I said above a more measured approach, things get better / worse incrementally would make it feel less "swingy." <br><br>Backup players is an interesting option. I'd have to think about that some more! <br><br><em>This post feels long enough...new post coming...</em><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>25-10-2020, 20:26:51</strong>
			</dt>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635963#msg15635963">Quote from: Intimate Ink on 24-10-2020, 03:47:55</a></div></div><blockquote class="bbc_standard_quote">First and foremost, I want to thank Red for running a wonderful game.&nbsp; I had a great time reading all of the NPCs and rules even before it began. (I was stalking the thread....)&nbsp; I'm on this site for reading/writing above all, and the rich prompts, hilarious antics of Red, and world building were beautifully done.&nbsp; <br><br>My hearty thanks extend to all the players as well.&nbsp; There was an assortment of great Aspirants and posts in this game.&nbsp; The RPed story lines were great fun to follow.&nbsp; I also know a couple of you have pointed out Chevis; let me assure you it's a little flattering and embarrassing coming from other writes that are so skilled.&nbsp; Regardless, thank you, my sentiments are definitely returned.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Thank you so much.<br><br>And yes, I completely agree, I was thrilled with the variety of Aspirants and how well written they all were! :)<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">In terms of the game, before trying to venture down the road of constructive feedback, I want to say that I have been very happy with it.&nbsp; (Honestly, doubly-so, I confess that I feared my fun might end when the big alliance came up.&nbsp; While I was playing this game with only about 30 percent strategy and 70 percent intent to be constructively silly, I did have some fears of Chevis becoming irrelevant quickly.&nbsp; Specifically, I was afraid I would be blocked from silly writing fun.&nbsp; That turned out not to be the case, however, and I was so pleased!)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm so very glad the game gave opportunities for this. I wanted to it to be not super serious mode but also reward smart plays. I think that's one of the areas I was happiest with with regards to everything.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">I guess that still brings me to the question of alliances.&nbsp; I think whether the *actual* effect of them (as demonstrated in the game,) is a guaranteed sweep, the fear of that is powerful.&nbsp; That is in part due to the fact that I believe Ontan was on-track in bringing up historical precedent of it crashing games; I concur.&nbsp; Personally, I would advocate for no formal alliance system period.&nbsp; I think there is more or less already a very significant buff in players reaching out to each other in games, and agreeing to coordinate attacks/movements/etc.&nbsp; You really don't need any extra buffs on top of that.&nbsp; If you really want a group win-condition, have a truce system in place.&nbsp; Beyond that, I know myself and some others really didn't want an alliance in this game, but sort of felt like their hand was being forced for an advantage.&nbsp; I think by eliminating the formal alliance system you can both solve it being the 'right' way to win the game, and prevent the all-too-frequent in-group sweeps that occur in similar games.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I didn't want to weigh in too much at the time partly because of wanting to see it play out more, partly because I didn't want to get into territory where people might take things personally (nobody did guess I was just too protective there lol) but also because I know in group games on E there's a huge clique factor that I didn't really see in this game and was wondering if it would change things or not. Ultimately though, I agree with all of this. I want there to be interaction and for it to have risks involved, and I think making alliances a no-brainer with nothing but benefits was just a bad call there. Lack of foresight on my part.<br><br>And yeah, like I said in previous post, alliances as they exist now won't be coming back. Still pondering the trust system.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">To that end, I want to speak on the goal of relevance.&nbsp; I'm not sure what model you wanted Red, and both are very valid:&nbsp; There is more or less the model where leads get progressively more obvious, and people are outright eliminated over the weeks and/or walk away due to irrelevance.&nbsp; There is the alternate model of more or less trying to maintain the feel that it is 'anyones game' as long as possible: I feel Hexville astounded me at its level of providing the latter.&nbsp; I liked that a lot.&nbsp; Whether that is by design or intent, I don't know.&nbsp; I will say that due to Elliquiy's very high right of attrition in games in general, I have always questioned the viability of games on this site where people are deliberately narrowed down.&nbsp; People often drop like flies in games here for reasons not about the game; that's no judgment, just observation.&nbsp; Regardless, you end up in a bad situation if you’ve cut the writers that are willing to continue, and the ones left are fizzling out.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>So my design goals were basically to make a game that could work specifically designed for a forum that felt like a mix of a board game and a choose your own adventure story. I wanted there to be a clear mechanic for winning but no real clear path for how to get there, but lots of options that would hopefully make for fun along the way. <br><br>There were comeback mechanics in play. Geeklet mentions one in her next post here - as the last player without an NPC ally, she got two in secret. The player who would have got the bonus for being the last one established in a district dropped out that turn lol. But yeah there were lots of little things like this - the orbs reforming after three traits, etc., bonuses for going all in on stuff or losing out on things - i.e. Chevis being invited to the party for being the most denounced character. I'm glad it came across that way. <br><br>These mechanics were all pretty much set up in advance and most of them were secret for that reason. I didn't want anyone to 'lose as well as possible' and game the system. Obviously they'll all be slightly different the next time around.<br><br>And yeah, I have definitely noticed that last point. When I was contemplating running a serial killer/monster movie type game part of the mechanic was for the monster to eat the inactive players first so that the ones left active at the end were rewarded for it. I don't want anyone who is still active and posting to feel like there is nothing they can do, up until the game is either won or practically won, some of the mechanics worked in that regards, others not so much. <br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Regardless, if keeping everyone relevant as long as possible is an intent, I would say it might be helpful to make sure everyone continues to have some sort of writing prompt to do each week (unless nobody does on a given week).&nbsp; Let people feel like they are gaining control of an area, even if it is an alleyway.&nbsp; There's going to likely be attrition if people either A) feel like what they do doesn't matter at all due to actions against them, or B) if they don't get much opportunity to react as an aspirant.&nbsp; I honestly really wasn't paying close enough attention to know how many people felt like this (I never did, I just had that momentary fear with the alliance.)&nbsp; Regardless, to discourage drops making sure people still feel like they are making some sort of impact seems important.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>This is excellent advice.<br><br>As I think about it I really like the setup notion that everyone has one prompt going on all the time, and when you finish that one your next choice is okay, which of all these other prompts that you qualified for while that was going on do you want to do next? This actually manages GM work better too, as in the current system there could have been like, thirty prompts for six players, running twelve for twelve feels better for everyone imo. I really like this notion. :)<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">In terms of minions, I admit I hate RNG and RNG tends to hate me.&nbsp; I fared better than usual on this, I have to admit.&nbsp; Regardless, I think because minion traits are so punishing and rewarding, if they are kept around they should probably have origin and expiration dates.&nbsp; There were some very strong minion traits and some fairly negative ones.&nbsp; I think by having minions lose their gained traits (positive or negative) every one or two turns, you would at least eliminate&nbsp; any feeling that people were getting disadvantaged for the dice they rolled vs what other people rolled five turns ago.&nbsp; If people only have one turn to use this positive (or negative) minion trait, it might also encourage better strategy.&nbsp; That at least seems reasonable in my head (alternatively, simply drop the minion trait system entirely.)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>See I love RNG so I appreciate the input of someone who feels the opposite!<br><br>Without getting too sidetracked into what RNG is good for or not, I do think the minion traits feedback is valid. The traits and such were just too all over the place, but I think that can be fixed. I don't think anyone was really screwed over by minion influence rolls and over time I think it evened out for everyone. :)<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Finally, in terms of timing, I confess because I have a lot of writing to keep up with in addition to stupid, boring real life obligations, I (in contrast to some others it sounds like,) was really happy for the gaps between turns.&nbsp; I also believe stagnation is one of the great marks of Elliquiy game attrition, so I'm mixed.&nbsp; I guess as someone who runs games on here, I am forever searching for the fix.&nbsp; </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>As the kids say, mood.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Sometimes as a GM life comes up, obligations come up, and if you have to take a longer than usual to process a turn, you ideally don't want to come back to an empty room.&nbsp; A lot of times you do, even when you try to give people things to keep busy with and offer plenty of advanced notice you will be unavailable for a the next ten days, or what not.&nbsp; I don't know the solution here, unfortunately.<br><br>Regardless, I think there is a lot of GREAT going on in the game.&nbsp; I loved the continued relevancy, I loved the sense of random events, I loved the system of first gaining minions and then NPCS by increasing influence.&nbsp; The NPCs were colorful and added a lot to the world.<br><br>Ultimately, while I'm sad to see it go, please know I'm walking away grateful for a great game experience.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, good! :)<br><br><br><em>Okay that's enough for this post!</em>
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				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>25-10-2020, 20:40:36</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15635983#msg15635983">Quote from: pdragon on 24-10-2020, 04:24:40</a></div></div><blockquote class="bbc_standard_quote">Hey now, what members of the church decide to do with their time outside of services is their own business. We don't shun people for their dietary needs&nbsp; :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Full confession. Saurus was one of my favorite NPCs and I was thrilled when he got picked early and doubly when he actually rolled high and ate a minion group. <br><br>pdragon was the most conscientious player ever about sending in dice rolls and clearly marking what was what, but I told him I got to roll for Saurus because the visceral thrill of seeing that six come up was so worth it. hehe. :)<br><br>That being said I admit I should probably have limited his ability to not target the same player on multiple turns in a row, as I did with some of the other NPCs, and doubly so if he actually ate someone. :)<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15636029#msg15636029">Quote from: Geeklet on 24-10-2020, 05:33:21</a></div></div><blockquote class="bbc_standard_quote">You know, as far as keeping players feeling like they are relevant, I just want to point out one thing that I thought was awesome, that I don't know if everyone knows.<br><br>On the surface, it probably appeared Morticia wasn't doing to much. But for the past couple turns, I had secret NPC allies that were performing actions unknown to the public. And I thought this was a great idea, as not only does it keep people involved, but also allows different playstyles. Want to be the scheming, underhanded aspirant? you can do that! Noble and trying to please everyone? You can do that too!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'm glad it came off that way as that was the intent. Morticia got the raw end of the first event and not being in the alliance or the recipient of anyone leaving was definitely on a back foot there, so I'm glad the mechanic that kicked in did it's job! :D<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15636033#msg15636033">Quote from: c0i9z on 24-10-2020, 05:47:05</a></div></div><blockquote class="bbc_standard_quote">Regarding relevancy, one thing that matters, certainly, is the number of districts. Even if going for the palace victory seems impossible, there's always the opportunity to control or, at least, fight for control of one of them. Even a big alliance can't be everywhere. For example, Freya was always a matter of concern for us even when she was alone due to the power she wielded in the Slums.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Freya's ability to stand up to that was truly astounding. I kept expecting her to get overwhelmed every turn. It was very interesting to me how Kieri, the closest thing I think the game had to a good-guy underdog type, ended up the face of a triple alliances against Freya, who was probably the most intimidating character in the game as the actual underdog. <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15636045#msg15636045">Quote from: Rummy Tum Tum on 24-10-2020, 06:11:39</a></div></div><blockquote class="bbc_standard_quote">T.T<br><br>I really wanted to get rid of that lizard after that.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Poor party nerds. :(<br><br>There would have been options for that eventually. I just like letting people get annoyed by things and then giving them the option to do something about it later on. That's probably my 5e GM style coming out to play a bit too much though hehe.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15636049#msg15636049">Quote from: Elizabeth Ecsed on 24-10-2020, 06:20:52</a></div></div><blockquote class="bbc_standard_quote">Yeah, the fighting with Freya was shaping up to be really interesting in the future, or weirdly anticlimactic lol.<br><br>Fun fact, if Alwyn's orbs died, there was about a 50% chance of her absolutely going off the rails<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I was like if Saurus eats the most cherished minion group of anyone in the game (other than Morticia's skeletons I suppose, but they were protected) oh man....sadly he didn't roll well enough. :)<br><br>Hmm okay. Think that covers most of the points people have brought up.<br><br>If I missed anything or people want to say more or ask more please do. :)
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				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Elizabeth Ecsed</strong> on <strong>25-10-2020, 20:47:55</strong>
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				I understand the perks of having secret options, but as a personal opinion, I don't particularly like finding out there was a lot of secrets behind the scenes that didn't have much opportunities to be prevented. Useful for gameplay, yep. Fun for some players, yes, but I've got my opinions on it.
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				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Geeklet</strong> on <strong>27-10-2020, 03:46:05</strong>
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				Okay, I just thought of something, and I have to know... if the Grimoire was never destroyed, would it have had an in game use, or was it merely a plot device?
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				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>27-10-2020, 03:51:50</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15638536#msg15638536">Quote from: Geeklet on 27-10-2020, 03:46:05</a></div></div><blockquote class="bbc_standard_quote">Okay, I just thought of something, and I have to know... if the Grimoire was never destroyed, would it have had an in game use, or was it merely a plot device?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The person who found it, or if someone had stolen it before it could be destroyed, yes that person could have used it for all sorts of evil things. The details I'm going to keep secret to maybe use again, but yes it would have had many uses. :)
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				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>Intimate Ink</strong> on <strong>27-10-2020, 03:56:46</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=324835.msg15638543#msg15638543">Quote from: RedPhoenix on 27-10-2020, 03:51:50</a></div></div><blockquote class="bbc_standard_quote">The person who found it, or if someone had stolen it before it could be destroyed, yes that person could have used it for all sorts of evil things. The details I'm going to keep secret to maybe use again, but yes it would have had many uses. :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Can Chevis tear it up and turn it into jewelry, though? 
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				Title: <strong>Re: [Hexville] OOC </strong><br>
				Post by: <strong>RedPhoenix</strong> on <strong>27-10-2020, 04:12:47</strong>
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				It would have counted as destroying it, but yes I would have allowed that flavor. :P
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