Driftwood (OOC, sheets)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: Jakobos on 05-12-2012, 05:29:16</h2>
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			<dt class="postheader">
				Title: <strong>Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>05-12-2012, 05:29:16</strong>
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			<dd class="postbody">
				Like a piece of driftwood crossing a hundred Pacific Oceans... Like a speck of dust blowing across ten thousand mighty continents...<br><br>So is the journey of the <em>Solace.</em><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Backstory (click to expand)</div><div class="spoiler_body">Year: early 2015<br><br>The Earth was already crowded, starving, and cranky when the astronomers first noticed the problem two years ago. The sun had drifted through a large patch of interstellar carbon and hydrogen, large enough to throw off its rate of fusion and send it into an immediate pre-giant stage. Earth had about ten years, give or take three, they said, before the sudden rapid expansion of the sun would end it all. Already, three things were beginning to rise: temperatures, tempers, and the price of Arctic real estate. Engineers from several aerospace firms had joined together on one massive project: the construction of an interstellar evacuation fleet. Each of the ten-thousand-ton ships was set for a different star system known to contain planets; each one was equipped with enough cryostatic pods to fit over one thousand people, and was was divided into three sections: the command module, the supply/energy module, and behind that, the massive module for housing the stasis pods. Regulation also stated that every passenger must be awakened at least once a year for a physical evaluation and brief exercise session; with approximately 1000 people on board, this meant about 20 people would be awakened every week. Command crew consisted of the captain, the engineers, the main technician and his staff, the pilot, a doctor, and a few guards in case passengers got unruly. <br><br>Needless to say, these guys usually didn't take long to get to know each other.<br><br>The <em>Solace</em> was the fourth ship to be launched. It was heading in a completely different direction; while most of the ships had been headed toward the galactic center, the <em>Solace</em>'s destination was in the direction of the peripheral systems. With the ion engines working at maximum potential, the estimated travel time was thirty-five years.<br><br>Everyone in the command crew had their own stasis pod, but the rules mandated that there must be at least ten crew members awake at any given time. Shifts varied between ships; on the <em>Solace,</em> the crews traded off every year. There were five total crews of fourteen members each, including captains, so that no one person had to spend more than seven total years awake on the trip.<br></div></div><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Roles (click to expand)</div><div class="spoiler_body"><strong>Captain</strong> (1) - Commands the ship and guides it through whatever problems it encounters. Character should be ethical, hardworking, and a good leader (maybe headstrong) - military training preferred.<br><br><strong>Engineer</strong> (2) - Takes care of the engines and the ship's power. Character should be intelligent, creative, and observant (maybe nerdy) - engineering training required.<br><br><strong>Technician</strong> (3) - Monitors the stasis pods and the life signs of their occupants, and also takes care of the weekly evaluation/exercise sessions. Character should be friendly, dedicated, and focused (maybe obsessive) - medical or engineering training required.<br><br><strong>Pilot</strong> (1) - Calculates course and makes necessary small adjustments. Character should be responsible, careful, and intuitive - mathematics and military background preferred.<br><br><strong>Guard</strong> (3) - Maintains order and keeps an eye on everyone. Character should be strong, fast, and quick-thinking. Martial arts or military background preferred.<br><br><strong>Medic</strong> (1) - Makes sure the command crew is healthy, physically and mentally. Character should be sensitive, compassionate, and confident. Medical background required.<br></div></div><br><br>Notes:<br>- Remember that these people were selected to be responsible for the lives of over a thousand other people. They are <em>good</em> at what they do.<br>- This is an area of space that has not been intensely studied by astronomers; the ship's sensors are limited, so obstacles (e.g. nebulae, dead stars, radiation, perhaps extraterrestrials) could crop up almost instantly. It's open-ended, so anything could happen...<br>- <strong>Stick to modern-level technology only.</strong> If you can't imagine your character's gadget existing by 2015, don't add it!<br>-This is not intended to be an overtly sexual roleplay, but not restricted in any way either.<br><br><br><strong>Captain</strong>: <em>Jakobos</em><br><strong>Engineer</strong>: <em>Xanthaine</em>, <em>Frank Reshman</em><br><strong>Technician</strong>: <em>mj2002</em>, <em>Chaznia</em>, <em>RipTide</em><br><strong>Pilot</strong>: <em>Caela</em><br><strong>Guard</strong>: <em>Moon Hound Hati</em>, <em>Chreestafer</em>, <em>Grenadine</em><br><strong>Medic</strong>: <em>AngelicBlade</em><br><br>Final notes:<br>- I'm looking, ideally, for players who could post daily at least. Literacy is preferred (avoid one-line posts when you can). Oh, and keep it third-person.<br>- Any comments / corrections? Please, please let me know.
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>06-12-2012, 07:41:28</strong>
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			<dd class="postbody">
				Hey! Welcome to E.&nbsp; I would love to be a technician and would love to participate if/when this game gets some traction. I'm not the most experienced at setting up games, but from my limited knowledge I can tell you a few things.&nbsp; You'll want to set up a character sheet for sure.&nbsp; Just have it be some basic stuff so that people can submit characters and have some sort of uniformity to it.<br><br>Something like this would make everything much smoother.&nbsp; I'll fill one in tomorrow, as right now I'm incredibly tired.<br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[u][b]Character Sheet[/b][/u]<br><br>[b]Username[/b]: <br>[b]Character Name[/b]: <br>[b]Age[/b]: <br>[b]Height[/b]:<br>[b]Hair[/b]: <br>[b]Eyes[/b]:<br>[b]Appearance[/b]: <br>[b]Sexuality[/b]:<br>[b]Personality[/b]:<br>[b]History[/b]: <br>[b]Skills/Hobbies[/b]: <br>[b]Starting Gear[/b]: </code></pre>
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>06-12-2012, 14:07:08</strong>
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				Expressing great interest.&nbsp; However one question what threats lay ahead? Aliens? Insanity? Dead space mutations? Soft white bunnies...with floppy ears...and red eyes...and razor sharp teeth?
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>06-12-2012, 14:56:43</strong>
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				Another thing you might want to include in the description is what you expect from the players - as far as how often they should post and if you have a preference for one tense or perspective (1st? 3rd?) more than another. If everyone writes the same way, it's easier for the story to look unified, and you don't want to have a single slow-poke in the midst of players who can post regularly (or visa-versa) (Just a suggestion)<br><br>I am most-definitely interested. However, I don't like to play sole GM in a game when one is needed. I'd rather play support, like a Guard.
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				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Xanthaine</strong> on <strong>06-12-2012, 15:08:14</strong>
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			<dd class="postbody">
				Also interested in being an engineer. :) I don;t often get good Sci Fi RP's so... :3
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>06-12-2012, 15:44:24</strong>
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			<dd class="postbody">
				All right, I updated the post and added a character sheet.<br><br>...Wow. I'm shocked, amazed, and delighted that this actually attracted some interest. Thank you all so much.
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>07-12-2012, 18:52:28</strong>
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			<dd class="postbody">
				I think playing as a medic/doctor would be interesting. But if that role is not available then could be Tech.
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				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>07-12-2012, 19:02:03</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7345580#msg7345580">Quote from: AngelicBlade on 07-12-2012, 18:52:28</a></div></div><blockquote class="bbc_standard_quote">I think playing as a medic/doctor would be interesting. But if that role is not available then could be Tech.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Oh! I totally forgot about that one! Let me add that. Can't have a ship without a doctor!
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Xanthaine</strong> on <strong>07-12-2012, 22:37:16</strong>
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			<dd class="postbody">
				<strong>Username</strong>: Xanthaine<br><br><strong>Character Name</strong>: Lin Sheng<br><br><strong>Age</strong>: 28<br><br><strong>Height</strong>: 5 feet and 4 inches (I only know imperial, sorry. &gt;.&lt;)<br><br><strong>Hair</strong>: Black with dyed blue streaks<br><br><strong>Eyes</strong>: Chocolate Brown<br><br><strong>Appearance</strong>:(http://i45.tinypic.com/2dbqvfc.jpg) <br><br><strong>Sexuality</strong>: Lesbian<br><br><strong>Personality</strong>:Lin is bubbly and outgoing, and more than a little hyper. Her workbenches are full of half finished projects, her inability to stick to personal things makes her seem a bit scatty and ditzy, but beneath the harried, hurried, flustered exterior is a mechanical mind that works with intense logic and tends to learn fast how things work. She's better with machines than people, and often talks to them, knowing people are complicated, and machines are not. She is, however, fanatically loyal to those she considers friends, once they get there.<br><br><strong>History</strong>: Lin Sheng is the daughter of Fe Cheng and Wen Sien, two prominent councillors. They gave Lin's brother Teng everything he needed to join them in their positions of power, letting Lin fall by the wayside a bit. Instead of doing maths, politics or something of meaning she put her education into&nbsp; engineering and pilot skills. Her graduation final piece was GAD-Gitt. (Greater Assistant Delta - Gitt being a little nickname) A kind of... floating ommnitool. Her skills are without question, though she places fairly average in standardised engineering scores, her real skill being in jury rigging various mechanical tech bits from next to nothing, utilising environment for repairs and even emergency building.<br><br><strong>Skills/Hobbies</strong>: Lin Sheng is highly mechanically minded, she can deconstruct almost anything into mechanical terms, and will often flirt in such manners, mechanics and tech being her real passion. Her hobbies include any kind of vehicle racing and games of chance, her psyche report stating she has a possible minor gambling addiction.<br><br><strong>Starting Gear</strong>: Brown engineer's utility jacket and pants with customised blue trim, utility pants with customised trim, verified custom goggles, wrist mounted ommnitool and thigh mounted utility pouches. AWC-A760 (Older model of the multi purpose weapon, small arms class, heavily modified.)<br><br><strong>Roleplay Sample</strong>: (not sure what this is... feel free to prompt.)<br>
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>07-12-2012, 22:46:46</strong>
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				Thank you all so much for bearing with me here. :-)<br><br>My idea for the roleplay sample was for people to submit a sample of what they think their "average post" will look like, as a sort of way for me to see their level of roleplaying ability, but I guess that doesn't really matter. I'm removing it from the form.
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>08-12-2012, 00:30:26</strong>
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			<dd class="postbody">
				I'm interested in playing a guard. I'd be interested in playing the captain, but don't believe I have the GM experience nor the time required for such a job at this point in my daily life, to be able to dedicate that much time and effort into a game. That being said, I'd be more than happy to offer suggestions when problems arise or input/feedback is required for plotlines and such.
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Caela</strong> on <strong>08-12-2012, 02:38:37</strong>
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			<dd class="postbody">
				I'd be interested in playing a pilot. I can post almost daily but work (12 hour shifts as a scrub tech at my local hospital) can sometimes be brutal and leave me need to tired at the end of the day to post. Normally I'm pretty good about keeping up though. :) Will work up a sheet with what I have in mind. 
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>08-12-2012, 02:51:58</strong>
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			<dd class="postbody">
				If a guard position Is still open I'd like to be one of them :) 
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				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>08-12-2012, 03:37:05</strong>
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				All right, I'm going to post a little addendum that lists the slots. Once you've posted a character sheet, I'll add you to the list.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Caela</strong> on <strong>08-12-2012, 03:41:14</strong>
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				<strong>Username</strong>: Caela<br><br><strong>Character Name</strong>: Kayla "Nike" Lewis<br><br><strong>Age</strong>: 27<br><br><strong>Role</strong>: Pilot<br><br><strong>Height</strong>: 5'6<br><br><strong>Hair</strong>: Blonde, varies in length from the middle of her back to a short bob up by her ears depending on when she gets tired of it and has it cut off.<br><br><strong>Eyes</strong>: Dark blue<br><br><strong>Appearance</strong>:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kayla1</div><div class="spoiler_body">(http://i980.photobucket.com/albums/ae282/caela_ecub/Blondes/ks1.jpg)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kayla2</div><div class="spoiler_body">(http://i980.photobucket.com/albums/ae282/caela_ecub/Blondes/ks2.jpg)</div></div> <br><br><strong>Sexuality</strong>: Straight<br><br><strong>Personality</strong>: Kayla is stubborn, smart, competitive, ruthlessly honest, trustworthy, and utterly loyal to those she gives her trust to. She can be a pain in the ass but she has a nasty habit of being right, and getting her way. While she can seem a bit stern and off-putting at first she's also kind and loves to entertain others with card games and playing her fiddle on quiet nights...and really, when aren't they quiet in the cold vastness of space?<br><br><strong>History</strong>: Kayla Lewis was born the daughter of a fighter pilot and a teacher. From a young age her mother was already working on teaching her the basics and her father was using navigation, star charts, and maps as a means of improving her math skills. Making a game out of it, she grew up loving plotting courses, making map, finding things her Father would hide for her. She had no idea he was doing it until she was older, but he was using his "games" to groom her into a pilot, and a soldier, like he was. He taught her to shoot, to track, to hunt, to follow orders under pressure and he made sure that she spent every spare minute, when it was allowed, around planes.<br><br>Her mother softened those early lessons with lessons of her own. Giving her an appreciation of music, art, dancing, even teaching her how to sew, when she was young, as a means of improving her fine muscle dexterity. It was her mother who took her for long walks in the woods collecting flowers, leaves, nuts, berries, and anything else of interest they came across that she could show off to her father later. To this day she has a book full of different leaves and pressed flowers that she and her mother collected together.<br><br>As an adult it was no surprise to anyone that she joined the military and went to flight school, like her Father. With all the training he'd given her as a child and a teenager, she was a natural in the cockpit. She had a preference for fighters, anything that let her go fast really, but there were few things with wings that she couldn't fly which earned her the call sign "Nike" after the Greek Goddess of victory. <br><br>When the short lists were made for pilots for the interstellar ships, it was no surprise that her name was on it, or that she accepted. They were large and cumbersome and wouldn't give her the speed she craved, but what greater adventure could there be than heading out into the unknown? Besides, the alternative was to stay and end up dead. It had been bitter saying goodbye to her parents but both had taken themselves out of consideration for the journeys. They had agreed that they were both past child-bearing age and once any ship found a home, children were going to be an absolute necessity or the human race could very well die out anyway.&nbsp; She had understood their reasoning, but no one could make her like it. <br><br><strong>Skills/Hobbies</strong>: Her skills are varied, her parents saw to that. The relax, though, she enjoys drawing/painting, reading, playing the fiddle (she'd never liked the more dignified violin music preferring the more lively fiddle tunes), dancing, playing poker, pool, and even sewing...though the last she won't admit to, still you'll never find an uneven hem, or a tear in anything she owns.<br><br><strong>Starting Gear</strong>: Being a pilot she doesn't need a lot in the way of "gear". She has her military issued sidearm and the bunk that is her's when she's "awake" has some small mementos of her family. Pictures of her parents, the book of pressed leaves and flowers she and her mother had made, a map she and her father had made together, her fiddle, a few small pots of paints, a sketch pad and pencils and a computer pad downloaded with every book her parents, and their friends, could think of putting onto it. In truth the last contains a small library of everything from classical novels to corney romances, to historical documentation and autobiographies. If any of the teachers in cryo got a hold of it, they'd probably be jealous.
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			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>08-12-2012, 06:01:06</strong>
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			<dd class="postbody">
				Hey, I thought of a cool character concept.&nbsp; It doesn't really fit into one of the roles, but he could be an engineer if you want.&nbsp; Let me know if you want me to change it or if it's good the way it is.&nbsp; Either way, can't wait to play!<br><br><strong>Username</strong>: Frank Reshman<br><strong>Character Name</strong>: Andrew Clark<br><strong>Age</strong>: 29<br><strong>Role</strong>: Engineer<br><strong>Picture or Physical Description</strong>: <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://shechive.files.wordpress.com/2011/11/a-hot-glasses-4.jpg?w=500&amp;h=375)</div></div><strong>Sexuality</strong>: Straight<br><strong>Personality</strong>: Quiet, reserved, slow to anger, passive, intelligent.<br><strong>History</strong>: Andrew was born with a genius level IQ. His father always told him he was doing physics equations before he could walk.&nbsp; He doubted this was true, but enjoyed the sentiment.&nbsp; He excelled in school where he graduated Valedictorian of his high school by the age of 15 and got a full ride to the most prestigious college in the country.&nbsp; He triple majored in aeronautical engineering, astrophysics, and bioengineering.&nbsp; By the time he was 25, Andrew was making leaps and bounds in his field(s) and had revolutionized space travel and was pushing the boundaries of how far humans could travel into the deep beyond.&nbsp; When Andrew turned 26, he became the head developer behind this massive space project.&nbsp; He had personally designed this ship for travel and, as such, was both keenly aware with it's structure and it's limits.&nbsp; He also wanted to be on his baby for her maiden voyage.&nbsp; He doesn't know what to expect, and he can't plan out what's going to happen, which is scaring the crap out of him.<br><strong>Skills/Hobbies</strong>: He likes to be alone a lot of the time and he likes writing down his thoughts onto scraps of paper and then throwing them away.<br><strong>Starting Gear</strong>: A pencil and a notepad, his iPod, his laptop and his tablet.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>08-12-2012, 06:52:00</strong>
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			<dd class="postbody">
				<strong>Username</strong>: Jakobos<br><br><strong>Character Name</strong>: Devin Turner<br><br><strong>Age</strong>: 24<br><br><strong>Role</strong>: Captain<br><br><strong>Picture or Physical Description</strong>: Devin is a 6'0 white male with dark hair, hazel eyes, and a thin, lined face.&nbsp; His nose is small, and his cheeks are shallow and always clean-shaven. From a distance, he looks completely Caucasian, but on closer inspection, it becomes apparent that he has some African heritage (perhaps 1/8). He carries himself with a military bearing wherever he goes.<br><br><strong>Sexuality</strong>: Straight<br><br><strong>Personality</strong>: Devin is certainly not the most attractive of people and may not be the most charismatic, but he knows how to get the job done, whatever the job may be. One way to describe it would be that while he isn't the best at anything, he is surpassingly good at everything. He's not the most intelligent on the team, but he is very bright. He's not the hardest worker in the fleet, but he works extremely hard. He's perhaps not the strongest or wisest or most resourceful, but his strength and judgement and ingenuity have never failed him in any situation. Basically, what earned him his spot as the captain is his combination of traits. It also helps that he's very diplomatic, and never seems to have too much trouble reconciling with others. One of his best positive traits is his way to be familiar and friendly without being too chummy or obnoxious.<br><br><strong>History</strong>: As a child, Devin was not a savant; he was merely bright. Fortunately, he also had what many other bright children lack: a work ethic. He did his homework and got good grades; he addressed his parents respectfully, he never got in trouble, and he participated in sports, so it was only natural that he would apply to a military college. Four years of West Point and a three-year tour on active duty changed him from a quiet, hard worker to an energetic, powerful leader. Intelligence, hard work, and leadership all brought him to the position in which he finds himself today. Despite his young age, the Commissioning Bureau felt he would do a fine job. Still, he feels honestly that he's the least qualified of any of the five captains. He may be right.<br><br><strong>Skills/Hobbies</strong>: Contrary to popular understanding, an active tour in the military does involve considerable downtime. One of the hobbies that Devin picked up overseas was music; he can play the harmonica remarkably well. Other skills include a penchant for drawing and a good ability to learn new languages.<br><br><strong>Starting Gear</strong>: Devin brought his harmonica, a sketch pad, and a portable 2TB hard disk drive containing everything he could save from his old life: pictures, videos, music, books, and a few movies and TV shows.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Slots are still open!)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>08-12-2012, 06:57:35</strong>
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			<dd class="postbody">
				awsome Caela! ;) <br><br>ill be posting a character for one of the soldier guards soon :)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Slots are still open!)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>08-12-2012, 08:29:49</strong>
			</dt>
			<dd class="postbody">
				<strong>Character Name</strong>: Audrey Moore<br><strong>Role</strong>: Technician<br><strong>Age</strong>: 26<br><strong>Sexuality</strong>: Straight<br><strong>Height</strong>: 5'5"<br><strong>Hair</strong>: Semi long auburn, wavy <br><strong>Eyes</strong>: Brown<br><strong>Appearance</strong>:<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://i.imgur.com/QSzqb.jpg)<br>(http://i.imgur.com/WV45W.jpg)<br><br>(http://i.imgur.com/HcSnP.jpg)<br></div></div> <br><strong>Personality</strong>:<br>Audrey is an innocent but fiery young woman, hopelessly optimistic about the future. <br>Every challenge is met with a can-do approach, but she is able to recognize when things are simply not possible. <br>She generally gets along well with other people, but her infinite amount of optimism might start to annoy others. <br>Audrey believes that every person can be good, but isn't likely to put herself or her crew in danger because of this.<br><br><strong>History</strong>: <br>Audrey is of mixed Korean-British descent and had lived in Europe before recent events had lead her to joining the crew of the <em>Solace</em>. <br>She is fresh off university with very good results in cutting edge applied biotechnology, but somewhat limited in real world experience. <br>She leaves behind her family and siblings, who support her in her idealism but are saddened to see the center of happiness leave their midst. <br><br><strong>Skills/Hobbies</strong>: <br>She specialized in the design of cryostatic pods and is a go-to person when it comes to repairs, maintenance, improvements and operation. <br>Her university master was entirely focused on cryostatic application. <br><br>Little gadgets and sometimes bigger gadgets are Audrey's main hobby. If she can fit in a neat piece of biotechnology in an exiting gadget, <br>she will do so whenever the opportunity presents itself. <br>She's somewhat of a film buff and takes every opportunity to run off and sit behind a screen to see what humanity has created cinema-wise.<br><br><strong>Starting Gear</strong>: <br>Audrey is unarmed unless ordered otherwise. She can do most of her work in normal casual outfits, though some of the biotech repairs require a sterile laboratory environment. She will have a set of precision tools and electronics available for advanced repairs or development. She'll have a small number of electronic devices and handheld devices/gadgets on her at all times.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Slots are still open!)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>08-12-2012, 09:25:46</strong>
			</dt>
			<dd class="postbody">
				This is a first draft with a little more editing to do but tell me what ya think :)<br>EDITED!<br><br><br><br><br><strong>Username</strong>: Chreestafer<br><br><strong>Character Name</strong>:Nicholai "Nikki" Phoenix <br><br><strong>Age</strong>:29 <br><br><strong>Role</strong>:Guard / Soldier<br><br><strong>Picture or Physical Description</strong>:<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://fc01.deviantart.net/fs70/f/2011/170/5/b/chris_redfield_re5_by_kawarimi-d3jb497.jpg)</div></div><br><br><strong>Sexuality</strong>:Straight, Bi-curious (teeters more towards straight, but has had thoughts before)<br><br><strong>Personality</strong>:<br>Straight forward for the most part, He is laid back to an extent, rather than partying hes the one to sit with a cup of tea and relax to a good book.&nbsp; He's hard to anger and quick with his wit, but if you flare him up he'll destroy all your morale simply with words.&nbsp; He finds books seem to be the best weapon so he tries using his knowledge to hide his pain.&nbsp; He seems pretty stone cut outside, but if one were to study his eyes, they'd see something in him that he doesnt wish to remember.<br><br><strong>History</strong>:<br>Nikki was born the second son of a sales man and a mom who ran off.&nbsp; His father was Civilian salesman to the Marine core so it was only natural that Nikki and his older brother joined the core to serve and protect.&nbsp; The year prior to Nikkis enlisting his brother was killed by a road side bomb over seas in 2003 which only fuled Nikki more to join and serve.&nbsp; When the Opprotunity to serve and protect on such a ship arised he was quick to apply, and whithout his knowledge his father pulled some strings behind the scene to get him aboard.<br><br><strong>Skills/Hobbies</strong>: When he is off duty he loves to read and drink tea, he finds himself to be a tea connoisseur, hes often found with an old paper back book and a cup of tea.&nbsp; Otherwise keeping active he has an affinity for boxing, and when not with tea or a book hes often in his personal quarters or the ships wreck hall bashing away at the punching bags.&nbsp; <br><br><strong>Starting Gear</strong>: <br><ul class="bbc_list"><li>Standard Military Issued Uniform]<br><ul class="bbc_list"><li>Standard Military Issued Battle Rifle</li><li>Standard Military Issued Magnum Sidearm</li><li>Person Tactical Knife</li><li>A Multitude of Paper Back Books</li><li>A Multitude of Teas</li></ul></li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Slots are still open!)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>08-12-2012, 16:42:31</strong>
			</dt>
			<dd class="postbody">
				Here's my <strong>guard</strong>.<br><br><strong>Username</strong>: Moon Hound Hati<br><strong>Character Name</strong>: Kiran Reed<br><strong>Age</strong>: 30<br><strong>Height:</strong> 6'2"<br><strong>Hair:</strong> Black<br><strong>Eyes:</strong> Blue<br><strong>Role</strong>: Guard<br><strong>Picture or Physical Description</strong>:<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Out of CQBE-V7 Assault Armor</div><div class="spoiler_body">(http://imageshack.us/a/img820/9101/f9wlyhe6l9d5ylef.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">CQBE-V7 Assault Armor</div><div class="spoiler_body">(http://imageshack.us/a/img717/3968/411887odst2.jpg)(http://imageshack.us/a/img690/1049/878238odst1.jpg)</div></div><br><strong>Sexuality</strong>: Heterosexual<br><br><strong>Personality</strong>: Kiran Reed is experienced and battle-hardened. He is straight to the point and always observing his surroundings, always looking for the smallest signs of trouble. Safety of allies and crew are often put before mission objectives, sometimes to the dismay of his superior officers. More often than not he is the first one in and the last one out; a man willing to put the lives of others before his own.<br><br><strong>History</strong>: Descending from a long line of military men and women, it was only natural for Kiran Reed to join the army as soon as he came of age. A natural fighter and point man, he swiftly rose above most of his peers, making him hot property for any veteran to add to his or her team. Most of his work during the preparation stage of the mass evacuation consisted out of riot control, gaining him a lot of experience fighting in close quarters, as most mission were to breach and enter buildings to arrest civilians driven to desperation by the impending doom of the planet Earth. Crime had been at an all time high as the general population grew more desperate. Kiran had seen both the best and worst that humanity had to offer during those days. Because of a written recommendation of his commanding officer <del>&nbsp; &nbsp;</del> who had some pull in important places <del>&nbsp; &nbsp;</del> and extensive riot control experience, he was given a post on one of the evacuation ships as a guard.<br><br><strong>Skills/Hobbies</strong>: Kiran is an expert at hand to hand combat. He trains daily to keep his body fit, his skill level up, and his senses sharp. To keep himself otherwise occupied as the ship sails through the vast emptiness of space, he systematically works his way through the entire armoury to keep all weapons and armor in top notch condition <del>&nbsp; &nbsp;</del> as he once saw a squadmember got killed because of a jamming weapon, he's made it a habit to maintain everything on a regular basis. His favorite drink is coffee, but only with a good amount of sugar and cream in it, or it's way too bitter for his tastes.<br><br><strong>Starting Gear</strong>:<br><ul class="bbc_list"><li>Military Issued CQBE-V7 Assault Armor <del>&nbsp; &nbsp;</del> CQBE stand for "Close Quarters Breach and Enter." The V7 is the latest model. An Improved Outer Tactical Vest, or IOTV, is usually worn in combination with CQBE-armor. It's been retrofitted for space, with features such as a helmet visor that protects the wearer against extreme light and a biosuit worn underneath the armor and other gear.</li><li>Military Issued Assault Rifle</li><li>Military Issued 9mm sidearm</li><li>Military Issued Tactical Knife</li><li>Military Issued Weapons and Armor Maintenance and Repair Kit</li><li>Several Books (both digital and normal ones) and Digital Video Files on martial arts</li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Players and GM needed!)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>08-12-2012, 16:44:18</strong>
			</dt>
			<dd class="postbody">
				<strong>Username</strong>: AngelicBlade<br><br><strong>Character Name</strong>: Kieth Folkenskold<br><br><strong>Role:</strong> Doctor/Combat Medic<br><br><strong>Age</strong>: 29<br><br><strong>Height</strong>: 6'2<br><br><strong>Hair</strong>: Black<br><br><strong>Eyes</strong>: Dark Brown(Almost black)<br><br><strong>Appearance</strong>: <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kieth Folkenskold</div><div class="spoiler_body">http://volpen21.deviantart.com/art/Anime-Medic-342591611</div></div><br><strong>Sexuality</strong>: Hetero<br><br><strong>Personality</strong>: Kind and Caring person, he is very disciplined and protective, he's generally quiet but is an extremely hard worker. He excludes himself from groups larger than four people. Keith is rather awkward when it comes to conversation not really knowing what to say or how to act around people. If you can get pass Keith's social seclusion he's a rather good friend though slightly over protective.&nbsp; <br><br><strong>History</strong>: When Kieth was born he was very sickly and most doctors told his parents that Kieth'd die, however the last doctor to see Kieth was a younger man that injected Kieth with a new kind of medication, and over time Kieth became like a normal child. After all this Kieth made sure to keep healthy, athletic and had a very great interest in medicines. When he was old enough he went to study medicine. After his schooling Kieth worked in many different areas but all of them didn't seem quite right. Eventually Kieth signed up for the military, and due to his medical background they made him a medic. Kieth did rather well in the military treating gun wounds, cuts, and broken bones was rather simple for him though he enjoyed his time in the army. After his papers were signed, Kieth began working in offices again but grew bored of it once again. However this time he signed up to join the crew of the <em>Solace</em>. Kieth never really regretted his choice and work hard on the massive ship.<br><br><strong>Skills/Hobbies</strong>: He loves to read, he's always got a book somewhere on him, or around him, he enjoys working out and keeping his body healthy and physically fit. Kieth was also trained to be a combat medic, he is decently skilled with small arms(Pistols, SMGs, and some smaller rifles.) He's of course very talented in the medicinal field, he can set bones, patch wounds, identifying illnesses easily, and making herbal remedies.<br><br><strong>Starting Gear</strong>: Light Combat Medic armor, First Aid Kit, and a light SMG, he also carries a small tattered book with him, he also carries a walky-talky at all times encase someone is in need of his services.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Slots are still open!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>08-12-2012, 18:28:13</strong>
			</dt>
			<dd class="postbody">
				I've looked over all the character sheets, and they all look amazing. Great job, guys! I just have a few comments.<br><br>One of the greatest dangers of an open sci-fi roleplay is what I call "runaway tech." It seems like an opportunity to give your character whatever technology you can imagine. My idea wasn't to create an entirely new technological universe, but to set it in one almost identical to our own. I set the story in early 2015 to allow for the development of&nbsp; only two new technologies: cryostasis and ion engines (both of which already exist in rudimentary forms). As much as I'd love to have Crysis-esque super-soldiers protecting us from harm and magic heal-rays... it's not really what I had in mind, and it's my fault for not making that clear.<br><br>Has any of you seen the show "Stargate SG-1"? That's sort of what I had in mind. In season 1, they had SMGs and medkits, and that was it. In season 4, they had ranged stun/kill devices and a better understanding of alien biology. In season 10, they had starships equipped with planet-shattering beam weapons and interstellar hyperdrive.<br><br>Basically, my idea was that we could stick to modern-level technology and work our way up as we go.<br><br>What do you all think?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Slots are still open!)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>08-12-2012, 18:35:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7349788#msg7349788">Quote from: Jakobos on 08-12-2012, 18:28:13</a></div></div><blockquote class="bbc_standard_quote">Has any of you seen the show "Stargate SG-1"? That's sort of what I had in mind. In season 1, they had SMGs and medkits, and that was it. In season 4, they had ranged stun/kill devices and a better understanding of alien biology. In season 10, they had starships equipped with planet-shattering beam weapons and interstellar hyperdrive.<br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>An excellent TV series. I should watch that again some time.<br><br>I'm not sure if I have any voice in this, but should you choose to accept me into this group scenario, I'd say that the introduction of new technology over time sounds more appealing than starting off with somewhat advanced scifi/alien technology already available. 2015 will not be all that much different from 2012 or 2013, so it would only make sense really. If I overdid things myself (I dont think I have), please do let me know. I wouldn't want to come off as making an issue out of other people's roleplay concepts and then doing the exact same thing myself.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Slots are still open!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>08-12-2012, 18:45:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7349808#msg7349808">Quote from: mj2002 on 08-12-2012, 18:35:13</a></div></div><blockquote class="bbc_standard_quote">I'm not sure if I have any voice in this, but should you choose to accept me into this group scenario, I'd say that the introduction of new technology over time sounds more appealing than starting off with somewhat advanced scifi/alien technology already available. 2015 will not be all that much different from 2012 or 2013, so it would only make sense really. If I overdid things myself (I dont think I have), please do let me know. I wouldn't want to come off as making an issue out of other people's roleplay concepts and then doing the exact same thing myself.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>First of all: You are accepted. If you see your name in the list of slots in the original post, then you're accepted. :-)<br><br>I'm glad you agree with the idea. You didn't overdo things yourself; remember the only two differences between 2012 and 2015, in this future, are ion engines and cryostatic pods. It's okay to have a character who helped design one of those things.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Two Slots Remain!)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>08-12-2012, 19:03:26</strong>
			</dt>
			<dd class="postbody">
				Hm, OK, so we're doing a Stargate/Alien/Starship Troopers kind of sci-fi setting? Alright, let me re-do some of my character's sheet then. I'll remove the nano-fibre suit, but helmet and such should be fine I guess, seeing as our current soldiers are also starting to get upgraded with camera's on their helmet and such, so a full head covering one shouldn't be too far off. Besides, it could double as a space suit helmet. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Two Slots Remain!)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>08-12-2012, 19:29:29</strong>
			</dt>
			<dd class="postbody">
				Oh, boy.... I know I said I'd like to be a guard... but now you have several already. -.-'
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Two Slots Remain!)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>08-12-2012, 19:37:48</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7349958#msg7349958">Quote from: Chaznia on 08-12-2012, 19:29:29</a></div></div><blockquote class="bbc_standard_quote">Oh, boy.... I know I said I'd like to be a guard... but now you have several already. -.-'<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The OP still lists an open spot though, right?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Two Slots Remain!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>08-12-2012, 19:43:32</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7349958#msg7349958">Quote from: Chaznia on 08-12-2012, 19:29:29</a></div></div><blockquote class="bbc_standard_quote">Oh, boy.... I know I said I'd like to be a guard... but now you have several already. -.-'<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7349991#msg7349991">Quote from: mj2002 on 08-12-2012, 19:37:48</a></div></div><blockquote class="bbc_standard_quote">The OP still lists an open spot though, right?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That's right. Chreestafer's character sheet is incomplete and hasn't been accepted, so if you post a complete one, you'll get the slot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Two Slots Remain!)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>08-12-2012, 19:51:42</strong>
			</dt>
			<dd class="postbody">
				Ill edit shortly and I agree I do like that gradual build up to better technology so ill finish up shortly and make amends to what I got :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Two Slots Remain!)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>08-12-2012, 20:19:29</strong>
			</dt>
			<dd class="postbody">
				edited with neccesary requirments :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Three Slots Remain!)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>08-12-2012, 20:24:01</strong>
			</dt>
			<dd class="postbody">
				Also edited. Took out nano full body suit and gave him a Improved Outer Tactical Vest instead. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Two Slots Remain!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>08-12-2012, 20:38:54</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7350155#msg7350155">Quote from: Chreestafer on 08-12-2012, 20:19:29</a></div></div><blockquote class="bbc_standard_quote">edited with neccesary requirments :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Accepted.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7350181#msg7350181">Quote from: Moon Hound Hati on 08-12-2012, 20:24:01</a></div></div><blockquote class="bbc_standard_quote">Also edited. Took out nano full body suit and gave him a Improved Outer Tactical Vest instead. :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Perfect.<br><br>I also added another guard slot, updated the technician's description, and added two technician slots. There's a requirement that every passenger be awakened once a year for a physical evaluation and exercise session, so in order to take care of that, the technicians evaluate a batch of twenty people every week. It doesn't require much medical training to check a pulse and draw some blood, so the techs don't have to be doctors or anything. Check out the updated OP.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>08-12-2012, 20:51:21</strong>
			</dt>
			<dd class="postbody">
				I've edited my sheet, I hope that it is acceptable now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>08-12-2012, 20:57:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7350253#msg7350253">Quote from: AngelicBlade on 08-12-2012, 20:51:21</a></div></div><blockquote class="bbc_standard_quote">I've edited my sheet, I hope that it is acceptable now.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It's good. :-) But perhaps you meant "Keith", not "Kieth."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>08-12-2012, 21:21:16</strong>
			</dt>
			<dd class="postbody">
				Both are fine, to be honest. I pronounce them the same way. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>08-12-2012, 23:04:28</strong>
			</dt>
			<dd class="postbody">
				Hey, meant to get this up last night but then friends and beer happened. Room for one more security officer? : D<br><br><strong>Username</strong>: Grenadine<br><strong>Character Name</strong>: Ariel Cohen<br><strong>Age</strong>: 28<br><strong>Height:</strong> 5' 6"<br><strong>Hair:</strong> Black<br><strong>Eyes:</strong> Olive<br><strong>Role</strong>: Guard<br><strong>Picture or Physical Description</strong>: <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://3.bp.blogspot.com/-cNzfL1iAJyw/T_32o9m1ioI/AAAAAAAAGak/NRvgjh_xjLQ/s1600/idf+women.jpg)</div></div><br><strong>Sexuality</strong>: Bisexual<br><br><strong>Personality</strong>: More than anything, Ariel is glad to be one of the fortunate on the evacuation ships, a posting that she credits to her persevering and dutiful nature. While she may present a warm, charming front, she's driven by her acute, calculating intelligence, constantly seeking out and analyzing potential threats. She's a philosopher at heart, her words few and chosen. Often, she'll sit back and analyze a conversation from the sidelines before chiming in with any observations of her own. After everything she's seen and done, there's little that can shake her composure and nothing that can break her will to live.<br><br><strong>History</strong>: Like every young Israeli girl, Ariel served a mandatory stint in the IDF. Unlike most of the other girls in her unit, it was in the service that she found her true calling. While fighting on the Egyptian and Syrian fronts, her dedication and pragmatism in the field saw her rise rapidly through the ranks, eventually being chosen to head a covert strike squad under the direct command of the Mossad. After numerous dangerous and successful ops, she was formally inducted into the Mossad, and assigned as the security attache to Israel's office at the UN. In addition to quietly disposing of any threats to the security of Israeli diplomats, Ariel ran counter-intelligence, exposing and eradicating espionage with her own clandestine tactics. When the Israelis secured their seats on the ship, the diplomats she worked under pulled strings to get her on as well, feeling her training and experience would be vital to the security of New Israel, wherever in the stars it may lay.<br><br><strong>Skills/Hobbies</strong>: Ariel has extensive combat and counter-espionage experience, ranging from small arms and close combat expertise, to intelligence gathering maneuvers and interrogation tactics. When not on duty, Ariel maintains her body with physical training, and her mind with extensive reading from her digital library, her favorites being Proust, Shakespeare, Michael Laitman, and Judith Butler. <br><br><strong>Starting Gear</strong>:<br><br>One Digital Media Device<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://www.ereaderguide.info/graphics/companies/hearst_skiff.jpg)</div></div><br>One Ka-Bar Tactical Tanto<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://images1.opticsplanet.com/365-240-ffffff/opplanet-ka-bar-knives-kb1264-plain-ka-bar-leather-tanto-leather-sheath.jpg)</div></div><br>One Jericho 941 Pistol<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://img1.findthebest.com/sites/default/files/495/media/images/IWI_JERICHO_941_PSLRPSL.jpg)</div></div><br>One CTAR-21 Assault Rifle<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://images3.wikia.nocookie.net/__cb20120808142341/guns/images/6/6f/TAR_21_with_MARS_sight.gif)</div></div><br>One Standard Issue Duty Uniform<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://i.imgur.com/y1uWN.jpg)</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>08-12-2012, 23:13:04</strong>
			</dt>
			<dd class="postbody">
				Whoops, just saw I cut you off, Chaznia! If you want I can re-spec her into something else, your call.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>08-12-2012, 23:41:58</strong>
			</dt>
			<dd class="postbody">
				Nope - go for it. <br><br>I'm working on something else.&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>08-12-2012, 23:50:48</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7350712#msg7350712">Quote from: Grenadine on 08-12-2012, 23:13:04</a></div></div><blockquote class="bbc_standard_quote">Whoops, just saw I cut you off, Chaznia! If you want I can re-spec her into something else, your call.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7350801#msg7350801">Quote from: Chaznia on 08-12-2012, 23:41:58</a></div></div><blockquote class="bbc_standard_quote">Nope - go for it. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Fantastic. I read over Ariel's sheet and I think she'll be a great addition to the crew.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7350801#msg7350801">Quote from: Chaznia on 08-12-2012, 23:41:58</a></div></div><blockquote class="bbc_standard_quote">I'm working on something else.&nbsp; :-)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I hope it's a technician! We need more!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>09-12-2012, 01:33:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7350221#msg7350221">Quote from: Jakobos on 08-12-2012, 20:38:54</a></div></div><blockquote class="bbc_standard_quote">I also added another guard slot, updated the technician's description, and added two technician slots. There's a requirement that every passenger be awakened once a year for a physical evaluation and exercise session, so in order to take care of that, the technicians evaluate a batch of twenty people every week. It doesn't require much medical training to check a pulse and draw some blood, so the techs don't have to be doctors or anything. Check out the updated OP.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I hope youre not overdoing it with the amount of technicians. This makes 14 characters already, or there abouts. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>09-12-2012, 02:37:21</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7351226#msg7351226">Quote from: mj2002 on 09-12-2012, 01:33:58</a></div></div><blockquote class="bbc_standard_quote">I hope youre not overdoing it with the amount of technicians. This makes 14 characters already, or there abouts.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Too many?<br><br>I was just thinking that three people would be far too few to look after 1000.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>09-12-2012, 02:43:30</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7351459#msg7351459">Quote from: Jakobos on 09-12-2012, 02:37:21</a></div></div><blockquote class="bbc_standard_quote">Too many?<br><br>I was just thinking that three people would be far too few to look after 1000.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I suppose that does make sense, though you can play around with the frequency of checkups. I was more referring to how many characters/people were going to be involved in general, not necessarily plot wise. I'm fine with it either way.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>09-12-2012, 02:58:56</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7351487#msg7351487">Quote from: mj2002 on 09-12-2012, 02:43:30</a></div></div><blockquote class="bbc_standard_quote">I suppose that does make sense, though you can play around with the frequency of checkups. I was more referring to how many characters/people were going to be involved in general, not necessarily plot wise. I'm fine with it either way.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I see your point. I've slashed the numbers a bit.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Five Slots Remain!)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>09-12-2012, 03:52:32</strong>
			</dt>
			<dd class="postbody">
				<strong>Username</strong>: Chaznia <div class="floatright">(http://i1226.photobucket.com/albums/ee406/Mostly_roleplay_pictures/People/AnimeGuySteampunkWorker.jpg)</div><br><strong>Character Name</strong>: Shane Bartholomew <br><strong>Age</strong>: 25<br><strong>Role</strong>: Technician<br><strong>Picture or Physical Description</strong>: (picure to the right) Standing at around 5'10 and weighing just under a buck 90, Shane doesn't cut a particularly intimidating figure, though he carries himself with a certain amount of assurance that lends him a second glance most of the time. His calm hazel eyes give a hint at his nature and his phisique is one earned from years of honest hard work.<br><strong>Sexuality</strong>: pansexual<br><strong>Personality</strong>:&nbsp; Mostly laid-back, this techie is just as much grounded as he is helpful. Knowing that he is at least partially responsible for the health checks of others on staff, he has a bit of a goofy side that can come out when he needs to lighten the mood for these mandatory and hum-drum sessions although, truth be told, he'd rather leave this particular assignment to the other technicians, being that his background is in engineering in stead of the medical field. This doesn't mean that he can't do his job, he'd taken two years of medical school before dropping out to get his hands on something more mechanical, so the job of Technician is the perfect mix of Engineer and Medic, as far as he's concerned. <br><strong>History</strong>: Born Sharon Bartholomew, Shane's life as a biological woman is far behind him and, luckily, being a part of the Solace gives him a true opportunity for a fresh start and he looks forward to it. He popped right out of high school in Midwest America and transitioned while in going immediately to college. Of course, the first few years were rocky, which likely influenced his decision to drop out of medical school, but in the end he became happy with the well-rounded education he received. After moving away from his home state, he lost contact with his parents and the majority of his extended family as well, so there was little to make him hesitate applying for this mission.<br><strong>Skills/Hobbies</strong>: Shane likes to tinker with many small gadgets, though this is likely his career entering into his sleeping mind, as it's something he generally does to keep his hands busy while his mind mulls something over. Aside from this, he reads a lot and dabbles with creative writing in his free time. On the years of downtime on the ship, he'll likely keep himself busy by perfecting a few stories he'd been working on for years. Additionally, he's a veritable expert in fruit - the on the thing that carried over from being raised on his parent's farm. <br><strong>Starting Gear</strong>: A laptop with "voice to text" software so he can work on his writing while working or working out, the computer also has a large bank of memory devoted to old movie files. He has basic work out equipment and tools/diagnostic equipment for his job. Additionally, he has dormant seeds of several kinds of fruit trees and holds them precious, waiting to possibly plant them again some day. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Only One Slot Left!)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>09-12-2012, 09:48:49</strong>
			</dt>
			<dd class="postbody">
				This looks exciting, I can't wait to get this started! <br><br><em>/goes to watch Stargate SG-1</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Only One Slot Left!)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>10-12-2012, 03:59:30</strong>
			</dt>
			<dd class="postbody">
				Yeah, it definitely sounds like a lot of fun. <br><br>I like how the technology is still pretty much like that of the current day.&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Only One Slot Left!)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>10-12-2012, 06:11:02</strong>
			</dt>
			<dd class="postbody">
				Is it true there's still one spot open? I'd be interested in filling it if there is.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Only One Slot Left!)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>10-12-2012, 06:12:40</strong>
			</dt>
			<dd class="postbody">
				Theres still room for a technician. Join the team!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Only One Slot Left!)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>10-12-2012, 06:18:23</strong>
			</dt>
			<dd class="postbody">
				-Leaps and tackles the last slot!- <br><br>Yeaahhh, buddy. I'll be working on a character to put it up as soon as possible.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Only One Slot Left!)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>10-12-2012, 07:10:52</strong>
			</dt>
			<dd class="postbody">
				Here's my first draft for my technician. Let me know if I need to adjust anything!<br><br><strong>Username</strong>: RipTide<br><strong>Character Name</strong>: Kristin ‘Kris’ Palmer<br><strong>Age</strong>: 27<br><strong>Role</strong>: Technician<br><strong>Picture or Physical Description</strong>:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://26.media.tumblr.com/tumblr_lutcsrQ9iG1qbhmlvo1_500.jpg)</div></div><strong>Sexuality</strong>: Heterosexual<br><br><strong>Personality</strong>:<br>Somewhat of a tomboy, Kris takes pride in most anything she’s successful at. Having grown up in a rather large family, she’s also quite competitive, and while it drives her to do her best, she can admit when she’s been outdone and gives credit where it’s due. More than anything, Kris appreciates a good laugh, and will often be found cracking jokes or taking jabs at some of the crewmembers. It’s strictly entertainment, however, for life aboard a ship, which sometimes gets a bit dull.<br><br><strong>History</strong>:<br>Raised by a single mother, getting an education had always been a struggle, but both her and her mother were determined to give her a fighting chance in an ever-evolving world. She was sent off to community college after high school where she took her basic classes, later transferring to a more specialized school where she was able to take advantage of a pre-med track in biology, purely on scholarship. Medical school was not as easy, however, and with less scholarships to support her, Kris barely finished out her first year before she was forced to put her career aside. She considered a few other job opportunities, but immediately upon hearing about the <em>Solace</em>, Kris knew it was an opportunity she wanted to be a part of. Sadly, she left behind her mother who had continuously made sacrifices to better her daughter's life in search of a career where she could exercise her passion and knowledge in the medical field.&nbsp; &nbsp;<br><br><strong>Skills/Hobbies</strong>: <br>Kris has a strong background in biology and the medical field with a bit of a dabbling in engineering. The human body, even the gross stuff that makes most people nauseous, fascinates her. Her favorite subject in particular is anatomy; she could tell you the name of any and every muscle, bone, gland, and ligament in the human body, so if you're ever curious about an ailment or how to treat a certain ache or pain, she's the girl to ask. Otherwise, Kris's hobbies include sports, a bit of drawing, and most of all cooking. When she has the time, she might offer a hand in the mess hall to try and invent a new recipe, but space food is slightly limiting.<br><br><strong>Starting Gear</strong>: <br>Kris has her basic medical equipment that she had acquired over the years, a tablet with intensive software technology for monitoring vitals, the standard uniform that was issued to her upon boarding as well as a less formal jumpsuit for dealing with more heavy duty repair work with the stasis pods. Lastly, she has a set of advanced tools needed for repairs and software for troubleshooting.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (Only One Slot Left!)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>10-12-2012, 13:12:24</strong>
			</dt>
			<dd class="postbody">
				So thrilled all the seats are filled! This is my first rp on here and I'm super excited to be playing with all you homies! Already working on my first post.<br><br>Can't wait to see whether this develops into sci-fi adventures or the shining in space or something completely different!<br><br>PS-Chaznia, you have no idea the torch I carry for transdudes @0@<br><br>PPS- I'm also wondering what the deets are on the ship's tech. How are amenities like food and water covered and do we have gravity of any kind? Is there any kind of shipboard data/library, AI, or com system?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>10-12-2012, 14:20:56</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7358911#msg7358911">Quote from: Grenadine on 10-12-2012, 13:12:24</a></div></div><blockquote class="bbc_standard_quote"><br>PPS- I'm also wondering what the deets are on the ship's tech. How are amenities like food and water covered and do we have gravity of any kind? Is there any kind of shipboard data/library, AI, or com system?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>There seem to be a lot of details that still need to be worked out and revealed. I'm hoping we can get some clarification from Jakobos about how we got about this soon. ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>10-12-2012, 17:48:16</strong>
			</dt>
			<dd class="postbody">
				Okay. Are we all met? Good. Now that we're full, we'll need to work out some details.<br><br>First, we establish when to start. I'm going to be frightfully busy today and tomorrow. Get your intro posts ready; it's looking like we'll be starting this on Wednesday.<br><br>And now, the ship.<br><br>The <em>Solace</em> is the first of the second-generation spaceliners, and as such, has certain improvements over initial models. Water is contained in two eight-thousand-gallon tanks and is recycled by an onboard purification system that uses engine exhaust energy to vaporize and distill the water; the remaining solid waste is jettisoned into space. Food is stored in dried form, as several tons of a dried compound that contains the proteins and calories and vitamins necessary for life; when water is added, the resulting sludge is bitter and sweet at the same time. Some start out loving it; everyone ends up hating it.<br><br>The ship is a spinning cylinder with rooms along the outer edge, and engines and storage in the center; gravity is simulated by the ship's centrifugal force. Thus, gravity is low or nonexistent in engine and storage areas. In areas along the outer edge (or periphery), "gravity" varies between 0.6 and 0.9 G's. This also means, interestingly, that most windows are located on the floor. The cryogenic pods occupy the entire aft section, both the center and periphery, such that some have "gravity" and some do not. The ship's computer is a mainframe located just forward of the engine room, and connects to dumb terminals throughout the ship. It runs a command-line Unix variant which was specifically designed to allow easy interfaces with power levels, engine output, temperature, atmospheric pressure and contents, course modifications, and so on. Since it has no graphical interface, however, it may be difficult for non-engineers to use. There is a ship-board database of sorts, and the computer hosts it as a local server. There is a wireless router located in the break room, and with proper configuration, any wireless-enabled device can connect as if connecting to a website. The ten-terabyte database includes Wikipedia and the Wikimedia Commons as of January 2015, several engineering journals, and the entire contents of several massive online literature collections, including all known public-domain literature. It also contains several million news articles from the past century as a way of preserving recent history. Internal communication is handled a number of ways; since most crew members have internet-capable devices, the most common method of communication is an instant-messaging program developed by a company called Softros. When that fails, pagers are used. There are electrical outlets contained in all of the rooms except the cryo-storage room.<br><br>The layout is fairly straightforward. There are five rooms along the forward section of the periphery (outer edge of the ship), housing the command crew. The largest room contains the cryogenic pods. Only technicians tend to go in there. Next to it is the break room, which is also the dining area. It has areas to relax and eat, a connecting passage (through a door in the ceiling) to the central storage areas, and large windows in the floor. Next to the break room is the main control room, where there are enough terminals for the entire command crew to work at once (though this almost never happens). It was fancifully designed in the style of Star Trek bridges, with a captain's chair in the center, a helmsman's seat and technician's seat in front of this, engineering seats in the rear, and a large screen in the front. (Usually, the screen is just used to display movies or video games). Next to the control room is the dormitory, which is roughly partitioned into enough "rooms" for all members to have personal areas. The partitions are thin, weak, and not soundproof in the slightest capacity, and they do not reach all the way to the ceiling. Next to this is the washroom, containing water outlets, toilets, and "showers" (just a scrub with two wet sponges, one soapy and one clean, is all that anyone gets). Everything was designed to use as little water as possible; the water distillation facility's capacity is limited. And next to this is the cryogenic storage room again, since the ship is circular.<br><br>Perhaps the most ingenious element of the <em>Solace</em> is one that kills three birds with one stone: oxygen enrichment, CO<sub>2</sub> elimination, and protection against harmful cosmic radiation. Scientists in early 2014 developed a strain of genetically modified bacteria that mimic the photosynthetic elements of plants, except instead of absorbing visible-spectrum radiation, they absorb and utilize radiation at much higher energy levels (i.e. cosmic rays). This bacteria forms an algae-like mesh along the inside of the entire hull of the ship. Stale air is cycled through to the thin, empty outer chamber that surrounds the ship, and the resulting pressure differential filters it through the bacterial purifier. Most of the carbon dioxide is thus absorbed and replaced with oxygen, and harmful radiation is absorbed in the process. However, due to the small areas where air is pumped through and the mesh is broken, there are few areas in the ship that are vulnerable to cosmic rays; these areas are nicknamed "hot zones" by most crews. Standing in one for too long may cause a headache, blurred vision, and/or retinal flashes. No further serious symptoms have been observed, but very few studies have been conducted, so nobody knows what prolonged exposure might cause.<br><br>Well, that's all I can think of right now. I hope I wasn't too wordy. As I explained above, though, the soonest we can start is Wednesday the 12th. Any questions?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Caela</strong> on <strong>10-12-2012, 18:00:11</strong>
			</dt>
			<dd class="postbody">
				Starting Wednesday sounds good to me. I won't be able to post til a bit later in the evening since I work that day and won't even be home til around 8pm-ish and then have to get the mini down and asleep as well. :) Will post after that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>10-12-2012, 18:45:47</strong>
			</dt>
			<dd class="postbody">
				Wow I can't wait to get started!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>10-12-2012, 20:47:20</strong>
			</dt>
			<dd class="postbody">
				Looking forward to it!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>10-12-2012, 21:00:49</strong>
			</dt>
			<dd class="postbody">
				This promises to be fun and I can't wait to start. There are a few details that I'll need to know when it gets started, it's mainly about the medical bay and what's in it. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Galactic Druid</strong> on <strong>10-12-2012, 23:39:16</strong>
			</dt>
			<dd class="postbody">
				Man, the more I look at your game to help out, the more interesting it looks. Too bad your seats are full and I'm merely a GMing consultant.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>10-12-2012, 23:47:13</strong>
			</dt>
			<dd class="postbody">
				Fear not ThatRPGuy, I'm sure soon enough more spots will become available. Maybe once we finally reach the planet we're nearing you can join in as an awoken crew member. If of course the plot allows for that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Caela</strong> on <strong>10-12-2012, 23:49:24</strong>
			</dt>
			<dd class="postbody">
				What AngelicBlade said, but also keep in mind, that there are usually a few drops in the first weeks of any new game so a few spots might open fairly quickly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>11-12-2012, 00:39:11</strong>
			</dt>
			<dd class="postbody">
				Starting Wednesday should be fine for me - provided I'm not already in the hospital. ^.^' <br><br>I'll do my best, Cap'n!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>11-12-2012, 01:19:09</strong>
			</dt>
			<dd class="postbody">
				Where should we be starting? A shuttle up to the ship, on the ship in space, or on the ship as it's launched to space?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>11-12-2012, 02:00:32</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7361622#msg7361622">Quote from: ThatRPGuy on 10-12-2012, 23:39:16</a></div></div><blockquote class="bbc_standard_quote">Man, the more I look at your game to help out, the more interesting it looks. Too bad your seats are full and I'm merely a GMing consultant.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'll gladly give you the entire GM role if you want it. It's better if the GM is someone without a character, right?<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7362048#msg7362048">Quote from: Grenadine on 11-12-2012, 01:19:09</a></div></div><blockquote class="bbc_standard_quote">Where should we be starting? A shuttle up to the ship, on the ship in space, or on the ship as it's launched to space?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You know, that's an excellent question. Let's play it on the ship. All of the crew members were crammed into a tiny shuttle and taken up together, but since they were strapped in and the rocket engines were unbearably noisy, there wasn't any opportunity for conversation. Now, the shuttle has landed in the small bay in the rear of the ship, and they have the long climb through the ship's central shaft (in zero-G) to the forward section.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Caela</strong> on <strong>11-12-2012, 02:05:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7362205#msg7362205">Quote from: Jakobos on 11-12-2012, 02:00:32</a></div></div><blockquote class="bbc_standard_quote">I'll gladly give you the entire GM role if you want it. It's better if the GM is someone without a character, right?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Why is this better? Most of the group games I'm in, the GM has at least one, if not more, characters. It depends, of course, on personal preference but if it were me, I would certainly want a character to play in any game I had a part in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>11-12-2012, 03:43:19</strong>
			</dt>
			<dd class="postbody">
				Wednesday sounds great, though I do work evenings (2-9 pm eastern time), but depending on when the post goes up, I'll have it up at some point that day. Also, great details on the ship :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>11-12-2012, 03:49:54</strong>
			</dt>
			<dd class="postbody">
				Wednesday should be fine for me as well. I'm looking forward to it already!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Galactic Druid</strong> on <strong>11-12-2012, 12:44:07</strong>
			</dt>
			<dd class="postbody">
				In a tabletop setting or system game, or a Mafia style game, or the occasional setting where players are opposed to one another, an impartial GM without a PC can be really helpful, but in a story driven, social or freeform game, it honestly helps to have a character as a GM to help drive things along. I tend to use a mix of static and disposable NPCs to keep things moving, both of which you have at your disposal already. Caela's absolutely right though, having a good cast as your disposal helps a lot as a GM.<br><br>As happy as I am to offer advice and help, I wouldn't take over the GM slot, I'd feel like I was stealing your game, but I'll be happy to co-opt an NPC or two if you have a plot point come up that demands more NPCs than you feel like writing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>12-12-2012, 17:43:12</strong>
			</dt>
			<dd class="postbody">
				Thread is up! Link. (http://elliquiy.com/forums/index.php?topic=159976)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-12-2012, 18:04:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7371327#msg7371327">Quote from: Jakobos on 12-12-2012, 17:43:12</a></div></div><blockquote class="bbc_standard_quote">Thread is up! Link. (http://elliquiy.com/forums/index.php?topic=159976)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Excellent! <br><br>One thing, I'm not sure how to say this without sounding awkward, but eh. Do you intend to create additional threads for any roleplay that requires to be posted in adult RP forums? If not, wouldn't this fit better in Light?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>12-12-2012, 19:08:00</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7371449#msg7371449">Quote from: mj2002 on 12-12-2012, 18:04:46</a></div></div><blockquote class="bbc_standard_quote">Excellent! <br><br>One thing, I'm not sure how to say this without sounding awkward, but eh. Do you intend to create additional threads for any roleplay that requires to be posted in adult RP forums? If not, wouldn't this fit better in Light?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Since I foresee no group sex, I think we can create 1-on-1 threads on a per-case basis.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Caela</strong> on <strong>12-12-2012, 19:23:53</strong>
			</dt>
			<dd class="postbody">
				I am going to, respectfully, withdraw from this game. It's just a personal preference but I don't like the restrictions placed on my writing in the non-adult section. I like my writing to go where it takes me whether that is fairies and roses or blood/guts/gore/and violent sex and tend to feel like I need to censor myself in the Non boards. <br><br>Hope everyone enjoys the game!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>12-12-2012, 19:27:20</strong>
			</dt>
			<dd class="postbody">
				The decision isn't set in stone! We could get a mod to move the thread!<br><br>I wasn't aware of any serious restrictions imposed by the non-Adult section other than explicit sexual content, and that can be handled adequately by one-on-one threads, can't it? I had no idea there was a violence restriction too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-12-2012, 19:32:55</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7371858#msg7371858">Quote from: Jakobos on 12-12-2012, 19:27:20</a></div></div><blockquote class="bbc_standard_quote">The decision isn't set in stone! We could get a mod to move the thread!<br><br>I wasn't aware of any serious restrictions imposed by the non-Adult section other than explicit sexual content, and that can be handled adequately by one-on-one threads, can't it? I had no idea there was a violence restriction too.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'd say, it's probably best moved to Light or NC. I don't see the advantage of putting it in Non-Adult really, or it would have been better to discuss that in advance. That's just my personal opinion of course. I feel a bit bad now, since people are taking this up with you. Sorry =(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>12-12-2012, 19:54:29</strong>
			</dt>
			<dd class="postbody">
				Have to agree. I don't know what you have got going for the plot, but if there's going to be fighting and death involved, I'd prefer not to have to tone it down too much on the details when writing some nice, bloody battles (or something in the like).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Caela</strong> on <strong>12-12-2012, 19:56:20</strong>
			</dt>
			<dd class="postbody">
				I'm not trying to be divisive. It's your story and if Non is where you want it, that's where you should play it. It just isn't my personal cup of tea is all. I would suggest though, that in future games you let folks know where you're thinking of putting a game. It'll save you this sort of hassle regardless of which board youi choose since ther are folks that don't like each of them for their own reasons. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>12-12-2012, 22:09:08</strong>
			</dt>
			<dd class="postbody">
				I am so sorry about the trouble. I'll do my best to get the thread moved as soon as possible. I just didn't know that there were violence restrictions on the non-adult board. But I keep learning more about this site every day.<br><br>Notes to self for starting future roleplays: (1) Include character sheet in OP, (2) Include details of immediate setting in OP, and now (3) Include desired location of thread in OP.<br><br>:-)<br><br>But since there's going to be no violence or adult content anyway in the next few hours... go ahead and post if you want. As I said, I'll do my best to get it moved.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-12-2012, 22:10:59</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7372897#msg7372897">Quote from: Jakobos on 12-12-2012, 22:09:08</a></div></div><blockquote class="bbc_standard_quote">I am so sorry about the trouble. I'll do my best to get the thread moved as soon as possible. I just didn't know that there were violence restrictions on the non-adult board. But I keep learning more about this site every day.<br><br>Notes to self for starting future roleplays: (1) Include character sheet in OP, (2) Include details of immediate setting in OP, and now (3) Include desired location of thread in OP.<br><br>:-)<br><br>But since there's going to be no violence or adult content anyway in the next few hours... go ahead and post if you want. As I said, I'll do my best to get it moved.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Don't feel bad about it. It can happen to anyone. Next time just make sure you tell people in advance! I hope that those who bowed out will reconsider their participation!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>12-12-2012, 23:56:12</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7372897#msg7372897">Quote from: Jakobos on 12-12-2012, 22:09:08</a></div></div><blockquote class="bbc_standard_quote">Notes to self for starting future roleplays: (1) Include character sheet in OP, (2) Include details of immediate setting in OP, and now (3) Include desired location of thread in OP.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, I've seen quite a lot of group games where the GM just makes a separate thread to put all the character sheets in. Then links that thread in the first of post of the IC and/or OOC threads.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Galactic Druid</strong> on <strong>13-12-2012, 00:18:30</strong>
			</dt>
			<dd class="postbody">
				I had no choice to do that, on the grounds that my OOC thread became a 300 page long, random grope filled clustereff. We're some chatty people, eventually weasel our own IRC out of mecessity...<br><br>Anyway, on a different note, keep in mind that what section a game is in doesn't have to dictate it's content. For example, a game in the NC section isn't required to have any NC scenes in it, or even any sex for that matter, but can be there so your ground is covered in case a kidnaping happens. <br><br>Putting a game in a section isn't a guarantee something will or won't happen, but a higher section does give your players the freedom they need to write as the ease. All three of my groups, for example, are in EX, that way, if fights break out, NPCs die, characters are kidnapped, etc, my ground is covered. <br><br>In my experience, players tend to go with the feel of the game. From what I've seen, you've got an impressive looking cast, so I don't think you need to worry too much...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>13-12-2012, 00:24:16</strong>
			</dt>
			<dd class="postbody">
				It looks like the RP thread has been moved. I hope we can get the people that decided to bow out because of this back on board? Caela?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Caela</strong> on <strong>13-12-2012, 00:45:43</strong>
			</dt>
			<dd class="postbody">
				Yep, back on board! Will look at it closer and try to post when I get home from work. Will depend on how tired I am! If not tonight, will post tomorrow since it's my dat off.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>13-12-2012, 04:26:41</strong>
			</dt>
			<dd class="postbody">
				POSTED! Brownie points to anyone who can guess the song. It's probably not all that obvious to anyone but me, but we'll see. :3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>13-12-2012, 04:47:14</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7375216#msg7375216">Quote from: RipTide on 13-12-2012, 04:26:41</a></div></div><blockquote class="bbc_standard_quote">POSTED! Brownie points to anyone who can guess the song. It's probably not all that obvious to anyone but me, but we'll see. :3<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Nope, no clue. :-) Neither Devin nor I listen to that sort of music.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>13-12-2012, 04:56:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7375391#msg7375391">Quote from: Jakobos on 13-12-2012, 04:47:14</a></div></div><blockquote class="bbc_standard_quote">Nope, no clue. :-) Neither Devin nor I listen to that sort of music.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Neither do I really. But it's just that good haha. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Galactic Druid</strong> on <strong>13-12-2012, 05:07:33</strong>
			</dt>
			<dd class="postbody">
				Oh, oh, can I guess?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>13-12-2012, 05:10:31</strong>
			</dt>
			<dd class="postbody">
				-Points to the eager student.- You certainly can! But MAY you?? -Snickers.- My teacher always used to say that to me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>13-12-2012, 05:15:49</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7375555#msg7375555">Quote from: ThatRPGuy on 13-12-2012, 05:07:33</a></div></div><blockquote class="bbc_standard_quote">Oh, oh, can I guess?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7375583#msg7375583">Quote from: RipTide on 13-12-2012, 05:10:31</a></div></div><blockquote class="bbc_standard_quote">-Points to the eager student.- You certainly can! But MAY you?? -Snickers.- My teacher always used to say that to me.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Someday, grammarians are going to give up that fight, along with split infinitives and ambiguous modifiers. I look forward to that day.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Galactic Druid</strong> on <strong>13-12-2012, 06:08:56</strong>
			</dt>
			<dd class="postbody">
				I'm guessing the band is either Evanscene or Flyleaf, based on the description.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>13-12-2012, 11:09:52</strong>
			</dt>
			<dd class="postbody">
				Did you remove the overview of the current characters and which people play what roles, Jakobos? I can't seem to find it any more.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>13-12-2012, 11:46:55</strong>
			</dt>
			<dd class="postbody">
				Sorry bout the wait, finals took precedence!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>13-12-2012, 14:38:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7376724#msg7376724">Quote from: mj2002 on 13-12-2012, 11:09:52</a></div></div><blockquote class="bbc_standard_quote">Did you remove the overview of the current characters and which people play what roles, Jakobos? I can't seem to find it any more.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It's still in the OP. It was hidden in a spoiler, but not anymore.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7376772#msg7376772">Quote from: Grenadine on 13-12-2012, 11:46:55</a></div></div><blockquote class="bbc_standard_quote">Sorry bout the wait, finals took precedence!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I know the feeling... my first exam is in twenty minutes!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>13-12-2012, 15:50:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7377062#msg7377062">Quote from: Jakobos on 13-12-2012, 14:38:03</a></div></div><blockquote class="bbc_standard_quote">I know the feeling... my first exam is in twenty minutes!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Good luck!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>13-12-2012, 22:06:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7377218#msg7377218">Quote from: mj2002 on 13-12-2012, 15:50:13</a></div></div><blockquote class="bbc_standard_quote">Good luck!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It went well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>13-12-2012, 23:24:32</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7378703#msg7378703">Quote from: Jakobos on 13-12-2012, 22:06:03</a></div></div><blockquote class="bbc_standard_quote">It went well.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You dont sound confident lol
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>13-12-2012, 23:36:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7375952#msg7375952">Quote from: ThatRPGuy on 13-12-2012, 06:08:56</a></div></div><blockquote class="bbc_standard_quote">I'm guessing the band is either Evanscene or Flyleaf, based on the description. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Unfortunately, no. Here.. The White Stripes - 'Seven Nation Army' (http://www.youtube.com/watch?v=0J2QdDbelmY#) <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>14-12-2012, 02:20:50</strong>
			</dt>
			<dd class="postbody">
				I've heard this song before. ._.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>14-12-2012, 03:11:27</strong>
			</dt>
			<dd class="postbody">
				Yes, I recognize that! It's in GH6!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-12-2012, 06:02:30</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7380103#msg7380103">Quote from: AngelicBlade on 14-12-2012, 02:20:50</a></div></div><blockquote class="bbc_standard_quote">I've heard this song before. ._.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Shouldn't you be posted in the RP thread?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Galactic Druid</strong> on <strong>14-12-2012, 07:09:58</strong>
			</dt>
			<dd class="postbody">
				/me is ashamed of himself for not catching the White Stripes.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>14-12-2012, 09:03:37</strong>
			</dt>
			<dd class="postbody">
				May I suggest that the list of characters is placed in either this OP or the OP of the actual RP?&nbsp; It would make things infinitely easier reminding me of who is who without having to trek through this whole thread every time.&nbsp; Especially for the beginning where I'm not particularly familiar with anyone's character.&nbsp; Thanks! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>14-12-2012, 14:34:49</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7382056#msg7382056">Quote from: Frank Reshman on 14-12-2012, 09:03:37</a></div></div><blockquote class="bbc_standard_quote">May I suggest that the list of characters is placed in either this OP or the OP of the actual RP?&nbsp; It would make things infinitely easier reminding me of who is who without having to trek through this whole thread every time.&nbsp; Especially for the beginning where I'm not particularly familiar with anyone's character.&nbsp; Thanks!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Done. Great suggestion!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>14-12-2012, 14:38:36</strong>
			</dt>
			<dd class="postbody">
				Since it's been almost 48 hours since the thread began, and since the desired posting interval was originally 24 hours... would there be any objections if we continued with the plot now?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>14-12-2012, 14:40:30</strong>
			</dt>
			<dd class="postbody">
				No objections here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-12-2012, 14:40:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7382620#msg7382620">Quote from: Jakobos on 14-12-2012, 14:38:36</a></div></div><blockquote class="bbc_standard_quote">Since it's been almost 48 hours since the thread began, and since the desired posting interval was originally 24 hours... would there be any objections if we continued with the plot now?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I am in favor of this. I still hope AngelicBlade can make his introduction though!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood -- New Sci-Fi Roleplay (FULL)</strong><br>
				Post by: <strong>Xanthaine</strong> on <strong>14-12-2012, 14:45:25</strong>
			</dt>
			<dd class="postbody">
				No objections here either.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>14-12-2012, 14:48:38</strong>
			</dt>
			<dd class="postbody">
				Well, I've got another exam in a few minutes. I'll be back around 11:30am CST. We can dock the shuttle then.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-12-2012, 14:49:37</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7382636#msg7382636">Quote from: Jakobos on 14-12-2012, 14:48:38</a></div></div><blockquote class="bbc_standard_quote">Well, I've got another exam in a few minutes. I'll be back around 11:30am CST. We can dock the shuttle then.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Once again, good luck!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>14-12-2012, 18:09:51</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7382639#msg7382639">Quote from: mj2002 on 14-12-2012, 14:49:37</a></div></div><blockquote class="bbc_standard_quote">Once again, good luck!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Just calculus. Easy stuff. I think it went quite well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>14-12-2012, 19:13:12</strong>
			</dt>
			<dd class="postbody">
				Question: Will they have all of their gear there on the shuttle? Or has most of their stuff already been moved to the ship <del>&nbsp; &nbsp;</del> along with that of all the passengers <del>&nbsp; &nbsp;</del> beforehand, and they only have personal belongings with them on the shuttle as hand baggage?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>14-12-2012, 20:04:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7383681#msg7383681">Quote from: Moon Hound Hati on 14-12-2012, 19:13:12</a></div></div><blockquote class="bbc_standard_quote">Question: Will they have all of their gear there on the shuttle? Or has most of their stuff already been moved to the ship <del>&nbsp; &nbsp;</del> along with that of all the passengers <del>&nbsp; &nbsp;</del> beforehand, and they only have personal belongings with them on the shuttle as hand baggage?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>All necessary (i.e. work-related) equipment is already on the ship. Everything else (electronic devices, personal belongings) is carry-on, so to speak.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>14-12-2012, 22:10:15</strong>
			</dt>
			<dd class="postbody">
				I think I'm still alittle lost.&nbsp; Meaning are our belongings (wardrobe, toiletries, bedings) already in our assigned rooms or do we only have persay a small duffle bag carry on with what we could grab?<br><br>Also will there be an assigned posting order?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>14-12-2012, 22:34:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7384555#msg7384555">Quote from: Chreestafer on 14-12-2012, 22:10:15</a></div></div><blockquote class="bbc_standard_quote">I think I'm still alittle lost.&nbsp; Meaning are our belongings (wardrobe, toiletries, bedings) already in our assigned rooms or do we only have persay a small duffle bag carry on with what we could grab?<br><br>Also will there be an assigned posting order?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Uniforms are provided but not required to be worn. There is already an immense store of toiletries in the storage compartments to last the journey. Linens are provided (one set apiece) and as for a posting order... I'll venture a "no" in answer to that, unless it will make half the roleplayers leave again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-12-2012, 23:05:38</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7384679#msg7384679">Quote from: Jakobos on 14-12-2012, 22:34:10</a></div></div><blockquote class="bbc_standard_quote">Uniforms are provided but not required to be worn. There is already an immense store of toiletries in the storage compartments to last the journey. Linens are provided (one set apiece) and as for a posting order... I'll venture a "no" in answer to that, unless it will make half the roleplayers leave again.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'm perfectly alright with not having a posting order.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>15-12-2012, 00:14:25</strong>
			</dt>
			<dd class="postbody">
				As am I :) I was just curious is all :) Ill be posting shortly 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>15-12-2012, 00:21:35</strong>
			</dt>
			<dd class="postbody">
				When I get a moment to spare, Ill post my bit as well!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>15-12-2012, 01:03:53</strong>
			</dt>
			<dd class="postbody">
				Last post for me for today. Have to work in the morning, so yeah... &gt;.&gt;<br><br>Good night, fellow space explorers.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>15-12-2012, 04:53:40</strong>
			</dt>
			<dd class="postbody">
				I didn't put Open in my header, but if anyone wants to come talk to Andrew, feel free :) I don't bite.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>15-12-2012, 05:04:14</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7386402#msg7386402">Quote from: Frank Reshman on 15-12-2012, 04:53:40</a></div></div><blockquote class="bbc_standard_quote">I didn't put Open in my header, but if anyone wants to come talk to Andrew, feel free :) I don't bite.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>That's what you say <em>now</em>.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>15-12-2012, 05:28:35</strong>
			</dt>
			<dd class="postbody">
				Lol sorry! I posted here immediately after I was done posting in the IC thread haha.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>15-12-2012, 08:34:49</strong>
			</dt>
			<dd class="postbody">
				My prayers came true, another American Gods reader!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>15-12-2012, 11:41:33</strong>
			</dt>
			<dd class="postbody">
				I'm a bit confused still about the layout of the ship, is there a corridor on the inside of the rooms circle which is used to get from one room to another or are the rooms just connected by themselves? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>15-12-2012, 16:14:57</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7387241#msg7387241">Quote from: Grenadine on 15-12-2012, 08:34:49</a></div></div><blockquote class="bbc_standard_quote">My prayers came true, another American Gods reader!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>He is my favorite author :)<br><br>I actually got to see him live, which was Epic!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>15-12-2012, 17:14:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7387533#msg7387533">Quote from: mj2002 on 15-12-2012, 11:41:33</a></div></div><blockquote class="bbc_standard_quote">I'm a bit confused still about the layout of the ship, is there a corridor on the inside of the rooms circle which is used to get from one room to another or are the rooms just connected by themselves?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The latter.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>15-12-2012, 22:21:39</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7387934#msg7387934">Quote from: Chreestafer on 15-12-2012, 16:14:57</a></div></div><blockquote class="bbc_standard_quote">He is my favorite author :)<br><br>I actually got to see him live, which was Epic!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>@o@ How and when?!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>15-12-2012, 23:44:43</strong>
			</dt>
			<dd class="postbody">
				Let me know if anything about the dorm isn't in keeping with what you had in mind and I'll completely rewrite it, Jakobos. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 00:42:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7389968#msg7389968">Quote from: Grenadine on 15-12-2012, 23:44:43</a></div></div><blockquote class="bbc_standard_quote">Let me know if anything about the dorm isn't in keeping with what you had in mind and I'll completely rewrite it, Jakobos.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Everything is perfect. :-) A fair lot better than what I had originally had in mind.<br><br>I'm working on a diagram of the layout of the command section. My written description was lengthy, but as they say, a picture speaks a thousand words.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>16-12-2012, 01:04:00</strong>
			</dt>
			<dd class="postbody">
				Is everyone accounted for so far by the way?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>16-12-2012, 01:14:51</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7389624#msg7389624">Quote from: Grenadine on 15-12-2012, 22:21:39</a></div></div><blockquote class="bbc_standard_quote">@o@ How and when?!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><br>I live in Pittsburgh PA and he came here to kick off a lecture series and it was his anniversary of his book stardust so I took my dad, who first gave me American Gods and got me into Neil Gaiman, and it was epic.&nbsp; He's writing a new book called ocean at the end of the lane, he's also writing a sequel to American Gods as well as hbo is making a series of American Gods. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>16-12-2012, 01:28:57</strong>
			</dt>
			<dd class="postbody">
				I think that I'me going to have to bow out. A lot of stuff came up and this is moving rather rapidly. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 01:36:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7390397#msg7390397">Quote from: AngelicBlade on 16-12-2012, 01:28:57</a></div></div><blockquote class="bbc_standard_quote">I think that I'me going to have to bow out. A lot of stuff came up and this is moving rather rapidly.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Too rapidly? We can try to slow things down.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>16-12-2012, 02:11:12</strong>
			</dt>
			<dd class="postbody">
				I haven't even made an intro and it's second page, so I'ma just bow out I think. No need for me to drag you all down aswell, Good luck hope it's fun for you all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 02:31:11</strong>
			</dt>
			<dd class="postbody">
				If you leave, then what are we supposed to do for a medic?<br><br>It doesn't matter if you get started a bit late. Please don't leave unless you don't think you'll be able to post every 1-2 days.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>16-12-2012, 02:55:04</strong>
			</dt>
			<dd class="postbody">
				Very well, I'll see if I can get an introduction up and going soon. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 03:09:09</strong>
			</dt>
			<dd class="postbody">
				Great!<br><br>Here's my provisional diagram. <em>Everything is subject to change</em>; if you have an idea for an improvement, suggest it!<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Layout</div><div class="spoiler_body">(http://s9.postimage.org/l19wd0c5r/Untitled.png)<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>16-12-2012, 03:17:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7390877#msg7390877">Quote from: Jakobos on 16-12-2012, 03:09:09</a></div></div><blockquote class="bbc_standard_quote">Great!<br><br>Here's my provisional diagram. <em>Everything is subject to change</em>; if you have an idea for an improvement, suggest it!<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Layout</div><div class="spoiler_body">(http://s9.postimage.org/l19wd0c5r/Untitled.png)<br></div></div></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Very helpful!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>16-12-2012, 03:20:35</strong>
			</dt>
			<dd class="postbody">
				I have a single problem with the diagram... you don't have a punching bag listed :(<br><br>Also for reference maybe write our character names into the rooms we belong in, also I'll take first to the left :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>16-12-2012, 03:24:14</strong>
			</dt>
			<dd class="postbody">
				There is no med-bay.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 03:35:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7390940#msg7390940">Quote from: Chreestafer on 16-12-2012, 03:20:35</a></div></div><blockquote class="bbc_standard_quote">Also for reference maybe write our character names into the rooms we belong in, also I'll take first to the left :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Does that mean top left or bottom left?<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7390955#msg7390955">Quote from: AngelicBlade on 16-12-2012, 03:24:14</a></div></div><blockquote class="bbc_standard_quote">There is no med-bay.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Knew I forgot something. Well... Is it all right if we put that aft? Just behind the command section there can be the exercise rooms and medical facilities, and behind that, the main cryopod bays.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>16-12-2012, 05:14:54</strong>
			</dt>
			<dd class="postbody">
				we'll go bottom left :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>16-12-2012, 05:33:14</strong>
			</dt>
			<dd class="postbody">
				Audrey took one in the 'far corner', so I suppose it'll be the lower right one on the picture.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>16-12-2012, 05:47:47</strong>
			</dt>
			<dd class="postbody">
				unless u wanted left ill go right :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>16-12-2012, 08:12:05</strong>
			</dt>
			<dd class="postbody">
				Heads up gang, just found out part of my christmas is a trip to the hot springs! I'll be gone from tomorrow until the 18th, so I'll just be putting in a placeholder post for now, and I don't mind if I get autopiloted back to my room after the meeting, (Sorry to disappear chreestafer, if it's any consolation you're my second favorite Doctor!).<br><br>Also just saw the layout and fixing my post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>16-12-2012, 08:27:34</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7391651#msg7391651">Quote from: Chreestafer on 16-12-2012, 05:47:47</a></div></div><blockquote class="bbc_standard_quote">unless u wanted left ill go right :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>No way, right seems to have windows!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>16-12-2012, 09:41:14</strong>
			</dt>
			<dd class="postbody">
				Huzzah, my terrible intro!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>16-12-2012, 09:41:52</strong>
			</dt>
			<dd class="postbody">
				I'd like to request a small corner on the deck for security camera monitors. Would make security's job a bit easier. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 16:12:29</strong>
			</dt>
			<dd class="postbody">
				Updated!<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">It's bigger this time</div><div class="spoiler_body">(http://s15.postimage.org/xkq3dej2z/Untitled.png)<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>16-12-2012, 16:19:44</strong>
			</dt>
			<dd class="postbody">
				What do the red dots mean?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 16:34:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7393301#msg7393301">Quote from: mj2002 on 16-12-2012, 16:19:44</a></div></div><blockquote class="bbc_standard_quote">What do the red dots mean?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Security cameras.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>16-12-2012, 16:36:19</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7393350#msg7393350">Quote from: Jakobos on 16-12-2012, 16:34:04</a></div></div><blockquote class="bbc_standard_quote">Security cameras.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Figured as much.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>16-12-2012, 16:37:41</strong>
			</dt>
			<dd class="postbody">
				I like how the Civilian Storage is the room where civilians are stored.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>16-12-2012, 16:38:48</strong>
			</dt>
			<dd class="postbody">
				Well, they are more or less the main cargo on this trip. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 16:51:49</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7393369#msg7393369">Quote from: Moon Hound Hati on 16-12-2012, 16:38:48</a></div></div><blockquote class="bbc_standard_quote">Well, they are more or less the main cargo on this trip. :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That's right. :-) They're the reason the ship was built in the first place.<br><br>Anyway, a few more things need to be ironed out. The layouts of the civilian assessment and medical rooms... do those need to be filled out, or are we fine with them as they are?<br><br>Also, would there be any objections if I were to retcon things a bit and say that the ship actually holds 5000? It would make more sense, particularly with the routine wakeup/checkups. If there were only 1000 and 20 were seen every week, then everyone would be awakened once a year... for thirty-five years. Seems unnecessary. But if there were a total of 5000, we could keep our 20-a-week timetable (which I like) and no individual would be awakened more than seven times throughout the trip. If we're going to change it, we should change it now before it becomes an important plot issue. What do you think?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>16-12-2012, 17:30:50</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7393421#msg7393421">Quote from: Jakobos on 16-12-2012, 16:51:49</a></div></div><blockquote class="bbc_standard_quote">That's right. :-) They're the reason the ship was built in the first place.<br><br>Anyway, a few more things need to be ironed out. The layouts of the civilian assessment and medical rooms... do those need to be filled out, or are we fine with them as they are?<br><br>Also, would there be any objections if I were to retcon things a bit and say that the ship actually holds 5000? It would make more sense, particularly with the routine wakeup/checkups. If there were only 1000 and 20 were seen every week, then everyone would be awakened once a year... for thirty-five years. Seems unnecessary. But if there were a total of 5000, we could keep our 20-a-week timetable (which I like) and no individual would be awakened more than seven times throughout the trip. If we're going to change it, we should change it now before it becomes an important plot issue. What do you think?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I have yet to figure out precisely how important this will be, so... it doesn't really matter to me. It's just numbers to me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>16-12-2012, 18:24:26</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7393537#msg7393537">Quote from: mj2002 on 16-12-2012, 17:30:50</a></div></div><blockquote class="bbc_standard_quote">I have yet to figure out precisely how important this will be, so... it doesn't really matter to me. It's just numbers to me.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>IRL I'm an engineer-in-training. Numbers are supremely important. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>16-12-2012, 18:35:45</strong>
			</dt>
			<dd class="postbody">
				Yeah, it would dictate how busy in particular the technicians are, but for only three of them, it could be a lot. I would suppose it would depend on how long they would be expected to work in a day and how many people they could thoroughly examine within that time frame.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>16-12-2012, 18:38:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7393814#msg7393814">Quote from: RipTide on 16-12-2012, 18:35:45</a></div></div><blockquote class="bbc_standard_quote">Yeah, it would dictate how busy in particular the technicians are, but for only three of them, it could be a lot. I would suppose it would depend on how long they would be expected to work in a day and how many people they could thoroughly examine within that time frame.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I suppose it make sense, but there's still so many variables one can arbitrarily decide on, they could still be equally busy with half the amount of people if we just decide to make checks last twice as long for whatever reason. I'm going with whatever is decided on.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>18-12-2012, 01:47:38</strong>
			</dt>
			<dd class="postbody">
				So anyone else excited about the fact Christmas is basically 6 days away?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>19-12-2012, 00:21:47</strong>
			</dt>
			<dd class="postbody">
				I hope this is not forgotten!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>19-12-2012, 01:18:40</strong>
			</dt>
			<dd class="postbody">
				It's only been a day. :P<br><br>Besides, I think most of us are waiting for the next post that will advance the plot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>19-12-2012, 02:39:31</strong>
			</dt>
			<dd class="postbody">
				I'm sorry about the delay, guys. Personal issues have come up. I'll be able to post again in 24-48 hours. Thank you so much for being patient.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>20-12-2012, 18:31:56</strong>
			</dt>
			<dd class="postbody">
				I'm back.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>20-12-2012, 19:00:07</strong>
			</dt>
			<dd class="postbody">
				The Captain is back! Always good news! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>AngelicBlade</strong> on <strong>20-12-2012, 20:35:47</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7415601#msg7415601">Quote from: Jakobos on 20-12-2012, 18:31:56</a></div></div><blockquote class="bbc_standard_quote">I'm back.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Welcome back Captain, my Captain. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>20-12-2012, 21:21:18</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7416240#msg7416240">Quote from: AngelicBlade on 20-12-2012, 20:35:47</a></div></div><blockquote class="bbc_standard_quote">Welcome back Captain, my Captain.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>My favorite movie 0.0 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>20-12-2012, 21:52:19</strong>
			</dt>
			<dd class="postbody">
				:-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Grenadine</strong> on <strong>22-12-2012, 01:42:18</strong>
			</dt>
			<dd class="postbody">
				Hey I think I'm going to bow out of this one, gang. Time constraints are arising. Thanks for the awesome set up though, hope you all have fun!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Jakobos</strong> on <strong>22-12-2012, 01:58:36</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7422430#msg7422430">Quote from: Grenadine on 22-12-2012, 01:42:18</a></div></div><blockquote class="bbc_standard_quote">Hey I think I'm going to bow out of this one, gang. Time constraints are arising. Thanks for the awesome set up though, hope you all have fun!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, I don't suppose I can stop you if you really want to go. I hope everything goes well for you.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>22-12-2012, 07:07:33</strong>
			</dt>
			<dd class="postbody">
				Jakobos, the room directly above Audrey is being occupied by Andrew now. Once he gets done unpacking, that is &gt;.&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>22-12-2012, 08:47:53</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7422430#msg7422430">Quote from: Grenadine on 22-12-2012, 01:42:18</a></div></div><blockquote class="bbc_standard_quote">Hey I think I'm going to bow out of this one, gang. Time constraints are arising. Thanks for the awesome set up though, hope you all have fun!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Sorry to see you go!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>22-12-2012, 19:36:39</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7422430#msg7422430">Quote from: Grenadine on 22-12-2012, 01:42:18</a></div></div><blockquote class="bbc_standard_quote">Hey I think I'm going to bow out of this one, gang. Time constraints are arising. Thanks for the awesome set up though, hope you all have fun!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Awsssss now I need a new partner in crime! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>22-12-2012, 19:58:59</strong>
			</dt>
			<dd class="postbody">
				Maybe time to start a thread in the Group roleplays forum to see if someone would like to take the open slot?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>24-12-2012, 17:37:46</strong>
			</dt>
			<dd class="postbody">
				I have some family events that are taking me away from the internet until some time this weekend. If possible, could you assume Shane is at group events but just sticking to the background for now?<br><br>If not, and you'd prefer to remove my character so I don't interrupt the flow of the game, I'll understand. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>24-12-2012, 21:30:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7433991#msg7433991">Quote from: Chaznia on 24-12-2012, 17:37:46</a></div></div><blockquote class="bbc_standard_quote">I have some family events that are taking me away from the internet until some time this weekend. If possible, could you assume Shane is at group events but just sticking to the background for now?<br><br>If not, and you'd prefer to remove my character so I don't interrupt the flow of the game, I'll understand.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I don't want to assume anything, but I think a fair majority of us have family events coming up over the next few days :P&nbsp; It's Christmas, fool! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>27-12-2012, 11:58:27</strong>
			</dt>
			<dd class="postbody">
				I hope this doesn't die a silent death!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>27-12-2012, 14:37:51</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7443641#msg7443641">Quote from: mj2002 on 27-12-2012, 11:58:27</a></div></div><blockquote class="bbc_standard_quote">I hope this doesn't die a silent death!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Agreed...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>27-12-2012, 14:45:36</strong>
			</dt>
			<dd class="postbody">
				I'm sure it's just the Christmas holidays that's keeping most of us busy right now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>27-12-2012, 18:10:46</strong>
			</dt>
			<dd class="postbody">
				I agree with moon at least that's my reasoning :) <br><br>I'll post later tonight after work<br>&nbsp;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Frank Reshman</strong> on <strong>27-12-2012, 19:11:51</strong>
			</dt>
			<dd class="postbody">
				Hey guys, I was at my Grandma's how doesn't have internet.&nbsp; I completely spaced about that fact, which is why I didn't warn you ahead of time. but I'm back now! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>31-12-2012, 09:52:58</strong>
			</dt>
			<dd class="postbody">
				Just going to keep this one going as best as I can for as long as Jakobos is away.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>02-01-2013, 16:13:39</strong>
			</dt>
			<dd class="postbody">
				I'm back home and adjusting to life with the new baby. I hope to be posting in Driftwood later today (Doctor appointment first) - does anyone have a plot device they're working on? Or is anyone in particular need of interaction?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>02-01-2013, 21:39:43</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7474720#msg7474720">Quote from: Chaznia on 02-01-2013, 16:13:39</a></div></div><blockquote class="bbc_standard_quote">I'm back home and adjusting to life with the new baby. I hope to be posting in Driftwood later today (Doctor appointment first) - does anyone have a plot device they're working on? Or is anyone in particular need of interaction?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I think people are still settling in. Beyond that there's little going on, but I'd attribute that mostly to Jakobos' absence. I hope we can keep this going without him though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>06-01-2013, 16:17:44</strong>
			</dt>
			<dd class="postbody">
				Le sigh. Yeah, this doesn't look promising..
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>06-01-2013, 16:20:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7495070#msg7495070">Quote from: RipTide on 06-01-2013, 16:17:44</a></div></div><blockquote class="bbc_standard_quote">Le sigh. Yeah, this doesn't look promising..<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I agree. Jakobos hasn't logged in since the 22nd. I'm not sure if there's anything we can do to keep this going.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>06-01-2013, 16:21:29</strong>
			</dt>
			<dd class="postbody">
				Yeah, I'm kinda stuck with my character..
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>06-01-2013, 16:57:14</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=159344.msg7495086#msg7495086">Quote from: RipTide on 06-01-2013, 16:21:29</a></div></div><blockquote class="bbc_standard_quote">Yeah, I'm kinda stuck with my character..<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Any suggestions what to do? Could consider restarting the entire thing.. posting another thread in the wanted section?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>RipTide</strong> on <strong>06-01-2013, 16:59:35</strong>
			</dt>
			<dd class="postbody">
				I was thinking the same thing if a few of the others were interested in doing so.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>08-01-2013, 01:38:08</strong>
			</dt>
			<dd class="postbody">
				Well, if Jakobos truly up and disappeared on us I'd be interested in a reboot. For now I'd say wait till the weekend. If nothing has happened by then we can discuss where we'll see where we'll go from there and who's still on board.<br><br>Anyways, Kiran's floating in the main cargo hold, so anyone interested or stuck can join him, if they want, or try holding a conversation with him via video or voice chat (he has a ship's tablet at the moment, after all). A possible motive could be to make a last test run of the ship's internal communicationsnetwork.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Chreestafer</strong> on <strong>08-01-2013, 05:44:06</strong>
			</dt>
			<dd class="postbody">
				im game either way :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>SpiralSpider</strong> on <strong>08-01-2013, 15:14:53</strong>
			</dt>
			<dd class="postbody">
				Starting over would be fine with me, too - just let me know what's up.&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>09-01-2013, 11:10:33</strong>
			</dt>
			<dd class="postbody">
				Looks like there could be some life in this idea. Does anyone feel like taking over the role of GM for this then?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>Moon Hound Hati</strong> on <strong>14-01-2013, 22:52:59</strong>
			</dt>
			<dd class="postbody">
				Well, weekend's passed and still no sign of Jakobos...<br><br>I've never played GM for a group game before, but might be willing to co-GM, if needed. Why don't we have a head count first to see who's still interested?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Driftwood (OOC, sheets)</strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-01-2013, 22:53:40</strong>
			</dt>
			<dd class="postbody">
				I'd suggest sending a PM to everyone who was involved, might get a better response then.
			</dd>
		</dl>
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