Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: Sel Nar on 25-02-2011, 18:20:55</h2>
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				Title: <strong>Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-02-2011, 18:20:55</strong>
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				Hoy hoy. This is for the character sheets that have been completed, and for any OOC questions, comments, ideas, etc. you guys would like to share and discuss.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98413.msg4288351#msg4288351">Quote from: Major Major on 21-02-2011, 22:56:34</a></div></div><blockquote class="bbc_standard_quote"><br>(http://www.pimpernelsmith.com/leslie_howard.jpg)<br>Name= Alec Macpherson<br>Age= 24<br>Hair Colour= Brown<br>Eye Colour= Green<br>Height= 5 foot 9<br>Weight= 'Slim'<br>Birthplace= Toronto, Protectorate of Ontario (or so he claims)<br><br>Plane= Grumman E-1c Avenger, painted in an all-over dull green colour<br><br>Gunnery<br>&nbsp; &nbsp;QuickDraw= 2<br>&nbsp; &nbsp;Deadeye= 3<br>&nbsp; &nbsp;Steady Hand= 4<br><br>Piloting<br>&nbsp; &nbsp;Natural Touch= 3<br>&nbsp; &nbsp;Sixth Sense= 4<br><br>Constitution= 3<br><br>Distinguishing features/ Noticeable quirks: Huge 'walrus' moustace, otherwise is a dead ringer for the English actor Leslie Howard.<br><br>History they're willing to tell others: Alec doesn't say much, but this much has been gotten out of him; he has an almost psychotic hatred of the 'Red Skulls' Air Pirate gang, due to something in his past. Wierdly, though, he doesn't really hate other Air Pirates; he's actually noted as something of a gentleman of the skies (He doesn't 'plink' off already damaged planes and so on), but if there's so much as a single Red Skull in the area, all bets are off.<br><br>Outfit: Brown leather jacket, white dress shirt and tan slacks with tall leather boots; black "50 Mission Crush Cap" with headset.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98413.msg4291200#msg4291200">Quote from: Haibane on 22-02-2011, 17:06:01</a></div></div><blockquote class="bbc_standard_quote"><br><strong>Name:</strong> Hedy Lamarr (http://www.classicfilmstars.com/img/hedylamarr1.jpg)<br><strong>Age:</strong> 25<br><strong>Hair Colour:</strong> Brunette<br><strong>Eye Colour:</strong> Hazel flecked with gold<br><strong>Height:</strong> 5’ 4”<br><strong>Weight:</strong> 112lbs<br><strong>Stats:</strong> 37C-24-37<br><strong>Birthplace:</strong> Winchester in the Shenandoah Valley; Appalachian Territory.<br><br><strong>Plane:</strong> Hughes Bloodhawk that has been modified by removing the 2x .40 calibre machine guns, and, with the weight freed up a supercharger unit has been installed with a third .30 calibre MG added. This increases the plane's ceiling from 22,000 to 23,000 feet, increases acceleration from 65 ft/sec to 96 ft/sec and increases top speed by 10mph to 310mph. (GM approved changes). It's no combat plane but it's a superb air-taxi and highly manouverable. Anything big enough to kill it, it'll simply get away from.<br><br>Hedy's Bloodhawk has a custom paintjob of silver overall with down the fuselage sides beautiful air-brushed artwork of a forest (an allusion to the movie that made her famous). The wings and tail fin bear blood red circles with an 'H' in one and an 'L' in the other. The spinner is also blood red.<br><br><strong>Skills:</strong><br>Gunnery:<br>&nbsp; &nbsp;QuickDraw 2<br>&nbsp; &nbsp;Deadeye 2<br>&nbsp; &nbsp;Steady Hand 2<br><br>Piloting:<br>&nbsp; &nbsp;Natural Touch 4<br>&nbsp; &nbsp;Sixth Sense 4<br><br>Constitution: 4<br><br>(Total 440 points spent)<br><br><strong>Distinguishing features/Noticeable quirks:</strong> Despite captaining an airship (and until recently owning a trading company that operated four ships) Hedy always dresses elegantly, usually in long gowns and heels with a fox fur wrap and gallons of heady perfume. Satin is her favourite textile! Her hair and make-up is always Hollywood-star immaculate and she favours the most expensive clothes and underwear. When she pilots her own plane she has a simple very soft and very form-fitting pale brown chamois leather all-in-one flight suit, boots, gloves, leather flying hat and goggles. To relax she might go naked under a sheer robe with four inch mules.<br><br><strong>Publically Known Background:</strong> Born to a simple rural family, Hedy left school in Winchester at age 15 determined to find fame and fortune. She took higher education at Miss Aberlane’s School for Young Ladies in Lexington, capital city of the Appalachian Territory mainly taking classes in deportment, “health, beauty and feminine style”, acting and singing. She began touring with a small time theatre troupe, the Lexington Vagabonds, when she was 18 and her big break came a year later when the Hollywood mogul, R.K. Maroon owner of Maroon Studios was on a business trip in Philadelphia, and saw her on stage. He snapped her up, gave her a contract and whisked her off to the Nation of Hollywood where she began to star in a series of low budget reels before, at age 21, she hit the big time with <em>Ecstasy</em> a story of a lonely girl who gradually fell under the spell of a sadistic manipulating tyrant; the twist in the tale being that through her submission and wanton acts she eventually took control of him. She became infamous overnight for her nude scenes shot in a forest and a floodlit swimming pool at night and the close ups of her face as she acted out orgasms on screen. Hedy has always insisted she wasn’t acting.<br><br>After that a brief run of high paid starlet reels and glamorous parties and hi-profile charity events assured her a place in the top league of Hollywoods finest and famous. Though Hedy has always exuded a certain sensuality her brunette hair and moody styling gave her the title “The Thinking Man’s Pin-Up”. While most of her contemporaries went for the blonde bombshell look and played the dumb vulnerable card to get fans and win film contracts, Hedy played it cool and mysterious and gathered a devoted army of discerning fans and associates.<br><br>Hedy invested her millions into Winchester Flight, an air-carrying company that mainly traded cargoes up and down the west coast and across the mid-west to Chicago. Rumours soon circulated that she was a hard business woman as well as a pretty actress and she became known as the person to go to if you needed a dodgy shipment moved safely. Her four ships <em>Blue Ridge</em>, <em>Shenandoah</em>, <em>Manassas</em> and <em>Lexington</em> were hard worked and the crews and defensive squadron pilots well paid.<br><br>After her recent downfall at the hands of her main rival Charles Mortensen and his company Mortensen Aero, Hedy is looking to rest, repair, rebuild and get revenge; her “Four R’s”. She jokes that she has five Rs but only the most dashing and wealthy aviators get to play with the fifth one.<br><br>There are even rumours that Hedy is not averse to taking girls to her bed as well as long as they are curvy and pretty and pose her no threat.<br><br>Hedy’s air-combat skills are mediocre but she is a superlative pilot and while she can manoeuvre at low altitudes she prefers to out climb and out fly her opponents at high altitudes while avoiding combat. High speed manoeuvring is one of her trademarks.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98413.msg4294800#msg4294800">Quote from: Alysanthia on 23-02-2011, 11:34:34</a></div></div><blockquote class="bbc_standard_quote"><br><div class="floatright">(http://www.celebritysmackblog.com/wp-content/uploads/2011/02/elizabeth-taylor-young.jpg)</div>Name: Aimé Brigitte Augustin <br><br>Age: 20<br><br>Hair Color: Black with hints of auburn.&nbsp; <br><br>Eye Color:&nbsp; Blue but with shades of purples mixing in.<br><br>Height:&nbsp; Five foot even.<br><br>Weight: 109<br><br>Birthplace: French Louisiana, Ville de La Nouvelle-Orléans (New Orleans) in Orleans Parish.<br><br>Plane: Hughes Aviation J21-D Mark III Devastator, painted a dark shade of blood red with a white laughing skull painted on the sides. Twin serpents slithering out the mouth, both snakes are of a inky black color; their eyes resembling rubies when the sun reflects off them just right. On the tail written in white elegant letters is ‘La Petite Mort’ the name of the plane a bit ironic but Aimé planed it that way, because who would ever suspect a plane named The little death to do so much damage. <br><strong>[GM Approved Modification: Aimé's Devastator has had all but two of its eight rocket hardpoints stripped in favour of swapping out the .40 calibre quartet for Four .50 calibre Heavy Machineguns.]</strong><br><br><span class="bbc_u"><br>Gunnery</span> <br>&nbsp; &nbsp;QuickDraw: 4<br><br>&nbsp; &nbsp;Deadeye: 4<br><br>&nbsp; &nbsp;Steady Hand: 2<br><br><span class="bbc_u">Piloting</span><br>&nbsp; &nbsp;Natural Touch: 3<br><br>&nbsp; &nbsp;Sixth Sense: 3<br><br>Constitution: 3<br><br><br>Distinguishing features/ Noticeable quirks: Born with lightly tan skin, a trait most common among those in the southern part of French Louisiana. Her eyes though are a special inheritance from her mother’s side, the most and often quickest thing about her noticed; a clear violet color that seems to penetrate anyone she stares at. The second is Aimé's accent a soft and subtle southern accent. Her black hair is normally pinned up in a loose bun to stay out her face while she works, when allowed to be freed it tumbles around Aimé in playful waves; though not very tall her body is filled out in a most eye pleasing way. <br><br>Always seen dressed with a top hat she also wears loose, flowing dresses ranging from bright shades of reds to pitch black. Making sure to always be fashionable or lady like she carries around a small black silk fan, ready to give anyone a quick whack if they become to forward or say something idiotic; though when it comes time to fly, she dons a white mask (http://ny-image1.etsy.com/il_fullxfull.90624385.jpg) made of a unknown material (bone but someone would have to be really close or hold it to tell.) <br><br>The design similar to Baron Samedi face painting, as well as wearing a long black duster and high collared black cotton dress; around her neck Aimé wears a blood red stone given to her by her nanny for protection. <br><br>History they're willing to tell others:&nbsp; Born and raised in New Orleans, everyday was a celebration for Aimé. In fact she was born during the week of Mardi Gras, her family considering it a good sign named her after the girl’s Grandmother who helped build the large tobacco business her mother had inherited. Living in a vast plantation home, her parents did not believe in slavery so all their workers lived with them in the house and were paid weekly. Each worker easily able to go on and make it on their own after three years due to the large pay check that was directly deposited into their bank accounts.<br><br>Though she was living a privileged life Aimé enjoyed a vast array of simple things, all except for flying it seemed once a week the young girl was seen climbing into her father’s crop duster, learning all she could from the designated pilot. One day when the man was distracted the sneaky child took off, flying through the air she finally knew what she wanted to do with her life. Landing safely Aimé’s Nanny scolded her for months for doing something so dangerous; her father on the other hand saw potential and after the incident made sure that his only child learned all she could about flying as well as teaching her the value of being a decent shot. <br><br>After her nineteenth birthday and refusing all the suitors that came to her doorstep, Aimé set out on her own. But she is smart and keeps all her personal business to herself, many not truly believing that the polite and sweet nature woman was actually the pilot of La Petite Mort. After a year of accepting odd jobs Aimé over heard that a wealthy actress was looking for some pilots and never one to look a gifted horse in the mouth she quickly acted and took the the job. After all it would have been foolish to turn down the chance of adventure... <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98413.msg4300359#msg4300359">Quote from: Ramster on 24-02-2011, 20:34:44</a></div></div><blockquote class="bbc_standard_quote"><br>(http://29.media.tumblr.com/tumblr_koxxn3Mq3q1qz6kbro1_500.jpg)<br><br>Yes, you recognise him from somewhere.<br><br><br>Name: Graf Heinz von Oberammergau<br>Age: 47<br>Hair Colour: Dirty blond, greying<br>Eye Colour: Blue<br>Height: 6'0<br>Weight: 182 lbs<br>Birthplace: Bayreuth, West Prussia, Germany<br><br>Plane: A Sanderson FB14 Vampire he calls 'Bombensau', won in a high-stakes game of Circle of Death with a pirate. Heinz later shot the pilot with his Mauser automatic pistol for making infuriating rules throughout the game. It is painted in a black and white zebra stripe pattern of his own design and execution, which looks zany but in fact disrupts the outline of the large aircraft for superior camouflage. A bit like this: <br><br>(http://t2.gstatic.com/images?q=tbn:ANd9GcS7-EAV5UCILXsR3bp0jpE7Cu6S9lAgJZD_KFLInaFNRrWSE_XBYw&amp;t=1)<br><br><br>Armament is 2 x .40 cannon, 2 x .60 cal cannon and 2 x .70 cannon, firing a variety of ammo types, and hardpoints on the wings for a heavy load of bombs and/or rockets.<br><br>Gunnery<br>&nbsp; &nbsp;QuickDraw: 2<br>&nbsp; &nbsp;Deadeye: 4<br>&nbsp; &nbsp;Steady Hand: 3<br><br>Piloting<br>&nbsp; &nbsp;Natural Touch: 4<br>&nbsp; &nbsp;Sixth Sense: 3<br><br>Constitution: 3<br><br>(Points spent: 450)<br><br>Distinguishing features/ Noticeable quirks: He always dresses in riding boots with silver spurs, a nod to his Uhlan background of which he is extremely proud. They also come in handy in bar fights. So does his cavalry sabre, used by him on the Eastern Front in the Great&nbsp; Wars, without which he will not fly. It has a specially designed clasp on the hilt designed to clip it in place in the scabbard, and stop it falling out if he has to bail out. He'd rather lose his plane than the sword. He wears the Iron Cross First Class over his heart on his flying jacket.<br><br>Heinz speaks educated English in clipped a clipped German accent. He is obsessively polite, having had to call his dad 'Graf' rather than 'Pappi' from birth.<br><br>History they're willing to tell others: Heinz doesn't mind boring people with his history, or his family's. He'll introduce himself as Graf von Oberammergau, and explain his family's exploits in every war since Napoleon, briefly touch upon his heroics on horseback in Poland back in 1915, then show off his medal and explain how he shot down six Frenchmen, bombed London twice in a Gotha G.V heavy bomber, and actually survived to get it.<br><br>After the war, he left the chaotic Weimar Republic with distaste, and enough family heirlooms to pay his way and accesorise. The fractured states of North America were truly a land of opportunity to him. Soon, he was air-dropping cases of whiskey above prohibitionist enemy territory from a rickety old Balmoral, and laying waste to anything that shot at him with broadsides of rockets. Shot down over the Republic of Texas, he taught some local pirates a drinking game he'd learned from an English pilot he'd taken prisoner in the Great War. Laughing drunkenly, he took of in one of their planes two hours later, and battled his way to Colorado Free State, where he repainted his new plane and made his services available for the right price.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98413.msg4300784#msg4300784">Quote from: ReijiTabibito on 24-02-2011, 22:56:24</a></div></div><blockquote class="bbc_standard_quote">(http://dsf.chesco.org/heroes/Dungee/dungee_uniform.jpg)<br><br>Name: Maxwell 'Silver Hammer' Quinn<br>Age: 23<br>Hair Color: Brown<br>Eye Color: Brown<br>Height: 5'8"<br>Weight: 149 lbs<br>Birthplace: Nation of Hollywood<br><br>Plane: One very shot up Whittley &amp; Douglas M210 Raven - the thing is a flying gas can with a pair of functional .50 cannon.<br><br>Gunnery<br>&nbsp; &nbsp;Quickdraw 3<br>&nbsp; &nbsp;Deadeye 5<br>&nbsp; &nbsp;Steady Hand 4<br><br>Piloting<br>&nbsp; &nbsp;Natural Touch 3<br>&nbsp; &nbsp;Sixth Sense 4<br><br>Constitution 3<br><br><strong>[GM Note: Max Quinn has a +110 point bonus on Character creation (spent on Deadeye to bring it up to 5) but, in exchange, his plane looks more like a flight-capable sieve; It's been through heavy battle and needs a complete overhaul of practically every part before it could be legally cleared for flight ops. Not like you pirates care about 'legal' :P]</strong><br><br>Distinguishing features/ Noticeable quirks: Maxwell has a small book that he carries around with him in his jacket pocket.&nbsp; The contents of this book are yet unknown.<br><br>History they're willing to tell others:&nbsp; At the moment, nothing.&nbsp; The Silver Hammer is a mystery.<br><br>Outfit: Tends towards the casual - trousers with suspenders and dress shirts.&nbsp; ((For those of you with knowledge of Torchwood, think Captain Jack))<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98413.msg4300852#msg4300852">Quote from: pendarious on 24-02-2011, 23:13:33</a></div></div><blockquote class="bbc_standard_quote">(http://www.suribachi.org/e107_images/newspost_images/captain_maurice_o_muncie.jpg)<br><br>Name:&nbsp; Frederick Steele<br>Age: 29<br>Hair colour: Black <br>Eye Colour:&nbsp; Hazel<br>Height: 5 foot 11 inches<br>Weight: Stocky<br>Birthplace: Lexington Appalachian Territory<br>Plane- Doesn’t Have one any more. Formerly owned Bell Valiant MK II<br>Gunnary:<br>Quick draw-2<br>Dead eye-3<br>Steady Hand-3<br><br>Piloting:<br>Natural Touch-4<br>Sixth Sense-4<br>Constitution-3<br><br>Distinguishable features/Noticeable&nbsp; quirks: Has a tendancy to to constantly check his pocket watch, checks over any written work at least three times and uses a magnifying glass in search of fine print. Has a love of Card games.<br><br>History&nbsp; that they are willing to share: His birth was in the appalachian territory but he was quick to leave off for millitia services in the Georgia Territory He was a quick witted fellow then and a bit cautious in his flying. He crashed during a training mission and developed a strange nervous disorder about it. He soon took up logistics and navigation and he fit right in on the zepplins. His millitary career came to an end when he grew tired of the strict regimine. Soon he became a navigator for hire. <br><br><br>Outfit: He wears a tattered millitary style outfit with a cap that seems to be in better condition than the rest. He carries a silver pocket watch and a deck of cards at all times.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98413.msg4307232#msg4307232">Quote from: Dashenka on 26-02-2011, 16:50:17</a></div></div><blockquote class="bbc_standard_quote">Name: Dixie Mae Clementine a.k.a. Calamity Rose (http://www.wallpaper4me.com/resize_wallpaper.php?id=324)<br>Age: 23<br>Hair Colour: Blond<br>Eye Colour: Green<br>Height: 5'5<br>Weight: 126lbs<br>Birthplace: Phoenix, Arixo<br><br>Plane: Hughes Bloodhawk. Lightest engine for better firepower. No hardpoints. 2x .60-cal, 2x .50-cal. Painted in Pink, yellow and black.<br><strong>[GM Mod: Lightest engine means this Bloodhawk has a maximum speed of 275 Mph, instead of the usual 300; Uprated the guns to .60 and .50, so it has bite, but it's still damn thin-skinned; try not to get in a crossfire]</strong><br><br>Gunnery<br>&nbsp; &nbsp;QuickDraw 3<br>&nbsp; &nbsp;Deadeye 2<br>&nbsp; &nbsp;Steady Hand 3<br><br>Piloting<br>&nbsp; &nbsp;Natural Touch 4<br>&nbsp; &nbsp;Sixth Sense 4<br><br>Constitution: 3<br><br>Distinguishing features/ Noticeable quirks: When not flying, Dixie is a well gifted singer and guitar player.<br><br>History they're willing to tell others: Dixie is a countrygirl and not too used to the big city. Her looks made life easy despite her lack of her intelligence. Originally wanted to be a musician and learned to play the guitar and how to sing. Being the only daughter of five children, she often spend times alone with her mother when her brothers were out chasing cattle (in more than one way and her dad lay wasted and drunk in the pig shed. As soon as she was of legal age she learned to fly in her dad's cropduster and when the Navajo tribe invaded their land, she swore revenge on the Navajo for destroying her house and killing her parents, and to her brothers for leaving her out there and not helping her. Last she heard, at least one of her brothers was also flying.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?action=profile;u=10661">Quote from: Ana Luusi on 04-04-2011, 10:08:43</a></div></div><blockquote class="bbc_standard_quote">Name: Scarlet "Nightmare" Johannes <br>Age: 22<br>Hair Colour: Red<br>Eye Colour: Brown<br>Height: 5'5"<br>Weight: 115<br>Birthplace: ISA<br><br>Plane: Curtiss-Wright J2 Fury (Red custom paint job) <strong>[GM note: Rocket hardpoints have been stripped down to 2, to free up weight to upgrade the main guns. the two .30 cal. MGs have been replaced with two .40 calibre MGs, bringing the plane's total up to Four .40 calibre MG. Also, the .70 calibre cannon's feed mechanism has been customized to improve reliability, so it is much less likely to jam]</strong><br><br>Gunnery<br>&nbsp; &nbsp;QuickDraw (4)<br>&nbsp; &nbsp;Deadeye (3)<br>&nbsp; &nbsp;Steady Hand (3)<br><br>Piloting<br>&nbsp; &nbsp;Natural Touch (4)<br>&nbsp; &nbsp;Sixth Sense (2)<br><br>Constitution 3<br><br>Distinguishing features/ Noticeable quirks: <br>An extremely serious person, she hardly ever cracks a smile. If she does smile, it probably means she's about to kill someone. In the short time that she's been around, getting the "Scarlet Smile" could mean a euphemism for having ones days numbered. She makes no physical movements that are unneeded, remaining in a composed posture at all times even while threatening (verbally or physically) someone. Although her sincerity alone has been enough to sell her intimidation without necessarily needing to kill excessively, it is quite known that the "Scarlet Smile" has resulted in people quickly becoming dead. <br><br>History they're willing to tell others: When her fianceé's plane was shot down when she was 17, Scarlet began acquiring the specific set of skills needed to hunt down their killer. Step by step she acquired guns, read her late fiancee's flight manuals, and went under the tutelage of a legendary pirate (unbeknownst to her) who sold her a Curtiss-Wright J2 Fury. She quickly became known for daring, borderline stupid maneuvers, relentless pursuits, and her quick and dirty fighting both in the air and on the ground. She so far has acquired very little information as to her late fianceé's killer, but this may be due to her inability to leave any potential leads the chance to speak before she shoots them down. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That's all the character sheets for now. Feel free to jump all over this thread too. ;)<br>Link to the main Thread Here. : http://elliquiy.com/forums/index.php?topic=98959.0 (http://elliquiy.com/forums/index.php?topic=98959.0)<br>Edit: Added Dashenka's Character sheet.<br>Edit 2: Added Ana Luusi's Character sheet.
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			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>25-02-2011, 21:45:25</strong>
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				Hi everyone, sorry about the slow posting rate... I'm in the middle of moving house and will be pretty busy for a few days. In a way it was unfortunate that the game started up so fast, I was secretly hoping it might need another week to get fired up. Hedy is now a key character and everyone's waiting for me to post and I don't know when I'll be able to, it might not be until the middle of next week. I don't like posting in my lunch hour at work and I don't have internet set up in the new house yet, so...<br><br>Gah... It doesn't look like the game can move on until I post. Sorry!
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			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-02-2011, 21:48:59</strong>
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				No worries; Just gives more than enough times for the pilots to pretend to meet one another and/or get the shit kicked out of them by riling up a barful of other pilots looking for work. :)
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			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>25-02-2011, 21:58:38</strong>
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			<dd class="postbody">
				I figured as much, Hai. Hope the move goes smoothly, and I'm sure we'll hold out till you're ready!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>25-02-2011, 22:07:06</strong>
			</dt>
			<dd class="postbody">
				I've had a few minutes and I'm roughing out a post now. It won't be pretty but it'll at least give most of you something to reply to... while the group of you fights to get at the table that is!<br><br>EDIT: There you go. Sorry but its really messy and hard to deal with everyone else's post. I tried to work it so that Alec, Rebel and Aime don't need to talk again with Hedy but can do their own thing and show up at the mooring tower the next day. So you guys can talk among yourselves a bit if you can work it out that way. I guess Fred, Maxwell and the Red Baron still need to talk with my character but please don't expect a reply over the weekend.<br><br>Also if you do a post that ends with speech directed at my character it helps if you wait for me and don't then post in a conversation with someone across the room! Its very hard to roleplay a response to posts like that and I had to assume Maxwell was just being totally rude there! Sorry Reiji, I'm sure we can fix it but right now that was the only way I could think to respond.<br><br>I know Hedy checked the pilots tags on the board when she came in but several players came in after so she wouldn't have seen those... yeah, messy... *sigh*<br><br>If anything needs fixing Sel, just yell and I'll try to tidy it up more.<br><br>My plan is to time skip at least a day here and in that time the Blue Ridge will get lots of repairs done and be mostly airworthy again. Hedy is also going to wire for more funds from her personal bank account in L.A. to pay for the repairs etc.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>25-02-2011, 22:13:02</strong>
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				eh as i've meant to say in other games we are both in haibane....take yoru time after all this move is a pretty big deal in your life at the moment and real life is more important than this online one. *laughs* though the ensuing possible fights could be interesting.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-02-2011, 22:30:11</strong>
			</dt>
			<dd class="postbody">
				Psst; Haibane; Missed the 'gift' from the german at the bar. (bottle of '22 Glenlivet and his card)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>25-02-2011, 22:37:54</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4304888#msg4304888">Quote from: Sel Nar on 25-02-2011, 22:30:11</a></div></div><blockquote class="bbc_standard_quote">Psst; Haibane; Missed the 'gift' from the german at the bar. (bottle of '22 Glenlivet and his card)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Fixed, I hope! Or at least responded to so that Ramster can do something!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>25-02-2011, 22:39:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4304821#msg4304821">Quote from: Haibane on 25-02-2011, 22:07:06</a></div></div><blockquote class="bbc_standard_quote">I've had a few minutes and I'm roughing out a post now. It won't be pretty but it'll at least give most of you something to reply to... while the group of you <br>Also if you do a post that ends with speech directed at my character it helps if you wait for me and don't then post in a conversation with someone across the room! Its very hard to roleplay a response to posts like that and I had to assume Maxwell was just being totally rude there! Sorry Reiji, I'm sure we can fix it but right now that was the only way I could think to respond.<br><br>I know Hedy checked the pilots tags on the board when she came in but several players came in after so she wouldn't have seen those... yeah, messy... *sigh*<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Actually, I don't mind this little antagonistic start to the relationship.&nbsp; Maxwell wasn't being rude, just stating the obvious to him...which is what he does.&nbsp; Besides, when Hedy sees the tags outside, and now that she knows his name...things might actually change.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>25-02-2011, 22:49:31</strong>
			</dt>
			<dd class="postbody">
				and so the navigator finally speaks up in search of a job. *laughs*&nbsp; his nerousness about small craft clearly shown
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>25-02-2011, 22:53:31</strong>
			</dt>
			<dd class="postbody">
				And the Canadian says hello.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-02-2011, 23:01:13</strong>
			</dt>
			<dd class="postbody">
				Just remember; in a city known to house every pirate possible, Foul play regarding job positions may come into play if you can't sell yourself on your own merits.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>25-02-2011, 23:03:17</strong>
			</dt>
			<dd class="postbody">
				oh i know but it's fun to act all amiable for a spin and then show your true colors later.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>25-02-2011, 23:04:24</strong>
			</dt>
			<dd class="postbody">
				Whew! Well, there's another post. I'm here a bit longer so we'll see if anything else happens.<br><br>Pendarious what I plan to happen is when Hedy gets back to her ship tonight her navigator will have quit since the combat is too much for him. Pussy! Word has got round the crew after her meeting with Joe Bell the chief engineer, that Hedy plans to go to war with Mortensen Aero and thus the navigator walked off dirtside. What she'll then do is send a gopher to Tiny's to get Fred to the Blue Ridge's berth the next day.<br><br>What I had in mind is that Alec, Red Baron, Lady in Black and Quinn can all be at the mooring at 2pm and we'll have a general chat and then take off for some flight testing and gunnery practice (the pilots take off from their own hangers and dock on to the Blue Ridge at a given rendezvous - that will be their first test). Fred can turn up before 2pm if he wants.<br><br>Rebel, who said she wasn't a combat pilot caused me (IC) a problem since Hedy needs shooters more than acrobats but if you, Asmaria, do a post covering Rebel's morning in which she gets up, goes to the flying school and shoots at some ground targets you can then have her get back to the Blue Ridge for 2pm with her scorecard. That'll let you join in the group "interview" session.<br><br>Also, is her plane armed? Does she need to buy guns? Perhaps she'll have to get mechanics to fit them overnight?<br><br>That's really all my befuddled mind can come up with right now. How does that sound?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>25-02-2011, 23:08:32</strong>
			</dt>
			<dd class="postbody">
				sounds fine with me. Fred is more the friendly sort than some but isn't afraid ta get his hands dirty after all he's from appalachia hard work one way or another is polocy there (i don't know about the CS version but that's how it was in our continuality)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>asmariamoon</strong> on <strong>25-02-2011, 23:48:06</strong>
			</dt>
			<dd class="postbody">
				Rebel's got three pairs of .30 calibres that she recently bought, knowing that looking for work in Sky Haven would most likely require them. And I'll do that post about her target practice when the time comes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>25-02-2011, 23:57:10</strong>
			</dt>
			<dd class="postbody">
				*Waves hi to everyone* sorry about the slow posting, I'm on dial up and yeah it takes a while to do anything lol. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>26-02-2011, 17:59:35</strong>
			</dt>
			<dd class="postbody">
				*waves hi back*<br><br>LOL, thanks for playing the NPC telegraph office guy Sel, but I'm DESPERATELY trying to get Hedy into a position where I don't need to post for a few days so if you wouldn't mind I'd rather not play that scene. Her walking out of the bar was my hoped for 'fade: end of scene' shot!<br><br>It may be an idea to skip soon to the next day and have the pilots meet at the Blue Ridge's mooring mast, at least that gets all the characters into one location so they can begin to get to know one another. I'll post next when I can.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>26-02-2011, 18:05:31</strong>
			</dt>
			<dd class="postbody">
				No wories; Just figured you'd like to see one bastion of professional civilization somewhere in the city. Hedy's part can 'fade' for a bit; let the other pilots get to know one another (and maybe beat the tar out of one another if they're nicely antagonistic) :P<br><br>Edit: Just for fun I'm keeping track of 'disposable funds' each character has; feel free to shout out your starting monies; It'll go up and down from there. ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>26-02-2011, 22:11:39</strong>
			</dt>
			<dd class="postbody">
				Hey, Sel, what would you estimate a pilot for hire might have in his or her wallet at any one time, just as a rough estimate and rule of thumb? Maybe around $50 to $75?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>26-02-2011, 22:56:30</strong>
			</dt>
			<dd class="postbody">
				Lets see... Aimé has about $300 on hand after shopping as well as paying/tipping the guy at the hanger before getting to the bar. <br><br>As for the bank account well it is secret. lol 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>26-02-2011, 23:07:25</strong>
			</dt>
			<dd class="postbody">
				As a rough estimate, it depends on how beat-to-hell the plane's bee; If the pilot's had a string of bad luck, or invested it all in the plane, maybe 5-10$ in-pocket, and an empty account. If they've been lucky or had someone finance them, to a point around 200-300$, plus any cash payout for missions they've done in the immediate timeframe.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>26-02-2011, 23:08:49</strong>
			</dt>
			<dd class="postbody">
				Not all pilots are equal, in skills or finances, it would seem. Perhaps our devious GM gave us each an equal amount to start but costed out our planes and any extras we asked for?<br><br>Luckily Hedy is very rich, although her company is in tatters and mired in lawsuits and insurance claims and with a replacement zepp motor hitting $2000 including install, well... not sure how much she can pay her pilots!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>26-02-2011, 23:15:54</strong>
			</dt>
			<dd class="postbody">
				Also, rule of thumb; Want fancy ammo? Pay for it yourself; a Box of Armour-Piercing rounds for a .50 cal costs around 225$ per gun, including the bulk discount (250 rounds per box). Dum-Dums cost the same (225$ per box for .50 cal), Magnesium rounds, being exceptionally dangerous, costs 500$ per box, no bulk discount, <strong>Ever</strong>.<br><br>In comparison, a Box of Regular Slugs costs next to nothing. (100$ for a box, 75$ after the bulk discount)<br><br>In general, .30 cal ammo is the cheapest, and a standardized Ammunition storage in a plane can carry 1500 Rounds per gun (Ammo is 40% cheaper than the .50 cal, by virtue of being Everywhere, and often used in rifles)<br>.40 cal is bulkier, and can only hold 1250 rounds per gun. (20% cheaper than .50 cal.)<br>.50 cal, well, see above; 1000 rounds per gun.<br>.60 cal; 20% more expensive than the .50, can only hold 750 rounds per gun.<br>.70 cal; 40% more expensive than the .50, can only hold 500 rounds per gun.<br><br>Rule of thumb; You Spray-and-pray, you're literally shooting money. Only double down on the triggers when you have a sure shot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>asmariamoon</strong> on <strong>27-02-2011, 00:17:29</strong>
			</dt>
			<dd class="postbody">
				Rebel only has around 15 dollars at the moment.&nbsp; Almost all of the money she'd saved up from barnstorming went towards paying for her new guns.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>28-02-2011, 10:36:21</strong>
			</dt>
			<dd class="postbody">
				If there's no objections, (read: People want to actually FLY, damnit) Once the current loose thread is wrapped up, I'll implement a 12-hour timeskip to 'Early Morning, the following day'
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>28-02-2011, 11:19:49</strong>
			</dt>
			<dd class="postbody">
				I'm <em>more</em> than ready to kick the tyres and light the fires.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>28-02-2011, 11:58:44</strong>
			</dt>
			<dd class="postbody">
				We could skip to early afternoon in fact which is when Hedy asked everyone to show up at Blue Ridge's mooring tower...<br><br>I have an opening post half-drafted (I had some spare time last night) that will cover the basic repairs so far and at least have the zepp ready for a shakedown flight, maybe that post could go in first if that helps?<br><br>I also think Alys has a post to do that covers rebel doing some morning flying too. Don't know if its necessary for stuff to go in time-sequence or not... probably not...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>28-02-2011, 19:52:21</strong>
			</dt>
			<dd class="postbody">
				Can always be lumped into one post; eg. &lt;Early morning, this happens, Later in the day, that happens&gt; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>28-02-2011, 19:56:02</strong>
			</dt>
			<dd class="postbody">
				Um, Sel?&nbsp; Does Dash know that she still has points left to spend?&nbsp; She's got 2 2s, a 3, and 2 4s, and the starting points you gave us (in before planes and such) is enough for a 2, a pair of 3s, and a pair of 4s...or is there something I'm missing?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>28-02-2011, 20:32:01</strong>
			</dt>
			<dd class="postbody">
				D'oh. Brainfart on my end. I'll give her a poke and see what the remaining 40 points goes to. (Or if she wants to save it for later use; ie. for later skill growth)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>28-02-2011, 20:40:02</strong>
			</dt>
			<dd class="postbody">
				She can spend it on her nipples and get the cap'n's favour!&nbsp; &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>28-02-2011, 21:01:19</strong>
			</dt>
			<dd class="postbody">
				I'd be fine with skipping forward, give us a chance to show off our skills in the air. ^__^ 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>28-02-2011, 21:06:12</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4315077#msg4315077">Quote from: Haibane on 28-02-2011, 20:40:02</a></div></div><blockquote class="bbc_standard_quote">She can spend it on her nipples and get the cap'n's favour!&nbsp; &gt;:)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>And people call me a perv.&nbsp; 8-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>28-02-2011, 21:08:45</strong>
			</dt>
			<dd class="postbody">
				You? A perv. You need to learn from the Master young Padawan.<br><br>I could use a new pair of twin .50 cal mounts. Just tie Dixie Mae to the nose of the ship like an old school galleon's figurehead.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>28-02-2011, 21:10:40</strong>
			</dt>
			<dd class="postbody">
				Pfft. I'm old-skool pervy. Just more fun to have the kids (read: you lot) get into hijinks.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>28-02-2011, 21:39:36</strong>
			</dt>
			<dd class="postbody">
				I'm ready to tally-ho at your discretion, chaps.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>28-02-2011, 22:29:56</strong>
			</dt>
			<dd class="postbody">
				I'm ready to scramble, Group Commander!<br><br>Oh, and take a look at the interest check. After the whole stats thing was resolved, Dashenka fixed it by modifying her original posts there. Presumably after you copy pasted the old version here, Sel Nar.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Gunnery<br>&nbsp; &nbsp;QuickDraw 3<br>&nbsp; &nbsp;Deadeye 2<br>&nbsp; &nbsp;Steady Hand 3<br><br>Piloting<br>&nbsp; &nbsp;Natural Touch 4<br>&nbsp; &nbsp;Sixth Sense 4<br><br>Constitution: 3</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Dashenka, isn't that what you're going with?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>28-02-2011, 22:37:46</strong>
			</dt>
			<dd class="postbody">
				Ergo, I'm a Dork, version 2. Lemme just toss that into its proper place. ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>28-02-2011, 22:50:26</strong>
			</dt>
			<dd class="postbody">
				'Toss'<br><br>*sniggers like a 13 year old*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>01-03-2011, 00:46:14</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4315478#msg4315478">Quote from: Haibane on 28-02-2011, 22:50:26</a></div></div><blockquote class="bbc_standard_quote">'Toss'<br><br>*sniggers like a 13 year old*<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Tee-Hee! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>01-03-2011, 12:10:50</strong>
			</dt>
			<dd class="postbody">
				Oi!<br><br>This lady is not for being tied up to an airship... to any other things though&nbsp; &nbsp;O:) ... :x
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-03-2011, 21:38:24</strong>
			</dt>
			<dd class="postbody">
				Quick note; I'm having problems on my main comp regarding connection stability for the time being; I'll likely only be on for a few minutes until I can fix the problem, so, with that in mind, why don't you kids get cracking on the 'meeting and out-smugging one another' phase called '20 minutes before 2 PM the following day?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>01-03-2011, 21:45:57</strong>
			</dt>
			<dd class="postbody">
				Hi all<br><br>We moved house today and there is no phone, internet or even TV at the new house. We're currently at the local pub which as wi-fi s I'm stealing a few minutes on my laptop. I have a Hedy post partly done and should have it up by tomorrow I hope and it'll describe the work one on her ship and the day so far but if you guys want to start by posting as Sel says with a meeting at the base of the mooring mast at around 2pm that would work well.<br><br>The ship will be aloft again by then, having spent the night on the ground in a temporary hanger in bits but there will be a good few maintenance and engineering personnel around still with stores being loaded up the tower etc.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>02-03-2011, 02:25:35</strong>
			</dt>
			<dd class="postbody">
				Hope the move was easy Haibane! <br><br>I'll work on a quick transition for Aime. Probably just have her lounging around waiting. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>04-03-2011, 11:59:41</strong>
			</dt>
			<dd class="postbody">
				Umm… just so it's clear, my post ended with Benson taking the stranger with the suitcase up in the tower elevator, so those of you posting now, he's gone.<br><br>Please note it was deliberate that I whisked him away, so some posts may need editing. Other characters can be there waiting by all means and see the man with the suitcase but Benson won't invite them up just yet.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>04-03-2011, 12:11:25</strong>
			</dt>
			<dd class="postbody">
				So we should see Benson walk off then??
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>04-03-2011, 12:54:55</strong>
			</dt>
			<dd class="postbody">
				Aw.. So no more frumpy for Aime to stare at?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>04-03-2011, 13:09:09</strong>
			</dt>
			<dd class="postbody">
				If you posted that your character is at the tower before the stranger is then yes, you'll see Benson come down the elevator, invite the man on board, look shiftily around and then go back up. He'll probably see you as he's trained to be aware of people.<br><br>I'm not sure the man is frumpy. I didn't get a description other than a crumpled suit, a revolver and a briefcase. It would have been good to get an idea of his age, height, shape and colouring too... ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-03-2011, 17:49:46</strong>
			</dt>
			<dd class="postbody">
				Re: the VIP<br><br>6' tall, muscled, greying hair and neatly-trimmed beard. Looks like he used to eat nails and shit bullets. (former military, most likely)<br><br>The suit is rumpled, but more because it looks like it wasn't designed to fit someone like him rather than, say looking like he slept in it.<br><br>Tanned, generally noncomunicative demeanour; the type of person that sees other people as a means to an end, not an end in and of itself.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>06-03-2011, 17:39:03</strong>
			</dt>
			<dd class="postbody">
				An image would help.<br><br>(http://www.boerner.net/jboerner/wp-content/uploads/2010/10/MacArthur_Manila.jpg) <br><br>A possibility? MacArthur of course as most of you might know but I just loved the pipe.<br><br>Or maybe...?<br><br>(http://i279.photobucket.com/albums/kk137/HaibaneR/WW2_American_Soldier.jpg)<br><br>EDIT: Who-hoo! That post was fun to write. I don't know how accurate any of it is but it was amusing. You know when I joined Elliquiy to do adult role playing I never in a million years would have forseen that I would be reading up books and websites about airships and their construction! I've got a book about the R101 disaster from our library and its a fascinating story.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>07-03-2011, 20:12:52</strong>
			</dt>
			<dd class="postbody">
				Check out information about the USS Macon sometime, 'Hai. One of two Zeppelins used as military scout ships with the ability to carry and launch planes.<br><br>http://en.wikipedia.org/wiki/USS_Macon_(ZRS-5) (http://en.wikipedia.org/wiki/USS_Macon_(ZRS-5))<br><br>For obvious reasons, the Ships in the CS 'verse are generally bigger, longer, and have higher service ceilings; most can fly between the peaks in the rockies without leakage, or venting required, though it also needs nerves of drawn steel; a bad crosswind can slap a Zep right into the side of a mountain with about as much effort as we take to slap a fat, slow fly.<br><br>As for Mister Johnston, well, face of MacArthur, body of 'Biff' Compton (read: big, strong, and used to play sports with regularity; possibly baseball); Clearly Ex-military, Clearly well-disciplined, and clearly curious about the inner workings of the ship. (and maybe its owner, too. *wink wink, nudge nudge*)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>07-03-2011, 20:14:32</strong>
			</dt>
			<dd class="postbody">
				well my navigation is pretty vague at the moment because i've not got a map (i'm currently in class so i'll go back and add more detail later)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>07-03-2011, 20:16:00</strong>
			</dt>
			<dd class="postbody">
				As a rough idea; think of Sky Haven as being built on top of, say, Boulder, Colorado. That way you can use (mostly-modern) maps as a rough guideline.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>07-03-2011, 20:20:37</strong>
			</dt>
			<dd class="postbody">
				alright thanks
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>07-03-2011, 22:50:06</strong>
			</dt>
			<dd class="postbody">
				Will the pilots be kept on the ground an actual two hours, or just delayed until they're cleared to take off? The wording of the airship officer is a little unclear whether he's joking or not.<br><br>After all, there's no way a 2-300 yard zeppelin can escape four planes starting from pylon height in front of them at 40 knots, but if given a head start it could take an hour or two to track down. Will the pilots be kept on the ground for two hours first?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>08-03-2011, 03:59:59</strong>
			</dt>
			<dd class="postbody">
				Closer to twenty minutes, and the Blue Ridge is A: Closer to 500 metres long (CS Zepps are BIG) and B: has a top cruising speed of 60 knots (approximately 100 kph). Needless to say 'hide and go seek' takes a little longer than counting to ten; though the planes are much faster than the poor old Zep. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>08-03-2011, 08:59:51</strong>
			</dt>
			<dd class="postbody">
				My view is, and I suggested this to Sel in a PM, that the planes do not take off from here. This is the airship mooring field and its covered by ground crews, equipment and towing tractors and such and criss-crossed by power lines and other junk. There is a control tower here to police and organise the landing and taking off of airships but not planes (mingling the two is a recipe for disaster!). My suggestion is the planes are towed here by tractor or taxiied here to be craned aboard but don't take off from here.<br><br>I did PM Sel to say that in my arrangements/plans Hedy had, the PILOTS had been asked to meet at the tower but not their planes. The fact the planes were introduced was unwanted but nonetheless I went with it since it is quite reasonable that some pilots might assume their planes were to be loaded aboard.<br><br>So what I'd like (after my next post) is for the pilots to either go get their planes if they are away in hangers or taxi/have them towed across to the heavier than air aerodrome which might be a mile or two away (*evil grin*). They take off from there.<br><br>In this respect ditzy Dixie Mae will have the advantage as a galloping horse is a god deal quicker than a taxiing or towed plane which must obey speed limits for ground movements in such an area.<br><br>Anyway, I hope all will become clear in due course!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>08-03-2011, 10:17:31</strong>
			</dt>
			<dd class="postbody">
				Soo... Does that mean we need to re-edit our posts that include us interacting with our planes? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>08-03-2011, 10:59:19</strong>
			</dt>
			<dd class="postbody">
				Those are just my thoughts on how it may work. Since posting that I've now read the recent game posts ;) Ooops.<br><br>I'll let Sel Nar call on that one but personally I don't see any reason why the pilots can't get in their cockpits and taxi to the take-off runway, radioing for clearance on the way so in that respect the posts are okay.<br><br>I suppose it would be safer to have planes towed by tractors around the airship field but that's a minor detail.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>08-03-2011, 11:02:53</strong>
			</dt>
			<dd class="postbody">
				There's a short Airstrip in front of the Zeppelin moorings, but it's only useable when the wind is coming out of the northeast, so none of the zepps are directly over the field; good thing for the pilots that the prevailing breeze is from that direction; Means the Ridge has a 20 minute headstart instead of a 2-hour headstart.<br><br>EDIT: Just forgot something about the Timeframe; It's Early October for the game's timeset, so NPC conversations may involve discussions about Halloween. Ever seen a Zeppelin with a Jack 'o Lantern painted on the nose? :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>09-03-2011, 15:32:58</strong>
			</dt>
			<dd class="postbody">
				But Mr. Briefcase just mentioned it being midsummer!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>09-03-2011, 15:46:41</strong>
			</dt>
			<dd class="postbody">
				No, he mentioned that the best time for a zepp is midsummer; less expenses for ballast and lower helium costs due to the heat on the skin of the ship.<br><br>It's a little past the main 'trade' season; Most Zepps are either doing 'local' routes instead of cross-continental, or have gone to passenger travel that, per ton, pays a hell of a lot more than bulk goods.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>10-03-2011, 09:47:16</strong>
			</dt>
			<dd class="postbody">
				Hi all, just a little quirk of mine (having a husband who is a military history nut) but if we are going to use a phonetic alphabet, please can we think about using a historic one which is a lot different to the NATO one we have today.<br><br>http://en.wikipedia.org/wiki/NATO_phonetic_alphabet (http://en.wikipedia.org/wiki/NATO_phonetic_alphabet)<br><br>Can I suggest we use the RAF 1924-1942 one, or the US 1941-1956 version. These old archaic words will give the game more period feel.<br><br>I hope I don't come across as being too fussy here or saying stuff that it's not my place to – if so, sorry! But on a technical note every single airstrip, no matter how small, will have its own control tower, and one 'across the city' will be well out of sight of the main Haven field so it would be impossible to control take-offs and landings on an airstrip the control tower could not see! I don't even know that Haven would have a separate airstrip seeing as it has such a huge facility at the main field. Maybe it’s a tiny private strip that serves some farms or something? Even so it'd have its own control tower and a name needs to be made up for it.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>10-03-2011, 10:02:28</strong>
			</dt>
			<dd class="postbody">
				Hehe I'll change the tower name.... the aiport code is KALB, so let's say it's named after a tiny village called Albi or something...<br><br>I think we should use the US version... or was the RAF version known in the US by then?? I'll modify post now to US version...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>10-03-2011, 11:04:57</strong>
			</dt>
			<dd class="postbody">
				No, the RAF version was just used by them… so Americans would not know it unless they were RAF pilots!<br><br>I just suggested it because it has some nice old fashioned language in it, but the US 1940s and 50s version is good as well. Ideally we need a 1930s US one but I haven't found one yet. If anyone does, please give a link!<br><br>I think phonetic alphabets back then were purely military and the civilian world didn't know about them but in the Crimson Skies universe seeing as military life affects everyone so much more I see no harm in us using one.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>10-03-2011, 18:08:28</strong>
			</dt>
			<dd class="postbody">
				1930s aviation alphabet, courtesy of Wikipedia:<br><br><div class="quoteheader"><div class="topslice_quote">Quote from: Wikipedia</div></div><blockquote class="bbc_standard_quote">The first internationally recognized alphabet was adopted by the ITU in 1927. The experience gained with that alphabet resulted in several changes being made in 1932 by the ITU. <strong>The resulting alphabet was adopted by the International Commission for Air Navigation, the predecessor of the ICAO, and was used in civil aviation until World War II.[10] It continued to be used by the IMO until 1965:</strong><br><br>Amsterdam Baltimore Casablanca Denmark Edison Florida Gallipoli Havana Italia Jerusalem Kilogramme Liverpool Madagascar New_York Oslo Paris Quebec Roma Santiago Tripoli Upsala Valencia Washington Xanthippe Yokohama Zurich</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I especially like 'Xanthippe' instead of 'X-Ray'! But I'm fine with Able Baker Charlie Dog Easy too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>10-03-2011, 18:47:27</strong>
			</dt>
			<dd class="postbody">
				Great find!<br><br>Amazing that a body governing civilian aviation would have major airport cities as its phonetic alphabet, sounds like a great way to cause confusion!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>10-03-2011, 19:02:55</strong>
			</dt>
			<dd class="postbody">
				Good point, that's probably one reason why airports traditionally use a smaller place name, like Croydon, Ringway, Le Bourget, Schiphol, Idlewild, Tempelhof etc. I've tried to use airports here that existed at the time, you'll notice. ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>10-03-2011, 19:15:49</strong>
			</dt>
			<dd class="postbody">
				Croydon, blimey! Did that place have an airport!?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>10-03-2011, 19:22:52</strong>
			</dt>
			<dd class="postbody">
				South London... it's closed now but it was the first airport to have ATC installed. It was replaced by Deathrow.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>10-03-2011, 19:25:51</strong>
			</dt>
			<dd class="postbody">
				Deathrow... *snickers*<br><br>I just googled it. Cool. Some really old funky airplanes. Very Biggles type stuff.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>10-03-2011, 19:30:57</strong>
			</dt>
			<dd class="postbody">
				Oh yes, it used to be London's main international hub! There was a fascinating bit on Britain's Greatest Machines with Chris Barrie where he walked around in the old terminal and took a flight on a Dragon Rapide. It was only closed to international scheduled flights in 1959:<br><br>http://en.wikipedia.org/wiki/Croydon_airport (http://en.wikipedia.org/wiki/Croydon_airport)<br><br>If you flew to London back in 1937, you'd either land at Croydon, or near Southend in a flying boat.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>10-03-2011, 19:33:33</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4354269#msg4354269">Quote from: Haibane on 10-03-2011, 19:25:51</a></div></div><blockquote class="bbc_standard_quote">Deathrow... *snickers*<br><br>I just googled it. Cool. Some really old funky airplanes. Very Biggles type stuff.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><br>Going there on tuesday... hope we don't loose our luggage in the transfer to Newcastle.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>10-03-2011, 20:21:59</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=98959.msg4354193#msg4354193">Quote from: Ramster on 10-03-2011, 18:59:24</a></div></div><blockquote class="bbc_standard_quote"><strong>HEINZ VON OBERAMMERGAU</strong><br><br>It would probably be cruising at about 5000 feet or so, around cloud level. That crafty minx Lamarr would probably be hiding in the clouds to make things trickier.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> Ooooh, naughty naughty! I'm gonna cry foul!<br><br>The altitude was given in the note (and it wasn't 5000!) and seeing as Obersausageeater and Lamarr have never met how crafty does he know she is?<br><br>I thought the cloud was at around 2000 ft and extended up to around 5000 but Sel Nar has the facts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>10-03-2011, 21:22:16</strong>
			</dt>
			<dd class="postbody">
				The cloud layer goes from 3000 to around 5500 feet above Haven airspace; above that you get to see clear skies and the occasional mountain peak poking through the cloud layer in the distance. The further north you go, the lower the clouds sink; they're following the prevailing winds at the moment, So are drifting eastwards, down the mountainside.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>10-03-2011, 21:50:26</strong>
			</dt>
			<dd class="postbody">
				Ominous there, Sel. Nicely done.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>10-03-2011, 21:55:24</strong>
			</dt>
			<dd class="postbody">
				Dun Dun Dunnnn....
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>10-03-2011, 22:19:09</strong>
			</dt>
			<dd class="postbody">
				I agree with the major on this one......very ominus......and very nice indeed
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>11-03-2011, 04:44:00</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4354448#msg4354448">Quote from: Haibane on 10-03-2011, 20:21:59</a></div></div><blockquote class="bbc_standard_quote"> Ooooh, naughty naughty! I'm gonna cry foul!<br><br>The altitude was given in the note (and it wasn't 5000!) and seeing as Obersausageeater and Lamarr have never met how crafty does he know she is?<br><br>I thought the cloud was at around 2000 ft and extended up to around 5000 but Sel Nar has the facts.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>5000 feet is a reasonable estimate as to what altitude to expect a machine the size of a flying oil tanker twenty minutes after departure, and the height of the cloud layer isn't too hard to judge once you're in the air. He already knows which direction to fly in, and he has the advantage of having survived several years of aerial combat. As for the crafty part, Lamarr's whole MO of collecting business cards in the local mercenary bar, then making them turn up the next day just reeks of arch villainy, and Übersauerkrautpickler wouldn't expect any less of her.<br><br>I don't want to make too big a fuss about this and am willing to change bits of my post if Sel Nar thinks they're too bold of me. Nice cliffhanger, by the way, very ominous indeed!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>11-03-2011, 05:11:57</strong>
			</dt>
			<dd class="postbody">
				Nah; don't change it. Adds character development (and a touch of paranoia).<br><br>Now, if only the members of the three-plane Wing will post, so I don't stomp on more toes?&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>11-03-2011, 05:18:28</strong>
			</dt>
			<dd class="postbody">
				I'd imagined Heinz as being slightly paranoid and shellshocked, never underestimating opponents or allies, and with a manic fear/hatred of anti-aircraft&nbsp; fire from all his long range bombing missions in very slow, very unwieldy aircraft during the Great War. He now takes pleasure in attacking them like a berserker in his flying tank.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>11-03-2011, 05:31:17</strong>
			</dt>
			<dd class="postbody">
				Sounds like Heinz and Alec make good wingmates then.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>11-03-2011, 06:04:37</strong>
			</dt>
			<dd class="postbody">
				You do know why the Vampire is called so, right? ;)<br><br>It's a maintenance hog; takes almost twice the man-hours to maintain than any similar-sized plane, and has a bad habit of being a fickle bitch to boot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>11-03-2011, 06:30:33</strong>
			</dt>
			<dd class="postbody">
				I wouldn't ever put two paranoid guys on the same flight........no way
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>11-03-2011, 08:48:19</strong>
			</dt>
			<dd class="postbody">
				Just curious. In the Crimson Skies universe have the Nazis come to power?<br><br>I wonder if fishing about for more pilot players might be a good idea?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>11-03-2011, 09:11:15</strong>
			</dt>
			<dd class="postbody">
				those are some good questions actually...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>11-03-2011, 09:51:04</strong>
			</dt>
			<dd class="postbody">
				Well, given that Sacred Trust was bankrolled by the German Government, and that a Zeppelin with <em>a giant swastika</em> appeared in the last mission of the first game?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>11-03-2011, 09:53:59</strong>
			</dt>
			<dd class="postbody">
				I guess they are then *shrugs*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>11-03-2011, 09:59:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4356999#msg4356999">Quote from: Haibane on 11-03-2011, 08:48:19</a></div></div><blockquote class="bbc_standard_quote">Just curious. In the Crimson Skies universe have the Nazis come to power?<br><br>I wonder if fishing about for more pilot players might be a good idea?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Question A: Yes, though not with the original name; with the Disollution of the USA a lot of the reperations were rendered null; the Wiemar Government is still in power in Germany, with one of their main ministers being a Certain Adolf H.<br><br>As for question B: I've sent some PMs out to the people that mentioned interest, but have not recieved any responses. Personally, I'd like at least one more pilot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>11-03-2011, 11:20:13</strong>
			</dt>
			<dd class="postbody">
				Would you be willing to play a pilot, Sel?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>11-03-2011, 11:32:09</strong>
			</dt>
			<dd class="postbody">
				Normally, yes, but in this case, I have my hands full just trying to make sure that everyone gets equal attention and entertainment (even if I suck at it).<br><br>Speaking of such, quick Vote; Who wants some shellshock to creep in and make 'em spaz out mid-flight? (No, I wouldn't really do that; But it's an interesting quirk to toss in, if feeling especially dickish)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>11-03-2011, 12:00:38</strong>
			</dt>
			<dd class="postbody">
				I'd just like to say you've done a terrific job so far with setting up the game, setting and plot, Sel. I don't think anyone has any complaints!<br><br>As for shellshock, it would be fun to have it set in after or during intense combat at some point, but I think it's still a bit too early for that at&nbsp; this point.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>11-03-2011, 12:06:43</strong>
			</dt>
			<dd class="postbody">
				Which is why I said it's a Colossally dickish thing for me to suggest, much less implement.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>11-03-2011, 12:48:57</strong>
			</dt>
			<dd class="postbody">
				I'm worried about the silence from our other three pilots. I hope they didn't get bounced by militia in the clouds and shot down!<br><br>Have you contacted them Sel? It probably isn't long since they all posted though it feels like it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>11-03-2011, 12:55:53</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4357332#msg4357332">Quote from: Haibane on 11-03-2011, 12:48:57</a></div></div><blockquote class="bbc_standard_quote">I'm worried about the silence from our other three pilots. I hope they didn't get bounced by militia in the clouds and shot down!<br><br>Have you contacted them Sel? It probably isn't long since they all posted though it feels like it.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Not yet; It's been less than two days, and I know Reiji's stuck on finals. I'd wager on posts popping up this weekend.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>12-03-2011, 08:21:01</strong>
			</dt>
			<dd class="postbody">
				Sorry for the lack or response, haven't been feeling well. :( 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>12-03-2011, 11:35:15</strong>
			</dt>
			<dd class="postbody">
				Ah, that's a bummer. *offers meds, hugs and cuddles*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>12-03-2011, 17:21:24</strong>
			</dt>
			<dd class="postbody">
				(http://waterlesscookwaresystem.com/wp-content/uploads/2010/08/chicken-soup.jpeg)<br><br>*Offers soup*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>13-03-2011, 17:33:41</strong>
			</dt>
			<dd class="postbody">
				Quick apology; came down with the plague, haven't been able to think straight for the last 4 days, much less even consider writing anything.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>14-03-2011, 16:50:48</strong>
			</dt>
			<dd class="postbody">
				I'm going on a small holiday break people. <br><br>If you get stuck because of my absence feel free to NPC my characters a bit. You're all gifted enough to pick up the lines of my characters.<br><br>When I do manage to get online in Newcastle, it will be brief so don't expect a lot from me the coming week.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>15-03-2011, 01:42:34</strong>
			</dt>
			<dd class="postbody">
				Still sick as a dog, but at least now I'm coherent. I did some research on wind shear and potential damage caused by mid-air lightning strikes. The Blue Ridge WILL Want to climb out of its cloud cover sooner, rather than later. (As a side note; the Macon, previously mentioned in this thread, was severely damaged by wind shear, which eventually led to its destruction in a costal storm; Macon was [IRL] half the size of the Blue Ridge, but most anyone with knowledge of how a Zepp works knows that going through a storm is most decidedly not good for the ship)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>15-03-2011, 07:35:42</strong>
			</dt>
			<dd class="postbody">
				Feeling better and working on post right now. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>15-03-2011, 10:24:09</strong>
			</dt>
			<dd class="postbody">
				There was no mention of a storm, just cloud. The two are quite different things!<br><br>EDIT: Where did the Blue Ridge being blue come from? I've been describing it as silver. She isn't blue, it's just her name.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>15-03-2011, 10:50:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4374680#msg4374680">Quote from: Haibane on 15-03-2011, 10:24:09</a></div></div><blockquote class="bbc_standard_quote">There was no mention of a storm, just cloud. The two are quite different things!<br><br>EDIT: Where did the Blue Ridge being blue come from? I've been describing it as silver. She isn't blue, it's just her name.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>A thunderhead type cloud translates to 'Anything under that is getting rained on, at the least' Thus storm.<br><br>As for the Blue Ridge Being blue; From the first post in the IC thread, paragraph Four:<br><br>...Zeppelin stood out from the rest; <em>painted a dark blue</em>, it was, until recently, a cargo ship...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>15-03-2011, 12:05:29</strong>
			</dt>
			<dd class="postbody">
				It's silver, please would players stop referring to it as blue? Thank you!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>15-03-2011, 21:37:27</strong>
			</dt>
			<dd class="postbody">
				Compromise option; It started as blue, but the repairs meant a new paintjob, so it's silver with a light blue tint left over from the old paintjob; Sound okay?<br><br>Now, whatever colour the control surfaces, cargo bay hatches, hangar hatches, engine pods, and control pod are painted, they have no effect on how much helium gets heated up by the sun, so therefore they can be any colour you want.<br><br>Also, an (Approximate Map)<br><br>&lt;Thunderhead goes Here&gt;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;~~~~~~~~~~~~~~~~~<br><br>&lt;Blue Ridge&gt;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; X-&gt;<br><br>&lt;Insert 40 miles difference&gt;<br><br>&lt;Alysanthia, Reiji, and Dashenka&gt;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ^^^<br><br>&lt;insert 20 more miles difference&gt;<br><br>&lt;Ramster and Major&gt;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;^^<br><br>&lt;120 miles off the screen&gt;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Sky Haven<br><br>As the note specified to all five of the aicrew 'Split into Formations, Meet the Blue Ridge at &lt;Insert spot that the Blue Ridge is almost at&gt;' So, while everyone can hotdog, goof around, and generally act like a pack of yobbos, they should at the Least be in a two-plane formation by the time they spot the BR. Otherwise their employer may be... irritated at the potential hires apparent inability to A: understand common instructions like "Don't split up", or B: Read.<br><br>Now, the only reason Rams and Major are behind the (main) pack of psychos is because their planes are heavier and physically slower; they're both designed as ground-attack/zepp-busters with oodles 'o rockets and lots of big guns.<br><br>In the 'main' pack, In a race, it'd be Dashenka, Alysanthia, and Reiji, not counting redlining the engine for a prolonged period. The Bloodhawk is stupidly fast and agile, but has paper for armour; the Devastator is the benchmark for other planes to look at (and, of late, surpass), as it's a balance between Speed, Agility, and firepower, with good levels of armour plating. As for Reiji's CrippleMcSieve, It can at least go fast in a straight line; Needs some work before he can start hotdogging again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>16-03-2011, 10:23:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4376338#msg4376338">Quote from: Sel Nar on 15-03-2011, 21:37:27</a></div></div><blockquote class="bbc_standard_quote">Compromise option; It started as blue, but the repairs meant a new paintjob, so it's silver with a light blue tint left over from the old paintjob; Sound okay?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> Yep.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">As the note specified to all five of the aircrew 'Split into Formations, Meet the Blue Ridge at &lt;Insert spot that the Blue Ridge is almost at&gt;' So, while everyone can hotdog, goof around, and generally act like a pack of yobbos, they should at the Least be in a two-plane formation by the time they spot the BR. Otherwise their employer may be... irritated at the potential hires apparent inability to A: understand common instructions like "Don't split up", or B: Read.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I was hoping an OOC note would not be issued about this so that if the players did goof off we could RP out the result IC. Now... we can't... poo.<br><br>As Dixie Mae flew from a small airstrip on the other side of the city and would have easily taken off last she should be well behind the Canadian-German pair. I can't see how she gets in front of them so fast, even with them being slower planes. She must be a good 15-20 minutes horse ride across town behind them!<br><br>I'd rather you let the players have the freedom for their pilots to be idiots if they want; I think that opens up far more amusing RP possibilities as well as more learning about characters. Some of the comments written by the pilots so far indicates they have totally misunderstood the purpose of the exercise so to suddenly cause it all to work as planned feels odd. Can we not backtrack and let them do as they like?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>16-03-2011, 11:42:37</strong>
			</dt>
			<dd class="postbody">
				Just wanting to check on something here; are we supposed to be maintaining radio silence here?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>16-03-2011, 11:49:21</strong>
			</dt>
			<dd class="postbody">
				No order to that effect was given, and it's not meant to be a combat mission. Besides, this is the first time the pilots are working together, and they're supposed to be flying in formation towards the rendezvous and find the zepp. No reason why they should maintain radio silence, but of course the more cautious pilots may do so as long as they can see a wingman (wingperson? winglady?)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>16-03-2011, 13:27:09</strong>
			</dt>
			<dd class="postbody">
				I prefer the terms 'wingstud' and 'wingslut' myself.&nbsp; :-\
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>16-03-2011, 13:36:33</strong>
			</dt>
			<dd class="postbody">
				Goodness, I must have read over the part where Biggles called Algy and Ginger that!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>16-03-2011, 16:19:04</strong>
			</dt>
			<dd class="postbody">
				No, you didn't. I just made them up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>16-03-2011, 19:46:35</strong>
			</dt>
			<dd class="postbody">
				Really? I thought it might have been in that unappreciated volume, <em>Biggles and the Mykonos Daisy Chain.</em><br><br>Monty Python - Biggles (with random "Lemon Curry?") (http://www.youtube.com/watch?v=JdCQwigh6H8#)<br><br>"... It's Group Captain Biggles, or Mary Biggles if I'm dressed as my wife!"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>16-03-2011, 21:32:26</strong>
			</dt>
			<dd class="postbody">
				Damn. You stole my whole scene where Hedy talks with von Sausage Eater.<br><br>Also <em>'Don Bigles'</em>. *snerk*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>16-03-2011, 21:54:49</strong>
			</dt>
			<dd class="postbody">
				Well, with that in mind, I expect you lot to have a lot to say in the skies.... :P I'm just trying to be the facilitator here. Don't make me break out the railroad tracks, please?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>16-03-2011, 21:57:38</strong>
			</dt>
			<dd class="postbody">
				I'm just wondering who'd be the secretary in their relationship. Heinz practically comes with his own antlers! :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>16-03-2011, 23:07:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4381675#msg4381675">Quote from: Sel Nar on 16-03-2011, 21:54:49</a></div></div><blockquote class="bbc_standard_quote">Well, with that in mind, I expect you lot to have a lot to say in the skies.... :P I'm just trying to be the facilitator here. Don't make me break out the railroad tracks, please?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I was wondering what happens next. I feel like we are all waiting for someone else to post. My next post will have Hedy descending to the hanger deck for the plane retrieval and as the big blue is about to rise out of the cloud cover either the navigator could describe that happening and have the control car watch officers sighting planes or the pilots could describe it. Pendarious feel free to write for any of the NPC crew, since Frederick is in command of the ship they can do stuff in your posts; I don't own them.<br><br>I can't see much plot value in radio chit-chat between pilots unless someone wants to use that to grow their character a bit?<br><br>I'm still curious as to how Dixie Mae got where she did given her posts and the laws of physics.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>16-03-2011, 23:21:05</strong>
			</dt>
			<dd class="postbody">
				What happens next, hopefully, is that the Pilots actually Arrive, in more-or-less loose formation.<br><br>As for how Dixie got there? Redline the engine with some blind luck; gives a kick in the pants for sheer speed for a short time, and the Bloodhawk, even with a slightly smaller engine to accomodate the trio of .60's in Dixie's nose, is easily at least 25 mph faster than the Vampire or Avenger, both of which have issues with exceeding 250 Mph in a steep dive.<br><br>(In truth, I made a mistake; she's pretty much right behind the two gunboats, and it's up to her on whether she'll slot in with them, or try to catch up to Alys and Reiji to give them a piece of her mind in midair)<br><br>Character growth is a good thing; far as I'm concerned, the more, the better; an excellent aircrew will, at some point or another, consider one another to be family, in that they trust one another to not do stupid shit that would put one another at risk.<br><br>Anyhow, Yes; once the Ridge pops up above the local cloud cover, her spotters should see at least two planes coming from the South, within fifteen miles, and can use radio contact to confirm who they are.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>17-03-2011, 05:42:45</strong>
			</dt>
			<dd class="postbody">
				&gt;_&gt; <br><br>*Speeds up to the zeppelin.* Weeeee! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>21-03-2011, 21:48:53</strong>
			</dt>
			<dd class="postbody">
				I am Evil enough to make you guys paranoid about scratching the paint, but nice enough to say that 'nothing bad happens' this time.<br><br>And yes; there will be.... amusement... later.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>22-03-2011, 00:31:11</strong>
			</dt>
			<dd class="postbody">
				Should we be afraid? &gt;_&gt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>22-03-2011, 00:40:24</strong>
			</dt>
			<dd class="postbody">
				Eh, variety is the spice of life, I say.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>22-03-2011, 01:26:34</strong>
			</dt>
			<dd class="postbody">
				As I said; landing using a Zepp's airhook is a lot harder than landing on a level airfield; If the plane's damaged in a scrap later it may be too dangerous (damaged controls, or shot-up landing gear)<br><br>As for my evil laughter in the background, pay no mind to the snidely whiplash lookalike in the corner, please.<br><br>EDIT: Aly; might want to consider a rewrite.<br><br>What's supposed to happen is that the plane flies under the belly of the zeppelin, activates the landing rig (which looks like a giant metal needle on a tripod) and tries to slot the rig into the six-inch wide hole at the bottom of the docking crane's extended arm. Plane then gets pulled inside as the engine is turned off, and the rotary system slots the plane into an empty berth inside the Ship before extending another arm to collect the next plane.<br><br>As an example how the rotary launcher works, for launch and pickup, watch this (EPisode one of an Ongoing Let's Play of the PC game) http://bd.baldurk.org/1399#title (http://bd.baldurk.org/1399#title) (Full size is approx. 280 megabytes for a 15-minute video)<br><br>EDIT 2: Chopped out the rather visceral snark that overtook me for a few moments<br><br>EDIT 3: I decided to say 'Yes, everyone gets aboard safely'; Less repetition, a little bit of a heartstopper at the end for our dear Kraut (Hint: Starting the engines from a tail-first stall with the wings folded has never been done before, And he has to run that Risk every time he lands on the Zeppelin), And more time for the aircrew to gossip and meet with the owner of the Zeppelin, as well as the mystery man that one of them will be (un)lucky enough to drop off at an airfield near Navajo territory....
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>22-03-2011, 09:50:51</strong>
			</dt>
			<dd class="postbody">
				Like landing on an aircraft carrier at sea I imagine the Zepp needs to steer into the wind. I was hoping Pen might think of that and do a post bringing the Blue Ridge round head to the wind.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>22-03-2011, 10:17:39</strong>
			</dt>
			<dd class="postbody">
				In this case, just setting the engines to full for a few minutes is more than enough; 70 knots, even with a moderate crosswind will mean that the aircraft will have no real issues other than the usual design flaws (read: the Flying sieve and its damaged gear, or the Vampire being a giant tankass of a plane) offering up the usual quirks of that type.<br><br>And amusingly, Landing on a Zepp is, counterintuitively, easier than an aircraft carrier; with a carrier you're literally doing a controlled crash on a very short deck and hoping to be stopped by a lot of very big cables very fast; docking with a Zepp like the Blue ridge is a bit like threading a needle, only the thread is also rigid, and the needle retracts once you're stuck to it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>22-03-2011, 21:02:21</strong>
			</dt>
			<dd class="postbody">
				I've been busy so i havent had too much time to post *sweatdrop* sorry
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>22-03-2011, 21:32:37</strong>
			</dt>
			<dd class="postbody">
				That's okay. I hope it's a nice busy and not a nasty busy.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>24-03-2011, 11:02:50</strong>
			</dt>
			<dd class="postbody">
				I hate to say it but I think this game is dying. All the pilot players could be posting now about landing on and entering the hangar bay for the first time and seeing their quarters (which I've described), but no-one's posting!&nbsp; :'(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>24-03-2011, 12:31:25</strong>
			</dt>
			<dd class="postbody">
				Fastest death I've seen. I hereby give permission to taze the writers that haven't written.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>24-03-2011, 15:16:04</strong>
			</dt>
			<dd class="postbody">
				Hold yer horsefeathers, expect a Heinz post soon! I'm in an exam week, so yeah.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>24-03-2011, 17:10:33</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4415532#msg4415532">Quote from: Haibane on 24-03-2011, 11:02:50</a></div></div><blockquote class="bbc_standard_quote">I hate to say it but I think this game is dying. All the pilot players could be posting now about landing on and entering the hangar bay for the first time and seeing their quarters (which I've described), but no-one's posting!&nbsp; :'(<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*Peeks out from under her blankets* Sowwie, I've got a cold and trying to get faster internets... Please no tazing! T_T
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>24-03-2011, 18:20:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4415532#msg4415532">Quote from: Haibane on 24-03-2011, 11:02:50</a></div></div><blockquote class="bbc_standard_quote">I hate to say it but I think this game is dying. All the pilot players could be posting now about landing on and entering the hangar bay for the first time and seeing their quarters (which I've described), but no-one's posting!&nbsp; :'(<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*jumps on Hai*<br><br>I'm back! I survived the savages in Northern England and I'm back in Moscow!! The peace and serenity.... *ahem*<br><br>I'll be posting soon... as soon as I settle down again in the civilized world :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>24-03-2011, 19:02:16</strong>
			</dt>
			<dd class="postbody">
				it's been a nice busy thanks Haibane
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>24-03-2011, 21:01:09</strong>
			</dt>
			<dd class="postbody">
				And, with that gamut of posts, Everyone gets to taze Reiji. (and maybe Major Major if he doesn't comment in the next.... 9 hours)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>25-03-2011, 01:04:21</strong>
			</dt>
			<dd class="postbody">
				Haud yer wheesht, you lot, I canna do everything at once.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-03-2011, 01:11:26</strong>
			</dt>
			<dd class="postbody">
				Yeah, but it's fun to poke.&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>25-03-2011, 05:59:32</strong>
			</dt>
			<dd class="postbody">
				*Aims tazer, coughs and misfires.* &gt;_&lt; oops. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-03-2011, 07:03:40</strong>
			</dt>
			<dd class="postbody">
				*gets zapped* Um... Ow?&nbsp; :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>25-03-2011, 08:51:20</strong>
			</dt>
			<dd class="postbody">
				Ms Lamarr's waiting for the pilots with Benson on the hangar deck, correct?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-03-2011, 09:11:20</strong>
			</dt>
			<dd class="postbody">
				Dunno; she visited, but left her post vague as to whether or not she hung around to see how the docking went.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>25-03-2011, 10:06:45</strong>
			</dt>
			<dd class="postbody">
				Yes, she's there. If she'd left I'd have described her leaving. I have a tidy mind that way ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-03-2011, 13:58:37</strong>
			</dt>
			<dd class="postbody">
				Bet she enjoyed Aime's little dance number, then. ;P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>25-03-2011, 13:59:54</strong>
			</dt>
			<dd class="postbody">
				It was rather cute yes, she's clearly wasted as a pilot!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>25-03-2011, 15:31:39</strong>
			</dt>
			<dd class="postbody">
				Yay I posted again.<br><br>Hai, I wasn't sure if Dixie was your sixth pilot as she didn't take off from Haven. If I somehow misunderstood your post just tell me and I'll <del>bend ove..</del> modify the post...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>25-03-2011, 15:58:02</strong>
			</dt>
			<dd class="postbody">
				Asmaria's character, Rebel, was to be the sixth, but she dropped out for personal reasons; So Dixie is number Five. (Now all I need to do is hunt down someone who is still interested and drag them into this... :P)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>25-03-2011, 22:53:56</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4419677#msg4419677">Quote from: Sel Nar on 25-03-2011, 13:58:37</a></div></div><blockquote class="bbc_standard_quote">Bet she enjoyed Aime's little dance number, then. ;P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4419678#msg4419678">Quote from: Haibane on 25-03-2011, 13:59:54</a></div></div><blockquote class="bbc_standard_quote">It was rather cute yes, she's clearly wasted as a pilot!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>&gt;_&gt; It was just a little spin... No dancing lol. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>27-03-2011, 19:55:21</strong>
			</dt>
			<dd class="postbody">
				Well, If my memory is correct (Which it probably isn't, don't tell anyone that my best Friends are Alz and heimer&nbsp; ;)), Doesn't Miss Lamarr have an invitation for her new Aircrew and her paying passenger for a formal dinner near the fore of the ship around 1900 hours (7 Pm)?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>27-03-2011, 20:50:40</strong>
			</dt>
			<dd class="postbody">
				What is the time, in-game?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>27-03-2011, 21:44:52</strong>
			</dt>
			<dd class="postbody">
				Um, I'd guess about 4pm.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>28-03-2011, 04:34:51</strong>
			</dt>
			<dd class="postbody">
				4 PM sounds about right; Gives the crew enough time to have a debrief and round of introductions, then get changed into formal/fancy clothing for the dinner.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>28-03-2011, 04:39:03</strong>
			</dt>
			<dd class="postbody">
				Good thing Aime keeps a few fancy dresses on hand. lol 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>28-03-2011, 08:07:10</strong>
			</dt>
			<dd class="postbody">
				Dinner isn't yet!<br><br>We need the debrief in the crew office first!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>28-03-2011, 08:10:24</strong>
			</dt>
			<dd class="postbody">
				Good thing there's enough seats for eight people (And likely one angry machinist who wants to know who flew the sieve with wings).<br><br>I figure that the debrief will boil down to 'Introduce everyone to one another, set up a flight rotation with Main/Wingman rotations, and ask for comments from the peanut gallery before inviting them to Dinner' :)<br><br>Of couse, what 'I figure' and what will actually happen are well known to be on Very seperate planes of existence. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>29-03-2011, 09:44:45</strong>
			</dt>
			<dd class="postbody">
				Alys, you might want to edit that post. The flying isn't done yet so don't get your girl changed. Hedy will tell her this the minute she enters the crew room.<br><br>A debrief is a debrief - it comes first before pilots do anything else, including going to the bunk room to stow gear.<br><br>All I want is for the pilots to get out of their planes and walk into a room for a meeting!<br><br>EDIT: Posted! Time to get serious!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>29-03-2011, 15:37:06</strong>
			</dt>
			<dd class="postbody">
				Agreed.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>29-03-2011, 21:08:27</strong>
			</dt>
			<dd class="postbody">
				Now, I can see two ways this encounter will end. Hopefully not in the way that'll leave the Blue Ridge a flaming ruin on a mountainside.<br><br>Ramster, In-characerly, already pointed out the gamut of MASSIVE flaws in Hedy's little tantrum, but, to reiterate:<br><br>A: Never leave a mercenary unpaid. Money makes the world go 'round, after all, especially for people that get paid to shoot things, and like both getting paid, and shooting things.<br><br>B: The Avenger and Vampire have maximum ranges of around 650-750 miles; the next-largest plane, the Devastator, has a maximum range of 400 miles. The Flying Sieve has a range of maybe 350, and the Bloodhawk, due to being, well, around 40% engine by weight, eats fuel, and so has a short range of 300 miles, but is amazingly maneuverable.<br><br>Telling them to spend at least 5 hours in their planes, moving at an average cruising speed of 150 MpH would mean that, around 6 pm, Dashenka's Bloodhawk would kiss dirt, followed 20 minutes later by Reiji's sieve, 20 more minutes later by Alys' Devastator, and take an extra 2 hours for Major's and Ramster's. Assuming that the Blue Ridge would be in position around 9 PM, none of Hedy's (unpaid) hires would be in the sky, all would likely be extremely pissed at her, Due to A: towing Fees, B: Having to survive in a desert for at least one night, possibly longer, alone, and C: refueling.<br><br>C: Ordering them to fly solo: Easiest way possible to get your ass killed by roaming raiders, bad luck, or mechanical failure; There's a reason solo flying in combat was discontinued by all militaries before 1917, barring a few rare special cases (Billy Bishop, for example) With a wingman or two, you always have someone you can trust watching your back in case someone decides to get sneaky or bastardly and try to turn your plane into swiss cheese.<br><br>They can also radio in your position if you're forced to bail, and, if it's safe and flat, can even land to pick you up, as Every plane in the hangar is large enough to have two seats.<br><br>In this case, the fact that Heinz is a former Air officer in the German Air Force of the Great War makes him a good choice for de-facto 'flight leader' simply because he's already experienced things like the above, to the point where he probably got just as fed up with incompetent leadership as WWI's infantry.<br><br>So, in this case; anyone that wants to commit suicide can go ahead and follow Hedy's (currently spite-filled and immature) orders, or, everyone can sit down in the flight lounge, and politely talk things through. I, personally, would prefer Option B, simply because, well, It means less meaningless deaths.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>29-03-2011, 21:29:41</strong>
			</dt>
			<dd class="postbody">
				Dixie will go those 300 miles with pride and dignity! Everything for Hedy's <del>boobs</del> coins...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>29-03-2011, 21:31:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4437457#msg4437457">Quote from: Dashenka on 29-03-2011, 21:29:41</a></div></div><blockquote class="bbc_standard_quote">Dixie will go those 300 miles with pride and dignity! Everything for Hedy's <del>boobs</del> coins...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>And if she sticks around, she can likely get to those 'coins' with a bit of alcohol, polite conversation, and showcasing her musical talent, mayhaps?<br><br>At the least, it'll mean less risk of dixie losing fingers or toes from the desert chill, and without those, how would she fire her plane's guns?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>29-03-2011, 21:36:59</strong>
			</dt>
			<dd class="postbody">
				Conversation? Dixie? That's a good one :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>29-03-2011, 21:39:51</strong>
			</dt>
			<dd class="postbody">
				Clearly I have miscalculated plane range so I will edit my post in order that everyone has enough fuel, but the post still stands.<br><br>Perhaps Ramster, if his post addresses the range issue will edit his, and we'll continue on.<br><br>I'm wondering how zeppelin owners ever hire mercenaries if they don't know how good they are? I may as well send a blind man to buy me a second hand car. The pilots need to demonstrate to Hedy that they are worth hiring and so far they've only done the opposite!<br><br>EDIT: Okay, post edited to remove references to a late hour and darkness and to put this navigation exercise within everyone's range. I was unaware of the short ranges of these planes, but please consider the post now to be what she says.<br><br>I disagree that any plane flying alone would just be randomnly attacked. I don't consider this game world to be a war zone like WWI and WW2 had war zones, I think in the PC game which I played there was plenty of peaceful flying since characters flew alone often to race meets, rendezvous and such.<br><br>If people don't fly alone we'll just have to do this five times so that everyone can demonstrate navigational skills and that is too boring to contemplate.<br><br>This second mission can all be over in one GM post I think, no need for us to make it a big issue like the first one was, it just needs to be done correctly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>29-03-2011, 21:48:00</strong>
			</dt>
			<dd class="postbody">
				*half joking half serious* hey i take offense to the blind man remark.....i mean seriously not cool
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>29-03-2011, 21:52:11</strong>
			</dt>
			<dd class="postbody">
				Howso; they worked in teams to find and intercept the Blue Ridge before getting to the official Rendezvous point, which speaks clearly about their abilities to work together, extrapolate an intercept based off of a map coordinate, and all successfully docked with the blue ridge, which is a pretty nerve-wracking feat; That proves their piloting; the only thing they have not proved is how well they can shoot, and considering the only target nearby is big, blue, and full of gas...<br><br>As for how zepp owners hire mercs, it's quite simple; they do what Hedy did, and anyone that survives the first engagement with pirates, raiders, communists, etc. is promoted to full-time, because they have to be skilled in order to not get their collective backside shot full of holes.<br><br>In fact, the only one that doesn't have a question mark would be Dixie, simply because she flew further, faster, and managed to join with the group, and Dock with the blue ridge, despite having no apparent knowledge of navigation, which means she has amazingly good innate directional sense. (Or just really good eyes, and she watched the Ridge the entire way)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>29-03-2011, 22:03:49</strong>
			</dt>
			<dd class="postbody">
				I just look at it this way; Hedy's gone from 'happy, comfortable life without having needed to ever fire a gun except props loaded with blanks in a hollywood film' to 'four-fifths of her business was blown up in a surprise attack, all she has to go on is a name, the newsreels are reporting her missing, presumed dead, her family's probably worried sick or worse, dead by the same goons that attacked her, and she's extremely pissed off but with no actual outlet to vent.'<br><br>So, until she sorts that out in her head, she'll likely be rather... snappish at the new crew, simply because they're unknown values, and she can't stand unknowns at the moment, because unknowns already hurt her.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>29-03-2011, 22:09:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4437548#msg4437548">Quote from: Sel Nar on 29-03-2011, 21:52:11</a></div></div><blockquote class="bbc_standard_quote">Howso; they worked in teams to find and intercept the Blue Ridge before getting to the official Rendezvous point, which speaks clearly about their abilities to work together, extrapolate an intercept based off of a map coordinate.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> No, they just followed it, Ramster's post said so.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"> all successfully docked with the blue ridge, which is a pretty nerve-wracking feat</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> The docking ability is not an issue.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">As for how zepp owners hire mercs, it's quite simple; they do what Hedy did, and anyone that survives the first engagement with pirates, raiders, communists, etc. is promoted to full-time, because they have to be skilled in order to not get their collective backside shot full of holes.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> Hedy does it different. Okay?<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">In fact, the only one that doesn't have a question mark would be Dixie,</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> That's a fair point. Dixie can IC'erly discuss her circumstances since Hedy isn't aware she flew from another airfield. However she did just meet up with the other pilots then follow them following the zepp.<br><br>Hedy did categorically state the pilots were not to fly in formation. So inability to follow instructions is also an issue here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>29-03-2011, 22:12:35</strong>
			</dt>
			<dd class="postbody">
				it seems that the german former officer didn't take kindly to the berating *sweatdrop*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>29-03-2011, 22:15:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4437602#msg4437602">Quote from: Sel Nar on 29-03-2011, 22:03:49</a></div></div><blockquote class="bbc_standard_quote">I just look at it this way; Hedy's gone from 'happy, comfortable life without having needed to ever fire a gun except props loaded with blanks in a hollywood film' to 'four-fifths of her business was blown up in a surprise attack, all she has to go on is a name, the newsreels are reporting her missing, presumed dead, her family's probably worried sick or worse, dead by the same goons that attacked her, and she's extremely pissed off but with no actual outlet to vent.'</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> You're painting a set of circumstances that does not agree with my view of my character. Of course she has seen combat before, and plenty of it, she's been in the zepp business four years. She knows what she's doing and has hired mercs before using this method.<br><br>Her family are aware she's okay, she would have wired them at the first opportunity, aka several days ago. I'm playing this character as though the Mortensen attack took place a good couple of weeks back; not yesterday.<br><br>Please can I play my character my way and we just carry on?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>29-03-2011, 23:47:23</strong>
			</dt>
			<dd class="postbody">
				To be quite honest, I like how things are going now and in my opinion Hedy could easily shove them all off by simply stating that THEIR planes are now on HER ship and see if the German has 'zhe balls' to pull the trigger :D<br><br>Seriously though, all pilots are there on free will. They haven't done anything yet and if they want to leave, nobody can stop them.<br><br>So in my opinion, we should just leave things as they are now and get on with it :) Hedy is the one paying the pilots and if they don't fly, they dont get paid. <br><br>Just don't let this game die a very very premature dead. The pilots have been given orders and it's up to them whether to follow them or not. I'm sure we can work something out if for whatever reason they don't. <br><br><br>Now small note, Dixie didn't actually arrive in formation to the Blue Ridge. She had just caught up with them as the others began landing procedure. So she navigated to the Blue Ridge all by herself. I'm not sure if it was good eye sight, friends at ATC, or just dumb luck :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>30-03-2011, 05:06:21</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4437650#msg4437650">Quote from: Haibane on 29-03-2011, 22:15:15</a></div></div><blockquote class="bbc_standard_quote">Please can I play my character my way and we just carry on?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>With that in mind, and with me having opened my big fat mouth often enough, Yes, Let's carry on. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>30-03-2011, 13:49:10</strong>
			</dt>
			<dd class="postbody">
				All right, let's crack on. I'll edit my post to remove the range issue, and let's see what happens next. ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>30-03-2011, 14:52:54</strong>
			</dt>
			<dd class="postbody">
				I'm going to ask you to edit your post Ramster and remove most of it since no way is everyone just going to sit there while that huge speech comes out. The minute the German starts to speak in that manner and makes to draw his pistol out, Benson will draw his and we have both men pointing guns at each other.<br><br>At which point Hedy will start moving so the German has two targets. At which point Benson will shoot because no-one draws a gun on his boss.<br><br>And then I think we'll need a die roll from the GM!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>30-03-2011, 15:38:33</strong>
			</dt>
			<dd class="postbody">
				Actually, I believe the scene works just fine without him pulling his gun, now I think about it. I just like a good Mexican standoff! I'll change things a little.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>30-03-2011, 15:51:35</strong>
			</dt>
			<dd class="postbody">
				Yes, it was the gun pulling bit I got to and thought, "Oh, crap, this changes everything, coz other guns will come out now!"<br><br>Also it meant at that point that either Hedy got shot I think or the German did; either way he wouldn't be working for her anymore!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>30-03-2011, 18:15:39</strong>
			</dt>
			<dd class="postbody">
				Actually, if he pulls a gun on Benson and so much as reminds the other pilots that they haven't been paid yet, you'll have the five pilots all pointing guns at Hedy and Benson. It's still quite some leverage; shooting Heinz would get both Benson and Hedy shot, and leave the rest of the gang with an airship at their disposal for fun and profit. I'd only assume neither would rather die than have Hedy change her way of hiring pilots; the Mortensen incident has left her in a weaker bargaining position. <br><br>It doesn't take a genius to work out that sending off all the pilots at once leaves the airship unprotected from ambush, which is a real risk flying as close to the Disputed Western Territories and Peoples collective as they are. Colorado itself is a pirate state. There were areas of peaceful airspace in Crimson Skies, but mostly in more or less nation states like the Republic of Texas or Hollywood with an air force that maintains air supremacy. Even without Sel Nar's ominous GM posts, I don't think the pilots would be keen to wander off on their own in order to prove their basic skills. <br><br>How many pilots would Hedy have run into who are completely incapable of flying to a simple map reference? Pilots who would rather intercept a zeppelin on the way to the map reference it's flying towards, rather than be kept waiting by an employer any longer who's yet to show them the money, on the other hand, well, that's practically to be expected.<br><br>In fact, here's an idea: why not have the zepp attacked by some mooks at this point, and have the pilots shoot them down? That should be enough to prove their prowess to Hedy without making an uneventful formality of another navigation exercise necessary, and I&nbsp; think we'd all rather see some actual combat.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>30-03-2011, 19:05:05</strong>
			</dt>
			<dd class="postbody">
				All four Defenders are damaged; most have lost armour, one has had an aileron torn off by flying through the thundercloud to attack the Blue Ridge; Hope someone can talk to them for the ten minutes it takes to get the planes mounted on the launcher, and kicked out of the Ridge to Kick some ass.<br><br>(And yes; I had this idea since... oh, around the first mention of the Ridge heading north)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>30-03-2011, 19:11:34</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4441275#msg4441275">Quote from: Ramster on 30-03-2011, 18:15:39</a></div></div><blockquote class="bbc_standard_quote">Actually, if he pulls a gun on Benson and so much as reminds the other pilots that they haven't been paid yet, you'll have the five pilots all pointing guns at Hedy and Benson.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> You might not, perhaps the others might think its stupid to point a gun at your prospective employee and pull their guns on the German. The players would make their own decisions.<br><br>After that the rest of your suppositions are moot.<br><br>But either way, pulling a gun automatically terminates your work for Miss Lamarr, obviously.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>30-03-2011, 19:13:37</strong>
			</dt>
			<dd class="postbody">
				Make love, not warcraft... or something like that :)<br><br>Let's kill some communists now shall we? <br><br>(Never thought I'd ever say that.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>30-03-2011, 20:12:15</strong>
			</dt>
			<dd class="postbody">
				Fine, I won't have him pull his gun then. Just thought it would add some fun tension to the scene.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>30-03-2011, 20:17:10</strong>
			</dt>
			<dd class="postbody">
				Did he not? I assumed he hadn't after you edited. Basically pulling guns and pointing them at other player characters is just going to end the relationship between them at once. If they survive that is.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>30-03-2011, 20:25:08</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Basically pulling guns and pointing them at other player characters is just going to end the relationship between them at once.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Not in Hollywood it doesn't! That was my rationale, at least. The first time I edited, I just got rid of the bare minimum and went back to some urgent mentoring, but that was hasty of me. Now let's go shoot down the attackers.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>30-03-2011, 23:11:15</strong>
			</dt>
			<dd class="postbody">
				you know.......i get some fun out of playing navigate in millitary style here. I'd have to look up all the fun grid patterns of the era cuz i only know the current ones.....you know all that greencharlie 20 and what not that you hear in movies and anime related to the navy and airforce? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>30-03-2011, 23:14:41</strong>
			</dt>
			<dd class="postbody">
				Yeah; I wish I knew the old coordinate system used back in the '30s, but, in general, you can also use basic compass bearings and airspeed. At the least it'd be less frustrating than trying to find stuff that's been out of print for 80+ years.<br><br>(remember: 0 degrees is north, 180 is South, and for changing elevation you use up angle and down angle, respectively)<br><br>It's a bit like a submarine, only bigger. (A good movie to watch, in that regard, at least, would be The Hunt for Red October)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>30-03-2011, 23:39:12</strong>
			</dt>
			<dd class="postbody">
				I don't think the gunners or anyone else would be talking to the captain as they don't know where she is, and she's unable to do much right now. They would be suggesting tactical information and giving their reports to the control gondola from where the ship is navigated and being commanded, so it'll be Steele's job to respond to that.<br><br>Personally I don't like this idea of perfect comms everywhere through the ship. I've been using hand-wound telephones between rooms and I think that is how I'd like things to continue, so can we drop these loudspeakers installed in every room? It really doesn't feel right.<br><br>I'll assume the radio message from the Communist pilots was received in the control gondola and the senior officer there phoned the hangar deck, that way feels much more in-period and clunky.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>30-03-2011, 23:46:05</strong>
			</dt>
			<dd class="postbody">
				Alright; With that in mind, I'll edit the flavour posts as needed. (memo to Airship design; Slap a short-range (20 mile) radio into the Pilot's cabin, so they can at least listen in if anything interesting is going on)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>31-03-2011, 09:28:46</strong>
			</dt>
			<dd class="postbody">
				Well... yes, that's a possible extra fix. It'd just be a receiver though so I don't know what use it would be since the gondola would still have to alert them to the flight deck in an emergency, etc. I suppose they could listen to Duke Ellington on it at other times...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>31-03-2011, 09:43:46</strong>
			</dt>
			<dd class="postbody">
				Well, yeah; Some good music would never go amiss. Cab Calloway's just getting started around this time, and depending on the area, you'd get some nice regional music of varying types. No Rock&amp;Roll, though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>31-03-2011, 21:56:18</strong>
			</dt>
			<dd class="postbody">
				I think before we get more reports of what the attackers are doing we need to wait for the other pilots to post so we know what their reaction to all this is. Three haven't posted since Hedy ordered them to get back in their planes so we're moving way ahead of those players now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>31-03-2011, 22:03:24</strong>
			</dt>
			<dd class="postbody">
				Yep. Figure the threat of an aerial torpedo should cause much movement, though. One of those can blow up a full fifth of a zepp's lifting capacity.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>31-03-2011, 22:09:27</strong>
			</dt>
			<dd class="postbody">
				there we have aourselves a nice play on the navigators part i hope.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>31-03-2011, 22:50:25</strong>
			</dt>
			<dd class="postbody">
				LOL, Steele doesn't want a job with Lamarr either! How the hell can we launch planes or shoot guns from a bucking bronco! And being 1/2 a kilometer long and 100m high no amount of gently nosing up and down or slowly turning this way or that at 80mph or so will make that target any harder to hit, I'm sure.<br><br>Manouvering just hurts us.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>31-03-2011, 22:59:32</strong>
			</dt>
			<dd class="postbody">
				Dixie will complain some about the banking while she's in her plane :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>31-03-2011, 23:03:06</strong>
			</dt>
			<dd class="postbody">
				In this case, it's a choice of 'Fucked if you do, and fucked if you don't'.<br><br>Option A: is to take an aerial torpedo in the side; the blast will shred a full fifth of the Ridge's gasbags, light internal fires, and cause enough structural damage to force the ship to slow to at most 40 MPH until it can dock for (extensive) repairs, that'll likely run up to several thousand dollars, and a week in dock.<br><br>Option B: is to turn as hard as possible because the torpedos are unguided, hope the gunners can throw up a wall of lead to keep the Defenders from firing it at minimum range, but that'll put the Ridge through the leading edge of that big old thundercloud, which is (100%) likely to slow the ship down from the crosswinds, and possibly tear off some of the outer skin from wind shear.<br><br>So, in this case, taking option B means a few hundred dollars worth of damage, instead of having a gaping hole torn in the side of the ship, massive damage, internal fires, and all sorts of 'Oh shit' moments.<br><br>Remember; the airship's guns are to deter, not to actually shoot anything down (though, if that happens, it's a happy moment), and the planes can launch at an angle, but it's risky as hell. The smaller planes (Bloodhawk, and Devastator) can literally be dropped out of the hatch at a 45-degree angle, because the belly hatch is damn big. The larger ones, at absolute worst, can be dropped at a ten degree climb or a ten degree yaw, and even then it's sphincter-tighteningly nerve-wracking. (that'd be the Avenger and Vampire)<br><br>As for the flying sieve, well, It's airworthy, but anyone insane enough to fly with it into battle is running the risk of being shot down by a raindrop, much less all the lead flaying about.<br><br>So, it's a combination of factors; in this case, the navigator is doing what he feels needs to be done to mitigate the risk to the ship. (Note: 3 aerial torpedos will 'sink' any non-military Zeppelin; with 60% of the ship's lift capacity blown, and the remaining bags damaged, it would no longer have enough lift to sustain its height.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>01-04-2011, 00:47:43</strong>
			</dt>
			<dd class="postbody">
				You know, there's a third option, which results in no damage at all, but only I have apparently thought of it and I'm not going to influence the IC thread by saying it here.<br><br>Also I'm working on the basis that all guns are intended to hit and damage stuff. That has been their purpose since the dawn of the firearm. You don't bolt on lots of very expensive armament just to frighten attackers away, you do it shoot them down.<br><br>Even in the earliest days of flight at the start of WWI aircraft got hit by men shooting rifles.<br><br>The guns on zeppelins in the game are shooting to hit, surely and not just throw out deterrent hails of lead? We use gunsights and try to hire/train up men with a good aim.<br><br>Just out of curiosity what are the %age chances of a fair zepp machine gunner hitting an attacking enemy plane vs a fair pilot hitting one in a dogfight?<br><br>I just have this awkward feeling here that since I chose to have this game take a rather 'fresh' course, the GM is conspiring to take away my choices.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 00:54:11</strong>
			</dt>
			<dd class="postbody">
				Feel free to PM it if you'd like to share; I'm all for nifty ideas that can be used later.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>01-04-2011, 02:51:07</strong>
			</dt>
			<dd class="postbody">
				i'm looking at this from a naval perspective which of course applies to air ships the anti aircraft guns generally provide defensive hails of bullets used to fend off planes or missles if the enemy is dumb enough to get blasted apart by this hail so be it but if not then it's likely only going to glance the enemy and prevent them from making a devistating pass. Also let me say that implying that maneuvering this ship is pointless would be the same as implying maneuvering an aircraft carrier is pointless. Maneuvering big ships like this in combat serves to alter angles and make it neccessary for the enemy to re-calculate their attack while you already have your own plans in motion.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 04:27:06</strong>
			</dt>
			<dd class="postbody">
				Oh; regarding the Hangar's launcher; doors are open, Dixie's first in line to be booted out of the underside of the Zeppelin, followed by Alysanthia, Major, Ram, and Reiji. Then it'll turn into a real Furball.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>01-04-2011, 04:30:18</strong>
			</dt>
			<dd class="postbody">
				Quinn the Silver Hammer doesn't even need to take his flying colander; there's a perfectly good spare Bloodhawk standing around, after all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 04:35:25</strong>
			</dt>
			<dd class="postbody">
				True, if he wants a plane that has a trio of peashooters instead of real guns. ;)<br><br>There's a reason the launcher has Six 'slots'. There's also Six planes. Hmmmmm. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>01-04-2011, 05:03:51</strong>
			</dt>
			<dd class="postbody">
				Of which one is his, and perforated for ease of disintegration?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 05:07:37</strong>
			</dt>
			<dd class="postbody">
				True, but do you honestly think a bunch of inbred communist dirt farmers who got state-issues planes for use as 'air milita' know what a damaged plane looks like at a distance? The only thing they're likely familiar with is broken landing gear.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>01-04-2011, 05:11:37</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">As for the flying sieve, well, It's airworthy, but anyone insane enough to fly with it into battle is running the risk of being shot down by a raindrop, much less all the lead flaying about.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That would seem a valid concern!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 05:14:08</strong>
			</dt>
			<dd class="postbody">
				And do you honestly think Hedy would let 'Hammypants' in her personal plane?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>01-04-2011, 05:18:50</strong>
			</dt>
			<dd class="postbody">
				Nope, I'm well aware she'd rather be shot down, but considering she has an airship to run and a guest to entertain, she can't be everywhere at once. I also wonder how her launcher crew feels about involuntary skydiving.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 05:21:45</strong>
			</dt>
			<dd class="postbody">
				About the same as anyone else with a modicum of common sense; safety ropes, harnesses, and wedgies galore.<br><br>Just be glad the Ridge doesn't have broadside cannons; when those fire, the entire zepp would roll thirty degrees, easily.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-04-2011, 05:39:46</strong>
			</dt>
			<dd class="postbody">
				Besides, gentleman, there is a perfectly good torpedo heading towards the plane.<br><br>And torpedoes don't shoot back.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 05:44:12</strong>
			</dt>
			<dd class="postbody">
				The torpedo is (thankfully) still attached to one of the two enemy planes on the Ridge's starboard flank. it's when it's been launched that you hit the panic button and hope to god you can shoot down 250 kilograms of high explosive on a single-stage solid fuel booster.<br><br>An aerial torpedo is around 8 feet long, and is so heavy it takes up two rocket hardpoints. Needless to say, the fact that they're relatively slow-moving, need at least 300 metres flight distance to arm themselves, and are completely unarmoured are all good points for the guys playing 'catcher'. The bad points for the catcher have already been mentioned (read: BIG BOOM)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>01-04-2011, 06:13:08</strong>
			</dt>
			<dd class="postbody">
				if they need 300 meters to arm themselves then that means that they become a ticking time bomb if caught too soon if i'm not mistaken
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 06:14:41</strong>
			</dt>
			<dd class="postbody">
				It means that most planes launch as close as possible so it arms right before impact.<br><br>Launching from farther away means it's safer for the launcher, but the target can (most of the time) get out of the way.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>01-04-2011, 09:57:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4448108#msg4448108">Quote from: pendarious on 01-04-2011, 02:51:07</a></div></div><blockquote class="bbc_standard_quote">i'm looking at this from a naval perspective which of course applies to air ships the anti aircraft guns generally provide defensive hails of bullets used to fend off planes or missles if the enemy is dumb enough to get blasted apart by this hail so be it but if not then it's likely only going to glance the enemy and prevent them from making a devistating pass. Also let me say that implying that maneuvering this ship is pointless would be the same as implying maneuvering an aircraft carrier is pointless. Maneuvering big ships like this in combat serves to alter angles and make it neccessary for the enemy to re-calculate their attack while you already have your own plans in motion.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> One thing you forgot is that like aircraft carriers, zeppelins cannot launch planes while doing high speed manouvers.<br><br>I'm sure as a navigator of zeppelins Steele knows this.<br><br>So the sooner he stops throwing this giant sausage round the sky and does as he's told, the sooner we can launch planes. Keep this up much longer and we'll just all sit and watch this torpedo arrive.<br><br>I think there are a number of good reasons why the WW2 aircraft carrier analogy doesn't hold up at all and I still maintain that manouvering a zepp does more harm than good for the defensive gunners, but we'll sort that out after the battle (if we're all still here!).<br><br>Also just to cover a point of fact, only the gun crews and the control gondola knows there is a torpedo out there. I'm also discussing with Sel Nar the possibility that the gun crews do not have the means to communicate directly with the people in the control gondola. To me it makes sense that the ship has a gunnery officer somewhere, he may be in the gondola or he might be topside of the ship in an observation post but the gunners would talk to him (over headphones) and he would make the necessary decisions about defensive fire.<br><br>I don't agree that the gunners all have radio sets that allows them to shout out information via a loudspeaker in the control gondola because the shouts of 10 gunners in combat would quickly reduce the command car to pandemonium. Like any military unit, everything is compartmented and subordinated so gunners would talk to a gunnery officer and he (if needed) would talk to the bridge. To fly and command a zepp in combat would require as much peace and calm in the command car as possible I think.<br><br>The command car does have a couple of observation officers which I mentioned before so no doubt the one on the side facing the Commies with the torp has seen it, so Steele would probably know about it, but I just want to get away from this idea of everyone yelling every bit of information at everyone else so everyone has perfect knowledge. It couldn't possibly function that way.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-04-2011, 10:25:38</strong>
			</dt>
			<dd class="postbody">
				One thing we're all forgetting here is that the Blue Ridge, for all its retrofits and upgrades so far, Is still nowhere Near even 'Q-ship' status in the skies; In this case, like any other civilian-made vessel, the command gondola is the literal brain of the ship, and, while communications can be streamlined by a 'filtering' officer handling the internal phone system, there's no dedicated 'Gunnery Control' within the ship, nore is there likely to be one without at least a week's overhaul just to shuffle the internal components about.<br><br>So, yes, the gunners can (and will) use the ship's internal phone system to dial one another or the bridge to keep one another appraised of what's going on (temporarily leaving their guns unmanned, too, which is not something you want in a battle) but a call that basically says 'torpedo sighted' Is only slightly less pants-browning than 'Fire in the hydrogen stor*BOOM*', and would most definitely be a priority message to all the 'combat' crew, with the implicit message of 'Shut up and aim carefully'. The comments and jokes (Just like on a real ship) would drop off Very sharply when informed that the little pests nipping at them happen to have at least one ship-killer mounted.<br><br>It's reasonable to assume that, at this point, the only people that know about the Torpedo are the gunner that first spotted it, and the command crew; information dissemination can commence at the internal communication officer's best speed, and he's very likely to tell Hedy first, because, well, It's only fair to inform the person that signs the paychecks, right?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>01-04-2011, 10:51:34</strong>
			</dt>
			<dd class="postbody">
				I'm with Haibane on this one. The zepp is a sitting duck whether it keeps manouvring or just flying in a straight line it won't suddenly make it impossible to hit. So the sooner it levels out and releases it's planes, the better chance it stands. <br><br>Releasing the planes while banked 15 degrees would not only end up badly for the Blue Ridge, it would drop the planes in an angle, making it harder to control them and thus risking the planes to be shot down as well. <br><br>Dixie is not happy with Steele at the moment and she will let him know just how stupid she thinks he is by keeping it banked :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>01-04-2011, 17:05:10</strong>
			</dt>
			<dd class="postbody">
				well pardon me for giving an order that maneuvers the zepp up a bit causing the damn torpedo carrier to have to re-calculate part of his run and then straightenign up and launching planes. *grumbles under breath* also I was hapharzding my commands based on assumptions gatherd from Sel's posts. Further more my analogy for the aircraft carrier was simply the base idea that maneuvering a large slow vessle wasn't pointless whether or not you agree with me is completely up to you however this guy was in the Carolina airforce before becoming a pirate he has some distinct understanding of what he is doing.&nbsp; anyone can bitch at him all they want but it's not really going to make a difference to him *shrugs* and if mrs. Lamarr wants to fire him well i could always have him go work for the other side *shrugs*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>01-04-2011, 17:40:30</strong>
			</dt>
			<dd class="postbody">
				That is the point isn't it? We play our characters all how we want them and it never said anywhere the characters had to agree?<br><br>Dixie doesn't agree with Steele because she thinks about her plane and her well being. Steele doesn't care about Dixie because his job is to keep the Blue Ridge in one piece. Heinz is giving his opinion on the situation and Hedy is trying to protect her plane the way she seems fit. It's all different ideas about one situation and in my opinion that is a good thing in a game. <br><br>I never meant anything directed personally at you, or anybody else. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>01-04-2011, 18:22:34</strong>
			</dt>
			<dd class="postbody">
				I don't like arguments.....it's just that i'll be among the first to admit i'm too sensative about wording and am quick to take things as an attack and for that i apologize. I'm not very good at distinguishing tones of written words where i'm almost blind most of my understanding of language comes audible tones.&nbsp; discerning tone in written words is harder for me to do and I try to take everything in stride so if it seems like i'm attacking people with my words i apologize for that and if it seems like i'm trying to argue again i apologize that's not my intent.&nbsp; Also I agree that it's good for characters to all have different views of things and so everything being played out by the characters makes it fascinating......i'm just guilty of trying to defend my characters way of thinking in a much too ferocious manner. <br><br>I also have a habit of needlessly explaining myself *shrugs*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>01-04-2011, 18:38:19</strong>
			</dt>
			<dd class="postbody">
				You shouldn't defend Steele's actions.. Steele should :) If you catch my drift.... One thing I learned very early in my Elliquiy time is never to let the game get personal. That can only end badly :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>01-04-2011, 18:41:37</strong>
			</dt>
			<dd class="postbody">
				I know that and i try not to.....*sighs* 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>02-04-2011, 05:09:25</strong>
			</dt>
			<dd class="postbody">
				I'm working on my post, I promise! My muse is just being mean right now. &gt;( 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>02-04-2011, 05:17:09</strong>
			</dt>
			<dd class="postbody">
				I know that feeling; Take as long as you need, okay? :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>02-04-2011, 05:25:05</strong>
			</dt>
			<dd class="postbody">
				I just don't wanna hold up the game or anything. T_T 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>02-04-2011, 05:28:58</strong>
			</dt>
			<dd class="postbody">
				Not holding it up; there's 3 pilots that can launch immediately; the launcher has a selection board, so planes without pilots aren't accidentally ejected from the ship.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>03-04-2011, 08:13:59</strong>
			</dt>
			<dd class="postbody">
				And right about know Aime is hoping Lamarr can't speak french. xD 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>03-04-2011, 08:50:02</strong>
			</dt>
			<dd class="postbody">
				Okay! Combat orders time.<br><br>Dixie and Alec are, due to quirks in their planes (read: the Bloodhawk has a slow autostart, and takes time to pull out of a dive, as does the Avenger), Heading right for the two PR-1 Defenders that were, not too long ago, being vigorously shot at by the gunners on the port side of the Blue Ridge; At the moment, Alec's in wingman position due to his plane being dropped third; general (if unoffical) policy is to drop the Wing Leads first, with the Wingmen dropped immediately after (so 1 and 3, 2 and 4, in this case. Normally, it's be 1 and 4, 2 and 5, 3 and 6).<br><br>Aime and Max have the 'more fun' option; they don't have the altitude advantage on the PR1's they're facing, there's an incoming aerial torpedo less than half a kilometre away, and Max's plane is still a wreck, so they should fight defensively.<br><br>Now; on paper, the PR1 Defender is a clear example of 'So average it's okay'. In the skies, however, its only marked advantage is its agility, which is only slightly better than the Devastator, which is nearly a ton and a half heavier. It has a woefully underpowered engine, its array of 8 guns (2 .50 calibre and 6 .30 calibre) all have a bad habit of jamming as soon as you look funny at them (The French sold the plans for the Chauchat to them, I swear), and, because of its large amount of guns, is pathetically underarmoured. Also, it has pathetically poor landing gear, and it's a toss-up what destroys Defenders more; getting shot full of holes, or landing on a perfectly flat, freshly-paved, Smooth airfield.<br><br>It doesn't help that the average pilot for a Defender is, for lack of a better term, Living evidence that marrying one's Aunt does not produce skill.<br><br>Combat decisions for each of the four in the battle, post here, please.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>03-04-2011, 10:53:19</strong>
			</dt>
			<dd class="postbody">
				Dixie'll just get her engine going and gets to altitude and beats her PR1 on agility and speed and shoots them full of holes when they explode in a big ball of communistic fire.&nbsp; &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>03-04-2011, 21:19:32</strong>
			</dt>
			<dd class="postbody">
				Oh, the engine's going, It's just a case of too steep a dive and you can riddle the plane's wings with stress fractures when you pull out of it. (historically, some planes that attacked from steep dives, and pulled out harshly actually bent their wings backwards by up to 3 feet)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>03-04-2011, 21:33:09</strong>
			</dt>
			<dd class="postbody">
				And you'd black out from the 12 Gs or so that would subject pilot and aircraft too. It's why dedicated WWII dive bombers usually had dive brakes, to stop the thing hurtling uncontrollably to earth, and incredibly strong wings that could stand a cannon shell punching gaping holes in them. Pulling out of the kind of steep nosedive you'd get with a design like the Bloodhawk would have to go smoothly, no yanking the stick back in one go or you'll wrench off the flimsy thin wings.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>03-04-2011, 21:40:42</strong>
			</dt>
			<dd class="postbody">
				Not quite; the bloodhawk's wings are rooted to the body by over half of the body's length, so they're a lot stronger than they look. But, they're only rated for 4G maneuvers; pulling out of a near-vertical dive for a snapshot at an enemy plane is asking for the metal to groan and shriek as bots are torn loose and the frame is warped.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>03-04-2011, 21:45:38</strong>
			</dt>
			<dd class="postbody">
				Dixie can handle it I'm sure :) She knows how to handle steep angles...&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>03-04-2011, 21:47:22</strong>
			</dt>
			<dd class="postbody">
				She can, sure, but can her plane? She'll want to pull out of the dive early, Or, just like in real life, Scream past her target, shower it with cannon shells on the way down, and pull out of the dive around 800+ feet below. ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>03-04-2011, 21:58:14</strong>
			</dt>
			<dd class="postbody">
				Just thinking... is the engine on, in the Zep? Cause if it's not on in the zep yet the plane would fall down rear first since the engine is the heaviest part of the plane? But inside the zep would be a little dangerous?<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>03-04-2011, 22:09:01</strong>
			</dt>
			<dd class="postbody">
				That's why the plane is designed so the rest of the airframe balances it out. The plane can be considered more or less balanced, but designs with a long nose in front of the wings in the canard configuration, like the Bloodhawk, have a nose-down tendency at low speeds as the back of the aircraft is buoyed up by the wings while the nose is not. Another function of canard wings is to keep the nose up at low speed.<br><br>As for the launcher, doesn't it start up the engine when the plane is over the hatch?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>03-04-2011, 22:25:27</strong>
			</dt>
			<dd class="postbody">
				It actually has a mechanism that forces the engine to turn over as it's launched, so if the engine is well-maintained (like it damn well should be) it'll start just as the plane leaves the Zeppelin. So, all the planes that have been launched have had their engines start up, but, due to the near-vertical drop system all the launchers use, Every plane launched has to pull out of a near-vertical dive. That's why it's safest to drop the plane above 3000 feet, just in case something goes wrong.<br><br>Thankfully, some planes, like the Devastator or Raven have such a large lifting surface that they can go from 'straight dive' into 'near-horizontal' within moments of launch due to the relatively low airspeed; they just catch the wind like a kite.<br><br>The Bloodhawk, which is designed for Stupidly fast speeds (Its airframe is rated for up to 450 Mph, but its 'default' engine can only push it up to 300) has a narrow cross-section so it tends to 'cut' through the wind, and takes longer to pull out of the launch dive.<br><br>Major-Major's Avenger, conversely, has a large amount of drag, so he needs to be sure both engines are at full power before he can pull out of a dive; otherwise he runs the risk of a flat-spin stall which is extremely dangerous to slip into, and hard to pull out of without needing a sick bag afterwards.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>03-04-2011, 22:30:40</strong>
			</dt>
			<dd class="postbody">
				Okay Ill get a reply up soon... (tonight or tomorrow)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>03-04-2011, 23:08:07</strong>
			</dt>
			<dd class="postbody">
				Sorry I haven't posted, I have had a busy weekend and haven't had time to sit down let alone think about E. I hope people aren't posting twice, ramster, before I've had a chance to post!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Major Major</strong> on <strong>03-04-2011, 23:31:06</strong>
			</dt>
			<dd class="postbody">
				Well, going on gut instincts, the Avenger, particularly mine, with its' uprated engines, would be best suited for the "Zoom and Boom" tactic.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>03-04-2011, 23:41:12</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4458715#msg4458715">Quote from: Major Major on 03-04-2011, 23:31:06</a></div></div><blockquote class="bbc_standard_quote">Well, going on gut instincts, the Avenger, particularly mine, with its' uprated engines, would be best suited for the "Zoom and Boom" tactic.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>For the non-militaristic of us, this means 'Zip past as fast as possible, all guns blazing, and hope you hit something vital like the engine or ammo storage'
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>04-04-2011, 00:12:08</strong>
			</dt>
			<dd class="postbody">
				... or the pilots gonads.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-04-2011, 00:41:04</strong>
			</dt>
			<dd class="postbody">
				That's just Evil. Should I recruit you for the badguys? :P<br><br>In all honesty, I'm loving this; and I'm seriously hoping that everyone else is having fun too, even with a few rough spots.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>04-04-2011, 08:47:53</strong>
			</dt>
			<dd class="postbody">
				what fun would it be if everything went smoothely eh?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>04-04-2011, 09:07:35</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4460855#msg4460855">Quote from: pendarious on 04-04-2011, 08:47:53</a></div></div><blockquote class="bbc_standard_quote">what fun would it be if everything went smoothely eh?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><br>Aahahahaha...Haha...hehe... *Wipes her eye.* Oh good joke Pen, very good! Everything going smoothly indeed. Like Sel would make things easy for us! *Joking! Don't hurt me GM person!* xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-04-2011, 09:14:17</strong>
			</dt>
			<dd class="postbody">
				*Rolls dice behind scenes, finds out that Aly's plane only has half a tank of gas and some idiot forgot to check the seal before launching*<br><br>That's me being a Dick.<br><br>I'm deliberately keeping things fair, or somewhat stacked towards the 'good guys' for the purpose of narrative causality; You'll face a lot of baddies; but there's only one of you. Law of averages suggests you'll take a hell of a lot more damage in the long run.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>04-04-2011, 09:15:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4460899#msg4460899">Quote from: Sel Nar on 04-04-2011, 09:14:17</a></div></div><blockquote class="bbc_standard_quote">*Rolls dice behind scenes, finds out that Aly's plane only has half a tank of gas and some idiot forgot to check the seal before launching*<br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>T_T I'll come back as a ghost to haunt you all...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-04-2011, 09:18:52</strong>
			</dt>
			<dd class="postbody">
				You can bail out. Just means the loss of a plane, that, after modifications, probably cost somewhere around Ten Thousand dollars. In the middle of the depression. And is no longer being made by Hughes Aviation, which is concentrating on Bloodhawks and Firebrands...<br><br>As I said; That's me being a dick.<br><br>I'm not feeling particularly dickish, so your plane's fine, Aly. Go pick a target and ventilate it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ana Luusi</strong> on <strong>04-04-2011, 11:38:21</strong>
			</dt>
			<dd class="postbody">
				*drifts into the OOC thread* Hey there everyone! The glorious GM let me join in not too long ago, and I'll be playing the part of Scarlet "Nightmare" Johannes. (Currently posted in the sheet section). I'm a long time fan of the CS-verse and I'm looking forward to this with bated breath. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>04-04-2011, 11:46:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4461052#msg4461052">Quote from: Ana Luusi on 04-04-2011, 11:38:21</a></div></div><blockquote class="bbc_standard_quote">*drifts into the OOC thread* Hey there everyone! The glorious GM let me join in not too long ago, and I'll be playing the part of Scarlet "Nightmare" Johannes. (Currently posted in the sheet section). I'm a long time fan of the CS-verse and I'm looking forward to this with bated breath.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*Waves and offers cookies.* <br><br>Yay a new pilot! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ana Luusi</strong> on <strong>04-04-2011, 11:47:22</strong>
			</dt>
			<dd class="postbody">
				*hungrily devours a cookie* <br><br>Indeed. We'll see how well Scarlet fares.&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-04-2011, 11:48:41</strong>
			</dt>
			<dd class="postbody">
				And before you ask, no, I'm not letting her jump into the current fight. (She's a few hundred miles away, likely doing something stupid)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ana Luusi</strong> on <strong>04-04-2011, 11:49:27</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4461065#msg4461065">Quote from: Sel Nar on 04-04-2011, 11:48:41</a></div></div><blockquote class="bbc_standard_quote">And before you ask, no, I'm not letting her jump into the current fight. (She's a few hundred miles away, likely doing something stupid)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Indeed. Well, stupid to anyone who isn't Scarlet, after all. It would make perfect sense to her. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-04-2011, 11:56:12</strong>
			</dt>
			<dd class="postbody">
				.... Yeah, you'll fit right in with the rest of this pack of psychopaths, pirates, and revenge-seekers. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ana Luusi</strong> on <strong>04-04-2011, 12:10:53</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4461077#msg4461077">Quote from: Sel Nar on 04-04-2011, 11:56:12</a></div></div><blockquote class="bbc_standard_quote">.... Yeah, you'll fit right in with the rest of this pack of psychopaths, pirates, and revenge-seekers. :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>One can only hope.&nbsp; :-) Though I do predict a few... misunderstandings... and I'm sure you can figure why, Sel. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-04-2011, 12:21:44</strong>
			</dt>
			<dd class="postbody">
				I'm a proponent of the 'Dwarf Fortress' Style of play. 'Losing is Fun'. Misunderstandings are fine; outright murder, not so much.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ana Luusi</strong> on <strong>04-04-2011, 12:37:32</strong>
			</dt>
			<dd class="postbody">
				*nods* Of course. Merely making reference to her rather unstable and one-track personality. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>04-04-2011, 15:56:53</strong>
			</dt>
			<dd class="postbody">
				This is getting silly Ramster. Give up. In five seconds Heinz will be shot dead.<br><br>What part of doing what someone else says is so difficult for him?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>04-04-2011, 16:08:36</strong>
			</dt>
			<dd class="postbody">
				Heinz doesn't take kindly to having his long list of Iron Cross citations etc disregarded as if he's just walked over from the People's Collective with a pig under his arm. He's been given a bunch of stupid orders and doesn't feel like sticking around on the airship or working for Lamarr much, as if that's still an option. He doesn't feel like being a prisoner either. Heinz is safely encased in a plane designed to keep out rifle bullets with ease. The hangar area, on the other hand, is filling with thick smoke very quickly, and anyone getting too close to his plane runs the risk of either getting blown over by the propellers, or getting injured worse by them.<br><br>If they try to open to his bulletproof cockpit canopy, coughing on his fumes and all, he an see them and keep his gun pointed at their head.<br><br>Really, the easiest option is to just release him. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>04-04-2011, 16:18:20</strong>
			</dt>
			<dd class="postbody">
				Remember: they just refuelled the plane on Hedy's orders, and the thing has a range of 700 miles, so they could potentially end up sitting in its smoke with horrendous monoxide poisoning for a good 4 hours or so.<br><br>EDIT: Besides, a .30 rifle bullet will not penetrate the Vampire's canopy, that's kind of the point, especially not going straight through to the instrument panel.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>04-04-2011, 16:44:28</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4461443#msg4461443">Quote from: Ramster on 04-04-2011, 16:08:36</a></div></div><blockquote class="bbc_standard_quote">Really, the easiest option is to just release him.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>No, now that the vents are open the easiest option is to kill him.<br><br>You are NOT going to claim his plane is bullet proof! Be sensible now. .30 calibre bullets from Spitfire guns went all thru Me109 canopies and cockpits and instrument panels in 1940 all the time. The CS universe never had bullet proof planes AFAIK.<br><br>This is stupid, you're turning the game into a farce and I am rapidly becoming fed up with this joke.<br><br>He literally has 5 seconds Ramster or he gets a bullet in the head.<br><br>In any case, why was his plane even on the launcher? It was landed on board and taken into the hangar with everyone else's. When the attack started Lamarr told the Boss to release only some of the planes, if you'd been reading my posts properly and RPing correctly, you'd have seen that Heinz's plane was parked in the hangar and not even on the launcher, so if you can have a magic plane that puts itself on the launcher then I can have rifle bullets that go through a plexiglass canopy.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-04-2011, 20:45:42</strong>
			</dt>
			<dd class="postbody">
				Sorry ramster, your plane's been disabled via big freaking wrench, and crew sentiment is to push it out the belly hatch post-haste. Hope you can use that thing as a kite.<br><br>Edit: Regarding How bulletproof a plane's canopy is.<br><br>A plane's canopy WILL stop a pistol round. A .38 will flatten out and leave an ugly dimple. a .455 webley will leave a big set of spiderweb cracks. A .303 or 30-06 Rifle WILL penetrate, because that's the same ammo used in the .30 calibre MGs the planes use. Anything Bigger WILL penetrate.<br><br>Edit 2: Current combat status.<br><br>One Defender is out of range and fleeing fast.<br><br>Major-Major has a kill count of one for cutting one Defender's wing off; the pilot bailed out successfully, but hit the parachute in the clouds.<br><br>Dashenka has a confirmed damage; a second burst would be a definite kill, as the Defender she shot up lost both of its .50 calibre guns and has both a bent crankshaft and destroyed oil sump; The engine will sieze within minutes and the plane can be brought down in an unpowered landing.<br><br>The aerial torpedo is destroyed, with moderate damage to Reiji's Raven (front landing gear, and even more scratches and scrapes to the right wing), and Minor damage to Alysanthia's Devastator (Outboard Port gun jammed from the shockwave, will automatically clear after 30 seconds, damage to left rudder is trying to force the plane to turn left at approximately 5 degrees per second (So it would take 72 seconds to do a complete circle; just mean leaning on the control stick a little, and 20 minutes with a hammer once the battle is over)<br><br>The last Defender took a potshot at Alysanthia, but missed; He's closing between Aly's Devastator and Reiji's Raven, With Major's Avenger coming up from below. Unless otherwise directed, I will assume that all three planes will fire as their weapons come to bear with minor (or moderate) maneuvers.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>05-04-2011, 10:29:58</strong>
			</dt>
			<dd class="postbody">
				BIG HONKING AIRCRAFT POST!<br><br>This post will detail The planes in use by our Intrepid Band of Misanthropes, the planes they've shot up, and the planes that have been mentioned when the GM's Been Evul.<br><br>Our Heroes use these Rides:<br><br>Alysanthia's little lady is in the Hughes Aviation P-21 J Mark III Devastator (http://firedrake.org/roger/csarchive/universe/planes/hughes.htm). As you can see, it's an ugly brute, and showing its age, but it's reliable, hard to kill, and, most importantly, easily modifiable, which is why her plane has larger guns than the usual loadout.<br><br>Note, boys and Girls, that the Devastator is still being built in Free Colorado; if you ever need parts, head to Denver for the best possible deals.<br>(The Devastator has, as Quirks, the Following: Cramped Cockpit, Difficult to Bail)<br><br>Dashenka and Haibane have the Hughes Aviation Bloodhawk (http://firedrake.org/roger/csarchive/universe/planes/bloodhawk.htm). Though customized as per their different needs; Haibane's Bloodhawk only has a trio of .30 calibre guns, which is decent for deterrent, but its true strength lies in the Nitro booster that pushes the plane up to 325 Miles per hour in level flight (375 in a dive). Dashenka's trades in a smaller engine for greater stopping power; Swapping the paired .30's for 50 calibre guns and the paired 40's for twin .60 calibre cannons gives her plane a surprisingly large Bite.<br>(the Bloodhawk has, as Quirks, the Following: Poor Stall Speed, Light Stick, G-efficient Cockpit, Superior Weapons [all])<br><br>Reiji's Plane, the 'Flying Sieve' Is, actually, a Whittly &amp; Douglas M210 Raven (http://firedrake.org/roger/csarchive/universe/planes/raven.htm). It has similar lines to the Bloodhawk, but is several feet wider, longer, and Much more heavily armed, normally carrying a Quartet of 40. calibre Machineguns with twin .50s as additional punch as the ranges close. It accelerates slowly, but normally has stupidly thick armour; in fact, the only reason Reiji's character is alive to meet everyone else is because that thick armour saved most of his plane's internals.<br>(The Raven has, as Quirks, the Following: Light Stick, Linked Ammo bins.)<br><br>Major-Major's Plane, the Grumman E1-C Avenger (http://firedrake.org/roger/csarchive/universe/planes/grumman.htm), is a big old brute of a plane; the twin engines give it an extended range, but its weapon loadout is questionable; Six (!) 30. Calibre Machine guns give it impressive long-range reach, but very little offensive bite, and even the replacement of two .30 calibre guns from the E1-B model with a pair of Sixty-calibre cannon leave this well-armoured brick undergunned for its size and design intent.<br>(The Avenger has, as Quirks, the Following: Multiple Engines [2], Fire-linked weapons [2x 3 30. calibre], Heavy Stick)<br><br>Two Additional Characters will also be coming aboard (hopefully) with these beauties in tow. The Curtiss-Wright J2 Fury (http://firedrake.org/roger/csarchive/universe/planes/curtisj2.htm) Is an Agile, high-speed interceptor with an impressive weapon loadout; Normally settling on a pair of .30 calibre MGs, backed up by a pair of .40 calibre guns, the feather in the Fury's cap is the Aptly-named 'Goliath' Cannon slung underneath the fighter's body. While it has a bad habit of jamming, Nobody can deny the sheer stopping power the big gun can lay out, and even Zeppelin crews respect the cannon for the damage it can do to their engines or gas cells.<br>(The Fury has, as Quirks, the Following: Difficult to Bail, Poor Stall Speed, Inferior weapon [.70 calibre])<br><br>Finally, Ramster's (sadly-malfunctioning) Aircraft, the &nbsp;Sanderson FB14 "Vampire" (http://firedrake.org/roger/csarchive/universe/planes/vampire.htm) is more bomber than fighter; armed with Pairs of 40 calibre, 60 calibre and 70 calibre guns, the only thing more threatening is the slow and stodgy plane's capacity to carry rockets, Notable in being capable of carrying enough aerial torpedos to down any non-military zeppelin, and have room to cripple a second. Its given name, 'Vampire' is not official, but instead was popularized by the maintenance crews that worked on the plane; It often takes three times the man-hours to maintain compared to a similar plane, such as the Avenger.<br>(The Vampire has, as Quirks, the Following: Multiple Engines [2], Heavy Stick, Poor Maneuverability, Superior Range [+10%])<br><br>Now; Planes that you kids have been busy shooting up, at the moment, only includes One category.<br><br>The &nbsp;Marquette PR-1 Defender (http://firedrake.org/roger/csarchive/universe/planes/defender.htm) Is often derided as a combination of 'no skill in design, no skill in construction, and no skill in the air', including a rather notable quote from an ISA flight instructor. "Designed by Comittee, and built by Morons. Truly, this is what 'Made in America' now means." The Defender is underpowered, underarmoured, undergunned, has poorly-designed landing gear that often collapses mid-landing, and, out of approximately 600 planes, perhaps 40 have the original loadout of Four .30 calibre guns and Two .50 calibre. the rest have three dummy barrels, and only one .30 calibre, with a pair of obsolete Czech .50 calibre guns to act as main 'bite' And yes, All their guns jam if you look at them funny.<br>(the Defender has, as quirks [Point and Laugh, please]; Inferior Engine, Inferior weapons [all], Reduced Cockpit Visibility, Inferior Landing Gear)<br><br>Finally, planes that have been mentioned, thanks to the GM offering insight into his Evul:<br><br>The &nbsp;Hughes-Lockheed Firebrand (http://firedrake.org/roger/csarchive/universe/planes/firebrand.htm). See this? Your. Worst. Nightmare. Trust me.<br>(Quirks May Or May NOT Include the Following: Multiple Engines. Superior Range. Improved Cockpit Visibility. Pintle-mount gun. G-efficient Cockpit. Superior Weapons.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>06-04-2011, 07:12:58</strong>
			</dt>
			<dd class="postbody">
				So... From now on I'm just going to post whatever Amie says in french in maroon so unless your character can speak it just over look it. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>06-04-2011, 07:17:23</strong>
			</dt>
			<dd class="postbody">
				I'm going to faceplam here. Because I didn't clarify something. Namely, 'Nightmare's little two-on-two is Nowhere Near the battle going on around the Blue Ridge; in fact, It's at least a Day's travel away.<br><br>My bad. :(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>06-04-2011, 07:18:34</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4469629#msg4469629">Quote from: Sel Nar on 06-04-2011, 07:17:23</a></div></div><blockquote class="bbc_standard_quote">I'm going to faceplam here. Because I didn't clarify something. Namely, 'Nightmare's little two-on-two is Nowhere Near the battle going on around the Blue Ridge; in fact, It's at least a Day's travel away.<br><br>My bad. :(<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*Hugs* it is okay. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ana Luusi</strong> on <strong>06-04-2011, 07:41:51</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4469629#msg4469629">Quote from: Sel Nar on 06-04-2011, 07:17:23</a></div></div><blockquote class="bbc_standard_quote">I'm going to faceplam here. Because I didn't clarify something. Namely, 'Nightmare's little two-on-two is Nowhere Near the battle going on around the Blue Ridge; in fact, It's at least a Day's travel away.<br><br>My bad. :(<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Unless that was an edit, you did include a "100 miles away" line. I thought it was pretty understood. (Then again, it was my bit after all.) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>06-04-2011, 07:51:28</strong>
			</dt>
			<dd class="postbody">
				Eh; it's more a 'Confusion of distance between Sky Haven, Boulder, and Denver (Roughly equivalent to an obtuse triangle, with the longest distance (Denver -&gt; Sky Haven) being around 700-some miles.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>06-04-2011, 08:11:58</strong>
			</dt>
			<dd class="postbody">
				Isn't Sky Haven pretty much where Boulder is?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>06-04-2011, 08:19:52</strong>
			</dt>
			<dd class="postbody">
				From the book 'Warriors of the Air'<br><br>'...Currently, the Pirate-controlled city of Boulder and the 'free city' of Denver are the leading political capitals.' (From 1937)<br><br>And, from the Wiki;<br><br>'Unofficially, the capital of Colorado is not Denver; rather it is a miniature city, constructed high atop Mount Wausa: Sky Haven. A nest of pirates, bootleggers and criminals, the real seat of power is this secret city. The approach to Sky Haven is precarious; small craft that are not instantly recognized are gunned down on sight, while larger craft (such as zeppelins) must know the precise approach, through narrow, twisting canyons. Failure to negotiate the labyrinthine passageways results in a spectacular crash (and the occasional strafing run from Sky Haven’s inhabitants).' (Late 1938)<br><br>So it's a bit of a continuity snarl created by the two video games at least partly conflicting with the original source material; I just think of it as a three-way tug of war, and if any one side wins, everyone loses because then one of the larger or angrier nations surounding Free Colorado will attack and try to annex.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>06-04-2011, 09:54:34</strong>
			</dt>
			<dd class="postbody">
				Hi all<br><br>Sorry I haven't been very active the last few days. Been busy here with family stuff, not bad family stuff, but good busy-busy family stuff. I hope to be back soon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>06-04-2011, 10:11:08</strong>
			</dt>
			<dd class="postbody">
				No worries. Always good to have good-family stuff going on after all. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>06-04-2011, 10:33:57</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4469913#msg4469913">Quote from: Haibane on 06-04-2011, 09:54:34</a></div></div><blockquote class="bbc_standard_quote">Hi all<br><br>Sorry I haven't been very active the last few days. Been busy here with family stuff, not bad family stuff, but good busy-busy family stuff. I hope to be back soon.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Enjoy the good busy busy family stuff then, and we'll be here when you get back!&nbsp; :-*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>06-04-2011, 21:01:33</strong>
			</dt>
			<dd class="postbody">
				Hmmm... 1500$ divide by four = 375 Bonus dollars per pilot, because Mister Johnston appreciates the people that keep his ass afloat. Especially if they have to shoot someone.<br><br>(And yes; he'll most likely give a bonus to the rest of the Zeppelin's crew, too)<br><br>In this case, for the purpose of 'driving the narrative' slightly, I'm operating on the assumption that A: Everyone Docked, B: Everyone did so Safely, and C: they all have spare clothes, or at least someone can loan them some formal wear.<br><br>It's a reasonable assumption that, for dinner, a strict 'no weapons at the table' policy will be in effect, and I'd wager that the pilots would joke to one another about who killed what. (Current tally, btw is that the girls have one each, while the guys have one and a big-ass torpedo.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>06-04-2011, 22:11:28</strong>
			</dt>
			<dd class="postbody">
				I don't think many of the pilots brought any cloths. At least Dixie didn't. She didn't think she would be going on a trip on a zepellin. So she would either come in her normal clothes and see what everybody says about it... or she needs to borrow some clothes. Now the French woman is too small and Hedy.. well Dixie won't ask for clothes. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>06-04-2011, 22:23:09</strong>
			</dt>
			<dd class="postbody">
				Lol yeah Dixie wouldn't be able to fit into any of Amie's clothing, though next time they dock I wouldn't be surprise if she made Dixie come with her for some 'proper' clothing. xD<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>06-04-2011, 22:25:26</strong>
			</dt>
			<dd class="postbody">
				Well, Dixie could, hypothetically borrow a dress from Aime; just let a few seams out, tuck a few in, and adjust for being 5 or so inches taller (so knee-length instead of ankle-length).<br><br>It's more likely that she'll be given a 'uniform' from one of the crewmembers (Long pants, light shirt, button jacket and decent shoes)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>06-04-2011, 22:29:21</strong>
			</dt>
			<dd class="postbody">
				Works for me... both :)<br><br><br>The girls are in the same room right?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>07-04-2011, 08:17:09</strong>
			</dt>
			<dd class="postbody">
				Posts will be sparingly, in the hospital with grandma right now and don't know if what is wrong just yet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>07-04-2011, 08:19:40</strong>
			</dt>
			<dd class="postbody">
				No worries; We'll be here when you get back. Take as long as you need.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>07-04-2011, 08:47:15</strong>
			</dt>
			<dd class="postbody">
				Girly shopping trips for clothes are always fun to RP!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>07-04-2011, 10:21:05</strong>
			</dt>
			<dd class="postbody">
				Not with me :D I'll stop at the socks and don't go anywhere until I got least at three pairs I don't have yet :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>07-04-2011, 10:40:55</strong>
			</dt>
			<dd class="postbody">
				I wouldn't know; last time I went shopping was for a new car. ;) (Long story; PM for details if you want 'em)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>07-04-2011, 11:41:41</strong>
			</dt>
			<dd class="postbody">
				LOL. I did say <em>to RP</em>. I mean... changing rooms... trying on undies... lesbian fun... ahem.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>07-04-2011, 11:55:28</strong>
			</dt>
			<dd class="postbody">
				Ah yes, a combination of tight confines, giggling, and possibly alcohol, depending on the character. Or just a general lack of inhibitions, hmm? ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>07-04-2011, 12:03:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4474787#msg4474787">Quote from: Haibane on 07-04-2011, 11:41:41</a></div></div><blockquote class="bbc_standard_quote">LOL. I did say <em>to RP</em>. I mean... changing rooms... trying on undies... lesbian fun... ahem.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><br>Is Hedy coming along too?? Three girls in a changing room...&nbsp; :-[
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>07-04-2011, 12:30:33</strong>
			</dt>
			<dd class="postbody">
				Mmm, with a lecherous store owner watching via a hidden camera...<br><br>Oh. Sorry, I think that was another <del>fantasy</del> role-play of mine. Where were we? Ah yes, air pirates!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>07-04-2011, 12:34:03</strong>
			</dt>
			<dd class="postbody">
				You dirty dirty minx :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>07-04-2011, 12:40:33</strong>
			</dt>
			<dd class="postbody">
				I just want to apologize if it feels like I'm rushing you guys a little, or crowding you with my 'wall-of-text' posts that partly introduce new characters, or set up my Evulz for later usage. Comments? Critiques? Slap me in the back of the head for being a worrywart, and tell me to shut up and enjoy?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>13-04-2011, 08:14:11</strong>
			</dt>
			<dd class="postbody">
				Yay, doubleposting.<br><br>Approximate perspective for the dinner table (as per the small placards next to each seat...)<br><br><br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|Max|&nbsp; &nbsp; &nbsp; |Alec|&nbsp; &nbsp; &nbsp;|Aime|<br>|Hedy|&nbsp; &nbsp;|&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Food&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|&nbsp; &nbsp; |Johnston|<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;|Steele|&nbsp; &nbsp; &nbsp; &nbsp;|Dixie|<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>13-04-2011, 11:26:11</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4474857#msg4474857">Quote from: Sel Nar on 07-04-2011, 12:40:33</a></div></div><blockquote class="bbc_standard_quote">I just want to apologize if it feels like I'm rushing you guys a little, or crowding you with my 'wall-of-text' posts that partly introduce new characters, or set up my Evulz for later usage. Comments? Critiques? Slap me in the back of the head for being a worrywart, and tell me to shut up and enjoy?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><br>One comment from me...<br><br><br>Keep up the good work :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>17-04-2011, 11:32:11</strong>
			</dt>
			<dd class="postbody">
				Sel Nar, you're doing fantastically well.<br><br>Ladies, gentlemen, I'm leaving this afternoon and going on holiday till the 26th. See you then!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>17-04-2011, 22:13:54</strong>
			</dt>
			<dd class="postbody">
				Have fun Ramster! :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>17-04-2011, 23:45:39</strong>
			</dt>
			<dd class="postbody">
				Going somewhere hot and beachy?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>18-04-2011, 14:33:30</strong>
			</dt>
			<dd class="postbody">
				Yes he is :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>18-04-2011, 21:15:47</strong>
			</dt>
			<dd class="postbody">
				And, with that in mind, Hedy has nothing to fear from a disgruntled German until at least the 27th. :P<br><br>I'd like to wait for everyone else at the dinner table to comment as they see fit in regards to A: what amounts to being offered a tableful of money, and B: the good food.<br><br>(Based on Inflation, 600$ a month in 1937 is roughly equal to 9,250$ per month US in 2010)<br><br>Feel free to let those jawbones hit the floor.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>18-04-2011, 21:35:23</strong>
			</dt>
			<dd class="postbody">
				Working on my post, probably will have it up later today or by tonight. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>20-04-2011, 11:37:39</strong>
			</dt>
			<dd class="postbody">
				Hi all<br><br>Are we planning to make this meal a long social session or should we try and keep up the pace and move the action along to Denver?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>20-04-2011, 12:11:58</strong>
			</dt>
			<dd class="postbody">
				The Ridge can push to a good speed because of the tailwind coming down from the mountains; it'll likely arrive in Denver around midnight, so I'm game for social or a short timeskip based on what everyone else wants.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>20-04-2011, 12:44:40</strong>
			</dt>
			<dd class="postbody">
				I was thinking mostly of our new player who is kicking her heels waiting to join us.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>20-04-2011, 12:52:42</strong>
			</dt>
			<dd class="postbody">
				True; *pokes Ana* your input?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>pendarious</strong> on <strong>20-04-2011, 22:30:37</strong>
			</dt>
			<dd class="postbody">
				mm..........well if we have a new player then we should push to get her into the game so she doesn't get bored and leave.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>20-04-2011, 23:42:46</strong>
			</dt>
			<dd class="postbody">
				Yeah but we have to remember that Ramster is on vacation and he will have a LOT of catching up to do if we move the plot too fast... <br><br>We could work the new player in and maybe not try to move to fast into the deeper plot? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>21-04-2011, 02:08:05</strong>
			</dt>
			<dd class="postbody">
				Well, all that needs to happen, narratively, at least, is that the Ridge arrive at Denver. Everything else is up to how awake you are, who wants to go shopping, who wants to get drunk, and who wants to take pity on a depressed, hung-over pilot, bent on revenge, and with the world's worst luck.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>21-04-2011, 08:59:41</strong>
			</dt>
			<dd class="postbody">
				Let's get to Denver then (Sel, can you describe the arrival and landing?) and get the new lady involved in the game.<br><br>Hedy has some cargo buying to arrange (though Benson can do that) then... SHOPPING!<br><br>LOL, I've always wanted to RP shopping... ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>21-04-2011, 18:02:43</strong>
			</dt>
			<dd class="postbody">
				I'll have a post up by either late tonight or early tomorow, then.<br><br>*prods everyone else at the Ridge's Dinner table, and reminds them that being talkative is always a good thing*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>22-04-2011, 18:27:35</strong>
			</dt>
			<dd class="postbody">
				Im sorry for my slacking guys and girls. I'll post asap
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>22-04-2011, 23:13:53</strong>
			</dt>
			<dd class="postbody">
				*big hugs to everyone too, because I'm not deliberately singling anyone out*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>24-04-2011, 09:41:21</strong>
			</dt>
			<dd class="postbody">
				My apologies everyone. I realise I must be holding the game up but for a few days now my ability to string even a few written words together has failed completely.<br><br>You could possibly write around my character right now. Sorry... not sure when I'll be in the right frame of mind to post again...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>26-04-2011, 13:45:33</strong>
			</dt>
			<dd class="postbody">
				No worries; Now that the Ridge is at Denver, the crew can have some shore leave, go shopping, what-have-you, so a few days of 'downtime' may be a good idea. (read: I'm sorting things out for the main plot, and need a few more days to make sure everything clicks into place)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>27-04-2011, 16:52:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=99096.msg4519792#msg4519792">Quote from: Haibane on 17-04-2011, 23:45:39</a></div></div><blockquote class="bbc_standard_quote">Going somewhere hot and beachy?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Damn right I did, and I have the sunburn and idiotic souvenirs to prove it!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-05-2011, 10:36:52</strong>
			</dt>
			<dd class="postbody">
				I have to apologize; I won't be on until after mother's day weekend due to unforseen circumstances.<br><br>Anyhow, at the moment, the 'party' on the Ridge should be winding down, the Zepp's at Denver, there's a horde of angry little fleas (read: PR1's) somewhere in the area waiting for the right moment to attack, and Denver's still buying and selling things past ten at night. Shocking.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>dready</strong> on <strong>02-05-2011, 09:41:46</strong>
			</dt>
			<dd class="postbody">
				*waits* e u e
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>06-05-2011, 09:55:00</strong>
			</dt>
			<dd class="postbody">
				Just popping in to point out that I'm working like a dog for the next three or four days; I won't be of much ability to Rp until at least monday.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>06-05-2011, 10:19:28</strong>
			</dt>
			<dd class="postbody">
				I'm sooooooooooooooooooooooo so so so so so sorry for my lack of posting, been stuck on what I want to write whenever I think about Ame, I promise I am working on one! Just is taking a while to processes the thing. &gt;_&lt; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>09-05-2011, 21:41:55</strong>
			</dt>
			<dd class="postbody">
				Hi all<br><br>I am sorry but I still cannot dredge up much enthusiasm to write. I tried doing posts for a couple of my games which I consider my easiest and even those were rubbish.<br><br>All I can suggest is that if you want to push the story on that Sel takes over Hedy as an NPC and I'll pick the game up when my mood returns.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Ramster</strong> on <strong>09-05-2011, 22:01:42</strong>
			</dt>
			<dd class="postbody">
				Sorry to hear about your muse Hai, I wish it better!<br><br>I think everyone's having a bit of a slow period at the moment.&nbsp; Luckily the Blue Ridge is safely parked at the moment, so the story can go on,&nbsp; working around Hedy for now as required. I hope to have a Heinz post up soon myself, but I'm glad things have slowed down a bit for now as I was feeling pretty uninspired myself.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>09-05-2011, 23:50:39</strong>
			</dt>
			<dd class="postbody">
				Same here; I need to re-immerse myself back into the CS universe (read: spend time reading the books and watching the ongoing Let's Play of the PC game), and haven't felt motivated to write for a few days now; I have a dozen low-hanging fruits and ideas that have withered because my creative well's temporarily dried out.<br><br>On the bright side, Denver is full of nice, charming people, cool widgets, bars, brothels, general stores, fashionable clothing, and more... :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>11-05-2011, 13:58:40</strong>
			</dt>
			<dd class="postbody">
				Aly?<br><br>I think Dixie and Aimee share a room?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Alysanthia</strong> on <strong>11-05-2011, 14:05:31</strong>
			</dt>
			<dd class="postbody">
				I was under the impression each pilot got their own bunk...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Haibane</strong> on <strong>11-05-2011, 14:39:29</strong>
			</dt>
			<dd class="postbody">
				No, there are just 2 rooms - one for all the male pilots and one for all the female. Like an army barracks. Beds down one wall, lockers opposite and a bathroom at the end.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>11-05-2011, 17:00:56</strong>
			</dt>
			<dd class="postbody">
				Might be a good idea for Pilot bunks to be upgraded from 'spartan' to 'comfortable' as soon as is reasonable. Happy pilots means more blown-up baddies after all. :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Dashenka</strong> on <strong>28-05-2011, 15:53:47</strong>
			</dt>
			<dd class="postbody">
				*blows life into this game*<br><br>Come on ppl... let's finish this :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Crimson Skies: Air Pirates Wanted! (Character Sheets and OOC information)</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>01-06-2011, 07:24:12</strong>
			</dt>
			<dd class="postbody">
				I have to apologize; Work's been keeping me distracted, and when I do pop on, 90% of the time my muse is asleep, or poking me in different directions. :(
			</dd>
		</dl>
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