[Amber: Court of Dreams] Character Generation, Background, and Player Ranking
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: MadPanda on 22-01-2007, 05:47:12</h2>
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				Title: <strong>[Amber: Court of Dreams] Character Generation, Background, and Player Ranking</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>22-01-2007, 05:47:12</strong>
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				All characters are just turning eighteen years old at the start of the campaign.&nbsp; They are siblings who have been raised together in the Imperial City of Al-Ahlam under the care and tutelage of their mother's servants.<br><br>This family tends to favor the following physical characteristics:<br>Red or red-blond hair<br>Green, hazel, or brown eyes<br>Dark complexions<br>Males tend to have heavy facial hair.<br><br>Starting characters get sixty-five points plus Pattern Imprint (for 115 points total).<br><br>Logrus Mastery or Advanced Powers are not permitted.&nbsp; Nobody gets Attunement to the Jewel of Judgment.<br><br>Normal bidding for Attributes (and normal 'buying up/buying in' for latecomers) will apply.<br><br>There is a five point cap on stuff, either Good or Bad.<br><br><em>Later additions to the game will not be bidding on their attributes.&nbsp; They have to 'buy up' everything on a modified ranking chart.&nbsp; Explanations shall be forthcoming as necessary.</em>
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				Title: <strong>Re: Character Generation and Background Information</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>22-01-2007, 06:18:57</strong>
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				The Family Tree (according to our cast)<br><br><strong>Mother</strong><br>Better known to her subjects as Her Imperial Majesty, Empress Oblivia, Beloved of the Lion of Heaven.&nbsp; Your mother is distant yet affectionate.&nbsp; While she has been far, far too busy to take much time with any of her children, she has ensured that each of you has had servants, tutors, and trainers enough to make you comptetent at your chosen specialties.&nbsp; While your older siblings have gotten far more of her attention, they have also been asked to make much greater sacrifices for the realm.<br><br>Incidentally, Mother is also the Chief Priestess of the state religion, which involves veneration of a great golden lion with a mane of fire...the Lion of Heaven, said to have fathered the Imperial family long, long ago.<br><br><strong>Indira</strong><br>Your eldest sister.&nbsp; She may be found working on any number of experiments on Mother's behalf at any given time.&nbsp; She does not often appear in public at court, preferring to remain in her workshop and library.&nbsp; She has dark brown hair, black eyes, and a darker complexion than normal.<br><br><strong>Darius</strong><br>Your eldest brother.&nbsp; He is Mother's declared successor and regent, and her public face for negotiations and diplomacy.&nbsp; He is friendly, outgoing, and charismatic...almost too good to be true.&nbsp; He has red hair, green eyes, and has been shaving regularly since he was about fourteen.<br><br><strong>Adnan</strong><br>Your elder brother, Aysel's twin.&nbsp; He is an artist, engineer, and architect.&nbsp; Mother has given him the right (and duty) of masterminding her public works programs throughout her domain.&nbsp; This keeps him very, very busy.&nbsp; He has reddish-blonde hair, hazel eyes.<br><br><strong>Aysel</strong><br>Your elder sister, Adnan's twin.&nbsp; A hot-tempered tomboy, she has chosen a military role--serving Mother as the warden of the landward approaches to Al-Ahlam.&nbsp; She has reddish-blonde hair, hazel eyes, and a darker tan than her brother.<br><br><strong>Arioth, the <em>Ifrit</em></strong><br>Technically, Mother's closest advisor is not a blood relation, but she is found at Court often enough that the PCs know her by name.&nbsp; Rarely seen, preferring to stay hidden behind layers of concealing clothing, the <em>ifrit</em> is said to have dared to face the Lion of Heaven...and lost, thus forfeiting her freedom.&nbsp; Perhaps this is true, and perhaps not.&nbsp; What is true is that the few glimpses that anyone has ever gotten of the creature inside those robes confirm that Arioth is not human.&nbsp; Nonetheless, she seems to have genuine affection for Mother and serves her well.
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				Title: <strong>Re: Character Generation and Background Information</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>22-01-2007, 16:23:06</strong>
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				<strong>The Imperial City of Al-Ahlam</strong><br><br>Think of a land-locked version of classical Byzantium: an opulent and powerful city which sits at the crossroads of a dozen other realms.&nbsp; Under the Empress's reign, it has grown even more comfortable and attractive due to a series of public works--roads are improved, parks and public gardens placed, a university and library have been founded.&nbsp; Trade and craftsmanship flourish readily, and innovation often wins Imperial patronage.<br><br>Lest one believe that this is a decadent and weak state, one need look no further than the walls: a statement not only of the Imperial dedication to defense of the realm, but also a subtle statement of power!&nbsp; These impressive battlements are well-maintained, as the few who have attempted to lay siege to the city have learned to their sorrow.&nbsp; Any army that actually breaches the wall would find that the pleasant streets are amazingly easy to blockade, the townhouses readily made into strongpoints, and the backways an ambusher's paradise.<br><br><strong>The Citadel al-Ahlam</strong><br><br>The Imperial Palace is a sprawling complex that takes up nearly a tenth of the city.&nbsp; Not only the home of the Imperial family, it is also the administrative center of the realm--one out-building houses the various governmental offices.&nbsp; Another is set aside for the Nobles' Assembly.&nbsp; Even long-time residents can get lost if they stray outside their usual routes!<br><br>The Royal Wing contains apartments for Her Imperial Majesty and each of her children.&nbsp; There is also a private family chapel to the Lion of Heaven, another library, separate dining areas, meeting rooms, and the like.<br>
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				Title: <strong>Re: Character Generation and Background Information</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>24-01-2007, 16:25:46</strong>
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				<strong>The Domain of Al-Ahlam</strong><br><br>Like any large city, the Imperial City has its outlying villages and towns, great estates, and so on.&nbsp; Further away, the land to the north, west, and east turns to broken rock and desert sand.&nbsp; Bandits and vicious predators abound in these hills, kept in check only by pricklish traditions of etiquette and protocol...and the frequent presence of General Aysel.&nbsp; The only safe routes through here are the royal roads, which are well maintained.&nbsp; They lead to the three Great Lion Gates that mark the borders of the Empress's realm, each named for the appropriate cardinal direction.&nbsp; The lands beyond the Gates pay homage and tribute to the Empress, although they are not necessarily under her direct rule.<br><br>To the south, an expanse of loose sand opens across the horizon.&nbsp; Many caravan routes lead through the Sea of Sand, patrolled jealously by the merchants who use them...and the mercenaries their coins hire.&nbsp; While the Further Cities are only loosely under the Empress, they remain steadfastly loyal to her and the highly profitable stability her reign has brought.<br><br><br><strong>The Great Lion Gates</strong><br><br>These are one of Adnan's creations, great triumphal arches of red sandstone covered with reliefs praising the Empress and expressing devotion to the Lion of Heaven.&nbsp; Their presence is admittedly ceremonial (there are no walls), but they still mark the border of the Imperial lands proper.&nbsp; Whether they have further significance is not clear.<br><br><strong>Lion's Claw</strong> and <strong>Lion's Fang</strong><br><br>Two powerful magical swords of masterful craftsmanship and aesthetic beauty, these are said to have been crafted from a tooth and a claw donated by the Lion of Heaven...and are thus holy relics as well.&nbsp; (Every Pattern must have it's Greyswandir and Werewindle.&nbsp; Guess what these are!)&nbsp; They are rarely seen, even by members of the Royal Family, and thus do not count as part of the Imperial Regalia.&nbsp; Should they be taken from whatever secret corner of the Armory is reserved for them, it would doubtlessly be a sign that the Empress means business.
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				Title: <strong>Character Sheet and Cast Listing</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>28-01-2007, 20:18:52</strong>
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				When you finish your character, please send your finished information to the GM via private message.&nbsp; To help him keep things organized, please use the following format.<br><br>Once approved, please post the first four items (Name, etc) as a reply to this message.&nbsp; This is the only information, aside from relative ranking, that needs to be made public.&nbsp; ;D<br><br>Name:<br>Description:<br>Personal Colors:<br>Personal Symbol:<br><br>Psyche:<br>Strength:<br>Endurance:<br>Warfare:<br><br>Powers:<br>Pattern Imprint<br><br>Extras (Personal Shadows, Artifacts, Allies)<br><br>Stuff (Good, Zero, Bad, and the amount)
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				Title: <strong>Re: Character Sheet and Cast Listing</strong><br>
				Post by: <strong>Rayve13</strong> on <strong>28-01-2007, 20:49:36</strong>
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				Name: Inanna<br><br>Description: Innana&nbsp; is every inch the vamp most of the time. Her typical costume is a black leather corset top with sheer purple lace sleeves and a fitted green skirt, slit fairly far up her legs. While traveling, the skirt will generally be replaced with green leather pants. She typically lets her long hair flow wild and free, but binds it tightly if she expects trouble. She only stands about five three, with her hair going down to the small of her back. She goes unarmed most of the time, occassionally carrying a thin rapier.<br><br>Colors: Black, purple, and green<br><br>Symbol: A green tree with a purple snake wrapped around it, it's head facing forward with solid black eyes.<br>
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			<dt class="postheader">
				Title: <strong>Re: Character Sheet and Cast Listing</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>28-01-2007, 22:16:37</strong>
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				Name: Jacob<br>Description:<br>Tall and powerful, Jacob easily tops six and a half feet, though his appearance is made rather less intimidating by the fact that he's usually smiling.&nbsp; His red hair is cut fairly short, and his heavy facial hair is kept neatly trimmed at about half an inch in length.&nbsp; Jacob has brown eyes and tanned skin, and is rather handsome in a rugged sort of way.&nbsp; He prefers to garb himself in fine but serviceable clothing, colored off-white and trimmed with gold, with a polished leather belt and sturdy boots.&nbsp; A heavy broadsword, with its hilt engraved in silver, hangs at his waist.<br><br>Personal Colors: Off-white, gold trim<br>Personal Symbol: Golden silhouette of a bear standing on two legs, set against a circular white background rimmed in gold
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				Title: <strong>Re: Character Sheet and Cast Listing</strong><br>
				Post by: <strong>Max</strong> on <strong>30-01-2007, 14:39:01</strong>
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				Name:&nbsp; Danesh<br>Description:&nbsp; Almost as tall as Jacob, but lanky, Danesh has close cut red hair, and keeps his moustache and beard cut close as well.&nbsp; Brown eyes and tanned skin as his brother.&nbsp; He is usually dressed simply, black pants and grey shirt.&nbsp; Almost always has a sword and dagger hanging from his belt, with little ornamentation on either.&nbsp; <br>Personal Colors:&nbsp; Black and grey.<br>Personal Symbol:&nbsp; Sword crossed with a bow.
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				Title: <strong>Ranking Chart</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>31-01-2007, 15:54:00</strong>
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				Here are the relative Rankings for each attribute.&nbsp; They are subject to change if and when we get new characters in play.<br><br><span class="bbc_u"><strong>PSYCHE</strong></span><br>Zephyr<br>Inanna<br><del>Danesh</del><br>Jacob<br><br><span class="bbc_u"><strong>STRENGTH</strong></span><br>Jacob<br>Zephyr<br>Inanna and <del>Danesh</del><br><br><span class="bbc_u"><strong>ENDURANCE</strong></span><br><del>Danesh</del><br>Zephyr<br>Jacob<br>Inanna<br><br><span class="bbc_u"><strong>WARFARE</strong></span><br><del>Danesh</del><br>Jacob<br>Inanna<br>Zephyr
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				Title: <strong>Re: Character Sheet and Cast Listing</strong><br>
				Post by: <strong>TheAlchemist</strong> on <strong>04-02-2007, 18:04:03</strong>
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				Name: Zephyr<br><br>Description:<br>Zephyr's of average height and slight build, almost wiry. While he may seem dwarfed next to his taller, sturdier siblings, he neverthless exudes an air of quiet confidence. Always being more inclined to study and research than anything, he can usually be found either in the library or in the lab, researching this bit of arcane knowledge or that bit of magic technique.<br><br>When he does leave the musty halls of knowledge, it is usually on long treks or runs through the surrounding countryside, as means of clearing his head and meditating.<br><br>Wearing Browns and Oranges almost exclusively, they emphasize his pale blue eyes set over a hawkish nose. His narrow mouth framed by a thin goatee in the same strawberry blond as his close-cropped hair.<br><br>His Falcon Sallowyn is never far from his side.<br><br>Colors: Brown and Orange<br>Symbol: Brown Quill and Parchment over Orange background.
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