[AW:Desert's On Fire] The OOC Is On Fire
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: meikle on 02-04-2013, 03:33:01</h2>
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				Title: <strong>[AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>02-04-2013, 03:33:01</strong>
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				Here's our cast:<br><br><strong>Winterborn</strong> as <em>Havel (http://elliquiy.com/forums/index.php?topic=169987.msg7994212#msg7994212)</em><br><strong>Shjade</strong> as <em>Ruth (http://elliquiy.com/forums/index.php?topic=169987.msg7993933#msg7993933)</em> (Alternate (https://dl.dropboxusercontent.com/u/21570621/Angel%20sheet%20-%20Ruth.png))<br><strong>Queluna</strong> as <em>Ambrosea (http://elliquiy.com/forums/index.php?topic=169987.msg8150133#msg8150133)</em>, who doesn't use the pretty, standardized sheet<br><br>Here's the NPC population of Gomorrah, as they've appeared:<br>(http://i.imgur.com/OnqMmWe.png)<br><br>Here's the playbooks again, for easy access:&nbsp; http://apocalypse-world.com/ApocalypseWorld-playbooks.pdf (http://apocalypse-world.com/ApocalypseWorld-playbooks.pdf)<br><br><br><br><em>When am I...</em><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Acting Under Fire?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>You're acting under fire whenever you're under any kind of serious pressure, particularly when you're doing something that demands discipline, resolve, or care.&nbsp; If you know that something bad might happen because of what you're about to do, or you're trying to avoid something bad happening while you do it, you're probably acting under fire.&nbsp; Examples include, say, running out of cover while someone's opening fire at you; trying to sneak past some guards around a fire without getting spotted; trying to pull somebody out of a fire; trying to get a finnicky car to start before those sun cultists start you on fire, and so on.&nbsp; If you're doing something, and there's some real immediate danger, you're probably acting under fire.</em></div></div><br>Going Aggro On Someone?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>You're going aggro on someone when you're using violence or threat of violence to control somebody's behavior without actually fighting.&nbsp; It also means you're <em>serious</em> about it.&nbsp; If you pull out your gun and tell Balls to get the fuck out of here or you swear to god you'll plaster her brains all over the tent, you're going aggro, but not if you're bluffing.&nbsp; Going aggro lets you inflict harm on somebody, </em>but only if they force your hand and suck it up[/\i].&nbsp; If you're not going to follow through on your threats, it's not going aggro, and if you're not using your force to get your way, you're not going aggro.<br><br>You're going aggro on someone when you're using violence to get your way and you're doing it in a way they can't fight back; it's like you're going aggro, and what you're trying to get them to do is to fall over and bleed to death.&nbsp; Probably they'll take harm regardless, unless you miss.&nbsp; Say you're sick of Balls and all her bullshit, so when she's coming out of the john, you slip up behind her with a garrote and that's it for Balls.&nbsp; That's going aggro.[/i]</div></div><br>Seizing Something by Force?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>You're seizing by force when you try to take hold of something, though what exactly can vary -- seize the upper hand, seize the momentum, seize the moment, hell, seize somebody's meat, if it's what you're after.&nbsp; Whatever the case, it's gotta be by force, and this is a move where you might get hurt -- seizing by force assumes you take harm as much as you dish out.&nbsp; This is the fighting move at its core; you want to get your stolen bike back so you pull out your gun and start shooting, seizing by force.&nbsp; You want to get the high ground, seizing by force.&nbsp; You want to push Esther and her gang out of the bunker in the back of her little compound, that's seizing by force.<br><br>If they can't defend themselves, it's not seizing by force.&nbsp; See going aggro, or hell, if you're just going to shoot some poor fucker while they're asleep, probably just go straight to harm.</em></div></div><br>Seducing or Manipulating?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>Seducing someone means using sex to get them to do what you want, not just trying to get them to sleep with you.&nbsp; Manipulation is broader.&nbsp; In either case, this move means using leverage to get someone to do what you want -- sex, in the case of seduction, or something else in the case of manipulation.&nbsp; This could be threat of violence -- if you're bluffing, if you're not going to follow through with it, otherwise you're going aggro.&nbsp; Leveraging promises, debts, relationships, secrets, whatever -- that's manipulating someone.&nbsp; If there's no leverage, it's no move, you're just talking.&nbsp; So if you go and ask Balls, like, hey, what's the deal with the sun cult? That's just talking.&nbsp; If you're fiddling around in her pants and she's getting into it and you're leveraging 'keep doing this' against 'tell me about the sun cult,' that's seducing.&nbsp; If it's next week, and you tell Balls, hey, if you don't want Cringe to find out about last week, spill the goddamn beans about the sun cult, that's manipulation.</em></div></div><br>Reading a sitch?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>Reading a situation means taking a good, clean look at a situation and trying to figure out a course of action.&nbsp; To read a sitch, it's gotta be charged; stuff's gotta be close to the tipping point.&nbsp; If it's not charged, no go. This one's not very ambiguous; it is what it is.&nbsp; When you start looking over the room, trying to figure out exactly who stands where (and I don't just mean who's closest to the door), how to get out of there, who's got things under control and who's vulnerable, whatever it is you're after, that's reading the sitch; what exactly you want to know is mostly up to you, so roll the dice and ask.&nbsp; You can't read the same charged situation twice!</em></div></div><br>Reading a person?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>Reading a person is like reading a sitch, but it comes into play during a charged </em>conversation[/i], or at least an interaction.&nbsp; &nbsp;Like a sitch, if it's not charged, if it's not tense, then there's no move.&nbsp; Like reading a sitch, you can't read the same person twice unless something's changed between you and that person.&nbsp; If you use this on another player's character, that player's gotta answer honestly.[/i]</div></div><br>Opening my brain to the psychic maelstrom?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>You'll know for sure.&nbsp; Even if your weird is low, you can open your brain to the psychic maelstrom (but it might not be pleasant); even if it seems like you have no real reason to do it, the option is always available, even if it's a last ditch effort.&nbsp; Open your brain to the psychic maelstrom to learn things about a situation without constraint, to discover details you might have no other way of knowing.&nbsp; When you're desperate as hell to find out where Balls is, because Esther's got your bestie hostage and she's for real going to kill him if you don't find Balls and bring her in, open your mind to the psychic maelstrom to get some idea where Balls is hiding out, 'cuz nobody else seems to have any direction for you.</em></div></div><br>Helping or interfering with someone?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>When you're doing something to help somebody else make a move work, or you're doing your best to stop 'em, that's helping or interfering.&nbsp; When you grab hold of Wheels' steering wheel in the middle of a high speed chase to throw her off-course because, hey, you're getting paid to turn her over, that's interfering.&nbsp; When you lay down covering fire when Jack's running out in the open, that's helping.&nbsp; You can interfere with someone making a move against you; Ruth pulls out her shotgun and she's trying to seize your heart (literally, the beating organ) by force, and you want to shove the barrel away before she can do it, that's interfering.&nbsp; It's the closest thing you're gonna get to an opposed roll in Apocalypse World.&nbsp; If you're playing, shit, poker, you're trying to read the others at the table and they're trying to read you and everyone's doing their best not to be read, that's everyone reading a person and everyone interfering.<br><br>Someone's got to be making a move to help or interfere, and helping or interfering means helping or interfering directly, not just doing something similar.&nbsp; If Jack's running out there, acting under fire, and you decide to follow, that's probably just acting under fire too.</em></div></div></div></div><br>Here's an ugly character sheet that should suffice:<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name[/b]:<br>[b]Look[/b]:<br><br>[b]Cool[/b]: +X [i][size=8pt]do something under fire[/size][/i]<br>[b]Hard[/b]:+X [i][size=8pt]go aggro, seize something by force[/size][/i]<br>[b]Hot[/b]: +X [i][size=8pt]seduce or manipulate[/size]<br>[b]Sharp[/b]: +X [i][size=8pt]read a sitch, read a person[/size][/i][/i]<br>[b]Weird[/b]: +X [i][size=8pt]open your brain[/size][/i]<br><br>[b]Hx[/b] [i][size=8pt]help, interfere, session end[/size][/i]<br>&nbsp; Character A +X<br>&nbsp; Character B +X<br>&nbsp; Character C +X<br><br>[b]Gear &amp; Barter[/b]<br><br>[b]Moves[/b]<br></code></pre></div></div>
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>02-04-2013, 03:52:06</strong>
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				I'm most interested in the operator or the driver, though I'd enjoy skinner a lot too.&nbsp; I have a few ideas for a hardholder running though my noodle as well, if no one else makes one.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>02-04-2013, 04:05:10</strong>
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				Most Interested in the Battle Babe or the Hocus, followed by the Gun Lugger or the Driver.<br><br>Love the idea of playing someone who takes to this world like a fish to water and looks good doing it.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>02-04-2013, 04:14:06</strong>
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				I'm split between Skinner and Angel.<br><br>On the one hand, I'm quite drawn to the idea of someone who, despite being quite literally surrounded by the end of the world in all its scavenged ruffian glory, maintains a degree of grace and artistry in that world with, basically, just her presence - an oasis of culture in an uncultured land.<br><br>On the other, particularly if playbooks with groupie-type characters get involved to guarantee a heap of NPCs in action pretty much all the time, I imagine the Angel has free hooks to get in good with folks all over the place just by saving their asses or those of their flunkies, which makes for smooth interaction. I have less sense of how a Skinner fits into things consistently, whereas the Angel doesn't have that hangup since, hey, people NEED that shit and they know it. Maybe they need art, too, but fewer recognize that need consciously.<br><br>That aside: playbooks have a big impact on how things start, meaning...are we sorta figuring out where we are, or is it more that the MC puts things together based on what's available in the players or...? I'm still sort of a neophyte when it comes to tabletop RPGs so I've got a lot of learning to do on how these things really work in the nitty gritty.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>02-04-2013, 04:25:42</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7986137#msg7986137">Quote from: Shjade on 02-04-2013, 04:14:06</a></div></div><blockquote class="bbc_standard_quote">That aside: playbooks have a big impact on how things start, meaning...are we sorta figuring out where we are, or is it more that the MC puts things together based on what's available in the players or...? I'm still sort of a neophyte when it comes to tabletop RPGs so I've got a lot of learning to do on how these things really work in the nitty gritty.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Well, your interest is in self-contained characters, so individually they fit in more neatly; if we have someone who decides to play a hardholder, though, you can bet that their hold's going to be the hub of the game.&nbsp; If there's a chopper or a driver, the area the game ranges over zooms out substantially, because all those bikes or that car aren't going to spend all their time parked or motoring around at a walking pace.&nbsp; If there's a hocus who needs a dozen people to follow her around wherever she goes, the game's going to be set someplace where a dozen people can get by, etc etc.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>02-04-2013, 04:43:31</strong>
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				So should we be barfing apocalypia here?<br><br>Hardholder isn't my first choice, but I might play one if we don't end up with a base of operations
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>02-04-2013, 04:54:57</strong>
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				It sounds like having a base of operations is optional, though. If we didn't have a hardholder I assume we'd just be spending more time on the road as a result. Or at least some people would. I suppose a Savvy Head wouldn't be too keen on abandoning his workspace, or an Angel their infirmary. This game system's really interesting for trying to organically suss things out. Nifty.<br><br>Sketched out characters using the above template for both the Angel and the Skinner. So painless compared to figuring out all the crap needed for D&amp;D stats. x.x;
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>02-04-2013, 04:59:02</strong>
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				You can throw in flavorful stuff whenever you like!&nbsp; I certainly won't stop you.<br><br>Nobody should feel forced into a playbook they don't want to play; if there's no hardholder, then it means maybe the hold you're all holed up in isn't very stable.&nbsp; Or maybe not.&nbsp; Maybe it just means it's full of people who are going to make the cast's life interesting.&nbsp; The world is still full of people, even if they're not there by the grace of the cast.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>02-04-2013, 05:16:01</strong>
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				The more I think about it, the more I lean towards the Angel.<br><br>Figure, sure, the Skinner's got a lot of cool shit and we all respect her for that. Somebody's gotta do it, right? But let's be honest here, c'mon: who the fuck cares. Folks out there shootin' and stabbin' each other for fresh tires on a hog, bleedin' all over the fuckin' place, dust in their nose so deep they taste shit when they sneeze, they don't give a fuck about the latest faberge egg recreation Queen Cuntsalot made in her parlor. Sure, they might say it's great if they think they'll get to fuck her for it, but that's about it. Nah, none of these assholes care about any of that shit.<br><br>Shot of whiskey, chemostab and a heartjump, though? They'll remember <em>that</em> shit. That's what matters. Not the shiniest shiny added to a collection of crap nobody wants, nobody needs and nobody's gonna die for the lack of it.&nbsp; You want a skinjob, sure, go see the Skinner. She'll do you nice.<br><br>You want to <em>keep</em> your skin? Yeah, good luck gettin' her to help you with that.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>02-04-2013, 05:27:20</strong>
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				I have like half a dozen hardholder ideas.<br><br>- a former technician for an electrical wind farm desperately trying to keep one turbine running, cannibalizing parts from the other towers in the farm - resource the hold provides is electrical power.<br>- a ranch in the south texas brush country.&nbsp; Vaqueros equipped with machetes, bolos, and whips ride the thick brush rounding up feral hogs and cattle - a breed reminiscent of the Longhorn, though with many Brahmin features. - main resource is protein - mostly pork and beef<br>&nbsp;- a bunker in the white sands area of New Mexico, built to withstand atomic detonation, the facility is still mostly intact.&nbsp; And the desert surrounding the area isn't much worse than the rest of the planet anymore<br>&nbsp;- a scattering of city-states along the Colorado river in the area that dried up after someone nuked Hoover dam and Lake Mead drained away.&nbsp; - interesting here is that a driver could be a riverboat captain, and control a crew like a chopper - or a chopper gang could be the crew of a riverboat<br>&nbsp;- a palace at the apex of the St Louis arch, the Emperor having a view of his paltry domain in the dried up bed of the Mississippi river.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>02-04-2013, 17:41:34</strong>
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				I was conceiving of a Battlebabe something like if Vash the Stampede had Riddick's attitude and philosophy. I want to avoid the 'mysterious stranger' and go for the guy with a real reputation as a straight killer. Not a hitman for hire, not an assassin, not a warrior or a soldier, a dyed in the wool, clean, cool, methodical killer; Death is his passion and he looks for the opportunity to bring death with the relish and bravado of an afficionado, a fan, a devotee. It's not that he doesn't enjoy life or kills indiscriminately, it's just that when death is in the air; when it's "Game Time" he can hardly help himself but to oblige all those who invite death. He is, simply put, a man born to end life.<br><br>It needs some fleshing out, like I don't want him to be particularly trigger happy, but I also want to avoid some sort of concept of 'honor' of a code of conduct or something. I like the idea that he perceives there are those who "invite death" and he sees himself as the messenger or the herald thereof. It's not a divine calling, he just figures he's performing as vital a function as any in the Apocalypse World.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>02-04-2013, 20:30:14</strong>
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				Two things, chaoslord:<br><br>1 - How do you figure someone like that is anything like Vash the Stampede, the ultimate pacifist? xD<br><br>2 - Maybe it's just me, but the guy you're describing sounds more like a Gunlugger than a Battlebabe (and not because of gender): several fuck-off guns on his person, enough ammunition for anyone and everyone and quite happy to use it all. I might just be reading the books incorrectly but the Battlebabe looks more tanky/defensive rather than death-dealing offensive as far as combat stats go. Not that the stats have to determine how a character's played, obviously! I'm just sayin'.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>02-04-2013, 20:40:05</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7989627#msg7989627">Quote from: Shjade on 02-04-2013, 20:30:14</a></div></div><blockquote class="bbc_standard_quote">Two things, chaoslord:<br><br>1 - How do you figure someone like that is anything like Vash the Stampede, the ultimate pacifist? xD<br><br>2 - Maybe it's just me, but the guy you're describing sounds more like a Gunlugger than a Battlebabe (and not because of gender): several fuck-off guns on his person, enough ammunition for anyone and everyone and quite happy to use it all. I might just be reading the books incorrectly but the Battlebabe looks more tanky/defensive rather than death-dealing offensive as far as combat stats go. Not that the stats have to determine how a character's played, obviously! I'm just sayin'.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>What he said.&nbsp; Most Battlebabe stat sets start with a <strong>minus one</strong> Hard, and hard is the attack stat.&nbsp; You wanna shoot/harm someone, you make the <em>Seize by Force</em> move and roll + hard.&nbsp; Battlebabes are battlefield controllers, not death-dealers.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>02-04-2013, 21:05:16</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7989627#msg7989627">Quote from: Shjade on 02-04-2013, 20:30:14</a></div></div><blockquote class="bbc_standard_quote">Two things, chaoslord:<br><br>1 - How do you figure someone like that is anything like Vash the Stampede, the ultimate pacifist? xD<br><br>2 - Maybe it's just me, but the guy you're describing sounds more like a Gunlugger than a Battlebabe (and not because of gender): several fuck-off guns on his person, enough ammunition for anyone and everyone and quite happy to use it all. I might just be reading the books incorrectly but the Battlebabe looks more tanky/defensive rather than death-dealing offensive as far as combat stats go. Not that the stats have to determine how a character's played, obviously! I'm just sayin'.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>No problems Shjade, I appreciate the feedback.<br><br>1) I figure someone like that is nothing like Mr. Love &amp; Peace, that's where Riddick's personality and philosophy comes in. I would just my character look more like the jovial gun-fool in the long coat than a hulking Vin Diesel or Dwayne Johnson.<br><br>2) I don't think the playbooks are (as you yourself pointed out) quite that defined in terms of offensive/defensive roles. Also as I read them, just based on their most basic stats, the Gunlugger is the one all about being Hard, and the BattleBabe about being Cool. So the Gunlugger gets shot and shrugs it off, or bites their lip and grits their teeth and pushes through, making sure the asshole gets paid back double.<br><br>The BattleBabe, doesn't get shot in the first place. Enemies stare in wonder as their bullets shred the room and the BattleBabe casually, calmly walks over to the bar and takes a shot of whiskey, not even flinching when the shot glass bursts before they can set it back down on the bar. Then wouldn't you know it? The gunmen are bone dry on ammo and the Battlebabe is pulling out an ivory handled mauser box cannon with an extended clip from within their trench coat and sliding a machete-and-a-half from the sheat behind their back.<br><br>Anyway, that's just how I see it.<br><br><strong>@Yesiroleplay</strong><br>I didn't realize the standard manuever for shooting and general damage dealing was a roll+ hard.<br><br>And of your hardholder ideas, I like the riverboat idea for Lake Mead, might be because I was picturing kind of a swashbuckling style of character.<br><br>Considering both of those, the Cool &amp; Hard gunlugger might be more the speed of the character I was considering, you're right.
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				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>02-04-2013, 23:10:23</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7989627#msg7989627">Quote from: Shjade on 02-04-2013, 20:30:14</a></div></div><blockquote class="bbc_standard_quote">2 - Maybe it's just me, but the guy you're describing sounds more like a Gunlugger than a Battlebabe (and not because of gender): several fuck-off guns on his person, enough ammunition for anyone and everyone and quite happy to use it all. I might just be reading the books incorrectly but the Battlebabe looks more tanky/defensive rather than death-dealing offensive as far as combat stats go. Not that the stats have to determine how a character's played, obviously! I'm just sayin'.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I don't think you need to think of characters on Apocalypse World in terms that are as ... I don't know, role-oriented as other games.&nbsp; What makes you think that the Battlebabe is 'tanky'?&nbsp; I don't see anything in the moveset that really suggests it.&nbsp; Remember that how a character interacts with Apocalypse World is mostly defined by their moves, to the degree that as the MC, I don't roll dice and just do whatever I want anyway -- but usually I only get to make hard moves against the cast when they make a bad roll themselves.<br><br>It's also why Seize By Force assumes you get hurt, and you have to spend some of your Hold to reduce that, etc.<br><br>I'd say the difference between a gunlugger and a battlebabe is more of a texture thing; the gunlugger's maybe the girl in my avatar, the battlebabe's the Man With No Name.<br><br>I have a handful of commentary on yesiroleplay's hold ideas, too, here they are:<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">- a former technician for an electrical wind farm desperately trying to keep one turbine running, cannibalizing parts from the other towers in the farm - resource the hold provides is electrical power.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Anybody who ever worked technology professionally before the end of the world is dead, or if they're not, they're close to it.&nbsp; Folks who predate the apocalypse were mostly kids when it happened, and they're not great PC material.&nbsp; The wind farm is awesome though.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">- a ranch in the south texas brush country.&nbsp; Vaqueros equipped with machetes, bolos, and whips ride the thick brush rounding up feral hogs and cattle - a breed reminiscent of the Longhorn, though with many Brahmin features. - main resource is protein - mostly pork and beef</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>This is my favorite.&nbsp; It's gritty, practical, it's got flavor to it.&nbsp; <br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"> - a scattering of city-states along the Colorado river in the area that dried up after someone nuked Hoover dam and Lake Mead drained away.&nbsp; - interesting here is that a driver could be a riverboat captain, and control a crew like a chopper - or a chopper gang could be the crew of a riverboat</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>This is my least favorite because I don't really like boats and living next to a river might make the whole 'hot as hell' thing less of an issue.&nbsp; Unless the rivers are full of monsters.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>02-04-2013, 23:37:08</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7990503#msg7990503">Quote from: meikle on 02-04-2013, 23:10:23</a></div></div><blockquote class="bbc_standard_quote">I don't think you need to think of characters on Apocalypse World in terms that are as ... I don't know, role-oriented as other games.&nbsp; What makes you think that the Battlebabe is 'tanky'?&nbsp; I don't see anything in the moveset that really suggests it.&nbsp; Remember that how a character interacts with Apocalypse World is mostly defined by their moves, to the degree that as the MC, I don't roll dice and just do whatever I want anyway -- but usually I only get to make hard moves against the cast when they make a bad roll themselves.<br><br>It's also why Seize By Force assumes you get hurt, and you have to spend some of your Hold to reduce that, etc.<br><br>I'd say the difference between a gunlugger and a battlebabe is more of a texture thing; the gunlugger's maybe the girl in my avatar, the battlebabe's the Man With No Name.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That's really reassuring meikle, believe me, and I'm glad to see that my intial instincts were more in keeping with what you've described. I don't want to be Rambo or John McClane, I want to play as the post-apocalyptic incarnation of the Phantom.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>02-04-2013, 23:45:14</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7990503#msg7990503">Quote from: meikle on 02-04-2013, 23:10:23</a></div></div><blockquote class="bbc_standard_quote">Anybody who ever worked technology professionally before the end of the world is dead, or if they're not, they're close to it.&nbsp; Folks who predate the apocalypse were mostly kids when it happened, and they're not great PC material.&nbsp; The wind farm is awesome though.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>But is there a reason a hardholder needs to be personally effective?&nbsp; If s/he's an ancient crone that can't move out of bed on their own and has to be carried around the hold on a litter by four strapping lads/lasses, then that just makes the character more interesting, and shouldn't at all affect his/her control of the hold.<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7990503#msg7990503">Quote from: meikle on 02-04-2013, 23:10:23</a></div></div><blockquote class="bbc_standard_quote">This is my favorite.&nbsp; It's gritty, practical, it's got flavor to it.&nbsp; </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I like it too :)<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7990503#msg7990503">Quote from: meikle on 02-04-2013, 23:10:23</a></div></div><blockquote class="bbc_standard_quote">This is my least favorite because I don't really like boats and living next to a river might make the whole 'hot as hell' thing less of an issue.&nbsp; Unless the rivers are full of monsters.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I was thinking the river was poisonous - alkali and radiation salts so thick it might even glow with a reddish phosphorescence.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>03-04-2013, 00:05:11</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7990669#msg7990669">Quote from: yesiroleplay on 02-04-2013, 23:45:14</a></div></div><blockquote class="bbc_standard_quote">I was thinking the river was poisonous - alkali and radiation salts so thick it might even glow with a reddish phosphorescence.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That's what I was picturing too, and full of rusted runoff from what used to be cities, and radiating heat like a sauna. Throw in some mutant catfish turned amphibious river monsters and have it prowled by crawfish the size of buicks and you've got yourself the makings of an apocalyptic riverboatman's nightmare.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-04-2013, 00:13:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7990669#msg7990669">Quote from: yesiroleplay on 02-04-2013, 23:45:14</a></div></div><blockquote class="bbc_standard_quote">But is there a reason a hardholder needs to be personally effective?&nbsp; If s/he's an ancient crone that can't move out of bed on their own and has to be carried around the hold on a litter by four strapping lads/lasses, then that just makes the character more interesting, and shouldn't at all affect his/her control of the hold.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Part of it is a matter of tone -- "what came before" is meant to be something out of sight, something for people to wonder about but not necessarily something they know about.&nbsp; "Back in my day," for everyone in Apocalypse World, was still back when it was a hundred and twenty degrees in the summer if you couldn't find shade, and maybe a few of them have an inkling of what it was like when a spring breeze was cool and not torrid, but those are like memories from so far back they might be mistaken for wishes and dreams.<br><br>Also I would posit that a character who can't move around on her own can make for an interesting character, but serves better as an NPC type of character than a PC type of character.&nbsp; Hardholders hold their holds because they're <em>hard</em>, after all.&nbsp; Knowing how to fix a windmill is useful (so useful, in fact, that it falls under the purview of savvyheads for the most part, because "people who can figure out old machines" is a playbook in itself), but it's not going to save you from your gang when one of your lieutenants decides they can do a better job and you can't get up to stop 'em.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>03-04-2013, 01:20:18</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7990503#msg7990503">Quote from: meikle on 02-04-2013, 23:10:23</a></div></div><blockquote class="bbc_standard_quote">I don't think you need to think of characters on Apocalypse World in terms that are as ... I don't know, role-oriented as other games.&nbsp; What makes you think that the Battlebabe is 'tanky'?&nbsp; I don't see anything in the moveset that really suggests it.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It was just the impression I got, really. With her stats emphasizing acting under fire and several of her abilities favoring indirect or defensive combat measures (Impossible reflexes for free armor, Visions of death potentially killing enemies without needing personal combat skill to get it done, Dangerous &amp; sexy effectively acting as a "taunt" to prevent a dangerous enemy from dealing damage) as opposed to direct combat boosters. There's the "turn cool into hard" ability which can make her equally offensive, of course, so it's not like the character's inflexible; it was just my first impression of the playbook.<br><br>I'm probably just too used to looking for classes/niche roles. n.n;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>03-04-2013, 01:33:55</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7991222#msg7991222">Quote from: Shjade on 03-04-2013, 01:20:18</a></div></div><blockquote class="bbc_standard_quote">It was just the impression I got, really. With her stats emphasizing acting under fire and several of her abilities favoring indirect or defensive combat measures (Impossible reflexes for free armor, Visions of death potentially killing enemies without needing personal combat skill to get it done, Dangerous &amp; sexy effectively acting as a "taunt" to prevent a dangerous enemy from dealing damage) as opposed to direct combat boosters. There's the "turn cool into hard" ability which can make her equally offensive, of course, so it's not like the character's inflexible; it was just my first impression of the playbook.<br><br>I'm probably just too used to looking for classes/niche roles. n.n;<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>"Cool into hard"&nbsp; is only for aggro - and none of the aggro outcomes result in direct damage.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>03-04-2013, 03:00:12</strong>
			</dt>
			<dd class="postbody">
				Sorry I haven't been on top of this with y'all, that last shift was criminal.<br><br>The Chopper gang I've been thinking of is: (2-harm gang medium Vulnerable: Breakdown/Obligation 1-armor)<br><br>Translated, that's a gang of about thirty, rather than fifteen, well-disciplined (thus not +savage) bikers who are either riding on unreliable scooters OR are in debt to someone a lot tougher than they are. Haven't really been able to decide which, hope y'all can help with that. Originally I was planning to go with the nomadic option, rather than increased gang size, but since it seems we're going to be based out of a hold in any case, I don't really see the point.<br><br>Thoughts? Comments? Questions?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-04-2013, 05:35:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg7991222#msg7991222">Quote from: Shjade on 03-04-2013, 01:20:18</a></div></div><blockquote class="bbc_standard_quote">It was just the impression I got, really. With her stats emphasizing acting under fire and several of her abilities favoring indirect or defensive combat measures (Impossible reflexes for free armor, Visions of death potentially killing enemies without needing personal combat skill to get it done, Dangerous &amp; sexy effectively acting as a "taunt" to prevent a dangerous enemy from dealing damage) as opposed to direct combat boosters. There's the "turn cool into hard" ability which can make her equally offensive, of course, so it's not like the character's inflexible; it was just my first impression of the playbook.<br><br>I'm probably just too used to looking for classes/niche roles. n.n;<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Acting under fire is a lot of things.&nbsp; Sneaking into a building?&nbsp; That's acting under fire, and the fire is, "do you get caught?"&nbsp; Trying to get out of a cage while a goddamn cannibal tries to baseball your fucking brains out, that's acting under fire, and the fire is, "does this goddamn cannibal baseball your fucking brains out?"&nbsp; Trying to use an angel's kit and you're not an angel?&nbsp; That's acting under fire, and the fire is, "Do you kill your patient because you don't know what the hell you're doing?"&nbsp; Etc, etc; the various moves are all very broad.<br><br>That's something to keep in mind for everyone, especially if you're expecting fights in Apocalypse World to look like they do in other games.&nbsp; There's no grid, there's no initiative, none of the bad guys have stat blocks or health bars or anything, except maybe they give you special moves like, "If this guy touches you, roll +weird, on a 10+, you're fine, on 7-9, I tell you what to do and if you do it, mark experience, if you don't you're acting under fire, and on a miss, whatever, you wake up later and who knows what you did in the meantime." (to use an example, paraphrased, from the book.)<br><br>I think the big reason not to think of characters in regards to traditional roles in other games is because, like, there are no bad guys taking turns to do stuff against you -- I mean, yeah, they'll do stuff against you, but it's not like, one turn at a time, mostly it's just in response to whatever you're doing.&nbsp; When you use the battlebabe's power to guarantee a death, you're never looking at a nameless mook that you can skip a turn to avoid killing, you're looking at someone with a name and friends and a life and saying, no, that guy's not getting out of this fight alive.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Thoughts? Comments? Questions?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>So you're settling in on Chopper?&nbsp; That's pretty cool, and kind of what I was expecting, since you've got no competition for it.&nbsp; Shitty bikes are a pain in the ass, but is that more exciting, more interesting, than someone having their alpha under their thumb?&nbsp; That's a sticky situation and ugly, and sticky and ugly is what makes life after the end of the world fun.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>03-04-2013, 05:49:44</strong>
			</dt>
			<dd class="postbody">
				Thanks for the clarification, Meikle. I have a feeling I'm going to need to unlearn other things as much as I'm learning for this one to do it right. xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-04-2013, 06:06:40</strong>
			</dt>
			<dd class="postbody">
				For sure.&nbsp; Anyway, I hope I'm not coming across as a hard ass or anything; I kinda want to get everyone on the same page right at the outset, and from here things will start shaking up in play.&nbsp; Having some expectations going in I think will give everyone at least a little familiarity before we get going and people start getting used to the system in play.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>03-04-2013, 06:20:24</strong>
			</dt>
			<dd class="postbody">
				Isn't everyone a hard ass in apocalypse world? ;p<br><br>Nah, it's better to get things clear up front than be wishy-washy now and have to correct things later.<br><br>Character creation question: the look and name suggestions, those are just suggestions, right? As in not "You must use one of the following names and body types." And, as an extension of that, I'm guessing character descriptions and the like would end up more fleshed-out.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-04-2013, 06:31:58</strong>
			</dt>
			<dd class="postbody">
				They're just suggestions, but they're usually suggestions that make sense.&nbsp; They're presented the way they are because it lets you give a pretty good summary of a character in five quick traits (Epiphany the Hocus' got fetish vestments, an innocent face, burning eyes, and a bony body.)&nbsp; Sure, it's not a perfect picture, but it gives you a pretty good idea of the kind of character you're looking at-a-glance.<br><br>I'd encourage everyone to summarize their character in terms of the look bits (generally, gender, style, face, eyes, body), and to look toward their playbook's suggestions as a guideline, though they're not hard-and-fast laws.&nbsp; Make the character you want to play, just make 'em Apocalypse World-y.&nbsp; Feel free to add more texture than that, too, but it's not strictly necessary to have a huge summary of the exact cut of the character's jawline or just how high her cheekbones are.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>03-04-2013, 07:40:06</strong>
			</dt>
			<dd class="postbody">
				*nodnod* Already all set on that front. Could actually post the Angel I have in mind if you'd like, just to get a book on the table so to speak. Didn't seem like there was any competition for it anyway. ;p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-04-2013, 07:55:18</strong>
			</dt>
			<dd class="postbody">
				Hey, if you're settled on it and just about set, yeah, let's see it!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>03-04-2013, 10:32:22</strong>
			</dt>
			<dd class="postbody">
				Edited to add in Ambrosea and mark highlights.<br><br><br>The Angel<br><br><strong>Name</strong>: Ruth Key<br><strong>Look</strong>: Woman, scrounge wear plus utility, kind face, clear eyes, compact body<br><br><strong>Cool</strong>: +1 <em><span style="font-size: 8pt;" class="bbc_size">do something under fire</span></em><br>Hard:=0 <em><span style="font-size: 8pt;" class="bbc_size">go aggro, seize something by force</span></em><br><strong>Hot</strong>: +1 <em><span style="font-size: 8pt;" class="bbc_size">seduce or manipulate</span></em><br>Sharp: +2 <em><span style="font-size: 8pt;" class="bbc_size">read a sitch, read a person</span></em><br>Weird: -1 <em><span style="font-size: 8pt;" class="bbc_size">open your brain</span></em><br><br>Improvement: * _ _ _ _<br><br><strong>Hx</strong> <br>Wheels --------- Hx=0<br>Captain Havel -- Hx=0<br>Dead Jack ------ Hx=0<br>Ambrosea ------ Hx-1<br><br><strong>Gear &amp; Barter</strong>: Angel kit (6-stock); sawed-off (3-harm close reload messy); 1-barter oddments; suitable fashion (wifebeater with rips &amp; tears; construction worker's belt with medical supplies in the pouches and sawed-off in the hammer loop; cargo shorts; hiking shoes; baseball cap when outdoors; worn-down desert camo jacket and goggles for harsh weather)<br><br><strong>Moves</strong>:<br><em>Infirmary</em>: you get an infirmary, a workspace with life support, a drug lab and a crew of 2 (John &amp; Anise). Get patients into it and you can work on them like a savvyhead on tech (cf).<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Infirmary mechanical details</div><div class="spoiler_body">When you go into your infirmary and dedicate yourself to working on a <br>person, decide what you’re trying for and tell the MC. The MC will tell you <br>“sure, no problem, but…” and then 1 to 4 of the following:<br>• it’s going to take hours/days/weeks/months of work;<br>• first you’ll have to get/build/fix/figure out ___;<br>• you’re going to need ___ to help you with it;<br>• it’s going to cost you a fuckton of jingle;<br>• the best you’ll be able to do is a crap version, weak and unreliable;<br>• it’s going to mean exposing yourself (plus colleagues &amp; patient) to serious danger;<br>• you’re going to have to add ___ to your infirmary first;<br>• it’s going to take several/dozens/hundreds of tries;<br>• you’re going to have to take ___ apart to do it.<br>The MC might connect them all with “and,” or might throw in a merciful “or.”</div></div><br><em>Professional Compassion</em>: you can choose to roll+sharp instead of roll+Hx when you help someone who’s rolling.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-04-2013, 11:25:24</strong>
			</dt>
			<dd class="postbody">
				It looks good.&nbsp; Infirmary and Professional Compassion make for a character who's pretty good for support, maybe not so well off if she's on her own or making enemies among the cast.&nbsp; That's okay; it's easy to make new friends when you're an angel.&nbsp; You might want to list your angel kit as a move, since nobody else can use it that way, but I guess it doesn't really matter so long as you know it's a thing.&nbsp; <br><br>I don't need a character picture; I kind of think sometimes they detract more than they add, but it's a discussion for another time.<br><br>I think I might have been too harsh toward yesiroleplay and Winterborn about NPCs; I'm not saying it's unacceptable for y'all to detail a few NPCs in your characters' respective entourage, but mostly don't think of them as extensions of your character or as somehow 'safe' because of their relation to the character.&nbsp; Obviously I'm not just going to blow up any NPC who steps foot into the infirmary or whatever.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>03-04-2013, 11:51:30</strong>
			</dt>
			<dd class="postbody">
				Yeah, the way I see things I imagine Ruth's probably going to have to pick up some more independent elements as things develop. (I <em>may</em> have plotted a rough path for myself to follow as suggestions for experience improvements if things get that far. &lt;.&lt; &gt;.&gt; ) Even then I don't see her becoming a force of nature herself, though. But what do I know? xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>03-04-2013, 12:33:45</strong>
			</dt>
			<dd class="postbody">
				<div align="center">The Chopper.<br>(http://farm2.staticflickr.com/1127/807368809_2767ce320f_z.jpg)<br></div><br><strong>Name</strong>: Havel.<br><strong>Look</strong>: Man, combat biker wear (2-armor, weathered face, narrow eyes, sturdy body.<br><strong>XP</strong>: 3.<br><br><strong><em>Cool</em></strong>: +1 <em><span style="font-size: 8pt;" class="bbc_size">do something under fire</span></em><br><strong><em>Hard</em></strong>:+2 <em><span style="font-size: 8pt;" class="bbc_size">go aggre, seize something by force</span></em><br><strong>Hot</strong>: +0 <em><span style="font-size: 8pt;" class="bbc_size">seduce or manipulate</span></em><br><strong>Sharp</strong>: +1 <em><span style="font-size: 8pt;" class="bbc_size">read a sitch, read a person</span></em><br><strong>Weird</strong>: -1 <em><span style="font-size: 8pt;" class="bbc_size">open your brain</span></em><br><br><strong>Hx</strong><br>Wheels: +3 *stood up<br>Dead Jack: =0<br>Doc Ruth: =0<br><br><strong>Gear &amp; Barter</strong><br>Sawed-off (3 harm close reload messy), shoulder sling.<br>Machete (3-harm hand messy), belt sheathe.<br>Combat biker wear (Black T-shirt, heavy canvas trousers, steel-toe-capped combat boots, leather jacket reinforced with metal plates, half-helmet, black neckscarf)<br><br><strong>Moves</strong><br>Pack alpha: when you try to impose your will on your gang, roll+hard. <br>On a 10+, all 3. On a 7–9, choose 1:<br>• they do what you want<br>• they don’t fight back over it<br>• you don’t have to make an example of one of them<br>On a miss, someone in your gang makes a dedicated bid to replace you for <br>alpha.<br><br>Fucking thieves: when you have your gang search their pockets and <br>saddlebags for something, roll+hard. It has to be something small enough to <br>fit. On a 10+, one of you happens to have just the thing, or close enough. On <br>a 7–9, one of you happens to have something pretty close, unless what you’re <br>looking for is hi-tech, in which case no dice. On a miss, one of you used to <br>have just the thing, but it turns out that some asswipe stole it from you<br><br><strong>Bike</strong><br>Strengths:&nbsp; Aggressive. <br>Looks:&nbsp; Muscular.<br>Weakness:&nbsp; Sloppy.<br><br><strong>Gang:</strong> (2-harm gang medium 1-armor/obligation)<br><br>Company Men have no true uniform beyond the black leather cut they wear over everything else, the back of which displays their colors (pictured above). This makes them easily recognizable in any crowd, even when their leather gear and light armaments are common sights anywhere. Most wear simple armor such as hardened leather, or even as little as heavily padded clothes. Their weapons consist mainly of handguns and small submachineguns, for firepower, and heavy bladed machetes or long knives for close in work. A few favor blunt weapons such as bats or hammers, and one Company Man carries a hunting rifle, mainly to deal with runners they don't feel like chasing down or game when they're out on the road.<br><br>In style, they are all much alike. Captain Havel knows the importance of both discipline and cleanliness, and he demands that his Men be relatively well-groomed at all times; they have the resources, given Gommorah's abundance of clean water. Thus, they wear their hair very short or shaved, and very few wear beards of any length. While soap is generally a luxury item, Company Men have ways of acquiring nearly anything, given time and necessity.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>03-04-2013, 23:27:40</strong>
			</dt>
			<dd class="postbody">
				<strong>Name</strong>: Jack<br><strong>Look</strong>: Man, Luxe Wear, Striking Face, Calculating Eyes, Slim Body<br><br><strong>Cool</strong>: +3 <em><span style="font-size: 8pt;" class="bbc_size">do something under fire</span></em><br><strong>Hard</strong>:-2 <em><span style="font-size: 8pt;" class="bbc_size">go aggro, seize something by force</span></em><br><strong>Hot</strong>: +1 <em><span style="font-size: 8pt;" class="bbc_size">seduce or manipulate</span><br><strong>Sharp</strong>: +1 <em><span style="font-size: 8pt;" class="bbc_size">read a sitch, read a person</span></em></em><br><strong>Weird</strong>: +1 <em><span style="font-size: 8pt;" class="bbc_size">open your brain</span></em><br><br><strong>Hx</strong> <em><span style="font-size: 8pt;" class="bbc_size">help, interfere, session end</span></em><br>&nbsp;Wheels +2<br>&nbsp;Ruth Key B +3<br>&nbsp;Havel +1<br><br><strong>Gear &amp; Barter</strong><br>Jack's Collection- Handle, Blade, Hidden (2-harm hand, infinite)<br>Death Dealer (Rifle)- Silenced Hi-Powered Rifle (3-Harm, Long, Reload)<br>Oddments (2 Barter)<br>Luxe Fashion (1 Armor)- Light linen tunic and trousers; form fitting boiled bleached leather cuirass, arm guards, boots; dark, fur trimmed poncho; shemaugh with skull motif; half-skull mask<br><br><strong>Moves</strong><br><br><em>Visions of Death:</em> when you go into battle, roll+weird. On a 10+, name one person who’ll die and one who’ll live. On a 7–9, name one person who’ll die OR one person who’ll live. Don’t name a player’s character; name NPCs only. The MC will make your vision come true, if it’s even remotely possible. On a miss, you foresee your own death, and accordingly take -1 throughout the battle.<br><em>Ice cold:</em> when you go aggro on an NPC, roll+cool instead of roll+hard. When you go aggro on another player’s character, roll+Hx instead of roll+hard.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>04-04-2013, 23:25:09</strong>
			</dt>
			<dd class="postbody">
				I can't help thinking you guys are gonna melt whenever you suit up in armor. xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>04-04-2013, 23:29:40</strong>
			</dt>
			<dd class="postbody">
				Can't speak for the chopper, but I definitely picture a battle babe (guy or girl) in the sort of armor that shall we say, leaves space to breath.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>04-04-2013, 23:45:22</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8002652#msg8002652">Quote from: chaoslord29 on 04-04-2013, 23:29:40</a></div></div><blockquote class="bbc_standard_quote">Can't speak for the chopper, but I definitely picture a battle babe (guy or girl) in the sort of armor that shall we say, leaves space to breath.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>you could have taken the naked=armor move for added bonus to that
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>04-04-2013, 23:47:46</strong>
			</dt>
			<dd class="postbody">
				That option was appealing to a degree haha. I was going to ask, if you have that and you're wearing fashion for armor-1 and it gives you armor-1, that doens't stack does it?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>05-04-2013, 00:06:28</strong>
			</dt>
			<dd class="postbody">
				Name: Wheels<br>Look: Woman, leather wear, lean face, cool eyes, tight body.<br><br><strong>Cool*:</strong> +1 do something under fire<br>Hard: +0 go aggro, seize something by force<br>Hot: +0 seduce or manipulate<br><strong>Sharp*:</strong> +2 read a sitch, read a person<br>Weird: -1 open your brain<br><strong>*</strong> highlighted<br><br>Hx help, interfere, session end<br>• Dead Jack: =0&nbsp; &nbsp;*on the road<br>• Dr Ruth Key: =0<br>• Captain Havel: =0&nbsp; &nbsp;*serious shit, stood up to<br><br>Gear &amp; Barter<br>• sawed-off pump shotgun (3-harm close reload messy)<br>• oddments worth 2-barter<br>• Fashion: weathered brown leather jacket, over a dirty gray tanktop, combat boots and desert-cami cargo-pants.<br><br>Moves<br>• A no shit driver: when behind the wheel…<br>&nbsp; …if you do something under fire, add your car’s power to your roll.<br>&nbsp; …if you try to seize something by force, add your car’s power to your roll.<br>&nbsp; …if you go aggro, add your car’s power to your roll.<br>&nbsp; …if you try to seduce or manipulate someone, add your car’s looks to your roll.<br>&nbsp; …if you help or interfere with someone, add your car’s power to your roll.<br>&nbsp; …if someone interferes with you, add your car’s weakness to their roll.<br>• Weather eye: when you open your brain to the world’s psychic maelstrom, roll+sharp instead of roll+weird.<br><br>Car<br>• Frame: 4x4<br>• Profile: Power+2 looks+1 2-armor weakness+2<br>• Strengths: Rugged, off-road<br>• Look: Handcrafted<br>• Weakness: Slow, loud<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>05-04-2013, 00:17:05</strong>
			</dt>
			<dd class="postbody">
				So Wheels, Ruth Keys, and the unnamed chopper.<br><br>I wanted to open it up to the group on help with my character's name. I'm almost certain I want him to be Jack (he strikes me as one) but would like to give him a suitable Epithet.<br><br>My first thought was of course Death Jack, which has a nice ring to it, but might be a little too much, eh?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>05-04-2013, 00:30:42</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8002758#msg8002758">Quote from: chaoslord29 on 04-04-2013, 23:47:46</a></div></div><blockquote class="bbc_standard_quote">That option was appealing to a degree haha. I was going to ask, if you have that and you're wearing fashion for armor-1 and it gives you armor-1, that doens't stack does it?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The way I read the move, they do stack for a total of +2 armor. <br><br>Death Jack doesn't ring off the tongue well for me.<br><br>I like Dead Jack though.&nbsp; Why do they call him Dead?&nbsp; Dunno - maybe he was resuscitated by an angel, or he reminds people of the Reaper, or maybe he "Should be Dead"&nbsp; - or maybe there's no reason at all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>05-04-2013, 00:33:25</strong>
			</dt>
			<dd class="postbody">
				Dead Jack has a real ring to it, yeah! Especially if there's all sorts of different theories as to why he's called that, and nobody can get a straight answer about it, especially from him.<br><br>Is "Wheels" going to have a last name or epithet like Jack?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>05-04-2013, 00:35:49</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8002972#msg8002972">Quote from: chaoslord29 on 05-04-2013, 00:33:25</a></div></div><blockquote class="bbc_standard_quote">Dead Jack has a real ring to it, yeah! Especially if there's all sorts of different theories as to why he's called that, and nobody can get a straight answer about it, especially from him.<br><br>Is "Wheels" going to have a last name or epithet like Jack?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Nope.&nbsp; it's obviously a nickname, and that is epithet enough.&nbsp; She has a "real" name of course - but I'm not putting it on the sheet until/unless it is revealed in play. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>05-04-2013, 00:39:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8002983#msg8002983">Quote from: yesiroleplay on 05-04-2013, 00:35:49</a></div></div><blockquote class="bbc_standard_quote">Nope.&nbsp; it's obviously a nickname, and that is epithet enough.&nbsp; She has a "real" name of course - but I'm not putting it on the sheet until/unless it is revealed in play.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>OoooOOOOooooOO . . . ! Mysterious!<br><br>Not being facetious, just trying to get in character for Jack, who would be totally sincere about something like that&nbsp; ;D<br><br>I'm debating whether he'll refer to other people as "Dead" or "Not-Dead" and their name on occasion. Whatever the case, I'm going to be picking up Visions of Death. Maybe I'll swap that one out in fact . . . make him more Weird, kind of like a scare crow type . . . 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>05-04-2013, 02:18:26</strong>
			</dt>
			<dd class="postbody">
				About the Impossible Reflexes question: "...if you’re wearing non-armor fashion, 1-armor. If you’re wearing armor, use it instead." If your fashion gives you armor, it's not non-armor fashion, so they probably don't stack, I would think. But I'm not the MC, so~<br><br>Hee, seems like Ruth and Wheels have some shared tastes when it come to fashion and weaponry. Tank tops and sawed-offs forever! Shotgun sisters! xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>05-04-2013, 15:44:05</strong>
			</dt>
			<dd class="postbody">
				Shjade's right; Impossible Reflexes gives you the option to dress a battlebabe up in a way that's <em>cool</em> instead of <em>practical</em> without suffering for it.&nbsp; If you're wearing armor, then you're not suffering for wearing cool and stylish instead of armor, so you don't really get anything from Impossible Reflexes.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Whatever the case, I'm going to be picking up Visions of Death. Maybe I'll swap that one out in fact . . . make him more Weird, kind of like a scare crow type . . . </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>If you do, you might want to take a stat lineup that isn't Weird-1.&nbsp; With Weird-1, visions of death will just give you -1forward about 60% of the time.&nbsp; Weird=0 is enough to drop the miss chance about 15%.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Is "Wheels" going to have a last name or epithet like Jack?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>One-word names, even weird ones, are pretty common in this world.&nbsp; It's not like y'all have birth certificates.&nbsp; Not to say that nicknames are rare.<br><br><br><strong>So anyway, let's get moving.</strong>&nbsp; Here's a little bit of background to play with.<br><br>We're gonna start things off around a little holding called Gomorrah; some brainer out there insists it means <em>to run deep with water</em>, and the well in the middle of this little population-250 place seems to live up to that.&nbsp; It's held together by a woman in her mid-20s who calls herself Esther; she's often seen patrolling the streets with some of her gang, and mostly they keep things peaceful, but their methods are often pretty severe.&nbsp; Before them, it was someone else, and Esther's crew took it by force.&nbsp; There's been people here for at least a decade, though. They've got water and shade and that's enough to keep people from leaving despite the gang and their violence.&nbsp; There are other holdings not too far away, pretty closeby if you happen to have a bike or maybe a truck.&nbsp; Doesn't feel quite as close if you're traveling by foot, but at least it's safer if you can avoid the roads.<br><br><strong>Tell us about your character.</strong>&nbsp; We got your name and your look, tell us about your outlook.&nbsp; Here's some stuff your MC wants to know, by the way:<br><br><strong>Wheels</strong>, tell me a little more about your car.&nbsp; You're a driver, it's gotta be pretty important to you, right?&nbsp; What's the best thing you ever did with it, whatever best might mean to you?<br><strong>Chopper</strong>, come up with a name, or maybe you're really <em>called</em> chopper?&nbsp; What's it like in your gang?<br><strong>Ruth</strong>, you're a doctor, right?&nbsp; Ever had anyone stumble into your infirmary, like, bleedin' out their gut, and you turned 'em away?&nbsp; If you have, why?&nbsp; If you haven't, what would it take?<br><strong>Jack</strong>, how'd you get to be so damn cool?<br><br>After we've got introductions in, we'll do Hx.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>05-04-2013, 17:27:41</strong>
			</dt>
			<dd class="postbody">
				Thanks <strong>meikle</strong>; I'm changing my character sheet up a bit to reflect a change in persona. Dead Jack is now the bastard offspring of Dr. Jonathan Crane (The Scarecrow), and Helena Bonham Carter. Might take impossible reflexes, but for now I change to the +1 Sharp +1 Weird ability set, and will be giving him a kind of death's head motif for his look.<br><br>Introductions wise . . . <br><br><em>Jack is a pleasant enough sort of guy, easy on the eyes, quick on the uptake, and surprisingly polite for a world built on suffering and cruelty. Or at least, he would be pleasant enough if it weren't for the disconerting 'oddness' that just seems to ooze from his pores instead of sweat. Doesn't matter if it's a hundred and twenty schorching degrees in the shade, Jack always looks perfectly put together without a visible drop of perspiration on his slim frame. If that weren't enough, there's the downright unnerving way he seems to move, almost like he's not moving at all till he's right up next to you or thirty feet ahead and you never even realized he was putting one foot in front of the other. More than anything else though, are Jack's eyes: Cold, blue, sterling eyes; more cool and more blue than anything has a right to be in this sunscorched world. They're always moving, always watching, and seeing everything, things no normal person has a right to see, without some serious hoodoo or freaky shit going on in your head. Jack's no Hocus or Brainer though, and that jangle in his step is as likely to be more shivs, knives, and blades than you could shake down a whole hardhold for as it is to be anything else of value.</em><br><br>It's hard to tell how long Jack's been in Gomorra. He doesn't have any family here, no one knew him from before though some folks had heard of a fella fitting his description around a few other holds, but as far as anyone who's bothered to find out can tell, he just kind of showed up one day, started making himself at home like he'd been there the whole time. Wasn't like newcomers never made their way here, or like he was the only guy in the hold always wearing something with skulls and bones, patterned or the real deal. It was that way he introduced himself as "Jack's Dead", and that when a few hotheads put off by his style tried to run him out, he simply referred to the lot of them as "Dead" and "Not Dead" and damnit if by the end of the day he was right one way or another. By all accounts there should have been a mob calling for Jack's head on a platter, but a few days passed and the only thing that happened was Jack started settling in, making nice with Esther and just about everyone else, no matter what else they might think about him; boy's too hard to hate when he's looking and talking to you, like an old friend you never knew you had . . . 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>05-04-2013, 20:32:32</strong>
			</dt>
			<dd class="postbody">
				Early morning in the hold there's pretty often not much to be done at the infirmary. There's a couple still on their backs, but they should hold stable to sunrise, back on their feet in a few days. Not that everything went so clean as those two. First time John's lost a patient for something that wasn't an interruption. We've all had those times when there's nothing could be done, or some jackhole stepped in to make sure nothing <em>would</em> be done. This was different. This was their patient, their body for work, and their work just didn't cut it.<br><br>Rough times. Gets you thinking about how things could get worse, get better. How things maybe used to be. Only natural for him to ask about it, just the two of them still awake, John with his flask cradled on his lap for his lifeboat, Ruth taking shots of water out of habit. A while back she'd figured out turning down offers of alcohol as payment altogether caused more trouble than it was worth, so she'd started putting on a little show for those as needed one to smooth things over. John, Anise, they were in on the act, but damned if it wasn't hard to just drink a straight glass of water anymore. Hell, it helped with rationing anyway, so maybe it was for the best.<br><br>"Once," she said. "One time. This was before Esther got here with her crew, maybe...hell, not like it matters how long. Been a time. Her name was Jules. She and one of the old holder's enforcers had a thing going. Nothing official, mind, just everybody knew hers was a 'look don't touch' type situation, and that went fine. Up until she started to swell."<br><br>The water pours from a clear, almost pristine bottle, one of very few in her small collection that looks presentable enough to keep out in public view without suggesting the infirmary's less than sterile. "He comes in here, her man. Tells me I'm not to help her when the time comes. Real matter-of-fact like, as if I'm supposed to say, 'Well, shucks, okay,' and that'll be that. Not so much.<br><br>"Now, I had three on cots already by then. So Chuck, that's her man's name, Chuck says he'll just keep an eye on those three for me until after I send her on her way. Considered himself a fair hand at surgery himself."<br><br>Ruth turned the short, stout glass in her hand, watching things play out again in the angular design. "Couldn't trade two for three, could I? Not when he'd sure as shit have taken us along with the downed. Sure he'd have been cut out himself afterward, but we'd still be dead. Have to take these things one step at a time, not hang yourself on the humanity of it all or whatever useless philo crap you spoonfeed yourself to justify suicide. So she came in, all flustered and flushed, and I had to put on a song and dance of being too busy to even offer her a place to rest with Chuck behind a cabinet listening in. She came. She went, all cramped and limp waddles. Few minutes later Chuck thanked me for the help, went on his way."<br><br>Her lips twitched, as if thinking about a smile and deciding against it halfway through. "Had a strong boy. Six pounds, good tone, about as healthy as you can hope for. She was fine. Turns out, though, Jules was brighter than her man gave credit. Next day he shows up at my doorstep again, got his fine leather pants a new peephole and saw fit to ruin the new gap immediately by way of having his junk junked. Seems when she figured out <em>why</em> I'd been so busy the day before Jules saw fit to express her displeasure to her loving worse half with something sharper than some harsh words. But, wouldn't you know it? I just couldn't for the life of me find the time to stitch him up.<br><br>"I've had folk bleed out on me, on this floor and others, dirt, dust, tile, you name it." She drank. "Funny how Chuck's the only one I've watched go down who never bothers me. Threaten my patients and still expect to be one when you want?" The woman shook her head and set the glass aside, pushing up to her feet. "Shake this one off. More to be done in a few hours and you'll need to be rested for it. It could've been worse: we could've lost them all. Let that be enough to get you through the night. Plenty of time to be haunted later."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>07-04-2013, 13:37:54</strong>
			</dt>
			<dd class="postbody">
				Hey, chaoslord29, in the future, if I ask a question and direct it to your character specifically, I'm specifically looking for the answer as your character'd give it.&nbsp; You don't have to build up a narrative around it (think of it straddling the ooc/ic line -- it's not necessarily part of the narrative, and while Shjade's take here is fine, I don't expect you guys to generate an IC instance of someone asking a question whenever I ask your characters a question, because I'll be doing it a lot and it's not usually going to make sense to cut away to a proper scene.)&nbsp; That's not to harp, just something to think about.&nbsp; Probably, once the IC comes up, if I have questions like that, they'll be hidden in spoilers at the end of IC posts or posted in the OOC, and they'll mostly be me asking for a quick hook so they won't need much in the way of response.<br><br>I've communicated with yesiroleplay recently, and all's well on that front; haven't heard from Winterborn since the third.&nbsp; Are you still with us, Winterborn?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>08-04-2013, 06:30:26</strong>
			</dt>
			<dd class="postbody">
				Still here, sorry about the lack of participation recently. Something of a logistics error left me without a working computer the last couple of days. Won't happen again, I hope!<br><br>"I'm Captain Havel, and this is my Company. I run it because I'm the toughest, meanest, most hardest bastard you'll ever see wearing the colors. Now, you may have heard about gangs lookin' like us, runnin' around on bikes, takin' what they want and givin' nothing for it. Company Men ain't like that, or I'll know the reason why. Company Men have a code we follow, and every brother watches his brother's back an' makes sure they're stickin' to it. We're mercs, yeah, fightin' for whoever can keep the goods coming our way, but that doesn't mean we're animals. It's easier like that, leave the bean-countin' to somebody with time for that shit. Me, I got a Company to run.<br><br>"Used to be, we'd ride anywhere we wanted, any time. Captain picks a direction and that's the way the Company rides. Right now, we're under contract here, and that means we got to stick around til terms are met and we get full-paid. So don't expect us to just go wanderin' off any time soon; we've got it down in writing, just in case anyone feels the need to argue. Only thing lets that contract go is us doing our job or the sponsor getting offed, we got a reputation to maintain. Doesn't mean we can't do our own thing mostly, just that we've got certain jobs to do around town.<br><br>"Word to the wise, don't fuck with a Company Man. He's got about thirty guys who'd love to stomp you into pig slops just for the hell of it. They follow orders, and they're pretty well behaved all things considered, but don't ever get it into your head that any of us are nice, or kind, or gentle. We're thugs for hire, and we don't take shit from anyone, not no how for no reason. We got the manpower to hunt you outta any hole you hide in, and we can sure as shit ride faster than you or a horse can run.<br><br>"Long story short, we are big bad dogs on a thin little leash, and I'm the one who decides when to let that leash go. Me and nobody else, <em>tiende</em>? You got a problem with one of my boys, you come to me, first thing. I'll set them straight, or I'll set you straight, so don't waste my fuckin' time. Now, piss off, I gotta go do some stuff before it gets hot."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>09-04-2013, 05:07:05</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8006000#msg8006000">Quote from: meikle on 05-04-2013, 15:44:05</a></div></div><blockquote class="bbc_standard_quote"><strong>Tell us about your character.</strong>&nbsp; We got your name and your look, tell us about your outlook.&nbsp; Here's some stuff your MC wants to know, by the way:<br><br><strong>Wheels</strong>, tell me a little more about your car.&nbsp; You're a driver, it's gotta be pretty important to you, right?&nbsp; What's the best thing you ever did with it, whatever best might mean to you?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><div class="floatright">(http://stylecrave.frsucrave.netdna-cdn.com/wp-content/uploads/2008/11/buggy1.jpg)</div>I love my dune-baby!&nbsp; I made her myself, building her up from a frame I found wrecked alongside a stretch of busted concrete that old folks claim used to be a road.&nbsp; I don't see how that's possible, because who would make a wide road like that leading from nowhere to nowhere else?&nbsp; Anyway. the best thing I ever did with her is... man, that's damned hard to say!&nbsp; I'm mighty proud that I built her myself.&nbsp; The engine took me forever to clean and assemble and you wouldn't believe how much jingle it took to find spark plugs and some of the other parts.&nbsp; <br><br>I'd have to say the best thing I ever did with her was when I broke through the siege at Orson Wells.&nbsp; Two different chopper gangs surrounded the hold, demanding tribute.&nbsp; I drove right through them, leaving a dust cloud so thick they couldn't follow, except for the trio that tried and ended up crashing into each other.&nbsp; I got the supplies to the Wells, and that broke the siege.&nbsp; I made some enemies that day, but I made some better friends.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>09-04-2013, 16:11:50</strong>
			</dt>
			<dd class="postbody">
				Awesome, cool.&nbsp; I like what I'm seeing, and that makes me happy.<br><br>Next up: Hx!&nbsp; We don't really need a strict structure for this.&nbsp; Be communicative; this is a somewhat cooperative phase, though strictly speaking, what your Hx says goes -- if you tell somebody they left you bleeding, then they don't get to tell you that didn't happen -- they left you bleeding, so why did they do that?&nbsp; Make it work.&nbsp; Don't go all scattershot, though; when you tell people to write on their sheet, tell everyone at once, and dig into the details afterward.<br><br>I'm pretty sure all of the "On the others' turns..." Hx events are private (ie, you don't have to announce them, just write down whatever's appropriate.)&nbsp; Just make sure you let me know if it's gonna be important.<br><br>After Hx is done, we'll dig into the First Session, and I'll try to figure out how the hell to determine when a Session begins and ends in a pbp game.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>09-04-2013, 18:27:25</strong>
			</dt>
			<dd class="postbody">
				Captain Havel: You once got Wheels out of some serious shit. Hx+2.<br>Dr Ruth: Hx+1.<br>Dead Jack: You've been with Wheels for days on the road. Hx+2.<br><br><br>Havel and Jack - if you want to work out of the details of what and why, we can do that either here or in PM.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>09-04-2013, 18:52:25</strong>
			</dt>
			<dd class="postbody">
				Dead Jack puts himself out there, everyone takes +1Hx.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>09-04-2013, 19:57:02</strong>
			</dt>
			<dd class="postbody">
				Havel isn't that complicated. Take Hx+1 and go away, he has grown-up stuff to do.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>09-04-2013, 20:52:53</strong>
			</dt>
			<dd class="postbody">
				Sorry, Dead Jack, but with an outlook on life like yours I figure you're doomed to self-destruction. Hx -1 for you.<br><br>Everyone else: Hx +1. Ruth's a straight-shooter. Minus the shooting, most of the time.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>09-04-2013, 21:00:44</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8028989#msg8028989">Quote from: Shjade on 09-04-2013, 20:52:53</a></div></div><blockquote class="bbc_standard_quote">Sorry, Dead Jack, but with an outlook on life like yours I figure you're doomed to self-destruction. Hx -1 for you.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>No need to apologize, I don't trust Angel's of any kind for mucking about the way they do with death. It's supposed to be clean, supposed to be certain, Dead and not-Dead, so I'll be keeping my eye on you, and for that matter, have been keeping my eye on you a good, long, while. (Dead Jack takes Hx +3 for you)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>09-04-2013, 23:34:31</strong>
			</dt>
			<dd class="postbody">
				Zero's all around for me.&nbsp; <br>Hey Doc - which of my stats is most interesting (http://elliquiy.com/forums/index.php?topic=169987.msg8002842#msg8002842)?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>09-04-2013, 23:43:14</strong>
			</dt>
			<dd class="postbody">
				Same question for you, Wheels. (http://elliquiy.com/forums/index.php?topic=169987.msg7994212#msg7994212)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>09-04-2013, 23:50:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8029860#msg8029860">Quote from: yesiroleplay on 09-04-2013, 23:34:31</a></div></div><blockquote class="bbc_standard_quote">Zero's all around for me.&nbsp; <br>Hey Doc - which of my stats is most interesting (http://elliquiy.com/forums/index.php?topic=169987.msg8002842#msg8002842)?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Cool, I guess.<br><br>Everyone's equal on my Hx, so... Which of my stats is most interesting, Havel? (http://elliquiy.com/forums/index.php?topic=169987.msg7993933#msg7993933)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>09-04-2013, 23:53:40</strong>
			</dt>
			<dd class="postbody">
				I'm gonna say Cool, too. Doc Keys seems like she's got her head screwed on good and tight.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>10-04-2013, 00:15:35</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8029930#msg8029930">Quote from: Winterborn on 09-04-2013, 23:43:14</a></div></div><blockquote class="bbc_standard_quote">Same question for you, Wheels. (http://elliquiy.com/forums/index.php?topic=169987.msg7994212#msg7994212)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Cool
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>10-04-2013, 00:26:50</strong>
			</dt>
			<dd class="postbody">
				I'm not longer sure who I'm suppose to ask that question to for Jack, but I'm starting to see a trend in the answers.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>10-04-2013, 00:31:57</strong>
			</dt>
			<dd class="postbody">
				CL, you have to ask Doc Keys/Shjade, since that's your highest Hx at the moment.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>10-04-2013, 00:34:15</strong>
			</dt>
			<dd class="postbody">
				Right, sorry. Okay Doctor Ruth, what's your diagnosis?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>10-04-2013, 00:44:08</strong>
			</dt>
			<dd class="postbody">
				For Jack, definitely Weird.<br><br>Bah. Tried doing some editing of the .pdf sheets to make things all official-like but saving as an image fucks up the text and makes it all pixelly and uncomfortable to read. :|
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>10-04-2013, 07:04:00</strong>
			</dt>
			<dd class="postbody">
				Wow, you all got through Hx quickly.&nbsp; Done by the time I woke up!&nbsp; It looks like most of you are gonna want to find some fire to act under for the first session.<br><br>Havel, we need to know which of the other players has stood up to you, gang and all.&nbsp; I guess I was wrong about 'on others' turns' not demanding other players' input; either way, that one's not optional.&nbsp; It might change who highlights one of your stats.&nbsp; You've got Wheels +2, Dead Jack +1, Ruth +1.&nbsp; Two of those get -1, one of them has to have stood up to you and gets +1.&nbsp; Also, I just noticed you took 2-armor gear; your stuff sounds pretty armory, just keep in mind that 2-armor is never subtle; those metal plates on the jacket are probably bulky and obvious, the armored boots are probably pretty big, etc etc -- 2-armor is stuff like "armor made from a car" or "riot gear".&nbsp; Basically, if you've got 2-armor, everyone knows you're heavily armored.&nbsp; Just makin' sure!<br><br>Jack has Wheels +2, Havel +1, Ruth -1.&nbsp; He turned Ruth into +3.&nbsp; Looks good.<br><br>Wheels has Dead Jack +1, Havel +1, and Ruth +1.&nbsp; She just gets hit by the all the generic stuff, poor Wheels.&nbsp; She reduces them all by -1, to 0.&nbsp; Looks good.<br><br>Ruth has Wheels +1, Jack +1, and Havel +1.&nbsp; Another victim of the Generic Stuff!&nbsp; She reduces them all by -1, to 0.&nbsp; Looks good.<br><br>We really did end up with a bunch of loners, though, huh?&nbsp; We'll have to make sure y'all can't be all alonesome all the time.&nbsp; I like that the Battlebabe seems to be the common ground; he's got a better idea about each of the rest of you than y'all do about anyone else, at least.&nbsp; Including him.<br><br><strong>Ruth</strong>, in addition to cool, I want you to highlight Hot.<br><strong>Wheels</strong>, in addition to cool, I want you to highlight Sharp.<br><strong>Havel</strong>, in addition to cool, I want you to highlight Hard.<br><strong>Jack</strong>, in addition to weird, I want you to highlight Sharp.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>10-04-2013, 07:16:40</strong>
			</dt>
			<dd class="postbody">
				I'll get the sheet fixed, pronto! As for the armor, yeah, that's the look I was going for. He's a weighty kinda guy all around, from personality to armor to bike, and he knows how to throw it when he needs to.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>10-04-2013, 07:44:59</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8032828#msg8032828">Quote from: Winterborn on 10-04-2013, 07:16:40</a></div></div><blockquote class="bbc_standard_quote">I'll get the sheet fixed, pronto! As for the armor, yeah, that's the look I was going for. He's a weighty kinda guy all around, from personality to armor to bike, and he knows how to throw it when he needs to.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Sounds good, sounds good.&nbsp; Like I said, I was just making sure; I've played with people who would try to hide all their armor under their clothes and get upset when I'm like, no, you can't just hide that.&nbsp; It sounds like we're on the same page, which is awesome.<br><br>I'm going to get all the fun mc stuff prepped and see if I can't get an IC thread overnight, or tomorrow night at least.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>10-04-2013, 08:04:22</strong>
			</dt>
			<dd class="postbody">
				Okay, so here's the sheet with the fucked up pixelated text and lines. (https://dl.dropbox.com/u/21570621/Angel%20sheet%20-%20Ruth.png) And also a picture I was using for mental reference, not so much as "this is Ruth."<br><br>... Oh hey, when I open it in browser the text isn't fucked up. Hunh. Well, neat! =D<br><br>Don't mind the added text in improvements, just notes for myself on possible future progression.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>10-04-2013, 14:49:11</strong>
			</dt>
			<dd class="postbody">
				Cool.<br><br>So, we're gonna open up, and maybe things will start a little slow -- we've got the cast up and finished, quick easy and painless, but putting together the world's gonna take a little bit more work; we'll get it going in play.<br><br>Hey Winterborn, what did you finalize your gang to look like?&nbsp; Would you please edit it into your sheet for ease-of-access?&nbsp; I've linked everyone's character sheet into the opening post of this thread, by the way.<br><br>Okay, I said things a bit more <em>matter of factly</em> when I thought I was going to be done with the opening post before I went to sleep and nobody else was around, but instead it'll probably be done overnight (that's Wednesday night, yo), so I'll just ask people to weigh in:<br><br>My instinct is to follow the examples in the book, go all-in with first/second person, present tense, but I know a lot of people don't like that format, and I'm not gonna force it if people aren't into it.&nbsp; Lemme know where y'all stand; if the preference is to stick with the more traditional third person, past tense, then we'll do that instead.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>10-04-2013, 20:01:29</strong>
			</dt>
			<dd class="postbody">
				Present and past tense both work for me, but I'd rather stick to 3rd-person, myself. Little more separation of character and player.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>10-04-2013, 20:03:38</strong>
			</dt>
			<dd class="postbody">
				3rd person please
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>10-04-2013, 20:04:20</strong>
			</dt>
			<dd class="postbody">
				Can't remember the last time I actually wrote in the first person for a character, even in a role play, and I've no strict rule against it.<br><br>Might be fun, given the nature of the role play at present, but 3rd person is the standard and what I'm sure most people would be comfortable with.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>10-04-2013, 20:31:44</strong>
			</dt>
			<dd class="postbody">
				I think third person would be best, as well. Though I can see why using the first person is important in a face-to-face game where you need the immersion, I've never had any problem immersing myself in a character using the third person. Personally, I find first person to be a little clumsy from the writing point of view, with less freedom of perspective.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>11-04-2013, 06:52:37</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">less freedom of perspective</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I think that's the point!&nbsp; Limiting things to 'I' focuses your attention on your character and seeing the world from where they stand, which isn't a bad thing, just maybe different.&nbsp; Similarly, on the separation between player-and-character front, I don't think that like, KA Applegate ever had trouble distinguishing between herself and the Animorphs, or Anthony Burgess ever really thought of himself as Alex (God, I hope not.)<br><br>Anyway, I'm glad I polled before I wrote the opening post!&nbsp; I'm tempted to stick with present tense, at least; it carries a sense of immediacy that third person doesn't, I think.&nbsp; We'll see how it goes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>11-04-2013, 07:48:55</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8038825#msg8038825">Quote from: meikle on 11-04-2013, 06:52:37</a></div></div><blockquote class="bbc_standard_quote">Similarly, on the separation between player-and-character front, I don't think that like, KA Applegate ever had trouble distinguishing between herself and the Animorphs, or Anthony Burgess ever really thought of himself as Alex (God, I hope not.)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>To be fair, I don't think they were writing collaboratively with other authors on those projects, either.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>11-04-2013, 08:04:03</strong>
			</dt>
			<dd class="postbody">
				I don't think that 'blurring the lines' is really a problem for anyone who's got a good head on their shoulders; I wouldn't be too worried about it here.&nbsp; Anyway, I'm not pressing the issue; people resoundingly prefer third person, so that's what we're doing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>11-04-2013, 11:20:43</strong>
			</dt>
			<dd class="postbody">
				http://elliquiy.com/forums/index.php?topic=170908.0 (http://elliquiy.com/forums/index.php?topic=170908.0) whee!<br><br>questions, concerns, comments, feel free to air them; my aim was to get things moving, so if I took too much liberty with your characters' start, just know it's for the sake of getting started.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>11-04-2013, 19:44:57</strong>
			</dt>
			<dd class="postbody">
				Question!<br><br>When you're saying "what do you do," is this a point where we have to make a "move," or just respond to the situation without some kind of rolling involved?<br><br>(Did I mention I'm still pretty new to tabletop-style RP? &gt;.&gt;;&nbsp; )<br><br>Addendum: when we make moves, do we just PM you the rolls to figure out what happens there before posing or tag it into our IC posts or...?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>11-04-2013, 19:48:31</strong>
			</dt>
			<dd class="postbody">
				Moves cover particular things you might do -- if you're not, say, going aggro on somebody, or seizing something by force, or doing something by fire, then you're not making a move, just narrating your character's action.<br><br>If you do something that <em>is</em>, for sure, a move, then roll it -- and if you do something that ought to be a move, and don't roll for it, then I'll post something in the OOC like, "That sounds like you're trying to seize something by force, probably [whatever's in play], so you know there are potential consequences for it, so do you want to roll and make the move or do you want to rethink it?"<br><br>I'll try to get up a nice guideline for what is and isn't a move sometime tonight, but while people are still getting used to things, you can probably approach it like you would any freeform game and if there should've been a move somewhere, I'll just bring it up to get it resolved.&nbsp; Eventually, I think people will be familiar enough with the moves to know when to go to the dice on their own.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Addendum: when we make moves, do we just PM you the rolls to figure out what happens there before posing or tag it into our IC posts or...?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>You can PM them to me, or keep them out in the open, whatever.&nbsp; Many things you'll roll for will only require my direct input in certain cases; if you roll to use your Angel Kit, for example, I need to let you know what's going on because it's up to me to make decisions regarding that; on the other hand, if you read a charged situation (read a sitch, sharp), you can just compare your result to the move's rules and act on them (in the case of reading a charged situation, that means asking the MC some questions); so I guess the answer is, 'post the roll, but whether or not you have to wait for me depends on what the move was.'
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>11-04-2013, 19:54:02</strong>
			</dt>
			<dd class="postbody">
				Okay, thanks. ^.^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>11-04-2013, 20:04:24</strong>
			</dt>
			<dd class="postbody">
				Also I'm making a sweet mindmap that'll keep track of all the NPCs people have encountered and any relationships between them that any of you might be aware of. <br><br>Here's a fun flow chart for determining what to roll when you're trying to hurt somebody while I'm thinking about moves: https://docs.google.com/drawings/d/1ETp72rzwzNhfGEb-yKj2buZlrZ3zfQqUnHStoNCDRBQ/edit?pli=1
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>11-04-2013, 21:23:05</strong>
			</dt>
			<dd class="postbody">
				The Basic Moves:<br><br><em>When am I...</em><br><br>Acting Under Fire?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>You're acting under fire whenever you're under any kind of serious pressure, particularly when you're doing something that demands discipline, resolve, or care.&nbsp; If you know that something bad might happen because of what you're about to do, or you're trying to avoid something bad happening while you do it, you're probably acting under fire.&nbsp; Examples include, say, running out of cover while someone's opening fire at you; trying to sneak past some guards around a fire without getting spotted; trying to pull somebody out of a fire; trying to get a finnicky car to start before those sun cultists start you on fire, and so on.&nbsp; If you're doing something, and there's some real immediate danger, you're probably acting under fire.</em></div></div><br>Going Aggro On Someone?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>You're going aggro on someone when you're using violence or threat of violence to control somebody's behavior without actually fighting.&nbsp; It also means you're <em>serious</em> about it.&nbsp; If you pull out your gun and tell Balls to get the fuck out of here or you swear to god you'll plaster her brains all over the tent, you're going aggro, but not if you're bluffing.&nbsp; Going aggro lets you inflict harm on somebody, </em>but only if they force your hand and suck it up[/\i].&nbsp; If you're not going to follow through on your threats, it's not going aggro, and if you're not using your force to get your way, you're not going aggro.<br><br>You're going aggro on someone when you're using violence to get your way and you're doing it in a way they can't fight back; it's like you're going aggro, and what you're trying to get them to do is to fall over and bleed to death.&nbsp; Probably they'll take harm regardless, unless you miss.&nbsp; Say you're sick of Balls and all her bullshit, so when she's coming out of the john, you slip up behind her with a garrote and that's it for Balls.&nbsp; That's going aggro.[/i]</div></div><br>Seizing Something by Force?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>You're seizing by force when you try to take hold of something, though what exactly can vary -- seize the upper hand, seize the momentum, seize the moment, hell, seize somebody's meat, if it's what you're after.&nbsp; Whatever the case, it's gotta be by force, and this is a move where you might get hurt -- seizing by force assumes you take harm as much as you dish out.&nbsp; This is the fighting move at its core; you want to get your stolen bike back so you pull out your gun and start shooting, seizing by force.&nbsp; You want to get the high ground, seizing by force.&nbsp; You want to push Esther and her gang out of the bunker in the back of her little compound, that's seizing by force.<br><br>If they can't defend themselves, it's not seizing by force.&nbsp; See going aggro, or hell, if you're just going to shoot some poor fucker while they're asleep, probably just go straight to harm.</em></div></div><br>Seducing or Manipulating?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>Seducing someone means using sex to get them to do what you want, not just trying to get them to sleep with you.&nbsp; Manipulation is broader.&nbsp; In either case, this move means using leverage to get someone to do what you want -- sex, in the case of seduction, or something else in the case of manipulation.&nbsp; This could be threat of violence -- if you're bluffing, if you're not going to follow through with it, otherwise you're going aggro.&nbsp; Leveraging promises, debts, relationships, secrets, whatever -- that's manipulating someone.&nbsp; If there's no leverage, it's no move, you're just talking.&nbsp; So if you go and ask Balls, like, hey, what's the deal with the sun cult? That's just talking.&nbsp; If you're fiddling around in her pants and she's getting into it and you're leveraging 'keep doing this' against 'tell me about the sun cult,' that's seducing.&nbsp; If it's next week, and you tell Balls, hey, if you don't want Cringe to find out about last week, spill the goddamn beans about the sun cult, that's manipulation.</em></div></div><br>Reading a sitch?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>Reading a situation means taking a good, clean look at a situation and trying to figure out a course of action.&nbsp; To read a sitch, it's gotta be charged; stuff's gotta be close to the tipping point.&nbsp; If it's not charged, no go. This one's not very ambiguous; it is what it is.&nbsp; When you start looking over the room, trying to figure out exactly who stands where (and I don't just mean who's closest to the door), how to get out of there, who's got things under control and who's vulnerable, whatever it is you're after, that's reading the sitch; what exactly you want to know is mostly up to you, so roll the dice and ask.&nbsp; You can't read the same charged situation twice!</em></div></div><br>Reading a person?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>Reading a person is like reading a sitch, but it comes into play during a charged </em>conversation[/i], or at least an interaction.&nbsp; &nbsp;Like a sitch, if it's not charged, if it's not tense, then there's no move.&nbsp; Like reading a sitch, you can't read the same person twice unless something's changed between you and that person.&nbsp; If you use this on another player's character, that player's gotta answer honestly.[/i]</div></div><br>Opening my brain to the psychic maelstrom?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>You'll know for sure.&nbsp; Even if your weird is low, you can open your brain to the psychic maelstrom (but it might not be pleasant); even if it seems like you have no real reason to do it, the option is always available, even if it's a last ditch effort.&nbsp; Open your brain to the psychic maelstrom to learn things about a situation without constraint, to discover details you might have no other way of knowing.&nbsp; When you're desperate as hell to find out where Balls is, because Esther's got your bestie hostage and she's for real going to kill him if you don't find Balls and bring her in, open your mind to the psychic maelstrom to get some idea where Balls is hiding out, 'cuz nobody else seems to have any direction for you.</em></div></div><br>Helping or interfering with someone?<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>When you're doing something to help somebody else make a move work, or you're doing your best to stop 'em, that's helping or interfering.&nbsp; When you grab hold of Wheels' steering wheel in the middle of a high speed chase to throw her off-course because, hey, you're getting paid to turn her over, that's interfering.&nbsp; When you lay down covering fire when Jack's running out in the open, that's helping.&nbsp; You can interfere with someone making a move against you; Ruth pulls out her shotgun and she's trying to seize your heart (literally, the beating organ) by force, and you want to shove the barrel away before she can do it, that's interfering.&nbsp; It's the closest thing you're gonna get to an opposed roll in Apocalypse World.&nbsp; If you're playing, shit, poker, you're trying to read the others at the table and they're trying to read you and everyone's doing their best not to be read, that's everyone reading a person and everyone interfering.<br><br>Someone's got to be making a move to help or interfere, and helping or interfering means helping or interfering directly, not just doing something similar.&nbsp; If Jack's running out there, acting under fire, and you decide to follow, that's probably just acting under fire too.</em></div></div><br>There's still some ambiguity in there, but hey, it's an ambiguous game.&nbsp; You don't need to read that all top to bottom or anything, but if you're curious about, hey, am I going aggro, or should this be seizing by force? hopefully this will help.<br><br>also, after some consideration, I changed gomorrah from 'a walled hold' to an open hold with a walled compound -- we've got a driver and a bike gang, and I want them to be able to use their vehicles inside the hold!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>12-04-2013, 09:19:31</strong>
			</dt>
			<dd class="postbody">
				So the walled compound is Esther's base of operations, basically? Sorta like a castle keep where everyone just builds around it?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>12-04-2013, 09:23:11</strong>
			</dt>
			<dd class="postbody">
				Something like that, yeah.&nbsp; Though not on the same scale, naturally, since Gomorrah's pretty small, what with it's big population of 250 (280 when the Chopper's around!)&nbsp; Gomorrah's mostly built around the <em>well</em>, the compound is just a safe place to rule from, defensible if anyone comes after Esther.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>12-04-2013, 22:32:24</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 14pt;" class="bbc_size"><strong>Baseball, the collectable card game</strong></span><br><br><strong>Required to play:</strong>&nbsp; A deck of playing cards and 9 baseball cards comprising a team.&nbsp; Players on the cards have to fill the available slots:&nbsp; 3 outfielders, 3 basemen, a shortstop, a catcher, and a pitcher.<br><strong>Setup:</strong> <ul class="bbc_list"><li>Separate out the 9's and the face cards from the playing cards.&nbsp; Each player gets one jack - a marker to call in an error.&nbsp; And each player gets two of the nines for scoring.&nbsp; Place the queens, the other two jacks, and two of the kings face up to start the discard pile, and shuffle the other two kings back into the deck.</li><li>Separate your pitcher from your baseball cards, and stack the remaining eight player to make your line-up.&nbsp; The pitcher always bats last.</li><li>Visiting team starts.&nbsp; If neither player has claim to home, decide who's playing home and who's playing visitor however you want.</li></ul><strong>Game Play:</strong><br><ul class="bbc_list"><li>The game is played in nine 'innings'&nbsp; battling a single batter against the opposing pitcher at the top of the inning, then swapping to finish the inning.</li><li>Half an inning is played by each player drawing a card from the deck.&nbsp; The pitcher adds the first digit of his win percentage to the card drawn, and the batter adds the first digit of his batting average to their card.</li><li>Highest score wins - pitcher takes ties.&nbsp; If the batter wins the player marks a score, if the pitcher wins, the batter is retired and you move to the next turn.</li><li>After 9 innings (18 opposed draws)&nbsp; the player with the highest score wins the game.&nbsp; You can only score while batting.&nbsp; Ties are ties.</li><li>On a tie, it's all over except settling the bets - anyone put money on a tie?&nbsp; payday!</li><li>If one player wins, then the Loser gets to select one card from the winner's lineup.&nbsp; Loser gets that card to keep.&nbsp; Loser can't select the other team's pitcher.</li><li>After the loser takes a card, the winner selects two cards from the loser's lineup - the winner can take the loser's pitcher, and keeps both cards they select. The winner may not take back the card the loser took.</li></ul><strong>Special Cards:</strong><br><ul class="bbc_list"><li><strong>Jacks:</strong>&nbsp; Each player starts with one jack.&nbsp; Pitcher usually takes ties, but once per game the batter can discard their jack and win the tie.&nbsp; They score a point on an error. </li><li><strong>Kings:</strong> Kings are wild - if the batter draws a king from the deck, they set it aside and can discard it latter to replace the batter-up with one of their retired batters - a pinch hitter.&nbsp; If the pitcher draws a king they discard it immediately and the batter scored.&nbsp; The pitch 'beaned' the batter.</li><li><strong>Aces:</strong> If a batter draws an ace, they hit a 'homer' and automatically score.&nbsp; If the pitcher draws an ace on the same turn, the batter hits a double (two points).&nbsp; If the pitcher draws an ace when the batter draws anything else, it's a bad pitch and the batter will probably score.</li><li><strong>Nines:</strong> Nines are used to keep score.&nbsp; Each player has two nines, one face-up and the other starts atop the first, face down.&nbsp; each time a player scores, they uncover a pip on the bottom card by moving the top card.&nbsp; If the score goes over nine, they flip the top card over.</li></ul><strong>Special Rules:</strong><br><ul class="bbc_list"><li>Player stats are career Batting Average and Win Percentage. Use only the first digit.&nbsp; A batting average of .200 gives the same bonus as an average of .299</li><li>If the player's pitcher card has per-season stats, and their lineup includes at least three other players from the same team AND season as any of the listed season, the player can elect to use either career stats, or the matching season stats on the matching cards.</li><li>If all nine cards in the player's lineup are from the same team and season they must use the season stats, but they get a +1 bonus both pitching and battering.</li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>12-04-2013, 23:24:57</strong>
			</dt>
			<dd class="postbody">
				You put a <em>lot</em> of thought into that.&nbsp; Now you have to playtest it!<br><br>Also, you got a 7 reading the situation; what's the question you wanna ask?&nbsp; (Take a look at the move!)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>12-04-2013, 23:42:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8048318#msg8048318">Quote from: meikle on 12-04-2013, 23:24:57</a></div></div><blockquote class="bbc_standard_quote">You put a <em>lot</em> of thought into that.&nbsp; Now you have to playtest it!<br><br>Also, you got a 7 reading the situation; what's the question you wanna ask?&nbsp; (Take a look at the move!)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Are either of the two fighters anyone Wheels cares about?<br>Cares about pragmatically, not emotionally.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>13-04-2013, 01:50:57</strong>
			</dt>
			<dd class="postbody">
				That does make a big difference to how I was going to handle this situation, meikle! I was thinking how much of a shame it was I wouldn't be able to get around using bikes, so now I've got a way to make my end go much more quickly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>13-04-2013, 09:28:57</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8049075#msg8049075">Quote from: Winterborn on 13-04-2013, 01:50:57</a></div></div><blockquote class="bbc_standard_quote">That does make a big difference to how I was going to handle this situation, meikle! I was thinking how much of a shame it was I wouldn't be able to get around using bikes, so now I've got a way to make my end go much more quickly.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yeah, my thought is that the roads (which are more like dirt paths between buildings, whatever) in Gomorrah are cramped enough that you can't really ride a whole gang around on their bikes super easily, but I also want sweet scenes where our vehicle-blessed characters can do awesome stuff with their vehicles without limiting them to 'overworld' use, if that makes sense.&nbsp; I do want the range of the game eventually to be big enough that having a vehicle is a boon, but for now that it's tied up in Gomorrah, I don't want characters whose vehicles are important to be unable to bring 'em into play locally.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>14-04-2013, 15:43:22</strong>
			</dt>
			<dd class="postbody">
				Winterborn, I'm still not sure what your gang's finalized stat line looks like.&nbsp; Did I miss it somewhere?<br><br>Wheels, who's the kid you're playing with?&nbsp; Does he have a name?<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Are either of the two fighters anyone Wheels cares about?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That's totally not one of the read a sitch questions, but we'll run with it this time:<br><br>One of 'em is wearing Havel's colors -- so I mean, maybe you care, maybe you don't.&nbsp; He's got a smoking gun in his hand.&nbsp; The other, Apricot, he's a kid of maybe nineteen, he's one of Esther's gang, and she doesn't really let it slide when people move against her; so do you care about him?&nbsp; I don't know.&nbsp; If he's dead, though, might be that things are about to get real interesting in Gomorrah.<br><br>Edit: I like learning new vocabulary.&nbsp; What's a yurt?&nbsp; What's a laager?&nbsp; Now I know!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>14-04-2013, 20:30:39</strong>
			</dt>
			<dd class="postbody">
				Just checking, did I miss Cringe's intro somewhere? I see the name on the Gommorah graph but I don't see anything about who or what Cringe is. Rival of Esther's? Works for Esther? Just some gang leader in the area like Havel? Trying to figure out Ruth's relationship with her girls, if any, prior to this incident.<br><br>No big deal if that's purposely in the dark. ;p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>15-04-2013, 04:35:02</strong>
			</dt>
			<dd class="postbody">
				Somehow didn't manage to get the stats into the sheet, but I've edited it in under the Gang heading. (2-harm medium 1-armor/obligation)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>15-04-2013, 04:45:17</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8057849#msg8057849">Quote from: Shjade on 14-04-2013, 20:30:39</a></div></div><blockquote class="bbc_standard_quote">Just checking, did I miss Cringe's intro somewhere? I see the name on the Gommorah graph but I don't see anything about who or what Cringe is. Rival of Esther's? Works for Esther? Just some gang leader in the area like Havel? Trying to figure out Ruth's relationship with her girls, if any, prior to this incident.<br><br>No big deal if that's purposely in the dark. ;p<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>She's only come up in a couple of places through her lackeys (presently, Balls and Jeanette.)&nbsp; She's not really a big time force, at least so far as her ability to throw around violence, but she's got a lot of the local trader types indebted to her one way or another, and insofar as anyone in Gomorrah can be considered wealthy, she's made herself pretty rich here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>15-04-2013, 07:25:17</strong>
			</dt>
			<dd class="postbody">
				Neat, my inferences weren't far off then so I won't have to change anything hooray~&nbsp; Thanks for the quick reply.<br><br>Also hope I got the intended format right re: answering MC's questions to flesh out supporting characters. Didn't seem like it was an OOC query about Anise, so...yeah! =D<br><br>Am I a bad person for saying that the Q&amp;A format is making me think I should've tried this in first person after all? xD At least I can see why you'd wanted to do it first.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>15-04-2013, 13:21:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Also hope I got the intended format right re: answering MC's questions to flesh out supporting characters. Didn't seem like it was an OOC query about Anise, so...yeah! =D</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, if it were a tabletop game, there would be less narrating in the first place ("Someone's coming over.&nbsp; They're pretty beat up.&nbsp; What do you do?"&nbsp; "I go check it out, cautious-like."&nbsp; "Okay, it's Anise -- you can't tell at first, but when she looks up with those blue eyes, it's for sure.&nbsp; She's talking about her wounds, kind of diagnosing herself, but then she's like, 'I got jumped, it was Jeanette.&nbsp; Ruth, why would Jeanette do that?")&nbsp; so it wouldn't quit be as obvious an IC/OOC line to cross when the answer is, "Anise just kind of has a way of pissing people off, I guess!"<br><br>The question is directed at the character, either way, so whatever answer you give, it's all good.&nbsp; I mean, maybe that's not why Anise got beat up -- but if that's the case, your answer is still interesting, because it tells me nope, Ruth doesn't know what that reason might be (if that makes sense!)<br><br>So finding a way to fit the answer into the narrative is fine, just answering it directly is fine too, either way works.&nbsp; If you ever feel like stepping out of the narrative to just answer the questions directly, first-person in-character, that's cool too.&nbsp; I'm not really hung up on the tense; as far as I'm concerned, we're playing a game and telling a story, not writing a novel, so people can write however works.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>yesiroleplay</strong> on <strong>16-04-2013, 00:53:03</strong>
			</dt>
			<dd class="postbody">
				so - before I write my narrative - just how bad is rolling a 2 when you go aggro on someone jerk with a gun?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>16-04-2013, 01:59:10</strong>
			</dt>
			<dd class="postbody">
				It was nice knowing you, Wheels. ;p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>16-04-2013, 04:39:33</strong>
			</dt>
			<dd class="postbody">
				When a character goes aggro (or seizes by force) and misses, the response is, "as hard a move as [ I] like," whatever that might be.&nbsp; A hard move means, instead of saying, "He swings the gun at you and it looks like probably he's going to pull the trigger, what do you do?" I just say, "He swings the gun toward you and fires.&nbsp; Blam, now you're bleeding, take whatever-harm, what do you do?"<br><br>What the actual response is going to look like depends on what you actually did when you missed the roll.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>17-04-2013, 13:21:17</strong>
			</dt>
			<dd class="postbody">
				chaoslord29, yesiroleplay, how's stuff comin'?<br><br>I don't mean to rush y'all, just wanna make sure you're still out there.<br><br>Winterborn, Shjade, I'll see about keeping you guys moving a bit soon; need to figure out how to keep Havel active though, since he took off a lot more quickly than I expected and his scene started off a bit after Wheels', so we need to see how that situation resolves a bit before he arrives.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>17-04-2013, 22:54:07</strong>
			</dt>
			<dd class="postbody">
				No worries, I'm in no rush. n.n<br><br>...<br><br>*totally conjures OOC unsociable naughtiness between off-screen characters during the delay -- fun with interludes!*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>18-04-2013, 00:05:16</strong>
			</dt>
			<dd class="postbody">
				Meikle, I'm assuming that the Company camp is set aside from the hold, a good walk or a short ride. They're very wary of letting anyone get too close to their stuff, especially their bikes, which are very easy to sabotage. So if you want it to take a hot minute for Havel to show up, that works for me. He does have a history of getting Wheels out of trouble, though, so he could also come in to lend a hand if things get too hairy for her.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>18-04-2013, 14:14:29</strong>
			</dt>
			<dd class="postbody">
				Oh yeah, I'm not opposed to seeing Havel running into Wheels -- I just don't want him to arrive so quickly that he travels back in time and shows up just as Kettle's leaving the place to warn him!&nbsp; Even if people aren't in a rush, I don't want to get too comfortable with a glacial posting pace, because that always seems to lead to player attrition.&nbsp; Speaking of...<br><br>It'll be a week tomorrow since we've heard anything at all from chaoslord29, which makes me worried that we might be witnessing our first casualty.&nbsp; I'd really like you to check in if you're still with us!<br><br>I'll be aiming to get a post up for Ruth and Havel before I get to sleep this morning.&nbsp; Edit: Recalibrated for 'after I wake up tonight.'&nbsp; Zzzz!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>19-04-2013, 06:35:26</strong>
			</dt>
			<dd class="postbody">
				Yay chaoslord posted, he lives. =D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>19-04-2013, 06:40:26</strong>
			</dt>
			<dd class="postbody">
				Hooray!<br><br>I got distracted by playing around with the character map and making custom moves.&nbsp; Whoops. &gt;&gt;&nbsp; I'm working on posts now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>19-04-2013, 16:09:18</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8082429#msg8082429">Quote from: Shjade on 19-04-2013, 06:35:26</a></div></div><blockquote class="bbc_standard_quote">Yay chaoslord posted, he lives. =D<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yeah, got to apologize for the intermittence before the post there, wish I had a better excuse, but it was mostly just work and a couple of other RPs I have going here on this sight keeping me diverted.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>19-04-2013, 19:07:49</strong>
			</dt>
			<dd class="postbody">
				It's no biggie to me. ;p<br><br>*snickers* Dammit, meikle. If you hadn't first said you wanted it in 1st person I wouldn't keep re-reading my posts in 1st person to see if I like it better that way. xD Shit.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>19-04-2013, 20:18:35</strong>
			</dt>
			<dd class="postbody">
				Contrary to popular belief, I do consider things before I suggest them!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>19-04-2013, 20:33:22</strong>
			</dt>
			<dd class="postbody">
				That can't be true. My gut feeling is that you don't consider things first, therefore you must not.<br><br>Science!<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">First person version, for funsies</div><div class="spoiler_body"><strong>Ruth</strong><br><br>All things considered, it could be worse. Head wounds always look horrendous but after you've seen a few you get used to the excessive bleeding and you either stop getting so worried about it or you find a different line of work. I let John take care of the disrobing while I carefully sift through Anise's hair to look for the source, or sources, of the bleeding. That my assistant's eye appears intact is a godsend; no way in hell to replace that. A little blood donation's not nearly as big a deal.<br><br>"Shit," says John.<br><br>I blot the blood off her fingers on a clean rag. "Keep breathing, both of you. Anise, give me a deep breath - slow and careful. It's gonna hurt, but I need you to try. Just one deep breath in and out." While Anise deals with that I send John on an errand to get his mind off the bio wreckage: "Stitches, ice, gloves, painkiller. Go."<br><br>There's not a whole lot can be done about the ribs. Injuries like this it's good to have John - or Anise, when she's not the patient - around to do the monitoring duty so I don't have to babysit all the time myself. Just need to close up the lacerations on the scalp, get a feel for how many ribs are broken, roll Anise over to rest on the injured side - on some ice at first, take the cold away when the swelling goes down a bit - and set that clavicle. After that it's pretty much a watch and wait type situation, make sure things don't get worse while they heal on their own. She's gonna be bedridden for at least a week, probably longer.<br><br>The collarbone's the hard part. Before we can find a semi-permanent resting position for Anise I need to know how bad that bone's gone. Which means making some hurt happen. If I wait for the painkillers to kick in it will be a little harder to gauge the extent of the injury. Better to be sure and unpleasant than maybe miss something being merciful.<br><br>So I've gotta check the range of motion on Anise's injured arm, feel my way around the bone to check for complications, all that fun stuff. Expect some squealing.</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>21-04-2013, 13:19:25</strong>
			</dt>
			<dd class="postbody">
				Hey Winterborn, it sounds like Havel's going aggro.&nbsp; If he's gonna pull that trigger if he doesn't get something he likes from Yankee, that's for sure going aggro.&nbsp; If he's bluffing, then it's manipulation -- either way, he's using leverage to get his way, the difference is in what the follow-through looks like.<br><br>So hey, make that roll -- roll+hard for going aggro, or roll+hot for manipulation, and we'll go from there.<br><br>Edit: Also, hey, this is for everyone.&nbsp; If I ever make a post, and you think something in it is questionable, like I move too fast or don't give you room to weigh in on something you want to, or I assume something on your character's part that you don't like, feel free to just be like, "Hey, I'm going to interrupt your post right here, because my character would do something/something else/interfere/whatever," and just go from there.<br><br>Edit 2: Shjade, Winterborn, expect IC posts for your characters tomorrow morning!&nbsp; yesiroleplay too, if you get a post up before then.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>23-04-2013, 08:47:32</strong>
			</dt>
			<dd class="postbody">
				I am mastering the art of the doublepost.<br><br>It is a little bit later than this morning, sorry!&nbsp; I decided that specifics of first aid and basic surgery aren't super important -- Ruth's up to the task, but I failed Anatomy and Physiology.&nbsp; Anise isn't even in bad enough shape to really demand a roll or anything (as we've seen), just bad enough to be miserable for a while.<br><br>Havel's response awaits a Go Aggro or similar roll.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>23-04-2013, 18:23:11</strong>
			</dt>
			<dd class="postbody">
				Hee, I actually just googled up how to treat broken ribs and winged the rest of it. ;p<br><br><br>Edit: Really hoping YesIRoleplay is still hanging in there. It'd be extra awkward if she ended up disappearing when the last thing I'd said to her was "Nice knowing you." x.x;;;<br><br>It was a joke! D:
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>26-04-2013, 13:32:57</strong>
			</dt>
			<dd class="postbody">
				So before I left work yesterday, I complained about how hard it can be to fall asleep during the day, and one of my coworkers recommended this little reverse energy drink thing.&nbsp; She said it wasn't a miracle but it would help.<br><br>It was a fucking <em>sleep potion</em>.&nbsp; I drank half of it and fell asleep in my chair with this in the Post Reply box:<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]HAVEL[/b]<br>[spoiler]</code></pre>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>26-04-2013, 23:13:26</strong>
			</dt>
			<dd class="postbody">
				It's super effective? ^.^;;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>27-04-2013, 02:41:38</strong>
			</dt>
			<dd class="postbody">
				And after all that, I roll a freakin' 6.<br><br>6!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-04-2013, 03:04:21</strong>
			</dt>
			<dd class="postbody">
				So there's this:<br><br>When you first make eye contact with the high priest of the solar cult, roll+weird.&nbsp; <br>On a 10+, nothing happens, your brain protects you.&nbsp; <br>On a 7-9, you're drawn to him like a moth to flame; if you stop to talk with him, mark 1 experience.&nbsp; If you don't, you're acting under fire from brain weirdness.&nbsp; <br>On a miss, it's like you're blind and all you can see is the high priest, burning like a great yellow bonfire.<br><br>If it were a tabletop game, that would've interfered and taken hold pretty early on.<br><br>But uh, since I guess you just missed your Go Aggro roll, I'll use it to influence the hard move in response.&nbsp; Hey, you've got Hard highlighted, right?&nbsp; At least you're making some advancement progress!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>27-04-2013, 03:29:01</strong>
			</dt>
			<dd class="postbody">
				Th-this is the part where I'd jokingly drop the "it was nice knowing you," but the last time I did that the person vanished. ;.;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-04-2013, 04:19:02</strong>
			</dt>
			<dd class="postbody">
				missing rolls is always going to be bad, but Apocalypse World characters are hardy enough that they're not going to die just because of one bad roll!<br><br>apocalypse world NPCs, not so healthy.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>27-04-2013, 06:34:38</strong>
			</dt>
			<dd class="postbody">
				I find myself involuntarily imagining the Havel vs Sun Priest conflict ending up with someone on hands and knees showing his honor Oglaf-style. xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>28-04-2013, 14:07:54</strong>
			</dt>
			<dd class="postbody">
				Who would honestly expect a cultist to be honorable?<br><br>Fuckers are weird!<br><br>I'm not sure where the line is, where "as hard and direct a move as you like" becomes "too hard."&nbsp; Fortunately, this shouldn't be the end of the world for Havel, just a really ugly situation he wasn't prepared for.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>28-04-2013, 19:31:08</strong>
			</dt>
			<dd class="postbody">
				I'm good with the situation from a player's perspective, have no fear. Just to be clear though, Havel is blind but not overwhelmed with awe of the High Priests divine power, yes?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>28-04-2013, 19:44:55</strong>
			</dt>
			<dd class="postbody">
				Just blind, yeah, I think the situation was too charged for the priest to really make a peaceful kind of impression.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>29-04-2013, 07:25:07</strong>
			</dt>
			<dd class="postbody">
				So, we haven't heard from chaoslord29 in a week, yesiroleplay in two; not really sure what's up with either of them.&nbsp; It's going to be hard to run the game with just two players posting consistently, and I don't really want to have to beg people to stop in and participate.<br><br>So with that in mind, I talked to a friend of mine who is a reliable poster, and they're interested in bringing a hocus into Gomorrah.&nbsp; More on that as news becomes available.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>29-04-2013, 08:20:40</strong>
			</dt>
			<dd class="postbody">
				While normally leery of replacement casting, I'm really enjoying the way this game is shaping up. Clearly worth the risk in this case, at least from my admittedly selfish point of view, if that's what it takes to keep things alive! ^.^;;<br><br><br>Edit: aslmerasfshgl thinking about the game too much when trying to do other things xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>01-05-2013, 06:54:25</strong>
			</dt>
			<dd class="postbody">
				Why didn't any of you guys tell me that I made I tagged the IC thread as [AC:...] instead of [AW:...]?!<br><br>The new Hocus will be posting soon.&nbsp; She'll just jump straight into Hx, and since she's joining the game late, instead of telling her something from your Hx moves, just tell her, "We've met before, Hx+1," or "We've never met, Hx-1." <br><br>If you're a member of her cult, and we just didn't know it yet, then take Hx+2 for her; otherwise, Hx=0.&nbsp; When her player posts, he'll tell us about the cult.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Queluna</strong> on <strong>01-05-2013, 08:23:57</strong>
			</dt>
			<dd class="postbody">
				Ambrosea the Hocus<br><br>Woman, Tattered Vestments, Open Face, Mesmerizing Eyes, Graceful Body<br><br>Cool+1 Hard-1 Hot+1 Sharp=0 Weird+3<br><br>Fortunes: fortune, surplus and want all depend on your followers.<br>At the beginning of the session, roll+fortune. On a 10+, your followers have surplus. On a 7–9, they have surplus, but choose 1 want. On a miss, they are in want. If their surplus lists barter,<br>like 1-barter or 2-barter, that’s your personal share.<br><br>Frenzy: When you speak the truth to a mob, roll+weird. On a 10+, hold 3. On a 7–9, hold 1. Spend your hold 1 for 1 to make the mob:<br>• bring people forward and deliver them.<br>• bring forward all their precious things.<br>• unite and fight for you as a gang (2-harm 0-armor size appropriate).<br>• fall into an orgy of uninhibited emotion: fucking, lamenting, fighting, sharing, celebrating, as you choose.<br>• go quietly back to their lives.<br>On a miss, the mob turns on you.<br><br>Fucking wacknut: you get +1weird (weird+3).<br><br><br>Your followers are dedicated to you.<br>Surplus: +1barter<br>Want: hunger.<br><br>Your followers are eager, enthusiastic, and successful recruiters.<br>Surplus: +growth.<br><br>Your followers rely entirely on you for their lives and needs.<br>Want: +desperation.<br><br>Your followers are drug-fixated.<br>Surplus: +stupor.<br><br><br>Ruth +3 HX<br>Havel +1 HX<br><br>Ambrosea gets to select one character whose soul she has seen, and she picked Ruth, and thus gets a +3 HX with her.&nbsp; I am also required to ask, which of Ambrosea's stats does Ruth find most interesting, between her cool, hard, hot, sharp and weird?&nbsp; Also, I need to come up with a manner in which Ambrosea views other's souls by.&nbsp; Hocuses normally are very in tune with people and how they act and so forth, and so get a +1 HX with everybody despite anything that might say otherwise.&nbsp; In this case though, Ruth would be special in that Ambrosea might have seen even more into her, but it's up to me (or us) to determine what method she used exactly to get such a good understanding :P&nbsp; I think that drug-fueled sexual intercourse would be a fun one, but that's totally up to you if you'd want it that way or not!&nbsp; Any ideas? :D<br><br>Ambrosea's story... she is the leader of a cult that practically worships her, rather than claiming to be the prophet to any gods.&nbsp; Her people love her, eagerly spreading that love of her with other people.&nbsp; They are also quite dependent on her, and not just for food, water or shelter.&nbsp; She also supplies them with Ambrosea, a strange drug that she creates and distributes.&nbsp; She is not a very confrontational character.&nbsp; She prefers to be diplomatic, to talk things over, to enjoy herself and make sure that others are comfortable.&nbsp; It is not so hard to do, as long as persons are not uncomfortable with thinking highly of her... and perhaps offering an abundance of praise and thanks to her.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>01-05-2013, 10:34:41</strong>
			</dt>
			<dd class="postbody">
				I...honestly didn't notice, Meikle. xD<br><br>Howdy, Queluna, and welcome aboard. n.n<br><br>Well, considering my most recent post in the IC thread, there <em>is</em> precedent for drug-incorporated sex in Ruth's past (even possible Amobrosea was in Esther's compound at the time?), but considering Ruth is pretty well aware of the risks involved with recreational drug use I sincerely doubt she'd make it a regular practice. Wouldn't want to have any addictive issues to deal with when there'd be so much temptation to abuse her own stock, much less risk patients' lives dealing with them when she's strung out. So drug-fueled sex life probably isn't in the cards for Ruth. One or two crazy nights relatively far apart, sure, that's plausible.<br><br>Of course, if Ambrosea's been in the area for long and her people are so dependent on her for their very lives, I would imagine she'd be seeing Ruth at least semi-frequently to keep her followers healthy if and when they need some tuning up to deal with the harsh qualities of the world around them and their own rather self-damaging lifestyle of hard drug use and selfless dedication. Watching Ruth work, conversations over patients, I imagine repeat visits would give Ambrosea plenty of time and material to gather insight on the Angel among them.<br><br>...or she (possibly with members of her cult along) could have provided some sexual favors as part of their payment for her services, minus the drug use. Ruth wouldn't accept sex as payment by itself, but as a friendly bonus? Well...there are worse ways to unwind after a long day, as long as it's satisfying...<br><br>There are options, in any case.<br><br>As for the stat question, um...I guess Hot? I'm still not sure I get why the playbooks have the question phrased that way, "most interesting stat." None of the stats are interesting until the characters start trying to do things with them. &gt;.&gt;;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>01-05-2013, 17:45:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">As for the stat question, um...I guess Hot? I'm still not sure I get why the playbooks have the question phrased that way, "most interesting stat." None of the stats are interesting until the characters start trying to do things with them. &gt;.&gt;;</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>It's put that way because highlighted stats are meant to serve as an incentive -- of the three big ways to advance your character, you two highlighted stats are the most reliable.&nbsp; So it asks, "Which of my stats is most interesting?" because highlighting a stat should (but not necessarily <em>will</em>, true) motivate a player to put that stat to use more often.<br><br>It's a carrot, it's meant to give some direction to the character's behavior for the session!<br><br>Queluna, you should look at the template everyone else used for their characters, I'd appreciate it!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>01-05-2013, 18:29:23</strong>
			</dt>
			<dd class="postbody">
				Oh I get that, Meikle. I'm just arguing semantics: it's not the stats that are inherently interesting, they're made interesting by how they're used. ;p<br><br>Regardless, Hot for the Hocus.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>01-05-2013, 19:03:06</strong>
			</dt>
			<dd class="postbody">
				Each stat is tied pretty closely to a few specific moves ... maybe it will become more concrete in later sessions, when you'll have a better idea of what you're going into when highlighting stats!&nbsp; Then it would be like, "I think it'll be interesting to see so-and-so deal with whatever with lots of guns, so Hard, tag everything Hard!"<br><br>Here are some questions for Queluna to deal with:<br><br><strong>Ambrosea</strong>, where does this drug your cultists love so much come from?&nbsp; Your cult provides 2-barter when you're in surplus, what do they do for all that scratch?&nbsp; How do they manage to bring in so much when they're stoned into a stupor?&nbsp; How much time have you spent Gomorrah in the past, and are you well-situated here or are you mostly transient?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>01-05-2013, 19:52:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8151864#msg8151864">Quote from: meikle on 01-05-2013, 19:03:06</a></div></div><blockquote class="bbc_standard_quote">Each stat is tied pretty closely to a few specific moves ... maybe it will become more concrete in later sessions, when you'll have a better idea of what you're going into when highlighting stats!&nbsp; Then it would be like, "I think it'll be interesting to see so-and-so deal with whatever with lots of guns, so Hard, tag everything Hard!"</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ah, but that's the semantic point I'm arguing: it doesn't ask, "What stat do you think would be most interesting to see so-and-so use regularly?" It asks, "What stat is the most interesting?" The stat's just a number on a page - that's not interesting. ;p<br><br>Don't mind me, I like to bicker about words.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Queluna</strong> on <strong>01-05-2013, 23:18:13</strong>
			</dt>
			<dd class="postbody">
				I don't want Ambrosea to have been based in the place for very long.&nbsp; I'm thinking her group has been much more nomadic, traveling here and there, and making friends (and maybe some enemies) where ever they go.&nbsp; It's possible she'd have visited Gomorrah in the past, having had maybe just one or two opportunities to get freaky with Ruth, before passing on to some other place.<br><br>The drug that Ambrosea gives to her cult is a special method of fermenting cacti and extracting certain chemicals that gives a hallucinogenic effect.&nbsp; It's a method that she learned a long time ago, and has never tried to teach anybody else.&nbsp; She's rather secretive about it.<br><br>Despite the stupor that would overwhelm her people in times of surplus, they would still remain sociable, able to recruit other persons, preach to them about the goddess of colors, and perhaps pull in some donations.<br><br>Ambrosea's cult is centered around her, as the goddess of the world of color.&nbsp; People that use her drug are able to see the bleak and colorless arid, desert landscapes as a colorful world.&nbsp; Due to Ambrosea's high weird ability, and the effect she has upon the psychic maelstrom, when people use this drug to temporarily 'enter the world of color', as she tells them that it enables them to do, they see Ambrosea as a beautiful, bright, luminescent being of many colors.&nbsp; Prolonged use can even make users have milder versions of these side effects, even when they are not abusing the substance.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>02-05-2013, 03:26:39</strong>
			</dt>
			<dd class="postbody">
				*snickers* I can't decide if Ambro's nomadic nature makes it more or less plausible that 'getting freaky' would've happened. On the one hand it means Ruth would know less about her, which isn't generally a great characteristic in sexual partners. On the other, given the Angel tends to do the whole keep a safe distance thing when it comes to relationships with other people, that could be a point in a prospective freak-getter's favor, I guess. xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Queluna</strong> on <strong>02-05-2013, 04:27:44</strong>
			</dt>
			<dd class="postbody">
				You know she'd want to get freaky with the goddess of the world of colors :3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>02-05-2013, 04:30:43</strong>
			</dt>
			<dd class="postbody">
				No I don't...? She's a down to earth, anti-Weird medic with a very pragmatic view of the world. Getting tangled up in some drug-addled cult life is probably one of the last things she'd want to do. &gt;.&gt;<br><br>Even if they had some kind of orgiastic fling, she wouldn't be looking to pursue the following afterward. That's crazy talk.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Queluna</strong> on <strong>02-05-2013, 06:52:10</strong>
			</dt>
			<dd class="postbody">
				It wouldn't be able to get pursued &lt;.&lt;&nbsp; She always comes and goes, so it'd never happen that way :P&nbsp; It'd just be a one-off thing most likely, if it had ever happened.<br><br>Even if it was a one-off thing though, it would still have given Ambrosea the opportunity to gaze into Ruth's soul, so to speak!&nbsp; That is up to you, though, if you'd want to to have happened that way even.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>02-05-2013, 08:17:55</strong>
			</dt>
			<dd class="postbody">
				Sure, I see no harm in it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>02-05-2013, 10:33:42</strong>
			</dt>
			<dd class="postbody">
				So many emoticons in here<br><br>So I was writing a post!&nbsp; And my computer exploded!<br><br>So now I get to start over!&nbsp; This time, in a word processor with an autosave feature!<br><br>edit3: more tomorrow morning!<br><br>Edit2: Also I never considered this before, but I just use spoiler blocks to make my posts smaller and easier to navigate, not to hide things from anyone, so don't take them to mean you aren't allowed to read them if they're not your scene.<br><br>Edit: That got a little verbose.&nbsp; I'll quote this from an earlier page, though, just in case:<br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"> If I ever make a post, and you think something in it is questionable, like I move too fast or don't give you room to weigh in on something you want to, or I assume something on your character's part that you don't like, feel free to just be like, "Hey, I'm going to interrupt your post right here, because my character would do something/something else/interfere/whatever," and just go from there.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>02-05-2013, 18:27:29</strong>
			</dt>
			<dd class="postbody">
				*totally interferes to goose Righteous*<br><br>*The Angel has been slain*<br><br>x.x
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>03-05-2013, 06:50:44</strong>
			</dt>
			<dd class="postbody">
				Havel Acting Under Fire: 9.<br><br>Let me know if I did anything wrong, meikle! I can always edit.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-05-2013, 14:51:49</strong>
			</dt>
			<dd class="postbody">
				All right, Winterborn, this is kind of a weird situation.&nbsp; I guess acting under fire makes sense, since you're very much digging in to endure fire, but on the other hand, I mean, you're not really <em>doing</em> a whole lot, basically just making yourself small and shooting.&nbsp; A nine means, yeah, you stay out of the fire -- in this case, I think, the fire is, do you make a small target of yourself and get overlooked in this mess?<br><br>Havel's blind and doesn't have enough information presently to really deal with an ugly choice or a hard bargain right now, so I'm going to give you a worse outcome.&nbsp; Shotguns are messy.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>03-05-2013, 16:01:35</strong>
			</dt>
			<dd class="postbody">
				That's basically what I was thinking would end up happening.<br><br>Also, his actions ICly reflect the failure of the roll. If I'd rolled 10+, he'd have been calm, certain, and would have been able to immediately pull the trigger knowing he'd hit the Priest.<br><br>As it is, he's basically really pissed off, about to shit his shorts, and acting on instinct rather than logic. Which leads nicely to "bad things associated with those messy shotguns".
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-05-2013, 16:19:35</strong>
			</dt>
			<dd class="postbody">
				Yep, it looks good!&nbsp; It makes sense to me that even a guy who has a lifetime of experience in rough situations would be pretty freaked out when his eyes suddenly start acting like he's staring into a floodlight.&nbsp; Like, how do you even deal with that?<br><br>Also, I think Havel's just going to outlevel everyone at this rate.&nbsp; That's what, three marks so far?&nbsp; Havel knows what's up.<br><br>Also, I don't think I gave Queluna a second stat to highlight for Ambrosea, so let's go with <em>weird</em>.&nbsp; Shit, I wonder who could use a Weird friend right now?&nbsp; Does Havel know Ambrosea?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>03-05-2013, 16:57:38</strong>
			</dt>
			<dd class="postbody">
				Know her? Probably, since she's been in and out of the area. And a bunch of drug-addled cultists are hard to miss, especially when they try to recruit your mercenaries. That might explain why Havel is so keen to just kill the Sun Priest and have done, now that he's crossed that particular line.<br><br>He probably doesn't like her much, though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-05-2013, 17:45:40</strong>
			</dt>
			<dd class="postbody">
				I feel bad holding off, but I need to get some sleep; Havel and Jack will have posts tomorrow, for sure.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>03-05-2013, 17:46:40</strong>
			</dt>
			<dd class="postbody">
				It's totally cool! I'm going out of town in a couple hours, expect to crash hard when I get back tonight.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>chaoslord29</strong> on <strong>03-05-2013, 17:47:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8162363#msg8162363">Quote from: meikle on 03-05-2013, 17:45:40</a></div></div><blockquote class="bbc_standard_quote">I feel bad holding off, but I need to get some sleep; Havel and Jack will have posts tomorrow, for sure.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Much obliged! Take your time and get your rest haha.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-05-2013, 17:53:01</strong>
			</dt>
			<dd class="postbody">
				also, in conclusion, the music on cringe's old record player:<br><br>Blondie - Heart of Glass 1979 Video TopPop stereo widescreen (http://www.youtube.com/watch?v=Jxpe1oSp_sg#ws)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Queluna</strong> on <strong>03-05-2013, 20:53:02</strong>
			</dt>
			<dd class="postbody">
				I am completely in love with this game already and I am only one post in :O
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>03-05-2013, 22:25:05</strong>
			</dt>
			<dd class="postbody">
				I know right? Probably one of the few RPGs I've gotten into where I haven't been concerned with trying to level up.<br><br>Meikle mentioning Havel marking points would usually make me go "ohshi gotta keep up" but as it is I was just like, "neat." <em>This is a new and disconcerting experience make it stop D:</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>04-05-2013, 05:13:30</strong>
			</dt>
			<dd class="postbody">
				Oh yeah, there's really no place to fall behind to; definitely it's not like D&amp;D where suddenly there's going to be bad guys where you need a higher to-hit to explode them!&nbsp; I think I read somewhere (maybe regarding Dungeon World, but they're very similar) that advancement (in these games, at least) just tells us things about characters we didn't know yet more than it marks any kind of real linear improvement.<br><br>Hey Ruth, it sounds to me like you're trying to get your way, and you're using yourself as leverage, which is totally in the realm of seduction/manipulate (it seems like Ruth's vamping a bit, but I think the leverage is, "Or else maybe you and your friends die next time a firefight comes through here with no doctor to patch you up," not, "And then I'll go down on you for hours," so probably manipulate.&nbsp; I say roll it; the goal is clear, and the method is appropriate to manipulate!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>04-05-2013, 10:48:59</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8165638#msg8165638">Quote from: meikle on 04-05-2013, 05:13:30</a></div></div><blockquote class="bbc_standard_quote">Hey Ruth, it sounds to me like you're trying to get your way, and you're using yourself as leverage, which is totally in the realm of seduction/manipulate (it seems like Ruth's vamping a bit, but I think the leverage is, "Or else maybe you and your friends die next time a firefight comes through here with no doctor to patch you up," not, "And then I'll go down on you for hours," so probably manipulate.&nbsp; I say roll it; the goal is clear, and the method is appropriate to manipulate!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Pretty much, yeah.<br><br>Also: fuck. I rolled a test roll and got a 12, so of course my <em>actual</em> roll would fail. xD 7 (http://elliquiy.com/forums/dicebot.php?r=46143)<br><br>Edit: went back and read the move in the playbook. Hooray, 7 isn't a complete fail. Whew. x.x;;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>04-05-2013, 14:13:21</strong>
			</dt>
			<dd class="postbody">
				Yep, for every move, 1-6 is a miss, 7-9 a hit-but-guess-what, and a 10+ is something good, with only a few exceptions (like, the Harm move, 10+ is like, ow, you're dying.)<br><br>I'm not used to writing for characters who can't see, so I hope that Havel's post isn't literally the very worst thing in human history.<br><br>Queluna, answer Ambrosea's questions or I will straight put a knife in your eye.&nbsp; Also, let's make sure nobody's ever a blank extra, at least as best we can.&nbsp; That naked girl, she's Millions, and she's been with Ambrosea for a couple of years.&nbsp; The guy, he's Tao, he wears this big yellow-and-red plastic coat most of the time.&nbsp; Ambrosea's not even sure where the fuck they picked him up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>05-05-2013, 03:34:07</strong>
			</dt>
			<dd class="postbody">
				Rolled 13 for Fucking Thieves. I'm not expecting an Angel Kit out of Morgan, but a couple bandages and a morphine syrette would be a great plenty and extremely lucky for Havel.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>06-05-2013, 10:31:07</strong>
			</dt>
			<dd class="postbody">
				Thinking about this game keeps making me consider reinstalling Fallout 3...but then I remember I really disliked most of Fallout 3's gameplay so I don't do it. xD<br><br>/random
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>06-05-2013, 10:35:15</strong>
			</dt>
			<dd class="postbody">
				The Decemberists - Calamity Song (http://www.youtube.com/watch?v=xJpfK7l404I#ws)<br><br>I'm going to try getting a post up tonight, but no promises: expect tomorrow morning (that is, the 8th) instead.&nbsp; Sorry for the delay!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>08-05-2013, 17:38:56</strong>
			</dt>
			<dd class="postbody">
				So these last posts, at least for Havel and Ambrosea, are a little bit more introspective and question-driven than purely active -- that is, they're an opportunity to reflect on a few things rather than distinctly forward-moving.&nbsp; We'll see how it goes to shift the focus that way once in a while; I'm trying to evoke the way things might go in the game's native environment with the play-by-post format so trying a few things on the way!<br><br>edit: music on Cringe's record player:<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">http://www.youtube.com/watch?v=QbdCpi4qTNY</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>08-05-2013, 21:13:26</strong>
			</dt>
			<dd class="postbody">
				Figures I'd figure out what Ruth plans on making her "ensemble" for the Cringe visit <em>after</em> finishing the post. &gt;.&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>10-05-2013, 00:28:58</strong>
			</dt>
			<dd class="postbody">
				I like how everyone else is chillin' out, drinkin' the ice water and doing good drugs.<br><br>Where's Havel? Oh, he's just out on the road, frying like a bug on a pan. Blind. With a dying dude.<br><br>People should probably be prepared for him to be a little more psychotic than his reputation permits, once he shows up in town.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>10-05-2013, 01:39:20</strong>
			</dt>
			<dd class="postbody">
				Havel: "So what's the verdict, Doc?"<br><br>Ruth: "Sucks to be you."<br><br>Havel: -.-#<br><br><br>In other news, I may have to scrounge through Cringe's stuff at some point to see if I can find some sunglasses in there, just to add further similarities between Ruth and this avatar. xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>10-05-2013, 02:38:34</strong>
			</dt>
			<dd class="postbody">
				Open your brain to the world's psychic maelstrom!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>10-05-2013, 02:47:23</strong>
			</dt>
			<dd class="postbody">
				... Whut?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>10-05-2013, 02:55:28</strong>
			</dt>
			<dd class="postbody">
				One of the basic moves:<br><br>When you open your brain to the world’s psychic maelstrom, roll+weird. On a hit, the MC will tell you something new and interesting about the current situation, and might ask you a question or two; answer them. On a 10+, the MC will give you good detail. On a 7–9, the MC will give you an impression. If you already know all there is to know, the MC will tell you that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>10-05-2013, 03:25:27</strong>
			</dt>
			<dd class="postbody">
				But Havel sucks at Weird! Awww...<br><br>Weird: 8.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>10-05-2013, 04:08:51</strong>
			</dt>
			<dd class="postbody">
				Oh jeez, I was making a suggestion, not a command; opening your brain is something I don't think you can really trigger accidentally.&nbsp; So you can keep that and we can use it, or we can toss it 'cuz it was maybe a miscommunication on my part I think.&nbsp; If we wanna keep it, to do it you gotta do it, and let us know what it looks like when Havel opens his brain.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>10-05-2013, 04:37:45</strong>
			</dt>
			<dd class="postbody">
				Ah, I thought maybe you meant him delving into those memories was a kind of Weird move... somehow. It being a collective really bad thing that happened to the whole company or... something. I dunno!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>10-05-2013, 06:40:23</strong>
			</dt>
			<dd class="postbody">
				It's been 26 hours since I've slept, so I'm not going to get an IC post up tonight, I'm fucking exhausted and my writing would be even worse than it normally is.<br><br>I do have some questions, though; they're pretty broad, they can just be addressed in the OOC probably.&nbsp; <br><br>For everyone: Has your character ever opened their brain to the psychic maelstrom?&nbsp; I assume Ambrosea has, it's her bread and butter.&nbsp; Everyone here <em>can</em>, but have they?&nbsp; If they have, good experience or bad?&nbsp; What emotion does the psychic maelstrom of this world most resonate with?<br><br>Queluna, here's why maybe fucking Cringe is a bad idea:&nbsp; Cringe is a fucking overpossessive nut, like she wants to own everything, and that includes people.&nbsp; She's jealous, she's mean, and if there's anyone in Gomorrah who's got morals or principle, it ain't Cringe.&nbsp; She's likely to take things to be more than just a casual good time, because that's just how she is, and that's no secret.&nbsp; Now that you know, I mean, Ambrosea's hand is already down her pants, a little late to back out, but whatever works.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>10-05-2013, 11:23:29</strong>
			</dt>
			<dd class="postbody">
				Opening her brain to the psychic anything is not on Ruth's to-do list. Fuck that noise. She likes her mind focused on the concrete and real shit in front of her; leave the psycho bull to the freaks.<br><br>No offense intended to the freaks, of course. Crazy bastards.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>10-05-2013, 14:21:41</strong>
			</dt>
			<dd class="postbody">
				Havel has negative Weird, so I doubt he's ever opened his brain before. Probably doesn't even know that he can, as difficult as it would be.<br><br>Oh, and I forgot to mention earlier, I'm gonna leave that attempt for another time. Maybe in my next post? I think he's a little too worried about his eyes, his gang, and most especially Yankee to go poking around in the Maelstrom right now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Queluna</strong> on <strong>11-05-2013, 19:19:56</strong>
			</dt>
			<dd class="postbody">
				Ambrosea has experienced the psychic maelstrom multiple times before.&nbsp; In her experience, it is a powerful psychic force which allows her to glimpse into a past, and perhaps even a future, where there are many more colors, faces, shapes and sizes than the bleak and desolate apocalypse world can offer today.&nbsp; Her followers that use her drug barely scrape the surface of this psychic being, only seeing the colors and experiencing their enjoyment through that, but they do not know the truth of it.&nbsp; Ambrosea knows that the psychic maelstrom, past the surface, is dangerous for the fact that it is a volatile and emotional thing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>12-05-2013, 22:33:40</strong>
			</dt>
			<dd class="postbody">
				Sorry for the delay, guys.&nbsp; Busy busy.&nbsp; There will be a post up later this evening or early in the morning, for sure.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>13-05-2013, 21:12:13</strong>
			</dt>
			<dd class="postbody">
				*snickers* Dammit. Helping out the bikers could be the advantage Ruth needs for her Cringe problem...but if things go favorably that way she won't get to "dress up" the way I'd planned. xD Ah well. I'll just share the silly fashion idea here if it goes that way, I guess.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>17-05-2013, 02:42:06</strong>
			</dt>
			<dd class="postbody">
				Expect posts tonight/this morning.<br><br>The battlebabe split, so I guess we're down to three.<br><br>Edit: I should just never give estimates.&nbsp; I'm really sorry for the delay this week team.&nbsp; I hope you're all still with me!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>18-05-2013, 07:59:34</strong>
			</dt>
			<dd class="postbody">
				No worries, things happen. ^.^<br><br>Rough deal on the Jack drop.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>19-05-2013, 13:05:40</strong>
			</dt>
			<dd class="postbody">
				I'm still here, though I've been super busy/tired the last three days. Should be better this week on my end!<br><br>And for some reason, I thought I was the one who was falling behind. Three days of guilt just went away.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>19-05-2013, 13:14:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8251281#msg8251281">Quote from: Winterborn on 19-05-2013, 13:05:40</a></div></div><blockquote class="bbc_standard_quote">And for some reason, I thought I was the one who was falling behind. Three days of guilt just went away.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It's always safe to assume that if things are lagging, it's my fault.&nbsp; :p<br><br>Last time we lost our fourth player, I summoned a new one to fill in, but I think for now we'll be okay with Ruth, Havel, and Ambrosea.&nbsp; They're all solid characters, and they're the three I think I do the best writing for (so sorry, Jack and Wheels -- I know you guys didn't have the most exciting openings.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>23-05-2013, 14:04:29</strong>
			</dt>
			<dd class="postbody">
				Hey folks, thanks for your patience!&nbsp; Expect a new post today.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>26-05-2013, 19:14:21</strong>
			</dt>
			<dd class="postbody">
				Okay, new post is up, and I'm not sure if I need to Pack Alpha the gang and/or Manipulate Ruth.<br><br>So let me know...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>26-05-2013, 23:12:03</strong>
			</dt>
			<dd class="postbody">
				I dunno about the pack thing but I don't see any reason you'd need to manipulate Ruth. He's asking her to do what she came out there for anyway.<br><br>Sorta wonder if I should wait on Meikle before going ahead though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>27-05-2013, 00:36:47</strong>
			</dt>
			<dd class="postbody">
				Completely up to you, I'd say. If you think there's something she can add to the scene, wait. If you just want to move it along, go ahead.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-05-2013, 00:44:31</strong>
			</dt>
			<dd class="postbody">
				You don't need to Pack Alpha whenever you give an order, it's more like, Pack Alpha comes up when you're doing something that your gang doesn't want to do, but they'd better fucking do it, because you're in charge.&nbsp; Sticking someone on latrine duty doesn't qualify for it; more like, "Okay, we're marching on Esther's compound," and the gang's like, fuck that, they'll just mow us down with assault rifles from the walls!&nbsp; Then you want to pack alpha.&nbsp; <br><br>For Manipulate to trigger, you've got to have leverage that matters.&nbsp; I don't know if "i'll pay you" matters to Ruth.&nbsp; If it does, then might as well, worst case is she was going to do it anyway and marks an XP (or she wasn't, and the move helps to enforce your leverage.)<br><br>Anyway, for IC posts: if Ruth goes poking at Havel's eyes, think the Who's Tommy: there's no actual damage here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>27-05-2013, 00:51:46</strong>
			</dt>
			<dd class="postbody">
				I hate psychics... :(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-05-2013, 01:04:46</strong>
			</dt>
			<dd class="postbody">
				The psychic maelstrom and the people who are in tune with it, while strange and not really fully understood, are not like... secret?&nbsp; People who live in this world are familiar with it, and most people who have grown up in this world have had some contact with it, for better or worse.&nbsp; <br><br>So I mean, someone will probably realize that talking to someone familiar with this kind of thing might come before suicide.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>27-05-2013, 01:06:27</strong>
			</dt>
			<dd class="postbody">
				Oh yeah, I figured it would be one of two things. Either Ruth would suggest it and Havel would Open His Brain with her to Assist, or they'd go see a Brainer in town.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>27-05-2013, 06:23:47</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8291736#msg8291736">Quote from: meikle on 27-05-2013, 00:44:31</a></div></div><blockquote class="bbc_standard_quote">Anyway, for IC posts: if Ruth goes poking at Havel's eyes, think the Who's Tommy: there's no actual damage here.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>...<br><br>*Googles "Who's Tommy" and finds out it is a musical*<br><br>... I...I don't get the reference. &gt;.&gt;;;<br><br>Right at this moment payment doesn't matter that much to Ruth: she's not really putting anything on the line by being here and helping out. Of course, if he says he's going to pay her back for it and then doesn't hold up his end later, then we might have a problem, but that's another story.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-05-2013, 06:32:51</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8293225#msg8293225">Quote from: Shjade on 27-05-2013, 06:23:47</a></div></div><blockquote class="bbc_standard_quote">*Googles "Who's Tommy" and finds out it is a musical*<br><br>... I...I don't get the reference. &gt;.&gt;;;</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>It's an album (and also a musical, yeah) about a kid who sees his mom's boyfriend kill his dad when he's really young.&nbsp; They tell him, "You didn't hear it, you didn't see it, you won't say nothing to no one never in your life."&nbsp; And he internalizes it and goes deaf and blind and dumb.<br><br>My point is, not physical. "His eyes react to light, the dials detect it!"<br><br>Relevant parts if anyone is curious:<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">The Who - 1921 (http://www.youtube.com/watch?v=WoW_0NuaPj4#)<br><br>The Who - Go to the Mirror! (http://www.youtube.com/watch?v=wPzY30v9mtg#)</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>27-05-2013, 06:42:13</strong>
			</dt>
			<dd class="postbody">
				Ah, gotcha.<br><br>Edit: working on the assumption that, given they've apparently met up in some capacity in the past, Ruth would probably pick up on Ambrosea's cult being in town when they pass through. If that's not kosher, I can cut that bit off.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>03-06-2013, 13:31:44</strong>
			</dt>
			<dd class="postbody">
				I thought I posted in this here OOC uh... a while ago.&nbsp; I guess not!<br><br>I wasn't sure whether Shjade had more to throw in for Ruth, or if you guys were looking to me to throw in my part now.&nbsp; I would've sworn I posted to ask just that.&nbsp; Sorry about that!<br><br>Where exactly is Havel intending to go with the part of the gang here that isn't returning to the laager?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>03-06-2013, 18:43:06</strong>
			</dt>
			<dd class="postbody">
				I wasn't sure if we were waiting on me or not either. xD<br><br>At the moment, if they were heading back to Gomorrah, Ruth's pretty much just along for the ride. Doesn't seem bright to talk payment until she's not isolated with the entire Company anymore.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>04-06-2013, 14:16:41</strong>
			</dt>
			<dd class="postbody">
				He doesn't have a plan, exactly, except to find Ambrosea and ask for her help. Once he's in town, he'll set up somewhere and put out the word, as well as collecting the rest of his gang up around him. Right now, he's feeling really uncomfortable with just having a handful of Company Men.<br><br>Maybe he'd go to the compound, see if Esther knows the whereabouts? Maybe he'd find a bar to take over and use as a base in town. I'm not sure at the moment, and I'm real tired from work. Busy busy busy the last couple of weeks, with no end in sight.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>06-06-2013, 23:33:43</strong>
			</dt>
			<dd class="postbody">
				Just checking, are we waiting on me? I'm not sure. x.x;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>07-06-2013, 01:02:11</strong>
			</dt>
			<dd class="postbody">
				Sorry, I'm kind of kicking between whether to wait for a solid destination or whether I need to hit the group with a bus or something (probably not literally) while they're pulling back into town.<br><br>I think it's waiting on me, either way!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>07-06-2013, 01:34:43</strong>
			</dt>
			<dd class="postbody">
				Yeah, I'm really not sure where to go from here. Havel's looking for Ambrosea but doesn't know where to find her, that's all I've got.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>07-06-2013, 09:52:09</strong>
			</dt>
			<dd class="postbody">
				Ruth's similarly unaware of specific locations as far as my thinking goes. She might know Ambrosea's in town, but I don't think she'd be well-informed about who is or isn't visiting Cringe. They don't seem to be on the best of terms. ;p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>08-06-2013, 08:32:41</strong>
			</dt>
			<dd class="postbody">
				Sorry for the hold up guys.&nbsp; I absolutely expect to have a post up for the game by tomorrow night if I don't get it up this morning.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>08-06-2013, 23:19:31</strong>
			</dt>
			<dd class="postbody">
				No worries! Can't rush a good thing. n.n
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>09-06-2013, 09:05:49</strong>
			</dt>
			<dd class="postbody">
				i got home much later than i expected and about a million times more tired than past experience had suggested<br><br>posts still today, just probably in the PM rather than the AM (after i get some sleep)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>09-06-2013, 13:41:05</strong>
			</dt>
			<dd class="postbody">
				Seriously, take your time. I can sympathize with both a nocturnal schedule and being worn out after work. I just got back to the crash-pad and now I have to drive 30 miles home and do chores...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>10-06-2013, 07:10:26</strong>
			</dt>
			<dd class="postbody">
				I really appreciate your guys' patience.&nbsp; One of the core rules of Apocalypse World for the MC is to <em>be a fan of the players' characters</em>, and the crew we've got here is probably the easiest set of PCs' I've ever had as far being a fan goes.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>10-06-2013, 09:45:59</strong>
			</dt>
			<dd class="postbody">
				Ruth has to ask who you think you're callin' easy. :|<br><br>;p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>12-06-2013, 11:41:28</strong>
			</dt>
			<dd class="postbody">
				if ruth wants me to think otherwise, she's got some work to do!<br><br>anyway, I hope that that isn't super rambly but also has interesting content.&nbsp; it's late and i'm terrible at pacing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>23-06-2013, 13:30:07</strong>
			</dt>
			<dd class="postbody">
				I was out of town on a surprise excursion!&nbsp; Now I'm back to work.<br><br>Next post circa tomorrow morning!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>24-06-2013, 23:17:34</strong>
			</dt>
			<dd class="postbody">
				It's all good, because I have yet again been super busy. This time planning my birthday party tomorrow, at which we'll probably be playing AW with me as the MoC! Thanks for showing me this most excellent game, meikle!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>meikle</strong> on <strong>25-06-2013, 07:27:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=169987.msg8457207#msg8457207">Quote from: Winterborn on 24-06-2013, 23:17:34</a></div></div><blockquote class="bbc_standard_quote">It's all good, because I have yet again been super busy. This time planning my birthday party tomorrow, at which we'll probably be playing AW with me as the MoC! Thanks for showing me this most excellent game, meikle!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Happy birthday!&nbsp; Let us know how your game goes!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Winterborn</strong> on <strong>27-06-2013, 00:04:08</strong>
			</dt>
			<dd class="postbody">
				Well, it didn't. I wasn't expecting so many of my friends and family to be interested in it, so it turned out that we had everything but a Hocus, a Chopper, and a Savvyhead. By the time I got done explaining the game, the world, helping people figure out their sheets, we wanted a smoke break and such. I'm actually kind of glad, because figuring out Hx for eight newbies would have been a stone bitch.<br><br>But, all the sheets are ready to go, so I can get together with three or four and run a smaller game depending on who's around. Same world same area, just doing different things in different places towards the same ultimate goals.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [AW:Desert's On Fire] The OOC Is On Fire</strong><br>
				Post by: <strong>Shjade</strong> on <strong>28-06-2013, 05:00:06</strong>
			</dt>
			<dd class="postbody">
				Ah, the curse of the overpopular game.
			</dd>
		</dl>
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