Daengean wars character thread
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: Sir Wolfgang on 17-02-2009, 08:15:36</h2>
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				Title: <strong>Daengean wars character thread</strong><br>
				Post by: <strong>Sir Wolfgang</strong> on <strong>17-02-2009, 08:15:36</strong>
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				&nbsp;hey guys, here's the template for your character profile. Be sure to fill it out; I'll link it in the starter thread. I'm also gonna fill it out for Aren.<br><br><br>Name: Aren Tobak<br><br>PHYSICAL APPEARANCE:<br>Age: 24<br><br>Eye Color: Clear Blue<br><br>Weight: 180 lbs<br><br>Height: 6'0<br><br>Type of body/build: athletic<br><br>Skin tone: Light<br><br>Distinguishing Marks: slight scar above right eyebrow.<br><br>Shape of face/Predominant feature:Jawline very distinguished<br><br>Jewelry:None<br><br>Other accessories:<br><br>Grooming: Clean shaven most of the time, occaisional facial scruff.<br><br>Describe Hairstyle: Mid length sandy blonde, in a perennial state of touseled-ness<br><br>Natural Hair Color:Sandy Blonde<br><br>THE PAST:<br>Type of childhood:Fairly happy, nothing of note.<br><br>Most important childhood event that still affects him/her:Being put into the Midlothlian military at age 12. He never quite figured out how to make friends<br><br>Did s/he like school? Why or why not? He loved school, particularly classes that involved logic and reason.<br><br>First sexual experience?: Sophmore year of high school, Jessica Carmichael<br><br>First (romantic) love?: Jessica Carmichael<br><br>Major accidents or traumas? Deaths of Jessica and Balix.<br><br>Religion? None<br><br>Degree of Religious Practice:<br><br>FAVORITES:<br><br>Color:Blue<br><br>Music: Jazz, particularly Louis Armstrong.<br><br>Food:Cajun<br><br>Literature: Reads the classics.<br><br>EVERYDAY BEHAVIOR / HABITS:<br>Personal Habits: Smoking, Drinking, Drugs, Gambling, Sex?: Sex sometimes, none of the others<br><br>Morning Routine: Gets up, turns on Satchmo (Armstrong), showers, brushes teeth.<br><br>Talents:Strategy<br><br>Unskilled at: Hand to hand combat, outside of mechs<br><br>RELATIONSHIPS WITH OTHERS:<br>How does character relate to others?: Extremely suave with women, always knows what to say. Chummy with most men, but mostly Max.<br><br>How in general is s/he perceived by...<br>Strangers? Witty, clever, occaisionally awkward.<br>Friends?: Loyal and witty<br>Other family members? Minimal interaction with his family, since he's fighting a war and all.<br>The opposite sex?: Suave, debonair, charming<br>Children in general?<br>Authority? (police, politicians, attorneys, doctors, etc.): Not a wonder boy, but not quite Max either<br><br>MENTAL ATTITUDE/PERSONAL BELIEFS:<br>Optimist or pessimist:Realist<br><br>Introvert or extrovert: Varies, depending on the person<br><br>Personal philosophy:No real philosophy<br><br>If granted one wish, what would it be? Why?<br><br>Psychological issues (e.g. phobias,<br>depression, paranoia, narcissism, etc.)? Has deep seeded attachment to his soldiers, hates to lose them. Will obsess over the loss of his squad members to the point where it can affect his job performance.<br><br>Does s/he believe in fate or destiny? Is s/he superstitious? No, and no<br><br>Character's greatest strength<br>(whether s/he sees it as such or not):Confidence<br><br>Character's greatest flaw<br>(whether s/he sees it as such or not): Overly attached to his squadron.<br><br>Character's chief vulnerability/soft spot: Loss of life.<br><br>Is this vulnerability obvious to others? No<br><br>Quirks:Has to have jazz on in the cockpit, loves to sing along while fighting, particularly to Sinatra and Dean Martin.<br><br>How does s/he react to a crisis?:Calm, strategic analysis.<br><br>How character reacts to change:Analyzes the change, and determines its value<br><br>Whom does s/he secretly admire, and why?: Max, for his ability to extricate himself from any situation<br><br>Who was his/her biggest influence, and why?:His father, a general in the Midlothlian army.<br><br>Who's the most important person<br>in his/her life right now, and why?: <br><br>SELF-PERCEPTION:<br>One word self description:Smooth<br><br>What's his/her favorite physical feature?:His eyes<br><br>What about least favorite?:His hair won't stay put<br><br>Are these realistic perceptions? If not, why not?:Fairly realistic.<br><br>How does s/he think others perceive him or her?:Unsure how others percieve him.<br><br>History: Born to a poor family, Aren Tobak distinguished himself from an early age. His propensity for strategy landed him in the Middie Mech corps at the age of 12, where he successfully planned the invasion of Turian. He moved up the ranks quickly, as his strategic prowess was matched only by his piloting ability. By the time he was 16, he had been promoted to the Shadows, where his ability to customize mechs would be better suited. It was here that he fell in love with Jessica Carmichael, a fellow pilot, only to watch as she was destroyed in the Second Turian War. Since then, he has loved many women, but cannot bring himself to commit to a relationship, for fear that he will lose them as well. By age 20, he was CO of the Shadows, and his mech, nicknamed Gareth (no relation to the Code Geas mech), was the stuff of legend. Fully equipped to deal with any combat situation, Tobak finds he has trouble with social conflict, often retreating into his quarters with his beloved Louis Armstrong music to regroup. He has never really had a true friend, although he is hopeful that Max could be the first. As different as they are, the two men have a connection that cannot be explained or rationalized.<br><br>His relations with the female members of the squad are romantic, to the point of downright sensual. He will flirt with any woman he comes across, but in a non-threatening manor that puts them at ease, and allows for him to remain friends with them should his advances fail (they rarely do). <br><br>MECH<br>Nickname: Gareth<br><br>Class: MiM 359 MAW<br><br>Loadout:<br>Shoulder mounted rocket pods, one on each shoulder. Energy sword attached to back, kept at all times and all missions. All hardpoints can hold weaponry, but varies depending on the mission. Weaponry includes twin forearm blades, handheld plasma rifle, twin "Boomer revolvers" (revolvers that fire explosive rounds), long range sniper rifle, quad rocket pods that can be attached to hips, shoulders and back, and an experimental plasma cannon, which will fire mortar like rounds of plasma, and is attached to the back.<br><br>Special equipment: Aren's 359 is equipped with a full tactical system, allowing him to view the entire battlefield and make any kind of strategic adjustments that need to be made. He has installed a full sound system, allwing him to enjoy his music in battle. Because of the extra heat generated by the tactical systems, Aren has installed a fluid system designed to keep his suit from overheating.<br><br>Appearance: Aren's 359 is slightly more streamlined than the usual model, as he has modified the armor to maximize mobility and protection. However, more armor can be added (at the sacrifice of agility) in assaults and other situations where it is necessary. Aren has painted his mech red, with a green stripe across the torso in homage to the Orkney clan of Arthurian mythology.<br><br>History: Gareth is barely recognizeable, when compared with stock 359's, due in large part to Tobak's extensive modifications. It has been his craft since the second Turian War. It is one of the most decorated mech in the Midlothlian force, and has become the stuff of legends outside of the Shadows.<br><br>Tobak's mech, nicknamed Gareth, is hardly recognizeable as any sort of mech with the changes he has made to it. It can be customized to fit the mission specs, although it typically carries shoulder-mounted turrets and a sword. It is a fairly agile mech, but has enough armor to withstand a fair amount of damage. It is equipped with a special program to allow Tobak to see the battlefield as a whole, allowing him to make tactical decisions on the fly. A fully equipped stereo system allows him to listen to his music during battle, while the chassis is painted a red color, with a green stripe traveling across the chest area.<br><br>Feel free to answer this so we can know your char better!<br>
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				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Destiny Ascension</strong> on <strong>17-02-2009, 08:47:46</strong>
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				(http://i141.photobucket.com/albums/r60/KristieAndreaParker/Stokes.jpg)<br>Name: Keira Stokes "Stokes"<br><br>PHYSICAL APPEARANCE:<br>Age: 23<br><br>Eye Color: Blue<br><br>Weight: 123Lbs<br><br>Height: 5'5''<br><br>Type of body/build: Thin<br><br>Skin tone: Lightly Tanned, Caucasian<br><br>Distinguishing Marks: Birthmark shaped like a strawberry behind her right ear<br><br>Shape of face/Predominant feature: Cute, slightly round face<br><br>Jewelry: Silver religious and sentimental necklace<br><br>Other accessories: Sunglasses<br><br>Grooming:<br><br>Describe Hairstyle: Shoulder length, long strands of bangs to the side of her face, ponytail.<br><br>Natural Hair Color: Light Brown<br><br>THE PAST:<br>Type of childhood: Devoted mother/strong but caring father, later self-raising after her parents died, took on a motherly role at a young age.<br><br>Most important childhood event that still affects him/her: When her parents both died in the span of a month.<br><br>Did s/he like school? Why or why not? She loved school, she was good at it and it gave her a chance to be a teenager instead of a mother.<br><br>First sexual experience?: Junior Year, Justin Arnold<br><br>First (romantic) love?: Justin Arnold<br><br>Major accidents or traumas? Near-drowning at the age of 14<br><br>Religion? No official religion, believes in a God but no specific version.<br><br>Degree of Religious Practice: None<br><br>FAVORITES:<br><br>Color: Sky Blue<br><br>Music: Uplifting<br><br>Food: Homestyle, Greek or Italian<br><br>Literature: Action Adventure/Romance/Mystery<br><br>EVERYDAY BEHAVIOR / HABITS:<br>Personal Habits: Light Drinking, moderate masturabtion, very light sexual activity.<br><br>Morning Routine: Wake up, stretch, work out, shower, dress, breakfast, off too morning duties as necessary.<br><br>Talents: Tactics, Amphibious/Ground assault, Infantry Combat, medical care.<br><br>Unskilled at: Marksmanship, <br><br>RELATIONSHIPS WITH OTHERS:<br>How does character relate to others?: Cheerful and trusting with friends, cheerful but wary of strangers, distrusting of complete strangers but hides that behind cheerfulness. <br><br>How in general is s/he perceived by...<br>Strangers? Cheerful, upbeat<br>Friends?: Loyal and flirty<br>Other family members? Proective, sometimes overly-so, very motherly.<br>The opposite sex?: Flirty, very outgoing, seductive<br>Children in general? Funny, silly, goofy.<br>Authority? (police, politicians, attorneys, doctors, etc.): Obediant and loyal, but sometimes a temper.<br><br>MENTAL ATTITUDE/PERSONAL BELIEFS:<br>Optimist or pessimist:Optimist<br><br>Introvert or extrovert: Extrovert<br><br>Personal philosophy: Rationalism<br><br>If granted one wish, what would it be? Why? Have her parents back, have her family reunited including her brother, whom is deceased.<br><br>Psychological issues (e.g. phobias,<br>depression, paranoia, narcissism, etc.)? Motherly connection to fellow soldiers, feels personal responsibility for failures regardless of her part in them.<br><br>Does s/he believe in fate or destiny? Is s/he superstitious? Yes and no<br><br>Character's greatest strength<br>(whether s/he sees it as such or not): Devotion to her friends/Loyalty to the Army<br><br>Character's greatest flaw<br>(whether s/he sees it as such or not): Overprotective<br><br>Character's chief vulnerability/soft spot: Will do anything for someone in need, within the boundaries of self-preservation<br><br>Is this vulnerability obvious to others? Yes<br><br>Quirks: Almost <br><br>How does s/he react to a crisis?: Quick thinking, collected and cool.<br><br>How character reacts to change: Uneasily but goes with the flow, follows orders.<br><br>Whom does s/he secretly admire, and why?: No one at this time<br><br>Who was his/her biggest influence, and why?: Her Brother, a deceased Captain in the Midlothlian army.<br><br>Who's the most important person in his/her life right now, and why?: Her younger sister, because her younger sister is currently the legal guardian of the rest of her family and their main source of income.<br><br>SELF-PERCEPTION:<br>One word self description: Happy<br><br>What's his/her favorite physical feature?: Her legs<br><br>What about least favorite?: Her arms<br><br>Are these realistic perceptions? If not, why not?: Yes<br><br>How does s/he think others perceive him or her?: Very confident and sometimes <em>too</em> happy.<br>History: Keira Stokes in the oldest of 3 daughters in a small family of 6, including her mother and older and younger brothers. Her father died shortly after her youngest sister, whom is 14, was born and her mother only a few years following her father. At the young age of 15, Keira was forced to take on the role of mother and supporter for her younger siblings, as her older brother had several jobs before he was 17 to support the family.<br><br>When Keira was 18, her youngest sister and brother were taken into state custody by the government when her brother enlisted for the war. Keira followed shortly after, achieving high marks during training, coupled by her high grades in schooling before enlisting. Keira has a natural ability to make others feel confident, and also to inspire determination through her naturally cheerful attitude and outlook on life. A devoted optimist, Keira rarely finds anything she cant make positive in some way.<br><br>When she was 21, Keira learned her brother had been killed in battle. Struck by this hardship, Keira was quickly relieved to hear her younger sister, whom is 20, took her youngest siblings in as legal guardian. With her family safe for the time being, Keira continued to make a name for herself until she was selected for the Shadow Blades.<br><br>Appearance: Keira is noticably small, but comfortably so in situations where stealth are viable options. Her body is moderately petite, though she has some nociable muscles around her arms, legs and abdomin. She has shoulder length brown hair which she keeps in a pony tail almost all the time, and her bright blue eyes are well set in her bright complexion and moderately tanned skin.<br><br>Personality: Keira is an unbreakably cheerful and devoted person. Shes cause based, thinking more about the big picture regarding her actions rather than the short term. Even so, she is a bleeding heart sympathist when it comes to others, and will often go out of her way to help someone in need, though rarely beyond the point of simple caring. Even though shes often found helping or trying to help, Keira is still duty-bound like her brother was and rarely will go out of her way in assistance. Sometimes she will focus to keep herself not directly involved, but will alter the outcome of things if she can, trying to keep herself away from whatever happens.<br><br>---------------------------<br><br>Mech name: 'Sunny'<br><br>Model/class: M178 'Land Whisper' Z1 LAW<br><br>Head: 'Onlooker' GPS and RADAR Systems<br>Back: Mounted M88-Plasma ADCM(Active Defense Counter-Measures)<br>Shoulders: 'Onlooker' RPS and RADAR Sub-tracking and lock systems<br>Forearms: M-Tech 120mm Rocket Pods(x4 tubes each arm)<br>Hands: Quad-M85 'Big Willy' Gatling Machineguns<br>Torso: GNC-30 'Ninja' Cloaking and stealth system<br>Hips: None<br><br><br>Special Equipment: GNC-30 'Ninja Cloaking and Stealth System - Uses advanced counter-tracking software and hardware to render the mech invisible to radar and tracking systems. Also uses highly advanced filtering camera systems to give the mech a nearly invisible appearance when activated. Requires substantial amounts of energy and power to run, can only be used for up to 10 hours before running the risk of shorting out or overheating.<br><br>Quad M85 'Big Willy' Gatling Guns - Using state of the art bullet and firing mechanism technology, the M85 'Big Willy' quad barrel gatling cannons fire a long series of rounds, including Armor piercing, incindiary and high explosive. Most common rounds are the Armor Piercing, as they create much less heat and strain on the weapons systems. Using a lock and fire system, the gatling cannon can fire up to 5000 rounds a minute with 98% estimated accuracy and .30% chance of a misfire or backfire. <br><br>Mounted M88-Plasma ADCM - The M88 ADCM Systems are a series of small radar and sonar trackers on the body of the mech, feeding atmospheric and geographical data to the supercomputer mounted on the back. The system uses advanced technology to feel out and track data information regarding missiles or rockets fired at the mech. It automatically locks any radar or heat guided missile destined for the mech, and also can be set to scramble radar signals, though this can affect friendlies and also may result in overheating if used for more than 20 minutes. The ADCM, once it tracks an enemy missile or rocket, fires a short burst of Plasma energy at the projectile with 99.2% accuracy and a .0213% fail rate. The plasma coats the missile or rocket and burns through to the computer systems, tracking system, flight system or if all else fails it heats up the fuel causing catastrophic failure. Estimated time between launch, tracking and target destruction under 4 seconds. Maximum range is 3.5 miles, 6 if elevated above target.<br><br>Description: Keira's custom, mostly self-built Sunny is the salvaged and restored product of an abandoned and slightly damaged M187 'Land Whisper'. The stealth and weapons systems were standard on the recon mech, but Keira upgraded and tinkered with everything personally. The defense system is of her own doing, and the weapons tracking and lock systems are much the same. She has it refinished in a dark green finish, with the inside painted light blue and the seat coated in fluffy pink softness. <br><br>History: Unknown history before Keira stumbled across it before she joined the Shadow Blades, it was assumed it malfunctioned and broke down with the former pilot abandoning it, though Keira isn't sure. She's fixed it up herself over the years, adding modifications and upgrades as she saw fit, mostly with her own money but Keira is one hell of a scavenger, and even managed to find some of the current parts herself. Although the stock model M187's look generally the same, they are not usually that well armed and cant turn basically invisible and stay silent for upwards of 10 hours. 
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				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Sir Wolfgang</strong> on <strong>17-02-2009, 08:58:39</strong>
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				Welcome, feel free to post in the game now!
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				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Kroduk</strong> on <strong>17-02-2009, 09:36:52</strong>
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				<strong>Name:</strong> Maximilian (Max) Engel<br><br><strong>PHYSICAL APPEARANCE: <br>(http://i146.photobucket.com/albums/r263/Kroduk/Characters/Max.jpg)<br>(Eh, close enough.)<br><br>Age:</strong> 26<br><br><strong>Eye Color:</strong> Mismatched green (left) and blue (right)<br><br><strong>Weight:</strong> 190lbs<br><br><strong>Height:</strong> 6'2"<br><br><strong>Type of body/build:</strong> lean<br><br><strong>Skin tone:</strong> Difficult to tell. Tanned.<br><br><strong>Distinguishing Marks:</strong> A large number of tats and scars.<br><br><strong>Shape of face/Predominant feature:</strong> Long face, somewhat prominent nose.<br><br><strong>Jewelry:</strong> several piercings, dog tags<br><br><strong>Other accessories:</strong> Various assorted 'hair styles'<br><br><strong>Grooming:</strong> Bathes occasionally<br><br><strong>Describe Hairstyle:</strong> Varies. Max is bald due to a series of 'accidents' and so has had sockets implanted in his skull, already mostly metal anyway, to screw in assorted shaped bits of metal. His favorite is the red liberty spike mohawk he usually wears for good luck before a mission. <br><br><strong>Natural Hair Color:</strong> Red.<br><br><strong>THE PAST: <br>Type of childhood:</strong> Military brat.<br><br><strong>Most important childhood event that still affects him:</strong> Martyrdom of his father, Gustav. Max finds it difficult to live in the shadow of a hero.<br><br><strong>Did he like school? Why or why not?</strong> HELL no. They wouldn't let him make music or blow stuff up.<br><br><strong>First sexual experience?</strong> Let's see... Alice? Or was it Samantha...<br><br><strong>First (romantic) love?</strong> N/A<br><br><strong>Major accidents or traumas?</strong> Too many to list. Mostly mech related, though his current state of baldness is due to a pyrotechnical malfunction at a concert he went AWOL to see.<br><br><strong>Religion?</strong> Gunz and money<br><br><strong>Degree of Religious Practice:</strong> As often as possible<br><br><strong>FAVORITES:</strong> <br><br><strong>Color:</strong> Flame red<br><br><strong>Music:</strong> Hardcore industrial<br><br><strong>Food:</strong> Anything he doesn't have to make himself.<br><br><strong>Literature:</strong> HA!<br><br><strong>EVERYDAY BEHAVIOR / HABITS: <br>Personal Habits: Smoking, Drinking, Drugs, Gambling, Sex?</strong> Yes.<br><br><strong>Morning Routine:</strong> Wake up, roll over, go back to sleep, wake up, insert hair, begin explosions<br><br><strong>Talents:</strong> Percussion, both explosive and musical.<br><br><strong>Unskilled at:</strong> Social interaction, survival.<br><br><strong>RELATIONSHIPS WITH OTHERS: <br>How does character relate to others?</strong> Not very well, unless they're drunk or musicians. Or drunk musicians!&nbsp; ;D<br><br><strong>How in general is he perceived by... </strong> <br><strong>Strangers?</strong> wtf?<br><strong>Friends?</strong> wtF?<br><strong>Other family members?</strong> An embarrassment.<br><strong>The opposite sex?</strong> WtF?<br><strong>Children in general?</strong> *SKREEEEEM*<br><strong>Authority?</strong> (police, politicians, attorneys, doctors, etc.) WTF!?<br><br><strong>MENTAL ATTITUDE/PERSONAL BELIEFS: <br>Optimist or pessimist:</strong> Generally optimistic<br><br><strong>Introvert or extrovert:</strong> Ranges between the two, can be a bit bipolar at times<br><br><strong>Personal philosophy:</strong> "If I can't drink it, shoot it, headbang to it, or screw it, why should I care?"<br><br><strong>If granted one wish, what would it be? Why?</strong> A bigger drum kit. You can /always/ use a bigger drum kit.<br><br><strong>Psychological issues?</strong> Mild depression, low sense of self-worth, both easily pushed aside by a good adrenaline rush. Sheer insanity, however, remains.<br><br><strong>Does he believe in fate or destiny? Is he superstitious?</strong> Nah.<br><br><strong>Character's greatest strength:</strong> Unpredictability<br><br><strong>Character's greatest flaw:</strong> Unpredictability<br><br><strong>Character's chief vulnerability/soft spot:</strong> A bit scared of women<br><br><strong>Is this vulnerability obvious to others?</strong> If they know what to look for.<br><br><strong>Quirks:</strong> Tons<br><br><strong>How does he react to a crisis?</strong> Shoot it<br><br><strong>How character reacts to change:</strong> Shoot it<br><br><strong>Whom does he secretly admire, and why?</strong> His father (He'd never admit it) because of his sacrifice. It's why he pushes himself beyond his limits.<br><br><strong>Who was his/her biggest influence, and why?</strong> See above.<br><br><strong>Who's the most important person in his life right now, and why?</strong> Aren. He's the once givin' orders.<br><br><strong>SELF-PERCEPTION: <br>One word self description:</strong> totallyawesomesupercoolepicdeathmachine is one word, right?<br><br><strong>What's his/her favorite physical feature?</strong> His abs<br><br><strong>What about least favorite?</strong> Nose<br><br><strong>Are these realistic perceptions?</strong> More or less. His abs are pretty rockin', but his nose is kinda hawkish<br><br><strong>How does he think others perceive him or her?</strong> Varies by mood. At times he's THE shit. Other times he's just shit.<br><br><br><strong>ASPIRATIONS/THOUGHTS OF THE FUTURE:</strong> <br><strong>Short term goals:</strong> Blow up enemy mechs<br><br><strong>Long term goals:</strong> blow up even more enemy mechs<br><br><strong>How does he plan to accomplish these goals?</strong> Shooting 'em, mostly.<br><br><strong>How will others be affected?</strong> Bad guys die, good guys live<br><br><strong>What event does he most fear?</strong> Total incapacitation. Max has no fear of death, but the thought of being helpless terrifies him.<br><br>What does he actively work to gain, keep or protect?: His reputation<br><br><strong>Bio:</strong> Maximilian comes from a long line of war heroes and military brass. As such, his future has always been in mechs, from the moment he was born an Engel. Instead of resenting his fate as others might, Max embraced it with open arms and a savage grin.<br><br>His father died when Max was very young, Holding back an entire wing of enemies long enough for a military hospital to be evacuated. The boy took his father's death hard, eventually shutting himself off from most emotion and throwing himself into his training. It was this fervor that put him consistently in the top ranks of combat trails and simulations. Eventually, the high level brass took notice of Max and put his madness to work for them, putting him in an experimental four-armed mech. The mechanics were simple enough at first, moving the two arms on either side as one and firing both at the same time. When the links and limiters were removed, however, the bio-feedback of two extra appendages surging through the neural interface blasted Max's brain and drove him over the edge.<br><br>He regained consciousness several months later and half a dozen systems away, clinging to life by a thread, his body shredded and mind fractured. Engel was 14.<br><br>Five years, and hundreds of hours of surgery and therapy later, Max clambered back into the cockpit.<br><br>Not long after, his battlefield 'heroics' caught the eye of one Aren Tobak...<br><br><strong>Appearance:</strong> Max is tall and lanky with a rather large, hawklike nose. He doesn't remember what color his hair originally was, but it's currently flame red and spiked up in a mohawk that looks like it could kill someone. His goatee is also red, though it looks a great deal more natural. His eyes add to the chaos, one eye a vivid emerald green, spattered with silver flecks within that sometimes move in times of stress, and other vein blue. He generally wears loose cargo pants and a cloth shirt with ripped off sleeves. On his large feet, he boasts huge black boots with metal bits bolted on. It doesn't look like he should even be able to move with those monstrosities at the end of his legs. Several more chains adorn his pants, dangling down past his knees before coming back up and attaching somewhere else. <br><br>He sports several tattoos and piercings, the most noticeable of which is a chain running from his nose to his left ear, and tattoed black flames that cover his scalp. He has two silver studs in his left eyebrow and three spikes poking out from the bottom of his lower lip. His left arm is completely covered in a 'sleeve' of seemingly random images of death and carnage with four symbols that appear to be runes on his knuckles. A long, vicious looking snake coils this way and that through the sleeve, terminating at the back of his hand with an open mouthed serpent's head, the snake's red eyes the only color on his entire arm. His right has only similar knuckle runes, nothing on the arm. Covering his back is a giant skull with black, batlike wings, superimposed over an iron coffin. His left pec has been branded by his family emblem, a screaming skull with a stylized "E" on its forehead. Both nipples are pierced by small rings. <br><br>Max's teeth have been removed and replaced with stainless steel. Several of them have been ground down to vicious looking points. <br><br><strong>Personality:</strong> Soldiers for generations, the youngest of the Engels takes after his father in that whatever it takes to get just a bit more money, he'll likely do. He loves ink, and does most of his himself. If it'll get him a few bucks, he'll likely do anyone else too. <br><br>He's crazy. Absolutely crazy, but in a fun way. He'll do most anything he's dared to, and cackles like a maniac at inopportune times. He's got a musicians heart, to the point of having small speakers surgically implanted in his outer ear with wires running down inside his neck to a jack just above his hip. While this is convenient, the volume is rather limited. For this reason Max spent a small fortune installing speakers and an input in his mech. This sounds system alone cost him almost as much as some of the weaponry.<br><br><strong><span style="font-size: 14pt;" class="bbc_size">~~~~~~~~~~~~~~~~MECH~~~~~~~~~~~~~~~~</span></strong><br><br><strong>Mech name:</strong> "BerzerK"<br><br><strong>Model/class:</strong> M1 "Gunslinger" Experimental Heavy Armored Walker<br><br><strong>Loadout:</strong> <br><em>Head:</em> <br><em>Back:</em> Beam rifle (Slung)<br><em>Left Shoulder:</em> Medium missile pod<br><em>Right Shoulder:</em> Medium missile pod<br><em>Forearms:</em><br><em>UR Hand:</em> Light plasma pistol / Power claw<br><em>UL Hand:</em> Light plasma pistol / Power claw<br><em>LR Hand:</em> Underslung Heavy Rotary Cannon / Power claw<br><em>LL Hand:</em> Underslung Heavy Rotary Cannon / Power claw<br><em>Torso:</em> <br><em>Hips:</em> Small rocket pods<br><br><br><strong>Special Equipment:</strong> Backup shield generator, additional short range sensor arrays, totally awesome sound system.<br><br><strong>Description:</strong> The Berzerk is a monster of a mech covered with several layers of thick armor plating and reenforced joints. The legs, especially, stand out as larger than the average Heavy mech due to the weight of the extra limbs and the stresses of firing multiple "handguns" at once.<br><br>Standing out even more than the arms, however, are the decorative touches of the pilot to the exterior. The mech has been painted solid black with "tattoos" matching Max's emblazoned in bright red on its upper right arm, knuckles, body, and head. He has also taken the liberty of stringing a several ton industrial chain from where the mech's nose would be to the left side of its head, as well adding a distinctive crest of spikes atop the machine to match his own.<br><br><strong>History:</strong> The Gunslinger&nbsp; is the first, and possibly the last, of its kind. An experimental Heavy class mech that is largely standard, save for having two additional arms. While this increases versatility, controlling extra appendages is highly stressful to the pilot's brain, often resulting in mental degredation and psychological trauma. One such subject managed to escape the facility with Gunslinger and psyche mostly intact, if a bit worse for wear. The Berzerk was often reported taking part in both large scale battles and minor conflicts until it was finally tracked to a small planetoid labelled only SC7Y-1, the only celestial body in orbit around a dying star far from the front lines. There it was enlisted into an elite squad with only token resistance. The Berzerk is the only known Gunslinger in operation, though the fate of the other prototypes is unknown.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Karma</strong> on <strong>17-02-2009, 09:54:56</strong>
			</dt>
			<dd class="postbody">
				(http://img.photobucket.com/albums/v322/kobiyashi/c52f68c863f47a0ad2234539bb20f2ed.jpg)<br><strong>Name:</strong> Leona Heidern<br><strong>Age:</strong> 22<br><strong>Eye Color:</strong> Turquoise<br><strong>Weight:</strong> 140 lbs<br><strong>Height:</strong> 5'9"<br><strong>Type of body/build:</strong> Fighter<br><strong>Distinguishing Marks:</strong> Jagged scar between breasts<br><strong>Jewelry:</strong> Simple gold earrings, nipple studs<br><br><em>THE PAST:</em><br><strong>Type of childhood:</strong> Lived under the shadow of her father, a highly decorated Admiral.<br><strong>Most important childhood event that still affects him/her:</strong> Winning first place in the planet-wide Krav Maga contest at the age of 14, and her father not being there.<br><strong>Did she like school:</strong> Leona never had to do anything in school, because she passed despite doing nothing, thanks to her father. She has no opinions on it.<br><strong>First sexual experience?:</strong> Age 13, another girl on her Krav Maga team.<br><strong>First (romantic) love?:</strong> None<br><strong>Major accidents or traumas?:</strong> Killing a teammate during a full-contact spar.<br><strong>Religion?:</strong> None<br><br><em>FAVORITES:</em><br><strong>Color:</strong> Black<br><strong>Music:</strong> Classical, particularly Pachelbel's Canon.<br><strong>Food:</strong> American<br><strong>Literature:</strong> Trashy romance, for comedic value<br><br><em>EVERYDAY BEHAVIOR / HABITS:</em><br><strong>Personal Habits:</strong> Casual sex, exercise, chess, staring<br><strong>Morning Routine:</strong> Wakes up, does morning exercises, eats a gigantic breakfast, showers.<br><strong>Talents:</strong> Rearranging your face<br><strong>Unskilled at:</strong> Long term thinking, diplomacy, "romance"<br><br><em>RELATIONSHIPS WITH OTHERS:</em><br><strong>How does character relate to others?:</strong> Very blunt, displeased with social "dancing"<br><br>How in general is s/he perceived by...<br><strong>Strangers?:</strong> Harsh, violent<br><strong>Friends?:</strong> Fiercely loyal, protective, giving<br><strong>Other family members?:</strong> Ignored by parents, no siblings<br><strong>The opposite sex?:</strong> Gorgeous, intimidating<br><strong>Children in general?:</strong> Scary<br><strong>Authority?:</strong> Useful bodyguard, obedient subordinate<br><br><em>MENTAL ATTITUDE/PERSONAL BELIEFS:</em><br><strong>Optimist or pessimist:</strong> Realist<br><strong>Introvert or extrovert:</strong> Introvert<br><strong>Personal philosophy:</strong> Work for it<br><strong>If granted one wish, what would it be? Why?:</strong> Love. She's a romantic, even if she sucks at it<br><strong>Psychological issues?:</strong> Need to be acknowledged and praised, even if she doesn't show it<br><strong>Does she believe in fate or destiny? Is s/he superstitious?:</strong> No<br><strong>Character's greatest strength:</strong> Determination<br><strong>Character's greatest flaw:</strong> Stubbornness<br><strong>Character's chief vulnerability/soft spot:</strong> Reprimands<br><strong>Is this vulnerability obvious to others?:</strong> Only to the very perceptive<br><strong>Quirks:</strong> Occasionally spaces out completely and reacts to nothing, doesn't seem to have any belongings other than clothes<br><strong>How does she react to a crisis?:</strong> Kill it with fire<br><strong>How character reacts to change:</strong> With hesitance and reservation<br><strong>Whom does she secretly admire, and why?:</strong> Her father, for his greatness.<br><strong>Who was her biggest influence, and why?:</strong> Her father, by forcing her to make her own way.<br><strong>Who's the most important person in his/her life right now, and why?:</strong> She has no one special to her.<br><br><em>SELF-PERCEPTION:</em><br><strong>One word self description:</strong> Strong<br><strong>What's her favorite physical feature?:</strong> Abs<br><strong>What about least favorite?:</strong> Chest scar<br><strong>Are these realistic perceptions?:</strong> Yes<br><strong>How does she think others perceive him or her?:</strong> Unimportant<br><br>(http://mahq.net/mecha/gundam/gff/f90ii.jpg)<br><strong>Model/class:</strong> GF14-NJ Burning Gundam CQCB (Close Quarters Combat Biped)<br><span class="bbc_u"><strong>Loadout:</strong></span> <br><strong>Head:</strong> Anti-personnel vulcan cannons<br><strong>Back:</strong> Jump pack w/ beam saber and beam pistol docks for storage and recharging<br><strong>Shoulders:</strong> n/a<br><strong>Forearms:</strong> (Left) Pop-out tribarrel antitank cannon, (Right) beam shield projector<br><strong>Hands:</strong> "Burning" system<br><strong>Torso:</strong> n/a<br><strong>Hips:</strong> Ammo canisters<br><strong>Calves:</strong> Vibroknife sheaths<br><strong>Special Equipment:</strong> Magnetic-coated joints, enhanced cooling system, boost system customized for bursts of speed rather than long burns<br>Description: (coming soon)<br>
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			<dt class="postheader">
				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>dready</strong> on <strong>18-02-2009, 01:55:42</strong>
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			<dd class="postbody">
				(http://i180.photobucket.com/albums/x43/i-am-a-dreadnaught/Anime-6.jpg)<br><br>Name: Shizen Jouzu<br>Age: 21<br>Eye Color: Brown<br>Weight: 150 lb.<br>Height: 5' 7"<br>Type of body/build: Slim Fighter/Athlete<br>Distinguishing Marks: Black hair with Green Highlights, Bullet scar on her left wrist, Tattoo which encompasses said scar, looking like a cutlass.<br>Jewelry: None<br><br>THE PAST:<br>Type of childhood: She was an orphan who lived in adoption houses left and right, though always keeping a hold of what she could remember from her old family, even if it was her father and brothers.<br>Most important childhood event that still affects him/her: Her father being arrested, and her brother being taken away from her at the orphanage.<br>Did she like school: Yes and no. She grew up with less than average grades and barely graduated from her education, soon going to the military academy and discovering her strength in close combat. With no real urge to come out on top of her class, but yet no restraint for being the best, she tried to better herself in the areas which she would need to study through for a better future: math and science. With her studies beginning to intercede into her ability to hold her own in combat, she stopped attempting to have them separate and would study in the midst of combat, being heard reciting formulas out loud during strafe training which included distance as well as ammunition spent per square yard of her targets. Unfortunately, her skill as a combatant was limited to close and melee combat while medium ranged tactics were able to still be supported if she wasn't the one who needed to hit anything important.<br>First sexual experience?: She won't admit it, but the closest she got was making out with the sniper of her training academy squad.<br>First (romantic) love?: Ichi Gonzo, her academy squad leader and team sniper.<br>Major accidents or traumas?: See most important event.<br>Religion?: Believes that there is a higher being, but that maybe the masses control it in the first place.<br><br>FAVORITES:<br>Color: Green, Blue, Black, Red, and Silver.<br>Music: Classic and Alternative.<br>Food: Far Eastern (mostly Japanese foods like sushi)<br>Literature: Combat and War books.<br><br>EVERYDAY BEHAVIOR / HABITS:<br>Personal Habits: Tries to better herself in the academic area, though will go out to have fun with friends if able.<br>Morning Routine: Wake up, Train in a simulator, Eat Breakfast, Train some more, Study, Lunch.<br>Talents: Very Graceful with her hands.<br>Unskilled at: Long term Concentration, Almost anything outside of combat, Long range, Talking on a cell phone.<br><br>RELATIONSHIPS WITH OTHERS:<br>How does character relate to others?: Any way she possibly can. She wants to belong since she never does right off the bat, and it's given her sort of an awkward appearance when confronted with comparisons.<br><br>How in general is s/he perceived by...<br>Strangers?: Shy<br>Friends?: Confident yet Intuitive.<br>Other family members?: A fighter with almost no future.<br>The opposite sex?: However she's viewed by them.<br>Children in general?: Kind and playful.<br>Authority?: A pain.<br><br>MENTAL ATTITUDE/PERSONAL BELIEFS:<br>Optimist or pessimist: First.<br>Introvert or extrovert: First.<br>Personal philosophy: 'Do what you can before the tide comes in.'<br>If granted one wish, what would it be? Why?: Her father to be alive again. She always wanted to make him proud whilst a child, and she believes he would be if he was still alive.<br>Psychological issues?: She can't concentrate on matters at hand when they relate to her own problems.<br>Does she believe in fate or destiny? Is s/he superstitious?: Not really, though she's a dabbler into tokens that deal with beyond the grave.<br>Character's greatest strength: Close Combat/Grace<br>Character's greatest flaw: Fighting Instinct (ergo lack of intellectual knowledge)<br>Character's chief vulnerability/soft spot: Full Boar Strategy or being Overpowered.<br>Is this vulnerability obvious to others?: Possibly on the second encounter, first time is usually hidden well.<br>Quirks: Prefers to name things in the Remembrance of her Brother and Father, cannot intrude on things without permission unless told otherwise.<br>How does she react to a crisis?: Via Instincts and slight strategy.<br>How character reacts to change: She takes it in stride, unless it blocks what she can do. Then she fights for it.<br>Whom does she secretly admire, and why?: Her brother. He taught her how to deal with life before he was taken.<br>Who was her biggest influence, and why?: Her father. He taught her how to live before being arrested.<br>Who's the most important person in his/her life right now, and why?: Don't know.<br><br>SELF-PERCEPTION:<br>One word self description: Animistic.<br>What's her favorite physical feature?: (Men) Dexterity (Female) Intellect<br>What about least favorite?: Overconfidence or Spoiled for either.<br>Are these realistic perceptions?: She believes so, but anyone who won't put out what they're talking will have her label them under the least favorite qualities.<br>How does she think others perceive him or her?: As a woman who doesn't know how to deal with her past, because she usually can't.<br><br>~~~~~~~~~~~~~~~~MECH~~~~~~~~~~~~~~~~<br><br>Mech name: Silent Hound (Hound for short)<br><br>Model/class: SFI Base 4 Terrain w/ Combat Modulation<br><br><span class="bbc_u">Load out:</span><br>Head: Dual Scanners (Heat and Electric)<br>Back: Stealth Generator (personal)<br>Left Shoulder: Barb Lined Grappling Digger<br>Right Shoulder: Barb Lined Grappling Digger<br>Forearms: Short Term Shield Projectors<br>R Hand: Short Blade<br>L Hand: Laz Pistol<br>L Leg: Short Blade Weapon Holster<br>R Leg: Laz Pistol Weapon Holster<br>Torso: <br>Hips: Hard Wire (wrapped with two pitons)<br>Feet: Skimmer<br><br>Special Equipment: Sound Dampeners, Lighter Armor, Replacable Panel Pieces.<br><br>Description: Shizen chose this mech due to her liking to how it allows her to fight without needing to use keypads so much, as well as having the ability to sneak around or to a target, destroy or retrieve the objective, and return to extraction without the need to shoot anyone imposed. This is highly beneficial to her since then she would be allowed to use her close combat without needing to dodge fire for so long, another one of her favorite things from this mech. On missions where camoflauge is unable to provide any sort of profit, she normally has her panels colored Black and Green, though sometimes intercedes blue when in a near-similar terrain like swamps or marshlands.<br><br>History: The 'Hound' as it's called, was meant for suicidal missions which would hold fast to the urges provided by the instinctual pilots inside. Known well for it's ability to stealth themselves for long periods of non-strenuous time, this model was more used for sabatoge instead of combat being that most standard systems are turned off which would greatly benefit the mech and pilot in combat. The Diggers were attached as standard to allow an easier climb on multiple surfaces without needing to lose their stealth in the process, though attacking with the Diggers on their own is inadvisable and only justified by last resort circumstances. The Replacable Panels on the mech are meant to allow multiple versions of coloring for camoflauge for each terrain they would need, though removing them all-together would show the full skeleton for the mech, which is rather limber and graceful, well suited for moderate to close combat. The Skimmer is a system which houses land-based mechanics that allow the mech to skim on the ground via wheels which fall back from behind the calf and are supported by an in-lock system to keep it from springing upwards during travels. This system allows for energy to be used less than during walking normally or by using flight systems since the mech can coast down hills and mountains without any power needed.
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			<dt class="postheader">
				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Kroduk</strong> on <strong>18-02-2009, 08:56:48</strong>
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			<dd class="postbody">
				This should cover it for now, if we need something more later I'll add on to it. I'll also include some examples the PC's are more than welcome, but not required, to use.<br><br>Mech name: (Personal nickname for the machine) Smashybashy, Mr. Metalface, Omega Red, etc.<br><br>Model/class: (Design template and weight class.) M1A9 "Hellhound" LAW (Light Armored Walker), J708-B "Raptor" MAW (Med arm Walker) K47 "Gunboat" HAW (You get the idea)<br><br>Loadout: (Basic weapons array over hardpoints as follows.)<br>Head:<br>Back:<br>Shoulders:<br>Forearms:<br>Hands:<br>Torso:<br>Hips:<br><br>(Note: Adding hardpoints to legs, while possible, severely strains structural integrity as well as making the mech clumsy and slow to move)<br><br>Possible loadouts include, but are not limited to: Rotary cannons, autocannons, rocket pods, missile pods, lasers, beam rifles, plasma weaponry, mortars, rpgs, an, of course, melee weapons.<br><br>Special Equipment: (Any optional devices or equipment that doesn't fit into the ordnance category) Additional inertial dampeners, long rang scanners, radar jamming equipment, etc.<br><br>Description: (Basic 'what it looks like.' As broad or detailed as you like.) The M12LRV "Warthog" LAW is smaller than most mechs with only a single hardpoint on one shoulder. It's basic humanoid form features low armor, but extraordinary swiftness and agility. The hips of this model are wider than most for added stability with backward jointed legs and large feet, one broad 'toe' splayed out in each cardinal direction. This particular machine has been modified to present a lower profile by removing the bulky 'pauldrons' and most of the armor on the arms and legs. Current paint scheme is desert camo.<br><br>History: (Anything of note or interest in the machine's past. Most junior pilots are issued standardised mechs and few can afford their own. A few inherit theirs from relatives. This force is a noteable exception to the 'standardised' military.) The "Frankenstein" is one-of-a-kind, pieced together from cannibalized bits of half a dozen different mechs. The current pilot is its fourth, and has carried on the tradition of adding something from the remains of his first kill to the mech as a trophy, mounting the mostly repaired rotary cannon of an incinerated OP-6 "Landshark" to the shouldermount of his hideous monstrosity.<br><br><br><br><br><br><br>While I've included some basic equipment and ideas, players should feel <em>more</em> than welcome to create their own mechs. These machines run on a neural interface that jacks into three tiny implanted sockets at the base of the pilot's skull. Piloting a mech manually without this interface is possible, but reaction time is slowed exponentially and weapon systems must be hand aimed and fired, making it incredibly impractical and against military regulations.<br><br>While it may be tempting to pile tons of armor and weapons on your machine, keep in mind that the more stress your mech takes, the more stress the pilot's mind takes. I, myself, am <em>incredibly</em> tempted to stick heavy weapons on every available hardpoint and then add a few extras... but my poor pilot would probably be mind wiped by the feedback, turning him into a drooling vegetable. (Not unlike he normally is after a night of hard drinking anyway.)<br><br>Feel free to come up with new hardpoints, weapons, designs, etc. Just try not to go overboard, eh? Keep gear at a sane level for your machine's weight class and try to keep machines in a generally humanoid form. Anything else tends to be detrimental to the human psyche over time. <br><br>Please PM either Wolfgang or myself with questions, ideas, suggestions, or if you're not sure about something. Or if you want to learn how to make homemade marshmallows. (*points at Wolfy*)
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			<dt class="postheader">
				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>dready</strong> on <strong>19-02-2009, 00:54:38</strong>
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			<dd class="postbody">
				(my charry's mech is in her profile section post on here, to save space. ^^)
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			<dt class="postheader">
				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Sir Wolfgang</strong> on <strong>25-02-2009, 19:58:15</strong>
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			<dd class="postbody">
				Hey everyone, I just wanted to let you know that we're probably going to get this thing going either today or tomorrow. Also, if anyone wants the role of second in command, our previous player backed out. If you want a promotion, just let KRo or I know, and its yours! I'm also opening the role up to the general public, so act fast!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Zakharra</strong> on <strong>03-03-2009, 20:13:28</strong>
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			<dd class="postbody">
				Name: Mhegan Arnoke<br><br>PHYSICAL APPEARANCE:<br>Age: 25<br><br>Eye Color: green cybernitic eye implants.<br><br>Weight: 110 lbs<br><br>Height: 5'2"<br><br>Type of body/build: slim, athletic<br><br>Skin tone: dark (deep tan)<br><br>Distinguishing Marks: faint scars around her eyes from old surguries and two faint hard circular disks at the sides of her forehead, under the skin. Her eyes are not quite 'right' (cybernetic implants)<br><br>Shape of face/Predominant feature: Oval with a hawk nose.<br><br>Jewelry:None<br><br>Other accessories: <br><br>Grooming: clean and neat. <br><br>Describe Hairstyle: Long enough to reach just below her shoulders and is usually kept back in a ponytail<br><br>Natural Hair Color: Dark brown/black<br><br>THE PAST:<br>Type of childhood: Orphaned, has no idea who her parents were. Average tramatic childhood in an orphanage. <br>Most important childhood event that still affects him/her: Getting tossed into juvinile prison for a mistomener and being inducted into the military within a year after that. <br><br>Did s/he like school? Why or why not? : She likes school well enough, but hates boring teachers, classmates and jocks. <br><br>First sexual experience?: The second year of high school when drunk at a weekend party. Lost her virginity to a jock. (he boasted how bad she was, she hit him in the nuts with a bat. Hard.)<br><br>First (romantic) love?: None<br><br>Major accidents or traumas?: The jock that took her virginity when he humiliated her the next day. He'd done it on a bet. The military accident that took her eyes and the surgies to replace them with cybernetic optics.<br><br>Religion? None<br><br>Degree of Religious Practice: 'She who shoots first, dies first.'<br><br>FAVORITES:<br><br>Color:Black/blue<br><br>Music: Pop artists with several heavy metal types. occasionally the equivalent classical music of the nation. <br><br>Food: average to spicy food.<br><br>Literature: Reads tech manuals and cheap sci-fi books.<br><br>EVERYDAY BEHAVIOR / HABITS:<br>Personal Habits: Drinks occasionally, she is neat and prefers to be observing most of the time.<br><br>Sex?: Sex sometimes, none of the others<br><br>Morning Routine: Wakes, does some exercise, showers, eats breakfast, goes to her duty that day.<br><br>Talents: None.<br><br>Unskilled at: shooting hand guns, personal relationships.<br><br>RELATIONSHIPS WITH OTHERS: She is stand-offish at first, but those she considers friends she will let her guard down for. <br><br>&nbsp;How in general is s/he perceived by...<br>Strangers: Shy<br>Friends: calm, quiet, always watching...<br>Other family members: Has no family<br>The opposite sex:&nbsp; dunno. She has one night flings.<br>Children in general: Distant.<br>Authority: PITA (Pain in the Ass)<br><br>MENTAL ATTITUDE/PERSONAL BELIEFS:<br>Optimist or pessimist: A mixture of both.<br>Introvert <br>Personal philosophy: 'Fast shooters get the first shot, but often die quicker. Better to be silent and unseen than in the crosshairs.'<br>If granted one wish, what would it be? Why?: To be able to see with natural eyes.<br>Psychological issues?: Her eye implants itch and she has the occasional nightmare about a malfunction during an important mission.<br><br>Does she believe in fate or destiny: No.<br>&nbsp;Is s/he superstitious: vaguely, she has several ;rituals' she uses when she is breaking in and pilots a new mech. <br><br>Character's greatest strength: hand to hand combat (artform) and stealth work in her mech<br>Character's greatest flaw: Lack of handgun use and&nbsp; being in heavy combat. <br><br>Character's chief vulnerability/soft spot: Being involved in a romatic relationship.<br>&nbsp;Is this vulnerability obvious to others?: No. She comes across as calm or distant.<br>&nbsp;<br>Quirks: She likes to know things, complains about itchy eyes that see too much and talks about her mech's AI like a little brother. <br><br>How does she react to a crisis?: As her training directs. ie, evade and run if possible.<br>How character reacts to change: Tolerates it. Enthusiastically if she thinks it is good. <br><br>Whom does she secretly admire, and why?:No one she is willing to admit to.<br>&nbsp;<br>Who was her biggest influence, and why?: Jocks (haaates!&nbsp; &gt;:(&nbsp; ) and her military trainers.<br><br>Who's the most important person in his/her life right now, and why?: None.<br><br><br>SELF-PERCEPTION:<br>One word self description: Stone-like<br>What's her favorite physical feature?: (Men) Clean . (Female) not stupid/airheaded. <br>What about least favorite?: Overconfidence or cocky. Huge boobs for women with little brains.<br>Are these realistic perceptions?: She thinks so.<br><br>How does she think others perceive him or her?: Hopefully as a woman to be polite to and not give her any crap.<br><br>&nbsp;Mech name: Spydar<br>Model/class: *Light/Scout Vehical* SindarPynal Industries Double legged Omni-directional Gun mech. The Mk3 *Dog* Scout mech<br><br><br><span class="bbc_u">Loadout</span><br>Head: <br>Back: High powered passive/active sensor system, Mk3 20 mm beam cannon. 1 short ranged missle pod.<br>Shoulders: Anti-personnel/missle vulcan cannons. *to shoot at incoming missles and people*<br>Forearms: Anti-personal explosive panels.<br>Hands: Digger claws.<br>Torso: Small magazine for the vulcans, storage bay for 4 remotely piloted stealth drones. Armor. Anti-personnel/missle vulcan cannons<br>Hips: <br><br><br><br>Special Equipment: Inertial dampeners, long range precision scanners, radar jamming equipment, shielded engine, heavy duty shock absorbers, experimental AI,&nbsp; high end communication systems. Powerful stealth systems. 4 remotely piloted stealth remotes. <br><br>Description: The Dog, or Spyder as Mhegan calls it is a four legged walker. Vaguely dog shaped, it's a small fast machine. The head is more bug shaped with the high powerred sensors that have been stuffed into it. Anntennae of differing length poke out of it. The body is a lightweight chassise with light armor on it. A small powerful engine gives it the power to move at speed and to power the multiple sensors, communication and stealth systems. The armorment is in line with this. Sacrificing striking power for speed and swiftness. The torso holds a storage bay for 4 E-class remote stealth spy drones. The mahine is painted in a mottled gray/black/green matte radar absorbing paint.<br><br>History: The Spydar is an experimental mech. One of a proposed line of scout and light assault mech.&nbsp; Mhegan got hers as a test model. The unusual configuration (walks on all fours) requires a certain skill and the equally experimental interface and idiot savant AI. The military and company are hoping she can prove the machine and AI.&nbsp; With her mech, Mhegan was given permission to make notes and modifications as long as she documented them for later viewing.
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			<dt class="postheader">
				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Sel Nar</strong> on <strong>04-03-2009, 05:26:52</strong>
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				Name: Jalith Naryen<br><br>PHYSICAL APPEARANCE:<br><strong>Age:</strong> 28<br><strong>Eye Color:</strong> Greyish-Green<br><strong>Weight:</strong> 130 Pounds<br><strong>Height:</strong> 5'7"<br><strong>Type of body/build:</strong> Slim and Wiry<br><strong>Skin tone:</strong> Lightly Tanned<br><strong>Distinguishing Marks:</strong> Has a bullet scar roughly three inches above the navel<br><strong>Shape of face/Predominant feature:</strong> Oval face, with lips that seem just a little too wide<br><strong>Jewelry:</strong> One eyebrow stud in left eyebrow, navel barbel piercing, nipple Barbels, Clitoral Hood barbel<br><strong>Other accessories:</strong> Almost always seen with a toolbelt<br><strong>Grooming: </strong>Constantly works at being as clean as possible, when not tinkering.<br><strong>Describe Hairstyle:</strong> mid-back, dyed platinum silver, straight. <br><strong>Natural Hair Color:</strong> Strawberry blonde<br><br>THE PAST:<br><strong>Type of childhood:</strong> Single parent-family, but caring and generally happy.<br><strong>Most important childhood event that still affects him/her:</strong> Rebuilding an AFW-4 Chassis with her Father.<br><strong>Did she like school? Why or why not?</strong> Didn't mind School, but didn't really apply herself.<br><strong>First sexual experience?:</strong> None.<br><strong>First love?:</strong> She's only read about it, but has hopes.<br><strong>Major accidents or traumas?</strong> Seeing her home burn down.<br><strong>Religion?</strong> Zen<br><strong>Degree of Religious Practice:</strong> Only when repairing something.<br><br>FAVORITES:<br><br><strong>Color:</strong> Green<br><strong>Music:</strong> Industrial-Techno.<br><strong>Food:</strong> Home-made 'Comfort food' (Mac 'n Cheese, Burgers, etc)<br><strong>Literature:</strong> Zen and the Art of Motorcycle Repair, History of Warfare, Trashy romance novels.<br><br>EVERYDAY BEHAVIOR / HABITS:<br><strong>Personal Habits:</strong> Smokes rarely, Likes Playing card games for small stakes.<br><strong>Morning Routine:</strong> Gets up, brushes teeth, washes hands, gets dressed, Might have breakfast.<br><strong>Talents:</strong> Battlefield repairs and Improvised weapons<br><strong>Unskilled at:</strong> Personal Firearms, Sparring.<br><br>RELATIONSHIPS WITH OTHERS:<br><strong>How does character relate to others?:</strong> Treats everyone with the same respect that they treat her. Really doesn't care about gender.<br><br>How in general is s/he perceived by...<br><strong>Strangers?</strong> Quiet, somewhat aloof.<br><strong>Friends?:</strong> Wry sense of humour, but still quiet.<br><strong>Other family members? </strong>A bit of a black sheep for being a 'gearhead', but they're proud of her for serving.<br><strong>The opposite sex?:</strong> Most of them look at her as 'one of the guys', or as a 'grease rat'<br><strong>Children in general?</strong> Like a big child at heart, only with bits of metal stuck in her face.<br><strong>Authority?:</strong> She can work miracles with a wrench, but had been disciplined for muttering about wanting to use one on certain officers.<br><br>MENTAL ATTITUDE/PERSONAL BELIEFS:<br><strong>Optimist or pessimist:</strong> Cautiously Optimistic<br><strong>Introvert or extrovert:</strong> Introverted in Public, Extroverted in the Maintenance bay.<br><strong>Personal philosophy:</strong> 'If it isn't broken, you're not trying.'<br><strong>If granted one wish, what would it be? Why?</strong> To not need to fight, because all conflict does is hurt those involved in it.<br><strong>Psychological issues ?</strong> Scared Silly of Spiders.<br><strong>Does she believe in fate or destiny? Is she superstitious?</strong> Semi-believes in fate, but is rather superstitious when working.<br><strong>Character's greatest strength:</strong> Inability to be 'kept down' By surrounding events.<br><strong>Character's greatest flaw:</strong> Prefers to retrofit obsolete gear, rather than upgrading to new stuff.<br><strong>Character's chief vulnerability/soft spot:</strong> Gets 'Too' attached to her equipment<br><strong>Is this vulnerability obvious to others?</strong> Not particularly, unless they see her freak out.<br><strong>Quirks</strong>: Tends to chew on her nails when nervous, Uses Industrial-Metal Music as 'Jamming' by open-broadcasting it on enemy frequencies.<br><strong>How does she react to a crisis?:</strong> Panic for a few moments, then see what needs doing.<br><strong>How character reacts to change</strong>: Takes each change with aplomb, but resists actually changing as much as possible.<br><strong>Whom does she secretly admire, and why?:</strong> She's not telling.<br><strong>Who was her biggest influence, and why?:</strong> Her father, for encouraging her to learn what she wanted to learn<br><strong>Who's the most important person in her life right now, and why?:</strong> She's not telling.<br><br>SELF-PERCEPTION:<br><strong>One word self description:</strong> Perky.<br><strong>What's her favorite physical feature?:</strong> Her hands<br><strong>What about least favorite?:</strong> Her mouth<br><strong>Are these realistic perceptions? If not, why not?:</strong> yeah; she always uses her hands to tinker, so she tries to take care of them, and takes pride in what her hands do, while she thinks her mouth is too big.<br><strong>How does she think others perceive her?:</strong> A 'Wrench wench'<br><br><strong>History:</strong> Jalith is the only child of a retired Commander in the Tank Reserves who spent most of his life raising Jal after her mother died shortly after her fourth birthday. An avid learner, and encouraged to follow her own path, she decided that she loved working with her hands, and began to custom-design and build utility mechs from scrapped hulks. When she was fourteen, she was drafted by the military, who almost instantly tossed her into the Mechanics' Divisions, though she soon was transferred to the unit after an instance where she used a bisected 'mech to beat back an enemy raid upon one of the main repair hubs for the Armoured Walkers.<br><br>In her free time, she prefers a good book to company, though she occasionally indulges in her vices, smoking 'recreational substances' and gambling part of her monthly pay on occasion. Though she's not a great card shark, she's broken even more often then not, and won more often than lost. Now, she just lives one day at a time, smiling on occasion, and waiting for the day the fighting will end.<br><br><strong>Mech name:</strong> EisenSturm (Iron Storm)<br><br><strong>Model/class:</strong> AEW-Q-112 'Gepard'<br><br><strong>Loadout:</strong><br>Head: Chin-Mounted 30mm Gatling Point-defense<br>Back: 280mm 'Long Tom' Howitzer and 57mm Rotary Light AT cannon<br><br><br>Note: Quadruped Unit; Does not have Hands.<br><br><br><strong>Special Equipment:</strong> Mil-Spec GPS; Light ECM; Chassis Hardening; Reinforced Joints; All-terrain Modifications; Integrated neural Feedback helmet slaved to a balancing Gyroscope within the torso.<br><br><strong>Description:</strong> The Eisensturm is an oddity in the realm of Modern 'Mechs. The Chassis Alone has seen More years than most of the Mechs in service, as the Armoured Engineering Walker-Quad 112, Or 'Gepard' Was originally a mobile platform for Engineering units; With Four legs, a Low, squat profile, and a wide torso, the concept of retrofitting it into a Mobile Fire-Support 'Mech made perfect sense, but the concept was shelved for decades in favour of speed and mobility.<br><br>Looking like the Offspring of a De-clawed scorpion of Giant proportions and a heavy artillery Cannon, the Eisensturm is all ugly angles, extremely thick armour, and enough firepower to flatten a city block in mere minutes; It's not as fast as most 'Mechs, and it's hardly as glamourous, but the ugly Shark-grin painted on the Cockpit's 'muzzle' clearly states the 'Mech's purpose. To destroy everything it's pointed at.<br><br><strong>History:</strong> Jalith's 'Mech, was once a Civilian 'Gepard', that, as an experiment, she practically gutted and rebuilt from the ground up over several years, until her Commanders heard about her pet project, and one enterprising commander turned it into a proof of concept; that One could take a Basic Civilian Chassis designed for heavy labour, and, with the application of a few big guns and a lot of armour, could turn it into a highly mobile artillery platform that could lay down the pain at range, and at close.<br><br>The original, sanctioned modifications were the addition of nearly fifteen TONS of Layered Composite armour, covering the massive 'mech with a Minimum of twelve inches of reinforced plate, as well as the installation of the Immense 'Long Tom' Cannon that is the 'mech's primary weapon. Only after several engagements were the secondary and tertiary cannons added, the light AT cannon mounted over the Right foreleg of the 'mech was added to prevent harassing attacks from light units that Could spoil the Pilot's aim, and, with custom-made 'hotloader' Ammunition, the cannon was upgraded to a rotary type to avoid melting barrels.<br><br>Shortly afterwards, a Chin-mounted Gatling was added, as the low profile confused missile systems, but infantry were considered a threat to the comparatively delicate gearing within the ankles, so a gunship's 'Light' Gatling was appropriated and its autofire was slaved to a motion tracker. After a few... incidents, the gatling now works to pin down or shred any infantry or light vehicle its detectors 'see'.<br><br>As for how it moves, officially, it's classified, but in truth, the only new aspect of the machine is the concept of utilizing neural feedback to balance the machine instead of allowing advanced control. For a large, sturdy platform such as the 'Gepard', notable for being land-bound and already virtually impossible to knock over, an advanced neural interface would only be an extravagance, and practically the opposite of what the design Philosophy for the unit is.
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				Title: <strong>Re: Daengean wars character thread</strong><br>
				Post by: <strong>Sir Wolfgang</strong> on <strong>04-03-2009, 08:02:59</strong>
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				Hey everyone, just wanted to let you know that I've restarted the game on the same thread as before. I hope this is a good start, feel free to backtrack to before the meeting to give us some char. depth, building up through the meeting. Have fun, and I look forward to playing with all of you!
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				Title: <strong>Brixin "Brixie" Zio</strong><br>
				Post by: <strong>Krysia</strong> on <strong>24-04-2009, 11:48:07</strong>
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				<div align="center">(http://i658.photobucket.com/albums/uu304/Krysia-Kitty/Characters/Brixie03.jpg)</div><br><strong>Name:</strong> Brixin "Brixie" Zio<br><strong>Hacker Nick Name:</strong> Mirage<br><strong>Real Name:</strong> Brittany Zio<br><br>PHYSICAL APPEARANCE:<br><br><strong>Age:</strong> 23<br><strong>Eye Color:</strong>&nbsp; One Magenta, One Red (Cyberneticly corrected vison 20/40)<br><strong>Weight:</strong> 124lbs<br><strong>Height:</strong> 5'5"<br><strong>Type of body/build:</strong> Slim Athletic <br><strong>Skin tone:</strong> Pale<br><strong>Distinguishing Marks:</strong> Eyes, Tattoos and the fact she is always topless. <br><strong>Shape of face/Predominant feature:</strong> Normal slim, Eyes and Tattooed on Lipstick with a chameleon patch that change with her mood.<br><strong>Jewelry:</strong> 2" thick studded cat collar around her neck. <br><strong>Other accessories:</strong> Goggles on head with bio-hazard logo on them.<br><strong>Grooming:</strong> Very well kept. Always keeps herself clean. OCD about keeping dirt and grime from under her finger nails.<br><strong>Describe Hairstyle:</strong> Long black hair with blue and pink subtle highlights. Shorter layers in the front down past her chest, longer layers in the back down to just above her rear end.<br><strong>Natural Hair Color:</strong> Black<br><br>THE PAST:<br><br><strong>Type of childhood:</strong> Brixin was tossed from orphanage to orphanage when she was young. Her parents died and none of her living family members wanted to take her in and raise her. She had foster parents, a few of them actually, but she always ended up back at the orphanages for some reason or another. <br><strong>Most important childhood event that still affects him/her:</strong> Nothing really, she's learned to put all of that aside and not let it show by bottling her emotions.<br><strong>Did she like school? Why or why not?</strong> She didn't like school until she got into high school when she finally was able to tinker with things she enjoyed. She found school boring because she was more advance in learning then the classes. She excelled at computers and hacking.<br><strong>First sexual experience?:</strong> Aren Tobak - She did it on a dare.<br><strong>First love?:</strong> Love? What's that?<br><strong>Major accidents or traumas?</strong> Lost a hand in her old mech, had it replaced with a cybernetic one.<br><strong>Religion?</strong> None. <br><strong>Degree of Religious Practice:</strong> If giving offerings to the porcelain god counts then she does it often. <br><br>FAVORITES:<br><br><strong>Color:</strong> Magenta and Red<br><strong>Music:</strong> Anything but country<br><strong>Food:</strong> Strawberry stuffed Crepes<br><strong>Literature:</strong> Technical manuals and anything new about computers.<br><br>EVERYDAY BEHAVIOR / HABITS:<br><br><strong>Personal Habits:</strong> Brushing her hair, cleaning her finger nails, adjusting the computer on her mech, hacking into anything she can, drinking like a fish.<br><strong>Morning Routine:</strong> Wake up, beat up the alarm clock, scratch her rear heading to shower, getting partially dressed (Panties only) then going to make breakfast. When that's done she goes to tinker on the net until motivated to do anything else. <br><strong>Talents:</strong> Several martial arts including TaeKwonDo, Savate, Hip Hop kido and Aikido. Dancing is also a passion. She's incorporated these into her mech.<br><strong>Unskilled at:</strong> Singing, painting, social events, cooking, and wearing a dress/top.<br><br>RELATIONSHIPS WITH OTHERS:<br><br><strong>How does character relate to others?:</strong> Depends on how they first meet her, she might be a total bitch or a cuddly kitten. It all depends on the first impression.<br><br><strong>How in general is she perceived by...</strong><br><strong>Strangers?:</strong> Weird; she's one of the only females that goes around topless, stand offish and acts like a bitch hermit.<br><strong>Friends?:</strong> Loyal and protective of them.<br><strong>Other family members?:</strong> If she had any she knew about this might have an answer.<br><strong>The opposite sex?:</strong> They're good for making a person forget about the world for a good 4 minutes.<br><strong>Children in general?:</strong> Demon spawn.<br><strong>Authority?:</strong> Some are ok as long as they don't get in her way.<br><br>MENTAL ATTITUDE/PERSONAL BELIEFS:<br><br><strong>Optimist or pessimist:</strong> Borderline between both.<br><strong>Introvert or extrovert:</strong> Balance of both.<br><strong>Personal philosophy:</strong> "Stupid should hurt"<br><strong>If granted one wish, what would it be? Why?</strong> Wishes don't come true.<br><strong>Psychological issues?</strong> Megalomania <br><strong>Does she believe in fate or destiny? Is she superstitious?</strong> Superstitious is more like it. She can't walk under a ladder, or near a black cat, or break a mirror, or even open an umbrella inside. It's all bad luck to her.<br><strong>Character's greatest strength:</strong> Her fighting prowess and hacking talent<br><strong>Character's greatest flaw:</strong> Alcohol<br><strong>Character's chief vulnerability/soft spot:</strong> Aren Tobak<br><strong>Is this vulnerability obvious to others?</strong> No<br><strong>Quirks:</strong> Chewing bubble gum in her mech and cleaning her finger nails.<br><strong>How does she react to a crisis?:</strong> Calm cool and collected.<br><strong>How character reacts to change:</strong> She loves it, she went from geek to what she is now a drastic change.<br><strong>Whom does she secretly admire, and why?:</strong> Jamison Rylie the designer of the ANGEL series of suits. He became a very important part of her life when they were helping each other design the current model of the ANGEL series suit Brixie now uses. <br><strong>Who was her biggest influence, and why?:</strong> Aren; he is the one who helped her through the academy when she needed it.<br><strong>Who's the most important person in her life right now, and why?:</strong> Herself, who else would be important, but this could change.<br><br>SELF-PERCEPTION:<br><br><strong>One word self description:</strong> Eccentric <br><strong>What's her favorite physical feature?:</strong> Her lips.<br><strong>What about least favorite?:</strong> Her chest.<br><strong>Are these realistic perceptions? If not, why not?:</strong> Yes they are.<br><strong>How does she think others perceive her?:</strong> As a bitch hermit or stand offish.<br><br><strong>History:</strong> <br>Brittany as she was born grew up moving from orphanage to orphanage. She was pushed through the system in school. Until she was around 12 years old and one of her foster parents notices she was extremely smart. They took her to the local academy for mech specialist and had her take the entry test. She failed it by 1 point then, but studied for the next year while being bounced from place to place. She was lucky enough to have the school cover her funding via scholarships. She was constantly picked on by everyone for being an orphan, this is how she met Aren. He stood up for her when no one else would. They became close friends through the few years they were there, until he started seeing Jessica Carmichael. That was when she learned to bottle her emotions and keep them to herself. She knew it was better that way.<br><br>After the graduation ceremony, they were invited to a party with there graduating class. Talking to a few people at the party they dared her to try and seduce Aren. She at first said no, but someone did tell her that at the end of the week they were all shipped off to different stations that needed them. She sought out Aren after that taking him to a private room in the manor that they were at and gave him her virginity, knowing she'd never see him again, it was easier on her and she wouldn't have to deal with the feelings that were attached to it in the end.<br><br>The next 3 years of her life were the most interesting; she was stationed with a new design team to test out new mech suits. In this time she picked up learning her martial arts, this was all for the new design. They wanted to incorporate human movements into a light metal to incase the body. Brittany's eyes were replaced with new cybernetic ones giving her more then perfect vision, she couldn't pilot a mech with glasses or contacts in. She became involved with the designer of her mechs, Jamison Rylie, though they kept everything silent from the rest of the team. She was heart broken when he passed away leaving her all his notes on the designs, he had taught her everything he knew. <br><br>At the age of 20 Brittany dropped her old name and changed it to Brixin. Not wanting to remember anything that happened between her and Jamison. She changed her look as well dropping the old nerd façade. She went to the local tattoo place and decided it was time for a change. Since then she decided to show off who she wanted to be and no longer would she be confined by clothing. Topless was what she started and for the last 4 years have been partying it up as well as still helping with her Mentor's work. She'd modified her mech to fit her better as well as continued the research he has done with the enhanced human armored suits.<br><br>(Mech Picture coming soon - I'm redrawing one to fit what I want)<br><br><strong>Mech name:</strong> Kyrie Eleison (Lord have Mercy)<br><strong>Model/class:</strong> A.N.G.E.L Gen0917 (Alternative Network Guidance Engineering Link)<br><br><br><strong>Head:</strong> Chemically-enhanced "Whips", Advanced HUD system, Anti Hacking system, Advanced Networking system links, Jamming devices built into the rabbit ears of the helmet, advance computer link up, advanced targeting system. <br><strong>Back:</strong> Power Plant of the suit<br><strong>Shoulders:</strong> Metal Angel wings used for balance in flight as well as bladed weapons (Added on from original design by Brixie) <br><strong>Forearms:</strong> Storage unit for flechettes<br><strong>Hands:</strong> Left hand - Knuckle Bomber and Laser cutter (retractable), Right Hand - 30mm Gauss cannon<br><strong>Torso:</strong> Hacking link up device<br><strong>Hips:</strong><br><strong>Legs:</strong> Left and Right Leg - Knuckle Bomber installed into foot/shin area for close combat, stabilization unit for flight also used as counter balance for recoil on weaponry. <br><br><strong>Note:</strong> (Taken out of the Journal of Jamison Rylie)<br>Designed as the spearhead for all frontal assaults and used to backbone all tactical maneuvers, Britt carries the heaviest weaponry and the greatest amount of armoring out of all the other suits I have built. Combining the elements of high-ordinance delivery systems, enhanced strength, and the ability to absorb massive amounts of punishment while still maintaining effectiveness, her suit is the front-line fighter for the, capable of going toe-to-toe in single combat with any thing to date.<br>&nbsp;<br>Given the nature of Britt's role in combat, her suit has been given two extra layers of the polymer-resin coat armor, boosting the total number of layers from 10 to 12. Less then the normal 15 we used on other models, but more then the first models we tested. This has resulted in a performance gain of 20% as measured against its dissipation/reflection ability of heat energy as produced by an energy weapon. Resistance to kinetic/ablative attacks has also been increased through reinforcement of the joint material with a thicker Kevlar foundation. Additional armor has also been added to the contact points of the suit, most notably the hands, feet, elbows, and knees, to reduce damage incurred in hand-to-hand combat.<br><br>The reduced weight has also resulted in a substantial performance gain in both suit mobility and speed. Britt's suited reaction time far exceeds that of any other suit, defeating the best record by .8 seconds. Her range of motion does not seem to be limited in any way, and she is able to perform complex gymnastic maneuvers unachievable in any other suit configuration thus far. This is aided by a related increase of performance from the Pegasus jump unit; greater range and fuel economy are achieved by the reduction of mass.<br><br>Britt's jump unit is a modified third-generation Rolls-Royce Pegasus 380 heat-driven turbine, scaled down from older ANGEL specs. Started and controlled by an electric motor, 90% of the heat energy used as thrust is waste heat from the nearby power plant, with the remaining 10% a mercury- based reaction mass. Its operating principle is similar to that of a jet engine, redirecting heat outward through exhaust vents rather than burning fuel in a combustion area. An added bonus is its immunity to flame-out in low-oxygen environments. No fuel is needed, making it less vulnerable to fire than comparable conventional units.<br><br>The problem of power requirements vs. available space has proven especially difficult in this design. The large amounts of flex-polymer driver that Britt requires for her enhanced strength far exceed the space allocated for them in the chassis. Further modification of the chassis is impossible as it would require a complete re-tooling of all systems to meet the demands of the new shape. As a result, the entire myomer musculature of the suit has had to be re-engineered to permit maximum strength output with minimal bulk.<br><br>The myomer system of Britt's suit is more advanced than those of the other suits. In order to circumvent the space requirement, Dr. Raven and I developed what we call ``nested myomers.'' Essentially, the system consists of myomer cables encasing each other, much like Russian dolls. The central core of each muscle group is the primary myomer, dedicated to providing maximum strength. Wrapped around it like a cylinder is the secondary myomer, which provides less strength and uses less power. This is responsible for combat functions other than those requiring brute strength, such as running and climbing. The tertiary myomer is the outermost, and is responsible for simple non-combat actions, working closely with the actuator system. This has made maintenance easier, as the less-durable systems are near the top for easy replacement. If the primary myomer is damaged in combat for some reason, the entire muscle group must be replaced.<br><br>Britt's suit usually operates on the tertiary system until the suit's computer detects an increase in strength demand, based upon Britt's actions. It then implements the secondary system until the demands is met, activating the primary system if needed. The primary system is very energy-intensive and heats up quickly, so its use is restricted to operator's request only. This command must be sub vocalized in order to be engaged. At Britt's request, the activator word is "Aren."<br><br>The main power unit is located in approximately the same place as the other suits, with the modification of its collector plate being streamlined to keep the center of gravity as close to Britt's natural center of motion as possible (see ergonomic study BR-15). It consists of the forced-emitter collector scheme used in all the suits. A small electric field is set up on the polymer disk, which then emits high-energy tachyons, breaking down its physical structure at a rate of approximately 1 gram per 67.2 mega joules. The tachyon collector (as invented by my father) converts this energy directly into electrical power, which is used to run the polymer muscle-drivers and the main computer, as well as any other systems that require power.<br><br>Unlike those of the other suits, Britt's weapons systems are non-energy based. Laser systems, while free of ammunition-related problems, do not provide the destructive punch needed to immobilize anything in one shot unless the power source feeding them has tremendous energy at its disposal. The ability to linger in combat without regard to ammunition expenditure is a decisive advantage, one that I have put to good use in the other suit designs, but as the power systems currently in use simply do not provide the massive amounts of energy needed, a conventional approach seems the most logical.<br><br>Britt's main armament is a 30mm Gauss cannon capable of firing a variety of specialized ordnance. Nicknamed the "Eliminator" by Britt herself, it forms the core of the right arm of her suit with all other systems built around it. The majority of its bulk is composed of the magnetic linear accelerators which propel the shell and the capacitors that store the power needed to fire the cannon. The capacitors are dedicated to the cannon, and serve only to absorb energy from the power plant and then release it in a massive burst to accelerate the shell towards its target. This is quite energy-intensive to the extent that if the capacitors should malfunction, the cannon would cease to function. The power plant simply cannot provide the energy needed to fire in one burst; rather, the power must be slowly absorbed by the capacitors. Fortunately, this system is shielded and possesses the redundancy of key systems needed to function in a combat environment.<br><br>A characteristic problem of a gun this size is recoil. With the capability to accelerate a projectile to close to hypersonic velocity, the recoil and ride up associated with sustained fully-automatic fire are factors requiring special attention. To circumvent this problem, I have installed a shielded computer link from the cannon to the gyro stabilization system. This system activates when the cannon system is armed and initiates a data feed between the targeting system and the on-board gyro balancers, compensating for such factors as elevation, rate of fire, and the type of ammunition used. When firing occurs, the gyro compensates for the sudden shift in the suit's balance. For especially heavy slugs, such as UHDU rounds, the suit's jump jets may be fired to serve as a counterbalance.<br><br>Britt's secondary weapon system is a series of hypervelocity flechette launchers designed for use in an antipersonnel role. Though useless against the heavy armor of B- or C-series mechs, they are effective against all other mech frames.<br><br>Clustered around the underside of the Eliminator, the three flechette launchers utilize the same capacitors as the cannon, while retaining their own magnetic accelerators for independent firing. However, the power requirements of such a system preclude the firing of both cannon and flechette simultaneously.<br><br>At a length of fifteen centimeters, the term "flechettes" hardly seems appropriate, but that is their official military designation. I have in my possession several 105mm "Beehive" rounds that made their way over to Japan from Vietnam, and these have been cannibalized to provide ammunition. Originally designed as an artillery-delivered antipersonnel round, the Beehive would airburst above a given target area, showering it with a rain of flechettes that would kill all unprotected personnel in the area. By removing the flechettes individually, they are the perfect size for individual launch, capable of penetrating cinderblock. As Britt puts it, "we’ve eliminated the middleman to become a more efficient merchant of death." While this is true, I can't help but worry about her. She seems far too violent -- which, I suppose, makes her the perfect wearer for this suit. See relevant psychological profile BR-PSY for details.<br><br>The "Knuckle Bombers" are a contact energy weapon; that is, they discharge energy at point-blank range after physical contact is made with the target. The emitter units are kept recessed until arming to prevent any accidental discharge. When armed, the units protrude from their casings on Britt's left gauntlet where the knuckles would be on a human hand. The knuckle bomber stores energy from the main power unit in the form of an electrical concussion field. This system takes approximately 2.43 seconds to charge fully, and can remain charged for up to 5 seconds before emergency discharge takes place. When it contacts another solid surface it detonates in an inverse cone based at the surface of the object. This system creates an entry point approximately 0.6 microns in diameter, with the equivalent energy of a 3.7 kiloton explosion, becoming a ten-inch diameter magnetically shaped cone 12 inches into the target surface. I know of no substance which can withstand this type of forced-entry attack, although my father did propose an energy field compensator that could theoretically nullify this effect. This weapons has also been placed on both of the foot/shin area of the suit, it is used to deliver kicks with the knuckle bomber specs as well. <br><br>Britt's most exotic weapons are her chemically-enhanced "Whips". While not truly monomolecular (current technology has only created monomolecular wires in a laboratory, and then for only a brief period before oxidation), the use of nested macroscopic-scale Bucky tubes with a fluorine-based coating provides the same effect with adequate tensile strength. Though not as impressive as monomolecular technology, it is quite effective at cutting through most types of armor, as well as any other weaker material.<br><br>This coating is used over the entire surface of the ribbon, giving it less friction than Junek-7. Under this coating is a layer of smart metal whose cross section is elliptical; the major axis averages 4 cm while the minor axis can be adjusted from 20 to 200 microns. The smart metal itself is only 5 microns thick, with a 5 micron backing of Kevlar to give it tensile strength. The remaining internal space is left open; microscopic vents in the flat area of the ribbon allow the internal and external air pressure to match at all times.<br><br>The use of smart metal allows the whips to be handled safely when not in combat. The "rest mode" of the smart metal keeps the cutting edge of the Bucky tubes recessed within the remainder of the ribbon, allowing them to be manipulated with no danger. When armed, though, an electric current shapes the metal into a razor form, with the nested tubes on the leading edges. The current also steers the whips, allowing for effective aiming at a designated target. As a safety measure, the current repels the whips from the suit during combat mode.<br><br><strong>Special Equipment:</strong> <br><em>Rabbit Ear hacking system and jamming:</em> Can be programmed so that her partners frequencies are not jammed.<br><br><em>Cloaking:</em> Device that makes the suit invisible on radar or to the naked eye. Does not register any heat signatures either.<br><br><em>Typhoon-II Motor slave:</em> Officially, this new motor slave was built by Jamison, but I prefer the explanation that it was built, at least in part, by Dr. Raven in partial payment for the ANGELs rescuing J.B. Gibson and Naomi Anderson. It is the most advanced motor slave to date, in all respects, and the first one built was for Brixie's use. Similar motor slaves are being designed for the rest of the ANGELs. The Typhoon-II is much more humanoid appearing and provides much more protection to the pilot - the pilot's arms and most of the body are fully enclosed. In addition, the AI built into this motor slave is so much more advanced that it is capable of entering into combat totally independently of the pilot. It is armed with a rapid-fire 35mm cannon, and is also equipped with two large shoulder shields. It is almost as large as the Highway Star, but it's heavy armor and armament has reduced its speed to 342 kph in motorcycle mode and a maximum flying speed of 280 kph. <br><br><div align="center">(http://i658.photobucket.com/albums/uu304/Krysia-Kitty/Characters/motoslave02.jpg)</div>Brixie in her Motoslave<br><br><div align="center">(http://i658.photobucket.com/albums/uu304/Krysia-Kitty/Characters/motoslave01.jpg)</div>Motoslave in Motorcycle mode<br><br><strong>Description:</strong> <br>See picture.<br><br><strong>History:</strong><br>The original suit was designed to give handicapped people the ability to walk and do what a normal person could do. The government picked up Dr. Rylie's project and it went from cybernetic parts for handicapped people to battle suits that were quicker and small for recon and scouting. Brixie was one of the few members of ANGEL that helped develop what they currently use. She is the last living member of the group as well.
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