The Keepers IC
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: Sarasham on 27-06-2011, 18:56:49</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>The Keepers IC</strong><br>
				Post by: <strong>Sarasham</strong> on <strong>27-06-2011, 18:56:49</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span class="bbc_u"><strong><span style="font-size: 24pt;" class="bbc_size"><span style="font-family: verdana;" class="bbc_font">The Keepers</span></span></strong></span></div><br><br>(http://i207.photobucket.com/albums/bb235/Seraphymm/Monsters/1271566850368-1.jpg?t=1271571989)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers IC (Building...please wait...)</strong><br>
				Post by: <strong>Sarasham</strong> on <strong>27-06-2011, 19:07:10</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span class="bbc_u"><span style="font-family: verdana;" class="bbc_font">The Keepers</span></span></strong> are the guardians. They live hidden away, learning lost arts, training and preparing. They fight things they call "Rakshasa" that haunt the dreams of humans, seeking a meal, a body or even a gateway into our world. No one knows when they will strike next, or what they are after; all we know is that The Keepers are the guardians.</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers IC (Building...please wait...)</strong><br>
				Post by: <strong>Sarasham</strong> on <strong>27-06-2011, 19:09:20</strong>
			</dt>
			<dd class="postbody">
				She was asleep, laying in the safety of her bed, but in her mind she was elsewhere. The little girl, eight or nine years old, twitched in her sleep as she walked through the world her subconscious created. Her dream self descended down a hill and into a deeply shadowed grove of trees. She played hide-and-seek with rabbits, chased a dream version of her older brother in a game of tag, and even found a four leaf clover. As she brushed past an evergreen branch the dream began to feel more real, as if this were actually happening to her.<br><br>Her father ran down the path and disappeared through the trees. The girl gave chase and came to a small lake with the figure of her dad standing at the edge. As the little girl approached she reached out to get his attention, only to be grabbed and yanked into the water where the person underwent a terrifying transformation. The hands became pale and covered in sores, nails grew to become yellowed and claw-like. The creature's face became her father's then became something . . . else. Needle thin fangs grew long, it's lips pulled back and vanished leaving it's teeth bared. Soft brown eyes became black pits, weeping blood that mixed with the surrounding water. It bared it's teeth at her as she thrashed, struggling in vain to pull free as it brought her closer and closer to it's mouth. Her struggles, such as they were, began to grow weaker and despair had gripped her young heart when a shape slammed the creature that had once been her father and bit into the arm clenching the girl, shaking it's head back and forth and rending flesh from bone. An unearthly scream of fury and pain filled her ears as she felt a pair of hands grabbing her and hauling her towards the surface. Her head broke the surface and she felt grass under her feet as she was unceremoniously dropped. "Go! Run!" a boy said, maybe as old as her brother, as he urged her away from the water where the creature was struggling to surface and get to the lake's bank. The large wolf was clinging to it tenaciously and was tearing into it with fang and claw, impeding it's progress. With a cry she turned and ran as fast as her little legs would carry her<br><br>and woke up with a scream in her bed, tears streaming down her face as she struggled to untangle herself from her blankets. A moment later a loud series of thumps sounded and her cries of fear grew louder as the boy, wolf, and creature appeared in her room before crashing through her window and landing in the street below. Her parents came running in to find their daughter sobbing, her window shattered, and her carpet shredded in several places.
			</dd>
			<dt class="postheader">
				Title: <strong>Rules and Stuff</strong><br>
				Post by: <strong>Sarasham</strong> on <strong>27-06-2011, 19:41:04</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 18pt;" class="bbc_size"><span style="font-family: verdana;" class="bbc_font">Rules</span></span><br><div class="quoteheader"><div class="topslice_quote">Quote from: Rules</div></div><blockquote class="bbc_standard_quote"><span style="font-size: 10pt;" class="bbc_size"><br>1. Seer and Sarasham are the GMs. What they say goes, even if it violates the following rules (Except #3).<br>2. Don't be an asshat. This should be the only rule we need. Treat others well, don't exclude others from the game, don't be an asshat. Simple, right?<br>3. Follow the Site Rules (http://elliquiy.com/forums/index.php?topic=98625.msg4284086#msg4284086)<br>4. Sarasham and Seer reserve the right to edit these rules at any time and without notice.</span><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><span style="font-family: verdana;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Factions</span></span><br><div class="quoteheader"><div class="topslice_quote">Quote from: Playable Factions</div></div><blockquote class="bbc_standard_quote"><span style="font-size: 10pt;" class="bbc_size"><strong><span class="bbc_u">The Tilean</span></strong> keep us safe. They are the Keepers of humanity and the unseen guardians keeping the rakshasas at bay. Hundreds of years ago the Tilean formed into groups that they called Families. In the beginning that's exactly what they were, families who fought the rakshasas, but over time they became larger and because of this the Tilean were unbeatable. Whenever a rakshasa came through into our world a group of Tilean were there to end the foul creature's life. Every time a rakshasa was killed a portion of it's power is absorbed by the Tilean who used the energy to fuel their own abnormal powers. However they were still human, and they weren't without their own differences. Eventually, petty arguments lead to infighting which in turn lead to outright blood feuds. And so the Families of Tilean fell apart as they descended upon each other, becoming fractured, and eventually dissolving into tiny bands of Keepers once again. There are still a few members of the original Families in existence today and they still hunt rakshasas as is family tradition, but of the original nine only four remain intact and know the history of the Tilean. These four Families are shadows of their original selves though, usually no more than a handful of blood relatives remain.<br><br>Working towards the same goal, but with the belief that absorbing rakshasaic energies is an abomination, are <span class="bbc_u"><strong>the Disciples</strong></span>. They were formed when a splinter of the Keepers were absorbed into the Catholic church. They now work out of Vatican City and are secretly under the protection and employed by the Catholic church. While they themselves were once Tilean they are now completely devoted to their new way of working and are dead set on wiping out every Tilean who absorbs rakshasaic energies after their kill. They will first attempt to turn any Tilean to their side, and if that doesn't work they attack. Whether they kill the Keeper or kidnap them for 're-education' is a matter that depends on the situation.</span><br><span style="font-size: 12pt;" class="bbc_size"><span class="bbc_u">More to be added later</span></span><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><div class="quoteheader"><div class="topslice_quote">Quote from: Non-playable Factions</div></div><blockquote class="bbc_standard_quote"><span style="font-size: 10pt;" class="bbc_size"><span class="bbc_u"><strong>Rakshasas</strong></span> are creatures that, through a persons dream or some other unknown means, escape into the real world. If they come through a persons dream they possess that body and will use them to further their own unknown plans. Many of them are sentient, or at least show a basic intelligence that allows them to plan things out. Killing a rakshasa is always risky and rarely will a Keeper come out of the fight unharmed. Rakshasas are varied in appearance but each and every one of them are a horror to behold.</span><br><span style="font-size: 12pt;" class="bbc_size"><span class="bbc_u">More to be added later</span></span><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: verdana;" class="bbc_font">Profile</span></span><br>Fill this out and send it to Sarasham (http://elliquiy.com/forums/index.php?action=profile;u=18028) or Seer (http://elliquiy.com/forums/index.php?action=profile;u=17837).<br><div class="quoteheader"><div class="topslice_quote">Quote from: Profile skeleton</div></div><blockquote class="bbc_standard_quote"><span style="font-size: 10pt;" class="bbc_size"><br>Name:<br>Age:<br>Gender:<br>Appearance: (link please)<br>Powers:(If any) Rakshasa Senseº, Dream Walk¹, (Insert up to two more powers*)<br>Skills: (Any particular skills? Keep your bio in mind. No seventeen year old demolitions experts)<br>Weapon(s): (if any)<br>Silver piece**:<br>Personality:<br>Bio:<br></span><br>*A quick note on powers. Modern Tilean are nowhere near as powerful as their ancestors. If you have telekinesis you aren't going to be ripping sinks out of walls and throwing them with your mind. So keep that in mind when RPing your powers, they're meant to be a helpful ability, not the only way your character does things.<br>** All Tilean have a piece of silver they keep on them at all times. I can be a ring, button or anything else, so long as they always have it. The exact reasons for this are lost to superstition.<br>ºThe Rakshasa Sense ability is something all Keepers have. However, the strength of the Rakshasa Sense varies from Tilean to Tilean. Some can barely sense out to a few hundred feet and some (read: nearly none) can have upwards of a 10+ mile area of sense. Average DS range is about a mile and a half.<br>¹Dream Walking is a dangerous part of being a Tilean. While in another persons dream you are subject to their dreams. However, a Keeper with some experience can learn to cancel out the affects of another persons dream. In this way, in a dream about drowning the Keeper will move and breathe as if the water were air. Unlike Rakshasa Sense, a Keeper's ability to move through dreams is depends solely on how much time a Keeper has spent in dreams.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers IC (Building...please wait...)</strong><br>
				Post by: <strong>Sarasham</strong> on <strong>27-06-2011, 19:41:33</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 18pt;" class="bbc_size"><span style="font-family: verdana;" class="bbc_font">The Story So Far...</span></span>
			</dd>
		</dl>
		<div id="footer" class="smalltext">
			
			<span class="smalltext" style="display: inline; visibility: visible; font-family: Verdana, Arial, sans-serif;"><a href="https://elliquiy.com/forums/index.php?action=credits" title="Simple Machines Forum" target="_blank" class="new_win">SMF 2.0.19</a> |
 <a href="https://www.simplemachines.org/about/smf/license.php" title="License" target="_blank" class="new_win">SMF © 2021</a>, <a href="https://www.simplemachines.org" title="Simple Machines" target="_blank" class="new_win">Simple Machines</a>
			</span>
		</div>