Macross 2032 - Characters
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: Cassandra LeMay on 12-12-2016, 12:24:51</h2>
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				Title: <strong>Macross 2032 - Characters</strong><br>
				Post by: <strong>Cassandra LeMay</strong> on <strong>12-12-2016, 12:24:51</strong>
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				Here's the character sheet I'd like everyone to fill out for the Macross 2032 game. Once done, <em><strong>please PM character sheets to me for approval</strong></em>. <span class="bbc_u">Only post characters in this thread after they have been approved.</span><br><br>A few notes/explanations:<br><br><span class="bbc_u">Character images:</span> Please use anime images. We will also use images in post headers sized (at most) 150x200 pixel wide and tall, i.e. the typical avatar format. If you need help cropping / resizing an image, just PM me and I'll see what I can do.<br><br><span class="bbc_u">Rank:</span> (see table below) <em>Pilots will be officers</em>. If you do your job well you can expect promotion from Ensign to 2nd Lieutenant after about two years in service. With good conduct promotion to 1st Lt. should happen another two years after that. For Enlisted the promotions may come a little sooner, but regardless if you are enlisted or a commissioned officer, rising beyond E-3 or O-3 rank will take time, good conduct, and will depend on the availability of positions. If you want to play a character of higher rank than private or lieutenant you'll have to convince me, especially if your character is an officer. <br><br><span class="bbc_u">Personality:</span> This is optional. Some people don't like to put that in words, some others like to discover their character's personality through the roleplaying, others might love to write a lot about it. I'll leave it to everyone which way they want to go with their character profiles.<br><br><span class="bbc_u">Best/worst attributes:</span> You don't have to list anything here that can be expected from someone in your job, unless you are remarkably good or bad at a typical "job skill". Is your character a master of underwater basket weaving? Does your character have immense strength, but a glass jaw? Does tying shoelaces give your trouble? These are the categories to tell us about it.<br><br>Everything else should probably be self-explanatory, but if not, head over to the OOC thread and just ask. I won't bite. Promise.&nbsp; ;D<br><br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name:[/b] <br>[b]Race:[/b] Also indicate if giant-sized where applicable<br>[b]Sex:[/b] <br>[b]Age:[/b] Minimum age for civilians and enlisted: 16. Minimum age for pilots and officers: 18<br>[b]Occupation:[/b] <br>[b]Rank:[/b] Ensign, 2nd Lt., or 1st Lt. for pilots and other officers. Higher rank only with a good background story and GM approval.<br>[b]Description:[/b] Either a description in writing or a character image; both if you feel like it.<br>[b]Background:[/b] <br>[b]Your 3 best attributes / skills:[/b] Can be physical or mental qualities, skills, and other noteworthy qualities<br>[b]Your 2 worst attributes / skills:[/b] Can be physical or mental qualities, skills, and other noteworthy qualities<br>[b]Personality:[/b] (Optional)</code></pre><br><br><br><br><table class="bbc_table"><tbody><tr><td><strong><span class="bbc_u">Rank</span></strong></td><td>|</td><td><strong><span class="bbc_u">Enlisted</span></strong></td><td>|</td><td><strong><span class="bbc_u">Officer</span></strong></td></tr><tr><td>01</td><td>|</td><td>Private</td><td>|</td><td>Ensign</td></tr><tr><td>02</td><td>|</td><td>Private</td><td>|</td><td>2nd Lieutenant</td></tr><tr><td>03</td><td>|</td><td>Private 1st Class</td><td>|</td><td>1st Lieutenant</td></tr><tr><td>04</td><td>|</td><td>Petty Officer 3rd Class</td><td>|</td><td>Lt. Commander</td></tr><tr><td>05</td><td>|</td><td>Petty Officer 2nd Class</td><td>|</td><td>Commander</td></tr><tr><td>06</td><td>|</td><td>Petty Officer 1st Class</td><td>|</td><td>Captain</td></tr><tr><td>07</td><td>|</td><td>Chief Petty Officer</td><td>|</td><td>Rear Admiral</td></tr><tr><td>08</td><td>|</td><td>Senior Chief Petty Officer</td><td>|</td><td>Rear Admiral</td></tr><tr><td>09</td><td>|</td><td>Master Chief Petty Officer</td><td>|</td><td>Vice Admiral</td></tr><tr><td>10</td><td>|</td><td>---</td><td>|</td><td>Admiral</td></tr></tbody></table>
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				Title: <strong>Re: Macross 2032 - Characters</strong><br>
				Post by: <strong>Cassandra LeMay</strong> on <strong>12-12-2016, 12:25:18</strong>
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				NPC profiles.<br>(* = full-sized Zentraedi, ** = micronized Meltran/Zentran)<br><br><hr><br><strong><span style="font-size: 12pt;" class="bbc_size">Base Command</span></strong><br><table class="bbc_table"><tbody><tr><td><div class="floatleft">(https://elliquiy.com/elluiki/images/3/36/Admiral_Macross2032JPG.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Adalbert Nordstrom</strong></span><br><strong>Rank:</strong> Rear Admiral (lower half)<br><strong>Age:</strong> 62<br><strong>Position:</strong> CO of Aluce Base and the Moon Defense Fleet<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/3/3f/CptStJohnMacross2032JPG.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Henry Thomas St. John</strong></span><br><strong>Rank:</strong> Captain<br><strong>Age:</strong> 52<br><strong>Position:</strong> XO of Aluce Base<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/b/b8/CAG_Macross2032JPG.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Olivier Beauregard</strong></span><br><strong>Rank:</strong> Captain<br><strong>Age:</strong> 42<br><strong>Position:</strong> CAG - Commander Air Group<br></td></tr></tbody></table><br><hr><br><span style="font-size: 12pt;" class="bbc_size"><strong>Command Center Operations</strong></span><br><table class="bbc_table"><tbody><tr><td><div class="floatleft">(https://elliquiy.com/elluiki/images/9/97/TrixiePorterMacross2032.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Trixie Porter</strong></span><br><strong>Rank:</strong> 2nd Lieutenant<br><strong>Age:</strong> 20<br><strong>Position:</strong> Communications Officer<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">The spitting image of her mother, Trixie has some big shoes to fill, but fills them with the same cheerfulness her mother brought to the bridge of the Macross. Trixie takes her responsibilities serious. Diminutive and cheery as she is, she can rip any pilot not following instructions a new one with ease. She grew up surrounded by the heroes of the first Space War, and they made certain this young officer would grow up strong and proud of her heritage. (If growing up surrounded by all those living legends has also been a burden on her remains to be seen.)<br><br>Trixie does not talk about her father at all, stating only that "he is no longer in the picture" if pressed for an answer, but the greenish tint of her hair is enough to reveal that he was not human.<br><br>Trixie is also the current keeper of "The Hat", the original head cover of Henry Gloval, handed from him to Lisa, from her to Claudia, then to Sammie when she took her first command, and to Trixie when she graduated from the UN Spacy military academy, right before her mother went to the stars as XO of the Megaroad 04. While that does not grant her any official privileges, unwritten UNS tradition allows her to invoke "The Hat" as a sort of cart blanche to speak her mind freely to superior officers, as long as she doesn't overuse the privilige.</div></div></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/c/c6/EnsignMcMillanMacross2032JPG.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Ayesha McMillan</strong></span><br><strong>Rank:</strong> Ensign<br><strong>Age:</strong> 19<br><strong>Position:</strong> Radar Operator<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/1/18/LtMorgensternMacross2032JPG.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Hitomi Morgenstern</strong></span><br><strong>Rank:</strong> 1st Lieutenant<br><strong>Age:</strong> 24<br><strong>Position:</strong> Operations Officer<br></td></tr></tbody></table><br><hr><br><span style="font-size: 12pt;" class="bbc_size"><strong>Pilots</strong></span><br><table class="bbc_table"><tbody><tr><td><div class="floatleft">(https://elliquiy.com/elluiki/images/9/95/LtCmdr02Macross2032JPG.jpg)</div><strong><span style="font-size: 12pt;" class="bbc_size">Leon Westmore</span> <br>Callsign: Lion</strong><br><strong>Rank:</strong> Lieutenant Commander<br><strong>Age:</strong> Late 20s, ealy 30s or thereabouts<br><strong>Position:</strong> Squadron Leader (Wizard Squadron)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Leon Westmore can still recall the day the world changed, the day everything he knew as a young child was taken away by forces completely beyond his control. When the dust settled and the truth about the aliens was revealed, when the enormity of it all sank in, Leon made a decision: This would not never happen again if he could help it. <br><br>But nowadays that boy who shook his fist against the star in the middle of a devastated city seems to be long gone. Nowadays Leon Westmore is a smart-alecky pilot with a chip on his shoulder and a mouth that sometimes gets him into trouble. Despite his big mouth and cocky attitude, Leon made squadron commander, in part because he is a pretty good pilot, and in part because he has a talent to talk people into doing his paperwork for him.<br><br>What Leon hides behind his loud-mouthed veneer is the knowledge that he can never be the hero he once dreamed he would be. The universe is just too big for that. He is just a small cog in a very big war-machine, most likely to go down in history as a footnote at best.&nbsp; While he will never speak any of that out loud, this perspective of his own importance (or lack thereof) has allowed him to become a fairly good leader, knowing that the group can be more important than any single individual.</div></div></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/8/81/TarishaMacross2032Sig.jpg)</div><strong><span style="font-size: 12pt;" class="bbc_size">Tarisha Garena*</span> <br>Callsign: Amazon</strong><br><strong>Rank:</strong> 1st Lieutenant , likely to make Lt.Cmdr. before long<br><strong>Age:</strong> *stares at you* (20 years since she was last brought out of stasis)<br><strong>Position:</strong> Queadluun-Rau pilot (Witch squadron)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Lt. Garena has very big chip on her shoulder, and that chip has a name: Miria. Always second to the foremost ace of the Meltran fleet, always brought out of stasis just in time to miss the greatest action and the most glorious triumphs, Tarisha could never really compete with the woman she thought was her equal in a cockpit. <br><br>And then she was brought out of her stasis chamber again – only to find her world turned upside down, Meltran and Zentran mixing and mingling, the mighty Zentraedi fleet defeated by some puny Micronians and their laughable "culture". It was too much!<br><br>Tarisha Garena wandered off into the desert, never to be seen again – or so everyone thought.<br><br>Six months later she showed up at the nearest UN base, reciting her name and battle credentials to the guard, asking to join the UNS, a sudden gust of wind&nbsp; out of nowhere covering her tracks behind her.<br><br>What happened to her in those six months no one but her might ever know, but what is known is that Tarisha Garena is an excellent pilot and still someone who does not suffer fools gladly. The only thing that does seem to make her happy is victory in battle, but there are also strange, chanting sounds that can be heard from her quarters in the middle of the night, and she does carry a micronian-sized dreamcatcher in the cockpit of her mecha.</div></div></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/5/5f/MaikaTorokMacross2032JPG.jpg)</div><strong><span style="font-size: 12pt;" class="bbc_size">Maika Torok**&nbsp; &nbsp; &nbsp; </span><br>Callsign: May</strong><br><strong>Rank:</strong> 2nd Lieutenant<br><strong>Age:</strong> 28<br><strong>Position:</strong> Attack Pilot, <br>Warrior Squadron<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/f/f5/LtCmdrAvanesianMacross2032JPG.jpg)</div><strong><span style="font-size: 12pt;" class="bbc_size">Alix Avanesian</span><br>Callsign: Virgo</strong><br><strong>Rank:</strong> Lieutenant Commander<br><strong>Age:</strong> 29<br><strong>Position:</strong> Pilot, CO of Tiger Squadron<br></td></tr></tbody></table><br><hr><br><strong><span style="font-size: 12pt;" class="bbc_size">Electronic Warfare Wing 05</span> (Phantom and Hawk Squadrons)</strong><br><table class="bbc_table"><tbody><tr><td><div class="floatleft">(https://elliquiy.com/elluiki/images/b/b7/CmdrNomuraMacross2032JPG.jpg)</div><strong><span style="font-size: 12pt;" class="bbc_size">Hitoshi Nomura</span><br>Callsign: Zero</strong><br><strong>Rank:</strong> Commander<br><strong>Age:</strong> 39<br><strong>Position:</strong><br>Wing Commander<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/b/bb/LtCmdrClancy02Macross2032JPG.jpg)</div><strong><span style="font-size: 12pt;" class="bbc_size">Elizabeth "Liz" Clancy</span><br>Callsign: Cheshire</strong><br><strong>Rank:</strong> Lieutenant Commander<br><strong>Age:</strong> 30<br><strong>Position:</strong> Pilot, <br>CO of Hawk squadron<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/b/bb/EnsignChuMacross2032.jpg)</div><strong><span style="font-size: 12pt;" class="bbc_size">Peter Chu&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</span><br>Callsign: Panda</strong><br><strong>Rank:</strong>2nd Lieutenant <br><strong>Age:</strong> 21<br><strong>Position:</strong> Pilot, <br>Phantom Squadron<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/d/db/LieutenantCatsEyeMacross2032JPG.jpg)</div><strong><span style="font-size: 12pt;" class="bbc_size">Akira Tokoyama</span><br>Callsign: Goliath</strong><br><strong>Rank:</strong>1st Lieutenant <br><strong>Age:</strong> 27<br><strong>Position:</strong> <br>Cat's Eye Pilot<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Notes</div><div class="spoiler_body">Lt. Tokoyama is 6'6" tall, just a little too tall to pilot a VF. Instead he pilots one of the wing's two Cat's Eye recon planes.<br>He also serves as the wing's designated maintenance supervisor. If you have a problem with the maintenance of your craft, see Lt. Tokoyama about it.</div></div></td></tr></tbody></table><br><hr><br><strong><span style="font-size: 12pt;" class="bbc_size">Technicians and Engineers</span></strong><br><table class="bbc_table"><tbody><tr><td><div class="floatleft">(https://elliquiy.com/elluiki/images/1/19/SCPOKowalskiMacross2032JPG.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Kristof Kowalski&nbsp; </strong></span><br><strong>Rank:</strong> Senior Chief Petty Officer<br><strong>Age:</strong> 47<br><strong>Position:</strong> Hangar Chief<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/a/a6/ZentranCPO02_Macross2032JPG.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Roj Gavon*&nbsp; </strong></span><br><strong>Rank:</strong> Petty Officer 1st<br><strong>Age:</strong> 25<br><strong>Position:</strong> Zentraedi Mecha Maintenance Supervisor<br></td><td><div class="floatleft">(https://elliquiy.com/elluiki/images/6/64/ArtesiaMacross2032AvatarJPG.jpg)</div><span style="font-size: 12pt;" class="bbc_size"><strong>Artesia Malmö</strong></span><br><strong>Rank:</strong> Civilian<br><strong>Age:</strong> 24<br><strong>Position:</strong> Aeronautics Engineer <br></td></tr></tbody></table>
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			<dt class="postheader">
				Title: <strong>Re: Macross 2032 - Characters</strong><br>
				Post by: <strong>orderNchaos</strong> on <strong>13-12-2016, 11:32:58</strong>
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				<strong>Name:</strong> Maxine "Max" Cosinara<br><strong>Callsign:</strong> Phade<br><strong>Race:</strong> Human<br><strong>Sex:</strong> Female<br><strong>Age:</strong> 24<br><strong>Occupation:</strong> VF-1/5 Pilot <br><strong>Rank:</strong> 1st Lieutenant.<br><strong>Description:</strong> <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Max Cosinara</div><div class="spoiler_body">(https://elliquiy.com/elluiki/images/f/f3/Max_Cosarina_-_Macross.jpeg)(https://elliquiy.com/elluiki/images/2/28/Max_Cosarina_-_Macross_Dress.png)(https://myanimelist.net/images/characters/4/34461.jpg)</div></div>&nbsp; Max is of average height with strong athletic build fit the fighter pilot physique well.&nbsp; Max is a huge fan of the color purple, usually seen with a purple flight suit and chances are she's got her VF painted purple if the techs in the hangar have found the time.&nbsp; She's got piercing reddish brown eyes that many believe are synthetics, hers are completely natural.&nbsp; <br><br><strong>Background:</strong> The daughter of Commander Clara Cosinara, an operations officer for a UN Spacey Destroyer during the war.&nbsp; Her father was Lieutenant Dell Raga, a MBR-04-Mk VI Tomahawk pilot assigned to Clara Cosinara's destroyer.&nbsp; During the war, they spent a lot of time coordinating combat missions, and eventually began spending their free time together, sneaking meetings during lulls in combat.&nbsp; Maxine or Max was conceived in one such lull on the eve of a critical battle that almost destroyed the ship, forcing it back to spacedock.&nbsp; In the time the destroyer was in space dock, the war began to wind down.&nbsp; Max grew up in a military life, her mother retiring from the service when she turned ten.&nbsp; Her father was promoted to Lt Commander and eventually put in charge of helping integrate Zentradi micronized soldiers, technology and battle tactics into the service.&nbsp; Living with the military influence all around her and being the daughter of military officers for parents, Max never really looked in any other direction when trying to figure out the life ahead of her.&nbsp; Taking her first ride in a full size Zentradi Battle Pod at age 14 and a VF-1 at the age of 16, as a present for being accepted into the academy; there was little doubt in Max's mind where her dreams lay.&nbsp; Max had never been super studious during school, always deferring to natural talent, she realized talent wasn't going to get her through the academy...not if she wanted to be a pilot.&nbsp; The year Max entered the Academy, her father was killed in a training accident, leaving her and her mother to get by.&nbsp; Max dedicated all of her attention to making her father proud by becoming the top graduate in her academy class.&nbsp; Sacrificing the usual social interactions one has during their time at the academy to dedicate herself to her studies, Max gained a reputation for being a bit of an arrogant snob who cared more about her position in class than the people around her.&nbsp; During the middle of her Junior year Max and another cadet had a major fight which almost resulted in the loss of two training aircraft.&nbsp; At the behest of her instructors, Max's mother helped Max to prioritize her focus, helping her realize that her people were just as important to her success as her skill.&nbsp; Max graduated the next year second in her class but had repaired a number of relationships.&nbsp; <br><br>Assigned to a VF-1 squadron, she quickly showed her skill and understanding of the VF-1 systems.&nbsp; After a number of small skirmishes and combat tours against rogue Zentradi rebels and pirates, Max was eventually promoted to 2nd Lieutenant and flight lead.&nbsp; A year later, faster than most of her peers, she was promoted to a flight instructor and qualified on the VF-5.&nbsp; Close on the heels of her promotion to flight instructor she was promoted to Lieutenant.&nbsp; <br>&nbsp;<br><strong>Your 3 best attributes / skills:</strong> Max connects with her VF like it's an extension of her body, her mind is quick when it comes to capabilities and tactics and she is a pretty good Violin player.<br><strong>Your 2 worst attributes / skills:</strong> Max is terrible in hand to hand combat.&nbsp; Anything that involves fighting outside of a mecha is hard for her.&nbsp; Max sometimes has trouble relating to people.&nbsp; Her natural technical skill means she is more comfortable around her mecha than around some people.&nbsp; Max is phobic about space walking.&nbsp; In a Mecha she's fine, but alone in space with nothing but her suit to protect her, she loses her mind.<br><br><strong>Personality:</strong> Max is a very intelligent, intense woman who knows her job well.&nbsp; She can be demanding when it comes to training, but is in no way a perfectionist.&nbsp; Her intensity and intelligence is sometimes misread as arrogance.&nbsp; She makes attempts to be social, attempting to give people around her reason to realize she can actually be very friendly.&nbsp; When she's not in uniform and not around Mecha, she slows down considerably.&nbsp; There are a lot of people who believe she's still trying to live up to some false image she had that her father created for her.&nbsp; 
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			<dt class="postheader">
				Title: <strong>Re: Macross 2032 - Characters</strong><br>
				Post by: <strong>Relikai</strong> on <strong>14-12-2016, 08:28:02</strong>
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				<div class="floatright">(https://elliquiy.com/elluiki/images/1/13/ZilkinAvatarMacross2032JPG.jpg)</div><strong>Name:</strong> Zilkin Kaverosky <br><strong>Callsign:</strong> &lt;&lt; Shinden &gt;&gt;<br><strong>Race:</strong> Human<br><strong>Sex:</strong> Male<br><strong>Age:</strong> 27<br><strong>Occupation:</strong> Fighter Pilot<br><strong>Rank:</strong> Lt. Commander<br><strong>Description:</strong><br>Height - 183cm<br>Weight - 84kg<br><br><br>Visuals - Buff and Muscled in a lean frame, Short red hair. No tattoos nor piercings.<br><br><br><strong>Background:</strong><br><br>Zilkin was born into the Kaverosky Family in charge of the Tousen Investment Group dealing with trading and investment businesses. Away from the War, and with his family managing to preserve most of their assets, Zilkin was one of the lucky ones within Earth. Pampered and well taken care of, Zilkin grew to be a spoilt brat running around the house with hyperactivity. Showered with the best care a family could afford, he grew up in a comfortable setting, hardly stepping out of his comfort zone and finding social activities such as playing with other kids as bothersome. This slowly played into his mentality of being self-sufficient, Zilkin often needing to do something. Zilkin was always seen as an active child, doing more sports than sitting down to read or learn the cultures and traditions of his family as they tried to prepare him as an heir.<br><br>Completing his pre-school and moving on to primary education, educators and tutors began to notice the ease at which Zilkin completed his assignments, often coming up with ideas and answers not commonly used by children of his age. Going through several IQ tests over the years using different methods, it was found that Zilkin Kaverosky possessed an IQ Level of 153, making him a hidden gem among peers, and a prodigy in what he really enjoyed doing. This was reflected in Zilkin's ability to adapt in a new environment, barring his initial tantrums and tears, as he went on to make himself comfortable with what he was taught up to the current stage of life.<br><br>Knowing an institution where Zilkin could meet his full potential, the Kaverosky Family sold off their assets including the company before migrating overseas to a complex where they once invested heavily in the Variable Fighter project. Scientists and their families made up most of the population, with some of them doubling as lecturers to pass their knowledge onto the next generation. There he completed his primary education, and was unearthed as one of the brighter minds of his generation after acing the national top scorers in academic exams. Outstanding in Math, Sciences, Languages and Geography, Zilkin picked up four languages when he was ten, and continued to move on and learn several more including their cultures and fluency.<br><br>Secondary education was a breeze, but being a foreigner, Zilkin was often ostracized in many social activities although he made an effort to blend in. It was due to his consistently high grades which added to his troubles, with peers and educators putting a lot of pressure on the young boy to perform. However, Zilkin overcame these obstacles, graduating with top honours at the age of fourteen and ready for university in a fast-track program. There, Zilkin aimed to follow his dream to be a physicist, using his skills to enter the world of Aerospace Engineering where he could work with his favorite childhood machines - Planes and Variable Fighters.<br><br>Tragedy struck when Zilkin's parents were killed in an accident on a business trip back home. The loss of his guardians left the young Zilkin orphaned and alone in a foreign country. Thankfully, his parents' insurance and inheritance was more than enough to last him through his formative years and beyond, Zilkin receiving his Degree in Aeronautical Engineering at age sixteen. Managing his finances and property together while pursuing his second Degree proved a huge challenge, Zilkin being so focused on his studies that he had to hire a helper to clean the house every week, neglecting his own health and hygiene unless he was reminded to do his daily maintenance.<br><br>His studies were influenced by his interest in war machines, especially the Variable Fighters. His other interest was in being a military officer, therefore his first two degrees were related to his dream job. A degree in Physics and Mechanical Engineering (Aeronautical Focus) allowed him to spend hours in the simulators, trying out different VF models and challenging simulated enemies created from war experience. Zilkin's mechanical focus and analysis allowed him to make decisions on the go, that he piloted his machine like a second skin, an extension of his own body. It took a great toll on his physical health, which was why Zilkin never ceased thinking nor moving, finding time to exercise and build his physique up. If he would fail one day, it would not be because Zilkin neglected his body, but because he went too far over his limits.<br><br>The second degree, on Military Studies and Logistics, made him understand the importance of support staff in a strategic level. Zilkin believed in the thought of Napoleon, one of the greater military commanders of old, and his mastery of using logistics to win his wars. Zilkin took snippets from Sun Tzu's Art of War to complement his studies, his train of thought switching from one relying on his own strength to win his battles, to one using the enemy's strengths and resources to win one's war. It was a combination of these thought which had Zilkin pulling off unconventional tricks, aiming to exploit as much of the enemy's strengths and weaknesses as possible to win.<br><br>It was an unfortunate case of racism in the Military University which prevented Zilkin from enrolling for his third Degree Program, although his past lecturers managed to vouch for his academic capabilities and commitment which resulted in Zilkin eventually getting through. However, because of his heritage, Zilkin was constantly bullied and looked down upon by his peers of equal standing due to his performance. The stress finally getting to him after several intense months caused Zilkin to finally drop out, pack his bags and return home, but not before leaving half of his monetary assets for his kind helper.&nbsp; <br><br>Back home, Zilkin decided to sign up for the UN Military on his eighteenth birthday, specifically the UN Spacey Forces. Accepted after passing the initial trials with flying colors, Zilkin struggled through several elements such as the centrifuge test and personal survival skills. Still, he persevered and eventually emerged as one of the hottest prospects for the SAF in the recent years, and was on course to graduate and enter the Officers' Academy of the UN Spacey Forces.<br><br>The next six years was of tough training and near constant stress, Zilkin being taxed to the best of his ability time and time again, the man having little to no rest as he struggled to break ahead of the pack. Being bullied created a siege mentality within him, that while Zilkin remained humble in order to stay out of the spotlight, his fast-track promotion due to his multiple degrees and education level caused him to withdraw into a shell to protect himself from going insane.<br><br>A counselor helped, Zilkin managing to stay in the course due to their confidence in the officer. He commanded his flight into battle against pirates, his skill in piloting the VF and fluid tactical awareness saving as many lives as possible while dealing maximum damage to the enemy proving an asset for the UN Space Forces. However, Zilkin's prime asset was not in the heat of battle, but in an office or barracks where he'd pick up a member or two for a chat, understanding them better and trying to improve their lives to the best he could.<br><br><br><strong>Your 3 best attributes / skills:</strong> <br><br><br><span class="bbc_u">Level-Headed</span> - Being a pilot and an officer requires one to maintain his cool in even the worst of situations. Zilkin rarely panics, believing that there is always a way out of any situation, even when things look bleak. It was this silent confidence, or grim acceptance of his fate, which allows him to continue commanding and inspiring his men and women in their mission.<br><br><br><span class="bbc_u">Emphatic</span> - He's currently taking a third degree in Communications Studies with Psychology in University, mainly because Zilkin believes that communication is the key to trust and respect among members of a unit. The welfare of those under him was of utmost importance especially their mental and emotional health when working as a team, and Zilkin always made sure to keep an eye on his closest subordinates as much as possible. He isn't the most sociable man in the Force, but his silent empathy for his soldiers made him a silent guardian. <br><br><br><span class="bbc_u">Lightning Reflexes</span> - His brain possesses enough processing power to both multitask and react at astonishing speeds. As an act was being carried out and should it fall under his anticipated movements, Zilkin would have already been moving to counter the move. It was with this trait of his which boosts his commanding ability, thinking ahead and quicker than most people as he considers plans, discards them and creates another for consideration.<br><br><br><strong>Your 2 worst attributes / skills:</strong><br><br><br><span class="bbc_u">Awkward in Social Situations</span> - Not exactly the most casual of talkers, Zilkin is the archetypal Commander, one who find the barracks more comfortable than civilian life. It was one of the reasons why he could dwell in his books and military texts rather than going to the movies or playing games.<br><br><span class="bbc_u">Awkward when not onboard a ship</span> - Zilkin served most of his years doing space operations, and performs best in zero-gravity environments. Not to say that he would trip on his own two legs, but Zilkin would prefer to stay off planets or city-ships. Zilkin performs fully on all environments when in combat, but in peace, he could nearly flip out with his jellied legs.<br><br><br><strong>Personality:</strong> Zilkin Kaverosky is a commander who looks out for his people before himself, often positioning himself side by side instead of a safer position. Brave in battle, Zilkin translates that ferocity when taking on challenges, but occasionally fails, leading to awkward situations where he'd just laugh it off before disappearing to a different area. His communicative look is a cover for who he actually is, an introvert who wants to emulate those sociable ones around him, a persona he took up and despite his unease, projected for all to see as a commander in the UN.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Macross 2032 - Characters</strong><br>
				Post by: <strong>pendarious</strong> on <strong>15-12-2016, 18:55:53</strong>
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			<dd class="postbody">
				<strong>Name: </strong>Zephorus<br><strong>Race: </strong>Zentran (Full Blood)<br><strong>Sex:</strong> Male<br><strong>Age:</strong> 43<br><strong>Occupation:</strong> Radar technician/Recon Pilot<br><strong>Rank:</strong> 1st Lieutenant <br><br><strong>Description:</strong> (https://elliquiy.com/elluiki/images/a/a0/ZephorusAvatar.jpg)<br><br><strong>Background: </strong>As is typical of the Zentradi Zephorus started life in a cloning chamber and training facility. He was bred from the officer class Zentran and was thus destined for a life aboard the vessel and not out in the combat pods. He was of course as all Zentran are large and physically powerful however he was also intelligent. He quickly rose through the ranks and served as an aid aboard Britai's command ship during the invasions of earth in search of the protoculture matrix. He maintained this post when Britai converted to the human's side during Space War I against Dolzers armada. Though he would never admit to it he was a fan of Lynn Minmei. <br><br>Space War I came to a close and the Zentradi who had become cultured in Micro-culture began to intermingle with the the microns society. Zephorus was among the military staff to remain with the humans and studied their ways further in order to stay. He was eventually forced to Micronize himself so that his collegues would feel more secure. Zephorus having always been proud of his size and status was not pleased but begrudgingly went through the process in order to please his new superiors. This was seven years ago. He was also not thrilled with his demotion to 1st Lieutenant but again he bore it despite his misgivings.<br><br><strong>your three best attributes/skills:</strong> <br><br><span class="bbc_u">Acting:</span> After having watched many of Lynn Minmei's movies Zephorus took up the micron art of acting it was something he found himself quite skilled at. It should be noted that Acting being a new skill for the Zentradi lowers the standards a bit among their own race. His skills make him more or less a star with the Zentradi but to microns his skills are only even to that of a third year theatrical college student.<br><br><span class="bbc_u">Adept Learning:</span> this is more or less the ability to learn at an advanced pace shaving anywhere from months to years off of study (we humans call it quick learning)<br><br><span class="bbc_u">Cooking;</span> much like acting he became interested in the many cuisines of the Microns and began to study the cullenary arts. He found it to be one of his favorite pass times.<br><br><strong>your two worst attributes/skills:</strong> <br><br><span class="bbc_u">overthinking:</span> When left to simple puzzles and other Micron forms of entertainment he has the habit of taking far longer than he should due to overthinking things and making them more complicated than they should be (the first time he performs them at least)<br><br><span class="bbc_u">Racist:</span> He still has the tendancy to view the Microns as Inferior Warriors that just got really lucky during the war. He doesn't often voice these views but when he does he somtimes forgets himself and doesn't hold back. <br><br><strong>Personality:</strong> Zephorus is once again as most Zentran are a proud man who views his career as his life. He is a bit contemptuous of his Micron superiors since they have forced him to join them in their tiny stature through Micronization but he tolerates it only because he is a fan of the Micron culture. He gets along well enough with those of similar or lower rank but is stiff and professional with those above him. It should be noted that he is mostly a tech operator and maintenance officer but he took up piloting sometime after his Micronization. He is still only a rookie pilot.
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			<dt class="postheader">
				Title: <strong>Re: Macross 2032 - Characters</strong><br>
				Post by: <strong>Mac84</strong> on <strong>16-12-2016, 16:25:10</strong>
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				<div class="floatleft">(https://elliquiy.com/elluiki/images/2/2c/TchakJPG.jpg)</div><strong>Name:</strong> T'chak<br><br><strong>Race:</strong> Zentraedi (Full-Size) <br><br><strong>Sex:</strong> Male<br><br><strong>Age:</strong> 34 Earth Cycles<br><br><strong>Occupation:</strong> Glaug Pilot - Valkyrie Pilot<br><br><strong>Rank:</strong> 1st Lieutenant (Temporary Rank) <br><br><strong>Description:</strong> T'chak stands 6'5" tall in his Micloned form, 12 Meters all in his Full size form. The tone of his skin is slate grey, and his head is shaved bald. His face is covered in numerous scars from constant battles. He has a thick build that allowed him to take punishment upon the innumerable fields of battle in the name of the Zentraedi People. He has deep purple eyes, and a deep voice. In recent years T'chak has taken to cultivating a thick mustache as he seen great Miclone Commanders of Earth's past, such like Teddy Roosevelt, wear.&nbsp; Though Legend has it that T'chak actually does not have any lips. The sound he makes is actually created by the precise control vibration of the hairs of his epic mustache. <br><br><strong>Background:</strong> By the Time the Zentraedi emerged in Earth Space in pursuit of a damaged Supervision Army Gun Destroyer, T'chak had survive 14 years since emerging from the cloning chambers. A very respectable career as the average Zentraedi Soldier had the life expectancy of only 6-7 years. Assigned to Commander Bri'Tai Kridanik's Fleet, T'chak was assigned as a Reguld pilot. While his piloting never really stood out as anything remarkable, he always produced consistent results. When the Zentraedi landed on Earth, T'chak took the field in an Glaug as a low ranking officer leading a small squad of Reguld Pods in the initial assault of South Antari Island. He, and his group would quickly achieved their Objectives. Showing that same consistency that reflected in his battle record.<br><br>After the war, during the reconstruction, T'chak knew he couldn't lay down his arms in pursuit of a "Peaceful Protoculture Lifestyle" as so many of his comrades had done. He was bred for War, and he saw nothing beyond that. A Tool to be directed. He would remain in the Zentraedi military as it was absorbed into the UN Spacy whom given Command of All Zentraedi forces to Commander Bri'Tai. An Ally whom assistance during the final battle helped assured The Human's victory. During the Reconstruction, T'chak hunted down remnants of rogue Zentraedi, and Malcontents in the outlying destroyed Earth. Keeping the peaceful Zentraedi, and humans safe from those that could not adjust to the change. Yet his methods left much to be desired by the Humans of his Command structure as T'chak hunted, and killed any and all Malcontents before him mercilessly. Following the Order's of Commander to the literal Letter, to prevent the enemy from endangering allies. In T'chak's reasoning. The only "Safe" enemy is a dead one. It was possibly due to his rather detailed eradication of The Malcontents that prevented T'Chak's climbing further up the chain of command, but only by Human objection. The Zentraedi over T'Chak praised his thoroughness in routing enemy combatants. <br><br>T'chak would decide to remain behind on Earth as his Leader, Bri'Tai, followed the SDF-2 <em>Megaroad</em> 1 to the heavens to begin the Galactic Seeding project. To ensure that Humanity never is completely extinguished from the Universe. He remains to this day, continuing to perform his duty with the steadfastness of any Pre-War Zentreadi. <br><br><strong>Best Attributes:</strong> Loyalty, Determination, Selflessness. <br><br><strong>Worst Attributes:</strong> Difficulty grasping concepts not related to Military Pursuits (romance, Relaxation, Etc), Can get "Tunnel Vision" <br><br><strong>Quirk:</strong> T'chak carries with him a tiny Miclone mechanical music box he found during the reconstruction period. Many that see it call it his "Good Luck" Charm, but T'chak never believed in Luck. Still the trinket fascinates him in a why he can't describe. The Song (https://www.youtube.com/watch?v=8QM-8hoQXY4) it plays often found soothing to him. <br><br><strong>Personality:</strong> T'chak is a quiet individual. Can be distant to strangers, and people outside his Squadron. He lives to fulfill his duty. To show the Zentraedi born "Naturally", as well as their half breed counterparts about their heritage. He is proud that He is Zentraedi. Will gladly lay his life down for a comrade, and the Mission.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Macross 2032 - Characters</strong><br>
				Post by: <strong>ThisOneGal</strong> on <strong>20-12-2016, 10:01:23</strong>
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			<dd class="postbody">
				<div class="floatright">(http://orig06.deviantart.net/2289/f/2015/028/4/e/ryuko_by_kr0npr1nz-d8fqyq6.jpg)</div><br><strong>Name:</strong> Kathryn Foss<br><strong>Callsign:</strong> Dwarf/Dorf, 'Vibe' (unofficial)<br><strong>Race:</strong> Human<br><strong>Sex:</strong> Female<br><strong>Age:</strong> 23<br><strong>Occupation:</strong> Veritech Pilot, RIO<br><strong>Rank:</strong> 2nd Lieutenant<br><br><strong>Description:</strong> <br>At [ 5' 3" / 63" / 160 cm ], Kathryn is <em>just</em> tall enough to meet the minimum height requirements for being a pilot. She keeps herself in excellent physical shape, refusing to (or perhaps afraid of) being denied flight privileges due to physical reasons. Self-described as being "smol, but also (ง •̀_•́)ง". Her short stature, wiry physique, nerdy interests, somewhat bellicose attitude, and impressive ability to consume alcohol earned her the callsign 'Dwarf'.<br><br><strong>Background:</strong> <br>Kathryn was born to a happy and moderately well off family on Earth, with a single older sister (Millie). As a child, she dreamed of mecha and flying through the stars. She did (and still does) wave model ships and robots around, making 'whoosh' and 'pew-pew' noises. The UN SPACY was her only real path to that, so she took it as soon as she could. The day she crossed the threshold of being tall enough to be a pilot was easily one of the happiest days of her life.<br><br>Her interest in veritech most likely began as a child, during the Zentradi invasion where an early veritech fighter was instrumental in saving her sister's life. If such a thing could protect her big sister (who protected her), she would need to fly one to protect others. Millie ended up working as some form of medical research scientist, but Kathryn's excited, jargon filled ravings about her big sister's awesome research remain unintelligible to her wingmates.<br><br>Kathryn has some limited combat experience against non-peer opponents (has been in combat, but not against a 'real' opponent). Most of her prior experience was in flying the equivalent of a F-16 (https://en.wikipedia.org/wiki/General_Dynamics_F-16_Fighting_Falcon) to the VF-1's F-14 (https://en.wikipedia.org/wiki/Grumman_F-14_Tomcat). She finds her current craft heavy and sluggish by comparison, but 'fortunately' she's generally not in a combat pilot seat anymore, instead running ELINT and EWAR systems or flying around someone operating those systems. Possibly as a result of her piloting experience, she strongly favours the gunpod over missiles in combat. Somewhat hypocritically/amusingly, she tends to argue that missiles are superior to guns, and will tend to favour suggesting tactical positions for her wingmates that favor them.<br><br><strong>Your 3 best attributes / skills:</strong> Feisty, Determined, Situationally Aware<br>Kathryn has a fiery passion, and (most of the time) the ability to maintain that fire. While neither bloodthirsty nor foolhardy, she does have a tendency to be the 'first one in, last one out' if given a choice/opportunity. She rarely burns out, and can maintain her enthusiasm, creativity and goal-focus for a surprising amount of time, making her surprisingly flexible for someone so bloody-minded.<br><br>While her pure piloting and gunnery skills are not the best, Kathryn has some of the best situational awareness there is. She wins most of her fights by getting and staying in the right place at the right time, and waiting for her opponent to slip up. Like anyone, she can be goaded into taking unreasonable risks, but she generally finds the prospect of defeating someone supposedly better than her by making them appear less patient than the supposed hothead. Somewhat to her annoyance, this has resulted in her gaining a RIO position instead of an Intercept position.<br><br><strong>Your 2 worst attributes / skills:</strong> Insecure, Mouth is Faster than Brain<br>Due to her barely being tall enough to qualify for flight privileges, Kathryn is remarkably insecure about being denied her wings, and tends to overcompensate for this. This most obviously shows up in her attention to PT and maintaining her physical fitness, but it also manifests in her obsessive filing of reports and paperwork. While this would generally be an advantageous trait for an officer's career, it tends to result in her overworking herself and failing to keep up on the very paperwork she exhausted herself on. A common infraction of hers is having a berth 'unbefitting the dignity of the Corps', ie having a messy room with sex toys laying about. In one particularly egregious incident, a vibrator slipped out of her uniform during a readiness inspection, earning her the pseudo-callsign 'Vibe'. The 'Vibe' callsign is mostly limited to in-jokes, drunken pub crawls, and reports the writer thinks no-one will read; it sees more use when interacting with civilians than other members of the military.<br><br>The other limiting factor on her career is that, despite her best efforts, her mouth also tends to run faster than her brain. While a quick wit and willingness to speak ones mind is also generally seen as a positive, the inability to keep ones mouth shut has a long and glorious history of screwing people over, and Kathryn is no exception. While she rarely throws the first punch in a fight, her mouth is usually the instigating factor. <br><br><strong>Personality:</strong> <br><br><span style="font-size: 5pt;" class="bbc_size">(ง •̀_•́)ง</span>
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			<dt class="postheader">
				Title: <strong>Re: Macross 2032 - Characters</strong><br>
				Post by: <strong>hellrazoromega</strong> on <strong>26-01-2017, 04:28:43</strong>
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			<dd class="postbody">
				<div class="floatleft">(http://nichegamer.com/wp-content/uploads/2016/07/berserk-07-05-16-1.jpg)</div><strong>Name:</strong> Rajani Callahan <br><strong>Call Sign:</strong> 'Kali'--both from her name (Rajani another name for Kali and as a perversion of her last name Kali-han)<br><strong>Race:</strong> Human, ethnically Punjabi and Irish<br><strong>Sex:</strong> Female<br><strong>Age:</strong> 45<br><strong>Occupation:</strong> Veritech Pilot<br><strong>Rank:</strong> Lt. Commander pending GM approval.<br><strong>Description:</strong>[5'5' 125lbs (curvy), black hair with red higlights expecailly in the sun.<br><br><strong>Background:</strong> Born to an Irish father and Indian mother who meet in the Former United States Rajani followed a standard path after an ordinary childhood, high school then college, with plans to work in the medical field or engineering field like her father or mother, respectively. Then the war came and she did her duty joining into the pilot training program. There she found her love of flying. Rajani served with well during the war rising in rank before she was released as hostilities ended. She hoped to leave, raise family and work as an engineer. The second part was easy but the first proved difficult. Having children was not a problem as her twin daughters were born just before she left the service. Her husband proved to be the real issue as he left her for another woman before their daughters were two. Rajani settled into the routine of a single mother and successful engineer, which afforded her the income to maintain a private pilot's license. But even that never matched the thrill of flying a Veritech. When her children left for college early at the age of 15, being the overachievers that they were, Rajani wasted little time reenlisting so she could take to the skies again. That was two years ago and she has done all she can to rise again through the ranks of the RDF.<br><br><strong>Your 3 best attributes / skills:</strong> A skilled structural and mechanical engineer with a focus on those aspects of weapons systems. As a hobby she is a gunsmith and armorer who collects and restores the implements of past wars. A knack for quickly acquiring languages and the customs of other cultures, she mixed heritage makes her very open to other perspectives.<br><br><strong>Your 2 worst attributes / skills:</strong> Very slow to trust, incidents with her ex and others make it hard for her to trust. This, of course, does not apply to those she had actually flown a number of combat missions with as trust in combat come quickly. Though she tries not to she can come across as very pushy and she is in the habit of instructing her subordinates to warn her (behind closed doors) when she may be crossing a line. Once angry she stays angry and holds grudges for years (see below). Few things push her buttons but when they do, watch out!!<br><br><strong>Personality:</strong> Rajani deep wells of patience, it takes a great deal to get her angry. She has a tendency to act as a mother figure and finds herself overcompensating with her subordinates, she lets her officers and NCOs know to warn her if she seems to be overstepping in one direction or the other (just not in public. Only rarely does she override their advice and only in those rare occasions she strongly believes her way is correct. Quiet and intropective at time she loves to read (real books if she can find them).<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Macross 2032 - Characters</strong><br>
				Post by: <strong>Sessha</strong> on <strong>27-01-2017, 12:48:47</strong>
			</dt>
			<dd class="postbody">
				<strong>Name:</strong> Kyclia Halcyon<br><strong>Race:</strong> Zentradie<br><strong>Sex:</strong> Female<br><strong>Age:</strong> 24 Earth Cycles<br><strong>Occupation:</strong> Queadluun-Rau and Valkyrie Pilot<br><strong>Rank:</strong> 2nd Lieutenant<br><strong>Description:</strong> <br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(https://elliquiy.com/elluiki/images/a/aa/321b740f74827dfcfdb75eb0a0490190f057cba7.png)</div></div><br><strong>Background:</strong> Kycilia like all the Zentradie before her was grown in a a clone vat. After coming out of the clone vats she like all Zentradie before her went to the front lines. She would serve with distinction and merit in her unit. She was a good pilot, not a great one but a good one. Certainly nowhere near as good as the vaunted Milia Farina herself.&nbsp; She was finally transferred to serve under Commander Azonia and would sortie under her banner during the campgains to re-capture the Macross. <br><br>Then came the final climatic battle between the humans and the Zentradie. Like any good loyal Zentradie she followed her Commander in battle against her own people. After the war and believing her Commander killed and all other senior officers in Quodromos killed she enlisted in the UN Spacy since that would allow her to do what she did best. Fight!<br><strong>Your 3 best attributes / skills:</strong> Loyal, fierce and good pilot<br><strong>Your 2 worst attributes / skills:</strong> Zentradie, Meltrandie, pride in being a Zentradie (Do I need to put anything else here?&nbsp; &nbsp;??? ???;D ;D ))<br><strong>Personality:</strong> Zentradie!&nbsp; ;D
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		</dl>
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