13 Roses: Chamber of the Roses
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: Toth on 29-11-2014, 23:24:50</h2>
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				Title: <strong>13 Roses: Chamber of the Roses</strong><br>
				Post by: <strong>Toth</strong> on <strong>29-11-2014, 23:24:50</strong>
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				While the Coven proper is adorned with ivory, marble, and glistening gems, the highest tower retains its Victorian Era appearance.&nbsp; Coven members do not dare venture beyond the fourth floor without an invitation.&nbsp; Walking into the Chamber of the Roses without warrant is grounds for reprimanding - and Maria takes far too much delight in such work.<br><br>In the Chamber, the coven leadership convenes to discuss the future of the coven and its members.&nbsp; And, if the need arises, the proper course of action regarding specific members, or even prospective members.&nbsp; The Chamber is well guarded by ruthlessly efficient vampire soldiers, and a surprisingly state-of-the-art electronic security and surveillance system.&nbsp; And with the multiple secret escape routes, there is virtually no chance of catching the Roses off guard.
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