Klasverry School of the Arcane  (OOC/Info/Sheets)
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: Bekah Boo on 15-05-2022, 22:37:58</h2>
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				Title: <strong>Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>15-05-2022, 22:37:58</strong>
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				<div align="center"><span style="font-size: 36pt;" class="bbc_size"><strong><span style="font-family: monotype corsiva;" class="bbc_font">Klasverry school of the Arcane OOC| Sheets</span></strong></span></div><br><div align="center">(https://media.discordapp.net/attachments/956519168725884978/975494676356407326/image0.jpg)</div><br>Welcome all! <br>This will be the thread that will hold all information for Klasverry as well as a place where all links will be placed.<br>General discussions here need to be appropriate as well as a zero tolerance for any drama, I will not hesitate to drop players who start any nonsense with others.<br><br>This post here will house all the threads as well as a general overview of the info from the interest check.<br><br>Interest check—— (https://elliquiy.com/forums/index.php?topic=342140.0#lastPost)<br>School Thread——- (https://elliquiy.com/forums/index.php?topic=342210.0)<br>Saucy thread——<br>Outside Areas—— (https://elliquiy.com/forums/index.php?topic=342215.msg16184245#msg16184245)<br>GM Event thread——<br>Event thread——<br>Social Media Thread——- (https://elliquiy.com/forums/index.php?topic=342213.0)<br><br>
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				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>15-05-2022, 22:38:11</strong>
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				<div align="center">(https://media.discordapp.net/attachments/956519168725884978/974340406567403560/IMG_1629.png)(https://media.discordapp.net/attachments/956519168725884978/974398233965109268/image0.jpg)</div><br><strong><em><span class="bbc_u"><span style="font-size: 20pt;" class="bbc_size">The eight types of magical types</span></span></em></strong><br><br><strong><em>Divination</em></strong>- Fortune telling, aura reading, spirit calling<br><strong><em>Abjuration </em></strong>-Protection spells, healing, barriers<br><strong><em>Enchantment</em></strong>- Bringing inanimate objects to life, using to their advantage<br><strong><em>Necromancy</em></strong>- Use of the dead for attacks, information. <br><strong><em>Illusion</em></strong>-Manipulate spells to create illusions, tricking the eye <br><strong><em>Evocation</em></strong>- Use of the elements, can harness elements to create blasts and powerful spells for outright attacks <br><strong><em>Transmutation</em></strong>-Taking elements and creating something new, altering properties<br><strong><em>Conjuring</em></strong>- Instantaneous&nbsp; transportation, defensive attacks<br><br><span class="bbc_u"><strong><span style="font-size: 20pt;" class="bbc_size">The magical tracks that one may choose from</span>:</strong></span><br><br><strong>Healing<br>Potions<br>Bard<br>Plant<br>Oracle<br>Illusion<br>Transmutation</strong><br><br><strong><em><span class="bbc_u"><span style="font-size: 20pt;" class="bbc_size">The world of Glawoer</span> </span></em></strong><br><br><div class="floatleft">(https://media.discordapp.net/attachments/956519168725884978/974448930052005928/image0.jpg)</div>Almost every citizen of Glawoer is able to use magic to some degree, some more than others and some late bloomers. For the most part even younglings are able to conjure a casting circle, with depending on their knowledge can be used to create what they focus on. There is a limit to one’s magic ability as the more it’s used, the more it may begin to deplete especially if heavy use. The stronger one is, the longer they can hold out. In more recent years many have taken to using paper glyphs, a more primitive use of magic, ancient symbols on parchment can be used in place for either low magical abilities or if weakened and needing a spell. Paper glyphs are much more common in the wild lands, using such for fire, watering as the glyphs are the elemental symbols. Those with experience can create glyph combinations such as fire and water creating steam, etc. Anyone can use paper glyphs although the drawing has to be without mistake or sloppy, as unfortunate accidents with an improperly made glyph has caused some chaos. Glyphs can be found throughout the land if one looks closely enough, innate symbols of nature itself.<br><br>In this world joining a coven allows one to perfect their desired walk of witchcraft, though the downside of doing so shuts off the ability to use any other types of magic except for that one. The difficult choice to limit one’s knowledge is a constant debate for many, older witches often very vocal to conforming as modernization has taken hold. Once a coven is chosen the witch is given a brand that appears on their wrist for whatever coven they choose, that while unable to use other types of magic aside from their one, they also become boosted with their choice. Covens now a days are considered more of a brotherhood or family, many opting to do so for either jobs or even needing a place to belong to. <br><br>Those who do not wish to join a coven, for whatever reason, are called wild witches. There is a stigma that follows one however if they don’t join a coven, seen as bad news and many unable to get a steady job as such. Once one graduates from Klasverry it is there that one is able to choose their coven in a rite of passage. Klasverry made as a way to help students choose their coven, using tracks to keep them towards their goal. In recent years however the Dean has allowed those who wish to mix tracks, despite some backlash from the general public given. It is said to be a change for the good, although many think it will only create more confusion to young students once their graduation time comes, but the Dean assures it is only a natural progression of their opening world. <br><br><strong><em><span class="bbc_u"><span style="font-size: 20pt;" class="bbc_size"> The Covens</span></span></em></strong><br><br><strong><span class="bbc_u">The Healing Coven</span></strong>- The coven often sent out to heal those that call upon them, they are more often seen traveling as a result. They will work in pairs for various jobs, or if applicable make their own residency within home town. Those most hearty and having the stomach will accompany other covens for battles, staying behind just enough to heal those that is needed.<br><br><strong><span class="bbc_u">The Illusionist Coven</span></strong>- It is said they are the most secretive of Covens, their home base created behind several barriers that only another Illusionist may be able to crack; albeit a very powerful one. They are called upon for top notch covert missions, using their illusions to remain undercover. Despite being so secretive, it is said that they are very close with the royal family for unknown reasons.<br><br><strong><span class="bbc_u"> The Transmutation Coven</span></strong>- Using those from the construction track, those within the Transmutation Coven are those who are to thank for the various sub cities popping up within Glawoer. Using the land itself they are able to create homes, libraries, even bridges with ease and are known for their brute strength as a strong body makes for an even stronger magic the motto goes. Although known best for thief construction work, there are many offshoots to the coven such as weaponry, food supply and even more controversially ‘rare’ goods sold on the night market. There are many that despite that however. <br><br><strong><span class="bbc_u">The Bard Coven</span></strong>- This coven uses their magic for more peaceful means, although that doesn’t mean they aren’t also just as powerful. With their music they can cast sound waves that can cause destruction, but also soothe the same violence in the same swoop. Using different types of instruments can produce an either stronger or weaker blast or magical ability, creating music that can cast an aura of calm most of the time. <br><br><strong><span class="bbc_u">The Plant Coven</span></strong>- The coven most in touch with nature itself, they are able to manipulate plant life of any sort to do their bidding. Either growing rapidly or tapping into its power source, those within this coven are a great relief to help the forest and creatures that reside within it. It is said they also take great care of Palismen wood that is used to carve Palisman staffs, as it’s dwindling numbers mean they are careful to cultivate such with great caution. They work hand in hand with the Potions coven, as the herbs and plants needed to create various elixirs.<br><br><strong><span class="bbc_u">The Potions Coven</span></strong>- Where traditional healing fails the Potions coven can come in with several elixirs for various sources, whether curses, healing, or even disguise use. With the plant coven close by, they are able to use the nursery for their work, as potions itself are used in several different ways. Most commonly they are used to bolster stamina or power temporarily, although there is talk one lone witch had brewed an invisibility potion, although it’s just rumors. <br><br><strong><span class="bbc_u">The Oracle Coven</span></strong>- Like the Illusionist Coven, Oracles deal with necromancy and the unseen fates that lie all around Glawoer, able to read one’s aura and plot out their intentions even before one can think to do so. They command over creatures called Neitherlings, said to be made of grave dirt with enough spiritual existence drawing it into a form much like a golem that is under their command. Being less battle hardened, they rely on Neitherlings to fight for them as they use them like puppets, with some even concerned a person near death could also be manipulated; but the theory hasn’t been tested.<br><br><br><strong><span class="bbc_u"> The Owl Guard Coven</span></strong>-The most prestigious of covens, the Owl guard is the only coven where one is able to use any and every type of magic available, without having to stick to one. They are said to be the King’s soldiers, as they are the police of Glawoer that keep everything in line. To get into the Owl guard is the highest honor, although they only accept the brightest and best to join their ranks. Many say they are seen as brutes and snobs who look down upon the common folks, although the vast majority are thankful for their protection from other threats Glawoer can harbor. That among the terrifying beasts and spirits that speckle the world, such as ballisks, rouge golems, vampires, there are also bandits and pirates that prey upon those weaker. <br><br><strong><span class="bbc_u"><span style="font-size: 20pt;" class="bbc_size">Races</span>:</span></strong><br><br><span class="bbc_u"><em> Eglosia</em></span>-The majority race of The Elder Providence, humanoid in appearance with tapered like ears. Has a natural tune to magic and can cast with either their staff, or creating casting circles without the need for paper glyphs.<br><br><span class="bbc_u"><em>Demons</em></span>- demons vary in different types, sizes, and appearances. The main point is they are unable to cast without a staff, more reliant on paper glyphs. The three subtypes of demons are : bug, beast, or bipedal. Bug types are normally anything that is low level, or low magic such as pixies or faeries. Beast types or much like dogs, cats, typically more a companion that have one innate power such as shout or bark. Bipedal are types that are like Eglosians with their appearance ranging from multiple eyes, limbs, wings, tails, can be considered as different mythical creatures. A small list: Centaurs, Cyclops, Devils, Elf, Tieflings, Orcs, Changlings<br><br>(https://media.discordapp.net/attachments/956519168725884978/974442727632678984/image0.jpg)<br><span class="bbc_u"><em>Palismans</em></span>-The living component of a user’s magical staff, this is the life long companion that one can either make or befriend from the Pailsman’s lost forest. Once one is gifted thier staff the user is able make stronger casting circles, along with the ability to fly using it, the ultimate source of a witch’s power. The palisman is symbolic to each user, a representation of what the user wishes to be or what sort of witch they want to be. The palisman can come to life from its perch on the staff, acting more like a pet to its user, as the stronger the bond the more powerful a boost can be made. <br><br><div align="center">(https://media.discordapp.net/attachments/956519168725884978/974349232494497792/image0.jpg)(https://media.discordapp.net/attachments/956519168725884978/974347028224163850/image0.jpg)(https://media.discordapp.net/attachments/956519168725884978/974350278168023070/image0.jpg)</div><br>Glawoer is the realm set in the deep fantasy world, said to have been created by the great Titan’s final moments of life. The mystery behind Titans is still fairly unknown, although most agree they were the warriors of the skies, with each star representing their tears as well as their battles won against an unholy threat. There are no Titans walking the world now, instead the realm having been created from their sacrifice as massive mountains and great oceans were made around the holy sites. Most scholars agree it is the Titan’s blood that had gifted the realm it’s magical properties, having soaked into the land to embed their power that reached the once pioneers of Glawoer.&nbsp; The king of Glawoer is King Moldern Solsan, the prophet of bringing Glawoer to order and giving them prosperity. His word is law as those found guilty of the highest crimes are petrified to line the gates of his pristine castle made upon the skull of the fallen Titan, able to oversee the entire realm from his perch. Rumors have been spread that the king had long passed despite how the Owl guard assures otherwise, the King having not been seen in the last ten years. The royal linage has dwindled down to a bare trickle, with only two sons Alister and Deaminte left to take the throne, although the limited viewings of the princes has only spurred more rumors. <br><div align="center">(https://media.discordapp.net/attachments/956519168725884978/974351848741929010/image0.jpg)(https://media.discordapp.net/attachments/956519168725884978/974350990012735528/image0.jpg)(https://media.discordapp.net/attachments/956519168725884978/974351376035504208/image0.jpg)<br></div>The fantasy realm is made up the four providences-<br><br><div align="center">(https://media.discordapp.net/attachments/956519168725884978/974342996457820160/image0.jpg) (https://media.discordapp.net/attachments/956519168725884978/974341927791120424/image0.jpg) (https://media.discordapp.net/attachments/956519168725884978/974343990105231380/image0.jpg)<br></div><br>The Shifting Isle- The seaside town is the largest port of Glawoer with direct supply to the bounty of the ocean used for food, trade and travel. It’s name comes from the ever changing landscape that the coast goes through, the earth shifting like the sea itself as a result most houses are enchanted with stilts to waft with the tide. Many have made means of keeping their homes in order with spells that fuse objects to the floor, as it is common to cast a spell in one’s feet to keep their feet magnetized to the floor so they can walk freely as the house shifts. Most who reside here are fish mongers or use the sea for trade.<br><br><br>The Elder Providence- The largest and most peaceful of the lands, it is the main hub for any trade/news/jobs for its residents. There is free use of magic that makes life more comfortable here, the use of plumbing, lights, and heat using alchemy. Several shopping districts and libraries make it a promise land for those who wish to learn, with Klasverry being the best institute to hone one’s abilities for the future.<br><br><br>The Wild Lands-The outskirts that contain the horrid forest, the solar plains, and frostbite range,&nbsp; small villages made here are more primitive in nature compared to Elder Providence. More country side they live off the land with vast farms that supply the Elder Providence with food and other goods.<br><br>The Wandering Volley-Lands out here are thick with a fog that never seems to fade, the Wandering Volley said to be a sacred place where all souls come to reside. Most who call this place home are necromancers who can speak to the dead, learning secrets and creating various potions as it is the only place many can find necessary ingredients for. The Ever land cemetery houses the most valiant and royalty of crypts, a place where the most heroic of warriors and kings are buried, as it is said the necromancers are the most protective of the old souls.<br>
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				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>15-05-2022, 22:38:20</strong>
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				<div align="center"><span style="font-size: 36pt;" class="bbc_size"><strong><span style="font-family: monotype corsiva;" class="bbc_font">Current Students</span></strong></span></div><br><strong>Elixir Sommerfeld</strong> (https://elliquiy.com/forums/index.php?topic=342209.0#lastPost)-<em>2nd year</em><br><strong>Marilla Lynch</strong> (https://elliquiy.com/forums/index.php?topic=342209.new#new)-<em>3rd year</em> <br><strong>Elynea</strong> (https://elliquiy.com/forums/index.php?topic=342209.0#top)-<em>3rd year</em><br><strong>Thalia Bhogdani</strong> (https://elliquiy.com/forums/index.php?topic=342209.0)-<em> 3rd year</em><br><strong>Vesper Clanwing</strong> (https://elliquiy.com/forums/index.php?topic=342209.0#lastPost)-<em> 4th year</em><br><strong>Barauil Ceiba</strong> (https://elliquiy.com/forums/index.php?topic=342209.msg16184143#msg16184143)-<em> 4th year</em><br><strong>Finn Goodkin</strong> (https://elliquiy.com/forums/index.php?topic=342209.msg16184143#msg16184143)- <em>1st year</em><br><strong>Fray Moloch</strong> (https://elliquiy.com/forums/index.php?topic=342209.0)-<em>1st year</em><br><br><br><br><br><br>
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				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>15-05-2022, 22:39:02</strong>
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				<div align="center"><span style="font-size: 36pt;" class="bbc_size"><strong><span style="font-family: monotype corsiva;" class="bbc_font">Current Professors </span></strong></span></div><br><strong>Juniper the Satyress</strong> (https://elliquiy.com/forums/index.php?topic=342209.new#new)- <em>Bard professor</em><br><strong>Ilith Throne</strong> (https://elliquiy.com/forums/index.php?topic=342209.msg16184901;topicseen#new)- <em>Potions professor</em>
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				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>BlueEyedBard</strong> on <strong>16-05-2022, 00:57:57</strong>
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				<div class="floatleft">(https://i.pinimg.com/originals/7a/a6/57/7aa657f4f97fe5b8c169d5d05c133b5f.jpg)</div><strong>Name:</strong> Barauil Ceiba<br><strong>Age:</strong> 23<br><strong>Current grade:</strong> 4th Basilisk<br><strong>Sexuality:</strong> Pansexual/Polyamorous <br><strong>Gender:</strong> Male<br><strong> Palisman</strong> Lemur - A connection to the Earth. An appreciation of the importance of family and friends. Strength in kindness, intelligence, and understanding. Curiosity, resourcefulness, and not a little stubbornness. <br><br>Sannhi (https://www.3cr.org.au/sites/default/files/show/user157/images/ring%20tailed%20lemur.jpg) found Barauil as a young boy and has remained his close companion and partner in crime ever since.<br><strong>Current track</strong> Potions and Plants<br><strong>Personality:</strong> <br>Genuine | Wise | Lackadaisical | Resourceful | Intuitive | Righteous | Conscientious Objector <br><strong> Dream coven:</strong> Potion or Plant coven (yet undecided)<br><strong>Family history:</strong> <br>Raised out in the Wild Lands, deep in the Horrid Forest, which Barauil always felt was misnamed as he never saw it to be all that horrid (but he supposed it did work to keep the tourists out), in a community of people dedicated to the planet and all life that bloomed from it, a pair of young farmers gave birth to a child under the Green-Harvest moon. They named the baby Barauil and they rubbed fresh soil on the bottoms of his feet to give him a connection to the mother of all life. The baby stopped crying right then, soothed by the cool earth between his toes.<br><br>Like all children of their community, Barauil saw every elder as a mother or father and every youngling as a sibling. And like all children of the forest, he spent his days running around the trees and playing with whatever animals were willing to say hello. At a very young age Barauil was drawn to the vast bounty of flora that sprang from the ground, and the elders of his community did count him accidentally putting a prickly fire-cherry in his mouth when he was two as being drawn to plant life. So as soon as he was able he began lessons on using his own magic to help that life grow and thrive, and produce the array of beauty that decorated their home, and the vast bounty that filled their bellies. The boy was very happy.<br><br>As Barauil grew it was clear that not just his skill with growing and manipulating plant life, but his knack for using its fruits to create potions and remedies, was advancing far beyond the elders of his community. While his skill would be missed there in the forest, even the community of tree dwellers knew that it was a disservice to the planet not to make sure that his skill could thrive as much as possible. So they came together and collected all he would need for his journey to Klasverry. <br><br>Barauil has spent the past three years honing his magic with plants and his skill of using them as ingredients in his potions, salves, and inhalants, mostly for healing purposes but he has a number of recipes for a wide range of stat buffs…and impairments. And he is generally more than happy to mix up a concoction for someone in need.<br><strong>On and offs:</strong><br>Non-sexual On: Outdoors | Being Barefoot | Fresh Fruit | Sun/Rain | Indoor Plants | Steam | Old Books | Warm Smiles | Long Hugs | Discussions About Nothing | Stargazing <br>Off: Angry Words | Violence | Foods Containing Animal Products | Impatience | Short Tempers | Arrogance <br><br>Sexual On: Outdoor Sex | Foreplay | Cuddling | Kissing | Playful S&amp;M | Oral | Teasing •<br>Off: Pain | Angry Sex | Blood | Gore | Urine/Scat | Humiliation 
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				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bibliophilia</strong> on <strong>16-05-2022, 00:59:37</strong>
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				<div class="floatleft">(https://elliquiy.com/elluiki/images/thumb/5/57/Tumblr_5c75ddedfa9f43ce6d65c7a2902d29fa_b2770531_2048.jpg/642px-Tumblr_5c75ddedfa9f43ce6d65c7a2902d29fa_b2770531_2048.jpg)</div><strong>Name:</strong> Thalia Bhogdani<br><strong>Age:</strong> 21<br><strong>Current grade:</strong> Dragon - 3rd Year<br><strong>Sexuality:</strong> Demisexual<br><strong>Gender:</strong> Cis Female<br><strong> Palisman</strong> Black Pseudodragon (https://elliquiy.com/elluiki/images/4/4f/21ddaa6c9e7ae9e2213a9365701ecc82.jpg) - Dragons represent wisdom, cunning, and patience - able to plan and follow through long-term.<br><strong>Current track</strong> Divination/Illusion<br><strong>Personality:</strong> Cool-headed | Intense | Guarded | Clever | Ambitious | Determined<br><strong> Dream coven:</strong> The Oracle Coven<br><strong>Family history:</strong> Thalia was born in the Wondering Volley to a brilliant necromantic witch whose mind had been twisted by the undead company she kept, the bastard baby of her copulation with a speaking demon that impregnated her during a ritual ceremony to conjure knowledge.&nbsp; Not long after her birth, she was sent to live in The Elder Providence with her Eglosian grandparents who treated the child as a loathsome burden as a result of her demonic bloodline.&nbsp; One of the first bits of magic that the young woman learned was how to mask the most egregious of the traits passed down by her bipedal father, namely the way her eyes glowed, as well as her tail and tongue.&nbsp; The rounded tops of her ears could be hidden easily with her thick, black hair and the golden-brown hue of her skin was not uncommon enough to unmask her.<br><br>Still, she longed for the day when she could escape the oppressive - if luxurious - home of her grandparents and venture out into a world that she was determined would treat her with respect - if not fear.&nbsp; The desire to prove her worth - to one day stand before her family and look down her nose at them as they had done to her for so long - is a burning ember in her gut that will not be quenched.&nbsp; She is also curious to venture into the Wandering Volley and track down the shack where she'd been born, to find out if her mother has retained any semblance of sanity and can tell her anything about her father.&nbsp; <br><br><strong>On and offs:</strong><br><div align="center"><em>Sexual</em></div>Ons: Power Exchange | Rough Sex | Impact Play | Dirty Talk | Teasing | Sensual Massage | Ect.<br>Offs: Emesis | Vore | Gore | Extreme S&amp;M | Hardcore Humiliation/Degradation | Scat | Watersports | Age Play | Race Play<br><br><div align="center"><em>Non-sexual</em></div>Likes: Silk | Red Wine | High Heels | Desserts | Music | Dancing | Journaling | Night | Midday Naps | Baths<br>Dislikes: Bigotry | Being Condescended To | Getting Her Hands Dirty | Rough Fabrics | Waking Early | Being Rushed | Physically Aggressive People
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				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>16-05-2022, 01:04:39</strong>
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				<div class="floatleft">(https://media.discordapp.net/attachments/501567062359932930/974830858101997568/image0.jpg)</div> <br><strong>Name:</strong> Marilla Lynch<br><strong>Age:</strong> 21<br><strong>Current grade:</strong> Dragon 3rd year<br><strong>Sexuality:</strong> Pansexual<br><strong>Gender:</strong> Female<br><strong> Palisman</strong> Octopus- Means for high intelligence and selflessness, a being that is adaptable and quick to get back on one’s feet. <br><strong>Current track</strong> Transmutation and Bard<br><strong>Personality:</strong> Sassy| Book smart| Sarcastic| Secretly romantic| Confident<br><strong> Dream coven:</strong> Bard<br><strong>Family history:</strong> Growing up right off the Shifting Isles meant that from a young age Marilla was custom to the fish markets and the sea at her feet, although with her mother being an octopus demon it’s in her blood. Literally. At every dawn Marilla would see off her father, and by sunset would be there to greet him with his return, having become his unofficial assistant by the time she made her first knot. While not the largest of sea faring families making a living off the coast, the Lynch’s did well enough to send their daughter to Klasverry, as between her daily chores it was obvious she was a sponge to literature and knowledge. Common sea folks themselves it was decided they would ensure Marilla’s natural gift wouldn’t be wasted on a boat, even if it did take some convincing. Loyal to a fault Marilla worried for her parents livelihood, but she couldn’t deny the prospect of learning so much more, much less in the legendary library of the university! On the weekends she still rolls up her sleeves and helps out with her father’s fishing business, having grown up around such giving her a salty side to her like many of the other merchants. She has her father to thank for giving her the talent over the fiddle, often playing such as the sunset while he cleaned fishes, which only after attending Klasverry did Marilla find her focus torn between the bard coven or her initial transmutation one. <br><strong>On and offs:</strong> Sexual On’s: Passion| Oral| Heavy petting| Dirty talk| Tentacles <br>Sexual Off’s: Violence| Blood play| Toilet play| Vore<br>Casual On’s: Books| Candles| Ocean air|Playing the fiddle| Swimming| Cozy days reading<br>Casual Off’s: Sour foods| Libraries closed| Broken glasses| Idiots
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			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>TheBlackThrone</strong> on <strong>16-05-2022, 01:37:32</strong>
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				<strong>Name:</strong> Vesper Clanwing<br><strong>Age:</strong> 24<br><strong>Current grade:</strong> Basilisk<br><strong>Sexuality:</strong> Demisexual<br><strong>Gender:</strong> Female<br><strong>Palisman</strong> Griffon (https://i.pinimg.com/564x/57/60/13/576013cd3a74aee0cc665b550e476866.jpg); intelligence and strength.<br><strong>Current track</strong> Potions<br><br><strong>Personality:</strong> Intelligent | Charmer | Strong | Independent | Androgynous <br><br><strong>Dream coven:</strong> Owl Guard<br><br><strong>Family History:</strong> Vesper is a senior with a past that a scarce few know anything about. The Faculty are aware of her origins, but not even they know the full story. She hails from The Wandering Volley and was unaccompanied when she enrolled at the Klasverry School of the Arcane.<br><br>For three years, Vesper studied potion making. She was known for testing her experiments on herself and volunteers. She has published most of her experiments in tomes, while certain formulas she keeps memorized. Just like a secret ingredient in a recipe, she doesn’t reveal everything. For now, Vesper studies at the school in order to develop various uses for potions, willing to brave dangerous lands in order to obtain key ingredients.<br><br><strong>On and offs:</strong> O/O (https://elliquiy.com/forums/index.php?topic=168823.0)<br><br><span class="bbc_u">Likes</span>: Challenges, exploring, experimentation, spars, learning, hot tea (especially ones loaded with caffeine), fitness, suits, and comfortable clothing.<br><br><span class="bbc_u">Dislikes</span>: Dresses, skirts, heels, drugs, alcohol, bullies, and fake people.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bibliophilia</strong> on <strong>16-05-2022, 02:00:55</strong>
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			<dd class="postbody">
				<div class="floatleft">(https://elliquiy.com/elluiki/images/3/3a/F2423d8d64a15b172e91c29a17aeaf0f.jpg)</div><strong>Name:</strong> Finn Goodkin<br><strong>Age:</strong> 20<br><strong>Current grade:</strong> Newt - 1st Year<br><strong>Sexuality:</strong> Pansexual (Cuddlebear)<br><strong>Gender:</strong> Cis Male<br><strong> Palisman</strong> Bert (https://elliquiy.com/elluiki/images/9/97/98ac3b16e82835fdfeee6f2afa29569e.jpg) is a rock frog, known for their loyalty, bravery and resilience.&nbsp; But not their wits.<br><strong>Current track</strong> Transmutation<br><strong>Personality:</strong> Naive | Courteous | Cheerful | Kind | Generous | Helpful<br><strong> Dream coven:</strong> Transmutation<br><strong>Family history:</strong> Finn was born into a nomadic tribe of blue orc that roamed the frostbite range, living mostly off of what they could hunt and only occasionally trading with the small villages for food and goods they couldn't scrounge from the wild land themselves.&nbsp; Their tribe was mostly made up of hunters and the ability or inclination to use magic was quite rare, though they had a Shaman who served as the mystical and spiritual leader alongside his husband, the chief.&nbsp; When Finn began to show promise at a young age, he was taken from his family of twelve and essentially adopted by the leaders of the tribe so that the Shaman could teach him how to harness magic.<br><br>Finn grew up knowing that one day he would be expected to take on the role of Shaman for his tribe, and while that responsibility sometimes weighed on him, he knew that he could no more shirk his duty to his people than he could slit his own throat.&nbsp; So, he worked hard and when the time came for him to attend Klassverry, he accepted the items and tuition that his tribe had prepared for him and left them for the first time in over nineteen years.&nbsp; The trek to the Elder Providence was a long and lonely one, but he has arrived and is intent upon learning as much as he can so that he can provide the spiritual and mystical guidance that his tribe will need in the future.&nbsp; Even though he is wildly out of his element and unprepared for life in the city.<br><strong>On and offs:</strong> <br><br><div align="center"><em>Sexual</em></div><br>Ons: Primal Play | Aftercare | Gentle Sex | Hair-Pulling | Dirty Talk | Praise | Size Difference | Fem Partners | Face-Sitting | Body Worship | Sex Outdoors | Dub-Con | Wrestling/Roughhousing | Brats<br>Offs: Degradation/Humiliation | Age Play | Race Play | Extreme S&amp;M | Cruelty | Vore | Gore | Watersports | Scat | Emesis | Non-Con<br><br><div align="center"><em>Nonsexual</em></div><br>Likes: Nature/the Outdoors | Physical Exertion | Animals | Meat | Beer/Mead | Hunting | Helping Others | Exploration/Adventure | Learning | Sketching<br>Dislikes: Being called dumb | Bullies | Bigots | Metaphors | Math | Raw Veggies | Water (can't swim)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Nim</strong> on <strong>16-05-2022, 07:19:55</strong>
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				<div class="floatleft">(https://st2.depositphotos.com/1013193/6154/i/450/depositphotos_61545565-stock-photo-woman-dark-elf-warrior.jpg)</div><strong>Name:</strong> Elynea<br><strong>Age:</strong> 21<br><strong>Current grade:</strong> Dragon<br><strong>Sexuality:</strong> Lesbian<br><strong>Gender:</strong> Female<br><strong> Palisman</strong> Great Horned Owl:&nbsp; Has always been her spirit guide even as a young child, representing Knowledge tempered with Wisdom<br><strong>Current track</strong> All Tracts striving for Mastery of all Eight types of magic<br><strong>Personality:</strong> <br>1. Confident in herself and her abilities.<br>2. Determined to learn all there is to learn about Magic and its uses.<br>3. Level headed, is not easily angered.<br>4. Calm and collected.&nbsp; Often mistaken for being conceited or arogant. <br>5. Protective, standing against injustice in what ever form it may take.<br><br><strong> Dream coven:</strong> The Owl Guard Coven<br><br><strong>Family history:</strong> Elynea was born in The Wandering Volley-Lands.&nbsp; Her Mother Lymrysn was forced to raise Elynea on her own after her husband vanished when her child was not much older than 2 years old.&nbsp; The childs father had ran off vowing never to return.&nbsp; Whether he never returned because he did not want to or because he had been killed in the wilderness no one knew for certain.&nbsp; One thing was certain to those who knew the family Lymrysn was likely to have drove him off herself&nbsp; Lym as most called her was a very gifted Necromancer, expert in making potions and had a large talent for healing.&nbsp; All of which she shared her knowledge of to her beloved daughter Elynea.&nbsp; <br><br>At the age of 13 Elynea had returned home one afternoon after gathering ingredients for her mothers potions only to find what remained of her mothers torn and mutilated body.&nbsp; Some form of beast&nbsp; had somehow managed to break through all of Lymrysns protection spells and barriers.&nbsp; The locals who lived closest lay the blame on Elyea and cast her out from among them.&nbsp; Taking only as much supplies as she could carry in a pack frame as well as her mothers staff (on which a Great Horned Owl stood regally on the top) and sword, the young desolate teen set off with no idea where to go. <br><br>Wandering alone earning her way doing chores for various farmers and merchants Elyea found herself at the age of 15 near the border of The Shifting Isle.&nbsp; By the time she was 17 Elynea had grown tired of all the abuse and struggle of her everyday life.&nbsp; Etching out a life for herself as best she could with the talents she had been both taught and had been born with.&nbsp; So once again the now young woman only this time she had a purpose and destination in mind.&nbsp; The Klasverry school of the Arcane.&nbsp; She was bound and determined to learn everything there was to know about magic and how to use it so that she would be strong and powerful enough to face what ever other misfortunes that life may have in store for her.<br><br><strong>On and offs:</strong> Loves the company of women and sharing nearly ever form of pleasure which only a another woman could provide.&nbsp; Which was no real secret to those who knew her best at Klasverry.&nbsp; Has no real issue with men other than she found them to be completely unattractive and undesirably.&nbsp; Elynea's biggest pet peeve was men who set out to prove to her that men made better partners than another woman ever could.<br><br><br><br>
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			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>16-05-2022, 16:25:26</strong>
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				Loving the profiles so far!<br>We still have some professor positions open, so don’t be shy ;3
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			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>16-05-2022, 22:03:47</strong>
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				<div class="floatleft">(https://media.discordapp.net/attachments/501567062359932930/975560091807911976/IMG_2089.jpg)</div><strong>Name:</strong> Juniper the Satyress<br><strong>Age:</strong>27<br><strong>Sexuality:</strong> Pansexual<br><strong>Gender:</strong> Female<br><strong>Professor:</strong> Bard<br><strong>Palisman:</strong> Finch- Joyful and full of life, finches represent innocence and merriment to accompany a bard’s melodies <br><strong>Coven:</strong> Bard Coven <br><strong>Character history:</strong> Oh where to begin?! The life of a satyr is never set in stone, or rather easy to follow. Nomadic in nature Juniper’s beginnings ranged from one hillside to another, the product of a wild night of passion between a satyr and a local Eglosian farm maiden. Truth be told she doesn’t know her true father, but when her mother discovered she was with child, she took it upon herself to follow the caravan that followed in the footsteps of the roaming creatures along with others who did the same. The small collection dubbed themselves the Satyr Clan as they worshiped the free love and melody created by the creatures, making ballads and works of art inspired by their gods whilst living off the land. <br><br>Eventually Juniper’s mother settled down not with the satyr that had given her a child, but rather a fellow follower, a spry man who toted himself a poet. Despite not being her biological father Juniper dearly loved her poet father, as did he, the merry little family departing from the caravan to instead take up roots within the Solar plains. Growing up the family travelled regularly to the Elder Providence to tote their goods and her father selling his poems, Juniper catching her first sight of the dancing circle within the market place as the emblems of the Bard coven caught her sharp eyes. <br><br>Instantly smitten and with the gift of melody in her veins Juniper begged her parents to attend the school in which the Bard students had boasted of, that while there was some reservations given her linage, they finally agreed much to her delight. Juniper’s first year was…a bit messy. The wild child more inclined to goof off and cause a ruckus more than studying, having been in detention far more than most, but eventually she relented; to a degree. By the time she graduated she was welcomed into the arms of the Bard coven with open arms, greeting the merry little half satyr as the joy of her music brought a strong boon to their numbers. <br><br>Within the coven Juniper found herself however growing restless as she tended to do, the option to take her delight to spread to younger minds and inspire in the same way she had, she practically leapt at the chance. Although grading papers was far than enjoyable…or having to wear shoes…Juniper’s teaching style is far from traditional, but the results in growing bard numbers can’t be ignored. So she was invited to return as her second year will only be that much better, she swears.&nbsp; <br><strong>Personality:</strong> Bubbly| Charismatic| Friendly| Affectionate| Flirty| Clumsy<br><strong>On and Offs:</strong> Sexual On’s: Outdoor sex| Erotic Wordplay| Touching| Toys| Undressing| Covert play| Teasing/Edging<br>Sexual Offs: Bathroom play|Vore| Gore<br>Casual On: Barefoot walks| Snacking| Lazy days| Afternoon naps| Playing music| Dancing (and pulling folks in)|Wine<br>Casual Off: Shoes| Spoil sports| Try hards| Graddddinnngggg| Wearing clothes| Shoes..again| Empty bottles
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			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bibliophilia</strong> on <strong>16-05-2022, 22:07:27</strong>
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				<div class="floatleft">(https://elliquiy.com/elluiki/images/8/83/28b908b3fa96c763f6e90f7e9c9fbb83.jpg)</div><strong>Name:</strong> Ilith Thorne<br><strong>Age:</strong> 29<br><strong>Sexuality:</strong> Pansexual<br><strong>Gender:</strong> Fluid (Any/All - Generally based on taken form.)<br><strong>Professor:</strong> Potions<br><strong>Palisman:</strong> Sliver (https://elliquiy.com/elluiki/images/d/d9/F5b9484450a5a69db13e81fc9e9cd559.jpg), the nargacuga.&nbsp; The thick-furred wyvern are far more inquisitive and gentle than their scaled cousins, not much is known about them, however, as many people fear them and will attack on sight.<br><strong>Coven:</strong> Potions Coven (Former Owl Guard)<br><strong>Character history:</strong> Ilith is a Changeling who was born in the dark hollows carved into the mountains that lay within the Wandering Volley, his people's enclave honeycombing the mountains which served to provide protection from the beasts and beings that roamed in the fog.&nbsp; The Changelings were known for being insular and there were, of course, many tales whispered about them from the normal fare accusing them of being thieves and grave-robbers, to outlandish and dangerous rumors of man-eating and sacrifices to an evil deity.&nbsp; The fact that they could change their appearance without magic made some instantly suspicious and paranoid about them, convinced that they were lurking amongst them in secret and hatching nefarious plots.<br><br>In truth, the average Changeling was no different from anyone else, simply wanting to live their lives in peace and die in their sleep at a ripe old age.&nbsp; There were, indeed, very specific spiritual practices that they performed, but there were no sacrifices and the only flesh they ate was of the beasts of the land with no higher sentience.&nbsp; They venerate Death and Darkness not as evil deities, but merely as the necessary and proper counterbalance to Life and Light, knowing that precious few besides them would bother to think on that side of the scale with anything but fear.&nbsp; When a member of their community passed, they would gather to sing the spirit to renewal and burn the body with black flame that scattered the ashes to the winds.&nbsp; Death was considered a blessing that saw the everlasting soul reborn to live anew and continue the process of learning and growing.<br><br>However, the rumors persisted - in part because so few Changelings left their mountain hollows and walked among the other beings (at least as far as the other beings knew).&nbsp; But, Ilith was different, almost from birth he showed a startling prescience with magic - much to his parent's chagrin - and an abundance of curiosity and intelligence even for a Changeling.&nbsp; They are not, mind, an inherently clever race, simply inclined to encourage their children toward research and more intellectual pursuits.&nbsp; Ilith, however, seemed to have been blessed (or cursed) with a particularly hungry mind who swiftly outclassed the rest of his peers and was given over to self-guided study even from a very young age.&nbsp; His talents and thirst for knowledge were what led him to request leave to attend Klassverry when he came of age, feeling unable to continue growing while cut off from the rest of the world.<br><br>He was given the means and permission to leave, along with advice to hide his true nature behind a more socially-acceptable guise - his people knowing well the dangers that could befall them from those who didn't understand them.&nbsp; His ruse lasted for only a short while, before he trusted the wrong person with the truth and glimpse of his real self, and soon the entire school knew he was a Changeling.&nbsp; The Dean and the faculty had already been informed, and they were quick to protect Ilith from the worst of the backlash, but it was still somewhat difficult at first.&nbsp; Over time, though, aside from a few bad apples, the majority of the students came to see him as simply just another of their peers, still odd and awkward, but not dangerous or evil.<br><br>When he graduated, having studied all the types of magic offered, with a stunning level of skill all but one (he was always weak in Enchantment), he applied for and was granted entry into the Owl Guard - the coven that he had been dreaming of joining ever since he'd first heard of it.&nbsp; His time in the coven isn't something he speaks of, having only recently left the Owl Guard to instead join the Potions coven when he heard of a vacancy at Klassverry for a Potion professor.&nbsp; This will be his first year teaching, and he is looking forward to meeting his students.<br><br><strong>Personality:</strong> Brilliant | Introverted | Inquisitive | Persnickety | Soft-Hearted | Socially Awkward<br><strong>On and Offs:</strong> <br><br><div align="center"><em>Sexual</em></div>Ons: Teasing | Semi-Public Sex | Magic | Bestial Forms | BDSM | Sadist | Potions | Switches | Impact Play | Temperature Play | Ect. (Anything not in Offs)<br><br>Offs: Age Play | Race Play | Extreme S&amp;M | Cruelty | Vore | Gore | Watersports | Scat | Emesis | Non-Con<br><br><div align="center"><em>Nonsexual</em></div><br>Likes: Books | Unusual Magical Components | Rare Potions | Long Walks | Fog | Black Coffee | Playing Instruments | Teaching | Fermented Foods<br><br>Dislikes: Parties/Crowds | Chummy People | Being Touched w/o Consent | Sunny Days | Sweets | Loud Talkers | Inconsideration | People who Dogear/crack spines/spill/tear/otherwise damage books
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			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Madam Striga</strong> on <strong>18-05-2022, 07:28:34</strong>
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			<dd class="postbody">
				<div class="floatleft">(https://i.pinimg.com/564x/eb/45/8b/eb458b9efc5dbc0550287c95f2b1f05d.jpg)</div><strong>Name:</strong> Fray Moloch<br><strong>Age:</strong> 20<br><strong>Current grade:</strong> Newt<br><strong>Sexuality:</strong> Undecided<br><strong>Gender:</strong> Male<br><strong> Palisman</strong> <span style="font-family: times new roman;" class="bbc_font">Aurora</span> (https://i.pinimg.com/564x/95/db/c2/95dbc2707c7182adf6e16333583a353e.jpg) the Luna Moth represents Fray's search for the intuition he is gifted with. Luna moths are also associated with mortality, life cycles and new beginnings, which befits Fray's aspiration of&nbsp; joining the Oracle Coven.<br><strong>Current track</strong> Illusion &amp; Oracle<br><br><strong>Personality:</strong> Melancholic | Soft-Spoken | Fastidious | Observant | Blunt<br><br><strong> Dream coven:</strong> Oracle Coven<br><br><strong>Family history:</strong> For as long as Tombs have stood in the expanse of the Wandering Volley, there have been Guardians to watch over the dead and their souls. The Molochs' are one of the clans of the Volley, who were assigned to watch the first crypt constructed in the Volley. Though they are a family few in number their dedication to their work has earned them a certain level of infamy amongst the Covens. They are, after all, talented necromancers and seers who devote themselves to the Dead which lends some <em>rumours</em> about the Clan a dark twist. Their work is respected, well enough, but can you really trust a family so disconnected from the living realms? The Molochs' task is a dour one, but they have stood the test of centuries in their appointed task.<br><br>Fray is the youngest in the long line of guardians and as such grew up the isolation of the Wandering Volley, made familiar with death and being taught not to fear it. His earliest memories are of following his grandparents down to the grandest of the Tombs to light candles and watch them commune with the souls. Perhaps it would seem a morbid upbringing to outsiders, but to Fray being immersed in remembrance and respect for the Dead is simply a fact of life.&nbsp; There were light moments too, as there are in any family, but the importance of what it meant to be a Moloch is what stands firmly in Fray's thoughts of his childhood.<br><br>As with all Molochs, though, he could not stay in the Volley forever. At least not until he had proved himself, his talents and his dedication. Hence Fray has been sent to Klasverry, to study and further his skills as an Oracle, so that he will be ready to learn the Necromantic arts from his family. It is a test and one that he refuses to fail.<br><br><strong>On and offs:</strong> <br><br><div align="center"><span class="bbc_u">Non-Sexual</span></div><br>Ons: The smell of rain, Tea, Organization, New Stationary, Sour Flavours, Sunsets, Incense, Tattoos, Smart but Comfortable Clothing<br>Offs: Dog-eared Pages, Loud Noises, Interruptions, Messy Places, Personal Space Invaders, Ink Stains<br><br><div align="center"><span class="bbc_u">Sexual</span></div><br>Sexually, Fray has not had much experience and as such has pretty "ordinary tastes" (read as, vanilla sex, kissing, handholding, and general intimacy). He has felt attraction to both men and women before but is in a stage of his life where he is open to experimentation. Fray respects people who respect <em>his</em> boundaries with regards to cleanliness and personal space. He would probably be a switch if he had to choose. <br><br><span class="bbc_u">Main Offs to keep in mind are:</span> Scat, gore and vore. I don't enjoy squeamish things, or hyper play etc.<br><br>For more details please refer to my <span style="font-family: times new roman;" class="bbc_font">On's and Off's page.</span> &nbsp;(https://elliquiy.com/forums/index.php?topic=287717.0)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>lux89</strong> on <strong>19-05-2022, 04:21:50</strong>
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				<div class="floatleft">(https://elliquiy.com/elluiki/images/d/d5/014070fe9f2477038b8a4c92d2787a0c.jpg)(https://elliquiy.com/elluiki/images/b/b3/7d4647b74b738d77b2c02ae952a1788e.jpg)</div> <br><br><strong>Name:</strong> Elixir 'Eli' Sommerfeld<br><br><strong>Age:</strong> 20<br><strong>Grade:</strong> Salamander; 2nd Year<br><strong>Sexuality:</strong> Gay<br><strong>Gender:</strong> Male<br><br><strong>Palisman:</strong> <em>A diamond-crusted wyvern he calls 'Crystal', wreathed in rainbow fire. Its ferocity and sterling radiance represent Eli's valor and mysticism. He was born in the winter, often drawn to legends such as dragons and wyverns. Something about their arcane wisdom and unrivaled power always did spark ambitious ideas in Eli.</em><br><br><strong>Track:</strong> Healing (specializing in Abjuration &amp; Conjuring types)<br><br><br><strong>Personality:</strong> <br><ul class="bbc_list"><li><em>Curious</em></li><li><em>Spoiled</em></li><li><em>Avenging</em></li><li><em>Sneaky</em></li><li><em>Daring</em></li></ul><strong>Dream coven:</strong> Healing coven.<br>&nbsp;<br><strong>Family history:</strong> <em>Eli Sommerfeld came from a long line of seafaring elves mostly anchored at the Shifting Isle. Although some branched and migrated to the Elder Providence or the Wild Lands, Sommerfeld is a household name for shipments or sea transportation. As far as their ambitions lie, they excel at commerce and sailing. They have a tradition of sending letters and trinkets. His family is not amazing at casting magic nor do they rely on such for a successful life. Eli, on the other hand, is the black sheep who intends to become a great sorcerer in protective and defensive magick. They often show him their love - in their own ways - but they relentlessly criticize his choices.</em><br><br><strong>On and offs:</strong> Switch. <em>Check the o/o in my siggy.</em><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>26-05-2022, 16:27:07</strong>
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			<dd class="postbody">
				Hope everyone is doing well right now! I am working on a post for Juniper to liven up the party a bit ;3 Be warned that there will be dancing xD 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>lux89</strong> on <strong>26-05-2022, 16:30:14</strong>
			</dt>
			<dd class="postbody">
				Woo I'm also working on an Eli post! Yay dancing~ 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Madam Striga</strong> on <strong>29-05-2022, 20:20:27</strong>
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			<dd class="postbody">
				Hey all! Sorry I haven't gotten Fray involved yet, he should be coming in soon 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>lux89</strong> on <strong>01-06-2022, 21:20:05</strong>
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			<dd class="postbody">
				Haha I'm having myself a giggle ^.^
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			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Nim</strong> on <strong>01-06-2022, 22:10:55</strong>
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			<dd class="postbody">
				Why is that lux?
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			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>lux89</strong> on <strong>02-06-2022, 00:04:39</strong>
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			<dd class="postbody">
				The dynamics and conversation between Eli, Elynea, and Marilla, it's very fun :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Nim</strong> on <strong>02-06-2022, 00:06:03</strong>
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			<dd class="postbody">
				Yes indeed it is.&nbsp; I thought you might get a kick out of that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Bekah Boo</strong> on <strong>04-06-2022, 03:41:53</strong>
			</dt>
			<dd class="postbody">
				First off-<br><br>Thank you all for being a part of this game, which makes me say with a heavy heart that I am closing this.<br>Due to personal reasons and with way less time to myself I find writing difficult and inspiration lacking. I hope in the future I may be able to bring this back. I will shut down all threads by the end of the night.<br><br>Thank you,<br>Bekah
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Nim</strong> on <strong>04-06-2022, 05:32:16</strong>
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			<dd class="postbody">
				I wish you luck.&nbsp; But frankly that really sucks!!!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Klasverry School of the Arcane  (OOC/Info/Sheets)</strong><br>
				Post by: <strong>Madam Striga</strong> on <strong>04-06-2022, 08:28:04</strong>
			</dt>
			<dd class="postbody">
				It's really sad that the game won't be continuing but real life and such always comes first. Take care of yourself first Bekah, sending you good vibes 
			</dd>
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