[BFRPG] Sanctuary of Swordhaven- Characters
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: RubySlippers on 17-11-2007, 22:19:16</h2>
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				Title: <strong>[BFRPG] Sanctuary of Swordhaven- Characters</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>17-11-2007, 22:19:16</strong>
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				Post your character here and any background information and notes, don't have to go nuts here just anything you care to note like a description or personality notes.
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				Title: <strong>Re: [BFRPG] Sanctuary of Swordhaven- Characters</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>14-12-2007, 16:32:59</strong>
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			<dd class="postbody">
				Happy Littlebottom<br>Race: Halfling<br>Class: Thief<br><br>Level: 1<br>XP: 0<br>&nbsp;<br>Strength 9 (0)<br>Dexterity 13 (+1)<br>Constitution 10 (0)<br>Intelligence 11 (0)<br>Wisdom 6 (-1)<br>Charisma 7 (-1)<br><br>AC 14 (16 vs. Man-sized or larger)<br>HP 4<br><br>Initiative +2 (+3 with magic dagger)<br>Attack +1 (+2 with magic dagger)/+3 ranged<br>Sling 1d4 [Range 30 (+2)/ 60 (+1) /90 (-1)]<br>Dagger 1d4+1 (+1 Dagger)<br><br>Move 40' per round (24 miles per day)<br><br>Thief Abilities<br>Open Locks 25 (35)<br>Remove Traps 20 (30)<br>Pick Pockets 30<br>Move Silently 25<br>Climb Walls 80<br>Hide 10<br>Listen 30<br><br>Sneak Attack +4<br>Hide 90% (outside in forest)<br>Hide 70% (inside or other outside terrain) <br><br>Saving Throws (Racial bonuses added in)<br><br>Save vs Death Ray/Poison&nbsp; 9<br>Save vs Magic Wand&nbsp; 10<br>Save vs Paralysis/Petrify&nbsp; 9<br>Save vs Dragon Breath&nbsp; 13<br>Save vs Spells&nbsp; 11<br><br><br>Leather Armor -20 (4--halfling armor is 1/4 normal weight, as per p. 36)<br>Thieves' Tools -25 (1)&nbsp; +10% when Removing Traps and Opening Locks<br>Backpack -4 (.1) (holds 30 pounds or 1.5 cubic feet)<br>Bag of chalk -2 (.1)<br>50' Silk rope -10 (2)<br>Sling -1 (.1)<br>20 Bullets -2 (2)<br>Dagger -2 (1) (Dagger +1, adds to Initiative)<br>Mirror 7 (.1)<br>6 torches 1 (1)<br>2 small sacks 1 (.2)--one holds the sling bullets<br>2 waterskins 2 (4 when full)<br>Dry Rations 10 (14)<br>Winter Blanket 1 (3)<br>94 gp<br>32.6 pounds<br>42 including coins<br><br>Backpack holds:<br>Rope<br>Thieves' tools<br>Torches<br>Waterskins<br>Rations<br>Blanket<br><br>Light Load up to 50<br>Heavy Load up to 100<br><br><br>Let it be said--Happy isn't.&nbsp; In fact, he seems to do his best to live down his unfortunate name.&nbsp; He's rude, crude, selfish, prone to lowbrow humor, and most likely to blow all his gold on a marathon drinking-and-whoring session at the drop of a pot-helm.&nbsp; On the other hand, he's also willing to work just about any job, any time, for any client.&nbsp; The one thing he won't even consider is going back the Shire...
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			<dt class="postheader">
				Title: <strong>Re: [BFRPG] Sanctuary of Swordhaven- Characters</strong><br>
				Post by: <strong>Stevej101</strong> on <strong>14-12-2007, 16:57:36</strong>
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			<dd class="postbody">
				Jontom<br><br>Male Human Fighter&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; HP 8<br><br>STR 16&nbsp; +2<br>DEX 14&nbsp; +1<br>CON&nbsp; 8 swap with CHA 5 DM rule 9<br>INT&nbsp; &nbsp;8<br>WIS 12<br>CHA 5 swap with CON 8<br><br>Gold&nbsp; 081&nbsp; &nbsp;Silver 000&nbsp; Copper&nbsp; 000<br><br>Equipment<br>Backpack&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4gp&nbsp; &nbsp; &nbsp; *<br>Clothing&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4gp&nbsp; &nbsp; &nbsp; 1<br>Rations 1 week&nbsp; &nbsp; &nbsp; &nbsp; 10gp&nbsp; &nbsp; 14<br>Tinderbox flint/steel&nbsp; &nbsp;3gp&nbsp; &nbsp; &nbsp; 1<br>Whetstone&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1gp&nbsp; &nbsp; &nbsp; 1<br>Chain mail&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;60gp&nbsp; &nbsp; 40&nbsp; &nbsp; &nbsp;AC15<br>Shield&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;7gp&nbsp; &nbsp; &nbsp; 5&nbsp; &nbsp; &nbsp;AC+1<br>Long sword&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10gp&nbsp; &nbsp; &nbsp;4&nbsp; &nbsp; &nbsp;DAM 1d8<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Total Weight Carried&nbsp; &nbsp;66.1<br>Jontom is a fighter, has been a fighter, will probably always be a fighter.&nbsp; While not always the brightest candle in the drawer he is bright enough to know not to push the Big Red Button <sup>(TM)</sup>.&nbsp; He is fierce, and loyal, a big guard dog type, with sword and shield instead of teeth.<br><br>________________________________________________________<br><br><br>Midrene<br><br>Female Human MU&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;HP 4<br><br>STR&nbsp; 12<br>INT&nbsp; 12 swap with CON 14 +1<br>WIS&nbsp; &nbsp;8<br>DEX&nbsp; &nbsp;8<br>CON&nbsp; 14 swap with INT 12<br>CHA&nbsp; 11 <br><br>Gold&nbsp; 180&nbsp; &nbsp;Silver 000&nbsp; Copper&nbsp; 000<br><br>Equipment<br>Backpack&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4gp&nbsp; &nbsp; &nbsp;*<br>Clothing&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4gp&nbsp; &nbsp; &nbsp;1<br>Ink (2)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 16gp&nbsp; &nbsp; &nbsp;*<br>Rations 1 week&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10gp&nbsp; &nbsp; 14<br>Spellbook&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;na&nbsp; &nbsp; &nbsp; 1<br>Tinderbox flint/steel&nbsp; &nbsp; 3gp&nbsp; &nbsp; &nbsp;1<br>Walking Staff&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2sp&nbsp; &nbsp; &nbsp;1&nbsp; &nbsp;DAM 1d4<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Total Weight Carried&nbsp; &nbsp;18.3<br><br>Spell book<br>Level one<br>Read Magic<br>Magic Missile<br><br>Midrene is quiet, scholary, and somewhat shy.&nbsp; Her love is of magic and generally will spend her down time in a quiet corner working on the next spells she wishes to learn.&nbsp; She will be loyal in a group but works more for her own ends in aquiring more power.
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			<dt class="postheader">
				Title: <strong>Re: [BFRPG] Sanctuary of Swordhaven- Characters</strong><br>
				Post by: <strong>Archangel</strong> on <strong>14-12-2007, 19:14:40</strong>
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			<dd class="postbody">
				Horatio<br>Race: Human<br>Class: Cleric<br><br>Level: 1<br>XP: 0<br>&nbsp;<br>Strength 10 (0)<br>Dexterity 10 (0)<br>Constitution 9 (0)<br>Intelligence 14 (+1)<br>Wisdom 12 (+0)<br>Charisma 15 (+1)<br><br>AC 16<br>HP 6<br><br>Initiative 0 <br>Attack +1/ +1 ranged<br>Sling 1d4 [Range 30 (+2)/ 60 (+1) /90 (-1)]<br>Mace 1d8<br><br>Move 20' per round <br><br><br>Turn Undead: Skeletons 13, Zombies 17, Ghouls 19<br><br><strong>Saving Throws </strong> <br>Save vs Death Ray/Poison 11<br>Save vs Magic Wand&nbsp; 12<br>Save vs Paralysis/Petrify&nbsp; 14<br>Save vs Dragon Breath&nbsp; 16<br>Save vs Spells&nbsp; 15<br><br>Spells: Cure Light Wounds<br><br>Height: 6’<br>Weight: 185lbs<br>Hair: Light brown<br>Eyes: Brown<br>Age: 25<br>Racial Bonuses: +10% experience points.<br><br><br><br><strong>Equipment: </strong> <br>Weapons: <br>Mace- 6gp; 10lbs<br>Sling- 1gp; 0.1lbs<br>Bullets (10)- 1sp each; 0.1lbs each<br><br>Armour:<br>Chain mail- 60gp; 40lbs, AC15<br>Shield- 7gp; 5lbs, AC+1<br><br>Other:<br>Holy symbol- 25gp; 0.1lbs<br>Backpack- 4gp; 0.1lbs<br>1 large sack- 1gp; 0.1lbs<br>2 small sacks- 5sp each; 0.1lbs each<br>Waterskin- 1gp, 2lbs<br>Tinderbox- 3gp; 1lbs<br><br><br>Total cost: 110gp <br>Remaining:70gp<br><br>Total weight: 59.6lbs<br><br><br><br>Horatio has always been a fan of the arts, dancing, singing and playing the lute. Born and raised from a wealthy family he was well educated early on. As he grew older the ways of faith called to him and he answered the call, joining the local religious order. <br><br>After several years of study at the temple he decided to leave, to spread the word of his faith to the less fortunate, and to seek out evil wherever it was hidden and destroy it. He also hoped his adventures would give him the much needed fame and reputation needed to advance in the order, not to mention the favour it would gain him with the ladies. <br><br>He's a kind generous man, eager to help those in need. He enjoys drinking and dancing, singing and wenching whenever possible. <br><br>"The holy symbol is an Eye in a Moon and has three powers. It once per week allow the user to see Invisible Creatures or Objects. It allows the user to heal others for every 1 Hit Point the cleric sacrifices and it cannot be magically recovered it allows the healing of 2d4+4 hit points in another. And it adds ONE to your level to detemine spell casting." &nbsp;<br><br>
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