They Abbey of Eternal Night (D&D next)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Human Small Groups =&gt; Topic started by: JohnTheGreat on 15-07-2014, 15:24:55</h2>
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			<dt class="postheader">
				Title: <strong>They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>15-07-2014, 15:24:55</strong>
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			<dd class="postbody">
				<span style="font-size: 14pt;" class="bbc_size"><strong>ADVENTURERS WANTED</strong></span><br><span style="font-size: 12pt;" class="bbc_size">Inquire inside.</span><br><span style="font-size: 8pt;" class="bbc_size"><em>Ask for Brother Rufus. </em></span><br><span style="font-size: 14pt;" class="bbc_size">Paying GOLD.</span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">map</div><div class="spoiler_body">(http://i.imgur.com/zr9vGK7.jpg)</div></div><br><br>Faline, center of learning and education in all of Endane, a city of tall buildings, temples and libraries in the shadow of the Great Spire, a twisting, circular tower that reaches for the sky and houses the greatest library in the known world. The inner city is full of white marble and gold trimmings, a university or temple on every block and clean, safe streets.&nbsp; Further out the city is dirtier, poorer and not as safe. It is here that wanted poster has been pinned to a notice board out front a small chapel. <br><br>Brother Rufus is an aging dwarf with a shaven head and a graying beard. Like the rest of the men in his little chapel he is wrapped up in orange robes and has a small tattoo of a rising sun over his left eye. He is looking for brave and worthy adventurers to accompany him to an Abbey to the north, not at all ominously named the Abbey of Eternal Night.<br><br><div align="center">________________________________________________________________________________________________</div><br>So there is a rough introduction, we can go ahead and post character concepts here now. Characters will be lvl 1, 27 point buy as per the PDF, I like Mythweavers for character sheets but as long as the numbers are down somewhere here or with a link here then that's cool. Character pics are appreciated but if not then a description is necessary as is some backstory.
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			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>15-07-2014, 17:53:50</strong>
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			<dd class="postbody">
				<div class="floatleft">(https://elliquiy.com/elluiki/images/1/1c/Amerynth_2.jpg)</div><strong>Amerynth Galanodel</strong><br><br>Gender: Female<br>Race: High Elf<br>Class: Wizard<br>Alignment: C-G<br>Height: 4' 10"<br>Weight: 95 lbs.<br><br>Background:<br>Amerynth was born and raised in a small secluded village named Meadowvale, built into the large trees of a small glade hidden roughly 50 miles from the city of Faline. Her people preferred to keep to themselves, but the relative proximity to a major mortal city did understandably lead to the temptation to want to learn more about them. They were warned to be careful and forbidden to mate with anyone but their own kind, but any elf of Meadowvale who reached maturity was permitted to leave the village on a temporary basis to explore the surrounding lands, investigate the city and surrounding villages, and perhaps more importantly to seek out other elves with which to mate and potentially bring home to Meadowvale.<br><br>Amerynth is excited to do all these things, as well as expand her knowledge and practice of the magical arts, in which she is naturally gifted, as many elves are. The first few days of travel were rough, but she eventually made her way to the city. It was like stepping into a whole new world, with peoples she had never seen before, sight and sounds and even scents to assail her senses. After wandering the outskirts of the city for a few days, the young elven maiden found her way to small chapel, where she noticed Brother Rufus' wanted poster, and thus enters the tale.<br><br>Character sheet:<br>http://www.myth-weavers.com/sheet.html#id=1363<br><br>I still need spells, languages, and hopefully I we can work out a Background for her that lets her start with some kind of bow and Nature proficiency. In addition to all that, please let me know if there is anything else you would like me to change or add.<br><br>EDIT- I might have to do something else for a sheet, though... it seems like the one on Mythweavers isn't saving everything I am putting onto it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>15-07-2014, 21:20:49</strong>
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			<dd class="postbody">
				<div class="floatright">(https://elliquiy.com/elluiki/images/4/4f/Image084.jpg)</div><br>Hanna<br>Human<br>Protective Fighter<br>Neutral Good<br><br>Strength 16<br>Dexterity 12<br>Constitution 14<br>Intelligence 13<br>Wisdom 12<br>Charisma 12<br><br>Common, Elven<br><br>If someone is in trouble, I'm always ready to lend help.<br><br>People deserve to be treated with dignity and respect.<br><br>I protect those who cannot help themselves.<br><br>Secretly, I believe that things would be better if I was a tyrant lording over the land.<br><br>Skills: Animal Handling, Athletics, Perception, Survival<br><br>Tool Proficiencies: Smith's tools, Vehicles (Land)<br><br>Equipment:<br>Chain Mail<br>Flail and Shield<br>Two handaxes<br>Explorer's Pack<br>Set of smith's tools<br>Shovel<br>Iron Pot<br>Set of common clothes<br>Belt pouch containing 10gp<br><br><hr><br>Hanna grew up as the only child for the village blacksmith not far from the coast.&nbsp; Life was simple, fatiguing and sometimes difficult, but ultimately survivable.&nbsp; However, the common life has stories all its own, and Hanna couldn't help but hear luxurious tales of nobility and desire such a beautiful existence.<br><br>The life of a hero, however, is not marked in times of peace.&nbsp; Things wandered their way up from the coast, undead skeletons covered in filth, and people weren't sure what to do.&nbsp; Would homes be abandoned?&nbsp; Could people get to them in time to help?<br><br>To Hanna, the solution was obvious, though it would be difficult.&nbsp; She girded herself up in the best weaponry she could put together and tried to get other villagers to come and help her.&nbsp; Only one other person did, and he didn't make it back.<br><br>The story spread of the local hero, and soon enough, Hanna was asked to come and help with some of the local bandits plaguing the merchants.&nbsp; She was happy to do her best, and the legend continued to spread, until the name Hanna was well known to the local minstrels.<br><br>More than anything, she wants to somehow gain a title of nobility.&nbsp; There are so many problems, and she could do so much good...though in reality it might simply encourage her to settle down and give up her heroic nature in favor of a life of luxury.<br>
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			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>16-07-2014, 00:23:06</strong>
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			<dd class="postbody">
				I'm going to be working on my cleric. Can you tell me about the deities you'll be using, or should I go with the default?
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			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>16-07-2014, 01:32:39</strong>
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			<dd class="postbody">
				Thinking about using Kommander Sorscha for a character model, and I'm wondering if using a recognizable character from the Iron Kingdoms would be an immersion breaker for anybody.
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			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>16-07-2014, 02:59:21</strong>
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			<dd class="postbody">
				I'm working on my human rogue. She has some elven heritage from an elf ancestor somewhere in the family tree, but it's for flavour only, mechanics-wise she is a human. About the only elvish features remaining are her pointed ears. Because she wasn't elvish enough, she was abandoned in Endane shortly after birth and grew up in the slums.<br><br>Here's the character picture (the picture itself is SFW, as much as a picture of a busty anime girl can be, but the site is questionable):<br>http://gelbooru.com/index.php?page=post&amp;s=view&amp;id=2262988
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>16-07-2014, 02:59:38</strong>
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			<dd class="postbody">
				Sorscha is cool. I haven't gotten up to gods yet actually, they where something I was putting off. Using the default is fine, if you want to invent your own you can PM me with ideas too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>16-07-2014, 03:19:19</strong>
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			<dd class="postbody">
				Hmmm.. so we have an all female party so far...<br><br><br>Excuse me while I tweak the first encounter to include a sexy pillow fight.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>16-07-2014, 06:51:28</strong>
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			<dd class="postbody">
				So this seems like a good number of people and q nicely diverse group. I'm not terribly inclined to chase up people from the last thread who didnt get me a character concept. Anyone have any problem with me declaring this the group and closing recruitment?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>16-07-2014, 09:08:08</strong>
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			<dd class="postbody">
				<div class="floatleft">(https://elliquiy.com/elluiki/images/d/d0/113704_sm-Sorscha_Artwork_Color_Scheme_.JPG)</div><span style="font-family: georgia;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"><strong>J</strong></span>uris</span> <span style="font-family: georgia;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"><strong>Y</strong></span>rowndale</span><br>Human Tempest Cleric 1<br>Lawful Neutral<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Ability Scores</div><div class="spoiler_body">Str 14 (+2)<br>Dex 10<br>Con 10<br>Int 10<br>Wis 16 (+3)<br>Cha 14 (+2)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Defenses</div><div class="spoiler_body">HP: 8<br>AC: 18<br>Saving Throws: Str +2, Dex +0, Con +0*, Int +0, Wis +5, Cha +4<br>*Juris has advantage on Con saving throws made to retain concentration.</div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body">Animal Handling (+5)<br>Athletics (+4)<br>Insight (+5)<br>Religion (+2)<br>Survival (+5)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Languages</div><div class="spoiler_body">Common<br>Dwarven</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Proficiencies</div><div class="spoiler_body">Armor (Light, Medium, Heavy)<br>Shields<br>Weapons (Simple, Martial)<br>Calligrapher's Tools<br>Vehicles (Land)</div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Features</div><div class="spoiler_body">Background: Folk Hero<br>Spellcasting (Save DC 13, Attack +5)<br>Domain:Tempest<br>Feat: War Caster<br>Vengeance of the Storm (3/day)</div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spells</div><div class="spoiler_body">Cantrips: Guidance, Light, Thaumaturgy<br>Domain: Gust of Wind, Thunderwave<br>1st: Bless, Healing Word</div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment</div><div class="spoiler_body">Warhammer<br>Chain mail<br>Shield w/holy emblem<br>Calligrapher's tools<br>Shovel<br>Iron pot<br>100g<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Explorer's Pack</div><div class="spoiler_body">Backpack<br>Bedroll<br>Mess kit<br>Tinderbox<br>10 Torches<br>10 Days' rations<br>Waterskin<br>50' Hemp rope</div></div></div></div><br><strong>Appearance:</strong> Shoulder-length hair straight and black frames a proudly chiseled and dark-featured face, bearing a single beauty mark on the right side of her mouth. Blue eyes contrast brightly against this darkness, vain, steely, confident. Heels forged into her boots lend Juris a height that blend the muscle and curves of her body into a lean and leggy silhouette. The articulated armor that retains this shape urges others to admire but not touch. A short cape of embroidered white fabric is worn both in armor and in her plain clothes, which favor high-waisted and narrow skirts, meticulously tucked button shirts, and ribbon ties.<br><br><strong>Defining Event:</strong> After joining the Holy Academy with her younger brother, Juris failed to pass the tests of fortitude and purity of heart necessary to become a paladin. Her brother succeeded, and Juris was relegated to the lowly position of priestess, a great personal shame.<br><strong>Goal:</strong> Vindication. To prove herself worthy of paladinhood.<br><strong>Ideal:</strong> Order. Rigid structure and sense of purpose trumps individual happiness.<br><strong>Flaw:</strong> Juris will obey the law, even if the law causes misery.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>16-07-2014, 13:56:43</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=208920.msg10262589#msg10262589">Quote from: JohnTheGreat on 16-07-2014, 06:51:28</a></div></div><blockquote class="bbc_standard_quote">So this seems like a good number of people and q nicely diverse group. I'm not terribly inclined to chase up people from the last thread who didnt get me a character concept. Anyone have any problem with me declaring this the group and closing recruitment?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Works for me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>16-07-2014, 14:34:50</strong>
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			<dd class="postbody">
				Four people sounds good.<br><br>Since there are already two humans in the group, I could roll with a half-elf instead of another human, if there're stats available for a half-elf.<br><br>Or, I could just stick with a human. Either way, whichever works.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>16-07-2014, 15:04:58</strong>
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			<dd class="postbody">
				Half-elves, as of the last playtest document, were...<br>+2 Charisma and +1 to any one other ability score<br>Darkvision, Fey Ancestry, and Keen Senses as an elf<br>Skill Versatility: You gain proficiency in one skill of your choice<br>Multitalented: You can multiclass into a class without meeting its ability score requirements<br>Languages: You can speak, read, and write Common, Elvish, and one extra language of your choice.<br><br>I have yet to find anything that's changed from the last playtest to the Basic document, except additions and omissions of content.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>17-07-2014, 00:37:26</strong>
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			<dd class="postbody">
				Yeah those rules should be fine.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>17-07-2014, 02:19:57</strong>
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			<dd class="postbody">
				<div class="floatleft">(http://i1300.photobucket.com/albums/ag94/Autocad-E/2f9eba9d50cfed4182076e183121868d_zpsf0668f64.jpg)</div><strong>Minyche "Points" Leaf</strong><br>Half-elf Rogue 1<br>Chaotic Neutral<br><br><hr><br><strong>Background:</strong><br><br>Minyche was born of a forbidden tryst between a human man and an elf woman. Shortly after birth, she was abandoned in the slums of Faline. Fortunately she was rescued by a passing priest and brought to an orphanage. Life there was harsh, and she escaped at the first opportunity while in her early teens. Growing up, she fed herself by thieving and taking on odd (and in many cases, illegal) jobs. Life was still hard, but she was in control of her own destiny, and unlike many other girls she didn't have to whore herself out to survive, for which she was thankful.<br><br>Finally she was caught breaking the law once too many times and sentenced to jail. However the judge, seeing how young and pretty she was, was moved to mercy and gave her a second chance, if she would perform some community service for the priesthood. So she was assigned to a cleric named Juris Yrowndale, whom she hated from the first moment the two women met. However, she had to play along and obtain the cleric's good word or face being thrown into jail, so she swallowed her pride and did as she was told, even if it was only until she got the chance to get out of Faline at last.<br><br>"Minyche" was the name given to her at birth, in a note tucked away among her swaddling clothes when she was abandoned as a baby.<br><br>"Points" was the nickname she earned on the job, a slightly racist jab at her pointed ears and a token of respect for her fencing skill at the same time.<br><br>"Leaf" was her family name; with no family she simply picked something herself that was slightly related to elves, figuring that they lived in the forest or something. It's hardly ever used anyways.<br><br><hr><br><strong>Character Sheet:</strong><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Ability Scores</div><div class="spoiler_body">Strength: 10 (+0)<br>Dexterity: 16 (+3) <br>Constitution: 14 (+2)<br>Intelligence: 10 (+0)<br>Wisdom: 10 (+0)<br>Charisma: 15 (+2)<br></div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Saving Throws</div><div class="spoiler_body">Strength: +0<br>Dexterity (proficient): +5<br>Constitution: +2<br>Intelligence (proficient): +2<br>Wisdom: +0<br>Charisma: +2<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><strong>Strength</strong><br>Athletics (proficient): +2<br><br><strong>Dexterity</strong><br>Acrobatics (proficient): +5<br>Sleight of Hand (proficient): +5<br>Stealth (proficient, expertise): +7<br><br><strong>Intelligence</strong><br>Arcana: +0<br>History: +0<br>Investigation: +0<br>Nature: +0<br>Religion: +0<br><br><strong>Wisdom</strong><br>Animal Handling: +0<br>Insight (proficient): +2<br>Medicine: +0<br>Perception (proficient): +2<br>Survival: +0<br><br>Passive Wisdom (Perception): 12<br><br><strong>Charisma</strong><br>Deception (proficient): +4<br>Intimidation: +2<br>Performance: +2<br>Persuasion (proficient): +4<br></div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Proficiencies</div><div class="spoiler_body">Proficiency Bonus: +2<br><br>Armor: Light armor<br>Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords<br>Tools: Thieves' tools (expertise) +7; Poisoner's kit, Three-Dragon Ante<br><br>Languages: Common, Elvish, Orc<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Combat</div><div class="spoiler_body">Armor Class: 14<br>Initiative: +3<br>Speed: 30 feet<br>Maximum Hit Points: 10<br>Hit Dice: 1<br>Attacks: Rapier (+5, 1d8+3), Shortbow (+5, 1d6+3)<br></div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment</div><div class="spoiler_body">Rapier<br>Shortbow and quiver of 20 arrows<br>Burglar's pack (backpack, bag of 1000 ball bearings, 10 feet of string, bell, 5 candles, crowbar, hammer, 10 pitons, hooded lantern, 2 flasks of oil, 5 days rations, tinderbox, waterskin, 50 feet hempen rope)<br>Leather armor<br>2 daggers<br>Thieves' tools<br>Crowbar<br>Set of dark common clothes including a hood<br>14 gp<br>Three-Dragon Ante set<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Background</div><div class="spoiler_body">Background: Criminal<br>Specialty: Burglar<br>Feature: Criminal Contact<br><br>Personality Trait: The first thing I do in a new place is note the locations of everything valuable - or where such things could be hidden.<br>Personality Trait: The best way to get me to do something is to tell me I can't do it.<br>Ideal: People. I'm loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care.<br>Bond: I'm working for the clergy in exchange for clemency from prison.<br>Flaws: When I see something valuable, I can't think about anything but how to steal it.<br></div></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Racial and Class Features</div><div class="spoiler_body">Darkvision (dark -&gt; dim, dim -&gt; bright within 60 feet)<br>Fey Ancestry (advantage on saving throws against being charmed, magic can't put you to sleep)<br>Keen Senses (proficient in Perception)<br>Skill Versatility (proficient in one skill of your choice)<br>Multitalented (can multiclass without meeting ability score requirements)<br><br>Expertise (proficiency bonus doubled for thieves' tools and 1 skill)<br>Sneak Attack 1d6<br>Thieves' Cant<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>18-07-2014, 01:59:25</strong>
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			<dd class="postbody">
				I picked up the Starter Set on Amazon (along with my much anticipated Una the Falconer (http://privateerpress.com/hordes/gallery/circle-orboros/solos/una-the-falconer), huzzah!) but the shipping has been pushed into late next week so I won't have it by the weekend.<br><br>John, if you're planning to run the adventure in the starter, I'll skip that part of it. I'm really more interested in looking at the monsters and things right now.<br><br>Is anyone interested in syncing backgrounds? The alternative is to have a complete stranger laying healing hands all up in your business.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>18-07-2014, 02:15:50</strong>
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			<dd class="postbody">
				As a folk hero, Hanna is kinda famous.&nbsp; I'm good with her being known, and someone might have met up with her already and done some minor mission.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>18-07-2014, 02:30:22</strong>
			</dt>
			<dd class="postbody">
				Minyche was probably <em>in</em>famous as a teenage thief.<br><br>Possibly the priests or clergy tried to reform her, but she never listened to them, until now when she is legally an adult and risks being sent to jail unless she straightens up. (Or something like that, depending on the world setting.)<br><br>She could easily be put under Juris's charge for the duration of her community service.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>18-07-2014, 02:46:57</strong>
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			<dd class="postbody">
				Having characters know each other a little would be cool.<br><br>I did plan on getting that starter but I got distracted by shiney things and forgot. Anyway I don't plan to run the adventure from it or anything.<br><br>I'll also be trying to get a proper opening post for the IC together in the next day or two.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>18-07-2014, 02:56:40</strong>
			</dt>
			<dd class="postbody">
				Also, Dhi, that is a sexy model. <br>I've been nostalgiaing all over some of the really old GW moria goblins recently and looking at how a lot of the other models from the old lord of the rings line would work for d&amp;d.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>18-07-2014, 09:55:57</strong>
			</dt>
			<dd class="postbody">
				I like that idea, Autocad! So at the start of the story Juris is working closely with the church, and maybe the wanted poster is what really presents the opportunity to go out and prove herself. She's just starting the journey from resigned and disappointed to a fiery adventurer with something to prove.<br><br>I also took the Folk Hero background, but I think that part of her life was during her paladin training, while she was an up and coming recruit in the Order. Having failed to earn her golden spurs, she's distanced herself from those deeds. Maybe sometimes she encounters someone who had high hopes for her as a lady paladin, but the inevitable questions of <em>"What happened?" </em>keep her from relying on this source of kindness.<br><br>I'm seeing her job with the church being an occultist. She would track down objects of religious significance, whether holy objects that should be in the church's care or profane objects that should be destroyed. It puts her martial skill, magical abilities, and outdoorsy skills to good use, and might give the church a reason to send she and Minyche there, if there are believed to be religious objects lost there- a saint's tomb, or the petrified heart of a demon, or something like that.<br><br>Still haven't decided a deity for her though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>18-07-2014, 10:18:00</strong>
			</dt>
			<dd class="postbody">
				Dhi, as another Folk Hero, how do you feel about Hanna and Juris having both been at some particular area to deal with something before?&nbsp; Perhaps acolytes of some dark religion that had been kidnapping townsfolk; JohnTheGreat can provide details if they're pertinent.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>18-07-2014, 13:30:54</strong>
			</dt>
			<dd class="postbody">
				I had decided the job would just be to get brother Rufus to the abbey, but if you want to go down the religious Indiana Jones route him taking a holy item there was the other idea I was toying with. <br><br>As well there is the North East coast of the little peninsular the city is on that boarders a place called the Dark Lair of Sorrows. PLENTY of opportunities there for folk heroes to rise up.<br><br><br>Also on a side note a friend brought round the starter set tonight so I've had some fun looking through that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>18-07-2014, 13:56:06</strong>
			</dt>
			<dd class="postbody">
				I'm picturing Juris' Folk Hero status more as the hype that surrounded her bid for paladinhood, more than any great deeds she's accomplished... like a star college athelete with a lot of local pride behind her, but who couldn't make the cut for the pros. People may be currently scratching their heads and asking, so whatever happened to her?<br><br>So I think Hanna would have been the star of that story, but Juris might have been there to lend a hand in a support capacity!<br><br>I was looking at deities this morning. The suggested Tempest deities are either antagonistic/evil (Umberlee, Talos, Zeboim, Fury), boring (Kord) or strongly associated with a particular culture (Thor, Zeus, Isis). They're also mostly chaotic. Zeus could be fun, but it's hard to imagine a girl looking for structure would find it in a deity who throws tantrums and chases skirts all day.<br><br>Then I expanded the search a little bit to Air deities, and got Bahamut. He's pretty much perfect: Lawful, knightly, air and cold associations, not obscure or associated with a culture that might not exist.<br><br>Does Bahamut sound okay?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>18-07-2014, 16:42:59</strong>
			</dt>
			<dd class="postbody">
				Finished up Minyche's character sheet at last!<br><br>She was caught while committing a crime, but instead of being thrown into jail she was given a second chance. Now she has been assigned to work for Juris, and she has to get the cleric's good word to fulfill the terms of her service and not be thrown into jail, so she will cooperate with the party, if a little reluctantly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>18-07-2014, 17:41:23</strong>
			</dt>
			<dd class="postbody">
				Cool, cool, cool.<br><br>Bahamut sounds good. <br><br>I finally decided what the more isolated elves will ride in their own lands and while I dont want to spoil anything I am really excited by the concept.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>19-07-2014, 13:38:04</strong>
			</dt>
			<dd class="postbody">
				I'm realizing I am distinctly lacking in useful artwork to accompany any of this. Sorry bout that.<br><br>Anyway have a thread to throw out some introductions in:<br>https://elliquiy.com/forums/index.php?topic=209222.0
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>19-07-2014, 17:24:04</strong>
			</dt>
			<dd class="postbody">
				Sorry I've been kind of absent these last few days! I still need to pick spells and find somewhere else to put my character since I have lost faith in the mythweaver sheet. I should be able to do that and take a gander at the intro some time today.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>20-07-2014, 07:54:13</strong>
			</dt>
			<dd class="postbody">
				No problem, you've got some time to get spells and that down,&nbsp; are you able to get a post up in the IC soonish?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>20-07-2014, 08:27:41</strong>
			</dt>
			<dd class="postbody">
				Autocad, do we hate each other?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>20-07-2014, 08:47:53</strong>
			</dt>
			<dd class="postbody">
				I'm going to be busy for a little while... I'll come back either later tonight or first thing in the morning to post my intro.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>20-07-2014, 09:23:59</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=208920.msg10279552#msg10279552">Quote from: Dhi on 20-07-2014, 08:27:41</a></div></div><blockquote class="bbc_standard_quote">Autocad, do we hate each other?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I don't hate you, please don't hate me T_T<br><br>Now, as for Minyche, she's just in that rebellious against authority stage, and Juris is the perfect representation of authority for her to resent. Not to mention, Juris's use of "Points" fits in perfectly with that whole "You don't understand me!" thing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>20-07-2014, 10:30:16</strong>
			</dt>
			<dd class="postbody">
				I specifically want to avoid Juris' strong lawful alignment relegating her to a PITA stereotype, so it's going to hurt my desire to interact with the character if that's the type of foil she would be playing. I didn't realize that was what you had in mind with the community service.<br><br>Since we're already kind of locked into it now, I'm going to think about reasons for Juris to release Minyche from her compulsory service as soon as possible. Maybe Minyche needs to do something that wouldn't reflect well on the church, or Juris decides she should no longer be obligated once things get potentially deadly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>20-07-2014, 10:47:19</strong>
			</dt>
			<dd class="postbody">
				Well, if Juris acts like a non-PITA, Minyche is going to be less hostile to her over time. Or if Minyche is still hating on Juris for no reason after a while, by all means, she should be called out on it.<br><br>I think it boils down to Juris's use of "Points", whether intentionally or unintentionally. Minyche is certainly over-reacting to it as well, so it's not entirely Juris' fault.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>20-07-2014, 15:09:08</strong>
			</dt>
			<dd class="postbody">
				And I finally posted. Great posts from everyone, I look forward to playing with you all.&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>20-07-2014, 15:35:06</strong>
			</dt>
			<dd class="postbody">
				Agreed. I wish I wasn't seeing this right before I go to bed though. <br><br><br><br>Aaaaaaand I was going to say something about posting tomorrow and went and writ up a post anyway. Oh well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>21-07-2014, 14:43:06</strong>
			</dt>
			<dd class="postbody">
				Oh, so anyone who hasn't seen it yet there is a thing called Inspiration in Next. <br><br>Basically I can reward you for good RPing, with Inspiration you can choose to give yourself the advantage for a single roll. This Inspiration can also be handed from one player to another if you are impressed with each other's RPing, cleaver thinking or simply doing something exciting in game.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>21-07-2014, 16:12:28</strong>
			</dt>
			<dd class="postbody">
				If the person does a good enough job of getting the reward from a player, though, wouldn't the DM reward it anyway?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>21-07-2014, 23:14:53</strong>
			</dt>
			<dd class="postbody">
				Probably, but its a nice mechanic all the same.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>22-07-2014, 04:12:56</strong>
			</dt>
			<dd class="postbody">
				Somehow I managed to miss clicking Post on my last post &gt;.&gt;<br><br>I'll add a few more things before it's put up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>22-07-2014, 23:41:16</strong>
			</dt>
			<dd class="postbody">
				The Starter Set arrived today. The player booklet doesn't include detailed character gen information, so there's nothing about half-elves, alas!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>23-07-2014, 00:18:24</strong>
			</dt>
			<dd class="postbody">
				Yeah that kinda sucks. The dice you get with it are pretty though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>23-07-2014, 02:48:02</strong>
			</dt>
			<dd class="postbody">
				Did it come with a pregen?&nbsp; I was looking at buying that, but I wasn't sure what all it had to make it worthwhile.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>23-07-2014, 03:05:58</strong>
			</dt>
			<dd class="postbody">
				It has a pregen, and some cool characters for it.<br><br>I can't speak to the quality of the campaign though, my friend is talking about running it wo I've been good and not read it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>23-07-2014, 04:28:08</strong>
			</dt>
			<dd class="postbody">
				So I haven't actually ran that many play by post games. It might take me some time to get into the flow of things. Give me a shout if you're waiting on me to move us along but generally at this point I'm giving you plenty of time to get to know each other on the road.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>23-07-2014, 08:06:04</strong>
			</dt>
			<dd class="postbody">
				I'll be a little slow for the next few days while I'm finishing up exams, but hopefully my posting will puck up a little once those are done.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>23-07-2014, 11:27:21</strong>
			</dt>
			<dd class="postbody">
				I have many Starter Sets from throughout the editions. I guess it's kind of a tradition for me to pick them up. I count 11 on my shelf. Usually they come with maps or tokens or something, but I'm not too heartbroken that this one did not, since I don't even punch out the tokens on this stuff anymore. More upsetting was when the Pathfinder Beginner Box sold the 4 heroes separately and drove the price for the complete package up to just under $50. I wouldn't have paid it except that I have a mad crush on Kyra.<br><br>It is very standard for a Starter Set. The format for the adventure (no spoilers, I promise!) is exactly what I predicted. As adventures go it is especially simplistic and broadly painted, but some of the best adventures I've run have been rough outlines that I personalize to my own tastes and to the PCs. It's always the highly complex and railroady adventures that cause problems.<br><br>I don't regret paying $12 for it, even though there's nothing new on the PC side of things. Just having it in booklet form rather than PDF is nice.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>23-07-2014, 11:43:25</strong>
			</dt>
			<dd class="postbody">
				$12?<br><br>Damn, I got screwed.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>24-07-2014, 22:49:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=208920.msg10292680#msg10292680">Quote from: JohnTheGreat on 23-07-2014, 04:28:08</a></div></div><blockquote class="bbc_standard_quote">So I haven't actually ran that many play by post games. It might take me some time to get into the flow of things. Give me a shout if you're waiting on me to move us along but generally at this point I'm giving you plenty of time to get to know each other on the road.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I think we can continue on.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>24-07-2014, 23:38:43</strong>
			</dt>
			<dd class="postbody">
				I'll get a post up when I can then.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>25-07-2014, 03:37:25</strong>
			</dt>
			<dd class="postbody">
				Post is up, feel free to describe what you do over the next couple of days as well, you can basically go wherever you want in the ship other than private quarters and so long as your not in the way too much.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>25-07-2014, 08:14:12</strong>
			</dt>
			<dd class="postbody">
				Posted. I really should finish my sheet soon heh.<br><br>John, can I have a background that includes the possession of a longbow?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>25-07-2014, 10:06:07</strong>
			</dt>
			<dd class="postbody">
				I'll allow it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>26-07-2014, 14:13:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">"It's a little embarrassing to tell, but I have these really pointy nipples, and one time a girl poked her tongue while sucking on them and thpoke with a lithp like thith for a week."</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>This made me laugh, have an Inspiration. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>30-07-2014, 20:44:34</strong>
			</dt>
			<dd class="postbody">
				Should we continue to the next bit or give people some more time?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>30-07-2014, 23:13:46</strong>
			</dt>
			<dd class="postbody">
				Sorry, I'm waiting on a PM (something I have come to realize only works when you have all your players in front of you).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>30-07-2014, 23:23:58</strong>
			</dt>
			<dd class="postbody">
				Oh, that might be me. I'm getting caught up now. The PM took me by surprise a little bit and I had been thinking about how to respond.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>31-07-2014, 00:24:57</strong>
			</dt>
			<dd class="postbody">
				Actually the important one was AutoCad, normally my style if DMing involves constantly throwing side notes to players and working that into the main story but here I think its just going to slow us down.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>31-07-2014, 00:34:21</strong>
			</dt>
			<dd class="postbody">
				I tend to respond pretty quickly if you ever have stuff for me. I'll be gone during this weekend though
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>31-07-2014, 01:28:58</strong>
			</dt>
			<dd class="postbody">
				There, replied ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>31-07-2014, 04:13:44</strong>
			</dt>
			<dd class="postbody">
				Post is up, enjoy.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>31-07-2014, 10:03:44</strong>
			</dt>
			<dd class="postbody">
				Man, +5 at lvl 1.<br><br>Fighters be fightey.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>01-08-2014, 18:47:56</strong>
			</dt>
			<dd class="postbody">
				Sorry for holding this up. I've had a drought of creativity lately. I will try to get to it some time this weekend, hopefully sooner rather than later.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>03-08-2014, 09:45:53</strong>
			</dt>
			<dd class="postbody">
				Happens to the best of us.<br><br>So init is back to you guys, still only a loose order but Minyche was top. Both men are hurt. Oh and advantage against the one on the ground or against the other if you gang up on him.<br><br><br><br>On a semi-related note I got some IRL D&amp;D in this morning and was loving the premade campaign. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>03-08-2014, 18:29:09</strong>
			</dt>
			<dd class="postbody">
				By the way, I give disadvantage to anyone attacking someone close to me.&nbsp; This is a bit tougher to figure out over a forum, but I want to leave this up to the DM for who would be best off getting this disadvantage if that's cool.&nbsp; Otherwise, we can consider handling it through PMs or something.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>04-08-2014, 02:34:35</strong>
			</dt>
			<dd class="postbody">
				Anyone else wanting to incapacitate rather than kill just say so with your attack rolls.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Dhi</strong> on <strong>04-08-2014, 18:01:28</strong>
			</dt>
			<dd class="postbody">
				I'm going to drop out, not feeling the group. Thanks anyway, John.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>05-08-2014, 14:08:36</strong>
			</dt>
			<dd class="postbody">
				That's a shame. Anyone know anyone who would wan t in?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>Autocad</strong> on <strong>11-08-2014, 14:34:50</strong>
			</dt>
			<dd class="postbody">
				Haven't heard from our DM in a while. Is this still going on?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>JohnTheGreat</strong> on <strong>12-08-2014, 09:15:54</strong>
			</dt>
			<dd class="postbody">
				Sorry, I've sort of been around but too busy to actually post anything.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: They Abbey of Eternal Night (D&amp;D next)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>12-08-2014, 18:37:11</strong>
			</dt>
			<dd class="postbody">
				Well, I guess it's up to Rufus and Amerynth which way the group splits.&nbsp; If Hanna isn't trusted, she'll give back the spoon and continue on her way, but I don't really see her working with Minyche at this point.&nbsp; Without the cleric, this could get rather difficult.
			</dd>
		</dl>
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