The Sky Hut [OOC]
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Dashenka on 10-01-2013, 17:39:44</h2>
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			<dt class="postheader">
				Title: <strong>The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>10-01-2013, 17:39:44</strong>
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				<div align="center"><em>This is the OOC thread for the post apocalypse game The Sky Hut. The game is based around a small group of people living in and around a flying ship.</em></div><br><div align="center"><span style="font-size: 24pt;" class="bbc_size"><strong>The Sky Hut</strong></span></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div align="center"><strong>Some pictures for inspiration: </strong></div>(http://comicbooked.comicbookedllc.netdna-cdn.com/wp-content/uploads/2012/09/Weatherlight-480x290.jpg)(http://1.bp.blogspot.com/-b6p0NlVwXOw/T3VjABPJSMI/AAAAAAABNlc/0It4WxObxG8/s400/The%2BWolke%2B7%2Bconcept%2Bflying%2Bhouse.jpg)(http://images.ffonline.it/img/data/media/44/final_fantasy_XII__wallpaper_1024_airship.jpg)(http://www.deviantart.com/download/49992052/Skyship_1_by_Punslinger.jpg)(http://fc06.deviantart.net/fs16/i/2007/142/8/1/Sky_Ship_2_by_SilverRose_Stock.jpg)</div></div><br>In the not too distant future, the world as we know it has stopped to exist. Massive volcanic eruptions and earthquakes destroyed most of civilization. Those who survived were faced with a dramatic rise in the earths temperature. Jungles expanded and many creatures evolved hundreds of times quicker than normal into massive beasts. Some looked alien, others looked normal. With the ground now soon becoming a dangerous place to live, many refugee groups were either bulwarking their hideouts enforcing their land with weapons and fortifications. Others look for different means to survive. In the direct aftermath of the eruptions, roughly 100 years ago, some people decided to leave land and live on the water or in the air. Floating fortresses based on old ships or in make shift ballooned houses. <br><br>This game is about a group of survivors who chose to leave the surface of the earth and rise up to the sky. The <em>Cloudweaver</em> is a wooden ship attached to a large balloon like a zeppelin. It's creator chose for wood as it would be easy to repair in the future even after iron and other metals would have been gone. The hull is reinforced with modern materials to give it more strength and the whole ship in fact is a strange mix of old technology combined with high tech. The balloon is filled with a gas many times lighter than helium giving it enough buoyancy to hold a population of around 70 people.<br><br>Attached to the main hull of the ship are many smaller ships each fitted with it's own balloon. Some ships are connected with wooden planks, others just by roped and rope ladders. Those not lucky enough to own their own ship sleep and live in the dormitory in the main ship's hull. A large portion of the ship's hull is filled with supplies. From mechanical spare parts to conserved food and clothing. <br><br>Fresh food is grown or collected on the ground. Getting it means going on the ground between the big vicious animals and the small rogue groups who still live on the surface of the earth. Going down with a reusable parachute and climbing the ladder back up to the ship requires a special kind of person. To protect the <em>cloudweaver</em>, or the Sky Hut as it's called by it's people, the ship is equipped with some mighty weapons like a few rockets, laser cannon and EMP. These weapons however are only used in an emergency as it would instantly drain the ship of all it's power generated by the sun and the wind and restocking the weapons is nigh impossible. For more frequent use, like to fight off air pirates, the ship uses harpoons and machine rifles loaded with special, easy to supply ammunition. Mounted under the ship are six small fighter planes. These are used for exploration or to fight off the enemy. <br><br><strong>Technology</strong><br>The whole ship is powered by the sun and the wind but also by a technology called 'gyronetics'. This converts body movements into energy. Worn around the wrist or ankle, the gyro bracelets store the energy in a small container attached to the bracelet. Once full, it's unloaded in the main gyro storage tank in the hull of the ship. The skin of the balloon is made of a reinforced material capable of transferring sunlight into power. On the side of the hull the crew recently installed some windmills for power.<br><br>The overall tech level would be a mix of modern new things like the power storages but as more and more modern technology is no longer supported, once it breaks down it has to be replaced by low tech. So weapons and everything that the crew carry on them when they go down on the ground is basically handweapons like knifes, swords or bats. Some of them, maybe the guards, could have bows or crossbows or some home fabricated guns or pistols. <br><br>The ship has power so I'm guessing most of the every day things we have now, the crew could have on board. There is a television on board with a stack of DVD's 100 years old. Sanitation is normal as we have it. The toilets and showers use stored rainwater. Every 'house' can have it's own bathroom but the ship itself has a small group shower for those who do not own their own house. Washing clothes and everything needs to be done in a bucket with some soap as washing machines are insanely heavy and once they break down they can't be repaired and the basic sanitation is held together with scavenged parts from old cities.<br><br><strong>Governance</strong><br>The cloudweaver is led by one rules. He or she is a direct descendant from the scientist who build and launched the ship 100 years ago. Below that is a small group of 'leaders'. Army, crafts, supplies, population. Each of these leaders will have a small group of people who function as a messenger. The people on the ship can talk to these messengers with complaints and things like that. The leaders and the 'captain' will then decide what to do with it. <br><br><strong>Special threads</strong><br><strong>Recruitment thread (http://elliquiy.com/forums/index.php?topic=162318.0)</strong><br><strong>Character thread (http://elliquiy.com/forums/index.php?topic=163089.0)</strong><br><strong>Game thread (http://elliquiy.com/forums/index.php?topic=163163.0)</strong>
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>10-01-2013, 17:46:35</strong>
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			<dd class="postbody">
				I will get a character and character sheet on soon in this post.<br><br>Please bare in mind that the climate has become quite a bit warmer so when making a character, adjust the wardrobe to the tropics. On the deck of the Sky Hut the sun is mostly blocked by the balloon so don't worry about sunburn or rain (yes, it rains a lot in the tropics and now that the entire planet is a jungle, expect a lot of rain).<br><br>Also think of a role your character has on the ship. If you decide to be a 'military' person flying the fighters, please pick another secondary occupation as well. The sky's a big ol' place so the changes of running into something is remote. <br><br>Copy the text below for the character sheet. <br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name:[/b]<br>[b]Age:[/b] <br>[b]Appearance:[/b] Preferably with a picture (or more)<br>[b]Role:[/b] Role on the ship<br><br>[b]Description:[/b] What does your character like and hate? What is she/he good at? Name any special quirks or habits. Etc.<br>[b]Sexuality:[/b] Hetero/bisexual/gay. Just in case we do end up on the Love Boat :D</code></pre><br><br><strong>Name:</strong> Delilah "Lyly" Jones<br><strong>Age:</strong> 27<br><strong>Appearance:</strong> Outfit as in the picture. In addition some strong fabric stockings for descending into the jungle. Carries a katana around her shoulder.<br>(http://img.humorsharing.com/media/images/1209/i_meanwhile_in_the_land_of_mens_dreams_041_504f3a24df02d.jpg)<br><br><strong>Role:</strong> Gatherer, hunter<br><br><strong>Description:</strong> Delilah is a skilled hunter on the ground and usually supplies the Cloudweaver with fresh meat. She inherited her katana from her father who got it from a Japanese craftsmen when the Cloudweaver was flying over the ruins of ancient Tokyo in a trade for food and supplies. Thought herself how to use it when her father was killed on a gathering trip on the ground. <br><br>Smart and outgoing girl who is also a bit flirty. Her outfit does help with the flirting. She has her own small ship attached to the rear of the Cloudweaver. <br><br><strong>Sexuality:</strong> Bisexual
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>11-01-2013, 01:05:56</strong>
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			<dd class="postbody">
				What precisely was agreed one technology wise?
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Miroque</strong> on <strong>11-01-2013, 05:31:37</strong>
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			<dd class="postbody">
				And what about society-wise? Is it tribal (elder rule), democracy(witch never works), feudal (monarch rules), magocracy/theocragy/fundamentalism/rebublic.. I meen, I would vote Feudal (monarch/noblefamilies rule) giving room for internal powergrabbing and caste system
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>11-01-2013, 06:22:03</strong>
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			<dd class="postbody">
				Good point in such a small community a democracy just wouldn't work, any one who is strong enough to take power wouldn't allow a vote to take place.<br><br>I would suggest that we go with a structure you would find on any large boat....There's a single person in charge and for want of a better term we could call him ...The Captain (its possible that person is a desendant of the person in charge when the air ship was first lifted off but more likely to be the most capable person...too many mistakes in managing the ship and the group runs the risk of being chucked over the edge )<br><br>Below that person you would have a command group of maybe 3-4 people.... for example the eldest person, whoever is in charge medically, perhaps the lead person who's normally in charge of any group we set on the ground and perhaps the most experienced pilot<br><br><br>Below that everyone else who would be able to bring forward concerns/ suggestions but would bow to the decision of the command group.&nbsp; Or if we have multiple ships have a representative from each ship able to gather together to&nbsp; put forward views/concerns for the command group to address as they see fit. 
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Belisuavious</strong> on <strong>11-01-2013, 08:01:38</strong>
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			<dd class="postbody">
				Sorry I didn't respond yesterday, had some internet issues. If you're still open to new people I'd like to be one of the ships carpenters. He would also be a fair hand with a knife and spear in order to go down with the landing parties but primarily he works at repairing the ship and occasionally does some furniture or toys for the other inhabitants. <br><br>As for the system of government, a democracy wouldn't work but a republic certainly would. The population is small enough that there could be a monthly meeting on the deck where people could voice their concerns. There would be a council of course, like Eiselmann suggested, which would lead these meetings but any member of the crew is allowed to bring up an issue and have it brought to a vote by the people. The council is in charge of what goes on but this also lets everyone have a say in what's going on with the ship. They also have the power of veto on any vote, though they should have a good reason for it since it could make a lot of people very unhappy if they simply shut down suggestions for no reason.
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>ElCapitan</strong> on <strong>11-01-2013, 08:26:00</strong>
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			<dd class="postbody">
				Well, the colony has existed for about 100 years, give or take.&nbsp; I'd imagine the original captain and whatever appointed him or her is long gone.&nbsp; New comers to the colony would be either newborns or survivors.&nbsp; And given the small population after 100 years, probably not many new people either way.&nbsp; Whatever government runs would have to be very good at resource management along with being easy to maintain and oversee.&nbsp; With such a small group, a meritocracy seems most natural.<br><br>I like the idea of a hereditary 'Captain' in charge that works as a sort of tribe chief, along with a council based off the needs of the colony as a whole, likely formed by the most capable leaders in each area.&nbsp; Such as a Grower, a Hunter, a Healer, a Builder, etc.&nbsp; Simple names that reflect a utilitarian life.&nbsp; History buffs or those that feel a 'noble' inclination may argue for more elaborate titles.&nbsp; Having the main ruling body on the Cloudweaver makes sense.&nbsp; Would force the outside ships to play by the central rules, and could be a source of drama and contention.&nbsp; In fact, each outside ship making up Sky Hut would almost be like their own family.&nbsp; Lots of potential for distrust across the gangplanks, even multi generational feuds.<br><br>Economy would be a strange thing.&nbsp; I can't imagine currency being that useful, beyond decoration.&nbsp; What girl wouldn't swoon when given a necklace made out of authentic coins scavenged from the surface? Mostly trades would involve barter and social standing, likely based of how well you contribute.&nbsp; Like bringing in a kill from the surface raises your standing and grants you a little favor.&nbsp; More rations of fresh water, a little more juice from the batteries.&nbsp; That said everyone can contribute with those little gyros.&nbsp; Guys, if most your contribution is from wearing it on your wrist, you may want to talk to some girls.&nbsp; Seems like a very intangible system.
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>11-01-2013, 08:59:37</strong>
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			<dd class="postbody">
				I agree there would be some barter either goods or trades but I thing the bulk of kills , production, discoveries would be centralised for the benefit of everyone, anyone not pulling there weight would be endanger of penalties from say reduced rations to banishment, those who do exceptionally well in their respective roles might gain increased status , maybe an increased in rations or perhaps their choice of mate for the night or maybe two mates for the night.<br><br>Currency that we know it would be for decoration alone unless there's a smelt operating for the coins to be melted down. To have coinage as a means of purchase puts all the financial power in the hands of those who explore and work the ground 
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>11-01-2013, 11:08:43</strong>
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			<dd class="postbody">
				I have updated the first post a bit with technology and governance. Please read if you agree with it.<br><br>As for currency... would there really be a need for it? The ship supplies food to everybody and luxuries are scarce. There could maybe be a reward system or something for those people who've done something of great value.
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>11-01-2013, 11:21:36</strong>
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				Looks good! Perhaps we can do without electricity altogether, but that's not up to me. Is the leader figure going to be you, Dashenka?
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				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>11-01-2013, 11:44:35</strong>
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				looks good , as for doing without electricity changes are the ship was designed with electricity in mind so it makes sense to utilise it however to build on what mj2002 , generating electricity is easy enough the problem we'll have is the infrastructure that electricity uses its going to have a finite lifespan as wiring and circuitry ages and becomes less reliable, plus we will have a limited supply of replacement parts so we would be faced with needing to find replacement components on the ground or fashion an alternative way to use power generated<br><br><br>theres a possible storyline
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>11-01-2013, 14:45:03</strong>
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			<dd class="postbody">
				There is electricity just not a lot. So there will be limitations on the use of electricity. One light in every house etc. <br><br>If anybody wants to play the leader, feel free to take the job. <br><br>If nobody does though, I will create an NPC for him/her as I feel it's too important to NOT have that character played out.
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>11-01-2013, 14:58:23</strong>
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			<dd class="postbody">
				Was looking to play a teenage boy as is my writing preference but if no one else wants the role of Captain I'm happy to write for it...saying that it is a powerful position within the story so if people think it best to make him an npc I've no issue with that.<br><br>
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>11-01-2013, 15:14:10</strong>
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			<dd class="postbody">
				You can play what you want. If nobody wants it I can be the captain or play the NPC.
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>11-01-2013, 16:21:21</strong>
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			<dd class="postbody">
				I love how this game is shaping up! :)<br>I second that people should barter in this game x) Primitive practice for dark and desperate times sounds appropriate. <br>
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>11-01-2013, 16:24:07</strong>
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				Still have to think of somewhat of a character though. Are there any roles that really need to be filled?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>11-01-2013, 16:54:20</strong>
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			<dd class="postbody">
				I think one of the roles that really needs to be filled, also from a story point of view, is that of the gatherers.<br>People going down on the ground to collect food. I will make my character that but would be nice to have some more. Otherwise just think of a role you'd like and we'll take it from there once we got a few characters to see what we need.<br><br>I'll make one in a bit. Dog needs a wee now :D
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			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>11-01-2013, 16:56:20</strong>
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			<dd class="postbody">
				I was definitely planning to make my character a gatherer, and maybe a pilot as well, if there is a need for that.&nbsp; <br><br>But I'll make it tomorrow, for I am off to bed! Talk to you all soon :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>11-01-2013, 20:16:55</strong>
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			<dd class="postbody">
				Alright character sheet and my character up in the second post. Put them in here for now and when we get started I'll copy them into a character thread. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>11-01-2013, 21:12:13</strong>
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			<dd class="postbody">
				<div class="floatright">(http://i.imgur.com/l3EHg.jpg)<br></div><br><strong>Name:</strong> Aurora Skyfarer<br><strong>Age:</strong> 25<br><strong>Sexuality</strong>: Heterosexual (on/offs (http://rh.greydawn.net/browse.php?c=mj2002))<br><strong>Role:</strong> Ground Party Leader<br><br><strong>Description</strong>: Aurora Skyfarer is the 25 year old daughter of an old family that established itself as the Skyfarers soon after the apocalypse. Many of her kin has died out in a recent zeppelin crash and she's one of the few Skyfarers still alive today. Before the crash though, she had already attained the position of Ground Party Leader due to her experience and leadership ability when it comes to leading scouting groups, gathering, exploration and scavenging missions, and bandit hunting parties. Aurora has the ability to rally people around her cause with relative ease and lead them successfully through challenging missions.<br><br>She is currently single, not in a relationship (unless that changes with other character sheets being submitted) and enjoys a relatively good amount respect among her fellow travelers. She is known to be a little bossy at times, but usually for purposes that benefit the entire sky colony. The rest of her personality is to be elaborated on throughout the story.<br><br><strong>Equipment</strong>: A small 'homemade' double barreled pistol (see image) that can either fire small musket balls or darts, a special set of spectacles (see image) that can function as primitive binoculars<br><br><strong>Notes</strong>: <br><ul class="bbc_list"><li>My character available to any pairings, but prefers men herself. If approached by a woman, it'll take either some good convincing or some force to get her to cooperate.</li><li>People are welcome to roleplay as Aurora's sister, brother <del>and/or father</del></li></ul>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>11-01-2013, 21:17:26</strong>
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			<dd class="postbody">
				I also found a few more pictures for inspiration as well. How 'precisely' will our air ship look? Also, are there little 'fighter' units that we have onboard? Small air ships, old fighter aircraft type of things? Are we leaving that be or does that work too?<br><br>Additionally, I can't help but notice that we might lose some attention of prospective participants by moving the OOC discussion away from the RP requests section so quickly. That might just be me though.<br><br>(http://24.media.tumblr.com/tumblr_m7njzth8LN1rc2jxlo1_1280.jpg)<br><br>(http://i231.photobucket.com/albums/ee65/Zanjatheleopard/Computer%20screensavers/fantasy_art_scenery_wallpaper_micha.jpg)<br><br>(http://industriamechanika.com/blog/wp-content/gallery/ian-mcque-paintings/ontow_web.jpg)<br><br>(http://2.bp.blogspot.com/_mgyYTW2w19c/S3gpmlzh4AI/AAAAAAAAIVo/77Ar75FKJhM/s1600/f4e39ef47fad91a26504a0700c232bab.png)<br><br>(http://25.media.tumblr.com/tumblr_m5bhzbhRUG1ru8nnoo1_1280.jpg)<br><br>(http://fc01.deviantart.net/fs71/i/2010/019/e/6/Galleon_Zeppelin_II_by_Bionicmechanic.jpg)<br><br>(http://digital-art-gallery.com/oid/95/1600x906_16535_Medium_marauder_airship_2d_steampunk_airship_picture_image_digital_art.jpg)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>11-01-2013, 21:24:50</strong>
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			<dd class="postbody">
				I like your character!<br><br>The reason I didn't add more pics is because I didn't want to pin the exact looks of the airship down too much. I think everybody has it's own vision on how it should look no? What I had in mind is none of the afore mentioned and all of them together if that makes sense. <br><br>I guess though this comes closest: <br><br>(http://25.media.tumblr.com/tumblr_m5bhzbhRUG1ru8nnoo1_1280.jpg)<br><br>Only more wood, a zeppelin on top and some additional smaller ships attached to it's deck and less buildings on the deck. As for the fighters, initially I was thinking some modern day fighters, like an F22 Raptor orso but flying them without any knowledge is a bit of a faff really. So I'm open for suggestions. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>12-01-2013, 00:14:33</strong>
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			<dd class="postbody">
				<strong>Name:</strong>Robur Skyfarer<br><br><strong>Age:</strong> 45<br><br><strong>Appearance:</strong> (http://images.zap2it.com/images/tv-EP01001611/tin-man-neal-mcdonough-2.jpg)<br><br><strong>Role:</strong> Former ground party leader, now weapon and ship designer (if there is a want/need for positions of command I can see him getting one)<br><br><strong>Description:</strong> Being a Skyfarer Robur started his hunting training at a young age, and was raised to always think of the well of the sky colony above his personal goals. That coupled with a natural talent for leadership made him attain his former position, however, while he devoted himself to all the tasks assigned to him, he also used his spare time to design technology dreaming of pushing the limit of how much the current technology allowed them to do. <br><br>Only when his daughter took over the leadership of the ground party was he able to dedicate as much as he wanted to his designs. They are also good enough to make the time he spends on them useful, specially because he makes sure that the fabrication of his creations consumes as little resources as possible.<br><br><br><strong>Sexuality:</strong> Heterosexual<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-01-2013, 00:37:19</strong>
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			<dd class="postbody">
				Hi dad!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>12-01-2013, 00:47:47</strong>
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			<dd class="postbody">
				Hi back little girl ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-01-2013, 01:25:33</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7525332#msg7525332">Quote from: Prince Truhan on 12-01-2013, 00:47:47</a></div></div><blockquote class="bbc_standard_quote">Hi back little girl ;)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Haha, this is already awkward. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>12-01-2013, 02:48:33</strong>
			</dt>
			<dd class="postbody">
				<br><br><br><strong>Name:</strong> Lucas Mcleod<br><strong>Age:</strong> 29<br><strong>Appearance:</strong> Preferably with a picture (or more)(http://api.photoshop.com/v1.0/accounts/f2defe58be4f48faa046865d199c2e93/assets/07146be4199049ec9002398a64b46c2f/renditions/1024.jpg?md=1358016886000)<br><strong>Role:</strong>Captain, however his father insured that he was at least capable in all aspects of the crew and ship, he's done it all, from clearing blockages in the sanitation pipes , to going over the edge of the ship to do repairs , from being a pilot to being a hunter gatherer , effectively making him a jack of all trades.<br><br><strong>Description:</strong>As a captain he runs the ship , with rules that must be obeyed but he's also willing to adjust if some rules just aren't working , an early example of that being ...sex, he allows any woman or male to be taken for a night by another regardless of whether there is another preexisting relationship, the only requirement all parties agree before any coupling, he deals harshly with those who don't obey that rule, his father had encouraged all adults to be in relationships and then refused to allow then to end causing all sorts of mayhem....and Lucas is absolute in his resolve not to repeat that particular mistake<br><br>Lucas is the third generation Mcleod to captain this ship, he lets people get on with their job with minimal interference but when he gives an order he expects it obeyed, calm under stressful situations he's proved his worth several times in the three years since he inherited the captaincy.<br><br>He is in procession of the secret behind the ships purpose...the McLeod's have the belief that this world can be returned to the way it was , they just need to find the information on how to reverse things, they are certain its out there and Lucas is determined to find it.<br><br>Lucas was married at the age of 18 to Clara Ingersdittor unfortunately she died four days after the wedding when bandits attacked , Lucas disappeared for a week after that , before returning to the ship, he never spoke a word of his time away to anyone.<br><br>For now he enjoys various female company but also knows he must produce an heir , he's begun to think of getting married again<br>&nbsp; <br><br><br><strong>Sexuality:</strong> Hetero
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Belisuavious</strong> on <strong>12-01-2013, 03:56:06</strong>
			</dt>
			<dd class="postbody">
				<strong>Name:</strong> Robert Guiscard<br><strong>Age:</strong> 27<br><strong>Role:</strong> Carpenter, does general repair on the wooden bits and builds furniture, toys and whatever else he can to keep things going. Can also accompany the gathering party, and is a fair hand with a spear and a knife.<br><br><strong>Appearance:</strong><br>(http://pix.alaporte.net/pub/d/15842-1/Maori+Warrior+4.JPG) <br>Except with longer shorts instead of the kilt thing. He also has a loose shirt and some sturdy shoes for ground work.<br><br><strong>Description:</strong> As a craftsman Robert is a man who likes things to be straightforward and as simple as possible. He can see beauty in simple functionality. He is very patient man whether he is working or relaxing, and never likes to rush into things.<br><strong>Equipment:</strong> A set of carpenters tools all well used which are kept in his workshop (or in his bunk, if there isn't a space set aside for a carpenters shop). He also has a long spear with a knife style head that can be used to cut as well as stab. A long knife is usually kept across the back of his waist for general use, whether it be cutting food, ropes or settling a problem.<br><strong>Sexuality:</strong> Hetero
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>12-01-2013, 03:57:33</strong>
			</dt>
			<dd class="postbody">
				<strong>Name:</strong> Pagasa Martinez<br><strong>Age:</strong> 23<br><strong>Appearance:</strong> <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://i4.photobucket.com/albums/y112/shit_brick/Character%20Pix/IRL%20Women/Fantasy/1042x1500_16441_Sushi_Huntress_2d_fantasy_girl_woman_hunter_octopus_picture_image_digital_art.jpg)</div></div><strong>Role:</strong> Hunter and soldier<br><br><strong>Description:</strong> When Pagasa was ten, her parents went out on a hunting trip but never returned.&nbsp; Not soon after, she dedicated the rest of her life to becoming a hunter, not out of anger, but for the memory of her parents.&nbsp; After her parents passed away, the home she and her family used to reside in was snatched up by another family.&nbsp; Since then, Pagasa has been residing in the Cloudweaver under the care of the crew.&nbsp; &nbsp;<br><br>Currently Pagasa has become one of the best hunters onboard, showing both impressive skill and ferocity in battle.&nbsp; She cares little for guns and is usually armed with a light spear and dagger.<br>Pragmatic, calm, and stoic, she comes off more aloof and detached than she really is.&nbsp; She has a problem expressing her emotions, having locked them away since the passing of her parents.<br>Pagasa is driven by her duties and the responsibilities, to her the needs of the ship and crew always come first.<br><br><strong>Sexuality:</strong> Heterosexual
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>ElCapitan</strong> on <strong>12-01-2013, 04:04:14</strong>
			</dt>
			<dd class="postbody">
				<strong>Name:</strong>Talon Longfathom<br><strong>Age:</strong> 28<br><strong>Appearance:</strong><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://i.imgur.com/v7akf.jpg)</div></div> Short cropped sandy blond hair, massive frame and heavily muscled.<br><strong>Role:</strong> Scavenger.&nbsp; Talon almost feels more at home on the ground and in the trees than on the Hut. While handy with a bow and arrow, he prefers to get close when hunting to finish the kill.&nbsp; This has earned him a few scars across his chest and back.&nbsp; More than hunting, he feels a drive for the overgrown ruins they often sail over.&nbsp; Adept at finding suitable materials to repair the ship, Talon has become invaluable for the crafters and engineers on board.&nbsp; But each time he brings another load of stuff up from the Surface, he can't help but feel that there's something more.&nbsp; More than once he has sneaked off the ship unauthorized, to explore and prod the ruins.<br><br><strong>Description:</strong> Talon's family joined the Sky Hut recently, just weeks before Talon was born.&nbsp; While technically a native, Talon has never felt totally embraced by the colony. Both of his parents have died, one hunting and one to a raid, leaving Talon to care for his ailing but kind-hearted grandmother.&nbsp; Large and often silent, Talon may unintentionally intimidate others.&nbsp; He has a big heart and is very caring, especially for those he sees as being punished.&nbsp; Talon dislikes the strict regulations on the Sky Hut, and has been reprimanded before for speaking out against them.<br><strong>Sexuality:</strong> Hetero :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>12-01-2013, 10:19:22</strong>
			</dt>
			<dd class="postbody">
				Nice we got a good group of hunters. So I think that should be the focus of the game. Gathering, hunting etc.<br><br>Prince Truhan, Robur is a Spaceship Designer? We're not on a space ship just a sky ship? Is that what you meant?<br><br><br>Shame all you girls are hetero's :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-01-2013, 10:25:19</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7527307#msg7527307">Quote from: Dashenka on 12-01-2013, 10:19:22</a></div></div><blockquote class="bbc_standard_quote">Shame all you girls are hetero's :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Hey now, Aurora can be pushed into the right direction. It's just not very likely that she'll go willingly :P<br><br>Also, I think we're having a bit of a disconnect on the timeline. Our Captain is 10th generation, but the apocalypse only happened 100 years ago?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>12-01-2013, 10:32:13</strong>
			</dt>
			<dd class="postbody">
				Yes correct. Thank you for that I missed that :)<br><br><br>Latest generation I guess could be 4th but those would be young children. Being 29, I guess would be 3rd generation like most of us. Except Robur who could be second. Something around that. Not 10th.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>12-01-2013, 10:43:19</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7527313#msg7527313">Quote from: mj2002 on 12-01-2013, 10:25:19</a></div></div><blockquote class="bbc_standard_quote">Hey now, Aurora can be pushed into the right direction. It's just not very likely that she'll go willingly :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ditto for my character :P I just can't imagine Pagasa being very sexually aware. Haha&nbsp; That would be the last thing on her mind.<br><br>Feel free to try and corrupt, I suppose&nbsp; &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>12-01-2013, 13:34:28</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7527307#msg7527307">Quote from: Dashenka on 12-01-2013, 10:19:22</a></div></div><blockquote class="bbc_standard_quote">Nice we got a good group of hunters. So I think that should be the focus of the game. Gathering, hunting etc.<br><br>Prince Truhan, Robur is a Spaceship Designer? We're not on a space ship just a sky ship? Is that what you meant?<br><br><br>Shame all you girls are hetero's :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Excuse to not be wrong: being of a scientific mind he considers everything space whether air land or sea. :P<br><br>Changing it now, some wires must have crossed in my head.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>12-01-2013, 19:34:10</strong>
			</dt>
			<dd class="postbody">
				yeah same will adjust my charatcers bio it needs some work anyway
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>ElCapitan</strong> on <strong>12-01-2013, 19:45:16</strong>
			</dt>
			<dd class="postbody">
				Well, the tech to build an airship could have been around for a good time before the explode-y time.&nbsp; The ship could have been flying for years before.&nbsp; It's possible that it was just some rich guy's flying yacht before, and was converted and jury-rigged into this flying <del>abomination</del> home we have now.<br><br>Just sayin'.<br><br>And I'm sure if one of these hetero girls gets caught at an idyllic jungle pool trying to cool off in the water fall, they could be convinced into a shoulder rub.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-01-2013, 20:13:26</strong>
			</dt>
			<dd class="postbody">
				Dashenka,<br><br>I think the link to your character's picture is broken
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>12-01-2013, 20:25:52</strong>
			</dt>
			<dd class="postbody">
				It's still showing for me. Anybody else can't see my character pic?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-01-2013, 20:37:36</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7528606#msg7528606">Quote from: Dashenka on 12-01-2013, 20:25:52</a></div></div><blockquote class="bbc_standard_quote">It's still showing for me. Anybody else can't see my character pic?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>This is the link right?<br><br>http://warnet.ws/img5/518/girls/45.jpg (http://warnet.ws/img5/518/girls/45.jpg)<br><br>Says 403 Forbidden to me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Belisuavious</strong> on <strong>12-01-2013, 20:44:46</strong>
			</dt>
			<dd class="postbody">
				That's weird, I can see it<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>12-01-2013, 20:47:19</strong>
			</dt>
			<dd class="postbody">
				I'll try to find another link :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>12-01-2013, 21:40:15</strong>
			</dt>
			<dd class="postbody">
				I had difficulties with it at first but then it started showing all good now...btw me likey
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>12-01-2013, 22:42:45</strong>
			</dt>
			<dd class="postbody">
				Hehe good you like it.<br><br>Thought of a way to make the fighters work. The new modern fighters and all just seems wrong. How about the crew picked up some old fighters. Like a P51 or a Spitfire? Or maybe even an old light commercial airplane with some guns attached to it. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-01-2013, 22:47:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7529183#msg7529183">Quote from: Dashenka on 12-01-2013, 22:42:45</a></div></div><blockquote class="bbc_standard_quote">Hehe good you like it.<br><br>Thought of a way to make the fighters work. The new modern fighters and all just seems wrong. How about the crew picked up some old fighters. Like a P51 or a Spitfire? Or maybe even an old light commercial airplane with some guns attached to it. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Hey now, this is steampunk! You got to go with the biplanes!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>12-01-2013, 22:50:54</strong>
			</dt>
			<dd class="postbody">
				Steampunk with a bit of modern touches :D Where would they have found the biplanes?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>12-01-2013, 23:00:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7529228#msg7529228">Quote from: Dashenka on 12-01-2013, 22:50:54</a></div></div><blockquote class="bbc_standard_quote">Steampunk with a bit of modern touches :D Where would they have found the biplanes?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Hmm, well I suppose you could go with miniature airships.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>12-01-2013, 23:11:04</strong>
			</dt>
			<dd class="postbody">
				It just needs to be easy to maintain and fast enough for quick exploration. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>12-01-2013, 23:12:05</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7529228#msg7529228">Quote from: Dashenka on 12-01-2013, 22:50:54</a></div></div><blockquote class="bbc_standard_quote">Steampunk with a bit of modern touches :D Where would they have found the biplanes?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Private collections? speaking of which why not solve that problem by simply saying that the first captain acquired them as a low power ,easily repairable, re-useable option...if he was wealthy enough&nbsp; to built/design the airship he would have been able to spend the money on bi-planes
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>ElCapitan</strong> on <strong>13-01-2013, 02:56:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7528659#msg7528659">Quote from: mj2002 on 12-01-2013, 20:37:36</a></div></div><blockquote class="bbc_standard_quote">This is the link right?<br><br>http://warnet.ws/img5/518/girls/45.jpg (http://warnet.ws/img5/518/girls/45.jpg)<br><br>Says 403 Forbidden to me.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Same here. Original post is the same.<br><br>Biplanes would make more sense than even a p-51 or Spitfire. Wood and cloth construction, and slow enough to land on an airship. Outside of the engine it would be relatively easy to build and maintain. Also fragile enough that you wouldn't need anti-aircraft guns to defend against them.<br><br>Had a thought about the landing parties.&nbsp; Parachutes are great for emergency or one way trips down, but make it difficult to get back up.&nbsp; Especially with some sort of Super Jungle Moose corpse that the hunters have killed.&nbsp; I was thinking an anchor system would work nicely instead.&nbsp; Like the ship drops anchor, the hunting crew rappels down the line, and then they attach any findings to the anchor and the whole thing gets pulled up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Belisuavious</strong> on <strong>13-01-2013, 07:29:56</strong>
			</dt>
			<dd class="postbody">
				So the ship comes in low and stops, the crew rappels down some lines and secures an anchor of some sort to a sturdy looking bit of terrain? Or would it work more like a crane while the airship just idles in the air?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>13-01-2013, 07:41:26</strong>
			</dt>
			<dd class="postbody">
				I'd prefer the second idea...with the crane and the idling , if we need to leave in a hurry that's better, we can always use an anchor system as some sort of backup
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>13-01-2013, 10:36:07</strong>
			</dt>
			<dd class="postbody">
				Yes for me the second idea works best. Just a rope system to get back up on the ship. What to do with the going down?<br><br><br>Has everybody who's active in this thread posted his character sheet already?<br><br>As for an opening scene, would it be good to start with the party going down the ropes, for foraging?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>13-01-2013, 11:08:57</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7531911#msg7531911">Quote from: Dashenka on 13-01-2013, 10:36:07</a></div></div><blockquote class="bbc_standard_quote">Yes for me the second idea works best. Just a rope system to get back up on the ship. What to do with the going down?<br><br><br>Has everybody who's active in this thread posted his character sheet already?<br><br>As for an opening scene, would it be good to start with the party going down the ropes, for foraging?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Sounds good to me. Who's all joining the foraging?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>13-01-2013, 12:13:54</strong>
			</dt>
			<dd class="postbody">
				I could see the crane having a platform hooked to lift various finds and supplies stands to reason that platform could be used to take people to the ground, that and the good old rope ladder<br><br>Captain will be on broad however if the foragers need help or more particularly if they find certain buildings the captain is looking for 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>13-01-2013, 13:34:24</strong>
			</dt>
			<dd class="postbody">
				As for the more broader picture, is this story just focusing on their survival at the moment? Is this going to be about daily life and a few events that may occur on the ground? Do they have enemies in the air as well? Rival fleets, some kind of evil force? Are they going somewhere perhaps? Trying to find a safe place to establish a colony on the ground? The sea, a small island, etc, etc. Just throwing ideas out there.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>13-01-2013, 13:46:23</strong>
			</dt>
			<dd class="postbody">
				I liked the idea where the crew is searching for the proper knowledge and tech to repair their ship.&nbsp; It'll be a fight against time and the elements.<br><br>Also eiselmann's character has a larger goal to try to revert the world back to the way it was, so he and Dashenka could work out some sort of plot around that as well
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>13-01-2013, 13:57:27</strong>
			</dt>
			<dd class="postbody">
				I would say there were other airships out there, some will be willing to trade and it would be likely we would have had previous dealings with those ships, other ships would be a little less friendly, but I could imagine the bigger human danger coming from below since most of the population would not have access to airships and human colonies on the ground would be disparate to gain an airship.<br><br>I think for most the ultimate goal is to find a bit of land to call home , like an island but if I could say finding the land is the easy bit keeping it is the challenge especially if we made it work, like proper crops established housing etc...so we're looking for tech (old military bases government building etc) the same types of places that are on my characters list the same places where human land based colonies might be<br><br>of course the super secret ultimate goal is to find and act upon the information that will reverse this whole thing , personally I want to find the balance between moving that sub plot forward without impacting too greatly on the actual story...at least until we are well into the story
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>ElCapitan</strong> on <strong>13-01-2013, 20:23:01</strong>
			</dt>
			<dd class="postbody">
				Count Talon in for the landing party.<br><br>I'm thinking the priority is survive &gt; repair &gt; find a safe haven &gt; fix the world &gt; finally watch all of the<em> Friends</em> DVDs.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Siereis</strong> on <strong>14-01-2013, 10:18:20</strong>
			</dt>
			<dd class="postbody">
				Ok, so first of all..sorry it's taken me so long to become a part of this RP.&nbsp; I posted that I was interested back when we were on the Ad page, but since then I've had to be away from home (due to family death and funeral).&nbsp; However, I'm back now and ready to join! (Well..so long as yall will have another female).<br><br>Oh, and lastly just because others seem impressed by it..I can't see your image link Dashenka<br><br><strong>Name:</strong> Elaine del'Monte<br><strong>Age:</strong> 20<br>(http://oi47.tinypic.com/1osi0n.jpg)<br><strong>Appearance:</strong> (See above image)&nbsp; Elaine is both French and American by birth, but both of her parents died years ago from bandit attacks when she was around 7 years old.&nbsp; Because of her heritage, the girl appears to have rather pale skin and long dark hair.&nbsp; She is rather short, standing at only 5'3 and is quite easy to overlook.&nbsp; In general, because of the rain and lack of many choices, the girl almost always can be seen wearing a swimsuit of some sort of simply shorts and a t-shirt with tall socks to protect from the jungle foliage.&nbsp; Lastly, she is rarely seen not wearing traditional tennis shoes.<br><br><strong>Role:</strong> Elaine joined the gathering and scavenging party as soon as she was able, though she also tends to be a decent shot with a bow and sometimes helps with hunting.&nbsp; She is not experienced fighting bandits, but is eager to defend her home and prove herself.&nbsp; Additionally, she has dreams of one day owning a ship of her own, so she frequently pays attention to the repair work that others do..but she would never trust herself to being able to do any of this..at least not yet.&nbsp; Lastly, because she tends to be a rather avid reader of books from the Old Times, Elaine is rather knowledgeable when it comes to customs and traditions from the time before.<br><br><strong>Description:</strong> Elaine tends to be a rather quiet girl and frequently sticks to herself.&nbsp; However, in her spare time she adores watching the movies and reading the books from the Old Times.&nbsp; Even though she is not the smartest person on the airship, the fact that she knows so much about the old cultures and traditions tends to make her act rather superior to others sometimes, as if she is trying to emulate what she has read in books.&nbsp; Because of this, she sometimes considers those around her rather uncivilized and turns her nose up at them.&nbsp; Despite this one character flaw, the girl is easy to get along with and general proves to be quite helpful and friendly.<br><strong>Sexuality:</strong> Bisexual, neither submissive nor dominant.&nbsp; In fact, Elaine is rather nonsexual since she is still younger than most members of her generation and is often regarded as a child.&nbsp; However, she is a romantic at heart.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>14-01-2013, 10:30:25</strong>
			</dt>
			<dd class="postbody">
				Nothing wrong with an airship slut :D Welcome aboard.<br><br>As for the plot. Yes I think it would be about survival at first. Part of the survival and continuation of mankind, they need a more secure source of food and water and thus they will be looking for a place of land to call home. Like a tropical island or a very far away plain in the mountains. Problem with the island is of course getting there. There are no maps of the new world so going over sea is a big gamble with limited supplies. We could be preparing for something like that?<br><br>There are other ships yes, some bigger, some smaller. All the small ships attached to the Cloudweaver were at some point in history on their own. They met up with the big ship and joined them. This could still be happening and is a great way to introduce new characters on the ship in the later stages. <br>Also there will be trading. If our ship has just been to South East Asia and we got loads of rice and tea stored in we can trade some of that for other supplies should we run into another ship. <br><br><br>I will change my picture link NOW :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-01-2013, 10:43:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7537443#msg7537443">Quote from: Dashenka on 14-01-2013, 10:30:25</a></div></div><blockquote class="bbc_standard_quote">As for the plot. Yes I think it would be about survival at first. Part of the survival and continuation of mankind, they need a more secure source of food and water and thus they will be looking for a place of land to call home. Like a tropical island or a very far away plain in the mountains. Problem with the island is of course getting there. There are no maps of the new world so going over sea is a big gamble with limited supplies. We could be preparing for something like that?<br><br>There are other ships yes, some bigger, some smaller. All the small ships attached to the Cloudweaver were at some point in history on their own. They met up with the big ship and joined them. This could still be happening and is a great way to introduce new characters on the ship in the later stages. <br>Also there will be trading. If our ship has just been to South East Asia and we got loads of rice and tea stored in we can trade some of that for other supplies should we run into another ship. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>This sounds very exciting! <br><br>I do have another question though, how much will you be guiding the flow of the story? Are you going to make certain things/events happen, will you introduce new subplots/etc? Are you going to decide when the next day comes and/or how time runs? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>14-01-2013, 10:53:06</strong>
			</dt>
			<dd class="postbody">
				Well ideally in a group game, we all have somethings we want to achieve with our characters. Some big, some small. Why I wanted to start with the foraging trip is because it involves everybody. Once on the group the party leader can separate the group into two. One for finding fruits and vegetables and one to hunt for meat. <br><br><br>I don't mind steering the game or progressing it when its needed. <br><br>Since I'm Russian, I do understand a democracy (yeah right) and will listen to any suggestions from you guys as to what you want to happen and we can all do our best to make it happen. I don't like to be the only one making the decisions that nobody else backs. By listening to everybody we can work out ideas and get something done we all like. <br><br>We all seem to be creative enough to make one direction from a lot of different ideas. So that's ideally where I want to go. Unless you guys want me to throw in the occasional surprise.<br><br><br>Does my picture work now?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>14-01-2013, 11:11:01</strong>
			</dt>
			<dd class="postbody">
				Always expert the unexpected when you least expect it....so yeah I'm a fan of plot twists I love to mess characters up, so as long as its plausible (as in a volcanic eruption or a building collapse trapping people ) then I'm all for anything you might as the thread creator want to throw.<br><br>saying that like you I'm a big fan of a joint effort everyone should at least have the opportunity to advance their own plot<br><br>and for my part photo still works very nice...did I say I likey?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-01-2013, 11:20:47</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7537484#msg7537484">Quote from: Dashenka on 14-01-2013, 10:53:06</a></div></div><blockquote class="bbc_standard_quote">Well ideally in a group game, we all have somethings we want to achieve with our characters. Some big, some small. Why I wanted to start with the foraging trip is because it involves everybody. Once on the group the party leader can separate the group into two. One for finding fruits and vegetables and one to hunt for meat. <br><br><br>I don't mind steering the game or progressing it when its needed. <br><br>Since I'm Russian, I do understand a democracy (yeah right) and will listen to any suggestions from you guys as to what you want to happen and we can all do our best to make it happen. I don't like to be the only one making the decisions that nobody else backs. By listening to everybody we can work out ideas and get something done we all like. <br><br>We all seem to be creative enough to make one direction from a lot of different ideas. So that's ideally where I want to go. Unless you guys want me to throw in the occasional surprise.<br><br><br>Does my picture work now?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>The picture works now!<br><br>I don't mind the occasionally surprise. Actually, I really like unexpected plot twists. It keeps the story going. I also agree that of course it should be a collective effort, but I certainly don't mind a GM who gives a direction to a story. I'm sure everyone here is creative enough to come up with lots of ideas, but it remains to be seen if they can all be put into a general direction without GM involvement and guidance. If I am the only one who thinks like this then I have no issues with adapting to the situation. Once again just throwing ideas out there.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>14-01-2013, 12:52:46</strong>
			</dt>
			<dd class="postbody">
				You do have a point ultimately someone has to ensure that chaos does not abound and that at some point the story needs to progress.<br><br><br>I think for me an example of the ideal would be for the GM to say the building we have found will be defended, then as writers we write the story of the exploration of those buildings with that in mind but also allowing the characters to go off on a tangent, then if we make exploring the building too easy the GM can throw serious curveballs at us , if we make it to hard she can have the building defenders suffer a setback,&nbsp; <br><br>Guess in the end less is more when it comes to GM involvement beyond the basic outline of the coming story and as writers , as a group its up to us to strike the right balance in the success or failure of our characters actions.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>14-01-2013, 13:02:31</strong>
			</dt>
			<dd class="postbody">
				Works for me...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>AdrianZef</strong> on <strong>14-01-2013, 13:56:13</strong>
			</dt>
			<dd class="postbody">
				I haven't been following as closely the past few days, so is everyone part of the foraging crew now?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-01-2013, 14:35:59</strong>
			</dt>
			<dd class="postbody">
				I hope there will be more characters whose job descriptions are very different as well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>14-01-2013, 15:24:27</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7537712#msg7537712">Quote from: AdrianZef on 14-01-2013, 13:56:13</a></div></div><blockquote class="bbc_standard_quote">I haven't been following as closely the past few days, so is everyone part of the foraging crew now?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Adrian!&nbsp; Olow! <br>Not everyone specializes in the foraging and hunting.&nbsp; There's a mechanic and a character who designs ships, I think.<br><br>I am also for surprises and plot twists.&nbsp; It's what makes things exciting.&nbsp; Personally I feel a GM should have a basic idea of what they want to happen, and what the world is like to give players a space to explore and interact in, a little structure with a lot of room for the collective plotting and scheming to fit :)&nbsp; Teamwork!&nbsp; Woopwoop!<br><br>Sorry, I've been really sleepy and distracted for the past week @ 3@
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>AdrianZef</strong> on <strong>14-01-2013, 15:35:44</strong>
			</dt>
			<dd class="postbody">
				It just happened to be what I noticed, and I don't want to be a foraging character, so I didn't want to be left alone :P<br><br>In any case, is the whole ship a cohesive group? Are there any internal conflicts as well? That could make the story more interesting as well, if we have enough characters.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>14-01-2013, 15:36:39</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7537906#msg7537906">Quote from: CarnivorousBunny on 14-01-2013, 15:24:27</a></div></div><blockquote class="bbc_standard_quote">Not everyone specializes in the foraging and hunting.&nbsp; There's a mechanic and a character who designs ships, I think.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Yes, Robur is experienced but shouldn't go down unless it's necessary, like a particularly dangerous situation that needs more people or someone is in trouble.<br><br>Also while I didn't mention it before Dasha's pic didn't work for me and now does.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>14-01-2013, 16:08:41</strong>
			</dt>
			<dd class="postbody">
				There is about 70-100 people in or around the ship. It's not possible to be a cohesive group then so there will be some internal issues yes.<br>What kind of character did you have in mind?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>14-01-2013, 17:47:07</strong>
			</dt>
			<dd class="postbody">
				Also the captain will be on the ship, unless something of high interest is found.<br><br>And yes I would expect fractions on the ship,<br><br>Now all would&nbsp; obey the captains commands (there would be serious repercussions for any gross insubordination) some would be loyal to the captain some less so, and even loyalty to each other would vary. All will have their own agendas and motivations,<br><br>What keeps them together?...continued success or at least the avoidance of abject failure because of the gross stupidity of those in charge and the fact that causing the splitting apart of the group will absolutely make things worse for everyone
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>14-01-2013, 18:13:35</strong>
			</dt>
			<dd class="postbody">
				Which could be a sub-plot. One group wanting to stay in the air even after a suitable land is found but if the captain is settling down on the ground who takes control of the ship?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>AdrianZef</strong> on <strong>14-01-2013, 20:35:02</strong>
			</dt>
			<dd class="postbody">
				I was thinking of playing a character who is relatively loyal to the ship, but has family on another airship or the ground, supposedly (or some other ulterior motive, maybe a treasure hunter?). In the event that the airship crew clashed with that group or neared a potential treasure site, his allegiance would be torn.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>14-01-2013, 20:39:22</strong>
			</dt>
			<dd class="postbody">
				Uh oh, we have a prospective traitor on board!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>AdrianZef</strong> on <strong>16-01-2013, 05:11:15</strong>
			</dt>
			<dd class="postbody">
				A prospective traitor is not a traitor!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>ElCapitan</strong> on <strong>16-01-2013, 06:24:05</strong>
			</dt>
			<dd class="postbody">
				Here's an idea.&nbsp; Let's take our prospective traitor and put him in a box.&nbsp; If he 'traits' then we push the box off the ship and let it crash to the ground below.&nbsp; If he doesn't, we keep him in the box until he does.<br><br>It's Schrodinger's Traitor.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>16-01-2013, 10:17:13</strong>
			</dt>
			<dd class="postbody">
				So are we all ready to go then?<br><br>I'll get the characters in a character thread and start working on the opening post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>16-01-2013, 10:18:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7548685#msg7548685">Quote from: Dashenka on 16-01-2013, 10:17:13</a></div></div><blockquote class="bbc_standard_quote">So are we all ready to go then?<br><br>I'll get the characters in a character thread and start working on the opening post.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Excellent!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>16-01-2013, 11:11:40</strong>
			</dt>
			<dd class="postbody">
				all ready to go
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>ElCapitan</strong> on <strong>16-01-2013, 19:27:19</strong>
			</dt>
			<dd class="postbody">
				Ready and waiting.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>17-01-2013, 00:53:28</strong>
			</dt>
			<dd class="postbody">
				I'm ready!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Siereis</strong> on <strong>17-01-2013, 01:33:51</strong>
			</dt>
			<dd class="postbody">
				Sounds good to me!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>17-01-2013, 20:24:14</strong>
			</dt>
			<dd class="postbody">
				A character thread is here! (http://elliquiy.com/forums/index.php?topic=163089.0)<br><br>Please post new characters in this thread first!!<br><br>Updated my character bio a bit and placed a link to the Character thread in the first post of this topic. Will do the same with the game thread.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>18-01-2013, 07:10:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7555375#msg7555375">Quote from: Dashenka on 17-01-2013, 20:24:14</a></div></div><blockquote class="bbc_standard_quote">A character thread is here! (http://elliquiy.com/forums/index.php?topic=163089.0)<br><br>Please post new characters in this thread first!!<br><br>Updated my character bio a bit and placed a link to the Character thread in the first post of this topic. Will do the same with the game thread.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Looking forward to it!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>18-01-2013, 17:28:57</strong>
			</dt>
			<dd class="postbody">
				We now have a game thread as well! <br><br>Enjoy and have fun.<br><br>Use this topic for discussion.<br><br>http://elliquiy.com/forums/index.php?topic=163163.0 (http://elliquiy.com/forums/index.php?topic=163163.0)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>18-01-2013, 22:43:54</strong>
			</dt>
			<dd class="postbody">
				Excellent, I'll try to make a post soon, but it might not be until tomorrow.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>21-01-2013, 06:53:11</strong>
			</dt>
			<dd class="postbody">
				Where's my ground crew at!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>21-01-2013, 06:58:22</strong>
			</dt>
			<dd class="postbody">
				I shall post a reply by today! I swear!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>21-01-2013, 07:00:44</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7575463#msg7575463">Quote from: mj2002 on 21-01-2013, 06:53:11</a></div></div><blockquote class="bbc_standard_quote">Where's my ground crew at!<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>want me to design you a cattle prod?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>21-01-2013, 07:04:36</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7575509#msg7575509">Quote from: Prince Truhan on 21-01-2013, 07:00:44</a></div></div><blockquote class="bbc_standard_quote">want me to design you a cattle prod?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>A whip will do just fine.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>ElCapitan</strong> on <strong>21-01-2013, 07:05:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7575534#msg7575534">Quote from: mj2002 on 21-01-2013, 07:04:36</a></div></div><blockquote class="bbc_standard_quote">A whip will do just fine.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Don't forget to wear your gyro thingie!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>21-01-2013, 08:22:04</strong>
			</dt>
			<dd class="postbody">
				Hmmm me thinks the captain needs to join the hunting party....I shall get him there.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>21-01-2013, 10:37:51</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7575862#msg7575862">Quote from: eiselmann on 21-01-2013, 08:22:04</a></div></div><blockquote class="bbc_standard_quote">Hmmm me thinks the captain needs to join the hunting party....I shall get him there.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>He doesn't necessarily needs to join the party he just needs to give them the clearance to head down :) But he's welcome to join.<br><br>He could hand over this command to the party leader of course so he doesn't have to be up so stupendously early :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>eiselmann</strong> on <strong>21-01-2013, 10:51:21</strong>
			</dt>
			<dd class="postbody">
				well got him to join the party , for his own reasons, and to quote him ' he's just tagging along' so the party leader will remain so. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>21-01-2013, 13:50:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7575534#msg7575534">Quote from: mj2002 on 21-01-2013, 07:04:36</a></div></div><blockquote class="bbc_standard_quote">A whip will do just fine.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Electric?<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7575862#msg7575862">Quote from: eiselmann on 21-01-2013, 08:22:04</a></div></div><blockquote class="bbc_standard_quote">Hmmm me thinks the captain needs to join the hunting party....I shall get him there.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>One question, who is in charge when the captain is playing hunter? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>21-01-2013, 14:44:17</strong>
			</dt>
			<dd class="postbody">
				His second in command? They have radio's so if all goes to hell the captain can just return to ship :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>23-01-2013, 16:33:49</strong>
			</dt>
			<dd class="postbody">
				I'll be going on an overnight diving trip in a few hours, so I won't be able to post much, if not at all, for the next two days.&nbsp; Sorry guys, but I'm going on an adventure irl&nbsp; 8-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>23-01-2013, 20:02:03</strong>
			</dt>
			<dd class="postbody">
				Haha that's alright.<br><br><br>I was thinking that in order to continue with the 'ground mission', we need something to do. <br><br>So aside from the hunting and fruit picking, do we run into a big carnivore? Or some bandits? Or does something happens?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Prince Truhan</strong> on <strong>23-01-2013, 20:09:24</strong>
			</dt>
			<dd class="postbody">
				I vote for the big carnivore to start with, maybe a frightening howl is heard. <br><br>We could also create come predator that is increasingly dangerous (with a taste for human flesh) against whom only running is an option, but it's just&nbsp; wild idea more than anything.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>23-01-2013, 22:43:44</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=162467.msg7592151#msg7592151">Quote from: Dashenka on 23-01-2013, 20:02:03</a></div></div><blockquote class="bbc_standard_quote">Haha that's alright.<br><br><br>I was thinking that in order to continue with the 'ground mission', we need something to do. <br><br>So aside from the hunting and fruit picking, do we run into a big carnivore? Or some bandits? Or does something happens?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Surprise us!<br><br>I'll be posting again asap, sorry for the delays.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>23-01-2013, 23:11:44</strong>
			</dt>
			<dd class="postbody">
				Alright. :) I'll post in the morning.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>mj2002</strong> on <strong>26-01-2013, 06:05:32</strong>
			</dt>
			<dd class="postbody">
				Sorry for the delay in posting. I hope to get my post done before the end of this weekend.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Sky Hut [OOC] </strong><br>
				Post by: <strong>Dashenka</strong> on <strong>26-01-2013, 10:24:15</strong>
			</dt>
			<dd class="postbody">
				No worries... nice and slow :D
			</dd>
		</dl>
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