OctaNe: Trash Culture America (OOC Thread)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Lancis on 14-01-2008, 03:13:37</h2>
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			<dt class="postheader">
				Title: <strong>OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>Lancis</strong> on <strong>14-01-2008, 03:13:37</strong>
			</dt>
			<dd class="postbody">
				The OctaNe OOC! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>14-01-2008, 06:04:04</strong>
			</dt>
			<dd class="postbody">
				That was harder to write than it should've been!&nbsp; I apologize for the slapdash nature of the script-like writeup.&nbsp; It made sense in my head...&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>17-01-2008, 06:32:35</strong>
			</dt>
			<dd class="postbody">
				Sorry for the delays.&nbsp; I'll try to get an intro up tomorrow.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>21-01-2008, 04:09:31</strong>
			</dt>
			<dd class="postbody">
				Throwing this one into the mix, as Lancis and I have both hit the same point of confusion and contention regarding the Might and Magic stuff.&nbsp; It comes from the memento-mori forums, and as you can see originated on rpgnet.<br><br><strong><em>Quote</em></strong> octaNe "Might &amp; Magic" rules re-vamped! <br>« on: October 30, 2006, 04:24:33 AM »&nbsp; <br><br>--------------------------------------------------------------------------------<br>Courtesy of dyjoots in an RPG.net post:<br>Might and Magic represent the broad range of abilities and powers that surpass human ability, including superhuman strength, special racial abilities (such as flight or fire-breath), and arcane sorcery. These two styles don't work like the other four, instead acting as “meta-styles” that can modify the way that the rules for the others work. When you make a Stunt roll for a particular style, you can reduce the Hazard rating of the threat by your Might or Magic score, assuming that your particular powers apply to the situation. If you reduce the Threat rating below zero this way, you get extra dice to roll on the Stunt roll. However, you can only gain Plot Points based on the normal style you are using, not your Might or Magic score.<br><br>In some games, Might and Magic must be bought with your normal style points, giving you an advantage when it comes to unusually difficult tasks, but reducing your chance to gain Plot Points. In other games, Might or Magic is assigned to a character, based on some in-setting justification, and not costing any of your initial style points. In both cases, Might and Magic are associated with particular skills, and you may only benefit from your Might or Magic if the skill applies. <br><br>In some cases, you might be able to give your character a skill that would normally fall under the auspices of Might or Magic, but you have no ranking in the appropriate meta-style. This does not prevent you from using the skill, but rather, you are unable to benefit from the special skill as much as if you had points in Might or Magic. For example, someone with a “strong cybernetic arm” skill would be able to use it to demonstrate feats of strength. However, if the same character also had one or more points in Might, they would also be able to surpass normal human capability, reducing the Hazard rating by their Might score when they used the skill.<br><br>When two player characters use their Might or Magic against each other, the rules are a bit different. The defender starts with a Hazard equal to their Might or Magic score, and the other player can reduce it by their Might or Magic score before the roll is made. As above, if your meta-style is higher than the opposing Hazard, you get extra dice to roll on the Stunt.<br><br>Jared's note: Man, it slays me that I didn't come up with this myself. It's very simple and muy elegante.<br><strong><em>Endquote</em></strong><br><br>Makes things a wee bit better, yes?&nbsp; Or clear as mud, depending on whether or not you've read the rules.&nbsp; &nbsp;;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>21-01-2008, 04:13:33</strong>
			</dt>
			<dd class="postbody">
				That looks similar enough to the way it normally works in the rules that I cannot, in fact, tell the difference.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>21-01-2008, 04:28:44</strong>
			</dt>
			<dd class="postbody">
				M &amp; M, under this rule, modify other stunts...<em>if</em> the power in question applies, but not otherwise.<br><br>Case in point.&nbsp; HellBabe could use her Might Rating of 1 to reduce a Hazard Rating during a Daring stunt by, say, putting that metal arm of hers through the turret of a berserk warbot and ripping out the circuit boards.&nbsp; However, if she's borrowing The Samaritan and putting a couple .45 slugs into it instead, no mod.&nbsp; And, if that warbot had no Hazard Rating to begin with, that earns her an extra Plot Point (for sending the Hazard Rating negative).<br><br>The bright side is that <em>she no longer needs to pay the Plot Point</em> to use her Mighty Arm (if I read this right) in such a stunt: the whole 'spend a plot point to earn a die while using your Might' part goes away.<br><br>So now, instead of burning through plot points like nobody's business, the Mighty and Magical are now useful to have around!&nbsp; They're still immune to Hazard ratings that aren't Magical or Mighty when using their funky kewl powerz in a stunt, they still reduce Hazard Ratings like nobody's business (sacrificing Plot Points to help others), and they don't have to worry quite so much about running out of mojo...<br><br>But I could be wrong&nbsp; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>Lancis</strong> on <strong>21-01-2008, 07:18:36</strong>
			</dt>
			<dd class="postbody">
				each of the following should post something<br><br>Apple- Gamera should make her way towards Lost Vegas...<br>Panda- Same for Lillith<br>Jefepato- Feel free to add filler to what she does as the impending divergance comes towards her... maybe have her feel something coming etc :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>24-01-2008, 17:22:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=12530.msg511967#msg511967">Quote from: Lancis on 21-01-2008, 07:18:36</a></div></div><blockquote class="bbc_standard_quote">Jefepato- Feel free to add filler to what she does as the impending divergance comes towards her... maybe have her feel something coming etc :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>&nbsp;:o<br><br>I can't believe I missed this post before.&nbsp; I'll get right on it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>Lancis</strong> on <strong>26-01-2008, 14:50:53</strong>
			</dt>
			<dd class="postbody">
				Allison- Should react to seeing the rather large monster and likely minus max the rest of the people there will evacuate quickly :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>01-02-2008, 03:25:02</strong>
			</dt>
			<dd class="postbody">
				Ooops!&nbsp; NOW I notice that I had the (bleep)ing die roller set wrong.&nbsp; That was a <strong>3</strong>, not a 5!&nbsp; So no plot point.&nbsp; Lucky for me, that didn't actually hurt the Big Rubber Suited Person...<br><br><em>Sumimasen</em>!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: OctaNe: Trash Culture America (OOC Thread)</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>01-02-2008, 05:45:47</strong>
			</dt>
			<dd class="postbody">
				For reference on Gamera.<br><br>en.wikipedia.org/wiki/Gamera (http://en.wikipedia.org/wiki/Gamera)<br><br>No wings and frankly not the most agile monster but well is real neat and good hearted.<br><br>Oh and are their rating for Daring and Might so I can asign them?
			</dd>
		</dl>
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