Dragonball Mana - Character Archive
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Laughing Hyena on 17-04-2021, 06:23:45</h2>
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				Title: <strong>Dragonball Mana - Character Archive</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>17-04-2021, 06:23:45</strong>
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				Character Roster for Heroes and Villains is listed here.
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			<dt class="postheader">
				Title: <strong>Re: Dragonball Mana - Character Archive</strong><br>
				Post by: <strong>Pink Professional</strong> on <strong>17-04-2021, 19:30:34</strong>
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				<div class="floatright">(https://i.pinimg.com/564x/7e/1b/7e/7e1b7ee005017f16263841737ea4ab51.jpg)</div><strong>Name</strong>: Sha Wuqing<br><br><strong>Species</strong>: Human<br><br><strong>Age</strong>: 19<br><br><strong>Personality</strong>: Sha has ventured away from his Monastic home on a mission of self-betterment. He seeks to strengthen his body, through battle with other martial-artists; his mind, with education and through meeting new people; and his spirit, through overcoming challenges and learning the meaning of what the tennants of his temple truly mean. His Monastic Home preached a message of 'Maintaining a Balance' that was frankly a little mystifying for Sha, who thought that being cloistered away in a mountainous nowhere was not helping maintain the balance of the world. <br><br><strong>Schtick</strong>: Sha, as will be discussed in his background, has little experience with real people outside of cliches and stories found in books and told by passing merchants. He is socially dense, not understanding social norms like Money, Criminality, or Prejudice – For better or for worse.<br><br><strong>Background</strong>: Abandoned on the steps of the Monastary atop a supposedly mythical mountaintop that grows peaches, Sha grew up surrounded by Monks and without any other understanding of the world. They did their best to raise him, and even offered him things like a chance to leave to be educated and seek a life away from the Monastary, but how could a young boy abandon the only family he ever knew? The Monks were touched, and taught the young Sha their ways. <br><br>He did well in his early years of training, taking to it with the zeal of youth and its infinite springs of energy. His mentors insisted he learn other skills though, making him study and interact with literature, reading, and writing. His young mind first rejected this distraction from his 'core focus' and then learned to appreciate it and even love it. He was by no means a genius, but he read well and read much, and he learned of the goings on in the world, and how his family – who claimed to seek to Maintain the Balance of the world – had not affected it in hundreds of years of history.<br><br>He questioned his Mentors at first, and brought his worries up, and eventually they told him with a smile that he should go out and find the truth out for himself. He was scared, as all young men at the time are, but he did not reject the challenge, and threw himself into the outside world with reckless youthful energy.<br><br>That was ten-months ago. In that time, Sha has begun racking up a tally of Martial Arts wins, and beating up ruffians as a sort of bodyguard for hire. Sadly his lack of financial understanding means he normally asks exactly the same for every labour he undertakes, or justs asks for 'What they can give him.' The rumour mill points him towards North City, and its upcoming World Tournament qualifier.<br><br><hr><hr><br><strong>Power Level</strong>: 260 | <strong>Power Up</strong>: 210<br><br><span class="bbc_u"><em>Characteristics</em></span><br><br><strong>Physical</strong>: 12 <strong>Combat</strong>: 14 | <strong>Mental</strong>: 9 | <strong>Move</strong>: 5<br><strong>Defence</strong>: 60 <em>(Physical x 5)</em> | <strong>Hits</strong>: 120 <em>(Physical x 10)</em>|<br><br><span class="bbc_u"><em>Skills</em></span><br><br><strong>Fighting</strong>: 25 <em>(11+ Combat)</em><br><strong>Evasion</strong>: 20 <em>(6 + Combat)</em><br><strong>Weapon</strong>: 14 <em>(0+ Combat)</em><br><strong>Power</strong>: 25 <em>(11 + Combat)</em><br><strong>Body</strong>: 23 <em>(11+ Physical)</em><br><strong>Mind</strong>: 20 <em>(11+ Mind)</em><br><br><hr><hr><br>Fighting Techniques: <em>While still walking the early paths of it, Sha is a talented practitioner of the Sutōmufurawā Style, or 'Stormflower' Style of martial arts. It blends a few different martial arts with a powerful focus on the spiritual power of living things. Currently, he has only learned a few of the simpler Katas, and is honing his body and spirit for the next lessons of his five senseis.</em><br><br><ul class="bbc_list"><li><em>Riverbank Fist</em> - A Simple Punch that infuses Ki to make a blow to the user's spirit. [+3 Extra Dice/-3 Skill Cost]</li><li><em>Waterfall Offencive</em> - A quick Combo of Blows to the weakpoints of an opponent, attempting to knock them off balance. [+2 Extra Dice/-2 Skill Cost]</li><li><em>Wave Cutter</em> - A Slower, more Powerful Axe-kick designed to crash an opponent's head into the dirt! [+5 Extra Dice/-5 Skill Cost]</li><li><em>Whirlpool Thrust</em> - The Slowest, and most dangerous attack. It is a three-hit Combo that attempts to first disorient a target, then knock them off balance by throwing them into a spiral of limbs, and finally a kick that is meant to knock them flying. [+8 Extra Dice/-8 Skill Cost]</li></ul><br>Powers: <em>Perhaps it is too early in his training, but Sha has yet to master the art of manifesting his Ki outside of his body in a solid enough form to create projectiles.</em><br><br>None.<br><br><strong>Special Features</strong>:<br><br><em>Hidden Power Level</em> – A Unique quirk amongst Humans, Sha can Hide his Power Level at will. Not so useful now, but perhaps after a hidden power up it might lead to a great surprise.<br><br><em>Sense Powerful Ki</em> – While no master of Ki, Sha can sense powerful Ki levels on a raw and instinctual level. This has helped him spot the real fighters in a tournament from the fakes.<br><br><br><div align="center"> (https://i.pinimg.com/564x/8c/71/e0/8c71e001a29b4c6fe6ddd15c5928f166.jpg) (https://i.pinimg.com/564x/a7/fa/69/a7fa6911dd4ca7f05fbedf681450288a.jpg) (https://i.pinimg.com/564x/83/7a/aa/837aaa5cb42f732bc3d20664c22f45bd.jpg)&nbsp; </div>
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				Title: <strong>Okura</strong><br>
				Post by: <strong>Malkavian</strong> on <strong>18-04-2021, 18:32:40</strong>
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				<span style="font-size: 14pt;" class="bbc_size"><strong>OKURA</strong></span><br><strong>Species:</strong> Saiyan<br><strong>Age:</strong> 19<br><strong>Personality:</strong> Friendly, outgoing, yet sometimes rash and highly competitive. Okura values her friends and her adopted guardians above all else, and will do anything for them. She's not terribly bright, and oftentimes comes across as a bit clueless. She likes almost everyone, but can bear a grudge with frightening ease.<br><strong>History:</strong> Okura was born on Planet Vegeta, and was among the untold number of Saiyans who died as a result of Frieza’s merciless attack. Her father, a low-class warrior called Daikon, was devastated by her death, and began searching tirelessly for a means of resurrecting her; in the end he was successful, though only at the ritualistic cost of his own life. Unable to be revived on the non-existent Planet Vegeta, Okura was instead resurrected on the only other planet Daikon knew to inhabit Saiyan life: Earth.<br><br>The siblings Rin and Toya, joint owners of the Altlock Company, discovered the confused and weakened twelve-year-old in the wilds outside of Northern City; they provided her with answers and medical care and even accepted the legal role as her guardians, providing the youth with a home, and a foundation from which to begin her life. Although still psychologically scarred from the loss of her home and father, Okura quickly came to idolise and respect Rin and Toya both, and made it her duty to protect and help them in whatever way she could.<br><br>Before long, Okura was forced to enrol at the local high school – which provided the young Saiyan with a measure of new challenges. Although initially ostracised by her peers because of her tail and weird mannerisms, she quickly rose to popularity due to her defence of the weaker pupils from their less scrupulous peers, whilst her carefree attitude and dominating physical prowess had earned her a wide-spread measure of acceptance from the more critical members of the student body. By the end of her first year, she had already become well known among the local teenagers, and that reputation led to her being entered by her classmates into many of the local martial arts tournaments.<br><br>Although Okura had never been trained as a martial artist, her Saiyan heritage and natural gifts as a warrior gave her an immense edge over the competition, and with each successful conquest in the martial arts scene her competitive nature grew. Before long she had emerged the victor in every tournament into which she had been entered – and Northern City’s high school has gained no small measure of renown because of it.<br><strong>Schticks:</strong> Okura has an insatiable appetite – she will eat whatever, whenever, and wherever she can. She also has a penchant for bad jokes, puns, and other twitch-inducing styles of humour, as well as a secret fondness for romance literature and stories.<br><strong>Character Themes:</strong> Limit Break X Survivor (https://youtu.be/dPBWNJxJxiY) by Jonathan Young ● DICE (https://youtu.be/zQAruDO2F-o) by Band-Maid ● Sora ni Utaeba (https://youtu.be/rHnPCUT_p3U) by AmaLee ● 70cm Shihou no Madobe (ED10 Cover) (https://youtu.be/3kqTPzPDwCc) by Miura Jam ● Dakara, Hitori ja nai (https://youtu.be/nDFBb-mlfGo) by Little Glee Monster<br><br><hr><hr><br><strong>CHARACTERISTICS &amp; POWER</strong><br><table class="bbc_table"><tbody><tr><td><strong>Power Level:</strong></td><td></td><td>650</td><td></td><td><strong>Power Up:</strong></td><td></td><td>140</td></tr></tbody></table>=================================<br><table class="bbc_table"><tbody><tr><td><strong>Physical:</strong></td><td></td><td>10</td><td></td><td><strong>Combat:</strong></td><td></td><td>15</td><td></td><td><strong>Mental:</strong></td><td></td><td>4</td><td></td><td><strong>Move:</strong></td><td></td><td>11</td></tr></tbody></table>=================================<br><table class="bbc_table"><tbody><tr><td><strong>Physical Damage:</strong></td><td></td><td>23</td><td></td><td><strong>Defence:</strong></td><td></td><td>50</td><td></td><td><strong>Hits:</strong></td><td></td><td>100</td></tr></tbody></table><br><strong>SKILLS</strong><br><table class="bbc_table"><tbody><tr><td><strong>Fighting:</strong></td><td></td><td>13</td><td></td><td>[+ Combat 15]</td><td></td><td>=</td><td></td><td><strong>28</strong></td></tr><tr><td><strong>Evasion:</strong></td><td></td><td>13</td><td></td><td>[+ Combat 15]</td><td></td><td>=</td><td></td><td><strong>28</strong></td></tr><tr><td><strong>Weapon:</strong></td><td></td><td>0</td><td></td><td>[+ Combat 15]</td><td></td><td>=</td><td></td><td><strong>15</strong></td></tr><tr><td><strong>Power:</strong></td><td></td><td>10</td><td></td><td>[+ Combat 15]</td><td></td><td>=</td><td></td><td><strong>25</strong></td></tr><tr><td><strong>Body:</strong></td><td></td><td>8</td><td></td><td>[+ Physical 10]</td><td></td><td>=</td><td></td><td><strong>18</strong></td></tr><tr><td><strong>Mind:</strong></td><td></td><td>6</td><td></td><td>[+ Mental 4]</td><td></td><td>=</td><td></td><td><strong>10</strong></td></tr></tbody></table><br><hr><hr><br><strong>FIGHTING TECHNIQUES</strong><br><strong>Lightening Assault:</strong> +2 extra dice (-2 Skill Cost) – <em>A lightening fast assault of punches and kicks that target every vulnerable point of a target's body.</em><br><strong>Spirited Dash:</strong> +5 extra dice (-5 Skill Cost) - <em>A lightening sprint that closes distance, ending with a lifting knee to the gut.</em><br><strong>Upsy-Daisy:</strong> +7 extra dice (-7 Skill Cost) - <em>Moving in close, Okura presses the heel of her foot beneath the chin of her opponent, and then physically lifts them into the air; she then uses that same foot to slam them head-first into the ground.</em><br><strong>Triple Battery:</strong> +10 extra dice (-10 Skill Cost) - <em>Sweeping out the legs of the opponent, Okura carries them further skyward with a punch to the gut before slamming them down with a double-hammer to the spine.</em><br><br><strong>POWERS</strong><br><strong>Arc Cutter:</strong> 50-100 - <em>A devastating, sweeping up-rush of energy that cuts a semi-circular path ahead of Okura.</em><br><strong>Energy Blast:</strong> 25-200 - <em>A powerful energy blast, varied in power.</em><br><strong>Vengeance Pulse:</strong> 300-600 – <em>With a wide stance, Okura closes her eyes and slams her palms together ahead of her; after dwelling on memories of Planet Vegeta, and with an angry shout, she swings her arms wide, sending forth a devastating blast of energy.</em><br><br><hr><hr><br><strong>SPECIES FEATURES</strong><br><strong>Great Ape:</strong> When directly at a full moon, Okura transforms into an Oozaru – a Great Ape. This increases her Power Levels, Power Ups, Hits, Defence, Physical, Move, and Combat Stats tenfold (Mental Stats and all Skills stay the same). Once transformed, Okura remains in this state until: someone cuts off her tail (takes at least 15 dice - will re-grow in about five years unless permanently removed via magic or surgery); the real moon sets (or fake moon is turned off); or it naturally ends.<br><strong>Multiple Gravities:</strong> Like other Saiyans, Okura can jump up to 10 gravities per year when training, and has no known gravity maximum.<br><strong>Near Death:</strong> When nearly killed (reduced down to her last five Hits), Okura will automatically increase her Power Level and Power Ups by a factor of 1.5 to 3 times their previous level (roll 1d6: on a 4 or lower, the increase is 1.5; on a 5, the increase is 2 times; on a 6, the increase is 3 times). <br><strong>Saiyan Rage:</strong> When pushed into a state of uncontrollable rage, Okura’s Characteristics, Power Ups, Power Levels, and Skills double for 1d6+5 phases. She can become enraged like this only once during any one battle.<br><br><div align="center">(https://i.pinimg.com/originals/65/f5/01/65f50138c83edd14d4549982667e873c.jpg)<br><br><div align="center"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Okura Pin-up</div><div class="spoiler_body">(https://elliquiy.com/elluiki/images/b/b9/Okura_1.jpg)</div></div></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Dragonball Mana - Character Archive</strong><br>
				Post by: <strong>wander</strong> on <strong>20-04-2021, 00:17:58</strong>
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				<strong>Name</strong>: Cho 'Buta' Hakkai<br><br><strong>Species</strong>: Human<br><br><strong>Age</strong>: 20<br><br><strong>Personality</strong>: Cho is lusty, drinks, is a glutton and pretty lazy, overall a truly great guy! He also however treats his friends with great respect and is always optimistic, never giving up hope even in the toughest of situations. He's the jerk with a secret heart of gold, underneath his womanising and drunken brazen persona, he will help those weaker than himself, helping a cutie is a pretty good motivation for him!<br><br><strong>Schtick</strong>: As already mentions, Cho could give Master Roshi a run for his money... He also carries with him a gourd of sake and often if lost is found drinking. Cho may be the least energetic of the crew and tends to be found sleeping in more quiet times.<br><br><strong>Background</strong>:<br>Cho has long been an oddly powerful fighter, incarnation on Earth of the former Left Hand of Kami, who once sat in defence of Kami himself until one fateful night. Legend speaks that one night some years ago as the gods held a party, Cho got drunk and attempted to seduce the goddess of the Moon, who reported him to Kami. This led to his exile as a mortal on Earth. As a youth reborn he was due to a slip up accidentally flung into a group of wild pigs who would nevertheless raise the mortal child. As Cho grew he held his powerful prime strength still and so easily ruled the roost due to his sheer power, which he used to get the lion's share of food, drink and whatever cool stuff the pigs would bring to him to keep him placated.<br><br>Eventually as Cho grew to adulthood and ran into people, he discovered the wonders of his second favourite interest past his stomach, <em>women</em>. He would offer his services to folk (who happened upon his cave home) as a drunken fist mercenary or labourer, usually working for food though often picking his work depending if a cutie was around... Mainly as even food had it's limits to keep him motivated, whilst his appetite and women were the two things Cho is ever likely to show interest in outside of sleep. He has hopes to win the upcoming Martial Arts Tournament to impress the daughter of a farmer whose land he has worked. She may not have interest in him now, though if he wins the Tournament surely he can gain her hand, right?<br><br><hr><br><strong>Power Level</strong>: 550 | <strong>Power Up</strong>: 210<br><br><span class="bbc_u"><em>Characteristics</em></span><br><br><strong>Physical</strong>: 11 <strong>Combat</strong>: 11 | <strong>Mental</strong>: 10 | <strong>Move</strong>: 8<br><strong>Defence</strong>: 55 <em>(Physical x 5)</em> | <strong>Hits</strong>: 110 <em>(Physical x 10)</em>|<br><br><span class="bbc_u"><em>Skills</em></span><br><br><strong>Fighting</strong>: 27 <em>(16 + Combat 11)</em><br><strong>Evasion</strong>: 28 <em>(17 + Combat 11)</em><br><strong>Weapon</strong>: 11 <em>(0 + Combat 11)</em><br><strong>Power</strong>: 28 <em>(17 + Combat 11)</em><br><strong>Body</strong>: 11 <em>(0 + Physical 11)</em><br><strong>Mind</strong>: 10 <em>(0 + Mind 10)</em><br><br><strong>Fighting Techniques:</strong><br><br><ul class="bbc_list"><li><em>One-Two-Three-Four!</em> - Cho launches a combo of quick fire one-two left and right punches to pummel blocks down [+2 Extra Dice/-2 Skill Cost]</li><li><em>Seijin Slayer</em> - A quick-fire combo aiming to end a fight early ending on a nasty punch to the nose [+4 Extra Dice/-4 Skill Cost]</li><li><em>Heaven's Judgement</em> - A Powerful Flying Forward Kick set to knock the wind right from any weaker opponent [+6 Extra Dice/-6 Skill Cost]</li><li><em>Punishment's Fist</em> - An easily telegraphed though incredibly nasty sucker punch direct to the face of an unwary opponent [+8 Extra Dice/-8 Skill Cost]</li></ul><br><strong><span class="bbc_u">Powers:</span></strong><br><br><strong>Left Hand of Kami</strong>: 50-450 - A simple energy attack and Cho's sole offensive Power, he can charge more energy into the attack over time. Has various 'modes' where he can fire off the energy attack with a variety of effects;<br><ul class="bbc_list"><li>Mark of Kami: 50-250 - A Homing (+20 DV) energy attack of lower output, if it misses it veers to try to hit it's target again</li><li>Wrath of Kami: 50-300 - Area Effect x3 (+15 DV - 3 Move radius); an explosive energy attack with a radius of around 18ft, can potentially go larger</li><li>Light of Kami: 50-400 - A fiery burning heavenly light that purges with pure faith. Uses either Deadly Effect x5 (+5 DV) or Deadly Effect x10 (+10 DV)</li></ul><br><strong><span class="bbc_u">Special Features</span></strong>:<br><br><strong>Deflection + Counterblasts</strong> - Cho can infuse his ki outwardly to block and even reflect certain energy attacks to keep himself safe from harm. This only works for energy attacks however, so he is still vulnerable to fighting techniques and also he needs to power up and switch this power on for it to work.<br><br><strong>Super Reflexes</strong> - Cho already has amazing reflexes, though he can also use his ki to act even faster in a fight, for a gluttonous skirt-chaser he is surprisingly fast on his feet!<br><br><div align="center">(https://elliquiy.com/elluiki/images/5/5c/Fate_okada_izou.png)</div>
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			<dt class="postheader">
				Title: <strong>Re: Dragonball Mana - Character Archive</strong><br>
				Post by: <strong>Green Goo Theory</strong> on <strong>20-04-2021, 08:15:21</strong>
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				<span style="font-size: 14pt;" class="bbc_size"><strong>RESU</strong></span><br><div class="floatright">(https://i.imgur.com/Yi1ASth.jpg)</div><strong>Species:</strong> Earthling<br><br><strong>Age:</strong> 18<br><br><strong>Personality:</strong> <br>Resu can come off as cold and distant at times with the few remarks made being largely sarcastic.&nbsp; She can come off as arrogant.&nbsp; It’s common to find that she has a hard time dealing with either failure or defeat. <br><br><br><strong>History:</strong> <br>To call Resu gifted would be an understatement.&nbsp; From her earliest memory she could always recall being able to master any task laid out before her.&nbsp; From academics to athletics and everything in between.&nbsp; She was even unusually strong with virtually no training to speak of.&nbsp; Due to this, she grew bored quickly and was always looking forward to the next possible challenge.&nbsp; <br><br><br>This is inevitably what provided her the opportunity for the fateful meeting with one Dr. “Wijit” as she was known to her peers and friends.&nbsp; One of the leading minds in cybernetics, robotics, and human enhancement the world over.&nbsp; The good doctor did agree to take the precocious woman under her wing under the condition that she become her research subject as well as assistant.&nbsp; <br><br>Resu was swept up in the wonder of it all.&nbsp; Finally, a challenge she couldn’t overcome easily.&nbsp; Arduous testing pushing her to her limits and research she scarcely understood nearly overwhelming her if she didn’t find it so much fun.&nbsp; <br><br>With the arrival of this year’s Martial Arts championships it was time to put the fruit of their labors to the test.&nbsp; <br><br><strong>Schticks:</strong> <br>She can tend to get obsessed with her work.&nbsp; Outwardly, she’s better than you and she knows it.&nbsp; Inwardly, she’s insecure and doing everything she can to prove herself.&nbsp; <br><br><strong>CHARACTERISTICS &amp; POWER</strong><br><strong>Power Level:</strong> 350 | <strong>Power Up:</strong> 220<br><strong>Physical:</strong> 10 | <strong>Combat:</strong> 12 | <strong>Mental:</strong> 12&nbsp; | <strong>Move:</strong> 6<br><strong>Defence:</strong> 50&nbsp; | <strong>Hits:</strong> 100<br><br><strong>SKILLS</strong><br><strong>Fighting:</strong> 22&nbsp; [10+ Combat ]<br><strong>Evasion:</strong> 22&nbsp; [10+ Combat ]<br><strong>Weapon:</strong> 12&nbsp; [0+ Combat ]<br><strong>Power:</strong> 27&nbsp; [15+ Combat ]<br><strong>Body:</strong> 15&nbsp; [5+ Physical ]<br><strong>Mind:</strong> 22&nbsp; [10+ Mental ]<br><br><strong>FIGHTING TECHNIQUES</strong><br><ul class="bbc_list"><li><em>Don’t Blink</em>: (+2/-2) A basic but random melee combo meant to overwhelm their defense</li><li><em>Tit-for-tat</em>: (+4/-4) A more powerful combo with blows focused on more advantageous points such as the jaw, neck, or joints</li><li><em>Box Cutter</em>: (+6/-6) A potent chopping or hammer fist type move charged with tactile telekinesis for more devastating damage.</li><li><em>Lovetap</em>: (+10/-10) A direct attack at a target’s pressure points with nothing more than a few pokes of the finger.</li></ul><br><strong>POWERS</strong><br><ul class="bbc_list"><li><em>Oof</em>: 10-100 A simple but quick attack fired from a ‘finger gun’ gesture that is simply a long distance telekinetic “punch”. </li><li><em>Simon didn’t say</em>: Immobilization attack.&nbsp; A blue blob of energy is thrown at the target and if ensnared they continue glowing with a thin layer of energy until they release themselves.&nbsp; No damage.&nbsp; +20 Immobilization strength.</li></ul><br><strong>SPECIAL FEATURES</strong><br><ul class="bbc_list"><li><em>Hide Power Level</em></li><li><em>Telepathy</em></li></ul><br><div align="center">(https://i.imgur.com/qnr2Q1i.jpg)(https://i.imgur.com/pl0P9RR.jpg)(https://i.imgur.com/t1QmlKs.jpg)(https://i.imgur.com/tN8ykPf.jpg)<br>(https://i.imgur.com/xBVDmDO.jpg)(https://i.imgur.com/5uB3gB2.jpg)(https://i.imgur.com/YGbPbsp.jpg)</div><br><div align="center"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Resu Pin-Up</div><div class="spoiler_body">(https://i.imgur.com/nD2YiMY.jpg)</div></div><br><br></div>
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			<dt class="postheader">
				Title: <strong>Re: Dragonball Mana - Character Archive</strong><br>
				Post by: <strong>Raku</strong> on <strong>26-04-2021, 07:35:15</strong>
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			<dd class="postbody">
				<strong>Name:</strong> Rakutsu Hayasa<br><br><strong>Species:</strong> Human<br><br><strong>Age:</strong> 18<br><br><strong>Personality:</strong> A quiet teenager, who stands out from others his age for being aloof and blunt. He doesn’t like martial arts like other fighters and only practices out of necessity. He prefers a comforting quiet and his studies over most things. <br><br><strong>Schtick:</strong> Rakutsu is a skilled cook and good with household chores. He doesn’t give much of a reaction to perverted topics beyond his usual bluntness. <br><br><strong>History:</strong><br><br>Rakutsu is the grandson of a very powerful and deadly fighter, Shuji Hayasa. His life started out very normal despite such a linage. He lived under the roof of his mother, who worked hard and long hours to support the both of them. Her dedication inspired him to one day become a hard worker and find a career to support his future family. <br><br>When he was seven, his mother was hospitalized from public train accident. This allowed his grandfather to take care of the boy until her recovery and to enact his plan. Shuji believed that many dangers will come for Earth and its people. As such, he planned on making Rakutsu into a warrior capable of taking on any challenge and opponent. <br><br>He took to his grandfather’s lessons like a fish to water. His body and mind were naturally built for martial arts, but he didn’t see it as him. Rakutsu preferred the idea of focusing on his studies, but resigned himself to taking his grandfather’s teachings anyways. Mostly for self defense reasons. Rakutsu moved back in with his mother after her full recovery and did arts from the hospital. <br><br>His teenage years amped up his training a little with the inclusion of underground fighting arenas. Each fight giving him real experience against ruthless and deadly fighters. All his grandfather’s idea of course. Just like going to the next martial art’s tournament was his idea for training.<br><br><strong>Characteristics &amp; Powers:</strong><br><br>Power Level: 620 | Power Up: 220<br><br>Physical: 12 | Combat: 12 | Mental: 10 | Move: 6<br>Defense: 60&nbsp; |&nbsp; Hits: 120<br><br>Fighting: 20 (8+12)<br>Evasion: 23 (11+12)<br>Weapon: 12 (0+12)<br>Power: 20 (8+12)<br>Body: 23 (11+12)<br>Mind: 22 (12+10)<br><br><strong>Fighting Techniques:</strong><br>•<strong>Pressure Point Attack:</strong> (+4/-4) An attack which target’s the body’s pressure points. Either by using a finger or quick jabs to the body. <br>•<strong>Knife Hands:</strong> (+6/-6) A technique where the user’s hands become as deadly and sharp as a blade. <br>•<strong>Liver Blow:</strong> (+8/-8) A seemingly basic attack made to aim for the target’s liver. <br>•<strong>Rising Uppercut:</strong> (+8/-8) A slightly more flashy move, where he launches himself and the target into the air with a powerful uppercut attack. <br><br><strong>Powers:</strong><br>•<strong>Energy Blast:</strong>25-200 - A powerful blast of ki, which can vary in power.<br>•<strong>Full Power Energy Wave:</strong> 200-600 - A much more powerful variant to the energy blast. It starts with the user charging an energy sphere in their hands. They then draw their hands forward and fire the sphere as a wave of energy at their target.<br>•<strong>Reppuken:</strong> 200-400 - A slashing blade of ki, which travels towards the target though the ground.<br><br><strong>Special Features:</strong><br><br>•<strong>Hidden Power Level</strong><br>•<strong>Sense Power Level</strong>
			</dd>
		</dl>
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