Mass Effect - Intro and Character Sheets
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: eva.111 on 10-02-2010, 18:27:11</h2>
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				Title: <strong>Mass Effect - Intro and Character Sheets</strong><br>
				Post by: <strong>eva.111</strong> on <strong>10-02-2010, 18:27:11</strong>
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				This is the thread for the character sheets and intro. The RP is here :<br>http://elliquiy.com/forums/index.php?topic=60384 (http://elliquiy.com/forums/index.php?topic=60384)<br>&nbsp;<br><strong>Mass Effect RP - Rules and all that deathmetal.<br></strong>Well maybe it didn't exactly explode but the interest check still got quite a few people interested so here it is&nbsp; (http://elliquiy.com/forums/Smileys/default/smiley.gif)&nbsp; The Mass Effect (well, -A- Mass Effect) RP. There's no specific system or rules here (Elliquiy rules apply, duh), but a few warnings : Swearing is allowed (though I'd rather it was kept down a little), so if 4 letter words beginning with F (such as "Free") makes you die inside, turn away now&nbsp; (http://elliquiy.com/forums/Smileys/default/shocked.gif) , and yeah I won't be filtering out sex if it's appropriate. Now for the story, etc<br><br><br><br><br><hr><br><br><br><strong>Introduction (pretty much the start of Mass Effect 2)</strong><br>It's been 2 years since the Reaper attack on the Citadel. What was once considered by some "The capital of the galaxy", home to the council and many different species, is now rebuilding itself, it's community, and it's security. Meanwhile, the rest of the galaxy runs pretty much normally. Companies carry on with their business, people get on with their lives, and crime, piracy, and intolerance is still widely known.<br>&nbsp;<br><strong>My character</strong><br><em>try and use this is a sort of guideline, like for what you should include in your character, but it's up to you...</em><br>&nbsp;<br><br><strong>Picture : </strong>http://img96.imageshack.us/img96/2752/shot01240.jpg (http://img96.imageshack.us/img96/2752/shot01240.jpg) <br><strong>Name :</strong> Commander Jenny Shephard<br><strong>Gender and Race : </strong>Female Human<br><strong>Age : </strong>31, looks somewhere in her twenties.<br><strong>Role/occupation : </strong>Ex-Alliance Military, commander of SSV Normandy and crew.<br><strong>Alignment : </strong>Paragon.<br><strong>Background/history : </strong>From childhood, Shephard was a slave. While the memories still remain somewhere deep in her mind, she also learned strong discipline from this. In her late teens, she escaped the slave facility, and joined the Alliance Military. Quickly, she worked her way up the ranks and ended up on the SSV Normandy, first as part of the sqaud, later working her way up to Commander. Her old crew were very loyal to her, and she was always close to them. Some time after the war with the Reapers, her original ship and crew were attacked, and the crew escaped. Shephard was found dead in space, but brought back to life by a terrorist organisation who planned to recruit her. Her crew had split up and scattered across the galaxy, now walking their own paths.<br><strong>Bio : </strong>Shephard is extremely effective in her missions, and very professional. She can often resolve matters peacefully, but won't hesitate to open fire if shots are fired at her.<br><strong>Combat strengths/weaknesses : </strong>In combat, Shephard's agility, tactics, and accuracy are top-grade. She's flexible with weapons, able to use any weapon in combat, but her best weapons are pistols and assault rifles. Her weaknesses are that she has no biotic powers and is very weak to them, and can be easily beaten in a melee fight. Fear rarely or never seems to be even a slight problem, but sometimes she will retreat to save her crew.<br><strong>Personal strengths/weaknesses : </strong>Shephard is friendly and accepting of everyone, not holding any sort of noticeable hatred inside for any specific group. She has been known to be very close with her crew, stopping to talk with them informally before and after every mission. Her personal weakness isn't very visible but those who know her closely can tell, because of her life of fighting and working, she has barely any time to just go out and socialise. This makes her lonely, sometimes noticeable when she tries to hold on to people she originally only spoke to for information.<br><strong>Sexuality : </strong>Unknown - Shephard hasn't been known to flirt noticeably with anyone, or have any sort of relationship apart from the sqaud/commander relationship.
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				Title: <strong>Re: Mass Effect</strong><br>
				Post by: <strong>thebobmaster</strong> on <strong>10-02-2010, 19:01:04</strong>
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				<br>Picture : http://fc09.deviantart.net/fs36/f/2008/263/e/9/Asari_by_MarkGart.jpg (http://fc09.deviantart.net/fs36/f/2008/263/e/9/Asari_by_MarkGart.jpg) (ignore the gold clothing)<br>Name : Arenda<br>Gender and Race : Asari<br>Age : 140, looks 21<br>Role/occupation : ex-Cerberus agent<br>Alignment : Renegade<br>Background/history : A pureblood asari, Arenda left her homeworld to head to the Citadel as soon as she was old enough. At only 100 years old, she proved herself capable to work with Cerberus with her use of biotics in innovative and intelligent manners. However, after 25 years, she began to grow weary of Cerberus and their anti-alien ways. Feeling uneasy in Cerberus, not the least due to daily attacks from other agents, she left the group, wandering on the Citadel to await someone she deemed worthy of her talents. <br>Bio : Arenda is a bit of an unbalanced asari. The daily attacks for 25 years took their toll, and while she keeps up a visage of sanity, and is perfectly sane in most situations, she shows a large streak of violence and brutality in the heat of a battle, and would rather kill than capture.<br>Combat strengths/weaknesses : In combat,&nbsp; Arenda is a very talented biotic, using her abilities in powerful and clever ways. She has also been trained in unarmed and pistol combat due to her time with Cerberus. However, she is weak to tech attacks, and never learned to use anything more powerful than a pistol.<br>Personal strengths/weaknesses: Arenda is friendly to anyone who earns her trust, and is more than able to relate to most aliens. As well, she is quite intelligent, using her brain to analyze data and situations, as well as come up with strategies and find weakness in others. However, she is distrustful of a lot of humans, and will harm anyone she sees connected with Cerberus. On top of that, she is extremely cold in and after battle, feeling that it is better in any situation to kill rather than capture. Finally, she is well aware of her intelligence, and because of that, thinks her strategies are automatically better just because she came up with them.<br>Sexuality : Bisexual, leaning towards females. However, she has never actually acted out on her lusts, feeling such instincts to be distractions.
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				Title: <strong>Re: Mass Effect - Intro and Character Sheets</strong><br>
				Post by: <strong>Major Major</strong> on <strong>13-02-2010, 23:20:57</strong>
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				Picture : (http://www.nzdf.mil.nz/nr/rdonlyres/da81d67d-3081-4bf6-9982-ba51e12e9692/0/charlesupham.jpg)<br>Name : Phillip Ayres<br>Gender and Race : Human Male<br>Age : 26<br>Role/occupation : Systems Alliance Infiltration Specialist<br>Alignment : <br>Background/history : Ayres doesn't talk much about his past, but what has been winkled out of him suggests that he's a native of Eden Prime. He's much more at home in the wilderness than he is in cities.<br>Bio : Everything Phillip does is methodical, having been carefully considered from all angles before he commits to a course of action.<br>Combat strengths/weaknesses : A consummate sniper, he uses a personal rifle that has been handed through his family for over 200 years, a heavily modified, modernised and customised Lee-Enfield .303 bolt-action rifle. This does give him a problem though; he's no good at close quarters combat, and his hand-to-hand fighting is rubbish. If he gets pinned, and no one can help him out, he's done for.<br>Personal strengths/weaknesses : Very much the 'Quiet Loner', Ayres prefers to stay out of the spotlight. He also doesn't trust easily, but if you do manage to gain it, he'll stand by you through thick and thin. In his off-duty times, he's been writing&nbsp; book on survival in remote wilderness areas.<br>Sexuality : Straight
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				Title: <strong>Re: Mass Effect - Intro and Character Sheets</strong><br>
				Post by: <strong>Darkcide</strong> on <strong>23-02-2010, 00:49:40</strong>
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				<strong>Picture : </strong> (http://www.performtv.net/talent/lcrowder.jpg)<br><strong>Name :</strong> Azrael <br><strong>Gender and Race :</strong> Male/Enhanced Human<br><strong>Age :</strong> 27<br><strong>Role/occupation :</strong> Former Cerberus Experiment/Tank.<br><strong>Alignment :</strong> Renegade<br><strong>Background/history :</strong> A unique experiment to further the aims of humanity. Cerberus had already created extremely powerful biotics, instead they wanted to work on improving frontline soldiers. They sought to splice Krogan DNA into a human body. Thus making a human able to duplicate the strength, durability and healing abilities of the Krogan. What they hadn't taken into account, is that the Krogan's aggression would be added to the mix. He was supposed to be shipped to a holding facility but the ship was attacked by privates. After killing everything in his path, Azrael took the ship and headed off to find his calling. He now works as a mercenary, unable to truly be accepted by humans or Krogan.<br><strong>Bio :</strong> Azrael is highly aggressive. Always seeking out violence and conflict to satisfy his instincts. Above all else, he respects strength. He however posesses human reasoning and is better able to weigh out cause and effect than a Krogan is. Azrael is also very brash and doesn't utilize tact.<br><strong>Combat strengths/weaknesses :</strong> His strength matches that of the most powerful Krogan specimen, he is as durable as they are. Despite appearing like a man, his muscle tissue and bones are reinforced and he heals extremely fast from injuries. Typically he will wield Assault Rifles and Shotguns, although Azrael has been known to ignore his weapons and engage foes in hand to hand combat. His most dangerous ability is to enter a berserker state ties to his adrenaline where he seemingly feels no pain and his reaction time is greatly heightened. He has little patience for biotics and doesn't bother attempting to use them or tech abilities. He is tough to kill, but his aggression is a major liability. <br><strong>Personal strengths/weaknesses :</strong> Azrael stands by his convictions. If he believes in something he will follow it until it seen through or he is killed. He has a strong hatred for Cerberus and nothing but contempt for cowards and backstabbers. More than anything he is looking for his place, and a purpose. He has a strong sense of honor despite his aggression.<br><strong>Sexuality :</strong> Heterosexual.
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			<dt class="postheader">
				Title: <strong>Re: Mass Effect - Intro and Character Sheets</strong><br>
				Post by: <strong>Major Major</strong> on <strong>25-02-2010, 22:26:42</strong>
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				Introductory post made.
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