Cubs of Turkey Hill (Character/NPC Thread)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Krysia on 02-08-2011, 18:57:13</h2>
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				Title: <strong>Cubs of Turkey Hill (Character/NPC Thread)</strong><br>
				Post by: <strong>Krysia</strong> on <strong>02-08-2011, 18:57:13</strong>
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				Please post your characters up here to be approved of. Here is a character sheet template as well. Just C&amp;P it!<br><br>Name:<br>Player: <br>Chronicle:<br>Residence: <br>Age:<br>Date of Birth:<br>Apparent Age: <br>Height: <br>Weight: <br>Hair: <br>Eyes:<br>Breed:<br>Auspice:<br>Tribe:<br>Nature: <br>Demeanor: <br>Concept:<br>Pack Name:<br>Pack Totem:<br>Rank:<br><br><br>PHYSICAL:<br>Strength<br>Dexterity <br>Stamina<br><br>SOCIAL:<br>Charisma<br>Manipulation<br>Appearance<br><br>MENTAL:<br>Perception<br>Intelligence<br>Wits<br><br>GLABRO<br>Strength (+2)<br>Stamina (+2)<br>Appearance (-1)<br>Manipulation (-1)<br>DIFFICULTY 7<br><br>CRINOS<br>Strength (+4)<br>Dexterity (+1)<br>Stamina (+3)<br>Appearance 0<br>Manipulation (-3)<br>DIFFICULTY 6<br>INCITE DELIRIUM IN HUMANS<br><br>HISPO<br>Strength (+3)<br>Dexterity (+2)<br>Stamina (+3)<br>Manipulation (-3)<br>DIFFICULTY 7<br><br>LUPUS<br>Strength (+1)<br>Dexterity (+2)<br>Stamina (+2)<br>Manipulation (-3)<br>DIFFICULTY 6<br><br>TALENTS:<br>Alertness<br>Athletics<br>Brawl<br>Dodge<br>Empathy<br>Expression<br>Intimidation<br>Primal-Urge<br>Streetwise <br>Subterfuge<br><br>SKILLS:<br>Animal Ken<br>Crafts<br>Drive<br>Etiquette <br>Firearms <br>Leadership<br>Melee <br>Performance<br>Stealth <br>Survival<br><br><br>KNOWLEDGES:<br>Computer<br>Finance<br>Investigation<br>Law<br>Linguistics<br>Medicine <br>Occult<br>Politics<br>Rituals<br>Science<br><br>GIFTS:<br>&nbsp;<br>BACKGROUNDS:<br><br>RENOWN:<br>Glory<br>Temp<br>Honor<br>Temp<br>Wisdom<br>Temp<br><br>RAGE<br>GNOSIS<br>WILLPOWER<br><br>MERITS:<br><br>FLAWS:<br><br>FETISHES:<br><br>RITES:<br><br>RITUALS:<br><br>HISTORY:<br><br>&nbsp;<br>XP: <br>Remaining: <br>Spent: <br>Spent on:
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				Title: <strong>Re: Cubs of Turkey Hill (Character/NPC Thread)</strong><br>
				Post by: <strong>Ixy</strong> on <strong>08-08-2011, 20:12:21</strong>
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				Name:&nbsp; Gillie Crawford<br>Player:&nbsp; Ixy<br>Chronicle:&nbsp; Cubs of Turkey Hill<br>Residence:&nbsp; Uncle's apartment<br>Age:&nbsp; 16<br>Date of Birth:&nbsp; Sometime between 1994-95<br>Apparent Age:&nbsp; 16<br>Height: 5'8<br>Weight: 120<br>Hair: Black<br>Eyes: Brown<br>Breed: Homid<br>Auspice: Ragabash<br>Tribe: Black Furies<br>Nature: Idealist<br>Demeanor: Survivor<br>Concept: Invalid's caregiver, tomboy mechanic misfit<br>Pack Name: n/a<br>Pack Totem: n/a<br>Rank: cub<br><br><br>PHYSICAL:<br>Strength 3<br>Dexterity 3<br>Stamina 3<br><br>SOCIAL: <br>Charisma 2<br>Manipulation 2<br>Appearance 3<br><br>MENTAL:<br>Perception 2<br>Intelligence 2<br>Wits 3<br><br>GLABRO<br>Strength (+2)<br>Stamina (+2)<br>Appearance (-1)<br>Manipulation (-1)<br>DIFFICULTY 7<br><br>CRINOS<br>Strength (+4)<br>Dexterity (+1)<br>Stamina (+3)<br>Appearance 0<br>Manipulation (-3)<br>DIFFICULTY 6<br>INCITE DELIRIUM IN HUMANS<br><br>HISPO<br>Strength (+3)<br>Dexterity (+2)<br>Stamina (+3)<br>Manipulation (-3)<br>DIFFICULTY 7<br><br>LUPUS<br>Strength (+1)<br>Dexterity (+2)<br>Stamina (+2)<br>Manipulation (-3)<br>DIFFICULTY 6<br><br>TALENTS:<br>Alertness 1<br>Athletics 1<br>Brawl 1<br>Dodge<br>Empathy 3<br>Expression 3<br>Intimidation <br>Primal-Urge 1<br>Streetwise 2<br>Subterfuge 2<br><br>SKILLS:<br>Animal Ken 1<br>Crafts 1<br>Drive 2<br>Etiquette<br>Firearms 1<br>Leadership<br>Melee<br>Performance<br>Stealth 1<br>Survival 1<br><br><br>KNOWLEDGES:<br>Computer 1<br>Finance 1<br>Investigation 1<br>Law<br>Linguistics<br>Medicine<br>Occult<br>Politics<br>Rituals<br>Science 1<br><br>GIFTS:<br>&nbsp;<br>BACKGROUNDS:<br>Contacts 1<br>Totem 1<br>Ancestors 1<br>Resources 1<br>Pure Breed 1<br><br><br>RENOWN:<br>Glory<br>Temp<br>Honor<br>Temp<br>Wisdom<br>Temp<br><br>RAGE 1<br>GNOSIS 1<br>WILLPOWER 8<br><br>MERITS: <br>Immune to Wyrm Emanations 6<br>Animal Magnetism 1<br><br>FLAWS:<br>Soft Hearted -1<br>Unsuited to Tribe -3<br>Low Self-Image -2<br>Infertile -1<br><br>FETISHES:<br><br>RITES:<br><br>RITUALS:<br><br>HISTORY:<br>Gillie does not know her history, but she was born to a Black Fury sept east of Sarajevo in the mid 1990s.&nbsp; Under cover of war, the Wyrm thrived, and the Caern was overrun and corrupted... her den mother was killed before she could kill all the cubs to prevent their capture, so Gillie was among the spoils of war and was to be raised for the spiral's taint.&nbsp; She remained uncorrupted and, in a strange twist of fate, was rescued by a circle of hunters, who believed her to be no more than a war orphan.<br>By the time she was three, Gillie was adopted internationally by a conservative, religious family in the United States.&nbsp; Perhaps as a result of her presence, banes took a direct interest in her family and, within a few years, they began to fall apart... a decade of alcohol abuse and worsening domestic aggression later, her foster parents were involved in an alcohol-related vehicle accident that claimed the mother's life.<br>Since then, Gillie and her foster siblings have struggled to care for the father of the adoptive family as his life lingers on despite profound brain injury.&nbsp; Gillie works after school and on weekends for a local garage to supplement the medical and structured-settlement bills.<br>&nbsp;<br>XP:<br>Remaining:<br>Spent:<br>Spent on:
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				Title: <strong>Re: Cubs of Turkey Hill (Character/NPC Thread)</strong><br>
				Post by: <strong>SomeGuy</strong> on <strong>10-08-2011, 20:29:14</strong>
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				Name: Jason<br>Player: SomeGuy<br>Chronicle: Cubs of Turkey Hill<br>Residence: Parents House<br>Age: 18<br>Date of Birth: That one... you know, the one that works mathematically<br>Apparent Age: 18<br>Height: 6'<br>Weight: 167lbs<br>Hair: Short Blond<br>Eyes: Blue<br>Breed: Homid<br>Auspice: Ragabash<br>Tribe: Fianna<br>Nature: Explorer<br>Demeanor: Bon Vivant<br>Concept: Rich kid explorer<br>Pack Name: Unknown<br>Pack Totem: Unknown<br>Rank: How I Mine for Gnosis?<br><br><br>PHYSICAL:<br>Strength 2<br>Dexterity 4 (Prenatural Grace)<br>Stamina 3<br><br>SOCIAL:<br>Charisma 3<br>Manipulation 2<br>Appearance 3<br><br>MENTAL:<br>Perception 3<br>Intelligence 2<br>Wits 3<br><br>GLABRO<br>Strength (+2)<br>Stamina (+2)<br>Appearance (-1)<br>Manipulation (-1)<br>DIFFICULTY 7<br><br>CRINOS<br>Strength (+4)<br>Dexterity (+1)<br>Stamina (+3)<br>Appearance 0<br>Manipulation (-3)<br>DIFFICULTY 6<br>INCITE DELIRIUM IN HUMANS<br><br>HISPO<br>Strength (+3)<br>Dexterity (+2)<br>Stamina (+3)<br>Manipulation (-3)<br>DIFFICULTY 7<br><br>LUPUS<br>Strength (+1)<br>Dexterity (+2)<br>Stamina (+2)<br>Manipulation (-3)<br>DIFFICULTY 6<br><br>TALENTS:<br>Alertness 2<br>Athletics 2<br>Brawl 2<br>Dodge 2<br>Empathy<br>Expression<br>Intimidation<br>Primal-Urge<br>Streetwise<br>Subterfuge<br><br>SKILLS:<br>Animal Ken 2<br>Crafts<br>Drive<br>Etiquette<br>Firearms<br>Leadership 1<br>Melee<br>Performance 2<br>Stealth 3<br>Survival 3<br><br><br>KNOWLEDGES:<br>Computer 1<br>Finance 2<br>Investigation 2<br>Law <br>Linguistics<br>Medicine <br>Occult<br>Politics<br>Rituals<br>Science<br><br>GIFTS:<br>&nbsp;<br>BACKGROUNDS:<br>Mentor 3<br>Resources 3<br>Kinfolk 1<br><br>RENOWN:<br>Glory<br>Temp<br>Honor<br>Temp<br>Wisdom<br>Temp<br><br>RAGE 1<br>GNOSIS 1<br>WILLPOWER 6<br><br>MERITS:<br>Lucky<br>Fair Glabro<br><br>FLAWS:<br>Absent Minded<br>Curiosity<br>Overconfidence <br><br>FETISHES:<br><br>RITES:<br><br>RITUALS:<br><br>HISTORY: Born to a very wealthy family Jason always been curious, which has gotten him into trouble a fair few times. He greatly enjoys being outside and loves to hike, rock climb, and run. His parents have been supportive of him and his choices, but have made sure to teach him about financial matters and have begun to give him some responsibility, allowing him to access a limited amount of the family money. One thing that's always been notable about Jason is his luck, which with what financial skill he possesses has allowed him to grow his money to an astounding degree. His parents while pleased with his 'ability' to make money are rather annoyed that his 'ability' seems to be in large part just being damn lucky combined with decent risk management. Jason knows he's always been lucky, which has lead to being overconfident and only reinforced his carefree attitude. <br><br>XP:<br>Remaining:<br>Spent:<br>Spent on:
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				Title: <strong>Re: Cubs of Turkey Hill (Character/NPC Thread)</strong><br>
				Post by: <strong>Krysia</strong> on <strong>11-08-2011, 03:11:23</strong>
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				<div class="floatright">(http://i658.photobucket.com/albums/uu304/Krysia-Kitty/Characters/Odette02.png)</div>Name: Odette Luella<br>Player: Krysia<br>Chronicle: Cubs of Turkey Hill<br>Residence: Off Campus Apartments<br>Age: 18 Years Old<br>Date of Birth: <br>Apparent Age: 19-20 years old<br>Height: 5'2"<br>Weight: 109lbs<br>Hair: White Blond<br>Eyes: Blue<br>Breed: Homid<br>Auspice: Theurge<br>Tribe: Silver Fang<br>Nature: Caregiver<br>Demeanor: Gallant<br>Concept: Newbie Ritemaster<br>Pack Name:<br>Pack Totem:<br>Rank: Cub<br><br><br>PHYSICAL:<br>Strength 2<br>Dexterity 2<br>Stamina 2<br><br>SOCIAL:<br>Charisma 3<br>Manipulation 3<br>Appearance 3<br><br>MENTAL:<br>Perception 4 (Detail-Oriented)<br>Intelligence 3<br>Wits 2<br><br>GLABRO<br>Strength (+2) 4<br>Stamina (+2) 4<br>Appearance 3<br>Manipulation (-1) 2<br>DIFFICULTY 7<br><br>CRINOS<br>Strength (+4) 6<br>Dexterity (+1) 3<br>Stamina (+3) 5<br>Appearance 0<br>Manipulation (-3) 0<br>DIFFICULTY 6<br>INCITE DELIRIUM IN HUMANS<br><br>HISPO<br>Strength (+3) 5<br>Dexterity (+2) 4<br>Stamina (+3) 5<br>Manipulation (-3) 0<br>DIFFICULTY 7<br><br>LUPUS<br>Strength (+1) 3<br>Dexterity (+2) 4<br>Stamina (+2) 4<br>Manipulation (-3) 0<br>DIFFICULTY 6<br><br>TALENTS:<br>Alertness 3<br>Athletics 1<br>Dodge 1<br>Empathy 2<br>Expression 1<br>Intimidation 1<br>Primal-Urge 1<br>Streetwise 1<br>Subterfuge 1<br><br>SKILLS:<br>Animal Ken 1<br>Crafts 2<br>Drive 1<br>Etiquette 1 <br>Leadership 1<br>Survival 2<br><br><br>KNOWLEDGES:<br>Academics 1<br>Computer 1<br>Linguistics 1 (Base English - Russian)<br>Medicine 2<br>Occult 1<br>&nbsp;<br>BACKGROUNDS:<br>Pure Breed 3<br>Resources 2<br>Ancestors 3<br>Kinfolk 1 (Mother and Grandmother)<br>Contacts 1 (Half Brother)<br>Totem 1 (Falcon)<br><br>RAGE 1<br>GNOSIS 1<br>WILLPOWER 5<br><br>MERITS:<br>Notable Heritage 2pts<br>Fair Glabro 2pts<br><br>FLAWS:<br>Metis Child 4pts<br>Nightmares 1pt<br>Incorrigible Flirt 2pts<br><br>HISTORY: Coming Soon<br><br>FREEBIES: 28 Points<br>2 points spent on Notable Heritage<br>2 points spent on Fair Glabro<br>3 points spent on Ancestors to 3<br>1 point spent on Kinfolk 1<br>1 point spent on Contacts 1<br>1 point spent on Totem 1<br>5 points on Intelligence 3<br>5 points on Perception 4<br>2 points spend on Willpower to 5<br>2 points on Dodge 1<br>2 points on Computers 1<br>2 points on Survival 2<br>&nbsp;<br>XP: <br>Remaining: <br>Spent: <br>Spent on:
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			<dt class="postheader">
				Title: <strong>Re: Cubs of Turkey Hill (Character/NPC Thread)</strong><br>
				Post by: <strong>Jin</strong> on <strong>11-08-2011, 14:41:49</strong>
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				&nbsp;<div class="floatright">(http://i785.photobucket.com/albums/yy134/Jinhitomi/laucian.jpg)</div>Name: Laucian Darkspire<br>Player:&nbsp; Jin<br>Chronicle: Cubs of Turkey Hill<br>Residence: Apartment<br>Age: 18<br>Date of Birth: 06/12/1993<br>Apparent Age: 18<br>Height: 6’4”<br>Weight:&nbsp; 190<br>Hair: Blonde<br>Eyes: Blue<br>Breed: Homid<br>Auspice: Ahroun<br>Tribe: Get of Fenris<br>Nature:&nbsp; Caregiver<br>Demeanor:&nbsp; Judge<br>Concept: Pre med Punishment warrior<br>Pack Name:<br>Pack Totem:<br>Rank: Cub<br><br><br>PHYSICAL: 6<br>Strength 3<br>Dexterity 3<br>Stamina 3<br><br>SOCIAL: 3<br>Charisma 2<br>Manipulation 1<br>Appearance 3<br><br>MENTAL: 4<br>Perception 3<br>Intelligence 3<br>Wits 2<br><br>GLABRO<br>Strength (+2) 5<br>Stamina (+2) 5<br>Appearance (-1) 2<br>Manipulation (-1) 0<br>DIFFICULTY 7<br><br>CRINOS<br>Strength (+4) 7<br>Dexterity (+1) 4<br>Stamina (+3) 6<br>Appearance 0<br>Manipulation (-3) 0<br>DIFFICULTY 6<br>INCITE DELIRIUM IN HUMANS<br><br>HISPO<br>Strength (+3) 6<br>Dexterity (+2) 5<br>Stamina (+3) 6<br>Manipulation (-3) 0<br>DIFFICULTY 7<br><br>LUPUS<br>Strength (+1) 4<br>Dexterity (+2) 5<br>Stamina (+2) 4<br>Manipulation (-3) 0<br>DIFFICULTY 6<br><br>TALENTS:<br>Alertness 3<br>Athletics 1<br>Brawl 3<br>Dodge 3<br>Intimidation 2<br>Primal-Urge 1<br><br><br>SKILLS:<br>Craft 1<br>Drive 2<br>Leadership<br>Melee&nbsp; 3<br>Survival 2<br><br><br>KNOWLEDGES:<br>Academics 1<br>Computer 1<br>Linguistics 1<br>Medicine 2<br>Occult 1<br>Garou Lore 1<br><br>GIFTS:<br>&nbsp;<br>BACKGROUNDS:<br>Pure breed 3<br>Resources 3<br>Totem 1 (Fenris)<br>Mentor 2<br><br><br>RAGE 1<br>GNOSIS 1<br>WILLPOWER 5<br><br>MERITS: <br>Metamorph (7 points)<br><br>FLAWS:<br>Vengeful (BSD) (-2)<br>Intolerance (Stupidity) (Tribe Weakness)<br>Nightmares(First change) (-1)<br>Wotan’s Curse (-2)<br>Dark Secret (-1)<br>Compulsive Speech (-1)<br><br><br><br>HISTORY:<br>Laucian and his twin brother Ford were&nbsp; orphaned at birth by a BSD attack on his family. They were taken in by August, a Silver Fang Philodox and sept leader, who raised them. While Ford took to August’s teaching, while Laucian sought out others of his own tribe. He found an old Get Warrior which was a rarity. This warrior instructed him in how to fight. Laucian had his first change at the age of 16, from then on while attending school he attended his training with the old warrior learning more about his auspice. The warrior eventually sent him to do his official training and rite of passage. He is in college pursuing a Pre-med degree to one day becomes a Doctor.<br><br>&nbsp;<br>XP: <br>Remaining: <br>Spent: <br>Spent on:<br>Freebie Expenditures:<br>2 points on garou Lore<br>2 points&nbsp; on willpower<br>2 points on Mentor<br>1 point on Totem<br>1 point on resources<br>2 points on dodge<br>5 points spent on wits.<br>2 points on computer<br>2 points on craft<br>2 points on academics
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				Title: <strong>Re: Cubs of Turkey Hill (Character/NPC Thread)</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>11-08-2011, 20:12:57</strong>
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				Still working on my character but I have completed most of it and the rest is in my head, just need to find the time to finish up :)<br><br>Basically her concept so far is that she is a student in the lore of her people and other native American traditions, a linguist and keeper of customs. She has been brought up to respect and remember them and well taught basic things about most of those customs, she works mostly in areas of tourism, entertainment and lectures etc serving as an expert on subjects related to her fields of knowledge. She serves as a public face for her people and kin at times and has been in training for her rite of passage for some time now, she has a select group of Garou who have taken to teaching her as is more common with the Uktena rather than one specific Mentor.&nbsp; <br><br><strong>Name:</strong> Elu Proctor<br><strong>Player:</strong> Sabriel<br><strong>Chronicle: </strong>Cubs of Turkey Hill<br><strong>Residence: </strong>Piscataway-Conoy confederacy<br><strong>Age:</strong> 22<br><strong>Date of Birth: </strong>1989<br><strong>Apparent Age:</strong> 20<br><strong>Height:</strong> 5'9<br><strong>Weight:</strong> 130<br><strong>Hair:</strong> Brown<br><strong>Eyes:</strong> Hazel<br><strong>Breed:</strong> Homid<br><strong>Auspice:</strong> Galliard<br><strong>Tribe:</strong> Uktena<br><strong>Nature: </strong>Traditionalist<br><strong>Demeanor:</strong> Confident<br><strong>Concept:</strong> Remember of the Ways, Keeper of lore, Seeker of Secrets <br><strong>Pack Name:</strong> None as of yet<br><strong>Pack Totem:</strong> None as of yet<br><strong>Rank: </strong>Cub<br><br><strong>Physical</strong>: Strength: 2 (4/6/5/3), Dexterity: 3&nbsp; (3/4/5/5), Stamina: 2 (4/5/5/4) <br><strong>Social:</strong> Charisma: 3&nbsp; Manipulation: 2&nbsp; (1/0/0/0) Appearance: 4 (Exotic) (3/0/4/4)<br><strong>Mental:</strong> Perception: 2&nbsp; Intelligence: 2&nbsp; &nbsp;Wits:&nbsp; 2<br><strong>Talents:</strong> Alertness: 1, Athletics: 1, Brawl: 1, Dodge: 1, Empathy 1, Expression: 1, Intimidation: 0, Primal Urge: 1, Streetwise: 0, Subterfuge: 0. <br><strong>Skills:</strong> Animal Ken: 1 ,Crafts:&nbsp; 1,Drive: 0, Etiquette: 1,&nbsp; Firearms: 1, Melee: 1, Leadership: 1,Performance: 3, Stealth: 1, Survival 2.&nbsp; &nbsp;<br><strong>Knowledges:</strong> Computer: 0 , Enigmas: 1, Investigation: 1, Law: 1, Linguistics: (Native American Languages) 4, Medicine 1: , Occult: 1, Politics: 0, Rituals: 1, Science: 0 <br><strong>Other Traits:</strong> Archery 2, Gesture 4 (Patrol signals), Tribal Lore (Piscataway) 4 (Music) <br><strong>Languages:</strong> English, Algonkian, Iroquoian, Siouan, Latin, Hieroglyphics, Greek, Spanish, Pictograms<br><strong>Backgrounds:</strong> Mentor: 4, Kinfolk: 2, Ancestors: 5 Resources: 1<br><strong>Rage:</strong> 1 <strong> Gnosis:</strong> 1 <strong>Willpower:</strong> 4<br><strong>Gifts: </strong> None<br><strong>Equipment Owned:</strong> Plain casual clothes, authentic dress and accessory, survival gear,old maps of local area, medicine bag, bow, quiver, winchester rifle, box of rifle rounds, ceremonial tribal knife, decorated spear, tomahawk, musical instruments, books and notes on tribal cultures, collection of feathers and animal skins.&nbsp; <br><br><strong>Renown:</strong><br><strong>Glory:</strong><br><strong>Temp:</strong><br><strong>Honor:</strong><br><strong>Temp:</strong><br><strong>Wisdom:</strong><br><strong>Temp:</strong><br><br><strong>Merits:</strong> Eidetic Memory 2pts<br><strong>Flaws:</strong> Jupiter Descending 6pts,&nbsp; Sadness of Hakahe 1pt<br><br><strong>Freebie points spent:</strong> 21 -&nbsp; 1 on Willpower to 4, 5 points in other traits, 5 points in backgrounds, 10 points in abilities 5 points from flaws&nbsp; - 2 on Ancestors, 1 point 2 points in other trait (Stickball!), 2 points 1 point in brawl.&nbsp; <br><br>XP: <br>Remaining: <br>Spent: <br>Spent on:<br><br><strong>Image:</strong> To do<br><br><strong>History:</strong> Elu was born into the Uktena tribe her mother a Garou she was given at birth to the care of her family and kin, she was raised by her kin as was expected for her birth moon with the view that she may one day be a keeper of lore and traditions the tales of her people.&nbsp; It seamed obvious that she possessed a spirit and drive towards this ends and that the spirits or great mother had blessed her with looks and a flair for memory and remembrance, she was tutored at the Piscataway-Conoy confederacy schools and allowed access to elders and secrets of tribal customs and tradition that others may not of been shown, raised to be a traditionalist Elu soon grew to love and respect her people and culture and tried to capture the lost arts and customs in tales, song and dance or any other medium which she could.&nbsp; As she ventured into her adult life many begun to expect and wonder if she would soon undergo her first change, but it did not come although the visions and whispered words of her ancestors told her to prepare.&nbsp; She begun to work within her people speaking and occasionally teaching in the schools she had learned in and even attending lectures further afield to spread awareness of the people and prevent the traditions being forgotten, she took part in shows and reveled in the life of the past eagerly donning authentic clothes and living as her ancestors once did.<br><br>And then the visions came and the her dreams called upon her she felt a strange need and curiosity which had never plagued her before, on consulting with her family she was sent to see the Elders and gathered in ritual within a darkened hut.&nbsp; The voices about her asked what she had seen and she spoke before them of the visions and of the urge within her, after deliberation the chief Elder spoke to her and set her upon the quest to find the meaning of her dreams and learn the riddle and secret which would reveal to her a greater truth.&nbsp; Her took her traveling and in the process of her quest she learned of things and witnessed much of the world to which she had been blind, shamed at her ignorance and angered at what she witnessed as she explored the world and spread her words and customs she felt a great anger brewing within her. The anger turned to rage and she begun to see more and more visions and dreams of her ancestors,&nbsp; she had known what she could one day be known the tasks and the cause but never had she truly felt the anger or percieved the true story.&nbsp; This rage boiled within her and forced her change forced the acceptance and truth of the matter, she had lived in ignorance of so many wrongs before not truly understanding or accepting them.&nbsp; She begun her journey home her quest just beginning her first and biggest challenge ahead of her, only now was she beginning to learn and there was much to learn and much to tell.
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			<dt class="postheader">
				Title: <strong>Re: Cubs of Turkey Hill (Character/NPC Thread)</strong><br>
				Post by: <strong>Senti</strong> on <strong>12-08-2011, 20:33:05</strong>
			</dt>
			<dd class="postbody">
				(http://cdn.wn.com/ph/img/28/d6/d075a82860bd8fae3f1f49a574f4-medium.jpg)<br><br><br>Name: Phoebe Carter<br>Player: Senti <br>Chronicle:<br>Residence: in a van<br>Age: 16<br>Date of Birth:<br>Apparent Age: 16<br>Height: <br>Weight: <br>Hair: dark<br>Eyes: blue<br>Breed: homid<br>Auspice: Philodox<br>Tribe: CoG<br>Nature: caregiver (often reluctant)<br>Demeanor: Jester<br>Concept: Romany <br>Pack Name:<br>Pack Totem:<br>Rank: cub<br><br><br>PHYSICAL:<br>Strength 2<br>Dexterity 2<br>Stamina 2<br><br>SOCIAL:<br>Charisma 3<br>Manipulation 2<br>Appearance 4 (Mysterious) <br><br>MENTAL:<br>Perception 2<br>Intelligence 2<br>Wits 3<br><br>GLABRO<br>Strength (+2)<br>Stamina (+2)<br>Appearance (-1)<br>Manipulation (-1)<br>DIFFICULTY 7<br><br>CRINOS<br>Strength (+4)<br>Dexterity (+1)<br>Stamina (+3)<br>Appearance 0<br>Manipulation (-3)<br>DIFFICULTY 6<br>INCITE DELIRIUM IN HUMANS<br><br>HISPO<br>Strength (+3)<br>Dexterity (+2)<br>Stamina (+3)<br>Manipulation (-3)<br>DIFFICULTY 7<br><br>LUPUS<br>Strength (+1)<br>Dexterity (+2)<br>Stamina (+2)<br>Manipulation (-3)<br>DIFFICULTY 6<br><br>TALENTS:<br>Alertness 1<br>Athletics 1<br>Brawl 2<br>Dodge 1<br>Empathy 1<br>Expression 2<br>Intimidation 1<br>Primal-Urge 1<br>Streetwise 1<br>Subterfuge 1 (2)<br><br>SKILLS:<br>Animal Ken 3 (4)<br>Crafts 1<br>Drive 1 <br>Etiquette <br>Firearms <br>Leadership<br>Melee 1<br>Performance 1<br>Stealth 1<br>Survival 1<br><br><br>KNOWLEDGES:<br>Computer<br>Finance<br>Investigation<br>Law 1<br>Linguistics 1 (Rom)<br>Medicine 1 <br>Occult 1<br>Politics<br>Rituals <br>Science<br><br>GIFTS:<br><br>BACKGROUNDS:<br><br>numen3<br>Pure Breed 2<br>Past lives 2(2)<br>Kinfolk 3 (3)<br>Allies 3(3)<br>Recourses 3(3) <br><br>RENOWN:<br>Glory<br>Temp<br>Honor<br>Temp<br>Wisdom<br>Temp<br><br>RAGE 1<br>GNOSIS 1<br>WILLPOWER 4<br><br>MERITS: Luck of the road (2) Danger Sense (3)<br><br>FLAWS: curious 2, <br><br>FETISHES:<br><br>RITES:<br><br>RITUALS:<br><br>HISTORY:<br><br><br>XP: <br>Remaining: <br>Spent: <br>Spent on:<br><br><br>Phoebe Carter was born to a Romany family, her father a Child of Gaia and her mother somewhat high with in her own society, and though not a garou she was certainly the power behind the Throne, well as much as her own mother allowed it. It was certainly a tight knit community. <br><br>The fact that it was she that changed and not one of his many sons was a slight disappointment however at least he had one that bred true, and had sons that could fight whether wolves not. As it was she was supposed to be marrying into another family …which made things difficult and so Phoebe was sent to America near some other relations while they sorted out the issue of the&nbsp; ‘big fat wedding’.<br><br>As it was Uncle Bob was extremely helpful as would expect, after all he was family, and family was important. Thus as his daughter was of about the same age(and breeding) and one&nbsp; that had not changed and thus she could be sent for the marriage and be a blushing bride. So rather than a husband the Child of Gaia got the rather embarrassing ‘my little pony’ heart spirit. Though not pink and fluffy with a sweet scent it was still a small unicorn or rather a piebald cart horse with a horn.<br><br>Frankly she would actually prefer the marriage in some ways. Yet there was a few dogs, a bonny hoss and a couple of ferrets in the deal for her too so it sweetened the matter a little...as well as a few other 'trinkets'.<br><br>...come to think of it he was an ugly bugger. <br><br><br><br><br>
			</dd>
		</dl>
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