[Starwars d20: Return of the Sith] Rules, Characters, and Background
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Hunter on 01-02-2007, 00:07:24</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>[Starwars d20: Return of the Sith] Rules, Characters, and Background</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 00:07:24</strong>
			</dt>
			<dd class="postbody">
				It is a thousand years before the rise of the galactic empire.<br><br>The Sith Lord Obsidian, having risen to power several years earlier with a militant nature, has declared a new crusade against the Jedi.&nbsp; &nbsp;A Sith armada of new ships and equipment stands poised to strike deep into the Republic.<br><br>Welcome.
			</dd>
			<dt class="postheader">
				Title: <strong>[Starwars d20: Return of the Sith] Rules, Characters, and Background</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 00:11:00</strong>
			</dt>
			<dd class="postbody">
				Approved characters should be posted here.<br><br>Please include Profession primary class), Description, Background, and any other information you think is relevant.
			</dd>
			<dt class="postheader">
				Title: <strong>Character Creation Guidelines</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 00:25:40</strong>
			</dt>
			<dd class="postbody">
				32 point build for attributes.<br><br>Vitality is equal to max vitality less two.&nbsp; &nbsp;(d10 = 8 vitality)<br><br>Class level is 6th.<br><br>Starting resources: for non-jedi, have 15k plus starting money.&nbsp; Dark Jedi have their lightsaber, Sith robes, and utility belt only.<br><br>Any other questions please ask.&nbsp; ^_^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-02-2007, 02:17:58</strong>
			</dt>
			<dd class="postbody">
				Given we're playing in a timeline before the usual one, what sourcebooks are valid to take from?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 02:50:24</strong>
			</dt>
			<dd class="postbody">
				Anything old republicish, really.&nbsp; If you're not sure about something in particular, please ask.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-02-2007, 03:40:24</strong>
			</dt>
			<dd class="postbody">
				I probably will. I'll have a flick through the books I have and see what looks good.<br><br>Some of the prestige classes have a requirement of X Dark Side points. How many of those can we expect to have?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>01-02-2007, 04:00:13</strong>
			</dt>
			<dd class="postbody">
				Aren't Dark Side points really easy to get, if you're trying?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 08:05:14</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=8701.msg309208#msg309208">Quote from: hairyheretic on 01-02-2007, 03:40:24</a></div></div><blockquote class="bbc_standard_quote">I probably will. I'll have a flick through the books I have and see what looks good.<br><br>Some of the prestige classes have a requirement of X Dark Side points. How many of those can we expect to have?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>As many as you need.&nbsp; It's frightfully easy to aquire them given the rules as written.<br><br>I'd suggest starting with some no matter what, though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-02-2007, 14:19:39</strong>
			</dt>
			<dd class="postbody">
				How do you go about creating a dark jedi character?<br><br>Do you start with a standard jedi, and then move on to a dark jedi prestige class? My last Star Wars campaign I was playing a non force user, so I'll a little fuzzy on how to go about creating a dark jedi.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>01-02-2007, 14:45:17</strong>
			</dt>
			<dd class="postbody">
				I'm pretty sure the base Jedi classes can also be used for Sith, though if you have the Dark Side sourcebook, it might be suitable to take one of the Sith prestige classes (as I recall, they're pretty good) as soon as you can.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-02-2007, 15:01:18</strong>
			</dt>
			<dd class="postbody">
				Yeah, I do. Right now I'm bouncing back and forth between the core rulebook and the darkside sourcebook.<br><br>I *think* I start with a jedi class, then move on to a sith prestige one once I have the requirements.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>01-02-2007, 16:47:21</strong>
			</dt>
			<dd class="postbody">
				I'm pretty sure that's right.&nbsp; Considering how inferior the Force Adept class is, the Dark Side would not be so much better than the Light if Sith couldn't start in the "Jedi" classes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 18:28:40</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=8701.msg309328#msg309328">Quote from: hairyheretic on 01-02-2007, 14:19:39</a></div></div><blockquote class="bbc_standard_quote">How do you go about creating a dark jedi character?<br><br>Do you start with a standard jedi, and then move on to a dark jedi prestige class? My last Star Wars campaign I was playing a non force user, so I'll a little fuzzy on how to go about creating a dark jedi.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I'll make this easy.&nbsp; Sith Dark Jedi use the same classes/prestige classes as Republic Jedi.&nbsp; They simply use a different name.&nbsp; &nbsp;;)<br><br>As far as your question goes, you'd make it just like you would a standard jedi only you'd be a dark jedi.&nbsp; Does that help?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-02-2007, 18:36:23</strong>
			</dt>
			<dd class="postbody">
				Not really, since I just finished&nbsp; ;D<br><br>5 levels of jedi guardian, then switched to the sith acolyte.<br><br>I think its right. Just got to work out the background n stuff now. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 18:42:09</strong>
			</dt>
			<dd class="postbody">
				Fine then.&nbsp; &nbsp;:P<br><br>I think that I came up with the idea that a Sith Dark Jedi Guardian would in fact be called a Sith Warrior and a Sith Dark Jedi Consular would be called a Sith Manipulator.&nbsp; After all, Dark Jedi implies something that they're not willing to accept.&nbsp; &nbsp;;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-02-2007, 18:52:57</strong>
			</dt>
			<dd class="postbody">
				There's an actual Sith Warrior class in the Dark Side sourcebook. I was looking at it as well as the Sith Acolyte, but I think the Warrior is just a pure combat monster, and the Acolyte has some other fun stuff to play with.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 20:04:58</strong>
			</dt>
			<dd class="postbody">
				Yeah, the Sith Warrior prestige class is kinda lame.&nbsp; You'd be better off going Jedi Weapon Master....
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-02-2007, 20:09:40</strong>
			</dt>
			<dd class="postbody">
				I have other ideas.&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>01-02-2007, 20:14:02</strong>
			</dt>
			<dd class="postbody">
				I haven't quite decided what I'll do yet, but is it just me, or is the Dark Side Marauder way better than just being a single-classed soldier?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-02-2007, 20:33:10</strong>
			</dt>
			<dd class="postbody">
				I'd say so, yes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Hunter</strong> on <strong>01-02-2007, 21:13:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=8701.msg309491#msg309491">Quote from: Jefepato on 01-02-2007, 20:14:02</a></div></div><blockquote class="bbc_standard_quote">I haven't quite decided what I'll do yet, but is it just me, or is the Dark Side Marauder way better than just being a single-classed soldier?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>You are correct, sir.&nbsp; &nbsp;:o
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Muse</strong> on <strong>02-02-2007, 13:15:48</strong>
			</dt>
			<dd class="postbody">
				*Bows*&nbsp; If you have an opening, would anyone be intrested in having a twilek slave girl who was a sith warrior?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-02-2007, 15:20:55</strong>
			</dt>
			<dd class="postbody">
				Utini!&nbsp; Hubba hubba!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Profiles</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>02-02-2007, 16:46:58</strong>
			</dt>
			<dd class="postbody">
				<strong>"Sparky"</strong><br><br>'Sparky' is your run of the mill Jawa, utterly unremarkable (to human eyes) save perhaps a disturbing tendency to giggle maniacally whenever he's allowed to play with sensitive microcircuitry.&nbsp; His true name and gender are not known--'all Jawas are male until proven otherwise', he answers to Sparky, and that nickname's easier to remember than Jawa-speak.&nbsp; Nonetheless, the little guy seems to love his work.&nbsp; He takes expecial pleasure in dismantling droids...while they're still active and can 'feel' what he's doing to them.<br><br>Whoever taught him the ways of the Force was probably one sick and twisted individual...which goes without saying, when you're Sith.<br><br>STR 10, DEX 14, CON 12, INT 16, WIS 12, CHA 10<br>Wounds 10, Vitality 35, BAB +4, Fort +3, Ref +6, Will +6<br>Force Adept 2/Tech Specialist 4, Force Points 5, Dark Side Points: 6<br>Defense +5, Reputation 0, Initiative +2, Size: Small, Speed: 6m<br><br>Racial/Class Abilities: Darkvision 20m, Research, Instant Mastery (search), Tech Specialist (mechanic)<br><br>Feats: Force-Sensitive, Control, Alter, Skill Emphasis (Repair), Low Profile, Cautious, Surgery, Weapon Group Proficiency (simple weapons, primitive weapons).<br><br>Skills: Survival (5) +8, Treat Injury (9) +10, Spot (5) +6, Listen (5) +6, Sense Motive (5) +6, Hide (5) +6, Knowledge - Sith Lore (5) +8, Astrogate (4) +7, Computer Use (4) +7, Disable Device (4) +9, Pilot (4) +6, Repair (4) +11, Search (4*) +7, Demolitions (4) +9, Heal Self (5) +5, Move Object (3) +6<br><br>Languages: Read/Write/Speak Jawa.&nbsp; Speak Jawa Trade.&nbsp; Understand Binary, Sith, Basic.<br><br>Gear: Utility Belt, Heavy Blaster, Stun Baton, Medical Kit, 10 Medpac, Surgery Kit, Tool Kit, mastercraft Security Kit, mastercraft Sensor pack, Electrobinoculars, Field Kit, Whammpamanga AlienEnhancer Voxbox (modified)<br><br>The Voxbox normally comes preprogrammed with twelve responses in Basic.&nbsp; Sparky being Sparky, he's tinkered with his, and the twelve responses his 'Box gives are: (Yes, No, Greetings, When?, Where?, How much?, Take me to your leader, I understand, I need medical attention, Can I shoot him now? and Do I @$#&amp;ing <em>look</em> like I speak Basic?)&nbsp; <br><br>Sith Astromech (R3-D5, or 'Arr-Three" for short).<br>This is probably the only droid Sparky knows that has not been tormented, stun-bolted, or generally field-stripped and left for parts.&nbsp; He has, however, painted it bright yellow with a broad saw-tooth pattern black stripe around its middle.<br><br>Credits: 250
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>02-02-2007, 18:56:29</strong>
			</dt>
			<dd class="postbody">
				I think I can accomidate you.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Creation Guidelines</strong><br>
				Post by: <strong>Hunter</strong> on <strong>02-02-2007, 22:41:46</strong>
			</dt>
			<dd class="postbody">
				Because I forgot.<br>Don't forget (dark jedi classes)...that you need at least a +5 in both craft (lightsaber) and knowledge (sith lore).<br>And dual sabers are allowed instead of regulars (you're building your own) for your starting.
			</dd>
			<dt class="postheader">
				Title: <strong>NPCs</strong><br>
				Post by: <strong>Hunter</strong> on <strong>05-02-2007, 08:11:04</strong>
			</dt>
			<dd class="postbody">
				The major NPCs of the campaign.<br><br>*****<br><br>Lord Anareth<br>Occupaion: Master of Korriban<br>Species: Human<br>Description: Short black hair with obvious cybernetic (purple) eyes.<br>Personality: Vicious, sadistic, and dominering.<br><br>(http://www.geocities.com/lightsenshi/thumbnail.jpg)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Profiles</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>06-02-2007, 01:07:56</strong>
			</dt>
			<dd class="postbody">
				Rahvyc Kreige<br>Human male, age 23, from the planet Kuat. He stands about 5'10 tall, and is of average build and appearance, with shoulder length black hair. Only the intensity of his greenish eyes show the character that hides beneath the bland exterior.<br><br>Rahvyc is an overwhelmingly curious young man, eager to learn and try just about anything. It was this lust for knowledge that led him to study the writings of the Sith, and, eventually, to become one.<br><br>He has a wide variety of skills, and enjoys trying new things. His most recent interest is in the alchemical experimentation of the Sith. While persuing his studies he intends to get the credits and equipment to create a lab of his own to experiment in. This done, he expects to have little difficulty in securing 'specimens' to experiment on. He has seen the physical wasting that occurs through over use of certain darkside abilities, but believes with the right research he will be able to overcome this.<br><br>Othe fields of interest for him include flying, and the construction of exotic weapons (normally lightsabers) and armour.<br><br>Str: 10<br>Dex: 15<br>Con: 14 <br>Int: 16 <br>Wis: 14 <br>Cha: 10<br><br>Wound Points: 14<br>Vitality: 58<br><br>5 levels Jedi guardian<br>1 level Sith acolyte<br><br>BAB&nbsp; +5<br>Fort Save&nbsp; +6<br>Ref Save&nbsp; +3<br>Will Save&nbsp; +5<br>Def bonus&nbsp; +7<br>Reputation bonus +6<br><br>Feats<br>Ambidexterity<br>Exotic Weapon Proficiency (Lightsaber)<br>Force Sensitive<br>Infamy<br>Sith Sorcery<br>Two weapon fighting <br>Weapon Finesse - Lightsaber<br>WGP - Blaster pistols<br>WGP - Simple Weapons<br><br>Abilities: <br>Deflect - Defense +1<br>Deflect - Attack (-4)<br>Lightsaber damage 3d8<br><br>Speaks / Reads/ Writes: Basic, Sith, Huttese, Bothese, Rodese<br><br>Human Jedi Guardian Class skills<br>Balance (1) +3<br>Climb (1) +1<br>Computer Use (1) +4<br>Intimidate (1) +1<br>Jump (1) +1<br>Knowledge - Sith Lore (6) +9<br>Pilot (4) +6<br>Tumble (0) +3<br><br>Force Skills<br>Alter:<br>Affect Mind (1) +1<br>Drain energy (1) +3<br>Force Lightning (1) +4<br>Force Strike (1) +4<br>Heal Another (1) +3<br>Illusion (1) +1<br>Move Object (1) +4<br><br>Sense:<br>Telepathy (2) +4<br><br>Control:<br>Battlemind (2) +4<br>Force Defence (1) +1<br>Force Stealth (1) +1<br>Heal Self (2) +2<br><br>Other skills<br>Listen (1) +3<br>Move Silently (1) +3<br>Search (1) +4<br>Spot (1) +3<br><br>Sith Acolyte Class skills<br>Alchemy (2) +5<br>Bluff&nbsp; (1) +1<br>Computer Use&nbsp; (1) +4<br>Craft - Armour (2) +5<br>Craft - Lightsaber (2) +5<br>Diplomacy (1) +1<br>Empathy (1) +3<br>Sense - Enhance Senses (2) +4<br>Sense - Farseeing (2) +4<br>Sense - Fear (3) +5<br>Alter - Force Grip (2) +5<br>Gather information (1) +1<br>Alter - Illusion (1) +1<br>Intimidate (3) +3<br>Alter - Move Object (1) +4<br>Read / Write Language – Sith <br>Sense - See Force (6) +8<br>Sense motive (1) +3<br>Speak Language – Sith<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: NPCs</strong><br>
				Post by: <strong>Hunter</strong> on <strong>12-02-2007, 03:25:24</strong>
			</dt>
			<dd class="postbody">
				Name: Gvallon<br>Occupation: Sith Warrior<br>Species: Farghul<br>Description: Male (see pic)<br>Personality: Withdrawn and secretive.<br><br>(http://images.wikia.com/starwars/images/2/27/Farghul.JPG)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: NPCs</strong><br>
				Post by: <strong>Hunter</strong> on <strong>21-02-2007, 10:19:47</strong>
			</dt>
			<dd class="postbody">
				Name: Darth Kadesha<br>Occupation: Sith Lord, Apprentice to Darth Obsidian<br>Species: Human<br>Description: Female (see pic)<br>Personality: Strong headed, intelligent, manipulative.<br><br>(http://upload.wikimedia.org/wikipedia/en/a/a3/Jedimasteratris.JPG)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Character Profiles</strong><br>
				Post by: <strong>NightBird</strong> on <strong>27-02-2007, 06:14:02</strong>
			</dt>
			<dd class="postbody">
				Name: Jezu'ul<br>Species: Ubese<br>Age: 21 Height: 1.7 meters Weight: 54.5 kilos<br>Appearance: (hidden by environmental suit)<br>Hair: black Eyes: dark blue Skin: very pale <br><br>Jezu'ul was born to a family of Ubese in a small clan group traveling randomly, trying to find their homeworld. Like all Ubese, Jezu'ul learned hatred for the Jedi from birth, catechized on stories of Jedi atrocities against her people that they still deny. When she was sixteen, she was given her suit and sword by her father and taught to fight. Not long after that, she was overheard in a bar on Tatooine making snide comments to a friend about a Jedi who had walked past. On her way home, a man stopped her and asked if she had meant it. She laughed in the rasping whisper the vocal modulator never did translate well, and told him something about her families stories. The man was pleased, told her about her force sensitivity and offered her the opportunity to learn to hunt them down and slaughter them. She agreed immediately, and left for Korriban the next day. She has spent the past five years dedicated to her studies with an intensity that has earned her the right to continue, sometimes over the bodies of those less able or less determined.<br><br>She has a sarcastic approach to the world, an arrogant demeanor and a vicious temper.<br><br>Class: Force Adept 5/Scout 1<br>Wounds: 10, Vitality: 38<br><br>Dark Side Points: 5<br><br>Defense: 20 <br>Class: 7&nbsp; Dex: 3 <br><br>BAB: +3<br>Fort: +5, Ref: +7, Will: +8<br>Init: +3<br><br>STR: 14<br>DEX: 16<br>CON: 10<br>INT: 14<br>WIS: 16<br>CHA: 10<br><br>Racial modifiers:<br>Xenophobic:<br>&nbsp;-4 to Diplomacy or Charisma checks to improve the attitudes of members of other species<br>&nbsp;-4 to Diplomacy or Charisma checks for an individual of another species to improve her attitude toward them<br><br>Languages:<br>RRS:<br>&nbsp;Ubese (also speak Ubeninal, the Ubese sign language)<br>&nbsp;Basic<br>&nbsp;Sith<br><br>Class Abilities: Force Weapon +1d8<br><br>Feats: Amor Proficiency (light), Gearhead, Force-Sensitive, Weapon Group Proficiency (simple weapons, primitive weapons, blaster pistols), Exotic Weapon Proficiency (two-bladed sword), Two-Weapon Fighting, Ambidexterity, Track, Rugged<br><br>Skills: <br>Repair {3+2F} +7<br>Computer Use {2F} +4<br>Demolitions {3} +5<br>Hide {5} +8*<br>Move Silently {4} +7*<br>Survival {6 +2R} +13<br>Knowledge - Sith Lore {3} +5<br>Craft - swords {3} +5<br>Sense Motive {7} +10<br>Spot {5} +8<br>Battlemind {8} +8<br>Enhance Ability {5} +5<br>Move Object {8} +10<br>Heal Self {8} +8<br>Force Lightning {4} +6<br><br>*Armor check penalty applies<br><br>Environmental Suit<br>DR 4; +2 Fort vs. radiation; muffles effects of flash cannisters; +2 Fort vs. stun<br>Max Dex +3; Armor Check -4<br>Obscures gender, voice modulator (genderless voice), combat gloves, holdout punch dagger built into left wrist guard<br><br>Two-Bladed Sword<br>+3/+3; 19-20X2; 1d8+2/1d8+2; Slashing<br><br>Combat Gloves<br>+5; 1d3+4 Unarmed attack<br><br>Punch Dagger<br>+5; X3; 1d4+2; Piercing<br><br>Blaster Pistol<br>+6 (+4 if using both); X2; 3d6; Energy; Stun Fort DC 15; Multifire; Small; R-10m<br><br>Heavy Blaster<br>+6 (+4 if using both); X2; 3d8; Energy; Stun Fort DC 18; Multifire; Med; R-8m
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Starwars d20: Return of the Sith] Rules, Characters, and Background</strong><br>
				Post by: <strong>Hunter</strong> on <strong>22-03-2007, 23:25:50</strong>
			</dt>
			<dd class="postbody">
				"Sith Astromech"<br><br>(http://upload.wikimedia.org/wikipedia/en/8/87/T3-m4.jpg)<br><br>Your typical Sith astromech.<br>(sorta)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Starwars d20: Return of the Sith] Rules, Characters, and Background</strong><br>
				Post by: <strong>MadPanda</strong> on <strong>22-03-2007, 23:29:12</strong>
			</dt>
			<dd class="postbody">
				Awwww, he's so kyoooooot!&nbsp; I think I'll paint a nice yellow stripe on him and call him George.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Starwars d20: Return of the Sith] Rules, Characters, and Background</strong><br>
				Post by: <strong>Hunter</strong> on <strong>22-03-2007, 23:30:34</strong>
			</dt>
			<dd class="postbody">
				Yes, but are you going to hug him and squeeze him and call him George?&nbsp; &nbsp;;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Starwars d20: Return of the Sith] Rules, Characters, and Background</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>23-03-2007, 13:03:20</strong>
			</dt>
			<dd class="postbody">
				Here is mine sheet;<br><br>Name: Deram Nova<br>Race: Human<br>Gender: Male<br>Classe(s): Jedi Guardian 2/Scoundrel 3/Dark Marauder 1<br>Stats;<br>Str:15<br>Dex:12<br>Con:14<br>Int:14<br>Wis:12 <br>Cha:14<br><br>VP/WP: 50/14<br>Iniative modifier: +5<br>Defense: 16<br>Saves; Fort+8, Ref+9, Will+4<br>BAB: +5<br>Reputation: +2<br>Force Points: 5<br>Dark Side Points: 5<br><br>Feats;<br>(racial): Iron Will<br>(1st): Power Attack<br>(2lvl jedi): Mettle <br>(3th): Improved Iniative<br>(6th): Heroic Surge 2/day<br><br>Jedi Features;<br>-Force Sensitive (bonus feat)<br>-Force Training (Control)<br>-Deflect (Defense +1)<br>-Bonus feat (Mettle)<br><br>Scoundrel Features;<br>-Illicit Barter<br>-Lucky (1/day)<br>-Precise attack+1<br><br>Dark Marauder;<br>-Force Training (Sense)<br>-Rage (bonus feat)<br><br>Profiencies;<br>Exotic Weapon profiency [Lightsabers]<br>Blaster Pistols<br>Blaster Rifles<br>Simple Weapons<br>Primitive weapons<br>Ligth Armor<br>Vibro weapons<br><br>Normal Skills;<br>+5 Appraise (3 ranks, +2 Int)<br>+5 Astrogate (3 ranks, +2 Int)<br>+6 Balance (5 ranks, +1 Dex)<br>+7 Bluff (5 ranks, +2 Cha)<br>+7 Computer Use (5 ranks, +2 Int)<br>+7 Craft; Lightsaber (5 ranks, +2 Int)<br>+5 Disguise (3 ranks, +2 Cha)<br>+2 Gamble (1 ranks, +1 Wis)<br>+10 Intimidate (6 ranks, +2 Cha, +2 Synergy)<br>+5 Tumble (4 ranks, +1 Dex)<br>+4 Hide (3 ranks, +1 Dex)<br>+4 Move Silently (3 ranks, +1 Dex)<br>+4 Pilot (3 rank, +1 Dex)<br>+2 Survival (1 rank, +1 Wis)<br><br>Force Skills;<br>+10 Battlemind (6 ranks, +2 Con, +2 Feat)<br>+6 Emphaty (5 ranks, +1 Wis)<br>+7 Enchance Ability (5 ranks, +2 Con)<br>+5 Fear (4 ranks, +1 Wis)<br>+9 Force Defense (5 ranks, +2 Con, +2 feat)<br><br>Weapons;<br>Blaster (light repeater, +1 masterwork) +6, 3d8+1, 19-20, 40m (4,000 credits)<br>Vibroblade (+1 masterwork) +7, 2d6+3, 20 (500 credits)<br>1xGrenade (frag) +6, 4d6+1<br><br>Armor;<br>Blast Helmet and Vest (+1 Masterwork, -1 armor check pen) DR/2, ACP -0 (1,000 credits)<br><br>Items;<br>3xEnergy Cell (30 credits)<br>5xPower Pack (250 credits)<br>All-Temeprature Cloak (100 credits)<br>Code Cylinder (500 credits)<br>Comlink (200 credits)<br>Credit Chip (100 credits, 180 credits stored)<br>Datapad (+2 Masterwork) (4,000 credits)<br>2xBlank datacard (20 credits)<br>Holoprojector (personall) (1,000 credits)<br>Holorecorder (3,000 credits)<br>Recording rod (500 credits)<br>4xMedical kit (100 credits)<br><br>BACKGROUND: Deram Nova was war orphan from restless planet, a group of jedi who had coemd to resolve the matter peacefullly found Deram there and they sensed in him gift to the force. So they taked Deram as young oprhan into jedi academy.<br><br>Deram showed great physicall stamina, strenght and sharp mind, all good qualities for jedi guardian. Also he was very charming child and he was even taked as padawan to strict diciplined mentor, Master Joshur, a zabrak jedi knight who teached Deram self-dicipline and also bravery in facing perils.<br><br>But Deram had bit scoundrouls habbits which were mostly tolerated and he perhaps payed too much attention improving his force skills. But he crossed the line when as youngster flirted and then slept whit twi'lek dancer in bar while master was doing dangerous investigations!<br><br>Because of lack of self-dicipline to restraint from lusty desire, especially such in at task! Breaked many jedi codes so Master Joshur quited the apprentice and mentor relationship and thanks of this deeds reputation Deram losted any chance become full fledged jedi. he stayed as padawan until he turned 16 and then he was sended to farm, supposely spend rest of his life in there. Deram however rebelled and he succeed sneak away from farm and smuggle himself whit ship into closest civilsized urban star system.<br><br>Eversince Deram has been on loose, mostly forgotten his heritage and playng on gamble tables, using his force abilities improve odds at occassion but he ironically now trusted more on skills what he learned at the streets. Deram worked as mercenary and during the jobs he started tap on dark side, knowingly, because he enjoyed feel adrealine and enjoyed the intoxicating power rush what dark side provided. So soon he becomed one very feared men in the streets, knowed for entering deadly frenzy and having expectionall combat skills. But few know that he had been jedi or that he uses force empower his combat skills.
			</dd>
		</dl>
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