[Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Characters
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: AlexStone on 24-06-2011, 04:56:33</h2>
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				Title: <strong>[Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Characters</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>24-06-2011, 04:56:33</strong>
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				So, a lot of stuff has been bandied about in our overly large threat about characters.&nbsp; So, allow me to consolidate.<br><br>We need the following:<br>Dawn Caste (Taken by Muse)<br>Night Caste (Taken by Hairy Heretic)<br>Eclipse Caste<br>Twilight Caste (Taken by Pumpkin Seeds)<br>Zenith Caste<br>An Infernal (Taken by Meikle)<br>A Dragon-Blooded (Taken by Zaer.)<br>A Not-Solar (Taken by Reiji Tabibito)<br><br>So, if you're in the game, and haven't actually decided on a caste, please tell us what you're doing here as soon as you have a decision.&nbsp; If you expressed and interest, and want out, please say so, since I suspect there are others who would like in.<br><br>Please post anything related to choosing roles in this thread, please: http://elliquiy.com/forums/index.php?topic=111187.0. (http://elliquiy.com/forums/index.php?topic=111187.0.)&nbsp; Post completed characters in this thread.<br><br>Now, as to Character Creation, here's what we need.<br><br>1) Make a basic character.<br>2) Double Background dots.<br>3) Add in 50 XP.<br>4) Don't use Merits and Flaws.&nbsp; See below.<br>5) Establish and describe your character's personality.&nbsp; It doesn't have to be a perfect psychological profile, you can build on it in game.&nbsp; If you have character flaws in your personality (Feel free to use Merits and Flaws as inspiration.)&nbsp; and they come up in play, you'll get XP.&nbsp; <br>6) Establish a background of what your character did before they began working together to establish the Kingdom in Chiaroscuro.&nbsp; We'll establish how you took over Chiaroscuro as a warm-up thread with collaborative writing.&nbsp; Throw in some plot hooks, and you'll get XP when they get picked up.<br>7) Establish a Rival, an Ally, and a Friend/Lover.&nbsp; These should be Exalts, notable gods, characters on your level.&nbsp; Say a little about them.&nbsp; One of them can be from the Group.&nbsp; <br>8) Establish a character goal for yourself, and list some steps you want to take to achieve it.&nbsp; As you do, you'll get XP.<br>9) Suggest a totally cool name for the team.
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				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Characters</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>24-06-2011, 08:36:56</strong>
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				<span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Cathak Shizune, Blazing Comet of the East</strong></span></span><br><div class="floatleft">(http://elliquiy.com/elluiki/images/7/78/Cathak-Shizun.jpg)</div><strong>Name:</strong>Cathak Shizune&nbsp; &nbsp; <strong>Concept:</strong>Seductive Sorceress&nbsp; &nbsp;<strong>Aspect:</strong>Fire&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Intimacies:</strong> Other players char formed alliance, Tepet Senex, Scarlet Empress, <br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Cynis Siris, Captain Velan, Fhalas<br><strong>Age:</strong>91&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Gender:</strong>Female&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Eyes:</strong>Red&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Hair:</strong>Wine red, liquid smooth&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br><strong>Build:</strong>Slim&amp;Busty&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Height:</strong>5'6&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Weight:</strong>150lb&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Languages:</strong> High Realm, Old Realm, Riverspeak, Firetongue<br><strong>Motivation:</strong> Become greatest dragon-blood sorceress in history<br><strong>Dressing:</strong> Red silk robes and jade jewelry, also black transparent silk full body suit which leaves her front exposed (and has secret cut over her groin/ass which allows slide a opening). Also wearing pair of shoes.<br><strong>Anima:</strong> A fiery wildfire blaze which creates flaming letters in old realm circle around her. Also form a full blown fiery dragon in highest mote expend<br><hr><span class="bbc_u"><strong>ATTRIBUTES</strong></span><br><br><strong>Physical&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Social&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Mental</strong><br>Strength:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Charisma:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Perception:2<br>Dexterity:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Manipulation:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Intelligence:4<br>Stamina:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Appearance:5(6-8)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wits:3<br><hr><span class="bbc_u"><strong>ABILITIES</strong></span><br><br><strong>Air&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Earth&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Fire</strong><br>Linguistics:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Awareness:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Athletics*:3<br>Lore*:4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Craft[Magitech]:1&nbsp; &nbsp; &nbsp; &nbsp; Dodge*:3<br>Occult*:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Integrity:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Melee*:1<br>Stealth:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Resistance:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Presence*:3<br>Thrown:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; War:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Socialize*:3<br><br><br><strong>Water&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Wood&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Specialities</strong><br>Bureaucracy:1&nbsp; &nbsp; &nbsp; &nbsp; Archery*:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Archery - Elemental Bolt<sup>2</sup><br>Investigation:&nbsp; &nbsp; &nbsp; &nbsp; Medicine:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Presence - Seduction<sup>1</sup><br>Larceny:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Performance:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Occult - Sorcery<sup>1</sup><br>Martial Arts:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Ride:1 <br>Sail:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Survival: <br><hr><span class="bbc_u"><strong>ADVANTAGES</strong></span><br><br><strong>Willpower:</strong> 8<br><strong>Temp.Willpower:</strong> 8<br><br><span class="bbc_u"><strong>Essence</strong></span>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span class="bbc_u"><strong>Virtues</strong></span><br><strong>Level:</strong> 3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Compassion:</strong>3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Temperance:</strong>2<br><strong>Personal:</strong>16/09&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Conviction:</strong>2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Valor:</strong>5<br><strong>Peripheral:</strong>37/23<br><strong>Committed:</strong>21&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Limit:</strong>0/10<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Limitbreak:</strong> Valor based<br><strong><span class="bbc_u">Armor</span></strong><br><div class="floatleft">B8/L6/A<br>Hardness B2/2L<br>Mobility:<br>Fatigue: <br></div><div align="center"><span class="bbc_u"><strong>Attack</strong></span><br><strong>Elemental Bolt Spd 5 Acc +11 Dmg +2-6L(+8-12L font on, x2 elemental lens) PDV xx Rate 1<br><strong>Kick</strong> Spd 5 Acc +4 Dmg +4B PDV +1 Rate 2<br><strong>Punch</strong> Spd 5 Acc +5 Dmg +1B PDV +3 Rate 3</strong></div><br><br><strong><span class="bbc_u">Combat</span></strong><strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span class="bbc_u">Social</span></strong> <br>Dodge DV:5 (7 while in air with WotR)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Dodge DV:7<br>Parry DV:2 (martial arts)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Parry DV:3 (Cha+Pre)<br><hr><span class="bbc_u"><strong>BACKGROUNDS</strong></span><br><br><strong>Allies:</strong> 2<br>(A peculiar Ifrit prince from South; Fhalash)<br><strong>Artifact:</strong>4 <br>(Discreet Essence Armor w/elemental lense 4, Wings of the Raptor 4)<br><strong>Breeding:</strong> 5<br><strong>Destiny:</strong> 5<br><strong>Manse:</strong> 3<br>(Air: Key of Mastery)<br><strong>Manse:</strong> 2<br>(Fire: Gem of Seduction)<br><strong>Mentor:</strong> 4<br>(Tepet Senex, second oldest mentor in The Heptagram besides Dominie)<br><strong>Resource:</strong> 3<br><strong>Connections:</strong> 2<br>(A major contact in Lookshy; a dragon-blood general who is her lover, <br>A major contact among Dynasts; Cynis Siris, her roommate from Hepthagram who has become a accomplished sorceress in service of her house and has been married to Tepet husband)<br><br><hr><span class="bbc_u"><strong>CHARMS</strong></span><br><div class="floatright"><span class="bbc_u"><strong>COMBOS</strong></span><br><strong>Elemental Barrage (Elemental Bolt+Swallow Defends Nest, 4-8m+1wp, 3 motes negated from using elemental bolt with GBF charm active)</strong><br><em>Cathak Shizune has always been skilled in use of elemental bolt attack than most sorcerers. Also she had always been<br>skilled archer herself. So she combined her archery skills with elemental bolt charm to learn able to create barrage of<br>elemental bolts to hammer on foes from distance in rapid bombardment.</em><br></div><br><span class="bbc_u"><strong>Lore</strong></span><br>Elemental Bolt Attack, 1m/1L (+1m)<br>Elemental Concentration Trance, 5m+1wp/one day (+1m)<br>Elemental Empowerment Meditation, 1wp/+4m<br>Glorious Birthright Font, 3m/Indefinate<br><br><strong>Occult</strong><br>Terrestrial Circle Sorcery<br><br><strong>Archery</strong><br>Dragon-Graced Arrow, 1m/special (+1m)<br>Swallow Defends the Nest, 1m/per extra attack after first (+1)<br><br><span class="bbc_u"><strong>SORCERY SPELLS</strong></span><br>Summon Elemental, +10m+1wp<br>Emerald Counter Magic, 10-20m+1wp<br><br><hr><span class="bbc_u"><strong>BIOGRAPHY</strong></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><br>Theme music listened while writing;<br><div class="floatleft">http://www.youtube.com/watch?v=lemfva0_ft4&amp;feature=feedf</div><br>Tale of Cathak Shizune starts from 91 years ago when her father Cathak Bael was in Wyld Hunt in River Province. His unit happened to visit in Nexus after recent anathema kill and he decided blow off some steam. He was leaving from a bar when he was seduced by a most beautiful woman he had everseen in his life; Shizune's mother Dusk, one infamous courtesans in Nexus in her time. Bael and Dusk spends passionate night but not otherwise special (expect Bael's jade coins were dissipated greatly from her services). However three years later a astrologer from Immaculate Order did some astrology for him (a sidereal) and noticed that the patterns in sky showed he had sired a offspring which carries a enormous destiny. As child was born during time of terrestrial comet (a peculiar comet with five different colored tails which breaks and dodges across sky in Yu-Shan between all celestial bodies like moon, sun and maidens and has prismatic golden center). Also child had born in same exact month what ancient records had told the birth of many great sorceress from First Age and present age, so sign that she perhaps may become one strongest sorcerers among dragon-blood.<br><br>Cathak Bael then went to search for this child, he had sired more than one child during three years so he checked all details.....but none his one night stands among dragon-bloods had sired child or sired it right time. So only one left to check from long list (took three years go through it) was Dusk. So he headed to Nexus with his brother Cathak Vhalan and they found Dusk had birthed a daughter in date and time which matched! The daughter was six years old but sharp in mind already. Cathak Vhalan used his social charms and sorcery to compel Dusk sell her own daughter in dazed state while holding jade coins while Shizune fought fiercely against her 'captors' because she wanted to be with her mother. When she was brought to house hold of Cathak she was rebel, she skipped classes, caused mischief, bited a scar to Cathak Caina's hand which shows even up today in side of his left hand. Only reason why Shizune was not executed was because she was adorable looking ten year old and Cathak Caina saw her fierce fearless spirit a something what his house will welcome. But still she got beatting of her life from Cathak Caina which she remember to this day as one her most agonizing experiences and only sorcery had repaired her looks afterwards once Cathak Caina was done with her. Same go beatting also put down her rebel streak down quite a lot but she still was bit rebellious and defiant on occasion. But she became one most intelligent students in the school.<br><br>Upon age of eleven she exalted, she exalted when she was cornered by bullies in school who were about beat her. Her facing fear of receiving more beatting after Cathak Caina had were about beat her made her face her fear and made herself burn in full blaze of rage which burned her fellow students from her blazing presence (and the wall which against she had been pressed). Many thought a such little rebel would be fit to send to Vermillion Legion for some manners, but instead using his own connections and resources Cathak Bael send Shizune to The Hepthagram, dragon-blood academy of sorcery after age of sixteen upon graduation from first level of education. A academy which House Cathak avoided to send in their brightest members but following esteemed astrologer's advice he send his daughter there. In The Hepthagram the present form of Shizune will be molded and created over many years in there.<br><br>When she arrived to The Hepthagram, the first thing she was asked to do was a oath somekind. The new patch of students, numbering only ten at time, chanted oath never tell nor reveal details what happens inside The Hepthagram nor talk about teaching methods nor mentors inside The Hepthagram to anyone else expect those who had taken same oath. Then masters measured students, as before mentors are willing to teach they assign each student to undergo first test of sorcery; Humility. Some students got easy; some mentors assigned them to perform a humiliating act in front of their peers without feeling overwhelming shame to do so. In Cathak Shizune's case tough was harder; she was a rebel spirit and stubborn but otherwise shameless to fault. So mentors assigned her to work as a <em>maid</em> in The Hepthagram until they feel she is ready for mentoring?! Shizune did not take it kindly she was put to laborious work as she thought her intelligence is better spend reading and studying than mobbing floors!<br><br>She was assigned to her quarters along with roommate; Cynis Siris, she will become one Shizune's closest friends during her years in The Hepthagram but not enough form oath with her. She taught Shizune that minus education she had her looks and she helped Shizune realize that how much actually control and manipulation she could do to make males around her playthings even when she's under them. Shizune worked her ass off every day in the Hepthagram, clean shelves, clean floors, help cooking. She saw many wonders of magic, passed classes which she tried eavesdrop but a female demon called Tezla was assigned watch over her not spy and learn secretly magic! As she needs finish her test before she does so! She was not very strong.....but thanks from influence of her roommate she learned use her looks and charming words seduce some male students help with lifting stuff....either physically or use magic for it. Demoness Tezla took great amusement from clever way Shizune managed perform her task better thanks fooling around with the students who found Shizune in her maid outfit unresistable sight both to their egos and sexual fantasies. To earn some favors Shizune even performed some 'private' dorm cleaning services.<br><br>After a year doing that the mentors found out about her practices and she was called to new briefing with Dominie herself; Ragara Bhagwei. She had heard her practices and she personally disliked them, she told Cathak Shizune was unfit to become sorceress because she cannot complete first test of sorcery at all! But then Shizune made a striking argument which impressed Dominie herself; she said; "What if I had completed my first test through life before arriving to The Hepthagram? The challenges what you give me test humility pales what I had experienced before."<br><br>That line reversed Dominie's opinion about Shizune and she gave her blessing to proceed to second test of sorcery; Tutelage. She needed now impress her talents upon to one mentors who wander around in Hepthagram while she studies the basics. After that day Shizune burned her maid outfit, as a symbol of ending her first test. Altough some cases she was disgusted to entertain male students but in end overall it was enjoyable and she had grown accustomed to drink maiden's tea bitter leafs every morning as she had grown habit to seduce men as a game between her and Cynis Siris; the one who scores most after month is one offering and funding party in Blessed Isle during single day what they can spend outside academy campus. Over time it came as personal addiction and game for her to seduce men or women, and find much enjoyment she can from carnal acts and became well renown from said quirk of hers.<br><br>After her second test started; it lasted for ten years. She studied how use lore charms and how master her elemental powers. She studied how to do archery thanks Cynis Siris often inviting her to hunt animals and sea birds in Hepthagram rocky beaches out of boredom. She developed charms to help empower her archery skills first, but upon achieving pinnacle of her skills; Glorious Birthright Font she developed secretly her combo despite Hepthagram had strictly ordered do combo creations under surveillance of their mentors....but Shizune was not doing sorcery but studying how use her abilities what she learned so far do them better! Also in way what most sorcerers do not even think to do!<br><br>So while she practiced she was observed by one invindual......Tepet Senex, second eldest dragon-blood in Hepthagram. He at first thought personally interfere reckless student but he decided go harsh route; let student fail and get hurt and then come give lecture before stopping her. Shizune was hurt with her experimentation's....but before Tepet Senex could come in she started again practice molding her essence and combine two patterns! Tepet Senex then seeing clearly the patterns recognized what charm combo she is trying to form.....fascinated he let her experiment and see could she pull it off. he himself from strongly military house was fascinated how Shizune combined high class archery charm meant for warfare to combined with lore based elemental attack. Also he was impressed by purity of her blood and how it radiated in her Glorious Birthright Font form. Not to mention stubborn and unyielding nature to give up despite burned up by fire or getting flunked by her own mistake. After a month she finally succeed pull the combo off without messing up the essence and able launch rapid fireball barrage on a intended target with accuracy!<br><br>Cheering on the small island rock in coven where she had practiced month and blackened beach rock from wild blasts of elemental bolts, some even molten, then Tepet Senex blurred out from invisibility and made clap and congratulated Cathak Shizune for her achievement....and made plain demand which said; "But now you cease this foolishness and come study under my guidance or I personally kick you from Hepthagram from being such reckless fool!" Shocked, and stunned socially for being invited to study under great master of sorcery Tepet Senex, known also as 'Old Man' by the students in mock for his age. left with little no choice Shizune accepted his tutelage. Upon accepting curious pupil Tepet Senex announced it and also made some personal inquiry about her; learning from sidereal colleague working in Hepthagram he was told the strongly ominous signs in her birth and that even more increased Tepet Senex's curiosity towards Shizune. Fascinated upon by her true potential what her destiny along with good talents would provide to Scarlet Dynasty.<br><br>Shizune showed her brilliance of mind and her skill in lore and occult rapidly under Tepet Seneca's care, also overtime they grew a unbreakable bond as apprentice and tutor. To a warm relationship where she often playfully flirted him with witty way or try add some perverted comment, word or gesture in otherwise innocent situation in witty way. Just more than often frustrate her mentor and screaming call her a shameless harlot! But he never meant what he said but it was more a game between them, not that sleeping with Tepet Senex would not had been possible; he was rather virile man for his age and powerful and a match which would be deliciously scandalous.....but she did not do it. She respected him that much that she never did go farther than teasing even if she had capability perhaps wear down his defenses and make him submit to carnal act out of kindness. But that still did not stop her to make her mentor choke on his morning tea when she came to his presence nude and make her laugh her ass about the sight of his expression.<br><br>But because of the good and close relationship and the game she played; she earned rival from daughter of Mnemon. From woman called Mnemon Tanya. She had coveted spot to tutor under Tepet Senex, she had done many exams, proofs, lectures and even crafted artifacts....none had impressed Tepet Senex accept her as pupil. Then she sees this Cathak harlot studying with him?! Rapidly the woman who was not renown for beauty like Shizune was but was far from ugly; she was rather attractive woman with humble grace. But the natural female jealousy for other woman's beauty combined with collequal jealousy combined created outright spite towards Shizune! Thinking she has whored herself to Tepet Senex lap to study with him and despite what both Shizune and Tepet Senex himself tried say about the matter; but Tanya had set her mind and did not listen. She had judged and her judgement stick. Shizune gave up to talk to her and let her fume all she want. She would not know those fumes would give birth to a bitter rival for her, as in future years they many times clashed and fought in educational level, Tanya going even so low she tries sabotage her projects to make her discredited in critical eyes of Tepet Senex!<br><br>Twenty years pass, and Shizune is already spend thirty one years in Hepthagram, she is now 47 old and had mastered recently how to summon first circle demon in reliable level. During those years she had studied with Tepet Senex but also with a curious mentor known as Dreams, she was a woman who was not anathema but she used charms and spells a much grander power than what terrestrial circle is capable to do! learning from her about existence of Sidereals and teach that one their kind, most powerful of them, had made deal with Scarlet Empress centuries ago. Learning now odd puzzle of mysterious man in history records being a mysterious Sidereal, a celestial exalts who weave and see fates and often predict and twist them to their favor. Shizune learned many curious facts but not yet truth about things; especially regarding lies what first circle demon spew about solars and First Age. But she learned about her special destiny and prophetic signs for it; then she took it as her active goal to reach that potential destiny! As she felt it more admirable goal than just please her house or just earn fortune or so forth. She cared little of politics of Dynasts, being herself near jaded by the antics. Then Tepet Senex gave her a project; she needs create artifact which helps during her third test of sorcery; Journey. Shizune had learned sorcery spell but she has lots things to learn before she is fully accepted and graduate from Hepthagram.<br><br>Shizune had idea for Wings of the Raptor, but matter was that she was not skilled enough to craft wings themselves but she could do essence imbuing with aid of magical forge in Hepthagram along with skilled spirit staff. She made sketch of the model and then summoned demon from first circle to craft actual physical shape of the wings with jade what was available. The forge demon worked without rest on project, following Shizune's design and sketch the forge demon crafted wings. Then Shizune herself imbued the item with magic with aid of magical forge and add final details.....then her wings were done! Tepet Sentex was impressed and with his blessing he send off to journey across the world. Learn and study. Shizune learned Riverspeak as part of her travels, as most merchants used that language to trade or talk some small simple things. <br><br>Shizune visited Nexus, tried find her mother but she found no traces about Dusk until one local brothel mistress told Dusk had died ten years ago from advanced old age and from long lasted sickness. After that she moved to south where she learned firespeak and had enjoyable time to study local culture and lore of Chiaroscuro, help forget her sorrow about loss of her biological mother without ever seeing her. In there she met with ifrit prince; Fhalash, he became fascinated by Shizune and greatly respected her courage and pure compassionated heart towards commoners of the realms. Top of it all Shizune saved Fhalash from a another sorcerer who tried bind him against his will to perform slaughter to village, Shizune broke the spell and they together defeated the sorcerer. Fhalash, grateful for Shizune then swore life debt for her and became her servant until she dies or he does. Becoming one her most loyal and reliable companion. After twenty more years traveling aboard together with Fhalash she returned to Hepthagram as a world wise woman who had become more skilled and experienced. She was ready for fourth test of sorcery; Fear.<br><br>Shizune was sleeping in her chambers when Tepet Senex used magic send her nightmare demon which would force her face her worst fears. If she fails face her fear; the demon will consume her soul. Tepet Senex did not light hearted do this test; as he wanted only forge Shizune become strong as she could ever become with her potential. Shizune worst fear; was failure to meet her own motivation. That the moment of her destiny would come; face a great rival which is danger to Scarlet Dynasty and her being chosen defender! She fights and looses, rival wins and destroys everything value in the world, leaving world rest in ash while she in agony watched world burn to nothing! Leaving her all alone in her misery.....but her valor breaks in when she sees few mortals screaming in pain, in righteous wrath she breaks from fearful stump of self and instead trains, studies and develops tactic defeat the undefeatable rival....and succeeds with her plan which costs her life! Throwing all in to ensure victory and bliss for remaining mortals in the world!<br><br>The dream ends and nightmare demon leaves disappointed, Tepet Senex was not sure what she saw but her being alive was sign she had worn off nightmare by being bravest valorous woman alive. So now she had one remaining test left; Sacrifice. This case Shizune did not know what to sacrifice, as all her ideas sounded weak....so she turned to her mentor to choose for her to complete the final ritual which sacrifices something from her....jokingly say not sacrifice her beauty. However this hour while Tepet Senex was thinking while Shizune was off partying with her roommate; Cynis Siris, her father paid visit to Hepthagram to come ask about her progress first time for fifty years. Learning Tepet Senex was her mentor made him proud, also hearing he was thinking for final ritual what to sacrifice.....Shizune's own father, Cathak Bael who had disliked his daughter's rebel spirit and thinking source being remembering her childhood he asked Tepet Senex to wipe out with magic all memories what Shizune had about her precious mother and childhood up to point when she was brought to Cathak house. Tepet Senex agreed and he proceed start ritual soon as Shizune has stopped partying. Shizune came once summoned and ritual was done, with a scream of sorrow and agony she collapsed for coma for a week after the ritual. When she awakened her friends and roommate and her mentor came visit her, then her father came. Carrying medallion which had carved image of Dusk in it, image of Shizune's mother and was item which she had treasured and kept it in her room in Hepthagram. While talking Bael activated his anima with faked enrage, to melt medallion in his hand in front of Shizune.....no emotional response besides towards his father being angry for her for nonsense.<br><br>Satisfied Cathak Bael left, thinking the rebel spirit had died along with memories. But after test was done and learning one more spell in Hepthagram Shizune graduated and came back from Hepthagram....and she was rebel as before! Shizune's father was shocked to this discovery but Tepet Senex knew it; despite erased memories which Shizune cannot never recover, her nature has been more forged in by her life experiences in her childhood as a Dynast and in Hepthagram, being a rebel is core of her soul and so only way erase it is by erasing her soul. <br><br>After graduation she moved and registered as sorceress in royal Magister and also went made oath to Scarlet Empress which was law pressured requirement from her to perform one favor, anykind, favor towards Scarlet Empress. A favor which Scarlet Empress never asked from Shizune before she disappeared in far future. After this Shizune worked as negotiator for House Cathak in deals, using her natural charms and sorcery to win negotiations for house favor. One peculiar case she went to Nexus to meet Guild Merchant who had discovered century find on red jade. Opposite her was a representative from Lookshy who had difficulty to get past three appointment makers who made him go circles and anyone who tried bother their master from his free time activities. Shizune learned he enjoyed eat dinner in restaurant where naked women worked as offering tables....she sneaked in and bribed restaurant owner for let her be said merchant's dinner table! With no shame with her looks she then talked merchant accept deal with Cathak House in favored terms and won the deal. However with one request; to invite Lookshy general to the party so she can meet him. She had fascination to Lookshy and their dragon-bloods, hearing general was fire aspect. The general was known as Captain Velan.<br><br>In the party Captain Velan was gloomy and present, resenting Shizune with verbal hostility and aggressive avoidance for her company. She was charming, polite and patient. But in end her strongest asset; seduction won Captain Velan over into high arousal for her company along playful threat her being honey pot; a military term for women who sexual skills milked information from enemy soldiers. Highly aroused and being interupted by the same lackeys who had spinned him around for months made him enraged run to woods to calm down, Shizune's reply to such interuption was point blank range fired elemental bolt blast to scorch lackeys clothes and burn off their shoes. While radiating in her full power of Glorious Birthright Font she met Captain Velan in more privacy and upon hearing fate of lackeys broke final ice between Shizune and Captain Velan. They had wild passionate night which nearly set guild merchant's garden on fire she departed in dawn to return to her assigned Legion where she served as their sorceress in artillery support sense.<br><br>Shizune worked as negotiator but she kept close taps and often went visit her mentor in Hepthagram and do some errands for him gladly. Her life continued as usual for thirty five years until Scarlet Empress disappeared. Then she was stationed (and bored) in house Cathak for five more years until Tepet Senex summoned her back to Hepthagram. He gave her a task to go to Nexus meet a woman who was survivor from Thorns, her master wanted know how or why she had survived and learn any further details in events in there. Also advicing her remain peaceful all times with her. She went Nexus, after asking around little with aid of Fhalash they find the woman; Shimmering Lodestar. However Shizune during interview soon discovers that Shimmering Lodestar is a anathema! One the so called Deceivers! However Shizune kept master's advice in mind to remain peaceful all times, as result she heard from her mouth tales of first age and about dragon-blood usurpation and that sidereals had been behind backing dragon-blood to perform the usurpation somereason! Shizune had always suspected there was more to tales of the old and she was quite shocked in fact the direct details! However she kept her mind steeled for anathema manipulation while she held her interview, however even her steeled mind could not block how charming and graceful Shimmering Lodestar was, in other setting Shizune could had come fast friends with her. After learning more about solars through Shimmering Lodestar through peaceful terms she returned to Hepthagram and gave her report to her master (but did not tell Shimmering Lodestar was a anathema) and then had nice long talk with Dreams, the sidereal mentor there. Shizune told her suspicions and doubts and words what Shimmering Lodestar said. Then Dreams spill the truth out; that it was all true. Solars had once ruled the world and them being anathema, a demonic possessed people is a lie created by Sidereal created order; Immaculate Order. Also Shizune learned Dreams was actually part of faction known as Gold Faction, which focused sponsor and help solars. Dreams told that once long time ago dragon-bloods were loyal servants of solars, trusted companions altough lesser in status to their peers but still considered valuable allies.<br><br>Shizune, after long and deep consideration after upon said discoveries, starting feel guilt and shame from her ancestors deeds. As despite whatever reason for usurpation was; it was not worth to stain centuries service with such cold hearted betrayal! Then Cyris Siris, her bestfriend from Hepthagram, came meet her and they while enjoying tea she told she had been chosen to Wyld Hunt! To Nexus! She heard details that they had send some scout investigate invindual in Nexus and confirmed report with spies; that there was anathema in Nexus called as Shimmering Lodestar! Realizing that she had been played as fool for someone's game, not sure was master forced send her or tell her report or someone who had asked him do inquiry did double confirm it! But either way she made in spot decision which would change her life forever....she picked up Fhalash and her elemental minions and she flew from Hepthagram and aim warn Shimmering Lodestar from Wyld Hunt! Become traitor of her own kind to repent sins of her ancestors! She knew Wyld Hunt will be assembled quickly what Cyris Siris had told....so she had not much time.<br><br>So using her summoned elementals and favor from contacts she delayed the travel of Wyld Hunt, reaching Nexus before the hunt she told everything to Shimmering Lodestar. They knew neither can match Wyld Hunt so they ran to south; in nexus has arrived tales and rumors of growing solar circle in south in Chiaroscuro. Despite aid of Fhalash and speedy departure, Wyld Hunt was on their heels and Shizune then made direct confrontation with the group. With aid of sorcery and elemental ally she succeed halt Wyld Hunt's advance and buy herself and Shimmering Lodestar time to reach Chiaroscuro and there join the circle and Shizune herself swear the ancient Dragon-Blood loyalty oath, blessed by Shimmering Lodestar as heaven bound contract.<br></div></div><hr><strong>Bonus Point Spends: 18/18</strong><br>Increase Ability - Lore (1 dot, -1pt), Awareness (1 dot, -1pt)<br>Increase Willpower (3 dots, -5pts)<br>Increase Virtues - Compassion (1 dot, -1pts), Conviction (1 dot, -1pts), Temperance (1 dot, -1pt)<br>Increase Artifacts (1 dot, -2pts)<br>Increase Breeding (2 dots, -4pts)<br>Increase Destiny (2 dots, -4pts)<br><br><strong>XP Spends: 50/45</strong><br>Increase essence from 2 dots to 3 dots - 20 XP<br>Purchase 2 charms (favored) - 20 XP<br>Create Combo - Elemental Barrage - 5 XP
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				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Characters</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-06-2011, 09:20:16</strong>
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				Madder, the Exquisite Architect<br>Defiler Caste Green Sun Prince<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Madder, a Mortal</div><div class="spoiler_body">Madder was born in the New City of Chiaroscuro to poor parents, who originally survived on just their father's pay as a laborer.&nbsp; Her mother, though, fell into a life of crime to help make ends meet when a third mouth to feed was introduced to the family -- and what's more, her increased income meant that they could send Madder to school rather than putting her to work as well.&nbsp; This was good for Madder; she was a clever and thoughtful child.&nbsp; She was also incredibly bitter about how hard her parents had to struggle to feed the family and keep her in school.<br><br>Madder excelled in school; she was taken in by a patron who recognized her quick mind early on in her studies, and whisked away from her family who tearfully, but understandingly, allowed her to be taken to live in the Old City with the much wealthier portion of the population.&nbsp; Madder was thankful for the opportunity, and took advantage of the situation to the best of her ability, but the seed of bitterness in her heart grew while she was surrounded by the poor.&nbsp; It was while Madder was away from her parents, living in a dormitory that was luxurious in comparison to her parent's place, that her mother died.&nbsp; She didn't learn that -- or even hear from her father -- for years.<br><br>Madder's late teenage years were marked by a shift from passive consumption of all of the knowledge and tutelage placed before her toward activist practices toward changing the social makeup of Chiaroscuro: she wanted to see the rich deposed, the poor empowered, and the government to make this happen.&nbsp; She made traction, too, and had numerous followers and believers.&nbsp; Her contacts and allies included idealists among the rich, and the angry poor; they included lawmen who wanted to see justice for everyone, and criminals who would side with anyone if it meant a profit.<br><br>Her movement lost its momentum almost as quickly as it had begun.&nbsp; Madder's most trusted associates were dying, most of them murdered in their own homes, some of them executed on trumped charges -- to protect the interests of Delzahn nobles and the Guild's interests, likely, those who benefited on the labor of the poor.&nbsp; Madder feared for her life, and instead of facing the threats and leading her growing mob toward a socialized state with unified equality for all, she went into hiding.&nbsp; Her followers' will was crushed; they became convinced that there was no hope for the poor of the New City beyond the meager lives they had already made for themselves.<br><br>It was in her hiding place, surrounded by those criminals that Madder trusted most, that a thing (as that is the best Madder could make of it) came to her, materializing neatly beside her bed.&nbsp; It wore a black robe that hid its features perfectly, save for a pale blue glow that emanated from within its hood.&nbsp; "Your efforts need not be in vain," it said, speaking in a voice like grinding stone.&nbsp; "Your failure is not yet complete.&nbsp; Chiaroscuro will see yet the error of their ways, guided by your hand.&nbsp; You need only come with me."<br><br>And Madder did.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Madder, the Exalt</div><div class="spoiler_body"><div class="floatright">(http://i773.photobucket.com/albums/yy13/mememeikle/madderdefiler-1.png)</div>The moment Madder agreed to accept the gift the cloaked figure offered, it attacked her -- in a way of speaking, taking hold of her and drawing her into itself, until it enfolded her entirely.&nbsp; Carrying the freedom fighter within itself, it clambered to the corner of the room, and there it settled finally, forming an perfect cocoon of dimly glowing blue flesh to house the inchoate Green Sun Prince that Madder would become.<br><br>Inside of the cocoon, perfectly protected and hidden from the world, Madder slept fitfully for five days and nights.&nbsp; Her thoughts were nightmares and dreams, woefully symmetrical in their nature, and over the course of five days, they changed her.&nbsp; The girl who emerged was not the same as the frightened idealist that she had been when she was swallowed whole.&nbsp; Instead, she brimmed with confidence and a frightening understanding of the order of all things.&nbsp; <br><br>She wanted more, and she willed the disembodied demon that resided then in her head to show her the Demon Realm, where she knew she would find the perfect order that seemed to resound in her mind.<br><br>She was sorely disappointed.<br><br>Hell proved a welcoming place for Madder; as one of the Green Sun Princes, she was recognized as a superior citizen, with authority over nearly all of the demon realm, save the few immediate emanations of the Yozis themselves.&nbsp; Whatever she wanted for, she was granted; as in her mortal life, she learned and consumed, vulturous, with only bitterness and stirring detestation for those who taught her, who doted on her, who wanted her as a weapon.<br><br>It was during her time in Hell that she learned the Sorcery of the Yozi -- not the sorcery of mortals and gods at all, but a dread emanation of the hands that forged Creation, a natural thing that Madder learned to wield innately, an extension of her will.&nbsp; It is also where she took her first lover and, in a fit of discontent, saw that same lover rendered down into so much bubbling ink and etched onto her body.&nbsp; It was suiting, she decided in the aftermath, and she felt no remorse: "No love without pain," the demon had told her.&nbsp; The tattoo was her remembrance of the joys they shared.<br><br>It was also in Hell that Madder learned swordplay, and further extended her studies into the occult and the history of the world -- particularly the history of the Delzhan and Chiaroscuro.&nbsp; The weapon she carries to this day was the favored tool of her mentor; she murdered him at the height of her training, when he stood quietly in awe of the pupil and how quickly she had learned.&nbsp; The Demon City has laws, she reminded herself.&nbsp; "No silence without death."&nbsp; His weapon was her keepsake for the time they spent together.<br><br>And, eventually, Madder left.&nbsp; She took freely from the Demon City all that it could give her, and when she felt it could give her no more without asking its take in return, she left.&nbsp; There was nothing more to it; the Demon City was a loud, disorderly place, ruled by hypocrites without regard for their own laws beyond the ways that they broke them.&nbsp; It disgusted and offended her, and when she left, she reminded herself that she was still playing by their rules.&nbsp; "No power without ambition."&nbsp; Her Exaltation is her remembrance of the things she took from those who empowered her.&nbsp; She laughed as she went, and she returned to Chiaroscuro.<br><br>She returned to make it a better place, a place that made sense, a place where the laws were just, followed and enforced, where those who led deserved to lead and those who suffered deserved to suffer.&nbsp; Anything less was unacceptable.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Numbers</div><div class="spoiler_body">Motivation: Unify the people of Chiaroscuro into a single unit that promotes peace, unity, and efficiency.<br>Urge: Set the deserts surrounding Chiaroscuro on fire. (The Malfean Urge to Destroy)<br><br>Attributes<br>Strength 1<br>Dexterity 4<br>Stamina 2<br><br>Charisma 1<br>Manipulation 3<br>Appearance 5<br><br>Perception 3<br>Intelligence 4<br>Wits 4<br><br>Abilities <br>*Investigation 4<br>*Lore 3<br>*Occult 5 [+1 Demonology]<br><br>*Linguistics 2 [Native: Flametongue; Old Realm, Riverspeak]<br>*Performance 4 [+1 Speeches]<br>*Presence 4<br>*Martial Arts 1<br>*Melee 5 [+2 Beamklave]<br><br>Awareness 4<br><br>Backgrounds [16/17 spent]<br>Artifact 4 -- Tainted Moonsilver Beamklave, Exquisite Interdiction<br>Artifact 2 -- Tainted Adamant Hearthstone Bracers<br>Backing 1 (She Who Lives In Her Name Demons)<br>Cult 3 (Both the remnants of Yozi Cults and the new Chiaroscuran State)<br>Influence 1 (Demons of She Who Lives In Her Name)<br>Influence 3 (Chiaroscuran State, Esp. Undercity &amp; Port)<br>Spies 1 (Chiaroscuran spies, esp. criminal agents)<br><br>Charms - SWLIHN Caste, Cecelyne Favored<br>She Who Lives In Her Name<br>First She Who Lives In Her Name Excellency x3 - 1m/die for any action that resonates<br>Sorcerous Enlightenment of She who Lives In Her Name - 10m, 1wp less for any spell that removes free will -- Terrestrial and Celestial Circle spells that primarily deal damage cost +1wp<br>Chirality Prohibition Index - so much stuff<br>Factual Determination Analysis - 2m, tests a given statement for truth or falsehood<br>Counter-Conceptual Interposition - 5m to perfectly parry anything; 10m against unrecognized Combos or Charms (Diff 5 Int+Occult to recognize a thing)<br>Essence-Dissecting Stare - 5m, as All-Encompassing Sorcerer's Sight<br>Mind-Hand Manipulation - 5m committed; telekinesis using Willpower as Dexterity, Essence as Strength, and Occult as all Abilities<br><br>Kimbery<br>Intolerable Burning Truths (Trust is Naive) - Madder only needs one scene to develop a positive intimacy<br>All Things Betray - 1m to make an Unexpected Attack expected; 3m to add +Essence to Join Battle or Join Debate; 1wp to use this Charm as an Innate Power<br><br>Cecelyne<br>Transcendent Desert Creature - Madder gets a bunch of bonuses in places that don't support life; also, her metabolism is perfect and she can't be tracked.<br><br>The Ebon Dragon<br>Cracked Cell Circumvention -- 2m, doubles successes to escape any confinement<br>Bloodless Murk Evasion -- 4m, perfectly dodge anything (except attacks that benefit from Holy)<br><br>Spells<br>Slave-Spawn Summons (20m) -- like Summon Demon, but requires no Ritual (just a normal one-action cast time)<br>Droning Suggestion (5m) -- makes all of Madder's social attacks into Unnatural Mental Influence that can't be detected as such for a scene.<br><br>Combos<br>Dying Is Not Perfect -- This Combo lets Madder function at ideal capacity without being murdered.<br>First She Who Lives in Her Name Excellency + Counter-Conceptual Interposition + Bloodless Murk Evasion<br><br>Intimacies<br>Chiaroscuro's Upper Class (Unrelenting Hatred)<br>Chiaroscuro's Lower Class (Stewardship)<br>Tzilya (The Most Awful Kind Of Love You Have Ever Seen I Mean Seriously She Turned Her Into a Tattoo)<br>Ecstatic Grace, Administrator of Madder's Affairs (Appreciation)<br><br>Essence and Virtues<br>Essence 3<br>Personal 17/17<br>Peripheral 31/38 (7 committed)<br><br>Compassion 2<br>Temperance 3<br>Conviction 3<br>Valor 1<br><br>Combat<br>DDV 4<br>PDV&nbsp; 4 (7 beamklave)<br><br>Soak<br>2 B/1 L<br><br>Exquisite Interdiction<br>Speed 5, Accuracy +5 (17), Damage +7L (+8L), Defense +4 (PDV 7), Rate 2 (4)<br>In addition to its normal weapon traits, any mundane weapon used to parry Exquisite Interdiction or parried by Exquisite Interdiction is destroyed (whether the parry attempt is successful or not) and all parry DVs against Exquisite Interdiction are halved, rounded down.&nbsp; Anyone who uses a natural weapon to parry Exquisite Interdiction suffers two levels of lethal damage; extras lose any limb used to parry these attacks.&nbsp; If Exquisite Interdiction strikes a being wear non-magical armor, the raw damage of the attack is permanently subtracted from the armor's lethal and bashing soak values, to a minimum of 0.&nbsp; If both values reach 0, the armor is destroyed.&nbsp; Inanimate objects of the user's size or smaller suffer similar soak reductions, though not destroyed if reduced to 0/0 soak.&nbsp; Magic weapons suffer no penalties from contact with Exquisite Interdiction, and parrying attempts using magical weapons do not suffer any PDV penalties from Exquisite Interdiction's qualities.&nbsp; Exquisite Interdiction requires a reflexive expenditure of 5m to activate for a scene.&nbsp; Otherwise, it's just an eight inch tube of vitriol-tainted moonsilver surrounding a hellish core consisting of Cecelynian glass encasing the compressed essence of a Dancing Flame.<br><br>Mind-Hand Manipulation (Blow)<br>Speed 5, Accuracy +0 (13), Damage +0B (3B), Parry 7, Rate 3, Range 11<br><br>Mind-Hand Manipulation (Clinch)<br>Speed 6, Accuracy +0 (13), Damage +0B (3B), Rate 1, Range 11<br><br>Mind-Hand Manipulation (Blade)<br>Speed 5, Accuracy +0 (13), Damage +0L (3L), Rate 3, Range 11<br><br>BP (18/18 spent)<br>Artifact 3-&gt;4 (2 bp)<br>4 caste/favored dots (4bp)<br>Willpower 8 (3)<br>Droning Suggestion (3)<br>Slave-Spawn Summons (3)<br>Combo (3)<br><br>XP (48/50 spent)<br>Essence 3 (16)<br>SWLIHN Excellency (8)<br>SWLIHN Sorcerous Initiation (8)<br>Counter-Conceptual Interposition (8)<br>Mind-Hand Manipulation (8)<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Tzilya, the Dark Places</div><div class="spoiler_body">Tattoo of Tzilya, the Dark Places (Artifact 0, Sentience 2)<br>This tattoo resembles a woman, etched in dark black and red hues.&nbsp; She is graceful and lithe, and the tattoo changes regularly, rarely maintaining the same pose or position for long.&nbsp; It changes generally while it is out of sight, and Tzilya always hides beneath Madder's clothes when she can; she is emboldened in the dark and loathes the light.<br><br>Tzilya provides none of the benefits of a demon ink tattoo; she is effectively a 0-dot version of the artifact.<br><br>Tzilya's Urge is to "Discover dark places"; she believes that becoming aware of a dark place -- either by visiting it, as in the case of places like sunken cities or empty basements, or by drawing them out of people, as in the case of repressed memories or ugly secrets -- empowers her.&nbsp; She prefers the latter to the former, but she is not particular.&nbsp; Any action Madder takes that directly serves Tzilya's Urge gains +2 dice; if she acts directly contrary to the Urge, she must choose to spend 1 willpower and gain 1 limit (and resist the penalties for acting contrary to the Urge for a scene), or automatically botch the action and suffer a -2 die penalty to any action that runs contrary to the Urge for the rest of the scene.&nbsp; She can attempt to bargain with Tzilya to avoid these penalties.<br><br>As a tattoo, Tzilya gives Madder access to the following Charms:<br><br><strong>Intrusion-Sensing Method</strong>: Tzilya defines 'her domain' as any dark place she has personally visited for the purpose of this Charm<br><strong>Fruit of Living Essence</strong>: Rather than consuming a target's Essence, Tzilya activates this Charm in response to the revelation of a person's darkest secrets, memories, or desires.&nbsp; Tzilya can only use this Charm against a consenting target; someone who willingly divulges some inner darkness is always considered consenting.&nbsp; Tzilya consumes the revelation, not the target's Essence; she does not remove Essence or Willpower from her target with this Charm, nor does she inflict Crippling or Sickness effects.<br><strong>Memory Mirror</strong>: Not everyone is willing to share their secrets with Tzilya; she is willing to take them by force.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Inexes, the Crawling Chaos, Totally Not a Lovecraft Ripoff</div><div class="spoiler_body">During her time spent in the Demon City -- only a little over a year as it was -- Madder managed to make a lot of enemies, and went mostly unmolested because of her position and rank as a Green Sun Prince.&nbsp; She still holds that honorable title, in a manner -- she's left the Demon City and the Thing Infernal behind, but she has an Infernal Urge, and so long as she follows it, she remains in the good graces of She Who Lives In Her Name, if none other.<br><br>But She Who Lives In Her Name is not the only individual in the Demon City that matters.&nbsp; Madder made a mess on her way out.&nbsp; She ground a well-known and popular demon into paste and stenciled it under her skin; she brutally murdered a great swordsman in the dojo where he had trained hundreds of great warriors, other Green Sun Princes before them.&nbsp; All within her rights as a Green Sun Prince, all legal by the hypocritical laws of Cecelyne.<br><br>But revenge is legal by the laws of the Demon City, too, and Inexes, the Crawling Chaos, has a grudge out for Madder.&nbsp; Both Madder's slain mentor and her tattooed lover were subsidiary souls of this Third Circle demon; she has pruned and damaged her immensely, and she demands revenge.&nbsp; Inexes is a strange demon (as they all are); her primary form (if it can be called that) is an area of roughly a mile diameter that inflicts incredible unease and discomfort on those who exist within it -- many who spend time with Inexes find themselves beset by nightmares of worlds beyond the Wyld, the forgotten reaches beneath Zen Mu, the twisted things that dwell under Creation, forgotten and failed designs of the Primordials.&nbsp; Hers is the duty of remembering the horrors wrought by righteous hands -- and sharing them.<br><br>Fortunately for Madder, he cannot escape the hellish prison to chase after her directly.&nbsp; Unfortunately, as a Third Circle Demon, Unquestionable of the Yozi Realm, Inexes has an incredible amount of influence and resources that she is perfectly willing to direct toward bringing her to justice.</div></div>
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				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Characters</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-06-2011, 10:40:31</strong>
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				Name:&nbsp; Koshak Kahn<br>Type:&nbsp; Solar<br>Caste:&nbsp; Dawn<br>Height:&nbsp; 6'<br>Weight:&nbsp; 190<br>Skin:&nbsp;&nbsp;&nbsp;&nbsp; Dusky<br>Hair:&nbsp; Raven&nbsp; &nbsp; <br>Eyes:&nbsp; Dark&nbsp; &nbsp;<br>Anima:&nbsp; A Red Eagle<br><br>Motivation:&nbsp; Too lead the Delzhan through the great trials to come in a way that makes them stronger.&nbsp; <br>Intimacies:&nbsp;&nbsp;&nbsp;<br>--His Circle and Associated Allies: Comeradery and Loyalty<br>--His Horse: Partnership<br>--His Hundred Companions: Comeradery and Loyalty<br>--Lusa Seragon, Respect For<br>--His Sword, Given Him by Yejoju-Tri-Khan<br>--Non Hostile Young Women, Affection, Protective Instinct, and often lust for.&nbsp; <br>--Viridian Dawn, Ember Rose, and Radiant Blessing: Enduring Lust, Eternal Love, Mutual Respect, and Commitment to Form a Partnership With.&nbsp; <br>--The Wisdom of Tamas Kahn, Respect For<br><br>Definitive People:&nbsp; <br>Ally:&nbsp; Lusa Seragon<br>Enemy: King Thrice Crowned By Treasonous Churls (Semanos) <br>Rival:&nbsp; <br><br><br>EXP&nbsp;&nbsp;&nbsp;50/0<br><br>(http://s.chakpak.com/se_images/26028_-1_564_none/hrithik-roshan.jpg)<br><br>(http://reviews.in.88db.com/images/hrithik.jpg)<br><br><em>If you are afraid, don’t do it.&nbsp; If you do it, don’t be afraid.</em><br>--A proverb of Tamas Khan<br><br>Strength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Dexterity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Stamina&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Perception&nbsp;&nbsp;&nbsp;2<br>Intelligence&nbsp;&nbsp;&nbsp;2<br>Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Charisma&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Manipulation&nbsp;&nbsp;&nbsp;3<br>Appearance&nbsp;&nbsp;&nbsp;5<br><br>DAWN<br>*Archery&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>*Martial Arts&nbsp;&nbsp;&nbsp;0<br>*Melee&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;Swords<br>*Thrown&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*War&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br><br>Integrity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Performance&nbsp;&nbsp;&nbsp;0<br>*Presence&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Flirting<br>*Resistance&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Heat<br>Survival&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Craft&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Investigation&nbsp;&nbsp;&nbsp;0<br>Lore&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Medecine&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Occult&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Elementals<br><br><br>Athletics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Awareness&nbsp;&nbsp;&nbsp;2<br>Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Larceny&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Stealth&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br><br>Bureaucracy&nbsp;&nbsp;&nbsp;0<br>Linguistics&nbsp;&nbsp;&nbsp;1<br>*Ride&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Sail&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Socialize&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br><br><br>Compassion&nbsp;&nbsp;&nbsp;3<br>Conviction&nbsp;&nbsp;&nbsp;4<br>Temperance&nbsp;&nbsp;&nbsp;2<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;8<br>Essence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br><br>CHARMS: <br>ARCHERY <br>2nd Archery Excellency: Essence Overwhelming<br><br>MELEE<br>2nd Melee Excellency: Essence Overwhelming<br>1 Weapon, 2 Blows<br>Flashing Edge of Dawn<br><br>PRESENCE<br>2nd Presence Excellency: Essence Overwhelming<br><br>RESISTANCE<br>Body Mending Meditation<br>Ox Body Technique<br><br>SURVIVAL<br>Hardship Surviving Mendicant Spirit<br><br>RIDE<br>Master Horseman’s Techniques:<br>--Harmony of Spirit’s Style<br>--Horse Summoning Whistle<br>--Master Horseman’s Eye<br>--Speed Sustaining Technique<br>--Spirit Sustaining Assurance<br><br>WAR<br>2nd War Excellency: Essence Overwhelming <br>Route Stemming Gesture<br>Mob Dispersing Rebuke<br><br>Allies&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;Viridian Dawn, Ember Rose, and Radiant Blessing.<br>Artifact&nbsp; &nbsp; &nbsp;&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;Thunderbolt Shield<br>Followers &nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;The Hundred Companions<br>Mentor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;B&nbsp;&nbsp;&nbsp;Lusa Seragon<br>Influence&nbsp; &nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;Kha’kahn and member by marriage of the Court of Orderly Flame<br>Resources&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;<br><br>Yeaonogu’s Sword<br>Perfect Quality Chiaroscuro Glass Slashing Sword<br>Speed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>ACC&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;(+2)&nbsp;&nbsp;&nbsp;12<br>Damage&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;(+4L)&nbsp; 8L<br>Defense&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;(+2)&nbsp;&nbsp;&nbsp;11/PDV 6<br>Rate &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Tags:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Piercing<br><br>Twin Flame Piece<br>Speed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>ACC&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(+1)&nbsp;&nbsp;&nbsp;8<br>Damage&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;8L<br>Rate &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Range&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;8<br><br>Armor: Lamellar (6L/8B Mobility -2, Fatigue 1 when worn.)&nbsp; <br><br>Soak:&nbsp; <br>Bashing&nbsp; &nbsp; &nbsp;&nbsp;&nbsp;12<br>Lethal&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;8<br>Aggravated&nbsp;&nbsp;&nbsp;6<br><br>Health:&nbsp; <br>-1&nbsp;&nbsp;&nbsp;( )<br>-1&nbsp;&nbsp;&nbsp;( )( )( )( )<br>-2&nbsp;&nbsp;&nbsp;( )( )<br>-4&nbsp;&nbsp;&nbsp;( )<br>&nbsp;I&nbsp;&nbsp;&nbsp;( )<br>&nbsp;D&nbsp;&nbsp;&nbsp;( )( )( )( )<br><br><br><br>Koshak Kahn—one of the tri’kahn’s thousand ‘nephews’--is, in fact, the second son of one of the more wealthy and important lines of Delzhan Nobles.&nbsp; A hot headed and hot loined youth, he made his father proud in many ways, but his indiscretions in the area of seduction quickly earned him more foes than friends.&nbsp; <br><br>Koshak’s father noted his son’s charm and grace too the Tri’kahn and suggested him for a position as amongst the emissaries too the Court of Orderly Flame.&nbsp; Taking this adventure in good graces, Koshak promised too woo fire butterflies and learn the sword under efrit blademasters and do his father honor.&nbsp; <br><br>A man of deeds more than words, the senior diplomats quickly realized that Koshak would not be best suited too rise to their ranks, but elementals had young among their numbers too, and men of action could connect on levels that transcended species or mortality.&nbsp; Within a year, Koshak’s primary duty was too represent the Delzhan among military actions against the fair folk.&nbsp; It was in these battles that he found tests of arms that truly pressed him to his limits and beyond, pressing him towards the point where the Unconquered Sun awaited him.&nbsp; <br><br>It was also amongst these expeditions that he first witnessed a trio of emerald skinned, fire haired girls dancing towards the battle on flaming footprints, and the sensual indolence of the fire butterflies was forgotten.&nbsp; <br><br>The fact that the three young flame ducks mocked at the mortal’s suit only drove him wilder with passion and ambition.&nbsp; He began regularly petitioning the efrit Lusa Seragon for initiation into the supernatural martial arts.&nbsp; He was, of course, politely denied each time, often with referrals too efrits and garda birds who would instruct him—which he seized—but Lusa Seragon’s instruction was for the Court of Orderly Flame alone.&nbsp; <br><br>In his third year honorably representing Chiaoscuro alongside the armies of the Court of Orderly Flame—a loan mortal among gods and demigods fearlessly saluting the three he loved and throwing himself into the fray with the hobgoblins—the three flame ducks learned from their kin that the mortal had denied himself the willing attentions of the fire butterflies or any other woman since the first day he’d seen them.&nbsp; The three did not know what to think or say, but one offered him her blessing before the next battle.&nbsp; <br><br>It was in that battle that the three were cut off from the rest of their army by a hobgoblins and five griffin riding cataraphoi descended upon them.&nbsp; <br><br>Seeing this from where he held the flanks against the hobgolins, a horrible rage rose up in Koshak.&nbsp; It seemed the light of the burning sun blazed out of him.&nbsp; His drove his golden camel through hobgoblins that suddenly quailed and quivered, and cut his way too join with the three.&nbsp; His iron knife and glass blade cut through sidhe plate with equal ease, and the four cut their way back too the armies together…&nbsp; <br><br>That night, the three girls granted Koshak his wish, their hearts, their bodies, and their love.&nbsp; Fort he first time in his life, he wanted more.&nbsp; When the young exalted petitioned Lusa Sargon to wed them, he was greeted not as a mortal, but as a God-King of Creation, an ally to be held and cherished.&nbsp; He was granted not only the marriage of the three, but ancient gifts of orichalcum long hidden away and title to a manse.&nbsp; <br>[/i]<br><br><br><br>&nbsp;&nbsp;&nbsp;“You spoke to Yejouj Tri-Kahn after the death knight stabbed him, Kah-Kahn.&nbsp; May I ask you what he said?”&nbsp; <br>The young Delzhan nodded, “He said to me, ‘Nephew, I am dying.’&nbsp; So I answered my king with the words of Tamas Kahn.&nbsp; ‘Then do not be afraid.’&nbsp; He smiled, and he pressed his sword into my hands.&nbsp; Then he was gone.&nbsp; <br>“And I met the eyes of his eldest son, my cousin Semanos, who should have held that sword and worn this crown.&nbsp; I saw hatred there.&nbsp; I have not seen him since.”&nbsp; <br><br>&nbsp; *&nbsp; *&nbsp; *<br><br>Name: Ember Rose, Radiant Blessing, and Viridian Dawn<br>Type: Flame Duck (Fire Elemental)<br>Height:&nbsp; 5'1, 5'2 and 5'4"<br>Bust: B, C, and B<br>Motivation: To honor Sorsa Endi's legend by living as our ancestors did when she lead us through the sky.&nbsp; <br>Intimacies:&nbsp; <br>The Court of Orderly Flame (Respect and Patriotism)&nbsp; <br>Each other.&nbsp; (Camaraderie, Love and Lust.)&nbsp; <br>Koshak (Love, Lust, and Submissive Thrill.)&nbsp; <br>Raksha ("Fairest and fallen, once again, greetings and defiance.")&nbsp; <br><br>Ember Rose:&nbsp; <br>Cats<br>The Hundred Companions <br><br>Radiant Blessing:&nbsp; <br>Children<br>Romantic Stories and those who tell them.&nbsp; <br><br>Viridian Dawn:&nbsp; <br>Dance and dancers.&nbsp; <br>Flight<br>Music and musicians.&nbsp; <br><br><br><br>Strength&nbsp;&nbsp;&nbsp;3<br>Dexterity&nbsp;&nbsp;&nbsp;4<br>Stamina&nbsp;&nbsp;&nbsp;3<br><br>Charisma&nbsp;&nbsp;&nbsp;4<br>Manipulation&nbsp;&nbsp;&nbsp;3<br>Appearance&nbsp;&nbsp;&nbsp;3<br><br>Perception&nbsp;&nbsp;&nbsp;3<br>Intelligence&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;<br>Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Athletics&nbsp;&nbsp;&nbsp;3<br>Awareness &nbsp;&nbsp;&nbsp;2<br>Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Larceny&nbsp;&nbsp;&nbsp;2<br>Linguistics&nbsp;&nbsp;&nbsp;2<br>Martial Arts&nbsp;&nbsp;&nbsp;4<br>Performance&nbsp;&nbsp;&nbsp;4<br>Presence&nbsp;&nbsp;&nbsp;3<br>Resistance&nbsp;&nbsp;&nbsp;1<br>Survival&nbsp;&nbsp;&nbsp;2<br>Socialize&nbsp;&nbsp;&nbsp;2<br>War&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp; &nbsp;Duck Formations X2<br><br>Afinity Fire Control&nbsp; &nbsp;“Fire Dance With Me”&nbsp; &nbsp;(Flame Weapons:&nbsp; ACC +3, Damage 9L.)&nbsp; <br>Afinity Fire Control&nbsp; &nbsp;“Fire My Love”&nbsp; &nbsp;(+3 fire damage.)<br>Call—Scream for aid in battle.&nbsp; <br>Dematerializ—40 motes.&nbsp; <br>Eye of Inspirtion—Combat Prowess.&nbsp; <br>Harrow the mind—Illusions of dangerous people with weapons.&nbsp; <br>Landscape travel—Fly at running speed.&nbsp; <br>Loom Stride—Rejoin Formation.&nbsp; <br>Measure the Wind<br>Meat of Broken Flesh—Fists drain warrior’s essence.&nbsp; <br>Shapechnge: Small woman of fiery duck.&nbsp; <br>Sheathing the Material Form--+6b/3L vs. Hand to hand attacks.&nbsp; <br>First (ability) Excellency: Martial Arts, Performance, Presence, War.&nbsp; <br><br>Compassion&nbsp;&nbsp;&nbsp;3<br>Conviction&nbsp;&nbsp;&nbsp;3<br>Temperance&nbsp;&nbsp;&nbsp;2<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Willpower&nbsp;&nbsp;&nbsp;5/5<br><br>Dodge DV&nbsp;&nbsp;&nbsp;5<br>SOAK:&nbsp;&nbsp;&nbsp;(4L/9Bashing: Fiery Plumage)<br>Bashing&nbsp;&nbsp;&nbsp;12<br>Lethal&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>Aggravated&nbsp;&nbsp;&nbsp;4<br><br>HEALTH:&nbsp; <br>OK&nbsp;&nbsp;&nbsp;( )<br>-1&nbsp;&nbsp;&nbsp;( )( )( )<br>-2&nbsp;&nbsp;&nbsp;( )( )( )<br>-4&nbsp;&nbsp;&nbsp;( )<br>&nbsp;I&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;( )<br>&nbsp;D&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;( )( )( )<br><br><br>(http://trekmovie.com/wp-content/uploads/nicholsorion.jpg)<br><br>(http://3.bp.blogspot.com/_jvBFHkK2ZXc/TSBrrxJdHrI/AAAAAAAAJag/a_2oSe6B0XY/s640/orion+%25284%2529.jpg)<br><br>(http://fc02.deviantart.net/fs70/f/2010/117/d/9/Gaila_of_Orion_by_koboot.jpg)<br><br>(http://i689.photobucket.com/albums/vv251/SalvorHardin00/shops/redshirtGaila1.jpg)<br>
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				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Characters</strong><br>
				Post by: <strong>Pumpkin Seeds</strong> on <strong>28-06-2011, 11:57:46</strong>
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				Name: Gears of Heavenly Design<br><br>Caste: Twilight<br><br>Concept: First Age Engineer<br><br>Motivation:&nbsp; To rebuild and improve the First Age infrastructure of Chiaroscuro<br><br>Anima: Golden gears spin and turn around her as her essence usage becomes more pronounced.&nbsp; The sound of machinery can be heard along with a billowing steam of gold emerging from beneath her feet.&nbsp; At the highest levels her skin becomes metallic and her features become more robotic as if she is becoming one with the technology she strives to build.<br><br>(http://a21.idata.over-blog.com/600x397/1/42/64/04/Gaming/Trip.jpg)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">The world was coming toward me.&nbsp; Well at least the ground speeding past my head was certainly rising at a speed I didn’t appreciate.&nbsp; There are some benefits to being upside down and one of those is being quite attentive to what is under your head at the time.&nbsp; For me this consisted of a lot of rocks and sand.&nbsp; That the sand had a nasty habit of flying up into my eyes did not help my situation, nor did the black smoke pouring out around me.&nbsp; Sparks were flying from around my hands and bits of hot metal were falling down on my arms.&nbsp; Stopping what I was doing wasn’t an option at the time with half of a Varang City State following close behind.&nbsp; So I made do with what was on hand, which wasn’t much.<br><br>My hands were wrist deep in mechanics that I had barely any comprehension of how they worked.&nbsp; Flashes of energy raced down my fingertips, sending sensations through my arm that nearly made me drop my tools.&nbsp; Strips of metal crackled when I moved them while the slightest modification would send the vehicle barreling one direction or the other.&nbsp; Was about the only way I knew when I’d reached the steering column.&nbsp; Next to me an orb sputtered and erupted in more smoke, telling me that the first hover orb was finally giving out entirely.&nbsp; Truth be told I hadn’t expected them to last this long.&nbsp; I coughed and sputtered ash from my mouth.&nbsp; My finger slammed between a few twists of metal, wiring the djala called them, and I began peeling back the coating.&nbsp; I wanted to scream from the pain this caused but the screwdriver between my teeth kept that embarrassing moment in check.<br><br>I was not alone on this adventure.&nbsp; There are limits to my stupidity after all.&nbsp; Atop this speeding ride were several of the djala’s finest and their kin.&nbsp; Above me small feet padded around frantically as they tried to drive this First Age piece of rubble that I affectionately called Swift Rider.&nbsp; Projectiles dinged off the metal armor of the craft, which was probably not designed for that sort of task.&nbsp; From the schematics I had seen this was meant for enjoyment, not fleeing for one’s life.&nbsp; Necessity demands a lot of strange things.&nbsp; Like having two people, neither of which big enough to operate the controls alone, driving a speeding vehicle I’m currently riding beneath.&nbsp; I am starting to rethink those limits I mentioned earlier.<br><br>The screwdriver popped out from between my teeth to be surrounded by dirty fingers.&nbsp; Already my voice was calling for them to turn right and left.&nbsp; My eyes immediately taking note of which wire reacted depending on the direction they turned the vehicle.&nbsp; Of course this also meant I was being thrown from side to side with more sand and dirt tossed into my face.&nbsp; &nbsp;Necessity and all.&nbsp; The screwdriver was meant to drive a wedge between the wires, separating them as I worked my way to the source of the problem.&nbsp; Each was then pressed down and adjusted, so that the connections could be renewed.&nbsp; I felt the steering improve, but also noted further problems.&nbsp; The amount of energy demanded by the vehicle at this speed was moving beyond the limits of the system.&nbsp; I felt, before I heard another explosion as a second hover orb exploded beneath me.<br><br>Now before I fall off this ride, maybe you’re wondering how exactly I got here.&nbsp; That requires some rewinding.<br><br>Now, I’m not really one for telling stories.&nbsp; Not really something I’ve been trained to do, plus I don’t keep track of what others consider important while things are happening.&nbsp; So we will see how this goes and if you walk away more confused than that is how things worked out.&nbsp; The beginning is well, a haze.&nbsp; I was born a citizen of the Realm, but don’t tell anyone else that because nobody seems to believe me.&nbsp; The slavers certainly didn’t when they snatched me up like so much junk.&nbsp; Anyway, my da’ was a smart man.&nbsp; Really smart so far as we mortals can go.&nbsp; He was the assistant librarian and lore keeper for some prestigious university.&nbsp; I don’t know which.&nbsp; Obviously, not one I could have attended.&nbsp; My mother died when I was born so for the longest there was just me and my da’.<br><br>Well some big timer in the city we lived in got an idea in his head to form an expedition out to the South.&nbsp; I remember my da’ complaining and tossing books around about that time.&nbsp; Probably because of whatever this big guy was saying.&nbsp; I don’t know, my toys were a lot more interesting.&nbsp; My da’ gave me a lot of great toys when I was little.&nbsp; Not just dolls mind you, though I had more than a few of those.&nbsp; I also had a lot of blocks and metal bits and stuff.&nbsp; I used to spend hours building little houses for my dolls to play in and those were good times.&nbsp; One time I designed this swinging door with….well…alright my time is probably going to run out before I get to all those details.&nbsp; Anyway, needless to say my da’ was asked (more than likely told) to go with the expedition.&nbsp; He had an expertise in First Age artifacts and history, so he was somewhat important for the research aspect.&nbsp; <br><br>So, course we packed up our things and got on this big boat.&nbsp; Never been much for boats and water and the like.&nbsp; When the Realm says march, you march.&nbsp; When the Realm says sail, you well sit on a leaky boat and hope you make the trip to the other side.&nbsp; Make it we did, obviously.&nbsp; To the sandy shores of the South we moved and across the bustling harbor Chiaroscuro we fought to get through.&nbsp; More people than I had ever seen crowded around me and da.&nbsp; Bit frightened I remember myself being at the time.&nbsp; Fighting for air, fighting to move, hell struggling to even see the hand I was holding were my first memories of the South.&nbsp; Not pleasant ones I assure you.&nbsp; <br><br>Now this excavation site was a grand one.&nbsp; &nbsp;Even then I knew that this was some big project and something important was being dug up in the sand.&nbsp; Course digging in sand is a lot like digging in water, so the way was slow going.&nbsp; Still, I was a kid then and kids find ways to have fun right?&nbsp; So I would run around under the feet of soldiers, build castles from sand near the site and in general find my way in and out of trouble.&nbsp; Not a bad life then if one discounts the blazing sun and the lack of a parent for most of the day.&nbsp; Da was hard pressed to come up with answers to the people’s questions and they took to leaving bruises on him.&nbsp; Not sure how hitting someone makes them think harder, but I guess they had some method in mind.&nbsp; So that was our life.&nbsp; I built sand castles, Da got hit for not reading fast enough and we settled into our tent city.&nbsp; <br><br>There was a lot of discovery then.&nbsp; Boxes always getting moved out of the hole they were digging.&nbsp; I only cared cause the soldiers kept stepping on my things as they marched by with their boxes.&nbsp; Those castles took so long to build and with a stomp, they were gone.&nbsp; Ridiculous really.&nbsp; Anyway, so there was a lot of activity going on and a lot of things got lost.&nbsp; Including me a few times.&nbsp; Da was pretty good about dragging me out of my ruts and holes, dusting me off and putting me back in my dress.&nbsp; I got into fights with other kids, played with them more and more while the grownups got their jollies from the boxes.&nbsp; Nothing wrong there really until one didn’t get his jolly so well.&nbsp; <br><br>I don’t remember much at all about those minutes or the hours that followed.&nbsp; There was a roar that deafened me and a flash of white that blinded me.&nbsp; A man walked among us with the head of a great cat and the body of marble.&nbsp; He moved with a sandstorm.&nbsp; Blood was all over the place.&nbsp; Such a smell of fear and carnage that I couldn’t breathe.&nbsp; The man never stopped.&nbsp; He just kept cutting through them with a roar, tearing through the proud troops of our homeland.&nbsp; All I could think to do was run.<br><br>There were a lot of people running, a lot of people dying.&nbsp; Other people shaped like cats came for us too.&nbsp; I remember watching my friends dragged through the sands screaming.&nbsp; Remember bloody bodies on the dunes ahead and behind me.&nbsp; I kept running.&nbsp; At night I would only sleep when I could go no more.&nbsp; I kept running, knowing that somewhere the monsters were still coming for me.&nbsp; There was no escape for my mind from the memories of what happened.&nbsp; Sometimes I would cry for my Da, but mostly I ran until the sun beat me down.&nbsp; Some people hate the moment they were taken for slavery, I guess I could only be thankful.&nbsp; <br><br><br></div></div><br><span class="bbc_u"><strong>ATTRIBUTES</strong></span><br><br>Physical&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Social&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Mental<br>Strength:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Charisma:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Perception:4<br>Dexterity:4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Manipulation:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Intelligence:4<br>Stamina:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Appearance:4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Wits:3<br><br><span class="bbc_u"><strong>ABILITIES</strong></span><br><br><strong>Dawn&nbsp; </strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Zenith </strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>&nbsp; &nbsp;Twilight</strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Craft Specifics</strong><br>Archery*:4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Integrity:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Craft*: 5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Magitech:<br>Martial Arts:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Performance:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Investigation*:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fire:<br>Melee: 2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Presence:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Lore*: 5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Earth:<br>Thrown:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Resistance*: 5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Medicine*:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Air:<br>War:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Survival:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Occult*:5&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wood<br><br><br><strong>Night&nbsp; </strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong> Eclipse </strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Specialties</strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Languages</strong><br>Athletics*:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Bureaucracy*:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Low Realm (native)<br>Awareness:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Linguistics*: 3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Flametongue (Varagian)<br>Dodge:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Ride: 2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Tribal (Djala)<br>Larceny:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Sail:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;High Realm<br>Stealth:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Socialize: <br><br><strong><span class="bbc_u">Background</span></strong><br><br><strong>Allies</strong>: (Free Ally)<br>Mohinder "Mo" Suresha - A djala that escaped with Gears from the Varang City States on their newly rebuilt scooter.&nbsp; He was also the first to sneak her into the city and help her rebuild the device.&nbsp; During the subsequent crash he exalted as an Air Aspect Terrestrial.&nbsp; Mo remains her favorite, if temperamental, assistant and helps lead her team.<br><br><strong>Followers</strong>:3<br>Djala Engineering Team - Gears has worked hard to make contact with free Djala and remove those she can from slavery.&nbsp; She has slowly pieced together a team of competent and talented engineers to assist her in rebuilding First Age technology and reconnecting the infrastructure of Chiaroscuro.<br><br><strong>Resources</strong>:3<br>Gears garners her money from repairs done on the city along with an allowance given to her from the treasury.&nbsp; Most of her funds go toward her team and to buying materials for her latest projects.<br><br><strong>Influence</strong>: 2<br>Djala - Through her actions to liberate and help the Djala, she has garnered a reputation among them.&nbsp; Many tribes know of her and most have heard her name along with that of her assistant's.<br><br><strong>Manse</strong>:4<br>Crown of Twilight Design: Solar Aspect Manse<br><br><strong>Artifact</strong>:2<br>Touch of Light: Very Small Concussive Essence Cannon (pg 131 Wonders of the Lost Age)<br><br><strong>Artifact</strong>:2<br>A Technical Tap: Gore Maul (pg 386 Exalted Main Book)<br><br><strong>Artifact</strong>:3<br>The Artificer's Heart: Bracers of Universal Crafting (pg 72 Wonders of the Lost Age)<br><br><span class="bbc_u"><strong>Advantages</strong></span><br><br>Willpower: 8<br>Temp.Willpower: 8<br><br>Essence&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Virtues<br>Level: 2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Compassion:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Temperance:3<br>Personal:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Conviction:4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Valor:2<br>Peripheral:<br>Committed:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Limit:0/10<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Virtue Flaw: Deliberate Cruelty<br><span class="bbc_u"><strong><br>Charms</strong></span><br><br><strong>Craft</strong><br>&nbsp; &nbsp; 2nd Craft Excellency<br>&nbsp; &nbsp; 
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Characters</strong><br>
				Post by: <strong>Anansi</strong> on <strong>04-07-2011, 04:01:49</strong>
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			<dd class="postbody">
				Name:&nbsp; Shimmering Lodestar<br>Concept: Emissary to the Dragonblooded<br>Motivation: Return the Dragonblooded to the Exalted host<br>Caste: Eclipse<br>Anima: A raging golden-red bonfire; when iconic, the flame seems to spread to others<br>Intimacies: Adoration and Gratitude (Aeneia Orlan), Regret (Thorns), Maternal affection (The Cult of the Illuminated), Infatuation (Dragonblooded Exalted),Camaraderie (Cult Solars), Hatred (The Mask of Winters)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Backstory:&nbsp; The woman who would become Shimmering Lodestar began life in the city of Thorns as Ryella Bannys, a scion of the powerful Bannys banking family.&nbsp; The Bannys were an exalted name, known as the financiers of Autocrats and Dynasts.&nbsp; In close collaboration with the Guild, over the course of two centuries they had established branches as far away as Gem and in competitive markets like Nexus.&nbsp; In the city's twilight years, the numerous failed military expeditions of the Autocrat placed Thorns itself heavily into their debt.<br><br>&nbsp; &nbsp; &nbsp; &nbsp;Ryella grew up the apple of her parent's eyes.&nbsp; Bright, inquisitive, and preternaturally beautiful, she was everything they could have wanted and so they showered her with love, affection, and cartloads of material goods.&nbsp; Perhaps not surprisingly, this surplus of good fortune shaped Ryella into something of a fickle, unappreciative teenager.&nbsp; Despite the wonders that surrounded her, she always imagined herself somewhere else.&nbsp; Much of her free time was whiled away reading stories about the mighty Princes of the Earth, the Ten Thousand Dragons guarding Creation who spent their days battling dark Anathema and vicious Raksha.&nbsp; She would fantasize that she was a lost daughter of the Empress, who would someday receive the Dragon's graces and go on exotic adventures.&nbsp; Given her wealth and beauty there were no shortage of suitors, but she ignored all of them.&nbsp; Instead she pined after the dashing Dynasts who made up the city's garrison.&nbsp; One event she remembers with amusement today was the time when, at a high society ball, she fainted dead away after a Tepet Wood Aspect kissed her hand.<br><br>&nbsp; &nbsp; &nbsp;Had things continued as they had, it is possible that marriage to an essence-rich but cash-poor Dynast would have been in her future.&nbsp; Unfortunately for the entire world, one night not long after her 18th birthday, the Mask of Winters appeared.&nbsp; Awoken by the horrific shower of blood which poured ceaselessly on the city, she watched with her family as the Dragonblooded garrison rode out to combat the horde of twisted corpses.&nbsp; When the Dragonblooded, flaring with elemental power, dispatched the last of the creatures she was cheering out the window so hard she went hoarse and started crying.&nbsp; Needless to say, when the Deathknights charged the exhausted Dynasts and massacred them in a few minutes of brutal slaughter, it came as something of a shock.&nbsp; As the legions of cackling dead poured through the open gates of the city, the Bannys clan fled with their retainers and some cached wealth through a secret escape route in the city's sewer system.<br><br>&nbsp; &nbsp; &nbsp; Her father's plan was to sneak the family away to the bank's Nexus branch and try to make a life from there, but the road from Thorns was cruel.&nbsp; Outriders from the Mask of Winter's armies attacked one night, and what guardsmen didn't die in battle were consumed by a wasting, necrotic plague which seeped into their wounds.&nbsp; After that, the ranks of her family and servants were depleted one by one.&nbsp; Disease took some; predation by lone ghouls and ghosts took others.&nbsp; Eventually, all that was left was Ryella, her father, and her two younger sisters, huddled around a flickering campfire in a muddy river valley.&nbsp; Still, the end was in sight.&nbsp; The next day they would reach a town with a decently sized port, and they would be able to use the last of their money to book passage to Nexus.&nbsp; Her father tried to keep spirits up by telling wild tales of the mighty trade center, but was cut short by a barbed arrow embedding itself in his throat.<br><br>&nbsp; &nbsp; &nbsp; &nbsp;As her father's life bled out in the mud, she watched as their attackers emerged from the trees around them.&nbsp; Not Deathknights.&nbsp; Not ghosts.&nbsp; Humans.&nbsp; Scruffy bandits in patchwork armor, congratulating their leader on his fine shot, eying her and her sisters lustfully.&nbsp; Laughing with glee at their spoils, the bandits approached the trembling woman, her sisters clinging to her in fear.&nbsp; Ryella's gaze flickered between the approaching ruffians and her father's face, staring at her desperately with his last seconds of life.&nbsp; Her mind was blank, and all she could hear was the rushing of blood through her ears.&nbsp; As the leader's heavy hand clamped on her shoulder, she had a sudden, crystalline moment of realization.&nbsp; This is not the way the world should be.<br><br>&nbsp; &nbsp; &nbsp; The bandit leader never even saw his fate coming. The small woman beneath him rose, wreathed in golden fire, and tore his dagger from its sheath, driving it through his neck with a fierce roar.&nbsp; Not wasting any time, she set upon the other bandits, hacking and screaming wildly.&nbsp; Three more of them fell before they clearly saw the mark of the Deceivers on her brow and ran away in terror.<br><br>&nbsp; &nbsp; &nbsp;The next few weeks were uncomfortable, to say the least.&nbsp; One bandit had had the presence of mind to relieve her father of his purse before they retreated, and the last of the Thorns Bannys family was left utterly destitute.&nbsp; Worse yet, word spread quickly of what had happened, and soon the entire area was on the lookout for a beautiful young Deceiver with two demonic servitors in the guise of young girls.&nbsp; But the most painful thing of all was seeing her sisters look at her with fear and flinch when she reached out to touch them.&nbsp; Still, she soldiered on, inflamed by a need to save her family.<br><br>&nbsp; &nbsp; &nbsp;Salvation finally came in the form of a exotically beautiful woman with vividly blue eyes.&nbsp; She introduced herself as Aeneia Orlan, and offered a way out.&nbsp; She knew what Ryella was, the troubles she had faced.&nbsp; She could take her to a place where her sisters could live lives of comfort and she could learn to control her power, use it to make a better world.&nbsp; Battered, hungry, and emotionally exhausted, Ryella agreed.&nbsp; Aeneia quickly made good on her promise, and the journey Northward was as comfortable as it was speedy.&nbsp; A few weeks later Ryella and her sisters were ensconced in the Dehennen mountains, and Ryella herself enrolled in the Sequestered Tabernacle, training camp of the Cult of the Illuminated.<br><br>&nbsp; &nbsp; &nbsp;This was not long after the Empress' disappearance, and Ryella was part of the first class that ever went through one of the three training camps.&nbsp; To say everything went as planned with her would be a lie.&nbsp; She accepted the asceticism and rigorous training of the first year of instruction well enough, but there was something missing.&nbsp; She learned the lessons and performed the katas well enough to avoid reprimand, but there was no fire in her, none of the desperate passion that had driven her to save her family in the first place.&nbsp; When Grandmaster Lupo came to inspect the progress of the students, she was the only one he did not personally humiliate in a duel.&nbsp; As he put it: "It would have been like punching bread dough."&nbsp; The insult was spoken just loud enough for hear, but the effort at manipulation was wasted.&nbsp; She merely sighed and nodded.<br><br>&nbsp; &nbsp; &nbsp;At the end of the first year, she was called to Verdant Silk's office for a discussion.&nbsp; There the master of the Tabernacle informed her that once a week, she would be spending time under a sifu's personal instruction, rather than in classes with her peers.&nbsp; The next day, Ryella waited patiently in one of the Tabernacle's training rooms for her sifu, staring listlessly at a wall.&nbsp; Suddenly, the door burst open and in walked the shapely blue-eyed Sidereal who had rescued her before.&nbsp; Ryella barely had time to register her suprise before Aeneia slammed the doors closed and tackled her to the ground, embracing her in a torrid kiss.<br><br>&nbsp; &nbsp; The experience was a new one in more ways than one to Ryella, but Aeneia was very good at what she did.&nbsp; Before long the Eclipse's cries of passion echoed through the marble halls, and hours later she watched her Sifu's swaying hips depart as she lay on the ground in a quivering heap.&nbsp; For the next week, Ryella could barely focus on her studies.&nbsp; What did it mean?&nbsp; Was it a test?&nbsp; Would it happen again?&nbsp; Finally the time came around, and again Ryella was waiting in the training room for her Sifu.&nbsp; This time, though, she stared at the door so hard it seemed like she might burn a hole in it, ears straining for the sound of soft feet padding across the marble.&nbsp; She waited for hours in the uncomfortable seiza position, legs cycling between agonizing pain and then complete numbness.<br><br>&nbsp; &nbsp; &nbsp;Finally, as the sun went below the horizon, the doors opened and Aeneia came in.&nbsp; The Sidereal said nothing, but simply stood in front of her, looking down and examining her with a predatory gaze for a long few minutes.&nbsp; At last the beautiful women knelt down and leaned in close enough that her lips were brushing Ryella's ear:&nbsp; "Bad girls who don't focus on their lessons don't get a reward." she said, then turned and departed without a second glance.&nbsp; Ryella's devotion to her studies in the week after that was nothing short of fanatic, and a pattern was established.&nbsp; By the end of the second year of training, Ryella had surpassed even the dragonblooded and spirit martial arts trainers in skill and power.<br><br>&nbsp; &nbsp; &nbsp; When she was finally allowed to leave the Sequestered Tabernacle to spread the good news amongst the people, Ryella was no longer the shellshocked girl who had entered it.&nbsp; She was now known as Shimmering Lodestar, a Solar Exalt who fully embodied the power and glory of her heritage.&nbsp; She traveled the land, finding unjust rulers or petty gods abusing the people.&nbsp; When possible, she would instruct these iniquitous autocrats of the error of their ways.&nbsp; More than a few petty threshold divinities and kings found themselves looking at their job as rulers in a new light after accepting the mysterious, beautiful woman to their bedchambers.&nbsp; Those who resisted found that her hands could kill as easily as they drew you to the height of passion.<br><br>&nbsp; &nbsp; If the Cult of the Illuminated's training has failed in one respect, it is in how she regards the dragonblooded.&nbsp; Flame of Desire has never been able to shed her girlhood love of them.&nbsp; Most cult solars despise them, but she sees in them the hope of saving Creation, and restoring the proper order of the world.&nbsp; Except in the case of the most depraved Dynasts and ruthless dictators, she always tries to convert them, rather than kill.</div></div><br>http://i.imgur.com/XI253.jpg (http://i.imgur.com/XI253.jpg)<br>Description:&nbsp; Beautiful is not a word that adequately describes Shimmering Lodestar.&nbsp; Long, lustrous brown hair pours down her neck like a silken waterfall, put up in&nbsp; elaborate styles or allowed to hang down her back.&nbsp; Either way it frames a perfect face, endowed with rich emerald green eyes, aristocratic cheekbones and inviting lips.&nbsp; Her body, usually sheathed in elegant robes or barely-concealing dancer's silks, is endowed with both a lush figure and lithe muscles, though most are too distracted by the former to notice the latter.&nbsp; Though she is relatively short at 5'5" in height, she never goes unnoticed.<br><br>Name: Shimmering Lodestar<br>Concept: Emissary to the Dragonblooded<br>Motivation: Return the Dragonblooded to the Exalted host<br>Caste: Eclipse<br>Anima: A raging golden-red bonfire; when iconic, the flame seems to spread to others<br>Intimacies: Adoration and Gratitude (Aeneia Orlan), Regret (Thorns), Maternal affection (The Cult of the Illuminated), Infatuation (Dragonblooded Exalted),Camaraderie (Cult Solars), Hatred (The Mask of Winters)<br><br>Known Languages: Riverspeak (Native), High Realm, Old Realm, Firetongue<br><br>Willpower: 10<br><br>Attributes:<br>Strength 2, Dexterity 5, Stamina 2<br>Charisma 3, Manipulation 3, Appearance 5<br>Perception 2, Intelligence 2, Wits 3<br><br>Virtues:<br>Compassion 4, Conviction 3, Valor 2, Temperance 2<br><br>Backgrounds: Backing (Cult of the Illuminated) 3, Cult 1, Resources 3, Artifact 1x2 (2&nbsp; Orichalum Seven-Jewelled Peacock Fans), Artifact 1 (Solar Seal: If a message sealed with this signet ring is opened by anyone other than its intended recipient, the text disappears instantly.), Sifu 2, Followers 1<br><br>FAVOURED ABILITIES<br>Martial Arts 5<br>Integrity 5<br>Performance 3<br>Presence 5<br>Bureaucracy<br>Linguistics 5<br>Socialize 5<br>Ride<br>Sail<br>Investigation 1<br><br>NON-FAVOURED ABILITIES<br>Athletics<br>Resistance 1<br>Awareness<br>Lore 1<br>Occult 2<br>Dodge 5<br><br>Specialties:<br>+2 Presence (Conversion)<br>+2 Performance (Inspiration)<br><br>Charms:<br>MARTIAL ARTS<br>1st Excellency<br>PRESENCE<br>2nd Excellency<br>Hypnotic Tongue Technique<br>PERFORMANCE<br>2nd Excellency<br>RESISTANCE<br>Body-Mending Meditation<br>OCCULT<br>Spirit Detecting Glance<br>DODGE<br>Shadow Over Water<br>LINGUISTICS<br>Sagacious Reading of Intent<br>Letter-Within-A-Letter Technique<br>Twisted Words Technique<br>SOCIALIZE<br>Wise-Eyed Courtier Method<br><br>Non-Solar Charms:<br>Dematerialize<br><br>Martial Arts:<br>CRANE STYLE<br>Fluttering Cry of Warning<br><br>Combos:<br><br>Combat:<br>Join Battle 4<br><br>Attacks:<br>Orichalum Peacock Fans: 5 SPD, 14 Acc, 7B/3L, +4 Def, Rate 4<br>Clinch: 6 Speed, 10 Acc, 2B, 0 Def, Rate 1, Tags: C,N,P<br>Kick: 5 Speed, 10 Acc, 5B, -2 Def, Rate 2, Tags: N<br>Punch: 5 speed, 11 Acc, 2B, +2 Def, Rate 3, Tags: N<br><br>Soak: 1L/2B<br>Health Levels: 0/0/-1/-1/-2/-2/-4/Incap<br>Dodge DV: 7<br>Parry DV: 6<br>Dodge MDV: 9<br>Parry MDV: 5 (8 with regards to seduction)<br><br>Essence 3<br>Personal essence: 19/19<br>Peripheral essence: 38/42<br>Committed Essence: 4<br>Bonus Mote Regen:<br><br>Equipment:<br>Speed Accuracy Damage Defense Rate&nbsp; &nbsp; &nbsp; Minimums&nbsp; &nbsp; &nbsp; &nbsp;Attune Tags<br>5&nbsp; &nbsp; &nbsp; +3&nbsp; &nbsp; &nbsp; +5B/+1L +3&nbsp; &nbsp; &nbsp; 3&nbsp; &nbsp;Str •, Dex 3, Mrt 3&nbsp; &nbsp; 4&nbsp; &nbsp;D, M<br><br>BP Expenditures:<br>2 BP on Virtues<br>5 BP on Willpower 10<br>10 BP on Abilities<br><br>XP Expenditures:<br>16 on Essence 3<br>16 on Dematerialization<br>8 on Twisted Words Technique<br>8 on Wise-Eyed Courtier Method<br><br>2 XP left<br><br>THE RIVAL:&nbsp; Ek-Tauru, lesser deity of Southern longhorned cattle, a subordinate of Ahlat.&nbsp; This god resembles an enormous man with pair of gigantic horns thrusting out the sides of his head, brutish features, rippling muscle, and enormous black hooves.&nbsp; His thick black body hair is khaki-colored, as is his long tail. He encountered Shimmering Lodestar when Aeneia brought her there during Calibration festivities, and suffered great humiliation when she rebuffed his crude advances.&nbsp; He has nursed the grudge for a long time, and does his best with what influence he has to impede her actions and the actions of the Gold Faction.<br><br>THE ALLY:&nbsp; Aeneia Orlan, Chosen of Serenity, is Shimmering Lodestar's sidereal Sifu and mentor in the Cult of the Illuminated.&nbsp; It was her who originally found her after the fall of Thorns, rekindled Lodestar's passion for life in the Sequestered Tabernacle, and has guided her development for years.&nbsp; When Lodestar stops to consider what she knows of Aeneia, she is forced to realize it is actually very little, but all the same she bears a girlish love and adoration for her.&nbsp; She was Flame's first lover, and she believes no other has ever surpassed her.<br><br>THE FRIEND:&nbsp; Flatbeak Tom, a Changing Moon Lunar of the Seneschals faction, and one of Flame's dear friends from her training in the Sequestered Tabernacle, where he sometimes helps train the young solars.&nbsp; His totemic animal is the rare and unusual platypus, and he's known as a loud, jolly man with a warm heart.&nbsp; His blunt, friendly demeanor also conceals his true abilities: he is a master infiltrator, and can brew all manner of poisons within himself.<br><br>CHARACTER GOAL:&nbsp; Establish a host of dragonblooded under the Circle's command.&nbsp; Lodestar herself is no commander, but she can make overtures to Southern Outcaste and the like to pass them off to the more martially inclined members.&nbsp; Once they have a real organization of them, she believes, their numbers and abilities wedded to Celestial power and vision will make the circle unstoppable.<br><br>AWESOME NAME:&nbsp; Stewards of the Crystal City.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Characters</strong><br>
				Post by: <strong>Lady Kitsune</strong> on <strong>25-07-2011, 07:28:33</strong>
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				This is still a work in progress but I will finish as soon as possible.&nbsp; Just putting up what I have.<br><br><div class="floatleft">(http://www.satisfaction.com/myspace-layouts/uploads/3444.nt.gif)</div>Name: Kemara, Siren of the Cerulean Sea<br><br>Caste: Zenith<br><br>Concept: Pirate<br><br>Motivation:&nbsp; To purge the Sea of scum that dirty the waters.<br><br>Anima (http://fc09.deviantart.net/images3/i/2004/09/c/f/Sea_Foam_Princess.jpg): The light dapples as if seeing the Golden Sun through deep waters.&nbsp; The weaving light shimmers and reveals thunderous waves.&nbsp; Coiled within the waves is a beast so wondrous and yet monstrous.&nbsp; Scales of brilliant azure and eyes that burn like twin suns, a great sea serpent wraps its translucent coils and moves with snakelike ease about the Siren of the Cerulean Sea.&nbsp; It opens it mighty maw and teeth as long as any wickedly curved blade are revealed.&nbsp; It pulses with a luminescent light, its eyes search like fiery lamps amidst the enemy.&nbsp; Above her and around her is the overwhelming presence of a Sapphire entity, a dangerous and loyal sea serpent.<br><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>On a very small island in a archipelago, in the midst of beautiful and glittering blue waters, was born a miracle.&nbsp; On the day so many years ago, Destiny placed her hand upon the small island village.&nbsp; The day had begun as mundane as any other.&nbsp; A shining day but the wind blew from the East and the fish had gone to deeper waters.&nbsp; Surely a great storm was coming, and the fisherman shivered as dark and ominous clouds cast the a blanket of darkness in the sky and blocked the Great Sun from the Heavens.&nbsp; Hurriedly, the fisherman set to land, shaking the sails to catch the wind.&nbsp; The air tasted of the salt and the tinny burn of static as the clouds rumbled angrily and the light flickered among the roiling darkness.&nbsp; <br><br>A great fear grew in the hearts of men who risked each day upon an unforgiving sea.&nbsp; A life they would not discount for it was their livelihood.&nbsp; Still, any good fisherman knows that when a storm of such magnitude arises, they are in mortal danger of the entity called the Perfect Storm.&nbsp; A storm so colossal, it could break the fleet of fishing vessels upon the waves as if they were nothing more than drifting twigs.&nbsp; <br><br>Buffeted by wind and the steady downpour of rain that came like walls of water, with determination, they began the toiling work to achieve land only miles away and yet far enough that their need was dire.&nbsp; Waves the height of mountains crashed about them and a boat disappeared.&nbsp; Anguish wrought the hardy peoples of the island but they could not stop to weep for the men and women who now met the embrace of the Ocean Mother.&nbsp; <br>Upon one of the tiny vessels being tossed about as if it were nothing more than a mere toy to be played with, a husband and his wife gravid with their seventh child, worked diligently.&nbsp; Their strong sons worked just as hard beside them.&nbsp; Yet, Destiny has a bitter irony and enjoys inconvenient moments.&nbsp; It was at this time that the fishwife fell to her knees and cried out holding her rounded belly.&nbsp; There was no time for the husband to go to his beloved’s side, not if he were to save them in the midst of the storm.&nbsp; <br><br>Their youngest son took his mother in her distressed state into the meager haven of the cabin.&nbsp; There she spent long and long, crying and cursing.&nbsp; The continuous bucking of the boat helped nothing.&nbsp; After what seemed an eternity, a cry rang through the air as if to overcome the deep growls of thunder from above.&nbsp; A cry to the Heavens, defiant and free.&nbsp; Upon that newborn child’s cry as if the both Sean and Sky must obey, the Ocean calmed and the great and destructive waves fell to flat smooth waters and the sky parted and the sun shone upon the nearly broken vessels.&nbsp; Even among the many ships, there was a great and awed silence only broken by the wailing cry of an infant.<br><br>Truly a miracle.&nbsp; Still, Destiny is not without her irony and though a Hero was born that day, no Hero walks upon the Destiny’s path without it being paved in Blood and Tears.&nbsp; So is the beginning of Kemara, The Siren of the Cerulean Sea.&nbsp; </em><br><br>The old man rose with pain, the rheumatoid having stiffened his joints.&nbsp; He arched back, and cracked his spine and had begun to turn away.&nbsp; A small child stopped him and tugged upon his ragged tunic.<br><br>“Please, Grandpa, is there no more story of Kemara?”&nbsp; The young child looked up at the old man with hopeful eyes.&nbsp; Many hopeful eyes as the old fisherman had sat within a circle of eager children.&nbsp; “Tell us more!”<br><br>He chuckled and sat upon his driftwood throne.&nbsp; “Then bring to me another cup of khava and I shall finish.&nbsp; Mind you, your mothers’ do not scold me for keeping you.”<br><br><em>Kemara grew into lovely and dark haired beauty.&nbsp; The kind of beauty that fills a man’s dreams as he sleeps.&nbsp; Sloe eyed and light of step, she moved with a dancer’s grace and when she spoke many would stop to listen.&nbsp; It was said that she could command the fishes into her net with but a song on her lips.&nbsp; Siren, they called her but not unkindly.&nbsp; Oh, how our little fishing village prospered.&nbsp; But prosperity makes others jealous and though the village was not rich, it had attracted the attention of a Realm Ship.&nbsp; The Peleps Family decided to investigate the growing fortunes of a meager island.<br><br>The Captain was too long at sea looking for this tiny island among many and once he made port, he and his crew decided that there were sweet plundering to be had among the jewels of the village.&nbsp; Overwhelmed by the armed men from the ships, a great tragedy was wrought that day and when the young girl with eyes like the sea looked at him defiant and angry he licked his lips and had his way of her.&nbsp; Subject to such brutality….(The old man looked askance at the children who had begun to tremble, pausing in his words.&nbsp; The things that had happened that day were unspeakable and better left unsaid to small ears)…suffice it to say, it was a bad, bad day and our mighty Hero, she was left alive and her family slaughtered, her village in ruins and the loss of life and dignity torn from them. </em><br><br>(“Did all her family die,” asked a tiny girl clutching at her smaller brother.&nbsp; The old man touched the side of his nose and winked at her and she smiled.&nbsp; <br><br>“No, one of her sibs survived, but only because he was out in the Realms trying to make his way as a soldier.&nbsp; Now hush, the story is long and we have yet to get to the good stuff,” the old man said with a chuckle.)<br><br><em>Kemara stood climbed, bloodied and nearly broken, but she climbed the highest cliff and she screamed to the Heavens, to the Ocean Mother that she would have her vengeance.&nbsp; The Heaven’s answered, splitting the air with a mighty spear of lightening.&nbsp; Kemara left that day to make her way to the Realms.&nbsp; She was a child of the Sea and born on the Sea, it was easy for her to find her way to a great pirate and sign on.&nbsp; It was a hard few years, but her need for vengeance burned within.&nbsp; It was not long before she commanded her own swift vessel with a steady and loyal crew.<br><br>Kemara became like a burning sword that cut the ocean waters.&nbsp; Those that preyed on the weak, fell upon her blade.&nbsp; She continued her search for the fat rutting pig that was the Captain of her nightmares.&nbsp; She would find him and then she would string him up by his neck to hang from her mast until his skin sloughed from his bones.&nbsp; <br><br>The Silver Prince caught wind of her endeavors and though she was wary, he offered her something she could not refuse.&nbsp; Work for him and he would help her to rid the sea of scum like the Peleps Captain and those like him.&nbsp; It sang to her heart and her heart was given to the dashing Moray Darktide.&nbsp; It was in their first meeting that they connected.&nbsp; He was Exalted but she was not deterred and how could he not be overcome by her charm.&nbsp; Together, they began a courtship to rival any Fated lovers.&nbsp; A stormy and adventurous courtship.&nbsp; One that ended badly.<br><br>Kemara had been used.&nbsp; The Silver Prince had not wanted to help her but use her as a tool to slaughter his enemies and gain prestige among the ocean waters.&nbsp; Had her precious Darktide known?&nbsp; How could he not?&nbsp; Having been given two ships to support her ‘endeavor’&nbsp; they turned upon her ship and loyal crew.&nbsp; As she watched as members of whom she had considered family go down one by one, she screamed to the brilliant sky and shook her sword at the Heavens.<br><br>“Is this my reward?&nbsp; Is this what I am to be reduced to?&nbsp; To never be able to save those that need it?&nbsp; I will not stand here and die with my vengeance unfulfilled and let the innocent be once more massacred.&nbsp; If I was born for nothing other than to watch people die, then strike me now!”<br><br>As if her words had stirred the Heavens, a great and many water spouts formed a circle about the three pirate ships.&nbsp; The undulating and dangerous dancing bodies of spinning waters grew ever closer and a spear of lightening cracked open the sky and revealed the Burning light of the Sun.&nbsp; The spear of light enveloped Kemara in a crackling golden light and she screamed a song of pain and change.&nbsp; Arms stretched wide to the Heavens, the beautiful and dark woman took upon herself the powers granted only by Gods.&nbsp; The Unconquered Sun had heard her plea, her anger and took an interest as only a Gog can.&nbsp; He granted her the powers of the Sun and there at the helm of the ship, Kemara Exalted in the God’s blessing.<br><br>The turncoat crews looked in awe as a woman who was moments mortal now glowed brighter than the light of day, and upon her forehead a circle of light that blinded the eyes.&nbsp; She moved like an ethereal creature, dark hair blowing in the wind of her power, her scimitar blazing and the smile only the invincible carry.&nbsp; Rising about and behind her a great azure serpent , whose glow was only dwarfed by the Exalted, glared with baleful golden eyes.&nbsp; <br><br>Fear was known that day.&nbsp; No one knows for sure what truly transpired that day, but the two ships and their crews floated home to the Silver Prince, bodies burned to crisps or cut near in half.&nbsp; A Message to the man who trifled with the Siren.&nbsp; It is said that the face of Captain Darktide was both sad and amused as he spoke with the only surviving pirate.&nbsp; The man babbled of a golden Sea Goddess who rose from the waves and punished their wickedness.&nbsp; He was not too far off.&nbsp; The Silver Prince made an enemy that day, an enemy that would provide him with no end of both anger and amusement.<br><br>As for Kemara, they say she still sails the Oceans and the Seas, bringing justice to those that would dare raise their swords against the helpless.</em><br><br>“Now off with ya.&nbsp; My throat is hoarse and yer mothers’ will have me head,” he said, shooing the young ones away.&nbsp; When the last one wandered away, he looked to the sea, the wind ruffling his beard.&nbsp; He smiled as he took in a great breath of salted air.&nbsp; He cocked his head as if he heard a woman singing in a glorious voice.&nbsp; His grin broadened and he saluted.&nbsp; “Be well, sister, be well.” <br></div></div><br><span class="bbc_u"><strong>ATTRIBUTES</strong></span><br><br>Physical&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Social&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Mental<br>Strength:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Charisma:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Perception:2<br>Dexterity:4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Manipulation:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Intelligence:3<br>Stamina:4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Appearance:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wits:2<br><br><span class="bbc_u"><strong>ABILITIES</strong></span><br><br><strong>Dawn&nbsp; </strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Zenith </strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>&nbsp; &nbsp;Twilight</strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Craft Specifics</strong><br>Archery*:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Integrity:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Craft*:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Magitech:<br>Martial Arts:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Performance:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Investigation*:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fire:<br>Melee: 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Presence: 2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Lore*: 2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Earth:<br>Thrown:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Resistance*:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Medicine*:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Air:<br>War:2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Survival:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Occult*:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Wood<br><br><br><strong>Night&nbsp; </strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong> Eclipse </strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Specialties</strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<strong>Languages</strong><br>Athletics*:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Bureaucracy*:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>Awareness:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Linguistics*: 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<br>Dodge:1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Ride: 2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<br>Larceny: 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Sail:3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>Stealth:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Socialize:2 <br><br><strong><span class="bbc_u">Background</span></strong><br>
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