[Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: AlexStone on 24-06-2011, 04:59:17</h2>
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			<dt class="postheader">
				Title: <strong>[Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>24-06-2011, 04:59:17</strong>
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			<dd class="postbody">
				Exalted has what, 5,000 pages of rules, plus whacky errata?&nbsp; We'll talk rules here. 
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>24-06-2011, 05:16:31</strong>
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			<dd class="postbody">
				Just tons and tons and tons of errata.&nbsp; But most of it's good!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>24-06-2011, 05:21:10</strong>
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			<dd class="postbody">
				Okay.&nbsp; Alex, question.&nbsp; I know we're given twice as many dots for Backgrounds as standard, but here's a rules question.&nbsp; Dragonbloods get 2x as many dots in the background as they actually have - Artifact 3 gives 6 dots.&nbsp; Do we have to maximize Artifact before we can take another instance of it?<br><br>Example:<br><br>A character takes Artifact 4, and uses it to buy a Foe Clearing Halberd (Artifact 4), and a suit of Dragon Armor (also Artifact 4).&nbsp; Now, he wants to get a <em>standard</em> set of Yoroi Rapid Response Armor (Artifact 3), which would give him 11 dots of Artifact.&nbsp; How do we work this?
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>24-06-2011, 07:52:39</strong>
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			<dd class="postbody">
				I would say you purchase a additional artifact dot. go like Artifact 1 and Artifact 2 like other exalts do.<br><br>Anyways as dynast I get 12 background dots....so 24? Well, that saves a ton BP for me :). As most my BP's went Backgrounds.<br><br>Anyways buhuu for not having merits&amp;flaws but I can understand not add them as they <em>do</em> add complexity a little. Need just edit my char quite bit thanks double background and merit&amp;flaw changes.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>24-06-2011, 12:39:59</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4830757#msg4830757">Quote from: ReijiTabibito on 24-06-2011, 05:21:10</a></div></div><blockquote class="bbc_standard_quote">Okay.&nbsp; Alex, question.&nbsp; I know we're given twice as many dots for Backgrounds as standard, but here's a rules question.&nbsp; Dragonbloods get 2x as many dots in the background as they actually have - Artifact 3 gives 6 dots.&nbsp; Do we have to maximize Artifact before we can take another instance of it?<br><br>Example:<br><br>A character takes Artifact 4, and uses it to buy a Foe Clearing Halberd (Artifact 4), and a suit of Dragon Armor (also Artifact 4).&nbsp; Now, he wants to get a <em>standard</em> set of Yoroi Rapid Response Armor (Artifact 3), which would give him 11 dots of Artifact.&nbsp; How do we work this?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Could you point me to the Dragonbloods get 2x as many dots as they actually have bit?&nbsp; I don't doubt it's there, I just want to consider how it might work here.&nbsp; <br><br>As to Artifacts, perhaps just make each one as a separate purchase, dot-wise- so, in this case, it's 11 total dots, though with this doubling factor 6, with one more one dot artifact.<br><br>Unless there's a trick I'm missing, which I could well be.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>24-06-2011, 15:20:57</strong>
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			<dd class="postbody">
				Dragon-Blood Book, Chapter 4: Traits, Page 103, top of the Right Hand Column.&nbsp; "The Artifact Background grants Terrestrials twice the number of dots worth of artifacts as normal..."
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>24-06-2011, 16:02:24</strong>
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			<dd class="postbody">
				Ah.&nbsp; Gotcha.&nbsp; Thanks for the reference.&nbsp; Under those circumstances, then, I'd say paying for 11 dots costs 6 dots.&nbsp; Or am I misunderstanding the question, as I am prone to do.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>24-06-2011, 21:19:06</strong>
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			<dd class="postbody">
				Well, if Dragon-Blood gets 6 dots it is = 12 dots worth artifacts based on highest artifact background value.<br><br>So; DB with Artifact 4 and Artifact 3 as backgrounds has eight dots from first background (to purchase artifact max 4 dot in value) and second a six dots (which max purchase value is 3).<br><br>Note it is for Dynast and Lookshy DB's this artifact rule as those two has access to most toys. In DB corebook is mentioned each DB char <em>must</em> have one dot in that background, granted by ST for free if by nothing else.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Pumpkin Seeds</strong> on <strong>24-06-2011, 21:30:52</strong>
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			<dd class="postbody">
				I would think having double points in background would give enough that the ST does not have to give out free bonus points.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>24-06-2011, 21:44:32</strong>
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				Yeah, it should be covered. But I would prefer extra XP or bonus points so as I now cannot have more than 2 sorcery spells like with a cost not either have my archery charms and combo, or my socialize excelency and seduction charm. So any bonus points or extra XP gained from written background would be deeply appreciated.<br><br>Anyways my backgrounds cover my ally (a 2 dot special ifrit prince). Then as contact I got some Lookshy general (need flesh him out more if no player want take said role). My sorcery dots went for Influence as I think reputation would not apply for ex-dynast benefit much. So anyways my char function is more likely works as 'ambassador' sort to present the newly found solar city in creation and also as arttilery support in combat and as sorcerer (with just two spells meh).<br><br>Also ST disagreed I cannot use elemental bolt with archery charm despite Elemental Bolt charm itself states that Elemental Bolt can be part of throw or archery charm combos (so yes, I cannot spontaneously use elemental bolt with archery charm as I need any charms what I use with elemental bolt to be part of a combo). Also both throw and archery charm mention elemental bolt as part of some charm description and say 'it is possible combine elemental bolt to this charm'.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>24-06-2011, 23:11:10</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4833799#msg4833799">Quote from: Zaer Darkwail on 24-06-2011, 21:44:32</a></div></div><blockquote class="bbc_standard_quote"><br><br>Also ST disagreed I cannot use elemental bolt with archery charm despite Elemental Bolt charm itself states that Elemental Bolt can be part of throw or archery charm combos (so yes, I cannot spontaneously use elemental bolt with archery charm as I need any charms what I use with elemental bolt to be part of a combo). Also both throw and archery charm mention elemental bolt as part of some charm description and say 'it is possible combine elemental bolt to this charm'.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I did?&nbsp; I don't even remember researching the question.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>24-06-2011, 23:30:26</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4834156#msg4834156">Quote from: AlexStone on 24-06-2011, 23:11:10</a></div></div><blockquote class="bbc_standard_quote">I did?&nbsp; I don't even remember researching the question.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ack, sorry! It was PM from another person and not from ST :P. My bad.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>24-06-2011, 23:57:40</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4832527#msg4832527">Quote from: AlexStone on 24-06-2011, 16:02:24</a></div></div><blockquote class="bbc_standard_quote">Ah.&nbsp; Gotcha.&nbsp; Thanks for the reference.&nbsp; Under those circumstances, then, I'd say paying for 11 dots costs 6 dots.&nbsp; Or am I misunderstanding the question, as I am prone to do.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The question is this - do I have to max out one Artifact rating before I can take another one?&nbsp; To illustrate, the above example says that I need 6 dots of Artifact to afford what I've taken.&nbsp; Does that mean I have Artifact 5 and Artifact 1, or can it be other ratings, like 4 and 2, or 3 and 3?
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-06-2011, 00:01:54</strong>
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			<dd class="postbody">
				Well, I personally would say that you can purchase other artifact background before maxing other one just fine as other exalts do. If you aim for specific 4th level or 5th level artifact you need go that far in other artifact background. But if you want dozen low level artifact trinkets then I myself would not rule out you go take artifact 2 to get extra artifact dots fill in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>25-06-2011, 03:02:04</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4834363#msg4834363">Quote from: ReijiTabibito on 24-06-2011, 23:57:40</a></div></div><blockquote class="bbc_standard_quote">The question is this - do I have to max out one Artifact rating before I can take another one?&nbsp; To illustrate, the above example says that I need 6 dots of Artifact to afford what I've taken.&nbsp; Does that mean I have Artifact 5 and Artifact 1, or can it be other ratings, like 4 and 2, or 3 and 3?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I see what you're saying.&nbsp; Let's do it this way:<br><br>1) Purchase the highest rated artifact.&nbsp; <br>2) To fill the doubling, take artifacts of lesser value until you have an equal number of dots<br>3) If you're still getting more artifacts, buy the next highest one.<br>4) Repeat 2, then 1, until you have all the artifacts.<br><br>EXAMPLE:<br>I'm going to buy five artifacts, with values of 5, 4, 3, 2, and 1.&nbsp; I purchase five dots.&nbsp; That gets me the 5 value artifact.&nbsp; With doubling, I also get the 3 and the 2.&nbsp; I then buy the four, which covers the one.&nbsp; Since I have three dots left, I go get myself a cool toy for 3 dots.
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			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-06-2011, 03:22:27</strong>
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				Ok, written my background along with theme music which fits for my char I think. Waiting now how much XP that background yields :). Anyways sacrificed my social charms to able have 2 sorcery spells.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>25-06-2011, 03:25:18</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4835157#msg4835157">Quote from: AlexStone on 25-06-2011, 03:02:04</a></div></div><blockquote class="bbc_standard_quote">I see what you're saying.&nbsp; Let's do it this way:<br><br>1) Purchase the highest rated artifact.&nbsp; <br>2) To fill the doubling, take artifacts of lesser value until you have an equal number of dots<br>3) If you're still getting more artifacts, buy the next highest one.<br>4) Repeat 2, then 1, until you have all the artifacts.<br><br>EXAMPLE:<br>I'm going to buy five artifacts, with values of 5, 4, 3, 2, and 1.&nbsp; I purchase five dots.&nbsp; That gets me the 5 value artifact.&nbsp; With doubling, I also get the 3 and the 2.&nbsp; I then buy the four, which covers the one.&nbsp; Since I have three dots left, I go get myself a cool toy for 3 dots.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>So noted.&nbsp; I'll be sure to follow this particular arrangement for buying artifacts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-06-2011, 03:43:30</strong>
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			<dd class="postbody">
				Now, I want ST decision regarding my chosen ally; I have Allies background in 2 dot but instead two allies I pick one stronger one. A ifrit prince Fhalash. Below is basic ifrit stats (they are humanoid fire elementals with noble hearts);<br><br><span class="bbc_u"><strong>Fhalash, Ifrit prince</strong></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Attributes: Strength 6, Dexterity 4, Stamina 6;<br>Charisma 4, Manipulation 3, Appearance 6; Perception 3,<br>Intelligence 4, Wits 3<br>Virtues: Compassion 3, Conviction 3, Temperance 4,<br>Valor 3<br>Abilities: Athletics 4, Awareness 3, Dodge 3,<br>Integrity 4, Investigation 3, Linguistics 4, Lore 3, Performance<br>4, Presence 4, Martial Arts 5, Resistance 2,<br>Socialize 3, Stealth -3, Survival 2, War 5<br>Backgrounds: Artifact 2, Contacts 5, Influence 1,<br>Resources 4<br>Charms:<br>Benefaction—Bonus die to any one Ability<br>Dematerialize—Costs 55 motes<br>Destiny Sponsorship—Safe in the desert<br>Domain Manipulation Scenario—Brighten to anima<br>banner level<br>Harrow the Mind—Illusions plague the guilty<br>Landscape Travel—3x speed over the desert<br>Material Tribulation Divestment—Cleanses any Crippling,<br>Poison or Sickness effects<br>Regalia of Authority—Inspire awe in mortals<br>Sheathing the Material Form—All-Encompassing<br>Spice of Custodial Delectation—Gain Essence from having<br>others thank him profusely<br>Stoic Endurance—Soaks, heals, bleeds, recovers and<br>ages similar to an Exalt<br>Tracking—Find anyone the ifrit has blessed<br>Worldly Illusion—Target is alone with his sins<br>Second (Ability) Excellency—Athletics, Integrity, Martial<br>Arts<br>Infinite (Ability) Mastery—Integrity, Martial Arts<br>Join Battle: 6<br>Attacks:<br>Punch: Speed 5, Accuracy 10, Damage 4B, Parry<br>DV 6, Rate 3<br>Kick: Speed 5, Accuracy 9, Damage 7B, Parry<br>DV 4, Rate 2<br>Clinch: Speed 6, Accuracy 9, Damage 4B (P), Parry<br>DV –, Rate 1<br>Excellent Straight Sword: Speed 4, Accuracy 12,<br>Damage 8L, Parry DV 6, Rate 2<br>Soak: 8L/12B (Lamellar armor, 6L/8B)<br>Health Levels: -0/-1/-1/-1/-1/-1/-2/-2/-2/-2/-4/Incap<br>Dodge DV: 6 Willpower: 7<br>Essence: 4 Essence Pool: 75<br></div></div><br>So question is; What more advanced ifrit would get? Or does ifrit itself count as 2 dot ally? If so, I may adjust one dot more for ally to make him prince. Anyways if he is prince he could have perfect sword, perhaps shield and then maybe higher abilities and god power or two more than standard ifrit (or perhaps more charms?). Up to ST overall.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>25-06-2011, 03:47:12</strong>
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				Okay, Alex, here's my rule question.<br><br>In the Scroll of Errata, there are a number of new things added for making Exalts.&nbsp; The book says that Solars/Abyssals/Infernals get all of the benefits, whereas any other Exalt gets only ones marked with an asterisk.&nbsp; One of those Solar-only benefits is that a character can increase Abilities to five without spending BP.<br><br>But, I'm using the Anathema program to make my chars, and when I do that, it doesn't cost BP to raise Abilities above 3.&nbsp; Is this a bug, or is there some mistake in the book?&nbsp; If it weren't Anathema, I wouldn't be asking...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>25-06-2011, 04:16:45</strong>
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				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4835408#msg4835408">Quote from: ReijiTabibito on 25-06-2011, 03:47:12</a></div></div><blockquote class="bbc_standard_quote">Okay, Alex, here's my rule question.<br><br>In the Scroll of Errata, there are a number of new things added for making Exalts.&nbsp; The book says that Solars/Abyssals/Infernals get all of the benefits, whereas any other Exalt gets only ones marked with an asterisk.&nbsp; One of those Solar-only benefits is that a character can increase Abilities to five without spending BP.<br><br>But, I'm using the Anathema program to make my chars, and when I do that, it doesn't cost BP to raise Abilities above 3.&nbsp; Is this a bug, or is there some mistake in the book?&nbsp; If it weren't Anathema, I wouldn't be asking...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It seems like an oversight in the program, as far as I can tell.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>25-06-2011, 04:23:14</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4835387#msg4835387">Quote from: Zaer Darkwail on 25-06-2011, 03:43:30</a></div></div><blockquote class="bbc_standard_quote">Now, I want ST decision regarding my chosen ally; I have Allies background in 2 dot but instead two allies I pick one stronger one. A ifrit prince Fhalash. Below is basic ifrit stats (they are humanoid fire elementals with noble hearts);<br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, this guy, more or less as is, would make a good free ally, so you wouldn't have to pay for him.&nbsp; Remember, you get one free rival, ally and friend out there in the world, so perhaps this is that one for you?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>25-06-2011, 04:24:09</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4835594#msg4835594">Quote from: AlexStone on 25-06-2011, 04:16:45</a></div></div><blockquote class="bbc_standard_quote">It seems like an oversight in the program, as far as I can tell.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Okay.&nbsp; So non-Solars <em>can't</em> raise Abilities above 3 without BP spending?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>25-06-2011, 04:25:29</strong>
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			<dd class="postbody">
				It would look that way, as best I can tell.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-06-2011, 11:44:34</strong>
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			<dd class="postbody">
				Wait....so I need use BP or XP increase my stats above 3 as dragon-blood?! That majorly sucks! Seriously sucks&nbsp; :'(<br><br>I have Inteligence 4 dot and Appearance 5 dots so it would ask 12 BP! On top of it what I would need spend any bonus BP or XP from my long written background! Note; My primary stat points, 7, are in social tree. I hit the 'attribute' cap already in there for just lowering my appearance to 4 dots and then both my charisma and manipulation are 3 dots both then.<br><br>So, could we for sake avoiding headache include dragon-bloods into the same deal? As house rule or say that dragon-bloods with breeding 4 or 5 could break the normal rule limit of attribute dot distribution in char creation because of their superior genetics?<br><br>Anyways what comes to my ifrit ally, if he counts as free ally can I make my free ally more 'powerful' by adding in allies background? If he is now suitable as 1-2 dot ally then could I make him via background 3-4 dot ally? Otherwise I need think re-arrange ally background for command. Assuming Command is okay for ex-dynast who has become one major figures in the new solar led city. Or followers or artifact dots.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>25-06-2011, 12:16:55</strong>
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			<dd class="postbody">
				abilities, not attributes.&nbsp; i don't even think it's possible not to have a few attributes above 3.<br><br>it means that if you want things like lore or melee or occult or whatever above 3, you need to buy those things with bonus points, and this has always been the case (and it only in the recent errata that it was lifted for Solar-tier exalted.)<br><br>i'm not really convinced it makes sense for the dragon-blooded to have backgrounds better suited to having followers in a Solar nation than the Solars that run things, as far as command goes, but that is just input as another player.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-06-2011, 12:38:23</strong>
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			<dd class="postbody">
				*facepalm*<br><br>My bad, mixed attributes and abilities. No problem so far, as I got all abilities in 3 dot expect lore which I did increase to 4 with using BP.<br><br>Anyways I can agree but just asking anyway as clarification. I assume Influence replaces Reputation background for DB's and Followers replace Command.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>25-06-2011, 12:48:02</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4837727#msg4837727">Quote from: Zaer Darkwail on 25-06-2011, 12:38:23</a></div></div><blockquote class="bbc_standard_quote">*facepalm*<br><br>My bad, mixed attributes and abilities. No problem so far, as I got all abilities in 3 dot expect lore which I did increase to 4 with using BP.<br><br>Anyways I can agree but just asking anyway as clarification. I assume Influence replaces Reputation background for DB's and Followers replace Command.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Followers would make more sense for your character- command would make sense for, say. the Dawn general.<br><br>I suppose, also, you could spend some ally dots to get a more powerful free ally, but I'd need to see the ally to assign the dots, I think.&nbsp; (Unless it lists a standard cost for ifrits somewhere.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-06-2011, 14:36:45</strong>
			</dt>
			<dd class="postbody">
				Well, a standard ifrit (which I posted before) is summonable by summon elemental spell. So I would think free ally is 1 dot and it is 1 dot cost for standard ifrit likely. So with 2 dots already in ally background should give a 3 dot ally.<br><br>But you can check in detail abilities and stats what ifrit has and then judge how many dots it costs to have normal ifrit and then 'prince' status ifrit (which should be significantly more stronger than standard ifrit with additional god powers).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>25-06-2011, 20:20:53</strong>
			</dt>
			<dd class="postbody">
				Could Righteous Devil style be used with a shock pike, rather than a firewand?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-06-2011, 20:25:19</strong>
			</dt>
			<dd class="postbody">
				What is shock pike?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>25-06-2011, 20:34:22</strong>
			</dt>
			<dd class="postbody">
				Force projection weapon, Wonders of the First Age, p77.<br><br>Kind of like the Jaffa staff weapons in Stargate.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>25-06-2011, 22:53:29</strong>
			</dt>
			<dd class="postbody">
				can i use a beamklave with my native martial arts!<br><br>i kid, i kid.<br><br>i guess this is the rules thread so i'll repeat my intention to use a refluffed beamklave and hope that's alright, since it's from the alchemicals book.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>26-06-2011, 01:15:00</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4837863#msg4837863">Quote from: Zaer Darkwail on 25-06-2011, 14:36:45</a></div></div><blockquote class="bbc_standard_quote">But you can check in detail abilities and stats what ifrit has and then judge how many dots it costs to have normal ifrit and then 'prince' status ifrit (which should be significantly more stronger than standard ifrit with additional god powers).<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Can you give me some idea of what you're looking for with these expanded powers? <br><br>&nbsp;<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4838711#msg4838711">Quote from: HairyHeretic on 25-06-2011, 20:20:53</a></div></div><blockquote class="bbc_standard_quote">Could Righteous Devil style be used with a shock pike, rather than a firewand?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Sorry.&nbsp; Shock pikes work like spears, even in their ranged mode, not firewands.&nbsp; Although, a spear based martial art could work. (I'd have to double check a particular style. )<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4839575#msg4839575">Quote from: meikle on 25-06-2011, 22:53:29</a></div></div><blockquote class="bbc_standard_quote"><br>i guess this is the rules thread so i'll repeat my intention to use a refluffed beamklave and hope that's alright, since it's from the alchemicals book.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>For this to work, you must give it a <em>cool name.</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>26-06-2011, 02:06:15</strong>
			</dt>
			<dd class="postbody">
				I am not exactly sure regarding what expanded powers I had in mind. I leave it up to ST to decide but I guess as prince he has probably cult following in the South and also has more social powers (or powers which manipulate people). But one good power for him should be flight; consider my char has wings of the raptor it would be nice if her ifrit prince ally can follow her in the sky :P.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-06-2011, 02:13:32</strong>
			</dt>
			<dd class="postbody">
				Charm: Landscape travel (Fly at double ground speed.)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>26-06-2011, 03:02:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4840201#msg4840201">Quote from: AlexStone on 26-06-2011, 01:15:00</a></div></div><blockquote class="bbc_standard_quote">For this to work, you must give it a <em>cool name.</em><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>This is the most ideal ruling.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>26-06-2011, 15:32:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4840201#msg4840201">Quote from: AlexStone on 26-06-2011, 01:15:00</a></div></div><blockquote class="bbc_standard_quote">Sorry.&nbsp; Shock pikes work like spears, even in their ranged mode, not firewands.&nbsp; Although, a spear based martial art could work. (I'd have to double check a particular style. )<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Only one I could see was a terrestrial one, focused on combating the undead. It's a pity, as thematically I think it would work nicely, but no matter.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>26-06-2011, 23:59:25</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4842852#msg4842852">Quote from: HairyHeretic on 26-06-2011, 15:32:20</a></div></div><blockquote class="bbc_standard_quote">Only one I could see was a terrestrial one, focused on combating the undead. It's a pity, as thematically I think it would work nicely, but no matter.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, Righteous Devil Style's style weapons are pretty cool themselves.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>27-06-2011, 00:25:57</strong>
			</dt>
			<dd class="postbody">
				True, but they tend to be Southern weapons, and he's from Lookshy, so I don't see him having had much access to them. Plus I was looking at artifact weapons for him in general.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-06-2011, 00:37:55</strong>
			</dt>
			<dd class="postbody">
				Note; altough they may be from south you could design weapons appearance completely different design but stats remain same you know ;). I had once made a artifact 'naginata' by using direlance stats.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-06-2011, 00:48:34</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4842852#msg4842852">Quote from: HairyHeretic on 26-06-2011, 15:32:20</a></div></div><blockquote class="bbc_standard_quote">Only one I could see was a terrestrial one, focused on combating the undead. It's a pity, as thematically I think it would work nicely, but no matter.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>If you're referring to Golden Janissary, HH, then it's not just undead - ghosts, Abyssals, Infernals, anything considered 'evil' by nature is a victim of GJ.&nbsp; And a couple of the Charms in that style have a tangible effect even on non-dark creatures.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Pumpkin Seeds</strong> on <strong>27-06-2011, 00:53:06</strong>
			</dt>
			<dd class="postbody">
				Lookshy has a rather extensive engineering department and they send their mercenaries all over Creation.&nbsp; I don't think there is much stretch, if any at all, in your character having an interest in the weapons of Righteous Devil Style.&nbsp; Perhaps when in Lookshy this was a curiosity, but now in the South with his new found abilities the curiosity has grown into use.<br><br>By the way, is the Sidereal still being used or did you decide against that Reiji?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-06-2011, 00:55:44</strong>
			</dt>
			<dd class="postbody">
				Don't quote me on it, P, but I think the Oracle of Yu-Shan is going to win out in the character contest between him and my Lookshy Powered Armor Trooper.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Pumpkin Seeds</strong> on <strong>27-06-2011, 01:02:35</strong>
			</dt>
			<dd class="postbody">
				Don't let me influence your choice, but I like the idea of having a Sidereal.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-06-2011, 01:07:29</strong>
			</dt>
			<dd class="postbody">
				I know, and the Sid has much more potential for plot hooks and having a major role in the story than the DB.&nbsp; My problem with Sids is twofold.&nbsp; A: I've never really understood the astrology rules.&nbsp; B: IMO, for some abilities the Charms they have are weaker than the DB Charms, and the Sids are supposed to be Celestial-level Exalts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-06-2011, 01:09:48</strong>
			</dt>
			<dd class="postbody">
				Well, I ask folks focus more on pick what char to do and whichever feels nice and go do it :P. This rate game does not start until summer is over. Ofc also would love see more than mine char posted in charsheet section. If something comes up it can be edited or changed (like my char was).<br><br>Anyways what comes to ifrit; good call Muse. That charm would be the one my ifrit prince should know ;). Also up to ST decide what other powers and what traits go up and does ifrit have daiklave maybe (instead perfect sword).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>27-06-2011, 01:41:08</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4845070#msg4845070">Quote from: ReijiTabibito on 27-06-2011, 00:55:44</a></div></div><blockquote class="bbc_standard_quote">Don't quote me on it, P, but I think the Oracle of Yu-Shan is going to win out in the character contest between him and my Lookshy Powered Armor Trooper.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>My character is an ex Ashigaru from Lookshy :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>27-06-2011, 01:42:40</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4845018#msg4845018">Quote from: ReijiTabibito on 27-06-2011, 00:48:34</a></div></div><blockquote class="bbc_standard_quote">If you're referring to Golden Janissary, HH, then it's not just undead - ghosts, Abyssals, Infernals, anything considered 'evil' by nature is a victim of GJ.&nbsp; And a couple of the Charms in that style have a tangible effect even on non-dark creatures.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I think that was it. It's a terrestrial style though .. are they limited to Dragonbloods? I've never really looked that much at the martial arts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-06-2011, 01:44:31</strong>
			</dt>
			<dd class="postbody">
				I think I did read that at some point, HH...question is, did your chara come from Lookshy with his own set of Yoroi Powered Armor?&nbsp; 'Cause mine would.&nbsp; :P<br><br>And no, martial art style tiers are not linked to Exaltation in that way.<br><br>Any Exalt can learn Terrestrial Martial Arts - they're the lowest tier.<br><br>Solars, Lunars, and Sidereals can learn Celestial Martial Arts - along with initiated Dragonbloods (read: Immaculate monks).<br><br>And only Sidereals can learn Sidereal Martial Arts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>27-06-2011, 02:19:22</strong>
			</dt>
			<dd class="postbody">
				Given our enhanced background gear, I'm thinking he has upgraded Ashigaru armour of some kind .. maybe even the 5 dot one if I want to be nasty ;)<br><br>I'm looking at the Dragon Sigh Wand, which specifically can be used with the Righteous Devil style. I don't think it has officially been updated to 2nd ed, but the wiki has the following stats for it.<br><br>Weapon Name &nbsp;&nbsp;&nbsp;Speed &nbsp;&nbsp;&nbsp;Accuracy &nbsp;&nbsp;&nbsp;Damage &nbsp;&nbsp;&nbsp;Range &nbsp;&nbsp;&nbsp;Rate &nbsp;&nbsp;&nbsp;Weapon Tags<br>Dragon Sigh Wand &nbsp;&nbsp;&nbsp;&nbsp; 6 &nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+1 &nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; 10L &nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 50 &nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1 &nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2, F, P <br><br>And the 1st ed write up<br><br>DRAGON SIGH WAND (ARTIFACT ••)<br>Carved from red jade in the likeness of an openmouthed dragon and inlaid with a fine tracing of orichalcum, these two-foot-long artifact firewands do not require ammunition. Instead, the jade conducts the user’s Essence through an array of crystal lenses in the throat of the barrel, unleashing a torrent of scarlet flame from the mouth. Attuning to a Dragon Sigh Wand costs 5 motes, and the devices are specifically designed to resonate with all magical beings in spite of their predominantly jade construction. Owing to this universal design, the weapons also do not receive the usual Magical Material bonus for jade weapons. Attuned users need only point the wands in the direction of their enemies and spend 2 motes per blast. Ruby capacitors in the device store up to 12 motes that the bearer can use as an alternate power source for blasts. Recharging these artifacts requires touch and a simple action costing 2 motes per mote restored. In addition to their other limitations, dragon sigh wands require adjustment of their delicate lenses after every scene in which they are fired. Failure to perform such maintenance can result in a misfire or even a catastrophic explosion. Aligning the crystals requires five minutes of undisturbed work and a successful Intelligence + Craft (First Age Weapons) roll at difficulty 3.<br><br>For every five additional minutes spent adjusting the lenses, the player adds an extra die to this roll (to a maximum of three bonus dice). Each failed or missed<br>maintenance roll cumulatively adds 1 to the difficulty and Essence cost of attacks made with the poorly aligned weapon, until the third successive failure or missed repair imposes the effects of a botch. On a botch, the weapon becomes extremely unstable. If fired, the wand does not produce a stream of flame, but instead, unleashes a spherical conflagration inflicting the weapon’s normal damage on everything within two yards (including the user). The weapon itself remains unharmed by the explosion. <br><br>Repairing a botched alignment takes an hour of undisturbed work and increases the difficulty of the maintenance roll to 5. Fortunately, any further failures or botched repair rolls do not make the weapon more dangerous. A successful repair roll keeps a dragon sigh wand functioning normally or repairs the effects of any previously failed or missed maintenance rolls.<br><br>Smaller foot-long versions of this weapon type exist, also rated Artifact •• for a single wand or Artifact ••• for set of two. These models cost 4 motes to attune, 6 motes for a matched pair, and only store 8 motes in their ruby capacitors per wand. These variants trade a slightly reduced damage for an effectively doubled rate when used as a pair. Dragon sigh wands of either size are permitted as style weapons by Righteous Devil martial arts.<br><br><br>There is also a fan made item called the Essence Bolt Repeater, which are a pair of large calibre pistols.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-06-2011, 02:24:45</strong>
			</dt>
			<dd class="postbody">
				HH, there is - I believe - a revised ed version of the Dragon Sigh Wand.&nbsp; It's called the Concussive Essence Cannon, and it's in Wonders of the Lost Age, page 131.&nbsp; You'd be wanting the Very Small size of weapon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-06-2011, 02:26:33</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4845296#msg4845296">Quote from: ReijiTabibito on 27-06-2011, 01:44:31</a></div></div><blockquote class="bbc_standard_quote">And only Sidereals can learn Sidereal Martial Arts.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Solars and Abyssals, too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-06-2011, 02:28:42</strong>
			</dt>
			<dd class="postbody">
				Yes, but they've got to find a Sidereal to teach them the Charms.&nbsp; And the Seers aren't greatly forthcoming with those...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-06-2011, 02:32:27</strong>
			</dt>
			<dd class="postbody">
				There's a pretty big difference between 'only sidereals' and 'sidereals and solars and abyssals with a tutor' :p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>27-06-2011, 02:32:47</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4845446#msg4845446">Quote from: ReijiTabibito on 27-06-2011, 02:24:45</a></div></div><blockquote class="bbc_standard_quote">HH, there is - I believe - a revised ed version of the Dragon Sigh Wand.&nbsp; It's called the Concussive Essence Cannon, and it's in Wonders of the Lost Age, page 131.&nbsp; You'd be wanting the Very Small size of weapon.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Similar, but they probably wouldn't let me do the gunkata from Righteous Devil :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-06-2011, 02:39:50</strong>
			</dt>
			<dd class="postbody">
				plasma tongue repeaters are artifact flamepieces
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>27-06-2011, 04:27:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4845477#msg4845477">Quote from: HairyHeretic on 27-06-2011, 02:32:47</a></div></div><blockquote class="bbc_standard_quote">Similar, but they probably wouldn't let me do the gunkata from Righteous Devil :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It seems to be the same kind of thing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>27-06-2011, 08:30:31</strong>
			</dt>
			<dd class="postbody">
				what kind of backgrounds are needed to show that a character is recognized + holds position in this Solar Nation of Chiaroscuro?<br><br>Presently, my sheet has Influence 3 and Cult 3; not sure what else I ought to take.&nbsp; Particularly, I'm curious if we expect everyone who expects to be important + powerful in the city to be running around with Backing 5 or something like that (because I would need to plot my stuff accordingly!)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>27-06-2011, 17:12:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4847423#msg4847423">Quote from: meikle on 27-06-2011, 08:30:31</a></div></div><blockquote class="bbc_standard_quote">what kind of backgrounds are needed to show that a character is recognized + holds position in this Solar Nation of Chiaroscuro?<br><br>Presently, my sheet has Influence 3 and Cult 3; not sure what else I ought to take.&nbsp; Particularly, I'm curious if we expect everyone who expects to be important + powerful in the city to be running around with Backing 5 or something like that (because I would need to plot my stuff accordingly!)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Backing 5 might be a bit extreme for everyone. :)&nbsp; I think it depends on exactly you want to with it.&nbsp; Influence would be good for a character who wants to be well known, and to have people who will follow their commands in a general sense, but don't have a specific organization in mind.&nbsp; Influence 3 in Chiaroscuro would mean that you have a large following in one part of town or organization- perhaps for your character, you have a lot of pull in the Undercity, though most of this influence is from natural charisma and contacts rather than direct, personal control of an organization.&nbsp; Backing would represent formal command of an organization in the city.&nbsp; More makes it more&nbsp; city wide.<br><br>Perhaps more concretely:&nbsp; Influence 4 will make you king/queen of the city itself.&nbsp; Influence 5 makes you king/queen of the entire region, including local alliances with outer towns and part of the hinterlands.&nbsp; Backing 4 would let you run most of the city's affairs. <br><br>Perhaps someone should invest in becoming the official head of Chiaroscuro, while someone else should focus on being the Prime Minister, someone should think about taking some dots to run the army, while someone else focuses on running the "unofficial" parts of the city... any other ideas?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-06-2011, 17:28:24</strong>
			</dt>
			<dd class="postbody">
				I am still waiting about my ifrit ally exact cost really. I assume normal ifrit is free but what about prince? Is it 1, 2 or more dots? If I get dots free from ally then I could assign them to Influence. What Influence 2 makes me in the city?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>27-06-2011, 17:47:15</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4848598#msg4848598">Quote from: Zaer Darkwail on 27-06-2011, 17:28:24</a></div></div><blockquote class="bbc_standard_quote">I am still waiting about my ifrit ally exact cost really. I assume normal ifrit is free but what about prince? Is it 1, 2 or more dots? If I get dots free from ally then I could assign them to Influence. What Influence 2 makes me in the city?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, if you want me to assign the powers, tell me how many dots over the Free Ally you want to spend.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-06-2011, 19:43:48</strong>
			</dt>
			<dd class="postbody">
				I would like go all 2 dots in ally, I want my ally to be quite strong and impressive companion.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>27-06-2011, 21:43:56</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4849260#msg4849260">Quote from: Zaer Darkwail on 27-06-2011, 19:43:48</a></div></div><blockquote class="bbc_standard_quote">I would like go all 2 dots in ally, I want my ally to be quite strong and impressive companion.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Cool.&nbsp; I'll work on it soon- have to check into a few things, but it's on my list.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-06-2011, 21:48:01</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4849741#msg4849741">Quote from: AlexStone on 27-06-2011, 21:43:56</a></div></div><blockquote class="bbc_standard_quote">Cool.&nbsp; I'll work on it soon- have to check into a few things, but it's on my list.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Nice, check somepoint my background and give the bonus XP :). I know my background is kinda quite long....but liked add lots details so ST can pick plot ideas (and dynast dragon-bloods got lots things going on).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-06-2011, 22:37:38</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4848528#msg4848528">Quote from: AlexStone on 27-06-2011, 17:12:15</a></div></div><blockquote class="bbc_standard_quote">Perhaps more concretely:&nbsp; Influence 4 will make you king/queen of the city itself.&nbsp; Influence 5 makes you king/queen of the entire region, including local alliances with outer towns and part of the hinterlands.&nbsp; Backing 4 would let you run most of the city's affairs. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*Raises hand*&nbsp; <br><br>Either someone supplants Delzahn power, or a Delzhan rises to power as the prophesied Kha-khan.&nbsp; I'm willing to take the second roll.&nbsp; Out of character, I'm not stuck on it.&nbsp; In character, I'd be at least somewhat a champion for the Delzhan keeping a place of import.&nbsp; Either way, we need to address it.&nbsp; <br><br>&nbsp; *&nbsp; *&nbsp; *<br><br>Another question that might come up is how will Grandmother Bright respond too the cult surrounding her teritory.&nbsp; :)&nbsp; I wonder if we've already ironed that out, or if it will create drama in story.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>27-06-2011, 22:47:06</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4849953#msg4849953">Quote from: Muse on 27-06-2011, 22:37:38</a></div></div><blockquote class="bbc_standard_quote">*Raises hand*&nbsp; <br><br>Either someone supplants Delzahn power, or a Delzhan rises to power as the prophesied Kha-khan.&nbsp; I'm willing to take the second roll.&nbsp; Out of character, I'm not stuck on it.&nbsp; In character, I'd be at least somewhat a champion for the Delzhan keeping a place of import.&nbsp; Either way, we need to address it.&nbsp; <br><br>&nbsp; *&nbsp; *&nbsp; *<br><br>Another question that might come up is how will Grandmother Bright respond too the cult surrounding her teritory.&nbsp; :)&nbsp; I wonder if we've already ironed that out, or if it will create drama in story. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>THis is a good point- plus, since war will be part of the story, the Delzhan would make a nicely themed army for fightin'.&nbsp; If you don't mind flipping a fourth dot to influence, you can basically be in command of the Delzhan hordes, which will keep them around in the story, if not the absolute powers in charge.<br><br>And the cult will be an intersting issue- we'll have to see what meikle has in store for us there.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-06-2011, 23:00:43</strong>
			</dt>
			<dd class="postbody">
				Well, my char case she has no backing, no command, no followers nor influence. So she basically has no own power in city at the moment but what else expect from dragon-blood in game where focus is more up to celestials and other higher rank exalts :P. Just wish it would not result make her obsolete.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>27-06-2011, 23:11:48</strong>
			</dt>
			<dd class="postbody">
				Sounds like a character goal to me, Zaer.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-06-2011, 23:12:45</strong>
			</dt>
			<dd class="postbody">
				You mean 'aim to become non-obsolete as dragon-blood'? Or just plain increase influence by working with the solars and others?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>27-06-2011, 23:21:15</strong>
			</dt>
			<dd class="postbody">
				Building up some sort of following or influence- after all, as a Dragon-Blood, you're potentially way more approachable than a Celestial.&nbsp; And, remember, completing goals is how you get XP.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-06-2011, 23:24:19</strong>
			</dt>
			<dd class="postbody">
				Well, my primary goal with my char is become 'strongest' dragon-blood sorcerer but good question is <em>how</em> she achieves it and what <em>is</em> a strongest dragon-blood sorceress? So far she has role model to take from Scarlet Empress.<br><br>So gathering influence, followers and her power recognized by superior beings example; according history the leader of bronze faction among sidereals <em>bowed</em> three days at Scarlet Empress gates for audience (true that she was key for a sidereal plot but it just showed importance of her exchistence). 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>28-06-2011, 00:38:07</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4849992#msg4849992">Quote from: AlexStone on 27-06-2011, 22:47:06</a></div></div><blockquote class="bbc_standard_quote">And the cult will be an intersting issue- we'll have to see what meikle has in store for us there.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>on the note of Delzahn, Madder might actively be working to undermine any 'might makes right' approach to ruling things.<br><br>Except for, you know, amongst the Exalted.&nbsp; Hypocrisy is fun.<br><br>Here is what the growing Prohibition Index beneath Chiaroscuro looks like:<br><br>The layout of the underground, as the Prohibition Index expands, changes into a strange, almost maze-like (but not impossible to navigate) display of circles within circles and winding spirals.&nbsp; The same underground 'buildings' still exist and serve their same purposes, of course, they're simply forced to adhere to this strange symmetry.<br><br>The Cult that resulted and lives in the Undercity now hates all things of the Wyld, and Madder approves.&nbsp; That sort of chaos has no place in a perfected world.<br><br>The Cult's regular attire is a simple black and white robe that applies to members of either sex or any gender; those who hold especially important positions within the Cult introduce shades into their attire that match the glass towers of the city.<br><br>The preferred language in the Cult is Old Realm; all of the Cultists are expected to be fluent in Flametongue as well, which is fine, because for most of them, it's their native language.<br><br>Proscribed knowledge within the Cult is limited to things that Madder finds hateful; particularly, the Immaculate religion and its hate-on for the Exalted.&nbsp; She also doesn't let anyone in the Cult talk about the benefit of capitalistic or democratic social systems, and those sort of ideas aren't allowed to be taught.&nbsp; Madder imagines people will be more amicable to her approach to things if people never get the idea that there's such a diametrically opposed way to do things (or if they never consider that it's as reliable/efficient).&nbsp; Further, Madder's Cult does not meaningfully differentiate gender roles; she hopes that within a few generations, the idea of masculinity or femininity will be a thing of the past.&nbsp; Essentially, people who do not support the methods of Madder's Cult are driven out.<br><br>The cult is banned from worshiping anyone that their priests do not permit them to worship, and the priests determine who deserves worship based on, well, what Madder tells them.&nbsp; Presently, they only offer their prayers to her, and consider her a messiah.<br><br>The obligation that the Prohibition Index is not especially selfish: they simply must spend, at minimum, four hours every day in service to the needs of their community.&nbsp; Usually, this just means going about their lives as normally they would, working whatever job, etc, so long as in the end, it serves the needs of the Undercity as a whole.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Muse</strong> on <strong>28-06-2011, 12:26:04</strong>
			</dt>
			<dd class="postbody">
				So did the effect only work in the under-city to begin with?&nbsp; Or did it pull a lot of Chiaoscuro into the under-city?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>28-06-2011, 12:36:14</strong>
			</dt>
			<dd class="postbody">
				I imagine it wouldn't have pulled things down, if it spreads into the city proper, it would just start rearranging things up there, as well (and the people in the area would start to follow the laws of the Cult as a social attack.)<br><br>My assumption was, since most of the Old City is leftover first age artifact architecture, it would be pretty resistant to the magic; the New City would probably change eventually, too.<br><br>The area effected by the Prohibition Index will continue to grow until there are no more people in the area to influence or until someone wipes out the cult / eradicates the teachings/ideology.<br><br>I imagine it's up the storyteller to determine just how far-ranging the Charm's effects are at the start of the game.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>28-06-2011, 13:24:43</strong>
			</dt>
			<dd class="postbody">
				I'm imagining that Team Solar here took over the place pretty quicky- otherwise, there would have been Realm intervention during the fight.&nbsp; Since you're rapidly entrenched, they have to mobilize a large force.&nbsp; It's probably not big at first, but will grow faster when you're in charge of the place.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>29-06-2011, 01:11:26</strong>
			</dt>
			<dd class="postbody">
				that is<br><br>fair enough !<br><br><br>okay, I kind of want to take a Demon Ink Tattoo, but generally speaking they are considered to be pretty overpowered for what they do (3 dots of artifact for +3 attributes, +3 abilities, +3 specialties), so I am curious if there is any desire to add, I don't know, changes to that thing.<br><br>or maybe a custom artifact that doesn't do those things at all but does something else.&nbsp; i'd like the character's tattoo to be an artifact, regardless, but the demon ink tattoo is kind of boring.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>29-06-2011, 01:43:55</strong>
			</dt>
			<dd class="postbody">
				Would the likes of the Armour of the Unseen Assassin or Celestial Battle Armour be allowable, or are they a bit too much?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>29-06-2011, 02:23:13</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4855667#msg4855667">Quote from: meikle on 29-06-2011, 01:11:26</a></div></div><blockquote class="bbc_standard_quote"><br>okay, I kind of want to take a Demon Ink Tattoo, but generally speaking they are considered to be pretty overpowered for what they do (3 dots of artifact for +3 attributes, +3 abilities, +3 specialties), so I am curious if there is any desire to add, I don't know, changes to that thing.<br><br>or maybe a custom artifact that doesn't do those things at all but does something else.&nbsp; i'd like the character's tattoo to be an artifact, regardless, but the demon ink tattoo is kind of boring.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>That does seem a bit little to pay for something that good.&nbsp; We could add some disadvantages to it, for starters.&nbsp; &nbsp;Or make it work in certain circumstances.&nbsp; After all, that seems to fit Infernal things: you get really good effects, but they have to fit certain themes.&nbsp; What sort of effects are you looking for?<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4855775#msg4855775">Quote from: HairyHeretic on 29-06-2011, 01:43:55</a></div></div><blockquote class="bbc_standard_quote">Would the likes of the Armour of the Unseen Assassin or Celestial Battle Armour be allowable, or are they a bit too much?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>If you want to spend a third of your background dots on one thing, I'm not going to stop you.&nbsp; I mean, I make the opposition based largely on your powerlevel, plus it becomes its own hook for stories.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>29-06-2011, 14:30:56</strong>
			</dt>
			<dd class="postbody">
				It might be fun to have something that powerful for once :) I don't think I've ever played with anything above 3 dots before.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Pumpkin Seeds</strong> on <strong>29-06-2011, 17:57:19</strong>
			</dt>
			<dd class="postbody">
				Trying to figure out what I need base minimum to repair and perform maintenance on artifacts.&nbsp; Anyone have a summation before I have to start digging through all my books?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>29-06-2011, 18:15:59</strong>
			</dt>
			<dd class="postbody">
				If you want base rules to create and upkeep artifacts, check pg132 from core rule books; it details mental stuff and it includes building manse and craft artifacts (not maintenance or repair but it is likely same rolls with slight difference).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>29-06-2011, 23:57:04</strong>
			</dt>
			<dd class="postbody">
				Repair and upkeep is in Wonders of the Lost Age (the book with all of the artifacts that need to be repaired, naturally).<br><br>The rules for maintenance are not ... uh, they're not actually well-explained.&nbsp; It's suggested that maintaining artifacts with a repair rating, most magitech, requires a significant time and resource investment, otherwise they will start to break down.&nbsp; It's not very specific about how long that is supposed to be in general though (my understanding is that the writers of this book, like so many Exalted books, decided not to ask each other what they were doing, so the ones writing maintenance decided 'welp, they'll include artifact-specific rules for each artifact' and the ones writing artifacts were like 'welp, they'll just write general maintenance rules for everything', and the result is there are no meaningful rules for most cases.&nbsp; <br><br>The book suggests that maintaining magitech is expensive and time-consuming, though, so that seems like a reasonable approach.<br><br>Repairing broken magitech is an (int+craft) roll, the same as whatever was used to build it, against a difficulty of the Repair rating (if it's 1-3 dots) or rating^2 if it's a 4+ dot artifact (which becomes an extended action.)&nbsp; If an artifact breaks, you need to make an Int+Lore check to see if you can figure out how to fix it.&nbsp; (WotLA, pg 6-7)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>30-06-2011, 03:18:41</strong>
			</dt>
			<dd class="postbody">
				For some artifacts of WotLA, there is a maintenance thing - like for the Powered Armors.&nbsp; Others, though, are not so clear.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>30-06-2011, 04:24:03</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4860613#msg4860613">Quote from: meikle on 29-06-2011, 23:57:04</a></div></div><blockquote class="bbc_standard_quote">Repair and upkeep is in Wonders of the Lost Age (the book with all of the artifacts that need to be repaired, naturally).<br><br>The rules for maintenance are not ... uh, they're not actually well-explained.&nbsp; <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>In other words, expect it to be part of the story- it's like free hooks for me!&nbsp; Woo!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>30-06-2011, 08:25:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4855918#msg4855918">Quote from: AlexStone on 29-06-2011, 02:23:13</a></div></div><blockquote class="bbc_standard_quote">That does seem a bit little to pay for something that good.&nbsp; We could add some disadvantages to it, for starters.&nbsp; &nbsp;Or make it work in certain circumstances.&nbsp; After all, that seems to fit Infernal things: you get really good effects, but they have to fit certain themes.&nbsp; What sort of effects are you looking for?</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well, in practice, I think the normal demon ink tattoo is really boring; it's an interesting idea to have a living thing tattooed onto you as an artifact, but having the effect be 'you get a bunch of free dots!' isn't very interesting (although it's certainly very powerful, no doubt).<br><br>I wonder about making a sapient artifact that has no artifact qualities beyond its sapience (which is a 'background' that allows the character to use a number of Spirit Charms, with a drawback of having to deal with the sapient artifact's urge and penalties that come with failing to observe that Urge.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>30-06-2011, 12:50:05</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=111184.msg4862772#msg4862772">Quote from: meikle on 30-06-2011, 08:25:29</a></div></div><blockquote class="bbc_standard_quote">Well, in practice, I think the normal demon ink tattoo is really boring; it's an interesting idea to have a living thing tattooed onto you as an artifact, but having the effect be 'you get a bunch of free dots!' isn't very interesting (although it's certainly very powerful, no doubt).<br><br>I wonder about making a sapient artifact that has no artifact qualities beyond its sapience (which is a 'background' that allows the character to use a number of Spirit Charms, with a drawback of having to deal with the sapient artifact's urge and penalties that come with failing to observe that Urge.)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><br>Hmmm.. I think this would work the best if we decided on which demon the ink came from- it would give us a good theme for the spirit charms and urge.&nbsp; (Or you could just make up a new demon and come up with all of that- I just think a theme is appropriate.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>Muse</strong> on <strong>30-06-2011, 13:38:09</strong>
			</dt>
			<dd class="postbody">
				With 3-5 in the appropriate craft, you can make artifacts, but only up to rank three.&nbsp; <br><br>Rank 4 artifacts require Craft 6, Rank 5 crafts require Craft 7.&nbsp; There are essence 4 or 5 charms that decrease this requirement.&nbsp; <br><br>A magitech artifact NA, the Skywolf flying war machine, was constructed in Lookshy in the last 200 years.&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>meikle</strong> on <strong>02-07-2011, 20:43:44</strong>
			</dt>
			<dd class="postbody">
				What do you think of this.<br><br>Tattoo of Tzilya, the Dark Places (Artifact 0, Sentience 2)<br>This tattoo resembles a woman, etched in dark black and red hues.&nbsp; She is graceful and lithe, and the tattoo changes regularly, rarely maintaining the same pose or position for long.&nbsp; It changes generally while it is out of sight, and Tzilya always hides beneath Madder's clothes when she can; she is emboldened in the dark and loathes the light.<br><br>Tzilya provides none of the benefits of a demon ink tattoo; she is effectively a 0-dot version of the artifact.<br><br>Tzilya's Urge is to "Discover dark places"; she believes that becoming aware of a dark place -- either by visiting it, as in the case of places like sunken cities or empty basements, or by drawing them out of people, as in the case of repressed memories or ugly secrets -- empowers her.&nbsp; She prefers the latter to the former, but she is not particular.&nbsp; Any action Madder takes that directly serves Tzilya's Urge gains +2 dice; if she acts directly contrary to the Urge, she must choose to spend 1 willpower and gain 1 limit (and resist the penalties for acting contrary to the Urge for a scene), or automatically botch the action and suffer a -2 die penalty to any action that runs contrary to the Urge for the rest of the scene.&nbsp; She can attempt to bargain with Tzilya to avoid these penalties.<br><br>As a tattoo, Tzilya gives Madder access to the following Charms:<br><br><strong>Intrusion-Sensing Method</strong>: Tzilya defines 'her domain' as any dark place she has personally visited for the purpose of this Charm<br><strong>Fruit of Living Essence</strong>: Rather than consuming a target's Essence, Tzilya activates this Charm in response to the revelation of a person's darkest secrets, memories, or desires.&nbsp; Tzilya can only use this Charm against a consenting target; someone who willingly divulges some inner darkness is always considered consenting.&nbsp; Tzilya consumes the revelation, not the target's Essence; she does not remove Essence or Willpower from her target with this Charm, nor does she inflict Crippling or Sickness effects.<br><strong>Memory Mirror</strong>: Not everyone is willing to share their secrets with Tzilya; she is willing to take them by force.<br><br><br>This breaks some rules about Sapience; namely, a Sapient artifact is supposed to have a minimum artifact rating equal to its Sapience.&nbsp; I'm not coming up with any ideas for what an interesting tattoo artifact would look like aside from the sapience quality, though, so I just kind of ignored that part.<br><br>Also, I had it in mind that this artifact could become more powerful over the course of gameplay (by increasing in Sapience or gaining new Artifact powers distinct from its Sapience rating.)<br><br>Sapience of course enjoys its own drawbacks, which include inflicting Limit on someone who acts contrary to the artifact's Urge, inflicting penalties to all actions when acting contrary to the Urge, inflicting botches when acting contrary to the Urge, etc.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Exalted] The Glorious Bulwark Against the Sundering Tide.  OOC: Rules</strong><br>
				Post by: <strong>AlexStone</strong> on <strong>03-07-2011, 01:54:01</strong>
			</dt>
			<dd class="postbody">
				I rather like this- good work.
			</dd>
		</dl>
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