SOL 1:  OOC/Characters
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Grimm on 26-09-2008, 22:45:08</h2>
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				Title: <strong>SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>Grimm</strong> on <strong>26-09-2008, 22:45:08</strong>
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				This is totally Revolverman's show, I just made this to have a place to put my character, since I didn't want to be left out if this thing took off before I went to work.&nbsp; <br><br>Name: Eddie Naman<br><br>Age: 20<br><br>Description:&nbsp; Eddie is around 5'8 and weighs in at a measly 150 pounds (Life in low gravity environments makes it easy move around with out a lot of muscle mass).&nbsp; He has dark brown hair that falls to his shoulders, though it's usually pulled back and tied at the nape of his neck.&nbsp; His face is usually covered in stubble, as he doesn't really have much reason to clean up.<br><br>He can usually be seen wearing a loose set of black coveralls when he's working on the ship.&nbsp; In daily life, he wears one of many dark pairs of pants, reminiscent of the cargo pants of Old Earth (He has a thing for pockets).&nbsp; As the interior of most space stations are colder than he's used to, he wears a dingy, patched, multicolored sweatshirt that has obviously seen better days.<br><br>Birthplace: On the family freighter in-transit between Earth and Mars.<br><br>History:&nbsp; Eddie was raised alone with his father after his mother died of complications during his birth.&nbsp; When told that her death could have been prevented if she had been in a modern medical facility, Eddie's father simply frowned and took the infant back to his Freighter.<br><br>Eddie was put to work young, as his father needed the money to keep the ship running and to keep them fed.&nbsp; It also didn't hurt that having Eddie work was a surefire way to keep him from getting into trouble.&nbsp; Of course, there was the occasional accident, and Eddie would make it to the station with a broken arm, or a bad burn, but nothing life threatening.&nbsp; <br><br>Eventually, as Eddie got older, he began to long for contact with other people, but the work he and his father did always took precedence over having a social life.&nbsp; As time passed, Eddie began to resent what he considered his father's emotional blackmail.&nbsp; Every time he brought up getting his own ship and seeing the colonies, his father would immediately start to list all the parts the ship needed, and how brittle his old bones felt.&nbsp; It was only a matter of time before they had a falling out.<br><br>After the inevitable argument, Eddie took the small savings he had been setting aside and left his father's ship.&nbsp; After buying a small junker ship, Eddie began to take small repair jobs to get the money he needed to make critical repairs to the craft.&nbsp; <br>&nbsp; <br>Growing up in space took it's toll on the young man though.&nbsp; His bones and circulatory system are weaker than someone who grew up on-planet, as the artificial gravity in their ship was barely a fifth of Earth's.&nbsp; His current ship is totally without gravity of any kind.&nbsp; He intends to repair the maneuvering thrusters to the point where he can put the ship into a spin that would simulate gravity.&nbsp; For now though, it sits, useless, in dock on a station orbiting Saturn.&nbsp; On the plus side, Eddie gets to meet people. <br><br>Here's a couple of cool ship pictures.<br><br>(http://www.artuproar.com/uploads/skins/previews_m/pencilspaceshipb.jpg)<br><br>Eddie's is the one on the right.&nbsp; If I had skills with messing with pictures, I would mess with it until I only had one...but I lack the skills mentioned earlier. 
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				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>Revolverman</strong> on <strong>27-09-2008, 02:37:51</strong>
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				Ok, use this for OOC And your Characters. Thanks Grimm
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				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>Schwarzepard</strong> on <strong>27-09-2008, 03:35:59</strong>
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				UEG LAW ENFORCEMENT QUERY - ORGANIZED CRIME DIVISION<br><br>(http://i168.photobucket.com/albums/u193/heretikat/picBv4.jpg)<br><br>NAME:&nbsp; Lear Lemke (LEM-key)<br>DESCRIPTION: Male Euroid, 6'0", 230lbs, athletic build.&nbsp; Approximate age 32.&nbsp; Black hair, blue eyes.<br>SUMMARY:<br>Indigenous Martian.&nbsp; Arrested for robbery as a juvenile in Cydonia.&nbsp; Spent two years in Cydonia Juvenile Correctional Facility before escaping from a work program.&nbsp; &nbsp;Captured by UEG marines during the Olympus Mons Miner Riots and tentatively identified as a gangland enforcer.&nbsp; Lemke was in possession of UEG-issue weapons at the time of his capture and condemned to 10 years hard labor on suspicion of insurrection.&nbsp; Shipped to Titan Penal Colony.&nbsp; Known to have become politicized during the first year of his internment.&nbsp; Listed as 'missing' after the Titan Prison Revolt.&nbsp; The tactics used by the prisoners to overcome security personnel and damage the facility closely resemble those used to effect in the Miner Riots.&nbsp; Surveillance records indicate Lemke as the prime suspect in the deaths of several security personnel during the disorder.&nbsp; Due to the catastrophic damage to the prison facility, whether or not Lemke survived the revolt is unknown.<br><br><br>UEG INTERNAL SECURITY QUERY - COUNTERREVOLUTIONARY ACTIVITIES DIVISION<br><br>Excerpt from a report by Agent 937-72-863, Re: Lemke, Lear<br><br>"Lemke... he's a killer, no doubt about it.&nbsp; I saw him take down four armed enforcers like it was nothing.&nbsp; The word is he learned his unarmed combat skills on Titan, but he had them before that.&nbsp; He never would have made it if he wasn't a killer going in.&nbsp; He cut his teeth as a gunman on Mars.&nbsp; The corporates can cry all they want about how the marines blew the shit out of Olympus Mons, but let me tell you, we did ourselves a favor.&nbsp; That whole mountain was a cesspool of human animals.&nbsp; The only reason any ore came out of there at all is because management literally had a dope deal with the crime syndicates.&nbsp; Lemke was an enforcer for CDG.&nbsp; Altogether with their affiliates, they controlled about 30% of Olympus.&nbsp; When the marines went down there, the gangs fought, but only CDG stood and fought.&nbsp; They had their shit wired tight, and they had better discipline than alot of UEG units I've seen.&nbsp; Alot of marines lost their lives down there, and I'll bet my ass Lemke killed alot of them.&nbsp; They gutted CDG in the end, but we identified some of their lieutenants forming new cells within a month.&nbsp; They're like a fucking cancer.&nbsp; Shit."<br><br>"I don't know much about his early life.&nbsp; He doesn't talk about it and the rumors are bullshit, as usual.&nbsp; The best I've been able to get is his mother died of an opiate overdose when he was a kid.&nbsp; He was part of an adolescent rat pack for a while before he ended up running in a gang that got taken out by one of CDG's Cydonian affiliates.&nbsp; He got gigged with that robbery rap when he was a rat packer.&nbsp; He never went to school and his mother was off the net.&nbsp; That's why we don't have any records on him.&nbsp; We could solve alot of these problems before they start if Cydonia Social Services was worth a shit.&nbsp; Anyway, he worked his way up in the ranks as a gang soldier.&nbsp; From what I could find out, he was a solid team player, he never backstabbed anyone who didn't deserve it, and he had a cool head.&nbsp; He was an up and comer in CDG, and he put together a hardcore crew as his personal squad.&nbsp; They blew away the Portsiders during&nbsp; Founding Day mardi gras a few years back, remember that?&nbsp; The spaceport cops were so deep in the Portsiders' pocket that when Lemke's crew blew them away, they had to ask for a fuckin' raise to cover all the bribe money they lost.&nbsp; Sometimes I wonder whose side they're on.&nbsp; After that shit, the spaceport cops cut a deal with Cydonia Metro and the provincial rangers.&nbsp; Every cop from the spaceport to the deep desert was kicking over rocks looking for his ass.&nbsp; That's why Lemke went to Olympus.&nbsp; He had nowhere to hide."
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				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>Akhanu</strong> on <strong>27-09-2008, 14:28:22</strong>
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				Name:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Ortin Nikaldi<br>Age:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;40 (Human average life is around 200)<br>Place of Birth: Earth<br><br>(http://www.johnbull.hu/kepek_web/Rutger_Hauer_216186.jpg)<br><br>History:<br><br>Ortin's parents were from the Mars colonies and they came to Earth just before Ortin was born. His father was sent&nbsp; there from the company he worked for. Mining and raw material enrichment were strictly prohibited on the farming oriented Earth as heavy industry activity damaged the fragile Earth ecosystem. Earthgrown crops were the most valued in all SolSys regions and the high demand had finally transformed Earth to a clean farming-only eden, with&nbsp; several corporations ending in a trade race among themselves to suply Earth with the heavy industrial products. Ortin's father company produced all kinds of irrigation and terraforming machinery and equipment. With a handful of deals and contracts, Stargarden created a separate division for Earth, the Earth Branch of Stargarden Co, of which Ortin's father was General Executive.<br><br>&nbsp;Growing up on Earth provided Ortin with a relatively uneventful youth, yet with plenty of time for his education. Unlike his father, he didn't have much interest in business. Curious in nature and known among kids for his grudges, he enjoyed finding the details of how things worked. On Earth he led a lifestyle which allowed him plenty of time for his education, hobbies and even his vices.<br>&nbsp;But his flowerbed life ended very abruptly when his father was murdered under mysterious circumstance. Nothing was found that could lead to a reason why and by who. Soon rumours spread that he had been involved in illegal trafics and low-profile contracts with Pluto. Pluto was well known to be a military settlement and it was very questionable that Earth Branch of Stargarden provided Pluto terraforming equipment which Stargarden HQ wouldn't provide. For Ortin the investigation that labeled his father a smuggler and a victim of illegal activity was rigged and manipulated. It ended too fast, it was forgotten far too eagerly.<br><br>&nbsp;To everyone's surprise he asked Stargarden permission to lead EBS after his father's death and in the end he was allowed to do so under the supervision of another Stargarden representative for 5 years. The resourceful young man soon realised that he was being watched rather than supervised and with the help of some friends, it wasn't long till he managed to find out that he was being spied upon. This triggered anger and a feeling of revenge in Ortin. He did all he could to secretly and privately determine who was behind all this and was convinced it had to do with his father's death, but the more he found out the more he came across classified information!<br><br>&nbsp;He orchestrated a quarrel with Stargarden's supervisor regarding EBS' way of management and during a loud and angered moment between the two of them they agreed to transfer its leadership to the supervisor with the aproval of Stargarden HQ for 5 years, a timespan during which Ortin would have no saying at all. This perfectly suited Ortin's plans who left EBS and returned to his relatives on Mars where he imediately enrolled with Mars Military Academy. He was among the best cadets and when he was presented with the choice he took intelligence specialising. During his final year he volunteered for the Infiltrator Dragoon training, members of which were kept classified. Officially he was sent to Saturn Military Testbed facility, but in reality he went to Neptune, at one of the many secret Infiltrator Hardening Outposts of the UEG.<br><br>&nbsp;When he returned to Earth he was seen as the man who had just finished a 5year holiday with the military. But the truth was that Ortin now had access to previously classified information to follow on his father's investigation. Easily he found out that Stargarden's supervisor for the Earth Branch was a UEG secret services data gatherer but with much lower clearance than himself as an Infiltrator Dragoon and the Earth Branch was more than a terraforming company. As a profesional he knew it was meaningless to ponder his father's murder any more.<br><br>He now is the respected General Executive of Earth Branch of Stargarden Terraforming Co. He is also "Hammershark" for those selected few who know about it... Earth, apart from being the peaceful eden of SolSys, is also the home of the newest, most secret UEG intelligence department which Hammershark steers towards one aim alone: Alien Contact.
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			<dt class="postheader">
				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>Combicon</strong> on <strong>28-09-2008, 13:49:31</strong>
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				A race that lives on a planet that's been mostly avoided by civilised worlds because of the lack of policing, essentially where mobs rule the streets, and violence is a day-to-day occurrence. The whole planet is like tattoine with one group (the hutts in Star Wars) ruling almost everything. The only thing that's different is the whole planet is a lot more violent, and most of the people who go to stay there / crash there or are born there turn into thieves. Admittedly their engineering skills aren't that great, however their world, being mostly untouched by other races (as it's considered an unfit place to be, thus no one even mines the resources), has given them the opportunity to develop rockets and other sources of transportation, some of which may not be available on earth. Of course there will be the occasional mishap where something blows up, killing a few, but those who have made it up into the skies, and stay there, usually become pirates of sorts; attacking, pillaging, and looting other ships. If the ones in the sky don't become pirates however&nbsp; they will usually embark in trading in a black market. It has been known, however, is rare that the few who have made very successful ships that can travel to other planets faster, or navigate easier have been known to intergrate to other planets, aside generally being abused from day-to-day (from the planets that know what species s/he/they is/are), live by helping construct, or further said planets travel potential (i.e. helping to make better rockets etc).<br><br>Their appearance would be a mixture between a rock elemental (http://wiimedia.ign.com/wii/image/article/782/782515/godzilla-unleashed-20070420051910820.jpg) and gollum (http://foreverloyal.files.wordpress.com/2008/01/gollum.jpg), their back, arms, the back of their head and their feet being the tough skin (where it is slightly rougher, like the rock elemental), but in general being smaller and nimbler, if that makes any sense.<br><br>For reproduction all of the species (excluding anomalies such as mutations) would have sex organs like humans, that can either fold away, or be covered by a fold in their skin depending on gender. As they aren't usually family-loving creatures (i.e. they are social, somewhat, but tend to veer away from staying life partners) have 'ritualistic' times of the year, (as do certain animals on Earth which), have a specific place for mating, and mate as one big group (that is, essentially, a swingers party, where lots of people are mating at the same place, but paired off into small groups/couples).<br><br>Their solar system is quite small, and all the planets are quite close to the sun, making their skin likely to be darker,, and have less, if any hair. The planet is located in the milkey way, on the crux-scutum.
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			<dt class="postheader">
				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>28-09-2008, 16:35:56</strong>
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				<strong>Association of Free Traders (AFT)</strong><br><br>Based on the plutoid world Eris with its one small moon Dysnomia three times distant from the Sun than Pluto is the home world of the Association of Free Traders (AFT) the first of Earths deeper space colonies. Founded as a merchanting consortium and made up of free&nbsp; spirits its Libertarian leanings put it at odds with the current core Earth government and many of the large corporate interests. They are not evil or malicious as a group they promote free trade and tend to focus on smaller level trading, running pleasure stations and recently deep space exploration- a major focus of expansion. The AFS quickly borrowed the plans for the warp engine and made some major and fast improvements forming a smaller and less expensive version called the AFT Drive and marketing it as a less costly alternative on their own vessels. Giving them a noticeable edge for their merchants in space commerce and other areas of development.<br><br>Much like humans of Earth they are not outwardly much different they have bioware implants and cybernetics but were engineered as a race for space travel with extraordinary reflexes, sense of direction, flying instincts and mathematics that also carrys over to business. They are natural deal makers and able to figure out the margins and profits of complex deals in their heads. And they sport fine smaller ships using innovative cost cutting designs, development of new technologies and practical adaptions of new technologies. They also are heavily into corporate espionage and reverse engineering of new technologies often rethinking them to be cheaper and often more effective such as the warp drive.<br><br>They did develop three unique technologies. The first is cloaking forms namely designing ships that are harder to detect using sensors and popular with many members into smuggling, espionage or criminal activities. The second is the Hypertrael Tube this odd item allows a ship to be propeled one way into space at far higher speed and they recently started colonizing many areas of deep space, due to the energy needs the only one is in orbit of the home planet attached to the moon which has a reactor chain on it. This has given them an edge at claiming prime space first although there is a good chance a ship won't reach its destination safely. (Roughly a 20% chance a ship might navigate into some space body, if its not an AFT pilot it would be far higher.) The last technology is the Cyberdyne Gyroscope this advance AI unit and system gives ships far more control if attached to an AFT vessel and designed to work with the engines, in space travel it makes them very maneuverable and able to handle hostile space environments. This unfortunately doesn't work with the large colony vessels the largest ship AFT makes and rare, most are small transports and fighter craft (largest of these the Raptor Class Destroyer the most agile and formidable small warship known to the Sol system).<br><br>Most of the major assets in the Sol system are pleasure stations in the Asteroid Belt, some family or small group mining operations, cargo transort to remote locations large corporations don't bother with and security details. The largest asset is in Mars Orbit the free trade station Babel One a bastion of free trade, commerce, diplomacy, criminal activity and storage of trade goods. Several art colonies, science stations, small ship yards and repair facilities and hidden criminal pirate bases are not uncommon the AFT is open to all sorts of space traveling types and ideas.<br><br>Culturally they are Libertarian and have all sorts of coupling arrangements legal and protected under legal contracts. Most merchants have ships that cater to the family with this actually protecting them most corporations won't attack families. The government is minimal and effectively a corporation every new citizen is given one share of stock at birth and can buy more shares each giving one vote, and can elect the Board of Directors for their quadrant (sort of a district that is a virtual one its based on when you were born to balance out the population) and anyone can vote starting at age sixteen. They love modern technology although some favor staying natural save for the bio-engineering common for the race now almost natural, so you do have all types. Cloning and cross-splicing cloning is common for same sex couples with children grwon in birthing chambers.<br><br>The region well around their home planets is a safe zone and they support free trade but any armed vessel is likely to be challenged the largest amount of military force is centered on the planet. Among these the lethal Raptor Defense Squadron and a high level of planetary defenses and orbital defense satellites. The are free minded but is paranoid to the extreme about defense of their HQ planet.
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			<dt class="postheader">
				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>04-10-2008, 06:12:36</strong>
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				http://fantasti.cc/user/andre88/images/image/115369 (http://fantasti.cc/user/andre88/images/image/115369)<br><br>Name: Christina Praxis-Davos&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>Age: 80 (average age of AFT with money for genetic age enhancements is 400)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>Place of Birth: Eris<br><br>Born in a birthing chamber the daughter of a prominant member of AFT Board Member Praxis and one of her wives the admiral of the Raptor Destroyer Squadron the powerful home defense fleet of the AFT homeworld. She attended the finest schools credits can buy on Eris and then the famed Merchant Academy of Eris earning a four year degree and her pilots license. She ,like most AFT pilots of station, started trading with her smuggling vessel Soloro for some time building up black market connections. Its there she excelled in covert actions and gathering a network of information gathering reaching across Sol. Using this she eventually aquired an experimental warp engine and schematics plus recruited one low level scientist to work for AFT. Its that which jumped her to stardom and after they reversed engineerd the technology managed to link it to AFT AI tech to be far more practical. <br><br>She heads up the infameous Station X a powerful deep space clearing house for Union activities and the funnest pleasure station the AFT has short of the Babel 1 Superstation over Mars. Her own personal vessel is a heavily armed and modified AFT Corvette sporting instead of attahed Interceptors four extra auto-cannons in two turrents "two guns in each" and a stealth configuration done at her shipyard called the <em>Solestra</em>. She has several well armed security craft as well and a fair number of covert scouts to keep an eye out for threats. It also has her own shipyard <strong>Praxis-Davos Ship Construction</strong> which has one of the few places offering the common public traded AFT Drive and the AFT Hyperdrive for members of the race at this time outside the shipyards at Eris so she has been very busy lately and the addition of the near region Light Colony Ship deployments and the massive general trade from the black market in the Black Sector to the common markets, loving quarters and huge Red District (where sex and other pleasures are available at any level of credits owned from cheap streetwalkers to the finest in private companions and genetic cloned sex slaves). The gardens and free thought White section is popular with everyone and families with more pleasant and publically acceptable entertainments while the Brown and Silver Sections house the living quarters and family support shops and markets.<br><br>
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			<dt class="postheader">
				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>Revolverman</strong> on <strong>04-10-2008, 06:16:02</strong>
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				Mars isn't its own nation, all of Sol is controled by the UEG
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				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>04-10-2008, 06:32:23</strong>
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				Fixed it.
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			<dt class="postheader">
				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>Doomsday</strong> on <strong>28-10-2008, 02:56:44</strong>
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				Name: Lukas Metzger<br>Age: 30<br>PoB: Floating city on Jupiter<br><br>Lukas grew up on the Midas colony of Jupiter, a floating city of nearly 500,000,000 inhabitants. The city had grown too large to support the citizens, so the UEG offered buyouts to many of the citizens to leave. Lukas only had his mother and father due to the one-child policy of Midas, so he used the credits his government gave him to buy a corvette-class cruiser, so he established his own personal stellar taxi. Basically, people would pay him (usually groups of 3-4 people at most) to shuttle them to another planet where they could start a new life.<br><br>http://i196.photobucket.com/albums/aa142/TACO_EATO/1223695577236.png<br>Lukas:<br>http://xbox360media.ign.com/xbox360/image/article/882/882296/dead-space-20080617102539604_640w.jpg<br>Without the cool Dead Space mask:<br>http://vocc.dealerimpact.com/1/18173/images/Mike%20and%20Greg.jpg<br>The guy on the right. Yeah, that's Greg Jennings. So what?<br><br>And my on-board NPC's<br><br>Name: Kirstin Diamond<br>Age: 27<br>PoB: Floating city on Jupiter<br><br>Kirstin got the same buyout that Lukas got, and opted to join him when he was looking for a crew. Contrary to the popular belief, they are not doing it. They really can't stand each other.<br>http://l.yimg.com/img.tv.yahoo.com/tv/us/img/site/51/08/0000035108_20061021055204.jpg<br><br>Name: Jim Beam<br>Age: 38<br>PoB: Earth<br>Jim was named by his parents after a popular beverage. He got a medical degree from a school on Earth before moving to Midas, but he never liked it there, and accepted the package to leave, and joined Lukas's ship.<br>http://cweek.mysite4now.com/uploadimages/photogallery/200651132559_Mekhi-Phifer-(ER).jpg<br><br>Name: Keith Phillips<br>Age: 20<br>PoB: Floating city on Jupiter<br>"The rookie" lost his parents to horrible accidents at a young age, and was adopted by the commander of a ship. He learned to take care of a rig, and although he never got a package to leave, he was hired by Lukas for his ability.<br>http://www.cbc.ca/arts/images/pics/asian2.jpg<br><br><br>Name: Serenity Metzger<br>Age: 29<br>PoB: Floating city on Jupiter<br>Serenity was married to Lukas's brother Marshall before Marshall was drafted. Marshall died in service, and their relationship was forever strained. Because he felt an obligation to her, and because of Serenity's knowledge of space travel, he invited her to join his ship.<br>http://mattunntravelling.blog.ocn.ne.jp/syoukai/images/RACHAEL_LEIGH_COOK.JPG<br><br>The ship is called the "Jack Daniels" to spite Jim's popular name.<br><br>http://www.starbase1.co.uk/galleries/CGI%20Images/Space/Craft/slides/compound_red_ship2.jpg
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			<dt class="postheader">
				Title: <strong>Re: SOL 1:  OOC/Characters</strong><br>
				Post by: <strong>Vellencia</strong> on <strong>29-10-2008, 07:12:54</strong>
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				<em>Still on the prowl for a picture i like.&nbsp; Will update when I find one</em><br><br><br><em>Name</em> Quillian Borshe<br><em>Age</em> 36<br><em>Place of Birth</em> Earth <br><br>Life began quite unremarkably for the daughter of a trading vessel, but it never remained like that.&nbsp; Six months into a voyage, the ship was attacked by a renegade ship and crew which left all but her dead and the cargo transporter that she had know as her only home floundering on the edge of a white dwarf.&nbsp; She was taken on board the ship with a handful of other women and subjected to a life of slavery.&nbsp; For 6 years she lived this life until the pirate vessel was ambushed and left crippled and in the pull of a gas giant.&nbsp; The authorities boarded the craft and cut down all resistance.&nbsp; The pirates fell against the wave of justice but&nbsp; the slaughter didn’t stop there.&nbsp; They stormed the depths where Quillian and her fellow captives were held and began to cut them down.&nbsp; They staged an uprising and they were able to escape in the last escape vessel.<br><br>Quillian was badly injured in the escape.&nbsp; An injury that took away most of the sensory feeling in her left arm, she can still use it but has no sensation of pain and her arms is discoloured and greyish, cold to the touch.&nbsp; They found safety in the cold wastes outside of Pluto’s orbital path but the sense that for the second time she had taken from her all that she knew was too much and she took steps to once in her life take control and shape her own destiny.&nbsp; This started by the audacious hijack of a Corvette class ship and the rebranding of it with the name: Byzantium.&nbsp; For many long years nothing more was heard from her until a strange ship was caught on some distant watching post at the edge of Sol.&nbsp; A ship with wings of an angel: Quillian was coming home.<br><br><em>Ship: Byzantium</em><br><br>Not the fastest ship nor the sleekest.&nbsp; The Byzantium is about similar <br>in size to a Corvette class.&nbsp; In fact it might once have been a Corvette class ship, but has undergone so many modifications and haphazard repair jobs that its original identity is lost.&nbsp; It lacks the Interceptor class ships on the underside of the wings.&nbsp; The Byzantium has been fitted&nbsp; with solar sails, from either side of the craft stands a retractable rigging system over this is stretched high tensile ‘sails’ that allow the vessel to surf the solar winds.&nbsp; These sails are retracted on approach to a planets atmosphere as the high temperatures would cause damage to the tensile membrane.<br>
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