Resonance of the Soul (OOC and Character Thread)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Saikotsu on 06-04-2016, 07:22:55</h2>
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				Title: <strong>Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>06-04-2016, 07:22:55</strong>
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				Greetings. <br>As the title says, this will serve as the OOC and Character thread for my upcoming Soul Eater RP. This is a semi-private RP intended for my girlfriend and a few close friends. We'll be running BESM 3rd edition with a few house rules. <br><br>Rule #1: You are limited to 5 skills that fit your characters backstory. I want to run a rather skills-light campaign, so don't really worry about them too much. If a skill fits your character concept, then get it. Since I'm limiting skills, all skills cost 1 point per rank. <br><br>Rule #2: You will only be able to raise your Soul stat during character creation. Once the game starts, you won't be able to put points into it. That said, during the course of the story, I may reward a rank up to ones soul stat for overcoming extreme adversity or performing well with ones partner(s), or whatnot. <br><br>Rule #3: Remember, a sound soul rests in a sound mind and a sound body. As such, there is an additional stat: Soul Wavelength. This is calculated by taking the average of your Body/Mind/Soul and rounding down. So if I had a B5, M6, S7, I would have a Wavelength of 6.&nbsp; This stat is used to help you synchronize with your partner(s). It is also used to determine if you can have a special wavelength. A Wavelength of 6 is necessary for a special wavelength such as healing. A wavelength of 7 is needed for an anti wavelength such as anti-demon. A wavelength of 9 is needed for a madness wavelength. <br><br>Rule #4: To simplify damage, your weapon rank is equal to your wavelength/2 rounding up. <br><br>Rule #5: When performing a resonance of the soul, both parties roll a D20. Each character is able to "tweak" their result up to a maximum of their soul wavelength value. For instance, if my partner and I have a wavelength of 6, we can add or subtract up to six points from our respective rolls to match each other. Assuming we can meet somewhere in the middle, or be lucky enough to roll the same number, we're synced up! We'll then be able to use special Soul Resonance related attacks and abilities. (more on that later) <br>However, if we can't match up, say if I were to roll a 17 and my partner were to roll a 2, the lowest I can go to meet my partner is 11, and the highest they can go is an 8. We're out of sync, and aren't able to do our resonance attacks. We're still able to fight as a team, but our ultimate attack is sealed for that battle. <br>If however, the worst were to happen and one of us got a 1 (crit fail) and the other got a 20 (crit) the meister wouldn't even be able to wield the weapon and both would experience a rejection if they tried. <br><br>Rule #6: Resonance of the Soul attacks: The big attacks that go boom! Attacks like Kid's Death Cannon, or Maka's Witch Hunter.&nbsp; They are typical battle enders. Assuming you're able to successful resonate with your partner(s), you're able to attempt one of these attacks. You make an attack roll. The enemy makes a defense roll. If you succeed, The damage is equal to (Weapons Wavelength * Meisters Wavelength * Meisters Damage multiplier + Weapons ACV). Truly a devastating finish. However, if you miss, you cannot make another attempt for the rest of that battle. Whether or not you can do it in subsequent battles that day is up to GM discretion<br><br>I realize some of these rules complicate things a little, however, I feel it's in line with how the Soul Eater Universe works. Please note the following: This is set to take place after the events of the Soul Eater Manga and the Soul Eater Not! Anime.&nbsp; I feel the manga gives us a better starting point for the RP because of the world state at the time it ended.&nbsp; I also intend to read through the manga again to refresh my memory. <br><br>You can play multiple characters if you want (meister and weapon), however I've prepared a cast of meisters and weapons that you can partner up with if you so choose. Even if you don't partner with them, you can expect to interact with them throughout the RP. They are your classmates after all. I won't be posting their character sheets unless you partner with them, however. Anyway, without further ado, yonder character sheet awaits:<br><br>Character Points: 300<br>Character Name: &lt;insert name here&gt;<br>Character Type: &lt;Meister, Weapon, Witch (can be meister or weapon), other(subject to GM approval&gt;<br>Weapon type(s): (If weapon)<br>Animal theme: (if witch)<br>Partner: &lt;leave blank if you wish to partner with one of my characters&gt;<br><br>Body:<br>Mind:<br>Soul:<br>Wavelength:<br><br>HP:<br>MP:<br>ACV:<br>DCV:<br>Multiplier:<br>&nbsp;<br>Attributes:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Attribute Name(stat)(cost)</td><td>Rank</td><td>Notes</td></tr><tr><td>Weapon Freebie: Alternate Form(9)</td><td>1</td><td>Weapon type characters get 10 free points to add attributes that they convey unto their meisters while wielded</td></tr><tr><td>Meister Freebie: Melee/Ranged Attack(3)(Weapon Partner)</td><td>1</td><td>+1 ACV when wielding your partner (Melee if your partner is melee weapon, ranged if otherwise)</td></tr><tr><td>Meister Freebie: Melee/Ranged Defense(3)(Weapon Partner)</td><td>1</td><td>+1 DCV when wielding your partner(Melee if close range weapon, ranged otherwise)</td></tr><tr><td>Meister Freebie: One free combat technique(2)</td><td>1</td><td>Insert Combat Technique Name and description here</td></tr><tr><td>Witch Freebie: Special Attack(x)</td><td>1</td><td>WItches forfeit the freebies given to meisters and weapons, (Witches with a weapon form are required to purchase the alternate form attribute). To compensate, they get one free special attack built with the weapon attribute (page 62 of the book) and may add custom variables and restrictions as they see fit, so long as the overall point cost of the attack is 9 or lower. </td></tr></tbody></table></div></div><br>Skills:<br>*Note that you do not need to pick a specialization. You may if you wish<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Skill Name(Specialization)(stat)</td><td>Rank</td></tr><tr><td> </td><td></td></tr><tr><td> </td><td></td></tr><tr><td> </td><td></td></tr><tr><td> </td><td></td></tr><tr><td> </td><td></td></tr></tbody></table></div></div>
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				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>06-04-2016, 14:15:15</strong>
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				Character Points: 300<br>Character Name: Jessa Fredricks - Otaku Queen<br>Character Type: Meister<br>Weapon type(s): none<br>Animal theme: none<br>Partner: Sir Reynoldus (Rey) Percival Weston Amadaus Excalibur the VII<br><br>Born and raised in Death City she grew up being a giant geek, loving all things animated, gaming and Japanese. however when she was around 11 years old she noticed how chubby she was getting and knew she would never get a boyfriend without making her body hotter than Yuse Fudo! She found a local ad online for an exercise class so she decided to try it, only to find out it was led by a Meister and really tough... however she kept at it and before long she was getting private lessons in battling and learning to use an assortment of weapons, and she was back to being petite, though a little too much in the chest area she noticed. Before long she was accepted into Lord Death's school where she met Rey and they quickly formed a bond. The two of them always seemed to have luck on there side as they quickly rose through the ranks but were kept out of the recent action due to going back to England to visit Rey's parents and study abroad.<br><br>Appearance: Usually wears a traditional Japanese school girl uniform she received from a pen pal in Japan, blue shoulders with a white top and blue skirt a little too short for practical use but she wears athletic shorts under the skirt so no panty shots... unless it's date night. Also wears Athletic shoes with some Digimon charms on the laces and a broach around her neck with Lord Death's symbol. Jessa's hair is about shoulder length in a bob cut and bright red, her green eyes are brought out by the red of her hair, but she wears contacts that color her eyes green, when her contacts are out her eyes are brown. There are certain days when she is in full Otaku mode, on these days she usually doesn't leave the house, and wears nothing but a large grey sweater and boxer shorts she stole from an old boyfriend, also a pair of large black glasses and blue flipflops if she leaves the house, hair unkempt and messy.<br><br>Body: 7<br>Mind: 7<br>Soul: 7<br>Wavelength: 7<br><br>HP: 70<br>MP: 70<br>ACV: 7<br>DCV: 7<br>Multiplier: 5 +2 = 7<br><br>Wavelength Attack:<br><strong>Knights of the Round</strong>: Weapon - Linked (1) Penetrating (1) Psychic (1) / 8 / Jessa summons all twelve Knights of the Round Table for a massive slash attack. First attack by her own sword for penetrating damage followed by 12 psychic slashes.<br><br>Special Wavelength:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Excalibur's Scabbard - Damage Absorption: Combined Restoration / Wavelength 6 / the first 5 points of damage are absorbed and converted to 5 points of HP and MP.<br></div></div><br><br>Points Left to Spend: 3<br>Attributes:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Unique Attribute: Lucky 7's / (unknown) / As long as Jessa's Body Mind and Soul are all seven she rolls 3D7's after every roll, if she gets all the same number she adds the total to her roll and gains +7 to damage.<br>Meister Freebie: Lightning Slashes / 0 / +1 ACV when wielding a partner.<br>Meister Freebie: Excalibur's Shield / 0 / +1 DCV when wielding a partner.<br>Meister Freebie: Critical Strike / 0 / Critical damage.<br>Combat Technique: Blind Fighting / 1 / Able to fight in darkness or invisible enemies.<br>Combat Technique: Dead Eye / 1 / Able to hit fast targets more easily.<br>Combat Technique: Deflection / 1 / Able to deflect ranged attacks.<br>Combat Technique: Lightning Reflexes / 1 / Able to react quickly.<br>Combat Technique: Multiple Targets / 1 / Can easily fight multiple targets.<br>Combat Technique: Precise Aim / 1 / Can make a called attack.<br>Combat Technique: Steady Hands / 1 / Can fight in any situation.<br>Attack Combat Mastery: Rank 1 / 10 / Mastery over all kinds of weapons and unarmed fighting.<br>Defense Combat Mastery: Rank 1 / 10 / Mastery over all defensive weapons and fighting.<br>Heightened Awareness: Rank 5 / 10 / Can sense danger.<br>Jumping: Rank 5 / 10 / Can jump 300 times normal distance.<br>Land Speed: Rank 4 / 8 / can run at 60 KPH.<br>Massive Damage - Melee: Rank 2 / 14 / +2 to multiplier.<br>Shield: Rank 2 / 8 / Shield of the Excalibur family - Weapon granted points.<br></div></div><br>Skills:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Unique Skill: Otaku / (unknown) / A general to extreme knowledge and love of all things geeky and nerdy.<br>Acrobatics: Rank 3 / 3 / Can preform great feats of acrobatics.<br></div></div><br>Defects:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Unique Defect: Nerdgasm / -3 / when finding an especially exciting item from her fandom(s) she tends to burst out in public displays of excitement, unashamed of who is watching or listening and unable to stop till the item is purchased, stolen or acquired by any means necessary. (usually nothing malicious.)<br>Significant Other: rank 3 / -3 / S.O. is always around and always in danger.<br></div></div><br><br><hr><br>Character Points: 300<br>Character Name: Sir Reynoldus (Rey) Percival Weston Amadaus Excalibur the VII<br>Character Type: Weapon<br>Weapon type(s): Long Sword &amp; Shield<br>Animal theme: none<br>Partner: Jessa Fredricks - Otaku Queen<br><br>Rey was born knowing his father and his mother and both there parents and both parents of his parents parents and so on for seven generations where Meister's and Weapons. By the age of four he could already produce a flat weapon from his leg and by six he could make it on any arm with little difficulty. His family expected him to join a weapon school but They didn't expect him to go all the way to the U.S. to do so. Rey always wears a large white and gold shield made from some of the strongest metals known to man. The knight also always wears light armor that matches the colors of his shield. When he transforms he leaves the shield as it is and becomes the blade so Jessa has both available to her in battle. The two of them have been friends and partners since they met on the first day of N.O.T. class. Upon meeting the other Excalibur at the school he promptly called him a fraud and challenged him to a duel... which was quickly retracted after five minutes of the speech Rey received.<br><br>Appearance: As stated above Rey is always wearing his Excalibur family light armor when out during the day, Black athletic suit underneath white and gold-trimmed armor pieces. The armor includes two gauntlets, two rounded shoulder pieces, a chest piece, his shield, and boots with shin guards. When not in armor he is in pajamas, usually a night shirt and boxer briefs. Rey's hair is black and combed back, blue eyes that seem to glow in the right light. Formal wear is usually just his armor with a white cape.<br><br>Body: 7<br>Mind: 7<br>Soul: 7<br>Wavelength: 7<br><br>HP: 70<br>MP: 70<br>ACV: 7<br>DCV: 7<br>Multiplier: 5 +2 = 7<br><br><br>Anti Wavelength:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">The Lady of the Lake - Anti Dark Magic / Wavelength 7 / Dark magic used on character is weakened and/or nullified.<br></div></div><br><br>Points Left to Spend: 6<br>Attributes:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Unique Attribute: Lucky 7's / (unknown) / As long as Rey's Body Mind and Soul are all seven he rolls 3D7's after every roll, if he gets all the same number he adds the total to his roll and gains +7 to damage. (Only works when not in weapon form, does not stack with Jessa's Lucky 7's power.)<br>Weapon Freebie: Alternate Form / 1 / Weapon type characters get 10 free points to add attributes that they convey unto their meisters while wielded.<br>Alternate Form: Flight / 10 / When Jessa places the shield and weapon form Rey on her back Rey can form bladed wings for flight.<br>Armor: Rank 4 / 8 / -8 damage due to wearing light armor.<br>Attack Combat Mastery: Rank 1 / 10 / Mastery over all kinds of weapons and unarmed fighting.<br>Aura of Inspiration: Rank 2 / 8 / Inspires companions.<br>Combat Technique: Critical Strike / 1 / Critical damage.<br>Combat Technique: Blind Fighting / 1 / Able to fight in darkness or invisible enemies.<br>Combat Technique: Dead Eye / 1 / Able to hit fast targets more easily.<br>Combat Technique: Deflection / 1 / Able to deflect ranged attacks.<br>Combat Technique: Lightning Reflexes / 1 / Able to react quickly.<br>Combat Technique: Multiple Targets / 1 / Can easily fight multiple targets.<br>Combat Technique: Precise Aim / 1 / Can make a called attack.<br>Combat Technique: Steady Hands / 1 / Can fight in any situation.<br>Defense Combat Mastery: Rank 1 / 10 / Mastery over all defensive weapons and fighting.<br>Heightened Awareness: Rank 4 / 8 / Can sense danger.<br>Jumping: Rank 5 / 10 / Can jump 300 times normal distance.<br>Land Speed: Rank 4 / 8 / can run at 60 KPH.<br>Massive Damage - Melee: Rank 2 / 14 / +2 to multiplier.<br>Shield: Rank 2 / 8 / Shield of the Excalibur family<br>Wealth: Rank 2 / 10 / Provided by his family, $1 Million dollars available for use.<br></div></div><br>Skills:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Unique Skill: Knights Code / (unknown) / Lives according to a strict set of rules designed to protect the innocent and serve his King/Queen to the fullest of his abilities.<br>Etiquette: Rank 1 / 1 / Understands the proper use of all the forks.<br></div></div><br>Defects:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Unique Defect: Technological Failure / -6 / unable to understand how Tech items work and sometimes even causes Tech items to fail from a simple touch. Attempting to use a Tech item can lead him to anger and the inevitable destruction of said item.<br>Significant Other: Rank 3 / -3 / S.O. is always around and always in danger.<br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>06-04-2016, 17:45:18</strong>
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				Yay, you posted it! Guess I need to nail down my character concept then. 
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				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>06-04-2016, 18:01:29</strong>
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				Don't worry you got time, probably going to take me a day or two to get around to figuring mine out......
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				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>06-04-2016, 18:36:05</strong>
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				That's fine. I'm still working out my plot outline. Generally I prefer to wing things a bit more, because most of my plans generally get thrown out the window by the players, but experience has shown that this group does a bit better when things are more structured. 
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				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>06-04-2016, 22:16:46</strong>
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				So here's a "brief" listing of some of the npcs. Keep in mind, I have ommited key details about each. You wanna learn more, you're gonna have to ask them. <br><br>Aria Forte: weapon<br>She's shy, quiet, and modest. She wears a black DWMA sailor fuku with long, straight brown hair, gentle brown eyes, and a pair of earrings resembling wind chimes. She also wears glasses and a DWMA "death mask" ring. The pin on her uniform reads "weapon"<br><br>Kirsch Schnee: weapon<br>Though she's stuck up, proud, and a perfectionist, she's also a devoted friend. She wears a male DWMA uniform consisting of white slacks, a black shirt, and a white vest. She keeps her white hair tied in a no-nonsense bun high up on her head. However, she lets a strand fall down the right side of her face, which she has adorned with a death mask hair ornament. <br><br>Blake Egan: weapon<br>Reckless, loud, and always active, Blake believes that anything can be overcome with effort, even a lack of skill or talent.<br>He wears ripped pants and a too tight Orange muscle shirt. He has scars all over his arms. He can almost always be found grinning or smiling. His hair is dyed a brilliant hue of firey red, and he styles it into gelled spikes.&nbsp; Wears a DWMA armband on his left arm. When he speaks, he has a thick Irish accent. <br><br>Aidan Bosch: Meister<br>Aidan is incredibly laid back and easy going. Though he comes across as borderline lazy, he's super honest. <br>He usually wears baggy pants with an equally baggy sweatshirt. He has really messy, unkempt hair and a goofy grin. His posture is a mess, and he has a severe slouch. He has a DWMA belt that he lets hang loose around his waist. <br><br>Levia Cruz: Meister<br>While driven and competitive, she lacks self confidence and any sense of self worth. Any achievement she makes is attributed to external factors like luck. She wears a conservative DWMA uniform that conceals her figure. She wears a headband to keep her boyish, curly hair out of her eyes. <br><br>Brock Romanov: Meister<br>At first Brock looks super intimidating. He stands at just under 7 feet tall and is rather solidly built. However, for such a large guy, he's really quiet and polite. When push comes to shove he can be quite fierce, but in general he's a gentle giant. Due to his size, he wears the kind of clothes you might see on a basketball player. Big shorts and large sports jerseys mostly. He wears a DWMA necklace. <br><br>Lisa Crusher: weapon<br>&nbsp;Lisa hates violence and isn't particularly fond of being a weapon. She would much rather resolve conflict without force, but is willing to fight to defend herself and others if she must. She's easily moved to tears, but is definitely not a cry baby. <br>She looks a lot younger than she actually is, and tends to wear a pair of "spaz" glasses. (the kind commonly seen in anime with the spirals). She wears an oversized sweater going down past her waist, a pair of yellow shorts, and yellow sneakers. <br><br>Sheila Barnes: weapon<br>Always cool, calm, and collected, Sheila is ready for anything. She's quite tomboyish, and proud of it. At 5'11", she tends to stand out. She has tannish-brown skin and bleached blond hair that's cut short. She tends to wear capris pants and a simple tank top. She also has a bandaid over the bridge of her nose and has a DWMA ear stud on her left ear. <br><br>Sasuke: meister<br>He might be a ninja. At the very least he dresses like one. He wears a navy blue face wrap that only leaves his eyes exposed. His lower half is covered by ninja hakama and his upper body is covered in a dark tunic. His arms are wrapped in dark bandages all the way down to his hands. While skilled in ninjutsu, he seems to only use it to mess with people and pull pranks on them. He's also a bit of a class clown. <br><br>Trisha O'Connor: ?<br>Attempts to figure her out have been met with harsh resistance and criticism. She wears a white halter top, black distressed hot pants, and she has a black sweatshirt tied around her waist. Her hair is messy, yet clean. She wears a DWMA skull mask choker. 
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			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>07-04-2016, 00:49:59</strong>
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				Character Points: 17 unallocated<br>Character Name: E. Claire Frost (Eclair)<br>Character Type: Meister<br>Weapon type(s): N/A<br>Animal theme: <br>Partner(s): Kirsch Schnee and Aria Forte<br><br>Appearance: Eclair has golden blonde, shoulder length hair tied in a ponytail. She has a round face, fit body, and stands at 5'9". While at school, she prefers to wear a long, knee length skirt with a denim jacket. Usually she wears it open with a&nbsp; simple blouse underneath. On missions, she replaces the skirt in favor of cargo pants or loose jeans to better improve her mobility while still protecting her modesty.<br>&nbsp; &nbsp; <br>Backstory: Ms. Frost has little memory of her life prior to the revival of the Kishin Asura. When he was resurrected and his madness spread throughout the world, she quickly succumbed to the madness and went temporarily insane. While she can't really remember much, she's certain she did some terrible things while under the influence of his madness. After the situation was resolved, she tried to return to an ordinary life, but had a lot of trouble picking up the pieces. A lot of soul searching, and an official stage name request later, Eclair was enrolled at the DWMA. Her goal, to ensure such a catastrophe will never happen again.&nbsp; Her determination quickly advanced her out of the N.O.T. class into the DWMA's elite E.A.T class. Now she's ready to prove herself, along with her weapons Kirsch Schnee and Aria Forte. <br><br>Body: 8<br>Mind: 8<br>Soul:&nbsp; 8<br>Wavelength: 8 Mental Wavelength<br><br>HP: 85<br>MP: 80<br>ACV: 8<br>DCV: 8<br>Multiplier: 6<br>&nbsp;<br>Attributes: <br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Attribute Name(stat)(cost)</td><td>Rank</td><td>Notes</td></tr><tr><td>Unknown Power</td><td>18</td><td> GM allocates 27 points to attributes in secret. Attributes are revealed as game progresses as appropriate. In the interest of full disclosure, I already know what some of my attributes will be, because I planned them into my character from the start. However, I gave more points than were necessary to cover her forgotten abilities so I look forward to whatever Saiko cooks up.</td></tr><tr><td>Meister Freebie: weapon Attack(3)(Weapon Partner)</td><td>1</td><td>+1 ACV when wielding my partner(s)</td></tr><tr><td>Meister Freebie: weapon Defense(3)(Weapon Partner)</td><td>1</td><td>+1 DCV when wielding my partner(s)</td></tr><tr><td>Meister Freebie: One free combat technique(2)</td><td>1</td><td> two weapon fighting: reduced penalties for wielding two weapons</td></tr><tr><td>Combat Technique: Leap Attack(2)</td><td>1</td><td> Make a leap attack. On success, add +1 to damage multiplier. On fail, take -3 to Defense rolls until next turn. </td></tr><tr><td>Extra Actions(15)</td><td>1</td><td>May make one additional (non tactical) action per turn.</td></tr><tr><td>Massive Damage(4)(Weapon Partners)</td><td>1</td><td>+1 to damage multiplier while wielding Kirsch and/or Aria</td></tr><tr><td>Sixth Sense(soul)(2)</td><td>1</td><td>Able to sense madness</td></tr><tr><td>Special Movement: light footed/wall bouncing/fast(body)(2)(</td><td>3</td><td>Able to move at full speed over slick or uneven surfaces (mud, ice, snow, sand). Also able to move between two vertical surfaces by bouncing back and forth between them. Body stat doubled for calculating running speed </td></tr><tr><td>Super Sense(Mind)(2)(Soul Wavelength)</td><td>1</td><td> Able to see the soul wavelengths of others (GM waived the distance) </td></tr><tr><td>Tough(2)</td><td>1</td><td>+5 HP (Yay!) </td></tr><tr><td> </td><td> </td><td> </td></tr></tbody></table></div></div><br>Defects:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Defect</td><td>Points</td><td>Notes</td></tr><tr><td>Achilles Heel: Psychic </td><td>+4</td><td> Due to her past, she's extra susceptible to psychic attacks</td></tr><tr><td>Unique: Madness touched </td><td>+2</td><td>Extra susceptible to madness wavelengths due to over exposure to the Kishin's madness during the events of Soul Eater</td></tr><tr><td>Nightmares</td><td>+2</td><td>Eclaire frequently has vivid nightmares of violence and blood. She knows some of it really happened, but has a hard time distinguishing between fantasy and reality. Despite this, she's able to function well enough</td></tr></tbody></table></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>07-04-2016, 07:11:34</strong>
			</dt>
			<dd class="postbody">
				Liking what I'm seeing so far. Originally I was going to have everyone start in the N.O.T class, but I've decided that it's easier to just have people start in the E.A.T class. However, you haven't been there very long. At most you've probably gone on a mission or two.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>07-04-2016, 15:27:16</strong>
			</dt>
			<dd class="postbody">
				I shall be teaching the N.O.T class, Witch history, lol
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>07-04-2016, 17:45:40</strong>
			</dt>
			<dd class="postbody">
				I get the feeling things are gonna get interesting then. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>07-04-2016, 18:24:53</strong>
			</dt>
			<dd class="postbody">
				I'm worried already... ^__^;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>07-04-2016, 18:57:46</strong>
			</dt>
			<dd class="postbody">
				Which witch history will you be covering? The official witch history. Or the unofficial? Wordplay aside, I'm okay with this. After all, the teachers also go on missions. <br><br>I've also created a couple of substitute teachers as well for when the regular teachers are out on missions, so you'll get a chance to interact with them as well. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>07-04-2016, 19:33:50</strong>
			</dt>
			<dd class="postbody">
				Haven't actually pulled together the backstory yet, thats just the beginnings of what came to mind last night.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>07-04-2016, 20:19:23</strong>
			</dt>
			<dd class="postbody">
				Well I'm looking forward to seeing what you come up with. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>07-04-2016, 21:21:22</strong>
			</dt>
			<dd class="postbody">
				&nbsp;Character Points: 300<br>Character Name:&nbsp; Clawdia Paws<br>Character Type: Witch<br>Weapon type(s): (If weapon)<br>Animal theme: Tiger<br>Partner: Sasha Dorothea Preston<br><br>Body:9<br>Mind:9<br>Soul:9<br>Wavelength:9<br><br>HP:106<br>MP:106<br>ACV:9<br>DCV:9<br>Multiplier:<br><br>Resonance Attack:<br>Severing Blast - combines Clawdia's madness wavelength with Sasha's anti-resonance wavelength to create a blast that severs the resonance of any partner pair in the area and infects them with the madness wavelength.<br>&nbsp;<br>Skills:<br>Skill Name(Specialization)(stat)<br>Rank<br>Occult&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;6<br>Seduction&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;6<br><br><br>Attributes:<br>Attribute Name(stat)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;(cost)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Rank&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Notes<br><br><br>Witch Freebie: Special Attack(x)1<br>WItches forfeit the freebies given to meisters and weapons, (Witches with a weapon form are required to purchase the alternate form attribute). To compensate, they get one free special attack built with the weapon attribute (page 62 of the book) and may add custom variables and restrictions as they see fit, so long as the overall point cost of the attack is 9 or lower.<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Jungle Raise - creates a jungle in a 2 km radius around the caster, on the scale of the Amazon, but again limited to a 2 km radius.&nbsp; Any actions Clawdia takes in Tiger form gain a +5 to roll totals.<br>&nbsp;<br>Alternate Form&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Tiger Form - Clawdia transforms into a Bengal tiger with eyes the same color as her human form<br><br>Combat Technique: Critical Strike&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br><br>Combat Technique: Deflection&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br><br>Dynamic Powers(Jungle)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br><br>Energy Bonus&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5<br><br>Features(Tiger ears)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br><br>Force Field(madness wavelength)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;passing through this force field while it is active will start infecting the intruder with the users madness wavelength<br><br>Heightened Awareness&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4<br><br>Regeneration&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br><br>Reincarnation&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br><br>Special Movement(Cat-like)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br><br>Tough&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 5<br><br><br>Backstory:<br>Clawdia originally began her formal training as a witch under the Grand Witch herself, this lead to her absorbing most of the grand witch's hatred for the DWMA.&nbsp; Even when Kid open the school, formally, to witches she still remained wary of the DWMA, but her tendency towards causing trouble led her to become a teacher, giving her a chance to keep the DWMA on it's toes.&nbsp; Over the course of her studies with the Grand Witch, her mentor discovered that Clawdia could produce a madness wavelength, This lead the Grand Witch to immediately have her focus on controlling it.&nbsp; It took some years but she was able to learn the control needed, so now she uses an ability, like Soul Protect, but that still allows her to use her magic freely, all it does it contains the madness wavelength, and prevents detection of the wavelength.&nbsp; Over the course of her learning to control this wavelength, Clawdia happened upon Sasha, who it turned out had the ability in her weapon form, to interfere and even cancel out soul resonance.&nbsp; The two quickly became partners.&nbsp; Once she finished her training Clawdia convinced Kid to take her on as a teacher, mainly teaching a Witch History class which would contain students of both the N.O.T and E.A.T classes.<br><br>Description:<br>Clawdia has large brown eyes with tiger stripes running vertically across and neck-length, straight, luxurious, sapphire hair worn in an impractacal style. She has a voluptuous build.&nbsp; &nbsp;Her wardrobe is attractive and elaborate, with a lot of orange.<br><br><br>Character Points: 300<br>Character Name:&nbsp; Sasha Dorothea Preston<br>Character Type: Weapon<br>Weapon type(s):&nbsp; Guandao <br>Animal theme: (if witch)<br>Partner: Clawdia Paws<br><br>Body:7<br>Mind:7<br>Soul:7<br>Wavelength: 7<br><br>HP: 99<br>MP: 49<br>ACV:7<br>DCV:7<br>Multiplier:<br>&nbsp;<br>Skills:<br>Skill Name(Specialization)(stat)Rank<br><br>Attributes:<br>Attribute Name(stat)(cost)RankNotesWeapon Freebie: Alternate Form(9)1<br>Weapon type characters get 10 free points to add attributes that they convey unto their meisters while wielded<br><br><br>Guandao Alternate form<br><br><br>Given to Meister(in this case Clawdia)<br>Damage Absorption(Boost)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2<br><br>Dimensional Portal&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br><br>Dimensional Walk&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br><br>Environmental Influence(Soul Resonance severing)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br><br>Personal Attributes<br><br>Tough&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10<br><br>Backstory:<br>Not much is known about Sasha before she and Clawdia ran into each other deep in the jungle.&nbsp; She knows her name and that she's a weapon, but other than that her mind is pretty much a blank.&nbsp; After Clawdia saved her from a panther, the two became fast friends, and shortly afterwards, partners.<br><br>Description:<br>This girl makes you think of a lone wolf. She has beady yellow eyes that are like two pieces of fools' gold. Her silky, straight, blue hair is worn in a style that reminds you of a lionfish's spines. She has a muscular build. Her skin is white. Her wardrobe is professional.&nbsp; Sasha turns into a Guandao, in weapon form, with a black shaft, an orange counterweight, and a black/orange striped blade.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>08-04-2016, 00:43:47</strong>
			</dt>
			<dd class="postbody">
				Character Points: 300<br>Character Name: Kirsch Schnee<br>Character Type: Weapon<br>Weapon type(s): Rapier<br>Animal theme: N/A<br>Partner: Eclair Frost and Aria Forte(pseudo)<br><br>Appearance:<br>She wears a male DWMA uniform consisting of white slacks, a black shirt, and a white vest. She keeps her white hair tied in a no-nonsense bun high up on her head. However, she lets a strand fall down the right side of her face, which she has adorned with a death mask hair ornament. She's one of the tallest female students at 5'9", with a slender figure to match. <br><br>Weapon form:<br>(http://i691.photobucket.com/albums/vv280/Tsunkotsu/2c0dbdd8-6237-4d1c-9426-d8cc80783998_zpse3ccxtzd.png)<br><br><br>Body: 7<br>Mind: 7<br>Soul: 7<br>Wavelength: 7 (normal)<br><br>HP: 75<br>MP: 70<br>ACV: 7<br>DCV: 7<br>Multiplier: 5<br>&nbsp;<br>Attributes:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Attribute Name(stat)(cost)</td><td>Rank</td><td>Notes</td></tr><tr><td>Weapon Freebie: Alternate Form(9)(Rapier)</td><td>1</td><td></td></tr><tr><td>combat techniques(2 each)(af only)</td><td>4</td><td>Lightning reflexes (+3 init), Precise Aim, Steady Hand, Critical Strike</td></tr><tr><td>weapon quality: Penetrating (1)(AF)</td><td>2</td><td>bypasses 4 armor</td></tr><tr><td>Combat Tech: Blind Fighting(2)</td><td>1</td><td>Reduced penalties for fighting in low or no light environments</td></tr><tr><td>Combat Tech: concealment(2)</td><td>1</td><td>Able to conceal hand held items with ease. Only detectable by a physical search, and such attempts take a serious penalty (-6)</td></tr><tr><td>Combat Tech: Critical strike </td><td>1</td><td>Crit multiplier becomes 3. On a double crit (crit vs. crit fail defense), deal 4x damage </td></tr><tr><td>Combat Tech: Dead Eye</td><td>1</td><td> Able to hit fast targets with reduced penalties</td></tr><tr><td>Combat Tech: Judge Opponent</td><td>1</td><td> Able to accurately assess an opponents skill in battle and overall condition (HP, etc.) </td></tr><tr><td>Combat Tech: Lightning Reflexes</td><td>1</td><td>+3 init </td></tr><tr><td>Combat Tech: Precise Aim </td><td>1</td><td>Able to strike with pinpoint accuracy while suffering reduced penalties </td></tr><tr><td>Combat Tech: Steady Hand </td><td>1</td><td>Able to strike with relative easy while moving or riding </td></tr><tr><td>Divine Relationship(2)</td><td>1</td><td>Allows one dice reroll per encounter</td></tr><tr><td>Exorcism(2)</td><td>3</td><td>Able to exorcise possession or control of an individual by doing an opposed roll. D20 + Exorcism Rank + Soul vs. opponents soul + d20 + relevant attribute. Metamorphosis can only be attempted once per day. </td></tr><tr><td>Heightened Awareness(Mind)(2)</td><td>1</td><td>Kirsch has an innate ability to sense someones ill intent, but only if it's directed at her or someone she cares about. While unable to sense the source or the content, she's able to sense, "someone in this room harbors ill feelings towards you." </td></tr><tr><td>Jumping(body)(2)</td><td>3</td><td>Able to jump 30 times normal distance&nbsp; </td></tr><tr><td>Land Speed(body)</td><td>3</td><td>30 KPH. A character or animal can sprint at the indicated top speed for a short duration, run at 50-74% of top speed for 10 minutes times his or her Body Stat, or jog at up to 50% of top speed for 1 hour times his or her Body Stat. Maximum acceleration or deceleration is one Level of Land Speed per round. (8 KPH at round 1, 15 Round 2, 30 Round 3) </td></tr><tr><td>Mind Shield(mind)(2)</td><td>1</td><td>+1 to resist mind stat rolls</td></tr><tr><td>Resistance(soul)(2)</td><td>1</td><td>Add +1 to body or soul to resist effects that can transform, alter, or displace her body or powers</td></tr><tr><td>Sixth Sense(soul)(2)</td><td>1</td><td>Able to sense magic</td></tr><tr><td>Super Speed(body)(12)(attacks)</td><td>1</td><td>Through diligent training and effort, Kirsch was able to train her body to unleash and react to attacks incredibly quickly. Added mostly for flavor.</td></tr><tr><td>Tough(body)(2)</td><td>1</td><td>+5 HP</td></tr><tr><td>Weapon: Schnee Family Pristine Fist(9)</td><td>1</td><td>A special attack passed down in the Schnee Family. The practitioner condenses their soul wavelength into the palm of their hand and then releases it like a punch. Much like the "Soul Menace" of Dr. Stein and Blackstar, this attack forcefully injects ones wavelength into the target. As such, it's only useful against targets that have a soul wavelength, i.e. living creatures. However, unlike soul menace, the pristine fist is supposed to be used at range. The attacks is useful up to a maximum range of 100 meters (range lv. 2) and ignores armor, shields, and forcefields (insidious). Enemies with resistance get 10/rank damage reduction against the attack.&nbsp; </td></tr><tr><td>Unique Attribute: Perfectionist(6)</td><td>1</td><td>For every succesful action, confers a +1 stacking pride bonus to all rolls, until the chain is broken. </td></tr><tr><td></td><td>1</td><td> </td></tr></tbody></table></div></div><br>DEFECTS<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Defect</td><td>Points Returned</td><td>Notes</td></tr><tr><td>Unique Defect: Pride comes before the fall</td><td>6</td><td> For each failed action, add an stacking -1 perfectionist penalty to all rolls until the chain is broken</td></tr><tr><td>Unique Defect: Schnee Family Pride</td><td>4</td><td> Kirsch is incredibly proud. When her pride is insulted, she solely focuses on the offender until her pride is restored. As a result of her pride, she refuses to engage in a partial weapon transformation unless it's absolutely necessary because "it looks so awfully inelegant". She also avoids unarmed combat because "it's brutish and savage". She's also one to hold a grudge, so earn her enmity at your own peril.</td></tr></tbody></table></div></div><br>SKILLS<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Skill Name(stat)</td><td>Rank</td></tr><tr><td>cultural arts(mind) </td><td>5</td></tr><tr><td>Domestic Arts(mind)</td><td>5</td></tr><tr><td>Etiquette(mind)</td><td>5</td></tr><tr><td>Riding(soul)</td><td>5</td></tr><tr><td>Sports(body)</td><td>5</td></tr></tbody></table></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>10-04-2016, 10:03:06</strong>
			</dt>
			<dd class="postbody">
				Character Name: Aria Forte<br>Character Type: Weapon<br>Weapon type(s): Tuning Fork<br>Animal theme: N/A<br>Partner: Eclair Frost, Kirsch Schnee (Pseudo)<br><br>Body: 6<br>Mind: 6<br>Soul: 6<br>Wavelength: Sonic Wavelength (6)<br><br>HP: 55<br>MP: 60<br>ACV: 5<br>DCV: 5<br>Multiplier: 4<br><br>Appearance: She wears a black DWMA sailor fuku with long, straight brown hair, gentle brown eyes, and a pair of earrings resembling wind chimes. She also wears small, round glasses that perfectly accentuate her face as well as a DWMA "death mask" ring on her left hand. She's a little shorter than average, and has a petite figure.<br><br>Weapon Form:<br>(http://i691.photobucket.com/albums/vv280/Tsunkotsu/Mobile%20Uploads/0410161328_zpsnc0rybcm.jpg) (http://s691.photobucket.com/user/Tsunkotsu/media/Mobile%20Uploads/0410161328_zpsnc0rybcm.jpg.html)<br>Because I lack coloring skills, I left it in super sketchy black and white. The bottom part of the pommel is a golden-brownish color, with the lines being grooves in the metal. The lower circular object is a blue jewel. When Aria speaks in weapon form, the gem becomes more translucent and she appears in the gem, much like how other weapons appear on the shiny parts of their weapon forms. The dark spot at the "y" is a dark red ruby. The handle and the tines are a dull grey color, <br><br>Attributes: 34 (over time these will be used to "buy off" her defects.)<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Attribute Name(stat)(cost)</td><td>Rank</td><td>Notes</td></tr><tr><td>Weapon Freebie: Alternate Form(9)</td><td>4</td><td>40 points to build abilities while in weapon form. </td></tr><tr><td> Unique: Special Tuning(6)(AF)</td><td>1</td><td>Uses her ability as a tuning fork to "tune" peoples wavelengths. She is able to connect to others within earshot of her sound and adjust their wavelengths by +/- 3 points. In the case of a hostile opponent, they are allowed an opposed soul stat roll (D20+soul vs. Aria's D20+Soul) to resist the connection. </td></tr><tr><td>Dynamic Powers(Sound)(20)(AF)</td><td>1</td><td>While In tuning fork mode, Aria is able to manipulate sound to various effects. By resonating at different frequencies, she can achieve different results</td></tr><tr><td>Weapon: Sonic Bash(7)(AF)</td><td>1</td><td>Aura(sonic. Half damage on contact), Area(3.3 feet), Continuing(1 extra round, 1/5th damage on second round), Penetrating(ignores 4 AC),Selective(doesn't hurt allies). Note that defending with the weapon (say blocking an attack) can cause the Aura to activate, much like Ragnarok.&nbsp; </td></tr><tr><td>Weapon: Sound Wave(7)(AF)</td><td>1</td><td>Autofire(3)(for every 3 above opponents roll, add an extra hit. Able to be used like the spread variable, but attacker suffers a -3 penalty to hit while defender only suffers -1 to defend, and it replaces usual benefit. ),Range(1, 30 feet),Spreading(-1 to defend, can hit enemies in a cone) </td></tr><tr><td>Armor(2/rank - 4) </td><td>3</td><td>-12 damage from spells. Sonic vibrations disrupt spell energy</td></tr><tr><td> Aura of Inspiration(Soul)(4)</td><td>3</td><td>To activate, must beat a soul stat roll of 12. (D20 + soul). Can attempt to use it to inspire others a maximum number of times per day equal to its Attribute Level. During that scene, every friend or ally who shares the character’s goals will be inspired. Inspired characters gain the following benefits:<br>•&nbsp;&nbsp;&nbsp; They can spend Energy Points (page 105) to modify<br>their own die rolls using the Dramatic Feat rules (page 148). They can do so any time during the scene, provided they are doing so when acting in a way that fulfils the goals of the inspiring character.<br>•&nbsp;&nbsp;&nbsp; They receive a bonus equal to the Aura of Inspiration Level to any Stat rolls made to resist despair or fear (GM’s option). NPCs will,in general, be highly motivated which the GM will reflect </td></tr><tr><td>Dynamic Powers(Soul)(20)(Sound)</td><td>1</td><td>Though far more limited in this form, using a partial transformation allows Aria to influence Sound in various ways.</td></tr><tr><td>Environmental Influence(Soul)(2)(Sound)</td><td>1</td><td>Able to affect the sound around her for 10m (33 feet)</td></tr><tr><td>Features(1): Appearance (cute), Perfect Pitch</td><td>2</td><td>Aria sings really well and always seems to hit the right notes. Furthermore, quite a few of her classmates think she's cute, even if she doesn't quite match their usual tastes. This extends to the female students as well.</td></tr><tr><td>Force Field(3)(mind): Sound Barrier</td><td>3</td><td>Aria generates a field of sound that can harm those who approach too closely (offensive. Cost +1). However, while emanating this field, she must remain stationary and has to focus on maintaining it (static, -1 cost). At rank 3, the shield protects against 12 points of damage and is a level 3 weapon. </td></tr><tr><td>Heightened Awareness(soul)(2): Emotions</td><td>1</td><td>She can get a general feel for how people around her feel. +1 bonus to detect</td></tr><tr><td> Heightened Senses(2)(body)(hearing)</td><td>1</td><td>Can hear things over an area of several city blocks. Gains a +3 bonus to hear things within that area. On a mind stat roll, is able to pick out specific targets (such as a specific conversation)</td></tr><tr><td>Super Sense(Mind)(2): Rank 4 Sonar</td><td>4</td><td>Able to "ping" everything within 10km. Able to use it as a form of echolocation.</td></tr><tr><td>Weapon: Tuning Fork Fist(3)</td><td>1</td><td>Aura(sonic. Half damage on contact), Selective(doesn't hurt allies), stun (non-lethal), inaccurate(poor fighter -1cost, -1 to attack), nonpenetrating, Note that defending with the weapon (say blocking an attack) can cause the Aura to activate, much like Ragnarok.&nbsp; &nbsp;</td></tr><tr><td>Unknown Power</td><td>9 Points</td><td>Gains 14 points to allocate to stuff over the course of the RP. </td></tr><tr><td> </td><td> </td><td></td></tr></tbody></table></div></div><br>DEFECTS<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Defect Name</td><td>Points returned</td><td>Notes</td></tr><tr><td>Inept Attack</td><td>10</td><td>Aria lacks a killing spirit. Takes a -1 to ACV</td></tr><tr><td>Inept Defense</td><td>10</td><td>Aria is not well suited to combat. Takes a -1 to DCV </td></tr><tr><td>Not so tough</td><td>2</td><td> -5 HP </td></tr><tr><td>Reduced Damage</td><td>9</td><td>-1 Damage Multiplier</td></tr><tr><td>Impaired Eyesight</td><td>3</td><td>Very blind without her glasses, but able to get by so long as she has them.</td></tr></tbody></table></div></div><br>Skills: 13 points<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Skill Name(stat)</td><td>Rank</td></tr><tr><td> Controlled Breathing(Body)</td><td>2</td></tr><tr><td> Disguise(soul)</td><td>2</td></tr><tr><td> Languages(mind)</td><td>2</td></tr><tr><td> Performing Arts(sing)(wavelength)(</td><td>5</td></tr><tr><td> Writing(mind+soul/2)(</td><td>2</td></tr></tbody></table></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>12-04-2016, 01:36:41</strong>
			</dt>
			<dd class="postbody">
				GM said make a roll:<br><br>Roll Result: DigitLninja rolled: 1d20<br>Comment:<br>Result: 17,<br>Total: 17<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>12-04-2016, 04:44:27</strong>
			</dt>
			<dd class="postbody">
				Okay then. Thanks. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>12-04-2016, 06:52:48</strong>
			</dt>
			<dd class="postbody">
				And we're live!<br>https://elliquiy.com/forums/index.php?topic=247468.0
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>12-04-2016, 17:35:36</strong>
			</dt>
			<dd class="postbody">
				By the way, most of the missions are already taken, so there's one normal mission and one red star mission. The normal mission is to go to El Pueblo Texas to hunt down the infamous "Billy the Kid" and his "Regulators". <br>The red star mission is to visit a town in Transylvania that has been having problems with the undead. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>12-04-2016, 23:46:10</strong>
			</dt>
			<dd class="postbody">
				Cmpuncle, you'll need to register with the receptionist that you're going on that particular mission. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>12-04-2016, 23:51:09</strong>
			</dt>
			<dd class="postbody">
				Will do just one bit of "base covering" that needs to be done first<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>15-04-2016, 19:42:43</strong>
			</dt>
			<dd class="postbody">
				Alright, let's try to finish up the dinner scene so everyone can move on. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>19-04-2016, 20:12:22</strong>
			</dt>
			<dd class="postbody">
				Sorry about the mix up with the posts. Since Undercover and I share a computer at home, it occasionally doesn't fully log one of us out when it says it does. I was apparently still logged in, even though the name was hers. We've fixed it since, so her post is now properly attributed to her. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>19-04-2016, 23:12:31</strong>
			</dt>
			<dd class="postbody">
				okee.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>21-04-2016, 18:54:43</strong>
			</dt>
			<dd class="postbody">
				Dokey
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>21-04-2016, 19:41:46</strong>
			</dt>
			<dd class="postbody">
				Smokey
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>21-04-2016, 21:35:14</strong>
			</dt>
			<dd class="postbody">
				Yup. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>22-04-2016, 01:03:04</strong>
			</dt>
			<dd class="postbody">
				... i hate you all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>22-04-2016, 02:23:20</strong>
			</dt>
			<dd class="postbody">
				I hate me too ;-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>22-04-2016, 02:44:00</strong>
			</dt>
			<dd class="postbody">
				Awww. We love you. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>22-04-2016, 02:52:15</strong>
			</dt>
			<dd class="postbody">
				I'm kidding, you know that right?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>22-04-2016, 18:48:43</strong>
			</dt>
			<dd class="postbody">
				We know. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>22-04-2016, 21:27:43</strong>
			</dt>
			<dd class="postbody">
				Yup. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>27-04-2016, 22:50:25</strong>
			</dt>
			<dd class="postbody">
				Roll Result: Eclair rolled: 1d20<br>Comment: <br>Result: 8, <br>Total: 8<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>28-04-2016, 02:16:54</strong>
			</dt>
			<dd class="postbody">
				Roll Result: Clawdia Paws rolled: 1d20<br>Comment: <br>Result: 17, <br>Total: 17
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>13-05-2016, 21:49:55</strong>
			</dt>
			<dd class="postbody">
				Rolls:<br>19<br>13<br>12<br><br>These are for my reference. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>16-05-2016, 02:32:14</strong>
			</dt>
			<dd class="postbody">
				To remove Zombie from Inn:<br><br>Roll Result: Jessa rolled: 1d20<br>Comment:<br>Result: 16,<br>Total: 16
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Resonance of the Soul (OOC and Character Thread)</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>16-05-2016, 16:59:44</strong>
			</dt>
			<dd class="postbody">
				Because he was able to sense it coming, Rey can act before everyone else. 
			</dd>
		</dl>
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