Adventures in Dino Swamp Character Roster/ OOC
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: insaneplots on 05-05-2013, 00:18:50</h2>
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				Title: <strong>Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>05-05-2013, 00:18:50</strong>
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				Character sheets/ OOC<br>The Character record list and the OOC talk for Adventures in Dino Swap Rifts RPG Players post your Character sheets here and talk shop out of character.<br><div align="center">Players at a quick look</div><br><br><div align="center">The Tattooed Babe</div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Player: Muse<br>OCC: True atlantean Undead Slayer<br>Current Level: 1<br>Current XP: 0<br>To next Level</div></div><br><div align="center">The dragonlady</div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Player: Luna<br><strong>RCC:</strong> Catseye Dragon Hatchling<br>Current Level:1<br>Current XP:0<br>To next level:3,000</div></div><br><div align="center">The Military Girl</div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Player: Keelan<br>OCC: Military Specialist.<br>Current Level: 1<br>Current XP: 0<br>To next Level</div></div><br><div align="center">The furball Medic</div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><strong>Player:</strong> Anon315<br><strong>OCC:</strong> Space Wolfen RCC Mystic.<br><strong>Current Level:</strong> 1<br><strong>Current XP:</strong> 0<br><strong>To next Level:</strong>2,050</div></div><br><div align="center">The shifter</div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><strong>Player:</strong> Kongming<br><strong>OCC:</strong> Shifter<br><strong>Current Level:</strong> 1<br><strong>Current XP</strong>: 0<br><strong>To next Level:</strong>2,120</div></div><br><div align="center">Notable NPCS for the adventure</div><br><div align="center"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">The mark<br>Class: Unknown<br>Level: Unknown<br>Wherabouts: Last seen heading south from from Merc Town<br>Details: whatever he did it doesn't matter ( Prosek) was hired to hunt him down and put an end to his life.<br></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Goat<br>Class: RPA Pilot<br>Level:4<br>Details: The merc crew lead sent with the team on their mission threw the Dino Swamps. Oddly with the contract he volunteered for the mission. His nickname comes from the very long braided Goatee he keep well tripple Braided </div></div><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Gadget<div class="floatright">(http://fap.to/images/full/45/340/340921517.jpg)</div><strong>Class:</strong> Techno Wizard/ Operator <em>(former class)</em><br><strong>Level:</strong> 3/ 3<em>(locked)</em><br><strong>Details:</strong> The companies best field mechanic and general tinkerer She doesn't tell anyone her real name everyone just calls her gadget since she seems to have some small item that can either help in some small way or get something fixed in a pinch. She use to just fix mechanical things till she got wind of Techno Wizardry and after some training switch professions.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Professor Neville Decaster<br>Class: Rogue Scholar<br>Level: 6<br>Details: the first half of one part of the dino swamp expedition, The professor is a human scholar that is looking to better know more about the pre-rifts south with rumors of golden age technology yet to be uncovered.</div></div><br><br>http://elliquiy.com/forums/index.php?topic=173220.0 IC thread
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				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>kongming</strong> on <strong>05-05-2013, 05:16:52</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Stats, Attributes, &amp; Saves</div><div class="spoiler_body">Name: Tatiana Vernon<br>OCC: Shifter<br>Level: 1<br>Experience: 0/2,120<br><br>Age: 26<br>Gender: Female<br>Height: 4'9"<br>Weight: 120lbs<br>Race: Human<br>Native Language: American<br>Place of Origin: The border of Mexico and America<br>Alignment: Unprincipled, leaning towards Scrupulous<br>Disposition: Eager to learn and explore<br>Environment Growing Up: Always moving, never settling in<br>Family Origin: Former CS lower class citizens/natives of Mexico<br>Sentiments towards Coalition: Blinded by fear and rhetoric - an evil regime but not necessarily of evil individuals<br>Sentiments toward Non-Humans: Friendly, slightly more trusting than towards humans<br><br><strong>Appearance:</strong><br>When clad for missions, Tatiana looks pretty unassuming, part of the regular team even. Granted, the green robe and the plasticman armour are a give-away that she is most likely a magic user of some kind. When the helmet comes off, however, people are often surprised: she doesn't look like she belongs in an adventuring party, or on the battlefield. Thanks to a lot of time working out in the sun, and her heritage, she has copper-tanned skin, of even consistency and a light scattering of freckles here and there. Her face still carries the signs of youth, rather than of a hardened veteran, and she somehow finds time to keep her shining black hair in good condition, letting it grow long in its naturally wavy manner. To one side she has a single thin braid, with a plain brass ring at the end: a memento of her parents. When necessary, she merely ties the hair back loosely.<br><br><strong>Character Concept/Background:</strong><br>Tatiana was born and raised fairly close to what used to be the border between America and Mexico. Granted, even as a teen she tended to flit from one town to the other, never hanging around the same place terribly long. She was picking up magical skills early, and avoided CS areas for her life. Eventually, she found those who would teach her - they had similar gifts to her own, and taught her the proper magical ability of being a Shifter... and also let their mercenary attitudes rub off. They typically only worked for money, never altruism, and didn't care too much about the who or why - only ever turning down jobs that couldn't pay enough, were too dangerous, or would involve murdering helpless civillians.<br><br>Tatiana was not as bad as them, but still knew to always think of the bottom line. She's done several things since then, and not all of them were high-risk, high-pay jobs that utilised her magic. Some of them just required her body. It was at seventeen, while being used in the service of an adult woman, that she learned which way she really leaned, and to enjoy the touch of another woman.<br><br>Still, she has been <em>careless </em>in some ways: she's intelligent, but the very nature of her career involves taking risks, sometimes biting off more than she can chew...<br><br>(Baseline: 22, 12, 20, 10, 11, 12, 19, 6)<br><br>IQ: 22 (+8% All Skills)<br>ME: 12<br>MA: 20 (60% Trust/Intimidate)<br>PS: 10<br>PP: 11<br>PE: 13<br>PB: 19 (45% Charm/Impress, +1% to Seduction)<br>SP: 6<br><br>HPS: 17/17<br>SDC: 15/15<br>ISP: N/A<br>PPE: 103/103<br>-Regained: 5/hour of sleep or rest, 10/hour of meditation<br><br>Saves<br>vs Coma/Death: +0% (total 14%)<br>vs Horror Factor: +4<br>vs Mind Control: +3<br>vs Possession: +3<br>vs Psionic Attack: +0 (Save 15+)<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><strong>OCC Skills</strong><br>Language: American 98%<br>Language: Spanish 73% (+3%)<br>Language: Dragonese 73% (+3%)<br>Literacy: American 78% (+5%)<br>Literacy: Spanish 58% (+5%)<br>Astronomy 63% (+5%)<br>Maths: Basic 68% (+5%)<br>Lore: Demons/Monsters 53% (+5%)<br>Lore: Dimensions 43% (+5%)<br>Lore: Faerie 48% (+5%)<br>Lore: Magic 48% (+5%)<br>Land Navigation 54% (+4%)<br>Wilderness Survival 48% (+5%)<br>Hand to Hand: Basic<br><br><strong>OCC Related Skills</strong><br>Barter 43% (+4%)<br>Public Speaking 48% (+5%)<br>Wardrobe/Grooming 63% (+4%)<br>Outdoorsmanship<br>Computer Operation 53% (+5%)<br>Seduction 31% (+3%)<br><br><strong>Secondary Skills</strong><br>Pilot: Hovercycle 78% (+3%)<br>WP: Energy Rifle<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Combat Values, Attacks, &amp; Abilities</div><div class="spoiler_body"><strong>Combat Values</strong><br>Attacks Per Melee: 4<br>Initiative: 0<br>Strike: Pull Punch: +2<br>Roll with Punch: +2<br>Roll with Fall: +2<br>Roll with Impact: +2<br><br><strong>Assorted Attacks and Abilities</strong><br>Punch, Kick, Knee, Elbow (1d4 or 1d6 damage)<br><br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Special Abilities and Spells Known</div><div class="spoiler_body">-Calling (8)<br>-Call Lightning (15)<br>-Compulsion (20)<br>-Constrain Being (20)<br>-Dimension Portal (1,000)<br>-Energy Bolt (5)<br>-Energy Field (10)<br>-Exorcism (30)<br>-Repel Animals (7)<br>-Re-Open Gateway (180)<br>-Sense Evil (2)<br>-Sense Magic (4)<br>-Trance (10)<br>-Shadow Meld (10)<br>-Summon and Control Canines (50)<br>-Summon and Control Rodents (70)<br>-Sustain (12)<br>-Time Slip (20)<br>-Turn Dead (6)<br>-Tongues (10)<br><br>Dimension Sense 35% (+5%)<br>Dimensional Travel (125, +25 per extra person)<br>Communication Rift 20% (+5%) (1 minute, 50-200 PPE); Ritual: 40% (+5%) (1d6x10+15 minutes)<br>Dimensional Teleport Home (75)<br>Sense Rifts (50 miles)<br>Familiar Link<br>Summoning<br>Control/Servitude Options: 1 Option<br>-1 Lesser Demon/Supernatural Being<br>-2 Sub-Demons/Imp-Like Minor Creatures<br>-2 Poltergeists/Haunting Essences<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapons</div><div class="spoiler_body"><strong>Weapons</strong><br>Survival Knife (1d4), +0 to hit<br>Hand Axe (2d4), +0 to hit<br>L-20 Pulse Rifle, +0 to hit<br>-2d6 MD single shot/6d6 MD tri-burst<br>-1600 feet range<br>-40 shots/clip<br>5 E-clips (40/40, 40/40, 40/40, 40/40, 40/40)<br>Iron Javelin (1d6), +0 to hit<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Armour</div><div class="spoiler_body"><strong>Armour</strong><br>Plastic-Man Environmental Body Armour<br>-Main Body: 35/35 MDC<br>-Helmet:&nbsp; &nbsp; 30/30 MDC<br>-L Arm:&nbsp; &nbsp; &nbsp;15/15 MDC<br>-R Arm:&nbsp; &nbsp; &nbsp;15/15 MDC<br>-L Leg:&nbsp; &nbsp; &nbsp;22/22 MDC<br>-R Leg:&nbsp; &nbsp; &nbsp;22/22 MDC<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment</div><div class="spoiler_body"><strong>Equipment</strong><br>Nice Clothing<br>Traveling Clothes<br>Knapsack<br>Backpack<br>Large Sack and 4 Small Sacks<br>Pocket Mirror<br>Small Silver Cross<br>Large Wood Cross<br>2 Cloves of Garlic<br>Six Wooden Stakes and Mallet<br>Salt<br>Canteen<br>Binoculars<br>Tinted Sunglasses<br>Air Filter and Gas Mask<br>Pocket Laser Distancer<br>Pocket Digi-disc Recorder/Player<br>Hand-Held PC<br>Hooded Robe<br>5,000 credits<br>9,000 credits in blackmarket goods<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Robots and Vehicles</div><div class="spoiler_body"><strong>Robots and Vehicles</strong><br>Speedster Hovercycle<br>-Max Speed: 220mph<br>-Engine: Electric<br>-Max Range: 800 miles<br>-Main Body: 84/84 MDC<br>-3 Hover Jets: 30/30 30/30 30/30 MDC<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Shifter OCC</div><div class="spoiler_body"><strong>Shifter OCC</strong><br>O.C.C. Bonus: +4 vs HF at level 1, +1 more at levels 2, 5, 9, 11 and 15. +1 vs Magic at levels 3, 7, 10 and 13. +1 to Spell Strength at levels 4, 7, 10 and 13. +3 vs Possession and Mind Control at level 1, +1 more at levels 5, 10 and 15. PPE: 2d6x10+10+PE, +2d6 per level<br><br>Attribute Requirements: IQ and ME of 12 or higher<br>O.C.C. Skills:<br>Language: Native Tongue 98%<br>Language: Other: Two of Choice +15%<br>Literacy: Native Language +30%<br>Literacy: Other: One of Choice +20%<br>Astronomy +20%<br>Basic Mathematics +15%<br>Lore: Demons and Monsters +20%<br>Lore: Dimensions +20%<br>Lore: Faerie +15%<br>Lore: Magic +15%<br>Land Navigation +10%<br>Wilderness Survival +5%<br>Hand to Hand: Basic (can be exchanged for Expert for 1 OCC-Related, or Martial Arts/Assassin (if Evil) for 2)<br><br>O.C.C. Related Skills: Select six skills at level one, plus two more at levels 3, 6, 9 and 12.<br>Communications: Any (+5%, +10% on Languages and Public Speaking) except Laser Comms, Optic Systems, Sensory Equipment, Surveillance and TV/Audio<br>Cowboy: None<br>Domestic: Any (+5%)<br>Electrical: Basic Only<br>Espionage: Intelligence Only (+5%)<br>Horsemanship: General and Exotic Animals Only<br>Mechanical: None<br>Medical: First Aid, Holistic Medicine or Paramedic Only (+5%)<br>Military: None<br>Physical: Any except Acrobatics, Boxing, Gymnastics or Wrestling<br>Pilot: Any except Aircraft, Robots, Power Armour or Military<br>Pilot Related: Any<br>Rogue: Any (+2%)<br>Science: Any (+5%)<br>Technical: Any (+5%)<br>W.P.: Any<br>Wilderness: Any<br><br>Secondary Skills: Two from the Secondary Skills List at levels 1, 3, 6, 9 and 12.<br><br>Initial Spell Knowledge: Calling (8), Call Lightning (15), Compulsion (20), Constrain Being (20), Dimension Portal (1,000), Energy Bolt (5), Energy Field (10), Exorcism (30), Repel Animals (7), Re-Open Gateway (180), Sense Evil (2), Sense Magic (4), Trance (10), Shadow Meld (10), Summon and Control Canines (50), Summon and Control Rodents (70), Sustain (12), Time Slip (20), Turn Dead (6), Tongues (10)<br><br>Learning New Spells: from scrolls or teaching, like other learned spellcasters, and additionally by level:<br>1 per level from Incantations (or specialist types available to Line Walkers), of equal or lesser level to their own<br>1 per level (of any spell level) from the following list<br>1 per level (of any spell level), of Protection or Summoning type, from the following list<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Banishment (65), Charm (12), Close Rift (200), Commune With Spirits (25), Compulsion (20), Control and Enslave Entity (80), D-Step (50), Dessicate the Supernatural (50), Dimensional Teleport (800), Dispel Magic Barriers (20), Distant Voice (10), Domination (10), Energy Disruption (12), Energy Sphere (120), Expel Demons (35), Forcebonds (25), Influence the Beast (12), Ley Line Transmission (30), Locate (30), Magic Pigeon (20), Mystic Portal (60), Phantom Mount (45), Plane Skip (65), Power Bolt (20), Protection Circle: Simple (45), Protection Circle: Superior (300), Reality Flux (75), Rift to Limbo (16), Rift Teleportation (200), Sheltering Force (20), Tame Beast (30), Teleport: Lesser (15), Teleport: Superior (600), Time Hole (210), any Summoning Spell except Weather Summoning<br></div></div><br>Dimension Sensing (35% +5%/level)<br>Dimensional Travel (125, +25 per extra person)<br>Communication Rift 20% (+5%) (1 minute, 50-200 PPE); Ritual: 40% (+5%) (1d6x10+15 minutes)<br>Dimensional Teleport Home (75)<br>Sense Rifts (50 miles)<br>Familiar Link<br>Summoning<br><br>Standard Equipment: clothing, travel clothes, light MDC body armour, knapsack, backpack, 1d4 small sacks, 1 large sack, pocket mirror, small silver cross, large wood cross, 2d4 cloves of garlic, six wooden stakes, mallet, salt, canteen, binoculars, tinted goggles or sunglasses, air filter, gas mask, pocket laser distancer, pocket digital disc recorder/player, hand-held computer. Weapons include a survival knife, hand axe, submachine-gun (loaded with silver bullets or other special rounds), energy rifle, and 1d4+2 extra clips/E-Clips. Plus an iron javelin.<br><br>Vehicle of choice is often a motorcycle, hovercycle or horse.<br><br>Money: 1d6x1000 credits and 2d6x1000 in Black Market items. Clever Shifters can make more money quickly if clever about using the abilities of their inhuman servants.<br><br>Cybernetics: None!<br></div></div>
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				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Keelan</strong> on <strong>05-05-2013, 07:49:13</strong>
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				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Stats, Attributes, &amp; Saves</div><div class="spoiler_body"><div class="floatright">(http://fc01.deviantart.net/fs71/f/2010/217/6/e/PN03_Vanessa__s_Pencils_by_SHADOBOXXER.jpg)</div>Name: "Major" Alexia "Alex" Maria Esper<br>OCC: CS Special Forces<br>Level: 1<br>Experience: 0/2120<br><br>Age: 36<br>Gender: Female<br>Height: 1.89m<br>Weight: 100kg<br>Race: Human<br>Native Language: American<br>Place of Origin: CS Lone Star<br>Alignment: Scrupulous<br>Disposition: Matronly<br>Environment Growing Up: Coalition Main Cities, 'Patriots' Galore<br>Family Origin: Coalition Elites<br>Sentiments towards Coalition: Misguided Brainwashing Genocidal Bigots<br>Sentiments toward Non-Humans: Learning to be Accepting, Still distrustful of Magic<br><br>Appearance: Standing at an impressive 1.89m and weighing 100 kilograms (though for her size nobody is really sure on the outset why she's so heavy), the dark-skinned, dark-haired woman is an impressive physical specimen.&nbsp; Toned and athletic without being terribly bulky, the woman's appearance certainly screams 'old soldier', with her hair cut short and the veritable look of eagles in her eyes, how the woman doesn't seem to have a scar on her body seems to be a veritable - but blessed - miracle.&nbsp; At least, not a physical scar, but sometimes when you look into her grey eyes... only sometimes...<br><br>Character Concept/Background: Born in the heart of the CS, and from a reasonably prominent family, Alexia's path in life was practically set in stone from teh get-go.&nbsp; Once old enough, she became a "Dead Boy" enlisted, but was quickly tracked to officer status, intending to go the route of the CS Commandos.&nbsp; However, much to the chagrin of her family, she went to the MORE elite, but less prestigious, Special Forces route, excelling in all the training involved.&nbsp; Why less prestigious, for by far the best of the best of the best, capable of being sent on long-term solo missions behind enemy lines without support or means of contact, and a success-rate so high the thought of one of them failing was alien and foreign?&nbsp; Well, the Special Forces and the Scouts both often had to interact with D-Bees; fraternization with the enemy was common, despite the overwhelming loyalty of the Special Forces and to a lesser degree the Scouts.<br><br>Even so, Alexia continued to serve and fight for her leader, wearing her "Dead Boy" armor proud, and the SAMAS Special Forces "Striker" too.&nbsp; That is, until one mission where she was sent out with a single other SF operative, tasked with tracking down a guerrilla hideout in nearby mountains, and then subsequently eliminating them.&nbsp; SAMAS Strikers deployed, for fast mobility, and it didn't take long to track down the encampment, or dispatch the nearby guards.&nbsp; However, it wasn't a 'guerrilla encampment' at all, but rather a small, hidden village of displaced D-Bees... mostly women, children, and the elderly after they'd eliminated the guards.&nbsp; Though she at first raised her gun to fire... the terrified tentacle-headed woman in her sights looked her right in the eyes, as if staring through her Dead Boy helmet right into her own grey orbs... and then... she just couldn't do it.&nbsp; She couldn't pull the trigger... though her fellow operator could, and when a railgun round misted the tentacled-woman's body all over the front of Alexia's armor, that's when something clicked inside of her.&nbsp; An instant later her fellow operator, brother, soldier... was on the ground from the very martial arts both had practiced together, and once he was on teh ground her own railgun tore through the power armor chasis he wore, not stopping until the armor itself was indistinguishable inside the crater that she had newly created. <br><br>Her act of horrendous treason done, and the remaining D-Bees fleeing now, Alexia took to the sky and maxed her thrusters out in the direction of the nearest non-CS border state, heading for the New West.&nbsp; Soon she found herself losing most of her CS gear, keeping her SAMAS of course but going to great lengths to modify it, make it look less like the monstrosity it was in favor of a more... neutral image.&nbsp; Sure, a CS could likely recognize it, but after what just happened, with her now MIA or presumed KIA, she figured that she'd be in the sights of the CS now, and that if they recognized her it'd be moments before she put hyperdense metals through their Dead Boys.&nbsp; Keeping her SAMAS in a hovercraft or some other vehicle of similar nature when she wasn't using it, she took the path of the Mercenary there in the West and other nearby locations, occasionally having encounters with the CS but... well, she made sure there were no reports made, using her own training against the footsoldiers of her old nation.<br><br>Her opinions of D-Bees certainly changed - hell, she'd even befriended and slept with a few - though sometimes old habits die hard, and magic still made her feel... edgy... but with her new mercenary band hailing a number of mages, and even a bloody young dragon even, whose to say she wouldn't get used to that too?&nbsp; Not that she'd told them of her past yet, or let them see her SAMAS, modified as it may be...<br><br>(Baseline: 24,30,20,14,22,14,12,12)<br><br>IQ: 24 (+10% All Skills)<br>ME: 30 (+8 vs Psionic Attack, +13 vs Insanity)<br>MA: 20 (60% Trust/Intimidate)<br>PS: 22 (+7 HtH Damage)<br>PP: 24 (+5 Strike/Dodge/Parry)<br>PE: 22 (+14% vs Coma/Death, +4 vs Magic/Poison)<br>PB: 12<br>SP: 24 (26.2kmph)<br><br>HPS: 28 + 1d6<br>SDC: 112<br>ISP: N/A<br>PPE: 6<br><br>Saves<br>vs Coma/Death: +14%<br>vs Horror Factor: +3<br>vs Insanity: +13<br>vs Magic: +4<br>vs Poison: +4<br>vs Psionic Attack: +8 (Save 15+)<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><strong>OCC Skills</strong><br>Boxing<br>Climbing: 85% + 5%<br>--Rappelling: 75% + 5%<br>Electronic Countermeasures: 50% + 5%<br>Hand-to-Hand: Commando<br>Intelligence: 52% + 4%<br>Land Navigation: 56% + 4%<br>Language: American: 99% + 1%<br>Language: Spanish: 80% + 3%<br>Literacy: American: 65% + 5%<br>Literacy: Spanish: 55% + 5%<br>Lore: Demons &amp; Monster: 45% + 5%<br>Mathematics: Basic: 75% + 5%<br>Pilot: Robot Combat: Elite: SAMAS<br>--Pilot: Robot Combat: Basic<br>Pilot: Robots &amp; Power Armor: 76% + 3%<br>Pilot: Hovercycles, Skycycles, &amp; Rocketbikes: 90% + 3%<br>Prowl: 60% + 5%<br>Radio: Basic: 70% + 5%<br>Running<br>Streetwise: 46% + 4%<br>W.P.: Energy Pistol<br>W.P.: Energy Rifle<br>W.P.: Heavy Mega-Damage Weapons<br>W.P.: Knife<br>W.P.: Paired Weapons<br>Wilderness Survival: 55% + 5%<br><br><strong>OCC Related Skills</strong><br>Detect Ambush: 55% + 5%<br>Detect Concealment: 50% + 5%<br>Field Armorer &amp; Munitions Expert: 65% + 5%<br>-Mechanics: Basic: 55% + 5%<br>Jury-Rig: 55% + 5%<br>Paramedic: 60% + 5%<br>Track: People &amp; Robots, &amp; Etc: 50% + 5%<br><br><strong>Secondary Skills</strong><br>Acrobatics<br>--Back Flip: 70% + 5%<br>--Climb Rope: 90% + 2%<br>--Sense of Balance: 70% + 5%<br>--Tightrope &amp; Highwire: 70% + 3%<br>Electronics: Basic: 40% + 5%<br>Gymnastics<br>--Back Flip: 80% + 2%<br>--Jump Horizontal: 2.1m + 0.6m<br>--Jump Vertical: 1.8m + 0.6m<br>--Parallel Bars &amp; Rings: 70% + 3%<br>Wrestling<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Combat Values, Attacks, &amp; Abilities</div><div class="spoiler_body"><strong>Combat Values</strong><br>Attacks Per Melee: 6<br>Dodge: +9<br>Initiative: 4<br>Parry: +8<br>Parry: Knives: +1 (+8)<br>Roll with Impact: +8<br>Strike: +5<br>Strike: Knives: Throw: +1 (+6)<br>Strike: Pull Punch: +4 (+9)<br>Strike: Ranged: +1<br>Strike: Ranged: E.Pistols: +1 (+2)<br><br><strong>Combat Modified Values</strong><br>Attacks Per Melee: SAMAS: +1 (7)<br>Dodge: SAMAS: Flying: +6 (+15)<br>Dodge: SAMAS: Ground: +3 (+12)<br>Initiative: SAMAS: +2 (+6)<br>Parry: SAMAS: +3 (+11)<br>Roll with Impact: SAMAS: +4 (+12)<br>Strike: Disarm: SAMAS: +2 (+10)<br>Strike: Ranged: E.Pistols: SAMAS: (+5)<br>Strike: Pull Punch: SAMAS: +3 (+15)<br>Strike: Ranged: SAMAS: +3 (+4)<br>Strike: SAMAS: +3 (+8)<br><br><strong>Assorted Attacks and Abilities</strong><br>Auto-Knockout: Nat 20, 1d6 Melees<br>Auto-Pin/Incapacitate: Nat 18-20<br>Body Block/Tackle: 1d4+7 SD<br>Body Flip/Throw: 1d6+7 SD<br>Crush/Squeeze: 1d4+7 SD<br>Kick: 2d4+7 SD<br>No Fear of Heights<br>Power Kick: 4d4+14 SD, 2 Melees<br>Power Punch: 2d4+14 SD<br>Punch: 1d4+7 SD<br><br><strong>Assorted Modified Attacks and Abilities</strong><br>Body Block/Tackle: SAMAS: 2d6 MD<br>Body Flip/Throw: SAMAS: 2d6 MD<br>Kick: SAMAS: 3d8 MD<br>Power Kick: SAMAS: 6d8 MD, 2 Melees <br>Power Punch: SAMAS: 4d6 MD, 2 Melees<br>Pulled Punch: SAMAS: 1d4 MD<br>Punch: SAMAS: 2d6 MD<br>Running Ram: SAMAS: 4d6 MD<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Cybernetics &amp; Bionics</div><div class="spoiler_body"><strong>Cybernetics &amp; Bionics</strong><br>Amplified Hearing &amp; Sound Filtration System<br>Effect: Softer than Whisper (1db) at 22.9m, Whisper (10db) at 45.8m, Conversation (30db) at 110m, Heavy Traffic (70db) or Higher at 152.4m to 305m, w/ Safety Damper<br>--Hearing and Pinpointing Exactly: 45% + 5%<br>Bonus: +1 Parry, +2 Dodge, +3 Initiative<br><br>Multi-Optic Eyes<br>Effect: Telescopic 4x-30x Magnification at 1829m Range, Macro 2x to 8x Magnification at 0.9m Range, Nightvision at 610m Range, Thermal-Imaging at 610m Range, Light Filters, Targeting Display (+1 Ranged Strike)<br><br>Oxygen Storage Cell &amp; Toxic Filter<br>Effect: + 30 minutes of Oxygen w/ 1 hour Recharge, Immunity to Tear Gas, Smoke, Chemical Fumes, 80% Success vs Nerve and Poison Gases<br><br>Reinforced MDC Metal Skeleton (Complete)<br>Effect: Unbreakable Skeleton, Parry SD and Light MD Blades, +25 SDC<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapons</div><div class="spoiler_body"><strong>Weapons</strong><br>CP-30 Laser Pulse Pistol<br>Weight: 1.8kg<br>Damage: 2d4 MD or 4d6 MD Pulse<br>Rate of Fire: Standard<br>Range: 183m<br>Payload: 30 Shots (10 Pulses) w/ 4 L.E-Clip Reloads<br>Special: Laser Targeting (+1 Aimed Strike)<br><br>CP-50 “Dragonfire” Pulse Laser Rifle<br>Weight: 4.5kg<br>Damage: 2d6 MD or 6d6 MD Pulse<br>--Damage: 6d6 MD in 3.6m (Micro-Fusion)<br>Rate of Fire: Standard<br>Range: 610m<br>--Range: 365m<br>Payload: 30 Shots (10 Pulses) w/ 4 L.E-Clip Reloads<br>--Payload: 12 Rounds w/ 48 Micro-Fusion Grenade Reloads<br>Special: NV Scope, Laser Targeting (+1 Aimed Strike)<br><br>C-29 “Hellfire” Heavy Plasma Cannon<br>Weight: 5.4kg<br>Damage: 1d6x10 MD<br>Rate of Fire: Standard<br>Range: 423m<br>Payload: 8 Shots w/ 4 Energy Canister Reloads<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Armour</div><div class="spoiler_body"><strong>Armour</strong><br>T-11 Enhanced Body Armor (Modified, EBA)<br>M.D.C. By Location:<br>Helmet: 60<br>Main Body: 100<br>Arms: 65 Each<br>Legs: 80 Each<br>Weight: 18kg<br>Mobility: -5% to Prowl, Gymnastics, Acrobatics, &amp; Etc.<br>Exoskeleton: +6 P.S., +10 Spd, +3m Jump, +10% Climb, &amp; 50% Fatigue<br>Special Equipment: Natural Optics &amp; HUD, Computer/Video Link, Laser Targeting (+1 Aimed Strike) Multi-Purpose Computer<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment</div><div class="spoiler_body"><strong>Equipment</strong><br>Pack of Cigarettes (19 Left)<br>Climbing Kit<br>Commando Survival Knife (2d4 SD &amp; Saw Wood)<br>Credits: 3000<br>CS Hand Grenades (4d6 MD in 1.8m, H.HE) x4<br>CS Special Forces Dress Uniform<br>CS Vibro-Knife (1d6 MD) x2<br>Duct Tape<br>Gas Mask &amp; Air Filter<br>Hand-Held Flare x2<br>IRMSS Internal Robot Medical Surgeon System (4 Uses)<br>Marker Pens<br>MDC Canteen<br>MDC Communicator<br>MDC Flashlight<br>MDC Zippo Lighter<br>Mechanical Pencils<br>Mercenary Outfit<br>Military Ammo Belt<br>Military Back Pack<br>Military Utility Belt<br>Military Medic Assault Pack<br>Notebooks<br>PDD<br>Portable Robotics Toolkit<br>Portable Toolkit<br>RMK Robot Medical Kit<br>Smoke Grenades (6-12m) x2<br>Survival Kit<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Robots and Vehicles</div><div class="spoiler_body"><strong>Robots and Vehicles</strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Special Forces "Striker" SAMAS Power Armor</div><div class="spoiler_body">Special Forces "Striker" SAMAS <br>Power Armor<br>Model Type: PA-08A<br>Class: Strategic Armor Military Assault Suit<br>Crew: One<br>M.D.C. by Location:<br>* Shoulder Wings (2) — 80 each<br>* Wing Mini-Missile Launchers (6 total) — 8 each<br>* Chest Mini-Missile Launchers (6 total) — 8 each<br>* Forearms with Missile Launchers (2) — 80 each<br>Upper Arms (2) — 70 each<br>* Hands (2) — 25 each<br>Legs (2)—130each<br>Main Rear Jets (2) — 60 each<br>Lower Maneuvering Jets (3) — 30 each<br>Intake Jets (2; top) — 50 each<br>* Ammo Drum (rear) — 35<br>* Rail Gun — 50<br>** Head — 90<br>*** Main Body — 325<br>* A single asterisk indicates a small and difficult target to strike, requiring the attacker to make a "called shot," but even then the attacker is -4 to strike.<br>** Destroying the head of the power armor will eliminate all forms of optical enhancement and sensory systems. The pilot must then rely on his own human vision and senses. No power armor combat bonuses to strike, parry, and dodge! The head is a small and difficult target to hit, shielded by the air intake tubes and weapon drum. Thus, it can only be hit when a character makes a "called shot" and even then the attacker is -3 to strike<br>*** Depleting the M.D.C. of the main body will shut the armor down completely, making it useless. Note: Destroying a wing will make flight impossible. However, even with no wing(s), the SAMAS can make jet powered leaps and hover stationary above the ground.<br><br>Speed<br>Running: 112.6 km, 10% Fatigue<br>Leaping: 6 m Jump, 30.5 m Vertical &amp; 61 m Horizontal w/ Thrusters<br>Flying: Max 528 kmph, Cruisiing 240 kmph, Max Altitude 1829 m, Optimum Altitude 1200 m.<br>Flying Range: 10 hours Max, 24 hours Cruising, Indefinitely with Rests per Couple Hours<br>Underwater Capabilities: Swim 6.4 kmph/3.4 knots, Walk 25% Running, Surface 80 km/42.5 knots, Underwater 64 km/34 knots, Max Ocean Depth 610 m<br><br>Statistical Data<br>Height: 2.4 m Head, 3.25 m Shoulders<br>Width: 1.06 m Wings Down, 3.6 m Wings Up<br>Length: 1.4 m<br>Weight: 270 kg Unarmed<br>Physical Strength: Robot P.S. 36<br>Cargo: None<br>Power System: Nuclear, 20 Years<br>Special: None have yet fallen into the hands of the Black Market.<br><br>Weapon Systems<br>1. C-40R SAMAS Rail Gun<br>Primary Purpose: Assault<br>Secondary Purpose: Defense<br>Weight: Gun: 41.4 kg, One SAMAS Ammo-Drum: 85.5 kg.<br>Mega-Damage: 1d4 MD, 1d4x10 MD Burst (40 Rounds)<br>Rate of Fire: Standard<br>Maximum Effective Range: 1200 m<br>Payload: 3000 round drum, 75 bursts. A second dram can be hooked to the undercarriage of the rocket jets, but first the used cjram must be manually removed by another SAMAS or character with a strength of 26 or higher before it can be replaced with the new one. Reloading a drum will take about five minutes for those not trained, but a mere one minute by somebody trained in the use of SAMAS power armor.<br><br>2. Striker-6 Mini-Missile Wing Launchers<br>Primary Purpose: Anti-Aircraft and Anti-Missile.<br>Secondary Purpose: Defense<br>Missile Type: Any mini-missile can be used, but standard issue is armor piercing (1D4x1O M.D.) or plasma (1D6x1O). Fragmentation will be used for anti-personnel operations.<br>Mega-Damage: 1d6x10 MD in 1.5m (Plasma)<br>Range: 1.6km<br>Rate of Fire: One at a time or in volleys of two, four or six.<br>Payload: Six total; three per wing.<br><br>3. Striker-6 Mini-Missile Chest Launchers<br>Primary Purpose: Anti-Aircraft<br>Secondary Purpose: Defense<br>Missile Type: Any mini-missile can be used, but standard issue is armor piercing (1D4x1O M.D.) or plasma (1D6x1O). Fragmentation will be used for anti-personnel operations.<br>Mega-Damage: 1d6x10 MD in 1.5m (Plasma)<br>Range: 1.6km<br>Rate of Fire: One at a time or in volleys of two, three or six.<br>Payload: Six total.<br><br>4. Striker-8 Forearm Mini-Missile System<br>Primary Purpose: Anti-Aircraft<br>Secondary Purpose: Defense<br>Missile Type: Any mini-missile can be used, but standard issue is armor piercing (1D4x1O M.D.) or plasma (1D6x1O). Fragmentation will be used for anti-personnel operations.<br>Mega-Damage: 1d6x10 MD in 1.5m (Plasma)<br>Range: 1.6km<br>Rate of Fire: One at a time or in volleys of two, four or six.<br>Payload: 16 total; eight per arm.<br><br>5. The "Striker" is also small enough that it can use any of the standard infantry weapons from pistols and vibro-blades to rifles, same as the "Death's Head" SAMAS.<br><br>6. Hand to Hand Combat: Rather than use a weapon, the pilot can engage in mega-damage hand to hand combat.<br><br>7. Sensor System Note: The SAMAS has full optical systems, including laser targeting, telescopic, passive nightvision (light amplification), thermo-imaging, infrared, ultraviolet, and polarization. Plus all other features common to all power armor. Sensor Bonuses: The SAMAS gets a bonus of +1 on initiative, +1 to strike and +1 to dodge in addition to the power armor targeting computer bonus and Basic or Elite Power Armor Combat Training bonuses.<br></div></div></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">CS Special Forces OCC</div><div class="spoiler_body"><strong>CS Special Forces OCC</strong><br>O.C.C. Bonus: Add one attack/action per melee round, +24 to SDC, +1d4 PS and PE, +2 Roll with Impact, Punch, or Fall, +4 to Pull Punch, +1 on Initiative at 1,2,3,4,5,10, and 15, +1 to Save vs Horror Factor at 1,2,4,5,7,8,10,11,13, and 14<br><br>Attribute Requirements: I.Q. 10, M.E. 10, P.S. 12, P.P. 14, P.E. 12 or higher.<br>O.C.C. Skills:<br>Math: Basic (+20%)<br>Radio: Basic (+15%)<br>Radio: Scrambler (+10%)<br>Language: American at 98% and one of Choice (+20%)<br>Land Navigation (+10%)<br>Intelligence (+10%)<br>Streetwise (+16%)<br>Lore: Demon/Monster (+10%)<br>Pilot: One of choice (+10%)<br>Pilot: Robots &amp; Power Armor (+10%)<br>Pilot: Robot Combat Elite: Special Forces SAMAS<br>Wilderness Survival (+15%)<br>Climbing (+15%)<br>Prowl (+15%)<br>Running<br>Boxing<br>W.P. Energy Pistol<br>W.P. Energy Rifle<br>W.P.: Two of Choice<br>Hand to Hand: Commando; this skill cannot be changed. <br><br>O.C.C. Related Skills: Select four skills from one of the following areas of special training: Communications, Espionage, Mechanical, Military, Piloting, Rogue, Weapon Proficiencies, or Wilderness —all of these special MOS skills get a +15% skill bonus. Two other skills can also be selected from any of the available categories at levels one, four, eight and twelve.<br>Communications: Any (+10%)<br>Domestic: Any<br>Electrical: Any (+5%)<br>Espionage: Any (+15%)<br>Mechanical: Any (+5%)<br>Medical: Any (+10%)<br>Military: Any (+15%)<br>Physical: Any<br>Pilot: Any (+10%)<br>Pilot Related: Any (+5%)<br>Rogue: Any (+4%)<br>Science: Any<br>Technical: Any (+10%; +15% to Literacy and Language skills)<br>W.P.: Any<br>Wilderness: Any (+5%)<br><br>Secondary Skills: The character gets four secondary skills at level one, and two additional skills at levels three, seven, eleven and fifteen from the previous list. These are additional areas of knowledge that do not get the advantage of the bonus listed in parentheses. All secondary skills start at the base skill level. Also, skills are limited (any, only, none) as previously indicated in the list.<br><br>Standard Equipment: Special Forces "Dead Boy" body armor, choice of energy rifle and energy sidearm, four extra E-clips for each, four explosive grenades, two smoke grenades, two flares, vibro-knife, survival knife, RMK robot medical kit, IRMSS Internal Robot Medical Surgeon System, utility belt, air filter &amp; gas mask, uniform, dress uniform, canteen, and an additional non-energy weapon of choice (typically S.D.C. automatic weapon, or bow and arrow). Conventional military vehicle of choice (motorcycle, jeep, hovercycle, etc.) for daily use.<br><br>Equipment Available Upon Assignment: Any type of body armor, explosives if demolitions is a known skill and necessary for the mission, any type of weapon, extra ammunition, optical enhancements, camera or surveillance equipment, sensory equipment and food rations for weeks. Non-regulation weapons, armor, equipment and vehicles may also be issued to Special Forces operatives, mainly for the purpose of disguise and infiltration. In addition, the character has access to military facilities. Most Special Forces operatives have mid to high level security clearance, with the highest clearance for top ranked and trusted officers.<br><br>Vehicles can include a simple hovercycle, car, conventional military vehicles, or jet pack to Special Forces SAMAS, lAR-Hellraiser, Spider-Skull Walker, tanks, APC and so on. The exact type of equipment will depend on the mission, the commanding officer and availability of items at base.<br><br>Money: The character gets a roof over his head, food, clothing, and all other basics provided free as part of his pay, as well as access to military facilities. His monthly salary starts at 1900 credits, plus combat pay. Starts off with 1D6xlOOO credits. All Special Forces troops begin at the rank of either corporal or sergeant depending upon their performance during training.<br><br>Cybernetics: Typically starts with clock calendar, gyro-compass, radar detector, oxygen storage cell (lung implant), and either a multi-optic eye or type AA-1 cyber-disguise. Additional cyber-systems may be awarded for exemplary service, heroics and special missions. Many (50%) Special Forces eventually acquire 1D4 additional implants, some (20%) have systems equal to the Headhunter.<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>05-05-2013, 10:21:09</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(http://elliquiy.com/elluiki/images/8/81/Fitness-girls-fitness-women-hot-fitness-girls-17.jpg)</div>Name:&nbsp; Genevieve “Genie” Shadoveer<br><br>Race:&nbsp; True Atlantian<br><br>OCC:&nbsp; Undead Slayer<br><br>Appearance:&nbsp; <br>--6'3"&nbsp; <br>--200lbs<br>--Dark brown hair with red highlights.&nbsp; <br>--Swarthy skin adorned with a broad variety of tattoos, she prefers to wear little under <br><br>her cloak so she can get to them easily.&nbsp; <br><br>Alignment:&nbsp;&nbsp;&nbsp;Scrupulous<br>Horror Factor&nbsp;&nbsp;&nbsp;14<br><br>MDC&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;300<br>ISP&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;26<br>PPE&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;148<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header"> Attributes</div><div class="spoiler_body">I.Q.&nbsp;&nbsp;&nbsp;24<br>--+9%<br>M.E.&nbsp;&nbsp;&nbsp;24<br>--+5 vs. Psionic Attack<br>--+7 vs. Insanity<br>M.A.&nbsp;&nbsp;&nbsp;11<br>P.S.&nbsp;&nbsp;&nbsp;26<br>--+11<br>P.P.&nbsp;&nbsp;&nbsp;13<br>P.E.&nbsp;&nbsp;&nbsp;26<br>--+22% vs. Coma/Death<br>--+6 vs.&nbsp; Poison<br>P.B.&nbsp;&nbsp;&nbsp;31<br>--94% to Charm/Impress<br>Spd&nbsp;&nbsp;&nbsp;25<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">skills</div><div class="spoiler_body">Language and Literacy: <br>--American&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;98%<br>--Dragonese/Elf&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;98%<br>--Fairy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;74%&nbsp;&nbsp;&nbsp;+5/L<br>----Literacy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;54%&nbsp;&nbsp;&nbsp;+5/L<br>--Greek&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;98%<br>--Japanese&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;74%&nbsp;&nbsp;&nbsp;+5/L<br>----Literacy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;54%&nbsp;&nbsp;&nbsp;+5/L<br>--Wolfen&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;74%<br>----Literacy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;54%&nbsp;&nbsp;&nbsp;+5%/L<br><br>--Boxing<br>--Cooking&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;44%&nbsp;&nbsp;&nbsp;+5%/L<br>--Dancing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;39%&nbsp;&nbsp;&nbsp;+5%/L<br>--Electronics, Basic&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;39%&nbsp;&nbsp;&nbsp;+5%/L<br>--Electricity Generation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;59%&nbsp;&nbsp;&nbsp;+5%/L<br>--Gymnastics<br>--Horsemanship, General&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;49%/20%&nbsp;&nbsp;&nbsp;+4%/L<br>--Horsemanship, Exotic Animals&nbsp;&nbsp;&nbsp;49%/30%&nbsp;&nbsp;&nbsp;+4%/L<br>--Intelligence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;51%&nbsp;&nbsp;&nbsp;+4%/L<br>--Lore: Demons and Monsters&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;59%&nbsp;&nbsp;&nbsp;+5%/L<br>--Lore: Fairy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;44%&nbsp;&nbsp;&nbsp;+5%/L<br>--Mathematics, Basic&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;74%&nbsp;&nbsp;&nbsp;+5%/L<br>--Mechanics, Basic&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;39%&nbsp;&nbsp;&nbsp;+5%/L<br>--Pilot: Hovercycles, Sky Ciycles, and Rocket Bikes&nbsp;&nbsp;&nbsp;89%&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+3%/L<br>--Recycling&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;39%&nbsp;&nbsp;&nbsp;+5%/L<br>--Swimming&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;64%&nbsp;&nbsp;&nbsp;+5%/L<br>--Tracking&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;49%&nbsp;&nbsp;&nbsp;+5%/L<br>--Wilderness Survival&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;54%&nbsp;&nbsp;&nbsp;+5%/L<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">gymnastic skills</div><div class="spoiler_body">--Backflip&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;79%&nbsp;&nbsp;&nbsp;+2%/L<br>--Climb&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;39%<br>--Climb Rope/Rapell&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;69%&nbsp;&nbsp;&nbsp;+2%/L<br>--Prowl&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;34%<br>--Sense of Balance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;59%&nbsp;&nbsp;&nbsp;+3%/L<br>--Work Parallel Bars and Rings&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;69%&nbsp;&nbsp;&nbsp;+3%/L<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">combat skills</div><div class="spoiler_body">--W.P. Archery and Targeting:&nbsp; +1 Strike, +1 Parry<br>--Fencing:&nbsp; +1 to strike and parry with swords and knives.&nbsp; +1d6 damage with swords.&nbsp; <br>--W.P. Knife:&nbsp; +1 Parry, +1 Throw<br>--W.P.&nbsp; Swords:&nbsp; +1 Strike<br>--W.P. Energy Rifle<br>--W.P. Energy Pistol<br><br>Hand to Hand: Martial Arts: <br>+0&nbsp;&nbsp;&nbsp;Initiative<br>5&nbsp;&nbsp;&nbsp;Attacks/Melee<br>+0&nbsp;&nbsp;&nbsp;Strike<br>+2&nbsp;&nbsp;&nbsp;Parry<br>+2&nbsp;&nbsp;&nbsp;Dodge<br>+3&nbsp;&nbsp;&nbsp;Pull Punch<br>+4&nbsp;&nbsp;&nbsp;Roll<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Abilities</div><div class="spoiler_body">Saves: <br>--Vs. Magic +4<br>--Vs. Horror +8<br><br>Racial Abilities:&nbsp; <br>--Increased PPE Recovery<br>--Cannot be physically transformed by any means.&nbsp; <br>--Continue to grow as adults.&nbsp; <br>--Sense Vampires: 1,000’ Radius 12%<br>--Operate Dimensional Pyramids: 40%<br>--Sense Ley Lines<br>--Sense Rifts<br>--Ley Line Phasing<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Tattoos</div><div class="spoiler_body">Animal: <br>--Canine: Large Dog (Seluki)<br>--Horse<br><br>Magic Weapons:&nbsp; <br>--Bow (Recurved horse bow, 2d6.)&nbsp; the four arrows are in flames and have wings.&nbsp; &nbsp;<br>--Sword and Dagger Crossed<br>--Flaming dagger with wings.&nbsp; 1d6<br>--Flaming Sword: 2d6<br><br>Powers: <br>--Chain with Broken Link: Strength (30)<br>--Cloud in Chains:&nbsp; Control the forces of Air.&nbsp; (50)&nbsp; <br>--Eye: Knowledge and Reading.&nbsp; (15)<br>--Heart impaled by a steak:&nbsp; Protection from vampires. (15)&nbsp; <br>--Heart in Chains:&nbsp; Invulnerability.&nbsp; (40)<br>--Lighting Bolts: Shoot Lightning (30)<br>--Phoenix:&nbsp; Healing, Super (124)<br>--Rose:&nbsp; healing, Basic (30)&nbsp; <br>--The Cross:&nbsp; Turn Dead.&nbsp; (15)<br><br>Monster:&nbsp; <br>--Griffin<br><br>Weapons: Simple<br>--Dagger<br>--Sword<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Concept:</div><div class="spoiler_body">&nbsp; Born on the relatively peaceful world of Shadoveer, Genie’s parent’s wished to settle into a peaceful life—one as a doctor, the other a sustainable energy specialist.&nbsp; Genie was never happy with this.&nbsp; Ever since receiving the marks of heritage from her great-aunt Galatea, she pushed to learn the skills and powers necessary to oppose evil throughout the multiverse.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Galatea quietly gave her niece more and more tattoo powers, training, and study materials.&nbsp; By the time she was 19, Genie was a full undead slayer.&nbsp; She left home to travel to Earth in hopes of one day growing strong enough to reclaim the ancestral homeland, but she needed money, experience and friends.&nbsp; This was why she joined the small mercenary company.&nbsp; <br><br>&nbsp;&nbsp;&nbsp;Her best friend and lover is a young cat’s eye dragon, who shares her sense of wonder at a new world.&nbsp; <br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Gear</div><div class="spoiler_body">A wooden cross.&nbsp; <br>A dozen stakes and a mallet.&nbsp; <br>Bandoleer with sling bag.&nbsp; <br>Belt, Utility<br>Bedroll<br>Canteen, Aluminum<br>Cigarette Lighter: Refillable with 16 ounce can of fluid.&nbsp; <br>Compass<br>Flashlight, Large<br>Gass Mask (human sized)&nbsp; and Air Filter, 12 Disposable<br>Hammer (Average, Metal)<br>24 pack mechanical pencils<br>Pocket Mirror<br>Sketch Book Hard Cover<br>Comunicator, Small<br>Computer, Portable Field Unit<br>Pocket Night Viewer<br><br>Monies:&nbsp; <br>8,000 in precious gems.&nbsp; <br>700:&nbsp; Barterable Goods (Comic books, entertaining and helps learn to read American.)&nbsp; <br>66 Credits<br><br><br>Weapons:&nbsp; <br>N.G.-P7 Northern Gun Particule Beam Rifle-w-Telescopic Scope<br>--Strike:&nbsp; +1<br>--Strike: Aimed +6<br>--Mega-Damage 1d4x10<br>--Effective Range 1,200feet<br>--Payload 8 shots.&nbsp; <br>--Weight 21lbs<br><br>N.G. Super Laser Pistol and Grenade Launcher<br>--Strike +1<br>--Strike, Aimed +3<br>--Laser/Grenade<br>--Damage: 2d4MD/4d6 6' blast<br>--Payload:&nbsp; 20/6<br>--<br>--Weight 13lbs<br><br><br>Silver Plated Dagger x2 (1d6)<br><br>Silver Plated Survival Comando Knife (2d4)<br><br>TW Water Shotgun<br>--range 300 Ft<br>--Weight 7 lbs (metal)<br>--Damage to vampires 5d6 <br>--Payload 40 blasts<br>--Cost to reload: 10 PPE or 20 ISP<br>--Cost: 25,000<br><br>TW storm flares x3<br>--AOE 100 foot Circle<br>--Duration 1d6 Minutes<br>--Damage 4d6x10 for even half melee round exposed.<br>--Cost 10,000<br><br></div></div><br>Images: <br>Aurum, the Griffin genie summons from a tattoo on her right inner thigh.&nbsp; <br>(http://elliquiy.com/elluiki/images/d/d5/Gold_lace_sebright_griffin_by_reptangle-d5iyjsv.jpg)<br><br>Berthram, the Seluki summoned from a tatoo on her left forearm.&nbsp; <br>(http://elliquiy.com/elluiki/images/1/14/Saluki-dog-breed.jpg)<br><br>&nbsp;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>05-05-2013, 16:34:51</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Stats, Attributes, &amp; Saves</div><div class="spoiler_body">Name:&nbsp; &nbsp;Aurora<br>Alignment:&nbsp; &nbsp;Scrupulous<br>RCC:&nbsp; &nbsp; &nbsp; Cat’s Eye Dragon Hatchling<br>--EXP&nbsp; &nbsp; &nbsp; 0<br>--Next Level&nbsp; &nbsp;3,000<br><br>MDC&nbsp; &nbsp; &nbsp; 350<br><br>ISP:&nbsp; &nbsp; &nbsp; 50<br>PPE:&nbsp; &nbsp; &nbsp; 90<br><br>Horror Factor&nbsp; &nbsp;12<br><br>I.Q.&nbsp; &nbsp;25&nbsp; &nbsp;<br>--+11%<br>M.E.&nbsp; &nbsp;16<br>--+1 vs. Psychic Attack<br>--+1 vs. Insanity <br>M.A.&nbsp; &nbsp;20<br>--Trust/Intimidate 60%<br>P.S.&nbsp; &nbsp;24 (Supernatural)<br>--2d6MD<br>P.P.&nbsp; &nbsp;26<br>--+6 to Parry/Dodge/Strike<br>P.E.&nbsp; &nbsp;20<br>--Save vs. Coma/Death&nbsp; &nbsp;+10%<br>--Save vs. Magic/Poison&nbsp; &nbsp;+3<br>P.B.&nbsp; &nbsp;24<br>--Charm/Impress&nbsp; &nbsp;70%<br>Spd.&nbsp; &nbsp;24<br>--Flying&nbsp; &nbsp;75<br><br>Saves: <br>--+4 vs. horror<br>--+2 vs. Psionics, Mind Control, and Possession<br>--+1 on all other saving throws.<br><br>Appearance:<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Dragon</div><div class="spoiler_body">(http://elliquiy.com/elluiki/images/f/fa/Easterns_Fire.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Beastgirl</div><div class="spoiler_body">(http://elliquiy.com/elluiki/images/e/e9/Wisdom_Guardian_Aura_by_chalosan.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Catgirl</div><div class="spoiler_body">(http://elliquiy.com/elluiki/images/4/4a/Catgirl_in_Water_by_bewildered.jpg)</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Cat</div><div class="spoiler_body">(http://elliquiy.com/elluiki/images/9/9a/Olli_the_tabby_cat_by_turretwifeserenade-d53frjj.jpg)</div></div><br>Background:<br>(written by Muse)<br>When Genie arrived on Earth, she wasn't wearing much.&nbsp; She had a black cloak with a blue lining and a backpack with more gemstones than gear.&nbsp; <br><br>She got a briefing on the world she’d reached from the keeper of the pyramid, then headed north-east along the ley line.&nbsp; Before she reached the nexus point she’d heard of, she stepped off, looking for a village she’d been told about.&nbsp; <br><br>The village had only one defender—an old technomage named Kyle.&nbsp; He was grateful to help her get equipped with local gear in return for some choice jewels if she’d head over to the nexus point and deal with a nasty that had come through the Rift and was stalking his people at night.&nbsp; <br><br>Armed with Northern Gun lasers, tattoo magic, and a new rocket bike, she traveled to the nexus point and tried to trail the nasty.&nbsp; She found where it had fed that morning, then managed to trail it into the heart of the nexus point.&nbsp; There she found the beasty, seventeen feet tall, hunch backed, vaguely humanoid, with a muzzle full of long fangs and nine inch long talons for fingers.&nbsp; IT stalked in front of something huge in the bushes, circling it like prey.&nbsp; <br>&nbsp;<br>Genie drove it away with half the clip of her NG particle rifle.&nbsp; But when it fled through the brush she didn't give chase. Instead, she discovered with a sense of great wonder that the monster had been stalking around an egg the size of a compact car, waiting for it to hatch so it could feed.&nbsp; <br><br>Genie stood a three day vigil over the egg before it hatched into a red gold dragon with feline eyes.&nbsp; Looking at her with curiosity, the dragon whispered, “I’m Aurora.&nbsp; Who are you?”&nbsp; <br>&nbsp;<br>The two quickly became fast friends over a few hours of delighting in the world they’d both recently come into.&nbsp; When the nasty leaped for the dragon again, she was ready, and the two of them together destroyed it.<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body">Language: Dragonese&nbsp; &nbsp;99%&nbsp; &nbsp;+1%/L<br>Literacy: Dragonese&nbsp; &nbsp;51%&nbsp; &nbsp;+5%/L<br>Basic Math:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;56%&nbsp; &nbsp;+5/L<br>Dancing&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;41%&nbsp; &nbsp;+5%/L<br>Language: American (SI)&nbsp; &nbsp;76%&nbsp; &nbsp;+5%/L<br>Literacy: American&nbsp; &nbsp; &nbsp; 51%&nbsp; &nbsp;+5/L<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Combat Values, Attacks, &amp; Abilities</div><div class="spoiler_body">Hand to Hand Dragon:&nbsp; <br>--Attacks/Melee 4<br>--Attack types known:&nbsp; Bite, punch, Kick, Claw Swipe, Breath Weapon standard use.&nbsp; <br>--Initiative&nbsp; &nbsp; &nbsp; +3<br>--Strike&nbsp; &nbsp; &nbsp; +8<br>--Dodge:&nbsp; &nbsp; &nbsp; +7<br>--Parry:&nbsp; &nbsp; &nbsp; +7<br>--Roll&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+3<br>--Pull Punch&nbsp; &nbsp; &nbsp; +3<br><br>Attacks: <br>Fire Breath no more than 3/round, 6’ radius.&nbsp; &nbsp;<br>--Strike: +<br>--Damage: 3d6MD<br><br>Unarmed:&nbsp; <br>--Strike&nbsp; &nbsp;+?<br>--Damage:<br>--Bite&nbsp; &nbsp; &nbsp; 2d6<br>--Claws:&nbsp; &nbsp; &nbsp;4d6 (Retractable)<br>--Punch:&nbsp; &nbsp; 2d6<br>--Tail:&nbsp; &nbsp; &nbsp; 3d6<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Special Abilities and Spells Known</div><div class="spoiler_body">Natural Abilities:&nbsp; <br>--Cat like eyes: 6,000 foot night vision.&nbsp; <br>--See Invisible.&nbsp; <br>--Turn invisible at will.&nbsp; <br>--Fire and Cold, including Mega Damage sources, do ½ damage.&nbsp; <br>--Prehensile tail.&nbsp; <br>--Bio-regenerate 1d10 MDC per melee round.&nbsp; <br><br>Metamorphisis (Up to 2 hours at a time, 6 hours at a time near a ley line or nexus point.)&nbsp; Can shrink as small as a house cat using this ability, but can’t exceed her own height.&nbsp; <br><br>Teleport with 28% chance of success.&nbsp; May attempt it no more than once every two rounds, and may travel up to 5 miles.&nbsp; With a ley line or nexus point, may attempt dimensional teleport.&nbsp; Cannot carry another.&nbsp; <br><br>Cat’s Eye Gaze: Can mesmerize up to 3 people at a time.&nbsp; Save DC 14 vs. Mind Control. <br><br>--Perception&nbsp; &nbsp; &nbsp; +2<br><br>Psychic Powers:<br>--Healing Touch (6)<br>--Empathy (4)<br>--Intuitive Combat (10)<br>--Mind Block (4)<br>--Sixth Sense (2)<br>--Telepathy (4)<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapons</div><div class="spoiler_body">none<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Armour</div><div class="spoiler_body">none<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment</div><div class="spoiler_body">?<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Robots and Vehicles</div><div class="spoiler_body">?<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Cat's Eye Dragon Hatchling RCC</div><div class="spoiler_body">?<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>06-05-2013, 01:33:38</strong>
			</dt>
			<dd class="postbody">
				The IC thread is up. I will be posting a starting point for the four players who have posted their Characters sheets. The remaining two will be brought in after they post their character sheets. Unless I don't here anything from them by next week.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>06-05-2013, 01:47:21</strong>
			</dt>
			<dd class="postbody">
				Oh man, right as I'm ready to post. :P *feels like he's here at a good time* Also, I'm a mystic. Posting more, but putting this up now so you realize I am here and responding. Busy week. Finals + Graduation (Not mine, stop congratulating me).<br><br><div class="floatleft">(http://i39.tinypic.com/2qxyr6p.jpg)</div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">General</div><div class="spoiler_body"><strong>Name:</strong> Theodore Curtis Weber<br><strong>Race:</strong> Space Wolfen<br><strong>OCC:</strong> Mystic<br><strong>Alignment:</strong> Scrupulous (Good-ish)<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Stats, Attributes &amp; Saves</div><div class="spoiler_body">I. Q. 10<br>M. E. 9<br>M. A. 11<br>P. S. 23&nbsp; :&nbsp; &nbsp;+8 Hand to Hand Combat Damage<br>P. P. 10<br>P. E. 13<br>Spd. 12<br><br>Horror Factor 12<br><br>P. P. E. 85<br><br>I. S. P. 48<br><br>Saving Throw vs. Psionic Attacks: 12<br>+4 vs. Horror Factor<br>+2 vs. Possession<br>+1 to save vs. Magic</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body">Language: Wolfen 97%<br>Language: Dragonese/Elven 65%<br>Language: American 65%<br>Language: Chinese 65%<br>Dance: 45%<br>Horsemanship: General 50%<br>Land Navigation: 46%<br>Lore: Magic 40%<br>Lore: D-Bee, Demons, Monsters, Faeries, Creatures of Magic 40%<br>Philosophy 50%<br>Play Musical Instrument: Harmonica, Guitar 45%<br>Wardrobe &amp; Grooming: 30%<br>Wilderness Survival 45%<br>Hand to Hand: Martial Arts<br>Medical: Brewing 35%<br>Medical: First Aid 60%<br>Medical: Field Surgery 16%<br>Cook: 35%<br>+5 Secondary Skills<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Combat Values, Attacks &amp; Abilities</div><div class="spoiler_body">+2 Intitiative<br>5 Attacks / Actions per melee<br>+3 to Pull Punch<br>+3 to Roll With Punch<br>1d6 damage, victim loses initiative and one attack.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Psionics / Magic</div><div class="spoiler_body">Sense Supernatural Evil – 300 ft (+20)<br>Open Oneself to the Supernatural<br>Psionic Powers:<br>Clairvoyance (4)<br>Commune with Spirits (6)<br>Exorcism (10)<br>Sixth Sense (2)<br>Suppress Fear (8)<br>Empathy (4)<br>Meditation (0)<br>Intuitive Combat (10)<br>Bio-Regenerate (6)<br>Healing Touch (6)<br><br>Magic Spells:<br>Blinding Flash (1)<br>Death Trance (1)<br>Globe of Daylight (2)<br>Thunderclap (4)<br>Cleanse (6)<br>Levitation (5)<br>Manipulate Objects (2 / five pounds)<br>Turn Dead (6)</div></div><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Keelan</strong> on <strong>06-05-2013, 02:17:38</strong>
			</dt>
			<dd class="postbody">
				By the way, for IC thread are we starting somewhere in particular at the moment?&nbsp; Any lead-up we need to know?<br><br>Also, do you mind if I play my girl as being not a newbie, but rather a relative unknown, unproven?&nbsp; I figured a Special Forces at age 36 has done some stuff already, and that was a factor for her background and everything so I'd prefer to keep it that way...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>06-05-2013, 02:45:11</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=173113.msg8175795#msg8175795">Quote from: Keelan on 06-05-2013, 02:17:38</a></div></div><blockquote class="bbc_standard_quote">By the way, for IC thread are we starting somewhere in particular at the moment?&nbsp; Any lead-up we need to know?<br><br>Also, do you mind if I play my girl as being not a newbie, but rather a relative unknown, unproven?&nbsp; I figured a Special Forces at age 36 has done some stuff already, and that was a factor for her background and everything so I'd prefer to keep it that way...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The only issue with that is having a background in the CS Millitary means she has been in the field and seen action (earn XP) since it's meant to be first level this would be a contradiction unless you want to just make most of her past combat XP negligible. (It's part of her back story which is why i'm allowing it.) As far as the company is considered your role is a newbie (to the company) as is the rest of the group they were all signed up at the same time.<br><br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=173113.msg8175621#msg8175621">Quote from: Anon315 on 06-05-2013, 01:47:21</a></div></div><blockquote class="bbc_standard_quote">Oh man, right as I'm ready to post. :P *feels like he's here at a good time* Also, I'm a mystic. Posting more, but putting this up now so you realize I am here and responding. Busy week. Finals + Graduation (Not mine, stop congratulating me).</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> <br><br>I'll refrain from breaking out the balloons. Once you have the raw character info ready send me the Character sheet you can work the formatting in I like it that way keelan offered it to make looking up info simple. You need to know what weapons the character has? Look in that section. What skills they have? Bam just look at that. No having to read and hunt for the one bit of info; threw the whole Sheet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Keelan</strong> on <strong>06-05-2013, 02:54:35</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=173113.msg8175952#msg8175952">Quote from: insaneplots on 06-05-2013, 02:45:11</a></div></div><blockquote class="bbc_standard_quote"><strong>The only issue with that is having a background in the CS Millitary means she has been in the field and seen action (earn XP) since it's meant to be first level this would be a contradiction unless you want to just make most of her past combat XP negligible. (It's part of her back story which is why i'm allowing it.) As far as the company is considered your role is a newbie (to the company) as is the rest of the group they were all signed up at the same time.</strong><br>&nbsp;<br><br>I'll refrain from breaking out the balloons. Once you have the raw character info ready send me the Character sheet you can work the formatting in I like it that way keelan offered it to make looking up info simple. You need to know what weapons the character has? Look in that section. What skills they have? Bam just look at that. No having to read and hunt for the one bit of info; threw the whole Sheet.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Well, for roleplay purposes, she's 'an experienced soldier,' but for the sake of mechanical balance she doesn't have any XP, I think that'll work fine ^_^<br><br>Also, in the IC thread... the Date... do you want us to put the IRL date, or the In-Game date of whatever year, month, day PA it is?&nbsp; And What are you wanting for the 'Tag' section?&nbsp; I was looking at posting to get that going, but not sure what you want there with that format entirely...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>06-05-2013, 03:07:47</strong>
			</dt>
			<dd class="postbody">
				most of the items in the format are obvious to elaborate on the ones you have a question on<br>Character: Pretty straight forward<br>Date: This is the in game date It will be 8 months after the fall of Tolkeen to the Coalition<br>location: Where the group is example Company HQ.<br>Tag: This is for you to tag anyone in the group that might be impacted by the action Ie. If in multiple encounters (two players are in one encounter and three are in another.) The tags can be used to call attention to a specific post or section of a post to those it effects.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Keelan</strong> on <strong>07-05-2013, 02:38:41</strong>
			</dt>
			<dd class="postbody">
				by the way, if you want I can slow down the responses IC; I know it's just been me for a bit, but I'm more than happy if someone else wants to come talk to my girl and the cute mechanic ^_^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>07-05-2013, 03:10:48</strong>
			</dt>
			<dd class="postbody">
				agreed anyone else in the game that wants to hop in by all means.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>19-08-2013, 07:34:10</strong>
			</dt>
			<dd class="postbody">
				checking to see if people are still alive to continue?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>19-08-2013, 07:59:04</strong>
			</dt>
			<dd class="postbody">
				Yes, I yet live.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>26-08-2013, 21:12:14</strong>
			</dt>
			<dd class="postbody">
				Ok anon you're safe I'm giving everyone else 3 weeks to respond. At that time i'm making the game open enrollment again and those that did not respond will be written out of the mission/ adventure. No character kills so if they do wish to come back they will be able to (the simplistic method of just being taken off the mission for another.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Keelan</strong> on <strong>30-08-2013, 01:33:59</strong>
			</dt>
			<dd class="postbody">
				*crashlands into the OOC*<br><br>FOUND THE THREAD AGAIN!!! ^_^<br><br>And I be alive... will have to refresh myself on the rules of RIFTS since my experience is limited and I haven't used it in months..
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>30-08-2013, 02:01:46</strong>
			</dt>
			<dd class="postbody">
				for the most part unless the system is really needed (combat, or creating something powerful; EI.&nbsp; 'I wanna make a cannon that creates mini-blackholes.'&nbsp; Yes I know how to do that legitimately in game; No I won't tell you.) we're in a semi-freeform mode.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>30-08-2013, 10:41:12</strong>
			</dt>
			<dd class="postbody">
				I'm back.&nbsp; <br><br>Can someone link me to the game thread?&nbsp; I seem to have only found the OOC...&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>30-08-2013, 19:51:43</strong>
			</dt>
			<dd class="postbody">
				i added the IC thread to the opening post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>11-09-2013, 03:20:48</strong>
			</dt>
			<dd class="postbody">
				still waiting on players to post IC, the 3 weeks deadline is coming up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>14-09-2013, 02:05:25</strong>
			</dt>
			<dd class="postbody">
				*Waves*&nbsp; I'm still here!&nbsp; <br><br>Didn't realize we hadn't died at the starting line.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Keelan</strong> on <strong>14-09-2013, 02:16:33</strong>
			</dt>
			<dd class="postbody">
				*dances around* Still here!&nbsp; The most 'normal' character we have ^_^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>14-09-2013, 02:20:15</strong>
			</dt>
			<dd class="postbody">
				yesthe most normal character. but the beauty of rifts normal doesn't make you the most squishy if you play the role right.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Keelan</strong> on <strong>14-09-2013, 02:35:45</strong>
			</dt>
			<dd class="postbody">
				And my role is to sneak around in an 'appropriated' SAMAS and use HtH Commando and weaponry of all sorts to make things stop being things... I'm basically a Reverse-Necromancer in how I work ^_^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>14-09-2013, 02:45:47</strong>
			</dt>
			<dd class="postbody">
				Now you just need to embrace the power of Techno wizard weaponry to be able to take on Vampires easier. We do have a possible new player soon a cyborg in a highly modded body. Since kongming has not responded i have to presume they no longer wish to play.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>20-09-2013, 03:53:42</strong>
			</dt>
			<dd class="postbody">
				Hey everyone. Hope everything is going alright.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Stats, Attributes</div><div class="spoiler_body">Name: Juan Ortaga <br>OCC: Full Conversion Cyborg (Was a Blood Rider)<br>Level: 1<br>Experience: 0/2300<br><br>Age: 22<br>Gender: Male<br>Height: 9 Feet 7 Inches without back guns, 11 feet 10 inches with back guns<br>Width: 7 feet<br>Length: 20 feet from head to tail<br>Weight: 1.2 tons<br>Race: Human Cyborg<br>Native Language: English<br>Place of Origin: Brazil, South America<br>Alignment: Unprinciplied<br>Disposition: Youngest of five Siblings<br>Environment Growing Up: Blood Lizard Ranch<br>Family Origin: Ortaga Clan of Blood Riders<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Appearance:</div><div class="spoiler_body">(http://dimensionalarea.net/portal/zoids/art/Geno%20Saurer%20Kotobukiya%20Official%20Art_300dpi.png)</div></div><br><strong>Character Concept/Background:</strong> Juan was born into a large family of the Ortaga blood rider clan. He was the youngest of five children. He was always called the runt because he was shorter than most of the others in the family. Around the age of 6 training for being a blood rifer began by forging a psyionic link with the blood lizards. Every time Juan tried he failed and the last ime the blood lizard got enraged by his attempt so much a elder had to stop the beast or Juan would have died. Time went on and Juan had no choice but to be treated like a normal horseman. This made him depressed so much of having to be the only psychic normal horseman. After Juan turned 15, he got into such of a depression he attempted to forge a bond with a blood lizard again but this time with no one around to oversee the event. At first the attempt seem like it was working but it quickly turned sour. The Blood Lizard pounched on Juan and began clawing Juans arms. After the creature bite off his right leg, Juan could see the lizard get tackled off by another one. He thought he was going to be a feast for the two beast until he saw his biggest brother riding the second one. The last thing he saw before blacking out was a group of riders bursting in with ropes to restrain the blood lizard. Upon waking Juan found out how bad the blood lizard mauled him. His right leg gone, left foot had to be removed due to it was barely handing on by a vien, and both arms shredded beyond comperhensen. He was luckly his brother had just came back from a carrier job or he could have died. Now disabled and having to have everything haded to him only increased his depression to near suicidal. One faithful day a man claiming he could help Juan showed up. He told him " I could not only make you walk again but i will shape you into a blood lizards image." Being so desprite, Juan quickly accepted it and was <br>moved to the strangers lab. After paying the mans price with a old artifact Juan found in his youth, he was put to sleep and the man began the operation. After a year gone by juan was finally allowed to wake up. At first what he saw enraged him due to what the man has done but then Juan realized from a mirror in the corner he didn't have a humanoid form but that of a blood lizard. The Cyberdoctor then explained what he did and told Juan that now he can now do something that his clan could only dream about. Being a blood lizard! When he returned home he thought he would be greeted with open arms but he was met by guns pointed at him by his clan. Juan couldnt believe that he had became a outcast from his own family. He was allowed to gather his things before he could never again step foot on the clans lands again. His mother just <br>pleased to see his boy was still alive gave him a old wagon to carry his things in. As Juan left the ranch all the blood lizards roared in sadness. That brought a tear to Juan's robotic eye to see that after 10 years of trying to forge a bond with the blood lizards and failing. They accepted him upon him leaving. Over a few years of being away Juan found himself with a group of four. Two of them were bounty hunters. An humanoid-amphib woman that goes by Aspen. and a grackle tooth with a cajun accent named Krusk. Their prize was with them in heavy bonds. The forth was a human magic user woman by the name of Mari'ova. While with the group they headed to a leyline nexas near the north coastline. Waiting for the group was a mysterous man only called the Conducter. Juan had already talked with the group and found out they were going to a land north of brazil that use to be called the US. Juan heard rumors of a land there named Dino swamp and for good reason. Juan requested them take him too, which Aspen allowed and Krusk didnt have a say in the matter. As the group approached the Conducter, he spoke a incantation and a portal opened up infront of the group. Once threw the group found themselves at the border of the swamp. There the bounty hunters told Juan of a Merc group to the south that would offer him a job. As the bounty hunters went north, Juan went south to meet with the merc group and start his life again in a new land.<br><br><strong>Attributes:</strong> <br>IQ: 19 +5% to all skills<br>ME: 21 +3 to save vs psionic attack and +4 save vs insanity<br>MA: 14<br>PS: 30<br>PP: 18 +2 to strike, parry, and dodge<br>PE: N/A<br>PB: N/A<br>Spd: 132<br>ISP: N/A<br>PPE: N/A<br><br><strong>MDC by loacation:</strong> <br>Hands (2)--30 each<br>Arms (2)--120 each<br>Multi-Weapon (BackPack)--160<br>Legs(2)--200 each<br>Tail--100<br>Head--120<br>Nose Ion blasters (2)--10 each<br>Main body--320<br><br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Skills</div><div class="spoiler_body"><strong>OCC Skills</strong><br>Language: Spanish 96%<br>Langauge: English 75%+3%<br>Basic Mechanics 45+5%<br>Land Navigation 56%+4%<br>Pilot: Tanks &amp; APCs 46%+4%<br>Pilot: Jetpacks 57%+4%<br>Radio: Basic 60%+5%<br>Read Sensory Equipment 45%+5%<br>Weapon Systems 50%+5%<br>Climbing 50%+5%<br>WP Knife<br>WP Energy Rifle<br>WP Heaby Energy Weapon<br>WP Energy Pistol<br>Hand-To-Hand Martail Arts<br><br><strong>OCC Related Skills</strong><br>Basic Electronics 40%+5%<br>Field Armorer &amp; Munitions Expert 55%+5%<br>Camouflage 35%+5%<br><br><strong>Secondary Skills</strong><br>Tracking People 30%+5%<br>Barter 35%+4%<br>General Repair &amp; Maintenance 40%+5%<br>Salvage 40%+5%<br><br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Combat Values, Attacks, &amp; Abilities</div><div class="spoiler_body"><strong>Combat Values</strong><br>Attacks Per Melee: 5<br>Dodge: 5<br>Initiative: 3<br>Parry:&nbsp; 3<br>Roll with Impact: 5<br>Strike: 2<br>Strike: Pull Punch: 6<br>Strike: E.Pistol: 1<br>Strike: E.Rifle: 1<br>Strike: Heavy E. Weapons: 1<br>Strike: Knife: 1<br><br><strong>Assorted Attacks and Abilities</strong><br>Auto-Knockout: Nat 20, 1D6 Melees<br>Body Block/ Tackle: 1D6<br>Body Flip/Throw: 1D6 MD, victim loses initiative and one attack<br>Bite Attack:1D6 MD<br>Clawed Hand Attack: 3D6 MD<br>Power Hand/Claw Attack: 1D4X10 MD (counts as two attacks)<br>Clawed Kick Attack: 5D6 MD<br>Leap Kick/Power Kick: 1D6X10 MD (counts as two attacks)<br><br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Cybernetics &amp; Bionics</div><div class="spoiler_body"><strong>Cybernetics &amp; Bionics</strong><br>Amplified Hearing &amp; Sound Filtration System<br>Effect: Softer than Whisper (1db) at 22.9m, Whisper (10db) at 45.8m, Conversation (30db) at 110m, Heavy Traffic (70db) <br>or Higher at 152.4m to 305m, w/ Safety Damper<br>--Hearing and Pinpointing Exactly: 45% + 5%<br>Bonus: +1 Parry, +2 Dodge, +3 Initiative<br><br>Language Translator<br><br>Small secret compartment in left side of chest to house his credits<br><br>Multi-Optic Eyes<br>Effect: Telescopic 4x-30x Magnification at 1829m Range, Macro 2x to 8x Magnification at 0.9m Range, Nightvision at <br>610m Range, Thermal-Imaging at 610m Range, Light Filters, Targeting Display (+1 Ranged Strike)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Weapons</div><div class="spoiler_body"><strong>Weapons</strong><br><strong>Multi-Weapon System</strong><br><span class="bbc_u">Location of weapon</span>: Backpack<br><span class="bbc_u">Damage</span>: <br>-Laser: 1D6x10 MD<br>-Grenade Launcher: 4D6 MD to a 20foot area (Fragmentary) or 6D6 MD to a 6 foot area (Armor Piercing)<br><span class="bbc_u">Rate of Fire</span>: Equal to the number of hand to hand attacks<br><span class="bbc_u">Range</span>: <br>-Laser: 2000 feet<br>-Grenade Launcher: 3000 feet<br><span class="bbc_u">Payload</span>: <br>-Laser: Effectively Unlimited<br>-Grenade Launcher: 20 rounds, frags loaded from start (Has to detach back pack to reload or another person with Field <br>Armorer skill to reload)<br><br><strong> Sonic Pulse Cannon</strong><br><span class="bbc_u">Location of weapon</span>:In Mouth<br><span class="bbc_u">Damage</span>: <br>-Wide Beam: 4D6 to a 30 feet diameter<br>-Concentrated Beam: 1D4x10 MD<br><span class="bbc_u">Rate of Fire</span>: Equal to the number of hand to hand attacks<br><span class="bbc_u">Range</span>: 500 feet<br><span class="bbc_u">Payload</span>: Effectively Unlimited<br><span class="bbc_u">Special</span>:&nbsp; Unprotected personal must make saves vs non-lethal poison (16 or higher) or be stunned for 1D4 melee <br>rounds. People in sealed suits only fail their save if they do not roll an 8 or higher. The targets of a concentrated blast <br>must make a standard save vs non-lethal poisin even if inside a suit of power armor, due to the focus and power of the <br>concentrated blast.<br><br><strong>Ion Blasters (2)</strong><br><span class="bbc_u">Location of weapon</span>: Nose<br><span class="bbc_u">Damage</span>: 3D6 MD<br><span class="bbc_u">Rate of Fire</span>: Equal to the number of hand to<br><span class="bbc_u">Range</span>: 300 feet<br><span class="bbc_u">Payload</span>: Effectively Unlimited<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Armor's standard features </div><div class="spoiler_body">1.Nuclear Powered: Which means it has a effectively unlimited fuel capacity and power source. Average Life is 15 years.<br>2.Radar: Can identify and track up to 72 targets simultaneously at a range of 40 miles.<br>3.Combat Computer: Calculates, stores, and transmits data onto a heads-up display (H.U.D.) for the operator. It is tied to <br>the targeting computer.<br>4.Targeting Computer: Assists in tracking and identification of enemy targets, Ten mile range.<br>5.Laser Targeting System:Assists in the selection and focusing of specific targets and adds a bonus of +1 to strike when <br>using long-range weapons.<br>6.Radio Communications: Long-range, directional communications system with a effective range of about 500 miles, as <br>well as a directional, short-range radio with a effective range of 10 miles. Plus a built-in loudspeaker; 80 decibels.<br>7.Additional smaller systems: Gas filtration and&nbsp; Eight hour oxygen supply.<br></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Equipment</div><div class="spoiler_body"><strong>Equipment</strong><br>Metal Wagon to carry his stuff in and big enough for him to sleep in<br>Backpack Full of repair parts<br>Four small sacks two full of apples, one full of oranges, and one full of vaccumed sealed packs of cooked meat<br>Large sack full of 1,200 credits worth of saleable black market items<br>Large Sack that holds three magizines for the grenade launcher (one AP,two frags)<br>2 canteens of water<br>Small Portable tool kit<br>Specialy made Poncho that covers entire body<br>4 flares<br>4,000 credits<br></div></div></div></div><hr><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Future Goals/Upgrades</div><div class="spoiler_body">Replace Backpack weapon system with two SAMAS Railguns<br>Upgrade Nose from 2 Ion blasters to 1 Old Skeletalbot Variable Laser<br>Add hover jets on legs<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>20-09-2013, 04:01:43</strong>
			</dt>
			<dd class="postbody">
				What. The heck. We have a giant dinosaur robot?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>20-09-2013, 04:03:44</strong>
			</dt>
			<dd class="postbody">
				He is only 11feet tall and yes. You do.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>20-09-2013, 04:10:16</strong>
			</dt>
			<dd class="postbody">
				I'd be scared, but the Atlantean can beat up the robot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>20-09-2013, 04:12:10</strong>
			</dt>
			<dd class="postbody">
				Unless I befriend her.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>20-09-2013, 04:19:32</strong>
			</dt>
			<dd class="postbody">
				To retort to your original post: Then I "Manipulate Object" and turn your off switch.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>20-09-2013, 04:21:46</strong>
			</dt>
			<dd class="postbody">
				Sad thing is I am nuclear powered meaning when someone doesnt turn the power off correctly. Say hello to mile wide crater. ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>20-09-2013, 04:22:32</strong>
			</dt>
			<dd class="postbody">
				Nuclear power doesn't work that way. For serious. *has a degree in nuclear engineering*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>20-09-2013, 04:24:32</strong>
			</dt>
			<dd class="postbody">
				Well this game is Rifts where anything and everything can/will happen. If the GM allows it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>20-09-2013, 05:19:24</strong>
			</dt>
			<dd class="postbody">
				just remember this is rifts a big bad mecha dino body doesn't mean unstopable. OOC i know the method, spells and process needed to make a cannon that essentially creates a black hole. for a short period dealing enough MDC damage to make well just about anyone unfortunate enough to be close to the blast cease to exist.<br><br>I also know the one weapon in the system that can in one shot kill a cosmo-knight.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>20-09-2013, 05:44:25</strong>
			</dt>
			<dd class="postbody">
				I know I am not unstoppable and after every mission I will most likely have to spend alot of money on repairs.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>21-09-2013, 04:49:57</strong>
			</dt>
			<dd class="postbody">
				Ok posted. Think it was a good intro <br><br>insaneplots you told me to do a freeform intro. So I did what I thought would be freeform and got myself into the scene.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>21-09-2013, 05:24:42</strong>
			</dt>
			<dd class="postbody">
				That's fine for future, keep the npc control to a minimal with one like that it's fine. It's a non- combat part so no worries I loved the fumanchu reference. I may have to make old fumanchu as a regular NPC. Right next to disposable bob.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>21-09-2013, 16:43:14</strong>
			</dt>
			<dd class="postbody">
				Due to you said freeform I thought it wouldnt be a problem but there wont be next time unless you allow it before the post. <br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=173113.msg8935968#msg8935968">Quote from: insaneplots on 21-09-2013, 05:24:42</a></div></div><blockquote class="bbc_standard_quote">I loved the fumanchu reference. I may have to make old fumanchu as a regular NPC. Right next to disposable bob.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Oh you know of Master Fu from the rifts game on youtube?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>21-09-2013, 18:57:36</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Luna's net is down.&nbsp; We're not sure how long it'll take them to&nbsp; get it back up.&nbsp; So let's please keep her in auto follow mode 'til then.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>23-09-2013, 04:33:29</strong>
			</dt>
			<dd class="postbody">
				Insaneplots <br>I hope gadget gets the joke.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>23-09-2013, 10:51:22</strong>
			</dt>
			<dd class="postbody">
				*grins*&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>23-09-2013, 13:56:19</strong>
			</dt>
			<dd class="postbody">
				I had to do it. I also want to know what show she watched to call me dinoborg.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>04-10-2013, 05:25:41</strong>
			</dt>
			<dd class="postbody">
				Is everyone still here? Or did I join another game that dies after my first two post?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>04-10-2013, 05:50:17</strong>
			</dt>
			<dd class="postbody">
				I've gone nowhere.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>04-10-2013, 14:31:33</strong>
			</dt>
			<dd class="postbody">
				Still here.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>04-10-2013, 16:29:13</strong>
			</dt>
			<dd class="postbody">
				The reason why I asked is I joined 7 RPs in the last 2 months that died quickly before/after starting or after my third post in it because gm/most of the players lost interest in the RP. I really would of hated it if it happened again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>05-10-2013, 05:27:26</strong>
			</dt>
			<dd class="postbody">
				Well this RP did die once before, you'll forgive my lack of surprise if it should happen again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>05-10-2013, 06:25:25</strong>
			</dt>
			<dd class="postbody">
				I was waiting on muse to respond to your querry. But I will make a post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>05-10-2013, 10:45:13</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Oh, on me?&nbsp; Let me look again.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>09-10-2013, 05:30:42</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=173220.msg9025527#msg9025527">Quote from: Anon315 on 09-10-2013, 01:33:35</a></div></div><blockquote class="bbc_standard_quote">only that if you pursue other tasks with such zeal, a crushed pelvis would not be outside the realm of possibility.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Oh man figured somebody would make a "death by snu snu" joke with the tattaoo amazon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>09-10-2013, 06:27:54</strong>
			</dt>
			<dd class="postbody">
				Atlantean, not Amazonian. Though a humorous reference on your part no less.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>10-10-2013, 01:06:33</strong>
			</dt>
			<dd class="postbody">
				well I do have a joke to use on your wolfen if the need arise but I wont cause tension between characters at the start so here is the joke in OCC just to see the LOLs.<br>Juan was listening to the group when he noticed the wolfen looking in his direction alot. Juan said,"Ok doggy boy, look. Just because I look like a dino doesn't mean I have a dino size bone for you to slobber over so close your mouth and stop drooling"<br><br><br>The catgirl might laugh alot if I did say that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>10-10-2013, 01:08:13</strong>
			</dt>
			<dd class="postbody">
				I think that would cause a spontaneous lightning storm.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>11-10-2013, 02:05:20</strong>
			</dt>
			<dd class="postbody">
				I am sorry for that. I thought it would be funnier but it seems it was taken wrongly. My bad. :-\
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>11-10-2013, 03:42:00</strong>
			</dt>
			<dd class="postbody">
				You are metallic. My teeth would be damaged, and I could possibly take it as an affront to my sexuality.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>13-10-2013, 13:20:20</strong>
			</dt>
			<dd class="postbody">
				How does that affend your sexuality? It seems more racist than that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>13-10-2013, 23:49:17</strong>
			</dt>
			<dd class="postbody">
				"Dino size bone". You could be referring to a literal item, or the more vernacular 'bone'.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>14-10-2013, 00:38:15</strong>
			</dt>
			<dd class="postbody">
				ok lets get off the sexual aspect of the commentary. I as gonna wait for Keelan to post before moving on, but i'll give her till the Thursday then post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>14-10-2013, 01:12:39</strong>
			</dt>
			<dd class="postbody">
				Ok I will stop.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-10-2013, 09:44:23</strong>
			</dt>
			<dd class="postbody">
				*peeks*&nbsp; &nbsp; <br><br>Plots?&nbsp; Are you around?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>28-10-2013, 20:41:50</strong>
			</dt>
			<dd class="postbody">
				Is this still alive?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Anon315</strong> on <strong>28-10-2013, 21:36:01</strong>
			</dt>
			<dd class="postbody">
				Plots was last active about a week ago.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>PaladinZenaku</strong> on <strong>30-10-2013, 01:19:25</strong>
			</dt>
			<dd class="postbody">
				Well lets cross our fingers and hope he comes back. So how did you come to know of rifts and is this your first game?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>02-11-2013, 02:08:10</strong>
			</dt>
			<dd class="postbody">
				sorry for the delay gang my computer died. and my work has decided to demand busy work be done. Which cuts into my time to work on the RP. Im going to get as much done on my breaks as possible. I'm also getting a laptop which will be for my map work (both Rifts and AD&amp;D 2nd ed.) and gaming in general.&nbsp; I'm going to catch up on what's been done and get us move before this weekend is over.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>02-11-2013, 04:53:47</strong>
			</dt>
			<dd class="postbody">
				Yay!&nbsp; <br><br>And, oooh!&nbsp; you run second edition too!!!!!?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>02-11-2013, 05:02:05</strong>
			</dt>
			<dd class="postbody">
				yes, most of it is custom content. I find it hard to run online though because I have to set up a set game time; since i like to use maptools for play. So all players have to have MT and Skype and be ready to play at a scheduled time.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>02-11-2013, 08:41:07</strong>
			</dt>
			<dd class="postbody">
				If you'll run forgotten realms, say when!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>02-11-2013, 08:51:03</strong>
			</dt>
			<dd class="postbody">
				More than likely every other wedensday night after christmas. I'll have my laptop by then hopefully. Going to walmart to set a simple laptop on layaway on the 11th of nov.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>05-11-2013, 04:57:31</strong>
			</dt>
			<dd class="postbody">
				Post is up for the group. I'm PMing Keelan to make sure she posts soon or she'll lose her spot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Keelan</strong> on <strong>05-11-2013, 06:45:53</strong>
			</dt>
			<dd class="postbody">
				I haven't been getting updates for the OOC or the IC threads, so I figured nothing was happening since all others were updating/notifying right.&nbsp; Sorry 'bout that &gt;.&gt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>05-11-2013, 22:39:25</strong>
			</dt>
			<dd class="postbody">
				yep we're waiting on you and Juan to post now basically
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>14-11-2013, 02:14:35</strong>
			</dt>
			<dd class="postbody">
				This will be the first of the points where players can partially choose what they do both options have their boons and banes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>19-11-2013, 12:35:11</strong>
			</dt>
			<dd class="postbody">
				&nbsp; *Grins*&nbsp; So, which of those routes does Genie think are more likely to bring her into contact with minions of the Splugorth?&nbsp; :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>19-11-2013, 22:46:30</strong>
			</dt>
			<dd class="postbody">
				Both have high enough chance for at least a few encounters plus this is shortly after the viddisc release of the Shemarrian declaration of sovereignty both the eastern part of the swamp as well as the east coastal lands are shemarrian lands. There is also the possibility of running into them as well.<br><br>And yes I have a copy of the shemarrian Nation book. So all the variants and details will be used.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>13-12-2013, 22:35:07</strong>
			</dt>
			<dd class="postbody">
				What next?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>insaneplots</strong> on <strong>14-12-2013, 00:39:22</strong>
			</dt>
			<dd class="postbody">
				Working on that. and getting a few more NPC's fleshed out. we'll be continuing and advancing the game on Monday. With Christmas coming up my work is getting busy. Plus I'm going to be changing jobs here soon to something with better pay.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Adventures in Dino Swamp Character Roster/ OOC</strong><br>
				Post by: <strong>Muse</strong> on <strong>14-12-2013, 02:31:56</strong>
			</dt>
			<dd class="postbody">
				whoo-hoo!&nbsp; <br><br>And congrats on the better job!&nbsp; 
			</dd>
		</dl>
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