[Necessary Evil] The Omega Cell (Character info)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: HairyHeretic on 09-05-2007, 10:59:21</h2>
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				Title: <strong>[Necessary Evil] The Omega Cell (Character info)</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>09-05-2007, 10:59:21</strong>
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				Once you have your character decided upon, post him, her or it here. A physical description, costume, powers, known allies and enemies, strengths and weakness ... the standard superbeing stuff.
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				Title: <strong>Re: [Necessary Evil] The Omega Cell (Character info)</strong><br>
				Post by: <strong>Amberghylles</strong> on <strong>09-05-2007, 11:34:19</strong>
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				Frenzy<br><br>Powers: Frenzy is faster and more agile than most people, though more at a peak athlete level than truely superhuman.&nbsp; His main power is the ability to control his body's atomic structure to a limited degree.&nbsp; Mainly he can phase to pass through solid objects or avoid attacks and he can accelerate the motion of his hands to cause them to vibrate at a high enough speed to saw through most materials.<br><br>Description: He's a little taller than average with a well-toned build.&nbsp; Frenzy's in his early thirties, but looks younger.&nbsp; Longish blond hair normally worn a bit wild and unkempt and bright blue eyes round out a boyish but attractive face.&nbsp; He favors the trench coat and boots look when working (as he feels it looks cool) or whatever trendy suit he's been told makes him look good by the salesclerk at a mall outlet.&nbsp; <br><br>Personality: Frenzy's a small-time villian, but between walking through walls and being able to tear apart almost any solid material he's always been hard to catch or keep imprisoned.&nbsp; He's not the sort to stay in one place too long and has drifted between freelance thievery, mercenary work, assassinations, and working as muscle for more mentally inclined criminals.&nbsp; He's not dumb, but neither is he well educated.&nbsp; He's a lazy planner who likes the direct approach but can follow a complex plan as long as it isn't obviously flawed.&nbsp; He's also a bit short-fused and hyperactive.<br><br>For the most part, he tends to enjoy fairly simple pleasures such as video games, drinking, loud music, and driving too fast.&nbsp; He does fancy himself something of a 'player' when it comes to women and sees them as little more than potential bedpartners.&nbsp; However, he tends to avoid being too forward with or around supervillianesses (proof that he can learn from his mistakes). <br><br>(http://[Image:Frenzy.jpg])
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				Title: <strong>Re: [Necessary Evil] The Omega Cell (Character info)</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>09-05-2007, 17:37:05</strong>
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				Jessie O'Neal (currently lacking a codename)<br><br>Powers: Jessie is a genius nearly without parallel among humanity, with a penchant for invention that she hasn't had a chance to exercise in ten years.&nbsp; Physically, she is a normal human, in decent but not extraordinary shape.&nbsp; She has enough basic combat training to not be totally helpless without a ray-gun in hand, but hardly enough to be any use in a super-fight.<br><br>Description: Jessie has grown into a lovely young woman.&nbsp; Blond-haired and blue-eyed, she's about average height, with a slim build and a pretty smile.&nbsp; She likes lab coats and glasses (which she barely needs), if only to look the part of a super-genius, but is practical enough to invent herself some kind of armor before going into combat.<br><br>Personality: Although Jessie is proud of her abilities, and certain that her brilliance can eventually solve most any problem, she isn't as overtly arrogant as most super-geniuses.&nbsp; She looks up to more experienced villains, especially those who were well-known during her childhood, although she hates to be seen as immature.&nbsp; Eager to be helpful, Jessie is quick to offer her extensive knowledge on most any subject.&nbsp; Although not as naive as some people expect, Jessie is generally trustworthy and not the type to think of betraying her fellows (nor was she even before the invasion).<br><br>History: Jessie is the former wunderkind of the supervillain community.&nbsp; At the tender age of eight, her genius supplied several groups of villains with advanced equipment, and she used a robot she built from her Aibo and her family's lawnmower and vacuum cleaner to knock over the Star City National Bank and several other financial institutions before her capture.&nbsp; Fortunately, despite her rookie mistakes, she knew enough not to tell the authorities anything, and her former associates were never caught (at least, not for that).<br><br>Jessie was tried as an adult and has spent the last decade in jail, kept away from anything that could conceivably be part of a machine.&nbsp; Up until the V'sori invasion, she had nothing to do but read, and learn from her mistakes.&nbsp; A few villains still remember little Jessie fondly, though, and they might be surprised to see how she's grown up...
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				Title: <strong>Re: [Necessary Evil] The Omega Cell (Character info)</strong><br>
				Post by: <strong>NightBird</strong> on <strong>11-05-2007, 07:32:37</strong>
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				<strong>Bast</strong> - Aliyah Djeserit<br><br>POWERS: Magic as the ancient priestesses of Bast used to wield. Such magic being ritual in nature, she can be more precise with time to complete the full casting, or it requires more of her own energy and risks unpredictable results if she casts on the fly, attempting to capture the essence of the ritual in her mind.<br><br>DESCRIPTION: Aliyah is a bit below average height, her hair blue-black, long and sleekly straight, her eyes dark brown, and her skin a warm mocha-color. Slender but curvy, when in private she usually dresses in long, sheer linen robes with heavy embroidery--thick with lapis, carnelian, turquoise and gold beads--at the neck, wrists and hem, belted with a sash also heavily worked in the same Egyptian-motif embroidery. Her hair is worn in tiny braids, each ending with beads woven in. She wears heavy kohl in the exaggerated patterns found in tomb paintings, and warm, spicy perfume. Her motions have the grace of a cat, and when she's working a ritual or out in public, she wears a finely-pleated, nearly-transparent linen shift with a heavily-jeweled collar and belt as seen in depictions of the goddess whose name she uses. While magic is flowing through her, it's not unusual for her head to appear to become a cat's.<br><br>PERSONALITY: Much like a cat, Aliyah is sensuous, curious, predatory, lazy, and territorial. Her one redeeming trait is her deep need to protect the few people who have earned her loyalty... or her current bedmate, depending on the situation.<br><br>HISTORY: Raped and left in some old ruins in the desert by soldiers on leave, Aliyah crawled toward what shade she could find to escape the sun, triggering a small collapse of rubble. When she awoke, she was in blissful, cool dimness, only a few slender rays of light illuminating what appeared to be a temple antechamber. Her family had raised her to believe they had the blood of the true Egyptians in them, so she thanked the goddess whose temple it had been. Though there couldn't have been oil in the lamp on the outer altar, a flame started there, and she saw lights appearing further in. Curious and frightened, she followed, and was led to the inner sanctum, where the Goddess appeared to Aliyah, and claimed the girl as Her new priestess. Healed, renewed, her mind full to bursting with knowledge that thrilled her, Aliyah set out that night filled with purpose: to raise a new temple to the Goddess who had saved her. The imam of her farming village proved violently unsympathetic to a revival of a pagan faith, and she had to flee the only home she had ever known. It was true everywhere until she left Egypt altogether. Building her life anew in Star City, made cynical by the way her own people had treated her, Aliyah she turned her powers and her body to whatever paid her well enough to live in the greatest luxury possible. The alien invasion disrupted that life, but it surprised her by focusing her defensive instincts more than anything else ever had.
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				Title: <strong>Re: [Necessary Evil] The Omega Cell (Character info)</strong><br>
				Post by: <strong>Darwishi</strong> on <strong>12-05-2007, 02:15:08</strong>
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				<span class="bbc_u"><strong>Alexus Swift</strong></span><br>Alias: Haste (though the villains call her all kind of nick names)<br><br><strong>Powers:</strong><br><em>Speed:</em> Alexus can travel at super sonic speeds. (Mach 1 maximum for now)<br><em>Speed Force:</em> When Alexus is travelling at super speeds a barrier is created around her to prevent a sonic boom from being created when she breaks the sound barrier (unless she wants to the sonic boom to sound out).&nbsp; It also prevents her spandex from melting, or if she trips and falls her costume won't shred.<br><em>Tough:</em> Alexus is likewise super tough so that the friction and general speed doesn't make her disintegrate if she trips.&nbsp; She has a super tough bone, muscular, and organ structure.&nbsp; Her skin is impenetrable though lotions could be absorbed through her skin. While she is tough she is not super strong, so while she may not bruise or not get scratched, she can be hit with a blunt force and it'll still hurt like a normal person.&nbsp; So a two-by-four over the back of her head would still knock her out.<br><br><strong>Height:</strong> 5'8"<br><strong>Weight:</strong> 155 lbs.<br><strong>Build:</strong> Athletic<br><strong>Age:</strong> 27<br><strong>Race:</strong> African-American<br><strong>Eyes:</strong> Deep-Brown<br><strong>Hair:</strong>&nbsp; Black<br><strong>Costume:</strong>&nbsp; Haste wears a full gold body suit with silver boots and a silver mask.&nbsp; The suit is backless, a design that she was never really happy with but it did used to tease all the male villains and would distract them just enough that she could get the upperhand.&nbsp; The suit wraps around the back of her neck and dips low on her back to the top of her hips leaving her buttox covered completely.&nbsp; The suit also leaves her arms and hands bare as well.<br><strong>Pictures of Alexus:</strong> <br>(http://home.earthlink.net/~darwishi/sitebuildercontent/sitebuilderpictures/alexus.jpg)<br>(http://home.earthlink.net/~darwishi/sitebuildercontent/sitebuilderpictures/alexus2.jpg)<br>(http://home.earthlink.net/~darwishi/sitebuildercontent/sitebuilderpictures/alexus3.jpg)<br><br><strong>History:</strong> Alexus at one time was one of the greatest superheroines on the face of the Earth.&nbsp; Okay so maybe that's an exaggeration with the whole greatest in the world.&nbsp; She was good, it wasn't like she was a bad heroine she didn't lose very much and seemed to win just about every battle she entered.&nbsp; So why is she still alive?&nbsp; She wasn't there.&nbsp; She was back defending the base because she could literally defend an entire base by herself or nearly by herself.&nbsp; It helps when you can travel at super sonic speeds.&nbsp; When the aliens turned Benedict Arnold on the whole world they told her to get out of there, told her to run just before the radio went dead.&nbsp; <br><br>She ran, straight to the fight, but seeing the carnage she quickly ran away to the rendevous point for such a case.&nbsp; Normally about ninety percent of the heroes would hit the facilities and everything would be back to normal.&nbsp; She was the only one there, at that particular underground base.&nbsp; One other woman came in, though she quickly fell to the poison coursing through her body.&nbsp; She soon found that the world she knew was gone, over the next few months she went about her patrols, for what good they did and finally she had to give up and fold.&nbsp; Go to the villains themselves once she heard about the resistance.<br><br>The enemy of my enemy, right?<br><br>((NOTE: If anyone wants to work out some history with me for Haste, then I'd be happy to work something out.&nbsp; Just give me a PM. ^^))
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				Title: <strong>Re: [Necessary Evil] The Omega Cell (Character info)</strong><br>
				Post by: <strong>Creeper</strong> on <strong>12-05-2007, 12:03:04</strong>
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				Alias: Humour<br><br>Description: In his natural form, Humour is a light blue blob of translucent gooey fluid, twice the size of a man. When pulled into a more human shape, he appears to be a featureless anatomically-incorrect male made of light blue translucent goo. He cannot shape hair, so instead a small number of thick tendrils extend down from his head to about shoulder level. In that form, his eyes are solid purple orbs, and he has the indentations of a mouth and a nose.<br><br>Powers: <br><em>Liquid form</em>: Humour's body is composed of a thick, non-toxic, non-flammable liquid that he has full control over. Physical objects and energy weapons just seem to pass through him or get stuck. In cold temperatures, however, the fluid freezes solid, paralyzing the villain. <br><em>Possession</em>: Humour can force his gooey body into the body of another, and take control of the victim. He can do this through any orifice (though he has a few favorites...). He has access to a persons actions and memories, and can communicate with them telepathically. If he spends more than a month in a victim, he can alter their minds or bodies. The late Dr. Bright had developed a method to expel him from a body and reversing the changes, but the method may be lost with it's creator.<br><br>Bio: Alex Brown didn't strike out to become a villain, he sort of grew into it. Originally a chemist for Udao Industries, Alex was transformed into his current liquid state after being doused with a mysterious chemical due to Udao's terrible safety policies and lack of maintenance. Enraged, Alex started a campaign of sabotage and terrorism against his former employer for turning him into a monster. He was eventually brought low by a Hero by the name of Doctor Bright.<br><br>Humour eventually escaped prison and resumed his quest for revenge. He was stopped multiple times and sent back to jail, mostly by the hero Doctor Bright. Humour's rage eventually shifted away from Udao Industries, refocusing on Dr. Bright. The hero became his nemesis, and the two targeted each other in an epic rivalry. They matched wits and powers, clashing for years in Chicago.<br><br>Eventually, Humour learned Dr. Bright's civilian identity and used it against him several times. Right before the last alien invasion, Humour had captured Dr. Bright's sister, brainwashed her, and was intending to use her in the next big conflict. He couldn't do anything while the Fins were pounding the earth though, so the villain went underground, and waited for the inevitable victory.<br><br>It never came. Worse, the man that Humour had struggled with for years had been caught by surprise in the ambush, and killed. On hearing of Dr. Bright's death, Humour became lost and confused. He had built his life around their violent conflict. With his rival gone, the Villain had no purpose, no drive. His hate shifted again, this time to the aliens that stole the life of the greatest man he knew (the fact that Humour hated him wasn't important). Humour wanted things back to the way they were, and the first step to doing that was to kick the aliens off his planet!
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				Title: <strong>Re: [Necessary Evil] The Omega Cell (Character info)</strong><br>
				Post by: <strong>indarkestknight</strong> on <strong>13-05-2007, 03:42:10</strong>
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				<strong>Name</strong>: Michael Blake<br><br><strong>Codename</strong>: Whiplash<br><br><strong>History</strong>:<br>For as long as metahumans have existed, so have those who would wish to control them. The government has never been the least of these, and since before even the Victorian Age, all the world’s national superpowers have sought the services of those with what can only be described as “extraordinary.” It comes as little surprise, then, that once the idea of evolution truly began to take root, it was only a matter of time before the concept of a metahuman breeding program arose. Discreet and meticulous, the directors of such efforts often used and manipulated not only those with metahuman powers, but also those without powers who demonstrated metahuman bloodlines. And, with surprising speed, such efforts began to yield results. One of those born of such efforts was the man now known as Michael Blake, or Whiplash, as the organization named him.<br><br>Michael, from conception, defied the odds. He was considered a long shot, a part of the project that experimented to see whether those with only metahuman blood could produce offspring with metahuman powers, and, likewise, whether abilities could be “combined”. In this case, Michael’s father had blood through which nigh invulnerability and toughness ran, while his mother was of shapeshifter stock. The results were surprising. Using a serum that had been discovered to reveal latent powers on him, soon after his birth the scientists found a rather unusual combination of the abilities of his parents’ bloodlines. Whiplash was, in fact, invulnerable, but not in the typical sense. Instead, his form was proven to be malleable and elastic, able to sustain incredible amounts of raw damage. Likewise, while he could not alter his appearance so completely as to become a lion cub, he could stretch his limbs and contort in almost sickening displays of flexibility and contortionism. While “stretches” as they have traditionally been called were known to exist, few had ever, at the time, been documented, and thus, their abilities had yet to be extensively tested. Whiplash was their chance.<br><br>Trained from his youth to be little more than a deadly weapon, Michael, isolated from the world, developed into a frighteningly intense and meticulously precise assassin. Stealthy, socially adept, brilliant, athletic, a black belt in several martial arts, ruthless. Often able to adapt to situations with a fluidity few agents, even among those with decades of experience, could match, Whiplash soon became known as one of the most successful metahuman weapons the project ever managed to breed.<br><br>Unfortunately, the group eventually overextended their reach, and began to draw the attention of heroes and politicians alike, both of whom agreed that the unethical and dangerous activity of the organization had to be stopped. And so, when Michael was returning from a mission, he discovered the only family, the only home he had (however little of either it had been) swept away. Without a tear, he swore revenge, not out of any genuine sense of remorse for the end of the organization, but from some vague sense of honor that he had inexplicably begun to form from his contact with the outside world.<br><br>Using his previous contacts and his not inconsiderable skills, both as an assassin and a metahuman, he soon established himself as a skilled mercenary, one of the best, though one who would only take those jobs he himself deemed within his code. Whiplash would wait, establish himself, research his foes, and, when all was ready, he would strike without mercy or hesitation.<br><br>Through this, he soon became known as a formidable foe among the heroic community, though one of honor who would rarely kill, save when it was his mission to do so. At some points, Whiplash even helped other metahuman heroes, when their goals and his mission’s objectives coincided. It was on one such mission that he met a young heroine named Mercury, a bright and bubbly speedster with an almost angelic glow about her. Though a contrast to his dark and brooding manner, she saw in him a spark of something that could still be salvaged, a part of him that no one had ever reached, or, in truth, had ever so much as tried to reach. A human heart.<br><br>Somehow, miraculously, she slowly began to get through to him, and, after the initial cause of their alliance was resolved in a satisfactory manner, Michael was surprised to find within himself fond enough of this young girl named Gabriel to maintain the vaguest of connections with her, though, for a time, he kept secret from her the truth of the depths of his inner darkness and his assassin’s past.<br><br>Over time, however, something happened between each other, and what had started as pity for her and curiosity for him blossomed into mutual affection, unspoken but known. In time, she learned all his blackest secrets in their discreet, infrequent meetings, and he, through her, learned more about himself than he could ever have guessed actually existed within himself. But, still, even as he began to realize the foolishness of his long-plotted goal of vengeance, Whiplash continued to believe that, even if he were, in a manner, to turn to the light, he could never be with her. After all, how much was there that the heroes, by their ideals, needed to do, but, by their morals, could not? What of one such of himself, already with a black, guilty soul? Could not one such as him, then, do what the others would not, and in a sense could not, without losing anything that had not been lost long ago? No, he could never admit to her his feelings, though he knew she knew, could never ask that much of her, for the path he would tread from then on would be one in a way yet darker than the one he had wandered before.<br><br>And then the fins struck, and, in a whirlwind, the world began to fall apart. Watchful guardian and partner now to the young speedster in this time of darkness, Whiplash grew yet closer to her in this time of tumult, when none were foolish enough to question the alliance, and instead were merely thankful for the extra help. And though they fought a losing battle, for the first time, there at Mercury’s side, Michael began to feel he was fighting for a purpose his own, for a purpose above himself that he genuinely cared for and would gladly die for, though the odds seemed impossible.<br><br>When the V’sori arrived, Gabriel was as exultant as any, and though he held his reservations, Whiplash did not speak a word. Hadn’t she, after all, taken a risk, a leap of faith, with him? Smiling lightly, he watched from the distance as she celebrated with all her friends at the grand gala, for though he had made the excuse that he had elsewhere to be, truthfully, he had never been comfortable around the other heroes, nor they around him. And then came the betrayal.<br><br>He moved faster than he ever had in his life, stretched himself to his limits to get to her in time, and, still, in a sense, he was too late. They both escaped with their lives, but, for these long two years, she has been in a coma. Or what, medically, can only be described as a coma, despite all lack of any medical reason for it. For, Whiplash learned soon after, Gabriel was actually a guardian-angel in training, and that the trauma from so much hope and light extinguished from the world in a single moment of terror wreaked unimaginable havoc on the girl, whose own well-being, in a way, was dependent on the existence of hope in the world. Knowing this, and that the only way to restore her would be to save the world from the V’sori, and even secretly work to restore the lost heroes to life once more, hiding his plan from his companions, Whiplash has begun to play a dangerous game, simultaneously working with and, in a vague sense for now, against the other villains of the resistance.<br><strong><br>Appearance</strong>:<br>Michael is a pale, tall, slender individual of athletic build. He has dark, feathery hair, bright, intelligent blue eyes, and an aloof, almost aristocratic air about him. Though he uses his powers to hide his true form, when his powers are locked, he takes on the appearance of a sort of ragdoll, as his skin, actually stitched together after the scientists who bred him experimented on him, is crisscrossed all over by these markings. Typically, outside of “work” as he describes it, he can be found in black suits and ties, maintaining an air of professionalism even when others would be more casual. His actual costume is black bodysuit with a crimson X through the chest, a utility belt, boots, gloves, a cowl, and a full face mask, white and expressionless, attached to the cowl. The entire suit is made of a special material that gains the same attributes as his power, and thus, is as malleable and stretchable as his own body.<br><br>(Think, basically, Ragdoll + Red X for the costume)<br><br><strong>Powers</strong>:<br>Whiplash, like many stretches, has an extremely malleable body, able to transform it for any number of defensive, offensive, or utilitarian uses, though the more complex the transformation, the more concentration and time it takes to affect change, and the more concentration to maintain it. Likewise, as his physical form is pliant, so is his mind, having several more connections between synapses, allowing him to think more quickly and more efficiently than a normal human. This ability gives him genius-level, but not superhuman intellect, though he can, for short periods, attain such. By concentrating hard, Whiplash can stretch his mind and form even more connections between the synapses of his mind, allowing him to temporarily gain flashes of brilliant insight and unparalleled deductive powers. However, due to the miniscule scale of the transformation, and how many connections are involved, he cannot actively use his powers in any other way while using this ability, and, in fact, cannot even use it effectively in a fight without rendering himself completely helpless for a few moments.<br><br>In addition to his metahuman powers, Whiplash has trained in several martial arts, and learned to incorporate his powers into them, and is an accomplished contortionist and escape artist, even when his powers are suppressed.<br><br>Finally, Whiplash is a skilled swordsman, and still to this day wields a pair of blades designed for him by Jessie O’Neal, that, at a glance, appear to be nothing more than a small boomerang. In fact, the weapons feature extendable blades and hilts, with the “boomerang” segment serving as the cross hilt. Though he rarely uses this, the blades can also hold in their hilts vials of poison, which, upon the pressing of a button, are distributed to the edges of the blades.<br><strong><br>Weaknesses</strong>:<br>Like most stretches, Whiplash is vulnerable to extreme heat and extreme cold. The former causes him to have difficulty controlling his power, as maintaining his form and controlling it is extraordinarily difficult in some situations. Likewise, he can be frozen, his limbs, in this state, can even be broken or shattered, though, if the pieces are reattached after both parts have been defrosted, he can reassimilate the piece into himself.
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				Title: <strong>Re: [Necessary Evil] The Omega Cell (Character info)</strong><br>
				Post by: <strong>Eyeomancer</strong> on <strong>16-07-2007, 00:59:24</strong>
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				<strong>Name</strong>:&nbsp; Zhei Kin Mei<br><br><strong>Alias</strong>:&nbsp; Ultrawoman<br><br><strong>Appearence</strong>:&nbsp; A Chinese woman in her early 30s, Zhei is petite and slim, with black hair and pale skin.&nbsp; Her once attractive face is riddled with scars, that have been stitched over and healed in a freakish pattern of bright primary colors, almost in a jigsaw pattern.&nbsp; If this continues across her body, it is unknown, for she wears at all times a distinctive costume of red and black, skintight, that covers her from neck to toe.&nbsp; Upon her chest is that distinctive "U" shaped design of a subtly alien origin.&nbsp; Her almond-shaped eyes stare too intently into dark corners, and brim with a barely restrained fury.<br><br><strong>History</strong>:&nbsp; The story of Resplendent Crane was well known.&nbsp; In the final years of the Cold War, despite fierce competition between the Soviets and the Americans to develop the best military technologies, it was the Chinese, working with their meta-geniuses, that designed and manned the first spacecraft to travel beyond the asteroid belt in a mission to explore our solar system, and prepare the way for mankind's colonization of worlds beyond our own.<br><br>The story of the Crane was well known, as much for its catastrophic failure as for its promises of greatness.&nbsp; Six months into the mission, and Captain Zhei let out what would be the final transmission.&nbsp; "We are clearing the last of the supermassive bodies with no more than a .03 course deviation.&nbsp; We will correct and proceed to -- what is that?&nbsp; Change course, we're going to hit -- " <br><br>And then nothing.<br><br>Almost a year later, of the dozen astronauts aboard the Crane, only Zhei returned, her ship adrift, where it crashed in the United States, near Death Valley.&nbsp; Zhei was the only survivor, and she had become something more, and something less, than human.<br><br>Breaking out of the facility where she had been kept, the meta-human's rampage captured national headlines as she wrought a streak of destruction across the American Southwest, fighting off the National Guard, Texas Rangers, and, finally, the superheroes sent to reign her in before running to ground.&nbsp; Dubbed "Ultrawoman," because of the design on the skintight suit that had somehow bonded to her skin, Zhei was classified a Level 10 threat to national security.&nbsp; She was tracked to Star City, where she was seen battling Champion to a standstill, shortly before the V'Sori invasion.&nbsp; In the chaos that came when the Earth was conquered, a marginally sane Chinese astronaut was low priority, and no one has seen or heard from her since.<br><br><strong>Powers</strong>:<br>Because she was only briefly a supervillain, not much is known about Ultrawoman.&nbsp; She displays the powers of superhuman strength, flight, and incredible resistance to harm, but her limits are unknown.
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