My First Year At Beacon Academy - [Characters]
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: MissFire on 06-11-2015, 18:50:30</h2>
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				Title: <strong>My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>MissFire</strong> on <strong>06-11-2015, 18:50:30</strong>
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				<div align="center">(http://i1113.photobucket.com/albums/k512/MissF1R3/BeaconLogo_zpshgewpddt.png)</div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><em>Please post all characters here.</em></span></div><br><hr><br><div class="floatleft">(http://i1113.photobucket.com/albums/k512/MissF1R3/ReiGBev_zpsp3pziuf9.jpg)</div><strong>Name:</strong> Lark Enciel<br><strong>Age:</strong> 17<br><strong>Sex:</strong> Female<br><strong>Orientation:</strong> Bisexual<br><strong>Height:</strong> Short<br><strong>Weight:</strong> Athletic<br><br><strong>Personality:</strong> She might very well have some form of ADHD. Lark wants to do something, anything, all. The. Time. She hates being cooped up indoors and prefers to be able to roam on her own. This will certainly clash with her desire to be a Huntress and kick serious ass. Even when she's standing still she's tapping her foot. She is a huge fan of competition and always gives everything one hundred percent. She hates to lose. Lark also knows that she's pretty damn talented and has let that go to her head a bit; she is convinced of her own greatness and that she will become the best Huntress that Remnant has ever known. Knocking her down a peg every so often might be good for her. While, as stated above, she appears self-centered, it is only over minor things. When it comes to things that matter and are of utmost importance, she is one of the most selfless friends you could ever have. Loyalty to one's friends is a matter of grave importance, perhaps even pride, for Lark. Pushing around one of her friends will bring down her wrath like nothing else. <br><br><strong>Background:</strong> Lark was born and raised in the kingdom of Atlas, where she was the daughter of a mid-level robotics engineer named Roy Enciel and a communications specialist named Beverly Enciel. Both parents, like many in Atlas, were fascinated with technology. Lark's parents, more than most, were almost obsessed with the possibility of removing humans from the battlefield and from the fight against the Grimm. They dreamed of a world where automatons could wage man's wars for him and no human ever need be harmed again. That dream, sadly, is still quite far off. As is their dream of having Lark follow in their footsteps. She was never any good at studying, much less leaning complex robotics or engineering. Lark could barely make toast without setting the entire house ablaze. "Are you sure she's your daughter?" was something strangers often said to Roy and Beverly. Lark's interests always leaned to the more physical side of things. She was always running, playing sports, or getting into fights at school and was once even suspended for hoisting a known bully up on a flagpole by his underpants. This feat made her a hero, briefly, until the boy's underpants ripped and he fell, breaking his leg. Then it was slightly less heroic. Lark's parents pressured her for years to study in their field, but would often enter their daughter's room to find her miming punches from some old kung fu movie or dancing to some new music video. <br><br>Eventually, they gave up and Lark started to realize she was going to disappoint the two most important people in her life. So, after some pleading, she convinced them to let her apply to Beacon academy. Agreeing, Lark's parents tutored her on engineering and this time she actually paid attention. When it came time to craft her own weapon at Signal Academy, Lark managed to do so - without injuring herself or others. A minor miracle. Once that rough patch was out of the way, Lark actually passed the rest of the warrior training with flying colors and was off to Beacon. Her journey has just begun. <br><br><strong>Combat Style:</strong> Lark fights with a self-taught style of martial arts that is like Lark herself; overly flashy and showy, with the overblown exterior hiding something surprising. She fights with fists and feet, using her hands and arms to deflect attacks and her legs to administer powerful counter blows. She mixes these martial arts moves with break dancing. There is quite literally no other practitioner of this insanity in the entirety of Remnant. Lark basically develops it as she goes along and sometimes just makes things up on the spot. She has yet to come up with a name for it. For it's showy nature, though, it can often catch opponents off-guard as they try to figure out how to react to blows that arrive with little to no tell. These skills combine wonderfully with her weapon; a pair of boots enhanced with Atlas tech that allow the heels to fire powerful shotgun blasts. These 'Cloud Kickers', as she calls them, can punch holes in almost any Grimm at close range and are even powerful enough to propel Lark herself into the air. <br><br><strong>Semblance:</strong> Lark can manipulate her own weight. While this does not affect her physically (ie; it won't make her fat or rail thin), it will affect how easy she is to move. She can make herself almost lighter than air and allow herself to achieve running speed almost unmatched, or do the opposite, making herself heavy enough to nearly sink into the ground. Using this creatively, Lark can add extra force to her blows by making herself heavier, or dodge attacks and move quickly by making herself lighter. <br><br><strong>Other:</strong> <br>-Arc-en-ciel is French for 'rainbow'<br>-Lark's Aura is rainbow-colored<br>-Theme; High Speed Battle (https://www.youtube.com/watch?v=kuMpCaJwuac)
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			<dt class="postheader">
				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>Tackyhillbilly</strong> on <strong>06-11-2015, 19:34:49</strong>
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				<div class="floatleft">(http://img-cache.cdn.gaiaonline.com/492d8f9fa75a8b68fd9782d10012cd51/http://i62.photobucket.com/albums/h97/Fair_One_Of_The_Last_Dusk/Male%20Anime/Anime.jpg)</div><strong>Name:</strong> Olive Hemsworth<br><strong>Age:</strong> 17<br><strong>Sex:</strong> Male<br><strong>Orientation:</strong> Straight<br><strong>Height:</strong> 6'1<br><strong>Weight:</strong> Thin, kind of a bean pole.<br><br><strong>Personality:</strong> Serious. Olive takes what he is doing here very seriously, and intends to learn to be the best. He's not a jerk, but he takes being a hunter seriously. He's more likely to spend his free time practicing then lazing about. He does recognize that relaxation is necessary, though he prefers to do it with a book. He has a hidden passion for drama, and will often hide what he is reading with another, more... serious book. Olive has a lot to live up to, and does not intend to fail. Nevertheless, he is nice enough if you approach him in the right way, and will help those around him develop their skills freely.<br><br><strong>Background:</strong> Olive was born in Vale, the child of two Hunters, both known for being skilled Hunters. His father, Charcoal, raised him after his mother died shortly after his younger sister, Aqua was born. Charcoal was often gone for long periods, leaving Olive and Aqua first with a series of watchers, then with Olive being left responsible for his sister. He didn't mind. Olive idolizes Charcoal, and counted the days till he could enter Beacon Academy, devouring tales of Hunter's exploits with an eager eye. He has entered Beacon intending to be the best. Not by tearing down others around him, but by rising above them. In fact, he fully intends to build up his class, to make him better. He has adopted his mother's fighting style, Halberd and Shield, something that causes Charcoal more then a little disquiet. Olive's semblance has done nothing to reduce that worry, as Charcoal fears it may make his son foolhardy. However, there is little sign of that yet, Olive showing the same seriousness as always.<br><br><strong>Combat Style:</strong> Olive is deceptively strong, and uses his height and reach to his full advantage. He uses armor, layered metal plates, preferring to be able to take a blow when it comes down to it, and push through it to strike at his foe. He is slower then many hunters because of this, but his resilience is undoubtable. His weapons support this. It is a a Halberd and a massive shield capable of withstanding any blow. It transforms into a massive Ballista, firing Bolts almost as long as one of Olive's legs. The shield provides the arms of the crossbow, and the Halberd provides the central shaft to launch the bolts. Olive's preferred combat style is to engage from long range, and then if his foe closes, absorb the first rush and strike at a weakpoint from within the Grim's reach.<br><br><strong>Semblance:</strong> Olive's semblance is regeneration. Wounds slough off the young man, pairing well with his fighting style. Bruises and cuts can be healed with a mere thought. Broken bones and serious gashes may take longer. Olive speculates he might be able to go so far as replacing a severed limb, but he's never had a chance to try. He cannot do this indefinitely, as each healing takes effort, drawing from his reserves of energy, but if Olive isn't put down in one blow, don't count on him staying down.<br><br><strong>Other:</strong> <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">https://www.youtube.com/watch?v=_ZduC-OCXB8 </div></div>. I listened to this while I wrote him, for various reasons.
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				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>Zeta</strong> on <strong>06-11-2015, 21:04:28</strong>
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				<div class="floatleft">(http://i304.photobucket.com/albums/nn187/LouderThanForte/Mobile%20Uploads/2015-11-06%2016.28.05_zpsmycj9r9r.png)</div><strong>Name:</strong> Aurelie Arturo (lit. "Golden Bear")<br><strong>Age:</strong> 17<br><strong>Sex:</strong> Female<br><strong>Orientation:</strong> Straight...ish?&nbsp; <br><strong>Height:</strong> 5'5"<br><strong>Weight:</strong> Average<br><br><strong>Personality:</strong> Aurelie is the one who will push the red button, adorned with DO NOT TOUCH signs, just to see what it will do.&nbsp; Curious to a fault, she takes in information as if it were air.&nbsp; As such, she often gets into trouble when she tries something or asks something that might be otherwise considered a no-no.&nbsp; Seemingly aloof, she occasionally forgets that others exist, particularly if she's hyper-focused on toying with something, though she means well.&nbsp; She enjoys being helpful, especially if it means trying something new.<br><br><strong>Background:</strong> Born in the kingdom of Vale to a history professor and a bookshop owner, Aurelie would never have guessed that she would have any interest in becoming a Huntress.&nbsp; Grimm were always hardly more than a fairy tale to her - until she wandered into the woods one day and chanced upon three very hungry Ursa.&nbsp; Aurelie, hardly more than 10-years at the time, would have been torn to shreds had she not been rescued by a band of Hunters.&nbsp; From that day forward, the girl became obsessed, focusing all her attention on studying the Grimm, weapon-smithing, and the history of Remnant itself.&nbsp; Despite a few rough patches, broken bones, and minor explosions, Aurelie made it through Signal with flying colors, handily passing the exam into Beacon, where the real fun was about to begin.<br><br><strong>Combat Style:</strong>&nbsp; Aurelie's preferred weapon of choice is a set of twin folding fans, Nelumbo and Nymphaea, with a partly razor frame and mounted with a durable lightweight polymer, used just as well for offense as they are for defense.&nbsp; When collapsed, each fan becomes either a baton for close range attacks or a long-barrel pistol that utilizes Dust for elemental attacks.&nbsp; Fully expanded and locked together, the fans can be used as a shield, or in a final attack, they can be lobbed at an enemy like a razor-tipped discus.&nbsp; Coupled with Aurelie's martial style, a mixture of Tai Chi and Southern Mantis, her deceptive innocence and vulnerability lure enemies into close-range combat, where she is most comfortable. <br><br><strong>Semblance:</strong> Molecular Acceleration - by focusing on an object, Aurelie can increase the kinetic molecular energy of an object and cause it to combust.&nbsp; So far, it appears to be limited to inorganic objects only (metals, plastics - no flora or fauna).&nbsp; The object must be within a 15 meter radius.&nbsp; Additionally, she has never succeeded in manipulating anything larger than a microwave (it's a long story), though with practice it could possibly improve.&nbsp; Unsurprisingly, the damage of the blast is proportional, not to the size or mass or the object, necessarily, but the density.&nbsp; The more tightly packed, the greater the relative blast.&nbsp; <br><br><strong>Other:</strong>&nbsp; Aurelie is remarkably not forthcoming about her Semblance.&nbsp; She takes strides to hide her abilities, masking any detonations as explosive rounds from her handguns.
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				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>Wolfy</strong> on <strong>06-11-2015, 21:37:55</strong>
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				<div class="floatleft">(http://i.imgur.com/e2JoqdV.jpg)</div><strong>Name:</strong> Celeste Baya (Light Blue Berry.)<br><strong>Age:</strong> 17<br><strong>Sex:</strong> Female<br><strong>Orientation:</strong> Bisexual<br><strong>Height:</strong> Average, 5' 6"<br><strong>Weight:</strong> Average<br><br><strong>Personality:</strong> A bit of a slacker through and through, Celeste is just as likely to be found taking a nap on the battlefield as actually fighting. Celeste is also not one to miss a meal or snack, going out of her way to slaughter all enemies in her path if there is food involved. She loves the water, but hates the cold, as is usual with her Faunus heritage. She also hates bugs and most kinds of strenuous work, though she'll certainly do it given enough motivation.<br><br><strong>Background:</strong> Hailing from Mistral, Celeste is a blue 'dragon' reptile Faunus, a species that is slightly rare, though not unheard of. She grew up around other Faunus children, segregated from the human population of Mistral, at least while she was a child. This lead to a distrust of humans, though not an outright hatred like some Faunus.&nbsp; Slowly this segregation stopped, however, and she attended Haven Academy at a young age. before being moved to Beacon at age 17 due to her family moving to Vale. While in Vale she met members of the White Fang in person after only hearing about them in the dark corners of Mistral, and soundly denounced them as nothing more than terrorist group, though she did sympathize with their members given her childhood. <br><br>With her transference to Beacon, Celeste hopes to become a top-notch huntress precisely so that she can be as lazy as she desires. Being a huntress means freedom, and while she'd certainly like to step up and take the reigns of a noble 'dragon' who presides over other Faunus and stands as a paragon of her race....in reality she just wants to end all conflicts and make the world a safe place to take a nap in, though a goal of safety for the world just so that she can be lazy afterwards isn't really that bad of a goal, or so she thinks. <br><br><strong>Combat Style:</strong> Celeste uses a Mechanical Katana with a sheath that is able to supercharge the blade with Dust, as well as make it sharper. The Katana blade is a high frequency blade, vibrating to the point of being able to cut through most things. The Sheath and Katana can also Transform, combining into a spear or transforming together into a heavy longbow that has to be braced against the ground. All of her weapons are also Water-proof. <br><br>She is also excellent at combat in the water, given her Faunus heritage, and can even breath underwater, easily able to move and flit about thanks to her tail.<br><br>Overall Celeste is a strong combatant, when she chooses to fight.<br><br><strong>Semblance:</strong> <br>Celeste's Semblance is called "<strong>Domain</strong>". With a snap of her fingers she can expand a sphere outward to 30 feet by 30 Feet that becomes an impassable barrier. Attacks can neither enter nor leave her domain, and concentration is not required to maintain her barrier, though her Aura is slowly consumed.<br><br>The real use for her Semblance, however, is when she concentrates and expends even more Aura. By using up 1/4th of her Aura, Celeste can create a special sphere within which she has control over everything that happens within. She can redirect attacks, raise and lower the ground, shift and control gravity within the area of effect, and even shift herself and others around the area via Teleportation. This use of her Semblance is on a 5 minute time limit, however, and using it too much will lead to her exhausting all of her Aura and becoming extremely fatigued.&nbsp; If she were to actually practice with her semblance, she may be able to push the time limit further, but Celeste hasn't been inclined to try.
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			<dt class="postheader">
				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>Juggtacular</strong> on <strong>07-11-2015, 18:34:54</strong>
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				<div class="floatleft">(http://i.imgur.com/bzGLBtW.jpg)</div><strong>Name:</strong> Fenrir Zherneboh (Black Wolf God)<br><strong>Age:</strong> 17<br><strong>Sex:</strong> Male<br><strong>Orientation:</strong> Straight<br><strong>Height:</strong> 6'6 - 7'7<br><strong>Weight:</strong> Muscular<br><br><strong>Personality:</strong> Fenrir to people who don't know him seems to be a stoic individual, not talking much and always seeming to regard the best response before he does. He's the strong, silent type and because of that is a wonderful listener. Once you get to know him though, his personality changes.<br><br>&nbsp;He opens up and becomes much friendlier, laughing and smiling and joking much more than people think a person who looks like him would. He even considers showing you his face underneath the mask. Once he considers someone a true friend, his loyalty to them is unwavering(people attribute this to his wolf nature), and he would do anything for them. He's something of a flirt, and enjoys paying compliments to a pretty girl or making one blush. <br><br><strong>Background:</strong> Fenrir was born into a strange life. Not strange as in bad, but strange as in rare. His family long ago started a colony deep in the mountains of Mistral, and it was there that after several years of settling in that they discovered impossibly large Dust deposits. It didn't take long for them to start mining it, and soon the Zherneboh Dust Works was created. They quickly rose to prominence due to the purity of their Dust and are now one of the largest producers in the world alongside organizations like the Schnee Dust Company.<br><br>&nbsp;Due to it's rather remote location and Grimm attacks from time to time, all members of the Zherneboh family are trained to become Huntsmen or Huntresses. This has become even more important since the White Fang has begun targeting them due to them selling Dust to everyone, and White Fang labeling them race traitors. On top of that they are also periodically attacked by radical human groups who don't think Faunus should have such power and resources. <br><br>Fenrir was born seventeen years ago and has been trained since birth to not only one day run ZDW, but in combat as well. As he grew, his skills in combat and tactics grew with him, until eventually it was discovered he was one of the rare individuals who could infuse himself with Dust and remain in control. He was enrolled in Sanctum when he was old enough, and quickly set about trying to prove himself. As a Faunus, he has always felt he's had to work twice as hard for half as much recognition. And every bit he got, he earned through talent and hard work.<br><br>He even won the Mistral Regional Tournament, becoming the youngest Faunus ever to do so. And then he won it three more times.(Phyrra Nikhos is a hero of his) With his achievements, it was no surprise when Beacon was his next destination on his road to becoming a Huntsman...an assassination attempt by a White Fang cell sped the process along nicely though.<br><br><strong>Combat Style:</strong> Fenrir's fighting style can be described as simple, but effective. Swift and powerful blows are his bread and butter, combined with utilizing his natural claws and fangs when the opportunity arises. Although he can take hits better than most, his style relies on speed just as much as strength, and one of his favorite things to do is avoid or counter an attack, then use his opponents momentum to increase the force of his next attack even more. And due to being a Faunus, when he fights, he seems to embody the movements and ferocity of a wolf. <br><br>To increase his combat effectiveness, Fenrir has been trained and augmented so that he can implant Dust directly into his body. Different kinds of Dust create different results, but all of them are destructive and can be manipulated by body movements or by throwing punches and kicks(which increases impact force when used in conjunction with physical attacks). His weapon(s) is called Beowulf (http://img4.wikia.nocookie.net/__cb20110927163517/villains/images/6/63/Beowulf_weapons.gif), and exists as a gauntlet/greave combo that allows Fenrir's speed, defensive capabilities, and strength to be used to their fullest potential. Due to his natural abilities and Dust manipulation, Beowful doesn't possess a second form like most weapons. However, a length of highly durable chain rests inside each piece and they can be launched out for long range striking attacks or used as makeshift grappling hooks to help Fenrir get around his environment easier or to pull enemies into his range. When not in use, they appear to be high tech armbands and ankle wraps that glow with circuitry lines. <br><br><strong>Semblance:</strong> Fenrir's Semblance is called "Primal" (http://orig11.deviantart.net/f121/f/2011/165/d/2/m_21_werewolf_by_lanty_ka-d3iwhep.jpg). By activating it, his form actually shifts into something resembling a werewolf (http://vignette3.wikia.nocookie.net/marvel_dc/images/c/c2/Timber_Wolf_LSHAU.jpg/revision/latest?cb=20080828053611), although he suffers no loss of cognizance. He's still Fenrir, he just looks like a more extreme version of his normal Faunus self. The advantages of this form are simple, but effective. Essentially all of his physical stats are increased by a staggering amount, making him much faster, stronger, more durable, etc...<br><br><strong>Other:</strong> <br><br><strong>Appearance:</strong> Appearance: Fenrir can be considered imposing whether he's covered or not. He stands at 6'3, and is well muscled from a life time of training and fighting even before training to become a Huntsman. His right eye has a thin scar over it from a fight he barely survived against a Grimm when he was younger. He also has a scar over his mouth on the same side that he usually covers with a face mask. As a Wolf Faunus, he has several physical features that set him apart from normal people. <br><br>His hair is snow white and short, stopping right along his jawline, although it's usually covered up. His teeth are sharpened and resemble fangs, while his nails resemble claws. His ears are pointed, and his eyes glow red in dim light or when he's feeling strong emotions. He tends to wear armor and clothing that conceals his appearance for the most part, and it's a rare thing to actually see what he looks like. Except his right arm is always exposed to show his clan symbol on his arm. His clothing is reminiscent of "shinobi" culture and he even has a bright red scarf that seems to shift and move rather unnaturally. If you do however see him under the mask, you'd see a handsome man with strong features and a kind smile. In the center of his chest is a small hexagonal port that opens and perfectly fits a dust capsule. This is how he infuses his body with dust in combat.<br><br>He has tattooed the Zherneboh (http://orig11.deviantart.net/4127/f/2012/214/5/d/family_symbol_by_kalebwolf11796-d59jbx9.jpg) clan symbol on his right shoulder.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Battle Theme</div><div class="spoiler_body"> https://www.youtube.com/watch?v=aUUttw8XJ5g</div></div>
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				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>MasterOfMyFate</strong> on <strong>08-11-2015, 04:15:36</strong>
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				<div class="floatleft">(http://static.zerochan.net/Zhong.Hui.full.591073.jpg)</div><strong>Name:</strong> Alexander Platina (Alexander Platinum)<br><strong>Age:</strong>17<br><strong>Sex:</strong> Male<br><strong>Orientation:</strong> Straight<br><strong>Height:</strong>6'2<br><strong>Weight:</strong> Athletic<br><br><strong>Personality:</strong> Alexander is a generally nice guy with a sense of justice unfounded by most individuals. He tries not to butt into situations that don't pertain to him, yet he can't help but defend the weak when he is there to help. He likes making friends and isn't picky about an individual, race or otherwise. He could never bring himself to hate anyone no matter what wrong they have done. At random times Alexander can be goofy with fun antics which requires him to smile brighter than usual. <br><br>In combat, Alexander is completely focused with no room for anger nor hilarity. Just pure combat meditation.<br><br><strong>Background:</strong> Alexander was born to a retired huntsman and huntress who both wanted to raise their child away from violence. Yet, Alexander has proven at a young age that being a fighter was in his blood when he constantly got into fights with bullies in school. Fed up with the idea of his son always coming home bruised, Alexander's father taught him how to dodge and block with hopes of less bruises the next time his son got into a fight. After that, Alexander was suspended from school because he broke a kids arm during a fight. This time, Alexander's mother got fed up with him fighting so recklessly that she taught him how to control his attacks and how to win a fight without causing to much damage.<br><br>Both parents, finding that their child took their lessons to heart and even continued to refine his technique on his own, inevitably decided to teach their son their abilities in combat when they were once hunters. Alexander, through trials and tribulations, built his own fighting style from the teachings of his parents who had different semblances than him. At the age of 14, Alexander's mother passed away from sickness with her final wish was for her son to become a great man like his father. To that end, Alexander desired to become a huntsman like his father was before him all the while never forgetting to defend those who couldn't defend themselves. Armed with his mother's dual gun-edges and his father's shield that were modified to fit his combat style, Alexander spent 3 years preparing for the day he would be accepted into Beacon.<br><br><strong>Combat Style:</strong> Alexander is an all around fighter with a great defense, surprising agility, and sharpen offense. He has different fighting styles to suit different scenarios or to his liking. His mother's weapons, Srebro Heart (Silver Heart) and Złoto Heart (Gold Heart), are two dual hand-guns that have an extendable grip to form a short spear for each gun-edge. He utilizes multiple elemental dusts to power the shots from Gun form while spear form uses it's short reach to attack from close quarters where a gun would naturally hinder at. His Father's shield, Royal Guard, is a large circular shield that is made of a material that makes it light and durable. It was also made to be thrown and ricochet off any surface while mostly returning to it's owner through a magnet attached to the left gauntlet. In cases of needing to dual wield his weapons, Alexander could place his shield on his back in order to free up his left hand.<br><br>The gun-edges have multiple forms when combined together.<br>Thousand Yard Stare: Both gun-edges can come together to form a rifle that reaches as far as a thousand yards. The weakness of this is it requires both patience and stability to use it and is highly implored not to be used for anything close.<br>Bouncing Betty: Both gun-edges can be attached from the rear end to each other to form a auto-fire Bouncing Betty that can be thrown into a crowd of enemies and spread short range fire in all directions. The weakness of this form is that it renders the user weaponless (save for the shield) for a short period of time.<br>Royal Javelin: Both gun-edges can be attached from the rear and extended to form a double bladed Javelin that has incredible span and combat controlling ability.<br><br>His style of fighting revolves around perfected usage of offense, defense, and reflex. He both dodges and defends attacks whenever he sees fit and uses gun mode to to both reach and push the enemy into a defensive all the while testing reflexive skills. Spear mode is used for the closest battles and for whittling defense of an enemy. His shield is utilized best for defense, but at the right moments used to stagger an opponent by throwing it at their head or simply shield bashing them. <br><br><strong>Semblance:</strong> <strong>Silver Paladin</strong>: Alexander manifests his Semblance in the form of armor that chances features of his combat style. <br>Avian Form: Manifesting his aura, Silver Paladin generates an external armor around Alexander that grants greater speed and mobility while granting a gliding ability in mid air. The down side of this form is his weapons gun mode loses some of it's accuracy and his attacks don't do as much damage as regular. His defense remains the same as does the accuracy of his shield.<br>Wall Form: Manifesting his aura, Silver Paladin generates an external armor around Alexander that grants greater defense and resistance while taking away from speed, agility, and mobility. His attack, however, remains the same as his base attack.&nbsp; <br>Fighters Form: Manifesting his aura, Silver Paladin generates an external armor around Alexander that grants greater attack and capable of shattering defense all the while increasing his accuracy with his gun. In this form, his weapon usage becomes capable of piercing through defense and more damaging as a result. His defense takes a great toll however as he loses a great amount of resistance and endurance. His mobility remains the same as his base form thus making him relying on dodging in this form.<br><br><br><strong>Other:</strong> <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Srebro Heart and Zloto Heart</div><div class="spoiler_body">(http://i.imgur.com/KaDXXXq.png)</div></div> <div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Royal Guard</div><div class="spoiler_body">(http://img3.wikia.nocookie.net/__cb20130627030734/finalfantasy/images/thumb/e/e7/RoundShield-ffxii.png/500px-RoundShield-ffxii.png)</div></div>
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			<dt class="postheader">
				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>TheBlackThrone</strong> on <strong>08-11-2015, 20:32:04</strong>
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				<div class="floatleft">(http://orig03.deviantart.net/02cc/f/2013/100/0/7/lars_alexandersson_by_ultramarineandwhite-d613ous.jpg)</div><strong>Actual Name:</strong> Strype Lao Hu<br><strong>Student Pseudonym:</strong> Sigurd Thomas<br><strong>Age:</strong> 17<br><strong>Sex:</strong> Male<br><strong>Orientation:</strong> Heterosexual<br><strong>Height:</strong> 6’0<br><strong>Weight:</strong> Gymnast<br><br><strong>Personality:</strong> Sigurd is friendly and doesn’t judge others. He’s not always the initiator of conversation and comes off as a daydreamer, appearing to always be in thought. Despite not being the best student when it comes to combat in the school, he accepts it without shame and remains optimistic. His optimism is his golden quality and makes him quite the go-to guy when someone is feeling down or troubled by something.<br><br>Strype, on the other hand, is dutiful. He receives the mission and carries it out and not just to the best of his ability. He tries to exceed expectations. He knows what he is capable of and he is determined to carry out the job he came here to do.<br><br><strong>Background:</strong> Strype and his older brother Tiger are fugitives from Atlas but they originally grew up in Vacuo. Their parents were extreme Faunus activists and White Fang terrorists who have a lineage that can be traced back to the Faunus Rights Revolution. Strype and Tiger were carted around by their parents until their murder during a dust train hijacking. The hijacking was successful but the endless hatred they left behind still lingered in the hearts of their sons. Strype grew under the mentoring of his brother, the White Fang organization, and the belief that everything the Faunus do is for the good of their kind.<br><br>From a young age, Strype and Tiger were raised as professional killers. They were breed for the sole purpose of being a part of operation Hunter Killer. The goal of the operation was to infiltrate Beacon Academy, one of the main and most renowned academies in all of Mistral, and carryout a bombing to stunt the Human’s huntsman/huntress-making operation. On a well-devised background and fake transcripts, Strype was accepted to Beacon Academy under his alias Sigurd Thomas where he poses as a normal student. His job is to learn the ins and outs of the academy and locate the best location for him to carry out the operation. Tiger is the backup if he is to fail.<br><br><strong>Combat Style:</strong> Sigurd, at times, seems like he doesn’t know how to wield his weapon and so some people wonder how such an amateur even got into the school. He has the strength to swing it, but he still has much to learn when it comes to technique.<br><br>Strype is quite dangerous. When he fights, he fights to kill and doesn’t hold back. He wields the great hammer, Erdbeben as though it were a croquet mallet, whirling it and shattering the earth with its every slam. The power he puts behind his swings give him a momentum that he not only uses to protect himself but to break shields. His swings are not something to be blocked, and he is best challenged with range. His hand-to-hand combat is similar to Tiger-style martial arts. His claws (when revealed) will cleave and his strikes will cripple.<br><br><span class="bbc_u">Erdbeben</span>: A great warhammer that has an adjustable shaft. Normally, the shaft is five-feet with a massive head that is 40 inches long, 24 inches wide, and 20 inches in height. Dust capsules can be inserted into the loading dial that makes up its cylindrical shape, which add to the explosive and devastating effect the weapon has when the hammer falls. The shaft optimally can extend to eight-feet for those wide swings that catch an enemy off-guard. It is also sturdy enough to be used as a shield against most projectiles and other lethal offenses. Erdbeben was a stolen design from the Atlas government and gifted to Strype from his brother Tiger. The weapon was originally designed to be wielded by an Atlesian knight.<br><span class="bbc_u"><em>Erd Launcher/Minigun</em></span>: The warhammer condenses into a shoulder rocket launcher that fires dust rockets that hone onto an enemy(ies)'s location. When lowered to hip level, the loading dial will spin, allowing Strype to exhaust any remaining shells in rapid gatling succession.<br><span class="bbc_u"><em>Dust Grenades</em></span>: The capsules loaded into Erd can be used as hand grenades with affects from incendiary to a misty smokescreen when detonated.<br><br><strong>Semblance</strong>: Strype possesses super strength. It is no wonder that he can wield such an immense hammer. His strength allows him to leap great distances, wield his hammer, and break defenses thought to be impenetrable.<br><br><strong>Other:</strong><br>Strype is a tiger Faunus whose aura materializes on his body as tiger stripes that cover the entirety of his body but for his chest and stomach. Other fauna qualities are his slight fangs and golden tiger eyes. His tail is four-feet and painted solid black. He keeps it threaded through the rung of his pants to act as a faux-belt or coiled about his leg if he were wearing pants without rungs.<br><br>As a student in Beacon Academy, his Faunus ethnicity is a secret and nobody knows that he’s a Faunus until it is properly revealed in game.<br><br>Although Sigurd is secretly a terrorist, I don’t intend for him to carry out the operation. I would like for him to make friends and for those friends to be the reason why he chooses not to proceed with the mission.
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				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>Winds Of Lust</strong> on <strong>08-11-2015, 23:09:41</strong>
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				<div class="floatleft">(http://safebooru.org//samples/1499/sample_29b252e3082a59485459657b5cdd603b59c658f2.png?1568683)</div><strong>Name:</strong> Suleta Blueskys ('to fly around' Blueskys)<br><strong>Age:</strong> 17<br><strong>Sex:</strong> Female<br><strong>Orientation:</strong> Pan<br><strong>Height:</strong> 5'4''<br><strong>Weight:</strong> A mix of thin and athletic. Sort of dancer-esq in build<br><br><strong>Personality:</strong> Miss Blueskys has a very...aggressive personality. On the one side she has a great deal of energy and passion. She cares deeply for the things and people she find important even if she doesn't always express this in a delicate manner. She rarely approaches any task with anything less than her best possible effort. On the other she has a bit of a chip on her shoulder and a short temper. If pushed the right way she is quick to fight, verbally or physically. She is unlikely to back down until her flash of temper passes and the blood leaves her head and lets her look at a situation objectively. No one would ever accuse her of being a pushovers, that's for sure. But At the end of the day she means well and if you get on her good side you'll have trouble finding a more fiercely loyal friend. A surprising type of personality in one who tends to prefer to dress in up overly frilly outfits, but perhaps she is simply trying to compensate for her less lady like personality. <br><br><strong>Background:</strong> Suleta grew up on the Vacuo side of the Vacuo/Vale. Life there is a intense one. It is frontier country, very under developed compared to the large cities of central lands of kingdoms. Harsh living conditions, and full of bandits and grim. Living there is dangerous but its necessary for the development of such lands and some rare resources are also only available in such areas. Here hunters and huntresses are necessary for the survival of the populous, protecting the civilians brave enough to live in this dangerous area. They are probably seen as heroes here more than anywhere else. Her mother, a Spotted-hyena faunus like herself, was a worker and a native to the Vacuo. her father was a Hunter from Vale who took up work in the area. She grew up seeing the important work her mother and father did and was inspired to do something meaningful with her life as well. Especially after her father died in a vicious battle with grim, stalling the beasts long enough for a civilian supply caravan escape danger. It was then she decided she'd walk in his footsteps, so far as to even go to battle school in Vale.&nbsp; She is in regular written correspondence with her mother, who still works in the bad-lands.<br><br><strong>Combat Style:</strong> Suleta lives in the mid to close range combat, and thrives when she can move in and out of that range freely. She is swift, brutal, and accurate. She likes to control the pace of a fight if possible, engaging foes on her terms as much as she can using extremely swift, agile movements to stay out of danger and keep her foes on their toes.&nbsp; Her semblance allows her to further capitalize on this by letting her move to and attack from unpredictable angles and places.<br><br>&nbsp;Her weapons are a twin pair of tomahawks, good close range weapons that allow her to maximize her mobility and excellent for hacking, striking and hooking. They can transform into a pair of .50 caliber magnum revolvers, hand guns of seemingly ludicrous size and power for the girl, but she wields them with excellent skill at mid range, her quick draw is exceptionally impressive. They are named Huginn and Muninn respectively. <br><br><strong>Semblance:</strong> 'Pull' Suleta has the ability to selectively effect the direction and intensity of her personal gravity. She can use this ability to adjust her while in the air momentum/direction and stick to various surfaces in defiance of traditional gravity.<br><br><strong>Other:</strong> Unlike the given picture of my character, her ears would more rounded, golden in color with black spots. Her tail would be more slender and straight with the same sort of coloration as her ears.<br><br>As a spotted hyena faunus she has some of the traits unique to a female spotted Hyena. Specifically very high levels of testosterone for girl...like WAY high. It is likely the source of her naturally aggressive nature as well as the source of her focus on wearing girly outfits to compensate for it.<br><br>As she approaches total mastery of her semblance she will be able to manipulate the relative gravity of objects she touches. Allowing her to make heavy loads temporally lighter or an opponents weapon unbearably heavy.&nbsp; <br><br>Theme<br>https://www.youtube.com/watch?v=dGE1GYBnQ9w
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			<dt class="postheader">
				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>MissFire</strong> on <strong>12-11-2015, 01:26:28</strong>
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				<span style="font-size: 14pt;" class="bbc_size"><span style="font-family: times new roman;" class="bbc_font"><strong>Team CMSN - "Crimson"</strong></span></span><br><hr><br>Jacqueline Calafrio (http://i1113.photobucket.com/albums/k512/MissF1R3/Ripper2_zpssigkjj28.jpeg)<br><em>"I met an old lady once, almost a hundred years old, and she told me, 'There are only two questions that human beings have ever fought over, all through history. 'How much do you love me?' And 'Who's in charge?' Let me answer them both for you right now. Love is for the weak and I am in charge."</em><br>The leader of Team CMSN. Surname translates to 'chill'. Known by the nicknames 'Springheel Jack' and, less favorably, 'Jack The Ripper'. An extremely talented and dangerous young Huntress. She has an unquenchable thirst for knowledge and ravenously devours any book she can get her hands on. She is absolutely brilliant, both as a student and tactician. She is also remarkably savage in battle and her enormous intellect is oft overshadowed by how relentless she can be in a fight. Feared by other students for her skill and eerie personality, people often go out of their way to get out of hers. She speaks in literary quotes and vague threats.&nbsp; Her weapon is 'Rainmaker', a customized umbrella with a built-in sword, grappling hook, and a canopy strong enough to deflect weapon blows and gunfire. Semblance unknown. <br><br>Manju Harakara (http://i1113.photobucket.com/albums/k512/MissF1R3/Kali3_zpsl047lygm.jpg) <br><em>"...Hhhh... Grimm. I will... exterminate them all... hhhh... from Remnant."</em><br>Full name translates to 'fog runner'. A quiet and mysterious member of CMSN that rarely speaks. When she does, it's in a raspy tone that seems to indicate she has throat trouble. Often sickly and on missions wears a respirator mask to keep her from exhausting herself. Due to her quiet nature, not much is known about her. Seems less like she's friendly with the rest of her team and more like she's just stuck with them. Has a bit of a sympathetic reputation at the school, but she's also viewed as a little creepy and most students won't go near her. Known to be extremely fast, but she cannot maintain her speed for long without tiring herself out. Her weapon is 'Saraswati', a rifle with a number of interchangeable components that allow it to go from anti-material rifle to mounted machine gun in a snap. Manju's semblance allows her to create an area of complete silence around herself. <br><br>Nacht Pirschjäger (http://i1113.photobucket.com/albums/k512/MissF1R3/Blue_zpsnfbwnkuy.jpeg)<br><em>"You are weak. <strong>WEAK.</strong> Let me prove to you just how superior I am."</em><br>Full name translates to 'night stalker'. Nacht is the second in command of CMSN, by sheer virtue that she's Jack's favorite. The two share a sadistic side and take unprecedented joy in combat. The two of them actually grew up together, trained at Signal together, arrived at Beacon together, and happened to wind up on the same team together. Quite the 'lucky' string of 'coincidences' for the duo. Nacht isn't anything close to being a bookworm and gets terrible grades in most academic pursuits, so there are rumors that her transcripts were faked. Her combat scores are astronomical, however. Even better than Jack or Manju. Her weapons, 'Sturm' and 'Stahl' are an old-fashioned-looking pistol and a dagger, respectively, that combine to form a rifle that is capable of firing dust-infused cartridges. Nacht's semblance is her ability to spot weakness in almost anything. Grimm, people, machines, even personality flaws. <br><br>Shinju Yaban (http://i1113.photobucket.com/albums/k512/MissF1R3/Fuujin1_zps5vn2eu0c.jpg)<br><em>"Heh heh heh. C'mere. Bring it on, I'll smash you to pieces!"</em><br>Name translates to 'pearl savage'. The brute force of CMSN, Shinju is the cackling hyena to Jack's stalking lioness or Manju's quiet panther. Always grinning, this faunus looks like she's always privy to some kind of inside joke at your expense. As a student, she's surprisingly average, proving that bullies aren't always dumb. Her grades are certainly better than Nacht's, but nobody is going to ask Shinju to do their homework anytime soon. Like most of the rest of her team, she loves combat, but prefers to take an 'honorable' approach to fighting and doesn't think a battle is 'fun' unless she's on at least a semi-even keel with her opponent. Her over-confidence, however, often leads her to take chances that are well above her skill level. Thankfully, she has the rest of CMSN to back her up. Shinju's strength is absolutely enormous and she is widely known as one of the most physically powerful students at Beacon Academy. Her weapon is a massive club that uses dust to empower it's strikes with a chilling effect, slowing her opponents and accounting for her own weakness - a lack of speed. Shinju's semblance allows her to form a thick, rocky armor shell around herself, which slows her movement speed even further but amps her durability and strength to absurd levels. <br><br>
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			<dt class="postheader">
				Title: <strong>Re: My First Year At Beacon Academy - [Characters]</strong><br>
				Post by: <strong>MissFire</strong> on <strong>13-11-2015, 22:12:08</strong>
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				<span style="font-size: 14pt;" class="bbc_size"><span style="font-family: times new roman;" class="bbc_font"><strong>Team DMND - "Diamond"</strong></span></span><br><hr><br><br>Gorudo Daidouji (http://i1113.photobucket.com/albums/k512/MissF1R3/Daidouji7_zpskrn8th57.jpg)<br><em>"Persevere and never fear."</em><br>Her first name means 'gold'. The leader of Team DMND. Amongst the other first year students, Gorudo (commonly called 'Goro' or, simply, 'Go') is known as someone both dependable and honest. She abhors bullies and will often go out of her way to protect the smaller students. Which are all of them. Go is simply enormous, measuring six foot six and built like a brick wall, duct taped to ten other brick walls to form some kind of super wall. (http://i1113.photobucket.com/albums/k512/MissF1R3/Daidouji5_zpsqlmollsz.jpg) She's a terrible student and can often be found napping or missing classes. The only way she gets any passable grades in academics is with study help from her friends. Her weapon is 'Kusanagi', a kusarigama; a chain with a small sickle at one end and a weight at the other. Go's semblance allows her to bolster or unlock the aura of others. <br><br>Temujin Maki (http://i1113.photobucket.com/albums/k512/MissF1R3/Temujin3_zps3hhplxnf.jpg)<br><em>"..."</em><br>Last name meaning 'black pine'. Temujin is something of a mystery. She's missing her left eye, her right arm, and seems to have a bad left leg, causing her to limp everywhere. Everyone wonders how she made it through combat training at Signal. Behind her back some of the cruler students at Beacon call her 'cripple'. She's not exactly forthcoming with any answers either, as she only seems to talk to the members of her team and even then, generally only to Go. They seem to know each other from Signal. As a weapon, she uses an over-sized jitte (https://en.wikipedia.org/wiki/Jitte) with a wide gap between the boshin and the kagi. Powered by Dust, the jitte can also be used to send an electric charge to anything between the shafts. Temujin's semblance allows her to stop time for everyone but herself for five seconds, though the effort takes a bit out of her. <br><br>Nara Evergreen (http://i1113.photobucket.com/albums/k512/MissF1R3/FemaleNergal_zps4wrounfn.jpg)<br><em>"Strength is not determined by physical prowess, but by your willingness to protect and care for others. Real strength comes from the good in your heart and soul. This, I believe."</em><br>Intelligent and playful, Nara Evergreen is DMND's resident bookworm and study tutor. An excellent academic student and capable fighter, Nara seems to have born for the role of a Huntress. While not as strong or swift as her other teammates, she possesses a cunning tactical mind and bottomless determination to do what she believes is right. Friendly and always happy to meet new people, she's one of the more outspoken members of the group and usually the first one to say hello. She is one of the reasons why DMND is so well respected, even among the upper class students. As a weapon, Nara uses what she calls a 'battle yo-yo' named 'Atom Smasher'. The discs are hard enough to smash rock and dent steel when swung hard enough and the line is strong enough to resist heat and strong impacts. The weapon can be used to strike from a distance, bind an enemy, allow Nara to swing to higher places, and has extendable blades that allow for cutting attacks. Nara's semblance allows her to control shadows.<br><br>Yu Feng (http://s1113.photobucket.com/user/MissF1R3/media/ShanShihShen2_zpsvwghryuj.jpg.html)<br><em>"Do you really think I could be bested by the likes of <strong>YOU?</strong> Don't make me laugh!"</em><br>Dai Yu Feng ('jade wind') isn't the leader of Team DMND, but sometimes she acts like she is. The daughter of industrialist Yuan Feng and heiress to the Feng Firearms Fabrication company, Yu is a highly pampered and highly trained swordswoman. She has been groomed from childhood to be a Huntress and her father spared no expense to get her the best teachers and equipment that money could buy. Weather this was for her sake or for the image of his company is up to debate. Yu achieved astronomical scores in both combat training and academics at Signal, but she has a rough time working with others since she's not used to teamwork and taking orders. She's haughty and more than a bit rough around the edges, but there's a good heart in her somewhere. Yu's semblance is control over wind. Using this, she wields three katana at once; one in her hands and two controlled by her semblance. The resulting storm of deadly steel lets her carve up Grimm with astounding precision and speed, and defend from attacks in three directions at once. <br><br><br>
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