Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: LunarSage on 29-06-2011, 16:14:48</h2>
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				Title: <strong>Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>29-06-2011, 16:14:48</strong>
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				(http://images4.wikia.nocookie.net/__cb20080501195917/ranma/images/5/5b/RanmaMaleFemaleRW1.jpg)<br><br><strong>Name:</strong>&nbsp; Ranma Saotome<br><br><strong>Age:</strong>&nbsp; 16<br><br><strong>Gender:</strong>&nbsp; Male/Female<br><br><strong>Hair:</strong>&nbsp; Black<br><br><strong>Eyes:</strong>&nbsp; Black<br><br><strong>Description:</strong>&nbsp; <br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; Nyannichuan, Spring of Drowned Girl<br><br><strong>Martial Arts Style:</strong>&nbsp; Saotome School of Anything Goes Martial Arts<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; Wind<br><br><strong>Special Technique:</strong>&nbsp; Kachū Tenshin Amaguriken<br><br>Hiryū Shōten Ha<br><br>Nekoken (Cat Fist):&nbsp; When Ranma's acute fear of cats reaches a certain level, he enters a state where he believes himself to be a cat and becomes practically unbeatable.&nbsp; He gains the following traits:<br><br>Martial Arts x4<br>Strength 6 + Strength x2<br>Speed 6 + Speed x4<br>Durability 6 + Toughness x2<br>Wisdom 1<br><br>In this state Ranma can shred a variety of things with the air pressure created by his fingertips.&nbsp; <br><br><strong>ATTRIBUTES:</strong>&nbsp; (Number after the slash represents "Girl Type" stats)<br><br><strong>Strength:</strong>&nbsp; 6/5<br><br><strong>Speed:</strong>&nbsp; 6/6<br><br><strong>Durability:</strong>&nbsp; 5/5<br><br><strong>Wisdom:</strong>&nbsp; 4/4<br><br><strong>Knack:</strong>&nbsp; 6/6<br><br><strong>Charm:</strong>&nbsp; 6/6<br><br><strong>Martial Art Skill:</strong>&nbsp; x3<br><br><strong>Special Training:</strong> Strength x1, Speed x2, Toughness x1, Ki Training x2, Jump x2<br><br><strong>Flaw:</strong> Arrogance/Pride, Short in his Girl Form (less reach), Ailurophobia (fear of cats)<br><br><strong>History:</strong> Ranma, the only son of Genma and Nodoka Saotome, was taken from his home by his father when approximately 2 years old, to begin a 13-14-year training trip to perfect his skills in the martial arts. Later, near the end of the trip, Genma took Ranma to a training ground in China named Jusenkyo that few people used, due to the springs being cursed. Falling into them would transform a person into whatever first fell in. Not knowing this, and not having the patience to listen to a warning from the local guide, Genma attempted to train with Ranma atop the bamboo poles which jutted up out of the pools. When Ranma knocked Genma into Shonmaoniichuan/"Spring of 'Drowned' Panda", he was surprised to watch a panda emerge from the pond and leap onto one of the poles. Genma, now cursed, was able to hit Ranma into Nyannichuan, or the "Spring of 'Drowned' Girl". Thus he turns into a female version of his original form when splashed with cold water, which is only (temporarily) reversible through contact with hot water. Sometime after that he had eaten a large bowl of porridge made from Dragon's Whisker which would make his hair grow at ridiculous rates when he was a man. The cook of the porridge then gave him a sliver of Dragon's Whisker to seal the effect until it wears off which leads to Ranma constantly keeping his hair as a braided pigtail even after the effects wore off (before the incident he tied his hair back in a simple, loose ponytail).<br><br>Before this incident, Genma had made an arrangement with his best friend Soun Tendo that Ranma would marry one of Soun's daughters and carry on the Tendo Dojo. After learning of Ranma's condition, Soun's daughters Kasumi and Nabiki began to insist that Ranma choose their younger sister Akane, and rationalized that a tomboy would be a more appropriate fiancee for a man who transforms into a woman. Although Akane and Ranma were initially unwilling to be engaged, they develop feelings for each other, while generally struggling to deny or otherwise avoid openly expressing throughout the entire series.<br><br>Ranma and Genma moved in as house guests of the Tendo dojo. Since then, Ranma has endured, among other things, Chinese Amazons, old rivals, Dojo destroyers, and even evil demons. Female Ranma has also received a few male suitors, such as Tatewaki Kuno and Mikado Sanzenin. 
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				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>29-06-2011, 18:50:24</strong>
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				(http://images3.wikia.nocookie.net/__cb20090208055648/ranma/images/thumb/1/1f/RyogaHibikiProfile.jpg/230px-RyogaHibikiProfile.jpg)<br><br><strong>Name:</strong>&nbsp; Ryoga Hibiki<br><br><strong>Age:</strong>&nbsp; 16<br><br><strong>Gender:</strong>&nbsp; Male <br><br><strong>Hair:</strong>&nbsp; Black<br><br><strong>Eyes:</strong>&nbsp; Brown<br><br><strong>Description:</strong>&nbsp; Ryoga stands out in the crowd due to his regularly rough appearance. His usual outfit consists of his trademark leopard bandana (and several hidden leopard bandanas inside the visible one) around his head, a yellow jumper, black trousers with yellow leg bands around the ankes and a black sash like belt. As his name suggests Ryoga, meaning "good fang" in japanese, has very visible fangs. <br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; Spring of Drowned Black Piglet (In his pig form Ryoga gains Speed x3)<br><br><strong>Martial Arts Style:</strong>&nbsp; Self Taught<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; Earth and Fire<br><br><strong>Special Technique:</strong>&nbsp; Bakusai Tenketsu:&nbsp; or Breaking Point, is a technique taught to Ryoga by Cologne. Originally used by construction workers to clear away debris, this technique enables Ryoga to shatter rocks and similar substances with a finger. The training is gruelling, consisting of tying yourself and a boulder to a tree and repeatedly slamming yourself, finger first into the boulder until you figure out the 'breaking point.' The technique is useless on humans, but the training's side effects make the user nearly invulnerable to physical attacks. Also, this technique is what allows Ryoga to tunnel underground. He is also seen using a "Rapid Fire" version at times, striking quickly and repeatedly to produce several small blasts in a row. <br><br><strong>ATTRIBUTES:</strong>&nbsp; (Numbers after the slash represent Ryoga in his P-Chan form)<br><br><strong>Strength:</strong>&nbsp; 6/1<br><br><strong>Speed:</strong>&nbsp; 5/6<br><br><strong>Durability:</strong>&nbsp; 6/2<br><br><strong>Wisdom:</strong>&nbsp; 2 (1 in regards to his sense of direction)<br><br><strong>Knack:</strong>&nbsp; 5<br><br><strong>Charm:</strong>&nbsp; 3<br><br><strong>Martial Art Skill:</strong>&nbsp; x3<br><br><strong>Special Training:</strong>&nbsp; Strength x3, Speed x1, Toughness x2, Ki Training x2, Jump x2, Weapons x2, Pure Heart x1<br><br><strong>Flaw:</strong> Jusenkyo Curse, No Sense of Direction, Little Common Sense, Innocent<br><br><strong>History:</strong>&nbsp; Ryoga is introduced in chapter 10 of the manga, titled "The Hunter" and in episode 7 of the anime entitled "Enter Ryoga, The Eternal Lost Boy", in which he casually stops a giant boar from attacking rural villagers. He politely asked for directions to Furinkan High School, but overshot the distance by 500 kilometres south, and again shortly thereafter by 500 kilometres north. A week later, he finally managed to reach his destination and promptly attacked Ranma. The latter had to think hard to remember him, but was glad to see him when he remembered Ryoga as a friend from his old boys' school (Junior High School in the anime, High School in the manga). At first, it seemed like he simply has a grudge because the latter "ran away" from their scheduled fight, at a vacant lot located 500 yards from his own house. His bad sense of direction forced him to wander all over Japan for four days looking for his destination, while Ranma only waited three days before leaving with his father for their training trip to China. Ranma recalls the motivation as consistently beating Ryoga to the last bread at lunchtime, slowly building up the latter's resentment towards him.<br><br>Ryoga ends up a week late travelling to their next duel. During their confrontation, he discovers Ranma's curse, and the latter accidentally cuts off part of Akane's hair, by kicking away Ryoga's belt-slash, leading both boys to profusely apologise.<br><br>After another fight takes place in a rainstorm, female Ranma finds out that Ryoga tracked her to China, and concludes that the reason for his anger lies in being cursed by the springs of Jusenkyo. Ranma finds a dog on the scene which she assumes to be Ryoga and allows it into the house, while Akane finds a suspicious small black piglet in her room and tends to it. Akane tells Ranma to bathe the pig, but when he puts it the hot bath Ryoga appears. Female Ranma almost manages to convince him that he should be mad at the girl who pushed him into the spring, leading him to almost be cooked and eaten, but it turns out to have been herself, during a chase after Genma-panda, aggravating Ryoga more then ever. Akane decides to adopt the pig, naming him P-chan ("cute pig"; the "P" is actually derived from the English word "pig"), completely unaware of his dual identity and that he has become utterly enamoured with her.<br><br>Afterwards, Ryoga frequently finds himself back in Nerima, whether to challenge Ranma, search for a cure for his Jusenkyo curse, bring pastries and gifts to Akane as awkward shows of affection, or simply become entangled in the schemes and chaos that seem to follow his rival. His antagonism towards Ranma gradually lessens with time. It starts out as a fierce rivalry, then shifts back and forth between tense competition, uneasy alliances or non-serious conflicts and, after a brief lapse, progresses to friendly enough terms to repeatedly risk his life to help Ranma. However, they remain highly competitive. Ranma himself considers Ryoga as "generally a friend" and as his only true rival/equal. 
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				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 00:49:17</strong>
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				(http://www.cosplayisland.co.uk/files/costumes/965/42402/Ranma%20-%20Tatewaki%20Kuno_thumb.png)<br><br><strong>Name:</strong>&nbsp; Tatewaki Kuno<br><br><strong>Age:</strong>&nbsp; 17<br><br><strong>Gender:</strong>&nbsp; Male <br><br><strong>Hair:</strong>&nbsp; Black<br><br><strong>Eyes:</strong>&nbsp; Blue<br><br><strong>Description:</strong>&nbsp; <br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; None<br><br><strong>Martial Arts Style:</strong>&nbsp; Kendo<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; Wood<br><br><strong>Special Technique:</strong>&nbsp; Air-Pressure Strikes/Blue Thunder Attack: Kuno's primary move. He jabs his bokken at a target at high speeds, in the anime yelling "Atatatatatatatatatata!". During their first battles the air pressure alone proved enough to shatter a stone pillar, gave a significant bruise to Ranma's throat, and later made him unable to hold back the tears from the severe pain over his entire body. <br><br><strong>ATTRIBUTES:</strong>&nbsp; <br><br><strong>Strength:</strong>&nbsp; 4<br><br><strong>Speed:</strong>&nbsp; 5<br><br><strong>Durability:</strong>&nbsp; 3<br><br><strong>Wisdom:</strong>&nbsp; 2 (Rather generous in my opinion)<br><br><strong>Knack:</strong>&nbsp; 3<br><br><strong>Charm:</strong>&nbsp; 3<br><br><strong>Martial Art Skill:</strong>&nbsp; x1<br><br><strong>Special Training:</strong> Weapons x2, Wealth x3<br><br><strong>Flaw:</strong> Stupidity<br><br><strong>History:</strong>&nbsp; A master of kendo, Tatewaki is a senior at Furinkan High School, captain of the Kendo Club and a classmate of Nabiki Tendo. He is also the older brother of Kodachi Kuno, who attends St. Hebereke School for Girls instead of Furinkan High. He is almost exclusively referred to by his surname, unlike his sister.<br><br>He had long been interested in Akane Tendo, and had made a decree—given as his entry for a school speech contest—stating he would punish anyone who tried to date her without first defeating her in combat, thus resulting on Akane having to fight a barrage of boys every morning when she arrived at school. When he learned of her engagement to Ranma Saotome, he immediately assumed that Ranma was hounding Akane and challenged the pigtailed newcomer. It ended when both of them landed in a swimming pool and Ranma changed into his girl form. After being defeated, Tatewaki fell in love with her as well, though he continued to lust after Akane.<br><br>As the story progress, he attempts to make Ranma his girlfriend more than he does with Akane. Since Ranma is actually a man, he has no feelings for Tatewaki at all and has shown extreme disgust at the concept, although he has taken advantage of Kuno's obsession when it suited his purposes. Blown up photographs of Akane and the Pigtailed Girl, courtesy of Nabiki, adorn the walls of his bedroom. 
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				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 01:30:46</strong>
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				(http://images3.wikia.nocookie.net/__cb20080210052049/ranma/images/thumb/8/84/Akane_Tendo.jpg/250px-Akane_Tendo.jpg)<br><br><strong>Name:</strong>&nbsp; Akane Tendo<br><br><strong>Age:</strong>&nbsp; 16<br><br><strong>Gender:</strong>&nbsp; Female <br><br><strong>Hair:</strong>&nbsp; Black<br><br><strong>Eyes:</strong>&nbsp; Brown<br><br><strong>Description:</strong>&nbsp; <br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; None<br><br><strong>Martial Arts Style:</strong>&nbsp; Tendo Anything Goes Style of Kenpo<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; Earth<br><br><strong>Special Technique:</strong>&nbsp; Anime Slap<br><br><strong>ATTRIBUTES:</strong>&nbsp; <br><br><strong>Strength:</strong>&nbsp; 5<br><br><strong>Speed:</strong>&nbsp; 3<br><br><strong>Durability:</strong>&nbsp; 4<br><br><strong>Wisdom:</strong>&nbsp; 3<br><br><strong>Knack:</strong>&nbsp; 3<br><br><strong>Charm:</strong>&nbsp; 4<br><br><strong>Martial Art Skill:</strong>&nbsp; x1<br><br><strong>Special Training:</strong>&nbsp; Strength x1 (Only when she gets angry)<br><br><strong>Flaw:</strong>&nbsp; Stubborn, "Uncute" (Short Temper), Complete Inability to Cook or perform any other "domestic" skill<br><br><strong>History:</strong>&nbsp; Akane's mother died when she was very young. Perhaps because of this, she appears not to have learned many traditionally feminine skills, and her terrible cooking is a running joke during the series as nearly everything she cooks ends up making people sick, except for her curry. Akane may see her sister Kasumi as a surrogate mother figure, since she helps her with more traditionally feminine chores.<br><br>Akane grows up as a tomboy, getting into fights, acting tough, and improving her martial arts. In elementary school, her classmates thought she was so much like a boy that she was cast to play Romeo in their production of Romeo and Juliet; Akane accepts the role and plays a very cute Romeo, though deep down she always wanted to be cast as Juliet, a wish that she'll have fulfilled only years later (though she would have four different Romeos fighting for her).<br><br>At the beginning of the series Akane has a crush on Dr. Tofu Ono, who patched her up many times when she got into fights. Unfortunately for Akane, Dr. Tofu is besotted with her older sister Kasumi. In an attempt to get his attention, Akane grew out her hair longer like Kasumi's. However during one of the first fights between Ranma and Ryoga, her hair is cut, a look she retains for the rest of the series.<br><br>Because of her unrequited crush on Dr. Tofu, she initially claims to hate boys.[1] It turned out that because her original 'suitor', Tatewaki Kuno, declared that only someone who defeated her in battle would be allowed to date her, many of the strongest male athletes at Furinkan High School began to violently attack her en masses every morning. Akane always beat them all without being late for class.<br><br>When the series begins, Akane is engaged against her will to her father's friend's son, Ranma Saotome, so that the Tendo dojo and the school of the Anything Goes Martial Arts will be assured a future. At first, Ranma could have been engaged to any of the Tendo girls, but Akane's older sisters palm Ranma off on Akane. Akane's first meeting with Ranma does not go smoothly: when Akane first meets Ranma, he is in his girl form, and they have a short sparring match. But as she goes to wash off the sweat from their workout, Akane unknowingly walks in on him in the bathroom just after he's transformed back into his boy form.<br><br>Akane and Ranma often fight and insult each other. Usually, Ranma insults Akane for being a tomboy and calls her "uncute," while Akane insults Ranma for being a pervert. Despite their bickering, Ranma is always there to protect her, and Akane often helps him through his fights, or saves his life. The two are also usually seen hanging out with each other outside of school and the dojo. Ranma's arrival heralds the end of her daily morning fights shortly after he defeats Kuno, the school's best warrior, in combat. Because of this and due to learning of her engagement, her daily attackers tearfully declare that they give up on her.<br><br>After Akane's hair, which she had worked hard to grow out for Dr. Tofu, was suddenly and accidentally shorn off during Ranma's battle with his rival, Ryoga, she became extremely angry and sad. Realizing this, Ranma comforted her by telling her she looked cute with short hair. After that, Akane was able to get over her feelings for Dr. Tofu (later making several attempts to help bring Kasumi and Dr. Tofu closer) and began to develop affection for Ranma, although his abrasiveness sometimes jeopardized these emotions. 
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				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 01:39:25</strong>
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				(http://images2.wikia.nocookie.net/__cb20080210050128/ranma/images/9/93/NabikiAnime.jpg)<br><br><strong>Name:</strong>&nbsp; Nabiki Tendo<br><br><strong>Age:</strong>&nbsp; 17<br><br><strong>Gender:</strong>&nbsp; Female <br><br><strong>Hair:</strong>&nbsp; Brown<br><br><strong>Eyes:</strong>&nbsp; Black<br><br><strong>Description:</strong>&nbsp; &nbsp;<br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; None<br><br><strong>Martial Arts Style:</strong>&nbsp; None<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; None.&nbsp; Not a Martial Artist.<br><br><strong>Special Technique:</strong>&nbsp; None.<br><br><strong>ATTRIBUTES:</strong>&nbsp; <br><br><strong>Strength:</strong>&nbsp; 2<br><br><strong>Speed:</strong>&nbsp; 3<br><br><strong>Durability:</strong>&nbsp; 2<br><br><strong>Wisdom:</strong>&nbsp; 6<br><br><strong>Knack:</strong>&nbsp; 5<br><br><strong>Charm:</strong>&nbsp; 4<br><br><strong>Martial Art Skill:</strong>&nbsp; None<br><br><strong>Special Training:</strong>&nbsp; Wealth x1, Fast Talk x2<br><br><strong>Flaw:</strong>&nbsp; Greed<br><br><strong>History:</strong>&nbsp; Nabiki is presented as the middle of the three Tendo sisters, and a second year student at Furinkan High School. Even at her young age, she is gifted at methodically serving her own interests at the expense of anyone else, including her family, and has no compunctions against emotionally wrecking, manipulating, tormenting, impoverishing or setting up others in life-threatening situations for either money, amusement or petty pride, even if she owes them her life several times over. She encouraged Kuno to keep his infatuation with female Ranma and Akane to further her regular sales of clandestinely-taken photos, which he keeps in a large album. She also regularly uses incrimination or blackmail to get what she wants. In the anime she has also taken bets on Ranma's fights.<br><br>While she comes from a martial arts school, Nabiki is not a combatant. Although she always keeps her wits about her, she has herself stated that she's a completely untalented fighter. The only fighting skill she has shown is clobbering Kuno unconscious with a small mallet from behind, while the latter was completely distracted, although Akane also performed the same feat just previously. She has also occasionally manifested a variant of the standardised intimidating battle aura that is recurrently used by various characters for comedic effect, but like Kasumi, and unlike her father, it hasn't been shown as useful for anything else, and is only workable when she's thoroughly mad/furious. She generally ensures that the violence around her finds other targets to occupy its attention, although she mis-planned, and briefly found herself defenseless, when Shampoo and Kodachi decided to simply kill her.
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				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 02:41:55</strong>
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				(http://images1.wikia.nocookie.net/__cb20080208204014/ranma/images/thumb/f/fb/GenmaPanda.jpg/230px-GenmaPanda.jpg)<br><br><strong>Name:</strong>&nbsp; Genma Saotome<br><br><strong>Age:</strong>&nbsp; Mid 40s<br><br><strong>Gender:</strong>&nbsp; Male<br><br><strong>Hair:</strong>&nbsp; None<br><br><strong>Eyes:</strong>&nbsp; Black<br><br><strong>Description:</strong>&nbsp; &nbsp;<br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; Shonmaoniichuan, Spring of Drowned Panda<br><br><strong>Martial Arts Style:</strong>&nbsp; Saotome Anything Goes Martial Arts<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; Earth<br><br><strong>Special Technique:</strong>&nbsp; None Notable<br><br><strong>ATTRIBUTES:</strong>&nbsp; (Numbers after the slash are when Genma is in his Panda form)<br><br><strong>Strength:</strong>&nbsp; 6/6<br><br><strong>Speed:</strong>&nbsp; 5/4<br><br><strong>Durability:</strong>&nbsp; 5/6&nbsp; <br><br><strong>Wisdom:</strong>&nbsp; 4/4<br><br><strong>Knack:</strong>&nbsp; 4/4<br><br><strong>Charm:</strong>&nbsp; 2/3<br><br><strong>Martial Art Skill:</strong>&nbsp; x3 (Will generally only use x2 out of laziness)<br><br><strong>Special Training:</strong>&nbsp; Strength x1 (x2 in Panda Form), Speed x1 (Loses this in Panda Form), Toughness x1, Ki Training x3, Jump x2<br><br><strong>Flaw:</strong> Cowardice, Greed, Gluttony<br><br><strong>History:</strong> Genma Saotome is Ranma Saotome's father and the sensei of the Tendo Dojo of Anything Goes Martial Arts. During the time when Genma took Ranma on a decade-long training voyage to improve their martial arts skills, he insisted on going to Jusenkyo in China - a place which he believed to be a training ground. However, because of Genma's ignorance of the Chinese language, he did not realize that the ground was unfrequented because it was cursed. Genma realized all too late the mistake he made, after his son knocked him into a cursed spring during this fateful training session.<br><br>Genma was knocked into Shonmaoniichuan, the Spring of Drowned Panda. Due to the nature of the Jusenkyo curse, a victim who falls into the spring is cursed to turn into who or whatever drowned there when doused with cold water. Thus, whenever Genma is splashed with cold water, he becomes a giant panda. Hot water, as with the rest of the Jusenkyo-cursed characters, can change him back into human form.<br><br>Despite the fact that he and his son were cursed, Genma still brought Ranma back to Japan to fulfill a marriage engagement with his longtime friend and fellow martial artist Soun Tendo, the terms of which were as follows: Ranma would marry one of Soun's daughters and carry on the Anything Goes School of Martial Arts.<br><br>Genma and Soun decided that Soun's youngest daughter Akane would one day marry Ranma after Akane's sisters made the ruling on their own — against their will, at least at first. Genma currently resides in the Tendo Dojo along with Ranma, in the hopes that one day Ranma and Akane will get married and fulfill the agreement made by the two families. He spends most of his time playing Go or Shogi with Soun, although he briefly had a job at Dr. Tofu's clinic. 
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			<dt class="postheader">
				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 02:53:22</strong>
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				(http://www.ranmaonline.com/gallery/images/kasumi/kasumi_009.jpg)<br><br><strong>Name:</strong>&nbsp; Kasumi Tendo<br><br><strong>Age:</strong>&nbsp; 19<br><br><strong>Gender:</strong>&nbsp; Female <br><br><strong>Hair:</strong>&nbsp; Brown<br><br><strong>Eyes:</strong>&nbsp; Brown<br><br><strong>Description:</strong>&nbsp; Kasumi is almost always wearing a very domestic looking dress and apron.<br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; None<br><br><strong>Martial Arts Style:</strong>&nbsp; None.<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; None.&nbsp; Not a Martial Artist.<br><br><strong>Special Technique:</strong>&nbsp; Untouchable:&nbsp; Kasumi seems to be so sweet and innocent that no one would dare lay a hand on her... and those who would risk Soun's wrath.<br><br><strong>ATTRIBUTES:</strong>&nbsp; <br><br><strong>Strength:</strong>&nbsp; 2<br><br><strong>Speed:</strong>&nbsp; 2<br><br><strong>Durability:</strong>&nbsp; 2<br><br><strong>Wisdom:</strong>&nbsp; 4<br><br><strong>Knack:</strong>&nbsp; 2<br><br><strong>Charm:</strong>&nbsp; 6<br><br><strong>Martial Art Skill:</strong>&nbsp; None.<br><br><strong>Special Training:</strong>&nbsp; Pure Heart x3, Cooking x2<br><br><strong>Flaw:</strong>&nbsp; Naive<br><br><strong>History:</strong>&nbsp; Nineteen-year-old Kasumi is the eldest daughter of the Tendo family. She stated that she finds younger men boring when she and her sisters learned of Ranma's pending arrival. Although she is out of high school, she took over as the family matriarch after the death of her mother. She handles most of the housework, caring for and supporting her family and anyone who visits. Her life is largely that of a traditional Japanese housewife, but she appears to be content in that role and has sometimes been shown to go on trips or meet friends. Dr. Tofu Ono, the local physician, has a crush on her and goes haywire whenever she comes by, or even talks to her on the phone. But given that she always encounters him in this mode, she considers him somewhat odd and seems unaware of his affection. 
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			<dt class="postheader">
				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 03:04:49</strong>
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				(http://images2.wikia.nocookie.net/__cb20080208230425/ranma/images/thumb/1/10/Ranma48_Soun.jpg/230px-Ranma48_Soun.jpg)<br><br><strong>Name:</strong>&nbsp; Soun Tendo<br><br><strong>Age:</strong>&nbsp; Mid 40s<br><br><strong>Gender:</strong>&nbsp; Male<br><br><strong>Hair:</strong>&nbsp; Black<br><br><strong>Eyes:</strong>&nbsp; Black<br><br><strong>Description:</strong>&nbsp; &nbsp;<br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; None<br><br><strong>Martial Arts Style:</strong>&nbsp; Tendo Anything Goes Martial Arts<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; Water<br><br><strong>Special Technique:</strong>&nbsp; Battle Aura from Hell:&nbsp; When enraged, Soun displays a giant battle aura, frequently in the form of a "Giant Demon Head," which most people (even Happosai), except his daughters, find very intimidating. <br><br><strong>ATTRIBUTES:</strong>&nbsp; <br><br><strong>Strength:</strong>&nbsp; 4<br><br><strong>Speed:</strong>&nbsp; 4<br><br><strong>Durability:</strong>&nbsp; 4<br><br><strong>Wisdom:</strong>&nbsp; 3<br><br><strong>Knack:</strong>&nbsp; 4<br><br><strong>Charm:</strong>&nbsp; 3<br><br><strong>Martial Art Skill:</strong>&nbsp; x2<br><br><strong>Special Training:</strong>&nbsp; Weapons x2, Ki Training x2<br><br><strong>Flaw:</strong>&nbsp; Overly Emotional<br><br><strong>History:</strong>&nbsp; Soun Tendo is presented as the current sensei of the Tendo Dojo of Anything Goes Martial Arts. Many years ago he, along with Genma Saotome, was taken as a student by the style founder Happosai, but the 'training' largely consisted of the grandmaster gleefully abusing them as slaves, or pack animals, chaining up, starving and taunting them by eating all their food, and sticking them with responsibility for his thefts and runaway restaurant bills. They eventually managed to temporarily get rid of the pest, by getting him drunk and then sealing him within a cave, by means of explosives, a large boulder, and a Shinto O-fuda seal.<br><br>At some point Soun established his dojo, got married, and became the father of Kasumi, Nabiki, and Akane. With the untimely death of his wife, he was left with the responsibility of raising his three daughters and the duty of keeping his dojo afloat all by himself.<br><br>In traditional way of carrying on the legacy, there has to be a man to succeed him as master, so Soun struck a marriage arrangement with his old training partner. The latter's only son, Ranma, would marry one of Soun's daughters, and thus preserve the future of their martial arts style.<br><br>Soun let his daughters decide amongst themselves whichever should take up the engagement. But after Ranma's gender-bending nature was exposed, the two older sisters foisted him/her on Akane. However, due to a misunderstanding when Akane first saw him as a naked stranger awaiting her in the bathroom, she initially found this unacceptable and loudly objected. Despite this initial outburst, Soun and Genma remain confident that they will grow to love each other with time. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 03:28:06</strong>
			</dt>
			<dd class="postbody">
				(http://i180.photobucket.com/albums/x158/Punstarr/haposai2.jpg)<br><br><strong>Name:</strong>&nbsp; Happosai<br><br><strong>Age:</strong>&nbsp; Over 300<br><br><strong>Gender:</strong>&nbsp; Male<br><br><strong>Hair:</strong>&nbsp; White<br><br><strong>Eyes:</strong>&nbsp; Black<br><br><strong>Description:</strong>&nbsp; Short little old man who dresses like a thief.<br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; None<br><br><strong>Martial Arts Style:</strong>&nbsp; Founding School of Anything Goes Martial Arts<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; White Cotton.&nbsp; Seriously, probably Wind.<br><br><strong>Special Technique:</strong>&nbsp; Finger Block: Happosai can use this move to stop huge objects or powerful punches aimed at him with only his index finger. It has proved sufficient to effortlessly stop Taro's cursed form in its tracks. It is unknown if he uses his own strength, channels his chi to stop the attack, disables the object's momentum, or any combination thereof. Either way, it is one of Happosai's best defensive moves and hints at what he could do with a full arm if he ever turned serious. <br><br>Extra-Dimensional Warp: Happosai becomes invisible, allegedly by turning his body composition similar to air/a gaseous state. The downside is he cannot attack without becoming visible. It is used primarily to spy on girls.<br><br>Fist of the Hermit Crab: Happosai throws several empty buckets into the air towards his target, then uses his extra-dimensional warp to hide in one. Afterwards he attacks from his bucket as he bypasses his target. In the anime, this technique is part of an entire sub-discipline of the Anything Goes School known as Bathhouse-Fu. He probably devised it to protect himself from the girls he peeped on in public baths. <br><br>Happo Throw: A technique that Happosai uses on attacking opponents. He hooks their arm or leg with his pipe, then uses their own momentum to throw them a great distance, by flicking his wrist. He can also do this without the pipe. <br><br>Bean-jam Blow-out (Anime): Using his chi, Happosai creates a large blast of wind to blow his enemies away. This move is named as he created to steal Bean-jam from Soun and Genma. <br><br>Happo-Fire Burst:&nbsp; Happosai's "ultimate technique" and his favourite. He sealed it away because it damaged a bra many years ago and promptly forgot how to use it, but after Ranma pushed him too far he recalled this long lost technique and set out to retrieve the scroll for it. Though he was unable to read his own handwriting and then tore it up in irritation, he remembered how to perform the move after being hit in the head. In reality, it is just throwing large fireworks at people. They are presumably infused with chi, however, and can cause massive damage. Happosai can also immediately create these bombs in different sizes to increase their power, some even as large as a small house. Even single regular sized versions have repeatedly beaten Taro's cursed form.<br><br>Battle Aura: as the grandmaster of Anything Goes Martial Arts, Happosai is exceptionally skilled at manipulating his immensely powerful battle aura. The shown uses include paralysing Ranma, chi-direction, or solid giant-scale fighting, and it can evidently be moulded into different forms and sizes. In the anime, he is shown to fire it as a serpentine blast resembling a demonic Chinese Dragon, while during his first "duel" with Ranma in either canon, he is shown creating a variant of Soun's "Demon Head", which only Ranma can see -- in the manga, he promptly follows this up with a hand-variant when Ranma manages to shrug off his paralysis. Several times in both the anime and the manga, he uses this technique to manifest a skyscraper-sized version of himself, and he can keep this up for prolonged intervals. Enough to scourge the town in a search of Taro and then effortlessly beat him up, or battle Genma's similar technique even when severely weakened. In the anime, this is depicted as an actual transformation, rather than an energy construct, with both his students capable of the same feat, but they are not as durable. Happosai's lust aura is even more powerful than his battle aura. Cologne commented that the latter could “lay waste to the Earth”. This seems like hyperbole, but is nonetheless signifying the extent of his power, derived from his perverted spirit. <br><br>Chi-direction: Happosai has occasionally generated chi-blasts, either directed from himself or his battle-aura. These are shown capable of instantly defeating Taro's monster form, which took an extended beating from Ranma, Ryoga, Mousse and Shampoo without as much effect. <br><br>Silky Storm: A distraction technique that involves Happosai spinning his pipe and creating a blizzard of bras/panties to cover his escape. <br><br><strong>ATTRIBUTES:</strong>&nbsp; <br><br><strong>Strength:</strong>&nbsp; 4<br><br><strong>Speed:</strong>&nbsp; 6<br><br><strong>Durability:</strong>&nbsp; 6<br><br><strong>Wisdom:</strong>&nbsp; 5<br><br><strong>Knack:</strong>&nbsp; 6<br><br><strong>Charm:</strong>&nbsp; 1<br><br><strong>Martial Art Skill:</strong>&nbsp; x4<br><br><strong>Special Training:</strong>&nbsp; Speed x4, Strength x3 (Only used to damage and knock back.&nbsp; More a clever use of leverage and pressure points than brute strength), Toughness x1, Ki Training x4, Weapons x4, Jump x3<br><br><strong>Flaw:</strong> Lecher (Addict), Easily distracted by lingerie or womens' bodies.<br><br><strong>History:</strong>&nbsp; The "training" that he put Soun and Genma through, was cleaning up his messes, having to "take the fall" for him, and basically making life a living hell for the two. However, one day they finally managed to get away from Happosai's control. While the latter was passed out drunk from the sake that they brought to him, Soun and Genma trapped Happosai inside a box with lit dynamite, threw it into a cave, rolled a boulder over the entrance, and sealed it with fastened ofuda spirit wards. Thinking they were finally free of the old lech, Soun and Genma left to continue their practice.<br><br>After many years, Happosai managed to escape from his prison and made his way to the Tendo dojo. Fearing that he was out for revenge, Soun and Genma immediately tried to kill him, but after being instantly and effortlessly defeated they groveled before him. Even though he is a massive pest, Genma and Soun don't always have the backbone to stand up to him, especially not close to his introduction, and tried to force Ranma Saotome to apologize for helping to return his stolen underwear to its rightful owners. Ranma managed to outsmart and weaken Happosai through sticking him with a women-repelling scent, which enabled Genma to wear him down, but much to everyone's dismay, Happosai nonetheless moved in with the Tendos. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 19:27:22</strong>
			</dt>
			<dd class="postbody">
				(http://images4.wikia.nocookie.net/__cb20110129183947/ranma/images/2/29/Cologne.png)<br><br><strong>Name:</strong>&nbsp; Cologne<br><br><strong>Age:</strong>&nbsp; Over 300<br><br><strong>Gender:</strong>&nbsp; Female<br><br><strong>Hair:</strong>&nbsp; White<br><br><strong>Eyes:</strong>&nbsp; Black<br><br><strong>Description:</strong>&nbsp; Like Happosai, she is very small and elderly.&nbsp; She has long white hair and gets around by pogoing on a gnarled wooden staff that she sometimes uses as a weapon. <br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; None<br><br><strong>Martial Arts Style:</strong>&nbsp; Joketsuzoku (Chinese Amazon) Tribe Martial Arts<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; Water<br><br><strong>Special Technique:</strong>&nbsp; Pressure Points &amp; Moxibustion: The Joketsuzoku have a wide variety of techniques that revolve around manipulating the body with the application of pressure or heat to specific points. Three of the most notable are the Xi Fa Xiang Gao (which combinations manipulation of points on the head with the application of herbal extracts to modify memories), the Full Body Cat's Tongue (which renders the victim's whole body ultra sensitive to heat, so much so that Jusenkyo victims can't bear the water they need to resume their true form), and a nameless technique that allows the user to manipulate their victim's body like a puppet. <br><br>Kachu Tenshin Amaguriken: By repeatedly striking with bare hands into an open flame in an effort to retrieve roasting chestnuts, the trainee eventually boosts their striking speed to the point where they may not only achieve this task without being burned, but strike a target hundreds of times in a matter of seconds. <br><br>Bakusai Tenketsu: By repeatedly beating themselves against a solid boulder, the trainee both hardens their flesh to make them almost immune to blunt impacts and gains the ability to see the "breaking point" in any mass of stone. With training, one can similarly see the breaking point in wood and metal, though, despite legends to the contrary, there does not appear to be any way to use this technique on living flesh.<br><br>Hiryu Shoten Ha: By projecting an aura of cold energy, and goading the opponent into both projecting an aura of hot energy and leading them into a spiral pattern, the martial artist may mix the two energies together to create a violent, spiral-shaped wind current that carries the victim aloft in a miniature tornado.<br><br>Shark Fist: Presumably by usage of her ki, Cologne is able to generate violent bursts of water by touching the surface of a body of water, using these pressurized gouts to knock her opponents flying. This move appears in the manga version of the climatic battle for the Phoenix Pill saga.<br><br>Fist of the Ice Bear: Using her ki, Cologne levitates multiple boulders of ice and directs them as guided missiles. The name may be because she uses this technique while mounted on a life-sized ice sculpture of a bear, which is also manipulated with this technique. This replaces the Shark Fist in the anime, as the Phoenix Pill saga ends in the mountains rather than on the beach. <br><br>Splitting Cat Hairs: Cologne is able to use her ki to create up to 18 illusionary duplicates of herself in battle.<br><br><strong>ATTRIBUTES:</strong>&nbsp; <br><br><strong>Strength:</strong>&nbsp; 3<br><br><strong>Speed:</strong>&nbsp; 6<br><br><strong>Durability:</strong>&nbsp; 5<br><br><strong>Wisdom:</strong>&nbsp; 6<br><br><strong>Knack:</strong>&nbsp; 6<br><br><strong>Charm:</strong>&nbsp; 2<br><br><strong>Martial Art Skill:</strong>&nbsp; x4<br><br><strong>Special Training:</strong>&nbsp; Speed x4, Strength x3 (Only used to damage and knock back.&nbsp; More a clever use of leverage and pressure points than brute strength), Toughness x1, Ki Training x4, Weapons x4, Jump x3, Occult Knowledge x4<br><br><strong>Flaw:</strong>&nbsp; Selfish:&nbsp; Will generally only help someone if it furthers her schemes to help Shampoo marry Ranma.<br><br><strong>History:</strong>&nbsp; Cologne is the great-grandmother of Shampoo and accompanied Shampoo when she returned to Japan, opening the Cat Café in Furinkan. She is a contemporary of Happosai, and possibly a leader (or the leader) of the Chinese Joketsuzoku tribe. Cologne is very elderly, being around 300. Many years ago, as a young woman, she was quite beautiful (and normal sized), in contrast to Happosai, who was basically the same, only younger. The cause of her shrinkage is unknown.<br><br>Cologne calls Ranma Saotome "bride-groom" and "future/son-in-law," and though she tries to trick and scheme to get Ranma to marry Shampoo at first (as well as at a couple of opportunities that fall into her lap), most of the time she is there as an aside, seeming to find joy in just watching the madness. She is a grand master of martial arts, and occasionally teaches Ranma new techniques, sometimes doing the same for his rivals. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Ranma 1/2 - Tales of Jusenkyo (Canon NPC Character Sheets)</strong><br>
				Post by: <strong>LunarSage</strong> on <strong>30-06-2011, 20:12:51</strong>
			</dt>
			<dd class="postbody">
				(http://images2.wikia.nocookie.net/__cb20091016200159/ranma/images/thumb/2/23/Shampoo.jpg/230px-Shampoo.jpg)<br><br><strong>Name:</strong>&nbsp; Shampoo<br><br><strong>Age:</strong>&nbsp; 16<br><br><strong>Gender:</strong>&nbsp; Female <br><br><strong>Hair:</strong>&nbsp; Blue<br><br><strong>Eyes:</strong>&nbsp; Black<br><br><strong>Description:</strong>&nbsp; &nbsp;<br><br><strong>Jusenkyo Curse (If Any):</strong>&nbsp; Maonīchuan, Spring of Drowned Cat<br><br><strong>Martial Arts Style:</strong>&nbsp; Joketsuzoku (Chinese Amazon) Tribe Martial Arts<br><br><strong>Element or Elements Attuned to:</strong>&nbsp; Water<br><br><strong>Special Technique:</strong>&nbsp; <br><br><strong>ATTRIBUTES:</strong>&nbsp; <br><br><strong>Strength:</strong>&nbsp; 6<br><br><strong>Speed:</strong>&nbsp; 5<br><br><strong>Durability:</strong>&nbsp; 4<br><br><strong>Wisdom:</strong>&nbsp; 3<br><br><strong>Knack:</strong>&nbsp; 3<br><br><strong>Charm:</strong>&nbsp; 5<br><br><strong>Martial Art Skill:</strong>&nbsp; x2<br><br><strong>Special Training:</strong>&nbsp; Strength x1, Speed x1, Cooking x2, Weapons x2, Occult Knowledge x1<br><br><strong>Flaw:</strong>&nbsp; Selfish, Sucker for Ranma<br><br><strong>History:</strong>&nbsp; Soon after getting cursed at Jusenkyo, Ranma (as a girl) and Genma (as a panda) drop into a contest in a village of the Joketsuzoku "tribe of women heroes" ("Chinese Amazons" in English versions). Half-starved, they feed on the next available food-stuff - the feast that was to be the first prize for the contest - and are instantly challenged by Shampoo, the village champion. He swiftly defeats her, but this was a bad move. According to Chinese Amazon tribal laws, if a female Amazon is defeated by a female outsider, she must give the outsider the "Kiss of Death", hunt her down to the ends of the Earth, and kill her (as Ranma tells Akane, "and when they say 'to the ends of Earth', they mean it"). Ranma and Genma manage to elude her and settle down in Nerima, thinking that they've lost her.<br><br>However, Shampoo eventually tracks female Ranma down and resumes her attempts at murder. She finds Ranma, this time a male, in the Tendo household—where she managed to enter courtesy of Kasumi, who thought Genma had invited her, when she was actually stalking him—and declares her intent to kill Akane for hiding female Ranma from her. Ranma stops her attack by kicking the head off of her chúi, which knocked her cold when it landed on her head, accidentally defeating her a second time. However, instead of receiving a "Kiss of Death," Ranma gets a kiss on the lips; it turns out that if a female Amazon is defeated by a male outsider, she has to marry him. She continues on the path of trying to marry male Ranma and kill female Ranma, until Ranma tricks her into thinking that the male side is a disguise for the female side.<br><br>Heartbroken, Shampoo returns to China, where she undergoes re-training at the hands of her great-grandmother Cologne and finally receives a cat curse at Jusenkyo, which causes her to become concerned. Realizing that Ranma had been cursed as well, she goes back to Japan with Cologne to try to marry Ranma once more, learning in the process that he is actually male. Unfortunately, this revelation came at a price: Ranma has been completely "phobic" about cats (ailurophobic) since childhood.<br><br>Even if she has been chased by the Ghost Cat Maomolin a couple of times, Shampoo really has only one strong suitor, her childhood friend Mousse, whom she rejected when they were both three. Cologne has stated that this holds true by Amazon law, regardless if he manages to beat Ranma, but he remains stubborn despite her multiple rejections and frequent cruel and derisive treatment. In Shampoo's defense Mousse is very clingy, often trying to glomp her and will not take no for an answer. Then again she behaves exactly the same way towards Ranma, to an even more severe degree, and has been repeatedly shown as far more inconsiderate towards him than Mousse is to her. As is standard for the series, either behavior is frequently used in a comical manner. Shampoo generally seems annoyed and contemptuous towards Mousse, but occasionally shows some concern when he drives himself too far. Late in the series, when her love has been turned to hate by a magic jewel, and Mousse decides to take advantage to approach her, she rejects him in the normal manner, which may hint that her feelings towards him contain elements of both derision and appreciation. 
			</dd>
		</dl>
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