Order of the Silver Rose - Partnership/characters
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: grovercjuk on 08-06-2012, 21:33:42</h2>
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				Title: <strong>Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>08-06-2012, 21:33:42</strong>
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				Please post the characters and who they are teamed with.
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				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Teo Torriatte</strong> on <strong>09-06-2012, 16:30:57</strong>
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				Name: Jade Stormgeist<br>Class: Fighter-2<br>Race: Human<br>Size: Medium<br>Age: 20<br>Sex: Female<br>Alignment: L-N<br>Religion:<br>Appearance: Tall, slender, with pale skin, an athletic tone and long black hair she usually keeps tied out of the way. She has chiseled, almost regal features and deep green eyes.<br><br>STR: 16 (+3)<br>DEX: 14 (+2)<br>CON: 16 (+3)<br>INT: 10 (+0)<br>WIS: 10 (+0)<br>CHA: 10 (+0)<br><br>BAB: +2<br>HP: 26<br>INIT: +6<br>Speed: 20 ft. (in armor)<br><br>FORT: +6 = 3 + 3<br>REF: +2 = 0 + 2<br>WILL: +0 = 0 + 0<br><br>AC: 17 = 10 + 5(armor) + 2(Dex)<br>Touch AC: 12<br>Flat AC: 15<br><br>&nbsp; &nbsp; &nbsp;Weapon<br>Masterwork Greatsword, dmg 2d6+4, crit 19-20/x2, 8 lbs., slashing<br><br>&nbsp; &nbsp; &nbsp;Weapon<br>Longbow, dmg 1d8, critx3, range 100 ft., 3 lbs., piercing<br><br>&nbsp; &nbsp; &nbsp;Armour<br>Chainmail, armor 5, max Dex+2, penalty -5, speed 20 ft., 40 lbs.<br><br>&nbsp; &nbsp; &nbsp;Shield<br><br>&nbsp; &nbsp; &nbsp;Gear Worn<br><br>&nbsp; &nbsp; &nbsp;Gear Carried<br>Potion of Cure Light Wounds<br>Potion of Neutralize Poison<br>Quiver of Arrows (20)<br><br>&nbsp; &nbsp; &nbsp;Money<br>50gp<br><br>Carrying Capacity (Light): 76 lbs.<br>Carrying Capacity (Medium): 153 lbs.<br>Carrying Capacity (Heavy): 230 lbs.<br><br>&nbsp; &nbsp; &nbsp;Racial/Class Abilities<br><br>&nbsp; &nbsp; &nbsp;Feats<br>Cleave<br>Combat Reflexes<br>Improved Initiative<br>Power Attack<br><br>&nbsp; &nbsp; &nbsp;Skills<br>Climb(Str) +8<br>Ride(Dex) +7<br>Swim(Str) +8<br><br>&nbsp; &nbsp; &nbsp;Languages<br>Common<br><br>&nbsp; &nbsp; &nbsp;History<br>Jade is the daughter of a minor noble. She believes in honor and discipline above all else. Her mother was in the Order before she settled down and married her father, so Jade is following in her footsteps.<br><br>She is partnered with Calerin.
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				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Ixy</strong> on <strong>11-06-2012, 05:47:40</strong>
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				Character: Sethi Vesset (linked (http://www.myth-weavers.com/sheetview.php?sheetid=408765)), pending approval.<br>(http://i.imgur.com/qsqyT.jpg)<br>Human female, age 18, CG.<br>Sethi is unassuming-- pretty, but poorly dressed and socially reclusive.&nbsp; She is fair-haired, of moderate height, slight but in superb physical condition.<br><br>Partner: Chloe Vrinn (played by Kate)
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				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Kate</strong> on <strong>11-06-2012, 07:25:24</strong>
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				Team Buddy : Sethi Vesset (Ixy's character), Cairn (Healergirls character)<br><br><div align="center">(http://desmond.imageshack.us/Himg507/scaled.php?server=507&amp;filename=nixy.png&amp;res=landing)</div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">General</div><div class="spoiler_body"><br>Name: Chloe Vrinn<br>Race: Human<br>Class: Sorceress-3<br>Alignment: Chaotic Good<br>Known Languages: Common, Elven, Sylvan<br>Height: 5'10<br>Weight: 110 lbs<br>Age: 21<br>Physique: Lithe* (see IC thread) (http://elliquiy.com/forums/index.php?topic=142244.msg6518043#msg6518043)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Privates NSFW </div><div class="spoiler_body"><br>Main phallus shape when 3/4 erect<br>&nbsp;http://galleries2.adult-empire.com/85/8597/068/pic/6.jpg (http://galleries2.adult-empire.com/85/8597/068/pic/6.jpg)<br><br>Secondary phallus shape when fully erect (Her prime phallus' own penis)<br>&nbsp; http://www.futanaribabes.com/st/thumbs/032/oxdVdhbJ0i.jpg (http://www.futanaribabes.com/st/thumbs/032/oxdVdhbJ0i.jpg)<br><br></div></div><br><br><div align="center"><strong>Background</strong></div><br>The daughter of a Glasssmith that supplied laboratory equipment to alchemists , Chloe's most vivid memories was being&nbsp; fascinated by playing with numerous glass flasks full of liquids her father often used to display his workings. Much to her own fathers disapproval, Chloe insistence finally eventuated into permitting her to aid in the creation of flasks of various thickness to suit different purposes. Ironically the weakness of glass fascinated this sorceress. Episodes of her developing her sorcery talent's would often be followed by yet another time exploring glass' strange properties.<br><br>Still an age did appear when adventure beckoned, and once seeing a marvelous contraption of a repeating crossbow that could fire many lengths of wood without specific attention to each one, the grand idea of a weapon that could suit her talents appeared. One that would fire glass dangerously or glass flasks of oil, designed shatter and cover enemies with a volatile liquid they wish there were not near. Thus, with the aid of others primarily to see her be gone from the village the "Glass-cutter" was born.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Attributes Feats and Skills </div><div class="spoiler_body"><br>Str 8&nbsp; (-1)<br>Con 12 (+1)<br>Dex 14 (+2)<br>Int 12 (+1)<br>Wis 10 (+0)<br>Cha 19 (+4)<br><br>Feats<br><br>&nbsp;<em>Eschew Materials (Auto-If drop the familiar)</em><br>&nbsp;Exotic Weapon: Repeating Xbow (Humans get and extra feat to begin with)<br>&nbsp;Spell Focus: Enchantment.<br>&nbsp;Greater Spell Focus: Enchantment.<br><br>Skills:<br><br>&nbsp; (Skills start 12 + 4 (human) at first level, Subsequent levels 3 + 1 (human) = total 20 to start)<br><br>Class Skills<br><br>&nbsp; *Concentration (Con) +1,&nbsp; 4 ranks = +5<br>&nbsp; *Knowledge (arcana) (Int) +1,&nbsp; 4 Ranks= +5<br>&nbsp; *Spellcraft (Int) +1,&nbsp; 4 Ranks = +5<br>&nbsp; *Craft (Glass-smithery) (Int) +1, 4 ranks = + 5<br><br>Non Class Skills<br>&nbsp; <br>&nbsp; Handle Animal (Cha) +4, 2 ranks = +6<br>&nbsp; Ride (Dex) +2, 2 ranks = +4?<br>&nbsp; Move Silently (Dex) +2, 2 ranks =+4?<br>&nbsp; Hide (Dex) +2, 2 ranks = +4?<br>&nbsp; Heal(Wis) +0, 1 ranks = +1?<br>&nbsp; Gather Information (Cha) + 4, +1 = +5?<br>&nbsp; Sense Motive (Cha) + 4, + 1 = + 5<br>&nbsp; Swim (Str) -1, +1 ranks = +0<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Combat Mechanics</div><div class="spoiler_body"><br>Hit Points: 16<br><br>BAB-Melee = + 2 (base) -1(str) = + 1<br>BAB-Ranged = + 2 (base) + 2(Dex) = +4<br><br><strong>Casting: </strong>Opponents have +2 difficulty to resist Enchantment spells <br>(Spell Focus Enchantment, Greater Spell focus, enchantment feats)<br><br>AC: 12<br>AC Flat Footed: 10<br>AC Prone: 0<br><br>Fort 1 + 1(Con) = +2<br>Ref&nbsp; 1 + 2(Dex) = +3<br>Will 4 + 0(Wis) = +4<br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Known Spells</div><div class="spoiler_body"><br>0th (can cast 6&nbsp; Per day)<br>&nbsp;<br>&nbsp;Detect Magic<br>&nbsp;Read Magic<br>&nbsp;Mage Hand<br>&nbsp;Message<br>&nbsp;Ghost Sound<br>&nbsp;<br>1st (can cast 6 + 7 (high cha) = 6 per day)<br><br>&nbsp;Silent Image<br>&nbsp;Charm Person<br>&nbsp;Color Spray<br><br>1st (can cast 3 + 1 (high cha) = 4 per day)<br><br>&nbsp;Command Undead <br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Stuff</div><div class="spoiler_body"><br><strong>Worn</strong><br><br>&nbsp;Hooded Grey Silk Robe (Small Order Symbols in Silver thread on cuffs and hem and hood-rim ) <br>&nbsp;Soft Leather Gloves<br>&nbsp;Soft Leather Riding Boots<br>&nbsp;Silk Belt (folded 100 foot silk rope )<br>&nbsp; &nbsp;On Silk Belt:<br><br>&nbsp; Masterwork Dagger (Given by the Order) (http://1.bp.blogspot.com/_A_Oxtu2uo4s/SdwKhd7Rl_I/AAAAAAAAAoA/iQdUgMXE5A0/s400/shibriyah.jpg)<br>&nbsp; Pouch 1: Potion Pouch Containing:<br>&nbsp; &nbsp; &nbsp;Potion of Cure Light wounds<br>&nbsp; &nbsp; &nbsp;Potion of Neutalise Poison<br>&nbsp; Pouch 2: Money Purse Containing: 6 gp<br>&nbsp; Pouch 3: Marble Pouch: Refilled<br>&nbsp; Pouch 4: Acid vial, flask of holy water<br>&nbsp; Pouch 5: Contains 2x folded Hemp sack (for treasure !)<br><br>On Shoulders:<br><br>&nbsp; Grey-Silk-Shoulder-sling-for-waterproof-Map/Scroll Case: 1gp<br><br>&nbsp; Map/Scroll case Contains<br>&nbsp; &nbsp; Parchment x 10 (2 gp)<br>&nbsp; &nbsp; Ink (1 oz. vial) &nbsp;&nbsp;&nbsp;8 gp<br>&nbsp; &nbsp; Inkpen &nbsp;&nbsp;&nbsp;1 sp<br>&nbsp; &nbsp; Assorted Maps (Supplied)<br>&nbsp; &nbsp; Scroll of Comprehend languages 25 gp<br>&nbsp; &nbsp; Scroll of Protection from evil<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Glass-Cutter (Custom Heavy Xbow) - 600 gp value</div><div class="spoiler_body"><br>&nbsp; &nbsp; &nbsp; (NOW- GIVEN to the priestess / the order for their weaponsmiths to copy)<br><br>Repeating Xbow-Light (Its actually a heavy xbow modified such that it effectively&nbsp; has range lower damage of a light xbow but for reasons (with an additional effects) mentioned below. An oddly shaped contraption, Not designed to fire normal bolts. but bolts that have heads made of hollow-egg-shaped glass flasks all filled with a variation of liquids (oil, Holy water, Alchemical Fire, Acid, tanglefoot, greese etc)&nbsp; (Perhaps with the shaft also a Tinder-twig or smokesticks ).&nbsp; This weapon is not designed to be accurate to attack weak points in others armour, but cover surfaces in liquid due to a spray of a small volley of "flying glass flasks" The crossbow has a silk-shoulder sling permitting it to stay fixed on her back in a manner she can run comfortably when not in use.<br><br></div></div><br><strong>Non-Worn</strong><br><br>&nbsp; Nelly: Warhorse, light &nbsp;&nbsp;&nbsp;150 gp (Supplied)<br>&nbsp; &nbsp;Saddle, Military &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;20 gp (Supplied)<br>&nbsp; &nbsp;Saddlebags &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4 gp (Supplied)<br><br>&nbsp; &nbsp; SaddleBag left flank 1: Contains:<br>&nbsp; &nbsp; &nbsp; Mage Robes ( N/A )<br>&nbsp; &nbsp; &nbsp; Climbers Kit&nbsp; 80<br>&nbsp; &nbsp; &nbsp; Soft-leather Horse and Rider Rain Coat<br>&nbsp; &nbsp; &nbsp; Bedroll &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1 sp<br>&nbsp; &nbsp; &nbsp; Fold out Grappling Hook 1gp<br>&nbsp; &nbsp; &nbsp; Tent<br><br>&nbsp; &nbsp;Saddlebag left flank 2: Feed Bag: Contains:<br>&nbsp; &nbsp; &nbsp;Horse Feed for : 2 weeks<br>&nbsp; <br>&nbsp; &nbsp;Saddlebag right flank 1: Ration and Sanitation Bag: Contains:<br>&nbsp; &nbsp; &nbsp; Soap 2lbs 1 gp<br>&nbsp; &nbsp; &nbsp; Waterskin x 5&nbsp; <br>&nbsp; &nbsp; &nbsp; Rations (Dried Fruit/Nuts/Jerky) : 2 weeks<br><br>SaddleBag right flank 2 (Glass-cutter and Glassworking kit) Contains:<br>&nbsp; <br>&nbsp; &nbsp; Oil (10x 1 pint flask) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1 gp<br>&nbsp; &nbsp; Greese (5x -1 pint flasks) &nbsp;&nbsp;&nbsp;1 gp <br>&nbsp; &nbsp;TanglefootBag 50<br>&nbsp; &nbsp;Holy Water&nbsp; &nbsp; 25<br>&nbsp; &nbsp;Acid Flask&nbsp; &nbsp; 10<br>&nbsp; &nbsp; Tindertwig x 20 (for Glass cutter <em>bolts </em><strong><em>not </em></strong>for lighting camp fires) 20 gp <br>&nbsp; &nbsp; &nbsp; &nbsp; (Most bolts have a fraction of a whole tindertwig as part of its shaft)<br>&nbsp; &nbsp; Portable Masterwork Artisons tools (Glassworking) 55 gp - <em><br></em><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Pouch: Portable Glass-working Paraphernalia (Masterwork Artisons tools 55 gp)</div><div class="spoiler_body"><br>Light Masterwork Artisans tools- Glass working<br><br>&nbsp; 5 x Egg shaped steel Molds (http://www.craftster.org/pictures/data/500/medium/silver_egg_009.jpg)<br>&nbsp; &nbsp; &nbsp; - GIVEN TO THE ORDER's Weapon smiths -<br>&nbsp; &nbsp; (for making glass heads (bolt tips): These are hollow and very smooth internally. (Add fine sand, place in hot coals,&nbsp; rotate often, let them cool, twist slowly to open. Out pops a hollow glass egg shaped flask)<strong> <br></strong><br><br>&nbsp; Small Fire-Tongs &nbsp;(http://www.collectorsfirearms.com/media/catalog/product/cache/1/small_image/170x/9df78eab33525d08d6e5fb8d27136e95/b/f/bf6fa64a2e79b2800523f3a06745f5a3.jpg)&nbsp; <br>&nbsp; &nbsp; &nbsp;(to rotate the eggs while they are in hot coals )<br>&nbsp; 3 x small sand sieves (Fine Steel Mesh) <br>&nbsp; &nbsp; &nbsp;(To remove coarse grain sand from sand available (leaving "fine-sand") )<br>&nbsp; Small Steel Merchant Scales (http://museumvictoria.com.au/collections/itemimages/318/931/318931_large.jpg) (judge fine-sand amount for pocketing (or poring straight into a mold)<br>&nbsp; Small pocketed Canvas Bag + Wax-Paper folds <br>&nbsp; &nbsp; (to store fine-grain (ie post-sieved) and weighted sand ready for casting in molds)<br>&nbsp; Small Canvas Funnel (to fill the egg molds with fine-sand)<br>&nbsp; Small Steel Funnel (to fill the finish glass flasks with any liquid or paste)<br>&nbsp; Small Steel sprouted Pot (for filling solid molds (non-hollow-glasswork) with molten sand)<br>&nbsp; Set of Marble Molds - one set makes 100 of varies sizes (glass marbles are for people to slip on)<br>&nbsp; Small Knife and Glass Scorer (To have snap/breaks along specific paths)<br>&nbsp; Small Glass-Filing Kit<br>&nbsp; Flint and Steel (http://fortclatsopbookstore.com/shop/images/153_1.jpg)<br>&nbsp; &nbsp;(for making a fire that creates a coal bed which fine-sand within molds into glass)<br>&nbsp; Small Hand-Bellows (http://www.wakefield.gov.uk/NR/rdonlyres/0BE53600-4588-4535-A632-AD1D856DAE40/0/BellowsWereUsedToFanTheFlamesOfACoalFire.jpg) (Coals as hot as you need them to be)<br>&nbsp; &nbsp;Small Magnifying glass (http://img1.etsystatic.com/il_fullxfull.289556521.jpg) <br>&nbsp; &nbsp; &nbsp;(mainly to check eveness of glass-thickness, and absence of chips or cracks / harsh scratches <br>&nbsp; &nbsp; &nbsp;(ie to check for signs of faulty casting))&nbsp; &nbsp;<br><br>&nbsp; 2 x Softwax candles (not for light, but for using the molten wax to seal the glass flasks properly once filled)<br>&nbsp; Large Twine spool and 2 x hardwax candles (not for light, but to fix the filled flasks to bolts).<br><br>&nbsp; total weight 10 lbs<br><br></div></div> <br><br>&nbsp; </div></div>
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				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>coolhands</strong> on <strong>13-06-2012, 02:00:24</strong>
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				Partners with swordwind's character Hextehe<br><br>Name: Beldak Shieldheart&nbsp; &nbsp; &nbsp; Player: coolhands <br>Class: Cleric Lvl 3 <br>Race: Human <br>Size: Medium <br>Age: 20 <br>Gender: Male <br>Alignment: Lawful-Neutral <br>Religion: A follower of St.Cuthbert the god of retribution. Destruction and Streanght domains <br><br>Appearance: He is of an average hight standing at 5'9, with a strong muscular build, and broad shoulders. His hair is cut short and jet black, while his eyes are a pale blue eyes.<br><br><span class="bbc_u">Ability Scores</span> <br><br>STR:&nbsp; &nbsp;15 +2 <br>DEX:&nbsp; 10 +0 <br>CON: 13 +1 <br>INT:&nbsp; &nbsp;13 +1 <br>WIS:&nbsp; 16 +3 <br>CHA:&nbsp; 10 +0<br><br>HP: 25 <br>AC: 18 <br>Initiative: +0 <br>Base Attack bonus: +2&nbsp; &nbsp;Melee: +4&nbsp; &nbsp;Range: +2 <br>Languages: Common, Celestial, Draconic<br>HD: d8<br><br><span class="bbc_u">Saving Throws</span> <br>Fortitude: +4 <br>Reflex:&nbsp; &nbsp; &nbsp; +1<br>Will:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; +6<br><br><span class="bbc_u">Skill</span> <br>Concentration (+1) 5= +6 <br>Craft (alchamy) (+1) 2 = +3 <br>Diplomacy (+0) 1<br>Heal (+3) 2 = +5 <br>Knowledge (arcana) (+1) 1= +2 <br>Knowledge (history) (+1) <br>Knowledge (religion) (+1) 8= +9 <br>Knowledge (the planes) (+1) <br>Profession (+3) <br>Spellcraft (+1) 5= +6<br><br><span class="bbc_u">Feats</span> <br>Combat Casting <br>Shielded Casting<br><br><span class="bbc_u">Class Features</span> <br>Lawful Aura <br>Spontanious Casting (cure spells) <br>Turn undead (+2 for turn checks due to knowledge religion)<br>Destruction domain ability <br>Strength domain ability<br><br><span class="bbc_u">Weapons</span> <br>Masterwork Dagger 1d4 +1, crit 19-20/x2, 1lbs, P or S <br>Heavy mace 1d8, crit x2, 8 lbs, B<br><br><span class="bbc_u">Armor</span> <br>Banded mail AC +6, Max dex + 1, Penalty -6, 35 lbs <br>Heavy wooden Shield AC +2, Penalty -2, 10 lbs<br><br><span class="bbc_u">Equipment</span> <br>Backpack <br>Belt pouch <br>Holy symbol (shaped as the war cross of St. Cuthbert)<br>Rope <br>Bed roll <br>Common lamp <br>Oil <br>Potion of light cure wounds <br>Potion of nutralize poison<br>Scroll of cure light wounds <br>Scroll of cure moderate wounds <br>Scroll of remove curse <br>Scroll of blur<br><br>26 gp 7 sp<br><br><span class="bbc_u">Spells</span><br><br>-Level 0 spells (4) <br>Read Magic<br>Create Water <br>Detect Magic <br>Light<br><br>-Level 1 spells (3) <br>Inflict Light Wounds <br>Shield of Faith <br>Divine Favor<br><br>-Level 2 spells (2)<br>Inflict Moderate Wounds<br>Spiritual Weapon<br><br>-Domain spells (2) <br>Inflict Light Wounds<br>Bull's Strength<br><br>Background At a young age Beldak was sent to be raised by the priests of Pelor when his parents were no longer able to support the family. The priests took him in and brought him up in the church where he learned all about the religions of the world. He followed the ways of Pelor and knew he was a good and kind god. There was one man in the temple that he bonded with, and who became almost a second father to him. His name was Kevtiln Arborshate, and he taught Beldak the ways of the lawful. One day when Kevtiln in the temple late, and was killed by a mage who was trying to steal the temples relics. When Beldak recived this news he was grief stricken, he could not belive that a god like Pelor could let this happen to such an decent person for no good reason. It was at that point that he decided to follow St.Cuthbert the god of retribution, so that he could be come an avatar of retribution for justice. He continued to study magic and battle and when he heard of the order of the silver rose he traveld far to join the organization, to help prevent the miss use of magic.
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				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>swordwind</strong> on <strong>13-06-2012, 07:00:38</strong>
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				<strong>Name</strong>: Hextehe<br><strong>Race</strong>: Lizardfolk<br><strong>Class</strong>: Fighter 2nd<br><strong>HP </strong> 27(7) 34<br><strong>INIT </strong> +6 (+2 Dex +4 Feat)<br><strong>AC </strong> 26 (+5 Natural +5 Armor +4 Shield +2 Dex)<br><br><br><strong>Abilities </strong> <br>STR 18<br>DEX 14<br>CON 16<br>INT 10<br>WIS 10<br>CHA 12<br><br><strong>Saves: </strong> <br><br>FORT 5(1)<br>REF 5<br>WILL 0<br><strong><br>Attack: </strong> <br>Base Attack: 3<br>Spear +7:&nbsp; &nbsp; &nbsp;1d8+4<br>Or Spear +9:&nbsp; 1d8+6<br>Or Claw +7/7 1d4+4 with Bite 1d4+2<br><br><strong>Feats: </strong> <br>Weapon Focus (Spear)<br>Improved Init <br>Power Attack<br><br><strong>Skills: </strong> Balance (Dex), +9 <br>Climb&nbsp; &nbsp;(Str), +4<br>Craft (Int), <br>Handle Animal (Cha),2 <br>Intimidate (Cha), 2 <br>Jump (Str), +11<br>Ride (Dex), 5<br>Swim (Str). +12<br><br><strong>Gear: </strong> <br>Chainmail MW 300<br>Tower Shield 30<br><br>Backpack <br>Bedroll<br>Crowbar <br>Flint and steel <br>Pouch, Belt (Empty) <br>Rations Trail 10x <br>Rope Silk <br>Tent <br>Torch x5.<br>Waterskin <br>Whetstone <br>2x Antitoxin <br>Climbers Kit <br><br>542.17 gold used <br>Gold remaining ???<br><strong><br>Background: </strong> <br><br>Born within the harsh jungles of the land Hextehe learned the laws of the land. Be stronger then it or be consumed by it. He knew nothing more until he stumbled upon civilization and found out one could tame the world and master nature. Thankfully his tribe was well known to this large village and he could learn their ways. Within a few years he was travelling outside of his known lands to places he would of never imagined. <br><br>Work an odd job here or their he earned some noteable peoples respect and was asked to come with some of them to an organization built upon exploring the unknown. Knowing that the world had a great deal to offer he went with the group and learned of a magic based organization built upon pairs of people working together. Knowing it was quite the guardian already he joined in and was paired with many of the local mages. Now with a new task ahead he knew this pairing would mean more then the others. This one was ment to last awhile. But who would it be? 
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			<dt class="postheader">
				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Healergirl</strong> on <strong>23-06-2012, 13:44:49</strong>
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				Delurking for a moment, if you have an OOC thread, I missed it, sorry.<br><br>Kate, that Charm Person post was very well written!
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				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Healergirl</strong> on <strong>29-06-2012, 00:18:57</strong>
			</dt>
			<dd class="postbody">
				Cairn Ashton<br><br>http://plothook.net/RPG/profiler/view.php?id=10916 (http://plothook.net/RPG/profiler/view.php?id=10916)<br><br>&nbsp;(http://i.imgur.com/AlNPf.jpg)<br>Stand and take it.<br><br>The motto of infantry line soldiers across space and time.&nbsp; And of bodyguards, all too often. Especially a bodyguard whose job is to keep a spellcaster from being interrupted while manipulating forces best left unbothered in the first place.<br><br>Cairn was proving she could take it from the day she was born.&nbsp; Girl-children were not valued at the time of her birth.&nbsp; She was left on a hillside to die - and did not.&nbsp; Much to the Village Council's surpirse, she was alive and wailing two days later.&nbsp; The portents were clear, this babe was to be given her chance.&nbsp; They named her Cairn for obviously she was as tough as any given pile of rocks.<br><br>Tall for a woman, taller than many men.&nbsp; And tough, as tough as they came.&nbsp; She was a natural for the line of battle and proved her worth.&nbsp; This caught the eye of Order recruiters, always on the lookout for talent to keep their precious spellcrafters alive.<br><br>Cairn was not the sharpest knife in the drawer, but far from the dullest.&nbsp; And not only could she take it, she could dish it out, and was surprisingly fast on her feet and nimble to boot.&nbsp; She was made an offer:&nbsp; join and be a specialized bodyguard, see the world... and likely die in some forgotten corner of it covering the retreat of physically softer, but far more valuable (to the order) people.&nbsp; She accepted, why not?&nbsp; No men in her homeland would wed a woman who could take them in a fight.<br><br>Stand and take it.<br><br>Words to die by.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Nom De Plume</strong> on <strong>03-07-2012, 03:23:49</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">A man never tells.</div><div class="spoiler_body"><div align="center">Game Of Thrones (Season 2) Soundtrack | 05 | Valar Morghulis (http://www.youtube.com/watch?v=RdEAGlh0yLE#ws)</div></div></div><br><div class="floatleft">(http://elliquiy.com/elluiki/images/7/7e/AodhBanner.png)<br><div align="center"><span style="font-size: 8pt;" class="bbc_size"><span style="font-family: times new roman;" class="bbc_font">Click for character sheet (http://plothook.net/RPG/profiler/view.php?id=10936)</span></span></div></div><div align="center"><span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size">AÖDH LOWE</span><br>'eɪ.ɔːd 'lɑːoʊ<br>Ay-od Lah-oh</span></div><hr><div style="text-align: right;"><span style="font-size: 14pt;" class="bbc_size"><span style="font-family: times new roman;" class="bbc_font">A Man Possessed</span></span></div>&nbsp; <span style="font-family: times new roman;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"><strong>T</strong></span>he crack of splintering wood. The thunder of falling mortar. The smell of smoke. The sight of burning faces.<br><br>&nbsp; These are the things that greeted Aodh to the world. These are the visions that haunt his sleeping mind.<br><br>&nbsp; What these visions represent, no one says, or knows. When Aodh was sent to the Order, it was at the behest of his cabal; his mind, they said, had fractured, and it was only a matter of time before nature would cull what was no longer strong.<br><br><br>&nbsp; But what the Order found was not a madman, but a savant; driven to the edge of sanity by his maxims, Aodh found solace only in the rules that existence played by-- cruel rules, no doubt, but rules nonetheless. Though seen as unstable, his reserved nature and vague words made him more of an enigma than an evident danger, and so he was tolerated- praised, even, when the situation allowed it. His broken, Tao-esque observations, despite being arcane even to the magus, began to find its way into the journals of students and teachers alike.<br><br>&nbsp; What they had found was a man who understood the natural laws of the world so thoroughly, that he could exploit its very fabric, a thing he called Bending. To most, he appeared no different to Druids; but to his kind, he was an ahborrence. Yes, he <em>revered</em> nature, but it was the reverence of a man possessed, not the loving kinship of a man close to the roots of the world. It became clear to those administrating the Order that Aodh would find no sanctuary in a new cabal, and so he was kept seperate from his own. Worse still, stories of his madness spread amongst the other members, inciting apprehension and distrust with those he would call his peers even as they peppered their papers with his words. It was with some trepidation, then, that he was finally relegated to the Order's taskmasters for service.<br><br>&nbsp; It was not an act done without contention, both from those overseeing the assignments, and from Aodh himself.<br><br>&nbsp; But he was eventually spurred to accept.<br>&nbsp;</span><br><hr><div style="text-align: right;">Partner: Healergirl (?)<br>Animal Companion details on character sheet.</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Healergirl</strong> on <strong>03-07-2012, 12:21:14</strong>
			</dt>
			<dd class="postbody">
				Nom de Plume, That is outstanding!<br><br>And it makes sense that Cairn would be partnered with him.&nbsp; Elements of the Order would be worried about him coming apart at the seams, and she is very tightly wrapped.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Creshnagarine</strong> on <strong>15-07-2012, 09:47:44</strong>
			</dt>
			<dd class="postbody">
				(http://primordiax.com/img/races/catfolk.jpg)<br>&nbsp;K'risti Rendo<br>&nbsp;<br>&nbsp;Illusionist 2<br>&nbsp;Lawful Good<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<br>&nbsp;Feline&nbsp; Catfolk<br>&nbsp;Size: Medium&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>&nbsp;Height: 5’ 0”<br>&nbsp;Weight: 145 lb<br>&nbsp;Skin: Light<br>&nbsp;Eyes: Iridescent Green<br>&nbsp;Hair: Light Golden, Soft Wavy<br>&nbsp; <br>&nbsp;Strength&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;8&nbsp; &nbsp; &nbsp;(-1)<br>&nbsp;Dexterity&nbsp; &nbsp; &nbsp; &nbsp; 18&nbsp; &nbsp; (+4)&nbsp; &nbsp;(+4 racial bonus added)<br>&nbsp;Constitution&nbsp; &nbsp;14&nbsp; &nbsp; (+2)<br>&nbsp;Intelligence&nbsp; &nbsp; 16&nbsp; &nbsp; (+3)&nbsp; &nbsp; <br>&nbsp;Wisdom&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;12&nbsp; &nbsp; (+1)<br>&nbsp;Charisma&nbsp; &nbsp; &nbsp; &nbsp;16&nbsp; &nbsp; (+3)&nbsp; &nbsp; (+2 racial bonus added)<br>&nbsp; <br>&nbsp;Total Hit Points: 12&nbsp; (Wiz 4 / Wiz 4)<br>&nbsp;Speed: 40 feet<br>&nbsp;Armor Class: 14 = 10 +4 [dexterity] -1 [aggressive] +1 [natural armor]<br>&nbsp;Touch AC: 14<br>&nbsp; Flat-footed: 10<br>&nbsp;Initiative modifier +6&nbsp; &nbsp; (+4 dex bonus +2 aggressive)<br>&nbsp;Fortitude Save&nbsp; &nbsp; &nbsp; &nbsp;+2&nbsp; &nbsp; (+0 base / +2 con bonus)<br>&nbsp;Reflex Save:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; +4&nbsp; &nbsp; (+0 base / +4 dex bonus)<br>&nbsp;Will Save&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; +4&nbsp; &nbsp; (+ 3 base / +1 wis bonus)<br>&nbsp; <br>&nbsp;Attack (handheld)&nbsp; +0&nbsp; &nbsp;(+1 base / -1 str bonus)<br>&nbsp;Unarmed&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; +0&nbsp; &nbsp;(+1 base / -1 str bonus)<br>&nbsp;Missle&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; +5&nbsp; &nbsp;(+1 base / +4 dex bonus)<br>&nbsp;Grapple&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; +0&nbsp; &nbsp;(+1 base / -1 str bonus)<br>&nbsp; &nbsp;<br>&nbsp; <br>&nbsp;Light Load =&nbsp; &nbsp;&lt; 26 lbs<br>&nbsp;Medium Load =&nbsp; &nbsp;27 - 53 lbs<br>&nbsp;Heavy Load =&nbsp; &nbsp;54 - 80 lbs<br>&nbsp;Lift Over Head =&nbsp; &nbsp;80 lbs<br>&nbsp;Lift Off Ground =&nbsp; &nbsp;160 lbs<br>&nbsp;Push or Drag =&nbsp; &nbsp;400 lbs<br>&nbsp; <br>&nbsp;<strong>Languages:</strong>&nbsp; Common, Catfolk, Celestial, Gnoll, Sylvan, Draconic<br>&nbsp; <br>&nbsp; <br>&nbsp;<strong>Dagger [Masterwork]</strong>&nbsp; [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]<br>&nbsp;<strong>Quarterstaff</strong> [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]<br>&nbsp;<strong>Light Crossbow</strong> [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]<br>&nbsp;<br>&nbsp;<strong>Cat familiar</strong> (see Crysalis)<br>&nbsp; <br>&nbsp;<strong>Feats:</strong><br>&nbsp;-&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Spell Focus (Illusion)<br>&nbsp;-&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Scribe Scroll<br>&nbsp; <br>&nbsp;<strong>Traits:</strong> <br>&nbsp;-&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Aggressive (+2 initiative, -1 armor class)&nbsp; <br><strong>Skills:</strong><br><br>&nbsp;Appraise +3 (Int + 0 ranks + 0 mod)<br>Balance +4 (Dex + 0 ranks + 0 mod)<br>Bluff +4 (Cha + 1 ranks + 0 mod)<br>Climb -1 (Str + 0 ranks + 0 mod)<br><strong>Concentration</strong> +4 (Con+ 2 ranks + 0 mod)<br><strong>Craft (Alchemy)</strong> +5 (Int + 2 ranks + 0 mod)<br><strong>Decipher Script</strong> +5 (Int + 2 ranks + 0 mod)<br>Diplomacy +4 (Cha + 1 ranks + 0 mod)<br>Disguise +3 (Cha + 0 ranks + 0 mod)<br>Escape Artist +4 (Dex+ 0 ranks + 0 mod)<br>Forgery +3 (Int + 0 ranks + 0 mod)<br>Gather Information +4 (Cha + 1 ranks + 0 mod)<br>Heal +1 (Wis + 0 ranks + 0 mod)<br>Hide +4 (Dex + 0 ranks + 0 mod)<br>Intimidate +4 (Cha + 1 ranks + 0 mod)<br>Jump -1 (Str + 0 ranks + 0 mod)<br><strong>Knowledge (arcana)</strong> +5 (Int + 2 ranks + 0 mod)<br><strong>Knowledge (nature)</strong> +5 (Int + 2 ranks + 0 mod)<br><strong>Knowledge (planes)</strong> +5 (Int + 2 ranks + 0 mod)<br>Listen +3 (Wis + 0 ranks + 2 catfolk)<br>Move Silently +9 (Dex+ 0 ranks + 2 catfolk + 3 cat)<br>Perform (Dance) +3 (Cha + 0 ranks + 0 mod)<br><strong>Profession (Scribe)</strong> +1 (Wis + 0 ranks + 0 mod)<br>Ride +4 (Dex + 0 ranks + 0 mod)<br>Search +3 (Int + 0 ranks + 0 mod)<br>Sense Motive +1 (Wis + 0 ranks + 0 mod)<br>Sleight of Hand +4 (Dex + 0 ranks + 0 mod)<br><strong>Spellcraft </strong>+5 (Int + 2 ranks + 0 mod)<br>Spot +1 (Wis + 0 ranks + 0 mod)<br>Survival +1 (Wis + 0 ranks + 0 mod)<br>Swim -1 (Str + 0 ranks + 0 mod)<br>Use Magic Device +4 (Cha + 1 ranks + 0 mod)<br>Use Rope +4 (Dex + 0 ranks + 0 mod)<br>Speak Languages&nbsp; (1 ranks)<br>&nbsp;<br>If the familiar is within reach, +2 on spot and listen ("alertness").<br>&nbsp; <br><strong>Catfolk:</strong><br><ul class="bbc_list"><li>Cat-headed humanoids</li><li>+4 dexterity, +2 charisma have been added already.</li><li>+1 natural armor</li><li>Level adjustment +1</li><li>Low-light vision.</li><li>40' base speed</li><li>+2 racial bonus on listen and move silently.</li></ul><br><strong>Wizard (Illusionist):</strong><br><ul class="bbc_list"><li>Familiar / Alertness, etc.</li><li>Bonus Feats (already included)</li><li>High intelligence gains bonus spells daily</li><li>Specialist gets 1 extra illusion spell/level/day</li></ul> <span style="font-size: 1.35em;" class="bbc_size"><strong>Crysalis</strong></span><br>&nbsp;Cat familiar: Str 3 Dex 15 Con 10 Int 6 Wis 12 Chr 7; Hit points: 5; Initiative +2 (dex); Speed 30 ft.; AC: 15 (+2 size, +2 dex, +1 level); 2 claws +4 melee, bite -1 melee; Claw 1d2-4, bite 1d3-4; Weapon Finesse (claw, bite); Fort +2, Ref +4, Will +4, Balance +10, Climb +5, Hide +17, Listen +4, Move Silently +9, Spot +4 Alertness feat when in arm's reach; improved evasion; share spells; empathic link;<br><br><span style="font-size: 1.35em;" class="bbc_size"><strong>K'risti's Equipment</strong></span>:<br><br>9lb Weapons / Armor / Shield (from above)<br>&nbsp;5lb Crossbow bolts (quiver of 10) x5<br>&nbsp; &nbsp; &nbsp; &nbsp;Bell<br>&nbsp; &nbsp; &nbsp; &nbsp;Bottle<br>&nbsp; &nbsp; &nbsp; &nbsp;Candle<br>&nbsp; 1lb Case (for map or scroll)<br>&nbsp; &nbsp; &nbsp; Chalk<br>&nbsp; &nbsp; &nbsp; Fishhook<br>&nbsp; 2lb Flasks x1<br>&nbsp; &nbsp; &nbsp; Flint and steel<br>&nbsp; &nbsp; &nbsp; Ink vial<br>&nbsp; &nbsp; &nbsp; Ink pen<br>&nbsp; 1lb Mirror<br>&nbsp; 1lb Oil flasks x1<br>&nbsp; &nbsp; &nbsp; Paper sheets x1<br>&nbsp; &nbsp; &nbsp; Parchment sheets x1<br>&nbsp; &nbsp; &nbsp; Potion Cure Light Wounds<br>&nbsp; &nbsp; &nbsp; Potion Neutralize Poison<br>&nbsp; 1lb Pouch x2<br>&nbsp; &nbsp; &nbsp; Sealing wax<br>&nbsp; &nbsp; &nbsp; Sewing needle<br>&nbsp; &nbsp; &nbsp; Signal whistle<br>&nbsp; 1lb Vial (for ink or potions) x2<br>&nbsp; 4lb Waterskins x1<br>&nbsp; 2lb Spell component pouch<br>&nbsp; 3lb Spellbook x1<br>&nbsp; &nbsp; &nbsp; &nbsp; <br>&nbsp; &nbsp; &nbsp; &nbsp; 50 Gold Pieces<br>&nbsp; <br>&nbsp; 31lb Total<br>&nbsp;<br>&nbsp;<br>&nbsp;Spell List<br>&nbsp;<br>&nbsp;Zero Level (4 +1)<br>&nbsp;<br>&nbsp;Daze, Light, Ghost Sound, Fleeting Fame, Detect Magic<br>&nbsp;<br>&nbsp;First Level (2 +1 +1)<br>&nbsp;<br>&nbsp;Mage Armor, Color Spray, Silent Image, Magic Missile<br>&nbsp;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Karasu</strong> on <strong>15-07-2012, 13:09:51</strong>
			</dt>
			<dd class="postbody">
				(http://i38.photobucket.com/albums/e134/pokemonlover08/Kye.png)<br><br>Umm Hero lab wouldn't let me copy the sheet in txt format so I had to do it this way..<br><br>Damn demo mode.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Healergirl</strong> on <strong>18-07-2012, 15:11:39</strong>
			</dt>
			<dd class="postbody">
				Leveling up to 3 now...<br><br>39921&nbsp;&nbsp;&nbsp;Noone or Anyone&nbsp;&nbsp;&nbsp;2012-07-18 07:30:19&nbsp;&nbsp;&nbsp;At 2012-07-18 07:30:19, Healergirl (uid: 25515) rolls: 1d10a3 Result: 7 (http://elliquiy.com/forums/dicebot.php?r=39921)&nbsp; adding 7 hitpoints.<br><br>And I forgot the Favored class hp bonus!&nbsp; Arrrrgh!&nbsp; So three more Hit Points.&nbsp; 36 total.<br><br>I'm&nbsp; switching Power attack and Cleave out for Athletic and Improved Unarmed strike.<br><br>Athletic&nbsp; because she is, it fits my mental picture of the character. <br><br>&nbsp;And Improved Unarmed strike - She picked up unarmed combat skills in the Army.&nbsp; Not that she needed or used it in set-piece combat much, but in camp, well.... some male troopers just can't take "no" as an answer.<br><br>And forgive me, but when do characters get feats normally?&nbsp; Odd level, every third level?&nbsp; I'm just not finding the answer to that, sorry!<br><br>I put her skill points into Intimidate so she can give people a proper "I don't care what I have to do to you" stare.<br><br>The new and improved Cairn:&nbsp; http://plothook.net/RPG/profiler/view.php?id=10916 (http://plothook.net/RPG/profiler/view.php?id=10916)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Ixy</strong> on <strong>21-07-2012, 01:06:09</strong>
			</dt>
			<dd class="postbody">
				Fighters get fighter bonus feats at 1, 2, 4, 6, 8, etc. in addition to the regular feats at level 1, 3, 6, 9, 12, 15, and 18.&nbsp; That help?&nbsp; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Order of the Silver Rose - Partnership/characters</strong><br>
				Post by: <strong>Healergirl</strong> on <strong>21-07-2012, 01:09:50</strong>
			</dt>
			<dd class="postbody">
				Hugely!&nbsp; Thanks.
			</dd>
		</dl>
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