MARVEL - A NEW FATE:    --( MAIN DIRECTORY & GAME UPDATES! )--
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Veluux on 05-11-2012, 06:41:38</h2>
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				Title: <strong>MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>05-11-2012, 06:41:38</strong>
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				<div align="center"><strong><span class="bbc_u">THREAD DIRECTORY</span></strong><br><br><strong>Administrative:</strong><br>Recruitment Thread (http://elliquiy.com/forums/index.php?topic=156287.msg7151369#msg7151369)<br>Character Biographies (http://elliquiy.com/forums/index.php?topic=156367.msg7156000#msg7156000)<br>OOC &amp; Plot Discussion (http://elliquiy.com/forums/index.php?topic=156288.msg7151409#msg7151409)<br>GM UPDATES!!! (http://elliquiy.com/forums/index.php?topic=156696.msg7176403#msg7176403)<br><br><strong>In-Character:</strong><br>New York (<em>Eastern US/Canada</em>) (http://elliquiy.com/forums/index.php?topic=156508.msg7165306#msg7165306)<br>Los Angeles (<em>Western US/Mexico</em>) (http://elliquiy.com/forums/index.php?topic=156511.msg7165393#msg7165393)<br>Moscow (<em>Europe &amp; Northern Asia</em>) (http://elliquiy.com/forums/index.php?topic=156514.msg7165561#msg7165561)<br>Tokyo (<em>Asia &amp; Pacific Ring</em>) (http://elliquiy.com/forums/index.php?topic=156520.msg7165755#msg7165755)<br>Cairo (<em>Middle East &amp; Africa</em>) (http://elliquiy.com/forums/index.php?topic=156516.msg7165677#msg7165677)<br>Buenos Aires (<em>South America</em>) (http://elliquiy.com/forums/index.php?topic=156522.msg7165804#msg7165804)<br></div><br><hr><hr><br><div align="center"><span style="font-size: 36pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">-&nbsp; MAIN DIRECTORY&nbsp; -</span></span><br><br>(http://i17.photobucket.com/albums/b52/jotunusmc/Marvel-ANewFate.jpg)</div><br><hr><hr><br><div style="text-align: justify;"><span class="bbc_u"><strong>PLOT:</strong></span><br>&nbsp; &nbsp; &nbsp;The Apocalypse has come - literally. The infamous super-villain awakened nearly a decade ago and has been silently waiting for his moment to strike, building an army strong enough to take control of the entire earth. Apocalypse has always sought for survival of the fittest in his past 'awakenings' but with all the modern mutants and super-humans the world has finally become ripe for the picking and ready to begin a new era. Earth had previously been primitive, isolated, and weak in comparison to other civilizations in and outside of the galaxy... Now it is ready. It finally has the technology to stand toe to toe with the advanced races and people beyond it's tiny realm - and it has taken a giant step in the evolutionary process with all the new mutants popping up almost faster than one can count.<br><br>&nbsp; &nbsp; &nbsp; Apocalypse hit fast and hard - taking out all of the major human, mutant, and alien strongholds on the planet. Every center of power and communication was hit first and without warning. Major cities around the world lay crumbling and near-demolished. Supposed 'safe-havens' for mutants and other superhuman groups have been completely annihilated. Many leaders have fallen, and the world is scattered, divided, and feels powerless against this unstoppable force. The ancient mutant Apocalypse has developed a potent super-serum that kills any human who does not survive it's injection. Those who do survive it become changed with mutations of their own. Only the strong survive and Apocalypse is merciless. The serum, called "Judgement" is being administered on every single human POW - with the survivors being incorporated into Apocalypse's rapidly multiplying army.<br><br>&nbsp; &nbsp; &nbsp; But there are those who would stand against the violent tyrant; against the oppression of force and fear by using their powers to fight back. They are scattered and in hiding, and seeking a leader to rise up from among them. To unite them against this fearsome foe that the world seems powerless to resist. Apocalypse has been waiting ages for this final hour - and he will not back down. He will not fade back into the shadows as he has done in the past. He will fight tirelessly to his doom or everyone else's - and even in his own death his goal will be complete - survival of the strong. He will lead Earth and it's people into a new realm of existence - or his death and defeat will push them above him to even greater glory.<br><br>&nbsp; &nbsp; &nbsp;Who will determine the fate of the Earth? Apocalypse? Or those that defend it against him? After his first brutal assault that has left the world nearly in ashes, who is left standing to resist him? Who has survived with the power and ability to stand against this primitive monster of future legend and his famed Four Horsemen?<br><br><hr><hr><br>&nbsp; &nbsp; &nbsp;<span class="bbc_u"><strong>CAST: </strong></span><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <strong><span class="bbc_u">Veluux</span></strong> as Deadpool, <strong>Apocalypse</strong>, and Plague - (<em>Pestilence</em>) <span class="bbc_u"><strong>(Lead GM - All Threads)</strong></span><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <strong><em>bubby</em></strong> as Black Queen - (<em>Famine</em>) <em><strong>(Co-GM: Cairo Thread)</strong></em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <strong><em>Madmartigan</em></strong> as Loki and Carnage - (<em>Death</em>) <em><strong>(Co-GM: New York Thread)</strong></em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <strong><em>MaiMizzu</em></strong> as Iron Man, Colossus and Invisible Woman <em><strong>(Co-GM: Tokyo Thread)</strong></em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <strong><em>Neysha</em></strong> as Abigail Brand and Crimson Dynamo <em><strong>(Co-GM: Moscow Thread)</strong></em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <strong><em>Crash</em></strong> as Wreck, <del>Diamondback</del>, Husk, and Hurt/Harm <em><strong>(Co-GM: LA Thread)</strong></em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <strong><em>Demi</em></strong> as She-Hulk, and Lady Deathstrike <em><strong>(Co-GM: Buenos Aires Thread)</strong></em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - LunarSage as Dr.Doom, Thor, and Magneto - (<em>War</em>)<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - loislanekent as Black Widow<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - TheVillain as Nightcrawler and <del>Nobody</del><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Apygoos as Spider Man and Mid-Knight<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - RedEve as Black Cat<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - RedPhoenix as Xavin<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Phaia as Domino and Raven Queen<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Sasquatch421 as Myth and Darkbird<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Teranis as Blink<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Kiric Rand as Gambit<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Bludmagnus as Wolverine<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Imogen as Rogue<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Ramael as Spring-Heeled Jack <em>(Pending First Post)</em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Josietta as Ms. Marvel <em>(Pending First Post)</em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Vaulera as Blade <em>(GM-approved absence)</em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Cal1496 as Captain America <em>(Pending Bio)</em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - SweetSerenade as (OC - TBD) <em>(Pending Bio)</em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Alysanthia as (OC - TBD) <em>(Pending Bio)</em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - Kokaine as Elsa Bloodstone <em>(GM-approved absence)</em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - LiliPep as Jane Foster <em>(GM-approved absence)</em><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <del>Photo as Mirage</del><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <del>kckolbe as Banshee</del><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <del>Caitlin as Snow Angel</del><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <del>Vergil1989 as Teletrix and Magneto</del><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <del>Jean Grey/Phoenix, Professor Xavier, War Machine, Nick Fury</del><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - <strong><em>Please see the Recruitment Thread if you are interested in joining!</em></strong><br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Key: <strong><span class="bbc_u">GM</span>/<em>Co-GM</em></strong>, Male, Female, Transgender <strong>Main Villain</strong>, Sub Villain, <del>KIA/Deactivated/Non-Playable</del>, <em>(Status Update)</em><br><br><hr><hr><br><div align="center"><strong><span class="bbc_u">THREAD DIRECTORY</span></strong><br><br><strong>Administrative:</strong><br>Recruitment Thread (http://elliquiy.com/forums/index.php?topic=156287.msg7151369#msg7151369)<br>Character Biographies (http://elliquiy.com/forums/index.php?topic=156367.msg7156000#msg7156000)<br>OOC &amp; Plot Discussion (http://elliquiy.com/forums/index.php?topic=156288.msg7151409#msg7151409)<br>GM UPDATES!!! (http://elliquiy.com/forums/index.php?topic=156696.msg7176403#msg7176403)<br><br><strong>In-Character:</strong><br>New York (<em>Eastern US/Canada</em>) (http://elliquiy.com/forums/index.php?topic=156508.msg7165306#msg7165306)<br>Los Angeles (<em>Western US/Mexico</em>) (http://elliquiy.com/forums/index.php?topic=156511.msg7165393#msg7165393)<br>Moscow (<em>Europe &amp; Northern Asia</em>) (http://elliquiy.com/forums/index.php?topic=156514.msg7165561#msg7165561)<br>Tokyo (<em>Asia &amp; Pacific Ring</em>) (http://elliquiy.com/forums/index.php?topic=156520.msg7165755#msg7165755)<br>Cairo (<em>Middle East &amp; Africa</em>) (http://elliquiy.com/forums/index.php?topic=156516.msg7165677#msg7165677)<br>Buenos Aires (<em>South America</em>) (http://elliquiy.com/forums/index.php?topic=156522.msg7165804#msg7165804)<br></div><br><hr><hr><br><span class="bbc_u"><strong>IMPORTANT INFO</strong></span><br>&nbsp; &nbsp; &nbsp;This will be a free-form RP where combat is discussed between players and GMs via PM with the standard restrictions of no god-moding, killing off other player's characters, <em><strong>or significantly affecting another player's character without their consent</strong></em>, etc. Story and plot is the main goal here and everything will revolve around it. (The best RPs have a good story and characters with depth to drive it, the combat and interaction is a by-product of those two main focuses.)<br><br>&nbsp; &nbsp; &nbsp;That is the general gist of it, and the details of the plot will be built as players choose characters to play. Original characters WILL be accepted so long as they are not a close copycat of some pre-created hero/villain and with the requirement that they are tied to Apocalypse's new super-serum program he is using to both evolve and conquer the world. Original characters will be survivors of "Judgment" but have managed to escape and join the Resistance against Apocalypse. <br><br>&nbsp; &nbsp; &nbsp;Canon character's that have multiple versions will need to be discussed with the GM's as to which version will be used and their power's/limitations. An important thing to note is that since players <em>may</em> and may <strong>OFTEN</strong> be engaging each other in combat - try to avoid the high-tier combat characters with ridiculous power (like Galactus and others of that nature). Jean Grey/Phoenix is not an available character; neither is Professor Xavier (or pretty much any telepath). As of now all players will be neutral with an eventual movement towards being a part of the resistance against Apocalypse. <br><br>&nbsp; &nbsp; &nbsp;So for now there can be plenty of in-fighting as characters battle with each other for influence and over why they should or shouldn't stand up against Apocalypse - as he welcomes in all current mutants that survive "The Trial". 'The Trial' is a battle to the death with one of his current or newly acquired superhumans - which will more than likely be some famous Marvel Villain. Characters may only permanently join Apocalypse side with GM approval - as such a thing would have a huge impact on the plot.<br><br><div style="text-align: justify;"><hr><hr><br><span class="bbc_u"><strong>GAME REQUIREMENTS:</strong></span><br>&nbsp; &nbsp; &nbsp;- This is a freeform based group game, and a collaborative story.<br>&nbsp; &nbsp; &nbsp;- This game is a "Light" category game, so BDSM and NC posters should look elsewhere.<br>&nbsp; &nbsp; &nbsp;- Minimum limit of one post per week, anything less requires GM approval.<br>&nbsp; &nbsp; &nbsp;- Maximum limit does not exist on posts - so long as you aren't pushing the story past fellow players (GM discretion)<br>&nbsp; &nbsp; &nbsp;- Communication with other players concerning IC interactions, and posts that effect others.<br>&nbsp; &nbsp; &nbsp;- Communication with GMs on plot-changing events, or anything that breaks/alters the current theme/state of game.<br>&nbsp; &nbsp; &nbsp;- Choosing characters is a first-come first-serve basis. <br>&nbsp; &nbsp; &nbsp;- Players can play both Canon and Original Characters.<br>&nbsp; &nbsp; &nbsp;- Players can play as protagonists regardless of traditional hero/villain choice.<br>&nbsp; &nbsp; &nbsp;- Unless GM approved, all characters are part of the Resistance (PM Veluux if interested in playing antagonists)<br>&nbsp; &nbsp; &nbsp;- Maximum characters per person is currently set at three - one of which MUST be an OC (Judgement Survivor)<br>&nbsp; &nbsp; &nbsp;- If only playing a <em>single</em> character, it is allowed to be a Canon Character of the Marvel Universe.<br>&nbsp; &nbsp; &nbsp;- Your character's starting thread location will be chosen for you (PM Veluux to find out what location to plan for)<br>&nbsp; &nbsp; &nbsp;- You are not <em>required</em> to read every post in every thread, but it is <strong>advised</strong> to try to keep up with the larger plot.<br>&nbsp; &nbsp; &nbsp;- At the minimum you must at least bookmark the other threads and check post tags for your character.<br>&nbsp; &nbsp; &nbsp;- If you are tagging someone from another thread for interaction, PM them first as courtesy.<br>&nbsp; &nbsp; &nbsp;- This is a Marvel Universe game, and elements of the story will draw from <strong>that</strong> universe <em>alone</em>.<br>&nbsp; &nbsp; &nbsp;- This is also an 'Alternative Universe' game, meaning canon character's background and history is subject to change.<br>&nbsp; &nbsp; &nbsp;- Some of the extremely powerful Canon Characters might also be subject to power/training/equipment modifications.<br>&nbsp; &nbsp; &nbsp;- The world is in a state of post-apocalyptic destruction, so keep that in mind when posting.<br>&nbsp; &nbsp; &nbsp;- Unless approved by a GM, all long-distance communication (not related to special powers) is prohibited.<br>&nbsp; &nbsp; &nbsp;- Unless approved by a GM, all major resources and power/communication/military facilities are villain controlled.<br>&nbsp; &nbsp; &nbsp;- Being a part of this game does <span class="bbc_u"><em><strong>NOT</strong></em></span> require an in-depth knowledge of the comic universe.<br>&nbsp; &nbsp; &nbsp;- Post length is flexible, but try to maintain the flow of the story and give your fellow players enough meat to work with. <br>&nbsp; &nbsp; &nbsp;- If your character is part of an interaction, other players must have a chance to respond (7 days from their last post).<br>&nbsp; &nbsp; &nbsp;- All standard courtesies apply.<br>&nbsp; &nbsp; &nbsp;- If you know you're going to be away or posting less than normal for whatever reason, <strong>communicate it with a <em>GM</em>.</strong><br>&nbsp; &nbsp; &nbsp;- Also PM Veluux if you have ANY questions about enemy NPC's, Judgement, Trial, The Vision, or The Resistance.<br>&nbsp; &nbsp; &nbsp;- Many of these questions have already been addressed via GM Updates - which can be found within the Main Directory<br>&nbsp; &nbsp; &nbsp;- Bookmarking all IC Threads and the Main Directory is <strong>MANDATORY</strong>.</div><br><hr><hr><br><div align="center"><strong>Here's the Character bio template code! PM to Veluux!</strong></div><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code"><br>[floatleft][img height=212 padding=5]&nbsp; -SQUARE AVATAR URL GOES HERE (approx 200x200)-&nbsp; [/img][/floatleft]<br><br>[hr]<br>[font=georgia][size=20pt][color=orange]&nbsp; &nbsp; &nbsp;[b]Character's primary codename here (like IRON MAN)[/b][/color][/size][/font]<br>[hr]<br><br>&nbsp; &nbsp; &nbsp; &nbsp;[font=andale mono][size=14pt][b]Real Name:[/b] Your character's real name here.<br>&nbsp; &nbsp; &nbsp; &nbsp;[b]Known Aliases:[/b] This is where your character's additional codenames are listed.<br>&nbsp; &nbsp; &nbsp; &nbsp;[b]Role:[/b] Scout, Leader, Brawler, etc whatever word or phrase you think describes your combat or group role.[/size][/font]<br><br>[hr]<br><br>[justify][font=andale mono][size=12pt][b]Powers and Abilities:[/b]<br>&nbsp; &nbsp; &nbsp;This is part where you describe specific superhuman powers or skills that your character has been gifted with. Try not to include anything that can be put into the training or equipment category below.<br><br>[b]Training and Equipment:[/b]<br>&nbsp; &nbsp; &nbsp;This is where you will include anything your character has learned or utilized that is not related to superhuman powers or abilities. It could be schooling, professional training in combat, weapons, etc. Also any equipment your character utilizes that sets you apart from a regular person or enables you to perform superhuman feats.<br><br>[b]Background and History:[/b]<br>&nbsp; &nbsp; &nbsp; We don't need your full character's history as some of these canon characters have quite a lengthy bio. Just include information that you believe is important to this current plot and theme. Include any events to feel my affect the way your character is acting and behaving in this story, and the most crucial events from their distant past that really makes them who they are. Brief origin backgrounds are welcome here as well.<br><br>[floatright][img height=350 padding=10]&nbsp; -SPLASH ART URL GOES HERE-&nbsp; &nbsp;[/img][/floatright][font=andale mono][size=12pt][b]Faults and Weaknesses:[/b]<br>&nbsp; &nbsp; &nbsp;Here you can list what mental, physical, and emotional flaws your character has, as well as any weaknesses related to their powers.<br><br>[b]Current Relations and Activity:[/b]<br>&nbsp; &nbsp; &nbsp; Type about who your character has interacted with prior to Apocalypse awakening and what individuals, groups, and organizations they were or are currently associated with. Also discuss any recent activity that has gone on with them since Apocalypse first assault a few days ago.[/size][/font][/justify]</code></pre><div align="center">Be sure to complete all areas and include both your main picture and splash art!</div><br><hr><hr><br><div align="center">(http://wallpaperswa.com/thumbnails/detail/20120719/video%20games%20ruins%20new%20york%20city%20artwork%20crysis%202%202560x1440%20wallpaper_wallpaperswa.com_35.jpg)</div><br><hr><hr><br><div align="center"><span style="font-size: 24pt;" class="bbc_size"><span style="font-family: georgia;" class="bbc_font"><span class="bbc_u"><strong>-&nbsp; MAY THE RESISTANCE BEGIN!&nbsp; -</strong></span></span></span></div><br><hr><hr><br><div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u">-&nbsp; Please do <em>not</em>&nbsp; post in this Directory without GM approval!!!&nbsp; -</span></span></span></div></div>
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				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY )--</strong><br>
				Post by: <strong>Veluux</strong> on <strong>05-11-2012, 07:22:58</strong>
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				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong><span class="bbc_u">-&nbsp; GM UPDATE #1&nbsp; -</span></strong></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Here is the list of where everyone is starting at the current moment. The first character listed at the top of each location is the official 'First Post' of that region. So those character's players should look for a PM coming from me very shortly with detailed instructions on what I am looking for in those opening scenes. Get associated with your region and make sure to read up on it just a little bit (at least the thread's description). <br><br>&nbsp; &nbsp; &nbsp;It would also be a good idea to familiarize yourselves with the characters and players in your area. I will begin posting the completed profiles I have up in the Character Bios thread - though I am still missing a handful of them. If you HAVE sent me your character bio and I have no replied with changes or adjustments, then assume it was fine as is. For those of you that I have replied to with changes that need to be made - if you haven't sent me a new bio before I go to post it, I will make the changes myself (its usually nothing drastic). If your bio needed a major overhaul I understand if you need an additional day, but get those to me ASAP so everyone can catch up on the characters they will be interacting with.<br><br>&nbsp; &nbsp; &nbsp;Just a note I need to make: If you HAVEN'T gotten your bio to me by tomorrow at the latest (I am understanding of emergencies if you communicate them with me) then don't bother posting in your IC thread until you do. Communication is key. Please PM me if you are having issues or have an important question.</div><br><strong>NEW YORK</strong><br>&nbsp;&nbsp;&nbsp;- War<br>&nbsp;&nbsp;&nbsp;- Jane Foster<br>&nbsp;&nbsp;&nbsp;- Spider Man<br>&nbsp; &nbsp;- Xavin<br><br><strong>LOS ANGELES</strong><br>&nbsp;&nbsp;&nbsp;- Pestilence<br>&nbsp;&nbsp;&nbsp;- Banshee<br>&nbsp;&nbsp;&nbsp;- Wreck<br>&nbsp;&nbsp;&nbsp;- Mid-Knight<br>&nbsp;&nbsp;&nbsp;- Teletrix<br><br><strong>MOSCOW</strong><br>&nbsp;&nbsp;&nbsp;- Famine<br>&nbsp;&nbsp;&nbsp;- Black Widow<br>&nbsp;&nbsp;&nbsp;- Magneto<br>&nbsp;&nbsp;&nbsp;- Gambit<br><br><strong>CAIRO</strong><br>&nbsp;&nbsp;&nbsp;- Loki<br>&nbsp;&nbsp;&nbsp;- Apocalypse<br>&nbsp;&nbsp;&nbsp;- Nightcrawler<br>&nbsp;&nbsp;&nbsp;- Elsa Bloostone<br><br><strong>TOKYO</strong><br>&nbsp;&nbsp;&nbsp;- Iron Man<br>&nbsp;&nbsp;&nbsp;- Death<br>&nbsp;&nbsp;&nbsp;- Blade<br>&nbsp;&nbsp;&nbsp;- Diamondback<br><br><strong>BUENOS AIRES</strong><br>&nbsp; &nbsp;- Deadpool<br>&nbsp;&nbsp;&nbsp;- Black Cat<br>&nbsp; &nbsp;- Wolverine<br>&nbsp;&nbsp;&nbsp;- Nova<br><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;BOOKMARKING THIS THREAD IS <em><strong>MANDATORY</strong></em> - as <em><strong>ALL</strong></em> GM UPDATES will go here. If you have any other questions please ask them in the OOC/Plot Discussion Thread, or if it is a spoiler/sensitive question and/or some other private issue - please PM myself.</div>
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			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY )--</strong><br>
				Post by: <strong>Veluux</strong> on <strong>05-11-2012, 23:01:30</strong>
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				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong><span class="bbc_u">-&nbsp; GM UPDATE #2&nbsp; -</span></strong></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Alright, so we're getting slightly closer to launching. I've already gotten back a couple of first-post previews, and all of the villains profiles are pretty much done. Then (assuming everyone has followed instructions and suggestions properly) I should be able to just start copying and pasting player profiles into the Bio thread.<br><br>I wanted to give you an update that after the "first-poster" in your thread has posted, you're all clear to follow suit (so long as you've sent me a final version of your profile). Here is an example of what I'd like your header to look like for each post you make:</div><br><br><br><div class="floatleft">(http://i17.photobucket.com/albums/b52/jotunusmc/iron-man-2-tony-stark.jpg)</div><hr><br><span style="font-family: arial;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"><strong>&nbsp; Name:</strong>&nbsp; &nbsp; &nbsp; &nbsp;Tony Stark<br>&nbsp; <strong>Title:</strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Iron Man<br>&nbsp; <strong>Affiliation:</strong>&nbsp; Resistance<br>&nbsp; <strong>Location:</strong>&nbsp; &nbsp;Tokyo, Tony's Hidden Lab<br>&nbsp; <strong>Tags:</strong>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Diamondback<br><br></span></span><hr><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatleft][img height=190 padding=5]http://i17.photobucket.com/albums/b52/jotunusmc/iron-man-2-tony-stark.jpg[/img][/floatleft]<br>[hr]<br><br>[font=arial][size=14pt][b]&nbsp; Name:[/b]&nbsp; &nbsp; &nbsp; &nbsp;Tony Stark<br>&nbsp; [b]Title:[/b]&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Iron Man<br>&nbsp; [b]Affiliation:[/b]&nbsp; Resistance<br>&nbsp; [b]Location:[/b]&nbsp; &nbsp;Tokyo, Tony's Hidden Lab<br>&nbsp; [b]Tags:[/b]&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Diamondback<br><br>[hr]</code></pre><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;There's the code for it above, just make sure to change your info and stuff. When you're making multiple posts in the same thread, the easiest thing to do is just quote your last post so the header is all mostly set already for your character. Just delete the quote coding at the top and bottom of that post and start writing anew! Also, feel free to change your header picture to suit the mood of the moment or the current action/events. It doesn't even have to be a direct shot of your character every time, but maybe a certain building, object, whatever. It's up to you, so long as the header looks uniform and consistent with the proper tags.<br><br>Thanks!<br><br>P.S. If you're feeling extra saucy, feel free to color the text as well to match your character's symbolic characters! ^.^</div>
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			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY )--</strong><br>
				Post by: <strong>Veluux</strong> on <strong>08-11-2012, 01:04:58</strong>
			</dt>
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				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong><span class="bbc_u">-&nbsp; GM UPDATE #3!!!&nbsp; -</span></strong></span></span></div><br><hr><hr><br><div style="text-align: justify;">Okay. Sorry everyone. I just resumed my brutal nine day work run. I will be able to get a few things done each evening (key word: FEW). I will be getting an LA post up tonight - first and foremost. After that I will be posting up at least 3-5 (maybe more) character bios. (I'll probably start with characters who have already posted - just because I have a feeling a few people from the original interest thread might not realize the game has started... even though I've PMed them and such).<br><br>Also as for future plot information, I will try to give you key bullet-point notes - since I know I try and write it out a bit artistically and some of the important information doesn't stand out as much as it should. Like how long ago Apocalypse attacked - which is approximate two and a half days ago.<br><br>Also I would like to note AGAIN that unless you have approved it with another player - you may NOT include past events between your character and theirs. This is an Alternate-Universe type of game, where there are LOTS of different characters from different stories where things just ultimately WILL NOT line up perfectly. Hence we're really only maintaining KEY ORIGIN events of each character's history and not every single event they have participated in (Movie or Comics). <br><br>Rule of thumb: DO NOT ASSUME. ASK. Don't assume a player will be okay with something or that an event from the past happened just because it was important to YOUR character. You must ask the other players involved - and if it was a global event in Marvel you must ask ME. Things like the "Cure" from the X-3 movie... we are leaving out of this story - as that jacks with WAY too many characters. The Mutant Registration Act, Civil War event also caused WAY too much friction between certain characters (Cap and Iron Man, for exmaple) that is just to busy and unrelative to our already complex plot. So it is also not a part of ANY character's history.<br><br>I know this thin's out some of your character's backgrounds alot... but that's okay. It will just give you more opportunities to create new memories and a NEW history event in THIS plot. I hope everyone understands why I'm doing this. I mean... if you think about it, keeping every Character's entire past would just be WAY too much - and cause us all more of a headache than any real enjoyment. Let's keep our character's goals and thoughts generally on this new unfolding plot and see where it takes us.<br><br>Sound good??</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY )--</strong><br>
				Post by: <strong>Veluux</strong> on <strong>09-11-2012, 03:15:08</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong><span class="bbc_u">-&nbsp; GM UPDATE #4!!!&nbsp; -</span></strong></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Okay. So I know that most of you have sent me a "finished" Character Bio, but as I'm going through them again to post them into the Character Bio thread, I am noticing that only a handful of people have used the coding that I provided (and mentioned several times I would be giving you). Please send me a PM utilizing that code with your character's bio information inserted. In a smaller game I wouldn't mind just copying any pasting your little text blocks in - but with almost 30 characters and my current schedule... that is just NOT going to happen.<br><br>&nbsp; &nbsp; &nbsp;So if please go back and check your Sent PMs and make sure that you sent me a coded character bio. If not than your bio isn't getting posted and I'll have to ask you to refrain from posting until you get that to me. As always PM me if there is some RL emergency that is delaying you, and we'll talk about an extension - even I have been behind the power curve a little this week, it happens to us all. But COMMUNICATE that with me as I communicate with you, and we will be just fine.<br><br>Thank you. That is all.<br></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY )--</strong><br>
				Post by: <strong>Veluux</strong> on <strong>12-11-2012, 06:46:04</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong><span class="bbc_u">-&nbsp; GM UPDATE #5!&nbsp; -</span></strong></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; Alright, here is the update as promised about the troops (several people have had questions about them, so I wanted to get some more details to you all since I won't be able to post for Apocalypse until tomorrow).<br><br>&nbsp; &nbsp; &nbsp;Apocalypse's troops are ALL superhumans, none of them are your traditional "grunt soldiers". Every single member of his army has superhuman powers and abilities and they all fight accordingly. A great number of them are vastly inexperienced with their abilities - and are inexperienced fighting as a team - but that does not make them total pushovers against our player characters. While a player character (who is very experienced with their powers and fighting as a unit) may easily be able to take on an individual of Apocalypse's army, they will have to be at their best to beat several of them at once. <br><br>&nbsp; &nbsp; &nbsp;To counter-act their inexperience with their powers and with their teammates - Apocalypse has them running around in groups of four to eight members. There is at least one experienced and well known villain per every set of four groups. What that means is that for a decently sized target (like taking down a police building in a big city) their would be about 16 individuals (or four groups), with an experienced superhuman villain leading them. Any big-target type of fight scenes will be plot specific and GM directed. You are allowed to have intermittent skirmishes with enemy NPCs provided they are a single small group of about four new-mutants. PM me if you'd like to add in a known villain as their "team-leader" as I there are some important villains that I DON'T want killed off.<br><br>&nbsp; &nbsp; &nbsp;As for their equipment and technology... every individual of Apocalypse's forces has their own advanced mechanical exo-suit (think Iron-man - but with far fewer capabilities). They have "jump jets" that can help them contend with flying opponents - but this is not sustained flight. The exo-suits enhance their speed, strength, and durability minimally as sort of a compensation for them until they learn their powers fully. Any experienced villains or superhumans (ones that weren't recently added via the judgement serum), probably won't have an exo-suit (unless it seems logical that they would employ one to support their power/ability set).<br><br>&nbsp; &nbsp; &nbsp;They DO have retrofitted aircraft and other means of transportation that they have "commandeered" from local military installations around the world. Pretty much any form of present-day military vehicle we use - they have the potential to utilize. Apocalypse, however, DOES favor his troops using their own bodies and personal powers and abilities. Although he does value the benefit of technology (and uses some advanced ones himself)... he sees them more as a tool for reaching the ultimate goal of his army - which is total superhuman might with very little technological aid. (As once they are combat-hardened and experienced - it would likely only slow them down).<br><br>&nbsp; &nbsp; &nbsp;Another important note about Apocalypse's army is that they are ALL under a sort of "delusion" that is applied in conjunction with the successful serum. It influences them to be loyal and commited to Apocalypse's cause. Almost like a mind control (sort of like when Loki used Hawkeye against the Avengers in the recent movie)... but think of it more as a chemical/telepathic thing, rather than magic (which is what Loki used). While extremely rare... this "mind control" CAN be thwarted if a soldier is captured and taken to the resistance to be "cured". While the cure will NOT turn a person back into a regular human, it WILL cleanse their system of the mind-controlling chemical. <br><br>&nbsp; &nbsp; &nbsp;Any "BIG PLAN" ideas for player-character/enemy-NPC battles need to be PMed to me for approval before being posted. You may freely go ahead and post what you want with small skirmishes that don't have notable characters; but save any plot-changing ideas to be passed by me. Don't let this requirement dissuade you from actively trying to drive or guide the plot - as it would be very difficult to try and make everything happen myself. You all are writing this thing the same as myself - it's just that I will need to guide and balance as we go. Hence the need to PM me anything pivotal. <br><br>&nbsp; &nbsp; &nbsp;Apocalypse's army is VERY unconventional - due to it's makeup of an amalgamation of different superhumans with various powers and abilities. This should keep every fight scene fresh and give you plenty of options to create dynamic scenes that are interesting and unique. Hopefully this little inside look on things give you enough of an idea to proceed. I'll give a much more detailed description and a good example-like view of these forces when I do Apocalypse's post in the very near future.<br><br>&nbsp; &nbsp; &nbsp;If you have any other questions about the army, send them to me via PM and I will try to address them within the post for Apocalypse. <br><br>Thanks everyone! Looking forward to your use of this new, unique enemy!<br></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY )--</strong><br>
				Post by: <strong>Veluux</strong> on <strong>15-11-2012, 07:15:26</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong><span class="bbc_u">-&nbsp; GM UPDATE #6!&nbsp; -</span></strong></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; Apocalypse post is up in Egypt. I is extremely important for all of the villains to read (and for everyone to begin to get a feel for the main enemy and the meta-plot of the story. Be sure you get a good long look at it. I didn't tag Apocalypse as Open just yet, so he won't be available to interact with until he's returned from underground - though I STRONGLY advise not encountering him alone - unless you want to become an early villain or a casualty. ;)<br><br>&nbsp; &nbsp; &nbsp;Instructions for the sub-villains have been provided (PM me with ideas or for specific details if you come up dry trying to think of your own). Also Apocalypse has a particular desire to meet with Magneto (and not in a good way) in the very near future. Also, for villains... in future posts please put "The Vision" in your affiliation instead of "Apocalypse". That was kind of just a temporary thing until I figured out a proper title that seemed fitting.<br></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY )--</strong><br>
				Post by: <strong>Veluux</strong> on <strong>21-11-2012, 06:10:20</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong><span class="bbc_u">-&nbsp; GM UPDATE #7!&nbsp; -</span></strong></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; Okay, so in case everyone doesn't know where they are headed. Both the Crimson Dynamo and Nobody will be starting off in Moscow. Snow Angel and Hurt/Harm will be taking to Los Angeles. Invisible Woman and Rogue will begin in Buenos Aires, while Lizard joins the fray up in New York City with his old nemesis...es. ^.^<br><br>&nbsp; &nbsp; &nbsp;I don't really like starting Rogue in Beunos Aires, but we really need the help down there (our Wolverine just PMed me and said he should have his bio done and be ready to post tomorrow or the next day, so that should help!). If there is anyone I forgot, just let me know.<br></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY )--</strong><br>
				Post by: <strong>Veluux</strong> on <strong>24-11-2012, 06:03:56</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><strong><span class="bbc_u">-&nbsp; GM UPDATE #8!&nbsp; -</span></strong></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; LOGO COMPLETE! I know there were a few of you waiting for this. So here you go, FINALLY. The official signature/profile logo for this group game. Feel free to advertise if you'd like. We could always use some fresh <del>blood</del> players.&nbsp; &gt;:) Here is an example below, and the code for that image/link is provided underneath it.<br><br><hr><br><div align="center">(http://elliquiy.com/elluiki/images/e/e3/MARVEL_LOGO.jpg) (http://elliquiy.com/forums/index.php?topic=156287.msg7151369#msg7151369)</div><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[url=http://elliquiy.com/forums/index.php?topic=156287.msg7151369#msg7151369][img width=95 height=100]http://elliquiy.com/elluiki/images/e/e3/MARVEL_LOGO.jpg[/img][/url]</code></pre></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>30-11-2012, 03:37:22</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>-&nbsp; GM UPDATE&nbsp; #9-</strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Just a quick update to reiterate that a change in communications ability will be coming at some point - though it will still be heavily face-to-face communications even after it. Until that time, ALL contact must be face to face - as Apocalypse has either destroyed or claimed for himself all major communication forms. Although the six city-threads are the primary locations pertinant to this game, they aren't the ONLY locations that were hit on the initial assault. Pretty much every high-population city was hit, as well as every large military base in the world. <br><br>&nbsp; &nbsp; &nbsp;Probably the only type of communications devices that would work would be push-to-talk direct analog communication. And unless it was extremely short distance (like less than 5 miles) any traffic would probably be picked up by Apocalypse's forces&nbsp; (who have taken control of the major communications centers in the world - so they can both control and monitor all digital and long-range analog traffic. So if you want to post utilizing some form of distanced communication - be mindful of these things.<br><br>&nbsp; &nbsp; &nbsp;I was pretty sure I made it clear that everything for now would be face-to-face, but I wanted to give you all more specific details as to why that is the case and when it will be changing. I'll keep you posted. In certain circumstances I might be willing to allow people some form of long-distance communication - so long as it is heard by and reacted to from someone on the villain side (even if it's NPCs). Clearly the strength of ANY resistance to Apocalypse presence (or any major invasion or defensive force) is communication and supplies. Apocalypse made those his primary targets directly after he took down the major fast-response superhuman groups (who have supernatural communication abilities and energy-sources [supplies]). <br><br>&nbsp; &nbsp; Hope that helps paint a better picture.</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>30-11-2012, 23:27:17</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>-&nbsp; GM Update #10!&nbsp; -</strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;I have updated the key notes and renamed them Game Requirements. Treat them as such. I have replaced them in both the Main Directory and Recruitment threads.&nbsp; If you find that you cannot comply with one or more of these requirements, and are currently an active character - please contact me via PM and we will see if we can find a resolution. If you do not yet play an active character, these requirements are the standard. If for any reason you find yourself having an issue with one of them mid-game, PM Veluux immediately to find a resolution BEFORE it becomes a problem. Thank you!</div><br><div style="text-align: justify;"><span class="bbc_u"><strong>GAME REQUIREMENTS:</strong></span><br>&nbsp; &nbsp; &nbsp;- This is a freeform based group game, and a collaborative story.<br>&nbsp; &nbsp; &nbsp;- This game is currently looking for a new home location, it is <em><strong>NOT</strong></em> Non-Con!<br>&nbsp; &nbsp; &nbsp;- Minimum limit of one post per week, anything less requires GM approval.<br>&nbsp; &nbsp; &nbsp;- Maximum limit does not exist on posts - so long as you aren't pushing the story past fellow players (GM discretion)<br>&nbsp; &nbsp; &nbsp;- Communication with other players concerning IC interactions, and posts that effect others.<br>&nbsp; &nbsp; &nbsp;- Communication with GMs on plot-changing events, or anything that breaks/alters the current theme/state of game.<br>&nbsp; &nbsp; &nbsp;- Choosing characters is a first-come first-serve basis. <br>&nbsp; &nbsp; &nbsp;- Players can play both Canon and Original Characters.<br>&nbsp; &nbsp; &nbsp;- Players can play as protagonists regardless of traditional hero/villain choice.<br>&nbsp; &nbsp; &nbsp;- Unless GM approved, all characters are part of the Resistance (PM Veluux if interested in playing antagonists)<br>&nbsp; &nbsp; &nbsp;- Maximum characters per person is currently set at three - one of which MUST be an OC (Judgement Survivor)<br>&nbsp; &nbsp; &nbsp;- If only playing a <em>single</em> character, it is allowed to be a Canon Character of the Marvel Universe.<br>&nbsp; &nbsp; &nbsp;- Your character's starting thread location will be chosen for you (PM Veluux to find out what location to plan for)<br>&nbsp; &nbsp; &nbsp;- You are not <em>required</em> to read every post in every thread, but it is <strong>advised</strong> to try to keep up with the larger plot.<br>&nbsp; &nbsp; &nbsp;- At the minimum you must at least bookmark the other threads and check post tags for your character.<br>&nbsp; &nbsp; &nbsp;- If you are tagging someone from another thread for interaction, PM them first as courtesy.<br>&nbsp; &nbsp; &nbsp;- This is a Marvel Universe game, and elements of the story will draw from <strong>that</strong> universe <em>alone</em>.<br>&nbsp; &nbsp; &nbsp;- This is also an 'Alternative Universe' game, meaning canon character's background and history is subject to change.<br>&nbsp; &nbsp; &nbsp;- Some of the extremely powerful Canon Characters might also be subject to power/training/equipment modifications.<br>&nbsp; &nbsp; &nbsp;- The world is in a state of post-apocalyptic destruction, so keep that in mind when posting.<br>&nbsp; &nbsp; &nbsp;- Unless approved by a GM, all long-distance communication (not related to special powers) is prohibited.<br>&nbsp; &nbsp; &nbsp;- Unless approved by a GM, all major resources and power/communication/military facilities are villain controlled.<br>&nbsp; &nbsp; &nbsp;- Being a part of this game does <span class="bbc_u"><em><strong>NOT</strong></em></span> require an in-depth knowledge of the comic universe.<br>&nbsp; &nbsp; &nbsp;- Post length is flexible, but try to maintain the flow of the story and give your fellow players enough meat to work with. <br>&nbsp; &nbsp; &nbsp;- If your character is part of an interaction, other players must have a chance to respond (7 days from their last post).<br>&nbsp; &nbsp; &nbsp;- All standard courtesies apply.<br>&nbsp; &nbsp; &nbsp;- If you know you're going to be away or posting less than normal for whatever reason, <strong>communicate it with a <em>GM</em>.</strong><br>&nbsp; &nbsp; &nbsp;- Also PM Veluux if you have ANY questions about enemy NPC's, Judgement, Trial, The Vision, or The Resistance.<br>&nbsp; &nbsp; &nbsp;- Many of these questions have already been addressed via GM Updates - which can be found within the Main Directory<br>&nbsp; &nbsp; &nbsp;- Bookmarking all IC Threads and the Main Directory is <strong>MANDATORY</strong>.</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>13-12-2012, 04:21:30</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>-&nbsp; GM Update #11!&nbsp; -</strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;I should remind everyone that each of Apocalypse's horsemen is equivalent to three or four experienced mutants - since Apocalypse has enhanced them. Not to mention that they carry vials of Apocalypse raw blood (not the Judgment Serum - which is produced from Apocalypse's DNA). For those that aren't aware - Apocalypse's raw blood can heal wounds - to include regrowing an entire limb. This only works for mutants however, as Apocalypse's raw blood is 100% lethal to regular humans (it's like cyanide, but for your genetic code, rather than just your bodies cells), that's why even the modified serum produced based off his DNA still kills 9 out of 10 that take it.<br><br>&nbsp; &nbsp; &nbsp;It's going to take Resistance members teaming up against them to overcome them. And Apocalypse is as strong as all four of his Horsemen combined - if that paints the picture clear enough. So with Apocalypse and just his four Horsemen we're looking at a Resistance force of at least 25-30 heroes. And that's not even taking into account the annoying hassles of his minor NPC villains and serum soldiers (which most experienced heroes can easily dispatch one on one... it's the number they come in that causes problems). <br><br>&nbsp; &nbsp; &nbsp;You all will need to cooperate and get creative if you want to overthrow the big A, but take your time. It's meant to be a lengthy game that stretches out for a while as the resistance meets up, bands together, and begins to develop strategies to eliminate Riders and encroach on Apocalypse before he completely unlocks the ancient technology hidden around the earth. He's started in CAIRO - and must go to each of the six locations to accomplish a major goal (or fail to accomplish for a couple of them) before the Resistance finally overcomes him.</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>22-12-2012, 08:41:34</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>- GM UPDATE 12: CRITICAL!!! -</strong></span></span></span></div><br><hr><hr><br>&nbsp; &nbsp; &nbsp;Sorry everyone. Dealing with some serious Holiday insanity and other workload-related catastrophies. Until further noticed Recruitment will temporarily be on hold. I will be unavailable to post and probably even answer PM's until after the New Year begins - at which point I may very well be spending the majority of my first couple days here back at E trying to delegate authority to our Co-GMs in the game and select a possible replacement for Lead-GM...<br><br>&nbsp; &nbsp; &nbsp;I'm hoping that I can continue on as things are going, but the odds aren't looking good at the moment. My time spent here on E may come to a permanent halt for an extended period (probably multiple months to a full year...). I'm really not pleased at the moment - and I've been silent from E for a good week straight just trying to get a grip on the current changes... So... I will update you all again after the holidays. If I get the rare chance to post I may... but don't count on it. Send all relative PM's to our current Co-GMs, they have the reigning authority at the moment for everything except new-character approval. At least until I figure out what will become of me when the New Year roles around.<br><br>&nbsp; &nbsp; &nbsp;Crash will be the Co-GM for LA, Demi will be the Co-GM for Buenos Aires, and Neysha will be the the Co-GM leading Cairo for the moment. That leave only New York unmanned as MadMartigan has regretfully informed me things are just as chaotic for him at the moment. So New Yorkers CC all your PM's to the 5 remaining Co-GM's (Crash, bubby, Neysha, Demi, and MaiMizzu) and let them come to a consensus&nbsp; on a decision. I'll be posting this update in the main directory, as well as in recruitment. <br><br>&nbsp; &nbsp; &nbsp; My apologies. I'll get back to you all after the New Year (hopefully with good news... :( )
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>15-01-2013, 17:55:08</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>- GM Update #13l!!! -</strong></span></span></span></div><br><hr><hr><br>All right. Sorry everyone for the pause - or at least for everyone who had to (or felt like they had to) put things on hold temporarily. In the event that my return may not be permanent... I will be working on making this game a bit more independent from myself (as well as reducing the workload since even a permanent return to Elliquiy is going to be with limited time and availability. I am going to be actively recruiting a player for both Plague and Apocalypse but I thought I would offer these characters first to the current player base (so long as you aren't already over the max limit). Since both of these characters are villains and play key roles, that means they won't be handed out first-come-first-serve; especially for Apocalypse.<br><br>I'll also be working with our resilient Co-GMs (thank you all for standing in and handling the game during my absence!!!) to develop a method for character approval and player recruitment that doesn't have to go solely through one person. I'll be PMing you to discuss possible arrangements. As always any ideas are welcomed and open for discussion.<br><br>For the rest of the player base, I'll be trying to get out some quick posts for the threads that I have been holding up and then I will be tending towards the handful of new requests I have received from prospective players. So keep on keepin' on and we should be back on a full head of steam shortly.<br><br>Again, thank you for your patience. If you have any questions you feel that your resident area-GM can't field, then go ahead and send them my way and I will try to get to them when I get a free chance. Hope you all had Happy Holidays!<br><br>- Veluux
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>16-01-2013, 04:43:38</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>- GM UPDATE #14!!! - </strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;An unfortunate series of events to return to. <br><br>&nbsp; &nbsp; &nbsp;Sadly I've had to eject a player from the game for being overly problematic, arguing with the GM in place, and not following the rules concerning posting rate and tagging rules. I've also had to issue two final warnings. Things like this are never fun to do as a GM, and make for a real downer day. But to maintain the integrity of the game and look out for the playerbase as a whole, they must be made. In order to prevent future events like this from happening. I'd like to reiterate a few of the rules that were broken:<br><br><strong>1) Posting rate is a minimum of once per week from a player's last post with that character.</strong> (Do NOT pressure them to post before this grace-period).<br><br><strong>2) The Co-GMs exist and were chosen for a reason. They understand the direction of the game, and are in place to make sure all players in a given thread are a part of the story and everyone is enjoying the experience. When they make a decision (even if you don't like it) do NOT argue with them or cause them grief. What they say GOES.</strong> If you have an issue with your resident GM, bring it up to me and I will address it. This should NOT be a rule I will ever have to repeat again.<br><br><strong>3) Any interaction or dialogue with another character must be tagged in the header.</strong> (The flipside to this is that if YOUR character is tagged in someone else's post you MUST read and react to it in some manner - or at least communicate with that player as to why you are NOT reacting to their post via PM). This is slightly subjective, but if I (and several others) can read a post and get a clear picture of it with actions and dialogue that warrants acknowledgement, then you have no excuse not to. Re-read it if you must, PM the player if you are unsure, but NEVER assume! It is WAY easier to do the above than it is to rewrite, edit, or go through revisions; and of course player/GM conflict is the worst-case scenario. Let's avoid all of that by being good readers and making sure to include the others in our thread in our posts. It sucks to be left out, and it sucks even worse to be written over or completely ignored. I will not tolerate ANY of that!</div><br>Thanks, <br>Veluux
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>19-01-2013, 04:58:33</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>-&nbsp; GM UPDATE #15!!! -</strong></span></span></span></div><br><hr><hr><br>Unfortunately Vergil1989 will not be continuing on in our game due to complications outside of this game with Elliquiy. As such, Teletrix will be written out, and Magneto will become an available character. All his previous posts (since he didn't get too far or affect the global plot at all really) will be nixed as if they never happened. Thanks<br><br>- Veluux<br><br>P.S. bubby, PM coming your way on how to proceed in Moscow
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>31-01-2013, 05:34:20</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>-&nbsp; GM UPDATE #16!!! -</strong></span></span></span></div><br><hr><hr><br>&nbsp; &nbsp; &nbsp;I wanted to go into a bit more detail for recently added and prospective players about the setting and theme of the game; particularly as it relates to character selection, biography creation, and in-character knowledge. Not targeting anyone specific - I just feel like I've had to go into detail about these things a few times recently and I must not have covered it clearly enough in the recruitment thread or other GM Updates that are mandatory for ALL PLAYERS to read - as stated in the rules for participating in this game. So here it is:<br><br><hr><hr><br>&nbsp; &nbsp; &nbsp;An important note about this game (that MaiMizzu mentioned in the thread), any previous encounters with Apocalypse are nix. This is an alternate universe - so nobody has heard of who he is or anything about him beyond what has been revealed in the story. He's made appearances before, but never confronted any current superhumans. He is a new and strange enemy and the current four horsemen are the first horsemen he's ever appointed in the modern era. <br><br>&nbsp; &nbsp; &nbsp;He tried one other time to take over the world - back in early Egypt, and succeeded in becoming their "God" but the world wasn't ready for what he had to offer. They just feared and awed him, and didn't understand the next stage of evolution Apocalypse had in mind. So he abandoned that attempt (he was never defeated back then, and he didn't go by the name Apocalypse).<br><br>&nbsp; &nbsp; &nbsp;Also past relationships (unless related to character origin or extremely important to the core facet of the character - ala Peter Parker and Mary Jane) are also very brief. Group affiliations are more traditional (not every single side-story event in a character's past has happened). So think of this game as a completely different step in the Marvel Universe, alternate and separate from the current canon. This is an extremely important thing when it comes to interacting with other heroes and villains in the story. <br><br>&nbsp; &nbsp; &nbsp;Unless you've PMed to confirm with another player - you've never battled with their character before or fought alongside them (traditional team's aside - such as the original Avengers, X-Men, Fantastic Four, etc). Anything else (new avengers, secret avengers, new X-men, etc) are not canon for the purposes of this story - although you are more than welcome to include commonly known relationships from those teams with another player's character IF they are okay with it!<br><br>&nbsp; &nbsp; &nbsp;Hope that clarifies things!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>08-02-2013, 07:43:58</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: impact;" class="bbc_font"><span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u"><strong>-&nbsp; GM UPDATE #17!!! -</strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Okay, bunch of roster changes/updates/etc. As well as a couple of bio edits for those that needed them. Sasquatch do you still have Darkbird's bio. I could of swore I had posted it before I deleted it from my PM box, but I don't know why it isn't up in the Character thread... If you have it, PM it to me so I can post it up. If not... well... then I'm in trouble.&nbsp; :-\<br><br>&nbsp; &nbsp; &nbsp;Also, for anyone who has killed off any significant canon characters (heroes or villains) in any of your posts, PM them to me - as I am now keeping a running tab on who is no-longer playable. That way new players can look at the Roster one time and see if the character they want is available or not. Thanks everyone!<br><br>P.S. Not sure if anyone noticed - but our game moved forums. That earlier mix-up upon creation needed to be fixed - Cecilia moved us over to the Small Group section. I am currently trying to get us moved over to the Light: Exotic Small Groups section though, as this game is focused more on the combat and storytelling, than it is on the other aspects. I will keep you updated if/when we make that move - as you'll be slightly more restricted on what explicit content you can write about. (Most of you are familiar with the differences between Light, BDSM, and NC already.)<br></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>10-02-2013, 21:48:49</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 24pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u"><strong>GM UPDATE #18!!!</strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Okay everyone. We have officially moved locations to <strong>Light: Exotic Small Groups</strong>, and this will remain our home until we get large enough to attain our own Sub-board. That being said - it also adds a few restrictions on to what type of content you will be allowed to post. Things of the BDSM and NC nature are no longer a part of this game (and I believe I emphasized us being not-NC in the recruitment thread). So make sure your posts are befitting of Elliquiy guidelines for "Light" roleplay.<br><br>&nbsp; &nbsp; &nbsp;I've got a few bios I need to post up tonight, as well as get some more votes started for a couple more incoming players. Lot's of new blood entering the fray lately. I like it! I originally envisioned this game to be at/around 30 or so players with multiple characters. And we're slowly heading in that direction. It's going to get pretty interesting!</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>12-02-2013, 01:39:44</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 24pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u"><strong>GM UPDATE #19!!!</strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Okay everyone. I've been informed a big fight is about to go down somewhere and the area GM asked for advice on how to handle such a big fight scene with so many different characters. I've already got a simple concept sketched out to help determine the outcome of these battles, which I will be posting the details of very soon.<br><br>&nbsp; &nbsp; &nbsp;As a quick overview - basically the dice system will be used (ONLY TO DETERMINE FINAL RESULT) - and the entire combat sequence will remain PURELY Free-Form! If you aren't comfortable using (or have never used) the Elliquiy Dice-Bot, I can assure you that it is quite a simple process, and I'll include a quick little step-by-step guide on how to roll the dice and send them specifically to someone (likely myself or whichever GM is involved in the battle sequence.)<br><br>&nbsp; &nbsp; &nbsp;I am also going to add an interesting element of risk and peril by creating a few rulings on the dice rolls rolled for final victory to help determine if a villain escapes or dies upon defeat. Heroes also will be at risk to get captured or killed upon a failure to overcome the villain (I will make the death threshold pretty high, as I know everyone loves their characters). I think it will add an element of risk and peril to the story for all players.<br><br>&nbsp; &nbsp; &nbsp;The dice system as a whole will be extremely simple, and I intend to keep EVERY SINGLE POST entirely free-form. The dice system will just set the end-result ahead of time. That will help simplify fights, and I believe serve as a catalyst to help all the involved players write into the same ending, since all parties will know the end result in advance. That way everyone will know if they're going to win or lose, if they're going to escape or get captured, as well as if their character may actually perish (so it will give you the opportunity to send them out with a BANG!).<br><br>&nbsp; &nbsp; &nbsp;Because this game is highly suited for continually discovering/adding new heroes and villains, I don't think having characters perish will effect the end-goal of the game. There are literally hundreds of canon characters that can be chosen to take the place of a fallen character - as well as unlimited original characters (given the Jugdement Serum element). I am hoping and planning that this new implementation will not shy anyone away from continuing to get involved in the depth and story of their individual characters. It is just another story, another game - and most of these characters are canon anyhow. Hopefully you all have plenty of favorite Marvel persona's you're willing to exchange in the event your current character meets an early end. <br><br>&nbsp; &nbsp; If there are ANY serious issues with me implementing this into the game - please notify me immediately via PM with your concerns, as well as an explanation for why you are against it - and possibly offering an alternative solution. I will provide both instructions for the dice-bot (it really is much simpler than it seems) as well as very clear and plain rules on outcomes of the rolls. <br><br>EDIT: I believe I will also include an exception clause where - provide plot necessity or an extreme situation (lack of players in an area, etc) that a dice-determined death could be over-ruled with GM approval. This would hopefully never need to be used, but would be there, written in black and white just in case.</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>12-02-2013, 04:04:59</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 24pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u"><strong>GM UPDATE #20!!!</strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Keep in mind this system will <strong>ONLY</strong> be used for big fights (as there are really too many people for everyone to communicate effectively between posts or come to an agreement on the outcome - as I believe all authors writing on the same page is key to a good combat scene.) That's easy to do if there are only a couple but four, five, or more people tends to get pretty crazy.<br><br>&nbsp; &nbsp; &nbsp;Below is a simple dice-bot tutorial for those of you who've never used it before. I myself am a primarily a fan of free-form, and hate dice-based systems - as they create too many annoying pauses in the action. However, using them prior to a conflict only ONCE, makes for a great fair-and-equal way to Free-Form the entire combat sequence in a way that keeps all involved writers on the same page. It has worked wonderfully in other free-form games I have GMed. In fact I think it helped those scenes to go over much smoother than the non-dice-rolled scenes. If you're willing to give it a shot, I believe you'll see how the way that <em><strong>I</strong></em> utilize it enhances free-from combat and placing-outcomes.<br><br><hr><br>&nbsp; &nbsp; &nbsp;When you first click the button at the top of the Elliquiy Index Page titled "Dice Bot" you'll see something similar to the image below. You might feel better to know that you're going to ignore 90% of what you see. In GREEN I have highlighted the boxes you'll be putting info into. Everything struck-out in RED or not included in the picture, won't be used for what we're doing.<br><br>(http://i17.photobucket.com/albums/b52/jotunusmc/DiceTutorialMARVEL_zps4ca76659.jpg)</div><br>It's pretty self-explanatory (pictures are great for that!), but in case you need some more detailed guidance:<br><br>In the "<strong>Character:</strong>" box you will put in the name of your character participating in the massive fight scene. Apocalypse will be the example for this scenario.<br><br>In the "<strong>Send To:</strong>" box you will put in the ID for the GM in your area, or the GM participating in the combat (they will normally be one and the same). I will provide a list of all the GM's ID numbers in this update. Currently in the example above is mine: 33664. This is an important part of the roll, as it sends the roll to the GM in charge (where I, or the GM sent to can see it when we click on the "see rolls made to you" link).<br><br>In the "<strong>Dice:</strong>" box you will leave it as 1. You never need to roll more than a single dice, ever. So this one is simple. One dice per character.<br><br>In the "<strong>Sides:</strong>" box, the number you will put in depends on how many people are participating on your side - Resistance or Vision. Myself or your GM in charge will tell you how many sides to roll with. Here is the key they, and I will be using for an equal distribution:<br>&nbsp; &nbsp; &nbsp;<strong>For 1 person - 2520<br>&nbsp; &nbsp; &nbsp;For 2 people - 1260<br>&nbsp; &nbsp; &nbsp;For 3 people - 840<br>&nbsp; &nbsp; &nbsp;For 4 people - 630<br>&nbsp; &nbsp; &nbsp;For 5 people - 504</strong><br>&nbsp; &nbsp; &nbsp;<em>For 6 people - 420<br>&nbsp; &nbsp; &nbsp;For 7 people - 360<br>&nbsp; &nbsp; &nbsp;For 8 people - 315<br>&nbsp; &nbsp; &nbsp;For 9 people - 280<br>&nbsp; &nbsp; &nbsp;For 10 people - 252</em><br>&nbsp; &nbsp; &nbsp;<em>You will likely only be fighting with a few other people on your side. Battles much larger than that I will probably personally set up; so you can essentially not worry about determining what number to put here - you'll probably be informed what to put.</em><br><br>For "<strong>Comments:</strong>", you will just be providing the location of the battle and maybe who you're fighting. Something like "Port Said Apoc vs. HYDRA/SWORD" or "NYC Resistance vs Carnage". Something like that, just to help describe what it's for (in case your GM is involved in other games using dice - but even if left blank, the character name alone you already provided should give it away.<br><br><hr><br>&nbsp; &nbsp; &nbsp;That was over-explanation in my opinion. Sides is the only tricky part, and I or another GM will provide that number for you. If you're curious as to why there is a key like that, it's because I had to choose a number that is evenly divisible by the numbers 1-10. That way everyone's roll equally contributes to the "Team Score" (a score both the Resistance and Villains will have).<br><br>&nbsp; &nbsp; &nbsp;The "Team Score" will be a combination of everyone's roll-outcome fighting on your side. The two sides scores will be compared and the team with the higher number "wins" the encounter. If your team loses, then the character who contributed the lowest roll will become captured. <br><br>&nbsp; &nbsp; &nbsp;Should your team ever be defeated by a margin of 1500 or more points (pretty rare), then the entire team is captured and whoever contributed the lowest roll will get a PM from me requesting permission for your character to perish during the battle. While it is not mandatory that your character die (if you are particularly attached to them - which is understandable for most OC's), letting them perish and picking up a new canon or OC is encouraged. I think the added sense of peril will add to the enjoyment of the game for everyone - as well as make it more believable. The chance of defeat, capture, and possible death (all known before combat even begins) will make every encounter different and unexpected - as well as give everyone a chance to try writing something they haven't normally tried before. <br><br>&nbsp; &nbsp; &nbsp;Your GM will be reading the individual rolls, tallying team scores, and informing you of the outcomes via PM - without a bunch of numbers. ^.^ For those GMs uncomfortable doing this, I will be more than happy to take the rolls on a fight scene and then send out PMs to all with a description of the results. <br><br><hr><br>&nbsp; &nbsp; &nbsp;Here is an example of a pre-combat set of dice rolls and how they effected the fight. I'll roll them all completely random (as if they would really be rolled) - just for the sake of authenticity. I'll do a roll on fictional Port Said battle. As you'll notice here, its entirely possible for the GM to roll for every person taking part in the battle and pre-determining everything without the other players needing to use the dice-bot at all. However, it save your GMs a little extra work if you're willing to roll for yourself. And you probably want to be the one responsible for your own roll, right?<br><br>&nbsp; &nbsp; &nbsp;<span class="bbc_u"><strong>The Vision</strong></span> - <em>3 components = 3 rolls</em> so <strong>840</strong> is used for each roll's "<strong>Sides:</strong>" box.<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Mr. Sinister - 088<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Apocalypse - 618&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; His team of Elite Soldiers - 223<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Team Total = 929</strong><br>&nbsp; &nbsp; &nbsp;<br>&nbsp; &nbsp; &nbsp;<span class="bbc_u"><strong>The Resistance</strong></span> - <em>4 components = 4 rolls</em> so <strong>630</strong> is used for each roll's "<strong>Sides:</strong>" box.<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Agent Brand - 218<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Nightcrawler - 352<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Loki - 614<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; NPC Forces and Extras - 581<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Team Total = 1765</strong><br><br>&nbsp; &nbsp; &nbsp;No matter how many people are on the team - the chances of winning are even - however the more people you have on your side rolling, the more likely you are NOT to get screwed by one bad roll. So let's break down the above scenario (I or your GM will be doing this for you and sending out a PM that looks like: )<br><br>&nbsp; &nbsp; &nbsp;Comparing the team scores - the Resistance is the clear winner, though not even close to the 1500 point margin that would require the losing side's lowest roller (in this case Mr. Sinsiter) to die. However, since the Resistance won the battle, Mr. Sinister is captured and the rest of the villains escape alive. <br><br>&nbsp; &nbsp; &nbsp;<span class="bbc_u"><em><strong>That's it.</strong></em></span><br><br>&nbsp; &nbsp; &nbsp;<strong>So if the above scenario were real, then everyone involved would free-form the entire combat scene however they wish - so long as the end result is: Resistance wins, Sinister is captured. Leaving unlimited ways for the battle to unfold - still <em>entirely</em> and <span class="bbc_u">100%</span> Free-Form!</strong><br><br>&nbsp; &nbsp; &nbsp;I shall make an extra special note that for <em>SMALL</em> engagements, if the involved parties can <strong>agree</strong> on the outcome - then there is no need for dice to play any part. <strong>Additionally, the death of a character will <em>NEVER</em> be mandatory</strong> - as stated when I originally created the game - any event that would SIGNIFICANTLY effect your character's physical, mental, or emotional state (to include DEATH) must be discussed with, and approved by BOTH the Lead-GM as well as that character's Player.<br><br>&nbsp; &nbsp; &nbsp;<hr><br>&nbsp; &nbsp; &nbsp;Keep in mind this massive post is an extremely large- overexplanation for a very simple process. Go ahead and test out a few rolls and you'll see how simple it really is. I just wanted to make sure I broke down EVERY step COMPLETELY so that it would limit the amount of "easy" questions anyone might possibly send me. <br><br>&nbsp; &nbsp; &nbsp;If anyone has any further questions about this, just shoot me a PM. It actually only took me about five minutes to roll for all parties and tally up the results. So it's really no big deal even if you all want me to handle every single roll - as this is only used for BIG FIGHTS, which won't happen frequently, let alone simultaneously. It's simple and easy, and I think will make for a good way of organizing the game and creating an uncertain path towards the end-goal. Something unpredictable and unplanned on our course for Apocalypse's eventual execution for his crimes against humanity and all of the Earth.<br><br>&nbsp; &nbsp; &nbsp;This most recent update took me almost two hours to do - mostly because I was trying to type it and do the quick paint edit on the screenshot, all with both my daughters sitting on my lap watching cartoons on my second monitor. Lol... Whew. It was a bit chaotic, let me tell you. My eight-month old wanted to push all of the green glowing keys on my keyboard the whole time! Hahaha.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: MARVEL - A NEW FATE:    --( MAIN DIRECTORY &amp; GAME UPDATES! )--  </strong><br>
				Post by: <strong>Veluux</strong> on <strong>12-02-2013, 18:56:44</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 24pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u"><strong>GM UPDATE #21!!!</strong></span></span></span></div><br><hr><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Okay, here is a simplified version of the previous update with only the important facts you need to know:<br><br>(http://i17.photobucket.com/albums/b52/jotunusmc/DiceTutorialMARVEL_zps4ca76659.jpg)</div><br>In the "<strong>Character:</strong>" box you will put in the name of your character participating in the massive fight scene.<br><br>In the "<strong>Send To:</strong>" box you will put in the user-ID for the GM managing the battle. Below are their UID's:<br>Veluux - 33664<br>Madmartigan = 2846<br>Crash = 39181<br>MaiMizzu =38491<br>bubby = 17799<br>Demi = 30308<br>Neysha = 24850<br><br>In the "<strong>Dice:</strong>" box you will leave it as 1.<br><br>In the "<strong>Sides:</strong>" box, myself or your GM in charge will tell you how many sides to roll with - it will depend on how many people are on your team. Here is the key they, and I will be using:<br>&nbsp; &nbsp; &nbsp;<strong>For 1 person - 2520<br>&nbsp; &nbsp; &nbsp;For 2 people - 1260<br>&nbsp; &nbsp; &nbsp;For 3 people - 840<br>&nbsp; &nbsp; &nbsp;For 4 people - 630<br>&nbsp; &nbsp; &nbsp;For 5 people - 504</strong><br>&nbsp; &nbsp; &nbsp;<em>For 6 people - 420<br>&nbsp; &nbsp; &nbsp;For 7 people - 360<br>&nbsp; &nbsp; &nbsp;For 8 people - 315<br>&nbsp; &nbsp; &nbsp;For 9 people - 280<br>&nbsp; &nbsp; &nbsp;For 10 people - 252</em><br><br>For "<strong>Comments:</strong>", you will just be providing the location of the battle and maybe who you're fighting.<br><br>&nbsp; &nbsp; &nbsp;Your GM's will provide you with the results of the conflict and everyone will be on the same page as to how the battle will conclude. Then you work as a team to write it there!<br><br><hr><br><div style="text-align: justify;">&nbsp; &nbsp; &nbsp;Pretty simple. Especially since you'll have a GM instructing you what number of sides to put on your dice and what ID to send it to. However, I provided both of those pieces of info above just in case you wanted to take some extra initiative. ^.^ Should be pretty easy for everyone to do. I'd suggest going to the dice-bot right now and practice throwing a few dice rolls my way (with different side-numbers on them) to my UID 33664. It's a handy tool here on E, you should all learn how to use it - at least for basic purposes.&nbsp; ;D</div>
			</dd>
		</dl>
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