Exalted: Brotherhood of the Dragons  (OOC Thread)
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		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: ReijiTabibito on 26-01-2010, 06:57:00</h2>
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			<dt class="postheader">
				Title: <strong>Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>26-01-2010, 06:57:00</strong>
			</dt>
			<dd class="postbody">
				Herein lies the words bandied about by the actors portraying the dramatis personae of this high tale of heroism, villany, and the nature of power...<br><br><br>In other words:<br><br><br>TALK!&nbsp; For musings of the players can lead to interesting possibilities!<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>26-01-2010, 07:34:48</strong>
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			<dd class="postbody">
				Must be a reference to their lack of an empire despite totally having the capability.&nbsp; (and more)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>26-01-2010, 07:43:23</strong>
			</dt>
			<dd class="postbody">
				Not a good one you can extort tribute from.&nbsp; Just one of those costly wierd empires to ensure your access to natural resources which get you into strange wars.&nbsp; ;)<br><br>Though at least Lookshy balances the books with mercenary activities.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>26-01-2010, 08:30:51</strong>
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			<dd class="postbody">
				Not as far as I'm aware of.&nbsp; Far as I know, the only things the Realm can handle are the returning Solars.<br><br>With 40 against 1 odds.<br><br>And Immaculate monks who are experienced as hell.<br><br>And even then, they still don't get them all.<br><br><br>...<br><br>I guess this pretty much confirms that the majority of the Realm's military as pussies compared to everyone else.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>26-01-2010, 15:28:50</strong>
			</dt>
			<dd class="postbody">
				In charge of? Lookshy? Nexus is bigger. Lookshy has no cultural identity to speak of and they have minimal trade relationships. That's like saying the US Marine Corps is in charge of North America.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>26-01-2010, 18:17:23</strong>
			</dt>
			<dd class="postbody">
				If any nexus pansy wants to say that they're more important than Lookshy, go ahead.&nbsp; We'll just be charging them three times as much jade the next time they want our warstriders helping them out when the Deathlords, Fair Folk, or Realm come around.<br><br>Stupid Helots!<br><br>:-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>26-01-2010, 20:52:18</strong>
			</dt>
			<dd class="postbody">
				Lookshy could pretty much run the Scavenger Lands through military force if they wanted to, but they don't have the cultural or administrative resources to do so efficiently without spreading their forces too thin and getting smacked down by the realm.&nbsp; Nobody in the world really has a counter for Lookshy's army, except for the Mask of Winter's army at Thorns, the First and Forsaken Lion's army, the Celesial Lions of heaven, and a high end attack by the Realm.&nbsp; <br><br>The Lintha and Skullstone navies are also more than a match for Lookshy, but they're in another terrestrial direction so they aren't too much of a threat.&nbsp; Presumably a large demon army or fair folk crusade could also threaten the security of Lookshy, though things like that would take more doing.&nbsp; In the next 50 years or so, the Bull of the North, the Haslanti League, and possibly Paragon could grow powerful enough to challenge Lookshy, though that would be dependent mostly on those nations getting their hands on solars.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>26-01-2010, 21:15:01</strong>
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			<dd class="postbody">
				Plus, presuming, y'know, that Lookshy doesn't subscribe to the whole 'enemy of my enemy is my friend' thing, and team up with the Bull and the Haslanti to triple gang-rape the Realm...which would be freaking AWESOME.&nbsp; Plus, Lookshy is a holdover from the Shogunate, which if I remembered, tried to emulate the Solar Deliberative...and they're more or less Lawful Neutral regarding Solars - as long as they don't make trouble, Lookshy won't hassle them.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>27-01-2010, 17:09:41</strong>
			</dt>
			<dd class="postbody">
				Considering you're sorcerous, I'd go for Silken Armor.&nbsp; It's artifact 2, provides 5 lethal and 3 bashing soak, and has optional 2 mote attunement.&nbsp; (the attunement removes the -1 mobility penalty)&nbsp; Then you could spend your last artifact dot on a hearthstone necklace.&nbsp; <br><br>Of course, if you abandoned the tower mage concept, hearthstone bracers are in general pretty handy.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-01-2010, 17:25:45</strong>
			</dt>
			<dd class="postbody">
				Dude, seriously.&nbsp; Essence armor, Silken armor, and the bracers are all worth Artifact 2.&nbsp; If it were me, I'd go with Silken Armor.&nbsp; Lowest Essence attunement cost, plus it can be stacked with other forms of armor, to give you even more soak.&nbsp; I personally would say take it, especially if you're going for armor.&nbsp; The bracers I could see, if you're going for the hearthstone setting, but then the skin mount amulet would work better, letting you expand your Essence pools.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>27-01-2010, 17:46:28</strong>
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			<dd class="postbody">
				Remember that you can always <em>carry</em> your hearthstones and only socket the ones you need at any given time.&nbsp; My character actually does this.&nbsp; It's one of the things that makes equipping one of those funky special ability hearthsones useful.&nbsp; (except for a hearthstone of tears to poison; that thing just sucks)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-01-2010, 17:48:56</strong>
			</dt>
			<dd class="postbody">
				And what I'm saying is that it shouldn't be a three-way choice.&nbsp; You should either pick the Hearthstone Bracers or the Skin-Mount.&nbsp; Especially if you're going to be crafting the Silken Armor sometime along the way.&nbsp; The Essence Armor is helpful, yes, but it's *draining* - 3 motes of Essence for every time it activates to defend you.&nbsp; And given a Dragon-Blood's relatively small Essence pool, it's better suited for Celestials.&nbsp; If you want defense, you're better off taking the Bracers, which will raise your Dodge DV by 1 or 2 (depending upon whether your dice pool is odd or even before you add the three die from the Bracers - for the +2 to DV, make the dodge die pool even - Exalts round up), doesn't cost Essence aside from attunement, and definitely doesn't have a Repair rating.<br><br><br>And something to add to the discussion (which isn't too spoilerific): if anyone's considering buying the Arsenal background (which, given that this isn't a huge, war-themed game, I hope isn't happening), don't bother.&nbsp; Once the PCs' group gets recognized as a legitimate Lookshy military unit (albeit a rather small one), you'll be given access to the Arsenal background, with upgrades to come with successful missions.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-01-2010, 18:08:19</strong>
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			<dd class="postbody">
				Memorial Iron isn't very clear about this - but I read it carefully, and it says that you get the Willpower because it reminds you of some inspiring event in your life.&nbsp; If that's true, then I would say it can be just while you are sleeping.&nbsp; As to the Torc, yeah, I would say the eyes only work when a stone is socketed.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>27-01-2010, 18:12:23</strong>
			</dt>
			<dd class="postbody">
				Right...but doesn't the Torc have a hearthstone socket?&nbsp; If it does, then between the torc and the first amulet, you've got two right there.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-01-2010, 19:47:50</strong>
			</dt>
			<dd class="postbody">
				* bows*&nbsp; <br><br>Good afternoon, all.&nbsp; It is my understanding that we're a bit short on.&nbsp; <br><br>A.&nbsp; Fire aspects who take a speed based aproach to melee combat.&nbsp; <br>B.&nbsp; Ally-level magitechnicians and those who finance them.&nbsp; <br>C.&nbsp; Possibly those with the war levels to syncrhonize attacks to greater effect?&nbsp; (The last is something I'm still working on in my understanding of system mechanics.)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>27-01-2010, 20:53:14</strong>
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			<dd class="postbody">
				We don't have a speed character, no, but given that we're dragonbloods and have jade, that isn't going to be much of an issue.&nbsp; My character also has a ridicuolously fast movement speed and jumping ability thanks to a hearthstone.<br><br>We don't really have huge squads of engineers, no, although since none of us seem to be using a ton of magitech, it likely won't make much of a difference unless we get issued warstriders.&nbsp; (which we actually don't want to be fighting in unless we're not fighting exalted or house rules get used to make them more than a clanking deathtrap)<br><br>A character with training in War might be handy, but since all of the Lookshy characters already have war 2, they can pretty much accomplish any coordinated attacks for any situation less than a whole party onslaught.&nbsp; (spending willpower with decent charisma should manage the 2-4 man attacks that we'll have a decent risk of needing)&nbsp; That said, I don't think we have anyone with a high enough war rating to competently command a mass combat unit, which could certainly be a good niche.&nbsp; Particualrly if you start with ranks in command and henchmen so you can engage in those&nbsp; delicious DV draining coordinated attacks without inconveniencing party members.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>27-01-2010, 23:24:56</strong>
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			<dd class="postbody">
				I have my ideas as to why warstriders are more intimidating than effective, but I'd like to hear yours.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>28-01-2010, 03:55:59</strong>
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			<dd class="postbody">
				Quite simple; they have really bad mobility penalties, and a peircing weapon negates most of the benefits of being in a warstrider.&nbsp; (The fact that you can be targeted with extremely powerful warstrider piercing weapons without the user taking a -2 extrenal penalty is just gravy)&nbsp; Warstrider on warstrider combat is usually over in less than 10 ticks, since fighting in a warstrider is pretty much suicidal if you don't have a perfect defense.&nbsp; <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>28-01-2010, 08:22:46</strong>
			</dt>
			<dd class="postbody">
				Summon Demon/Elemental.&nbsp; It's the most flexible spell, despite the risks. <br>Cirrus Skiff will enable you to deploy to the party's location in an emergency, or give us an airlift in same.&nbsp; Curse of slavish humility cast through an arcane link can end a social problem (provided the party can get an arcane link). <br>Eye of Alliance gives the party major advantages by creating an arcane link between the sorcerer and all party members, which has all kinds of possibilites.&nbsp; (it also enables short telepathic and sensory messages).&nbsp; Forging the Sworn Brotherhood is a powerful spell in general, and can help deal with the wooblieness that eye of alliance might otherwise cause. <br>Purifying Flame makes for a good counter if we have to worry about getting attacked by poison and sickness.&nbsp; It depends on whether the GM actually remembers that having mortals coat their weapons in coral snake venom is a fairly powerful and cost effective way to fight exalts.<br>Shadow Summons is a fun way of annoying the hell out of someone, and can also enable an assassination which is really really hard to defend against.&nbsp; (the only real way is to have someone right there ready to cast emerald countermagic)<br>Spirit Sword can be a really good spell if it can be cast through an arcane link, although that might be tricky to manage.<br><br><br>For artifacts, you may want to consider trying to get a pair of identical tiny boxes for which one thing put in will appear in the other box no matter where it is in creation and vice versa.&nbsp; That would enable the party to funnel arcane links to you.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>28-01-2010, 17:52:20</strong>
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			<dd class="postbody">
				Azure Chariot is twice the speed of Cirrus Skiff and the inflexibility of a set destination is irrelevant for that usage. Further Cirrus Skiff can only carry two passengers.<br><br><br>I'm not sure I agree with your assessment of warstrider combat largely because it assumes the use of weapons designed to take down enemy warstriders. The clear use of warstriders is as anti-infantry, giving the exalt a considerable increase in kill power and protection from the majority of the weapons in a warzone.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>28-01-2010, 18:51:25</strong>
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			<dd class="postbody">
				Okay, yes, a warstrider is useful if you're fighting a militia of peasant billmen.&nbsp; <br><br>Of course, in exalted, a single first circle demon would have a pretty decent chance of slaughtering a militia of peasant billmen.&nbsp; A warstrider is a really inneficient weapon to use against massed infantry, since your pure size means you're likely to face getting mobbed by 5 opponents sooner rather than later, and the minimum damage rules in mass combat quickly mean you'll be getting pinged for four or five dice of damage several times a round, given a competent general.&nbsp; It only takes a mob of about 300 peasants or so to really ruin a warstrider's day, provided their leader is charismatic enough to keep them in the fight.<br><br>Bring in elite hammer infantry, with a damage rating of 4 piercing, and the situation suddenly gets really really bad for the warstrider pilot.<br><br>Warstriders aren't only weak against anti warstrider weapons, they're weak against everything.&nbsp; Factor in the hearthstone, the mega attunement, and the support logistics, and it becomes a big pile of shit in a shit sandwitch because they simply can't survive very well on the battlefield.<br><br><br>The only real time a RAW warstrider is handy is if you're fighting a behemoth, and then only if the behemoth has a bigger attack dice pool than your dodge DV can take.&nbsp; &nbsp;(or if you'll get bored to death slowly pinging it to death.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>28-01-2010, 19:58:53</strong>
			</dt>
			<dd class="postbody">
				Uh...the hardness of a common warstrider is sufficient to negate the majority of weapons held by First Age troops up to Ashigaru, or Second Age troops up to Elite. Nothing about the warstrider design penalizes the parry DV, which is pretty easy to pump to high levels. That's significantly more than "peasant billmen." After that is the psychological impact. And, of course, at the end of it all is that you're assuming a singleton warstrider without supporting troops or other warstriders in battle. Especially for a terrestrial game, that's simply not how it goes down.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>28-01-2010, 21:26:43</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=59009.msg2681284#msg2681284">Quote from: Ryvaken on 28-01-2010, 19:58:53</a></div></div><blockquote class="bbc_standard_quote">Uh...the hardness of a common warstrider is sufficient to negate the majority of weapons held by First Age troops up to Ashigaru, or Second Age troops up to Elite. Nothing about the warstrider design penalizes the parry DV, which is pretty easy to pump to high levels. That's significantly more than "peasant billmen." After that is the psychological impact. And, of course, at the end of it all is that you're assuming a singleton warstrider without supporting troops or other warstriders in battle. Especially for a terrestrial game, that's simply not how it goes down.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Given the high background dot costs for a warstrider, if you're facing someone who spent the equivalent number of background dots on an army, you'll be outnumbered about 3-4 to 1, which is enough to get enveloped and attacked in ways that completely negate your DV.&nbsp; At that point, your opponents will be able to score enough successes to negate your hardness half of the time, and as long as the commander has a high valor, the psychological impact isn't going to be a problem.&nbsp; &nbsp;I suspect you don't know how hardness works.<br><br>And that's not even counting at all the -4 external penalty you suffer to awareness rolls, which mean that you'll lose initiative and makes it pitifully easy for an enemy walk up and stab you in the back, negating your parry DV.&nbsp; (And once wound penalties kick in, you'll be even more deeply in hock for DV.)&nbsp; Earth aspects and tiger and bear celestial martial artists can get around this, but the fact remains that there's very little reason NOT to deliver a massive coordinated attack on a warstrider.&nbsp; Against reasonably well equipped mass combat units, that -3 external penalty on attack rolls is also going to bite you in the ass hard.&nbsp; &nbsp;(Even heroic mortals commanding green troops can hit a parry DV of 10 in mass combat, while simultaneously attacking with 6 automatic successes, equivalent to an optimized solar using the 2nd excellency.)<br><br><br>EDIT:&nbsp; After running some numbers, I've determined that a warstrider does in fact offer <em>minor</em> benefits in mass combat, but not nearly so many that one would actually want to build one rather than simply raising more troops.&nbsp; The main trouble is that the soak benefits are essentially redundant, and the subtraction of 3 from your unit's effective combat rating more or less counteracts any benefit you gain from a damage increase, especially after having to commit a great deal of essence to the stupid thing.&nbsp; So basically, if you already have as large of a unit as you can possibly command, and are already armed with first age artillery, and have already hired the best beings you can as officers (the most effective upgrade to any army)&nbsp; THEN you should go and get a warstrider.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>28-01-2010, 23:12:09</strong>
			</dt>
			<dd class="postbody">
				Right. When your argument degrades to "you don't know what you're talking about" you've stopped being worth talking to.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>28-01-2010, 23:18:01</strong>
			</dt>
			<dd class="postbody">
				There's no good way for me to say this, but people, PLEASE!&nbsp; Let's not get bitchy about a part of the game that's not highly likely to make an appearance.&nbsp; I personally don't use warstriders because I think it adds a dimension to the game that's A: not required, B: more suited to the First Age, and C: is essentially power armor on speed.<br><br>So both of you behave!&nbsp; I've got no problems kicking people out of this game if we can't at least agree to disagree.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>28-01-2010, 23:41:28</strong>
			</dt>
			<dd class="postbody">
				I object to being reprimanded for bitching after declaring that I have no intention to engage in bitching.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>28-01-2010, 23:49:16</strong>
			</dt>
			<dd class="postbody">
				Your objection is noted.&nbsp; Move on.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>28-01-2010, 23:54:49</strong>
			</dt>
			<dd class="postbody">
				You're a freaking sorcerer, why in Malfeas don't you have occult 5 already?<br><br>It's used in all manner of dice pools!&nbsp; &nbsp;(basically, if you ever expect to win a resisted die roll against anyone with sorcery that you can't just throw motes at, you'll need to have occult 5)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>28-01-2010, 23:59:17</strong>
			</dt>
			<dd class="postbody">
				But...none of her spells call for such a roll.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>29-01-2010, 00:10:18</strong>
			</dt>
			<dd class="postbody">
				I'm still thinking Occult 5 is still a good idea.&nbsp; You're eventually going to want/need a spell that calls for making an occult roll, and raising your occult score to 5 will take 16 xp, as well as umpteen training times.&nbsp; Level 2 backgrounds you can get reasonably easy by roleplaying or spending 6xp (if the ST allows the incredibly common house rule)&nbsp; &nbsp;Willpower will cost you 16xp as well, (assuming your stated willpower of 8 on your MDV is accurate) but you'll almost certainly see less tangible benefit from it, and it won't take you any training time to raise with xp.&nbsp; <br><br>Plus, what self respecting sorcerer only does the minimum amount of brain melting occult study to get a bachelor's degree in magic?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>29-01-2010, 00:21:11</strong>
			</dt>
			<dd class="postbody">
				*raises hand* Yo. Not in this game, but elsewhere, I've got a Twilight with Occult 3.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>29-01-2010, 00:52:26</strong>
			</dt>
			<dd class="postbody">
				I always forget the entire current rating thing due to long habit with nWOD and Shadowrun!&nbsp; :-)<br><br>Well, that should make my xp spending go easier.<br><br><br>Any word on the xp system we're going to be using, Reji?&nbsp; (I find that a solid xp system can help keep a game going, particularly if you hand out xp regardless of player performance.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>29-01-2010, 04:00:59</strong>
			</dt>
			<dd class="postbody">
				Infallible Messenger fits your style. And at the cost of making your hearthstone selection harder, the 1 dot air stone Gem of Visitations makes it better.<br><br>I still say Conjuring the Azure Chariot for transportation ability. Nothing short of Solar sorcery is faster.<br><br>Elemental Empowerment is always fun.<br><br>Other spells are vastly more situational.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>29-01-2010, 16:43:33</strong>
			</dt>
			<dd class="postbody">
				Aren't Exalts immune to anima flux until the iconic level?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>29-01-2010, 16:51:47</strong>
			</dt>
			<dd class="postbody">
				That is, more or less, correct.&nbsp; So, lesson here: don't let your anima banner hit the 16+ mote level.<br><br>Anima Flux is bad, m'kay?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>29-01-2010, 18:16:06</strong>
			</dt>
			<dd class="postbody">
				Iconic only lasts one action, it never damages personal possessions. The manse is hard enough to take the damage. You'll be fine.<br><br>As for the manse attunement, you borrowed my Yoroi armor. Hardness 3.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Ryvaken</strong> on <strong>31-01-2010, 22:10:40</strong>
			</dt>
			<dd class="postbody">
				That takes me out too. I joined because Josh had an interesting concept and it had been a long while since I built a relatively simple archer. It was fun designing him and working out what few idiosyncrasies were in his makeup, but with that done the biggest draws this game had are now gone.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>31-01-2010, 22:34:41</strong>
			</dt>
			<dd class="postbody">
				Farewell to both Ryvaken and Aspie.&nbsp; Maybe you'll find another game along these lines that will hold your interest for longer than this one.<br><br>With them departed...I believe that leaves Chimerelf and Pumpkin Seeds to post their characters to get the game started.&nbsp; (There's also Muse, but he's showing up later.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-02-2010, 02:21:09</strong>
			</dt>
			<dd class="postbody">
				Anyways.&nbsp; <br><br>Last i heard no one had much in the way of support structure or personel.&nbsp; If i'm wrong, please let me know, because i'm curently building a charecter under the understanding that i'll be brinign the wagon trains of food, water, tools to repair magitech, and such.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>01-02-2010, 11:05:38</strong>
			</dt>
			<dd class="postbody">
				A support character would be pretty handy, since we are a bit lacking in logistics.&nbsp; (I'm quite used to playing dynasts, who can just have the best food and daughter of the mayor in every town they walk into, but Lookshy characters might need a bit more help)<br><br>Remember to get Geese Flying South Administration!&nbsp; &nbsp;It's really easy and cheap to get, but enables you to basically godmode your way through any particular bureaucracy.&nbsp; <br><br>You may also want to consider looking into Thamuturgy, especially if the GM will let you trade charms for degrees or make up custom rituals to do things like preserve food, enchant our mundane weapons to make them unbreakable, and even enlighten the essence of our mortal porters so you can equip them with magitech and terrestrial martial arts.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Muse</strong> on <strong>01-02-2010, 11:56:33</strong>
			</dt>
			<dd class="postbody">
				thaumaturge?&nbsp; Me?&nbsp; Oh, dear, no triangle.&nbsp; I have people for that, I don't need to learn t do it myeslf.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>01-02-2010, 13:32:54</strong>
			</dt>
			<dd class="postbody">
				Ahh, in that case, you're going to want to pick up resources 5, or see if you can hire god bloods.&nbsp; Thamuturgy is extremely expensive if you can't channel essence.&nbsp; <br><br>I'd reccomend you get an artificial source of artifical firedust as well.&nbsp; The easy way is to learn the formula from the Mountain Folk, but if you can't do that, then you can have a thamuturge summon Metody to extract vitriol from, then refine that into vitriol dust, which can power hellwands and various equivelents of firedust based technologies.&nbsp; It's a tiny bit more risky, but as a bonus, we get a good supply of vitriol we can use to make Chalcanth from any demons we capture or summon, which will help the party recover essence signifigantly faster.<br><br>Though if you really want to take the risk of carrying around lots of barrels of firedust...&nbsp; (agarel, the infernal firedust, is signifigantly less reactive than firedust, since it only reacts to vitriol, rather than fire.)<br><br><br>Now of course, you're going to want an astrologer and a weather changer, and possibly a priest to get in good with the gods we're going to be pissing off.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-02-2010, 14:26:10</strong>
			</dt>
			<dd class="postbody">
				I believe that Muse is referring to a fact that he's just recruited another player for us who is going to play a Lookshyan sohei (sorcerer-exorcist).&nbsp; Altogether, that brings the group up to 7 (though I still need to find Pumpkin Seeds), and plus 2 NPCs, we've got a solid group of nine, meaning we can split the group if we need to.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>01-02-2010, 14:58:47</strong>
			</dt>
			<dd class="postbody">
				What happens if we have elementals use spirit charms to change our elemental balance, anyway?&nbsp; Do we gain the ability to use charms without an elemental surcharge, does it change the element we pay surcharges on, or do we die horribly from many levels of aggravated damage because dragon blooded aren't supposed to do that to themselves?<br><br>(I'm suddenly reminded of how painful it can be for a mortal to try and learn an elementally aspected terrestrial martial art without having their elemental energies rebalanced by an elemental or thamuturge.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-02-2010, 15:04:41</strong>
			</dt>
			<dd class="postbody">
				Okay, first off, I did not know that it was possible to change elemental balance.&nbsp; That said.<br><br>A: The Five Dragons would not appreciate an elemental changing the Aspect of a Dragon-Blooded they'd personally Exalted.&nbsp; The elemental, and probably the Dragon-Blood, would both get bitchslapped for that.<br><br>B: Chances are, your Elemental Aspect would get changed right back.&nbsp; If an elemental can do it, how much more the Five Dragons?<br><br>C: The Dragons would not look kindly on...repeated attempts.<br><br>Conclusion:&nbsp; Probably not a very good idea.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>01-02-2010, 15:19:10</strong>
			</dt>
			<dd class="postbody">
				Ahh, okay.&nbsp; I didn't know that five dragons took it that personally, since I got the impression that Terrestrial exalts were basically elemental bloods with a really powerful bloodline.&nbsp; (the fact that they can freely use reflexive charms without need for a combo seems to support this, as does the breeding background, which suggests a haphazard and impersonal method of granting power)<br><br>The charms that change one's elemental aspect at high essence are still around though, right?&nbsp; (It would make sense if changing one's essence was something that could only be done internally with a high degree of enlightenment)&nbsp; <br><br><br>I'm not exactly sure if an elemental would be liable to the terrestrial courts for something that it did while bound by sorcery though...&nbsp; (seems to make the lives of elementals suck much much worse)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-02-2010, 15:25:06</strong>
			</dt>
			<dd class="postbody">
				Well, the issue I have is that I don't want to have the whole party realigning their Aspects for every single task - have the whole party shift over to Fire Aspect for combat, or Air or Water Aspect for solving puzzles, that sort of thing.&nbsp; If Dragon-Bloods can get around the elemental mote surcharge limitation, then they're basically Celestial Exalted with a smaller Essence pool (in my head, anyway).<br><br>But, the Charms that alter elemental aspect at high essence are still around, yes.&nbsp; Granted, you'd need an Essence rating of 5 or 6, maybe higher (Dragon-Bloods, by and large, don't get to be Essence 4+ unless they've lived a hundred years or so).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>01-02-2010, 15:37:30</strong>
			</dt>
			<dd class="postbody">
				The party <em>could</em> switch their aspects like that, but they would have to bind enough elementals to cover the 10 motes per character it costs to switch elements, then deal with the side effects, which can be any effect which falls under the purview of the emotion, illusion, and sickness keywords, and tends to be extremely unpredictable, so there's nothing wrong with saying that trying that with a terrestrial is fatal.&nbsp; According to Dreams of the First Age, the medicine charm Transcendant Gaian Harmony enables a dragon blood to get a second elemental aspect at Essence six, and another one at essence 7, 8, and 9.&nbsp; At essence 10, the charm can be purchased a sixth time, although nobody knows what that would do.&nbsp; (Personally, I wouldn't do it for fear that one wraps around to vitriol and gains that elemental aspect.)<br><br>I only have a problem with the Elemental Dragons being used as an explanation, since they're said to be even less caring about the world than the jade pleasure dome crew are.&nbsp; Though I also don't mind playing in a variant setting where the elemental dragons personally exalt the terrestrials and personally give them blessings and curses.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-02-2010, 15:43:32</strong>
			</dt>
			<dd class="postbody">
				Mm.&nbsp; So, the process is possible, but impractical.&nbsp; And yeah, it sounds like it'd be best to stay away from doing that.&nbsp; As to the Elemental Dragons...the term I have always heard for Terrestrial Exaltation is 'graced by the Dragons.'&nbsp; That may just be colloquial, though.&nbsp; Although, to be honest, if the Dragons aren't involved in some way, how do you get children whose Aspect is different from their parent(s)?&nbsp; I dunno myself, I'm just throwing this out there.&nbsp; And Transcendent Gaian Harmony seems alright, I suppose...though I've been told that some Charms from Dreams of the First Age are unbalanced.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>01-02-2010, 15:57:13</strong>
			</dt>
			<dd class="postbody">
				The Solar charms are unbalanced, and you can make an argument that the lunar charms are too.&nbsp; (it mostly depends on whether you like kaiju monsters and have read the erratta for claws of the silver moon)&nbsp; But the dragon charms are good as long as you apply the erratta so that every dragon blood doesn't have about a dozen dynasty charm effects still lurking around from the first age...&nbsp; Although it can be fun to give every dragon blood the ability to know what dragon blooded mitochondrial eve would have wanted in that situation, and 99% of the time it's "run away and have more babies to kill that thing."&nbsp; <br><br>I figure children who are different aspect from their parents comes as a result of recessive genes from previous generations.&nbsp; Although you could certainly make the same argument for dragon bloods exalting out of mortals.&nbsp; The fact that one in 5,000 to 10,000 mortals exalts as a dragon blooded, while 30% to 90% of a dragon blood's children exalt as dragon bloods seems to suggest it might all just be genetic.&nbsp; (The 30-90% figure comes from the Erratta though, and it's been criticized for being too high.&nbsp; The number is probably lower for males impregnating females and about that high for females, though without charms a dragon blooded female can only safely bear children once every 50 years.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-02-2010, 16:03:04</strong>
			</dt>
			<dd class="postbody">
				Okay.&nbsp; Well, that's good then, I suppose.&nbsp; I'd need to read whatever Charms you guys decide to take from those books, but otherwise, we'd be set.&nbsp; And as to the genetics thing, who knows?&nbsp; It could be genetics, part-genes part-dragon, or all dragon.&nbsp; The fact that they have inherited Exaltation, though, leads me to believe that all Dragon is unlikely.<br><br>And I thought the time between Dragon-Bloods having kids was every 5 years?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>01-02-2010, 16:08:02</strong>
			</dt>
			<dd class="postbody">
				Ah yes, it is once every 5 years.&nbsp; Once every 50 years is the legal requirement for the first century for a mairrage to be recognized as valid.&nbsp; <br><br>You shouldn't have to worry too much about any dreams of the first age material though, since all of the dragon blooded charms from the book require essence 5 and higher.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-02-2010, 16:09:32</strong>
			</dt>
			<dd class="postbody">
				I figured as much.&nbsp; Though, don't count out being able to reach Essence 5 in the game...it'd take some very special intervention, but I would personally think it possible, given the scope of the game.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>01-02-2010, 16:24:11</strong>
			</dt>
			<dd class="postbody">
				Note to self:&nbsp; start dedicating things to the honor of Sunipa.&nbsp; &nbsp;;D<br><br>(The Eastern goddess of war, and also the military patron of the terrestrial exalted.&nbsp; If anybody is going to give you an extra dot of essence, she will.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>DeviantMunster</strong> on <strong>05-02-2010, 05:22:35</strong>
			</dt>
			<dd class="postbody">
				*wavies* I just joined up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Muse</strong> on <strong>09-02-2010, 14:10:56</strong>
			</dt>
			<dd class="postbody">
				Hiya D.M.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Pumpkin Seeds</strong> on <strong>11-02-2010, 13:09:33</strong>
			</dt>
			<dd class="postbody">
				:: waves::<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>DeviantMunster</strong> on <strong>11-02-2010, 19:07:18</strong>
			</dt>
			<dd class="postbody">
				So! When is this planned to start? Waiting for someone?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>11-02-2010, 22:10:31</strong>
			</dt>
			<dd class="postbody">
				Seems to be a bit of hesitation going on, certainly.&nbsp; :-)&nbsp; <br><br>The ST is hanging around though, so it's probably a matter of some last minute details dangling about.&nbsp; There's a slim possibility that I might be able to run the game if the ST can't as well.&nbsp; (though that wouldn't be optimal, since we have differing setting interpretations)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>11-02-2010, 22:12:42</strong>
			</dt>
			<dd class="postbody">
				We've got the last player (Pumpkin Seeds) on the line.&nbsp; She told me that she's working up her character sheet. Once it's posted, we can get started.&nbsp; &nbsp; Don't worry, game is still on.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>12-02-2010, 01:09:48</strong>
			</dt>
			<dd class="postbody">
				Got it!&nbsp; &nbsp;<br><br>Sorry I ever doubted ya.&nbsp; :-)<br><br><br>(Anyone got Thousand Correct Actions, by the way?&nbsp; The Dragon Blooded have a real perfect defense now, though it only works in mass combat.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Exalted: Brotherhood of the Dragons  (OOC Thread)</strong><br>
				Post by: <strong>Blackshade10</strong> on <strong>20-02-2010, 09:29:25</strong>
			</dt>
			<dd class="postbody">
				Excuse me, what would this RP happen to be about?&nbsp; And is it open? ^^ 
			</dd>
		</dl>
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