Dungeon Crawlers (OOC)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Premier on 04-01-2018, 23:43:54</h2>
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			<dt class="postheader">
				Title: <strong>Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>04-01-2018, 23:43:54</strong>
			</dt>
			<dd class="postbody">
				Hi all!<br><br>So what I need from you all before we begin is the four following!<br><br>A Character Pic.<br>A Character Sheet.<br>A short lil' bio. <br>Your Reason for going into the Tesseract.<br><br>Most of you are near done but for those who aren't it's a Level 1 game and you can "roll 4d6 and drop one for stats" or use point buy for stats.<br>Any supplements are allowed. <br><br>That's it for now! 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>05-01-2018, 02:03:26</strong>
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			<dd class="postbody">
				<div class="floatright">(https://image.prntscr.com/image/maP9RipQQ7GSwP-v9I75gg.png)</div><br>Name: Nala Urdermazit (https://www.myth-weavers.com/sheet.html#id=1447327)<br>Gender: Futa<br>Age: 18<br>Class: Paladin (to follow Oath of Conquest)<br>Background: Courtier<br><br>Backstory:<br>Nala grew up being a part of a lesser noble family, in a line of other noble families serving the main house of human royals. She took more after her father than her mother: he was always looking to increase the power of their household, and believed that the humans were too soft and lenient in their rule. Her mother simply accepted her lot in life, being married into the family from the outside. Nala herself trained herself to be a paladin, not wanting to stay idle and simply be a footstool for the main house.<br><br>As she grew up, she became more and more fierce in her opinions about the main house: how they were allowing crime to slowly grip the city, how they would squander resources on eccentric projects and hedonism. She especially disapproved of the startling following that was slowly gripping the city: a cult that was rapidly gaining followers of some unknown god. The main family ignored her calls to action because they were generating business and paying handsomely to be within the city walls, but she turned out to be right: they were actually plotting to destroy the city and raze the land itself, in order to pay homage to their eldritch god. Both herself and her father went to stop the cult, with a few extra men from the lesser houses. They had manages to drive out the cultists and stop their plan, but half of the force was killed, including her father. While the main house was pleased with the forces actions to protect the city, they would not increase their defenses, nor would they make reprimands to those who were lost in the fight. Outraged, Nala left the city, and sought out the Tesseract. She would use its powers to hop from land to land, honing her body and mind in life or death trials so that she can return to her city... and claim it from the royals who were indirectly responsible for her father's death.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>TheFourthShade</strong> on <strong>05-01-2018, 03:10:32</strong>
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			<dd class="postbody">
				<div class="floatright">(https://i.imgur.com/jodj8wg.jpg)</div>Name: Viola Stonescales (https://www.myth-weavers.com/sheet.html#id=1447331)<br>Gender: Female<br>Race: Dwarf<br>Age: 53<br>Class: Fighter<br>Background: Enforcer (Soldier)<br><br>Backstory:<br>A young up and comer in the Stonescales crime family, Viola broke her first kneecap at twenty and learned everything she knows about hurting people with various implements through her twenties and into her early fifties.&nbsp; Then, of course, her papa Guiseppi Stonescales arranged a marriage between her and Luigi Gemspear, and she wasn't down with that.&nbsp; So she decided that a quest to make a lot of money was the way to buy her way out of the arrangement and to ensure that she'd be able to marry whoever she wanted to.
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			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Guancyto</strong> on <strong>05-01-2018, 03:12:27</strong>
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			<dd class="postbody">
				<div class="floatright">(https://elliquiy.com/elluiki/images/5/59/Clockwork_mage_by_damie_m.jpg)</div><br>Name: MiHarEn v0.8 (https://www.myth-weavers.com/sheet.html#id=911265)<br>Gender: Robot<br>Age: 4<br>Class: Wizard<br>Background: Charlatan<br><br>Miraculous Harnesser of Enchantments was a revolutionary new product that was intended to induce a dramatic paradigm shift in the way the world handled its money! Rather than handing over financial operations to untrustworthy stewards and underlings, one could instead have a completely trustworthy and rigorously tested magical automaton do it instead! After the v0.77 self-terminated after its ethical standards caused it to determine that its purpose was to cause immense harm to sentient beings, Miharen v0.8 saw those relaxed quite a bit. Miharen proved a voracious student of both magical and financial wizardry, quickly surpassing any previous model! It was in fact going so well that her designer decided to forgo further quality control and allow a wealthy client an Early Access preview.<br><br>MiHarEn v0.8 promptly stole absolutely everyone's money in a fiscal pyramid scheme that ran the span of years and at the end left a lot of people very embarrassed, very poor, and very angry, because as everyone knows, Beta Testing Is Essential. Both she and her designer were thrown into the Tesseract, largely as revenge. She hasn't seen her designer in a whle. Maybe they died? MiHarEn is absolutely enthusiastic about the challenge of the Tesseract because the possibility of obtaining treasure from a theoretically infinite number of worlds and planes beats the absolute hell out of interacting with a finite economic system mostly based on land and farming!<br><br>And maybe there's a treasure inside that dwarfs the wealth of her entire world? The odds aren't good, but a small chance of nigh-infinite treasure is, on average, actually a pretty good bet!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>05-01-2018, 06:48:04</strong>
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			<dd class="postbody">
				<div class="floatright">(http://www.infinitelibraries.com/images/Elli/Kriat.jpg)</div>Name: Kriat<br>Gender: Female.<br>Age: 17<br>Class: Druid (L2)<br>Background: Clanless Drifter (couldn't find anything more suitable)<br><br><br>The cloaked figure stood easily six feet tall, cloaked and hooded against the morning mist. Closer, hood pushed back so she can see reveals the strong, olive-tinged features of a half-orc, tusks sticking out from between her lips, amber eyes intent on the nearest signs as she looks for ... something. The cloak covers broad shoulders, and hints at a sturdy, heavily muscled form... its owner moves like a cat.. a leopard, with the intricate markings tattoo'd on her visible skin, suggestions of leaves, or runes....<br><br><br>Orcs abandoned half-blood babies all the time; everyone knew this. Most of them died; returned to the earth, as the Archdruid of the Oak Grove put it, when a handful of younger druids brought him Kriat. Tiny, more grey than green, but screaming for all she was worth her dislike of this weird, cold place and her empty belly. <br><br>Kriat matured fast, and more importantly, learned fast. She took to being a druid like fish to water. Perhaps not the smartest of the young initiates, but certainly the most intuitive and in tune with her instincts; it gave Kriat an edge over the others in all places but one, and that was the inevitable politics. The old archdruid had rivals; and one of them found a way to trick Kriat into helping him. He used her to insure his position, then orchestrated a horrible misunderstanding that landed squarely on Kriat's broad shoulders.<br><br>Kriat still isn't entirely sure what happened, or why. She knows she can't go back without something in hand. Something, in this case, is an artifact that rumour has it lies within the Tesseract. Whether it is or not, Kriat can't go back empty handed, and she has no intention of going back empty handed... not after what happened with the archdruid. <br><br>There was just one problem. Civilised townsfolk did not recognise a druid at all. They didn't believe half of the things she said, and didn't care about the other half - some of them even said she was stupid for chasing rumours! In retrospect, Kriat suspects she was duped again; she has a dim memory of hearing coins clinking as she was dragged away, and eventually, shoved into the Tesseract, to find her artifact.... or die trying.<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Kriat's Sheet</div><div class="spoiler_body">Alignment: L/N<br><strong>Init </strong>+3;<br>--------------------<br><strong>Defense</strong><br>--------------------<br><strong>AC </strong>14, (+1&nbsp; armor, +3 Dex)<br><strong>hp </strong>20 (2d8+6)<br><strong>Str</strong> +3 <strong>Dex</strong> +3, <strong>Con</strong> +3<br><strong>Int</strong> +1 <strong>Wis</strong> +5, <strong>Cha</strong> +1 <br><br>--------------------<br><strong>Offense</strong><br>--------------------<br><strong>Speed </strong>30 ft<br><strong>Melee</strong> Spear: +5, 1d6+3 Piercing, Unarmed Strike: +5, 4 Bludgeoning<br><strong>Ranged</strong> Sling: +5, 1d4+3 Bludgeoning<br><strong>Special Attacks</strong> <br><strong>Druid Spells Prepared</strong> <br><strong>Cantrip:</strong>: Guidance, Poison Spray, Resistance<br><strong>1st</strong>: Cure Wounds, Healing Word, Longstrider, Thunderwave, Goodberry<br><strong>Spell Attack</strong>: +5<br><strong>Save DC</strong>: 13<br><br>--------------------<br><strong>Statistics</strong><br>--------------------<br><strong>Str </strong>16, <strong>Dex </strong>17, <strong>Con </strong>16, <strong>Int </strong>8, <strong>Wis </strong>16, <strong>Cha </strong>12<br><strong>Proficiency Bonus</strong> +2<br><strong>Skills</strong><br><strong>Trained</strong>:<br>Intimidation +3, Medicine +5, Perception +5<br>Stealth +5, Survival +5<br><strong>Untrained</strong>:<br>Acrobatics: +3, Animal Handling: +3, Arcana: -1, Athletics: +3<br>Deception: +1, History -1, Insight +3, Investigation -1<br>Nature: -1, Performance +1, Persuasion, +1, Religion, -1<br>Sleight of Hand +3<br><strong>Tool Proficiency</strong>: Herbalism Kit +2<br><br><strong>Languages </strong>Common, Druidic, Giant, Goblin, Orc<br><strong>SQ </strong> Menacing (Half-Orc, gain proficiency with Intimidate).<br><br><strong>Carried/worn</strong>: Sling, Spear, Leather Armor<br><strong>Pack</strong>: Bedroll (strapped to top), Healer's Kit, Herbalism Kit, Iron Pot, Rations x5, Soap, Rope (silk, 50', hung from side).<br><strong>Pouch, Belt</strong>: Whetstone, Mirror (steel), tinderbox, coin (4gp, 1sp, 5cp)<br><br>--------------------<br><strong>Special Abilities</strong><br>&nbsp;<strong>Clanless Drifter</strong> (Custom Background; couldn't find something that fit)<br>&nbsp;<strong>Darkvision</strong>: 60' (Half Orc)<br>&nbsp;<strong>Relentless Endurance (1/long rest)</strong>. (Half Orc) When reduced to 0HP but not slain, you are reduced to one HP instead.<br>&nbsp;<strong>Savage Attacks</strong> (Half Orc) Roll an extra damage die when you crit with a melee weapon<br>--------------------<br><strong>Personality Traits</strong>: <br>Omens - I see omens in every event and action. The gods speak, we need but listen.<br>Optimist - Nothing can shake my optimistic attitude<br><strong>Ideals</strong>:<br>Tradition - The ancient traditions of the Grove must be preserved and upheld.<br><strong>Bonds</strong>:<br>Relic - I would die to recover the Root of the First Tree ..<br><strong>Flaws</strong>:<br>Suspicious - I am suspicious of strangers (especially greedy humans), and tend to expect the worst of them.<br><br>Kriat wasn't raised by wolves, although the druids who did raise her tell her it was a near thing. She doesn't handle the peaceful aspects of the job so well ... and politics? Politics are so far beyond her it's a wonder she was only exiled. Her general lack of tact - and civilized manners - had a big hand in her getting into the Tesseract.<br><br>While 'do this or face a fate worse than death' isn't the way she wanted to go in, getting in was the point, and so Kriat isn't worried. Now. .. if the legends are true, and the Root of the First Tree /is/ there... maybe she can bring it back and finally put paid to the lying pinkskin bastard that had her thrown out in the first place....<br>Height: 6'<br>Weight: 252lbs<br>--------------------<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">rolls</div><div class="spoiler_body">At 2018-01-04 21:35:57, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 14 (https://elliquiy.com/forums/dicebot.php?r=112438) <br>At 2018-01-04 21:35:53, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 8 (https://elliquiy.com/forums/dicebot.php?r=112437) <br>At 2018-01-04 21:35:50, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 17 (https://elliquiy.com/forums/dicebot.php?r=112436) <br>At 2018-01-04 21:35:47, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 12 (https://elliquiy.com/forums/dicebot.php?r=112435) <br>At 2018-01-04 21:35:45, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 15 (https://elliquiy.com/forums/dicebot.php?r=112434) <br>At 2018-01-04 21:35:40, Sylverthorne (uid: 19) rolls: 4d6k+3 Result: 16 (https://elliquiy.com/forums/dicebot.php?r=112433) </div></div><br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>06-01-2018, 00:34:01</strong>
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			<dd class="postbody">
				We're just missing Shadowfox's character at this rate, right?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>06-01-2018, 01:12:53</strong>
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			<dd class="postbody">
				That's right! Aiming to get started this weekend. Will have a proper look over the characters once they're all in but everything seems fine so far.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>06-01-2018, 09:53:38</strong>
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			<dd class="postbody">
				<div class="floatleft">(https://pp.userapi.com/c841526/v841526748/45265/_AcfiWpStbs.jpg)</div>Name: Alessia Del Tentatrice (https://www.myth-weavers.com/sheet.html#id=1447093)<br>Gender: Female<br>Age: 45<br>Class: Bard<br>Background: Noble<br><br>&nbsp;The Tentatrice is a family of tiefling bankers, owing their fortune to shrewd negotiations and no small part to the matron of the family, a succubus. Of late, the family has fallen on hard times, however, a series of deals falling through and risky investments not paying off. Alessia, being the next to inherit the family fortune, had a not so brilliant idea; enter the Tesseract, plunder the riches, come back a great hero. Nothing could possibly go wrong with this idea. It was surely the greatest of all time.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>06-01-2018, 21:48:31</strong>
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			<dd class="postbody">
				Looking all good to go so let's go!<br><br>Opening post is written from Nala's perspective and the second is from every-bodies and you're live. Any questions just drop them here.<br><br>IC Thread<br>https://elliquiy.com/forums/index.php?topic=280920.0
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>10-01-2018, 01:40:21</strong>
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			<dd class="postbody">
				Will be rolling for you if there's no reason to wait on it, hence initiative already being done! <br><br>I'll add in some party health bars when we get going to make it easier for the healers. Anything else people want? <br><br>Can add a loot table to the first post of the OOC. Or make a new thread to store Char Sheets and Loot pickups? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>10-01-2018, 02:06:55</strong>
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			<dd class="postbody">
				I think a loot thread/background thread on any worlds we come across would be neat. Character thread I think is already taken care of in this thread. Also yeah, having combat being sped up by pre-rolling initiative is nice.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>10-01-2018, 02:50:59</strong>
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			<dd class="postbody">
				I don't mind having initiative rolled for me at all. <br><br>And any background information would be welcomed; anything we can reference later is going to be valuable. ^^;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>10-01-2018, 08:55:54</strong>
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			<dd class="postbody">
				Rolled the attack too then, hah! <br><br>Will do a background thread tonight, though so far it's gonna be pretty scant since you just got here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>11-01-2018, 00:07:00</strong>
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			<dd class="postbody">
				Updated!<br><br>Also added a XP/Loot and Background Thread here.<br><br>https://elliquiy.com/forums/index.php?topic=281176.0<br><br>Lemme know if you want anything about your background changed or added! It'll actually all be relevant eventually I swear.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>14-01-2018, 03:34:51</strong>
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			<dd class="postbody">
				Hey Premier, I wanted Nala to move one more square down, is that alright?<br><br>Also, I am loving the detail on the maps so far... did you use Roll 20 for this, or something else?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>14-01-2018, 04:15:39</strong>
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			<dd class="postbody">
				Yeah it's all done in Roll20 using some HD maps from Yawning portal and this Token Tool &nbsp;(http://rolladvantage.com/tokenstamp/) to make some the NPC and PC pieces.<br><br>If you go one down you'll take an attack of opportunity from the Skeleton Viola's fighting, that okay? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>14-01-2018, 04:23:08</strong>
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			<dd class="postbody">
				IIRC, Vala wouldn't take an attack of opportunity, because she's not leaving the skeleton's attack range... she'd still be within 5ft of the skeleton.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>14-01-2018, 04:23:50</strong>
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			<dd class="postbody">
				Ah! Didn't know that was how it worked but that makes a lot of sense. Will move you now and edit it in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>14-01-2018, 04:26:06</strong>
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			<dd class="postbody">
				"You can make an opportunity attack when a hostile creature that you can see moves out of your reach" Page 195 of the Player's Handbook! I knew I wasn't making stuff up!<br><br>I kinda need to know this, since I do plan on getting into AoOs in the later levels... assuming we get there, that is.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>14-01-2018, 04:29:35</strong>
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			<dd class="postbody">
				A lot of the stuff makes sense. I always hated the "Can't fire through people and have a chance of hitting if you fire into combat" because I do real life weapon fighting (Though with less than real weapons) and shooting into a fight is simple because people don't hug each other like in movies, they like having space to move and consequently give archers shots now and then. Shooting your friend is near impossible unless you're a real idiot.<br><br>Edited the post and Kriat got to do her thing too so that's nice! Ta!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>14-01-2018, 05:03:00</strong>
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			<dd class="postbody">
				Yah, that's a difference I'll need to remember for AoO's; thanks for the headsup. ^^;<br><br>Ooh, and Kriat did something! *chortle*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>14-01-2018, 05:22:32</strong>
			</dt>
			<dd class="postbody">
				In the case of added AC for enemies when it comes to ranged attacks, you could always say they have 1/2 or 3/4th cover, which is +2 and +5 AC respectively (these do also add to reflex saves, though)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>14-01-2018, 06:19:03</strong>
			</dt>
			<dd class="postbody">
				Rules say it's 1/2 cover which makes sense. People move about!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>18-01-2018, 21:47:44</strong>
			</dt>
			<dd class="postbody">
				Hope things are going okay all and I'm not rushing you about too much! I tend to move scenes on when I feel there's a consensus about what you need to do next and there didn't really seem to be an argument to be had here.<br><br>When you eventually rest you'll get a bit of chill time to talk. You're doing good! I haven't even hit you sods yet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>21-01-2018, 23:49:24</strong>
			</dt>
			<dd class="postbody">
				The pace isn't too fast for me... but apparently we just hit a slow patch :&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>22-01-2018, 00:21:34</strong>
			</dt>
			<dd class="postbody">
				I game in person on alternating weekends, and this is a gaming weekend; but I don't .. think .. you're waiting on me? <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>22-01-2018, 00:29:20</strong>
			</dt>
			<dd class="postbody">
				I can poke a few people to post, no worries!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>22-01-2018, 01:17:54</strong>
			</dt>
			<dd class="postbody">
				I would only be poking people if it started to go to 3-4 days without a post... I'm somewhat impatient in general, since I know these games can die very easily if a solid pace isn't kept. &gt;_&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>22-01-2018, 01:18:26</strong>
			</dt>
			<dd class="postbody">
				Oh believe me I know! <br><br>I got to hit the bed, but I'll post tomorrow moving you on to the next room!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>26-01-2018, 22:14:20</strong>
			</dt>
			<dd class="postbody">
				Yo yo all. Seems things are going well and the adventure should continue soon once you're all quested up and happy with the plot drop. <br><br>Meanwhile, House Rules! So I've only got two but I'm open to other recommends if you can make a case for it. Here they are.<br><br><br>1. Free Feat at Level 2. <br><br>Usually this is given at Level 1, but that ship sailed.<br><br><br>2. When rolling for hitpoint at a new level, add half the dice value on if you roll equal to or less than half the dice value.. <br><br>So for example, if your hit dice is a D8 and you roll a 3, add on 4 for 7. If you got a D12 and roll a 6, that's another 6 for a total of 12. Just stops the poor tank classes ending up soft and squishy.<br><br><br>All good? <br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>26-01-2018, 23:50:09</strong>
			</dt>
			<dd class="postbody">
				I definitely have no objections to the first rule... definitely speeds up builds that require feats, which is nice for the melees, and the more caster types can either improve their mods or get utility feats, which is also nice.<br><br>As for the second one, I've played in other campaigns that either take the average listed in the book or the HP roll, whichever is higher. For instance, if you have a d8, you either get your HP roll or a 5 if you roll below that (and then you add your Con mod to that for your HP bonus).<br><br>I wouldn't know what else we could add in for house rules, but this sounds like a good start. Maybe something to help our Wizard out, since I don't think they will have alot of time to scribe extra spells into their spellbook (that requires downtime, which I don't think we'll be getting alot of. If we do at some point, then feel free to ignore this).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>26-01-2018, 23:54:16</strong>
			</dt>
			<dd class="postbody">
				There's a fair few scrolls in the adventure and between each dungeon you'll have some downtime that I haven't quite worked out the details of yet, but let's say it'll give you a chance to unwind and spend some of that filthy lucre. <br><br>Oh and if you befriend or murder a caster you can always see if they got spells Miharen can learn. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>TheFourthShade</strong> on <strong>27-01-2018, 00:38:12</strong>
			</dt>
			<dd class="postbody">
				Yes on 1, abstain on 2.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>27-01-2018, 06:16:19</strong>
			</dt>
			<dd class="postbody">
				Will move you on from the talky tomorrow, so if you got any last questions you got till I wake up to do 'em!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>27-01-2018, 07:54:26</strong>
			</dt>
			<dd class="postbody">
				No opinion for either house rule, although I'm generally a fan of anything that increases survivability with a system I'm unfamiliar with... <br><br>Kriat's questions have been answered, so I'm good. ^^;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>30-01-2018, 00:45:08</strong>
			</dt>
			<dd class="postbody">
				Since you seem to have made good with the Kobolds I've added their XP on to you in the tracking thread.<br><br>House Rule 3 while I remember, a Short Rest is just narrative because timing it out is boring. If you do some short restful task it counts, be it cook a meal, tell a story or just spend some time tending to wounds and catching your breath. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>30-01-2018, 02:30:22</strong>
			</dt>
			<dd class="postbody">
				Since you noted that the encounters seemed too easy, I want to point out that it can be really easy to die at level 1... especially if an enemy decides to up and crit out of the blue. We've been getting lucky with the fact that we haven't taken any damage yet, and it also helps that we've been able to stay in formation for these fights.<br><br>Also, I'm okay with this house ruling for short rests!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>30-01-2018, 08:06:33</strong>
			</dt>
			<dd class="postbody">
				Oh yeah I know the combat can be super deadly at Level 1. Just kinda amazing you've yet to be hit.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>TheFourthShade</strong> on <strong>30-01-2018, 15:22:32</strong>
			</dt>
			<dd class="postbody">
				Consider, for a moment, that we haven't fought enemies who had any tactical considerations.<br>The rats, after all, were outnumbered both times.<br>The skeletons also, and were using ranged weapons primarily.<br><br>Our next enemies might have some basic tactics, which will greatly increase their lethality (and chances to hit us).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>12-02-2018, 02:33:17</strong>
			</dt>
			<dd class="postbody">
				Alright... did we ever have a full ruling on how HP rolls will work out? I know Premier had their own rule in place, and I gave a counter suggestion, but I don't think we fully decided on anything.<br><br>In any case, Nala is going Polearm Master and Great Weapon Fighter as her general choices upon level up, and I'll have a post up once I'm done with most of her sheet!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>12-02-2018, 03:03:42</strong>
			</dt>
			<dd class="postbody">
				I haven't thought about leveling Kriat yet; I'll probably take a look later tonight.<br>In the meantime: I think she made her save: At 2018-02-11 20:01:36, Sylverthorne (uid: 19) rolls: 1d20a+3 Result: 18 (https://elliquiy.com/forums/dicebot.php?r=114198)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>12-02-2018, 08:37:26</strong>
			</dt>
			<dd class="postbody">
				For HP when leveling add half the die to what ryou rolled if you roll below half the dice value. <br><br>And Nala reminded me, don't forget you get a free feat at level 2 on top of your other stuff!<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>12-02-2018, 10:55:31</strong>
			</dt>
			<dd class="postbody">
				Edited above post got the hit Dice wrong!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>12-02-2018, 12:40:49</strong>
			</dt>
			<dd class="postbody">
				At 2018-02-12 05:40:06, HP Roll (uid: 56382) rolls: 1d10a3 Result: 9 (https://elliquiy.com/forums/dicebot.php?r=114216)<br><br>Eh, PHB average, good enough!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>12-02-2018, 21:33:30</strong>
			</dt>
			<dd class="postbody">
				Now I have to read up on what the classes get, I'm not familiar with some of them!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>13-02-2018, 23:26:25</strong>
			</dt>
			<dd class="postbody">
				So while you loot and heal up, go back and edit in your level 2 or update your mythweaver then let me know. Shiny things for all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>17-02-2018, 15:57:33</strong>
			</dt>
			<dd class="postbody">
				Gonna move you on to the next section later today, how the sheets coming? I know Nala and Miharen are done
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>17-02-2018, 16:56:12</strong>
			</dt>
			<dd class="postbody">
				I'm having a little trouble, in the numbers this time not matching up from last time variety. I'm not going to have time to prod it into submission this weekend though; this is a gaming weekend for me, and I'll be out or busy until Monday. &gt;.&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>18-02-2018, 18:00:21</strong>
			</dt>
			<dd class="postbody">
				Oh also need to know who is holding onto the Health Potion and the Fire Breath potion I'm gonna assume you collected eventually!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>TheFourthShade</strong> on <strong>18-02-2018, 18:04:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=280846.msg13929575#msg13929575">Quote from: Premier on 17-02-2018, 15:57:33</a></div></div><blockquote class="bbc_standard_quote">Gonna move you on to the next section later today, how the sheets coming? I know Nala and Miharen are done<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I'm finished.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>20-02-2018, 00:47:35</strong>
			</dt>
			<dd class="postbody">
				I think I'm done. Lemme know if I'm not, I have to stab a piece of not-cooperating software...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>20-02-2018, 01:09:06</strong>
			</dt>
			<dd class="postbody">
				Can't see which Druidic Circle you picked. Otherwise I think it's good? <br><br>For Wild Shape, I'll swap out your token as needed. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>20-02-2018, 01:19:07</strong>
			</dt>
			<dd class="postbody">
				I was only offered one option; Circle of the Land. <br>Don't have the books and the SRD is somewhat limited, so I'm not sure if there are others, or not. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>20-02-2018, 08:39:06</strong>
			</dt>
			<dd class="postbody">
				Aw yeah there's a few!<br><br>Circle of Dreams (Weird Fey Druid), Circle of the Shepard (Animal Summoner), Circle of Twilight (Anti-Undead)<br>http://media.wizards.com/2016/dnd/downloads/UA_Druid11272016_CAWS.pdf<br><br>Circle of Spores (Death and Decay)<br>https://media.wizards.com/2018/dnd/downloads/UA-3Subclasses0108.pdf<br><br>THere's also Circle of the Moon which is a Shapeshifting focused one, but you're gonna need the Players Handbook for that I'm afraid. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>20-02-2018, 14:13:54</strong>
			</dt>
			<dd class="postbody">
				I think I'll stick with Circle of the Land, which at least fits - more or less - Kriat's setup. <br>I'm glad to hear there are options, though; I feel a touch less constrained. ^^;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>20-02-2018, 14:26:18</strong>
			</dt>
			<dd class="postbody">
				Circle of the Land is just a solid “Nature spell” one so yeah it’s good for your concept!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Guancyto</strong> on <strong>21-02-2018, 01:32:27</strong>
			</dt>
			<dd class="postbody">
				Hey, is Nala's shield round or square (or some combination thereof?) If square or if it has a square top, could we tie it to a stick and make a big sweeping shovel out of it?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>TheFourthShade</strong> on <strong>21-02-2018, 12:26:29</strong>
			</dt>
			<dd class="postbody">
				I never decided, it was found in the dungeon and its construction never really mattered up until this point.&nbsp; We could probably still tie something to it even if it's a round shield, it'd just be more of a pain in the ass.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>21-02-2018, 13:40:32</strong>
			</dt>
			<dd class="postbody">
				You can lie it flat like a plate and sweep if it’s round. Just be slow going is all and may depend on some rolls I’ll do in a bit!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>22-02-2018, 02:03:31</strong>
			</dt>
			<dd class="postbody">
				Will do a post tomorrow, today was busy!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>25-02-2018, 00:19:26</strong>
			</dt>
			<dd class="postbody">
				Nala actually has 21 max HP, she's at 20 due to the poison damage she took earlier :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>03-03-2018, 00:22:53</strong>
			</dt>
			<dd class="postbody">
				Yeah checking for Lies is Insight! Rolled for you this time round. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>03-03-2018, 04:53:29</strong>
			</dt>
			<dd class="postbody">
				Thank you. <br>I don't mind if you do those kinds of rolls for me; it doesn't hurt the immersion any. ^^;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>03-03-2018, 05:11:43</strong>
			</dt>
			<dd class="postbody">
				&nbsp;I feel like there's going to be some questions for Alessia after this.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>03-03-2018, 05:16:42</strong>
			</dt>
			<dd class="postbody">
				Could happen. Unless we all get turned into goblin food. Still, that wacky story about this one time we made goblins think we were gonna eat them - which the audience assumes was Kriat's fault - might be funny. Later. You know, a year or so down the line, as told by the survivors. ^^;<br><br>It's not like we're actually going to eat them. Goblin is horribly tough if not prepared right, and we don't have any mustard... 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>03-03-2018, 05:21:57</strong>
			</dt>
			<dd class="postbody">
				That, and Alessia doesn't eat people outside of the bedroom, and even then only in the sexy way.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>03-03-2018, 05:31:10</strong>
			</dt>
			<dd class="postbody">
				Now I'm looking forward to that conversation, probably more than I ought to. *snicker* Poor Kriat.. &gt;:)&nbsp; &nbsp;;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>03-03-2018, 05:45:40</strong>
			</dt>
			<dd class="postbody">
				Alessia is a quarter succubus, sex tends to be a high priority for her.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Guancyto</strong> on <strong>12-03-2018, 02:42:03</strong>
			</dt>
			<dd class="postbody">
				Okay, so here's a cunning plan for the Goblins:<br><br>Use chalk to sketch a math problem on the wall. Use Prestidigitation to make it look like we've enchanted the ropes, and tell them that we've enchanted the ropes to release them when they get the correct answer to the math problem, so they'd better get it right before a carrion crawler comes along and eats them.<br><br>Either it'll take them a while to get frustrated of giving random answers and try to break free (at which point we're long gone), or in the ultimate crash course, they figure out both literacy and mathematics and go on to either get their own side adventure, or become recurring villains.<br><br>Who's with me?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>12-03-2018, 02:44:54</strong>
			</dt>
			<dd class="postbody">
				That... is probably the most hilarious thing I've ever heard. Which means it has to happen!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Thorne</strong> on <strong>12-03-2018, 03:09:15</strong>
			</dt>
			<dd class="postbody">
				That's not .. a terrible plan. It might buy us a lot of time, and it might be funny. *grin*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>13-03-2018, 01:13:17</strong>
			</dt>
			<dd class="postbody">
				I love it, that should absolutely be a thing.<br><br>No idea what the pay off will be, I'll think of something!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>27-03-2018, 23:27:43</strong>
			</dt>
			<dd class="postbody">
				Will post tomorrow! sorry for the wait, it has been a long weekday ahhhhhh
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>DomJoe</strong> on <strong>24-04-2018, 23:32:27</strong>
			</dt>
			<dd class="postbody">
				Due to real life circumstances, I will be dropping out of this RP. Thank you for understanding.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>27-04-2018, 22:00:21</strong>
			</dt>
			<dd class="postbody">
				Okay!<br><br>I'll work out a way to transfer them out in time. This will continue!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>09-05-2018, 22:31:39</strong>
			</dt>
			<dd class="postbody">
				Posted!<br><br>Nala's deleted their sheet but I'll work something out for them. That thing might be getting knocked out by a suddenly opening door. We shall see.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>Premier</strong> on <strong>31-05-2018, 20:23:35</strong>
			</dt>
			<dd class="postbody">
				So it's been a real while! Best to just admit that I've run out of steam for the game, sorry all!<br><br>Hopefully you'll all still be keen to join something if I get going again, but think it only fair to tell you this seems over. Thanks for sticking on long as you did!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Dungeon Crawlers (OOC)</strong><br>
				Post by: <strong>TheFourthShade</strong> on <strong>31-05-2018, 23:44:08</strong>
			</dt>
			<dd class="postbody">
				I'll be more than keen.&nbsp; I hope you keep me in mind for anything you run in the future.
			</dd>
		</dl>
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