[Scion] Troubleshooters-OOC and Character Info thread
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: Empyrean on 09-10-2010, 04:39:15</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>[Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>09-10-2010, 04:39:15</strong>
			</dt>
			<dd class="postbody">
				Hey guys! Here's where you'll be posting up your character sheets and we'll be handing the OOC stuff. Have fun! ^_^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>09-10-2010, 05:05:55</strong>
			</dt>
			<dd class="postbody">
				(http://i299.photobucket.com/albums/mm287/avorae_2008/op572.jpg)<br><br>Yuriko is a rather short female, standing only 5'1", with a petite but athletic build.&nbsp; Her skin is a healthy Asian tone, her beautiful face topped by a nimbus of shoulder-length black hair with red highlights and set with a pair of rich blue eyes.<br><br>Her clothing style can best be described as that of an updated ‘50’s bad boy with hip hugging low-rider jeans which allow the band of her black thong to peek through and a simple white midriff tee graces her chest. Of course you can not forget the piece de resistance the monogrammed black leather jacket. This in her case is a picture of Hello Kitty riding a Harley fat boy with the phrase ‘Every hero needs a legend’.<br><br><strong>HISTORY</strong><br>Yuriko was born and&nbsp; raised in the Nakano ward of Tokyo, Japan. Her father was a simple shopkeeper and well liked staple of the community. Her mother, Rika, was a caring and loving housewife who was a former gravure idol. Yuriko grew up with her elder sister (Akane), elder brother (Seiichi), and parents in a modest house. All the children were talented in their own ways but Yuriko stood out, displaying a talent for computers that earned her a full scholarship to the Kanazawa Institute of Technology. Yuriko excelled at all forms of technology as well and looked forward to a promising job after graduation. Then tragedy struck....<br><br>In her final year of college Yuriko's family was attacked. Yuriko survived and made a full recovery however she lost her father. The police were never able to prove who did it.<br><br>Without the influence of her father in her life, Yuriko drifted from education to running the streets,<br>befriending a small, all-female kosupure troupe known as&nbsp; **The Queens** . Working with them on a couple of different "events", Yuriko was initiated into the group.<br><br>While working as a street messenger, Yuriko had an encounter that started a change in her life. She was hired to deliver a package to the Ise Jingū shrine in Mie Prefecture. Arriving at the shrine she was meet by by one of the priestess whose grace and beauty took her breath away. Becoming totally infatuated with the beauty before her Yuriko ended up spending the entire night at the temple as she discussed and learned much about their beliefs.<br><br>By the time the first of the suns rays had made it's appearance Yuriko was filled with renewed energy and upon returning home immediately reapplied for college to finish out her degree. Unbeknownst to her though the shrine maiden she encountered was the first time that she meet her true mother the Goddess known as Amaterasu.<br><br>It would be a good year later that Yuriko would meet her true mother again in the second encounter that solidified her change in life. Having finally graduating from college the **Queens** had decided to celebrate the occasion by throwing an impromptu picture show at the Akihabara shopping Arcade. <br><br>Having gathered up there best cosplay costumes they headed down to their local spot to have pictures taken by the various tourist that stopped there when suddenly a man drove two-ton truck into a crowd at the crossing of Kanda Myōjin-dōri and Chūō-dōri streets. While Kanda Myōjin-dōri was open to traffic, Chūō-dōri was closed to vehicular traffic for the convenience of shopping pedestrians, a practice observed every Sunday and during holidays. <br><br>As people tried to help the victims the man jumped out of the truck brandishing a knife and began to attack the helpers as he screamed in some unknown archaic tongue.&nbsp; Without thinking of her own safety or the fact that she had spent some two weeks hours putting together the new costume she was wearing Yuriko rushed the attacker and catching him by surprise was able to subdue him until the police arrived though she did get cut on her arm as a result.<br><br>As she was being treated for her injuries during the scuffle she realized that the nurse treating her was the shrine maiden from the year before. The nurse/shrine maiden then explained who she truly was. She also explained that the guy who attacked the arcade was a titan cultist that was hopped up on eitr and that she was not only proud that she had finished college but was quite impressed that she was able to take the cultist down. <br><br>Filled with many questions Yuriko spent another night another full night in the company of her mother. As the morning approached her mother placed several gifts upon the bed and gave&nbsp; her a simple kiss upon the forehead which filled Yuriko with power she never knew exited before then. <br><br>Since then Yuriko has taken on these new challenges with the same bravado as anything else she has come across.<br><br>Name: Watanabe Yuriko<br>Player: Avorae <br>Nature: Pedagogue <br>Calling: Hacker<br>Pantheon: Amatsukami<br>God: Amaterasu<br>Title: none<br>Exp: 600 <br>spent: 600 <br><br>PHYSICAL DESCRIPTION<br>Height: 5'1"<br>Weight: 90<br>Eyes: Blue<br>Hair: Black with red highlights<br>Skin tone: Asian<br>Build: Petite<br>Date of birth: 9-12<br>Age: 21<br>Other distinguishing features: Tattoo of a metallic blue <br>dragon with blood red eyes on right ankle. <br>----------------------------------------------------------------<br>ATTRIBUTES<br>Strength •••••<br>Epic •••• <br><br>Dexterity ••••• <br>Epic •••••<br><br>Stamina ••••• <br>Epic ••••• <br><br>Charisma •••• <br>Epic •• <br><br>Manipulation ••••<br>Epic ••••<br><br>Appearance ••••• •• <br>Epic ••••• •• <br><br>Perception ••• <br>Epic ••• <br><br>Intelligence •••••&nbsp; <br>Epic •••••&nbsp; <br><br>Wits ••• <br>Epic •••<br>----------------------------------------------------------------<br>ABILITIES<br>Academics •••••<br>Animal Ken • <br>*Art (Fashion Design) •••<br>*Art (Dance) •••<br>*Art (Sing) •••&nbsp; <br>Athletics •••• <br>*Awareness ••••• <br>Brawl ••••<br>Command • <br>Control (Motorcycles) •••••<br>*Craft (Computers) •••••<br>*Empathy ••••<br>Fortitude ••• <br>*Integrity •••<br>Investigation •••<br>Larceny ••• <br>Marksmanship ••• <br>Medicine •••<br>Melee •••<br>Occult •••<br>Politics •••<br>*Presence •••••<br>Science (Computer) •••••<br>Science (Physics) •••••<br>Science (chemistry) •••••<br>Stealth •<br>Survival • <br>Thrown •&nbsp; <br>----------------------------------------------------------------<br>BIRTHRIGHTS<br>Dragon Tattoo •••<br>-Grants Sun Purview<br>-Grants Sky Purview<br>-Grants star Purview<br><br>Sony Vaio [Relic laptop] •••<br>-Adds Legend to Intelligence+computer rolls<br>-Can connect to the web from anywhere <br>-Battery never needs recharging [upgrade]<br><br>Guide: Tennyo ••••<br><br>(http://i299.photobucket.com/albums/mm287/avorae_2008/o_JAPANESE-OFFICER-KATANA-SWORD-105215.jpg)<br>Shiryou "The spirit Sword"(crafted by Masamune) ••••<br>-Adds +1 to Accuracy<br>-Adds +2 to defense<br>-Grants Death sense Boon<br><br>Ring of Knowledge •<br>-Grants Scire Purview<br><br>Elemental Belly Ring ••••<br>-Grants Safely Interred Boon<br>-Grants Water Breathing Boon<br>-Grants Fire Immunity Boon<br>-Grants Frost Immunity Boon<br><br>(http://i299.photobucket.com/albums/mm287/avorae_2008/c901-GreenHeart-1.jpg)<br>Sony Ericsson C901 Green Heart (relic Phone) ••••<br>-Can get reception anywhere<br>-Battery never needs recharging<br>-Has Guide on Speed dial<br>-Grants Unerring Orientation Boon <br><br>Bulletproof Vest •••<br>-Adds +2 to soak<br>-No fatigue penalty<br><br><br>(http://i299.photobucket.com/albums/mm287/avorae_2008/honda-dn-01.jpg)<br>Honda DN01 motorcycle (Relic Bike) ••••<br>-Never needs refueling<br>-Adds Legend to Dexterity+control rolls<br>-Has a covering that completely regenerates it overnight <br>----------------------------------------------------------------<br>KNACKS<br><br>STRENGTH<br>Crushing Grip (Base Pg 127) <br>Divine Wrath (Demigod Pg 53)<br>Disfiguring Attack (God Pg 60)<br>Making It Look Easy (God Pg 62)<br><br>DEXERITY<br>Photographic Penmanship (God Pg 63)<br>Microscopic Precision (Companion Pg 52)<br>Roll With It (God Pg 64)<br>And the Crowd Goes Wild (God Pg 64)<br>Omnidexterity (Companion Pg 52)<br><br>STAMINA<br>Extended Youth (God Pg 65) <br>Self Healing (Base Pg 129)<br>Regeneration (Demigod Pg 58)<br>Body armor (Demigod Pg 57)<br>Impenetrable (God Pg 66)<br><br><br>CHARISMA<br>Girls Just Want To Have Fun (God Pg 68)<br>Blame James (Companion Pg 54)<br><br>MANIPULATION<br>Takes One To Know one (Base Pg 132)<br>God's Honest (Base Pg 131)<br>Rumor Mill (Demigod Pg 61)<br>Trendsetter (God Pg 70)<br><br>APPEARANCE<br>My eyes are up here (Demigod Pg 63)<br>Blinding Visage (Demigod Pg 62)<br>Detail Variation (God Pg 71)<br>Tailor Made (God Pg 72)<br>Undeniable Resemblance (God Pg 72)<br>Unusual Alteration (God Pg 72)<br>Doing Fine (God Pg 71)<br><br>PERCEPTION<br>Spatial Attunement (Demigod Pg 64)&nbsp; <br>Telescopic Senses (Demigod Pg 64)<br>Perfect Pitch (Base Pg 134)<br><br><br>INTELLIGENCE <br>Fast Learner(Base Pg 135)<br>Star Pupil (Demigod Pg 65)<br>Wireless Interface (Demigod Pg 65)<br>Multitask (Demigod Pg 65)<br>Perfect Memory (Base Pg 135)<br>Language Mastery (Demigod Pg 65)<br>Instant Translation (God Pg 74)<br>Concept to Execution (Companion Pg 58) <br>Renaissance woman (Metalworking, Electronics, Mechanics, Robotics, Auto, and Clothing) <br><br>WITS<br>Eternal Vigilance (Demigod Pg 66)<br>Social Chameleon (Base Pg 136)<br>Perfect Imposter (Demigod Pg 67)<br>Psychic Profiler (God Pg 76)<br>----------------------------------------------------------------<br>BOONS<br>Penetrating Glare (Sun •)<br>Divine Radiance (Sun ••)<br>Heavenly Flare (Sun •••)<br>Flare Missile (Sun ••••)<br>Burn (Sun •••••)<br>Solar Prominence (Sun ••••• •)<br>Sun Chariot (Sun ••••• ••)<br><br>Perfect Timing (Stars •)<br>Sense Age (Stars ••)<br>Aurora (Stars •••)<br><br>Fundamental (Scire •)<br>Literati (Scire ••)<br>Intuitive Adaptation (Scire •••)<br>Consequence (Scire ••••)<br>Proper Tool (Scire •••••)<br>Remote Control (Scire ••••• •)<br><br>Sky's Grace (Sky •)<br>Wind's Freedom (Sky ••)<br><br>The Wakeful Spirit (Tsukumo-Gami •)<br>The Watchful Spirit (Tsukumo-Gami ••)<br>The Helpful Spirit (Tsukumo-Gami •••)<br>----------------------------------------------------------------<br>VIRTUES<br>Duty ••<br>Endurance ••<br>Intellect •••<br>Valor ••<br><br>LEGEND ••••• •••<br>Legend Pool 64 / 64<br><br>WILLPOWER ••••• •••••<br>Willpower Pool 10/10<br>----------------------------------------------------------------<br>PERMANENT FATEBONDS<br>Name Profession/Title Role<br><br>----------------------------------------------------------------<br>COMBAT<br>08 Join Battle (wits + awareness)<br>Defense<br>20 Dodge DV<br>Penalties<br>0 Mobility Penalty<br>0 Fatigue<br>Soak<br>20 Bashing (stamina + armor)<br>18 Lethal (1/2 stamina + armor)<br>09 Aggravated (armor)<br>Move<br>16 Move<br>33 Dash<br>15 Vertical Leap (Strength + athletics)<br>30 Horizontal Leap (Strength + athletics)x2<br>Wounds<br>[][][][][][][][][][][][][][][][][] 0<br>[] Inc<br>----------------------------------------------------------------<br>WEAPON:Clinch<br>SPD:6<br>ACC:9+11 auto (Dex)<br>DAM:6L/A<br>DEF:N/A<br>RNG:N/A<br>Tags: P<br><br>WEAPON:Light punch<br>SPD:4<br>ACC:10+11 auto (Dex)<br>DAM:5L/A<br>DEF:17<br>RNG:N/A<br>Tags:<br><br>WEAPON:Heavy punch<br>SPD:5<br>ACC:8+11 auto (Dex)<br>DAM:9L/A<br>DEF:15<br>RNG:N/A<br>Tags:<br><br>WEAPON:Shiryou <br>SPD: 5<br>ACC: 9+11 auto (Dex)<br>DAM: 11L<br>DEF: 17<br>RNG: N/A<br>Tags: <br><br>WEAPON: Beretta <br>SPD: 4<br>ACC: 8+11 auto (Dex)<br>DAM: 7L<br>DEF: 19<br>RNG: 20<br>Tags: P<br>----------------------------------------------------------------<br>Trophies<br>----------------------------------------------------------------
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>09-10-2010, 05:31:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Name: Amy Kalder<br>Calling: Extreme Sports Fanatic<br>Pantheon: Aesir<br>Player: Jefepato<br>Nature: Competitor<br>God: Uller<br><br>Attributes:<br>Strength 5<br>Dexterity 7<br>Stamina 5<br>Charisma 5<br>Manipulation 3<br>Appearance 5<br>Perception 5<br>Intelligence 5<br>Wits 5<br><br>Abilities:<br>Academics 3<br>*Animal Ken 5<br>Art (Dance) 1<br>Art (Music) 1<br>*Athletics 5<br>Awareness 3<br>Brawl 5<br>Command 1<br>Control (Automobile) 1<br>Controls (Boats) 1<br>Control (Skis) 1<br>Control (Snowboard) 5<br>Empathy 2<br>Fortitude 4<br>Integrity 3<br>Investigation 1<br>Larceny 2<br>*Marksmanship 5<br>Medicine 2<br>*Melee 5<br>Occult 2<br>Politics 1<br>Presence 2<br>Science (Physics) 1<br>*Stealth 5<br>*Survival 5<br>Thrown 5<br><br>Birthrights:<br>Guide 5 (Beowulf)<br>Relic 3 (charm bracelet with snjar, valdyr, and stjarna runes, grants access to Animal (Arctic Wolf), Frost and Stars Purviews)<br>Relic 1 (hammer pendant, grants access to Sky Purview)<br>Relic 1 (ring with lygi rune, grants access to Illusion Purview)<br>Relic 5 (Fenris Arms revolver; as Peacemaker with +1 Accuracy, +2 damage, adds Legend to Dexterity+Marksmanship rolls and grants access to War Purview)<br>Relic 3 (iGjallar (grants Psychopomp Purview, gets reception anywhere) with Beowulf on speed-dial)<br>Creature 2 (wolf)<br>Relic 2 (silver drinking bowl; summons/dismisses wolf ally and can revive him)<br>Relic 5 (fenrir half-cloak; as bulletproof vest with -1 fatigue, +3 soak, and ability to change form to blend in with any clothing)<br><br>Epic Attributes:<br>Epic Strength 5 (Crushing Grip, Holy Bound, Holy Rampage, Hurl to the Horizon, Uplifting Might)<br>Epic Dexterity 7 (And the Crowd Goes Wild, Cat's Grace, Divine Balance, Escape Artist, Lightning Sprinter, Monkey Climber, Perfect Partner, Roll With It, Untouchable Opponent)<br>Epic Stamina 5 (Damage Conversion, Divine Damage Conversion, Holy Fortitude, Self-Healing, Regeneration)<br>Epic Charisma 5 (Benefit of the Doubt, Blessing of Importance, BFF, Charmer, Girls Just Wanna Have Fun)<br>Epic Manipulation 3 (Gods' Honest, Overt Order, Takes One to Know One)<br>Epic Appearance 4 (Center of Attention, Game Face, Serpent's Gaze, Compelling Presence)<br>Epic Perception 5 (Fool Me Once..., Predatory Focus, Supernal Hunter, Telescopic Senses, Spatial Attunement)<br>Epic Intelligence 5 (Blockade of Reason, Fast Learner, Star Pupil, Fight With Your Head, Language Mastery, Instant Translation, Perfect Memory)<br>Epic Wits 4 (Jack of All Trades, Meditative Focus, Rabbit Reflexes, Monkey in the Middle)<br><br>Boons:<br>Animal (Arctic Wolf) 3 - Animal Communication, Animal Command, Animal Aspect<br>Frost 4 - Frost Immunity, Uller's Stride, Hrimthurssar's Touch, Frozen Panoply<br>Illusion 1 - The Subtle Knife<br>Sky 4 - Sky's Grace, Wind's Freedom, Storm Augmentation, Divine Threnody<br>War 5 - Blessing of Bravery, Battle Cry, Warrior Ideal (Action Heroine), Battle Map, Mortal Stroke<br>Jotunblut 7 - Heroic Stature, Giant Among Men, Form of the Giant, Gift of Blood, Giant Among Demigods, Hounds of War, Form of the Jotun<br><br>Virtues:<br>Courage 3<br>Endurance 2<br>Expression 2<br>Loyalty 5<br><br>Willpower: 10/10<br>Legend: 8<br>Legend Points: 64/64<br><br>Combat:<br>Join Battle: 8 (+7 autosux)<br><br>Attacks:<br>Clinch: Accuracy 12 (+22 autosux), Damage 9B/L (+11 autosux), Parry DV -, Speed 6, P<br>Combat Knife: Accuracy 13 (+22 autosux), Damage 11L (+11 autosux), Parry DV 28, Speed 4<br>Skeggox: Accuracy 13 (+22 autosux), Damage 15L (+11 autosux), Parry DV 28, Speed 5<br>Unarmed, Heavy: Accuracy 11 (+22 autosux), Damage 12B (+11 autosux), Parry DV 27, Speed 5<br>Unarmed, Light: Accuracy 13 (+22 autosux), Damage 9B (+11 autosux), Parry DV 29, Speed 4<br>FA Revolver: Accuracy 23 (+22 autosux), Damage 12L (+11 autosux), Speed 5, Clip 6, Range 20, P<br><br>Soak: 10A/20L/24B (fenrir half-cloak, +5A/+5L/+5B and bulletproof)<br>Health Levels: -0x19/Incap<br>Dodge DV: 32</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">PHYSICAL DESCRIPTION<br>Height: 5'11"<br>Weight: 165 lbs<br>Eyes: Pale blue<br>Hair: Platinum blonde<br>Skin tone: Pale<br>Build: Athletic<br>Age: 22<br><br>Description:<br>Amy is quite tall, with an athletic yet curvy build.&nbsp; She takes after her grandmother with her strong, classically beautiful features, although her hair is practically snow-white, worn long but often tied back haphazardly.&nbsp; Her taste in clothing is eclectic, especially since cold weather hardly bothers her anymore, but she nearly always favors something she can move freely in.&nbsp; She always moves with an easy confidence, when she isn't launching gleefully into some stunt or another.<br><br>Amy is a vivacious young woman with a love of life.&nbsp; As far as she's concerned, pretty much everything about being a Scion is great.&nbsp; Occasionally people mistake her relentless good cheer for a lack of sense, which is a terrible mistake -- just because she enjoys fighting evil doesn't mean she fails to grasp how serious it is (although she is rather optimistic for an Aesir and doesn't let the Gods' grumblings about Ragnarok get her down).</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Background:<br>Amy was born in Colorado, and never concerned herself too much with the fact that she didn't have a father.&nbsp; Life was always easy enough for her: her family had plenty of money (thanks to her mother's tenured position as a professor of history), she never had any trouble making friends, and her grades were always pretty good even if she didn't put as much work into school as she should have.&nbsp; Amy was left with plenty of time to pursue her athletic interests, ranging from perfectly normal running and swimming to more intense efforts like rock climbing and (a particular favorite) snowboarding.&nbsp; Even so, she occasionally felt out of sorts, as if she wasn't really where she belonged in life.<br><br>While studying history, Amy spent a semester abroad at Lund University in Sweden, mostly just to get a change of pace.&nbsp; She certainly got her wish; a trio of frost giants tried to ambush her on her way to turn in an essay.&nbsp; She still wonders if the giants were more surprised than she was when her literature professor literally punched them across campus.&nbsp; Fortunately, after the situation was explained to her, Amy managed to beg an extra couple of days to finish her assignment -- she really, really didn't want to half-ass a discussion on Beowulf when the man himself was about to grade it.<br><br>Amy had once been considered a serious contender for the Winter Olympics, but although she still attends competitions when she can get away with it, her Visitation put a stop to any gold-medal plans.&nbsp; Her real work is too important to sign up for that kind of Worldly obligation.&nbsp; Thankfully, she's turned out to be pretty good at the whole Scion business, especially since she started training in earnest under the God Beowulf in between classes.<br><br>Amy carries a number of Birthrights, and she's really starting to wonder about some of them.&nbsp; Perhaps her father's called in quite a few favors, or perhaps the Aesir aren't sparing any expense in equipping young Scions with Ragnarok looming, or perhaps there's some deeper purpose at work, but Uller hasn't bothered to clarify matters.&nbsp; In particular, she can't begin to guess why Loki Lie-Smith has sent her presents on two consecutive birthdays, but she's seen enough trouble in the field that she knows better than to turn down any advantage.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>09-10-2010, 07:05:01</strong>
			</dt>
			<dd class="postbody">
				<table class="bbc_table"><tbody><tr><td>Name:</td><td>Alexander Bartholomew Cabbot</td></tr><tr><td>Scion of:</td><td>Hermes</td></tr><tr><td>Calling:</td><td>Charming, Audacious Rascal</td></tr><tr><td>Nature:</td><td>Gambler</td></tr></tbody></table><br><strong>Background:</strong> Growing up in Los Angeles, California, Alexander lacked for nothing.&nbsp; His mother was the head of a company specializing in information technology, wealthy beyond the point of being rich.&nbsp; Whatever Alexander wanted, his mother could provide.&nbsp; Most importantly though, despite the fact she was often busy, Alexander's mother would dote on him whenever she could, showing him the love and affection he didn't get from his absent father.&nbsp; As such, Alexander grew up rich, loved and terribly precocious.<br><br>By the time he was fourteen, Alexander had earned an impressive number of arrests.&nbsp; Nothing major, like robbery or murder, but lots of vandalism and such in the forms of pranks.&nbsp; The arrests came to nothing, thanks to his mother's influence, and they ended all together when he reached sixteen.&nbsp; It was at that time he learned about the art of the con.&nbsp; A city-based robin hood, Alexander took from anyone he found to be deserving of it and gave to those who needed it.&nbsp; After taking a proper cut of course.<br><br>A successful two years of conning con men ended with a game of three-card monte against someone Alexander pegged as a mark.&nbsp; He knew the man was a con artist, but the stranger kept on eluding him.&nbsp; Finally frustrated, Alexander openly accused him of being a cheat and seized the man's cards.&nbsp; That was when he had his visitation, brought on by his father Hermes.<br><br>Several years have passed since then and Alexander has grown well-beyond the mortal he used to be.&nbsp; Alexander has undergone countless adventures, met lots of interesting people, tricked most of them and escaped some situations out of sheer luck and brazen daring.&nbsp; Certainly that one mission, given to him by Hera, to rescue another scion from the Amazons had been eventful ("That's not feminism, that's psychosis.")&nbsp; A trickster and mischief maker at heart, hundreds of people had dealt with him and came away with hundreds of different impressions.<br><br>Recently, Alexander has come to question his relationship with Hermes.&nbsp; Given the nature of his mother's seduction, it didn't quite fit Hermes's M.O.&nbsp; Still, regardless of his actual heritage, Hermes has treated Alexander better than the other god's and is the closest thing to a father Alexander can accept.<br><br><strong>Personality:</strong> Alexander is a fun-loving person full of joie de vivre.&nbsp; He enjoys his creature comforts and always manages to find his way to a party.&nbsp; Naturally gregarious, Alexander tends to make friends easily, blending in with whatever crowd he happens to be with.&nbsp; Which is good, since he seems to love taking risks and pulling con and pranks.&nbsp; Friends aren't safe from tricks, but they're usually tasteful and are for the amusement of everyone.&nbsp; The greedy and the arrogant earn a sharp taste of humility.&nbsp; When coming to conflict, wit and charm are Alexander's first weapon of choice.&nbsp; Killing doesn't bring much in the way of learning and it's much harder to undo.&nbsp; However, his adventures have honed a grim side to him, so while he might carry a jolly twinkle in his eyes, it doesn't mean Alexander won't kill someone or something if he has to.<br><br>Recently, Alexander has withdrawn himself from casual mortal contact.&nbsp; The power gap between him and ordinary mortals has made it so that it's too easy for him to abuse his powers under the mistaken impression that he's doing the right thing or he has the right to.&nbsp; Aside from the instances when he's dolling out humility, Alexander contents himself by staying at home, visiting remote locations or associating with other powerful scions.<br><br>Except when it comes to partying, in which case he participates with the mortal world in events that could earn a fist-bump from Dionysus.<br><br><table class="bbc_table"><tbody><tr><td>Height:</td><td>5'11"</td></tr><tr><td>Weight</td><td>165 lbs</td></tr><tr><td>Eyes:</td><td>Green</td></tr><tr><td>Hair:</td><td>Brown</td></tr><tr><td>Build:</td><td>Athletic</td></tr><tr><td>Skin Tone:</td><td>Olive</td></tr><tr><td>Age:</td><td>24</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Strength:</td><td>2</td><td></td><td>Charisma:</td><td>6</td><td></td><td>Perception:</td><td>5</td></tr><tr><td>Epic:</td><td>1</td><td></td><td>Epic:</td><td>5</td><td></td><td>Epic:</td><td>4</td></tr><tr><td>Dexterity:</td><td>6</td><td></td><td>Manipulation:</td><td>6</td><td></td><td>Intelligence:</td><td>6</td></tr><tr><td>Epic:</td><td>6</td><td></td><td>Epic:</td><td>6</td><td></td><td>Epic:</td><td>6</td></tr><tr><td>Stamina:</td><td>4</td><td></td><td>Appearance:</td><td>4</td><td></td><td>Wits:</td><td>6</td></tr><tr><td>Epic:</td><td>4</td><td></td><td>Epic:</td><td>2</td><td></td><td>Epic:</td><td>6</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Academics:</td><td>2</td></tr><tr><td>Art (Dancing):</td><td>5</td></tr><tr><td>Art (Singing):</td><td>5</td></tr><tr><td>*Athletics:</td><td>5</td></tr><tr><td>*Awareness:</td><td>5</td></tr><tr><td>Brawl:</td><td>3</td></tr><tr><td>Control (Motorcycle):</td><td>4</td></tr><tr><td>Empathy:</td><td>5</td></tr><tr><td>Fortitude:</td><td>3</td></tr><tr><td>Integrity:</td><td>5</td></tr><tr><td>*Larceny:</td><td>5</td></tr><tr><td>*Occult:</td><td>5</td></tr><tr><td>Presence:</td><td>5</td></tr><tr><td>*Stealth:</td><td>5</td></tr><tr><td>*Survival:</td><td>1</td></tr><tr><td>Thrown:</td><td>5</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Relic 2:</td><td>Moon's Grace - Golden Locket containing a moonbeam from the four corners of the world.</td></tr><tr><td></td><td>Grants access to the Moon and Psychopomp purview.</td></tr><tr><td>Relic 2:</td><td>Airwings - Sneakers graced with feathers from Hermes's sandals.</td></tr><tr><td></td><td>Allows Alexander to fly as per Wind's Freedom Boon.</td></tr><tr><td>Relic 1:</td><td>Chaos Dice - Dice made from the bones of a Chimera.</td></tr><tr><td></td><td>Grants access to the Chaos Purview.</td></tr><tr><td>Relic 5:</td><td>Hydra's Bite - A set of throwing knives made from the fangs of the Lernaean Hydra.</td></tr><tr><td></td><td>Returns to the owner after being thrown.&nbsp; Has +2 Accuracy, Speed 3 and Piercing.</td></tr><tr><td>Relic 5:</td><td>Veil of Hermes - Longcoat inlaid with some threads made from the Golden Fleece.</td></tr><tr><td></td><td>Can alter clothing as per Tailor Made knack.&nbsp; Has +4B/+4L armour.</td></tr><tr><td>Relic 5:</td><td>The Road King - Harley Davidson Roadking Classic replaced with various enchanted parts.</td></tr><tr><td></td><td>Never needs fuel, tires change to match the terrain, +3 to Maneuverability.</td></tr><tr><td>Relic 2:</td><td>Motorcycle Cover</td></tr><tr><td></td><td>As long as all the parts of the Road King are gathered together under the cover, it will be made whole again the following day at dawn.</td></tr><tr><td>Relic 3:</td><td>Runic Bracelet - Metal bracelet with Greek summoning runes on it.</td></tr><tr><td></td><td>Can summon Hydra's Bite, The Road King and Motorcycle Cover.</td></tr><tr><td>Relic 5:</td><td></td></tr><tr><td></td><td></td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Arete 4:</td><td>[Athletics, Awareness, Integrity, Presence, Stealth, Thrown] Mystic Endowment, Par Excellence, Show Off, Beyond Mortal Ken</td></tr><tr><td>Moon 1- 4:</td><td>Smoking Mirror, Tidal Interference, Phase Cloak, Lunacy</td></tr><tr><td>Psychopomp 1- 4, 7:</td><td>Unerring Orientation, Where Are You?, Unbarred Entry, Come Along, Rainbow Bridge</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Strength Knacks:</td><td>Hurl to the Horizon</td></tr><tr><td>Dexterity Knacks:</td><td>Cat's Grace, Divine Balance, Escape Artist, Perfect Partner, Ricochet Symphony, Roll With It</td></tr><tr><td>Stamina Knacks:</td><td>Body Armor, Inner Furnace, Regeneration, Self-Healing</td></tr><tr><td>Charisma Knacks:</td><td>Benefit of the Doubt, Boys Will Be Boys, Charmer, Hapless Cool, Never Say Die</td></tr><tr><td>Manipulation Knacks:</td><td>Advantageous Circumstances, Blurt It Out, God's Honest, Overt Order, Stench of Guilt, Takes One to Know One</td></tr><tr><td>Appearance Knacks:</td><td>Doin' Fine, My Eyes Are Up Here</td></tr><tr><td>Perception Knacks:</td><td>Environmental Awareness, Parallel Attention, Subliminal Warning, Telescopic Senses</td></tr><tr><td>Intelligence Knacks:</td><td>Blockade of Reason, Fight With Your Head, Language Mastery, Multitasking, Perfect Memory, Speed Reader</td></tr><tr><td>Wits Knacks:</td><td>Eternal Vigilance, Jack of All Trades, Monkey in the Middle, Perfect Imposter, Psychic Profiler, Social Chameleon</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Expression:</td><td>2</td></tr><tr><td>Intellect:</td><td>4</td></tr><tr><td>Valor:</td><td>2</td></tr><tr><td>Vengeance:</td><td>1</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Join Battle:</td><td>6 + 21 auto successes</td></tr><tr><td>Dodge DV:</td><td>26</td></tr><tr><td>Clinch:</td><td>Accuracy: 9 + 16 auto successes</td><td>Damage: 2B + 1 auto success</td><td>Parry: -</td><td>Speed: 6</td><td>P</td></tr><tr><td>Hydra's Bite:</td><td>Accuracy: 9 + 21 auto successes</td><td>Damage: 4L + 1 auto success</td><td>Range: 10 yards (30 yards)</td><td>Speed: 3</td><td>P</td></tr><tr><td>Unarmed, Heavy:</td><td>Accuracy:8 + 16 auto successes</td><td>Damage: 5B + 1 auto success</td><td>Parry:20</td><td>Speed: 5</td></tr><tr><td>Unarmed, Light:</td><td>Accuracy: 10 + 16 auto successes</td><td>Damage: 2B + 1 auto success</td><td>Parry: 21</td><td>Speed: 4</td></tr><tr><td>Bashing Soak:</td><td>15</td></tr><tr><td>Lethal Soak:</td><td>13</td></tr><tr><td>Aggravated Soak:</td><td>8</td></tr><tr><td>Health Levels:</td><td>-0x14/Incap</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Willpower:</td><td>10/10</td></tr><tr><td>Legend:</td><td>8</td></tr><tr><td>Legend Points:</td><td>64</td></tr></tbody></table>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Brandon</strong> on <strong>09-10-2010, 08:11:23</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://i420.photobucket.com/albums/pp289/guardianangel98/DavidSheb.jpg)</div>Name: Johan Hartmond<br>God: Hades<br>Nature: Architect<br>Calling: International businessman<br><br>Abilities<br><br>Strength 2&nbsp; &nbsp; &nbsp;Charisma 8&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Perception 5<br>Dexterity 6&nbsp; &nbsp; Manipulation 6&nbsp; &nbsp; &nbsp; &nbsp;Intelligence 8<br>Stamina 3&nbsp; &nbsp; &nbsp;Appearance 4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Wits 4<br><br>Epic Dexterity 4<br>Epic Charisma 4<br>Epic Intelligence 5<br>Epic Manipulation 5<br>Epic Perception 1<br>Epic Stamina 3<br>Epic Wits 2<br><br>Skills<br><br>Academics* 4<br>Animal Ken <br>Art <br>Athletics 1<br>Awareness 2<br>Brawl 1<br>Command* 5<br>Control (Cars) 1<br><br>Craft (Firearms) 3<br>Empathy 5<br>Fortitude 3<br>Integrity 3<br>Investigation 5<br>Larceny 1<br>Marksmanship 5<br>Medicine <br><br>Melee<br>occult* 1<br>Politics 5<br>Presence* 5<br>Science (Computer) 1<br>Stealth* 5<br>Survival<br>thrown* <br><br>*notes a favored ability<br><br>Languages<br>English (native)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Swahili<br>German&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Japanese<br>Spanish&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Greek<br>French&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Arabic<br>Dutch<br><br>Birthrights<br>Followers 5 (20 zombies)<br>Relic 4 (Gloves of Death)<br>Relic 2 (Bloodstone ring)<br>Relic 5 (Armor of hades)<br><br>Knacks<br>Takes one to know one (Manipulation)<br>Overt order (Manipulation)<br>Stench of guilt (Manipulation)<br>Hard sell (Manipulation) <br>Deprogramming (Manipulation)<br>Trick shooter (Dexterity)<br>Untouchable opponent (Dexterity)<br>Cat’s grace (Dexterity)<br>Whirlwind shield (Dexterity)<br>Inspirational figure (Charisma)<br>Blessing of importance (Charisma)<br>Benefit of the doubt (Charisma)<br>Preach on (Charisma)<br>Crowd control (Charisma)<br>Know it all (Intelligence)<br>Math genius (Intelligence)<br>Perfect memory (Intelligence)<br>Cipher (Intelligence)<br>Tactical planning (Intelligence)<br>Subliminal warning (Perception)<br>Holy fortitude (Stamina)<br>Self-healing (Stamina)<br>Regeneration (Stamina)<br>Instant investigation (Wits)<br>Social chameleon (Wits)<br><br>Boons<br>Arête: Craft 2<br>Arete: Stealth 4<br>Night Eyes (1 dot darkness purview)<br>Shadow Mask (2 dot darkness purview)<br>Shadow refuge (3 dot darkness purview)<br>Shadow step (4 dot darkness purview)<br>Shadow craft (5 dot darkness purview)<br>Shadow shroud (6 dot darkness purview)<br>Shadow bodies (7 dot darkness purview)<br>Death senses (1 dot death purview)<br>Euthenasia (2 dot death purview)<br>Unquiet corpse (3 dot death purview)<br>Summon ghost (4 dot death purview)<br>Excorsism (6 dot death purview)<br>Haunted mists (7 dot death purview)<br>Safely interred (1 dot earth purview)<br>Shaping (3 dot earth purview)<br>Earth armor (4 dot earth purview)<br>Earth travel (5 dot earth purview)<br>Landslide (7 dot earth purview)<br><br>Virtues<br>Expression 2<br>Intellect 4<br>Valor 2<br>Vengeance 1<br><br>Willpower 8/8<br>Legend 8<br>Legend points 64/64<br>Soak 12B 10L A3<br>Dodge DV: <br>Health levels<br><br>0&nbsp; []<br>-0 [][]<br>-0 [][]<br>-0 []<br>I&nbsp; []<br><br>Equipment<br><br>FN P90 (4 magazines of ammo)<br>Glock 20 (4 magazines of ammo)<br>Knife<br>Cell phone<br><br>Bonus points (25 total)<br>Willpower 7 &amp; 8 = 4<br>Armor of Hades = 5<br>Guide 5 = 7<br>Silver amulet = 1<br>Epic stamina 2 &amp; 3 = 8<br><br>Bloodstone ring (2 dot relic)<br><br>-Access to earth and Darkness purviews<br><br>Gloves of death (4 dot relic)<br><br>-summons zombies for 1 legend<br>-access to the death purview<br>-Unique power: Creatures summoned with the gloves regenerate after 1 day<br>-Doubles duration of death boons<br><br>Armor of hades (5 dot Relic)<br>The armor of hades is a Greek stylized Lamellar armor forged by the Cyclops of old and worn by Hades previous generals. <br><br>The armor is thin and flexible, made of a black alloy the lord of the underworld calls hellsteel (A mix of Iron, silver, and flecks of obsidian). It was originally crafted by the few generals of hells armies and eventually given out to power gods and Demigods that represented Hades interests. <br><br>-+1 bashing/lethal soak<br>- -2 mobility<br>-Unique power: The armor gives the wearer a number of bonus dice on (Charisma + Command) rolls equal to his/her legend score<br>-Unique power: Anyone without a legend score can not detect the armor with any of the five senses<br><br>Silver amulet (Relic 1)<br><br>-Allows Johan to telepathically speak with any of the Furies from any distance<br><br>The furies (Guide 5)<br><br>Demigod pg 238<br><br>XP spent 297<br><br>Charisma 7 = 24<br>Charisma 8 = 28<br>Intelligence 8 = 28<br>Shadow craft = 20<br>Shadow shroud = 24<br>Shadow bodies = 28<br>Excorsism = 24<br>Haunted mists = 28<br>Earth travel = 20<br>Landslide = 28<br>Epic intelligence 5 (Tactical planning) = 20<br>Epic Manipulation 5 (Deprogramming) = 20<br>Charisma Knack: Crowd control = 5<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>09-10-2010, 19:11:32</strong>
			</dt>
			<dd class="postbody">
				(http://elliquiy.com/elluiki/images/b/b0/LukeXiang.jpg)<br><br>HISTORY<br>Luke Xiang is a young chinese man in his mid 20s. He is one of the stars of a Taiwanese modern day wu xia tv show (think the Feng Shui rpg as a tv show) which has wrapped up its first season and is waiting to see if they're to get a second or not.<br><br>Luke, naturally enough, never knew his father, and he and his mother lived with her married sister. Luke's uncle was a merchant banker, and tried to raise his nephew to have a similar outlook, serious and hard working.<br><br>It never quite took.<br><br>While not exactly wild, Luke could best be described as strong willed. One of the stronger influences in the youths life was an old monk called Wu, who would tell the boy many entertaining stories, claiming to have been a fang shi (exorcist), and having fought ghosts and jiang shi (hopping vampires) all over China. He taught Luke the basics of both kung fu and the fangshi's arts.<br><br>Impressed with raw talent the boy seemed to have in the martial arts, Luke was enrolled in one of the better local dojos. He enjoyed the lessons, and his uncle felt that the discipline aspect would serve well. <br><br>A university film project made by friends of his was his introduction to the world of media, and he was spotted and talented scouted to audition for the tv show The Invisible War.<br><br>Luke met his father when the latter crashed the end of season cast party, reduced the 'suits' to incoherent apoplexy, and dragged a dozen of the cast out on the town.<br><br>Luke can't quite recall all the details of that night, but he now has a couple of gifts from his father, and the knowledge that the world is a lot more interesting than he previously knew.<br><br>Now he gets to go out and do for real things that couldn't even be bluescreened on his show, and he's having a blast with it.<br><br>Name&nbsp; &nbsp; &nbsp; : Luke Xiang<br>Hometown&nbsp; : Tainan, Taiwan<br>Pantheon&nbsp; : Celestial Bureaucracy<br>Deity&nbsp; &nbsp; &nbsp;: Sun Wukong<br>Calling&nbsp; &nbsp;: Wu xia tv star<br>Nature&nbsp; &nbsp; : Gallant<br><br>Height: 5'8<br>Build: Athletic<br>Age: 25<br>Eyes: Brown<br>Hair: Black, shoulder length<br>General appearance: Smart casual; slacks, shirts and jackets, cut to allow ease of movement, yet retain a stylish appearance.<br><br>----------------------------------------------------------------------------<br>[X] = favored<br><br>[X]Strength : 5 (4)&nbsp; &nbsp; &nbsp; [ ]Charisma&nbsp; &nbsp; : 3 (2)&nbsp; &nbsp; &nbsp; [ ]Perception&nbsp; : 4 (4)<br>[X]Dexterity: 7 (7)&nbsp; &nbsp; &nbsp; [ ]Manipulation: 3 (3)&nbsp; &nbsp; &nbsp; [ ]Intelligence: 5 (4)<br>[X]Stamina&nbsp; : 6 (5)&nbsp; &nbsp; &nbsp; [ ]Appearance&nbsp; : 3 (1)&nbsp; &nbsp; &nbsp; [ ]Wits&nbsp; &nbsp; &nbsp; &nbsp; : 3 (3)<br>----------------------------------------------------------------------------<br>ABILITIES (1 BP) <br>[X] = favored<br><br>[ ]Academics&nbsp; &nbsp; &nbsp;: 1<br>[ ]Animal Ken&nbsp; &nbsp; : 1<br>[X]Athletics&nbsp; &nbsp; &nbsp; &nbsp;: 5<br>[ ]Awareness&nbsp; &nbsp; : 5<br>[X]Brawl&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; : 5<br>[ ]Control&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: 1 (Car) (Aircraft)<br>[ ]Craft (Imagination): 3<br>[ ]Empathy&nbsp; &nbsp; &nbsp; &nbsp;: 1<br>[X]Fortitude&nbsp; &nbsp; &nbsp;: 5<br>[ ]Integrity&nbsp; &nbsp; &nbsp; &nbsp;: 3<br>[ ]Investigation : 1<br>[X]Larceny&nbsp; &nbsp; &nbsp; &nbsp;: 1<br>[ ]Marksmanship&nbsp; : 1<br>[ ]Medicine&nbsp; &nbsp; &nbsp; : 1<br>[X]Melee&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: 5<br>[ ]Occult&nbsp; &nbsp; &nbsp; &nbsp; : 5<br>[ ]Politics&nbsp; &nbsp; &nbsp; : 1<br>[ ]Presence&nbsp; &nbsp; &nbsp; : 5<br>[ ]Stealth&nbsp; &nbsp; &nbsp; &nbsp;: 1<br>[X]Survival&nbsp; &nbsp; &nbsp; : 1<br>[ ]Thrown&nbsp; &nbsp; &nbsp; &nbsp; : 5<br><br>----------------------------------------------------------------------------<br><br>Virtues&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Willpower: 8 / 8&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Legend: 8<br>Name: Loyalty&nbsp; &nbsp; - 3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Legend Points: 64 / 64<br>Name: Harmony - 1<br>Name: Intellect&nbsp; - 1<br>Name: Valor&nbsp; &nbsp; &nbsp; &nbsp;- 4<br><br>Join Battle (8 dice + 4 auto / 10 dice + 7 auto if not surprised)<br>Soak 17B / 14L / 7A (Roll With It +7 to all soaks)<br>Dodge DV: 32 (Defensive do-over DV+3) : UO 39<br>Parry DV: 28 + (Weapon defense /2)<br>Move 29 yards / tick<br>Dash 57 yards / tick (x4 with Fast as Thought)<br>Jump 17 yards vertical / 34 horizontal<br>Health levels <br>0&nbsp; [ ]&nbsp; [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] (18)<br>I&nbsp; &nbsp;[ ]<br><br>Epic Strength - Hurl to the Horizon, Shock wave (Demigod P55), Mighty Heave (Demigod P55), Hurl to the Moon (God P61)<br>Epic Dex - Untoucable Opponent, Lightning Sprinter (Hero P127), Fast as Thought (Ragnarok P32), Roll With It (God P64), Whirlwind Shield (Demigod P57), Cats Grace (Hero P127), Divine Balance (Demigod P56)<br>Epic Stamina - Solipsistic Well Being, Self Healing (Hero P129), Damage Conversion (Hero P129), Body Armour (Demigod P57), Divine Damage Conversion (God P65)<br>Epic Appearance - Game Face (Ragnarok P33)<br>Epic Charisma - Never Say Die, Boys will be boys (God P67)<br>Epic Manipulation - Takes One to Know One (Hero P132), Gods Honest (Hero P131), Advantgeous Circumstances (Demigod P60)<br>Epic Perception - Broad Spectrum Recognition, Scent the Divine (Companion P56), Subliminal Warning, Sense Fatebond (God P74)<br>Epic Intelligence - Know it All, Fight With Your Head (Ragnarok P34), Tactical Planning (Companion P59), Language Mastery (Demigod P65)<br>Epic Wits - Opening Gambit (Hero P136), Between the ticks (Companion P59), Monkey in the Middle<br><br><br>Boons<br>Animal (1,2,3) Animal Communication, Animal Command, Animal Aspect<br>Chaos (1,2,3) Eye of the Storm, Hornets Nest, Paralyzing Confusion<br>Fire (1,2,4,7) Fire Immunity, Bolster Fire, Blazing Weapon, Devil Body<br>Guardian (1,2,3,4) Vigil Brand, Aegis, Ward, Unseen Shield<br>Magic (1,2) Unlidded Eye, Evil Eye<br>Psychopomp (1,2,3,4,4,5) Unerring Orientation, Where Are You?, Unbarred Entry, Spirit Lamp, Come Along, Terra Incognita<br>Sky (1,2) Skys Grace, Winds Freedom<br>Taiyi (1,2,3,4,5) Five Cycle Augmentation, Yin-Yang Destruction, Five Cycle Conjunction, Eight Trigram Transformation, Qi Hand<br>War (1,2,3,5,6,7) Blessing of Bravery, Battle Cry, Warrior Ideal, Mortal Stroke, Army of One, Colossus Armour<br><br>Relics:<br>Ru Yi Jin Gu Bang Staff - Bo staff (Relic 5)<br>Hit dematerialised spirits as per exorcists sword<br>*Add (Legend dice) to any Dex + Melee roll<br>Increase speed by 2**<br>Shape change<br>Accuracy +10* / Dam +3B / Def +2 / Spd 4**<br><br>Jade necklace - (Relic 2) Chaos and War purviews<br><br>6 demon bag - (Relic 2) Fire, Sky purviews<br><br>Silver dragon ring - (Relic 2) Channel Magic purview, Contact Shen Long <br><br>iGjallar - (Relic 2) (Psychopomp purview) <br><br>Sunglasses (Relic 5) - Death, Darkness, Guardian Purviews, Death senses, Night Eyes powers<br><br>Guide 5 - Shen Long (Dragon)<br><br>Relic 1 - Ministry of Hell, Internal Affairs Department rank warrant<br>Relic 3 - Spirit Masters Seal
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>09-10-2010, 19:45:36</strong>
			</dt>
			<dd class="postbody">
				<table class="bbc_table"><tbody><tr><td>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/Cleopatra1.jpg)</td><td><span style="font-family: comic sans ms;" class="bbc_font">&nbsp; <br><span style="font-size: 10pt;" class="bbc_size">History: Many legends have been spoken and written about the last Great Queen of Egypt. Cleopatra VII was famous and renowned during her reign and did whatever she could to keep Egypt free [and herself it's ruler]. She wooed and won Caesar and when he was killed she went after the new 'governor' Mark Antony. They married and Queen Cleopatra brought forth ancient scrolls and tomes long hidden and in a week long ritual, she and her lover tried to bind a god to aid them. Osiris was 'amused' by the mortals and allowed the ritual to give him procession of Mark Antony for a night. Osiris' ichor filled Mark and nearly killed him but by dawn Cleopatra was with child, twins in fact.<br>A boy child named Alexander and a girl named Cleopatra Selene were born, each learned from a parent. Alexander how to fight and wage war and Selene all the arts and tricks of her mother. Alas as history tells, Mark Antony and Queen Cleopatra both payed with their lives for waging war against Rome. The children, with their siblings were paraded and marched into Rome so laden with gold chains they had to be carried. At the age of 13, Cleopatra Selene suddenly found herself alone. Her brothers murdered in Rome and she a captured princess. Things could have gotten worst save for a fateful meeting where she met a King. Jubal was heir to the far west coast of Africa [modern day Morocco]. It was there that her visitation occurred but it was not by Osiris. <br><br>Isis had not been pleased to discover a true blood existed that might one day rival Horus for the leadership of the Pesedjet. She wanted the last of the blood destroyed but Horus brokered a deal. Osiris would renounce his claim on the girl and Horus would adopt her and Isis had little choice but to agree. Isis did manage one final agreement, no child could be born from the girl Cleopatra and so with Horus' visitation Cleopatra Selene was maimed and marked with the 'Eye of Horus' and though it gave her access to his power she could never have the one thing she disired. A child of her blood.<br><br>She was a young queen when, her real father, Osiris came to visit and taught her how to extend her youth and so for over 2000 years she has lived and loved. She has been everything from a princess to a slave, worshipped as a goddess and been a warrior, a pirate, a champion and Horus' Moon warrior. she has refused a dozen or more times to join the gods. Instead her prefers life and guarding still the lands of the Nile that she loves. </span> </span></td></tr></tbody></table><br><br>Current Name:&nbsp; &nbsp;Dr of Archeology; C.S. Antony<br>Current Home:&nbsp; &nbsp;Southern California<br>Pantheon:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Pesedjet<br>Deity:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Horus<br>Calling:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Archaeologist for the Gods<br>Nature:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Cynic [after 2000+ years what did you expect] <br><br>Height:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 5'5"<br>Build:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Slim, sensual<br>Age:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24<br>Eyes:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Purple [they seem to always be purple even with Detail Alteration<br>Hair:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Shimmering Black, shoulder length<br>General appearance: A regal bearing even after 2000+years, finest cloth and tailored perfectly. Though she prefers to wear very little at times. Cleo is very aware of the power a woman can weild and it shows.<br><br><br>Attributes: <br>Strength&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4/3e<br>Dexterity&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5/5e<br>Stamina&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5/5e<br>Charisma&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4/3e<br>Manipulation&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3/3e<br>Appearance&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5/4e<br>Perception&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5/4e<br>Intelligence&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 6/6e<br>Wits&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5/4e<br><br>Abilities: *Favored<br>Academics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4<br>Animal ken&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>*Athletics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br>*Awareness&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5<br>*Brawl&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 5&nbsp;&nbsp;&nbsp;<br>*Command&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br>Control: Automobile&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Craft: Jewelry&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2<br>Craft: Electronics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br>Empathy&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br>Fortitude&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 5<br>Integrity&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4<br>Investigation&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3<br>*Melee&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br>Occult&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4<br>*Politics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3<br>Presence&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4<br>Science: Archeology&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5<br>Science: Atlantean&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5<br>Stealth&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br>Survival&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Thrown&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br><br><br>Knacks: *Bought with XP/^Bought with Bonus Points<br>Strength Knacks:<br>&nbsp;Crushing Grip, Divine Wrath, Disfiguring Attack <br>Dexterity Knacks: <br>Untouchable Opponent; Roll with It; Whirlwind Shield; Perfect Partner; Escape Artist<br>Stamina Knacks:<br>Solipsistic Well–Being; Regeneration; Self-Healing; Body Armor; Impenetrable<br>Charisma Knacks:<br>Girls Just Wanna Have Fun; Benefit of the Doubt; Charmer<br>Manipulation Knacks:<br>God's Honest; Takes One to Know One; Overt Order<br>Appearance Knacks:<br>My Eyes Are Up Here; Detail Variation; Tailor Made; Game Face<br>Perception Knacks:<br>Real McCoy; Scent the Devine; Spatial Attunement; Parallel Attention<br>Intelligence Knacks:<br>Fast Learner; Star Pupil; Fight with Your Head; Know-it-All; Well-Read Virgin; Telepathy<br>^Language Mastery; ^Instant Translation; <br>*Perfect Memory; *Tactical Planning; *Blockade of Reason; <br>* Renaissance Woman [Sciences; Archeology, Geology, History, Forensics, Atlantis, Computer]<br>Wits Knacks:<br>Jack of All Trades; Social Chameleon; Opening Gambit; Between the Ticks<br>*Rabbit Reflexes; *Monkey in the Middle<br><br><br>Boons: Favored* &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Heku&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Level 1-Ren Harvest; Level 2-Sekem Blaze; Level 3-Sekem Barrier; Level 4-Influence Ba; Level 5-Heart Scarab; Level 6-Khaibit Trap&nbsp;&nbsp;&nbsp;<br>Animal: Falcon*&nbsp;&nbsp;&nbsp;<br>Level 1-Animal Communication; Level 2-Animal Command; Level 3-Animal Aspect; Level 4-Ride Animal&nbsp;&nbsp;&nbsp;<br>Moon*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Level 1-Smoking Mirror; Level 2-Tidal Interference; Level 2-Silver Blessing; Level 3-Phase Cloak; Level 5-Eclipse Halo; Level 6-Phase Body<br>Sky*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Level 1-Sky’s Grace; Level 2-Wind’s Freedom; Level 3-Storm Augmentation<br>Sun*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Level 1-Penetrating Glare; Level 2-Divine Radiance; Level 5-Burn<br>Psychopomp &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Level 1-Unerring Orientation; Level 2-Where Are You?; Level 3-Unbarred Entry; Level 4-Come along; Level 5-Terra Incognita; Level 7-Rainbow Bridge<br>Scire&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Level 1-Fundamental; Level 2-Literati; Level 3-Intuitive Adaptation<br>Mystery&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>Level 1-Uncanny Intuition; Level 2-Unnatural Insight; Level 3-Drawing Conclusions<br><br>&nbsp;&nbsp;&nbsp;[Free Birthright per GM and using maiming guide from Ragnarok:]<br>Eye of Horus; Gives access to Moon/Sky/Sun as well as x4 self healing <br>Loss, ovaries removed at time of visitation this completely bars pregnancy and fate binds the loss into any shape or avatar. Disallows child of bloodline.<br>Shown as an ‘Eye of Horus’ symbol 2” in size on front of lower Abdomen.<br>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/eye20of20horus204020x50cm.jpg)<br><br>Birthrights and Relics:<br><br>Golden Bird eye set in a worked gold ring with feathers design: 2 dot relic; <br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Allows Access to ‘Animal: Falcon’ Purview : <br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Summons the White Falcon [relic]<br><br>iGjallar: 2 dot relic <br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Allows access to psychopomp purview; as well as special cell phone abilities [Companion pg 66]<br>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/vertu-300x235.jpg)<br><br>Fenris Arms Peacemaker: 1 dot relic<br>&nbsp;&nbsp;&nbsp;1 dot – Add Legend [in Dice] to Dexterity + Marksmanship roll<br>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/G1007L_Colt_Black_and_Brass_Large.jpg)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>+10 acc/3L/range 20/Clip 6/Speed 5/P</strong><br><br><br><br>The White Flacon: 5 dot relic<br>1 dot - Creature – Falcon: <br>1 dot - relic power – Indestructible: <br>3 dots – Guide<br>“Jubal” has been with her for 2000 years. Always there ...always her guide and eyes and a friend and the only one that has stayed with her. “Jubal” is smarter than normal rivaling some humans. He is her eyes when needed, even at times he has kept her sane.<br>Jubal is a moon white, large Gyrfalcon with Blue eyes.<br><br>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/whitefalcon.jpg)<br><br><br>Cestus of Seti I: 5 dot relic<br>&nbsp;&nbsp;&nbsp;1 dot – Fire Immunity Boon [Pg142 Hero]<br>&nbsp;&nbsp;&nbsp;1 dot –Frost Immunity Boon&nbsp;&nbsp;&nbsp;[Pg35 Ragnarok]<br>&nbsp;&nbsp;&nbsp;1 dot – The Subtle Knife [pg39 Ragnarok]<br>&nbsp;&nbsp;&nbsp;1 dot –Add Legend [in dice] to Dexterity + Brawl roll<br>&nbsp;&nbsp;&nbsp;1 dot –Gain -1 speed<br>These ancient, leather and linen hand wrappings belonged to the legendary Pharaoh Seti I. He used them in war to reunite Egypt. Leading his soldiers from the front as he fought with his hands like a Pharaoh-God should. They have faded now to the color of the sands that blow across the ancient lands. [brass knuckles from comp added to unarm light]<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <strong>Unarmed, Light +10 Acc/ +2L*/ +2 Def/ 3 Speed [*Divine Wrath]</strong><br><br>Ring of Knowledge: 1 dot relic <br>Grants access to Scire Purview<br>This ring was one of many found in the ruins of an Atlantis Base near Madagascar <br><br><br><br><br><table class="bbc_table"><tbody><tr><td>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/emerald-papyrus.jpg)<br></td><td>Cleopatra’s Emerald:&nbsp; 4 dot relic<br>&nbsp;&nbsp;&nbsp;1 dot -Grants Access to Mystery Purview<br>&nbsp;&nbsp;&nbsp;2 dot -Add Legend [in dice] to any Presence roll<br>&nbsp; &nbsp;1 dot –Dissuade thieves from stealing item. Killing one of their loved ones until it is returned<br>This ring was worn by Cleopatra VII when she was found by Caesar. She wore it when she wed Mark Antony and it was the focus she used to try and bind Osiris to aid her and Mark Antony. Made of fine gold and a large cut emerald with the royal seal of the Ptolemaic dynasty engraved under the emerald. Making it not only a prized relic but the royal symbol of the Pharaohs.<br></td></tr></tbody></table><br><br><table class="bbc_table"><tbody><tr><td>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/41SHRB5CFNL__SS400_.jpg)</td><td><br><br>Demosia’s Moon: 5 dot Unique Relic<br>5 dot Unique Relic – Increases the effect of the entire Moon Purview. Either reducing cost or increasing effect. As follows:<br>*Smoking Mirror- Doubles radius in miles for effect<br>*Tidal Interference- Doubles Effect per legend spent up<br>*Silver Blessing-can be applied to range weapons <br>*Phase Cloak- Add half of Bonus successes to effect. <br>*Lunacy- half Legend cost, minimum of 1.<br>*Eclipse Halo- Second use in scene.<br>*Phase Body- Doubles number of successes rolled.<br>*Moon Chariot- Double’s auto successes from epic strength<br>This relic is one of a kind. This was given to the Atlantean Goddess Demosia’s Scions to aid them in their life. This was in the ruins of an Atlantis Base near Madagascar<br><br></td></tr></tbody></table><br><br><table class="bbc_table"><tbody><tr><td>(http://i1217.photobucket.com/albums/dd394/Vithe_rothe/kt-zatclosed-leftgrid.jpg)</td><td>Atlantean Side Arm: 5 dot Unique relic<br>Atlantis in its heyday had explorers and scholars traveling the world, they took a posture of peace and designed a sidearm to equip their people.<br><strong>Side arm: +9 acc/ Dam 3B*/ Range 20/ Speed 4/ P</strong><br>1 dot – Add Legend [in Dice] to Dexterity + Marksmanship roll<br>1 dot - Unlimited Ammo [solar charged]<br>3- dot Unique power<br>The damage this attack inflicts is bashing, but it has one other effect that renders the victim almost helpless for a moment afterward. Any successes on the damage roll that exceed the victim’s soak not only inflict damage but also stun the victim for one tick per point of success this also raises knockdown difficulty to 5. Each point of damage reduces the victims DV and dice pool by 1 each for the duration of the stun effect. Spending a Legend per shot changes damage to Lethal and drops the stun effect.<br>&nbsp;This was in the ruins of an Atlantis Base near Madagascar.<br><br></td></tr></tbody></table><br><br><br><br>Legend&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;8<br>Legend point&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;64<br>Will Power&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10<br>Virtues:<br>Conviction&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3<br>Harmony&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4<br>Order&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>Piety&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br><br>Join Battle:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10 dice +7 autosux<br>Join Battle:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Tactical Planning; 11 dice+16 autosux<br>Soak:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;16A/14L/5A [Roll with It: +5 all socks – 1 legend]<br>Armor:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Body Armor*: 8B/8L/4A<br>Dodge&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;DV: 24/ UO 29<br>Parry DV:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Brawl- 16+ [weapon/2]: Melee- 15+ [weapon/2]<br>Move:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;16 per tick<br>Dash:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 33 per tick<br>Jump:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;11 yards vertical / 18 horizontal<br><br>Health:<br>0&nbsp; [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] (17)<br>I&nbsp; &nbsp;[ ]<br><br><strong>Weapons:<br>Unarmed, Light:<br>Acc 6 +11 autosux/ L*5 +4 autosux/ Def +1/ Speed 4 [*Divine Wrath]<br>Cestus: <br>Acc 16 +11 autosux/ L*7 +4 autosux/Def +2/ Speed 3 [*Divine Wrath]<br>Unarmed, Heavy<br>Acc 4 +11 autosux/L*6 +4 autosux/Def-2/ Speed 5 [*Divine Wrath]<br>Fenris Arms Peacemaker<br>Acc 15 +11 autosux/ L8 +7 autosux/ Range 20/ Clip 6/ Speed 5/ P<br>Zat'nik'tel: Atlantis Side arm:<br>Acc 14 +11 autosux/ B8* +7 autosux/ Range 20/ Clip Unlimited/ Speed 4/ P</strong><br><br><br><br>Sorry missed a boon i had...level 4 pyschopomp -come along...had used bonus points to buy and missed adding it to my main list!!<br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>10-10-2010, 21:05:14</strong>
			</dt>
			<dd class="postbody">
				(http://elliquiy.com/elluiki/images/0/08/Zoya_erin.jpg)<br><br>Name&nbsp; &nbsp; &nbsp; : Erin Zoya Somov<br>Hometown&nbsp; : Dublin, Ireland <br>Pantheon&nbsp; : Tuatha dè Danaan<br>Deity&nbsp; &nbsp; &nbsp;: The Morrigan<br>Calling&nbsp; &nbsp;: War Jornalist<br>Nature&nbsp; &nbsp; : Bravo<br><br>Height: 170cm<br>Build: Athletic<br>Age: 27<br>Eyes: Brown <br>Hair: Dark Red in a&nbsp; ponytail<br>General appearance:&nbsp; shirts and jackets jeans,&nbsp; a boyisch stile if she is on a mission but a more feminine appearance if she is of the clock <br><br>----------------------------------------------------------------------------<br>[X] = favored<br><br>[X]Strength : 3 ( )&nbsp; &nbsp; &nbsp; [ ]Charisma&nbsp; &nbsp; : 5 (4)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;[ ]Perception&nbsp; : 6 (5)<br>[ ]Dexterity: 7 (7)&nbsp; &nbsp; &nbsp; &nbsp;[ ]Manipulation: 4 (1)&nbsp; &nbsp; &nbsp; [ ]Intelligence: 5 (2)<br>[ ]Stamina&nbsp; : 6 (5)&nbsp; &nbsp; &nbsp; [X]Appearance&nbsp; : 5 (4)&nbsp; &nbsp; &nbsp; [ ]Wits&nbsp; &nbsp; &nbsp; &nbsp; : 5 (1)<br>----------------------------------------------------------------------------<br>ABILITIES <br>[X] = favored<br><br>[ ]Academics&nbsp; &nbsp; &nbsp;: 3<br>[X]Animal Ken&nbsp; : 5<br>[]Art&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; : 5t(photography) <br>[ ]Athletics&nbsp; &nbsp; &nbsp; &nbsp; : 5<br>[ ]Awareness&nbsp; &nbsp; &nbsp;: 3<br>[X]Brawl&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: 5<br>[ ]command&nbsp; &nbsp; &nbsp; : 1 <br>[ ]Control&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: 5 (Car, Riding, Helicopter ,Plane,Motorcycles,jet) <br>[ ]Empathy&nbsp; &nbsp; &nbsp; &nbsp;: 3<br>[X]Fortitude&nbsp; &nbsp; &nbsp;: 5<br>[ ]Integrity&nbsp; &nbsp; &nbsp; &nbsp;: 5<br>[ ]Investigation : 5<br>[X]Marksmanship : 1<br>[ ]Medicine&nbsp; &nbsp; &nbsp;: 2<br>[X]Melee&nbsp; &nbsp; &nbsp; &nbsp; : 0<br>[ ]Occult&nbsp; &nbsp; &nbsp; &nbsp; : 5<br>[ ]Presence&nbsp; &nbsp; &nbsp;: 5<br>[ ]Science&nbsp; &nbsp; &nbsp; : 2 (chemistry) <br>[ ]Stealth&nbsp; &nbsp; &nbsp; &nbsp;: 3<br>[]Survival&nbsp; &nbsp; &nbsp; : 3<br>[x ]Thrown&nbsp; &nbsp; &nbsp;: 0<br><br>----------------------------------------------------------------------------<br><br>Virtues&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Willpower: 7 / 7&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Legend: 8<br>Name: Courage&nbsp; &nbsp; &nbsp; - 3&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Legend Points: 64 / 64<br>Name: Expression&nbsp; - 5<br>Name: Intellect&nbsp; &nbsp; &nbsp; &nbsp;- 3<br>Name: Piety&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;- 2<br><br>Join Battle (15 dice + 1 auto )<br>Soak 25B / 20L / 10A (Roll With It +7 to all soaks)<br>Dodge DV: 32 (Defensive do-over DV+3) : UO 39<br>Parry DV: 28 + (Weapon defense /2)<br>Move 29 yards / tick<br>Dash 57 yards / tick (x4 with Fast as Thought)<br>Jump 8 yards vertical / 16horizontal<br>Health levels <br>0&nbsp; [ ]&nbsp; [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] (18)<br>I&nbsp; &nbsp;[ ]<br><br>Epic Dex - Untouchable Opponent, Lightning Sprinter , Fast as Thought , Roll With It , trick shooter, escape artist.Shot To The Heart<br>Epic Stamina - Self Healing,Regeneration&nbsp; Damage Conversion, Divine Damage Conversion,Body Armour <br>Epic Appearance – Serpents Gaze,Compelling Presence, My Eyes are up Here, Center of Attention<br>Epic Charisma -&nbsp; Never say die, Inspirational figure, Preach on, Instant Seminar<br>Epic Manipulation - Advantgeous Circumstances <br>Epic Perception -&nbsp; predatory focus&nbsp; supernatural hunter ,clairvoyance&nbsp; telescopic senses,Real McCoy<br>Epic Intelligence -&nbsp; Fast Learner, Star pupil ,&nbsp; Renaissance Eoman <br>Epic Wits - rabbit reflexes<br><br>Boons<br>Animal (Corvids )&nbsp; (1,2,3,4,5) Animal Communication, Animal Command, Animal Aspect,Ride Animal, Animal Feature<br>War (1,2,3,4,6,) Blessing of Bravery, Battle Cry, Warrior Ideal, Rianach , Army of One,<br>Enech :1,2,3,4,4 Brehon's eye , Hero's Geas,Lay Token Geas, Body and Spirit <br>Prophecy (1,2,3,4,5,6,7) Minor Vision,Danger Sense, Search for a Sign, Lateral Prognostication, Foretelling the Messiah, Forespeak Destruction, Friend or Foe<br>Death:(1,2,3,4)Death senses, Euthenasia,,Unquiet corpse,Summon ghost <br><br><br><br>Relics:, <br>(http://elliquiy.com/elluiki/images/8/81/Cz75.jpg)<br>Cz 75 (Relic 5) Add (Legend dice) to any Dex + Marksmanship roll<br>Increase speed by 1*<br>Acc+1Need no ammuniton,Can be summoned into her Hands<br>Accuracy +10* / Dam +3l Spd 3 Range 20<br>Relict 2/Creature 2: Flock of morigan ,Regenerates creature , grants animal Purview<br>Sunglasses (Relic 2) Night Eyes Boon, Penetrating Glare Boon<br>Riot armor anointed with divine ichor and Zoyas blood: Relict 4:2&nbsp; to mobility penalty,&nbsp; summon it to her +1 Armor<br>Dogtags&nbsp; (relict 2):, grants the death purview and war.<br>Nikon F5 (Relict 3)&nbsp; that grants access to the prophecy purview it can be teleported to her and using a photo that has been made with it&nbsp; reduces the&nbsp; difficult of prophecy boons by one,<br>(http://elliquiy.com/elluiki/images/3/3e/Nikon_F5.jpg)<br><br>Ultimate Key (Relict 2) This Small worn old car key can be used to Hot wire any vehicle<br>(http://[url=http://elliquiy.com/elluiki/images/6/67/8-celtic-gold-warrior-fibula.jpg]http://elliquiy.com/elluiki/images/6/67/8-celtic-gold-warrior-fibula.jpg[/url])<br><br>Warriors Fibula (Relict 3 ): Whoever is wearing these will not be slain by a twist of fate but only in battle, grants fire earth and water one dot boons.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>11-10-2010, 07:02:06</strong>
			</dt>
			<dd class="postbody">
				While we finish up with getting the sheets ready, start thinking about how your characters may have heard of each other or interacted in the past. My idea in bringing your characters together is that each of you will be rising stars in your respective pantheons. You'll be the veterans of many adventures and heroics already and have built a substantial legend for yourselves in the world before coming together. So start thinking on your backgrounds and any interactions you may have had prior to play.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>12-10-2010, 03:37:31</strong>
			</dt>
			<dd class="postbody">
				Ok, here's a few of Lukes previous adventures.<br><br>A little jaunt to the Carribean. Ships were reporting hearing strange music, drumming, coming from out of nowhere, and hundreds of sharks would start to follow the ship. Then at least one of the crew would go mad, attack the others, speaking in a strange tongue, and end up throwing themselves overboard. It turned out to be a gestalt spirit of those who had died in the slave trade. <br><br>The group managed to recover the bones of hundreds of slaves, and brough them back to Africa for a proper burial, laying the spirits to rest.<br><br>While there, they had a brief run in with a possessed Vietnam era gunship, which had come into possession of one of the tribal warlords. That was hunted down and destroyed.<br><br>Back in Europe, the band ended up in Draculas castle, at SplatterCon! (Europes leading fantasy and horror convention). Some evil nasty tied to the titan of darkness was setting horror movie monsters loose in the convention, and it ended up with the band going into a film to rescue a captured psychic girl and defeat the big bad.<br><br>Under the castle was the lair of Kemmler, the necromancer responsibly for World War 1. A spirit had warned us that the disciples of Kemmler (led by Rasputin) would be trying to recreate their Masters great Darkhallow ritual, and ascend to Godhood via the deaths of hundreds of thousands of people.<br><br>Our chase led us to China, where we fought the other disciple, Lo, and narrowly missed Rasputin himself. The chase ended up in Volgograd (formerly Stalingrad), where one of the band came into possession of the Sword of Stalingrad, and used it to rally the thousands of Red Army ghosts called up by the necromantic energies of the Darkhallow, and lead them into combat with the thousands of Wehrmacht ghosts that Rasputin had protecting the ritual site. The fight ended with Rasputin being impaled on the sword of the 80 meter tall winged victory statue that overlooks the city.<br><br>After that, we had to track down the scion who was destined to take ownership of the Sword of Stalingrad.<br><br>We had our plane sabotaged by an Oni, and crash land on an island that didn't appear on any charts. It turned out to an ancient Atlantean outpost, which the band took over after defeating the oni.<br><br>The groups first real Underworld trip came via a trip to Taiwan, where they saved a young woman (who turned out to be a scion of GuanYin) from a weird accident which would have killed her. Investigation showed a number of these bizarre accidents in the previous months, the people killed tending to be either young, beautiful women, or high powered business types.<br><br>Investigating it led to the uncovering of a ghost slavery ring. A mortal sorcerer was cursing the people, tying their spirits to his service and when they died their spirits were passed along the sorcerers ancestors, who had their own little corner of the underworld staked out, and had been enslaving spirits for centuries.<br><br>A side trip to the ghost city of Kowloon-that-was led to them making the acquintance of the White Snake Woman, an information broker, who got them a connection in the courts of Hell. The group swept up the corrupt officials who had been assisting the slavery ring, then assaulted the island fortress of the sorcerer clan. Much battling with evil sorcerers and soldier demons saw the band triumphant, and the enslaved spirits freed.<br><br>Unfortunately, because of the untimely nature of their deaths, they were supposed to be facing the eternal punishment of the 9th Court. Some fancy legal footwork managed to prevent that fate befalling them, but Luke has taken a particular dislike to this situation, and vowed to change it. In helping to ferry souls to the 10th Court for reincarnation, he has managed to find and rescue some of those whom he feels were unjustly sentenced to the 9th Court .. but that still leaves millions more. Unfortunately the 9th Court is also the punishment place for those who willing served the titans, so separating out those is very important. They deserve their punishment, and they stay there.<br><br>There's a few places there he could have interacted with others. Anyone care to step in to any of those adventures?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>12-10-2010, 04:23:22</strong>
			</dt>
			<dd class="postbody">
				Well seeing as Yuriko is a cosplayer she could have easily been at the Splattercon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>12-10-2010, 04:48:47</strong>
			</dt>
			<dd class="postbody">
				I am astoundingly bad at detailed backstories and need to free up more time for writing.<br><br>That said, Amy could easily have gotten involved in hunting down Rasputin, since Kemmler's disciples probably cheesed off every pantheon on the books and then some.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>12-10-2010, 05:21:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3762480#msg3762480">Quote from: Jefepato on 12-10-2010, 04:48:47</a></div></div><blockquote class="bbc_standard_quote">I am astoundingly bad at detailed backstories and need to free up more time for writing.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Don't feel bad i am the same way.. I am still trying to pound out something that will be passable<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>12-10-2010, 14:14:10</strong>
			</dt>
			<dd class="postbody">
				I have the advantage that the stuff I listed there were some of the more notable exploits of my own pen and paper campaign.<br><br>Kemmler was survived by 3 disciples. The first was Rasputin, who had actually (in our game) formented the Russian revolution in order to try and carry out his own Darkhallow ritual, but never quite managed to pull it off. He was a scion of the Rus fan made pantheon. Lo wasn't so much evil as completely amoral. He was with Kemmler simply for the information. After we captured him, he bargained his knowledge for his life, and we managed to convince GuanYin to use Reshape Shen to reshape his personality into someone that wasn't an evil genius psycho :)&nbsp; The third follower was now using the name Laurell K Hamilton. I thought it would be amusing to have a horror writer as a scion of the Loa, and it was a toss up between her and Stephen King. She'd been young, and was effectively brainwashed by Kemmler and Rasputin. After Kemmler went down, she managed to break free, and abandoned her old identity.<br><br>As far as Kemmlers activities, considering the numbers killed he'd probably have pissed off the European pantheons big time, and possibly the CB and Loa due to the disciples.<br><br>We also ran a few of the book adventures (modified), including the start of the Heart of Winter, the Blackfeather shroud in Vegas, and the monster in Iceland.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>12-10-2010, 17:42:04</strong>
			</dt>
			<dd class="postbody">
				Yep, definitely seeing some backstory hooks here! Great job! ^_^<br><br>Sidenote: I won't be here this evening and won't be back until tomorrow morning sometime. So feel free to keep plotting and hopefully we'll hear from Phaia soon so we can get this party started. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>13-10-2010, 01:55:22</strong>
			</dt>
			<dd class="postbody">
				Quick question. How do you intend to handle stunt dice? 1 or 2 more dice probably won't make that big of a difference to the rolls, so you want to roll and add them on after?<br><br>They're a good way of regaining Legend though, so I try to stunt as often as possible ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>13-10-2010, 02:05:22</strong>
			</dt>
			<dd class="postbody">
				That sounds good. Everyone should stunt as much as they can. :) I'll tell you what the stunt bonus is before I roll so you'll know how much Legend you're getting back.&nbsp; <br><br>Speaking of rolling: http://www.umbralechoes.com/ExaltedRoller.php (http://www.umbralechoes.com/ExaltedRoller.php)<br><br>This is a good one. I couldn't make heads or tails of the roller on Elliquiy. :( It says it's an Exalted roller but it works equally well for Scion I've found.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>13-10-2010, 02:34:45</strong>
			</dt>
			<dd class="postbody">
				Try these settings<br>Dice: However many you want to roll<br>Sides: 10<br>Target Number: 7 (first one)<br>Target number: 10 (second one)<br><br>And if you want to use it, Add would be for the number of autosuccesses<br><br>So, as an example<br>Roll Result: hairyheretic rolled: 12d10, adding 22to the total<br>First Target Number: 7<br>Second Target Number: 10<br>Comment: Dex + Athletics<br>Result: 8, 1, 10, 5, 1, 7, 10, 6, 1, 4, 3, 4,<br>For: 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,<br>Total: 28
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>13-10-2010, 02:54:01</strong>
			</dt>
			<dd class="postbody">
				In retrospect, I should have abused the "add (Legend) to a roll" power rather than buy Accuracy on Amy's revolver...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>13-10-2010, 06:36:02</strong>
			</dt>
			<dd class="postbody">
				Alright, so some adventures Alexander has been on:<br><br>#1 - A daunting task sent by Hera has Alexander going to Rome in order to seize an ancient Greek relic.&nbsp; Unfortunately, the relic is being contested for by rival families under the control of titanspawn. who won't be appreciative if Alexander steals it away.&nbsp; Hope isn't lost though, as Alexander uses guile and charm to set-up the children of the two families, creating and bringing a happy ending to a Romeo and Juliet story.&nbsp; Arranging for the titanspawn to suffer unfortunate accidents also helps.&nbsp; As a gift for ending the feud and uniting the two families, Alexander walks away with the relic in tow.<br><br>#2 - Flush from his victory, another task is sent by Hera: Alexander is to head to the isle of the Amazons and rescue a male Scion who was foolishly captured and put to stud, all the while banned from causing the Amazons harm.&nbsp; A creative interpretation of "If you can't beat 'em, join 'em" has Alexander disguise himself as an Amazon, and win some private time with the male Scion in order to steal him away in the night.<br><br>#3 - Alexander's last task sent by Hera has him take a trip to Las Vegas.&nbsp; Someone has been convinced that Las Vegas is the modern Sodom and Gomorrah, and to bring God's wrath down on it in the form of a nuclear bomb.&nbsp; That the death of millions will awaken something terrible buried underneath, setting it free to bring havoc and destruction, is a hidden consequence.&nbsp; With charm and guile useless, only a desperate fight with terrible odds is capable of preventing doom and destruction.<br><br>#4 - A trip to Winter Comiket at the behest of Hermes has Alexander looking for a doujinshi created by a Cassandra-type prophet.&nbsp; An already annoying task is further complicated with the arrival of a yuki-onna who is also after the same doujinshi.&nbsp; The search for the doujinshi becomes a deadly race as the yuki-onna finds it easier to eliminate the competition and any of the authors who disappoint.&nbsp; In the end, Alexander lets the yuki-onna get a hold of the doujinshi and bring her own doom on her by reading it.<br><br>#5 - Taking a cruise in the Bahamas, enjoying a nice vacation, things go wrong when the cruise ship runs into Scylla and Charybdis.&nbsp; The attack ends with Alexander and the rest of the passengers stranded on a remote island not located on any map.&nbsp; It doesn't take long for Alexander to figure out that he's stranded on the isle of Circe, trapped between Scylla and Charybdis and the beautiful but dangerous Circe.&nbsp; With passengers fighting for the affection of Circe and being turned into animals, Alexander is forced to use the sorceress's weakness to moly against her, negotiating for the release of the passengers.&nbsp; In return for being able to leave himself, Alexander promises to visit the lonely immortal again.<br><br>#6 - The exit to Circe's island leads Alexander into the Underworld and forces him to handle the challenges there.&nbsp; However, it isn't Tartarus he finds himself in but Duat instead.&nbsp; Finally escaping the foreign Underworld, Alexander finds himself confronted by Sesheps and her riddle.&nbsp; A successful response earns him the right to pass and garners him the right to ask a question.&nbsp; The answer to why he walked through Duat instead of Tartarus chills him, sending him off to deal with the being who misplaced him.<br><br>And I can see Alexander joining Luke in the Taiwan/Underworld adventure.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>13-10-2010, 14:16:21</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3767698#msg3767698">Quote from: Wheresmycow on 13-10-2010, 06:36:02</a></div></div><blockquote class="bbc_standard_quote">#4 - A trip to Winter Comiket at the behest of Hermes has Alexander looking for a doujinshi created by a Cassandra-type prophet.&nbsp; An already annoying task is further complicated with the arrival of a yuki-onna who is also after the same doujinshi.&nbsp; The search for the doujinshi becomes a deadly race as the yuki-onna finds it easier to eliminate the competition and any of the authors who disappoint.&nbsp; In the end, Alexander lets the yuki-onna get a hold of the doujinshi and bring her own doom on her by reading it.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I can see Yuriko joining you on this andventure...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>13-10-2010, 14:33:49</strong>
			</dt>
			<dd class="postbody">
				He could have crossed paths with Luke either in Las Vegas or the Bahamas.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>14-10-2010, 01:52:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3766564#msg3766564">Quote from: Jefepato on 13-10-2010, 02:54:01</a></div></div><blockquote class="bbc_standard_quote">In retrospect, I should have abused the "add (Legend) to a roll" power rather than buy Accuracy on Amy's revolver...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I know, it's tempting.&nbsp; But the way I figure it is that if we can get Relics with ratings higher than 5 later on, it'd be a pretty bitching adventure/story if our characters go on a quest to upgrade them.&nbsp; I mean, the weapons are already potent at Relic 5, what needs to be done in order to bump them up to Relic 6 and tack on that ability?<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3768477#msg3768477">Quote from: avorae on 13-10-2010, 14:16:21</a></div></div><blockquote class="bbc_standard_quote">I can see Yuriko joining you on this andventure...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>I tried to build some natural entry points for other characters.&nbsp; I wanted to do an adventure where Alexander leads Cerberus back to Hades but I figured that's something more in line with Johan.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>15-10-2010, 02:03:48</strong>
			</dt>
			<dd class="postbody">
				Empyrean: I'm just wondering if it's possible to take some fan-made Knacks.&nbsp; Namely, I'm interested in Shatterpoint, a fan-made Intelligence Knack. (http://wiki.white-wolf.com/whitewolf/index.php?title=Knacks_(Fan_Made)#Intelligence_Knacks)&nbsp; It allows the substitution of Epic Intelligence for Epic Strength when it comes to doing damage.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>15-10-2010, 02:29:33</strong>
			</dt>
			<dd class="postbody">
				Isn't Shatterpoint kind of redundant with what we're already doing with Perception and guns?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>15-10-2010, 03:05:28</strong>
			</dt>
			<dd class="postbody">
				Yeah, I've got to agree with Jefe here. The Epic Perception bonuses you're getting should make up for something like Shatterpoint. Generally I'm trying to avoid the fan-made knacks. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>15-10-2010, 03:09:36</strong>
			</dt>
			<dd class="postbody">
				The reason why I ask is because Alexander uses throwing knives, which normally uses epic strength, and I thought the epic perception house rule only applies to guns.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>15-10-2010, 03:54:33</strong>
			</dt>
			<dd class="postbody">
				So No fan Knacks!! heck i didnt even know thy exsisted!!<br><br>I wondered how Avorae's Yuriko had so many 5 dots in science and other areas...I was making my blonde head hurt trying to figure that one out!!<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>15-10-2010, 12:43:42</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3775529#msg3775529">Quote from: Phaia on 15-10-2010, 03:54:33</a></div></div><blockquote class="bbc_standard_quote">So No fan Knacks!! heck i didnt even know thy exsisted!!<br><br>I wondered how Avorae's Yuriko had so many 5 dots in science and other areas...I was making my blonde head hurt trying to figure that one out!!<br><br>Phaia<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>It was a combination of the fast learner and&nbsp; star pupil knacks plus having some of them being favored.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>15-10-2010, 15:40:33</strong>
			</dt>
			<dd class="postbody">
				Yea I have those!! early choices<br><br>What I didnt have or know about was<br>"Renaissance woman (Metalworking, Electronics, Mechanics, Robotics, Auto, and Clothing) "<br>That would have saved me 5-8 xp in science.<br><br>No matter I spend a lot of xp on knacks to fit what she&nbsp; can do!!<br><br>Phaia<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>15-10-2010, 15:54:49</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3775348#msg3775348">Quote from: Wheresmycow on 15-10-2010, 03:09:36</a></div></div><blockquote class="bbc_standard_quote">The reason why I ask is because Alexander uses throwing knives, which normally uses epic strength, and I thought the epic perception house rule only applies to guns.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Could be house ruled maybe. Given I have decent Epic strength plus several of the throwing knacks, I'd prefer to see eStrength not removed from throwing though ;) I do quite like the idea of picking up a bad guy and throwing him into his friends (causing aggravated piercing damage, no less&nbsp; &gt;:) )
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>15-10-2010, 16:09:00</strong>
			</dt>
			<dd class="postbody">
				Clarification: Renaissance Man/Woman is allowed, based on the exception I made in avorae's case earlier.<br><br>Epic Strength will still apply to Thrown just as Epic Perception applies to Marksmanship. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>15-10-2010, 20:13:51</strong>
			</dt>
			<dd class="postbody">
				Is there much left to do before things kick off?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>15-10-2010, 20:37:16</strong>
			</dt>
			<dd class="postbody">
				So no Shatterpoint either then huh?&nbsp; Oh well, looks like I'll need to invest in some Epic Strength if I want to take Alexander down the road of an assassin.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>15-10-2010, 20:50:47</strong>
			</dt>
			<dd class="postbody">
				I need to post my char and her backstory, i had completely forgotten that I could not gain epics of level 5 with the demigod upgrade and so i had to rebuild her to make the math work again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>15-10-2010, 21:12:40</strong>
			</dt>
			<dd class="postbody">
				Real life has reared its ugly head ...again. I hope to have cleo finished in the next day or so as well as back story and possible links...safe to say though that since Cleopatra is over 2000 years old it is very possible most scions have heard of her in one way or another...she is also a famed archeologist and has recovered many relics for various pantheons over the years.<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>15-10-2010, 21:37:18</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3777101#msg3777101">Quote from: Empyrean on 15-10-2010, 16:09:00</a></div></div><blockquote class="bbc_standard_quote">Clarification: Renaissance Man/Woman is allowed, based on the exception I made in avorae's case earlier.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Though it has been modified slightly to make it less broken.<br><br>Instead of having all the specializations of the skill you instead choose 6 that apply when chosen.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>15-10-2010, 22:42:20</strong>
			</dt>
			<dd class="postbody">
				Hm.&nbsp; Renaissance Woman might be worth looking into, seeing as I have 3 XP sunk into secondary Control specialties already.<br><br>Anyway, I'll try to come up with more backstory stuff soon, possibly today.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>16-10-2010, 06:08:32</strong>
			</dt>
			<dd class="postbody">
				Cool. :) We're just waiting on Phaia's character to be done and final revisions to be made for the others.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>16-10-2010, 07:42:56</strong>
			</dt>
			<dd class="postbody">
				Most of Cleo is posted check her out...have to finsh silly things like working out her health and Dv etc<br>***<br><br>Yea!!! I think Cleo is done save for some adventure hooks!<br><br>Phaia<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>17-10-2010, 00:33:12</strong>
			</dt>
			<dd class="postbody">
				Woot!<br><br>Barring any last-minute edits or changes from the rest of you, I'm ready to kick things off! Expect to see a starting post tonight or tomorrow. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>17-10-2010, 08:27:18</strong>
			</dt>
			<dd class="postbody">
				Sweet stuff.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>18-10-2010, 00:28:10</strong>
			</dt>
			<dd class="postbody">
				I've got the first post nearly complete. I'm just waiting on Scya's revision to her character to get us underway. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>19-10-2010, 06:10:04</strong>
			</dt>
			<dd class="postbody">
				I'm assuming that you guys can get your stuff past mortal customs without too much difficulty, btw. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>19-10-2010, 17:52:32</strong>
			</dt>
			<dd class="postbody">
				Just a heads-up, I might be out of Internet access for a couple days later this week.<br><br>I've added Amy's original backstory to my first post in this thread, although it doesn't go into as much detail about her post-Visitation activities.&nbsp; I've been meaning to add more but as usual writer's block conspires against me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>21-10-2010, 17:48:56</strong>
			</dt>
			<dd class="postbody">
				Guys, say hi to a late addition to the game. Andrew Patterson, son of Agni, played by ReijiTabbato. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>21-10-2010, 17:53:50</strong>
			</dt>
			<dd class="postbody">
				welcome to the madness<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>21-10-2010, 19:44:58</strong>
			</dt>
			<dd class="postbody">
				Thanks.&nbsp; And Empy, not to sound nitpicky, but it's <em>Tabibito</em>.<br><br>Anyways...<br><br>Name&nbsp; &nbsp; &nbsp; : Andrew Pendragon Patterson<br>Player&nbsp; &nbsp; : ReijiTabibito<br>Pantheon&nbsp; : Devas<br>Deity&nbsp; &nbsp; &nbsp;: Agni<br>Calling&nbsp; &nbsp;: Global Investigator<br>Nature&nbsp; &nbsp; : Judge<br><br>Height: 5'9<br>Build: Solid<br>Age: 26<br>Appearance: http://static.tvguide.com/MediaBin/Galleries/Shows/S_Z/Ti_Tp/Torchwood/season1/torchwood-barrowman1.jpg (http://static.tvguide.com/MediaBin/Galleries/Shows/S_Z/Ti_Tp/Torchwood/season1/torchwood-barrowman1.jpg)<br><br>----------------------------------------------------------------------------<br>[X] = favored<br><br>[ ]Strength : 3 (1)&nbsp; &nbsp; &nbsp; [ ]Charisma&nbsp; &nbsp; : 3 (1)&nbsp; &nbsp; &nbsp; [ ]Perception&nbsp; : 6 (5)<br>[X]Dexterity: 6 (6)&nbsp; &nbsp; &nbsp; [X]Manipulation: 5 (4)&nbsp; &nbsp; &nbsp; [ ]Intelligence: 4 (3)<br>[ ]Stamina&nbsp; : 4 (4)&nbsp; &nbsp; &nbsp; [ ]Appearance&nbsp; : 5 (3)&nbsp; &nbsp; &nbsp; [X]Wits&nbsp; &nbsp; &nbsp; &nbsp; : 5 (5)<br>----------------------------------------------------------------------------<br>ABILITIES<br>[X] = favored<br><br>[ ]Academics&nbsp; &nbsp; &nbsp;: 4<br>[ ]Athletics&nbsp; &nbsp; &nbsp;: 4<br>[X]Awareness&nbsp; &nbsp; &nbsp;: 5<br>[ ]Brawl&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: 3<br>[X]Command&nbsp; &nbsp; &nbsp; &nbsp;: 3<br>[X]Control&nbsp; &nbsp; &nbsp; &nbsp;: 5 (Bike)<br>[X]Empathy&nbsp; &nbsp; &nbsp; &nbsp;: 4<br>[ ]Fortitude&nbsp; &nbsp; &nbsp;: 4<br>[ ]Integrity&nbsp; &nbsp; &nbsp;: 2<br>[ ]Investigation : 4<br>[ ]Marksmanship&nbsp; : 4<br>[ ]Occult&nbsp; &nbsp; &nbsp; &nbsp; : 2<br>[X]Presence&nbsp; &nbsp; &nbsp; : 5<br>[ ]Science&nbsp; &nbsp; &nbsp; &nbsp;: 3 (Geology)<br>[X]Stealth&nbsp; &nbsp; &nbsp; &nbsp;: 2<br><br>----------------------------------------------------------------------------<br><br>Virtues&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Willpower: 9 / 9&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Legend: 8<br>Name: Endurance&nbsp; &nbsp; - 4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Legend Points: 64 / 64<br>Name: Harmony&nbsp; &nbsp; &nbsp; - 1<br>Name: Intellect&nbsp; &nbsp; - 3<br>Name: Order&nbsp; &nbsp; &nbsp; &nbsp; - 2<br><br>Join Battle: 10 + 11 auto<br>Soak: 4A / 9L / 11B (+3B/L when wearing BPV) (+6 to all Soaks when Roll With It activated)<br>Dodge DV: 25 / 31 UO (+2 when wearing BPV)<br>Parry DV: 21<br>Move: 22 yards / tick<br>Dash: 44 yards / tick<br>Jump: 32 yards vertical / 64 horizontal<br>Health levels<br>0&nbsp; [ ]&nbsp; [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] (13)<br>I&nbsp; &nbsp;[ ]<br><br>Weapon&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; /&nbsp; Accuracy&nbsp; /&nbsp; Damage&nbsp; /&nbsp; Range&nbsp; /&nbsp; Speed&nbsp; /&nbsp; Tags<br>Luger&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; /&nbsp; &nbsp; &nbsp; 13&nbsp; &nbsp; &nbsp; &nbsp; /&nbsp; &nbsp; &nbsp;11L&nbsp; &nbsp; &nbsp; /&nbsp; &nbsp; &nbsp;60&nbsp; &nbsp; &nbsp;/&nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; /&nbsp; &nbsp; &nbsp;P&nbsp; &nbsp; &nbsp;(+16 Accuracy Autosuccesses, +11 Damage Autosuccesses)<br>Chicago Typewriter /&nbsp; &nbsp; &nbsp; 18&nbsp; &nbsp; &nbsp; &nbsp; /&nbsp; &nbsp; &nbsp;11L&nbsp; &nbsp; &nbsp; /&nbsp; &nbsp; &nbsp;70&nbsp; &nbsp; &nbsp;/&nbsp; &nbsp; &nbsp; 4&nbsp; &nbsp; &nbsp; /&nbsp; &nbsp; &nbsp;P&nbsp; &nbsp; &nbsp;(+16 Accuracy Autosuccesses, +11 Damage Autosuccesses)<br><br>Epic Strength - Holy Bound<br>Epic Dex - Untouchable Opponent, Trick Shooter, Richochet Symphony (Demigod), Whirlwind Shield (Demigod), Roll With It (God), Omnidexterity (Companion)<br>Epic Stamina - Self Healing, Damage Conversion, Holy Fortitude, Body Armor (Demigod), Divine Fortitude (Sleep; Demigod), Regeneration (Demigod), Eternal Youth (God)<br>Epic Appearance - My Eyes Are Up Here (Demigod), Detail Variation (God), Doin' Fine (God), Undeniable Resemblance (God), Game Face (Ragnarok)<br>Epic Charisma - Benefit of the Doubt<br>Epic Manipulation - Takes One to Know One, Overt Order, Advantgeous Circumstances (Demigod), Instant Hypnosis<br>Epic Perception - Broad Spectrum Recognition (Demigod), Spatial Awareness (Demigod), Parallel Attention (God), Rarefied Electromagnetic Spectrum (God), Scent the Divine (Companion)<br>Epic Intelligence - Perfect Memory, Language Mastery (Demigod), Multitasking (Demigod), Axiom (Companion), Fight With Your Head (Ragnarok)<br>Epic Wits - Instant Investigator, Eternal Vigilance (Demigod), Monkey in the Middle (Demigod), Psychic Profiler (God), Adaptive Fighting (Companion)<br><br><br>Boons<br>Fire (1) Fire Immunity<br>Justice (1,2,3) Judgment, Guilt Apparitions, Guilt of the Damned<br>Psychopomp (1,2,3,4,5,6,7) Unerring Orientation, Where Are You?, Unbarred Entry, Come Along, Storm the Gates, Marathon Sprinter, Rainbow Bridge<br>Samsara (1,2,3) Kriya, Karma, Pratyave<br>Sky (1,2,3,4,5,6) Sky's Grace, Wind's Freedom, Storm Augmentation, Wind Grapple, Cloud Sculptor, Levin Fury<br><br>Birthrights:<br>HindiPhone (Relic •••)<br>- Access Psychopomp Purview<br>- Never Needs Recharging<br>- Divine Uplink (Call from almost anywhere)<br><br>Valkyrie Rune Bike (Relic ••••)&nbsp; [http://image.motorcyclecruiser.com/f/9428334/Lg+2004_Honda_Valkyrie_Rune_1800+Front_Right_Side_View.jpg]<br>- Never Needs Gas<br>- +Legend to (Dexterity+Control)<br>- Drive Anywhere<br>- +1 Maneuver<br><br>Luger (Relic ••••)<br>- Never Needs Reloading<br>- Access Sky Purview<br>- +(Legend*5) Range<br>- +1 Damage<br><br>Bullet Proof Vest (Relic ••••)<br>- Fatigue Value 0<br>- +2 DV<br>- +1/+1 Soak<br><br>Tattoo (Relic •)<br>- Access Fire Purview<br><br>Sky Bangle (Relic ••)<br>- Simulate Wind's Freedom Boon<br><br>The Illuminator (Relic •••)<br>- +Legend to all Empathy rolls<br>- Access Sun Purview<br><br>Chaturanga Set (Relic ••, Followers ••••)<br><br>The Chicago Typewriter (Relic •••••)<br>- Access Justice Purview<br>- Never Needs Reloading<br>- +Legend to (Dexterity+Marksmanship)<br>- -1 Speed (Speed 4)<br>- +(Legend*5) Range<br><br>History:<br><br>Andrew Pendragon Patterson (his mother was a fan of British mythology and literature, hence the middle name) was born the son of a British businessman and his Indian personal assistant.&nbsp; Or at least, so he was led to believe the first nineteen years of his life.&nbsp; Andrew grew up in Calcutta, lacking nothing, with tales of King Arthur and Saint George, Rama and Arjuna as his bedtime stories.&nbsp; Those stories formed the core of Andrew’s belief system – belief in the righteousness of the good, in the transcendence of justice.&nbsp; It was a few days after his nineteenth birthday that he learned the truth, amidst tragedy – a gang of Titan cultists attacked the home of him, his parents, and their servants.&nbsp; Only Andrew survived, and only because of the late appearance of his real father – the Hindu god Agni.&nbsp; <br><br>Agni explained that he’d come to his mother one night in his father’s shape, to father a son to fight in the war against the Titans.&nbsp; All the things of Hindu mythology that he had learned growing up were now very, very real, and the whole situation explained to him in less than a night.<br><br>Andrew was, understandably, very upset.&nbsp; But he smothered his anger for the time being, seeing as now he had a job to do.&nbsp; Agni awakened the Scion’s latent power, and gave him a handful of new toys to play with – as long belated ‘birthday presents,’ so to speak.&nbsp; The first was a special cell phone – Agni told him that he could use it to call from anywhere, to anywhere, as long as it was a place known by the Hindu gods; furthermore, it would never need recharging.&nbsp; The second was a motorcycle – the engine had been replaced by a perpetual motion machine created by Brahma, and given special control mechanisms to help him drive it.&nbsp; The third was a bullet proof vest – enchanted for ease of movement and a pinch more protection.&nbsp; The fourth was a full Chaturanga set – chess pieces that Andrew could use to summon help if he ever needed it.&nbsp; And the last was a prize of a mortal grandfather’s who had served in the British Army during the Axis War – a Luger pistol that needed no reloading, and had improved sights for range.<br><br>With that, Agni left Andrew, and the young Scion began his quest.&nbsp; Joining the Indian Central Bureau of Investigations, Andrew worked with them for a couple of years before leaving (it was hard being a good cop in a system that had corruption so ingrained in it) and hitting the road to take his detective abilities from the national to the global scale.&nbsp; His reputation of being the one to catch the ‘weird cases’ from CBI followed him, something that the young Scion did not mind one bit.&nbsp; Although it was relaxing to catch a case from time to time that had absolutely <em>nothing </em>to do with zombies or rabid cultists taking stuff that made PCP look tame.&nbsp; A year after leaving the CBI, he got another visit from Agni.<br><br>Over the three years since his first Visitation, Andrew’s resentment and anger at being the only one to survive because Agni was <em>late </em>had been boiling, and it finally exploded that visit.&nbsp; Andrew earned the thrashing of a couple of lifetimes at the hands of his father (though Agni did nothing to directly harm him), and the god proved to be glad that his son had gotten the feelings out of his system.&nbsp; Agni gave him three things that night – a pat on the back for a job well done, the aforementioned thrashing, and a host of new tools for Andrew to use.<br><br>Agni first upgraded Andrew’s Valkyrie Rune motorcycle – giving it special tires and trimming the weight a little.&nbsp; Next came his bullet proof vest – swapping the protective plates in it for lighter ones to allow him more flexibility.&nbsp; Agni also presented Andrew with new bullets for his Luger – specially designed for a little more stopping power.&nbsp; Then came the new additions to Andrew’s growing arsenal.&nbsp; The first was a tattoo depicting Agni as the Sacred Fire.&nbsp; After that, a special bangle that allowed him to take to the air (a trick that Andrew had learned) without the usual effort.&nbsp; Then came a little device that Andrew calls the Illuminator – something that helps him see through people “clear as day.”&nbsp; And the piece de resistance was a keepsake of his <em>other </em>mortal grandfather, a policeman in America – a heavily modified Thompson nicknamed the Chicago Typewriter by Andrew himself.&nbsp; The Typewriter featured, like the Luger, no needs for reloading and sights to improve range.&nbsp; However, in addition, those same sights gave it better accuracy, and the feed mechanism had been modified for greater speed.<br><br>Now armed with his new tools, Andrew crisscrosses the world, much like his father.&nbsp; Only, instead of delivering messages to gods, he’s delivering a message to criminals everywhere:<br><br><em><strong>Crime.<br><br>Does not.<br><br>Pay.</strong></em><br><br>Tactics/Methods:<br>Andrew approaches his cases with a style all his own, something he developed during his time at CBI.&nbsp; It’s flexible, and he will frequently shift between tricking information out of suspects and pinning them in the corner with information he’s already turned up in his investigation.&nbsp; The Illuminator has helped him considerably in that regard.&nbsp; He’s not above punching a bitch, either, if he needs to. <br><br>In combat, Andrew will hang back, using his guns at half to near-maximum range to shred opponents before they can even get to him.&nbsp; He’s made almost exclusive use of the Chicago Typewriter since he’s gotten it, but he’ll switch to the Luger in extremely close quarters where the Typewriter’s size is prohibitive.&nbsp; He’s developed a knack for shooting the gun out of the hand of a suspect in a critical situation, and makes use of it if he needs them alive.<br><br>Quotes:<br>“Did you really expect to fool me?&nbsp; I can see through you, clear as day.”<br>“When what you want to do is what you have to do…you can hear the voice of the world.&nbsp; Right, Dad?”<br><br>Previous Adventures:&nbsp; ((If interested, please PM me or ping in the OOC thread, stating number and any further information you would like to supply.))<br><br><del>#1: A kidnapping in Bhopal has brought Andrew all the way across Asia.&nbsp; Teaming up with [another Scion/band of Scions] who have been investigating the case from the opposite direction, they find the persons responsible (another Titan cult, no less), put a stop to their sacrificial schemes, and return the kidnappees to their rightful places.&nbsp; Possible settings for this adventure are Hong Kong, Okinawa, and other major ports of the Far East.</del>&nbsp; (Taken by avorae)<br><br>#2: On vacation, Andrew gets caught up in a case involving the following: the murder of a prominent businessman in a key position in a Titan-linked corporation; a handful of hungry dead; and a pair of mysterious Scions who may not be what they seem…&nbsp; This particular adventure can take place anywhere in the world.<br><br>#3:&nbsp; Andrew is in Germany tailing a suspected cheating spouse (hey, gotta occasionally take work to pay bills, right?) late at night when suddenly a van pulls up, the door opens, and suddenly the unfortunate victim standing at the curb is pulled into the van, which speeds off into the night…leaving Andrew to wonder just what the hell happened and why a normal person like the vic got grabbed like something out of a movie.<br><br><del>#4:&nbsp; In his native homeland, a string of recent rural disappearances lead Andrew to the possibility that the Thuggee cults of pre-British India have managed to survive…and possibly turned from their worship of Kali to darker sources…</del>&nbsp; (Taken by Scya)<br><br>#5:&nbsp; Looking into a Las Vegas robbery, the good Mr. Patterson finds out that the robbery is one of several to have occurred recently on the Strip.&nbsp; His investigation leads him in the direction of a Greek Scion and his small army of spartoi, whom Andrew suspects of having been corrupted…or at least, let his divine power go to his head.<br><br>((Any and all changes approved by GM))
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>21-10-2010, 22:08:28</strong>
			</dt>
			<dd class="postbody">
				Empyrean, I know we've just started the game but since it hasn't come into use yet, I wonder if it's possible to switch Larceny for Integrity as one of my Arete skills instead.&nbsp; I just realized that Larceny as one of his enhanced skills didn't fit him as much as Integrity does.<br><br>Also Reiji, I think #5 would be a great point in time for Andrew and Alexander to have met.&nbsp; Alexander could have either been helping Andrew directly, or there could have been some of Alexander's sting operations mixed in, coming up as red herring illegal activities.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>21-10-2010, 22:27:18</strong>
			</dt>
			<dd class="postbody">
				Since it hasn't come up yet I'll allow the switch from Larceny to Integrity.<br><br>Great bio on Andrew, Reiji! ^_^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>21-10-2010, 22:28:48</strong>
			</dt>
			<dd class="postbody">
				Not a problem.&nbsp; Coming up with good backstories is one of my fortes.&nbsp; ^_^&nbsp; Unfortunately, I suffer for it in the making good titles department.<br><br>And I still need to calculate the weapons values...<br><br><br>EDIT:&nbsp; Empy, I know that Epic Perception functions for ranged attacks as Epic Strength does for melee...does that carry over to dice pools, too?<br><br>For example, the Beretta in Hero has damage code +3L.&nbsp; If someone has, say, Perception 4, is it now 7L?&nbsp; Or still just 3L?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>21-10-2010, 22:38:15</strong>
			</dt>
			<dd class="postbody">
				Sweet stuff, thanks Empyrean.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>21-10-2010, 22:38:50</strong>
			</dt>
			<dd class="postbody">
				I'm not sure I entirely follow, but if I understand you right, then yes. I thought Epic Strength carries over for damage in the same way for Melee. Like, if you have E Strength 4 then you'd get 4 extra dice on a Melee attack. I could be totally wrong on that, but in general whatever bonus you get for E Strength to Melee you get for E Perception to Ranged. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>21-10-2010, 22:45:53</strong>
			</dt>
			<dd class="postbody">
				Here, lemme try and explain it better...maybe Hairy could help out.<br><br>When you're calculating the damage code for a melee weapon, the code is (Mundane Strength + Weapon Damage), and Epic Strength gives you automatic successes on the damage roll.&nbsp; So if a person had Strength 4, was using a weapon with Damage +4L, and had Epic Strength 3, the damage code would be 8L (+3 automatic successes).<br><br>Now, you've said that Epic Perception grants automatic successes to firearm attacks the same way Epic Strength grants automatic successes to melee attacks.<br><br>My question is, for the <em>basic damage code</em> (that is, Mundane Attribute + Weapon Damage), do we carry that over to firearms?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>21-10-2010, 22:53:00</strong>
			</dt>
			<dd class="postbody">
				The combat section lists damage as<br><br>(weapon’s Damage + attacker’s Strength + threshold successes + 1) <br><br>plus epic autosuccesses for Strength<br><br>With the house rule for Perception in ranged damage it would be<br><br>(weapon’s Damage + attacker’s Perception + threshold successes + 1) <br><br>plus epic autosuccess, obviously.<br><br>Lets say your pistol is basic 3L damage, and you got a basic hit with your shot.<br><br>Your modified damage roll would be (weapon’s Damage) 3L + (attacker’s Perception) 6 + (threshold successes + 1) 1 + (epic 5 autosuccesses) 11<br><br>You'd roll 3+6+1, and add 11 to the total number of successes. Rolling 10 dice will give you about 5 successes on average, so your total damage would be 16L<br><br>Any clearer now?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>21-10-2010, 22:54:36</strong>
			</dt>
			<dd class="postbody">
				Yes!&nbsp; Much!&nbsp; Thanks, Hairy.&nbsp; ^_^&nbsp; Okay.&nbsp; I should have the values up for Andrew's Luger and Chicago Typewriter momentarily...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>22-10-2010, 21:28:35</strong>
			</dt>
			<dd class="postbody">
				Well, later tonight or at the latest tomorrow I should have a chance to actually start posting again.<br><br>(Do we have anything remotely finalized regarding which PCs do and don't already know each other?&nbsp; I can't keep any of it straight in my head.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>23-10-2010, 02:54:43</strong>
			</dt>
			<dd class="postbody">
				So far it's been up to each individual player to decide if they know some others going in or if they're just meeting for the first time. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>23-10-2010, 11:14:49</strong>
			</dt>
			<dd class="postbody">
				Speaking of... *points to bottom of his character sheet*&nbsp; I have a few sample adventures for Andrew written down, anyone and everyone's free to look at them and then contact me about setting up a connection.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>23-10-2010, 21:34:10</strong>
			</dt>
			<dd class="postbody">
				Heya guys!<br><br>Just letting you know that I'm hoping to have the next part of the plot pop up by tomorrow or Monday at the latest so please feel free to finish having everyone meet up and get comfy, okay? Thanks! :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>27-10-2010, 01:56:28</strong>
			</dt>
			<dd class="postbody">
				The info in my last post didn't come from an occult roll, just a quick google seach. The castle stuff was on the wikipedia entry, so not exactly hard to find. May not be useful either, but hey :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>27-10-2010, 02:31:27</strong>
			</dt>
			<dd class="postbody">
				Hehe. I have no objection to them using their brains. I prefer it. Gives me a challenge. ^_^ <br><br>Once Reiji introduces Andrew, I'll intro the contact you're supposed to meet. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>27-10-2010, 02:36:20</strong>
			</dt>
			<dd class="postbody">
				Already said somethng from wikipedia too.*g*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>29-10-2010, 02:26:06</strong>
			</dt>
			<dd class="postbody">
				Empy, how are we handling dice rolls on this one?&nbsp; Just a random question I realized that I should ask, seeing Hairy's post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>29-10-2010, 03:15:41</strong>
			</dt>
			<dd class="postbody">
				Well until and unless I can figure out Elliquiy's dice roller, we'll be using this: http://www.umbralechoes.com/ExaltedRoller.php (http://www.umbralechoes.com/ExaltedRoller.php)<br><br>Hairy's given me a pointer on the dice roller on here so I'll give it a few practice rolls and see if I can understand it. :)&nbsp; <br><br>I'll be PMing Hairy in a little bit with what he's found out. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>29-10-2010, 03:23:18</strong>
			</dt>
			<dd class="postbody">
				I think the settings I found were in the old thread.<br><br>Dice: However many you're rolling<br>Sides: 10<br>Target Number: 7<br>Target Number (2nd): 10<br>Add: Number of autosuccesses<br><br>Try that and see how you get on
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>30-10-2010, 00:51:25</strong>
			</dt>
			<dd class="postbody">
				Empy, stunt question.&nbsp; Andrew has the Whirlwind Shield Knack, which allows him to parry thrown attacks without a stunt, and parry bullets with one.<br><br>Question is: Can Andrew use his guns (the Luger and the Typewriter) and this Knack to shoot thrown objects (like javelins, say) out of the air?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>30-10-2010, 01:11:29</strong>
			</dt>
			<dd class="postbody">
				Alexander is going to try and recognize what monsters are being described:<br><br>2010-10-29 17:06:36 &nbsp;&nbsp;&nbsp;Alexander rolls 11 dice to Intelligence + Occult &nbsp;&nbsp;&nbsp;7,1,9,7,9, 9,7,10,9,2, 3&nbsp; &nbsp;(9 successes)<br><br>With 16 auto-successes from Epic Int, total is 25 to identify what those monsters are and important facts about them.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>30-10-2010, 01:24:07</strong>
			</dt>
			<dd class="postbody">
				Andrew, as well (on the Umbral Echoes dice roller, Andrew will be ID'd as Pendragon)<br><br>2010-10-29 17:21:43 Pendragon rolls 6 dice to Intelligence+Occult 7,4,3,9,9, 9&nbsp; &nbsp;(4 successes)<br><br>Add in 4 autos from Epic Int 3, and we get 8 total.<br><br>Granted, it's not going to be as much as some of the others (like Alexander), but he should get at least a few tidbits...<br><br>Also, based on the description, it sounds like there's a whole damn army down there protecting this ritual.&nbsp; We're going to need some crowd control capability.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>30-10-2010, 01:51:12</strong>
			</dt>
			<dd class="postbody">
				<strong>Reiji:</strong> Yes you can try to shoot thrown/projectile objects out of the air.<br><br><strong>Cow:</strong> Alex would know everything from the Deev and Druj articles in Scion: Yazata, plus whatever a Wikipedia search can turn up on the creatures. He'd find out that the shadow creatures described match shinobi (from Scion: Hero, I think), the bat-demons, lions, and soldiers on horseback are various Titanspawn of Zrvan, Greater Titan of Time, and possess the Aionic Template described in Scion: Yazata, and the giant beasts are nemean and even some typhonian creatures. He'd know the name of Aeshma Daeva as a dark God of Persian myth and enemy of the Yazata though he'd need to do more in-depth research to learn any more about him.<br><br>Andy would know that the Deevs and Drujs are servants of Ahriman and enemies of the Yazata with supernatural capabilities that are sometimes tamed for Yazata use. He'd have a idea that the creatures Anou described were types of Titanspawn related to Time and it's Titan, and the giant beasts were almost certainly at least nemeans.<br><br>And yes, it is a whole damn army down there, not even counting the official army up above the site. I'm glad I conveyed that impression right. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>30-10-2010, 02:00:36</strong>
			</dt>
			<dd class="postbody">
				Empy?&nbsp; If we don't have access to Scion: Yazata...could you help us out with this Aionic Template?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>30-10-2010, 02:06:48</strong>
			</dt>
			<dd class="postbody">
				*Whistles* Yea, we're are definitely going to have our work cut out for us.&nbsp; That toxic air is also making me very nervous.&nbsp; I'm guessing it doesn't ring a bell for Alexander?&nbsp; Sounds like a miasma of some sort though.<br><br>And unfortunately, I don't have access of the Scion: Yazata pdf.&nbsp; Trying to find a copy of it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-10-2010, 02:07:40</strong>
			</dt>
			<dd class="postbody">
				Would an Int / Occult roll give us an idea of where it is the portal comes out?<br><br>And would I be able to reach it via the touchstone of the Great Wall? (Companion, page 111)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>30-10-2010, 02:47:35</strong>
			</dt>
			<dd class="postbody">
				My google-fu is strong.<br><br>The Aionic template is essentially a damage aura based on spontaneous decay.&nbsp; Apparently Time around them is so messed up it can hurt others.&nbsp; Gods or people with some form of eternal youth, such as the one provided by the Extended Youth Knack, are immune to it.&nbsp; Creatures with the Aionic template are immune to Star Boons used by people of lesser Legend rating, are vulnerable to Magic boons and have reduced soak against Fire boons.<br><br>So the template isn't total destruction, but it is nasty if your soak isn't all that great and it's hell on objects.<br><br>Also, I have a guess as to what that toxic air is and OH MY GOD PAIN!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>30-10-2010, 02:53:12</strong>
			</dt>
			<dd class="postbody">
				Oh-ho...&nbsp; *smiles*&nbsp; Good thing I decided to take Eternal Youth, then.&nbsp; ^_^&nbsp; Immune to Time damage...<br><br>And I believe that our good friend Luke has the Blazing Weapon Boon...<br><br>Really, though, I was most concerned about them being able to affect Sky boons in some way.&nbsp; Levin Fury is going to be a major crowd-clearer for Andrew, and it would kind suck if they were immune to it.<br><br>EDIT:&nbsp; Just re-read the section on shinobi from Scion Hero.&nbsp; If they are indeed down there, then slaying them is going to give Alexander (our premier thrower, it would seem) a deadly arsenal, since slain shinobi each leave behind a jetblack shuriken that doubles raw damage against any titanspawn.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-10-2010, 03:17:29</strong>
			</dt>
			<dd class="postbody">
				Blazing Weapon and, even more fun, Devil Body. To quote one of Lukes inspirations, Ssssssssssssssssssmokin.&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>30-10-2010, 03:18:54</strong>
			</dt>
			<dd class="postbody">
				Heh.&nbsp; To be honest, I was thinking more Blazing Weapon because of Luke's staff...<em>which he can make up to eight times longer!</em>&nbsp; Plus, I don't think you have Extended Youth.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-10-2010, 03:27:59</strong>
			</dt>
			<dd class="postbody">
				Nope, I don't have that, but I do have War Form.<br><br>Devil Body, Colossus Armour and Army of One&nbsp; &gt;:) .. say hello to eight 15 foot tall armour plated Lukes made of fire.<br><br>I suspect that may be needed.<br><br>It's a pity I can't get Riastrad, then it would be truly obscene&nbsp; &gt;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>30-10-2010, 03:30:43</strong>
			</dt>
			<dd class="postbody">
				...are you allowed to do that?&nbsp; I didn't think you were allowed to use Boons with Army of One.<br><br>But, if we can get 8 gigantic war machines rolling for us...that'll make crowd control easy.<br><br>EDIT:&nbsp; Don't we have someone with Riastrad?&nbsp; I know we've got a Tuatha with War boons...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-10-2010, 03:32:49</strong>
			</dt>
			<dd class="postbody">
				Army of One is the last boon activated. The others would remain in effect as they were already in play. Popping warrior ideal just before Army of One will be nice as well :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>30-10-2010, 03:35:20</strong>
			</dt>
			<dd class="postbody">
				eh you could gain riastad , it is not pantheon spezific and erin could tech him how to do it. And isn't the axiomatic damage neglectable with legendary score in bashing that can be Soaked every 5 ticks?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>30-10-2010, 03:42:20</strong>
			</dt>
			<dd class="postbody">
				I'm going to rule that the Greater Wall isn't really an option in this case. The Fatebindings on Azhi's prison were made to be pretty damn tight and unbreachable. The fact that someone's gotten down to the level of the pit in the first place means that something is going wrong and the normal shortcut through places like the Greater Wall are non-functional. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-10-2010, 03:42:36</strong>
			</dt>
			<dd class="postbody">
				I wasn't sure if it was pantheon specific or not, so decided to leave it off. I don't have Courage, Expression or Piety, so I wouldn't get the full effects of it, but even so ... a bonus equal to his Legend to his soaks and all damage rolls, that's a nice addition.<br><br>The problem would come in trying to calm him down afterwards, especially if Army of One was still in effect. I think you'd need 55 successes in Charisma / Persuasian, which means probably 2-3 rounds even for someone with good epics. And dodging Luke for that long would not be easy.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>30-10-2010, 03:47:36</strong>
			</dt>
			<dd class="postbody">
				So, it seems like our only option, if we can't go in the back door, is to just plow through the army of enemies in front of us?&nbsp; &nbsp;:-\&nbsp; Now, I know that we're a Band of six full-powered demigods, and that the Yazata weren't able to field that much, but still, it seems like long odds, even for us.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>30-10-2010, 03:52:15</strong>
			</dt>
			<dd class="postbody">
				<strong>Scya:</strong> I don't think so. From what I gathered, the Aionic template negates that bonus. I could be wrong and will happily edit if so.<br><br><strong>Reiji:</strong> Plowing is not the only option, but I intended this to be a challenge even for a bunch of Demigods. :) Hence why they're the troubleshooters. They get things done when regular means aren't available. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-10-2010, 03:54:51</strong>
			</dt>
			<dd class="postbody">
				Never tell me the odds ;)<br><br>I'm pretty sure Luke could outrun anything down there, while carrying everyone else. 228 yards per tick would be about the same in meters per second, so while he doesn't quite break the sound barrier, he comes close&nbsp; ;D&nbsp; When I get Marathon Sprinter, it goes up by a further x5, which gives him about Mach 3.5
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>30-10-2010, 04:08:35</strong>
			</dt>
			<dd class="postbody">
				I am unsure ,nowhere in the box at page 33 did i see a mention that it would be unsoakable damage. But I am also unsure if those are dice or Levels of bashing damage.<br><br><br>@Hairy and this is why Erin is currently carefull with her Riasthad. A flock of Erins that can fly and do strafing runs are a bit to dangerous if any of the others players want to survive.<br>+10 soak+13succes on the Damage&nbsp; roll dv-6 and you need 70 succes on the roll to free her, even with +3 bonus dice it is .. painfull for the poor victim<br><br>and with two scion that run at 800km ,that both can multiply, carring the other Scion and Erin can fly at this speed.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-10-2010, 04:10:16</strong>
			</dt>
			<dd class="postbody">
				Oh, Luke can fly as well. Technically its running in the air, but for cinematic effect, I see him as flying around on a cloud, just like Dad&nbsp; ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>30-10-2010, 04:24:12</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3833705#msg3833705">Quote from: ReijiTabibito on 30-10-2010, 02:53:12</a></div></div><blockquote class="bbc_standard_quote">Just re-read the section on shinobi from Scion Hero.&nbsp; If they are indeed down there, then slaying them is going to give Alexander (our premier thrower, it would seem) a deadly arsenal, since slain shinobi each leave behind a jetblack shuriken that doubles raw damage against any titanspawn.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Really?&nbsp; Intriguing...<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3833895#msg3833895">Quote from: Empyrean on 30-10-2010, 03:52:15</a></div></div><blockquote class="bbc_standard_quote"><strong>Reiji:</strong> Plowing is not the only option, but I intended this to be a challenge even for a bunch of Demigods. :) Hence why they're the troubleshooters. They get things done when regular means aren't available. :) <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>While plowing through the enemies might be an option, I can't help but feel that there's a trick somewhere we just can't see at the moment.&nbsp; Quite frankly, while all of our characters can do some combat, only a few truly excel at it.&nbsp; What would really help things is that if we can't find a back door, we might be able to find a way to have the enemies let us go through the front.<br><br>Now, according to the contact, there's rumors that what's going underneath the mountain is this new uranium-enriching plant and that the area is being cordoned off by the military.&nbsp; I'm guessing the military might be corrupt if they're working with titanspawn, or there is a high chance of it anyways.&nbsp; Since Brandon runs a company that deals in weapons, couldn't we like pose as weapon manufacturers, interested in purchasing weapons-grade uranium, throwing hints that we might be open to Titan worship somehow?&nbsp; &nbsp;Or on the flip side, we could pose as UN inspectors, investigating a lead that Iran is creating weapons-grade Uranium under the mountain and barge in and investigate.&nbsp; The toxic air could be used as an excuse to forcefully evacuate whatever we can inside the Terra Incognita before we bum rush inside.<br><br>&nbsp;I mean, there's got be a way for us to get deep enough into the maze that we don't have to plow through the entire army.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>30-10-2010, 05:16:21</strong>
			</dt>
			<dd class="postbody">
				I like the way you're thinking....
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>30-10-2010, 06:14:55</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3833815#msg3833815">Quote from: HairyHeretic on 30-10-2010, 03:27:59</a></div></div><blockquote class="bbc_standard_quote">Nope, I don't have that, but I do have War Form.<br><br>Devil Body, Colossus Armour and Army of One&nbsp; &gt;:) .. say hello to eight 15 foot tall armour plated Lukes made of fire.<br><br>I suspect that may be needed.<br><br>It's a pity I can't get Riastrad, then it would be truly obscene&nbsp; &gt;:)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Luke's already the strongest combatant in the group by a fair stretch, unless I've missed something.&nbsp; Don't get greedy.&nbsp; ;D<br><br>(but then, I thought Riastrad was pretty bad, so maybe I <em>am</em> missing something)<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3834004#msg3834004">Quote from: Wheresmycow on 30-10-2010, 04:24:12</a></div></div><blockquote class="bbc_standard_quote">Quite frankly, while all of our characters can do some combat, only a few truly excel at it.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Depends on your standards.&nbsp; Compared to the sample Scions in the books, almost every PC in this game is an engine of destruction.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>30-10-2010, 07:21:39</strong>
			</dt>
			<dd class="postbody">
				Okay, that's a fair point.&nbsp; But we do have big gaps in combat effectiveness and given that the encounters will be scaled to us, you can bet it's going to be brutal on the squishies.&nbsp; If we were fighting what the sample characters were fighting, we'd roll over it.&nbsp; But we're the troubleshooters, we don't get an easy ride.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>30-10-2010, 07:28:24</strong>
			</dt>
			<dd class="postbody">
				If we have to fight most of the less combat cappable chars can deal with the cultist,do a ritual or try to blow the cave up while the martial one are dealing with the spawn.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>30-10-2010, 23:22:12</strong>
			</dt>
			<dd class="postbody">
				sorry been out for past several days...need to get caught up...should be later this evening ..have to work late<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>31-10-2010, 08:57:58</strong>
			</dt>
			<dd class="postbody">
				I will be posting tomorrow for I am ill and possibly delirious.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>31-10-2010, 17:57:16</strong>
			</dt>
			<dd class="postbody">
				Get well soon! *sends orange juice and chicken noodle soup*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>31-10-2010, 22:50:58</strong>
			</dt>
			<dd class="postbody">
				Okay, so for the post I want to do, it involves pick-pocketing Johan and taking the credit card he showed to the lounge server, all undetected of course.&nbsp; It's pretty harmless, just the usual Alexander prank thing, but I figured I'd bring this up to see if it's okay to just let it slide or do people want to bring it up to rolls.&nbsp; I'll be honest, odds are in Alex's favour on this one.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>31-10-2010, 22:58:16</strong>
			</dt>
			<dd class="postbody">
				It might be that erin sees him with herstrong focus on perception but i don't think she will say something about this. Its your call 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Brandon</strong> on <strong>01-11-2010, 14:35:06</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3839225#msg3839225">Quote from: Wheresmycow on 31-10-2010, 22:50:58</a></div></div><blockquote class="bbc_standard_quote">Okay, so for the post I want to do, it involves pick-pocketing Johan and taking the credit card he showed to the lounge server, all undetected of course.&nbsp; It's pretty harmless, just the usual Alexander prank thing, but I figured I'd bring this up to see if it's okay to just let it slide or do people want to bring it up to rolls.&nbsp; I'll be honest, odds are in Alex's favour on this one.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>As long as he doesnt mind his brain getting eaten by Johan's zombies :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>01-11-2010, 20:48:15</strong>
			</dt>
			<dd class="postbody">
				after seacrhing far and wide and hunting for the best weapon to use...I have to pull out the big guns<br><br>I will inflict this on the silly monster..if it susrvives it will be in such dire striaghts that we should easyily beat it<br><br>so here it is<br><br>http://www.youtube.com/watch?v=CTxkxG3DF4k (http://www.youtube.com/watch?v=CTxkxG3DF4k)<br><br>Be perpared and afraid...very afraid<br>&nbsp;;D ;D ;D ;D ;D<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>01-11-2010, 21:42:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3841364#msg3841364">Quote from: Brandon on 01-11-2010, 14:35:06</a></div></div><blockquote class="bbc_standard_quote">As long as he doesnt mind his brain getting eaten by Johan's zombies :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Well, it's a risk he'll have to take.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>02-11-2010, 02:43:18</strong>
			</dt>
			<dd class="postbody">
				Okay, maybe I'm just lost in the dark here, but...who's Tang?&nbsp; And why is he not in space?&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>02-11-2010, 02:50:53</strong>
			</dt>
			<dd class="postbody">
				A lie created so that our dialog would sound more like something out of a film so that spys would ignore us. <br>&nbsp;So let us hope that everyone forgot this http://www.wired.com/wired/archive/15.05/feat_cia.html (http://www.wired.com/wired/archive/15.05/feat_cia.html) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>02-11-2010, 02:54:12</strong>
			</dt>
			<dd class="postbody">
				Because openly talking about invading top secret military installations tends to get you in trouble ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>03-11-2010, 20:46:42</strong>
			</dt>
			<dd class="postbody">
				*Facepalm* Sorry Brandon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>05-11-2010, 13:54:34</strong>
			</dt>
			<dd class="postbody">
				hello scions, I do wish to apologize for my weirdness the past week or so and for not being here..<br>I do have a reason!<br><br>http://s1217.photobucket.com/albums/dd394/Vithe_rothe/?action=view&amp;current=William.jpg (http://s1217.photobucket.com/albums/dd394/Vithe_rothe/?action=view&amp;current=William.jpg)<br><br>as of wednesday 11/03 at 2:20pm [est] my hubby and I are parents.<br>Willima is our first and he was 8 days earlier, which annoyed the hell out of my inlaws and even my parents. Since said beings were in route for the birth of, in my in-laws case thier first grandchild and in my panets their first grandson.<br><br>Coupled with silliness at work last week and on and off labor pains for 2 days. I am lucky I am not a widow, though I am still considering if I can get away with murdering my hubby!!<br><br>I WILL have a post for you all hopefully later today!! I am still wake awake after being released from the hospital <br>William Patrick Henry .... [yes yes I know its a heck of a name] weighted 6 pounds 12 ounces has all the proper parts and a big set of lungs and the ability to hit very high notes&nbsp; :o :o :o<br><br>Anyway I wanted to again apologize I thought I had longer before his arrival!!<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>05-11-2010, 14:11:29</strong>
			</dt>
			<dd class="postbody">
				Well, as excuses go, I guess that's a pretty reasonable one :)<br><br>Congratulations to one and all.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>05-11-2010, 16:11:21</strong>
			</dt>
			<dd class="postbody">
				Awww! He's so cute! ^_^<br><br>Yeah, definitely real life trumps roleplay. I'm glad you're feeling better and that you and the little one are okay. No rush on the posting. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>05-11-2010, 20:24:19</strong>
			</dt>
			<dd class="postbody">
				Congratulations to you and your husband on your newborn child.&nbsp; He looks adorable.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>06-11-2010, 02:38:06</strong>
			</dt>
			<dd class="postbody">
				Congratulations on the new family member. I am glad that you and he are doing well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>07-11-2010, 05:34:49</strong>
			</dt>
			<dd class="postbody">
				Awwww, congratulations to the birth of your Son, Best wishes for you and him. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Brandon</strong> on <strong>07-11-2010, 14:22:55</strong>
			</dt>
			<dd class="postbody">
				Congratulations to both of you!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>11-11-2010, 05:02:57</strong>
			</dt>
			<dd class="postbody">
				I'll be replying to Yuriko's search in the morning. <br><br>Speaking of morning, let's hope Alex makes it to morning after cracking on Cleo's age. :p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>11-11-2010, 05:16:20</strong>
			</dt>
			<dd class="postbody">
				It's either that, or the fact that Alexander made a joke about her having children.<br><br>You know, the thing one she can't have but wants.&nbsp; Good times.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>11-11-2010, 07:48:12</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg3876470#msg3876470">Quote from: Wheresmycow on 11-11-2010, 05:16:20</a></div></div><blockquote class="bbc_standard_quote">It's either that, or the fact that Alexander made a joke about her having children.<br><br>You know, the thing one she can't have but wants.&nbsp; Good times.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>i doubt to many know about her inability to have children....not sumthing she would discuss much<br><br>phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>11-11-2010, 08:49:47</strong>
			</dt>
			<dd class="postbody">
				Oh, he doesn't.&nbsp; He doesn't know at all: he's just trying to make an age joke.&nbsp; He totally stumbled into that and didn't so much as put his foot in his mouth as shove it so far in that he's kicking the back of his other leg.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>13-11-2010, 17:34:53</strong>
			</dt>
			<dd class="postbody">
				Hey guys.<br><br>I just wanted to say that I'm not setting out to frustrate your plans and attempts. I admit to being a rookie ST, but I'm trying to make a game here that is challenging, especially at these high levels of play. I'd appreciate any feedback you have.<br><br>And if it ever looks like I'm making some things up as I go...well. Look over there! *points in one direction and runs in the other.* 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>13-11-2010, 17:43:22</strong>
			</dt>
			<dd class="postbody">
				Don't worry about it :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>14-11-2010, 01:30:36</strong>
			</dt>
			<dd class="postbody">
				We are supposed to be the best at what we do so it's supposed to challenging. If it wasn't a challenge they wouldn't have sent us to handle it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>14-11-2010, 08:45:17</strong>
			</dt>
			<dd class="postbody">
				I'm actually liking the fact that it looks so very stacked against us.&nbsp; So then we stomp through it, we look all the more bad-ass.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>18-11-2010, 21:55:30</strong>
			</dt>
			<dd class="postbody">
				I wanted to be sure everyone understood what cleo is saying...she has the entire Psychopomp inclduing rainbow bridge, come along and terra Incognita. This means she can move everyone to the entrance of the terra incognita by passing all save the guards at the entrance.<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>18-11-2010, 22:36:46</strong>
			</dt>
			<dd class="postbody">
				I coulda swore I looked into that earlier, and it wasn't going to work. Time to go check PMs. Maybe I'm misremembering.<br><br>Edit<br>Can't find the PM in question. Actually I think I might have been thinking about using the Great Wall to sneak in, and when I was told that wasn't work I may have taken that to mean psychopomp in general.<br><br>Hey, Mister GM, can you clear this one up for us? Can we use psychopomp to jump to the portal entrance?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>18-11-2010, 23:15:34</strong>
			</dt>
			<dd class="postbody">
				Psychopomp will work, the Great Wall will not. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>18-11-2010, 23:23:29</strong>
			</dt>
			<dd class="postbody">
				My bad then :)<br><br>Cheers for clearing that up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>26-11-2010, 03:52:43</strong>
			</dt>
			<dd class="postbody">
				Happy thanksgiving to those who celebrate it!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>30-11-2010, 18:14:36</strong>
			</dt>
			<dd class="postbody">
				Hey guys! <br>&nbsp;<br>Just checking to see if everyone was still on board. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>30-11-2010, 18:20:42</strong>
			</dt>
			<dd class="postbody">
				i am still here...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-11-2010, 19:40:07</strong>
			</dt>
			<dd class="postbody">
				Yeah, just a bit busy. Hoping to get some posting done in the next few hours.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>30-11-2010, 22:47:13</strong>
			</dt>
			<dd class="postbody">
				Me to, i had a lull and stopped posting on E
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>01-12-2010, 00:35:02</strong>
			</dt>
			<dd class="postbody">
				I'm still up, though I'm going to wait just one more day to see if anyone else is going to post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Brandon</strong> on <strong>01-12-2010, 08:56:14</strong>
			</dt>
			<dd class="postbody">
				Still here as well, just havnt felt Johan could add anything to the game for awhile
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>01-12-2010, 18:52:35</strong>
			</dt>
			<dd class="postbody">
				Sorry Brandon. I'll try to come up with something where Johan can shine a bit more. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>01-12-2010, 21:38:54</strong>
			</dt>
			<dd class="postbody">
				I'm still here.&nbsp; Been a bit busy, what with the holidays, but still here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>02-12-2010, 04:26:28</strong>
			</dt>
			<dd class="postbody">
				Still here.&nbsp; Life has been weird but I will try to get back to posting tomorrow.<br><br>(For those of us with Language Mastery, is Anou translating correctly and such?)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>02-12-2010, 05:58:09</strong>
			</dt>
			<dd class="postbody">
				Yep, he's translating accurately.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>02-12-2010, 06:36:02</strong>
			</dt>
			<dd class="postbody">
				Given the amount of Farsi spoken and Alexander's Language Mastery Knack, would it be fair to say that he can speak Farsi now?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>02-12-2010, 09:03:15</strong>
			</dt>
			<dd class="postbody">
				Yep, Alex can understand Farsi now. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>06-12-2010, 19:57:30</strong>
			</dt>
			<dd class="postbody">
				There are enough rooms for you all to double up. :) Of course, in this dump all the rooms are pretty dingy, but the beds at least are made. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>09-12-2010, 15:22:22</strong>
			</dt>
			<dd class="postbody">
				Just to let you know, I'm going to be travelling over the next few days, so my posting is likely to be non existant til early next week. I'm hoping to get caught up on game posts before I go though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>10-12-2010, 02:29:11</strong>
			</dt>
			<dd class="postbody">
				Thanks for the heads-up! :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>13-12-2010, 17:52:23</strong>
			</dt>
			<dd class="postbody">
				Hey guys. I'm a little unclear as to what's going on now. Most of you are staying in the hotel to plan and Alex and Yuriko are off to mess with the gang, am I correct?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>13-12-2010, 20:26:47</strong>
			</dt>
			<dd class="postbody">
				I think so.&nbsp; If it makes it easier on you, I'll be happy to resolve it as a series of rolls behind the scenes.&nbsp; I was thinking Alex and Yuriko would go during the night, when they're supposed to be resting.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>13-12-2010, 23:34:55</strong>
			</dt>
			<dd class="postbody">
				Okay, what are you hoping for them to do? That'll influence whether we play it out or I ask you for rolls. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>15-12-2010, 16:29:52</strong>
			</dt>
			<dd class="postbody">
				Well Yuriko is just along for thre ride and as backup if need be so Alex is the man with the plan as far as what the con will be.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>15-12-2010, 20:44:26</strong>
			</dt>
			<dd class="postbody">
				The overall plan is to get the gang out of the neighbourhood.&nbsp; To that end, he'd probably like to use a combination of knacks to tear the gang apart and have them collapse inwards.&nbsp; Maybe find the few salvageable members and find them more useful things to do.<br><br>Actually, it'd be really fun if overnight he could turn them into a more organized and respectable group.&nbsp; Clean house of the worst of the gang members, set-up the more tolerable ones up, lay down some plans that'll make money without violating too many laws or codes of moral conduct.&nbsp; Alexander could use some followers...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>15-12-2010, 21:58:10</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4018017#msg4018017">Quote from: Wheresmycow on 15-12-2010, 20:44:26</a></div></div><blockquote class="bbc_standard_quote">The overall plan is to get the gang out of the neighbourhood.&nbsp; To that end, he'd probably like to use a combination of knacks to tear the gang apart and have them collapse inwards.&nbsp; Maybe find the few salvageable members and find them more useful things to do.<br><br>Actually, it'd be really fun if overnight he could turn them into a more organized and respectable group.&nbsp; Clean house of the worst of the gang members, set-up the more tolerable ones up, lay down some plans that'll make money without violating too many laws or codes of moral conduct.&nbsp; Alexander could use some followers...<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hmm.. sounds like we might have to Rp that out but it could be fun and it would be nice to have some followers if it works out correctly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>16-12-2010, 22:22:07</strong>
			</dt>
			<dd class="postbody">
				Sounds good to me. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>16-12-2010, 23:09:54</strong>
			</dt>
			<dd class="postbody">
				Well, however you want to roll with it is fine with me, either RP'ing it out or doing rolls behind the scene.&nbsp; I just don't want to steal spotlight or de-rail the game.<br><br>Also, while I've got the general framework in mind, the specifics of it all still elude me.&nbsp; If anyone has suggests, I'd be happy to listen.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>17-12-2010, 15:39:30</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4022405#msg4022405">Quote from: Wheresmycow on 16-12-2010, 23:09:54</a></div></div><blockquote class="bbc_standard_quote">Well, however you want to roll with it is fine with me, either RP'ing it out or doing rolls behind the scene.&nbsp; I just don't want to steal spotlight or de-rail the game.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I have to agree with him on both of these...<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4022405#msg4022405">Quote from: Wheresmycow on 16-12-2010, 23:09:54</a></div></div><blockquote class="bbc_standard_quote">Also, while I've got the general framework in mind, the specifics of it all still elude me.&nbsp; If anyone has suggests, I'd be happy to listen.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well I am not sure how things woill shake down so i can't reall;y offer anything at this point. after all we will need to gather some intell on the gangs structure and power players first.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>17-12-2010, 20:31:49</strong>
			</dt>
			<dd class="postbody">
				before I post more in the main thread, I would like to ask if there is something I am missing?<br>Cow and avorae going out to handle or recuirt from a gang was not part of the plan as I understqand it.<br><br>Cleo would perfer to leave for the mission after dark and no one has seemed to step up and be leader for the gang we Have!<br><br>Hey, if this idea about going after the local gang is needed. Go for it Cleo will just wait ...though the imprsssion she got from the informate was the time was critical!! after all it is not often variuos gods send in a group as powerful as we are and on such short notice!<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>17-12-2010, 22:17:00</strong>
			</dt>
			<dd class="postbody">
				I think no one has stepped up to be leader because no one is crazy enough to want to be in charge of this group.&nbsp; As for the whole local gang thing: this entire endeavor to Alexander is the equivalent of stepping outside for a smoke break.&nbsp; Kill the craving to play with people's heads before getting to the real deal.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>18-12-2010, 05:14:04</strong>
			</dt>
			<dd class="postbody">
				Given the amount of autosuccesses Demigods produce in their speciality fields, dealing with a local gang will take about as long as a smoke break. :) Even a hero level social character&nbsp; wouldn't have that much trouble dealing with mortals.<br><br>Leader is a trickier issue, as most of us don't know each others strengths and weakness that well. In a combat Luke might give advice, but he isn't exactly a leader type (and face it, his Dad's reputation isn't going to see people lining up behind him either :) ). <br><br>Does anyone really see themselves in a leader role? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>20-12-2010, 03:02:40</strong>
			</dt>
			<dd class="postbody">
				As cow stated the gang thing is simply a quick cigarette break&nbsp; to kill time while the rest of the team rests but if the group wants to move out that night then Yuriko will have no problem with that.<br><br>As for group leader Yuriko is not very good at that sort of thing as her expertise is in the field of data retrieval, and maintenance of the teams gear. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>21-12-2010, 05:25:07</strong>
			</dt>
			<dd class="postbody">
				Personally, I'm good with whatever you guys want to do and however you want to establish leadership amongst yourselves. Preferably in RP. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>21-12-2010, 10:25:06</strong>
			</dt>
			<dd class="postbody">
				Well then how about we have it so that Alex and Yuriko nip out quickly, and when everyone is wondering just where the hell those two are, they can come bursting in with smug looks?&nbsp; Be a good way to have a scene transition from settling into their rooms to getting together a couple of hours later while it's dark.&nbsp; We can just do the rolls maybe now because I think the current scene looks pretty much done, maybe a few closing statements and then BAM: serious business time.&nbsp; Thoughts?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>21-12-2010, 10:33:08</strong>
			</dt>
			<dd class="postbody">
				A couple of hours? If you need more than 15 minutes then turn in your demigod card&nbsp; :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>21-12-2010, 10:46:15</strong>
			</dt>
			<dd class="postbody">
				But you can't host a party in 15 minutes.&nbsp; I mean, you can't just overthrow a criminal group without having celebratory drinks afterward and with demigod stamina, it takes awhile to get a decent buzz.&nbsp; And Alexander would totally get cred with the gang if he drinks everyone there under the table.&nbsp; <br><br>Actually, that should be worked into the plan somehow: copious amounts of alcohol should be key to a successful plan.&nbsp; Might be a bad idea, but at least it's not a boring one!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>21-12-2010, 10:51:49</strong>
			</dt>
			<dd class="postbody">
				I already know one person* who managed not to save the world because he was getting drunk in a tavern (or possibly brothel) at the time, let's not go for a second&nbsp; :P<br><br>*Ex flatmate of mine, in a fantasy campaign he'd played years previously. He was supposed to steal the macguffin to prevent the big bads evil ceremony of evil, but got drunk instead. It was quite funny.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>21-12-2010, 17:24:02</strong>
			</dt>
			<dd class="postbody">
				Settling the gang thing by rolls works for me.<br><br>And...why not bring the epic party with you? It's practically a tradition for the Greek Gods, isn't it? :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>22-12-2010, 02:27:13</strong>
			</dt>
			<dd class="postbody">
				If he tried bringing his new friends along, Luke would be having words with him :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>23-12-2010, 15:31:37</strong>
			</dt>
			<dd class="postbody">
				Sorry for my Silence i was a not really creative enough to write something so I laid low.<br>Regarding the quest for a leader Erin could do it IC but OOC i am unsure if i am currently the right one for the job.<br>And regarding the party you should use other drugs instead of alcohol because you wont get alcohol easy in a state&nbsp; where its consumption is forbidden.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>24-12-2010, 10:55:35</strong>
			</dt>
			<dd class="postbody">
				Yea bringing the party with us might not be advisable but it would be one heck of a blast. Thankfully getting shitfaced is not Yuriko's idea of a good time.<br><br>As far as team leader is concerned I am sure it will work itself out as the game goes along.<br><br>Oh and happy holidays....
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>25-12-2010, 16:37:44</strong>
			</dt>
			<dd class="postbody">
				Happy holidays to all who celebrate them! :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>27-12-2010, 01:30:08</strong>
			</dt>
			<dd class="postbody">
				Hope everyone had a happy holiday.&nbsp; Sorry for the silence, was working the holidays and while I made quite a bit of money from it, it kept me quite busy.&nbsp; Should have warned everyone.<br><br>But down to RP business!&nbsp; No, bringing the gang members over in a roving party would not be a good idea.&nbsp; Tempting, but not.&nbsp; As for alcohol consumption and it being illegal: these are gang members and Alexander we're talking about here.&nbsp; Neither party is worried about the law and adherence to.<br><br>As for the rolls: what should I be rolling?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>27-12-2010, 22:44:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4054912#msg4054912">Quote from: Wheresmycow on 27-12-2010, 01:30:08</a></div></div><blockquote class="bbc_standard_quote">Hope everyone had a happy holiday.&nbsp; Sorry for the silence, was working the holidays and while I made quite a bit of money from it, it kept me quite busy.&nbsp; Should have warned everyone.<br><br>But down to RP business!&nbsp; No, bringing the gang members over in a roving party would not be a good idea.&nbsp; Tempting, but not.&nbsp; As for alcohol consumption and it being illegal: these are gang members and Alexander we're talking about here.&nbsp; Neither party is worried about the law and adherence to.<br><br>As for the rolls: what should I be rolling?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I had a good holiday.. as for the rolls i am not sure what we need to roll just yet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>28-12-2010, 05:17:30</strong>
			</dt>
			<dd class="postbody">
				I'm going to say roll the highest of your social stats plus Larceny for control of the gang, to represent their knowledge of the law and how to break it. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>28-12-2010, 05:30:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4059276#msg4059276">Quote from: Empyrean on 28-12-2010, 05:17:30</a></div></div><blockquote class="bbc_standard_quote">I'm going to say roll the highest of your social stats plus Larceny for control of the gang, to represent their knowledge of the law and how to break it.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>So in other words Yuriko is using her beauty to beguile the gang while Alex is straight up manipulating them... <br><br>Oh I got 31 sucesses on my roll by the way.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>28-12-2010, 15:46:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4059276#msg4059276">Quote from: Empyrean on 28-12-2010, 05:17:30</a></div></div><blockquote class="bbc_standard_quote">I'm going to say roll the highest of your social stats plus Larceny for control of the gang, to represent their knowledge of the law and how to break it.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>If he is attempting to win them over, would it not be maybe Charisma or Manipulation, plus Presence?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>28-12-2010, 17:24:30</strong>
			</dt>
			<dd class="postbody">
				Good point Harry. I'll let Yuriko's roll stand (and damn! 31 successes?!), and Alex rolls Manipulation + Presence. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>29-12-2010, 04:30:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4060962#msg4060962">Quote from: Empyrean on 28-12-2010, 17:24:30</a></div></div><blockquote class="bbc_standard_quote">Good point Harry. I'll let Yuriko's roll stand (and damn! 31 successes?!), and Alex rolls Manipulation + Presence.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well when you have 7 dots of epic Appearance you tend to be either very good looking or frighteningly scary depending on which way you decided to go.<br><br>Or in game terms you get an automatic 22 successes before your dice rolls.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>29-12-2010, 04:54:03</strong>
			</dt>
			<dd class="postbody">
				31 isn't that icredible at demigod level. You want to see the obscene amount of dice and successes I could produce in combat if I'm given time to prepare ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>29-12-2010, 05:54:32</strong>
			</dt>
			<dd class="postbody">
				Eep.<br><br>Looks like I chose right in giving you guys a big challenge to handle then.&nbsp; :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>29-12-2010, 06:21:27</strong>
			</dt>
			<dd class="postbody">
				I don't have my books handy, but consider the following.<br><br>Animal aspect adds my stamina + animal in dice to my dex pool. Thats probably somewhere between 10 and 15 dice.<br>Blazing weapon gives another 8 dice, 10 from the weapon on top of my dex + melee (12 dice plus 20-something autosuccess).<br>If I channel valor into the attack, thats another 4 dice, and a legendary deed gives me 8 more successes<br>It's not that hard to get a 2 dice stunt into play<br><br>So, roughly thats 46 dice plus about 30 odd autosuccesses on the attack. Using FWYH to drop the targets dex or stamina reduces their defenses, as do some chaos and war boons, and some spells.<br><br>Colossus armour gives something like a 15 dice strength bonus for damage, and army of one means potentially 8 of Luke doing that. I don't think the valor or legendary deed would spread through army of one, but given it's the last boon to trigger when going into full war mode (devil body, colossus armour and army of one), I can still produce an insane amount of kick ass :)<br><br>That is only for when having to take on entire armies of titanspawn though :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>30-12-2010, 00:01:23</strong>
			</dt>
			<dd class="postbody">
				Can't remember what we were supposed to use for dice roller, so I used the elliquiy dice bot:<br><br>At 2010-12-29 16:58:20, Wheresmycow (uid: 13954) rolls: 6d10a21 tn1: 7 tn2: 10 Result: 23 (http://elliquiy.com/forums/dicebot.php?r=21002)<br><br>16 auto from Epic Manipulation, 5 from having Presence as his Arete skill.&nbsp; I'll also spend a Legend Point on Hapless Cool, so no matter what he does he always looks good doing it.&nbsp; And I can't remember what Charmer does.<br><br>So not as good as 31 successes, but that's the price I pay to have Alex be a bit more diverse.<br><br>EDIT: Oh, also another Legend point on Social Chameleon to somehow fit right in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>30-12-2010, 18:24:50</strong>
			</dt>
			<dd class="postbody">
				These poor, clueless mortal gangsters never stood a chance against the combined forces of Yuriko and Alex and now practically eat out of their hands. So what are you going to do with your new slave....err...<em>associates?</em> :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>31-12-2010, 01:59:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4066085#msg4066085">Quote from: Wheresmycow on 30-12-2010, 00:01:23</a></div></div><blockquote class="bbc_standard_quote">So not as good as 31 successes, but that's the price I pay to have Alex be a bit more diverse.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I am rather Diverse myself.. The only thing I really have maxed out is my Appearance and the sun purview.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>31-12-2010, 04:07:47</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4068834#msg4068834">Quote from: Empyrean on 30-12-2010, 18:24:50</a></div></div><blockquote class="bbc_standard_quote">These poor, clueless mortal gangsters never stood a chance against the combined forces of Yuriko and Alex and now practically eat out of their hands. So what are you going to do with your new slave....err...<em>associates?</em> :P<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Well, not have them hustle travelers to start.&nbsp; Get them to do stuff a lot more lucrative that doesn't involve criminal behaviour, or at least minimizes it to something more acceptable.&nbsp; Alexander could probably use some helpers back in the states, maybe have them as house guards or something.&nbsp; I don't know, Avorae: what can Yuriko do with them?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>31-12-2010, 07:07:13</strong>
			</dt>
			<dd class="postbody">
				I am sure Yuriko's kosupure troupe could use some help with security and she could use them ads house guards as well. Besides Sakura would probably like some help with the yard and house work when she is not around.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>01-01-2011, 05:34:42</strong>
			</dt>
			<dd class="postbody">
				just wanted to c heck in and wish everyone a happy new years!!<br><br>I have been following the oocc thread and will post next year ;)<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>03-01-2011, 03:02:06</strong>
			</dt>
			<dd class="postbody">
				Happy new year everyone :)<br><br>As for the gang: sure, sounds good to me. They won't even stop to ask where in their criminal careers they went wrong to wind up working security and grunt detail for a couple of foreigners. :p<br><br>So with that done, back to the hotel for picking a leader, making plans, and getting ready for a mythic onslaught?&nbsp; &nbsp;:D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Scya</strong> on <strong>04-01-2011, 16:13:23</strong>
			</dt>
			<dd class="postbody">
				Erin hast used the time to get a prophecy starteting with a Lateral Prognostication&nbsp; to get some insight followed by Body and Spirit, ennech 4 to regain some legend and improve her&nbsp; Search For A Sign .http://elliquiy.com/forums/dicebot.php?r=21193 (http://elliquiy.com/forums/dicebot.php?r=21193) for 24 sucess&nbsp; either for&nbsp; the rainbow bridge&nbsp; OR lying to the mortals to get inside there target our GM chose which of those to ideas is favored by fate.<br><br>And just&nbsp; a question do you thing I should activate Foretelling The Messiah&nbsp; now , and who of you wants to get chosen?<br>&nbsp;<span style="font-size: 8pt;" class="bbc_size">Gifted with flashes of insight, you may predict that a particular PC or NPC holds the solution to the problem at hand. Making such a declaration costs 1 Willpower point, and any number of Legend points up to a limit equal to your Legend Rating. This insight comes to you in a (Speed: 5) vision - while the player chooses who will fulfill the role of the prophecy, the character does not (they see it as Fate itself having chosen). <br><br>In a later scene this same story, the player of the prophecied character may announce that they are attempting to fulfill your prophecy with their current action. Any stunts they perform on that action add auto-successes instead of dice. In addition, if they expend a legendary deed on that action, it grants successes equal to their Legend Rating (as normal) plus one success for every point of legend you spent while activating this Boon. This bonus affects a maximum of one roll, and that roll cannot be made in the same scene in which this power is activated. </span> <br>You may only name one person to be your messiah at a time. Using the power again immediately ends the effects of all previous activations. You may name yourself as the messiah, but doing so increases the cost of this power by 3 extra legend points. Regardless of whether or not you ever name yourself messiah, you may not indicate the same character in back-to-back messianic prophecies. Someone else must have used the bonus before you can give it to the same person a second time. <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>21-01-2011, 16:15:05</strong>
			</dt>
			<dd class="postbody">
				Just as an FYI, I'm in the process of moving house at present, so my posting will be sporadic til that's over and done with.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>21-01-2011, 18:23:19</strong>
			</dt>
			<dd class="postbody">
				Oh I understand. Good luck! :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Pockets</strong> on <strong>26-01-2011, 04:48:14</strong>
			</dt>
			<dd class="postbody">
				:: Peeks in :: Sorry if this isn't the place to post this, but are ya'll accepting new members to this game? I've always had a love of nearly all of White Wolf's games, though there are a few exceptions. And though I have the books, I've never had a chance to play in a Scion game.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>27-01-2011, 06:59:05</strong>
			</dt>
			<dd class="postbody">
				Heya! :)<br><br>Right now the game is full-up. If anyone isn't interested in playing anymore then I'd be willing to consider a new player though, and feel free to watch the thread! I'm glad this interested you. ^_^ 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>31-01-2011, 03:06:10</strong>
			</dt>
			<dd class="postbody">
				i am very sorry, havent been able to be around...my baby and problems with the internet [it keeps dropping..already had techs out twice but it seems to be in the lines connecting our house and several others]<br><br>will try and have a post in the next day or so<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>04-02-2011, 14:52:49</strong>
			</dt>
			<dd class="postbody">
				*pokes the game with a stick* 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>05-02-2011, 18:49:29</strong>
			</dt>
			<dd class="postbody">
				Sorry work was getting hectic but i am still here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>05-02-2011, 21:26:46</strong>
			</dt>
			<dd class="postbody">
				Still moving, and no broadband for at least another week, bit still here (ish). Posting from phone is annoying.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>06-02-2011, 17:30:31</strong>
			</dt>
			<dd class="postbody">
				Oh I understand. Hope to see you back soon Hairy! :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>15-02-2011, 18:16:34</strong>
			</dt>
			<dd class="postbody">
				Welcome back Hairy! :)<br><br>I guess we're just waiting for Phaia to have a chance to come on and have Cleo teleport them then?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>15-02-2011, 18:25:38</strong>
			</dt>
			<dd class="postbody">
				Cheers. If she can't, we'll figure something out :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>18-02-2011, 05:11:10</strong>
			</dt>
			<dd class="postbody">
				So I guess we are still waiting on Phia to return?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>18-02-2011, 17:06:51</strong>
			</dt>
			<dd class="postbody">
				Yep. I PMed her. But if she can't respond by Monday we can develop plan B for the infiltration. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>21-02-2011, 17:24:52</strong>
			</dt>
			<dd class="postbody">
				i am responcing...let me get cleo going...sorry bout the absent...an infant and life makes it dizzy for&nbsp; a bit...here is hoping i am back!!<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>22-02-2011, 22:28:39</strong>
			</dt>
			<dd class="postbody">
				As excuses for being busy go, a new baby pretty well tops the list :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>23-02-2011, 19:16:48</strong>
			</dt>
			<dd class="postbody">
				Will the Language Mastery knack allow someone to understand that, if we get him to repeat it a few times?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>25-02-2011, 02:54:26</strong>
			</dt>
			<dd class="postbody">
				Well, I suppose if a Hero-level Scion could understand it, you can too with Language Mastery.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>25-02-2011, 03:09:03</strong>
			</dt>
			<dd class="postbody">
				Language mastery should allow us to get the full thing though. Or a good understanding of it at least.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>25-02-2011, 03:26:59</strong>
			</dt>
			<dd class="postbody">
				Language Mastery technically requires you to hear "a few sentences" to master the spoken language.&nbsp; Instant Translation (Amy has it, looks like Yuriko and Cleo also do) should work instantly though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>25-02-2011, 04:05:03</strong>
			</dt>
			<dd class="postbody">
				Yeah, I wasn't sure how much was to what we were hearing, if it would provide enough for the knack to kick in or not.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>04-03-2011, 04:27:26</strong>
			</dt>
			<dd class="postbody">
				*pokes*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>05-03-2011, 03:25:44</strong>
			</dt>
			<dd class="postbody">
				Eek... So very sorry about the long delay. Work and RL has kept me so busy that I have not had the energy to post but I will get a post up ASAP.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Phaia</strong> on <strong>11-03-2011, 22:45:58</strong>
			</dt>
			<dd class="postbody">
				would enough time be passed to have cleo return from her shopping so she can help get things moving<br><br>Phaia
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>12-03-2011, 06:10:52</strong>
			</dt>
			<dd class="postbody">
				Sounds good to me. Let's get this thing moving again! :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>18-03-2011, 20:08:29</strong>
			</dt>
			<dd class="postbody">
				If Phaia can't post by Monday I'll just move them to the cave and say Cleo teleported them. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>21-03-2011, 20:01:55</strong>
			</dt>
			<dd class="postbody">
				Works for me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>24-03-2011, 22:02:35</strong>
			</dt>
			<dd class="postbody">
				Okay, so what I kind of want to do is have Alexander use his Awareness to pick up anything odd.&nbsp; Under the Arete rules we're using, using Awareness is considered supernatural, so maybe he might be able to pick up something.&nbsp; I also want to know if it's possible to roll occult and maybe piece together what the axis mundi might need.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>29-03-2011, 00:32:44</strong>
			</dt>
			<dd class="postbody">
				I see no problem with this. Roll Awareness+Occult.<br><br>Sorry for lateness. The net was off-and-on the past few days. :/<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>01-04-2011, 19:49:49</strong>
			</dt>
			<dd class="postbody">
				Uh, shouldn't that be Perception + Awareness and something like Intelligenice + Occult?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>02-04-2011, 20:52:17</strong>
			</dt>
			<dd class="postbody">
				That works also. *nod* 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>03-04-2011, 11:16:34</strong>
			</dt>
			<dd class="postbody">
				So this would be the Perception + Awareness: At 2011-04-03 04:14:03, Wheresmycow (uid: 13954) rolls: 5d10a12 tn1: 7 tn2: 10 Result: 15 (http://elliquiy.com/forums/dicebot.php?r=24120)<br><br>And the Intelligence + Occult: At 2011-04-03 04:15:32, Wheresmycow (uid: 13954) rolls: 11d10a16 tn1: 7 tn2: 10 Result: 20 (http://elliquiy.com/forums/dicebot.php?r=24121)<br><br>I think I did it right.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>06-04-2011, 21:24:47</strong>
			</dt>
			<dd class="postbody">
				Noted. I'll reply to you later with the results of what Alex senses and sorry for the delay. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>11-05-2011, 04:48:39</strong>
			</dt>
			<dd class="postbody">
				Just a note guys. I'll be moving this weekend so I'm not sure when I'll have net access. I'll try to get one more post up before I go though. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>11-05-2011, 14:28:34</strong>
			</dt>
			<dd class="postbody">
				Good luck with the move.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>11-05-2011, 16:46:48</strong>
			</dt>
			<dd class="postbody">
				Good luck with the move.. and see you when you return..
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>25-05-2011, 06:25:12</strong>
			</dt>
			<dd class="postbody">
				It took forever, but I'm finally done with the move and back online. I should be posting tomorrow or the next day at the latest. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>28-05-2011, 02:02:17</strong>
			</dt>
			<dd class="postbody">
				Welcome back Empyrean.. I hoped all went well for you...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>08-06-2011, 03:59:18</strong>
			</dt>
			<dd class="postbody">
				Monkey and the staff (http://www.youtube.com/watch?v=wzHrhQJFN3o#)<br><br>:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>08-06-2011, 06:12:49</strong>
			</dt>
			<dd class="postbody">
				The dubbing ate away at my soul.&nbsp; But yea, Sun Woo Kong's legendary staff that was supposed to way several tons, fun times.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>08-06-2011, 14:22:19</strong>
			</dt>
			<dd class="postbody">
				That show is from the 70s. I grew up watching Monkey and The Water Margin, and I think they had some of the same voice actors for both. They look horribly dated these days, but they're still fun for me, for nostalgia.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>08-06-2011, 20:05:51</strong>
			</dt>
			<dd class="postbody">
				I watched the 90's versions of the Monkey King, starring Dicky Cheung.&nbsp; He actually starred in two different versions if I remember correctly.&nbsp; Good times.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>08-06-2011, 20:13:17</strong>
			</dt>
			<dd class="postbody">
				Any idea that remake from a few years ago was any good?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>08-06-2011, 22:04:30</strong>
			</dt>
			<dd class="postbody">
				Which remake?&nbsp; The one done by the people who do Gorillaz or is there another TV series?&nbsp; Because I hear the opera was amazing.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>08-06-2011, 22:05:46</strong>
			</dt>
			<dd class="postbody">
				Japanese one, four or five years ago. Saiyuki or something.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>08-06-2011, 23:31:49</strong>
			</dt>
			<dd class="postbody">
				Ah, nope, haven't watched it or heard much about it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>21-06-2011, 14:35:06</strong>
			</dt>
			<dd class="postbody">
				Sorry if I seem MIA lately. I am still here. Just waiting until you guys get moving before posting again. Also, heads up. I will be away most of next week. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>27-06-2011, 03:35:53</strong>
			</dt>
			<dd class="postbody">
				I've posted. :) See you later in the week or the weekend. ^_^ 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>28-06-2011, 03:40:44</strong>
			</dt>
			<dd class="postbody">
				Sorry about the disappearance but I got sucked into Champions online and it slipped my mind to post this last few weeks but I am back now and will post ASAP.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>14-07-2011, 16:05:44</strong>
			</dt>
			<dd class="postbody">
				Hey all. Just wondering why there's been no posting since the 2nd? Is something up or is it just that people got busy?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>14-07-2011, 16:21:30</strong>
			</dt>
			<dd class="postbody">
				I believe we are waiting on you to respond to Luke checking out the Statues.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>14-07-2011, 18:32:12</strong>
			</dt>
			<dd class="postbody">
				Actually he did respond, I've just been in not-posting-for-assorted-reasons mode the last couple of weeks, and hence seriously behind. Will try and at least get the group games caught up today.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>17-07-2011, 07:51:15</strong>
			</dt>
			<dd class="postbody">
				I will be off camping tomorrow, and I will be back home on Wednesday.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>20-07-2011, 19:44:17</strong>
			</dt>
			<dd class="postbody">
				Just to give everyone a head's up, I'm going to be starting a new job in a couple of weeks time, and moving across the country (have to find a new place yet), so my posting is likely to be sporadic for the next month or so.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>20-07-2011, 22:50:10</strong>
			</dt>
			<dd class="postbody">
				Good luck! :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>21-07-2011, 03:58:53</strong>
			</dt>
			<dd class="postbody">
				So, Alexander doesn't have larceny or occult as Arete skills, but he does have Stealth.&nbsp; Since he can use his skills in supernatural ways, would it be possible for him to sneak to the statues, examine them closely with ordinary occult and/or larceny and deactivate them somehow?&nbsp; Or at the very least, sabotage them?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>27-07-2011, 06:12:00</strong>
			</dt>
			<dd class="postbody">
				The traps are more mystical in nature than mechanical, so I'm going to rule that he can make the attempt using Occult. Stealth plus Dex to evade the statues' notice (especially since they are already aware of you all), then Int+Occult at a difficulty of 4 to try and mystically de-trap the statues.<br><br>Hairy: Luke is turning the rock into something explosive, right? He could turn it into a hand-grenade. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>27-07-2011, 06:28:10</strong>
			</dt>
			<dd class="postbody">
				Rolling Dex only since I have Stealth as an Arete skill: At 2011-07-26 23:22:09, Wheresmycow (uid: 13954) rolls: 6d10 tn1: 7 tn2: 10 Result: 4 (http://elliquiy.com/forums/dicebot.php?r=30260).&nbsp; Plus 16 auto-successes from Epic Dex and 5 from Stealth 5, that's a total of 25 successes to sneak up on the statues.<br><br>Rolling Int+Occult: At 2011-07-26 23:26:43, Wheresmycow (uid: 13954) rolls: 11d10 tn1: 7 tn2: 10 Result: 6 (http://elliquiy.com/forums/dicebot.php?r=30261).&nbsp; Plus 16 auto-successes from Epic Int, that's a total of 22 successes.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>27-07-2011, 14:10:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg4984446#msg4984446">Quote from: Empyrean on 27-07-2011, 06:12:00</a></div></div><blockquote class="bbc_standard_quote">Hairy: Luke is turning the rock into something explosive, right? He could turn it into a hand-grenade. :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I was thinking of a bigger rock, and going for at the least an RPG, if not an aircraft grade bomb :)<br><br>If it's possible to magically disarm the statues though, I could also do that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>29-07-2011, 17:55:02</strong>
			</dt>
			<dd class="postbody">
				You got close Alex. You needed 30 to disarm them. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>29-07-2011, 20:16:44</strong>
			</dt>
			<dd class="postbody">
				We going into initiative now?<br><br>And what's the accuracy modifier on a rocket launcher? :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>29-07-2011, 20:55:04</strong>
			</dt>
			<dd class="postbody">
				Well, I tried. Had no hope of succeeding, but I still tried.&nbsp; Time to smash shit up.<br><br>And yea, are we moving to initiative?&nbsp; Because Alex has base 21 successes on his join success, plus any successes from rolling 6 dice.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>29-07-2011, 22:06:31</strong>
			</dt>
			<dd class="postbody">
				+1 accuracy for the rocket launcher.<br><br>And yeah, roll Join Battle everyone. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>31-07-2011, 07:49:18</strong>
			</dt>
			<dd class="postbody">
				At 2011-07-31 00:48:44, Wheresmycow (uid: 13954) rolls: 6d10 tn1: 7 tn2: 10 Result: 2 (http://elliquiy.com/forums/dicebot.php?r=30394) + 21 auto-successes, so 23 on join battle.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>04-08-2011, 01:20:09</strong>
			</dt>
			<dd class="postbody">
				Just 13.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>07-08-2011, 03:52:22</strong>
			</dt>
			<dd class="postbody">
				Sorry for the delay. As some of you might have surmised, I'm not terribly good at combat, but I want to give you a quality RP experience. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>14-08-2011, 16:19:33</strong>
			</dt>
			<dd class="postbody">
				Guys? I was just wondering if anyone was still playing. I haven't seen anything since the last Alex post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>14-08-2011, 17:18:45</strong>
			</dt>
			<dd class="postbody">
				Sorry about that but work has been a hassle the last few weeks. I should have a post up sometime today though.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>14-08-2011, 17:35:37</strong>
			</dt>
			<dd class="postbody">
				I'm still about but I haven't seen join battle rolls from anyone else, so still waiting to see the order
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>17-08-2011, 21:53:19</strong>
			</dt>
			<dd class="postbody">
				Sorry about that! I'll do that up on your next turn. Right now we just need Luke's action to proceed. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>20-08-2011, 00:04:47</strong>
			</dt>
			<dd class="postbody">
				Guys, can anyone help me with the combat? I don't really grasp it's mechanisms in this PBP setting, and I'm not really sure how to handle it. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>20-08-2011, 00:07:14</strong>
			</dt>
			<dd class="postbody">
				Sure i can help with the mechanics though HH is probably better at it than I am seeing as he runs it as a tabletop game.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>20-08-2011, 00:50:47</strong>
			</dt>
			<dd class="postbody">
				Do you want to use the standard battlewheel?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>20-08-2011, 17:09:28</strong>
			</dt>
			<dd class="postbody">
				Battlewheel?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>20-08-2011, 17:18:17</strong>
			</dt>
			<dd class="postbody">
				Scion Hero, P188.<br><br>Basically you have an 8 tick wheel. When you roll the join battle, the highest person goes on tick 0.<br><br>Lets say we have join battle rolls of A (20), B (18), C (15), D (12) and E (10).<br><br>A goes on tick 0<br>B goes on tick 2<br>C goes on tick 5<br>D and E both go on tick 7, since its the end of the wheel.<br><br>We start on tick 0, with A. They take a 5 tick attack action. Their counter is moved to tick 5. This is when they will act again.<br>No one is on tick 1, so we go to tick 2.<br>B wants to take a 2 tick aim action. Their counter is moved to tick 4.<br>No one on tick 3, so we move to 4, and B now takes their shot. This is a 5 tick action, so we move them around the wheel to tick 1.<br>Now we're on tick 5, both A and C to act.<br><br>And so on.<br><br>Does that help any?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>24-08-2011, 16:13:36</strong>
			</dt>
			<dd class="postbody">
				I think so. I'm willing to give it a try. :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>25-08-2011, 18:49:35</strong>
			</dt>
			<dd class="postbody">
				I don't know <em>how</em> I keep forgetting this game...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>29-08-2011, 16:59:51</strong>
			</dt>
			<dd class="postbody">
				I don't know how to say this, but it's not fair to you guys to just leave you hanging.<br><br>I don't really understand the stats side of this. Even with the battlewheel, I just don't get it. I realize now that I should not have tried to run a game like this with a lot of stats and numbers because they just elude me. In my defense, I was eager to run Scion because I love the setting and the potential inherent in it, but if I had it to do over again, I would make it as freeform as possible. <br><br>I'm sorry for delaying things so long. I kept hoping I could make it make sense, but it's not gelling and it's not fair to you to just stall. I am willing to step down as ST and dissolve the game since I seem to have painted us into a corner that I'm not sure can be gotten out of. Again, my deepest apologies. I hope I provided an enjoyable experience for you all.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>29-08-2011, 17:17:40</strong>
			</dt>
			<dd class="postbody">
				If you don't mind the speed, I can probably help out with the stats and fight management.<br><br>Alternately, we could continue from where we are and simply go freeform. <br><br>Would either of those options help you out?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>29-08-2011, 17:29:24</strong>
			</dt>
			<dd class="postbody">
				I'd like going freeform myself, if the rest of you are amenable. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>29-08-2011, 19:55:42</strong>
			</dt>
			<dd class="postbody">
				I am willing to go freeform if that is what the others want. I must warn you though I am not the best when it comes to describing combat in freeform games as I am not the best writer.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>29-08-2011, 20:01:02</strong>
			</dt>
			<dd class="postbody">
				I could freeform it as well.&nbsp; The stats can be used as a handy little guide, or we can just drop them all-together.&nbsp; But yea, I'm good with freeform.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>29-08-2011, 22:40:00</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg5133083#msg5133083">Quote from: Wheresmycow on 29-08-2011, 20:01:02</a></div></div><blockquote class="bbc_standard_quote">I could freeform it as well.&nbsp; The stats can be used as a handy little guide, or we can just drop them all-together.&nbsp; But yea, I'm good with freeform.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I agree that the stats can be used as a guide...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>29-08-2011, 23:58:32</strong>
			</dt>
			<dd class="postbody">
				I'm honestly not a big fan of freeform, especially for relatively high-powered games like this, but it looks like I've already been outvoted.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>31-08-2011, 23:35:42</strong>
			</dt>
			<dd class="postbody">
				Jefe: What would make you feel the most comfortable? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>01-09-2011, 05:49:21</strong>
			</dt>
			<dd class="postbody">
				I can't think of a decent alternative.&nbsp; All things considered, it would really be better to just go with freeform and pretend I was never here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-09-2011, 22:08:20</strong>
			</dt>
			<dd class="postbody">
				If you don't mind my speed, I can help out the rules and mechanics. I can help you get a feel for the system, if you want to try that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>01-09-2011, 22:39:03</strong>
			</dt>
			<dd class="postbody">
				Maybe we could talk about it in PM? I can post again to get us restarted if everyone would like, and as I get better with the system we could reevaluate going systemless. Would that work for everyone?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>01-09-2011, 22:57:28</strong>
			</dt>
			<dd class="postbody">
				Sure, whatever is handiest for yourself.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>02-09-2011, 00:09:19</strong>
			</dt>
			<dd class="postbody">
				Whatever you feel comfortable with.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>02-09-2011, 02:04:06</strong>
			</dt>
			<dd class="postbody">
				I am fine with that...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>02-09-2011, 06:29:05</strong>
			</dt>
			<dd class="postbody">
				Any specific problems you're having with the system, Empyrean?&nbsp; I'm a bit slow to post these days, but I also know it pretty well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>03-09-2011, 02:12:51</strong>
			</dt>
			<dd class="postbody">
				Numbers have never been my strong point, but adapting the stats to this pbp setting is a lot trickier than I thought it would be. It's hard for me to set and keep the stats straight in my head is the big problem.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>03-09-2011, 13:59:28</strong>
			</dt>
			<dd class="postbody">
				The main ones you're going to need here are the DV and soak, as well as the Dex and Strenght for attack and damage. Most attacks all take the same ammount of ticks (4-6), using a boon or knack is 5. The stats don't really need that much in terms of adaptation for pbp.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>04-09-2011, 03:48:03</strong>
			</dt>
			<dd class="postbody">
				I get how to add on the successes from epic attributes. That part is straight-forward enough with the chart in the book. Given our play level, their are going to be a lot of epic successes to add to any roll. How do I determine the DV and the soak?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>05-09-2011, 15:05:00</strong>
			</dt>
			<dd class="postbody">
				Dodge DV is [(Dex+Athletics+Legend)/2] + eDex autosuccess<br>To use Luke as an example, (Dex 7 + Athletics 5 + Legend 8)/2 gives 10, + eDex 7 (22 autosuccesses) give him a base Dodge DV of 32. Some knacks and abilities can raise that.<br><br>Parry DV is calculated similarly<br>[(Dex + Brawl or Melee + Weapon defense value)/2] + eDex autosuccesses.<br>Again, some boons and knacks can modify that.<br><br>In case of uneven values, most people I know round up.<br><br>Soak is worked out thus (again taking Luke as an example)<br>Bashing soak (stamina + eStamina autosuccesses) 6 + 11<br>Lethal soak (stamina/2 + eStamina autosuccesses) 3 + 11<br>Aggravated soak (eStamina dependent) 5<br><br>For monsters, most people tend to put DV and soak on a sliding scale. Either go high DV, low soak (fast and fragile) or low DV, high soak (tanks). If you're using book ones, they should have values listed.<br><br>It's also important to remember Fate here. Since Scions tend to vary widely in their abilities, what you have to throw at a combat monster can easily smush a non combat character. Fate ensures that Heroes meet the challenges that allow them to shine. The combat monster should meet the massive gribbly and fight to hold it off, while the social character gets a chance to make an inspiring speech to the slaves so they rise up, and the brains of the operation deciphers the ancient Sumerian script that holds the key to shutting down the ritual.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>06-09-2011, 02:07:10</strong>
			</dt>
			<dd class="postbody">
				Am I too late to jump back in?&nbsp; I know it's been a while, and my post is probably going to be cursory at best to cover what ground has been since Andrew's last appearance, but I wanted to make sure...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>06-09-2011, 03:10:45</strong>
			</dt>
			<dd class="postbody">
				You can jump back in Reiji.<br><br>Hairy: At this level of play, do things sort of balance? What I mean is, all of you guys are pretty tough, even the ones who aren't combat monsters. So are the combat threats that Luke could take still beyond the capacity of the others? Or does it give a chance for you each to shine in your own way?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>06-09-2011, 05:12:11</strong>
			</dt>
			<dd class="postbody">
				Well as far as i can tell we are all more or less able to negate damage on an equal level but as far as dishing it out we still have a large margin of difference in or capacity. Though I feel that we can all still shine in our own way even in a combat situation.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Jefepato</strong> on <strong>07-09-2011, 01:53:07</strong>
			</dt>
			<dd class="postbody">
				The big issue is that Epic Attributes scale up quickly.&nbsp; Epic 7 is a lot more autosuccesses than Epic 6.&nbsp; There are other tricks to mitigate it, though.<br><br>(Can someone link me to the post with the house rules we're using?)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>07-09-2011, 02:20:43</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg5171112#msg5171112">Quote from: Jefepato on 07-09-2011, 01:53:07</a></div></div><blockquote class="bbc_standard_quote">The big issue is that Epic Attributes scale up quickly.&nbsp; Epic 7 is a lot more autosuccesses than Epic 6.&nbsp; There are other tricks to mitigate it, though.<br><br>(Can someone link me to the post with the house rules we're using?)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Here are the House Rules we'll be using for this campaign. :)<br><br>Permanent Legend is awarded for deeds, not by XP<br><br>All Purpose Purviews are Current Rating not New Rating if bought in order.<br><br>All All-Purpose Purviews from all books are fine. <br><br>The following pantheons are banned from play: Yankees, Allied, Russian, and Atlantean. Those interested in Epic Int/crafter or scientist type characters can contact me and we can see about modifying Scire for your use.&nbsp; <br><br>Purview dots are one for one when creating or upgrading a character, epic attribute or not.<br><br>Untouchable Opponent adds +Epic Dexterity dots, not +Epic Dexterity successes.<br><br>Disfiguring Attack gets Epic Strength Bonuses<br><br>Perception adds to firearms damage in the same way strength does to physical damage<br><br>Direct Social Attacks are resisted via Wits+ Integrity (Overt Order, Charmer).&nbsp; Indirect are resisted via Willpower + Integrity + Legend (Serpent’s Gaze, Lunacy). Only non-power social attacks can be resisted via spending willpower, assuming the defender fails the resistance roll.<br><br>At Hero, Virtue channels work as written. At Demigod, they add successes or dice equal to Virtue, player choice. At God, they add dice, success or progressive successes (1/2/4/7/11) as per Epics and Arête, player choice. Players decide each roll.<br>&nbsp;<br>We'll be using some Alternate write-ups for Jotunblut, Arete, Mystery, and Prophecy. Alternate Arete is found here: http://wiki.white-wolf.com/whitewolf/index.php?title=Arete_Purview_%28Revised%29 (http://wiki.white-wolf.com/whitewolf/index.php?title=Arete_Purview_%28Revised%29) <br><br>Alternate Jotunblut here: http://wiki.white-wolf.com/whitewolf/index.php?title=Alternate_Jutonblut_Purview (http://wiki.white-wolf.com/whitewolf/index.php?title=Alternate_Jutonblut_Purview)<br><br>Alternate Mystery here: http://wiki.white-wolf.com/whitewolf/index.php?title=Alternate_Mystery_Purview (http://wiki.white-wolf.com/whitewolf/index.php?title=Alternate_Mystery_Purview)<br><br>Alternate Prophecy here: http://wiki.white-wolf.com/whitewolf/index.php?title=Alternate_Prophecy_Purview (http://wiki.white-wolf.com/whitewolf/index.php?title=Alternate_Prophecy_Purview)<br><br>Note that Prophecy 5's power is amended slightly. All the successes you achieve on that one roll will, at some point determined by me, be lost on something else as part of Fate's balance. Also, please consult with me if you are going to take Mystery 7. <br><br>PCs start at Legend 3, and build the character as normal.<br>Legend is then raised to 4<br>Spend 300 xp<br>Then Legend raises to 5, and the demigod power up template is assigned.<br>Then raise Legend to 8, and the remaining 300xp can be spent as you please.<br><br>10 extra free points can be spent on Guides, Relics, Creatures, and Followers at Hero level. Another 10 freebie points can be spent at the Demigod level. No one is allowed to start with aggravated damage weapons. Relics bought or gained at Hero may be upgraded at Demigod, as long as the PC can give a decent justification for it.<br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>08-09-2011, 22:23:06</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=85141.msg5167163#msg5167163">Quote from: Empyrean on 06-09-2011, 03:10:45</a></div></div><blockquote class="bbc_standard_quote">Hairy: At this level of play, do things sort of balance? What I mean is, all of you guys are pretty tough, even the ones who aren't combat monsters. So are the combat threats that Luke could take still beyond the capacity of the others? Or does it give a chance for you each to shine in your own way? <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>My personal opinion is that by the demigod stages the players should have an idea of the deity they're growing into, what they want to be God or Goddess of. Given how expensive powers are, you have to start specialising. Attempt to boost everything, and you'll be a couple of Epics worth behind those who are focusing in a particular area.<br><br>What this means here is although the others might be able to weather a fight, they might not be able to produce enough damage to end it in a reasonable ammount of time. Each player should have their own niche at least figured out by this point, if not actively moving towards it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>08-09-2011, 22:49:58</strong>
			</dt>
			<dd class="postbody">
				I'll keep that in mind for designing challenges for you guys. :)<br><br>In the meantime, I did post in the game thread for responses if you all are interested. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>08-09-2011, 23:04:56</strong>
			</dt>
			<dd class="postbody">
				I'm trying to get caught up on all the games I owe posts to :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>18-09-2011, 21:27:40</strong>
			</dt>
			<dd class="postbody">
				So how goes the rules learning and such?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>20-09-2011, 23:45:02</strong>
			</dt>
			<dd class="postbody">
				Oh, I've been reading it and I'm willing to give it a shot, but no one has posted except for Avorae. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>21-09-2011, 00:35:36</strong>
			</dt>
			<dd class="postbody">
				I thought it was hairy's turn.&nbsp; Or is it mine?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>21-09-2011, 03:39:49</strong>
			</dt>
			<dd class="postbody">
				I was waiting on responses from all of you except avorae.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>21-09-2011, 09:37:58</strong>
			</dt>
			<dd class="postbody">
				Sorry. Just off night shift, so will post in a few hours when I'm coherent again :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>07-10-2011, 17:44:13</strong>
			</dt>
			<dd class="postbody">
				There's responses from Yuriko and Luke. Still waiting for the others.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>ReijiTabibito</strong> on <strong>07-10-2011, 18:46:18</strong>
			</dt>
			<dd class="postbody">
				I think I've been absent for some time in posting on this one.&nbsp; So, if I may ask:<br><br>A - Can I still be in?<br><br>B - What's happened?&nbsp; It seems like I've missed a few pages worth of action...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>12-10-2011, 01:57:51</strong>
			</dt>
			<dd class="postbody">
				A. Sure.<br><br>B. They reached the catacombs Anou described and started to mix it up with some stone lions. That's where things stand now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>avorae</strong> on <strong>30-10-2011, 16:04:27</strong>
			</dt>
			<dd class="postbody">
				Hello... Is this game still going or what?<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Empyrean</strong> on <strong>30-10-2011, 16:33:12</strong>
			</dt>
			<dd class="postbody">
				I've wondered the same since there's been no responses for over a month now. :( I'm guessing a lot of people lost interest or something.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>HairyHeretic</strong> on <strong>30-10-2011, 19:09:43</strong>
			</dt>
			<dd class="postbody">
				Unfortunately that happens a lot with group games. I think system games tend to suffer a bit worse as well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Scion] Troubleshooters-OOC and Character Info thread</strong><br>
				Post by: <strong>Wheresmycow</strong> on <strong>03-11-2011, 01:02:25</strong>
			</dt>
			<dd class="postbody">
				Yea, I'm sorry about that.&nbsp; Just found it really hard to post for Alexander and it was something that just got put off to another day.&nbsp; Which is really shitty of me, because I usually try to be good about this sort of thing.&nbsp; Sorry about that Empyrean.&nbsp; If you want, we could try to reboot it?
			</dd>
		</dl>
		<div id="footer" class="smalltext">
			
			<span class="smalltext" style="display: inline; visibility: visible; font-family: Verdana, Arial, sans-serif;"><a href="https://elliquiy.com/forums/index.php?action=credits" title="Simple Machines Forum" target="_blank" class="new_win">SMF 2.0.19</a> |
 <a href="https://www.simplemachines.org/about/smf/license.php" title="License" target="_blank" class="new_win">SMF © 2021</a>, <a href="https://www.simplemachines.org" title="Simple Machines" target="_blank" class="new_win">Simple Machines</a>
			</span>
		</div>