Djin's of Hero island: OOC / Character thread
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Light =&gt; Light: Exotic Small Groups =&gt; Topic started by: DigitLninja on 14-03-2016, 02:40:12</h2>
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				Title: <strong>Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>14-03-2016, 02:40:12</strong>
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				Please post your Characters first then we will use the thread for OOC:<br><br>Link (https://elliquiy.com/forums/index.php?topic=245942.0) to the in character thread<br><br>Using BESM 3rd edition, here are creation rules:<br><br>250 points to start.<br><br>Free Attributes - Block Power lv1: same as chosen element, Dynamic Powers Lvl2: Element of choice, Energy Bonus Lv1.<br><br>Elements include - Water, Earth, Fire, Air, Light and Dark. Any element can have combined moves such as lava moves being available for both fire and earth<br><br>Banned Attributes: Divine Relationship, Extra Actions, Extra Defenses, Tough.<br><br>Free Skills: Acrobatics: 2-4, Animal Training 2, Boating 4, Climbing 4, Computers 1-2, Controlled Breathing 2, Demolitions 1-3, Driving 1-2, Electronics 1-2, Languages 2, Medical 1-4, Navigation 3, Piloting 1-2, Poisons 1-3, Power Lifting 2, Riding 4, Stealth 1-2, Swimming 2, Wilderness Survival 2, Wilderness Tracking 2, Writing 1-4.<br><br>I consider 5 to be the highest rank for all skills, these skills you receive for free but you can put more points in them if you wish, you may decide how high of the skills I labeled between two numbers.<br><br>Post your characters below.<br><br>
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				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>14-03-2016, 05:37:46</strong>
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				Aurora Stark<br><br>Race: Human<br>Gender: Female<br>Height:&nbsp; 5'9"<br>Weight: 160<br>Age: 18<br>Skin Color: White<br>Eye Color: Purple<br>Hair Color: Brown<br>Hair style: Ponytail running down to the shoulders<br>Element: Dark<br>Concept:<br>Likes:<br>Elders<br><br>Dislikes:<br>Fruit<br><br>Quirk:<br>Short temper<br><br>Interpersonal Interactions:<br>Uses words they don't know the meaning of<br><br>Backstory: Aurora always was a rather dark and odd child, she never could get along well with other kids.&nbsp; She discovered her talent with darkness as she reached 10 years of age, and quickly took to training herself and devising new ways to use her talent.&nbsp; For a couple years she apprenticed under the village blacksmith, during which time she decided one day to make a couple of "special" swords, just for herself.&nbsp; While forging the blades she poured darkness into them to enchant them.&nbsp; Once she finished, she decided that these blades needed a name, because of her enchantment attempt both blades had become completely black, each had only a single distinguishing feature, one had a single line of red running right down the center, this she decided to call Severance, while the other had a single line running across and wrapping around the blade colored dark blue.&nbsp; This one she decided to name Requiem.&nbsp; She then trained herself in the use of them, first only one at a time, and eventually she learned to use both at the same time.&nbsp; She never noticed anything particularly special about them in terms of magic, as nothing really happened, which lead her to believe her enchantment had only succeeded in changing their colors.&nbsp; However Once she learned to use both swords, she began to feel a "tingle" of sorts in the back of her mind.&nbsp; Sometimes, late at night as she lay in bed falling asleep, she could hear faint voices in her head.&nbsp; She couldn't make out what they were saying, but she could feel malice behind them, which didn't really bother her at all.&nbsp; Now she awaits the day she receives her Djinn and can leave the village to discover the world and decide what to do with the rest of her life.<br><br>Body: 7<br>Mind: 6<br>Soul: 8<br><br>HP: 75<br>Energy: 75<br><br>Attacks&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Range&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Abilities/disabilities<br>Dark Wave&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Mid Range&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;AOE centering on caster<br>Dark Bolt&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Long Range<br>Dark Spikes&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Close Range&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Poison after effect<br><br>Attributes&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Rank<br>Block Power(Dark)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br>Dynamic Powers(Dark)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Energy Bonus&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>Combat Technique&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br>&nbsp; &nbsp; &nbsp;Two Weapons<br>Dimensional Portal&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br>Exorcism&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4<br>Telekinesis&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2<br>Extra Arms&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2<br>Healing&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br>Illusion&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br>Invisibility&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>Projection&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br>Reincarnation&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>Item&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>&nbsp; &nbsp; &nbsp;Swords<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Requiem<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Severance<br>Wealth&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br><br>Skills&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Rank<br>Acrobatics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Animal Training&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Boating&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4<br>Climbing&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4<br>Computers&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>Controlled Breathing&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2<br>Demolitions&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 1<br>Electronics&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>Languages&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2<br>Medical&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Navigation&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3<br>Piloting&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Poisons&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Power Lifting&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Riding&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4<br>Stealth&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;1<br>Swimming&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Wilderness Survival&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2<br>Wilderness Tracking&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2<br>Writing&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3<br><br>Notes:<br>Site for out of the ordinary words: http://www.english-for-students.com/Difficult-Words.html<br>Requiem and Severance - want to eventually add Aura to both<br>Requiem - want to eventually add Vampiric<br>Severance - want to eventually add Indirect<br>
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				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>14-03-2016, 07:03:30</strong>
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				Commence uber long character sheet!<br>Shoal Crest<br><br>Current HP: 58<br>Current MP: 45<br><br>Race: Human<br>Gender: Male<br>Height:&nbsp; 5'11"<br>Weight: 190<br>Age: 18<br>Skin Color: White<br>Eye Color: Hazel<br>Hair Color: Black,<br>Hair style:&nbsp; swept back, somewhat spiky.<br>Outfit: Shoal wears a lightweight, breathable, black vest over a white muscleshirt. Emblazoned on the back of the vest is a dark sun, narrowly outlined in white. He usually wears black fingerless gloves on his hands and both gloves have a silver X on the back. Generally he'll wear black cargo pants, securly fastened to his waist by a belt. The buckle of the belt has a decorative X on the front as well. <br>Element: Dark<br><br>Concept: Shoal grew up in a family of light wielders. However, Shoal wasn't able to conjure up even a tiny mote of light. For years he tried to follow in his families footsteps, but to no avail. Then one day, out of frustration at his inability to wield the light, he conjured up a ton of darkness. His excitement was short lived, however, when his family found out. No Crest had ever had the audacity to become a shadow wielder. It was unheard of. However, Shoal was determined to pursue his newfound path. If he couldn't walk in the light, he would stick to the shadows. Much to everyones surprise, he was actually quite a natural at it too. Not only that, but he wielded the darkness for the sake of others, rather than for his own personal gain. Over time, his family warmed up to the prospect, if only slightly. However, his brother, Waver, was having none of it. One day, he declared that he would make his brother turn away from the darkness, or he would die trying. To prove his point, Waver conjured a key-like blade,&nbsp; out of the light and attacked his brother. Forced to defend himself against both Waver's light attacks and his newfound blade, Shoal grabbed a nearby branch and called upon the darkness.&nbsp; Just as it looked like it was about to break, the branch transformed into a key like blade as well, and Shoal was able to fend off his brothers attacks. In the end, both brothers ended up seriously hurt and exhausted. <br>Sadly, neither brother made an effort to reconcile with the other, and Shoal soon lost his chance. A few nights after he had recovered, Waver left the village and hasn't been seen since. This has only caused Shoal to redouble his efforts to prove himself to his family and to the world. <br><br>Likes:<br>Shoal has a lot of eclectic hobbies, including full contact boggle and floral arrangements. He also enjoys role playing. He even carries a set of dice with him because, "you never know when you'll have a random encounter"<br><br>Dislikes:<br>Conflict. <br><br>Quirk:<br>He's afraid of the dark. Like, not darkness itself. He's totally cool with darkness. He's afraid of dark places because of the things that lurk in the dark. <br><br>Interpersonal Interactions:<br>He's generally easygoing and polite, though he can be a bit reserved as well. <br><br>Mind: 4<br>Body: 6<br>Soul:&nbsp; &nbsp;6<br><br>HP: 60<br>MP: 55 (+5 EB)<br><br>Combat Value: 5<br>ACV: 5 (6 with keyblade)<br>DCV: 5 <br>Damage multiplier: 5<br>ATK roll = 2d6 + ACV + Mods<br>DEF Roll = 2D6 + DCV + Shield + Mods<br>DAM = Weapon Level * Dam Mult(5) + ACV<br><br>Note that in order to keep my post nice and tidy, I have nested a spoiler tag in a spoiler tag. The first will give you all of my public attributes. My second spoiler tag (the one within the first spoiler tag) has private stuff for GM Eyes only. <br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Attributes and defects</td></tr><tr><td>Name</td><td>Rank/points returned</td><td>GM Freebie</td><td>Notes</td></tr><tr><td>Alternate Form(Magical Dude)(9)</td><td>1</td><td></td><td>Magical Guy Transformation. Gm provided: armor, second keyblade, two new spells (Drain Slash, Nether Chain)</td></tr><tr><td>Armor (Alt form)(2AF)</td><td>3</td><td>1</td><td>Reduces damage by 8. Each rank subtracts 2 damage</td></tr><tr><td>Weapon (Alt Form)(Variable)(2 default)</td><td></td><td>1</td><td>Veiled Polaris Keyblade. A&nbsp; black keyblade with white teeth resembling twinkling stars at night. </td></tr><tr><td>Combat Technique (Blind Fight)(2)</td><td>1</td><td></td><td>Fight in poor or no visibility environments</td></tr><tr><td>Combat Technique (Two Weapons)(2)</td><td>1</td><td></td><td>-1 on roll if attacking one target with both, -3 on roll if attacking two targets one each.</td></tr><tr><td>Spell (Nether Chains)(Alt form only)</td><td></td><td>1</td><td>GM provided in Alt form. Stabs keyblade(s) into the ground to cause chains wreathed in darkness to restrain an opponent. (attack roll) Chains have 5 HP and restrain until broken. While retrained, the opponent has reduced movement, takes a -3 to all attack rolls, cannot defend, and cannot make complex gestures. The chains also deal damage as a weapon of their rank</td></tr><tr><td>Spell(Shadow Clone)(Alt Form Only)</td><td></td><td>1</td><td>Animates a targets shadow, making it into a shadowy likeness. The shadow is substantial and can make attacks and defend itself. However, if successfully damaged, the shadow returns to its owner. Must be able to see targets shadow.</td></tr></tbody></table><br><br></div></div><table class="bbc_table"><tbody><tr><td>Attributes and defects</td></tr><tr><td>Name</td><td>Rank/points returned</td><td>GM Freebie</td><td>Notes</td></tr><tr><td>Block Power: Darkness (2)(GM Provided)</td><td></td><td>1</td><td>Able to block the usage of Darkness. If successful, an enemy takes -1 to any use of darkness related abilities or attacks. /td]</td></tr><tr><td>Energy Bonus (2)(GM restricted)</td><td></td><td>1</td><td>+5 MP per rank.</td></tr><tr><td>Dynamic Powers(Darkness)(20)(GM provided)</td><td></td><td>2</td><td>On successful stat roll, able to make use of Darkness in innovative ways. </td></tr><tr><td>Spell (Eyebite)(3)(DM Provided)</td><td></td><td>1</td><td>Hurls a ball of darkness and smoke at an opponent. On a hit, target takes damage. Has irritant attribute: Regardless of whether damage was dealt or not, target must make a body saving throw (DC 12) or be blinded for a number of rounds equal to the degree that they failed the save. (EX. Roll a 10, blinded for 2 rounds) blinded foes take a -3 penalty to all rolls. </td></tr><tr><td>Spell (Dark Aura)(3)(DM Provided)</td><td></td><td>1</td><td>Consumes energy while in use, but punishes melee attackers with a blast of dark energy</td></tr><tr><td>Spell(Shadow Jaunt)(5)(DM Provided)</td><td></td><td>1</td><td>A short range teleport (30 feet / 10 meters) where he jumps into one shadow and pops up out of another. I cut the price of teleport in half because of the restriction with shadows.</td></tr><tr><td>Combat Technique(Deflect,Reflect)(4)</td><td>1</td><td></td><td>Using the keyblade, Shoal is able to deflect, and in some cases reflect attacks back at the attacker. </td></tr><tr><td>Combat technique(Critical Strike)(2)</td><td>1</td><td></td><td>On a nat 12, deal double damage. If I beat the enemies defense roll by 12, triple damage. 18 for quadruple.<br></td></tr><tr><td>Combat Technique (Portable Armory)(2)</td><td>1</td><td></td><td>Always able to summon keyblade or pull it back </td></tr><tr><td>Exorcism(2)(SOUL)</td><td>2</td><td></td><td>Used to undo mind control or metamorphosis. (Dice + Soul Stat&nbsp; + Exorcism) vs. (Dice + Soul Stat + relevant ability). Only one attempt per day for metamorphosis</td></tr><tr><td>Heightened Awareness(2)</td><td>1</td><td></td><td>+1 bonus to notice stuff </td></tr><tr><td>Invisibility (6)</td><td>1</td><td></td><td>Able to bend shadows around himself to become invisible to sight. (prevents light from reaching targets eyes) Only works in shadowy areas with a lightsource.</td></tr><tr><td>Item: Umbral Eclipse Keyblade(9)</td><td>1</td><td></td><td>A black keyblade with a solar eclipse motif. The “teeth” of the key are formed by a dark circle embedded in the blade with bright white corona's emanating outward. In the center of the eclipse is an “eye of darkness”. Shoal is unaware of the nature of his weapon. <br>Traits: <br>LockPick skill + 6(6 points)<br>Weapon (1 point)<br>Affects Incorporeal ( such as Heartless)(2 points)<br></td></tr><tr><td>Melee Attack(3)(Keyblade)</td><td>1</td><td></td><td>+1 ACV when using keyblade</td></tr><tr><td>Mind Shield(2)</td><td>1</td><td></td><td>+1 to resist Mind Stat Rolls. Learning to use the darkness without letting it use him resulted in him accidentally learning to shield himself</td></tr><tr><td>Sensory Block: Dark Fog(2)(Mind)</td><td>1</td><td></td><td>Creates a dark fog within a 3 meter area of Shoal. -3 penalty to any sight related tasks</td></tr><tr><td>Sixth Sense (2)(Soul)(Precognition)</td><td>3</td><td></td><td>Able to get a sense of imminent events 1 minute ahead</td></tr><tr><td></td></tr><tr><td>Defects</td></tr><tr><td>Darkness-ism</td><td>4</td><td></td><td>The incident involving his brother has given rise to the suspicion that Shoal isn't as in control of his darkness as he would like everyone to believe.This has lead to him being somewhat ostracized. Plus, most people assume darkness wielders are evil</td></tr><tr><td>Marked</td><td>1</td><td></td><td>Large diagonal scar from right shoulder down to left hip</td></tr><tr><td>Nemesis</td><td>2</td><td></td><td>Waver Crest</td></tr><tr><td>Recurring Nightmare</td><td>1</td><td></td><td>Ever since the incident with his brother, Shoal has had the occasional nightmare of himself being devoured by darkness and harming those he cares about. He usually wakes up in a cold sweat after seeing the lifeless body of someone he cares about. </td></tr><tr><td>Skeleton in the Closet</td><td>2</td><td></td><td>SHHHH. It's a secret!</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td>Skills</td></tr><tr><td>Name(stat)(cost)</td><td>Specialization</td><td>GM Freebie ranks</td><td>Additional Rank</td></tr><tr><td>Acrobatics (body)(3) </td><td>Tumbling </td><td> 2</td><td> </td></tr><tr><td>Administration(mind)(1) </td><td>Negotiating </td><td> </td><td> </td></tr><tr><td>Animal Training(Soul)(2)&nbsp; </td><td>Ravens </td><td> 2</td><td> </td></tr><tr><td>Architecture (Mind)(1) </td><td>Small Buildings </td><td> </td><td>2 </td></tr><tr><td>Area Knowledge(Mind)(1) </td><td> Village Area?</td><td> </td><td> 1</td></tr><tr><td>Artisan ((Body+Soul)/2)(1) </td><td> eatherworking</td><td> </td><td> 2</td></tr><tr><td>Biological Sciences(Mind)(1) </td><td>Genetics </td><td> </td><td> 1</td></tr><tr><td>Boating((Body+Mind)/2)(2) </td><td> Small Boats</td><td>4 </td><td> </td></tr><tr><td>Burglary (Body or Mind)(2) </td><td> Breaking and Entering</td><td> </td><td> 1</td></tr><tr><td>Climbing(body)(2) </td><td>Vegetation </td><td>4 </td><td> </td></tr><tr><td> Computers(Mind)(2)</td><td>Programming </td><td>1 </td><td> </td></tr><tr><td>Controlled Breathing (Body or Soul) (1) </td><td> Calm</td><td>2 </td><td> </td></tr><tr><td>Cultural Arts (Mind) (1) </td><td>Rare Object Appraisal </td><td> </td><td> 2</td></tr><tr><td> Demolitions (Body or Mind) (1)</td><td>Artificial Structures </td><td>1 </td><td> </td></tr><tr><td> Disguise (Body, Mind, or Soul) (2)</td><td> Costume</td><td> </td><td>4 </td></tr><tr><td>Domestic Arts (Mind or Soul) (1) </td><td> Cleaning</td><td> </td><td> </td></tr><tr><td>Driving(Body or Mind) (2) </td><td> Motorcycle</td><td>1 </td><td> 1</td></tr><tr><td>Electronics(Mind)(2) </td><td>Communications </td><td>1 </td><td> </td></tr><tr><td>Etiquette (Mind)(1) </td><td> Lower Class</td><td> </td><td>2 </td></tr><tr><td> Foreign Culture(Mind)(2)</td><td>Specific Culture</td><td> </td><td> </td></tr><tr><td>Forgery(Mind)(1) </td><td>Handwriting</td><td> </td><td> </td></tr><tr><td>Gaming (Mind or Soul. Body in special cases)(1) </td><td>Role Playing Games </td><td> </td><td>1</td></tr><tr><td>Interrogation (Mind or Soul) (2)</td><td> Drugs</td><td> </td><td>1</td></tr><tr><td>Intimidation(Body, Mind, or Soul)(2)</td><td>Street </td><td> </td><td>2</td></tr><tr><td> Languages(Mind)(1)</td><td> Lip Reading, Code Language</td><td>2</td><td> </td></tr><tr><td>Law (Mind)(1) </td><td> Civil</td><td> </td><td> </td></tr><tr><td>Mechanics(Mind and sometimes body)(2) </td><td>Locksmith </td><td> </td><td>2</td></tr><tr><td>Medical(Mind)(2)</td><td>Acupuncture (cause why the heck not?)</td><td>1 </td><td> </td></tr><tr><td>Military Sciences(Mind)(2)</td><td>Teamwork</td><td> </td><td>2</td></tr><tr><td>Navigation(Mind)(2) </td><td>Wilderness</td><td>3</td><td> </td></tr><tr><td>Occult(Mind)(2)</td><td> Spirits</td><td> </td><td>2</td></tr><tr><td>Performing Arts((Mind + Body + Soul)/3)(1)</td><td>Drama </td><td> </td><td>1</td></tr><tr><td>Physical Sciences(Mind)(1) </td><td>Biochem </td><td> </td><td>1</td></tr><tr><td>Piloting((Body + Mind)/2)(2)</td><td> Walker</td><td>1</td><td> </td></tr><tr><td>Poisons(mind)(1) </td><td> Natural</td><td> 3</td><td> 1</td></tr><tr><td> Police Sciences(Mind)(2)</td><td>Ballistics </td><td> </td><td> </td></tr><tr><td> Powerlifting(Body)(3)</td><td>Moving Objects </td><td> 2</td><td> </td></tr><tr><td>Riding(Body, Mind, or Soul)(1) </td><td>Tiger </td><td> 4</td><td> </td></tr><tr><td>Seduction(Body or Soul)(2) </td><td>Emotional</td><td> </td><td> 1</td></tr><tr><td>Sleight of Hand(Body)(2) </td><td> Pick Pocketing</td><td> </td><td>2</td></tr><tr><td>Social Sciences(mind)(1) </td><td>Psychology </td><td> </td><td> </td></tr><tr><td> Sports(Depends)(1)</td><td> Extreme Full Contact Boggle</td><td> </td><td>1</td></tr><tr><td>Stealth(Body and sometimes mind)(3) </td><td> Silent Movement</td><td>1</td><td> </td></tr><tr><td>Street Sense(Mind or Soul)(2) </td><td>Territorial Divisions </td><td> </td><td> </td></tr><tr><td>Swimming(Body)(1)</td><td>Recreational</td><td>2</td><td> </td></tr><tr><td>Urban Tracking(Mind)(1)</td><td>Underworld </td><td> </td><td>1</td></tr><tr><td>Visual Arts ((Body + Mind+ Soul)/3)(1) </td><td>Flower Arranging </td><td> </td><td>2</td></tr><tr><td>Wilderness Survival(Mind and sometimes body)(1)</td><td>Jungle</td><td> 2</td><td> </td></tr><tr><td>Wilderness Tracking(Mind and sometimes soul)(1) </td><td>Jungle </td><td>2</td><td> </td></tr><tr><td>Writing((Mind + Soul)/2)(1)</td><td>Fiction</td><td>1</td><td>4</td></tr></tbody></table></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>15-03-2016, 07:07:56</strong>
			</dt>
			<dd class="postbody">
				Ciel Alto<br><br>Current HP: 33<br>Current MP: 45<br>Djinn: Ra'adia (green smoke)<br>Race: Human<br>Gender: Female<br>Height:&nbsp; 5'7"<br>Weight: 160<br>Age: 18<br>Skin Color: tan, with freckled face<br>Eye Color: Green<br>Hair Color: sun bleached blond with light blue highlights<br>Hair style:&nbsp; A perky pixie cut with colored tips!<br>Clothes: A hempen anklet on her right ankle, tan waist wrap tied to the left (exposing right leg), torn denim shorts underneath, 3 jangling wooden bracelets on her left wrist, and a simple cloth chest wrap<br>Element: Wind<br><br>Concept:&nbsp; Ciel is the only girl in a family with 4 boys. Naturally, in order to keep up with them she's become a bit tomboyish.&nbsp; Her formative years were spent outdoors amongst nature, leading her to be quite comfortable outside. One day while playing, she and her brothers came across an injured fox in a trap. Though her brothers urged her not to, she helped the poor creature and tended to its wounds. Over time the fox warmed up to her and became a loyal companion of hers. When it came time to select an element to learn, she first tried earth, but was too impatient to learn the basics. Wind instead came much more naturally to her. As time has passed, she's become increasingly more dissatisfied with life in the village. She yearns to leave and explore the world around her, or at the very least, go on an adventure or two.&nbsp; &nbsp;<br><br>Likes:<br>being outside, exploring, sunbathing<br><br>Dislikes:<br>Stuffy places, Stuffy people, and sitting still <br><br>Quirk:<br>Sometimes she steals things in her sleep. Or at least she thinks she does. Some days she'll wake up with a random item in her hand she's never seen before. <br><br>Interpersonal Interactions:<br>She prefers action over deliberation. Let other people think it out, she'll find a way through with her wit or her strength!<br><br>Mind: 5<br>Body: 5<br>Soul: 5<br><br>HP: 50<br>MP: 55<br><br>Combat Value: 5<br>ACV: 5 (7 Spells)<br>DCV:&nbsp; 5 (7 ranged)<br>Damage multiplier: 5<br><br>Rusty (Fox Companion)<br>Body: 2<br>Mind: 5<br>Soul: 5<br><br>I'll take a page from Saiko's book. <br>Attributes and Defects<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Attributes and defects</td></tr><tr><td>Name</td><td>Rank/points returned</td><td>Free</td><td>Notes</td></tr><tr><td>Block Power: Wind (2)</td><td></td><td>1</td><td>BLock enemy wind magic</td></tr><tr><td>Energy Bonus (2)(restricted)</td><td></td><td>1</td><td>+5 MP</td></tr><tr><td>Dynamic Powers(Wind)(20)</td><td></td><td>2</td><td> I make wind...do things</td></tr><tr><td>Spell:Aero(4)</td><td></td><td>1</td><td> Protective wind barrier that reduces damage and harms enemies that get too close. Provides +2 Armor while in use </td></tr><tr><td>Spell: Kamataichi(4) </td><td></td><td>1</td><td>Flings a blade of wind at the enemy. Range of 100 m. </td></tr><tr><td>Spell: Gut Shot(?)</td><td></td><td>1</td><td>Ranged or Melee. Ball of condensed air hits opponent, knocking the air out of their lungs and winding them, paralyzing them for a round while they recover (Body check). Ranged deals no damage, melee deals whatever damage the weapon does that delivers the effect&nbsp; </td></tr><tr><td>Weapon(4)</td><td></td><td>1</td><td>A homemade spear lovingly crafted by Ciel. Reach weapon, able to attack enemies from a distance. When attacking, always go first before enemies with shorter weapons even if foe has higher init. Can't be used against enemies that get past the tip. In order to attack, must have an attack roll 6 higher than opponents defense roll, or move away from opponent. Unique: Hover. Using wind magic, Ciel keeps it hovering near herself when not in use. Her magic keeps it from getting caught on things.&nbsp; </td></tr><tr><td>Companion(Fox)(4)</td><td>1</td><td></td><td>Built using 140 character points</td></tr><tr><td>Ranged Attack (spells)(3)</td><td>2</td><td></td><td>+2 ACV when attacking with a ranged spell</td></tr><tr><td>Ranged Defense(Personal)(3)</td><td>2</td><td></td><td>+1 DCV when able to move freely</td></tr><tr><td>Flight(Skim)(7)</td><td>2</td><td></td><td>30 kph(~19 mph), able to stand on air, hover, fly at variable speeds, take off and land, vertically. Limited to about 1 or 2 meters off the ground. (~3-6 feet)</td></tr><tr><td>Features:Mimic Sound(1)</td><td>1</td><td></td><td>Able to imitate animal sounds</td></tr><tr><td></td></tr><tr><td>Defect</td></tr><tr><td>Skeleton in the Closet</td><td>2</td><td></td><td></td></tr></tbody></table><br>GM EYES ONLY:<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Attributes and defects</td></tr><tr><td>Name</td><td>Points</td><td>free</td><td>Notes</td></tr><tr><td>Alternate Form(Magical Girl)(9)</td><td>1</td><td></td><td>Magical Girl Transformation. Kitsune form borrowing powers from magical fox companion. Gains a cute outfit (magic resistant), bushy fox tail, fluffy ears, a bow, and access to additional magical powers. Dependent on Rusty</td></tr><tr><td>Transfer(20)(Rusty)(Unique)</td><td>1</td><td></td><td>Rusty imparts his kitsune powers to Ciel, allowing her to make her magical girl transformation. If he's not available, she can't transform</td></tr><tr><td>Armor (Alt form)(2AF)</td><td>2</td><td>1</td><td>Optimized: Reduces magic damage by 12, but doesn't provide any other protection. Each rank subtracts 4 damage. Total cost is ((2/rank) -4). A white kimono with stylized wind symbols in various colors all over</td></tr><tr><td>Weapon (4AF)</td><td></td><td>1</td><td> A silver-blue bow with wing motifs that fires arrows of compressed air. Penetrating (reduces benefit of armor by 4/rank) Range of 100m</td></tr><tr><td>Illusion(2AF)</td><td>4</td><td></td><td>100 m radius illusion within 100 meters of Ciel. </td></tr><tr><td>Combat Technique: Deadeye(2)</td><td>1</td><td></td><td>Able to hit fast moving targets with reduced penalties. </td></tr><tr><td>Spell (Healing Breeze)(Alt form only)(4)</td><td></td><td>1</td><td>Use wind powers to heal allies and self. Up to 5 targets within 100m</td></tr><tr><td>Spell(Kitsu-cannon)(Alt Form Only)(4AF)</td><td></td><td>1</td><td>Gathers a lot of wind energy into a single arrow and fires it at the enemy. On contact, the arrow explodes into raging wind energy that lashes out in every direction, causing damage to anyone within 3 meter of the impact. Range of 100 m&nbsp; </td></tr></tbody></table></div></div></div></div><table class="bbc_table"><tbody><tr><td>Skills:</td></tr></tbody></table><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td>Skill</td><td>Specialization</td><td>Free Ranks</td><td>Additional Ranks</td></tr><tr><td>Acrobatics (body)(3)</td><td>Jumps</td><td>4</td><td></td></tr><tr><td>Administration(mind)(1)</td><td>Accounting</td><td></td><td></td></tr><tr><td>Animal Training(Soul)(2) </td><td>Dogs</td><td>2</td><td>1</td></tr><tr><td>Architecture (Mind)(1)</td><td>Fortifications</td><td></td><td>2</td></tr><tr><td>Area Knowledge(Mind)(1)</td><td>Desert</td><td></td><td></td></tr><tr><td>Artisan ((Body+Soul)/2)(1)</td><td>Bowyer/Fletcher</td><td></td><td>2</td></tr><tr><td>Biological Sciences(Mind)(1)</td><td>Zoology</td><td></td><td>1</td></tr><tr><td>Boating((Body+Mind)/2)(2)</td><td>Small Boats</td><td>4</td><td>1</td></tr><tr><td>Burglary (Body or Mind)(2)</td><td>Hot Wiring</td><td></td><td></td></tr><tr><td>Climbing(body)(2)</td><td>Natural Surfaces</td><td>4</td><td>1</td></tr><tr><td>Computers(Mind)(2)</td><td>AI</td><td>2</td><td></td></tr><tr><td>Controlled Breathing (Body or Soul) (1)</td><td>Holding Breath</td><td>2</td><td>2</td></tr><tr><td>Cultural Arts (Mind) (1)</td><td>Nobility</td><td></td><td>2</td></tr><tr><td>Demolitions (Body or Mind) (1)</td><td>Bomb Disposal</td><td>2</td><td></td></tr><tr><td>Disguise (Body, Mind, or Soul) (2)</td><td>Costume</td><td></td><td>4</td></tr><tr><td>Domestic Arts (Mind or Soul) (1)</td><td>Cooking</td><td></td><td>3</td></tr><tr><td>Driving(Body or Mind) (2)</td><td>Car</td><td>2</td><td>3</td></tr><tr><td>Electronics(Mind)(2)</td><td>Computers</td><td>2</td><td></td></tr><tr><td>Etiquette (Mind)(1)</td><td>Middle Class</td><td></td><td>1</td></tr><tr><td>Foreign Culture(Mind)(2)</td><td>Specific Culture</td><td></td><td></td></tr><tr><td>Forgery(Mind)(1)</td><td>Electronic Documents</td><td></td><td></td></tr><tr><td>Gaming (Mind or Soul. Body in special cases)(1)</td><td>Role Playing Games</td><td></td><td>2</td></tr><tr><td>Interrogation (Mind or Soul) (2)</td><td>Psychological</td><td></td><td></td></tr><tr><td>Intimidation(Body, Mind, or Soul)(2)</td><td>Business</td><td></td><td></td></tr><tr><td>Languages(Mind)(1)</td><td>Lip Reading, Sign Language</td><td>2</td><td></td></tr><tr><td>Law (Mind)(1)</td><td>Family</td><td></td><td></td></tr><tr><td>Mechanics(Mind and sometimes body)(2)</td><td>Traps</td><td></td><td>3</td></tr><tr><td>Medical(Mind)(2)</td><td>Emergency Response</td><td>3</td><td></td></tr><tr><td>Military Sciences(Mind)(2)</td><td>Tactics</td><td></td><td>2</td></tr><tr><td>Navigation(Mind)(2)</td><td>Air</td><td>3</td><td></td></tr><tr><td>Occult(Mind)(2)</td><td>Tarot</td><td></td><td>4</td></tr><tr><td>Performing Arts((Mind + Body + Soul)/3)(1)</td><td>Dance</td><td></td><td></td></tr><tr><td>Physical Sciences(Mind)(1)</td><td>Astronomy</td><td></td><td>1</td></tr><tr><td>Piloting((Body + Mind)/2)(2)</td><td>Helicopter</td><td>2</td><td>1</td></tr><tr><td>Poisons(mind)(1)</td><td>Natural</td><td>2</td><td>1</td></tr><tr><td>Police Sciences(Mind)(2)</td><td>Forensics</td><td></td><td></td></tr><tr><td>Powerlifting(Body)(3)</td><td>Small Objects</td><td>2</td><td></td></tr><tr><td>Riding(Body, Mind, or Soul)(1)</td><td>Horse</td><td>4</td><td></td></tr><tr><td>Seduction(Body or Soul)(2)</td><td>Emotional</td><td></td><td>2</td></tr><tr><td>Sleight of Hand(Body)(2)</td><td>Lock Picking</td><td></td><td>1</td></tr><tr><td>Social Sciences(mind)(1)</td><td>Anthropology</td><td></td><td></td></tr><tr><td>Sports(Depends)(1)</td><td>Soccer</td><td></td><td></td></tr><tr><td>Stealth(Body and sometimes mind)(3)</td><td>Camouflage</td><td>2</td><td></td></tr><tr><td>Street Sense(Mind or Soul)(2)</td><td>Influential Individuals</td><td></td><td></td></tr><tr><td>Swimming(Body)(1)</td><td>Competition</td><td>2</td><td></td></tr><tr><td>Urban Tracking(Mind)(1)</td><td>Residential</td><td></td><td></td></tr><tr><td>Visual Arts ((Body + Mind+ Soul)/3)(1)</td><td>Painting</td><td></td><td></td></tr><tr><td>Wilderness Survival(Mind and sometimes body)(1)</td><td>Forest</td><td>2</td><td></td></tr><tr><td>Wilderness Tracking(Mind and sometimes soul)(1)</td><td>Forest</td><td>2</td><td></td></tr><tr><td>Writing((Mind + Soul)/2)(1)</td><td>Poetic</td><td>3</td><td></td></tr></tbody></table></div></div><br>My list of Characters<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">1. Aizen (Bleach)<br>2. Alphonse Elric (Brotherhood) (Full Metal Alchemist: Brotherhood)<br>3. Naoto Shiragane (Persona 4)<br>4.&nbsp; Velvet (RWBY)<br>5.&nbsp; Marle (Chrono Trigger)<br>6.&nbsp; Kid (Chrono Cross)(Saiko named her after me, so I grew attached)<br>7.&nbsp; Rider (Fate: Heavens Feel route. So much more badass)<br>8.&nbsp; Black Star (Soul Eater)<br>9.&nbsp; 9th (Future Diary / Mirai Nikki)<br>10.&nbsp; Hinata Hyuga (Naruto Shippuden)<br>11.&nbsp; Erza Scarlet (Fairy Tail)<br>12.&nbsp; Alkaid (.Hack /G.U.) (Saiko will be happy)<br>13.&nbsp; Tifa Lockhart (Final Fantasy 7. Advent Children outfit) <br>14.&nbsp; Labrys (Persona 4 Arena/Ultimax)<br>15.&nbsp; Yulie Ahtreide (Wild Arms 4)<br>16. Glory (Shadowrun: Dragonfall)<br>17. Kerrigan (Starcraft)<br>18.&nbsp; Alicia (Valkyria Chronicles)<br>19. Princess Mononoke (Princess Mononoke)<br>20. Nokia Shiramine (Cyber Sleuth)<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>15-03-2016, 14:44:13</strong>
			</dt>
			<dd class="postbody">
				Putting the list as a separate post.<br><br>Anime:<br>Birdy The Mighty - Crystella Ravie<br>Soul Eater - Tsubaki<br>Rosario Vampire - Aqua<br>Naruto - Tsunade<br>Dragonball - Krillin<br>Gundam Wing - Zechs Merquise<br>Sailor Moon - Dark Lady<br>YuGiOh - Darts<br>Digimon - Shoutmon<br>Fairy Tail - Grey<br>Transformers - Mirage<br>Trigun - Vash the Stampede<br>Samurai Jack - Haku<br>Ranma 1/2 - Shampoo<br>Chobits - Chi<br><br>Video Games:<br>Xenosaga - T-ELOS<br>Final Fantasy - Kefka<br>Halo - Cortana<br>Elder Scrolls - Ma'iq The Liar<br>Kingdom Hearts - Terra<br>Dragon Age - The Warden<br>Shadow of the Colossus<br>Parasite Eve - Maia<br>Fallout - The Sole Survivor<br>Sonic The Hedgehog - Chip<br>Star Ocean - Welch Vineyard<br>Portal - Chell<br>Bullet Witch - Alicia<br>Bioshock - Elizabeth<br>inFamous - Sasha<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>16-03-2016, 07:51:10</strong>
			</dt>
			<dd class="postbody">
				1. Yuuno Gasai (Future Diary / Mirai Nikki)<br>2. Tohsaka Rin (Fate / Nasuverse)<br>3. Homura Akemi (Puella Magi Madoka Magica )<br>4. Wolfwood (Trigun)<br>5. Pyrrha (RWBY)<br>6. Severa (Fire Emblem Awakening)<br>7. Luna Lovegood (Harry Potter. She was in the games too, so she technically counts!)<br>8. Sebastion (Black Butler) <br>9. Solty Revant (Solty Rei)<br>10. Uryu Ishida (Bleach)<br>11. Kyoko Kuremi (Cyber Sleuth)<br>12. Ciel (Tsukihime/Nasuverse)<br>13. Riku (Kingdom Hearts)<br>14. Auron (Final Fantasy 10)<br>15. Alvin (Xillia)<br>16. Ryuho (S-Cry-Ed)<br>17. Horohoro “Trey” Racer (Shaman King.)<br>18. Hiei (Yu Yu Hakusho)<br>19.Himeno Akatsuki (Lost Dimension)<br>20.Pantsu Briefs (Dragon Ball Xenoverse, OC)<br><br>I am reluctant to say these are my favorite characters of all time, but I had my reasons for choosing each one. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>17-03-2016, 06:06:54</strong>
			</dt>
			<dd class="postbody">
				You want me to just describe various items and pick one, or are there specific random items in the wall?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>17-03-2016, 11:54:27</strong>
			</dt>
			<dd class="postbody">
				no I want you to describe the familiar noise you are hearing, I'll tell you which item your Djin is hiding in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>17-03-2016, 16:04:37</strong>
			</dt>
			<dd class="postbody">
				Ah, okay. I knew you wanted the noise. Wasn't sure how to pick an item when none were listed. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>18-03-2016, 20:34:40</strong>
			</dt>
			<dd class="postbody">
				A ROUGH sketch of the Umbral Eclipse, my characters keyblade<br>http://s691.photobucket.com/user/Tsunkotsu/media/Mobile%20Uploads/0318161220_zpsyt5x0rzr.jpg.html?sort=3&amp;o=0 (http://s691.photobucket.com/user/Tsunkotsu/media/Mobile%20Uploads/0318161220_zpsyt5x0rzr.jpg.html?sort=3&amp;o=0)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>18-03-2016, 20:49:14</strong>
			</dt>
			<dd class="postbody">
				Hmmm. Reminds me of the pumpkin jacks from Disgaea. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>18-03-2016, 21:52:11</strong>
			</dt>
			<dd class="postbody">
				Me too. Sadly, coloring the keyblade removed the lines giving some more details, though it concealed some reading blemishes too. Originally I was going more for a sliver moon with the "smile". Regardless, it turned out better than the picture in my head. I should have used something other than a sticky note though. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>22-03-2016, 17:26:34</strong>
			</dt>
			<dd class="postbody">
				I'm a little confused. Where are we in the dungeon
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>22-03-2016, 23:11:15</strong>
			</dt>
			<dd class="postbody">
				the southern hall with the oval-'ish' shape in the middle
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Saikotsu</strong> on <strong>30-03-2016, 17:56:29</strong>
			</dt>
			<dd class="postbody">
				UnderCover and I had a little conversation in mind for during the party. Thus why I had her there during my post. We'll message when we're ready to move on. Shouldn't be more than a couple posts. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>30-03-2016, 22:49:20</strong>
			</dt>
			<dd class="postbody">
				So, Mr. ninja. Are you controlling Rusty or am I? The book says that companions are generally controlled by the GM, but you haven't mentioned him since we came to the surface. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>DigitLninja</strong> on <strong>31-03-2016, 02:20:37</strong>
			</dt>
			<dd class="postbody">
				sorry I assumed you would be controlling him. my bad ^^; it's all you.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>Undercov3rL0ver</strong> on <strong>31-03-2016, 06:15:10</strong>
			</dt>
			<dd class="postbody">
				No need to apologize, I was just curious. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Djin's of Hero island: OOC / Character thread</strong><br>
				Post by: <strong>cmpuncle</strong> on <strong>09-04-2016, 16:30:34</strong>
			</dt>
			<dd class="postbody">
				I'll let you decide how much Aurora thinks the crystal is worth, digitlninja.
			</dd>
		</dl>
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