V;tM San Antonio Character Sheet file
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: Elven Sex Goddess on 26-01-2009, 06:10:53</h2>
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				Title: <strong>V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>Elven Sex Goddess</strong> on <strong>26-01-2009, 06:10:53</strong>
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				<strong>Place character sheets here in this thread.</strong>
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				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>sleepingferret</strong> on <strong>26-01-2009, 18:35:44</strong>
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				<strong>Lance VanZant, Tremere Primogen</strong><br><br><strong>PIC</strong> http://www.frontiernet.net/~lorekeeper/lance2.jpg (http://www.frontiernet.net/~lorekeeper/lance2.jpg)<br><br>Name: Lance VanZant<br>Player: sleepingferret<br>Chronicle: San Antonio by Night<br>Nature: Rogue<br>Demeanor: Competitor<br>Clan: Tremere<br>Generation: 6th<br>Haven: Presidential Suite at the Westin La Cantera Resort<br>Concept: Think Castor Troy with a Bruce Wayne type Corporate Empire rather than being a freelance terrorist for hire...except, well you know Castor he's not a conformist so "cutting a few corners" here and there or having to kill a few people is just part of life or unlife.<br><br><strong>Attributes</strong><br>Strength - 3<br>Dexterity - 7 (Reflexes)<br>Stamina - 5<br><br>Perception - 3<br>Intelligence - 4 <br>Wits - 3<br><br>Charisma - 2 <br>Manipulation - 3 <br>Appearance - 3 <br><br><strong>Abilities</strong><br><span class="bbc_u">Talents</span><br>Alertness - 3<br>Athletics - 2<br>Brawl - 3<br>Dodge - 4<br>Intimidate - 3<br>Leadership - 3<br>Streetwise - 3<br><br><span class="bbc_u">Skills</span><br>Drive 2<br>Etiquette 3<br>Firearms 5 (Pistols)<br><br><span class="bbc_u">Knowledges</span><br>Academics 2<br>Computer 2<br>Finance 3<br>Linguistics 2 (Native Language: English; Spanish, Italian)<br>Occult 4<br>Politics 2 <br><br><strong>Advantages</strong><br><span class="bbc_u">Backgrounds</span><br>Age 2<br>Generation 5<br>Status (Camarilla) 4<br>Resources 7<br>Contacts 2 (Rachel Daniels, a senior ATF agent and Susan Thompson, the assistant district attorney) <br>Retainers 1 (a mortal, well paid, well treated; the day time "CEO" of Lance's legal business interests)<br><br><br><span class="bbc_u">Disciplines</span><br>Auspex 2<br>Dominate 1<br>Thaumaturgy 7<br>&nbsp;- The Lure of Flames (primary path) 5<br>&nbsp;- The Path of Conjuring 3<br>Fortitude 3<br>Celerity 2<br><br><em>Thaumaturgy Rituals</em><br><span class="bbc_u">Lvl 1</span><br>Defense of the Sacred Haven<br>Deflection of Wooden Doom<br>Devil's Touch<br>Rite of Introduction<br><span class="bbc_u">Lvl 2</span><br>Blood Walk<br>Mourning Life Curse<br>Ward Versus Ghouls<br><span class="bbc_u">Lvl 3</span><br>Noncorporeal Passage<br>Ward Versus Lupines<br><span class="bbc_u">Lvl 4</span><br>Binding the Beast<br>Ward Versus Kindred<br><span class="bbc_u">Lvl 5</span><br>Escape to a True Friend<br><span class="bbc_u">Lvl 6</span><br>Ritual of Holding<br><br><span class="bbc_u">Virtues</span><br>Self-Control 4 <br>Conscience 2 <br>Courage 5<br><br><strong>Humanity</strong> 6<br><strong>Willpower</strong> 10<br><br><strong>Blood Pool</strong> 30<strong>/30</strong><br><em>Max BP per Turn 6</em><br><br><span class="bbc_u">Merits</span><br>Ambidexterity (1pt)<br>Acute Vision (1pt)<br>Corporation CEO (5pt)<br>Baby Face (2pt) <br>Vitae Fertility(4pt) <br>Eat Food(1pt) <br>Resort (5pt) - (nightclub variation) Owner of the Westin La Cantera Resort<br><br><span class="bbc_u">Flaws</span> <br>Prey Exclusion (1pt flaw) - children and elderly<br>Hunted (4pt flaw) - Sam Roberts, a Hunter (hey what can I say, I killed his brother and oops, are those fang marks on his sister's neck...but damn was she hot)<br>Selective Digestion (2pt) - female blood; no animals<br><br><span class="bbc_u">Carried Equipment</span><br>Customized Springfield Armory M1911A1 pistols (2)<br>6 spare magazines .45 ACP (3 silver, 3 AP incendiary)<br><br>Lance has permits for the M1911s well at least one pair; not all of his spares have registered permits.&nbsp; He also conceal and carry permits for several states, although he carries regardless of state law.&nbsp; Lance also has several other weapons permits and those who have known him for a while, know he has access to and owns several firearms and various weapons.<br><br><span class="bbc_u">Other Notes</span><br><br>As a multi-millionaire (maybe billionaire) and owner of a corporation with its hands in everything from simple luggage manufacturing to weapons development he has access to anything within reason and somethings many would consider "out of reach".&nbsp; His less than or completely illegal dealings not tied to his corporations..at least not by any paper trails also allow him access to both information and material things beyond the normal.<br><br><br><strong>Background Details</strong><br><br>"Here's the records you requested.&nbsp; But I don't think you're prepared for this Roberts."<br><br>"The son of bitch killed my brother and could have taken my sister, just give me the damn file."<br><br><span class="bbc_u">Historical Record</span><br>Name: Lance VanZant<br>Born: February 13, 1708<br>Embraced: Exact Date not on File; Estimated in the early 1740s<br>Sire: Not on file<br><br>Not much is known of his mortal life, except that his family was the owner of successful wineries, breweries, and silk importing businesses.&nbsp; The family businesses have evolved, changed, and expanded into several different interests in present day but they still exist.<br><br>Lance has seen three centuries of events pass by, from the formation of powers in Europe, the American Revolution, the American Civil War, both World Wars, to present day conflicts.&nbsp; Interesting enough for someone born in the early 18th century, especially into an upper class society...he seems to have developed an affinity and interest over the years for evolving technology.&nbsp; Particularly the evolution of the firearm...which is an curious note for a vampire.&nbsp; While we have observed that the vampires have adopted to evolving ways, they seem to do so slowly and usually with resistance.&nbsp; Lance on the other hand, seems to "keep up" with the times.<br><br>While we have no inside information on vampire society, it would seem that by best observations that over the years like his mortal family once did, he has risen to some sort of power.&nbsp; While he spent most of the 19th century in the United States, he moved back to Europe and was found to have been in Italy for the better part of the 20th century.&nbsp; It was only towards the later part of the 20th century that he was spotted in Los Angelos, California.&nbsp; And now, there are unconfirmed rumors that he is in San Antonio.<br><br><span class="bbc_u">Confirmed Hunters KIA</span><br>Nicole Anderson - February 6, 1930<br>Yavin Mihailov - December 15, 1998<br>Nick Roberts - July 27, 2000<br><br>These are the only ones we can confirm, with over three centuries of existence and his reputation there is bound to be more.&nbsp; However, since the invention of the M1911 Colt pistol, Lance has rarely been seen without one.&nbsp; &nbsp;The three confirmed kills were by M1911s or competitor models with similar ballistic characteristics.<br><br>--- End of File ---<br><br>"That's all we have?"<br><br>"That's it Sam, I know it isn't much...but I still say you shouldn't do this.&nbsp; It was 8 years ago, and since then the Agency has had a strict policy about trying to go after this guy.&nbsp; Nick was one of the best, I don't have to remind you of that."<br><br>Sam sighs, "I'm not going to loose my little sister.&nbsp; Nick was my big brother and he believed in his cause.&nbsp; I could have just grabbed his stuff I found at the house, but instead I called and am asking for your help."<br><br><strong><span class="bbc_u">Background Information the Tremere possess (as well as some notable/knowledgeable Camarilla Elders)</span></strong><br><br>Lance's sire was a rather rebellious, often moody, dangerous, yet still in her own way loyal to both the clan and the Camarilla.&nbsp; Sarah Patterson, a fiery haired temptress some say, others say she was as wicked and scornful as the destruction she was capable of leaving in her wake.&nbsp; On that fateful night for Lance, Sarah had been spending several weeks, just watching him....as she had been seeking a companion to spend eternity with, or so the stories say.&nbsp; What followed that fated night of the Embrace, was several decades of an inseparable and unstoppable pair that could if they so desired by the end of their time together burn entire cities to the ground if they wanted.&nbsp; They of course never did, but that isn't to say they didn't leave a trail of destruction behind.&nbsp; However, most of it was at the request of orders passed down from the Seven or the Prince of whatever city they happened to be in at the time....most of it.&nbsp; Some of it however, was their own doing...however necessary or not.<br><br>That was nearly two hundred something years ago though, and the world has changed.&nbsp; As has Lance...well to some degree anyways.&nbsp; He still has a bit of a rebellious air about him, but it seems more in control than Sarah's ever was; perhaps it's because of his mortal life to which he still has ties too and still uses to his advantage.&nbsp; Or perhaps it's because Lance is just different in nature than Sarah...he's more cold and calculating, than outright wild.<br><br>As for Sarah, rumor has it shortly after the pair split up to avoid being caught by hunters around the turn of the 19th century, she slipped into torpor somewhere in Eastern Europe.&nbsp; Lance of course has mostly been in the United States, since being Embraced...except for the 20th century where we can only guess he was searching or investigating rumors of Sarah. <br><br><strong><span class="bbc_u">Freebie Point Accounting</span></strong><br>50 + 55 (Age 2) = 110<br>Humanity: 20 pts<br>Willpower: 6 pts <br>Attributes: 10 pts; Dex 10<br>Abilities:&nbsp; 12 pts; Firearms 4, Occult 2, Dodge 2, Linguistics 4<br>Disciplines: 42 pts; Fortitude 21, Celerity 14, Paths 7<br>Merits/Flaws: 12 pts<br>Backgrounds: 6 pts; Resources 3, Contacts 2, Retainers 1<br>Virtues: 2 pts; Courage 2<br><br><strong><span class="bbc_u">VanZant Corporate Profile</span></strong><br><br>Primary Companies listed only.<br><br><span class="bbc_u">VanZant Enterprises</span><br><br>Parent company.&nbsp; All risk management, internal legal and financial management, and most information technology support services for the entire corporation are conducted through here.&nbsp; VanZant Enterprises also provides services to the public as well, including IT support, risk assessment, financial advisement, and legal council.<br><br><span class="bbc_u">Grimstone Arms</span><br><br>Weapons Development company, specializing in small arms ammunition.&nbsp; The company has smaller divisions and projects related to the development of new small arms weapon systems and optics; but primarily sells the weapons system and optics technology to other companies such as Colt or Springfield Armory for final manufacturing and production.&nbsp; Only the ammunition technology is kept "in house" and produced by Grimstone Arms.<br><br><span class="bbc_u">Vivid Dreams</span><br><br>Adult Entertainment company; everything from strip clubs, pornographic web sites, movies, magazines, and even a small publishing branch for erotic novels.<br><br><span class="bbc_u">Qwerty Interactive</span><br><br>Computer Game development company.&nbsp; Primary titles are RPGs, but the company has also produced some RTS and FPS games as well.<br><br>
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			<dt class="postheader">
				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>Aragem</strong> on <strong>27-01-2009, 03:02:35</strong>
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				Okay, if there is ANYTHING I need to touch up on my characters, PLEASE tell me!!!<br><br><br>(http://i488.photobucket.com/albums/rr247/Aragem/MK1.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/MK2.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/MK3.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/MK4.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/MK5.jpg)<br><br>Margery Kayla Background<br><br><br>Margery Kayla was once, Margerite Gibson, a proud rich lady whose husband ran a monopoly of lumber mills after the American Civil War.&nbsp; What most didn't know was that Margery was the one who ran&nbsp; the business and balanced the books while her husband enjoyed the life of a rich man with drinking, gambling, and loose women.&nbsp; Margery took shortcuts, she used inmate for labor instead of paying men, and took advantage of the destitution of the South, despite the fact that she had been born and raised there and left to wed her husband.&nbsp; <br><br>A strange man who came to do business with her husband soon saw that Margery was the one who ran the business with a iron fist and was impressed with her sense of business and pride, he rewarded her with an Embrace.&nbsp; Margery's first taste of vitae had been her husband's . . . . <br><br>For 100 years, Margery had risen in power and money.&nbsp;&nbsp; 10 years back, she left her sire's side to make her own way.&nbsp; She has done well for herself by opening a popular nightclub, Twighlight's Kiss, which provides a large percentage of her income and nightly vitae.&nbsp; <br><br>Margery is often frustrated with her age.&nbsp; Though she is 100 years old, she is still too young to claim elder status, and is considered part of the neonate's level.&nbsp; However, though she is years away from any hope of attaining a spot on any Camarilla council, she does keep herself involved with politics and the comings and goings of the higher ups.&nbsp; &nbsp;<br><br>Margery is a constantly has her ear to the ground for any latest&nbsp; news concerning the Camarilla and how it could help advance her own ambitions.<br><br>Personality:<br><br>Margery is in control, likes being in control, and will make sure that people know that she is in control.&nbsp; When she isn't in the position of power, she finds out who it is and gets close to them in order to raise her further status if possible.&nbsp; <br><br>Though like any Ventrue, she prefers to have others do her own dirty work, but if it came down to loosing what she wants&nbsp; or going out and taking care of it herself, she'll replace her high heels for workboots and set out.&nbsp; <br><br><br>Merits/Flaws:<br><br>Intolerance:&nbsp; Margery intolerants anything that prevents her from attaining her ambitions.&nbsp; <br><br><br><br><br><br>
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			<dt class="postheader">
				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>Aragem</strong> on <strong>27-01-2009, 03:10:05</strong>
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				(http://i488.photobucket.com/albums/rr247/Aragem/Marlowe1.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/Marlowe2.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/Marlowe3.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/Marlowe4-1.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/Marlowe5-1.jpg)<br><br>Marlowe Winters Bio<br><br><br>Marlowe and his twin brother, Trevor, were very different, despite sharing a womb for 9 months.&nbsp; Whole Marlowe was practicing the piano with his mother, Trevor was off camping and learning how to hunt with their dad.<br><br>When the boys turned ten, mom and dad called it quits.&nbsp; Mom took Marlowe and Dad took Trevor and the twins scarcely had any contact with each other except through phone calls at Christmas and Thanksgiving.<br><br>Marlowe grew up studying music and honing his singing.&nbsp; He practiced with the school choir and then practiced with a band.&nbsp; During an audition, his skill was noticed by Logan Bryant, a Toreador elder that became captivated by Marlowe's raw talent.&nbsp; <br><br>He worked with Marlowe for about a year, taking him on as a student and signing a contract with him, however Logan decided that he also wanted Marlowe as a childe.&nbsp; He Embraced him.&nbsp; <br><br>Marlowe is still fresh, having only experienced three years of being a vampire, so he isn't that experienced with the politics of the Camarilla.&nbsp; He is well guarded by his sire.<br><br>However, Marlowe is a victim of humanity.&nbsp; He has fallen in love with a mortal, Colette Yorik, a half French and half American girl.&nbsp; Despite his fame and status, she has no idea that he loves her for that he doesn't make himself known to her.&nbsp; He watches her from afar.&nbsp; He follows her when she walks home alone from her job, keeping her safe from any would be muggers or rapists, and sometimes from other Kindred.&nbsp; He considers her his ward to protect.<br><br>
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				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>Aragem</strong> on <strong>27-01-2009, 04:15:44</strong>
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				(http://i488.photobucket.com/albums/rr247/Aragem/Trevor1.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/Trevor2.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/Trevor3.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/Trevor4.jpg)<br>(http://i488.photobucket.com/albums/rr247/Aragem/Trevor5.jpg)<br><br>Trevor Winters<br><br>Whilst his twin, Marlowe, practiced the piano with their mother, Trevor was off with his father camping, hiking, and hunting.&nbsp; He spent more time out in the wild than he did inside his own home. <br><br>When he and Marlowe turned ten, their parents decided to call it quits.&nbsp; Mom took Marlowe and Dad took Trevor with him to his ranch.&nbsp; Trevor continued his foray into the woods, sometimes camping as long as month at a time if time permitted.<br><br>On one certain sabbatical, Trevor was out mountain climbing, intending to spend the nigh ton the mount.&nbsp; However, a rather pretty girl showed up at his campsite that night and believing her to be another camper, he invited her to stay.&nbsp; <br><br>It turned out Lessa was a Gangrel who has had her eye on him for some time.&nbsp; She Embraced that very night and left him to fend for himself as was the ritual of all Gangrel.&nbsp; At first, Trevor was confused and believed himself to be ill.&nbsp; But slowly, he discovered that he was no longer human.<br><br>After a shaky first day, Trevor took to his new form as fish to water.&nbsp; He hunted deer for vitae and battled&nbsp; a bear for territory.&nbsp; For nearly three weeks, Trevor survived on his own, not sure what had happened to him.&nbsp; Then Lessa came for him.<br><br>Trevor was overwhelmed learning of the World of Darkness, but he adapted easily to his new unlife.&nbsp; He stayed close to Lessa as her new childe, and learned more of the Gangrel clan.&nbsp; <br><br>A year later, while in in a bar to score some kine vitae as a treat, a television set at the end of bar revealed his brother in an interview on Entertainment Tonight.&nbsp; Trevor instantly recognized his brother and Lessa informed him that his brother was now a popular Toreador in San Antonio. <br><br>Trevor now heads to San Antonio to find his brother and reconnect with the only thing from his past life.&nbsp; Lessa remained behind, refusing to go anywhere near a city, gave him the names of a few contacts and assured him that if she was needed, she will come.<br><br>Personality:<br><br>Trevor hates bullshit.&nbsp; He hates receiving it from people, and he doesn't dish it out.&nbsp; He's straight up honest about how he feels and what he wants and to hell with what anybody thinks, feels, or does.&nbsp; <br><br>Trevor won't start a fight, but he'll finish it brutally if someone starts it with him.&nbsp; He is also impatient, gets frustrated easily with he doesn't understand something, which is why he preferred being in the wilderness, something he does understand.
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			<dt class="postheader">
				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>playfullchick76</strong> on <strong>27-01-2009, 16:22:52</strong>
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				Player- playfullchick76<br>Character name- Abigail Sinclair.<br><br>Background.Was raised in a middle class area near San Francisco.Father died at an early age,my mother remarried when i was 12.When my new stepfather took an unnatural interest in me, and acted more like a lover than a stepfather, I took a bus out before he went a step further and forced himself on me.<br><br>I moved from town to town, city to city, making a living by working in garages, for cash in hand only. I aquired a motorcycle and gathered even more freedom on the road through that. I&nbsp; soon fell into the bikie lifestyle and began to help them with certain deals in weapons, never any drugs though.<br><br>After one successfull weapons deal, i was out late celebrating in a club in central San Antonio,went out with someone that i had just met and soon felt his teeth against my slender neck. My pleas were ignored, and i couldnt force him away from me, as he was unnaturally strong.<br><br>I soon passed out, but woke up 2 hours later.After that, my life was different, i felt different, and saw things differently.I could see peoples body heat, and felt a hunger, but not for food, for normal blood.<br><br>Not long after i first woke up as a kindred, i attacked a woman and fed on her, but the scared look on her face made me stop before i had had my fill and i took off.After that night, i hit a blood bank, and fed via the blood that people had donated.<br><br>I continued to do that for weeks, and stayed out of direct sunlight until i was found by one who knew what i was.She was different in that i couldnt see her body heat,and agreed to take me in, teach me what i needed to know, and what not to do.<br><br>Hows that, if you want any more, tell me and i;ll add it in.
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			<dt class="postheader">
				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>Vandren</strong> on <strong>27-01-2009, 18:22:22</strong>
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				<strong>John Sifridus Lederer</strong><br>Nature: Survivor<br>Demeanor: Varies (Autist, Confidant)<br>Sire: A Walkyrige (doesn’t know her name)<br>Generation: 11th<br>Haven: Small one bedroom in the suburbs; his car<br>Humanity: 5, Willpower: 8, Blood Pool: 12<br><br>Attributes<br>Physical: Strength – 3, Dexterity – 4 (Reflexes), Stamina – 3<br>Social: Charisma: 3, Manipulation – 1, Appearance – 2<br>Mental: Perception – 3, Intelligence – 3, Wits – 2<br><br>Abilities<br>Talents: Alertness - 3, Brawl – 4 (Tooth &amp; Claw)<br>Skills: Animal Ken – 2, Drive – 1, Firearms – 3, Melee – 3, Security – 2, Stealth – 3, Survival – 2<br>Knowledges: Computer – 1, Investigation – 2, Linguistics – 2 (English, German, Mandarin)<br>Secondary: Camarilla Lore – 2, Lupine Lore - 1<br><br>Disciplines<br>Animalism – 1, Fortitude – 3, Protean – 3, Obfuscate 1<br><br>Virtues<br>Conscience – 2, Self-Control – 4, Courage – 5<br><br>Backgrounds<br>Allies – 2, Generation – 2, Resources – 3, Retainers – 1, Status – 2 (Ancilla), Influence (Higher Education) – 1, Influence (Religious) - 1<br><br>Merits/Flaws (4M / 7F)<br>Eat Food/Enjoy Sex (1M), Eidetic Memory (2M), Gift of Proteus (1M), Hunted (4F), Phobia (Reptiles, 2F), Prey Exclusion (Students, 1F)<br><br>Freebie Usage (50 + 3 F = 53)<br>Abilities: Security 2, Stealth 2, Survival 2, Alertness 2, Brawl 2 (10 total)<br>- Camarilla Lore 2, Lupine Lore 1 (3 total)<br>Disciplines: Fotitude 14, Protean 7, Obfuscate 7 (28 total)<br>Virtues: Conscience 2 (2 total)<br>Backgrounds: Resources 2, Status 2, Influence 2, Retainers 1 (7 total)<br>Willpower: 3<br><br>Expanded Background<br>Allies: Martin Runningdog (Gangrel neonate biologist, John’s childe), Raphael732 (online religious nut)<br>Resources: Bank accounts under a few names ($50,000 in assets, $3,000/month)<br>Retainers: a single Ghoul<br>Influence: Mostly among San Antonio’s higher education and religious communities<br><br>Appearance: John is a fairly nondescript individual.&nbsp; He’s tall for his era, but more or less average for the modern world at 5’ 10” and possesses a slim build (130-140 lbs).&nbsp; Adding to his forgettable appearance are his hazel eyes and brown hair, the latter might paradoxically be his most distinguishing feature as it falls midway down his back.&nbsp; More often than not the wavy hair is held back in a tail or braid.&nbsp; And John rarely shaves.&nbsp; He is most commonly seen wearing jeans, black work boots, t-shirts, and a variety of baseball caps (although none with sports logos).&nbsp; A consummate traveler and survivor, he always carries a black knapsack packed with basic survival equipment, among other things, and usually has at least a USP and a balisong on his person.<br><br>Background: Sifridus Lederer was born in Germany on 5 October 1877.&nbsp; He had a fairly normal life until he was eighteen and decided to see the world.&nbsp; Thus, Sifridus signed on with a British merchant ship headed to Shanghai.&nbsp; It was in that city on 30 May 1898 that he was Embraced by a wandering Germanic Gangrel.&nbsp; He never learned her name or what she was doing in China at that time.&nbsp; He managed to learn enough in two years to book safe passage to California.&nbsp; There, he remained within the Chinese community for a time.&nbsp; Since he’d learned to read events, he became John in 1910 and managed to avoid the national anti-German sentiment that came with WWI.&nbsp; The intervening decades went by in a relative blur for the young Gangrel who traveled the country, learning about his sect and the Lupines.&nbsp; In the mid-1990s he came to Ohio here he helped foil an incursion by the Sabbat into Cleveland, or rather from Cleveland, that was supported by a rogue Tremere.&nbsp; During that incident, John learned the basics of Obfuscate from a friendly Malkav, the only one he’s ever befriended, and picked up a few skills from some fellow Gangrel in the state.&nbsp; After the incident, he decided to leave the Midwest and headed south to Texas, where he arrived in San Antonio in 1999.&nbsp; He has remained in the city for the last several years, mostly getting by by providing personal protection services, occasionally teaching basic self-defense (he holds high kyu to low dan ranks in jujutsu, jojutsu, jodo, and aikido, as well as his previous brawling learned on the Shanghai docks), and generally flying under the Kindred radar.&nbsp; He likes to be ignored, to some extent, since it lets him move around unimpeded.&nbsp; Especially since few, if any, people expect the Gangrel to gather political clout or to practice subtlety.&nbsp; Because of this, most San Antonio Kindred aren’t even completely sure of his social standing, whether neonate, ancilla, or something else entirely.<br><br>Gear/Equipment<br>2 Beretta 92s, 2 H&amp;K USPs, several knives, knapsack, notebooks, some books (history, religion), 4 extra magazines per firearm, Ithaca shotgun, conceal-carry permits in ten states, licenses for the aforementioned firearms, S&amp;W Model 57 (.41 revolver; no license), 12 silver hollowpoint .41 rounds; usual house, car, and other such things
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			<dt class="postheader">
				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>playfullchick76</strong> on <strong>02-02-2009, 15:56:58</strong>
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				Abigail Sinclair, new childe<br><br>Player: Playfullchick76<br>Chronicle: San Antonio by Night<br>Nature: Independant, but wary<br>Demeanor: <br>Clan: Toreador<br><br>Generation: <br>Haven: A modern security fortified large house near my mentors nightclub next to the local police station.<br>Concept: Newly sired vampire<br><br>ATTRIBUTES<br>Physical<br>- Strength <br>- Dexterity <br>- Stamina <br>Social<br>- Charisma <br>- Manipulation <br>- Appearance <br>Mental<br>- Perception <br>- Intelligence <br>- Wits <br><br>ABILITIES<br>Talents<br>- Alertness <br>- Athletics <br>- Brawl <br>- Dodge <br>- Empathy <br>- Expression <br>- Intimidation <br>- Leadership <br>- Streetwise <br>- Subterfuge <br># Secondary <br>- Seduction <br>Skills<br>- Firearms <br>- Melee <br>- Performance <br>- Repair <br>- Security <br>- Stealth <br>- Survival <br>Knowledges<br><br>ADVANTAGES<br>Backgrounds<br>- Age <br>- Clan Prestige <br>- Generation <br>- Influence<br>- Influence <br>- Influence <br>- Resources <br>- Retainers <br>- Status (Carmarilla) 0<br><br>Disciplines<br><br><br>Virtues<br>- Conscience <br>- Self-Control <br>- Courage <br><br>HUMANITY <br><br>WILLPOWER <br><br>BLOOD POOL <br><br>FEEDING GROUNDS<br><br>FLAWS <br>- My sire.He was a rogue Toreador, an infamous one, not well respected, which reflects badly on me<br>- Intolerance: Child molesters, drug dealers and rapists<br>- Phobia: Wasps,hornets<br><br>BACKGROUND DETAILS.<br>- Clan Prestige<br>- Resources: none as yet<br>- Status: childe<br><br>DEMEANOR: <br><br>PRELUDE. She was raised in a good family, until her father was killed when she was 14, and her new stepfather took a very unhealthy interest in her.After he nearly forces himself on her, she took off that very night, and never went back.She survived by her wits and luck.Aquiring a motorcycle, she become more mobile and moved across the united states south-west.She earned money however she could.Some dancing, modelling, working in garages repairing bikes, a handy skill as she had one herself. At about the age of 19 to 20, she found herself in San Antonio, looking to make a new life for herself after narrowly avoiding an arrest.<br>She ventured into a club, her future mentors club so it turns out, and met her sire there.<br><br>He was infamous, and chatted me up, buying me drinks, then took me out the back of the club. She doesnt remember much of her forced embrace, only flashes.She woke up 2 hours later, different. She had no one to turn to, no one to seek help from. What she saw and felt, she didnt understand.<br><br>She lost control and fed on several people before trying to control the new urges that went through her body and mind.She knew what she was, but thought she was the only one.She was cornered in the freezer section of a blood bank by those that were like her, but instead of being killed, she was offered sanctuary by Angelique Cheval, as no one else wanted to take her in.<br><br><br>ASSETS &amp; EQUIPMENT <br>Her motorcycle and a Walter P99 9mm pistol taken from an attempted mugger.<br><br><br><br>
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			<dt class="postheader">
				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>Vandren</strong> on <strong>04-02-2009, 05:28:26</strong>
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			<dd class="postbody">
				<strong>Rafe</strong> - Nosferatu Primogen<br>Nature: Architect<br>Demeanor: Plotter<br>Sire: Cristo<br>Generation: 6th<br>Haven: Sewers<br>Humanity: 5, Willpower: 9, Blood Pool: 30 (6/trn)<br>Clan: Nosferatu<br>Sect: Camarilla<br><br>Attributes<br>Physical: Strength – 2, Dexterity –&nbsp; 3, Stamina – 3<br>Social: Charisma – 5 (Smooth Talker/Graceful), Manipulation – 4 (Persuasive), Appearance – 0<br>Mental: Perception – 4 (Experienced), Intelligence – 4 (Problem Solver), Wits – 5 (Changes in Strategy, Ambushes)<br><br>Abilities<br>Talents: Alertness - 1, Intimidation – 3, Leadership – 2, Subterfuge – 3, Streetwise - 2<br>Skills: Animal Ken -2, Firearms -1, Performance – 4, Security – 2, Stealth – 3, Survival – 2<br>Knowledges: Academics – 3, Computer – 2, Investigation – 3, Linguistics – 3 (English, Latin, German, French), Occult – 4 (Kindred Lore), Politics – 3, Science – 2<br>Secondary: Camarilla Lore – 3, City Secrets – 4, Clan Knowledge (Nosferatu) – 3, Sabbat Lore – 2, Sewer Lore – 5<br><br>Disciplines<br>Animalism – 3, Obfuscate – 6 (Mind Blank), Potence – 3, Protean – 3, Auspex – 1<br><br>Virtues<br>Conscience – 2, Self-Control – 5, Courage – 5<br><br>Backgrounds<br>Age – 2, Allies – 5, Contacts – 5, Elder Generation – 4, Herd – 1, Influence (Media) – 3, Influence (Law Enforcement) – 3, Influence (Health Care) – 2, Influence (Religious) – 2,&nbsp; Resources – 4, Retainers – 5, Status (Primogen) – 4<br><br>Merits/Flaws (8M / 7F)<br>Foul Blood (3M), Powerful Childe: Archon (2M), Patience (3M), Emotional Isolation (1F), Prey Exclusion: Children (1F), Light Sensitive (5F)<br><br>Freebie Usage (50+55-1 = 106)<br>Backgrounds – 25<br>Disciplines – 42<br>Self-Control – 4<br>Humanity – 2<br>Willpower – 4<br>Secondary Abilities – 17<br>Performance – 4<br>Streetwise – 2<br>Intimidation – 2<br>Leadership – 2<br><br>Expanded Background<br>Allies: Business, Construction, Government, Historian, Doctor<br>Contacts: Archaeologist, Occult, Occult, City Planning, Police<br>Herd: Three homeless persons<br>Resources: $500,000 in assets, $9,000/month; consultant and investments<br>Retainers: Five ghouls (two guards, newspaper reporter, private investigator, hacker)<br>Powerful Childe: Archon to Justicar Petrodon<br><br>Appearance: Rafe’s normal appearance is just shy of absolutely hideous.&nbsp; In many ways, he takes after the infamous Sergei in that he has a reptilian cast.&nbsp; Like Sergei, he actually has a lot in common with the TV character G’Kar from Babylon 5.&nbsp; His clothing varies widely, but mostly consists of hard wearing practical attire.<br><br>His most common Mask is that of a distinguished middle aged man, usually clad in a nice suit.<br><br>Background: Rafe was born, under a different name, sometime in the mid to late seventeenth century.&nbsp; He was the child of a pair of debtors sent to work off their debts in the New World colonies.&nbsp; Much of his early life is lost, but probably involved free run of southern colony cotton fields and petty theft.&nbsp; He was always interested in finding out about secret places and the things that people hid from each other.&nbsp; According to his own memory, Rafe once knew every hollow, creek, and hidden spot in the southern colonies.&nbsp; When he came into the cities, he lived in the poorer parts of town.&nbsp; Eventually, he was brought under the wing of a man called Cristo.&nbsp; He served the man faithfully, as a ghoul.&nbsp; In time, he was Embraced by the Nosferatu (the same one who sired the Justicar Petrodon).&nbsp; Rafe’s natural sneakiness and interest in secrets led Cristo to put him on seeking out information regarding the clan nemesis.&nbsp; Thus, Rafe started hunting any available news about the Niktuku and working with the members of the clan who joined the Sabbat as allies against their common enemy.&nbsp; Since the eighteenth century, he has existed in Texas, moving between a couple settlements in his quest.&nbsp; He finally settled permanently in San Antonio in the 1800s and became the clan primogen in the city quickly due to his connections (both Cristo and Petrodon).&nbsp; During that time, he sired a few childer, including one who is currently one of Petrodon’s archons.&nbsp; For the most part, Rafe has laid low in city politics, despite having an information and influence network second to few, if any, in the city.&nbsp; However, he does work fairly closely with the Ventrue and Brujah, seeing both as excellent shields against greater enemies.<br><br>Gear: SIG P220 (.45, forced recently by his guards), laptop and high end desktop, wireless network (in his haven), common items, extensive library (books, CD-ROM, etc.)
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			<dt class="postheader">
				Title: <strong>Re: V;tM San Antonio Character Sheet file</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>12-02-2009, 21:45:23</strong>
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			<dd class="postbody">
				<strong><span style="font-size: 12pt;" class="bbc_size">Diane Williams</span></strong><br><br>http://fantasti.cc/user/tanda08/images/image/181373 (http://fantasti.cc/user/tanda08/images/image/181373)<br><br>Player: Rubyslippers<br>Chronicle: San Antonio by Night<br>Nature: Custodian*<br>Demeanor: Traditionalist<br>Clan: Caitiff<br>Generation: 13th<br>Haven: Trendy Larger Home (fully outfitted for a Kindred of means to be safe from the sun however, and secret passages, she loves secret passages and has a modern panic room for resting hidden behind a book case)<br>Concept: Responsible Socialite<br><br>ATTRIBUTES<br>Physical<br>- Strength 2<br>- Dexterity 2<br>- Stamina 2<br>Social<br>- Charisma 3<br>- Manipulation 2<br>- Appearance (primal beauty) 5<br>Mental<br>- Perception 3<br>- Intelligence 3<br>- Wits 2<br><br>ABILITIES<br>Talents<br>- Alertness 1<br>- Athletics 1<br>- Brawl 1<br>- Dodge 1<br>- Empathy 1<br>- Expression (sexual force of nature) 4<br>- Intimidation 1<br>- Leadership 1<br>- Streetwise 1<br>- Subterfuge 1<br>Skills<br>- Animal Ken <br>- Drive 1<br>- Etiquette 1<br>- Firearms 1<br>- Melee <br>- Performance (piano) 1<br>- Repair <br>- Security <br>- Stealth 1<br>- Survival <br>Knowledges<br>- Academics (humanities) 1<br>- Computer 1<br>- Finance 1<br>- Investigation <br>- Law 1<br>- Lingustics [american english (native) plus spanish) 1<br>- Medicine 1<br>- Occult 1<br>- Politics 1<br>- Science 1<br><br>ADVANTAGES<br>Backgrounds<br>- Influence (San Antonio Aid Society, a privately funded Charity Organization Society <br>http://en.wikipedia.org/wiki/Charity_Organization_Society (http://en.wikipedia.org/wiki/Charity_Organization_Society) - deals with them discretely she started it behind the scenes that coordinates local volunteers and those with means to get aid to worthy needy directly but is a major benefactor to others) 1<br>- Resources (invested money, recession resistant for income with growth at this point secondary) 5<br>- Retainer (Ann Cummings, 32, MD [general practice] &amp; Sarah Harrison, 21, Personal Assistant) 2<br>- Status (Camarilla) 1<br><br>Disciplines<br>- Essence of the Seductresses Form 5<br># Level 5 application of the power is sexually mature female kin to match her feeding needs (within site limits say age sixteen and up)<br><br>Virtues<br>- Conscience 3<br>- Self-Control 4<br>- Courage 3<br><br>HUMANITY 7<br><br>WILLPOWER 4<br><br>BLOOD POOL 10/1<br><br>FEEDING GROUNDS<br>The Rack<br><br>MERITS 5 pts.<br>- Baby Face 2 pts.<br>- Eat Food 1 pt.<br>- Vitae Fertility 2 pts,<br><br>FLAWS 7 pts.<br>- Compulsion (harmlessly flirt with very desireable kine women in feeding restriction, must have either genius or exceptional talent and/or social desireability however as in stand out from the masses some) 1 pt.<br>- Compulsion (support Camarilla Caitiff when she can) 1 pt.<br>- Intolerance (people that are useless for no acceptable reason, a homeless person who is pointless counts for example a disabled person unable to work is not) 1 pt.<br>- Phobia (active use by mortals of commonly effective means to repel vampires and evil spirits, like a mortal with a cross held out to ward off her advance or garlic clearly placed around a window or door) 2 pts.<br>- Selective Digestion (blood of sexually mature female kine) 2 pts.<br><br>NATURE- Custodian<br>Power is given to one for a purpose and its a duty to use ones assets to better ones community is generally the view of the Custodian. Where possible they will support their community in any way they see its best to this could be supporting tradition and existing agencies or fashioning new support structures, one tends to give selflessly. With no concern of any rewards or benefits but those can come anyway. Examples are philanthropists, anchors of the community, public servants and charitiable workers.<br>- Regain willpower when you give of your resources and time in a way that helps your community (mortal or immortal), get even more if doing so without any immediate benefit you get some advantage at a later time. Generally taking advantage of Prestation makes this mute if a Kindred but a favor given without any demand is acceptable.<br><br>BACKGROUND DETAILS<br><br>PRELUDE<br><br>ASSETS &amp; EQUIPMENT <br>- IUD (implanted)<br>- Records and Wallet ID Cards verifying she has Heliophobia (handy to have a real medical condition that mimics aspects of vampirism as an excuse for curious Kine) http://en.wikipedia.org/wiki/Porphyria_cutanea_tarda (http://en.wikipedia.org/wiki/Porphyria_cutanea_tarda) Porphyria Cutanea Tarda Type III as a genetic disorder that is inheritable she could say she avoided the disfiguring affects by her parents protecting her properly from the sun all these years so is attractive as a result. Her medical doctor retainer handled the paperwork and all so she is covered with a legitimate reason for her odd behavior about sunlight.<br>- Nice Two Seat Sportscar<br>- Trendy Wardrobe<br>- Nice Collection of Silver Jewlery <br>- Top Notch Home Computer (layered standard security packages)<br>- Nice Library (very large library of humanities and other subjects soft and hard cover)<br>- Marvellous Entertainment Center<br>- Hidden Safe with $5,000 Cash<br>anything else that makes sense for a very wealthy woman although her housing is under her optimal means, doesn't really need a grand estate after all<br><br>
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