WitchCraft - Character Sheets
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: PeacethatPowerbrings on 11-09-2011, 19:14:27</h2>
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			<dt class="postheader">
				Title: <strong>WitchCraft - Character Sheets</strong><br>
				Post by: <strong>PeacethatPowerbrings</strong> on <strong>11-09-2011, 19:14:27</strong>
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				<div align="center"><span style="font-family: courier;" class="bbc_font"><span style="font-size: 20pt;" class="bbc_size"><strong>Character Sheets</strong></span></span></div><hr><hr><br><div align="center"><span style="font-family: courier;" class="bbc_font"><span style="font-size: 10pt;" class="bbc_size"><strong>This thread will contain all current Character Sheets. Character Sheets that are approved will appear here.</strong></span></span></div><br><div align="center"><span style="font-family: courier;" class="bbc_font"><span style="font-size: 10pt;" class="bbc_size"><strong>Character Sheets will be posted by the GM.</strong></span></span></div><br><div align="center"><span style="font-family: courier;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size"><strong>Game and Character Info</strong></span></span></div><hr><hr><br><div align="center"><span style="font-family: courier;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size"><strong>Character Sheet</strong></span></span></div><br><br><strong>Name:</strong><br><strong>Concept:</strong><br><br><strong>Channeling Magic:</strong><br><br><strong>Character Points:</strong><br><strong>Spent:</strong><br><strong>Unspent:</strong><br><br><span class="bbc_u"><strong>Primary Attributes:</strong></span><br><br><strong>Strength: </strong><br><strong>Intelligence: </strong><br><strong>Dexterity:</strong> <br><strong>Perception:</strong> <br><strong>Constitution:</strong> <br><strong>Willpower:</strong><br><br><span class="bbc_u"><strong>Secondary Attributes:</strong></span><br><br><strong>Life Points:</strong><br><strong>Endurance Points:</strong><br><strong>Speed:</strong><br><strong>Essence Pool:</strong><br><br><span class="bbc_u">Qualities</span>~<span class="bbc_u">Point</span><br><table class="bbc_table"><tbody><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr></tbody></table><br><span class="bbc_u">Drawbacks</span>~<span class="bbc_u">Point</span><br><table class="bbc_table"><tbody><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr></tbody></table><br><span class="bbc_u">Skill</span>~<span class="bbc_u">Level</span><br><table class="bbc_table"><tbody><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr></tbody></table><br><span class="bbc_u">Power</span>~<span class="bbc_u">Level</span><br><table class="bbc_table"><tbody><tr><td></td><td></td></tr></tbody></table><br><span class="bbc_u"><strong>Character Bio:</strong></span><br><br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Name:[/b]<br>[b]Concept:[/b]<br><br>[b]Channeling Magic:[/b]<br><br>[b]Character Points:[/b]<br>[b]Spent:[/b]<br>[b]Unspent:[/b]<br><br>[u][b]Primary Attributes:[/b][/u]<br><br>[b]Strength: [/b]<br>[b]Intelligence: [/b]<br>[b]Dexterity:[/b] <br>[b]Perception:[/b] <br>[b]Constitution:[/b] <br>[b]Willpower:[/b]<br><br>[u][b]Secondary Attributes:[/b][/u]<br><br>[b]Life Points:[/b]<br>[b]Endurance Points:[/b]<br>[b]Speed:[/b]<br>[b]Essence Pool:[/b]<br><br>[u]Qualities[/u]~[u]Point[/u]<br>[table]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[/table]<br><br>[u]Drawbacks[/u]~[u]Point[/u]<br>[table]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[/table]<br><br>[u]Skill[/u]~[u]Level[/u]<br>[table]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[/table]<br><br>[u]Power[/u]~[u]Level[/u]<br>[table]<br>[tr]<br>[td][/td]<br>[td][/td]<br>[/tr]<br>[/table]<br><br>[u][b]Character Bio:[/b][/u]</code></pre><br><br><hr><hr>
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			<dt class="postheader">
				Title: <strong>Re: WitchCraft - Character Sheets</strong><br>
				Post by: <strong>PeacethatPowerbrings</strong> on <strong>11-09-2011, 19:30:21</strong>
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				<div align="center"><span style="font-size: 14pt;" class="bbc_size"><span style="font-family: courier;" class="bbc_font"><strong>Jessica Archer</strong></span></span></div><br><strong>Name:</strong> Jessica Archer<br><strong>Concept:</strong> Daredevil/Lesser Gifted<br><strong>Age:</strong> 34<br><strong>Gender:</strong> Female<br><strong>Eyes:</strong> Blue<br><strong>Hair:</strong> Brown<br><strong>Sexuality:</strong> Pansexual<br><strong>Nationality:</strong> English<br><strong>Known Aliases:</strong> Shadow<br><br><strong>Channeling Magic:</strong> 0<br><br><strong>Character Points:</strong><br><strong>Spent:</strong><br><strong>Unspent:</strong><br><br><span class="bbc_u"><strong>Primary Attributes:</strong></span><br><br><strong>Strength:</strong> 2<br><strong>Intelligence:</strong> 3<br><strong>Dexterity:</strong> 4<br><strong>Perception:</strong> 4<br><strong>Constitution:</strong> 3<br><strong>Willpower:</strong> 4<br><br><span class="bbc_u"><strong>Secondary Attributes:</strong></span><br><br><strong>Life Points:</strong> 30<br><strong>Endurance Points:</strong> 32<br><strong>Speed:</strong> 14<br><strong>Essence Pool:</strong> 20<br><br><span class="bbc_u"><strong>Qualities</strong></span>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span class="bbc_u"><strong>Point</strong></span><br><table class="bbc_table"><tbody><tr><td>Gift(Metaphysics)</td><td>5</td></tr><tr><td>Contacts</td><td>3</td></tr><tr><td>Fast Reaction Time</td><td>2</td></tr><tr><td>Good Luck</td><td>3</td></tr><tr><td>Situational Awareness</td><td>2</td></tr><tr><td>Charisma</td><td>1</td></tr></tbody></table><br><span class="bbc_u"><strong>Drawbacks</strong></span>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span class="bbc_u"><strong>Point</strong></span><br><table class="bbc_table"><tbody><tr><td>Addiction(Smoking)</td><td>1-</td></tr><tr><td>Honorable</td><td>2-</td></tr><tr><td>Paranoid</td><td>2-</td></tr><tr><td>Secret(Information on people)</td><td>3-</td></tr><tr><td>Adversary(Art theft in the FBI, and the Rosicrucian)</td><td>2-</td></tr></tbody></table><br><span class="bbc_u"><strong>Skill</strong></span>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span class="bbc_u"><strong>Level</strong></span><br><table class="bbc_table"><tbody><tr><td>Street Wise</td><td>4</td></tr><tr><td>Acrobatics (Special)</td><td>4</td></tr><tr><td>Climbing</td><td>4</td></tr><tr><td>Surveillance</td><td>4</td></tr><tr><td>Lock-picking</td><td>4</td></tr><tr><td>Pick-pocket</td><td>4</td></tr><tr><td>Stealth</td><td>4</td></tr><tr><td>Martial Arts (Special)</td><td>2</td></tr><tr><td>Notice</td><td>3</td></tr><tr><td>Traps</td><td>2</td></tr><tr><td>Driving(car)</td><td>2</td></tr></tbody></table><br><span class="bbc_u"><strong>Power</strong></span>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span class="bbc_u"><strong>Level</strong></span><br><table class="bbc_table"><tbody><tr><td>Soul Projection</td><td>5</td></tr></tbody></table><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Bio</div><div class="spoiler_body"><div class="floatright">(http://fashionie.com/en/wp-content/uploads/2011/01/haircuts-for-curly-hair-types-makeup-beauty-blog-6.jpg)</div>Jessica was born lucky.&nbsp; Her mother had been just another drug addicted whore, dependent on any man who showed her any kind of affection.&nbsp; Her father, had been a random john, a man her mother fucked for a little bit of money to support her habit.&nbsp; But the people who spawned him, aren't very important in the long run.&nbsp; She was lucky enough that her mother raised her until she was old enough to run the streets of London, and than one day the woman vanished.&nbsp; She either ran away, or was killed, but it turned out to be a lucky break for Jessica, because the son of a bitch who was sleeping with her, had been staring at her a little too intently recently, and with her mother gone, she had managed to dodge a bullet, and a lifetime of forced child prostitution.&nbsp; Understandably mistrustful of the system, the police, and anything resembling the law, Jessica promptly, and completely disappeared into the streets that she knew so well.<br><br>Again she was lucky, because although she hadn't started off as the most street savvy of kids, she was a quick learner, able to go long periods without eating, and had a willingness to do anything to survive.&nbsp; She even managed to find a group of other homeless kids to run with, and she learned the true meaning of safety in numbers.&nbsp; The six years she lived on the streets taught her many things, from picking pockets, scamming strangers, to how to slip a condom on a John who was unwilling to suit up.&nbsp; And the streets weren't just a home and teacher for her, it also gave a strange meaning to her life, and forced her to create her own boundaries, rules, even an odd sort of structure.&nbsp; So even though she was a criminal, he held to a moral high ground, that even upstanding members of society would find hard to follow.<br><br>When she was 14, she was incredibly stupid, and when she found a slightly open window, and compared it to her almost painfully empty belly, she took a risk, and added breaking and entering to her long list of felonies.&nbsp; It seemed a bit too good to be true at first, but even when the window creaked, and slipped inside, nobody came out to catch her in the act.&nbsp; So she got comfortable, eating what food she could find.&nbsp; And than she got curious, thinking that such a large and obviously expensive house must hold untold riches, so she started upstairs to look around.&nbsp; It wasn't until she heard a slight click when she tried to open a door, that she realized that she had made a big mistake.&nbsp; Moving quickly, she managed to dodge a trap, and than another, before she tripped over her own feet and took a tumble down the stairs.<br><br>When she woke up, she found himself in a strangers bed, almost completely naked, except for her raggedy pair of panties, and a sheet covering her body.&nbsp; It only took her a moment to realize that there were no other clothes, and that she was quite firmly trapped in a strangers room.&nbsp; She took comfort in the knowledge that she wasn't in jail, but she wasn't stupid, and knew that she could have possibly landed herself in an altogether more dangerous situation.<br><br>Again, the luck that had kept her alive for so long, had kicked in again, and instead of finding herself in the clutches of some child molester, she lucked out, and caught the interest of a rather 'eccentric' multi-millionaire.&nbsp; The man was older, already had a son around the same age as Jessica, but he saw something in the girl, and took his own risk by taking a chance on the little raggedy street urchin.&nbsp; It was the girls natural instincts, the way she anticipated an attack, and her quick mind, mixed in with her unbelievable luck, that in the end, made Jessica an apt pupil.&nbsp; When she was adopted, Jessica finally got a taste of a real home, and a real family.&nbsp; And so she was trained, and in the end took up the mantle of a first classed thief. <br><br>She spent decades doing what she loved, and she did love it.&nbsp; When she started getting older, she decided that she was ready to do something else with her life.&nbsp; Which, through a twist of fate, led to her contracting with the FBI, in return they'd erase her file from the database, and give her a comfortable salary.&nbsp; Art theft, was far from happy about this though, so she held little doubt that they somehow kept a record of her somewhere, in the deepest darkest depths of their file cabinets.&nbsp; And it was almost ironic, that her work with the FBI lead to her garnering more enemies, than she had throughout her entire criminal career.&nbsp; Even through all that, she kept to her code, and refused to give out actual names and intimate details of her contacts, instead guiding the various teams she's worked with in the right direction.</div></div>
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			<dt class="postheader">
				Title: <strong>Re: WitchCraft - Character Sheets</strong><br>
				Post by: <strong>PeacethatPowerbrings</strong> on <strong>11-09-2011, 19:30:37</strong>
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				<div align="center"><strong><span style="font-size: 14pt;" class="bbc_size"><span style="font-family: courier;" class="bbc_font">Alexandrea Fairbairn</span></span></strong></div><br><strong>Name:</strong> Alexandrea Fairbairn<br><strong>Concept:</strong> Former soldier/slightly neurotic vampyre<br><strong>Sex:</strong> Female<br><strong>Age:</strong> 26/32<br><strong>Height:</strong> 5'7"<br><strong>Weight</strong>: 140 lbs.<br><strong>Hair:</strong> Strawberry blonde (prone to dyeing fits)<br><strong>Eyes:</strong> Amber<br><br><strong>Channeling Magic:</strong> 1<br><br><strong>Character Points:</strong><br><strong>Spent:</strong><br><strong>Unspent:</strong><br><br><span class="bbc_u"><strong>Primary Attributes:</strong></span><br><table class="bbc_table"><tbody><tr><td><strong>Strength:</strong></td><td>6</td><td>&nbsp; </td><td><strong>Intelligence:</strong></td><td>2</td></tr><tr><td><strong>Dexterity:</strong></td><td>7</td><td>&nbsp; </td><td><strong>Perception:</strong></td><td>2</td></tr><tr><td><strong>Constitution:</strong></td><td>5</td><td>&nbsp; </td><td><strong>Willpower:</strong></td><td>5</td></tr></tbody></table><br><span class="bbc_u"><strong>Secondary Attributes:</strong></span><br><br><strong>Life Points:</strong> 54<br><strong>Endurance Points:</strong> N/A<br><strong>Speed:</strong> 24<br><strong>Essence Pool:</strong> 69<br><br><table class="bbc_table"><tbody><tr><td><strong><span class="bbc_u">Qualities</span></strong></td><td>&nbsp; &nbsp;</td><td><span class="bbc_u">Point</span></td></tr><tr><td>Bard</td><td>&nbsp; &nbsp;</td><td>9</td></tr><tr><td>Attractive</td><td>&nbsp; &nbsp;</td><td>3</td></tr><tr><td>Attributes</td><td>&nbsp; &nbsp;</td><td>6</td></tr><tr><td>Artistic Talent</td><td>&nbsp; &nbsp;</td><td>3</td></tr><tr><td>Essence Channel</td><td>&nbsp; &nbsp;</td><td>2</td></tr><tr><td>Increased Essence</td><td>&nbsp; &nbsp;</td><td>2</td></tr></tbody></table><br><span class="bbc_u">Drawbacks</span>~<span class="bbc_u">Point</span><br><table class="bbc_table"><tbody><tr><td>Addiction</td><td>3</td><td>&nbsp; &nbsp; </td><td>(Experimental pharmaceuticals)</td></tr><tr><td>Cruel</td><td>1</td><td>&nbsp; &nbsp; </td><td>(Hunter instincts)</td></tr><tr><td>Delusion</td><td>1</td><td>&nbsp; &nbsp; </td><td>(Thinks she hears creators voice, never mentions voices in her head)</td></tr><tr><td>Honorable</td><td>1</td><td>&nbsp; &nbsp; </td><td>(Military background)</td></tr><tr><td>Obsession</td><td>2</td><td>&nbsp; &nbsp; </td><td>(Trying to maintain 'normalcy' via drugs)</td></tr><tr><td>Status</td><td>2</td><td>&nbsp; &nbsp; </td><td>(Originally classified as gov't property, now in flux)</td></tr></tbody></table><br><span class="bbc_u">Skill</span>~<span class="bbc_u">Level</span><br><table class="bbc_table"><tbody><tr><td>Chi Mastery</td><td>1</td></tr><tr><td>Demolitions</td><td>2</td></tr><tr><td>Dodge</td><td>2</td></tr><tr><td>Driving</td><td>1</td></tr><tr><td>Fine Arts(Turntablism)</td><td>3</td></tr><tr><td>Guns(Assault Rifles)</td><td>2</td></tr><tr><td>Guns(Handguns)</td><td>4</td></tr><tr><td>Martial Arts</td><td>2</td></tr><tr><td>Notice</td><td>3</td></tr><tr><td>Stealth</td><td>2</td></tr></tbody></table><br><span class="bbc_u">Power</span>~<span class="bbc_u">Level</span><br><table class="bbc_table"><tbody><tr><td>Vampyre</td><td>15</td></tr><tr><td>Greater Shifting (Panther,Hawk)</td><td>5</td></tr><tr><td>Manipulate Emotions</td><td>3</td></tr><tr><td>Muse</td><td>2</td></tr><tr><td>Common Vampyre Powers</td><td></td></tr><tr><td>Common Vampyre Vulnerabilities</td><td></td></tr></tbody></table><br><span class="bbc_u"><strong>Weapons/Hand to Hand:</strong></span><br><table class="bbc_table"><tbody><tr><td>Weapon</td><td>Range</td><td>Damage</td><td>Cap</td></tr><tr><td>Claws</td><td>N/A</td><td>1d8xStr(24)</td><td>N/A</td></tr><tr><td>Bite(Animal)</td><td>N/A</td><td>1d6xStr(18)</td><td>N/A</td></tr></tbody></table><br><span class="bbc_u"><strong>Possessions:</strong></span><br>DJ Mixing Equipment (~$5000)<br>Used Chevy Impala (~$7000)<br><br><span class="bbc_u"><strong>Contacts/Allies:</strong></span><br><br><span class="bbc_u"><strong>Character Bio:</strong></span><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Alexandrea, Alex to her friends, originally came from the greater New York area.&nbsp; Finishing high school, she decided that she wanted to continue on with college, though her family lacked the money to help.&nbsp; Looking around, she decided on military service as the route to pay for school, as her father had served proudly and learned his trade there.&nbsp; Her parents were concerned, especially as she was a young woman and their only child, but everything was relatively quiet at the time, so there wasn't much to worry about.<br><br>She went to the recruiters shortly after her senior year, and explained to them what she was interested in.&nbsp; The recruiter asked her a number of questions, and determined she would do well in an MP brigade and signed her up.&nbsp; Hardly a year had gone by before everything went to hell.&nbsp; First the terrorist attacks, and she was sent home to help with the cleanup and keeping everything in line.&nbsp; Then the hurricanes and other natural disasters, where she was activated again to help reinforce civilian police forces.<br><br>She heard about a new project that was being worked on, requesting female volunteers to assist with various policing actions in the middle east, particularly in sensitive religious/gender concerning details.&nbsp; After a brief discussion with her parents she volunteered and was trained in a condensed course before going to “the sandbox”.<br><br>Her job mostly consisted of training the local women in the duties of inspecting other women and periodic duty at a checkpoint into the country, dealing with any women that came through as it was considered sacrilegious for men to touch women that they were unrelated to.&nbsp; It was during one of her tines at the checkpoint that her squad was called to deal with a suspected terrorist in the hills near where they were.&nbsp; A second squad would be along to help cover the checkpoint while they were away, but they wanted to move on the intel while it was still fresh.&nbsp; So, they disappeared into the hills in their hummer.<br><br>It didn't take too long to find the lone house up in the mountains.&nbsp; They checked the perimeter quickly, then knocked on the door.&nbsp; When there wasn't an answer, the opted for a forced entry, which was about when everything went wrong.&nbsp; Before they were more than 2 steps into the room a shorter man stepped into the group, seemingly grafted with thorny protrusions, and tore into the lead marine.&nbsp; In short order the man cut a swath through the whole squad, leaving her for last.<br><br>The man grabbed her and held her still, however much she fought, whispering that he had saved her for last.&nbsp; That he was going to savour her properly and that she would come to know her place in the world, just before biting her neck.&nbsp; Apparently the man was more greedy than he thought, or she weaker than he expected, as she quickly found herself in the threshold realm.<br><br>Moments after her death, a trauma with which her soul was still reeling from, the man projected himself into that place with her.&nbsp; Whispering that she would not escape his torments that easily, he began dragging her soul back into her body, recreating her as he was.&nbsp; And that was when the second team arrived.&nbsp; Apparently, someone on the team had their microphone open when breaching the door and the second squad had caught part of what happened during the entry.<br><br>As the vampyre was distracted with the forced creation of another, the squad came in to find the man crouched over her body, holding her in a threatening and somewhat lewd sort of way, and still moving slightly, the squad opened fire with all weapons.&nbsp; Afterwards, there was little else to do than put their former compatriots into body bags.&nbsp; Alexandrea's soul was still somewhat detached, confused and lost, working through the veil she was dropped in between her body and the threshold.&nbsp; It took her some hours before her soul found her body, and still more before the sun set and she was able to awaken.<br><br>Suffice to say the medical examiners were confounded.&nbsp; They were positive she was dead, what with no pulse, no breathing, throat half chewed out and so forth.&nbsp; A report was sent up the line as well as a request for further instructions.&nbsp; Before the next sunrise, a gentleman arrived via fast helicopter to take her on to custody.&nbsp; All records of her retrieval, the particulars of her death and ore bizarre recovery were classified Top Secret and, for all intents and purposes lost.<br><br>Alexandrea spent the next five years in a CIA laboratory in DC, being poked, prodded, stabbed with needles, woken at all hours, scanned, analyzed, spindled and mutilated until the scientists literally ran out of experiments they could run.&nbsp; She was able to find out that she was not the first vampyre they had held, and at least two had come before.&nbsp; On the other hand, she was loyal to the US, a member of the military, and the longest lived of the vampyre's they'd had the opportunity to study in detail.<br><br>She learned very little of he existence, beyond certain minimums of what was needed to sustain herself.&nbsp; She was able to find she didn't actually need blood, though, and convinced the lab people to bring her her music and equipment that she had out into storage just before deployment.&nbsp; She couldn't play the clubs, but she could keep herself entertained.&nbsp; She found a variety of ways to feed while in the lab, and likely (as far as she could tell) slept with almost every staff member at some point.&nbsp; It was certainly more appealing than blood.&nbsp; All she needed was an intense emotional response directed at her.&nbsp; Additionally, one of the field agents who had encountered vampyres in the field and made stops by the lab on occasion to see what they had found and to visit with her.&nbsp; During some of these visits he taught her a number of martial arts moves to help her focus and concentrate.<br><br>Of course, during her time with "the agency", they found her to be somewhat emotionally unstable.&nbsp; They started her with fairly mundane antidepressants and other mood stabilizing drugs before moving progressively to more and more esoteric and experimental classes of medication.&nbsp; None of the scientist mentioned that none of the myriad chemicals appeared to be at all chemically active in her body, but they seemed to make her feel better.&nbsp; Now she makes runs to the lab pharmacy with a near religious fervor, taking dozens of pills on a strictly timed regimen that she alters each day based on sunset, with an alarm going off to remind her when to take the next dose.&nbsp; They tried to cut back one point, but she nearly came over the counter after the pharmacist who was tasked to tell her.&nbsp; Instead, its now just one more method for the lab to keep her on a short leash, even if it's all in her head.<br><br>Eventually, though, the lab ran out of tests, the scientist were bored and wanting field testing.&nbsp; The director of the project (who she found out later was keeping her listed as an inventory item, like some experimental animal) allowed their request, and "in the spirit of inter-agency cooperation", lent her to the FBI to take part of a new investigative division, tasked with dealing with various items that did/'t fit comfortably into other units.<br><br><br><br>The one matter she has not brought up to either agency, however, is the fact that a few weeks after being put in the lab, she began hearing the voice of the vampyre that made her.&nbsp; Sometimes taunting, others teasing, still other angry or crazy, it comes only once or twice a week now.&nbsp; She has half convinced herself he's dead, but some part of her wonders if he's not just waiting for her to leave the halls and labs of the government where she will be more vulnerable.&nbsp; Deep in her heart, she hasn't forgotten what he did to her, and even if she knows she's much stronger now, it means little to her fears and nightmares.<br><br>(Whether the voice is actually her creator or some delusion in her mind, or perhaps his reconbobulated ghost haunting her is left as an exercise for the GM.&nbsp; She is generally limited to a 1 week supply of her meds with the understanding that anything beyond that requires an official request from her ‘handler’ on the FBI side.&nbsp; She has started training in Tao Chi, but only has the most rudimentary of starts with it so far.&nbsp; She has a number of vampyric abilities that she has not trained with or even knowingly used as of yet, being played at the moment as something that might be more ‘reflexive’ than intentional, and even then are likely to be used exceedingly rarely.&nbsp; Once they’ve happened, she will have a reason to try to train them, but for the mean time, they’re dormant.)</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: WitchCraft - Character Sheets</strong><br>
				Post by: <strong>PeacethatPowerbrings</strong> on <strong>11-09-2011, 19:35:13</strong>
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				<div align="center"><span style="font-family: courier;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"><strong>Alvaro Hernandez</strong></span></span></div><br>Name: Alvaro Hernandez<br>Concept:Warrior/Seeker of Knowledge/Weird one and True Immortal<br>Height: 183 cm<br>Weight: 75 kg<br><br>Channeling Magic:0<br><br>Character Points:<br>Spent:<br>Unspent:<br><br>Primary Attributes:<br><br>Strength: 4<br>Intelligence:3<br>Dexterity:3<br>Perception:2<br>Constitution:2<br>Willpower:4<br><br>Secondary Attributes:<br><br>Life Points:45<br>Endurance Points: 35<br>Speed: 10<br>Essence Pool:48<br><br>Character Bio:<br>Quality:<br>Metaphysics:<br>True Immortal 15pts<br>Awareness 3pts<br>Battle Boost 5pts<br>Gaze of Dominion 4pts<br>Spirit Voice 4 pts<br>Thought Wall 2 pts<br>Maker 6pts<br><br>Mundane qualities:<br>Charisma+2<br>Looks+5<br>Status+1 (cop)<br><br>Drawbacks:<br>Destiny Rider1pt<br>Clown 1 pt<br>Cruel 1 pt<br>Fear of commitment 1pt<br>Minority (Latino) 1pt<br>Recurring Nightmares 1pt<br>Secret 2pts (helped a criminal escape because he was sure she's framed. The sex might have helped, too!)<br>Showoff 2pts (usually all it takes is entering the room, but still)<br><br>Skills:<br>1.&nbsp; &nbsp; Acting 1<br>2.&nbsp; &nbsp; Beautician 1<br>3.&nbsp; &nbsp; Bureaucracy 1<br>4.&nbsp; &nbsp; Cheating 1<br>5.&nbsp; &nbsp; Computers 1<br>6.&nbsp; &nbsp; Dancing (latino) 2<br>7.&nbsp; &nbsp; Dodge 1<br>8.&nbsp; &nbsp; Driving (car) 1<br>9.&nbsp; &nbsp; First Aid 1<br>10.&nbsp; Gambling 1<br>11.&nbsp; Gaze (special) 1<br>12.&nbsp; Guns (handguns) 1<br>13.&nbsp; Haggling 1<br>14.&nbsp; Knives 2<br>15.&nbsp; Martial Arts (S) 2<br>16.&nbsp; Notice 1<br>17.&nbsp; Occult Knowledge (S) 1<br>18.&nbsp; Questioning 1<br>19.&nbsp; Research/Investigation 1<br>20.&nbsp; Seduction 1<br>21.&nbsp; Smooth Talking 1<br>22.&nbsp; Streetwise 1<br>22.&nbsp; Weightlifting 1<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">The life of Alvaro...Mr Hernandez for you!</div><div class="spoiler_body">I ate from the peaches of Immortality to become what I am. See, there was this Chinese girl in San Francisco...<br>What, did you believe it? Screw it, you're easily duped. Let me start again.<br>To become immortal I nearly died, nearly being the keyword. Some guy in the 'hood wanted my ass. I didn't want to see his ugly face anywhere near me. He was a Big Deal in the 'hood, thinking people owe him everything, 'cuz he was with the... whatever. A gang I try to steer clear of since then. Anyway, the conflict was imminent.<br>So he tried to force himself on me, and found out I'm wearing a switchblade. Cut up his left arm in two places, before he pulled a gun. So, he shot me and ran away, or I guess he did.<br>When he shot me, I fell and screamed in pain. Don't know what happened in the meantime. ER, I guess...<br>I dreamed of glory and power, of creation and destruction, of creating beautiful objects, facing fearsome foes, and sleeping with beautiful girls in a land far away. I dreamt of my death.<br>And then I woke up, not needing a single stitch. So I jumped through the window, and went to see him. His hand was still broken, but that was to be the least of his pains.<br>I entered his room, and his eyes got all big, and round and scared. So I looked inside his eyes and entered his head, as I knew I could.<br>And remembering the pain, I made him pull his pants off and offer his ass to whomever wants to have it in his gang. I made him ask them to be their bitch. Submitting a person so completely despite his fear is a feat I haven't been able to pull off since.<br>Then I left, not bothering to see his incoming degradation, and returned to the hospital. In the morning, I signed off all the papers I had to and left before they could see my skin was whole.<br>Or so I thought. However, I was soon contacted by FBI, and offered a choice. I could take the blue pill or the red pill... one would get me in a government laboratory, the other, in a special unit.<br>Hey, it was Bush's age! Such things happened. Dunno how they're recruiting them now.<br>Since then, I have worked on a few assignments, both for FBI, my official job, and for less savoury ones. And on less savoury jobs. I can tell ya, but I'd need to kill ya then. You sure you want to know?<br>Smart choice.</div></div>
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			<dt class="postheader">
				Title: <strong>Re: WitchCraft - Character Sheets</strong><br>
				Post by: <strong>PeacethatPowerbrings</strong> on <strong>12-09-2011, 16:16:39</strong>
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			<dd class="postbody">
				<div align="center"><span style="font-family: courier;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"><strong>Hareeth Ahmed</strong></span></span></div><br><strong>Name:</strong> Hareeth Ahmed<br><strong>Association:</strong> Sentinels<br><strong>Type:</strong> Mundane<br><strong>Concept:</strong> Avenger/Wanderer<br><br><strong>Gender:</strong> male<br><strong>Age:</strong> 30<br><strong>Eyes:</strong> Almond<br><strong>Hair:</strong> Black, straight<br><strong>Race:</strong> Middle-eastern<br><strong>Nationality:</strong> American<br><strong>Height:</strong> 175 cm<br><strong>Weight:</strong> 70kg<br><br><strong>Channeling Magic:</strong> 0<br><br><strong>Character Points:</strong><br><strong>Spent:</strong><br><strong>Unspent:</strong><br><br><span class="bbc_u"><strong>Primary Attributes:</strong></span><br><strong>Strength: 5<br>Intelligence: 3<br>Dexterity: 3<br>Perception: 4<br>Constitution: 5<br>Willpower: 5</strong><br><br><strong>Secondary Attributes:</strong><br><br><strong>Life Points:</strong> 50<br><strong>Endurance Points:</strong> 50<br><strong>Speed:</strong> 16 mph<br><strong>Essence Pool:</strong> 25<br><br><span class="bbc_u"><strong>Qualities:</strong></span><br>Attractiveness: 2<br>Contacts: 4<br>Fast reaction Time: 2<br>Hard-To-Kill: 2<br>Nerves of Steel: 3<br>Situational Awareness: 2<br>Good Luck: 3<br>Acute Senses(hearing): 2<br><br><span class="bbc_u"><strong>Drawbacks:</strong></span><br>Adversary: -2<br>Cruel: -1<br>Delusions(prejudice): -2<br>Resources: -1 (effectively 0)<br>Honorable: -1<br>Obsession: -2<br>Recurring Nightmares: -1<br><br><span class="bbc_u"><strong>Skill:</strong></span><br>Acrobatics: 3<br>Bureaucracy: 1<br>Climbing: 2<br>Computers: 2<br>Craft(Gunsmith): 2<br>Disguise: 3<br>Driving: 3<br>Escapism: 4<br>Guns(Handguns): 5<br>Humanities(theology): 2<br>Language(arabic): 3<br>LockPicking(mechanical): 2<br>Hand Weapon(machete): 5<br>Smooth talking: 2<br>Occult Knowledge: 2<br>Questioning: 2<br>Reseach/Investigation: 2<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Hareeth would've been your typical run-of-the-mill muslim had it not been for the fact that he moved to the United States alongside his parents and older sister at the age of 13. His parents then was an accomplished businessman working in the same company who had recently opened up a branch in the US and after awhile decided to moved into the nation altogether. Living a sheltered life, Hareeth had always been fascinated in the teachings of Islam and at the age of 19 he won himself a scholarship to study in the Alexandria University in Egypt. After a year he decided to return home during a semester break and that is when his life began to turn around entirely.<br><br>The town where he grew up in began to witnessed some rather brooding and dark changes since he last been there particularly during the night when everyone started to locked themselves up in their homes and no one dares to venture out. Even such cases as burglary occurs entirely during the day and none at night. When he asked around, his neighbors were reluctant to talk about it and after careful persuasion was he able to coax the answer from his parents. Here Hareeth had learned that three deaths have been reported in this month alone with the victim's corpse found mutilated at the side of the road. Some people have claimed to witnessed strange shadowy creature hulking and lurking about and have attributed these murders to those 'beings'. Others have begun to claim that they saw clearly as the murder happened, that the dead have begun to rise up from their graves to haunt the living and not just haunt but to kill as well.<br><br>Naturally Hareeth would dismissed such a thing as mere delusions but one particular night would change his life forever. He was out buying groceries for his family but the drive that would've taken him 15 minutes turns out to be longer than expected, mostly because not many shops were opened after dark. When he got back home, he found that the front door to his home had been bashed open. Concerned, he quickly dropped the bag of groceries and ran into the house only to see blood trails everywhere. Following the blood trails, he found the mutilated corpse of his parents. At that point, It took Hareeth every fiber in his body not to break down into tears or worse, faint and then he remembers his older sister. Running up along the stairs he found his sister's room and what he saw in there would forever changed his life.<br><br>In her sister's room, he found a...creature of a sort, hulking, deformed, rotting and reeks of death. Hareeth notices the cloth on the creature and identified it as once a human, a living corpse indeed and at the time all those stories he had heard and ridiculed as mere urban legends is starting to slapped him back in the face. The creature was devouring large chunks of meat from his sister's corpse but he was far from afraid though, he prayed for himself and for his the departed souls of his family before running back to his parent's room. Hareeth remembers that his father had stowed away a machete underneath the bed as a safety precautions against burglary and now he is hopeful that it would also work against undead invasion. When he confront the creature once more, instead out fear that he should be experiencing, anger began to fill him. He swung the clever across the creature's body he was surprised at how much force he put into it that the creature was sent flying across the room after the impact, this newfound strength in him is what he attributed it to be a help from 'God' but that confidence quickly fades away when the creature rises up once more and pounced at him, pinning him to ground. This time, Hareeth was at at the disadvantage, the creature's attack has disarmed him and as he stares down the gaping monstrous maw of the creature he could only pray that his death comes swiftly.<br><br>That was when he hears a gunshot, and a loud one at that. When he opens his eyes once more, Hareeth notices two men standing by the door, one armed with a hunting rifle while the other with a strange look on his face. It is here that Hareeth saw the sentinels in action for the first time as well as saw the power of the sight. The two men battled the creature and after some struggling were able to put it down for good and burned the corpse. That night, Hareeth got the explanation from the two men, of who there are, what they do and of the otherworldly forces at work in this world. Had it not been for the fact that Hareeth had experience this himself, he would simply dismissed this explanation as imagination runs wild but he sees it first hand and he believes.<br><br>Hareeth volunteers to be trained by the sentinels and he identifies such abominations and the one who raises it as one of those unforgivable sins he had learned as a child, a shirk(The act of condoning, dealing and deifying beings other than the One true God, this means satanists, necromancers, and witchdoctors). He convinces the two men that he believes this to be fate and that he is chosen to fight in God's war against the shirk but when he was asked what about one of the men who had used the other supernatural power of the sight and he simply answered that perhaps it is God's will working through the body of an unbeliever. Regardless of what his explanation was, in truth, Hareeth was just looking for an excuse for vengeance and he's still looking for the necromancer that might've disrupted the undead's resting or controls it entirely but whatever the reason's for the undead's attacking his family and terrorizing the town, Hareeth has made it his personal quest to eradicating each and any form of undead in this world and this had put him at odds with most necromancers and he believes them to be dealing with the satanic forces to conjure such an unholy power.<br><br>He was inducted into the society of sentinels, and although he was at first feels a little displaced in an organization made up of predominantly christians, he began to accept their ideology that the One True God may indeed, in fact be working through people of any religions and races to fight in His holy war. Hareeth was later on trained there for nearly 7 years before he was given his first assignment. Though serving the just cause of the sentinels to fight supernatural powers that threatens human lives anywhere he might find them, Hareeth reserves a special hatred and distrusts in all things related to undeath be it the creatures or the necromancers that may summon them and as such finds himself difficult to work alongside those who practice the arts of death even if it is for a good reason.<br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: WitchCraft - Character Sheets</strong><br>
				Post by: <strong>PeacethatPowerbrings</strong> on <strong>13-09-2011, 04:20:16</strong>
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				<div align="center"><span style="font-size: 14pt;" class="bbc_size"><span style="font-family: courier;" class="bbc_font"><strong>Mordechai Morris</strong></span></span></div><br><strong>Name:</strong> Mordechai Morris<br><strong>Concept:</strong> Gifted/Vigilante Murderer/Voodoo Priest<br><strong>Age:</strong> 35<br><strong>Gender:</strong> Male<br><strong>Eyes:</strong> Green<br><strong>Hair:</strong> Black<br><strong>Sexuality:</strong> Straight<br><strong>Nationality:</strong> Haitian<br><br><strong>Channeling Magic:</strong> 1<br><br><strong>Character Points:</strong><br><strong>Spent:</strong><br><strong>Unspent:</strong><br><br><span class="bbc_u"><strong>Primary Attributes:</strong></span><br><br><strong>Strength:</strong> 4<br><strong>Intelligence:</strong> 2<br><strong>Dexterity:</strong> 2<br><strong>Perception:</strong> 2<br><strong>Constitution:</strong> 4<br><strong>Willpower:</strong> 4<br><br><span class="bbc_u"><strong>Secondary Attributes:</strong></span><br><br><strong>Life Points:</strong> 42<br><strong>Endurance Points:</strong> 41<br><strong>Speed:</strong> 12<br><strong>Essence Pool:</strong> 25<br><br><table class="bbc_table"><tbody><tr><td><span class="bbc_u"><strong>Qualities</strong></span></td><td><span class="bbc_u"><strong>Point</strong></span></td></tr><tr><td>Gift(Metaphysics)</td><td>5</td></tr><tr><td>Essence Channeling</td><td> 2</td></tr><tr><td>Nerves of Steel </td><td>3</td></tr><tr><td>Photographic Memory</td><td>2</td></tr><tr><td>Improved Essence Pool </td><td>2</td></tr></tbody></table> <br><table class="bbc_table"><tbody><tr><td><span class="bbc_u"><strong>Drawbacks</strong></span></td><td><span class="bbc_u"><strong>Point</strong></span></td></tr><tr><td>Addiction(Cigars)</td><td>-1</td></tr><tr><td>Honorable</td><td>-2</td></tr><tr><td>Minority </td><td>-1</td></tr><tr><td>Cruel</td><td>-1</td></tr><tr><td>Adversary(Brotherhood of Blood cabal)</td><td>-2</td></tr><tr><td>Bad Luck 1</td><td>-3</td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td><span class="bbc_u"><strong>Skill</strong></span></td><td><span class="bbc_u"><strong>Level</strong></span></td></tr><tr><td> Brawling</td><td>4</td></tr><tr><td>Dodge</td><td>5</td></tr><tr><td>Intimidation</td><td>3</td></tr><tr><td>Language (English)</td><td>3</td></tr><tr><td>Occult Knowledge (Special)</td><td>3</td></tr><tr><td>Guns(Handguns)</td><td>4</td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr><tr><td></td><td></td></tr></tbody></table><br><table class="bbc_table"><tbody><tr><td><span class="bbc_u"><strong>Power</strong></span></td><td><span class="bbc_u"><strong>Level</strong></span></td></tr><tr><td>Invocations</td><td></td></tr><tr><td>Blessing</td><td>1</td></tr><tr><td>Warding</td><td>1</td></tr><tr><td>Lesser Healing</td><td>1</td></tr><tr><td>Necromancy</td><td></td></tr><tr><td>Necromancy Skill</td><td>1</td></tr><tr><td>Death Lordship</td><td>1</td></tr><tr><td>Death Speech</td><td>1</td></tr></tbody></table><br><span class="bbc_u"><strong>Spirit Patron: Baron Samedi </strong></span> (+11 Metaphysical)<br><table class="bbc_table"><tbody><tr><td>Boons</td><td>Cost</td></tr><tr><td>Spirit Speech (Best Advice, 1/day)</td><td>+4</td></tr><tr><td>Death Sight 2</td><td>+6</td></tr><tr><td>Vigor (+2 to All)</td><td>+6</td></tr><tr><td>Obligations</td></tr><tr><td>Beholden</td><td>-3</td></tr><tr><td>Gift of Kin</td><td>-1</td></tr><tr><td>Gift of Kind</td><td>-1</td></tr></tbody></table><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Character Background</div><div class="spoiler_body">Mordechai Morris was born in Haiti, the third son of a family who still followed the old ways when so many others had forgotten them. His father, the houngan of their extended family, was a sworn devotee of the voodoo god Papa Legba, and like his older brothers and sisters, Mordechai grew up on stories of how justice had fallen from the world, and how it was their duty as children of the loa to bring justice back where they could. He listened, and learned, but in his own way, for at times it seemed fate itself conspired to punish Mordechai for his existence. He was fantastically clumsy and, it often seemed, cursed with ill fortune to the most fantastic degrees. Many times, experienced houngans examined him for dark curses, but found nothing. This built resentment in him as he grew older, developing into a strapping and powerful man, until a chance visit to another family’s celebration that the truth of his ‘curse’ was revealed. While the rest of his family were true children of Papa Legba, Mordechai had instead been chosen at birth by the malicious death-trickster Baron Samedi, the misfortunes plaguing him an unconscious expression of his misplaced heritage.<br><br>Once this truth had been realized, and the relationship between Mordechai and his malicious patron formally recognized and sealed in blood and rum, life eased for him. He found work in the city, Baron Samedi’s eyes and ears into the world of mortals by way of their bars and parties, all the while cultivating his own private knowledge of ancient voodoo lore. This could have persisted until he died, had his path not crossed with that of a middling-grade bokor by the name of Amazi. A newly initiated member of the secretive, dark-magic cult calling themselves the Brotherhood of Blood, Amazi had sought to slay a houngan to prove his mastery of the voodoo arts, and targeted Mordechai mostly at random for the deed. Unfortunately for the would-be bokor, his target had Samedi’s patronage, and the attempted alleyway ambush one night ended with Amazi dead at Mordechai’s feet instead of the other way round. Victorious, he was still forced to flee, for Amazi had possessed allies and friends, the other members of his dark circle who would come seeking revenge for the death. To evade their reach, Mordechai emigrated to America.<br><br>Again, this could have been his life, but now Mordechai’s conflicting heritages rose within him again. He plied his knowledge of English and his intimidating demeanor and physique into employment as a bouncer at various clubs and bars in New York, far from the clutches of a trio of penny-ante sorcerers. Baron Samedi went with him, though, and as their bond deepened, he began to discover Samedi’s use of his eyes had left its mark and allowed him to detect those whose death would soon come upon them, along with those who had brought death to others with their own hands. This sparked Mordechai’s memories of the lessons his father, a scion of Papa Lebga, had taught him. Where justice could not be found, there could be an angel of death ready to bring vengeance for the slain, and so Mordechai became a murderer of murderers, arranging overdoses and accidents for killers who mistakenly wandered into the bars he stood sentinel over. <br><br>This persisted for several years, until misfortune struck again in the hands of a victim who turned out to be a state senator, drowning his sorrows in drink after he killed his wife in a fit of passion. Not that Mordechai had known this, or would have cared, when he set the man to stumble in front of a late-night taxi driving at high speed down the street, but the death brought official attention to the small but persistent rise in bar-related ‘accidental deaths’. A serial killer task force was deployed, but other members of the FBI identified Mordechai first – fellow Gifted, under employ to the government. Rather than expose him to mundane authorities, though, they offered him a job – he could continue killing in the name of misbegotten justice, and honor his patron in the doing, but his murders would now be at the behest of superiors who could point him in the right direction.<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: WitchCraft - Character Sheets</strong><br>
				Post by: <strong>PeacethatPowerbrings</strong> on <strong>16-09-2011, 00:19:36</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-family: courier;" class="bbc_font"><span style="font-size: 14pt;" class="bbc_size"><strong>Jonas Harbright a.k.a. Charles Mayhew</strong></span></span></div><br><strong>Name:</strong> Jonas Harbright, aka Charles Mayhew<br><strong>Concept:</strong> Daredevil<br><br><strong>Channeling Magic:</strong><br><br><strong>Character Points:</strong> <br><strong>Spent:</strong><br><strong>Unspent:</strong><br><br><span class="bbc_u"><strong>Primary Attributes:</strong></span><br><br><strong>Strength: </strong> 3<br><strong>Intelligence: </strong> 3<br><strong>Dexterity:</strong> 4<br><strong>Perception:</strong> 3 <br><strong>Constitution:</strong> 3<br><strong>Willpower:</strong> 4<br><br><span class="bbc_u"><strong>Secondary Attributes:</strong></span><br><br><strong>Life Points:</strong> 25<br><strong>Endurance Points:</strong> 23<br><strong>Speed:</strong> 14<br><strong>Essence Pool:</strong> 26<br><br><span class="bbc_u">Qualities</span>~<span class="bbc_u">Point</span><br><table class="bbc_table"><tbody><tr><td>Charisma</td><td>4</td></tr><tr><td>Fast Reaction Time</td><td>2</td></tr><tr><td>Resources: Well Off</td><td>2</td></tr><tr><td>Situational Awareness</td><td>2</td></tr><tr><td>Gift</td><td>5</td></tr><tr><td>Contact- Fence </td><td>2</td></tr><tr><td>Multiple ID- 'Charles Mayhew' </td><td>2<table class="bbc_table"><tbody><tr><td></td></tr></tbody></table></td></tr></tbody></table><br><span class="bbc_u">Drawbacks</span>~<span class="bbc_u">Point</span><br><table class="bbc_table"><tbody><tr><td>Addiction- Nicotine</td><td>2</td></tr><tr><td>Attractiveness</td><td>2</td></tr><tr><td>Honorable</td><td>1</td></tr><tr><td>Minority</td><td>1</td></tr><tr><td>Reckless</td><td>2</td></tr><tr><td>Status: Ex-con</td><td>2</td></tr></tbody></table><br><span class="bbc_u">Skill</span>~<span class="bbc_u">Level</span><br><table class="bbc_table"><tbody><tr><td>Acting</td><td>2</td></tr><tr><td>Brawling</td><td>1</td></tr><tr><td>Cheating</td><td>1</td></tr><tr><td>Climbing</td><td>3</td></tr><tr><td>Disguise</td><td>2</td></tr><tr><td>Dodge</td><td>2</td></tr><tr><td>Escapism</td><td>2</td></tr><tr><td>Guns</td><td>1</td></tr><tr><td>Hand Weapon</td><td>1</td></tr><tr><td>Humanities</td><td>3</td></tr><tr><td></td><td></td></tr><tr><td>Lockpicking</td><td>2</td></tr><tr><td>Notice</td><td>2</td></tr><tr><td>Necromancy</td><td>3</td></tr><tr><td>Occult Knowledge</td><td>3</td></tr><tr><td>Research</td><td>2</td></tr><tr><td>Slight of Hand</td><td>2</td></tr><tr><td>Stealth</td><td>3</td></tr><tr><td>Streetwise</td><td>2</td></tr><tr><td>Surveillance</td><td>2</td></tr></tbody></table><br><span class="bbc_u">Power</span>~<span class="bbc_u">Level</span><br><table class="bbc_table"><tbody><tr><td>Mindhands</td><td>2/2</td></tr><tr><td>Mindsight</td><td>1/1</td></tr><tr><td>Death Speech</td><td>1</td></tr><tr><td>Death Vessel</td><td>2</td></tr></tbody></table>
			</dd>
		</dl>
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