Onward Into the Black (OOC)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: ShadowFox89 on 23-07-2012, 10:08:48</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>23-07-2012, 10:08:48</strong>
			</dt>
			<dd class="postbody">
				&nbsp;This is the out of character for the Exalted 2e Heaven's Reach game, Onward into the Black. It's focus will primarily be space exploration, but I hope to be able to include a number of other genres including horror.<br><br><br>&nbsp;Current cast:<br><br>&nbsp;<br>&nbsp;Books you will need:<br>&nbsp;Shards of the Exalted Dream<br>&nbsp;Exalted 2e Core<br>&nbsp;Current Exalted Errata
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>23-07-2012, 10:09:57</strong>
			</dt>
			<dd class="postbody">
				Reporting as ordered!&nbsp; :)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>23-07-2012, 10:12:03</strong>
			</dt>
			<dd class="postbody">
				I'm here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>23-07-2012, 10:39:19</strong>
			</dt>
			<dd class="postbody">
				&nbsp;First thing we need to figure out, is who is playing what. Makes it easier for me to plan.<br><br>&nbsp;There will be a slight railroad in effect, you'll only be able to explore a planet if you have the location on the map chart. Keeps me from having to make up a planet on the fly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Karasu</strong> on <strong>25-07-2012, 09:17:29</strong>
			</dt>
			<dd class="postbody">
				hii ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>25-07-2012, 09:20:51</strong>
			</dt>
			<dd class="postbody">
				If everyone likes the idea, I suggest we all do Solars.<br><br>I don't know what to make, though. ;_;<br><br>Anyone have any castes they definitely want?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Karasu</strong> on <strong>25-07-2012, 09:48:11</strong>
			</dt>
			<dd class="postbody">
				i dunno myself
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>25-07-2012, 09:59:06</strong>
			</dt>
			<dd class="postbody">
				&nbsp;Well, what kind of a character idea do you find most interesting?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>25-07-2012, 10:01:27</strong>
			</dt>
			<dd class="postbody">
				I'm kinda thinking about a Dawn space pirate type who keeps everyone onboard safe as best she can.<br><br>We can all do females if everybody wants.&nbsp; All-gender groups do seem to be a fun trend.<br><br>I've also got the idea of playing the animating intelligence for the ship, where I'd effectively be a spirit...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>25-07-2012, 18:45:26</strong>
			</dt>
			<dd class="postbody">
				&nbsp;The Dawn seems like a fun idea. And all female is certainly possible.<br><br>&nbsp;Karasu- best thing to do for a concept in exalted is to start with a single line describing the character. Protective space pirate. Interplanetary master thief. Greatest hacker in the galaxy.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-07-2012, 01:45:04</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Fun loving and greedy explorer with a heart of gold who loves her twin sister a bit too much.&nbsp; ;) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Karasu</strong> on <strong>26-07-2012, 01:47:20</strong>
			</dt>
			<dd class="postbody">
				Twin of Muse's character, Performing MEchanic/Engineer XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>26-07-2012, 01:51:37</strong>
			</dt>
			<dd class="postbody">
				&nbsp;Use this crafting fix:<br><br>&nbsp;https://docs.google.com/document/d/1srBMTKM2GhVIIKUHuwxno0ZMh_jbcUUBPKoqQW54FUA/edit?hl=en&amp;pli=1#
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>26-07-2012, 02:00:36</strong>
			</dt>
			<dd class="postbody">
				&nbsp;And we will not be using XP. Instead, go with this:<br><br>&nbsp;http://forums.white-wolf.com/default.aspx?g=posts&amp;m=1003274#post1003274 (http://forums.white-wolf.com/default.aspx?g=posts&amp;m=1003274#post1003274)<br><br>&nbsp;Everyone gets 54xp to start with, spend according to the linked chart.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>26-07-2012, 13:38:47</strong>
			</dt>
			<dd class="postbody">
				&nbsp;&nbsp;&nbsp;Sioban and Rozenwyn Calimore are identical twins, second born to Klaital and Arissa Calimore—both computer programmers.&nbsp; Their elder brother is Taldin.&nbsp; <br>&nbsp;&nbsp;&nbsp;Born 22 years ago on the imperial world of Shedowyn, the girls were not at all pleased with the restrictions of their staid culture and tyrannical government.&nbsp; Rozewyn was brilliantly intelligent with a voracious appetite for knowledge—especially knowledge of the forbidden—that lead her to such unsavory practices as hacking restricted data bases and shoplifting to pay for banned books.&nbsp; Sioban was not so intelligent as her sister, but still smart.&nbsp; She was also insatiably curious and outspoken in her criticism of their culture and the ignorance she felt it represented.&nbsp; Arissa tried to curb her daughters’ bad habits by encouraging their sectioned studies and pressing them to pursue the arts.&nbsp; Both girls took extensive dance and music classes.&nbsp; Rozenwyn also learned a range of crafts from engineering to cooking, while her sister pursued athletics.&nbsp; <br>&nbsp;&nbsp;&nbsp;Everyone who knew the girl’s was dizzied by the variety of their abilities and the speed at which they were mastered.&nbsp; <br>&nbsp;&nbsp;&nbsp;On the girl’s sixteenth birthday, they snuck out to dance and drink together at a club with rhythmic synthesized music and an ecstatic holographic light show.&nbsp; The music was much simpler than what their parents enjoyed or they performed, but the skimpy clothing, hot eyes of the men and women around them, and teasing touches shared with them all—and especially each other—left them intoxicated.&nbsp; <br>&nbsp;&nbsp;&nbsp;It was this experience that started the girls enjoying the pleasures of each other’s bodies.&nbsp; <br>&nbsp;&nbsp;&nbsp;Increasingly frustrating their family and the local officials, the girls made ambitious plans for when they graduated school.&nbsp; They acquired the run down hulk of an abandoned star freighter and quietly restored it to working order.&nbsp; By the time they turned twenty, it was done, and they left for the frontier with a number of alien girls they’d met at the clubs for company.&nbsp; <br>&nbsp;&nbsp;&nbsp;They took the nicknames Rose and Silk.&nbsp; They rarely revealed their true names for fear that some action of theirs would backlash against their family.&nbsp; <br>&nbsp;&nbsp;&nbsp;They explored the frontier together, scavenging forgotten worlds for lost technology and treasure.&nbsp; Before their twenty first birthday, they stopped at a world called Larco’s Foley to sell off some artifacts and aquire much needed supplies.&nbsp; Their they ran afoul of a lecherous space pirate by the name of Moray Darktide, who captured their ship and brought the twins to his bed chambers while their friends were sent to his officers for their entertainment.&nbsp; <br>&nbsp;&nbsp;&nbsp;The girls were from a conservative world and—despite their rebellious natures—still dreamed of giving their maidenheads to a man they loved deeply, perhaps their husband.&nbsp; <br>&nbsp;&nbsp;&nbsp;Moray was doing a respectable job of persuading the girl’s otherwise when—while his attentions were focused on Silk—Rose noted a computer console by the bed.&nbsp; Her eyes pleaded with Silk to distract the pirate before she gave in fully to the pleasures of his hands and lips.&nbsp; <br>&nbsp;&nbsp;&nbsp;With a whimper, Rose pretended to surrender completely to the pirate and kissed her way down his body.&nbsp; As her tongue played over his manhood, her sister tapped furiously at the computer.&nbsp; <br>Rose hacked furiously, needing with all her being to overcome the comptuer’s animating intelegence before her friend’s virtue—and then their freedom—was surrendered to the space pirates.&nbsp; Something radiant welled up inside her as her hands flew over the holographic keyboard.&nbsp; With her lips wrapped around the space pirates manhood, Silk glanced up at her sister and noticed she was beginning to glow.&nbsp; She worked harder to please him, trying to distract the pirate from her sister’s transformation.&nbsp; She took him as far down her throat as she could, lashing her tongue around his lower vein and humming.&nbsp; <br>&nbsp;&nbsp;&nbsp;With the essence of a solar exalted merging fully with Rose, she punched the execute command in on her program and a cascade of malfunctions rocked the ship.&nbsp; As Silk swallowed the space pirate’s seed, the lights flashed out and they could both see the mark of the setting sun blazing on Rose’s forehead in golden essence.&nbsp; As Moray recovered from his climax, the girls broke into a run from his chambers, the doorway to the hall flashing open, then shooting shut behind them and locking.&nbsp; They raced for the docks as other sequences fo the program permited their friends to escape.&nbsp; Three dozen space pirates were waiting in the docks with stun batons and disruptors.&nbsp; With only her fists, feet, and a need to preserve the lives of the girls she loved, Silk threw herself at the enemy.&nbsp; In a fighting fury, the sun in eclipse swirled itno existence on her forehead and red-gold rose petals of essence swirled around her.&nbsp; They stole a ship and fled as Moray reached the docks, his own anima banner burning furiously.&nbsp; <br>&nbsp;&nbsp;&nbsp;The priate vowed that he would find the girl’s again and make them his!&nbsp; <br>&nbsp;&nbsp;&nbsp;Meenwhile the girls learned how to use hteir powers as quicly as they did anything else.&nbsp; They found a series of orichalcum artifacts on foreign worlds to enhance their powers, and very soon, they would meet others like them and find a truly fantastic ship.&nbsp; <br>&nbsp;&nbsp;&nbsp;Tonight, though, they headed for the hot tub to enjoy each other’s company…&nbsp; <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Karasu</strong> on <strong>27-07-2012, 01:01:00</strong>
			</dt>
			<dd class="postbody">
				heh I am playing Rozenwyn "Rose" Calimore. ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-07-2012, 01:10:32</strong>
			</dt>
			<dd class="postbody">
				And I'm playing Silk.&nbsp; :)&nbsp; <br><br>Shadow, is their going to be a cast thread? :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>27-07-2012, 01:52:47</strong>
			</dt>
			<dd class="postbody">
				&nbsp;You can post characters here, in a spoiler. Please make sure to list out what you spent XP on so I can keep track of it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-07-2012, 02:57:45</strong>
			</dt>
			<dd class="postbody">
				Rose<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="floatright">(http://i1205.photobucket.com/albums/bb440/Khadavla/Enslaved-Art-Trip.jpg)</div>Name:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Rozenwyn “Rose” Calimore<br>Player:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Karasu<br>Type:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solar<br>Caste:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Twilight<br>Concept&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cute Rebellious Scientist<br>Age:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;24<br>Bust:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;D<br>Motivation:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;?<br>Intimacies:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>--Her sister silk (Love and Passion)<br>--Her family (Exasperated, protective love.)<br>--<br>--<br>--<br>--<br>--<br>--<br>--<br><br>Appearance:&nbsp; <br><br>Anima Banner:&nbsp; Golden red rose petals swirl around her as…<br><br>Strength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Dexterity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Stamina&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Perception&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Intelligence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Charisma&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Manipulation&nbsp;&nbsp;&nbsp;4<br>Appearance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Dawn:<br>Archery&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Firearms&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;Hold Out Blaster<br>Martial Arts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Melee&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>War&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br><br>Zenith<br>Integrity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>*Performance&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Dance<br>Presence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Resistance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Survival&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><br>Twilight<br>*Craft&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;Magitech<br>*Investigation&nbsp;&nbsp;&nbsp;1<br>*Lore&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Computer Hacking<br>*Medicine&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>*Occult&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Night:&nbsp; <br>Athletics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Awareness&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>*Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>*Larceny&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Stealth&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Eclipse<br>Bureaucracy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Drive&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Linguistics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Pilot&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Ride&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Socialize&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;Flirting<br><br>Compassion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Conviction&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Temperance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br><br>Essence: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Motes:&nbsp; <br>--Personal&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;12/12<br>--Peripheral&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;39/31<br>--Committed&nbsp;&nbsp;&nbsp;8<br><br>Artifact&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;Orichalcum Corset<br>Artifact:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;Roses of the Sun<br>Contacts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Resources&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Charms:&nbsp; <br>Craft:&nbsp; <br>--Second Craft Excellency: Essence Triumphant<br>--Crack Mending Meditation<br>--Craftsman Needs No Tools<br><br>Firearms:&nbsp; <br>--Second Firearms Excellency: Essence Triumphant<br><br>Larceny: <br>--Flawless Pickpocketing Technique:&nbsp; <br><br>Performance:&nbsp; <br>--Second Performance Excellency: Essence Overwhelming (2m/success)<br>--Heart Compelling Method (6m)<br><br>Resistance:<br>--Body Mending Meditation<br>--Ox Body Technqiue +1 -1 Health Level, +2 -2 Health Levels.&nbsp; <br><br>Stealth: <br>--Easily Overlooked Presence Method<br><br><br>Artifact:&nbsp; Roses of the Sun (Attunement 6)<br>--These matching orichalcum bracelets take the form of thorned rose vines coiling up her forearms and blooming over her wrists.&nbsp; By bending her wrist and focusing her will, she can cause the right hand one to fire a crimson beam of destructive force from the rose.&nbsp; This has the statics of a Starburst Trigger.&nbsp; <br>--The left hand rose contains a hearthstone setting in the center of the bud. <br>--They have the properties of Orichalcum Hearstone Bracers, providing +2 to all damage rolls and +3 to dodge pools.&nbsp; <br>Starburst Trigger: <br>--Speed&nbsp;&nbsp;&nbsp;5<br>--Accuracy&nbsp;&nbsp;&nbsp;7<br>--Damage&nbsp;&nbsp;&nbsp;7L/2<br>--Rate&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>--Range&nbsp;&nbsp;&nbsp;10<br>--Amo&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;20<br>--Strength&nbsp;&nbsp;&nbsp;1<br>--Tags&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;O<br><br>Artifact:&nbsp; Orichalcum Corset (Attunement 2):<br>--This armor fits tight around the waist, stretching from just above her naval to just bellow her cleavage, it provides fine breast support and supernatural resistance to damage.&nbsp; Soak:&nbsp; 8L (3 Hardness), 6 Bashing (3 Hardness).&nbsp; Mobility penalty 0, Fatigue 0.&nbsp; May be hidden under normal clothing.&nbsp; <br><br>Soak (Hardness)<br>--Bashing&nbsp;&nbsp;&nbsp;8 (3)<br>--Lethal&nbsp;&nbsp;&nbsp;9 (3)<br>--Agravated&nbsp;&nbsp;&nbsp;8 (3)<br><br>Defense Values: <br>--Dodge DV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br>--Dodge MDV&nbsp;&nbsp;&nbsp;5<br><br>Health:&nbsp; <br>--OK&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )( )<br>-2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )( )( )<br>-4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>&nbsp;I&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>Dying&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br><br>“Careful with those sisters, they're free thinking hellions.&nbsp; Silk is wild, outspoken, seductive, and trouble.&nbsp; But Rose is the sweet and quite one, she's the one you have to look out for.&nbsp; “</div></div><br>Silk<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="floatright">(http://i1205.photobucket.com/albums/bb440/Khadavla/Trip.png)</div>Name:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sioban “Silk” Calimore<br>Player:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Muse<br>Type:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solar<br>Caste:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Eclipse<br>Anima Banner:&nbsp;&nbsp;&nbsp;Red gold rose petals swirl around her as <br>Age:&nbsp; 24<br>Bust: D<br>Motivation:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Let’s see what’s out there.&nbsp; <br>Intimacies:&nbsp; <br>--Her sister Rose: (Love and Passion)<br>--Her family (Exasperated, protective love.)<br>--Her henchgirls: (Love and Passion)<br>--<br>--<br>--<br>--<br>--<br>--<br><br>EXP&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;52/0<br><br>Strength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Dexterity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Stamina&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Charisma&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Manipulation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Appearance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Perception&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Intelligence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Dawn:<br>Archery&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Firearms&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>*Martial Arts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;“Boot to the head!” X2<br>Melee&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>War&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br><br>Zenith<br>Integrity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Performance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;Dance<br>Presence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;Flirting<br>*Resistance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Survival&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Twilight<br>Craft&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Investigation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Lore&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Medicine&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>Occult&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br><br>Night:&nbsp; <br>*Athletics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Awareness&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Larceny&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Stealth&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Eclipse&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>*Bureaucracy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Drive&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>*Linguistics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Pilot&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Ride&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0<br>*Socialize&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Compassion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Conviction&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Temperance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br><br>Essence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Motes:&nbsp; <br>--Personal:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;12<br>--Peripheral:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;31<br>--Committed:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><br>Charms:&nbsp; <br>Firearms: <br>--Second Firearms Excellency: Essence Triumphant<br><br>Martial Arts: Solar Hero Style:&nbsp; <br>--Fists of Iron Technique<br>--Sledgehammer Fist Punch<br><br>Resistance:&nbsp; <br>--Third Resistance Excellency: Essence Resurgent<br>--Battle Fury Focus<br>--Body Mending Meditation<br>--Ox Body Technique (+2 -1 Health Levels) X2<br><br>Sail/Pilot<br>--Second Sail Excellency: Essence Triumphant<br>--Salty Dog Method (3m)<br>--Storm Weathering Essence Infusion (6, 1w) <br><br>Backgrounds:&nbsp; <br>Artifact &nbsp;&nbsp;&nbsp;1: Orichalcum Corset<br>Artifact&nbsp;&nbsp;&nbsp;1:&nbsp; High Healed Orichalcum God Stomping Boots<br>Artifact &nbsp;&nbsp;&nbsp;3:&nbsp; Resplendent Dragon Bracers<br>Henchgirls&nbsp;&nbsp;&nbsp;3:<br>Resources&nbsp;&nbsp;&nbsp;3:<br><br>Artifact:&nbsp; Roses of the Sun (Attunement 6)<br>--These matching orichalcum bracelets take the form of golden dragons coiling up her forearms and blooming over her wrists.&nbsp; By bending her wrist and focusing her will, she can cause the right hand one to fire a crimson beam of destructive force from it’s eyes.&nbsp; This has the statics of a Starburst Trigger.&nbsp; <br>--The left hand dragon contains a hearthstone setting in the center of the bud. <br>--They have the properties of Orichalcum Hearstone Bracers, providing +2 to all damage rolls and +3 to dodge pools.&nbsp; <br>Starburst Trigger: <br>--Speed&nbsp;&nbsp;&nbsp;5<br>--Accuracy&nbsp;&nbsp;&nbsp;12<br>--Damage&nbsp;&nbsp;&nbsp;7L/2<br>--Rate&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>--Range&nbsp;&nbsp;&nbsp;10<br>--Amo&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;20<br>--Strength&nbsp;&nbsp;&nbsp;1<br>--Tags&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;O<br><br>Artifact:&nbsp; Suna’s Chimes (High Healed God Stomping Boots) (6)<br>--Speed&nbsp;&nbsp;&nbsp;5<br>--ACC&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;13<br>--Damage&nbsp;&nbsp;&nbsp;11B/2<br>--Defense&nbsp;&nbsp;&nbsp;10 (PDV 5)<br>--Rate&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Artifact:&nbsp; Orichalcum Corset (Attunement 2):<br>--This armor fits tight around the waist, stretching from just above her naval to just bellow her cleavage, it provides fine breast support and supernatural resistance to damage.&nbsp; Soak:&nbsp; 8L (3 Hardness), 6 Bashing (3 Hardness).&nbsp; Mobility penalty 0, Fatigue 0.&nbsp; May be hidden under normal clothing.&nbsp; <br><br>Dodge DV:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br>Dodge MDV:&nbsp;&nbsp;&nbsp;5<br><br>Soak (Hardness):&nbsp; <br>--Bashing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;10 (3)<br>--Lethal&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;11 (3)<br>--Aggravated&nbsp;&nbsp;&nbsp;9 (3)<br><br><br>Health:&nbsp; <br>-0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )( )( )( )( )<br>-2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>&nbsp;I&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>D&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )( )( )<br></div></div><br>Henchgirl: Anica Andeline <br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="floatright">(http://www.e621.net/data/6e/6a/6e6aa6876af9b089597d2d5611e4aa86.jpg?1318053249)</div>Onnica Andeline<br>She has a serpentine tail instead of legs.&nbsp; She has resilient scales on her tail that go subdermal on her torso, giving her natural armor and resistance to normal outdoors environments.)&nbsp; <br>&nbsp;&nbsp;&nbsp;Ananda are one of the galaxies more formidable races.&nbsp; They are as strong as Janx women and naturaly armored with a keen sense of taste and smell.&nbsp; Their people have a traditional wrestling style that maximizes the strength of their tail.&nbsp; Onnica, however, is not a soldier or scoundrel.&nbsp; She was a junior partner in an accounting firm looking forewards to a lifetime of monotonous paper pushing.&nbsp; <br>She danced at the clubs with Rose and Silk becoming their friend and lover.&nbsp; They lured her in with the promise of adventure and—while she’s primarily in charge of the groups practicle needs—accounting, computing, cooking—she’s learning the wild sides of adventure quickly.&nbsp; <br><br>Age:&nbsp; 28<br>Bust:&nbsp; DD<br>Professional Skills:&nbsp; Bureaucracy, Lore, Socialize<br><br>Motivation:&nbsp; Discover the universe and herself.&nbsp; <br>Initmacies:&nbsp; <br>--Her lovers.&nbsp; <br>--Prosperity<br>--<br>--<br>--<br>--<br>--<br>--<br>--<br><br>Experience:&nbsp; 63/7<br><br>Strength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Dexterity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Constitution&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Perception&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Intelligence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Charisma&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Manipulation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Appearance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br><br>Awareness&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Athletics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>*Bureaucracy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Accountant X2<br>Craft&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;(Water) Cooking<br>Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Drive&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Firearms&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Integrity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Investigation&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Linguistics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Lore&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Computers <br>Martial Arts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Wrestling<br>(Sail) Pilot&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Performance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;Dance<br>Presence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Resistance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Stealth&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Socialize&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Survival&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Compassion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Conviction&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Temperance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br><br>Essence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Backgrounds: <br>Contacts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3 (Business People Legitimate and Otherwise.)&nbsp; <br>Resources&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>EXP:&nbsp; <br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Attributes&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;16<br>Backgrounds&nbsp;&nbsp;&nbsp;3<br>Racial:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;30:&nbsp;&nbsp;&nbsp;(Snakes Tail, Large, +2 Natural Armor, Keen Sense of Taste and Smell)<br>Specialies&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Virtues&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br></div></div></div></div><br>Henchgirl: Bernadette Laslow<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="floatright">(http://i285.photobucket.com/albums/ll52/TranslucideDeDame/Drow_Female_by_Pookinator.jpg)</div>Bernadette is a Siscily.&nbsp; Siscily are small, keen sensed, ebony skinned, elfish folk with curved, delicately pointed ears, and long curly hair.&nbsp; All five of their senses are substantially keener than a normal person’s, and their ruby red eyes extend into the infrared spectrum.&nbsp; <br>Bernadette’s curly snow white hair is normally worn waist length, but it is fully prehensile, able to retract a foot or two or extend out to 30 feet, and strong enough to lift her own body weight with ease.&nbsp; <br>&nbsp;&nbsp;&nbsp;Weaknesses:&nbsp; Sicisly are small, neither very resilient nor very strong, but hard to hit.&nbsp; Their keen senses are also a detriment in that they are slightly more susceptible to pain and substantially more vulnerable to pleasure.&nbsp; <br>&nbsp;&nbsp;&nbsp;28 years old, Bernadette served the empire from&nbsp; 18-24 as a sniper and scout alongside her Amelian partner Sasha Tetsky.&nbsp; They were honorably discharged and attending college when they decided to go explore the galaxy instead with two girls they’d met at the club.&nbsp; <br><br>EXP&nbsp;&nbsp;&nbsp;63/0<br><br>Strength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Dexterity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>Stamina&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Perception&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Intelegence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Charisma&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Manipulation&nbsp;&nbsp;&nbsp;1<br>Appearance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Athletics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Climbing<br>*Awareness&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Firearms&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Sniper<br>Integrity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Linguistics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Lore&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Martial Arts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Grappling<br>Melee&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Resistance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;Marching<br>Stealth&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Survival&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Essence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Compassion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Conviction&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Temperance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br><br>Backgrounds:&nbsp; <br>Backing:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;(Imperial Legion Veteran)<br>Contacts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Mentor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Resources&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;(Imperial Legion Pension)<br><br>Perfect Quality Laser rifle (+1 ACC, +1 Damage +1 Range.)&nbsp; <br><br><br>Dodge (9) DV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>Dodge (8) MDV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Soak (Custom Tactical Vest: +4/+4, no mobility or fatigue.)&nbsp; <br>2 (6, 9 Solid projectile)<br>0 (4, 7 Solid Projectile)<br>0 (4, 7 Solid Projectile)<br><br>Health:&nbsp; <br>OK&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>-4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>I&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>D&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br></div></div><br><br>Henchgirl: Jania Orn<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="floatright">(http://mpltoons.com/wp-content/uploads/2012/04/Sheeva_posing_nude_by_Bloodfart.jpg)</div>Jania an affable giantess with powerful muscles.&nbsp; Standing 6’9” she is passingly short for a girl of her kind, but still strong.&nbsp; She has four arms.&nbsp; Physically resilient and extremely strong, she used to make a good living as a space port laborer among smaller peoples.&nbsp; The twins recognized her longing for adventure and exploration and recruited her.&nbsp; <br><br>Jania is a Janx.&nbsp; Her culture is polygamous.&nbsp; Their men are fully equipped to enjoy their wives two at a time.&nbsp; <br><br><br>Experience:&nbsp;&nbsp;&nbsp;63/0<br><br>Strength&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;Perception&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Charisma&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Dexterity&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;Intelligence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Manipulation&nbsp;&nbsp;&nbsp;1<br>Stamina&nbsp;&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;Appearance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>*Athletics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Feats of Strength X2<br>Awareness&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Craft&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Ranged Attacks<br>Drive&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Firearms&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Integrity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Linguistics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Lore&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Martial Arts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Boxing X2 <br>Melee&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Improvised X2<br>Pilot&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Presence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Essence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Compassion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Conviction&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Temperance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br><br>Jania’s Custom Fighting Gloves<br>Speed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>Accuracy&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+1=9<br>Damage&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+5=10B<br>Defense&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+3=11<br>Parry DV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br>Rate&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Jania’s Long Disruptor:&nbsp; <br><br>Backgrounds:&nbsp; <br>--Contacts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>--Resources&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Dodge DV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Dodge MDV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Soak (In custom tactical vest: +5/+5, Fatigue 1 )<br>Bashing&nbsp;&nbsp;&nbsp;5(10)<br>Lethal&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2(7)<br>Aggravated&nbsp;&nbsp;&nbsp;0(5)<br><br>Health:<br>OK&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>I&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>D&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )( )( )<br><br><br>Alien Abilities (24 pts):&nbsp; <br>--Female Janx average 7’ tall.&nbsp; Their strength and stamina begin at 2 and have a maximum rating of 6.&nbsp; They have an extra -0 health level.&nbsp; They soak lethal damage with half their stamina, rounded down.&nbsp; Their two extra limbs—along with the practical applications—reduce multiple action penalties by 1.&nbsp; <br><br>--Male Janx (27 pts) average 9 feet tall.&nbsp; Their strength and stamina begin at three and have a maximum rating of 7.&nbsp; They have extra health levels at -0, -1, and -2.&nbsp; They soak lethal damage with half their stamina, rounded down.&nbsp; Their two extra limbs—along with the practical aplicatiosn—reduce multiple actions penalties by 1.&nbsp; They have two members, one higher than the other, and three testicles.&nbsp; They are fully equipped to service two loves at the same time.&nbsp; <br></div></div><br>Sasha Tetski<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="floatright">(http://i1205.photobucket.com/albums/bb440/Khadavla/1300668132864.png)</div>Sasha Tsetski:&nbsp; <br>Sasha is an Amelian.&nbsp; Easily mistakable for human when she chooses to be, her skin has advanced chromatophors and can change color.&nbsp; If nude, she gains substantial stealth bonuses due to near supernatural camouflage.&nbsp; <br>28 years old, Sasha served the empire from age 18-24 alongside her Siscily partner Bernadette as a scout and sniper.&nbsp; Both girls were honorably discharged and attending university when they decided to go exploring with the twins they met at the dance club.&nbsp; &nbsp;<br><br>EXP&nbsp;&nbsp;&nbsp;63/0<br><br>Strength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Dexterity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Stamina&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Perception&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Intelegence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Charisma&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Manipulation&nbsp;&nbsp;&nbsp;2<br>Appearance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Athletics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Awareness&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;Naked X2<br>Integrity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Investigation&nbsp;&nbsp;&nbsp;2<br>Linguistics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Lore&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Resistance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>*Stealth&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Outdoors<br>Survival&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Tracking<br>Firearms&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;Sniping X2<br>War&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Backing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1 (Imperial Veteran)<br>Contacts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Resources&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2 (Veteran’s Pension and Investments)<br><br>Compassion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Conviction&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Temperance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br><br>Essence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Racial:&nbsp; <br>--Advanced Chameleonic abilities:&nbsp; When nude, her chameleonic abilities grant +1 to survival dice pools, +4 to stealth dice pools, and +1 to Dodge DV.&nbsp; She may hide in plain sight.&nbsp; <br>--Due to her particularly intense perception of color, she gains +2 to Awareness rolls where sight can come into play.&nbsp; <br>--Highly resilient, but still sensitive, her skin provides +1L/+1B Soak, and she is comfortable in normal environments without clothing.&nbsp; <br><br>Exceptional Chameleonic Long Las on Shoulder Strap<br>Speed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br>ACC&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+3=11 (Sniping 13)<br>Damage&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;8L<br>Rate&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Range&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;150<br>Amo&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;100<br>Tags&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Dodge (10) DV:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6<br>Clothed Dodge (8) DV&nbsp;&nbsp;&nbsp;4<br>Dodge (8) MDV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Soak <br>Bashing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Lethal&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Aggravated&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Health:&nbsp; <br>OK&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>I&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>D&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )( )</div></div><br>Dr. Vincy Amidala<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><div class="floatright">(http://missionsunknown.com/wp-content/uploads/2009/07/orion_slave_girl.jpg)</div>Vincy is a Drew.&nbsp; <br>With green skin, a sensual body, and raven wing curls, Vincy is dangerously seductive.&nbsp; Her scent is almost supernaturally enticing.&nbsp; Her lips can be addictive ecstasy, deadly poison, or even medicine!&nbsp; A vegetarian, with a taste for fruit and liquor, she can subsist almost completely on clean water and sunlight.&nbsp; It helps to get some vegetable proteins from time to time, though, and artificial lights aren’t as nutritious as sunlight, forcing her to eat more and wear less when onboard a ship.&nbsp; <br><br>Age&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;28<br>Bust&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;D<br><br>63/0<br><br>Strength&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Dexterity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Stamina&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br><br>Perception&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Intelligence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Wits&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Charisma&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Manipulation&nbsp;&nbsp;&nbsp;3<br>Appearance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br><br>Athletics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Craft:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;(Air, Water)&nbsp;&nbsp;&nbsp;Medecine<br>Dodge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Integrity&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Firearms&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Linguistics&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br>Lore&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Martial Arts&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Medicine&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;4<br>Occult&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Perform&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Dance X2<br>Presence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Flirt<br>Resistance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Socialize&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;Flirt<br><br>Compassion&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Conviction&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Temperance&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br>Valor&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2<br><br>Willpower&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;7<br><br>Essence&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1<br><br>Advanced Biofeedback (Exalted Healing)<br>Pharmacopic Lips:&nbsp; She can simulate a broad array of chemicals with her saliva and the pores in her lips, including poisons and their antidotes, aphrodisiacs, addictive euphorics, and medicines.&nbsp; Advanced aplications may require a roll of Craft: Water or Medicine and/.or the expenditure of a willpower.&nbsp; <br>Pheromone Control:&nbsp; Any being able to perceive her alluring pheromones treats her as if her appearance were 2 higher and her maximum benefit from superior appearance +4 <br>Photosynthesis<br><br>Dodge DV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3<br>Dodge MDV&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5<br><br>Soak:&nbsp; <br>3<br>0<br>0<br><br>Health:&nbsp; <br>-0&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>-1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )<br>-4&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>I&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )<br>D&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;( )( )( )</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>27-07-2012, 03:13:41</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=147011.msg6657792#msg6657792">Quote from: ShadowFox89 on 27-07-2012, 01:52:47</a></div></div><blockquote class="bbc_standard_quote"> You can post characters here, in a spoiler. Please make sure to list out what you spent XP on so I can keep track of it.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ack!&nbsp; You couldn't have asked that before I spent them all!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>27-07-2012, 14:42:26</strong>
			</dt>
			<dd class="postbody">
				Martial-Ready charms that normally kick in for Archery also kick in for Firearms, right?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>27-07-2012, 21:05:25</strong>
			</dt>
			<dd class="postbody">
				I'm not sure about that one. Until I can bug someone pn the WW forums for an answer, it'll be no.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>27-07-2012, 21:07:02</strong>
			</dt>
			<dd class="postbody">
				Okay, I'll just build without doing what I want on that front until you can tell me.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>28-07-2012, 06:43:03</strong>
			</dt>
			<dd class="postbody">
				&nbsp;And your ship. Feel free to name it, it's a Friendly Roc that's been heavily modded.<br><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Repair: 3<br>Speed: 35/70mph<br>Maneuverability:-1S (Lore 2, Sail 2)<br>Endurance: One of the traits of the Friendly Roc that<br>makes it more attractive than some competitors is its robust<br>reactor core, which allows it to fire its engines, maintain life<br>support and all the other minimal necessities for months<br>at a time without returning to a recharging station. It still<br>requires monthly maintenance, or weekly with heavy travel.<br>Every week in arrears after this time imposes one of the following<br>penalties: -1 Maneuverability, -5/10mph Speed, or<br>random outages that render systems other than life support<br>inoperable for as much as a day.<br>Crew: 2/1<br>Cargo: Friendly Rocs do not boast the greatest cargo<br>capacity, but they are not specially lacking, and can haul<br>hundreds of tons of cargo at a time (or hundreds of extra<br>passengers in varying degrees of discomfort depending on<br>modifications made). The ships also come with three regular<br>passengers quarters, factory-furnished.<br>Armor: 9L/13B<br>Health Levels: Ux10/Mx7/Cx7/Ix6/D<br>Weapons: Friendly Roc models exist for civilized areas<br>of space, and for those traders who venture into more exotic<br>locales (sporting two vehicular blasters, see the Swan-class<br>personal yacht, above).<br><br>&nbsp;Additional details:<br>&nbsp;The ship has an engineering bay, equivalent to a Basic Workshop. It also contains a weapons locker which holds a number of weapons worth up to resources 2. Finally, there is a medical bay in the ship capable of housing up to a dozen human sized lifeforms.</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>28-07-2012, 11:05:21</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Dawn</div><div class="spoiler_body"><div class="floatright">(http://img15.imageshack.us/img15/8864/ssbbsamuszerosuit.jpg)</div><br>Caste: Dawn<br>Anima: Golden crosshairs<br>Motivation: Eliminate Octavian and his demonic armada<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">INTIMACIES</div><div class="spoiler_body">Rose - Affection<br>Silk - Affection<br>Shipmates - Appreciation<br>Grand Celestial Mountain - Respect<br>Octavian - Hatred<br>Octavian's Demonic Armada - Hatred<br>Celestial Exalts - Respect<br>---<br>---<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">HISTORY</div><div class="spoiler_body">With a name like Dawn, you know that your parents wanted a warrior.&nbsp; She didn't find out until later just the reason why: a prophecy said that she would be instrumental in ending the threat against her planet.&nbsp; Of course, by then it was too late.<br><br>She did everything she could to train, to live up to their expectations, wanting to be loved just like anyone else.&nbsp; Her parents were always busy, though, with one thing or another.&nbsp; Being the oldest, she was expected to do what she could to raise her little sisters while also learning to be a soldier in her system's Elite Guard.&nbsp; This far from the frontier, attacks were unlikely, but people always had to be ready.<br><br>Being put into different shifts meant that she just stopped getting to see her parents after about age eight.&nbsp; She didn't want to be jealous of her sisters, but they were the ones who got to see Mom and Dad, who had interesting talents like driving vehicles and crafting masterpieces.&nbsp; She had her own talents, she knew, but human nature always seems to make you want more.<br><br>Most of that ended when she Exalted.&nbsp; Suddenly everyone was jealous of her, and she couldn't help but feel guilty.&nbsp; The schedule then worked to her benefit, and she got to make up for lost time, getting to know everyone for about a year.<br><br>Then came the attack.&nbsp; She was so powerful, but she wasn't ready.&nbsp; No one could have been ready for Octavian's assault.&nbsp; Why did it have to be her planet?&nbsp; She blew through the blood ape deployments with ease, but she just couldn't keep up, and everyone was either killed off or taken as breeding stock.&nbsp; She barely got off the planet in time before it was glassed.<br><br>Revenge is such a small and petty word.&nbsp; She wants to believe that she's beyond it, that she needs to destroy the thing for the good of the Galaxy.&nbsp; She wants to believe that she'd derive just as much enjoyment finding those monsters and beating them into motes if her entire family hadn't been destroyed.&nbsp; Of course, she knows better, and she knows it won't bring them back, but that won't stop her.<br></div></div><br>Strength 2 Dexterity 5 Stamina 2 Charisma 2 Manipulation 2 Appearance 4 Perception 4 Intelligence 3 Wits 4<br><br>Athletics 3 Awareness 3 (Initiative +3) Dodge* 3 (Zero Mobility Penalty +3) Firearms* 4&nbsp; (Blasters +3) Integrity* 1 Investigation 2 Lore 1 Martial Arts* 3 (Kicks +3) Melee* 0 Occult* 1 Performance 1 Presence* 1 Resistance* 3 Socialize 1 Thrown* 0 War* 1<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">STARCASTER (ARTIFACT ••)</div><div class="spoiler_body">Sidearm of the space navy officer and the starfaring tramp alike, starcasters are the standard heavy pistol of artifact energy weapons. They are often built with extra weight in the grip, to lend it the heft that a warrior expects from her weapon. As one of the most common and customizable magical weapons in the universe, there is virtually no style that has not been tried with the starcaster, from gem-laden chrome ornament, to blocky children’s toy. The most common style resembles its slugthrowing cousin, the shellcaster, but with a thinner barrel and more elaborate body, making it easy to discern from the crude solid projectile throwers it competes with.<br>Speed 5 Accuracy +1 Damage +7L/2 Rate 3 Range 30 Ammo 50 Minimums Str • Attune 5 Cost ••/• Tags O<br><br>Dawn's Starcaster has a laser sight, as well as a hearthstone setting on the bottom of the grip.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">NOVA BLASTER STONE (MANSE •••)</div><div class="spoiler_body">If set in an artifact blaster, this deep-red cabochon adds three dice to its Accuracy and another three dice to its Damage.<br><br>Based upon the Gladestalker's Stone<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">GLADESTALKER’S STONE (MANSE •••)</div><div class="spoiler_body">If set in a powerbow, this deep-red cabochon adds three dice to its Accuracy and another three dice to its Damage.<br></div></div></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">LIGHT TACTICAL SUIT (ARTIFACT •)</div><div class="spoiler_body">This suit is identical in function to an orichalcum breastplate, and has orichalcum fibers integrated throughout the suit.&nbsp; The legs, however, have also been upgraded with state-of-the-art equipment to make them functionally equivalent to a pair of exceptional Iron Boots.<br><br>Soak +6L/4B Hardness 2L/2B Mobility -0 Fatigue 0 Cost • Attune 2 Tags -<br><br>Speed 5 Accuracy +1 Damage +7B Defense -3 Rate 3 Minimums Str ••, Dex •• Cost •• Tags M<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">RESOURCES •••</div><div class="spoiler_body">Superior Equipment:<br><br>Exceptional Iron Boots: +1 Accuracy, +1 Damage, +1 Rate<br><br>Good Luck Charm: The red ribbon in her hair - Negates one botch per story.<br><br>Exceptional Sybian: +1 to applicable rolls<br></div></div><br>Charms:<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">HEAVEN’S EYE MARKSMANSHIP</div><div class="spoiler_body">Cost: 3m; Mins: Firearms 2, Essence 2; <br>Type: Supplemental<br>Keywords: Combo-OK, Mirror (Bloodthirsty Killing Style)<br>Duration: Instant<br>Prerequisite Charms: None<br>The Solar gunslinger’s eye is infallible as it gauges the distance and sets its mark. Heaven’s Eye Marksmanship <br>adds 150 yards to the Range of the supplemented attack. <br>As a peerless marksman, the Solar also adds an additional 50 yards for each die added to the attack from Aiming, and adds all Aim dice to raw damage as well as the attack roll.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">LIGHTSPEED TRIGGER TECHNIQUE</div><div class="spoiler_body">Cost: 3m; Mins: Firearms 4, Essence 2; <br>Type: Supplemental<br>Keywords: Combo-OK, Mirror (Devouring Time Technique)<br>Duration: Instant<br>Prerequisite Charms: Heaven’s Eye Marksmanship<br>Essence and martial perfection come together in an instant of unsurpassed speed as the Solar fires too fast for <br>his enemies to defend. His hand is a blur, drawing and firing faster than a heartbeat. Such is the speed of the Solar’s gunslinging that any DV applied against the supplemented attack is halved. If necessary, he can reflexively ready a Firearms weapon before making the attack.<br>With Essence 4+, the Solar’s reflexes heighten in response to the thrill of danger. As long as he is within the <br>engagement range of his target, he can pay an additional two motes to make the attack undodgeable.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">FISTS OF IRON TECHNIQUE</div><div class="spoiler_body">Cost: 1m; Mins: Martial Arts 2, Essence 1; Type:&nbsp; Supplemental<br>Keywords: Combo-OK<br>Duration: Instant<br>Prerequisite Charms: None<br>The Solar infuses her hands with the strength of her Essence and strikes like the Unconquered Sun. This Charm enhances an unarmed Martial Arts attack, improving its Accuracy by one and its Damage by two and making its damage lethal. The Solar can parry lethal hand-to-hand attacks without a stunt until his next action.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">THUNDERCLAP RUSH ATTACK</div><div class="spoiler_body">Cost:&nbsp; 1m; Mins: Martial Arts 3, Essence 2;&nbsp; Type:&nbsp; Supplemental<br>Keywords: Combo-OK, Martial-Ready<br>Duration: Instant<br>Prerequisite Charms: Fists of Iron Technique<br>This Charm drops a supplemented attack’s Speed to 3.<br>Martial-ready: Archery, Melee, Thrown.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">BODY-MENDING MEDITATION</div><div class="spoiler_body">Cost: 10m; Mins: Resistance 1, Essence 1; Type: Supplemental<br>Keywords: Combo-OK<br>Duration: Until the day ends<br>Prerequisite Charms: None<br>Even wounded nigh unto death, a Lawgiver will marshal the strength to rise again. This Charm supplements a dramatic action to marshal the character’s inner resources for recovery.&nbsp; This action requires one hour without a stunt or another Charm. <br>The Solar’s player rolls (Stamina + Resistance). Success speeds his healing rate by a factor of 10 or, if the character prefers, adds directly to the successes of a physician using Wound-Mending Care Technique on the character. See page 149 for more on natural healing rates.<br>Characters can activate Body-Mending Meditation when inactive (see p. 143).</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">INVINCIBLE ESSENCE REINFORCEMENT</div><div class="spoiler_body">Cost: —; Mins: Resistance 3, Essence 2; Type: Permanent<br>Keywords: Stackable<br>Duration: Instant<br>Prerequisite Charms: None<br>Undertaking a grueling regimen of endurance training, the Solar folds Essence into his body until his skin becomes hard enough to turn aside blades. The Lawgiver’s natural lethal and bashing soak calculations become (Stamina + 3). This Charm may be purchased up to a total of (Resistance) times; each purchase after the first adds 3 to the character’s natural lethal and bashing soak.<br>With Essence 4+, the Solar also gains natural lethal and bashing hardness equal to the number of times he has purchased this Charm.</div></div><br>First Investigation Excellency - Overwhelming<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">JUDGE’S EAR TECHNIQUE</div><div class="spoiler_body">Cost: 3m; Mins:&nbsp; Investigation 2, Essence 1; Type: Reﬂexive (Step 1)<br>Keywords:&nbsp; Combo-OK<br>Duration: One scene<br>Prerequisite Charms: Any Investigation Excellency<br>The Lawgivers are the guardians of truth.&nbsp; This Charm allows the character to recognize as lies all deliberate lies presented to her. The character can also recognize the deliberate use of half-truths, though doing so does not tell her which part of the statement is true. If another Charm contests these effects (see p. 179), add the character’s Essence in automatic successes to the (Perception + Investigation) roll to oppose the other Charm.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">GRACEFUL CRANE STANCE</div><div class="spoiler_body">Cost: 3m; Mins: Athletics 1, Essence 2; Type: Reﬂexive<br>Keywords: Combo-OK<br>Duration: One scene<br>Prerequisite Charms: None<br>The Solar Exalted are as graceful as sunlight on water. <br>This Charm lets the Exalt automatically succeed on any valid Athletics action to keep his balance. Moreover, this Charm allows the Exalt to keep his footing on any surface at least as strong and wide as a human hair. He treats it as a three-foot-wide ledge capable of supporting a thousand pounds of weight when determining what movement and Athletics actions he can take and what penalties to them might apply.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">MONKEY LEAP TECHNIQUE</div><div class="spoiler_body">Cost: 3m; Mins: Athletics 1, Essence 2; Type: Reﬂexive<br>Keywords: Combo-OK<br>Duration: One scene<br>Prerequisite Charms: None<br>The heroes of the dawn leap with the grace of a ﬂying crane and the speed of a striking hawk. For the rest of the scene, the character can jump with a movement action instead of a miscellaneous action, and she doubles the length of all jumps.</div></div><br>Third Awareness Excellency - Resurgent<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">REED IN THE WIND</div><div class="spoiler_body">Cost: —; Mins: Dodge 2, Essence 2; Type: Permanent<br>Keywords: None<br>Duration: Permanent<br>Prerequisite Charms: None<br>The Solar Exalted understand the humble wisdom of the reed and the willow. The greater the force directed against them, the more nimble they become to avoid harm. Whenever the Lawgiver uses his Dodge DV to avoid a physical attack, he adds a bonus equal to half the attacker’s Essence, rounded up. This bonus counts as dice added by a Charm.<br></div></div><br>Essence 2 Willpower 7 Compassion 2 Conviction 4 Temperance 2 Valor 5<br><br>Limit Break: Heart of Flint<br><br>Personal Essence: 13<br><br>Peripheral Essence: 34 (7 Committed, 27 Uncommitted)<br><br>XP Expenditure: 8 Virtues, 8 Specialties, 8 Attributes, 6 Willpower, 6 backgrounds, 16 Charms<br><br><hr><br>Starcaster - Accuracy 17, Damage 11L/2, Rate 3, Range 80, Attune 5<br><br>Boots - Accuracy 12, Damage 9B, Rate 2, PDV 5<br><br>Dodge DV: 7<br><br>Soak: Bashing 11 Lethal 13 Aggravated 8 Hardness 3<br><br><hr><br>-0:&nbsp; [ ]<br>-1:&nbsp; [ ] [ ]<br>-2:&nbsp; [ ] [ ]<br>-4:&nbsp; [ ]<br>Inc: [ ]<br><br>Personal Essence: 13/13<br><br>Peripheral Essence: 27/27<br><br>Willpower: O O O O O O O<br><br>Conviction: [ ] [ ] [ ] [ ]<br><br>Valor: [ ] [ ] [ ] [ ] [ ]<br><br>XP: 52 spent, 2 unspent</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Karasu</strong> on <strong>28-07-2012, 14:49:39</strong>
			</dt>
			<dd class="postbody">
				hehe ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>28-07-2012, 14:50:59</strong>
			</dt>
			<dd class="postbody">
				I still have to figure out Intimacies and what my third Superior Equipment thing is.&nbsp; I'm pretty much good to go, though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>29-07-2012, 13:26:22</strong>
			</dt>
			<dd class="postbody">
				I'm going to recommend the name Little Beam for the ship.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>29-07-2012, 21:10:45</strong>
			</dt>
			<dd class="postbody">
				Hadn't known about the OOC thread so sorry about posting in the original recruitment thread. Thanks for giving me a spot though. <br><br>Is there consensus on an all-female crew? I can easily make a female character if so. Playing the only guy does sound good though...<br><br>Are we doing Solars only? I originally wanted to play a Dragon-Blooded, so if that's possible, I'd like to go with that. I don't actually have actual play experience of how terrible the power disparity between the splats is, though I've read of it enough, so if that's a really stupid idea, I'll probably make a Night or Zenith Caste, instead. <br><br>Or, does anybody want a Lunar mate? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>29-07-2012, 21:18:40</strong>
			</dt>
			<dd class="postbody">
				While you aren't forced to play a female, I personally encourage the all-female crew idea.&nbsp; However, that may be just me, and Shadow might even have plans on giving us male members as time goes on.<br><br>You don't have to be Solars, but DBs end up falling behind very quickly as any game goes on.&nbsp; Night and Zenith are the only two Solars we don't have at the moment, so if those are your two favorites, it seems like you're in luck.<br><br>I think Shadow already has plans for our Lunar mates.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>29-07-2012, 23:13:32</strong>
			</dt>
			<dd class="postbody">
				DB weakness - noted. <br><br>Are Sidereals allowed? Note that I've never played one, so I won't be familiar with any mechanical eccentricities on their part, beyond what I've read online. <br><br>I am going to draw up a Night Caste Solar, female and a Journeys/Secrets Caste Sidereal Exile, male. If Shadow has plans for more males later on, I'll go with the Sidereal, otherwise I'll take the Solar and ensure that all-female crew. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>29-07-2012, 23:17:11</strong>
			</dt>
			<dd class="postbody">
				&nbsp;Probably best to go with the Night caste. Sids have their own slew of issues, including a poor charmset (though it got better in 2.5), closed charmset, and wonky mechanics.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>30-07-2012, 01:43:50</strong>
			</dt>
			<dd class="postbody">
				Sidereals are the hardest splat to play of any of the ones I've played, though Fae are probably harder still.&nbsp; Not only are you supposed to have celestial training since infancy (good luck roleplaying that without a good understanding), but you have to keep yourself completely secret, and Arcane Fate makes your very existence a pain in the nuts for the rest of the players unless the ST decides to handwave it.<br><br>I don't recommend having Sidereals in a game where other PCs are non-Sidereals, and this is coming from someone who occasionally plays renegade Abyssals.&nbsp; Although, I may someday try again to run an all-Sidereal game, if people are good and really want it...<br><br>Now, granted, Shadow's already given his preference on it, but I thought I'd get that out there anyway.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>30-07-2012, 02:14:22</strong>
			</dt>
			<dd class="postbody">
				&nbsp;Sidereal are actually easier to play in Heaven's Reach than in Vanilla, but they are still fairly hard.<br><br>&nbsp;Okay! IC will be going up. Does anyone know what positions on the ship they like?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>30-07-2012, 03:19:26</strong>
			</dt>
			<dd class="postbody">
				http://elliquiy.com/forums/index.php?topic=147616.0 (http://elliquiy.com/forums/index.php?topic=147616.0)<br><br>&nbsp;IC is up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>30-07-2012, 08:52:38</strong>
			</dt>
			<dd class="postbody">
				I (Silk) am Pilot.&nbsp; Rose (Karasu) is engineer.&nbsp; <br><br>My green henchgirl is a doctor.&nbsp; <br><br>I.C. up?&nbsp; yay!&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>30-07-2012, 14:58:24</strong>
			</dt>
			<dd class="postbody">
				Night Caste Solar it is. I'll read up on the XP method of char creation and get something up soon. <br><br>Do I come up with how my Night ended up with everyone else? Or will you come up with something after I've posted her backstory, Shadow? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>30-07-2012, 15:29:10</strong>
			</dt>
			<dd class="postbody">
				&nbsp;You can come up with how.<br><br>&nbsp;And to clear something up, everyone has their own crew quarters.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>30-07-2012, 15:44:40</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Chisa Nox, the Black Hound</div><div class="spoiler_body"><br>Caste: Night<br>Anima: A single golden eye floating against a background of a purple storm<br>Motivation: Free her homeworld from the forces of the Death Avatar, Herald of Ash and Bone<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">APPEARANCE</div><div class="spoiler_body"><br>Chisa stands about 6'2'', tall by human standards. Her skin is chocolate-dark and glistens beautifully when wet. She had amber eyes before her Exaltation. Since then, they have turned golden. Her hair is black and lustrous, falling to the small of her back. When relaxing, she lets it all fall free, but when a mission she binds it tight and usually lashes it to her body. She has a voluptuous body, with large, firm breasts with big, perky nipples. A lifetime of exercise has left her toned and firm, with flat, hard abs and strong thighs. She has a small but firm and perky ass, possibly her best feature. <br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">INTIMACIES</div><div class="spoiler_body"><br>Dawn - Attraction<br>Jania - Attraction<br>Katta, her homeworld - Love<br>Shipmates - Guarded Loyalty<br>Peleps &amp; Ragara - Hatred<br>Herald of Ash and Bone - Hatred<br>The forces of the Death Avatar - Hatred<br>The Central Empire - Pronounced Dislike<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">HISTORY</div><div class="spoiler_body"><br>Snatched from her parents and her quiet life at the age of 7, Chisa had her memories suppressed and overwritten. She forgot her parents and her friends and her world, her life dedicated to the service of Peleps &amp; Ragara and the whims of the clan’s Dragon-Blooded overlords. <br>Peleps &amp; Ragara molded her into a perfect agent, adept at infiltration and assassination. In worlds across the Frontier, Chisa and those like her toppled governments, subdued rebellions, co-opted criminal enterprises and changed destinies. <br><br>Chisa was dedicated to her work and her loyalty to the clan was complete. She would have spent her life under their thumbs. But destiny has a way of disrupting things. <br><br>The Herald of Ash and Bone struck. Deathknights in service to that Avatar swarmed across the Falcon Worlds and took them for their own. Katta was among those worlds. When the news reached Chisa, something in her mind broke and a flood of memories swamped her. In that moment, she Exalted. <br><br>Free of the control of Peleps &amp; Ragara, she petitioned the clan to mount an expedition to free the worlds from the hold of the Herald. They turned her down and realizing that she was free of her programming, sent agents to capture her. But Chisa was mortal no longer. Even a group of agents, only two of them Dragon-Blooded, had no chance against a Solar Exalted. <br><br>Enraged at this betrayal, Chisa broke all ties with the clan, swearing vengeance upon them. She struck out on her own, with one final goal in her mind. She would free her world from the clutches of the Herald, whatever the cost. <br><br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">ATTRIBUTES</div><div class="spoiler_body"><br>Strength 3 Dexterity 5 Stamina 3&nbsp; &nbsp;<br><br>Charisma 2 Manipulation 2 Appearance 4<br><br>Perception 4 Intelligence 3 Wits 3<br></div></div><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">ABILITIES</div><div class="spoiler_body"><br><strong>Caste</strong> - <br><br>Athletics 3&nbsp; &nbsp; <br>Awareness 3 <br>Dodge 3<br>Larceny 3<br>Stealth 4<br><br><strong>Favored</strong> -&nbsp; &nbsp;<br><br>Firearms 2 (Blaster Pistol) 1&nbsp; <br>Martial Arts 2&nbsp; <br>Presence 2<br>Resistance 3 (Mind Control) 2<br>Lore 2 (Hacking)<br><br>Integrity 1 <br>Thrown 1<br>Melee 1 <br>Investigation 2<br>Bureaucracy 1 (Dragon-Blooded Trading Clans)<br>Survival 1<br>Linguistics 1<br><br></div></div><br>Charms:<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">HEAVEN’S EYE MARKSMANSHIP</div><div class="spoiler_body">Cost: 3m; Mins: Firearms 2, Essence 2; <br>Type: Supplemental<br>Keywords: Combo-OK, Mirror (Bloodthirsty Killing Style)<br>Duration: Instant<br>Prerequisite Charms: None<br>The Solar gunslinger’s eye is infallible as it gauges the distance and sets its mark. Heaven’s Eye Marksmanship <br>adds 150 yards to the Range of the supplemented attack. <br>As a peerless marksman, the Solar also adds an additional 50 yards for each die added to the attack from Aiming, and adds all Aim dice to raw damage as well as the attack roll.<br></div></div><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">BODY-MENDING MEDITATION</div><div class="spoiler_body">Cost: 10m; Mins: Resistance 1, Essence 1; Type: Supplemental<br>Keywords: Combo-OK<br>Duration: Until the day ends<br>Prerequisite Charms: None<br>Even wounded nigh unto death, a Lawgiver will marshal the strength to rise again. This Charm supplements a dramatic action to marshal the character’s inner resources for recovery.&nbsp; This action requires one hour without a stunt or another Charm. <br>The Solar’s player rolls (Stamina + Resistance). Success speeds his healing rate by a factor of 10 or, if the character prefers, adds directly to the successes of a physician using Wound-Mending Care Technique on the character. See page 149 for more on natural healing rates.<br>Characters can activate Body-Mending Meditation when inactive (see p. 143).</div></div><br>First Stealth Excellency - Overwhelming<br><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">GRACEFUL CRANE STANCE</div><div class="spoiler_body">Cost: 3m; Mins: Athletics 1, Essence 2; Type: Reﬂexive<br>Keywords: Combo-OK<br>Duration: One scene<br>Prerequisite Charms: None<br>The Solar Exalted are as graceful as sunlight on water. <br>This Charm lets the Exalt automatically succeed on any valid Athletics action to keep his balance. Moreover, this Charm allows the Exalt to keep his footing on any surface at least as strong and wide as a human hair. He treats it as a three-foot-wide ledge capable of supporting a thousand pounds of weight when determining what movement and Athletics actions he can take and what penalties to them might apply.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">MONKEY LEAP TECHNIQUE</div><div class="spoiler_body">Cost: 3m; Mins: Athletics 1, Essence 2; Type: Reﬂexive<br>Keywords: Combo-OK<br>Duration: One scene<br>Prerequisite Charms: None<br>The heroes of the dawn leap with the grace of a ﬂying crane and the speed of a striking hawk. For the rest of the scene, the character can jump with a movement action instead of a miscellaneous action, and she doubles the length of all jumps.</div></div><br>Third Larceny Excellency - Resurgent<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">LIGHTNING SPEED</div><div class="spoiler_body">Cost: 3m; Mins: Athletics 2, Essence 1; Type: Reﬂexive<br>Keywords: Combo-OK<br>Duration: One scene<br>Prerequisite Charms: Any Athletics Excellency <br>The Exalt becomes a blur of motion. This Charm increases the distance she can cover with a Move or Dash action by her Athletics score in yards. She can increase this further with Athletics Excellencies, spending motes to increase the static rating of her (Dexterity + Athletics).</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">REED IN THE WIND</div><div class="spoiler_body">Cost: —; Mins: Dodge 2, Essence 2; Type: Permanent<br>Keywords: None<br>Duration: Permanent<br>Prerequisite Charms: None<br>The Solar Exalted understand the humble wisdom of the reed and the willow. The greater the force directed against them, the more nimble they become to avoid harm. Whenever the Lawgiver uses his Dodge DV to avoid a physical attack, he adds a bonus equal to half the attacker’s Essence, rounded up. This bonus counts as dice added by a Charm.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">EASILY OVERLOOKED PRESENCE METHOD</div><div class="spoiler_body">Cost: 3m; Mins: Stealth 3, Essence 1; Type: Simple<br>Keywords: Combo-OK<br>Duration: One scene<br>Prerequisite Charms: None<br>The Lawgivers must sometimes mask their glory, moving anonymously among the common folk. This Charm makes the character difﬁcult to notice unless circumstances or battle readiness make him obvious. It causes Awareness and Investigation rolls made to notice the Solar to fail automatically unless the Solar is currently joined in battle (see p. 141) or the observer has a minimum two-die bonus from circumstances. Examples of relevant circumstances include the +1 bonus guards receive from alertness, the +1 bonus to notice a Northerner in a Southern city and the +3 bonus to notice a blood-drenched orichalcum-armored Solar at a formal dress party.</div></div><br><br><br>First Athletics Excellency - Overwhelming<br><br><strong>Backgrounds</strong><br><br>Contacts 2 - 1) Isaf Nikima, Underworld Broker, 2) Fist of Fury, Mercenary<br>Allies 1 - Broken Sword, Dragon-Blooded rebel leader<br>Resources 3<br>Artifact 4 - Godcannon 3, Innocuous Assassin's Luggage 1<br><br><br><br><strong>Essence</strong> 2 <br><strong>Willpower</strong> 7&nbsp; <br><br><strong>Virtues</strong> -<br><br>Compassion 4&nbsp; &nbsp;<br>Conviction 2 <br>Temperance 2 <br>Valor 2<br><br>Limit Break: Red Rage of Compassion<br><br>Personal Essence: 13<br><br>Peripheral Essence: 31<br><br>XP Expenditure: 1 Virtue, 2 Attributes, 2 Willpower, 7 Abilities, 3 Backgrounds<br><br><hr><br><strong>Equipment</strong> - <br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">GODCANNON (ARTIFACT •••)</div><div class="spoiler_body">Every inch of a godcannon is a prayer to the god of killing at a distance. Its barrel, four feet long on its own, is <br>thick and covered in runes. The firing heart is heavy with lethal intent, a shrine the size of a man’s torso housing <br>the gun’s violent least god. It has a built-in bipod for easy stabilization, two struts where the barrel meets the main <br>body of the gun, often stylized as swept back fangs, intricate marble pillars, or two arms punching into the ground <br>with stone fists. Between these intimidating bipods, one may find the magazine slot for reloading the weapon.<br>Some godcannons are built to be taken apart and stored in carrying cases, for easy transport and infiltration. <br>It requires about a minute to take the weapon apart or put it back together. Because of the godcannon’s size, only <br>suitcases for extended travel can hold the entirety of the disassembled gun.<br>Each godcannon comes with a built-in heartseeking focus lens. In addition to the scope, the stock or body of <br>the gun has a second spot for mounting another hearthstone.<br><br>Speed 6 Accuracy +3 Damage 10L/3 Rate 1 Range 500 Ammo 15 Minimums Str •• Attune 7 Cost •••/•• Tags 2, O<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">INNOCUOUS ASSASSIN’S LUGGAGE (ARTIFACT •)</div><div class="spoiler_body">Specially designed for godcannon infiltration, though versions exist for mortal sniper rifles and other guns, <br>innocuous assassin’s luggage are mundane-looking attaché cases with minor Elsewhere-storage enchancements. <br>Attuning the case for 1m allows one to store a disassembled gun without fear of detection. The magic of the case <br>shields itself from detection as well, adding +4 difficulty to relevant rolls.<br>Each innocuous assassin’s luggage case is built to accommodate a specific type of weapon. A case built to hide <br>a godcannon cannot store a warstorm shellcaster.</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header"> EXCEPTIONAL BLASTER PISTOL</div><div class="spoiler_body"><br>Blaster pistols are the typical sidearm for both space-faring rogue and soldier. They are the iconic energy weapon,<br>a single-barrel energy caster about eight inches long. They give up range and power for ease of use and transport.<br><br>Speed 5 Accuracy +2 Damage 6L Rate 3 Range&nbsp; 80 Ammo 50&nbsp; Minimum Str • Cost&nbsp; ••/• Tags&nbsp; – <br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header"> EXCEPTIONAL HOLDOUT BLASTER</div><div class="spoiler_body"> <br><br>Holdout pistols are very small guns, around half a foot in length. To further compact their size, they have very<br>limited ammo capacity. They are backup weapons, meant for being hidden on one’s person in case of danger or to<br>prevent being completely disarmed when larger weapons are lost. +2 to Larceny roll for being easy to hide.<br><br>Speed 5 Accuracy +2 Damage 5L Rate 3 Range 60 Ammo 20&nbsp; Minimum Str • Cost&nbsp; •/• Tags&nbsp; * <br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header"> FINE TACTICAL VEST</div><div class="spoiler_body"> <br><br>Tactical vests are identical to bulletproof vests, but incorporate ceramic tiles to afford better protection<br>against all weapons, but unfortunately adding to how encumbering they are. They remain a form<br>of light armor.<br><br>Soak +5L/5B Mobility&nbsp; -1 Fatigue&nbsp; 1 Cost ••• Tags&nbsp; +4L/4B soak against solid projectiles<br></div></div><br>Dodge DV: 4<br><br>Parry DV: 5<br><br>Natural Soak: Bashing - 3, Lethal - 1, Aggravated - 0<br>Armored Soak: Bashing - 8, Lethal - 6, Aggravated - 5<br><br><hr><br>-0:&nbsp; [ ]<br>-1:&nbsp; [ ] [ ]<br>-2:&nbsp; [ ] [ ]<br>-4:&nbsp; [ ]<br>Inc: [ ]<br><br>Personal Essence: 13/13<br><br>Peripheral Essence: 31/31<br><br>Willpower: O O O O O O O<br><br>Compassion: [ ] [ ] [ ] [ ]<br><br>XP: 53 spent, 1 unspent</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>30-07-2012, 18:13:15</strong>
			</dt>
			<dd class="postbody">
				I'm guessing everything from Essence 2 on you just forgot to delete.&nbsp; Do you need any charms made up in the same format I used?&nbsp; I can pop them into the OOC for you.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>30-07-2012, 18:39:05</strong>
			</dt>
			<dd class="postbody">
				For anyone who wants to know how to do the image thing, you change the (img) tag into (img width=100)<br><br>Remember to use [] instead of () though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>31-07-2012, 02:11:45</strong>
			</dt>
			<dd class="postbody">
				Maybe i've been mispellign it lately.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>31-07-2012, 03:01:33</strong>
			</dt>
			<dd class="postbody">
				Yeah, I meant to delete all that and put in my own stuff, but I forgot. <br><br>Thanks, AndyZ. Charm selection is the hardest part of Exalted character creation for me, but I'll probably decide sometime today. If you could do them up how you did for your sheet, that would be really helpful. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>31-07-2012, 03:06:34</strong>
			</dt>
			<dd class="postbody">
				Not a problem at all ^_^ Just tell me which ones you want.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>31-07-2012, 20:40:08</strong>
			</dt>
			<dd class="postbody">
				AndyZ, <br><br>These are the three Charms I picked out - <br><br>Lightning Speed<br><br>Reed In The Wind<br><br>Easily Overlooked Presence Method<br><br>Also, could you please write up the Godcannon and the Innocuous Assassin's Luggage from Shards the way you wrote up your own Artifacts? <br><br>Thank you very, very much!<br><br>I still have to write down History and Backgrounds and calculate Soak and DV. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>01-08-2012, 01:50:29</strong>
			</dt>
			<dd class="postbody">
				<div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">LIGHTNING SPEED</div><div class="spoiler_body">Cost: 3m; Mins: Athletics 2, Essence 1; Type: Reﬂexive<br>Keywords: Combo-OK<br>Duration: One scene<br>Prerequisite Charms: Any Athletics Excellency <br>The Exalt becomes a blur of motion. This Charm increases the distance she can cover with a Move or Dash action by her Athletics score in yards. She can increase this further with Athletics Excellencies, spending motes to increase the static rating of her (Dexterity + Athletics).</div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">REED IN THE WIND</div><div class="spoiler_body">Cost: —; Mins: Dodge 2, Essence 2; Type: Permanent<br>Keywords: None<br>Duration: Permanent<br>Prerequisite Charms: None<br>The Solar Exalted understand the humble wisdom of the reed and the willow. The greater the force directed against them, the more nimble they become to avoid harm. Whenever the Lawgiver uses his Dodge DV to avoid a physical attack, he adds a bonus equal to half the attacker’s Essence, rounded up. This bonus counts as dice added by a Charm.<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">EASILY OVERLOOKED PRESENCE METHOD</div><div class="spoiler_body">Cost: 3m; Mins: Stealth 3, Essence 1; Type: Simple<br>Keywords: Combo-OK<br>Duration: One scene<br>Prerequisite Charms: None<br>The Lawgivers must sometimes mask their glory, moving anonymously among the common folk. This Charm makes the character difﬁcult to notice unless circumstances or battle readiness make him obvious. It causes Awareness and Investigation rolls made to notice the Solar to fail automatically unless the Solar is currently joined in battle (see p. 141) or the observer has a minimum two-die bonus from circumstances. Examples of relevant circumstances include the +1 bonus guards receive from alertness, the +1 bonus to notice a Northerner in a Southern city and the +3 bonus to notice a blood-drenched orichalcum-armored Solar at a formal dress party.</div></div><br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">GODCANNON (ARTIFACT •••)</div><div class="spoiler_body">Every inch of a godcannon is a prayer to the god of killing at a distance. Its barrel, four feet long on its own, is <br>thick and covered in runes. The firing heart is heavy with lethal intent, a shrine the size of a man’s torso housing <br>the gun’s violent least god. It has a built-in bipod for easy stabilization, two struts where the barrel meets the main <br>body of the gun, often stylized as swept back fangs, intricate marble pillars, or two arms punching into the ground <br>with stone fists. Between these intimidating bipods, one may find the magazine slot for reloading the weapon.<br>Some godcannons are built to be taken apart and stored in carrying cases, for easy transport and infiltration. <br>It requires about a minute to take the weapon apart or put it back together. Because of the godcannon’s size, only <br>suitcases for extended travel can hold the entirety of the disassembled gun.<br>Each godcannon comes with a built-in heartseeking focus lens. In addition to the scope, the stock or body of <br>the gun has a second spot for mounting another hearthstone.<br><br>Speed 6 Accuracy +3 Damage 10L/3 Rate 1 Range 500 Ammo 15 Minimums Str •• Attune 7 Cost •••/•• Tags 2, O<br></div></div><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">INNOCUOUS ASSASSIN’S LUGGAGE (ARTIFACT •)</div><div class="spoiler_body">Specially designed for godcannon infiltration, though versions exist for mortal sniper rifles and other guns, <br>innocuous assassin’s luggage are mundane-looking attaché cases with minor Elsewhere-storage enchancements. <br>Attuning the case for 1m allows one to store a disassembled gun without fear of detection. The magic of the case <br>shields itself from detection as well, adding +4 difficulty to relevant rolls.<br>Each innocuous assassin’s luggage case is built to accommodate a specific type of weapon. A case built to hide <br>a godcannon cannot store a warstorm shellcaster.</div></div><br>Very welcome ^_^<br><br>I didn't calculate in magical material into the Godcannon; I don't think I did on my own either.&nbsp; It's not that difficult for you to add if you want it, though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>02-08-2012, 10:52:48</strong>
			</dt>
			<dd class="postbody">
				&nbsp; How's Wraith's girl comming?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>07-08-2012, 00:04:23</strong>
			</dt>
			<dd class="postbody">
				&nbsp;I'll be moving us ahead. When Wraith get's his character finished, I'll find a way to fit him into the group.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>08-08-2012, 19:10:40</strong>
			</dt>
			<dd class="postbody">
				I just got this from Wraith:<br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?action=profile;u=11562">Quote from: Wraith on 08-08-2012, 19:07:04</a></div></div><blockquote class="bbc_standard_quote">Hey, <br><br>I'm still interested. Sorry, my internet connection was cut off without warning since the 2nd and I just got it back last night. Routine maintenance, but my ISP notified me <em>after</em> they'd already cut the connection...<br><br>I hope I can still get in. I know my sheet's unfinished and I'm not sure how far ahead in the story you guys have gone. As it is, I'm going out of town today, so no posting from me until Saturday. I'll understand if I'm just too late. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>09-08-2012, 15:16:38</strong>
			</dt>
			<dd class="postbody">
				&nbsp; do you need a post form me?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>09-08-2012, 15:53:39</strong>
			</dt>
			<dd class="postbody">
				Yes
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>10-08-2012, 18:44:08</strong>
			</dt>
			<dd class="postbody">
				By the way, the trick for having tiny pictures is to change<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img]</code></pre><br>into this<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img width=100]</code></pre><br>Then it changes to the size of Dawn's picture instead of taking up half the post.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>17-08-2012, 08:34:38</strong>
			</dt>
			<dd class="postbody">
				&nbsp;I'm thinking of doing a skip ahead to the meeting with the representatives of the settlement. What do you guys think?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>17-08-2012, 08:45:21</strong>
			</dt>
			<dd class="postbody">
				Sounds great to me ^_^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>17-08-2012, 12:04:06</strong>
			</dt>
			<dd class="postbody">
				Me too
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>18-08-2012, 05:09:42</strong>
			</dt>
			<dd class="postbody">
				Sorry, folks. Things have been a little hard for me recently in RL and I' haven't had much time or energy to come online. As it happens, I'm going out of town today and won't be back until Tuesday. Once I'm back, I'll try to finish things. If things still don't work out on this end, I'll let you know. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>18-08-2012, 05:11:55</strong>
			</dt>
			<dd class="postbody">
				Well, the great thing about a Night caste is that you can appear out of the blue when you're ready, even when we're on the middle of a mission.&nbsp; You were just hiding the whole time before that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>21-08-2012, 07:37:30</strong>
			</dt>
			<dd class="postbody">
				Whoot!&nbsp; Movement!&nbsp; :) 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>25-08-2012, 09:01:59</strong>
			</dt>
			<dd class="postbody">
				Ok, I think I am <em>finally</em> done. I have Soak left to calculate. Help with that, please?&nbsp; <br><br>Hopefully, I haven't made any mistakes. <br><br>If my sheet's okay...how do I swoop in? Maybe Chisa's been out on another mission and is only now returning to the ship? Since you guys haven't set out yet that seems sufficient. <br><br>P.S. I can't see Spoilered tags, even my own for some reason. Anyone else having this problem?? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>25-08-2012, 09:03:23</strong>
			</dt>
			<dd class="postbody">
				Natural soak is full stamina for bashing, half stamina round down for lethal, and none for agg.<br><br>Armor adds its bashing rating for bashing soak and its lethal rating for lethal and aggravated soak.<br><br>And no, I've never had that problem.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>25-08-2012, 09:06:03</strong>
			</dt>
			<dd class="postbody">
				Oh, and you can just say that you've been on the ship the whole time.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>25-08-2012, 10:34:52</strong>
			</dt>
			<dd class="postbody">
				Added Soak, so Sheet should be complete! <br><br>Problem fixed. Had to restart the browser. <br><br>Right, that works just fine. Heh. Going to post then. <br><br>Edit: I'm thinking Chisa is a fairly new addition to the crew and hasn't become very friendly with everyone yet. She'll try to act professional all the time and probably be a bit freaked by the easy affection between the crew. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>ShadowFox89</strong> on <strong>25-08-2012, 10:52:34</strong>
			</dt>
			<dd class="postbody">
				&nbsp;She'll be the straight woman :P<br><br>&nbsp;Note that GW2 is out now, so I'll be a tad distracted for a bit.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>25-08-2012, 11:38:09</strong>
			</dt>
			<dd class="postbody">
				Until she's corrupted by all the debauchery around her, at least.&nbsp; ;)<br><br>God, I wish I had money for a gaming PC...<br><br>@AndyZ - You statted up the stuff in Superior Equipment yourself? I'm thinking of doing something like that. <br><br>Oh and I couldn't find an image of Chisa I liked, so I just wrote up an Appearance bit in the Sheet. Will keep looking though. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>25-08-2012, 11:48:43</strong>
			</dt>
			<dd class="postbody">
				I would recommend having your Blaster Pistol and Holdout Blaster be Exceptional, and your Tactical Vest be fine, if you want those three things to be your superior equipment.<br><br>With the spoiler tag, just change spoiler to say spoiler=blaster pistol or whatever the item is.&nbsp; If you take a closer look at what you have already, you should be able to figure it out pretty easily.<br><br>If you can't, give me the stats that you want to use and I'll fix it up for you.<br><br>Fine Armor has to just get the +1 to soak (so the 4B/4L would turn into 5B/5L) but you don't get any other options.<br><br>With the exceptional weapons, you'd have a total of three +1s to add between Accuracy, Damage, Range and Rate.&nbsp; Adding a +1 to Range increases the range by 50, and for anything else, it gives you one more point.&nbsp; You can't put more than one +1 per stat, though, so they have to be in three different things.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>26-08-2012, 02:59:11</strong>
			</dt>
			<dd class="postbody">
				Would the girls have any sort of comms or anything?&nbsp; Or are hearthstones the only way to get stuff like that?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Wraith</strong> on <strong>26-08-2012, 11:59:15</strong>
			</dt>
			<dd class="postbody">
				@AndyZ - Did as you said. I think, at least.&nbsp; :P Thanks!<br><br>I would think comms would be standard issue. Stuff like that shouldn't be hard to come by in a space opera setting. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>06-09-2012, 13:07:09</strong>
			</dt>
			<dd class="postbody">
				&nbsp; *Waves*&nbsp; how is everyone?&nbsp; <br><br>&nbsp; Wraith, are you still with us?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Onward Into the Black (OOC)</strong><br>
				Post by: <strong>Muse</strong> on <strong>22-09-2012, 13:31:55</strong>
			</dt>
			<dd class="postbody">
				&nbsp; Whoo hoo!&nbsp; <br><br>&nbsp; I look forewards to <del>being ravished</del> fighting beside you all.&nbsp; 
			</dd>
		</dl>
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