[OWOD] Isle of Avalon: OOC Characters & Discussion
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: Sabriel on 10-10-2011, 05:56:29</h2>
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				Title: <strong>[OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>10-10-2011, 05:56:29</strong>
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				<br>Hello all <br><br>So bellow id like to get the characters made out and the pack put together, please post or link too characters bellow including a concept of your character and answer to the questions bellow. <br><br><strong>Character creation</strong><br><br><strong>Concept:</strong> Every character should have one of these, they can go along way to explaining a lot of things about a character and making them who they are.&nbsp; The questions within the Werewolf book (pg 104) can help to flesh out a character and concept, please try to answer them.<br><br><strong>Questions and Answers</strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><strong>How old are you ?<br><br>What was your family life like ?<br><br>When did you have your First Change ?<br><br>When did you meet your packmates ?<br><br>Where do you live now ?<br><br>Do you continue to live a normal life?<br><br>What motivate you?</strong></div></div><br><strong>Tribe/Breed:</strong> Wendigo and Red Talon's are the only tribe that are unlikely to make any sense , things such as Cyber dogs or other rarities will require my permission and some explanation for such. There will only ever be a set amount of rare characters allowed if one dies a new spot may open up.&nbsp; This is to both keep the game realistic and not have to many of one rarer tribe in play if there where lots of them in play they would not be so special. <br><br>Lupus Breed characters may only purchase the skills of Crafts, Drive, Etiquette, Firearms and the Knowledges Computer, Law, Linguistics, Politics, Science with freebie points. Lupus must purchase the first dot in Linguistics in order to be able to talk and understand a human language at creation.<br><br>Metis Breed&nbsp; characters must take a deformity, this deformity must be something that is a drawback to them in some way. Deformities from the books are preferred but I will consider others.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<br><br>Tribal Weaknesses every tribe has a tribal weakness these are listed on a separate page for those of you who are unaware of them.&nbsp; http://ewecharacters.webs.com/TribalWeakness.htm (http://ewecharacters.webs.com/TribalWeakness.htm)<br><br><strong>Nature &amp; Demeanor:</strong> Please choose a nature a demeanor listed in the books, it does not have to be from the Players Guide you may use the examples in any of the Revised WOD books.<br><br><strong>Attributes:</strong> 7/5/3, distribute as you like.&nbsp; No attribute lower than 2, without good reason/background or accompanying flaw.&nbsp; No more than 3 attributes at 4 or above.&nbsp; No more than one 5 at creation will be allowed.<br><br><strong>Abilities: </strong> 13/9/5, distribute as you like.<br><br>- Abilities at 4+ Will be questioned, you will need an explanation.<br><br>- No more than 6 total points in Combat abilities without good explanation, excluding Ahroun (Who may take 9 given good explanation).<br><br>- No more than 3 points in any individual Combat Ability at creation without explanation for such.<br><br>- Please do not take other traits other than the ones presented in the Players Guide to Garou, and when taking other traits consider if they are really necessary to the character concept. For example many other traits are simply narrow uses of an ability that already exist on the sheet. <br><br>Other traits cost 1 freebie point, if bought during the creation process 2 dots of other traits = 1 dot of a normal trait.<br><br><strong>Advantages:</strong> Backgrounds restricted by Tribe, Fetishes will always require a bit of explanation and no unique/custom Fetish will ever be allowed at character creation, any backgrounds from outside the core book will also require an explanation depending on what they are and the level at which they are taken.<br><br><strong>Pure Breed:<br></strong><br>Pure breed is allowed freely up to level 3 (Level 4 for Silver Fangs). Characters wishing to gain levels beyond that will need to submit a background justifying having such a pure and exemplary ancestry in the modern time. <br>&nbsp;<br><br><strong>Totem:</strong><br><br>Totem points are allowed at character creation freely and will go towards the pack totem, personal totems are not allowed.<br><br><br><strong>Ancestors:</strong><br><br>Ancestors may be taken up to level 3 freely. Beyond that level some justification may be required. <br><br><strong>Tribal Restrictions on Backgrounds</strong><br><br><strong>Bone Gnawers: </strong>Ancestors, Pure Breed and Resources are not available to Bone Gnawers.<br><br><strong>Get of Fenris: </strong> May not purchase Contacts.<br><br><strong>Glasswalkers:</strong> May not purchase Ancestors, Mentor or Pure Breed.<br><br><strong>Red Talons:</strong> May not purchase human Allies, Contacts or Resources, and their only Kinfolk are wolves.<br><br><strong>Shadow Lords:</strong> May not purchase Allies or Mentor.<br><br><strong>Silent Striders:</strong> May not purchase Ancestors or Resources.<br><br><strong>Silver Fangs:</strong> Must purchase at least three dots in Pure Breed.<br><br><strong>Wendigo:</strong> May not purchase Contacts or Resources.<br><br><strong>Merits and Flaws Restricted/Banned: </strong> All Merits and Flaws are optional and must fit the character concept they do not "make" a concept and no character should be based on Merits or Flaws.&nbsp; Expect all Merits and Flaws to be questioned.&nbsp; Consider them all Restricted, and expect to justify them. Please note that I will not accept any merits and flaws from other systems if its not in a revised werewolf book or the second edition players guide consider it Banned. Feel free to ask about merits and flaws but keep in mind that they are optional and not required. <br><br><strong>Freebie points:</strong> All characters for this game will receive 35 freebie points <br><br><strong>Freebie Costs</strong><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Attributes = 5<br><br>Abilities = 2<br><br>Other trait = 1<br><br>Backgrounds = 1<br><br>Gifts (Level 1 Only) = 7<br><br>Rage = 1<br><br>Gnosis = 2<br><br>Willpower = 1<br></div></div><br>The pack also needs to be decided it would be worth considering the questions on page 102 of the werewolf book when deciding this :)<br><br>You will need to decide your totem and how you will handle leadership etc, as for the mission well you can decide upon much of that yourself I will provide the pack with an additional task as well most likely which will be given to them.
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>ShadowWalker</strong> on <strong>12-10-2011, 07:43:17</strong>
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				Sorry, have been away on the (extra-long for me) weekend. What's our status?<br><br>I have most of a character sheet together; I was wondering what upper limit you wanted to set for Willpower, if any? Also need to pick gifts. Also, since you'd mentioned that there might be special cookies for Fianna / Fae-affiliated characters, what are your thoughts re: a Silver Fang with the Faerie Affinity Merit?<br><br>~ShadowWalker
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>12-10-2011, 08:53:00</strong>
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				<br>No need to apologize for such as that&nbsp; :-)<br><br>As for our status well at present your the only player to have posted here, although I do know that at least two of the others are also working on there characters.&nbsp; But I have not heard anything yet from the others who expressed interest other than AndyZ who can't think of any concepts for a Garou, I will likely PM the others to check there interest and if they still wish to be involved etc.<br><br>As for Willpower well I don't usually set a limit I just tend to question things and won't usually allow a character to enter play with above 6 without some justification for such.&nbsp; The only thing id outright say I won't allow however is ratings of 9-10 to start, your never likely to convince me of any justification for starting play at that point.<br><br>I don't actually recall mentioning anything about "special cookies" for Fianna although perhaps you mean my mention of the tribe probably having all sorts of stories/tales rumors about the island.&nbsp; That is purely a cultural thing, they have more stories and tales because of who they are and there affiliations.&nbsp; A lot of there stories probably relate to Fae things, the Get of Fenris may have stories about the place too but they probably won't relate to the Fae.&nbsp; That was just me picking up on the fact that certain tribes have probably had more to do with the island's past, it has nothing to do with Fae or really there tribe just the fact they are local to the area and more likely to be aware of history, lore and legends to do with it. It could equally apply to Garou who are from the area too.&nbsp; The Silver Fang's probably have there own myths and such focused around the place relating to the fact it is supposedly a rumored burial place of a legendary/mythical king, probably a fair few relating to a mythical sword that holds powers of sovereignty. There are many possibilities really and I am open to them being invented as seeds by the players too, like the staff idea that was proposed that is equally as valid a rumor or tale :) <br><br><br>As for my thoughts on Faerie Affinity, id kinda ask why you want it really and I think it would be pretty pointless for this story unless it is in some way crucial to your character concept. <br><br>Fae aren't likely to feature heavily in the plot or story, they may have once had a lot to do with the place but that was once and well in most of the stories that involve Fae that would be pretty prevalent.&nbsp; <br><br>So yeah there is no real cookies for anyone, just gossip rumor and history some might call it blarney of course. I will be providing information for everyone soon some prelude type bits perhaps, but no special cookies for one tribe or such.<br><br>Everyone can have there own cookie.<br>
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Cadavar</strong> on <strong>14-10-2011, 21:16:32</strong>
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				Hello all<br><br>Senti and I are working hard as usual and are currently developing our characters a little more. Further expansion to come. So here it is for now for your enjoyment:<br><br>Back story: Well how shall we start? We better not start at the beginning because that was rather a long time ago. Indeed at the time when Balor raised his ugly head for a second time. Still that is an old tale. <br><br>Let’s start when it is significant. Morag was born to a fine kinfolk man that worked on a farm in Perthshire and a rather highly strung artist who was known to have certain mental troubles. She worked in the berry fields during the summer holidays. That is were they meet and became close. After a year or so the couple planned a marriage much to the distaste of some of the family. She became pregnant and could not continue her studies. So she started to feel isolated in such a small village. The more she read about the Fay and other such creatures the more frightened she became of the child that was growing in her belly. Three days after Morag was born she threw her into the fire. It was only due to a mysterious interference that nudged her father to intervene that saved her life. The mother was institutionalised and her dad went into a deep depression. Upon hearing this, Morag’s Auntie, her father’s sister intervened and soon Morag was welcomed into a new family. No one speaks of the mother or the father since shortly after the incident, her father ended his life.&nbsp; <br>&nbsp; &nbsp;<br>(http://i1221.photobucket.com/albums/dd468/sybakrys/Mark%20Cooper/3617087369_d9b80d5b4e_z-1-1.jpg)<br>Morag Fyfe<br><br>Mark was until his 1st birthday an only child. He still is in regard to his bloodline but upon the arrival of his cousin, Morag Fyfe, was soon welcomed her in to the fold.&nbsp; Now upon her 16th birthday and for some years prior to this very special day they often fight like cat and dog, just like any other brother and sister but would do anything for each other if threatened. At around the age of 15 they both changed just two moons apart. As a Galliard, Mark changed first and to this day he takes great pleasure in reminding his cousin of this fact, a sort of argument winner if you will. She changed as a no moon, Ragabash, or Rubbish, as Mark calls her and since this day they are tied. So if one dies so does the other.&nbsp; <br><br>(http://i1221.photobucket.com/albums/dd468/sybakrys/Mark%20Cooper/Rupert-Grint-rupert-grint-19388325-500-581-1.jpg)<br>Mark Cooper<br>
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>15-10-2011, 00:27:22</strong>
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				<br>Back story and such is looking good for the pair and well what I said about the merit/flaw thing still stands, and I am sure if you want you can work out a geas/curse flaw to represent that death thing :)<br><br>Perhaps just some sort of Geas, which was meant as a blessing originally but sort of turns out to have is disadvantages. The pair being destined to be bound together through incarnations and memories of there ancestors etc, being unable to separate from one another's company due to the "blessing" and even death being unable to keep them apart as the Geas will take it's toll. <br><br>Quite nasty of course but well it does sound interesting I was curious originally in which way you meant it.
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>18-10-2011, 11:34:21</strong>
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				I'm reminded of the Soulmate background listed on pages 72-73 of the Judge Hunter Creedbook.<br><br>Basically, once per session, you can add your dots in Soulmate as extra dice to a single action that directly affects the well-being of your beloved, but there's penalties if you fail to protect them.<br><br>I could easily see something like that being changed from true love to the sort of connection that those two have, if Sabriel likes the idea.<br><br>Mage has the Twin Souls merit, but the powers just don't match up even halfway decent enough to really suggest that.
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>18-10-2011, 13:43:22</strong>
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				<br>I won't be allowing any Merit, Flaws, Backgrounds etc from Hunter, or Mage.<br><br>Pretty certain I already partly said most of that above but well it is worth repeating.<br><br>This is a Werewolf game after all, not a Mage/Hunter game and there are plenty of merits, flaws, backgrounds for werewolf than can represent it.<br><br>Ancestors (actually formally known as Past Life) an actual werewolf background can cover most parts of it, it was the death thing I was talking to them about which could work with a high cost Geas. <br><br><br>
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>18-10-2011, 13:45:14</strong>
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				I was just trying to help; apologies.&nbsp; I'll leave you to handle it.
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>18-10-2011, 13:55:58</strong>
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				<br>I appreciate and understand that but well suggesting things from other sources is only liable to lead to distraction and conversation of such. I do not wish to over complicate things by picking and choosing tit bits from other books, it just causes problems and the merits, flaws and backgrounds from other books are rarely designed with balance in mind when considering other character types.<br><br>Thank you anyway<br><br>I will be more than happy to help anyone with characters and such and well you can ask me anything, as Senti and Cadaver have :P<br>
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>ShadowWalker</strong> on <strong>21-10-2011, 01:26:31</strong>
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				Ok, so here's a sheet:<br><br>http://sheetgen.dalines.net/sheet/13641 (http://sheetgen.dalines.net/sheet/13641)<br><br>Let me know if I've counted up the Freebies right.<br><br>Background:<br><br><span class="bbc_u"><strong>The Talbots</strong></span><br><br>The Talbots are, as far as most of Britain is concerned, a noble house of England, holding an Earldom; for the most part, their public history is unremarkable. Privately, they one of several families who bear Silver Fang blood, which would explain some of their long history of marrying throughout the British gentility.<br><br>Within the Silver Fang Tribe, they comprise a member-house of the larger House Austure Howl, the House of Silver Fangs which holds primacy of territorial claims amongst the Silver Fangs over Great Britain. Or did, until recently, that is. It has been revealed that within House Austure Howl, a terrible secret had been brewing; a secret cult of demon worshipers in league with the mysterious wyrm-scourge known as the Red Jack. House Gleaming Eye, the Scandanavian House of Silver Fangs, has descended upon the members of Austure Howl in a blood hunt, believing that Austure Howl-- the second House to establish primacy over Great Britain, and the second House to do so and fall-- is tainted in it's very blood, and must be eradicated to the last descendant. <br><br>For their part, the Talbots, despite their impeccable breeding (or perhaps because of it) were never truly central to the affairs of House Austure Howl. Sure, those True Born to the House made their names and deeds for the glory of Gaia and Falcon, and even some ascended to the rank of Elder-- but all in all, the central power of the House was never quite with the Talbots. It was only after the horrible secret of the House was revealed that the Talbots began to piece together why-- after they were already being hunted by their own Tribesman. Now, they flee massacre and genocide, looking for safe haven while looking for evidence to clear their good name, if not the name of Austure Howl. And of course, they flee the mad cultists who would, presumably, happily sacrifice their blood to the glory of their master if they could not be brainwashed into the cult.<br><br><br><br>(http://webservice.mymovies.dk/Photos/e2ede54c-6495-4db4-80e0-8dd4ecd32f13.jpg)<br><br><span class="bbc_u"><strong>Henry Talbot</strong></span><br><br>Henry Talbot remembers the good life-- mostly. The life before his family fled the persistant and dogged glare of House Gleaming Eye. Everything was easy, not much more to do than prepare for the day of his First Change, when he would assert his role as a Philodox amongst the nation; oh, and make grades and such. But then the family went into hiding-- at least from Gleaming Eye, and the Garou who did not outright revile them for their association with House Austure Howl. <br><br>It is not exactly as though Henry or the Talbots have known hardship-- quite easily the best place to hide from Gleaming Eye has turned out to be sometimes hiding in plain sight, spending time with very public peers of the British Realm where untoward actions would be quickly noticed. But they have never stayed in on place overlong, and many of their 'intirim' locations over the past few years have been less than kingly. And of course, the family has continued to try to do it's best to shelter relatives, as not even Kinfolk with blood ties to House Austure Howl have been safe. Despite the family's considerable wealth, much of it has been applied to keeping secret the location of it's Kin, and in looking for ways of proving the innocence of the family, and perhaps exonerating some significant portion of the once great House Austure Howl from the cloud of shame and death that has come to linger about them. Being Garou, those True Born members of the family have also sought to continue their service to Gaia, and even beyond that, dedicating themselves to Gaia's work more fastidiously than most in an effort to prove their loyalty to Gaia's purpose and demonstrate commitment above the call of duty to the honor of Falcon. The Talbots at large seek to serve Gaia with Garou outside of the Silver Fang Tribe, not knowing which of their Tribemates they can trust to keep the secrets of their identity safe from the scourge of Gleaming Eye. <br><br>Henry's father, Edward Talbot, in addition to being a Earl of the English peerage, is a Philodox of the Silver Fangs. It was auspicious, then when his first son and heir, Henry, was born to the same moon as True Born of the Garou. As the ranking member of the Talbots, Edward has been deeply involved in maintaining the secret of the family's Kinfolk relations from the prying of House Gleaming Eye, and in general of overseeing the family's activities in service to Gaia. To this end, Edward relies deeply on his mate and helpmeet, Clara Talbot, Henry's mother. The two have a relationship of deep trust, with Clara seeing to most of the household needs of the Talbots, their extended familial relations, in addition to the familie's responsibilities as members of the English peerage, a task to which she is excellently suited. <br><br>Henry has always grown up somewhat in his father's shadow; always expected to learn the intricacies of the law and it's application, both as a future member of the peerage, and as future Philodox of the nation. The families' position as functional fugitives from the blood hunt of House Gleaming Eye has made this somewhat difficult, as the Talbots have never stayed in one place long enough for Henry to gain any particular friendship with a group of pre-Change cubs at the Septs the family has served at off an on throughout the period of this exile. Instead, he has shadowed his father closely, who has instilled in him his particular interpretations of the Litany and their duties as Garou and Silver Fang. <br><br>This has not always gone over well; Henry like any other teenager rebelled and fought against the tyranny of his parents; it was during this time that Henry made the friends he did make, among similar well-to-do public school chums collected among the many Henry has attended as his parents moved him from place to place for his own safety. While not the most brilliant of students, Henry applied himself to his studies as best he could, and took particular interest in learning the art of fencing, knowing it was an overlap skill that would serve him in his future life as True Born quite well. <br><br>After his first change, Henry was sent to foster at an American Sept under the watchful eye of a trusted Silver Fang ally of his fathers, a member of House Wyrmfoe who disagreed with the hunt being carried out by House Gleaming Eye. He was raised in the traditional fashion of the Tribe for it's cubs, and eventually proved himself worthy of the rank of Cliath. Gaining rank amongst the Garou, his father has since moved him around the world on a number of tasks in service to Gaia being tracked by the family; this has made it difficult for Gleaming Eye to track Henry's movements, but also difficult for Harry to earn the trust of Spirits in seeking new Gifts, or in building Reknown to lay claim to higher rank, a difficulty that Harry has chafed at. <br><br>Three months ago, Henry was called back to the current base of operations for the Talbots in England, as his father wished to keep him close through some difficult period; his father than disappeared tracking what he thought might be an excellent new opportunity to build a more permanent home for the exiles of Austure Howl. (This would be the Island). After two months of unexplained abscence, the young Henry has grown anxious, and is setting out to put a pack of Garou to find his father, and discover what may be found of the secrets his father was seeking. (In other words, I figure I can be the reason the pack forms up, in seeking packmates to explore the enigma of Edward Talbot's disappearance, and which would lead to the discovery of the Island).&nbsp; <br><br><br>
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>21-10-2011, 14:12:57</strong>
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				Sabriel, one thing I've been wondering, we're going to be pretty much alone on the island, right?&nbsp; Therefore stuff like Mentor would be bad to take, and it'd be best to have a way to do our own moot rites and such.<br><br>Still trying to bang my way through an idea.&nbsp; Please let me know if this is right or wrong.
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				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>22-10-2011, 15:32:31</strong>
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				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Ok, so here's a sheet:<br><br>http://sheetgen.dalines.net/sheet/13641 (http://sheetgen.dalines.net/sheet/13641)<br><br>Let me know if I've counted up the Freebies right.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Hello ShadowWalker thank you, and firstly let me say I do like your background and like the reason in there you for a link to both the island perhaps and the formation of a pack.&nbsp; That will fit will with things I believe :)<br><br>As for your sheet it looks fine although I do count 40 freebies being spent, although this perhaps is a error but you have seemingly spent an extra dot in Social attributes giving you 8 there. <br><br>That is something easily fixed anyway either through moving points or adding some flaws that may fit to pay for it.<br><br><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=121516.msg5370645#msg5370645">Quote from: AndyZ on 21-10-2011, 14:12:57</a></div></div><blockquote class="bbc_standard_quote">Sabriel, one thing I've been wondering, we're going to be pretty much alone on the island, right?&nbsp; Therefore stuff like Mentor would be bad to take, and it'd be best to have a way to do our own moot rites and such.<br><br>Still trying to bang my way through an idea.&nbsp; Please let me know if this is right or wrong.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Well I would be lying if I said you would be totally alone on the island really, but you will be in unfamiliar territory and not really aware of if there is any other Garou/Kin presence there.&nbsp; But there won't be any tag along mentor's or anything but then mentors don't tend to tag along anyway they advise and help out from time to time they should not steal the show ::)&nbsp; <br><br>Mentor is a pretty funny background with Garou as it goes anyway, it often represents a group of Garou at higher levels and well there advise and support and such is rarely in the way of teaching Gifts etc. Spirits do that job much better anyway and it is part of there pact with the Garou ignoring it is not only silly and unproductive but it insults them too. <br><br>I would not disallow it but it may not be the most useful background to have "on" the island at least to begin with, but well it would not be useless in fact.<br><br>Pack's don't often do there own full blown moots anyway, not unless there in control of a Caern packs visit a Caern for a moot which is organized by the Garou of that particular Sept, there are tribal moots of course but there less often and unlikely to play a part in the story.&nbsp; <br><br>As the characters probably won't know the status of any Caern(s) on the island they may not be expecting to make contact or attend any moots there, they would likely not return to a Caern elsewhere either just to attend a moot when a problem still remains unsolved although they may do so if doing so would provide a solution or it was not to tasking a commitment.&nbsp; Moots may happen, but they are not likely to be a focus of the story and won't be happening regularly as the story to begin with is centered around the island and the pack not a specific Caern and it's moots.&nbsp; <br><br>A moot is likely the beginning of the tale however and probably where the pack was brought together perhaps first meet.&nbsp; <br><br>Most Garou packs that move about and aren't joined to a specific sept attend the moots of there local Caern/Sept, and well they may forgo such if doing so would compromise there current task.&nbsp; Failing to attend a moot is seen as a bad thing, but well that is more when there is no good reason to do so it is a double edged sword.&nbsp; If you do attend a moot and in doing so cease some action that was important to the Garou's cause then there going to look at it in a similar light perhaps worse. <br><br>You may report back of course and hold your own meetings and reverence among the pack and other Garou if they are there, holding a moot may become a point of story if a Caern was discovered/reclaimed etc.<br><br>The story will be centered on the Island of course but well that is no reason why you can't leave it from time to time, I am not saying you will become trapped there and even if you did for a time then I would not make it impossible for you to leave anyway. <br><br>It maybe useful to have rites and such but well Garou packs don't always have access to them all the time anyway, it would be no different from any other situation really you make do or find/seek out someone who can help which will generally become apart of the story too. <br><br>If you have anymore questions or want to talk on this further feel free to do so Andy<br><br>:)<br><br>&nbsp; &nbsp; &nbsp; &nbsp;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>ShadowWalker</strong> on <strong>22-10-2011, 16:56:16</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=121516.msg5374757#msg5374757">Quote from: Sabriel on 22-10-2011, 15:32:31</a></div></div><blockquote class="bbc_standard_quote"><br><br>As for your sheet it looks fine although I do count 40 freebies being spent, although this perhaps is a error but you have seemingly spent an extra dot in Social attributes giving you 8 there. <br><br>That is something easily fixed anyway either through moving points or adding some flaws that may fit to pay for it.<br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Ack, updated the sheet. You're right, I'd miscounted the Socials. I bumped the Appearance down.<br><br>Your further comments to Andy, though, do remind me to ask about Rites; are you charging Background points to start with Rites? Some games I've played in do, and others not, as theoretically you learn rites in game for free.<br><br>~ShadowWalker<br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>22-10-2011, 19:54:31</strong>
			</dt>
			<dd class="postbody">
				<br>Yeah I would be charging background points to purchase rites to begin with, you are free to make a case for why you might know such a rite already and I may consider allowing it for free but it would be a rare thing. If you want to start with rites basically buy them. If I do allow any for free it would likely not be in great quantity you be lucky to get a level one rite for free and well it would have to be befitting of your Auspice etc, so it be easier for Theurges and Philodox's to convince me where as an Ahroun wanting a mystic rite is not likely to do so etc.<br><br>Minor Rites are a different matter those you can have although in&nbsp; a number no greater than your rites score, they are things almost all Garou know a few of after all. <br><br>The system for learning Rites id say sort of covers the fact they don't cost anything in play too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>22-10-2011, 21:35:56</strong>
			</dt>
			<dd class="postbody">
				Here is my initial sheet and concept, please feel free to comment.<br><br>sheetgen.dalines.net/sheet/13693<br><br>And concept.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;The old Garou studied John, the light of the fire making shadows dance over him. “You live in the past John and that is not a healthy place to live.” John resisted the urge to stand and pace, “It is the island I am sure of it, everything I have read indicate it.”<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Silence fell and to John it seemed to go on forever before Max replied. “When your ancestor returned from the Holy Land as they called it carrying what he had acquired from the Knights Templar it is true that he took it to an island.” John interrupted, “This Island I am certain.”<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Max held up his hand, “It may be but what is known is that he never returned from the island. He was a great warrior and he did not return does that not give you pause?” Max shook his head, You are needed here and now, not chasing a legend in a place of legend.” John nodded, “I hear that or a variant from my Father and the other Elders, the past is gone, we fight for Gaia now and every Ahroun is needed.”<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Then in a wistful voice, “But what Child of Gaia would not like to hold the The Staff of the Tree and wield against the Wyrm?” In a stronger voice he continued, “And even if the Staff is not there then something is, look at all the legends of the island.”<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Max sighed, “You are going not matter what I say are you not?” John did not answer but his answer was written across his face.<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;After john had left Max poured himself a whiskey and leaned back watching the flames dance. It was all his mothers fault of course, silly Annabel. Although she was kin she did not really understand the Garou. To her the Garou where the shinning knights of Gaia and she had implanted that in John. All though his childhood she had told him that he was the defender, the holy warrior, the knight of the round table.<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;So Max mused in some ways it had worked, John had lived the life of the warrior monk. Constant training, constant exercise until he had turned himself into his idea of the warrior. No real skills outside combat and he had missed out on so much. Whilst those of a similar age had been out having a life he had not.<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Hell Max doubted that he had ever been out with a woman.<br>He smiled to himself, whilst John could tell you a hundred ways to kill a woman but he could not even think of a chat up line. And now this obsession with The Staff of the Tree, Gaia knew where that would take him.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>23-10-2011, 01:26:02</strong>
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			<dd class="postbody">
				Here's what I'm looking at for the sheet so far.&nbsp; I'll see if any problems arise there so that I can replan while I try to push my muse into cooperating.&nbsp; You know the basics of the idea; I can't remember if you liked it or not though.<br><br>Stargazer Metis Theurge<br><br>Nature and Demeanor both Visionary<br><br>Metis Deformity: Fits of Madness<br><br>Strength 2 Dexterity 2 Stamina 2 Charisma 3 Manipulation 2 Appearance 4 (Exotic) Perception 4 (Uncanny Instincts) Intelligence 4 (Problem Solver) Wits 3<br><br>Alertness 3 Athletics 1 Brawl 1 Empathy 1 Primal-Urge 3<br><br>Leadership 1 Melee 1 Performance 1 Stealth 1 Survival 1<br><br>Enigmas 3 Investigation 3 Medicine 1 Occult 3 Rituals 3<br><br>Ancestors 3 Pure Breed 3 Rites 3 Totem 4 <br><br>Gifts: Create Element, Spirit Speech, Balance<br><br>Rites: Rite of Cleansing, Rite of the Questing Stone, Rite of Talisman Dedication<br><br>Rage 4 Gnosis 6 Willpower 7<br><br>Metamorph - 7p Merit<br><br><hr><br>I still have a ways to go, haven't even found a picture yet, but there's the basics.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>23-10-2011, 16:29:48</strong>
			</dt>
			<dd class="postbody">
				<br>OK, well I like your little story concept thing Grovercjuk although it might be nice if I knew a bit more about the character too.&nbsp; Who he is, what he does etc not asking for like a 50 page background or anything just minor details.<br><br>I do see some problems with your sheet, I stopped trying to work out freebies since I could not really work out what you had done with your abilities. I am assuming that you maybe spent points in them to begin with over 3. I count 11/10/7 not including ability points over 4 which cannot be bought with the initial base points a character receives they must be bought with freebies.<br><br>There is another issue of the fact that the character seams rather heavy on combat abilities, in fact he seams to be a expert/professional in all of them.&nbsp; For any starting Garou even a slightly better experienced one that is a bit extreme, specially with a Child of Gaia. <br><br>You don't seam to have any background either, but other than that well looking good so far&nbsp; :-) <br><br><hr><br>As for your Stargazer Andy you never really told me much about it other than asking me if you could play such, I said I would not disallow it but that it would be difficult to play.<br><br>I don't see any problems with your math but the sheet is hard for me to judge without a concept, id have to say it sort of seams problematic to me at the moment.<br><br>I find myself asking why you have Rage 6 as a Theurge ? <br><br>I would also ask about the high Gnosis and Willpower too but as a Theurge I can imagine more reasons for that than the Rage its not such an issue and would perhaps be more easily explained.<br><br><br><br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>23-10-2011, 22:05:33</strong>
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			<dd class="postbody">
				&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Hmm my concept was a Garou who was obsessed with being the Holy warrior, think Knights Templar in the crusades.,thus I poured all the freebies into combat abilities. The land has to be saved and he is going to be the one to do it. Maybe it would be better to have the concept as a Get ?<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Socially he is quite inept, long hours of training leave little time to practice being with people in a social setting. Or do you think it is too heavy in combat skills?<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>24-10-2011, 14:27:55</strong>
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			<dd class="postbody">
				<br>OK well that is a bit of a peculiar concept but well obsessed with being a holy warrior could be quite "Ahroun" I suppose, not entirely sure about the Knights Templar thing.&nbsp; That may work with a Child of Gaia in a sense that Children of Gaia tend to be more into mercy, restraint and peace, although Ahroun ones do tend to do what needs to be done they just tend to dislike it a bit more or want to find other options. <br><br>By concept I tend to mean more who your character was and well what defined him before he was a Garou, since most Garou had lives before realizing what they where, other than metis who are always brought up in Garou society from the get go.<br><br>I do think he is too heavy in combat skills yes, I can understand he not being very social Ahroun don't tend to excel in that area to start especially with mortals. <br><br>Ratings of 4 represent an expert in the field, these are things that take a lot of time and dedication to master usually.&nbsp; A character should not really begin with so many of them and well explaining how one would is rather complicated, even more so with combat abilities.&nbsp; &nbsp; <br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>24-10-2011, 22:37:20</strong>
			</dt>
			<dd class="postbody">
				So it would work better with only one at a four and drop the rest to 3?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>25-10-2011, 15:09:06</strong>
			</dt>
			<dd class="postbody">
				<br><br>Well generally I tend to dislike starting characters which are so combat heavy, few concepts really support such and those that do often are things that won't work well in a game.<br><br>It would work better I think if you thought about what your character was before, in his youth etc, did he have a job etc, since well wanting to be a "knight" is not really a concept more of a quirk and delusion of character.&nbsp; &nbsp; <br><br>I would much prefer to see a more rounded and balanced character sheet, if you want to develop combat skills above all else in story then by all means but it will not only not really make sense but make you and the story suffer to do otherwise from the get go.<br><br>There is more to a warrior than training in arms, there is more to an Ahroun than combat they feel the pain and suffering of Gaia more than the other auspices from birth and they grow to know much of sacrifice and duty all Garou fight to defend Gaia Ahroun must fight for that and to defend the Garou too. Ultimately there is more to every Garou than just being a Garou most of them where humans with lives beforehand. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>25-10-2011, 15:11:35</strong>
			</dt>
			<dd class="postbody">
				<strong>Asuka Searches-the-Sky</strong><br><br><div class="floatright">(http://img854.imageshack.us/img854/5986/34nibfb.jpg)</div><br>How old are you ?<br><br>Born under the waxing crescent moon just over a decade ago, Asuka appears in Homid form to be a nubile teenage girl of perhaps 17.&nbsp; She knows her birthday only because of the celebrated death of her mother, Kina Crashes-Through-Stone.&nbsp; She remembers the story well, that her packmates allowed her to bleed out from the internal injuries because of her sin of bearing a metis cub.&nbsp; Even though she's never said a word about it, it's something she's never quite been able to forgive, even if she usually doesn't blame herself for it.&nbsp; Usually.<br><br>What was your family life like ?<br><br>She was raised primarily by the rest of the caern, who taught her the balance between rage and peace, between knowledge and intuition, between human and wolf, between life and death.&nbsp; Life is not a measure of extremes but of harmony.&nbsp; If the Wyrm could somehow be made to see that once again, there might yet be peace.<br><br>Some, though scant few, of the Garou in the caern took pity on her enough to attempt to teach her.&nbsp; Though her intellect was forceful as the storm and endless as the sea, the fits of her unbalanced Metis mind required a patience which few were willing to give to such an unnatural creature as she.&nbsp; Her deed name Searches-the-Sky comes from a particularly bad episode where she disrupted the moot by ignoring her duties and instead simply staring, watching a cloud and twitching strangely.<br><br>When did you have your First Change ?<br><br>The First Change always comes with torment and agony, and even though Asuka lacked the fortune of being alone when it happened, at least she didn't kill anyone.&nbsp; It took three other Garou to pin her down, one of whom nearly lost an eye in the process.<br><br>Much of her life didn't really make sense to her until that point, when her Crinos form could be abandoned and she could learn to spend some time as a normal human or normal wolf.&nbsp; Neither form being truly alien to her, however, she had a relatively easy time of learning to shift about until it became second nature to her.<br><br>When did you meet your packmates ?<br><br>Need to work this out with the others.<br><br>Where do you live now ?<br><br>Need to work this out with the others.&nbsp; Is there any plan for communal housing or the like?<br><br>Do you continue to live a normal life?<br><br>Asuka easily enough understands the philosophical concept of a normal life.&nbsp; She's walked among normal people, seen how happy they are, and doesn't have much trouble chatting with people who aren't put off by the Curse.&nbsp; However, her eschewal of most material possessions as is common to Stargazers keeps her from attempting to take a job, and even though sometimes she wants to just give everything up and try to settle down, she fears what horrible reality would do to such a calm and peaceful dream.<br><br>What motivates you?<br><br>Asuka wants to fit in, even though she knows that's impossible.&nbsp; She wants to be accepted, but that can never be either.&nbsp; So she settles for working to prove herself, to become a better and better Garou, to prove her spirit half and do her job as Theurge so admirably that others are forced to recognize her.&nbsp; Her very nature of being so inherently mixed forces her to be a little bit of everything, even if she can't be fully accepted anywhere, and so she ekes out a place for herself in between.<br><br><hr><br>Stargazer Metis Theurge<br><br>Nature and Demeanor both Visionary<br><br>Metis Deformity: Fits of Madness<br><br>Strength 2 Dexterity 2 Stamina 2 Charisma 3 Manipulation 2 Appearance 4 (Exotic) Perception 4 (Uncanny Instincts) Intelligence 4 (Problem Solver) Wits 3<br><br>Alertness 3 Athletics 1 Brawl 1 Empathy 1 Primal-Urge 3<br><br>Leadership 1 Melee 1 Performance 1 Stealth 1 Survival 1<br><br>Enigmas 3 Investigation 3 Medicine 1 Occult 3 Rituals 3<br><br>Ancestors 3 Pure Breed 3 Rites 3 Totem 4 <br><br>Gifts: Create Element, Spirit Speech, Balance<br><br>Rites: Rite of Cleansing, Rite of the Questing Stone, Rite of Talisman Dedication<br><br>Rage 4 Gnosis 6 Willpower 7<br><br>Metamorph - 7p Merit
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>25-10-2011, 15:29:29</strong>
			</dt>
			<dd class="postbody">
				I don't yet have an answer for how she met the pack, although she's probably going to have to live with one of them.&nbsp; Does anyone have any plans for a communal house or the like?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Cadavar</strong> on <strong>25-10-2011, 17:27:11</strong>
			</dt>
			<dd class="postbody">
				You've see the character background and read the background draft. Now for your viewing pleasure Senti and I are proud to present our character sheets. <br><br>http://sheetgen.dalines.net/sheet/13731?message=true (http://sheetgen.dalines.net/sheet/13731?message=true)<br>Morag<br><br>http://sheetgen.dalines.net/sheet/13730?message=true (http://sheetgen.dalines.net/sheet/13730?message=true)<br>Mark<br><br>If they are wrong, poke and tease<br><br>Cadavar xx
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>25-10-2011, 23:57:52</strong>
			</dt>
			<dd class="postbody">
				Hmm thinking about what you have said the concept is probably not going to work,<br>So does this one fit in to the game better?<br><br>http://sheetgen.dalines.net/sheet/13738?message=true (http://sheetgen.dalines.net/sheet/13738?message=true)<br><br>Megan Allbright.<br><br>How old are you ?<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Megan is 29 and dreading the next birthday the big 30.<br><br>What was your family life like ?<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;What was her family life like? Megan often wondered that? Was it normal, it certainly was for most of her friends at the private school. A semi-absent father away for long periods on business trips who gave little in quality time but plenty of gifts that his position gave him the money for. <br>&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mother was a lawyer and like her father she worked long hours. So life was comfortable but of course with such high flying parents there where expectations. She had to work hard, to pass her exams to achieve in fact to over achieve just like her parents. Now many girls rebelled with drink, drugs and men and whilst Megan indulged like most young women that was not her main way of rebelling.<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;No she choose a different route, she became an academic, a historian specializing in medieval history and myths.&nbsp; A job that paid peanuts compared to her parents but gave her great pleasure. <br><br>When did you have your First Change ?<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;She had her first change due to a man named Richard Williams who made his living by providing illegal substances to the girls at the private school. Quite what he had cut the E tablets with who knew, some used baby powder and the like. <br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Richard must have used some chemical and the combination made Megan really sick at the dance. She went outside to get some air and then under the full moon things really went pear shaped. A crazy dream of running through the woods around the school, the taste of sheep in her mouth along with hot blood and a new life.<br><br>When did you meet your packmates ?<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; TBA.<br><br>Where do you live now ?<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Megan lives in Oxford, a researcher with the history department of the University.<br><br>Do you continue to live a normal life?<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;She really does live a normal life, has a nice little flat in which she entertains friends, the occasional man but nothing serious.<br>In many ways she lives a relatively sedate life, her excitement coming form her membership of the local GlassWalker pack, the Bookworms as they unofficially call themselves. What else for a pack made up of mainly university people?<br><br>What motivate you?<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Megan is motivated apart from the normal desires of a young, well youngish woman by a burning curiosity. She seeks the truth behind the half truths and mists of time and legend.&nbsp; She is never happier than when&nbsp; she is hunting down a legend and discovering the kernel of truth that started the legend in the first place.&nbsp;&nbsp;&nbsp;<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Take her latest pet project, a mythical island, what could be more appealing than finding out the truth behind it?<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>26-10-2011, 13:26:51</strong>
			</dt>
			<dd class="postbody">
				OK lots of work for me to do then&nbsp; :P<br><br><strong>Andyz </strong>your sheet looks fine, I can't see any issue presently.<br><br><strong>Senti</strong>, you seam to have only spent 31 freebies on Morag's sheet and you seam to be missing a point from secondary abilities spread having only spent 8 dots instead of 9.<br><br>Other than that the sheet looks fine, might want to note down a bit about your "Goblin" spirit companion thing.<br><br><br><strong>Cadavar</strong>, your sheet looks fine to me I can't see any fault, although you may want to mark the renown as permanent rather than temporary hehe.<br><br>One thing with both of you however is that I would prefer you replace charmed existence with a merit from the revised books, the Second Sight merit from the Fianna tribe book may work well for one of you perhaps.<br><br><strong>Grovercjuk</strong>, I love the idea and concept it is much more fleshed out and gives me a better picture of who the character is, really great :)<br><br>You have not seamed to choose any backgrounds however, and are missing a point from your primary attributes you have 6 where you should have 7.&nbsp; You also have 20 freebie points to spend and are missing a point of Rage for your Auspice.<br><br>We do have a slight issue with the fact that now there are three Philodox concepts proposed if Miyu is still interested, as she has not posted anything here yet&nbsp; although she did respond to me when I pmed her about it. <br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>ShadowWalker</strong> on <strong>26-10-2011, 15:54:53</strong>
			</dt>
			<dd class="postbody">
				I could swap to Ahroun, if that would make our pack more balanced. I would need to swap some points around, but then I also wouldn't need some of the points I have currently in Philodoxy stuff.<br><br>~Shadow
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>27-10-2011, 00:15:02</strong>
			</dt>
			<dd class="postbody">
				<br>Up to you as a group really, probably would be nice to have one of each auspice but it's what you all want to play really I won't force anybody to play a particular auspice. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>ShadowWalker</strong> on <strong>27-10-2011, 02:31:49</strong>
			</dt>
			<dd class="postbody">
				Here's the sheet as an Ahroun...<br><br>http://sheetgen.dalines.net/sheet/13778 (http://sheetgen.dalines.net/sheet/13778)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>27-10-2011, 11:03:45</strong>
			</dt>
			<dd class="postbody">
				(http://www.madgirl.f2s.com/Pictures/Goblin2.gif)<br><br>Thickatick is a goblin all of a foot tall, apparently if one would believe his grand tales he is a very powerful goblin with Goblin Death Magic. Who knows if this is true or not. He has been with Morag from the beginning and returns like a bad penny in all her incarnations and thus her cousin has to suffer him too.<br><br>To most he remains invisible and he farts at the most inappropriate moments making sure that Morag takes the blame. He loves to look up women’s skirts and move things like keys. Another joyous trick is to beat his drum loudly during stealthy moments, as Celtic heroes do NOT sneak.<br><br>For all that Morag actually quite likes him and he in his turn has indeed saved the life of both she and her cousin in a number of lifetimes.<br><br>Well he is aware that if they die he must return to sleep again…not that he would ever tell them that.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>27-10-2011, 12:09:17</strong>
			</dt>
			<dd class="postbody">
				<br>Sheet looks fine as an Ahroun too and I can easily see the concept working just as much as such if thats the way you want to go.&nbsp; <br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>27-10-2011, 12:57:04</strong>
			</dt>
			<dd class="postbody">
				One idea that I just had for meeting other packmates is that Asuka knows the Rite of Talisman Dedication.&nbsp; If anyone wants a set of clothes that won't fall apart when they change forms, or to have various items shift along with them, maybe they could have asked her assistance in the matter?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>27-10-2011, 20:55:35</strong>
			</dt>
			<dd class="postbody">
				Great, one thing you could include as part of your concept AndyZ is that you are on a sort of pilgrimage originally working your way back to the "homeland" and visiting Caern's searching for purpose perhaps.<br><br>Well I think the overall idea to go with for your pack is that you either already know each other, or are drawn/placed together by fate/Elder's/Spirit's basically you are welcome and encouraged to customize this part a bit :P <br><br>I will be sort of starting the story from the point of a moot at the Sept of Tri-Spiral, characters will either be there to visit drawn to the place for a particular reason by vision or advice of spirit/garou perhaps there searching a pack.&nbsp; They may have visited other Caern's and be from other areas beforehand this is just the place where things will sort of start and which will lead to the Island.<br><br>&nbsp;<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>03-11-2011, 15:29:35</strong>
			</dt>
			<dd class="postbody">
				<br>I am going to go ahead and assume that Miyu is not really interested in this, I did post the link to this thread in the original post and even sent the link to her and she has not seamed to take any notice. As we have one of each auspice and five players anyway that does not really pose a problem.<br><br>I can't really move things on however until you have sort of decided things about your pack and well a few of you have finished your sheets, spent freebies backgrounds etc.&nbsp; The most important part presently however is that as a group I think you should decide upon how your pack comes to be, and things about it because it is your pack it is part of all of your characters.<br><br>Who is the pack Alpha, is there a set one, what totem do you follow etc ?<br><br>&nbsp;<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>03-11-2011, 15:41:19</strong>
			</dt>
			<dd class="postbody">
				Well Thickatick will assume he is pack alpha.<br><br>Morag would make a rubbish alpha.<br><br>Could we come up with a totem that works with the Island?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Cadavar</strong> on <strong>03-11-2011, 18:09:25</strong>
			</dt>
			<dd class="postbody">
				i agree with senti as Morag is 'a rubbish' as mark would call her ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>03-11-2011, 18:34:08</strong>
			</dt>
			<dd class="postbody">
				I think&nbsp; Megan might work as alpha? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>03-11-2011, 19:46:56</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=121516.msg5424875#msg5424875">Quote from: Sabriel on 03-11-2011, 15:29:35</a></div></div><blockquote class="bbc_standard_quote">I am going to go ahead and assume that Miyu is not really interested in this, I did post the link to this thread in the original post and even sent the link to her and she has not seamed to take any notice. As we have one of each auspice and five players anyway that does not really pose a problem.<br><br>I can't really move things on however until you have sort of decided things about your pack and well a few of you have finished your sheets, spent freebies backgrounds etc.&nbsp; The most important part presently however is that as a group I think you should decide upon how your pack comes to be, and things about it because it is your pack it is part of all of your characters.<br><br>Who is the pack Alpha, is there a set one, what totem do you follow etc ?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Sadly, Miyu's computer went kaput.&nbsp; Apologies because I didn't realize we were waiting for her or I would have said.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>04-11-2011, 02:22:28</strong>
			</dt>
			<dd class="postbody">
				<br>No problem Andyz<br><br>As for the totem, you could choose something that may take an interest in the Island and by that I mean something that has some interest in mystery, past lore etc. <br><br>When you say works with the Island too I would not think to much about it in terms of it being an Island,&nbsp; it should work more with the pack and such rather than a place you are visiting.&nbsp; <br>&nbsp;<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>04-11-2011, 05:24:35</strong>
			</dt>
			<dd class="postbody">
				As far as meeting everyone, I'm okay with the idea that one of the elders assigned her to the pack because they didn't have a Theurge.&nbsp; She was likely so nervous that she flipped out and went quietly nuts for a while, displaying herself as a Metis and almost certainly making a terrible impression.<br><br>For totem, I put in 4 points, but I'd like to use that in order to be able to communicate telepathically with the pack.&nbsp; With no cell phones, it's a valuable technique to have if we need to let each other know something.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>ShadowWalker</strong> on <strong>04-11-2011, 05:45:28</strong>
			</dt>
			<dd class="postbody">
				Since Sabriel seems to be ok with my background, I'll throw my hat into the ring for pack Alpha.<br><br>Henry has the motive to gather the pack together-- to go looking for his missing father, who disappeared looking into the Island. We could work with Sabriel more to figure out what his Rank was.<br><br>He's also got the opportunity-- having moved around a good deal in order to remain on the lamb from House Gleaming Eye, Henry's been to a variety of Septs, so he'd know of a number of places to go recruiting for a pack.<br><br>Finally, he's got the resources to bring the pack together and supply what resources it will need for an expedition to the Island, or at least the mundane resources. <br><br>So, motive, opportunity, and resources; all the ingredients to bring the pack together.<br><br>~ShadowWalker
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>04-11-2011, 05:46:40</strong>
			</dt>
			<dd class="postbody">
				No objection from me.&nbsp; My character isn't going to be Alpha; I know that.&nbsp; She'll be lucky if she's not Omega.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>04-11-2011, 16:48:40</strong>
			</dt>
			<dd class="postbody">
				<br>The pack Alpha seams to be almost decided then, although I would add it necessarily not be the full time leader, its not uncommon for Garou to lead the pack in different ways according to Auspice.&nbsp; A theurge is more of a leader when it comes to more spiritual things etc.<br><br>I would imagine your reasoning is good to AndyZ id imagine that being a theurge is a reason you where chosen, although it can be more than that also. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>05-11-2011, 00:33:59</strong>
			</dt>
			<dd class="postbody">
				No objections from me.<br>Any ideas on good backgrounds for Megan and what to spend the remaining 20 freebies on?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>05-11-2011, 00:41:56</strong>
			</dt>
			<dd class="postbody">
				Totem is always good, contacts? allies?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>05-11-2011, 15:01:31</strong>
			</dt>
			<dd class="postbody">
				<br>Well some Resources would probably make sense for a Glasswalker, specially one who has or had some form of employment I think your background easily justifies such.&nbsp; Contacts or allies could represent people you know from your field or work and such, Kinfolk may work and well there is more backgrounds in the Players guide. Rites could work with a Philodox as they are the most common other auspice which uses them, although to more specific purposes usually than a Theurge's varied uses.&nbsp; <br><br>As for Totems I thought id point out a few which may be of interest and worth considering given the story and elements which may be involved. I mention these two merely as examples because there nature and goals and such would fit and work, there are lots of other choices that could easily work.&nbsp; I can suggest others but I did not want to write out a huge massive list and further complicate matters and choice :P<br><br><strong>Owl:</strong> This would be a particularly relevant totem really it "screeches" pick me to me hehe, "Owl's children are often gifted with premonitions of danger and of the location of mystic places long forgotten." <br><br><strong>Chimera:</strong> Oddly I could perhaps see Chimera working too and well it could tie in with why there is a Stargazer involved also, I can certainly see why the totem would have interests in the island and unraveling it's secrets and deceptions. <br><br><br><br><br><br>&nbsp;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>05-11-2011, 15:25:55</strong>
			</dt>
			<dd class="postbody">
				How are you about making up our own custom totem?<br><br>(Personally I love Fox)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>05-11-2011, 15:34:25</strong>
			</dt>
			<dd class="postbody">
				<br>I am open to it perhaps, although it would really depend upon what it was totems are pretty customizable as it is with the points and such.&nbsp; Depends what it represents and such really, if it makes sense and is balanced I am likely to accept it so long as it's something all like.<br><br>Fox could work and I imagine that Fox is actually quite a common totem with packs around the UK.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>05-11-2011, 15:41:59</strong>
			</dt>
			<dd class="postbody">
				Also there is artic fox, depending how far north we are?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>05-11-2011, 22:44:48</strong>
			</dt>
			<dd class="postbody">
				<br>I think if you was going to go with Fox, just plain ole normal Fox would do don't need arctic/desert or any of those silly sorts.<br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>10-11-2011, 04:19:04</strong>
			</dt>
			<dd class="postbody">
				Maybe we should start up a thread for the first time we all meet (although the Fianna would know each other but for the rest of us), presumably during a moot or something.&nbsp; It'll help us get a feel for the characters and all before we begin as well.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>10-11-2011, 12:47:54</strong>
			</dt>
			<dd class="postbody">
				<br>Yeah that would be a nice idea although I am sort of reluctant to do that when questions of things like Totem and the pack remain, not that I dislike or am against those things being decided in play but well in an online environment Ive seen that result in it never happening heh . <br><br>I mean it should be a lot easier to decide these things OOC than IC&nbsp; it does not involve spiritual quests or such one way :P<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>10-11-2011, 23:18:29</strong>
			</dt>
			<dd class="postbody">
				Well we seem to have settled on Shadowwlaker being Alpha and Fox as Totem. Plain old British red fox?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>10-11-2011, 23:59:35</strong>
			</dt>
			<dd class="postbody">
				i think thats good yup<br><br>it works.<br><br>Its a ginger bugger too like the Fianna :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>11-11-2011, 11:18:52</strong>
			</dt>
			<dd class="postbody">
				<br><br>Well the Alpha issue seams to be sorted and agreed upon, although I haven't actually seen much discussion on the topic of the pack totem is that something everyone actually wants and does it make sense to the pack. <br><br>&nbsp;<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>11-11-2011, 11:23:17</strong>
			</dt>
			<dd class="postbody">
				I am happy with fox, though it can cause trouble with honour. (Not that it matters for a 'Rubbish')<br><br>Though is its an Island something to do with the sea?<br><br>Personally I like fox.<br><br>Red Squirral is another.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>11-11-2011, 11:43:10</strong>
			</dt>
			<dd class="postbody">
				Fox is fine by me if that's what everyone wants.<br><br>If Sabriel allows, I'd like my 4 points to go into "Totem is connected mystically to all pack members, allowing communication between them even at great distances (at Storyteller discretion)."&nbsp; However, Fox is 7 points and I don't know how many we have left to throw around.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>11-11-2011, 11:58:38</strong>
			</dt>
			<dd class="postbody">
				There is two from me.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>11-11-2011, 13:49:33</strong>
			</dt>
			<dd class="postbody">
				<br>Id allow the 4pt totem thing I mean Ill allow any of the extras that can be bought in in the book with reason, although when buying them you should take into account the totem and reason. Another thing to remember is that it is the totem that has these powers, and most totems will not let you use the ability to communicate at distances without a good reason.&nbsp; Most spirits dislike being used as a personal telephone network after all&nbsp; :P <br><br>So yeah if you did take that&nbsp; I would insist that you use it properly, the type of communication may vary depending on the type of totem too.&nbsp; For example it might not be a case of talking to one another directly but the Spirit relaying messages between you all etc.&nbsp; <br><br>Id also remind you that Totem points go to actually making up the Totem's stats too, so if you spend them all on a high cost totem and an extra ability it would actually end up being a rather weak spirit.<br><br>You can buy and build on a totem with experience points remember&nbsp; :-)<br><br>I really would stress however do not choose a totem based upon the fact that you are going to an Island, if you want to choose a totem that supports a belief or purpose the pack serves by all means that would make perfect sense.&nbsp; There are lots of totems that would fit really, pick the totem that best represents your pack and goals not one that best represents and fits an Island. <br><br>Before you decide on Fox too you should really be sure if Fox is the type of totem you want and if it will fit the packs goals and purpose, if they will work in the ways Fox does which is why there is the honor trouble and why most Garou view them as untrustworthy.&nbsp; I mean at the moment I am getting the impression that Fox was perhaps just chosen due to the location and color&nbsp; :P<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>11-11-2011, 14:29:26</strong>
			</dt>
			<dd class="postbody">
				I am also looking a Dana too<br><br>Bear might work? <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>11-11-2011, 14:57:46</strong>
			</dt>
			<dd class="postbody">
				Reading through Danu in the Fianna book, I think that would fit pretty well also ^_^&nbsp; What are the stats for Sense the Unnatural though?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>11-11-2011, 19:53:29</strong>
			</dt>
			<dd class="postbody">
				<br>Werewolf the Apocalypse <strong>page 136</strong> it's primarily a Lupus gift, quoting it bellow for ease.<br><br><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote"> <strong>Sense the Unnatural (Level Two)</strong> - The werewolf can sense any unnatural presence and determine its approximate strength and type. Supernatural presences can include magic, spirits, the Wyrm, wraiths and vampires, although it won't pick them out specifically as such. The werewolf may sense a person plagued by hauntings as easily as a ghost.&nbsp; Any spirit servant of Gaia can teach this Gift.<br><br><strong>System:</strong> The player rolls Perception + Enigmas. The more successes her rolls, the more information he gains. The sensory input is somewhat vague and subject to interpretation, though. For instance, a vampire might smell of old blood, of fear, of rotten flesh, of fresh meat or of whatever the Storyteller finds appropriate. Interpreting the information properly might require an Intelligence + Occult roll (Storyteller's option).&nbsp; <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div> 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>13-11-2011, 13:11:23</strong>
			</dt>
			<dd class="postbody">
				If we only get one vote, I think my vote's going to be for Danu.&nbsp; She seems pretty awesome.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>13-11-2011, 13:14:40</strong>
			</dt>
			<dd class="postbody">
				I love Danu too and it works with the setting.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>13-11-2011, 22:28:44</strong>
			</dt>
			<dd class="postbody">
				<br>Does everyone like Danu then ?<br><br>Because well that would be good and all decided then.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>13-11-2011, 22:44:30</strong>
			</dt>
			<dd class="postbody">
				Has my vote.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Cadavar</strong> on <strong>14-11-2011, 17:47:15</strong>
			</dt>
			<dd class="postbody">
				sure thing
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>grovercjuk</strong> on <strong>30-11-2011, 23:34:04</strong>
			</dt>
			<dd class="postbody">
				Has this game stalled?<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>04-12-2011, 00:46:00</strong>
			</dt>
			<dd class="postbody">
				<br>I would guess that it has unfortunately Grovercjuk<br><br>I would of hopped to have everything together and started by now and well it seams that we have lost members of the group anyway.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Senti</strong> on <strong>04-12-2011, 00:48:13</strong>
			</dt>
			<dd class="postbody">
				Well you still have me and I am sure cadavar.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>04-12-2011, 00:49:26</strong>
			</dt>
			<dd class="postbody">
				I'm around.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [OWOD] Isle of Avalon: OOC Characters &amp; Discussion</strong><br>
				Post by: <strong>Sabriel</strong> on <strong>04-12-2011, 01:02:27</strong>
			</dt>
			<dd class="postbody">
				<br>That is nice and all but I don't really feel that this is going to go anywhere for now, not so close to Christmas and well with two people having dropped out one of whom was chosen to be the Alpha of the pack.<br><br>I could replace sure but really the sort of indecision and lack of communication Ive encountered since I started out trying to do a WOD game does not fill me with to much confidence, and well Id rather halt something before it starts and perhaps re plan or do something different than see it die before it's story is finished or gone anywhere.<br><br>
			</dd>
		</dl>
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