Gene Wars: Aftermath [Characters]
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: NosCorventius on 09-03-2010, 02:49:49</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>Gene Wars: Aftermath [Characters]</strong><br>
				Post by: <strong>NosCorventius</strong> on <strong>09-03-2010, 02:49:49</strong>
			</dt>
			<dd class="postbody">
				<strong>Re-posted from the intrest thread.</strong><br><br>Please use this form for all characters. Examples of both types of Player Characters follow the form. Players may choose to be either a Descendant or an Awakened One. <br><br>Descendants are surface dwellers that evolved as a result of or during the aftermath of the GeneWars. Some of them are Scavengers who seek the tech hidden in the base, some sense the power with in and wish to control or destroy it. Some merely are curious but all are drawn to the ruin for one reason or another. Possibilities include: Clones, Furries/Animal men, Mutant Monstrosities, Psychics/Mages/Druids, Rusty robots, Scavenger cyborgs, or a mix of two of the forementioned.<br><br>Awakened Ones are the original experiments of the ruined military facility, central to our story. These experiments have awoken after hundred years, in a dark, dilapidated environment with no memory of who they are or how they got there. Possibilities Include: Cyborgs, Weres, Furries/Animal Men, Androids with organic brains, Psychics/Magic-users, Alien Hybrids, Serum Enhanced Soldiers or a combination of two. <br><br>If you have any questions about specific, rules, or an idea you just want to run past me please PM me here on elliquiy or IM me through the Yahoo link on my profile. Thank you. ~Nos~<br><br><strong>-=Basic Info=-<br>Name: <br>Physical Age: <br>Gender: <br>Species:<br>Orientation: <br><br>-=Physical Appearance=-<br>Height: <br>Weight: <br>Eyes: <br>Hair: <br>Skin/Fur/Scales: <br>Physical Description: <br>Attire: <br><br>-=Mental state=-<br>History: <br>Phobias/Fears: <br>Hobbies/Interests: <br>Likes: <br>Dislikes: <br>Personality: <br><br>-=Other=-<br>Powers/Abilities:<br>Skills:<br>Habits: <br>Strengths: <br>Flaws:</strong><br><br><span class="bbc_u"><strong><span style="font-size: 18pt;" class="bbc_size">Examples</span></strong></span><br><br><span class="bbc_u"><strong><span style="font-size: 14pt;" class="bbc_size">Example of an Descendant</span></strong></span><br><strong>Name:</strong> Blanc Sang-Grin<br><strong>Physical Age:</strong> 19 but hard to tell because of his reptilian features <br><strong>Gender:</strong> Male<br><strong>Species:</strong> Chameleon/ Lizard Man<br><strong>Orientation:</strong> Like most of his clan, he is bisexual and polyamorous<br><br><strong>-=Physical Appearance=- </strong><br><strong>Height:</strong> 5'8<br><strong>Weight:</strong> 280<br><strong>Eyes:</strong> yellow green split pupil eyes<br><strong>Hair:</strong> none<br><strong>Skin/Fur/Scales:</strong> pale grey scales <br><strong>Physical Description: </strong>&nbsp; While at first it appears that he is covered in red colored tribal tattoos these are mentally added through a subconscious use of his power. the tats cover his torso, arms, and legs and have a tendency to shift and shimmer unexpectedly. In appearance he is very similar to an upright monitor lizard with a long tail and a body that reminds one of a pro wrestlers; with long powerful arms and legs set on a compact frame <br><strong>Attire:</strong> loincloth and vest of specially conductive fabric similar to mesh reinforced cotton, carries a Ax'lath on his back, a spiked punch gauntlet on his right hand, tail-blade<br><br><strong>-=Mental state=- </strong> <br><strong>History:</strong> Born last out of two sons to a splicer clan living in the dunes of the great Midwestern Desert, Blanc has become an expert scavenger, a skill highly prized among his clan. He makes a small income selling salvaged supplies, repaired tech, and odd bits of metal working. <br><strong>Phobias/Fears:</strong> extreme cold<br><strong>Hobbies/Interests</strong>: hunting, exploration, tinkering.<br><strong>Likes:</strong> Deserts, hot arid places, caves, forest and swamplands, meditation, and the dance of combat, new tech, tinkering <br><strong>Dislikes:</strong> snow, cold, large or overly complicated machines, anything that flies.<br><strong>Personality:</strong> Driven to prove himself, somewhat rash and overly bold, very loyal and driven by a sense of honor, can be overly talkative if engaged in a new or intriguing subject, Highly respectful to Greyscales.<br><br><strong>-=Other Attributes=- </strong> <br><strong>Power/Abilities</strong>: Able to change the pigment in his skin, which allows for camouflage effects and/or the bending of light around himself; a small implant under his skin sends electric impulses that cause his clothes and weapons to mimic this natural ability effectively making him invisible but for a shimmering afterimage, infrared sense and electrical sense (sensory glads on tongue), able to regrow cleanly severed limbs and appendages, natural armor, fast reflexes.&nbsp; &nbsp; <br><strong>Skill set:</strong> fortification, survival, hunting, foraging, tracking, recon, minor mechanical/engineering, hand to hand combat, and edged weapons combat. <br><strong>Habits:</strong> tends to "shimmer" when surprised, constantly shifts tats. More so when excited or nervous.<br><strong>Strengths:</strong> Able to adapt easily to most environments, and quick acting improvisation skills<br><strong>Flaws:</strong> lack of social skills, somewhat of a barbarian, uncomfortable with high tech, hibernates if too cold, not a great planner.<br><br><span class="bbc_u"><strong><span style="font-size: 14pt;" class="bbc_size">Example Of an Awakened one:</span></strong></span><br><strong>Name:</strong> Legion <em>(project code name on side of pod or remembered first name only) </em> <br><strong>Physical Age: </strong> 37<br><strong>Gender:</strong> Male<br><strong>Species:</strong> Psychic Mage<br><strong>Orientation:</strong> Straight <br><br><strong>-=Physical Appearance=-</strong><br><strong>Height:</strong> 6" 4"<br><strong>Weight: </strong> 175<br><strong>Eyes: </strong> Blue<br><strong>Hair: </strong> none, currently bald<br><strong>Skin/Fur/Scales:</strong> skin is pale and covered in arcane symbols which have been carefully carved into his flesh<br><strong>Physical Description:</strong> Legion is tall and lanky with a kickboxers lean muscles he might even be some what handsome if it weren't for his deep set eyes that speak of horrors seen and done and his heavily scarred body. Arcane symbols run along his entire body only his face, and palms of his hands are free of these carvings, which glow with a faint blueish light when he uses his power.<br><strong>Attire:</strong> None (experiments are put into stasis naked. any clothes you wish to use will need to be scavenged.)<br><br><strong>-=Mental state=-</strong><br><strong>History:</strong> None (Experiments Wake up with almost complete amnesia, Histories will be given to players as the game progresses in the form of Flashbacks or data found)<br><strong>Phobias/Fears: </strong> Being attacked, legion is extremely paranoid only trusting his revived companions fully.<br><strong>Hobbies/Interests:</strong> N/A<br><strong>Likes:</strong> N/A<br><strong>Dislikes:</strong> N/A<br><strong>Personality:</strong> Paranoid and overwhelmed by his powers Legion has become slightly unhinged, believing that all living things are out to kill and harm him. He prefers to strike at them first instead. Hard to reason with because outside voices tend to get drowned out by those of the dead all around him. Believes he is superior and should be in command of everyone else but feels that he was betrayed somehow. Otherwise he would not be here.<br><br><strong>-=Other=-</strong><br><strong>Powers/Abilities:</strong> Legion is able to communicate and even reanimate the dead. Once animated a corpse will follow his commands independently until recalled or dismissed.&nbsp; His telepathic control of his minions also allows him to see and hear everything they do. giving him the ability to see many locations simultaneously and gather Intel covertly about his opponents.&nbsp; Much of the time this come in waves and snippets though as he constantly moves his attention from one animated body, to the next. He may only use this 'second sight" though when staying still with his eyes shut ,making it impossible for him when he is being attacked or on the move.&nbsp; &nbsp;<br><strong>Skills:</strong> computer expert, familiar with simple handguns, speaks, reads, and understands Latin, German, French, Hebrew, and Spanish, as well as English. gourmet cook and expert in wines. <em>(You may pick a few skills for yourself or leave them blank to be filled in as you learn more about your character.)</em><br><strong>Habits:</strong> Nervously bites lip and drums fingers<br><strong>Strengths:</strong> Genius IQ, able to take in huge amounts of data simultaneously, fierce fighter when cornered.<br><strong>Flaws:</strong> Arrogant, Metally disturbed, paranoid, and believes himself to be beyond morals.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Gene Wars: Aftermath [Characters]</strong><br>
				Post by: <strong>playfullchick76</strong> on <strong>10-03-2010, 15:55:12</strong>
			</dt>
			<dd class="postbody">
				Ok, here we go.<br><br>Descendant - Human clone.<br><br>Basic Info<br>Name- Kara Davis.<br>Physical age- 25<br>Gender- female.<br>Species- human<br>Orientation- Bisexual.<br><br>Physical Appearance.<br><br>Height- 5ft 4" tall.<br>Weight- 45kg<br>Eyes- Brown.<br>Hair- Blue<br>Skin<br>Physical Description-&nbsp; Good looking by human standards, Has a svelte body, but one that can take punishment without looking like it can.<br>Attire- Cargo pants, boots, short sleeved Tshirt and worn looking leather jacket.<br><br>Mental state- Thinks logically, straight and to the point, does whats right, even if its unpopular.<br><br>History- She is the clone of the real Kara Davis, daughter of an influential backer who had his dying daughter cloned and stored for safety.<br>Phobias/fears- she is afraid of pure darkness, and wasps.<br>Hobbies/interests- She loves to fly, to explore, to be all that she could be.<br>Likes-&nbsp; temperate weather, good food, good company.<br>Dislikes- Worrying, extreme heat or cold.<br>Personality- She has the same personality as that of the real Kara Davis. Cool and calm, focused and collected. Good around other people.<br><br>Other<br><br>Powers- the ability to sense the future to a degree.<br>Skills-&nbsp; Extreme fitness, weapons skills, the ability to listen and make the correct decision.<br>Habits- She worries too much but works to overcome them<br>Strengths- The ability to think under pressure, to see a possible future, she cares for others.<br>Flaws- can be pigheaded, worries too much.<br><br>In terms of appearance, perhaps like Starbuck from battlestar gallactica.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Gene Wars: Aftermath [Characters]</strong><br>
				Post by: <strong>inflatetress</strong> on <strong>24-03-2010, 00:09:40</strong>
			</dt>
			<dd class="postbody">
				-=Basic Info=-<br>Name: Anya<br>Physical Age: 20<br>Gender: Female<br>Species: Magelord<br>Orientation:hetero<br><br>-=Physical Appearance=-<br>Height: 5'10", +7 1/2" from her shoes!<br>Weight: 128<br>Eyes: bright blue<br>Hair: blonde<br>Skin/Fur/Scales: white skin<br><br>Physical Description: Overall Anya looks human, she has light skin, is rather tall and slender with long blonde hair and bright blue eyes.<br>http://g.e-hentai.org/g/177916/7a4555037e/ (http://g.e-hentai.org/g/177916/7a4555037e/)<br><br>Attire: all made of light cotton-<br>http://www.istockphoto.com/stock-photo-8675232-playful-model.php (http://www.istockphoto.com/stock-photo-8675232-playful-model.php) (outfit, but in red)<br>http://www.trashy.com/Carousel-Fancy-Long-Robe.10765-product.htm (http://www.trashy.com/Carousel-Fancy-Long-Robe.10765-product.htm) (worn over the above, also in red)<br>http://www.mydivascloset.com/brshthhistwi.html (http://www.mydivascloset.com/brshthhistwi.html) (stockings)<br>http://www.funkifiedshoes.com/products/226426/PD133282/detail/product.aspx (http://www.funkifiedshoes.com/products/226426/PD133282/detail/product.aspx) (shoes, made of wood and leather)<br><br>-=Mental state=-<br>History: Anya was born in the mage tower and has spent her entire life there developing her skills as a mage.&nbsp; As a result she is very uninformed about the world around her and lacks street smarts or any sense of the situation.&nbsp; She has never really risen in ranks too much and remains a common mage.<br>Phobias/Fears: typically feminine fears- snakes, spiders, bugs, ect...<br>Hobbies/Interests: admiring herself, maintaining herself, controlling others...<br>Likes: Money, power, fancy things, clothes, material possessions in general, sexual acts, dancing<br>Dislikes: anything or anyone she considers "beneath" her...which encompasses quite a bit<br>Personality: Anya is very vain and driven to obtain wealth and power.&nbsp; She knows how to use her limited skills in magic to the best of her ability along with her natural charm but overall her abilities and intelligence are rather short coming.&nbsp; She is unalert, inattentive, not very bright and lacks common sense.&nbsp; Anya is ruthless however and she will do what she needs to do to get what she wants.<br><br>-=Other=-<br>Powers/Abilities: As a mage, Anya possesses some simple magical powers-<br>Charming Gaze- Anya can make powerful, magically tainted suggestions to others she locks eyes with<br>Enthralling Dance- Those nearby risk being mesmerized by Anya's seductive dance<br>Dance of Dizziness- Those watching Anya dance become dizzy and disoriented for a brief time<br><br>Skills: Dancing, lying, seduction<br><br>Habits: Anya often plays with her hair and is always reapplying make up, fixing her hair and generally spending alot of the day grooming herself.<br><br>Strengths: Anya's appearance and her use of it is without a doubt her greatest strength<br><br>Flaws: dim-witted, physically not very strong or fast
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Gene Wars: Aftermath [Characters]</strong><br>
				Post by: <strong>NosCorventius</strong> on <strong>24-03-2010, 01:51:40</strong>
			</dt>
			<dd class="postbody">
				Inflatetress consider yourself approved. thank you for all the work you've put in on this with me. Feel free to post.<br>Playfulchick we still need to do a little bit of work on this before I can approve her. PM me and we'll work out the details.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Gene Wars: Aftermath [Characters]</strong><br>
				Post by: <strong>Travaius</strong> on <strong>25-03-2010, 23:31:43</strong>
			</dt>
			<dd class="postbody">
				=Basic Info=-<br>Name: Draco<br>Physical Age: 23<br>Gender: Male<br>Species: Hawk Man/Psychic<br>Orientation: Bisexual<br><br>-=Physical Appearance=-<br>Height: 6'1 <br>Weight: 240 lbs.<br>Eyes: Silver Grey<br>Hair: Feathered Plumage, brown and black feathers with silver streaks<br>Skin/Fur/Scales: <br>In his most human form, his skin at first appears to be covered in weird tattoos. When you get closer you can see that the tattoos are clear to be a feathered pattern, each one ending just under the skin.<br>In his most bird form, blood red feathers over his arms and legs.<br>Physical Description:&nbsp; He stands tall, his wing span spanning 12 feet when his wings are out. His feet are normal when he is in his human form, his feet turning to vicious talons when he shifts to his bird form. He is still able to stand erect when in his bird form, but walking becomes near impossible, his talons not granting him the grace his feet do.<br>Attire: A pair of skin tight pants, shirtless. <br><br>-=Mental state=-<br>History:&nbsp; Unknown<br>Phobias/Fears: Loud sounds. Gets paranoid when anything alive is above him.<br>Hobbies/Interests: Unknown<br>Likes: Unknown <br>Dislikes: Unknown<br>Personality: Draco feels that he is blessed for all the abilities he has. He feels stronger due to his eyesight and speed in the air, but recognizes his weakness physically. He feels antsy on the ground, preferring to be up in the air, only having been able to get up a foot or two where he currently is. He finds he is able to notice small things alot easier than large things, he sees broken wires and feels a compulsion to fix them. <br>-=Other=-<br>Powers/Abilities: Able to change form. Good eyesight and hearing in his human form, excellent eyesight when in his bird form. Flight when in his bird form. Minor ability to commune with animals and calm them.<br>Skills: Hunting and Outdoor Survival. Animal training. Navigation and Sensing of Magnetism. Capable cook, able to make a meal out of a about anything. Natural ability with curved bladed weapons. Advanced Mechanical and Electrical abilities. Better than average on computers.<br>Habits: Shifts forms when surprised, can be spooked into attacking fairly easily. Will focus on small things moving before the larger things. <br>Strengths: Can hear and see things before they get near him. Extremely fast when in a full dive. Average intelligence. Can build or fix most computerized or mechanical objects. <br>Flaws: Physically weak, doesn't deal well with anyone that he considers his prey.Will try to dominate those who challenge him. <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Gene Wars: Aftermath [Characters]</strong><br>
				Post by: <strong>NosCorventius</strong> on <strong>26-03-2010, 02:51:52</strong>
			</dt>
			<dd class="postbody">
				okay this doesn't quite fit right. so let me asks some clairifying questions and see if we can find something that works well for both of us. Was this supposed to be a awakened expirement or an surface dwelling descendent? <br><br>If a Decendent: Were you thinking of using magic to tranform him? Would you consider playing something closer to a Hawkman character but more savage? Also how do you plan on connecting this character with the facility and the events there that are central to the story? Also having grown up on the surface even if he grew up as a captive or slave he would still have a history one does not simply forget who they are. The trama has to be severe for that to happen.<br><br>If playing an Expierement: your Character will have no history at all. He/She will simply wake up underground in a dark vast "storage bunker" Details will be given to you as you explore the facility floor by floor, as will clues to who you were before you became the creature you are now. So you'd need to remove any info that contradicts that. Also Desendants were built with the sole purpose of being a weapon so your going to want to add some more tactical and offensive capabilities if this is you interest.<br><br>Get back to me and we'll play with it some more, ~Nos~
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Gene Wars: Aftermath [Characters]</strong><br>
				Post by: <strong>Zealously Jaded</strong> on <strong>26-03-2010, 18:21:06</strong>
			</dt>
			<dd class="postbody">
				<span style="font-family: trebuchet ms;" class="bbc_font"><strong>-=Basic Info=-<br>Name:</strong> Dante, from his dog tag but he thinks that’s a nickname not his real one.<br><strong>Physical Age:</strong> Looks about 27 real age unknown<br><strong>Gender:</strong> Male<br><strong>Species:</strong> Psychic super soldier.<br><strong>Orientation:</strong> Straight <br><br><strong>-=Physical Appearance=-</strong><br><strong>Height: </strong>6 foot 3<br><strong>Weight:</strong> 170lbs<br><strong>Eyes:</strong> Pale blue<br><strong>Hair:</strong> Black, jaw length, wavey.<br><strong>Skin/Fur/Scales: </strong>Slightly tanned, obviously liked to be in the sun.<br><strong>Physical Description:</strong> A thin face, striking jaw line, cruel thin lipped smile, and cold blue eyes he has a scar running from his left temple down his hair line, past his ear to his jaw, at that side of his face his jaw has several ridged, he believes his jaw was broken at that side possibly from a fight. Thin body, not obviously muscular, has several star shaped scars; they were inked so look like star tattoos. One of each shoulder, both sides of his hips and his knees, on the back as well but he can’t see them,<br><strong>Attire:</strong> The one he preferred was black pants with several pockets for various items, compass. Swiss army knife, ect, a grey vest and a black trench coat also with several pockets but more for food at easy access. His normal footwear is thick black army issue boots. <br><br><strong>-=Mental state=-<br>History:</strong> Unknown<br><strong>Phobias/Fears:</strong> His own death, and old age. He hates the idea that he will slowly rot away after all the work he put into himself building himself up into the perfect being.<br><strong>Hobbies/Interests:</strong> Killing, blood, sex, sex and blood, sex and killing, killing, sex and blood (not in that order)<br><strong>Likes:</strong> The colour red, red wine, blood, tomartos, (alright maybe not but you get the red theme) He likes the sun, laying it in feeling its warmth<br><strong>Dislikes:</strong> The colour blue, its cold and not passionate. The moon, it angers him, its like its having a vain attempt at being the sun. <br><strong>Personality: </strong>His likes and dislikes are irrational concepts but he’s a bit childish at times, often getting into bad moods and throwing tantrums. He likes to be by himself, but sometimes seeks out other companions, usually to have sex with or kill but that’s what he considers a party. He’s very sarcastic and sadistic often taking great pleasure in carving someone up for his own amusement and pretending to have great indepth conversations with them. He can often get very moody,&nbsp; sulking like a child, that’s when he seeks out comfort, missing the touch of another human being.<br><br><strong>-=Other=-<br>Powers/Abilities:</strong> He can read minds, has heighten senses, can move objects but not a lot, he’s still pretty weak with that.<br><strong>Skills:</strong> Butchery, hunting, hand to hand combat primarily, not so much with a weapon.<br><strong>Habits: </strong>Talks to himself, and tends to have long drawn out conversations with the people he’s killing, trying to show them he’s not a bad guy while he hacks of a limb or two.<br><strong>Strengths:</strong> His survival skills, he lives for this world and he loves it.<br><strong>Flaws: </strong>He’s lack of empathy; he can’t relate to other people, they are either a food source or a distraction.</span>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Gene Wars: Aftermath [Characters]</strong><br>
				Post by: <strong>Marvin</strong> on <strong>28-03-2010, 04:46:23</strong>
			</dt>
			<dd class="postbody">
				<strong> Descendant - Human clone/experiment</strong> <br><br>Basic Info<br><br><strong>Name-</strong> Marvin<br><strong>Physical age-</strong> 30 (his smooth skin makes him seem younger than he is)<br><strong>Gender-</strong> Male.<br><strong>Species-</strong> Human<br><strong>Orientation -</strong> Hetero.<br><br><strong>Physical Appearance.</strong><br><br><strong>Height-</strong> 6ft 2" tall.<br><strong>Weight-</strong> 175 lbs<br><strong>Eyes-</strong> Hazel.<br><strong>Hair-</strong> Black<br><strong>Skin -</strong> Pale and smooth with no marks or scarrings. Almost babysmooth skin.<br><strong>Physical Description -</strong>&nbsp; Marvin is a wiry, athletic man with hazel eyes, black hair and a pleasant look. His Iris seems to be unnaturally big and reveals almost no whites in his eyes.<br><br><strong>Mental state -</strong> Suffering from memory loss, and feels very confused at the start.<br><br><strong>History-</strong> He is not really sure, his memories are fogged and he doesn't really remember who he is and why he is around. He is looking for answers.<br><strong>Phobias/fears-</strong> He remembers the pain of machinery digging deep into his bones, being vivisectied. Fears the medical table and the tools associated to it. Not a severe phobia, but enough to make him feel uneasy.<br><strong>Hobbies/interests-</strong> He is very curious, and pleasant thoughts pops to his mind when he hears singing.<br><strong>Likes-</strong> He doesn't really know yet, but he'll find out soon enough<br><strong>Dislikes-</strong> Pain, scalpels and vivisections.<br><strong>Personality-</strong> Curious and bold, something of a social chamelion that tries to fit in with others.<br><br>Other<br><br><strong>Powers-</strong> He has a regenerative ability, but he doesn't know to what extent. He has yet to discover other powers if any.<br><strong>Skills-</strong>&nbsp; Very agile, fast, and well trained. Good with tech and close combat.<br><strong>Habits-</strong> Likes to eat, almost as if his metabolism is altered since he doesn't seem to gain weight.<br><strong>Strengths-</strong> He has a knack for technology, both using and repairing.<br><strong>Flaws-</strong> He is totally useless with guns, they feel uncomfortable in his hands. He is also a bit lazy.<br><br>Appearance would be something like this <br><br>(http://img268.imageshack.us/img268/1088/starshade2.jpg)
			</dd>
		</dl>
		<div id="footer" class="smalltext">
			
			<span class="smalltext" style="display: inline; visibility: visible; font-family: Verdana, Arial, sans-serif;"><a href="https://elliquiy.com/forums/index.php?action=credits" title="Simple Machines Forum" target="_blank" class="new_win">SMF 2.0.19</a> |
 <a href="https://www.simplemachines.org/about/smf/license.php" title="License" target="_blank" class="new_win">SMF © 2021</a>, <a href="https://www.simplemachines.org" title="Simple Machines" target="_blank" class="new_win">Simple Machines</a>
			</span>
		</div>