The Keepers of the Seed (Game Thread)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: swordwind on 25-04-2011, 18:51:07</h2>
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				Title: <strong>The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>25-04-2011, 18:51:07</strong>
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				<div align="center"><strong>&nbsp; <span style="font-size: 24pt;" class="bbc_size"><span class="bbc_u">The Keepers of the Seed</span> </span> </strong><br></div><br><br><br><em>“Long ago in the forest of Rosewood a band unlike any other was going to be formed. Forged from bloody battles, painful losses, and inspiring courage. These few would walk into the pages of history with the world resting upon their very shoulders. But, before all of this a simple action needed to take place. The first step towards greatness, care to guess what that step was children?” the old man says while looking down at the curious faces sitting upon the floor in front of him. <br><br>“Really? Not a single guess.”the old man looks upon huddle mass.&nbsp; “A bar fight!” yells one of the children as the others giggle at his words. “Betrayal? Smashing stuff? Visions?” The children quickly start to list off everything they had heard since they were able to form words. The old man chuckles and mutters a few simple words as the voices from the children go quiet. The children turned towards one another baffled at the loss of speech as the old man turns a page from his book. “All that and more children, All that and more. Let us begin.”</em><br><br><span style="font-size: 14pt;" class="bbc_size"><span class="bbc_u"><strong>Chapter 1 The Meeting of the Keepers. </strong></span></span><br><br><strong>Dirk:</strong> Everything was going just fine, your contacts were on their marks, the set-up was a snap. You even got to the safe house without a hitch. The only problem with it all was that said safe-house was a disguised jailhouse. The likes that you never had seen before. For this particular jailhouse was mobile and the guards clearly deaf. No matter the insult of bride you granted them in turn for freedom seemed to work. <br><br>Cursing your luck and vowing a swift return to the petty town that ratted you out you, forcefully, set off down the bumpy dirt roads of the Rosewood forest, heading towards the city Corret, where you would have to bribe the guards for a third time to get away once in their jail. But along your trip you take note of the attitude the four guards are taking with you. They seemed worried over something and on edge each night. <br><br>On the dawn of the 3rd day they break camp and you decide it’s time to figure something out. Palming your utensils they gave you for breakfast you look for a way out to get your goods once again. <br><br><strong>Lisa</strong>: Traveling about the human lands always seemed to brighten you days that the elven gods have given you. For today was just as blessed as the day before. You are given the chance to see the joys of Corellon and his miracles with each step you take. Such steps have brought you to a nearby abbey that rests within the woods of Rosewood. It is a small place home to a number of monks and priests.<br><br>But unlike the other abbey it seems that this one has been formed from the forest itself. Six large trees form the main hall as the canopy branches arch over and create the ceiling. All matter of wildlife flitter about as monks tend to them and their own needs. Here you are to meet the head priest and seek blessings as you travel through the woods. More out of a formal need to show respect then fear of their god. Entering into the main room you start your search. <br><br><strong>Mercury:</strong> Days have passed since last you saw your prey. Elusive as a fox and as fast as a hawk you finally have tracked the beast to its lair. A large moss covered cave rests a mere 100ft away and the tracks of the creature lead straight up to it. Along with the sprinkling of blood from the arrows you spent trying to slow the beast down. But little escapes your keen ears and you hear it panting within its home. <br><br>A week ago you heard word that some foul creature was slaughtering villagers in the evening and dragging them away to feed upon their flesh. Knowing that you cared somewhat about the poor folk and a bit more about your own survival as you traveled about the woods of Rosewood it was better to hunt then be hunted. With years of practiced ease you prepare to bring the creature to death. Beside who else could track a Dire wolf this far and not be harmed?<br><br><strong>Jareth:</strong> Wiping the blood clean from your blade you look upon the fool that challenged you for right of passage upon the road you ride upon. Not wishing to harm the man at first he would not be cowed into submission from stance or threat. He came with wild abandon and tried to strike you down. A few moments later he was gone from the world and into the arms of the gods themselves. A blessing if he was always this way with the people upon “his” road. <br><br>Kneeing the sides of Calamith you continue on your way as you head up toward the village of Morlic about a days ride or so, or so the map you purchased from the hunter had said. Still the man hadn’t haggled to much over such a gift of direction but upon looking at the page once more you believe that it clearly was outdated. But with a road in front of you, you travel on. That was until you reached a crossroads that wasn’t shown upon your map. One branches left and the other right. Cutting two paths into the forest as you come to a halt. Which path leads to Morlic and which delays your travels farther. <br><br><strong><br>Ayi'yan:</strong>&nbsp; A number of arrow peppered bodies flash through your head as your memories flash into your head of the last task the abbey had given you. Raiders, thieves, slavers, murders, your priests had said they were. Like you needed an excuse to slaughter those weaklings as they fled into the brush to hide from your arrows. They had cried and begged to the shadows as you ended each of their lives in glory of your church. But still the memory flitted about your mind as you meditated on the days events. The abbey was expanding and the elders were sending you farther and farther away each time. Making you wonder as to why this was the case as others came and went from the abbey to nearby hamlets. Did the abbey not like your methods? <br><br>Of course you were brutal and swift when it came to dealing with filth, examples needed to be made. But you feel their gaze upon you each time you report. The glory of the abbey you say as you mimic their words. You feel like it is towards it’s glory but somehow they do not. Opening your eyes and clearing away the incense you see a scroll case upon your side. Beaking the seal you see a request in an elders writing. Meet with a local priest and bless her travels is all that is say. Holding it up to the flames of a torch you see the other message. “Watch them until they exit our woods it says.” <br><br><strong>Gorvis Wendelin: </strong>Trouble here, Trouble their, trouble is everywhere. Since you left the safety of the travel minstrel’s band you wonder if anything in this world can be claimed as safe and peaceful. Well perhaps not peaceful but at least safe to the degree. Still you snuggle into your warm blanket as the cold of night lifts up and the sun break through the tree limbs of the forest of rosewood. You look out of the bushes you called home for the night and see the dummy fire and bedroll untouched. Clearly the man in the tavern was laying about body snatchers in the night. It was pleasing that you rigged his wagon to lock up before you left town the day. <br><br>Stretching your tired and cold limbs you quickly remake the fire and start to make breakfast. Pondering over where you would need to go from here. Hundreds of places were good to view and observe but only one would work for your needs. A sudden snapping noise from behind sends you flying into a bush as a tree limbs crash through the canopy of trees. Calming your heart you return to your meal as another sound echoes through the woods, the sounds of horses and wheels. <br><br><strong>Orchid:</strong> Wind, water, earth, and fire. All these things are nature and you it's guardian. For decades this has been and for centuries to follow it will be. But at times a balance will tip towards one side or another and you are called forth to do what is needed to bring it about once more. Bringing the scales into alignment. So you find yourself deep within the woods of Rosewood seeking just what it was that the woods called to you out to preform. Like wisps they speak in whispers and keep the truth hidden from your eyes. You know that you must follow for to ignore them only brings trouble and misery to those around. But lately the woods words a distant and unclear. The task is muddy like the waters you see upon the storm. Fear echos from the trees and animals lash out in anger. Something is happening within the woods and the order wishes to know. You find yourself upon the dirt road of Rosewoods forest once more. Heading towards an unknown direction with the woods itself as your guide. <br>&nbsp;<br>
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-04-2011, 19:32:49</strong>
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				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 28); AC 14 (with his stuff; 19)<br><br>Spells in Effect:&nbsp; None<br><hr>Dirk, the so called 'Dark Fox' was trying chatter with his guards. Learn about them, their employer, their boss, or anything to grasp on to! He was the clever tongued devil who had managed talk his way out of trouble more than one occasion! But these guards were deaf, probably paid or they really were.<br><br><em>Well, someone this time had arranged some proper stubborn guards at least.</em><br><br>But where his quick tongue fails, his quick fingers succeeds. As is evident when he palms utensils they used for his breakfeast. While giving out plate with utensils he slipped a simple metal fork with thin handle into his palm. Leave spoon and knife on the plate. He quietly waits opportunity to start tinker with the lock of his mobile jailhouse. Just needs them to make camp and start their shifts once again. However his keen eyes sees from their behavior that they are on edge about something in each night.<br><br><em>Well, let's hope they decide relax at least little so they are not so alert when I start tinker with that lock....</em><br><br>One his signature cocky smiles spread to his lips, giving it towards the guards and asks; "Hi, I am wondering why your nervous each night? Not that I feel scared in my nice <em>safe</em> and <em>secure</em> carriage here but I would like know is there chance something is going attack us and leave me long hungry and starving maybe?"
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>25-04-2011, 19:45:35</strong>
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				-- <strong>Gorvis Wendelin - Breaking Fast and Pondering the Day Ahead</strong> --<br><hr><br>The bedraggled little man swaddled in rags and a too-large hat, a gnome by all appearances, snacked upon a sliver of old jerky as he furtively glanced in the general direction of the crashing noises in the distance.&nbsp; Gorvis had felt especially clever for devising the little ruse with the fake camp, one that had served him well on many an occasion, but didn't let the pride swell his head.&nbsp; He'd seen far too many <em>clever</em> people gurgling in a pool of their own blood in his day.&nbsp; At the end of the day it was rarely cleverness or raw intellect that saved one's hide, but a healthy dose of caution with a sprinkling of paranoia for good measure.<br><br>[Listen Check] 1d20+1=12 (http://elliquiy.com/forums/dicebot.php?r=25034)<br><br>"Anything that <em>can</em> go wrong, <em>will</em> go wrong," he muttered to himself, stashing the excess jerky in the folds of his outfit and scrounging around for a bit of parchment.&nbsp; Words to live by, and on the off-chance something went <em>right</em>, it just meant he had the rare opportunity to be pleasantly surprised.<br><br>At last he found it, and unrolling the paper revealed a crude map sketched out in black ink.&nbsp; Scrawled by his own hand, it wasn't exactly particularly accurate, and much of it had been haphazardly copied from a merchant's before he was caught and tossed out on his rear end.&nbsp; Still, it served its purpose well enough.<br><br>"So if I'm <em>here</em>," Gorvis said, drawing a finger to a particular part of the map where a wide stretch of badly drawn trees marked Rosewood's location, "Where would be a prime location to get the lay of the land?"<br><br>[Knowledge (Geography) Check] 1d20+8=11 (http://elliquiy.com/forums/dicebot.php?r=25033)
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>25-04-2011, 21:11:08</strong>
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				Smiling while walking into the abbey and seeing about to the monks. Slowly walking in with my staff, using it to guide my way deeper into the wood covered building and see to the blessing by the human monks. Always so interesting to see these funny humans and their dozen or so gods. Even so, it is still quite a valuable idea to get to know as much of the religious practices of other races, within limits. <br><br>Quite the unique architecture this place has. Does make sense though, this is in the middle of this Rosewood place. When was the last time I was in civilization? I do think it is about time to wander towards some towns for resupplying and other desires of the flesh. But first things first, as to where is that head monk.... <br><br>
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>26-04-2011, 03:39:20</strong>
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				You must be mistaken.&nbsp; His name was not Mercury.&nbsp; It was not even a name he went by.&nbsp; It was merely a name people called him.&nbsp; It was an informal way of saying, 'this man is a lunatic!&nbsp; His impressions shift this way and that way on a daily basis!'&nbsp; It was a name with many connotations, really.&nbsp; And Wick hated connotations.&nbsp; As a man of the woods, he liked things nice and simple.&nbsp; But rarely are things ever nice and simple.<br><br>The man they call Mercury slithered through Rosewood forest, following a trail of blood, searching for his prey.&nbsp; A dire wolf, indeed.&nbsp; Incredible what connotations attach themselves to dire things!&nbsp; But a dire wolf is indeed something to behold.&nbsp; He had seen a couple before, but only when he was very young, back in the days that Mercury transversed the forest in the company of his father.&nbsp; Wick, Sr., had known these forests better than anyone.&nbsp; He had roamed from one end to the other, protecting his forest ward, never leading anyone astray.<br><br>On days like these, in the primal effervescence of the hunt, Mercury missed his father.&nbsp; He would have enjoyed it.&nbsp; But this was serious business.&nbsp; This beast was a killer of men!&nbsp; And this, no one could abide.<br><br>&nbsp;"Urgh, when I find you," Mercury muttered as he slithered across the forest, searching for broken twigs, droppings, blood, &nbsp;"... I'm gonna make a tent out of you."
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>26-04-2011, 04:06:03</strong>
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				The man clad in full plate on horseback with a barded mount might have been a tempting target to the idiot but clearly the thug was simply too stupid to live if he thought that attacking someone like this head on was a wise idea. He posed no challenge at all and he would have spared him had he not been so stubborn. But there was nothing that could be done about it and it was one last thing travelers would need to deal with. In the meantime Jareth would ride on towards his destination. <br><br>Soon he came across a problem that was warned upon with the cheap coin of the map's purchase and how old it was. His eyes looked to the crossroads and then swore as he figured it was too good to be true. He pulls the map from his right saddlebag and rechecks the map to see if he could identify something that could distinguish which direction he needed to go in first rather then assume blind faith would lead him correctly. There had to a be a landmark noted somewhere on said map of animal skin and if he used that maybe he would be alright. Also he would double check his surroundings just in case there was a problem in the area he was not aware of. 
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>26-04-2011, 08:14:06</strong>
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				<div align="center"><span style="font-size: 16pt;" class="bbc_size"><span class="bbc_u"><strong>Chapter 1: The Meeting of the Keepers</strong></span></span><br><br><span style="font-size: 14pt;" class="bbc_size">Update 2 (Following Players only)</span></div><br><strong>Dirk: </strong>A sudden clash of steel on cage came the reply as one of the men guarding your wagon rapped his sword on your cell. "Shut it." He says as he looks at you with annoyance mixed with anger as the one you spoke to shakes his head. "Words won't get you far in their elf. The only place it will get you is the end of the hangman's rope." As he mimic a hanged man with his hand over his throat and his head tilled to one side. The other guards mumble to one another as they continue down their path. Your cage itself is made of steel and a finely crafted lock. Nothing you couldn't get out of on a normal day, but quite troublesome as long as the craft continues to disrupt your "finely crafted" tools, which you now possess, while it moves. Remembering the night of capture you know your gear is also with the lovely band. The question is which man carries it and has he cleaned it recently. <br><br><br><strong>Gorvis:</strong> Your ears continue to hear the sounds of horses and some kind of squeaky wheel upon the nearby road as you look over the map. You know that it is getting closer the longer you wait but your mind is drawn more towards the map then some distant sounds. Pondering over it you know that a higher location would better suit your needs. But all the tree's around you look the same. Some could be higher but getting out to the top of one and then finding something within the woods that could possibly be what one would call civilization is another task. Mumbling over the fact that the woods aren't nearly as comfortable as some other places you could think of your thoughts start to wonder. <br><br><strong>Lisa</strong>: Walking deeper into the wood worked home of the monks you see some give you a wide berth while others seem to accept the fact that you are their and walk by without a word or two in passing. Many of them are in deep green colored ropes with simple symbols of an unknown deity upon their chest. As you enter into the dome shaped section of the temple you look up and see the sunlight dance upon an arrange of flowers and butterflies on the ceiling in a dazzling display of colors. Taken back by its display you nearly miss the group that approaches you and raises their hands in greeting. They are hooded for now as shadows cover their faces. "Welcome to the haven of Rosewood. What brings you here to us this day priestess?"<br><br><br><strong>MERCURY...I mean Wick:</strong> A growling sound causes you to pause your steps as you see yourself only 75ft from the cavernous entrance the beast must of claimed as it's lair. Animal bones litter the entrance, along with a few unknown skeletons from the poor fools that came before you. Some of their weapons rest nearby, rusted through from rain or their blood. The entrance itself is about 15ft by 20 with moss outlining its mouth. A few bushes and saplings sprout around it along with a series of trails leading to a number of different exits from its entrance, clearly the beast takes more then one way back and forth from its home. The stench of decay and blood start to fill your nostrils as the gloomy cave rests before you.&nbsp; &nbsp; &nbsp;<br><br><strong>Jareth: </strong> A few landmarks were listed upon the map, a large tree, a pile of large rocks, along with some sign posts. But none showed which path would here would take you to the nearest village. Annoyed at these turns of events the easy and relaxing thing was the sounds of animals and wildlife. Nothing felt dangerous, save the fool that attempted to take your life earlier and time clearly wasn't of importance. Save the simple choice of right or left. Morlic wasn't more then a day or so from ether direction and clearly one path, farther down, would show a sign. What foolish village wouldn't have such a days ride away?<br>
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>26-04-2011, 13:34:38</strong>
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				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan musing on the way to a 'friendly' escort appointment with a local priest.</span></strong><br><br>There were many roles within the order, and she fulfilled but a fraction of the work that they tried to accomplish.&nbsp; They were as close as the elven gathering had to an army serving as a policing force as well as guardian from the darker denizens of the forest.&nbsp; Hers was a group that had been hand picked because they followed orders without question, absolute loyalty and devotion to The Way.&nbsp; Any and every mission a bit too dark as to be questioned by the locals was hers to handle, along with the others in whatever numbers were needed.<br><br>Ayi'yan had risen slowly, having tailored her training to fit her own bill for lethality, one successful outing after another.&nbsp; As her mastery of her own body deepened, so did her awareness of the life that she was living, a&nbsp; true conviction.&nbsp; With wisdom approaching that of some of her eldars, Ayi watched all that happened around her and categorized it away for further meditation.&nbsp; <br><br><em>One step at a time</em>, she thought.&nbsp; <em>Learn to survive the game before you try to manipulate it, little one.</em>&nbsp; With a deep breath, she arose with a backpack in one arm and a belt in the other.&nbsp; In very little effort, she was out of her cubicle moments after she rose.&nbsp; <em>Why waste time?&nbsp; Lets see what they have for me today...</em>&nbsp; <br><br>She put her game face on, the impassive hard lines of a warrior with flint in the eye and stepped into the open air of compound heading straight for the gates.&nbsp; She knew of one entry and exit point that her people allowed of those outside that wished to travel here or trade with her own, so thata away she headed.&nbsp; Maybe this would not be a long drawn out ordeal.&nbsp; Maybe she would not have to release this one to the great mother.
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>26-04-2011, 14:24:24</strong>
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				<strong>Orchid</strong> <br><br>The young druidess slipped through the trees with cat like reflexes. She had been on the road for days, listening to the woods and speaking to the animals that called Rosewood its home. There was a stirring in the forest, that was for sure, but Orchid could not explain what. She had been sent from her order to find out and correct it if need be. <br><br>As the druid approached a near by pond she paused and looked around. All ready she had seen a few people in the woods. Strangers. Rosewood did not get many visitors from the outside and her curiosity lead her to follow a few of them. <em>Could they be the reasoning behind the creeping darkness in the forest?</em> Orchid thought. <br><br>The elf moved quickly through brambles and bushes, not slowed by nature's natural slow downs. Slowly Orchid approached the pond, the water perfectly still. Near by rested a few deer and other woodland creatures. Her emerald eyes gazed out between her long ebony strands scanning the area for danger. <br><br>Satisfied that she did not see anything, the druid approached the pond, bending down and cupping a handful of water to drink. The water was cool and refreshing. Orchid then stood, and stretched her lithe frame. She was only 4'11 and her skin was dark with the kiss from the sun. She wore little so that she could keep light and nimble. Carrying only a quarterstaff, Orchid bent down to take another sip from the water. <br><br>
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			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>26-04-2011, 16:47:08</strong>
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				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br><br>Spells in Effect:&nbsp; None<br><hr><br>Upon coming in sight of the wolf's den, the seasoned ranger slunk out of sight and settled behind a thick oak.&nbsp; He peered over the vertical horizon of the old tree, anxious to encounter his prey.&nbsp; But it could not be seen.&nbsp; He knew that entering the wolf's den wasn't the most ideal situation.&nbsp; Indeed, it was very dangerous.&nbsp; But Mercury was not such a man that could wait for his prey to come.&nbsp; So preparations were made.<br><br>Though he wanted to shoot at the wolf from a distance, he knew that the wolf would close in on him and tackle him unto the ground.&nbsp; So he had to be ready for a hand-to-hand encounter with the wolf, so an old beat-up dagger went in between his teeth.&nbsp; As he clenched his jaw down on it, he hoped that he wouldn't have to use it.&nbsp; He removed his backpack from his shoulder.&nbsp; It was exceptionally light, with the exception of a span of 100 feet of rope.&nbsp; He took one length, left the other in the backpack, and set the backpack next to the tree.&nbsp; He also took out a bullseye lantern, and lit it awake.&nbsp; So now here was this man, garbed in the lightest looking breastplate man had ever seen, bearing this wondrously carved longbow, with a steel dagger in his mouth, a length of rope around his torso like a bandoleer and a lantern hanging off his belt.<br><br>He made note of where he kept his backpack, though there wasn't much left within (he thought that there might have been a waterskin, but he planned on making a waterskin out of the wolf's bladder).&nbsp; Then he alighted the path that led to the mouth of the cave, noting all the carcasses about.&nbsp; He might find something interesting from these men-- but he knew that the presence of their dead carcasses would blight the forest.&nbsp; Mercury knew that he had to bury these poor men and bring back tidings to their loved ones... if he could ever find anything to identify them by.
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			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>26-04-2011, 17:12:07</strong>
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				-- <strong>Gorvis Wendelin - Curious and Slightly Miffed</strong> --<br><hr><br>"Drat and bother," the little man muttered, nearly crumpling the scribbled-on parchment as he stuffed it back into his vest.&nbsp; His eyes strayed irritably towards the source of the distracting noise which seemed intent on splitting his attentions.&nbsp; It was much more preferable to put all the blame on that, rather than on the laughably poor quality of the map he was to navigate by.<br><br>But Gorvis was a cautious individual, not one prone to fits of irrationality or anger, and though he wished to yell out at the oncoming wagon to <em>please</em> quiet itself down, he chose instead to grab his things and sneak off in the general direction of the bothersome commotion.&nbsp; Though surely that squeaky wheel and the whinnying of the horses would mask his approach, he took absolutely every precaution to make as little noise as possible.<br><br>[Move Silently] 1d20+2=21 (http://elliquiy.com/forums/dicebot.php?r=25089) 
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				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>26-04-2011, 17:26:07</strong>
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				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 28); AC 14 (with his stuff; 19)<br><br>Spells in Effect:&nbsp; None<br><hr>Dirk has faced angry opposition before, so he kept talking; "Well, as note I am only a half-elf but thanks from compliment anyway to my looks gentlemen. I thought you were nervous because of cursed ruby ring what I stole from a grave before I was captured."<br><br>OOC: Use bluff to sound genuine regarding curse, try trick guards reveal who is carrying his gear and where.<br><br>At 2011-04-26 10:23:42, Zaer Darkwail (uid: 14) rolls: 1d20a+10 Result: 25 (http://elliquiy.com/forums/dicebot.php?r=25092)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>27-04-2011, 16:51:53</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers</strong></span><br><br><span class="bbc_u"><strong>Update 2 (Following Players only)</strong></span>.</div><br><strong>Orchid</strong>: While the waters of the pool carcass your insides with a refreshing coolness you feel the winds pick up and blow your hair to one side. Not paying it much attention to then feel it push your hair again but from the other side. Changing direction completely yet the tree, grass, and water itself shows no signs of it fickle winds passing. A quick scan on the area shows nothing but the pools waters start rippling, like a single pinprick has broken its stillness. (Use your skills to improve your odds)<br><br><br><strong>Ayi'yan</strong>: Exiting the cloisters you enter into the main hall of the abbey, used to serve your devote worshipers and passing travelers. All around you see the monks and priests tending to the forest about you.(See Lisa pass update for your setting and area saves me time unless you want a character viewpoint of your location.) You know that it's a sign of worship to the gods of the land but it doesn't always follow you&nbsp; deities wishes. Yet to gain strength, sometimes the harder path is needed to be taken. Your eyes quickly locate the foreign priest within your mists as they are greeted by a local group of monks. You know a few of them but always have given them a wide berth. Your tasks require little in socializing and far more into the lethal arts. Standing at the entrance you see them talking while the priestess waits for a reply.&nbsp; <br><br><div align="center"><span class="bbc_u"><strong>Update 3 (Following Players only)</strong></span></div><br><strong>Dirk: </strong> You see a few of the guards make signs of warding as they continue on with their walk. "I knew he was cursed, should have stayed with that whore in Morlic." you overhear a guard say as your lies&nbsp; &nbsp;strike home. Thou a few guards seem affected you notice the leader of the bunch ignore your claims. You also notice that his mount carries slightly more then the others. Two horses pull the cart/jailbox while 2 others carry guards, the other 3 guards walk. But as your trip moves forwards you see the leader of the bunch hold up his hand and the procession comes to a halt. The guards seem confused at this as the leader points off the trail. "I saw something over their." He points to two of the guards. One you know holds the key to your cell. "Check it out." Both guards snap to it and walk over to the bushes about 20ft away. The other 2 contine you guard you while the other makes warding signs with his fingers.&nbsp; (Successfulish)<br><br><strong>Gorvis</strong>:(Good roll now where was that hide roll?) With stealth of a cat you make your way towards the sounds of the wheel and horses. You yourself cannot hear your very footsteps and your even walking upon leaves. Mentally patting yourself on the back you reach your hand out to get a better view of the road and look straight into the eyes of a man on horseback. The man is covered in chain mail with a longsword upon his side. Upon his chest you see the colors of blue and green with the symbol of a white cracked house upon it. He looks straight at you as you return to cover. You hear him speak to his companions as two of them head towards your location, swords are pulled from their sheaths and the clicking of chain fills your ears as they approach.&nbsp; <br><br><strong>Sir Devrier Wick</strong>: Another growl comes forth from the cave as you see the eyes of the predator flicker in the darkness. They look upon you with anger as the sunlight reflects off them. The creature doesn't move from the darkness. Clearly wishing to stay within the protection of the cavern walls rather then the opening of the forest. As it growls again you feel something unusual in the air. Something that doesn't match up with this beast and the creatures natural way of thinking. You know it would be fiercely territorial of its nesting place, but the beast do not attack. Why? (Skill roll away)&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>27-04-2011, 17:13:00</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 28); AC 14 (with his stuff; 19)<br><br>Spells in Effect:&nbsp; None<br><hr>Dirk sees opportunity here when the guards buy his bullshit story about the golden ruby ring being cursed and in truth he has no ring. He sees leader is unaffected......it makes his clever grin be bit more wider than usual. He leans closer to bars in side where guards make protective signs and whispers, hoping the leader does not hear when he does so when he whispers to the guard; "Perhaps it's vengeful wraith of the dead guy whom I stole the ring from. But you see; he goes only after those who has the ring. I no longer have it so I am safe......but the one who holds the ring and refuses throw it away becomes <em>haunted</em>! What's worse the ring is cursed so that whoever holds it hears whispers inside their heads to keep it, tempt them, hold it as their most precious treasure..they do anything to keep the ring! Even lie best friends, their wives, or even capable of murder to get possession of the ring. So misery would follow those weak willed and those around them who become spectres victims. I myself I am safe as before I looted the ring I asked divine protection from Olidammara, god of thieves protect me from the whispers."<br><br>Using his devilish clever tongue he tries spin lies to turn the other guards against their leader, captain who seems hold his goods. Perhaps form rebellion? Anyways he hopes rebellion would provide distraction he needs to pick open the lock subtly and get out from his cage during the chaos and grab his goods and make run for it.<br><br>OOC: I assume I do not need roll further bluff check to 'feed the lie' on those who already believe it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>27-04-2011, 17:15:43</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan mingling, plotting...</span></strong><br><br>She drew close and looked upon the priest/ess [not sure of the sex here, not that it matters&nbsp; :P] with a searching glance, looking for whatever it was the s/he was hiding.<br><br>(Spot:&nbsp; At 2011-04-27 10:08:32, Aether (uid: 4455) rolls: 1d20a9 Result: 13 (http://elliquiy.com/forums/dicebot.php?r=25125))<br><br>Not wanting to mingle with the other monks, or the person whom she was assigned to tail, she fell back into the group, checking her equipment.&nbsp; When an appropriate amount of time seemed to have passed, Ayi introduced her self as the guide to take him/her wherever it was that she wished, based on her rank of course.<br><br>She motioned to one of the others, the one that would actually take point as Ayi'yan trailed behind to keep a close eye on the situation.&nbsp; She was easily within ear shot if the dignitary needed council.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>27-04-2011, 17:24:16</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr><br><br>Orchid's eyes shot open, now fully aware of her surroundings. Her long slender ears perked up as she attempts to pick up and sounds near by. <br><br>Listen Check: At 2011-04-27 10:19:49, Aurora Wayland (uid: 22439) rolls: 1d20a8 Result: 12 (http://elliquiy.com/forums/dicebot.php?r=25127) <br><br>Slowly her taunt body stood up, her hands gripping her staff. "Come to me, my shadow." She said aloud, calling her animal companion. From the clearing near by approached a large black wolf, purposely hidden to keep an eye on the Druid it followed. It ran over, growling as it stood side by side Orchid. <br><br>The Druid then gazed around, and sniffed the air. Goose bumps appears on her skin as she felt the unease of what ever had messed her her long black hair. <br><br>Spot check: At 2011-04-27 10:23:29, Aurora Wayland (uid: 22439) rolls: 1d20a7 Result: 20 (http://elliquiy.com/forums/dicebot.php?r=25128)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>27-04-2011, 19:22:25</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br><br>Spells in Effect:&nbsp; None<br><hr><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104861.msg4562370#msg4562370">Quote from: swordwind on 27-04-2011, 16:51:53</a></div></div><blockquote class="bbc_standard_quote"><strong>Sir Devrier Wick</strong>: Another growl comes forth from the cave as you see the eyes of the predator flicker in the darkness. They look upon you with anger as the sunlight reflects off them. The creature doesn't move from the darkness. Clearly wishing to stay within the protection of the cavern walls rather then the opening of the forest. As it growls again you feel something unusual in the air. Something that doesn't match up with this beast and the creatures natural way of thinking. You know it would be fiercely territorial of its nesting place, but the beast do not attack. Why? (Skill roll away)&nbsp; <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>This was strange.&nbsp; Well, not strange.&nbsp; The ranger had understood that this wolf was a singular wolf, for he had not seen hide nor hair of another.&nbsp; In this business, the ranger had to be confident in his perception of such an absence.&nbsp; It was the difference between life and death.&nbsp; But now, the ranger knew for certain that the wolf was luring him.&nbsp; The ranger knew, in his heart of hearts, that it had not just been he and the one wolf alone.&nbsp; It was imperceptible, but he knew.&nbsp; He was being flanked.&nbsp; He was being flanked by a pack of dire wolves.<br><br>There was not an instance to lose.&nbsp; He bolted towards the closest tree, and quickly clambered up it, attempting to extricate himself from the ground with the utmost expediency.&nbsp; Fighting one wolf alone was dangerous.&nbsp; Fighting a pack of five or more was suicide.&nbsp; Unless, of course, you climbed a tree.<br><br><b>OOC:</b><br>The ranger has rolled a natural one on his climb check, for a total of 8.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>27-04-2011, 21:03:11</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Cursing his own lack of foresight!</strong> --<br><hr><br>'<em>Blast and double blast!</em>' Gorvis thought to himself, panic instinctively bubbling up in his chest and heart fluttering like a butterfly in the wind.&nbsp; He checked his face carefully, making sure that it appeared to be <em>flesh</em> instead of what was actually beneath it, hoping that everything was appropriately gnome-like.<br><br>"Hold your blades!&nbsp; I'm coming out!" he squeaked nonthreateningly, coming back out of the bush with his little hands held high.&nbsp; At least, as high as someone of his diminutive stature could possibly manage. <br><br>It was a stupid risk to take, but from the brief glance he'd gathered that they <em>probably</em> weren't common bandits.&nbsp; Bandits typically didn't get their hands on such fine-looking chainmail, nor did they bear the mark of a kingdom on their breasts.&nbsp; <br><br>Gorvis cleared his throat, smiling with as much humility as he could manage.&nbsp; "I'm sorry to have perturbed you, fair travelers!&nbsp; I was just camping nearby, and the sound of your horses drew my attention.&nbsp; I'm a bit lost, so I had hoped you might be able to point me in the right direction!"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>28-04-2011, 00:33:01</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth Krieus at the whims of chance.</strong></span><br><br>Jareth would shake his head rolling the map up and putting it aside. It was going to have to be left to fates hands whether or not he picks the correct chance as he was no wilderness man. As such the warrior on horseback fished out a small coin of gold. The heads side displayed a house crest whilst the tails side displayed a pair of crossed swords. He would give it a thought looking at heads then looking in the right direction and then flips the coin over onto its tails end for the left hand side and flips the coin straight up. He watches it spin in the air before dropping down and then catches it in the right hand. Then he places it upon top of his left palm and reveals it to be the crossed swords. It landed on tails and thus he pockets the coin. <br><br><strong>"So be it then."</strong> He looked on at the right path and whilst he might have played to the notions of chance every instinct was telling him that this was the wrong path. Jareth would give a chuckle and urges his horse Calimath down along the left path instead. He makes his own fate even if fortune was cruel to him for it. None the less Jareth would keep himself at the ready just in case this path was indeed wrong or very dangerous. In either case regardless he would be set back a day if he was wrong so hopefully that was not the case.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>28-04-2011, 05:49:58</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Lisa: Walking deeper into the wood worked home of the monks you see some give you a wide berth while others seem to accept the fact that you are their and walk by without a word or two in passing. Many of them are in deep green colored ropes with simple symbols of an unknown deity upon their chest. As you enter into the dome shaped section of the temple you look up and see the sunlight dance upon an arrange of flowers and butterflies on the ceiling in a dazzling display of colors. Taken back by its display you nearly miss the group that approaches you and raises their hands in greeting. They are hooded for now as shadows cover their faces. "Welcome to the haven of Rosewood. What brings you here to us this day priestess?"</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Still smiling to myself and just having a wonderful day. This human temple is quite neat, and I do plan on writing down some notes when I get some free time. In the meanwhile, I walk into the central part of the temple to deal with the leaders of this particular religious group, making sure to be all nice and trim and proper at this time. No need to spook them and get into trouble!<br><br><em>"oh yes. I am traveling through these lands on a wanderlust. I would be more the grateful if I could observe your order for a few days and rest. Walking all over the place is slow and tiring, but it still beats a horse. You understand, right?" </em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>28-04-2011, 16:44:44</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span class="bbc_u"><strong><span style="font-size: 18pt;" class="bbc_size">Chapter 1: The Meeting of the Keepers</span><br><span style="font-size: 14pt;" class="bbc_size">Update</span></strong></span></div><br><strong>Dirk</strong>: As your tale seems to sink into the guards mind you see a stranger enter onto the path from the forest. A small gnome by the looks of it with an overly large old weather worn hat, dirt covered clothes and leather armor with a sack nearby. His hands are held up as the two guards that came to scout out the area turn back to the captain. “Sir?” The captain gives the gnome a long look then speaks. “I see some vermin lurking in the woods. Kill it so we can get on our way.” The two guards nod and turn back towards the little gnome. “Hold still so we can make this quick.” The guards beside you turns their attention to the upcoming slaughter as the gnome reacts.&nbsp; &nbsp;<br><br><strong>Gorvis</strong>: The two humans tower over you like metal incased men of war rather then simple guards. They look at you confused then turn back towards their leader looking for orders. The words sir?, come out of one of their mouths. You hear the captain speak with some annoyance. He orders your death before the next few words come out of your mouth. In turn the two guards draw their steel and small shields as they approach. <br><br><strong>Area Details: </strong>Road 10ft wide by unknown long. After exiting the road speeds drop by ¾ ft due to natural hazards (Trees, bushes etc).&nbsp; The road is clear of obstructions. The guards are ten feet away&nbsp; 5 ft apart, orders of death in their eyes.&nbsp; Initiative: 12<br><br><br><strong>Jareth</strong>: Traveling down the fate chosen path you feel strange. The woods around you seem to move and twist as if a wind is coursing through it but nothing stirs the branches or leaves around you. Calimath snorts in annoyance at your pace as his ears flicker back and forth as the sounds of wildlife. Picking up sounds you, youself, would have difficultly hearing. Then Calimath stops. Pushing you into your saddle and jarring you from your thoughts. He voices concern as he backpedals then calms down. Then you swear you hear a noise. You cannot make it out as it sounds nothing more then a whisper but it sounds as if something is trying to speak with you. <br><br><strong> Lisa:</strong> The monks smile at your words and nod. “Clearly one must feel their travels rather then ride upon the back of another and feel theirs. I am brother Ton. This is brother Michal and brother Sims.” He points to ether monk as you look on them. Ton has thick brown hair with a thick beard, Michal has red hair that looks like straw with freckles on his face, and Sims is bald with a clean shaven face with a peaceful look in his eyes. <br><br>During this time an elven female came into your mists and quietly introduced themselves as Ayi,yan would be your guide outside of the temple, Then just as quickly left the area. The monks seemed to pay little attention to the person as they left. <br><br>“We know your reason for coming priestess but we know little of your name. Tell us and allow us to show you the gifts of our temple. You have come here in peace and still wish to continue your travels within our lands. We can at least prepare you for the road ahead, yes?” Michal and Sims nod as Ton started to walk, directing you farther into the temple.&nbsp; &nbsp;<br><br><strong>Ayi,yan: </strong>Ton, Michal, and Sims, continue to make small talk to the priestess as you wait in the outskirts of the temple. You had found nothing unusual about the priestess outside of the fact that she was a female elf and young. Now she was going to be given a tour of your temple and nothing unusual could be the cause of that. Save if Ton, Sims, and Michal had other plans. But the trio were fools and only suited for labor and copying scrolls. Besides their wasn’t a quiet place in all the temple that could give them the chance. The woods spoke of things outside of temple code while in the temple. Shaking your head you mutter dark things as you wait farther. <br><br><strong>Orchid:</strong> Your ears hear little while your eyes find the source. Within the pool of water you see a dark shape that quickly takes form. Before you eyes adjust and you can react a gauntlet covered hand bursts out of the water and grabs your chest and takes hold of your armor. Up from the waters you see a pale humanoid rise up from the waters with long black hair, emotionless eyes, steel plated leather armor, and a curved sword at his side. He doesn’t look strong but his grip is like iron. Your wolf snarls as you struggle to free yourself. “Hello, bringer of the Seed. I am Xysis and I am here to kill you.” He says in a sweet low tone as his grip tightens.<br><br><strong>Combat:</strong> (If you wish): Surprise round, grapple, successful grab and successful hold. No AoO[Attacks of Opportunity ] based on surprise and clearly evil intro. Initiative : 10 If you beat that post away. If you lose then post away<br><br><br><strong>Wick: </strong>You try hard to climb up the tree as quickly as you can but you cannot find a good handhold as the wolfs howl echoes form the cave. Turning your head towards it you see a sight that you wouldn’t think possible. The massive wolf steps out of the save and it’s body ripples with muscle and power. A few arrows stick out of it’s hide from where you scored a blow on it a number of days ago but the wounds have clearly sealed up. You also see something within its eyes. They are black as night and flicker with in-human intelligence. <br><br>It moves slowly as if pleased with the results of your efforts bearing its sharp, blood soaked teeth in your direction. You can feel it smiling at your plight as its body tenses for the charge. Initiative: 9 <br><br><strong>Area: </strong>Lightly wooded cover and bushes, along with the tree you are trying to climb, even with success it can jump and attack. Which will force another climb check. There are some dead trees you can use as elevated terrain or bushes for light concealment. But they would only last a round or so. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>28-04-2011, 16:54:51</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr><br>Initiative Roll: At 2011-04-28 09:49:20, Aurora Wayland (uid: 22439) rolls: 1d20a3 Result: 5 (http://elliquiy.com/forums/dicebot.php?r=25169)<br><br>Orchid was caught of guard as the man grabbed her by her leather armor and yanked her up off her feet. The man was intimidating and strong. Her heart raced in her chest as she struggled to break free from his grip. Her shadow, the large black wolf at her side would attempt to bite at the man's legs and trip him up. <br><br>Attack Role for Azrael, the Wolf: At 2011-04-28 14:34:36, Aurora Wayland (uid: 22439) rolls: 1d20a5 Result: 17 (http://elliquiy.com/forums/dicebot.php?r=25179)<br><br><br>She did not know what he meant by 'Keeper of The Seed' but she was not wanting to find out. The lithe Druid would make an attempt to pull herself free from his grip. If successful she would jump back, staff in hand and eyes narrowing at the attacker. <br><br>Strength Check: At 2011-04-28 09:53:58, Aurora Wayland (uid: 22439) rolls: 1d20a2 Result: 10 (http://elliquiy.com/forums/dicebot.php?r=25172)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>28-04-2011, 16:56:19</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 28); AC 14 (with his stuff; 19)<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk sees the gnome appear and hear the guards speak and then decide go out and kill the gnome?!<br><br><em>Wait a second.....these aren't guards at all! No guard from kingdom would make such command! Are they from rival thieves guild?!</em><br><br>Acting quick he moves to cage door, lean over the bars like he seems to be taking good look, cross his arms over his chest and so cover the subtle work of working on the lock with just spoon handle and silently waits and watches how gnome will do. Will gnome fight, run or trick these guards? Either way now Dirk hopes gnome buys him time to fiddle the lock open. After that he could sneak during the battle retrieve his enchanted mithril chain shirt and his precious magical mithril dagger. He has at least his clothes. Oh, and let's not forget thieve's tools which guards wisely took from him but they cost fortune to get!<br><br>At 2011-04-28 09:51:58, Zaer Darkwail (uid: 14) rolls: 1d20a+8 Result: 26 (http://elliquiy.com/forums/dicebot.php?r=25170)<br>(Pick Lock check; 26, base skill mod +10 and including -2 pen for using unproper tool, I am awesome by this roll XD)<br>At 2011-04-28 09:53:39, Zaer Darkwail (uid: 14) rolls: 1d20a+13 Result: 25 (http://elliquiy.com/forums/dicebot.php?r=25171)<br>(Sleight of Hand check to hide what he's doing is 25. So Guards need do spot check see the spoon but I doubt any is looking towards Dirk)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>28-04-2011, 17:08:24</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br><br>Spells in Effect:&nbsp; None<br><hr><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104861.msg4566861#msg4566861">Quote from: swordwind on 28-04-2011, 16:44:44</a></div></div><blockquote class="bbc_standard_quote"><strong>Wick: </strong>You try hard to climb up the tree as quickly as you can but you cannot find a good handhold as the wolfs howl echoes form the cave. Turning your head towards it you see a sight that you wouldn’t think possible. The massive wolf steps out of the save and it’s body ripples with muscle and power. A few arrows stick out of it’s hide from where you scored a blow on it a number of days <br>ago but the wounds have clearly sealed up. You also see something within its eyes. They are black as night and flicker with in-human intelligence. <br><br>It moves slowly as if pleased with the results of your efforts bearing its sharp, blood soaked teeth in your direction. You can feel it smiling at your plight as its body tenses for the charge. Initiative: 9 <br><br><strong>Area: </strong>Lightly wooded cover and bushes, along with the tree you are trying to climb, even with success it can jump and attack. Which will force another climb check. There are some dead trees you can use as elevated terrain or bushes for light concealment. But they would only last a round or so. <br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>He found a number of things to be unexpected.&nbsp; First, why couldn't he climb this goddamn tree?&nbsp; Second, the dire wolf was a werewolf!<br><br>&nbsp;"Of all the nasty tricks," he muttered, dagger clenched between his teeth.&nbsp; Before the wolf could even take a step forward, the ranger leveled his heirloom, the magical bow that had been bestowed upon him at his father's march into the darkness, and shot two arrows, one and two, in an effort to stop the beast.&nbsp; Then he jumped to the side, in an effort to cease the charge.<br><br>A high-pitched squawk of a hawk is head overhead.<br><br><strong>OOC</strong><br>Wick rolled a 15 initiative.<br>Wick rolled an 18+8=26 on first arrow, doing 8 damage if successful.<br>Wick rolled an 11+9=19 on second arrow, doing 12 damage if successful.<br>Wick has moved 5 feet as a free action to disallow charge attempt (wolf will not get a +2 to ATK, -2 to AC) if and only if werewolf has a 5 ft. face.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>28-04-2011, 17:42:39</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan trying to make sense of her appointment.</span></strong><br><br><em>Well, if this wasn't just great.&nbsp; There did not seem to be any reason for Ayi to be here, why, oh why, would the eldars test her patience like this?&nbsp; Perhaps it was the test, being patient with no apparent course of action, a simple tour...</em><br><br>The questions rolled around in her mind as she stepped from the shadow and approached the priestess, with a natural smile that came from many years of practice.&nbsp; "I am Ayi'yan, a humble member of this order.&nbsp; I have been asked to show you around the temple, care to follow me?"&nbsp; <br><br>She lead her to the pinnacle in this elven peoples constructive histories and showed her the great hall.&nbsp; A massive enclosure that could really not be described except to say that it was a perfect representation of the forest around them, as unique as every tree and leaf, yet a separate entity in which her people could worship.&nbsp; In this case, it was diversionary, and Ayi knew it.<br><br>Slowly forming was the essence of her thoughts for the past few moments.&nbsp; This priestess wanted something and Ayi was here to deny her.&nbsp; Or she was her to deflect some attention that their order had gained...&nbsp; No matter, this would just be another easy day approaching her sabbatical when she could forget this place for a while.&nbsp; This was simply another step to getting there.<br><br>"Tell me about your interest in or order...?&nbsp; What was it that drew you here if you don't mind the intrusion."&nbsp; She asked the question, but the underlying tone in her voice suggested that it wasn't a question, more of an understood 'I get what I want' type of scenario.&nbsp; She headed them back to the main library behind the great hall, their next best collection to wow their guests.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>29-04-2011, 01:19:42</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Panicking like only he can!</strong> --<br><hr><br>The gnome's jaw faltered in its fervent request as his execution was coldly ordered by the man leading the little caravan, his little face falling in childlike dismay.&nbsp; His eyes rolled about for some some of terrain advantage he could field against the two soldiers, seeing nothing but flat road and bushes eager to claw at his clothes and slow his escape to a crawl.&nbsp; By all accounts, a damn horrible situation to be in.<br><br>In other words, it was business as usual.<br><br>[Initiative Roll] 1d20+6=16 (http://elliquiy.com/forums/dicebot.php?r=25181)<br><br>Gorvis muttered something breathlessly, making a series of excited hand gestures that anyone not accustomed to the sight of a wizard at work would have taken as the nervous gestures of a man struck dumb with shock.&nbsp; Unfortunately for the two guards, the gnome before them was thinking <em>quite</em> rationally.&nbsp; Pinching a bit of colored dust from his component pouch, the man finished his incantation by blowing on the powder in his palm.&nbsp; A veritable <em>explosion</em> of vibrant hues burst forth at the oncoming men in a wide cone, blanketing them with flashing lights and all manner of bewildering effects.<br><br>[<strong>Color Spray</strong> Attack Roll] 1d20+5=23 (http://elliquiy.com/forums/dicebot.php?r=25186)<br><br>Regardless of whether the spell took root or not--and Gorvis was <em>never</em> one to take such chances--the pint-sized mage turned tail and fled as fast as his little legs could carry him, a full thirty feet down the road and away from the pointy swords of his would-be executioners.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>29-04-2011, 02:59:55</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth being communicated with???</strong></span><br><br>Jareth noticed the winds or what not as nothing seemed to make sense at the moment and he stunk of magic. He knew that well enough at least to realize it. Calimath sensed it much faster then he did however when the horse comes to a sudden stop. The brave warhorse hesitating means definitely was unnerving him. Jareth takes control of Calimath with a gentle squeeze of his legs <strong>"Steady and slow Calimath."</strong> He warns wanting the horse to take his time in moving forward. <br><br>Jareth however did suspect that he had turned down the wrong path by choice and that the coin was correct. How very odd and ironic. <strong>"If someone is here... Show yourself. I mean no ill will if you do not either."</strong> Jareth said drawing the bastard sword in his right hand just in case something was hostile here. His eyes looked about just in case there really was someone trying to communicate with him. He understood elvish, and dwarf and he repeated the sentence in case it didn't understand common. He turns Calimath about a few times just to make damn sure nothing came from behind or was overlooked.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>29-04-2011, 05:41:17</strong>
			</dt>
			<dd class="postbody">
				More then glad for the hospitality, and thanking them for it in return. Seeing the elf woman come up only makes this day all the more cheerful. I have not seen one of my own stature in these lands for months, and it would be splendid to get in touch with another priestess and hear some important news. <br><br><em>"Oh yes, my name is Lisa. If there is anything you want to know of my travels, feel free to ask. I am also quite glad that I could get some supplies for my travels. Do you know of a good sized port town nearby? I feel the urge to go see the sea on this lands after this stop."</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>29-04-2011, 16:41:34</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span style="font-size: 18pt;" class="bbc_size">Chapter 1: The Meeting of the Keepers</span></strong><br><strong><span style="font-size: 14pt;" class="bbc_size">Update</span></strong></div><br><strong>Orchid:</strong> Your wolf sinks it's teeth into the man known as Xysis. Pulling as hard as it can the man doesn't move an inch but growls in <br>annoyance at the wolfs actions. Blood comes forth from the wound as he releases you and swings down with his gauntlet covered fist into the face of your creature. Striking<br>the wolf just shy of his forehead blooding his dark fur. "You shall not guard her beast of nature, her fate, like all the rest are sealed." He crouches and shifts his body weight waiting for your attack.<br><br>Combat Summary: Xysis took 7 from the Wolf, successful resist against trip attack. Wolf takes 8 points of damage from gauntlet fist. You are no longer grapple.<br>Make sure to roll damage and results with farther rolls from your wolf and your character. Speeds up my reply. <br><br><br><strong>Dirk &amp; Gorvis(Combined post)</strong> Two guards that were tracking the gnome are took completely by surprise as the gnome explodes in colors. <br>One guard faints and the other shakes it off as quickly as he can. He gives chase on the gnome and charges him, swinging wildly he misses the gnome by a far margin. <br>The captain points to the other guard on horseback and motions to the gnome. "Deal with it quickly." The man pulls the reins and the horse gives a loud whine before rushing off down the path towards the gnome. <br>The last guard is so absorbed by the fight that he pays no attention to Dirks successful lockpick.<br><br><strong>Combat Summary: </strong>Guard 1 fails will save. He's out, Guard 2 passes by 1. Charges and misses Gorvis. Other horse mounted guard double moves to get at Gorvis.<br>Leaders sighs deeply. Other guard is unawares of dirk escaping. <br><br><strong>Wick:</strong> Two arrows sink into the flesh of the beast and it brings forth a loud snarl as it bounds towards you with death in its eyes. <br><strong>Combat Summary:</strong> Were/Dire/Wolf/devil double move towards you.&nbsp; <br><br><strong>Lisa and Ayi'yan:</strong> [Both of you can go into free mode and speak with one another if you wish, staying within the temple grounds of course. If not please PM me]<br><br><strong>Jareth:</strong> Almost as soon as you speak the words you see the woods react with a sudden jolt. Calamiths ears flicker forth and a snort comes out of his mouth. <br>Following his ears you see a dazzling sight for a few moments far down the road. It seems like a multi-color rainbow had burst out of the ground followed by the sounds of a horse whining. You feel the woods react to this as the wind picks up and Calamith shifts back and forth.&nbsp; <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>29-04-2011, 17:07:28</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br>The lithe elf maneuvered five feet back as the man let her go. Her wolf howled in pain as the fist came down. Orchid's eyes blazed green with fury as she slammed her staff down onto the ground and conjured a swirling sphere of fire. It burned with fury as it Orchid pointed her staff at Xysis and moved the sphere into him.&nbsp; <br><br>Flaming Sphere Damage: At 2011-04-29 10:00:05, Aurora Wayland (uid: 22439) rolls: 2d6a4 Result: 11 (http://elliquiy.com/forums/dicebot.php?r=25237) (Reflex save is 16) <br><br>"What are you!? What others?!" Orchid called out to the man, determined to get some answers. Azrael moved five feet to its right, flanking the man as it viciously growled. (Unsure if animal companions can flank.) The druid look resolute to stand her ground. Whoever this person was, she was positive his intentions were not pure in Rosewood. <br><br>The wind blew around them, her long black hair blowing to the side. She had tribal designs up and down her left arm and leg, given to her when she took her vows to become a warden of her Druid circle. For years she had watched over Rosewood and never before had she met some one like Xysis. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>29-04-2011, 19:19:45</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br><br>Spells in Effect:&nbsp; Summon Nature's Ally 1/4 rounds (Wolf);&nbsp; 13 HP, AC 14.<br>Arrows:&nbsp; 48 in quiver; 2 in werewolf<br><hr><br><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104861.msg4570840#msg4570840">Quote from: swordwind on 29-04-2011, 16:41:34</a></div></div><blockquote class="bbc_standard_quote"><strong>Wick:</strong> Two arrows sink into the flesh of the beast and it brings forth a loud snarl as it bounds towards you with death in its eyes. <br><strong>Combat Summary:</strong> Were/Dire/Wolf/devil double move towards you.&nbsp; [/color]<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>The werewolf was so close that Wick could smell his gruesome scent.&nbsp; He drew his fingertips against his nose, and whispered something against his gloved palm as he hopped backwards, landing on the tough dirt, five feet separating him and the werewolf.&nbsp; He was casting a spell.&nbsp; Radiant verdant light surrounded his hand, and then shot out, sending Wick's beckon throughout the forest.&nbsp; Who would respond to his summons?&nbsp; <br><br>A wolf's howl emerged from the thicket of woods.&nbsp; Suddenly, through the shrubs, a wolf charged through the field, and lunged at the werewolf, attempting to bite him, and if successful, trip him.&nbsp; If this was not enough, a hawk descended from the sky and swooped down with its talons, clawing at the werewolf's eyes.<br><br>Though the Hawk's attack appeared gruesome to him, he knew that Halofirth, his hawk, wouldn't do much damage.&nbsp; It really was a pity that he didn't carry silver arrows, but he thought magical arrows were doing the trick*.<br><br>"Good!" he cried.&nbsp; &nbsp;"This isn't going to be easy, <em>monster!</em>"<br><br><strong>OOC:</strong><br>Free Action:&nbsp; 5 foot step backwards<br>Standard Action:&nbsp; Summon Nature's Ally: Wolf<br>Wolf's Action:&nbsp; Charge Attack on Werewolf (ATK 22);&nbsp; DAM if successful 5; Automatic trip attempt= 10.<br>Hawk's Action:&nbsp; Charge Attack on Werewolf (ATK, NATURAL 20!, 21 to confirm, 4 damage if successful)<br>* Knowledge Check (Arcana) = 10 to verify thcat magical arrows can replace silver arrows when combating lycanthropes.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>29-04-2011, 19:24:01</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - In a spot of trouble.</strong> --<br><hr><br>Gorvis cursed his own damnable luck for the second time that day, dwarfed by the two murderous men and the stamping hooves of the horse in front of him.&nbsp; It was doubtful that he'd be able to take both of them down without a bit of trickery, and even then he'd prefer to flee rather than fight.&nbsp; Still, the indignity of being treated like nothing more than simple vermin!&nbsp; Not that he wasn't used to it by now, but it really set his blood to boiling!<br><br>"You ruffians!" he scoffed, mentally and physically preparing himself for what would no doubt be a rather painful ordeal.&nbsp; A whisper once again came to his lips, and his finger twirled in intricate gestures, until at last he pointed a single finger firmly towards the unmounted guard, aimed...<br><br>[Concentration Test] 1d20+8=27 (http://elliquiy.com/forums/dicebot.php?r=25243)<br>[Ranged Touch Attack] 1d20+5=20 (http://elliquiy.com/forums/dicebot.php?r=25241)<br><br>And fired!&nbsp; A single white-hot beam, a <strong>Scorching Ray</strong>, shot from his finger like a seething bullet, blasting apart air molecules with a loud and glorious bang!<br><br>[Ranged Touch Damage] 4d6=15 (http://elliquiy.com/forums/dicebot.php?r=25242)<br><br>Again, regardless of whether the attack actually struck or his body was wounded, Gorvis made running five-foot leap into the scraggly underbrush along the side of the road, then spent the next eight feet struggling against the choking vegetation.&nbsp; Anything to put a bit of distance between him and the blades!&nbsp; With a bit of luck, perhaps the horse would find the brambles even more of a nuisance than he did.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>29-04-2011, 21:23:34</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 28); AC 14 (with his stuff; 19)<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk smiled when faint click of the lock opening and feel the caged door move slightly outward.<br><br><em>Sesame! It's open! Worked out like a charm....now sneak way out from this.</em><br><br>He sees the gnome bursts with brilliance of colors and painting the soldiers in colors! One even falling down near him! He sees the burning scorch ray makes him smile.<br><br><em>Nice, that's distraction I need!</em><br><br>Dirk silently and stealthy as he can he rolls out from his cage, closing door behind and crouching low besides the prison wagon and with low crouch go to the supplies what the leader is carrying. Starting gently rummage the goods while in battle and distracted by the gnome and using whatever cover and low altitude to hide his presence while he looks for his shirt and dagger and his personal stuff!<br><br><br><br><br>OOC:<br>Hide;<br>At 2011-04-29 14:19:18, Zaer Darkwail (uid: 14) rolls: 1d20a+5 Result: 22 (http://elliquiy.com/forums/dicebot.php?r=25252)<br>Move Silently;<br>At 2011-04-29 14:19:52, Zaer Darkwail (uid: 14) rolls: 1d20a+5 Result: 23 (http://elliquiy.com/forums/dicebot.php?r=25253)<br>Search for his stuff;<br>At 2011-04-29 14:20:44, Zaer Darkwail (uid: 14) rolls: 1d20a+10 Result: 24 (http://elliquiy.com/forums/dicebot.php?r=25254)<br>Sleight of Hand (if needed)<br>At 2011-04-29 14:21:22, Zaer Darkwail (uid: 14) rolls: 1d20a+13 Result: 32 (http://elliquiy.com/forums/dicebot.php?r=25255)<br><br>OOC: OMG! What rolls! Dark fox indeed! With +5 mod in both hide and MS I thinked one fails but no! Then thinked high mod rolls fail but I rock them also! Sleight of Hand 32! Want see guards try see that XD. Not to mention gnome is working nicely as distraction target. Anycase this round just rummage his goods back, put his shirt one (slide jacket over it as usual) and then ready dagger in hand. If he is still unseen until start of his next turn.....SNEAK ATTACK LEADER!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>29-04-2011, 22:17:16</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth now noticing the signs of magic at work</strong></span><br><br>Jareth saw the prismatic light show up ahead and the howls of the wind. Someone was indeed using magic up ahead and it seemed the flashy type. Which meant someone was in battle. He had to wonder now if he truly was on the correct path but whether or not that was true he would still have to ride onwards. Bastard sword clutched firmly in his right hand he spurred his mount forward. <strong>"Looks like a battle goes on over there. Onwards Calimath!"</strong> He didn't know what he would find or what he would do but one thing was certain. He was going straight through whatever happens to bar his path and if it happened to be hostile it would fall like the bandit he had to put down. During the chaos as he approached he would notice the flash of fire in the air and the cry of "You ruffian!" beforehand.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>30-04-2011, 19:26:19</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan and Lisa conversating.</span></strong><br><br>"It is a great honor to meet you, Lisa," she spoke confidently, though her words were hollow if one were to detect.&nbsp; She was a pawn of her order and nothing more, and she displayed it on her sleeve like a badge, proudly.&nbsp; "What can I show you of our humble abode, or what texts would you like to peruse so that may know more of our order?&nbsp; Oh, and port cities, I can guide you to one close by, one that may supply your <em>every</em> need.&nbsp; What are your needs?"<br><br>Ayi'yan examined Lisa closely, though she did so covertly, as was her custom.&nbsp; She was raised to not trust outsiders, and Lisa was one.&nbsp; Her orders strictly spoke of an escort out of her lands without anymore than trivial information, but Ayi was in a sea of doubt about those directives.&nbsp; She stepped carefully around this one due to her code, which she followed and believed in wholly.&nbsp; She would not jeopardize her people unnecessarily, though there may be some personal gain with this lithe priestess of whom she had just made acquaintance.<br><br>With a smile, slow and grand in presenting, she offered, "We should go to the shrines, where fellow monks and priests and priestesses of mine stand vigil.&nbsp; There I can give you much insight into our people."<br><br>And, without any preamble, Ayi&nbsp; would lead her to said shrines to expose her to the power of her Goddess and Her soothing ways so that she may better extract information from her and so that she may find out why she was here.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>01-05-2011, 02:37:59</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers</strong></span><br><span style="font-size: 14pt;" class="bbc_size">Update</span><br></strong></div><br><strong>Orchid</strong>: Xysis snarls as the flaming ball strikes his flesh as his armor takes the blow. Smoke steams from his body as he back away into the water and swipes at your wolf once more. A clear blow lands on the side of the wolf as Xysis looks between you two. "Play not these games keeper, we know who you are and you will not stop that which is to come." Xysis turns his body so he can face you and the wolf. <br>&nbsp;<br><strong>Wick:</strong> With an in-human snarl the large wolf shakes off the attack of the summoned one and clamps down upon its neck with his jaws, you hear the bones snap as the wolf cries out and dies. Shaking the body the wolf ignores your pet and moves forwards. <br>Combat: Large wolf hits summoned wolf, 16 damage, moves 5 ft forwards. <br><br><strong>Gorvis:</strong> Two blade lash out at you as you cast your spell. The guards upon the guard is catch off-guard and is unable to bring his shield up in time, a flash of light blinds you and then you see the hole in the guards chest. He looks down upon it and falls to his knees and dies. The mounted guard strikes down upon you and cuts open your back as you turn to flee, he moves to continue his assualt but his gaze turns down the road as another horse rides forth. <br><br>Combat: AoO hit, -5 hp. Holds action as Jareth comes into sight. <br><br><strong>Dirk:</strong> As you silently dig into the leaders saddle bag you see the horse he rides snort and whine as the leader pats its head and looks about. You couch and remain unseen, but the leader looks back towards the wagon and then at the guard. "Where did he go?" he yells at the guard. The guard in turn sees the cell empty and draws his blade. The leader follows suit and moves the horse. The horse whines again and looks right at you as your hand closes on your dagger. <br>Init: 8 guard 12 leader<br><br><strong>Jareth</strong>: As you head down the roads you see a strange sight. Three armed men, two mounted on light warhorses and one standing near a mobile jail cell. You also see a man pulling something out of a saddlebag of one of the mounted man near the jailcell, his attire seems like he was in the jail. About 50 ft from you is one of the mounted men, he as a blooded sword and had looked to chase something into the forest before it burned a hole in the man next to him. 110ft form him is the other mounted man and 10 ft behind him is the walking guard. All of them are in chain-mail and carry long swords. Upon their armor is a blue tunic and a broken white house on the front. <br><br>Combat: (Reactions)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>01-05-2011, 03:30:17</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br><br>Spells in Effect:&nbsp; None (Summoned Animal dead!)<br>Arrows:&nbsp; 48 in quiver; 2 in werewolf<br><hr><br>Wick was visibly stunned at with what ease the werewolf destroyed the creature that had answered his summons.&nbsp; Dread now crept through him.&nbsp; Terror seized him.&nbsp; He had to flee.&nbsp; But how?&nbsp; Thickets of bushes, quarries of rocks and thick trees bordered everywhere around him, making the terrain difficult to transverse.&nbsp; He would fall flat on his back if he attempted running.&nbsp; On top of that, his breastplate made running slow-going.&nbsp; Fleeing, as much as he desired it (and he very much desired it), wasn't a viable option.&nbsp; Wick, the man known as Mercury throughout the hamlets that were interred and bordered the Rosewood Forest, would have to make a stand here.<br><br>But not right there.&nbsp; He side-stepped once again, creating distance between himself and the werewolf.&nbsp; He took a defensive stance, and shot another two magical arrows at point blank range, praying that the werewolf would show an indication that it was in pain.<br><br><strong>OOC:</strong><br><br>Free Action:&nbsp; Five-foot step!<br>Action Modifier:&nbsp; Defensive Attack, boosting AC to 24, attacks at -2.<br>Attacks:&nbsp; 17+7 (would be 6, but with PBS it's 7); 24.&nbsp; Dam, if successful, 8+6= 14;&nbsp; 14+7; 21.&nbsp; Dam 4+6=10.<br>Two more arrows in the field.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>01-05-2011, 03:54:28</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Wounded, but feelin' fine!</strong> --<br><hr><br>It pained him to watch such a sizable hole blown out of the other guard, though not nearly so much as the stinging from the sizable cut in his shoulder.&nbsp; Besides, now was hardly the time to feel guilty about killing someone who would have just as readily gut him like a trout.&nbsp; More importantly, he'd just blown the one and only lethal spell in his prepared repertoire, and those swords weren't getting any less pointy.&nbsp; Of course, there were <em>other</em> ways to deal with murderous ne'er-do-wells than a fireball between the eyes. <br><br>Gorvis snatched the light crossbow from his belt and a single bolt from his back with nimble fingers, then loaded and drew it into place with all the strength his tiny arms could muster.&nbsp; As he peered through the bushes at the distracted horseman with eyes accustomed to such darkness, the faintest memory of familiarity bubbled forth and brought a smile to his lips.&nbsp; "Just like old times," he muttered wistfully, relishing the feel of the trigger as he let the bolt fly towards its target.<br><br>[Ranged Attack Roll] 1d20+5=25 (Natural 20) (http://elliquiy.com/forums/dicebot.php?r=25322)<br>[Roll to Confirm Critical]1d20+5=21 (http://elliquiy.com/forums/dicebot.php?r=25324)<br>[Ranged Damage Roll] 1d6=4 (http://elliquiy.com/forums/dicebot.php?r=25323)<br>[Additional Critical Damage] 1d6=2 (http://elliquiy.com/forums/dicebot.php?r=25325)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>01-05-2011, 06:16:27</strong>
			</dt>
			<dd class="postbody">
				Looking over the priestess in return, smiling all the more and just glad to be somewhere of civilization. Walking with her off to the shrine to get a better idea of the layout of the temple and its people inside. Asking her about the location of any books of history or lore here in the temple. Always fascinating how humans are short sighted and cannot even get simple historical events correct. Even if it was a measly 5 centuries ago. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>01-05-2011, 10:13:30</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 28); AC 14 (with his stuff; 19)<br><br>Spells in Effect:&nbsp; None<br><hr><br>(You mean the horse whines and looks directly at me or the captain? I assume you meant the horse)<br><br>Dirk rummages through the saddlebags for his shirt or his precious dagger......then his fingers touch a familiar foxhead in the bag! His fingers trace from foxhead down to a handle and he slides his hand out. Reveal his precious dagger which he has named 'Fox's Wit'. The pommel is shaped like a fox head, darkwood handle is covered in red cured leather. Crossguard is shaped like a small crown with horns curving upward towards blade's tip. The blade is plain straight double edged sharp tipped with central carving cut to ease blood flow during deep stabs. A faint runes have been carved on flat side of the blade, which shine faintly purple when he holds the dagger. He grips the dagger firmly, he does not have his precious shirt yet nor his tools but he plans to make a stand now as it seems he is soon discovered!<br><br>He follows the turn of the horse, hiding on horse's massive rear. seeing horse whine and stare at him he grins and raises finger on his lips for silence. But it seems not work so he takes hold on horse rear and then leaps upward! Pushing up with his free hand on horse's rear while he jumps high into air behind the captain! He teasingly says to the captain; "I am here right behind you!" Just when the captain turns Dirk is already thrusting downward to his neck with his dagger!<br><br>OOC: Make jump and then perform sneak attack on captain. As said I assume the horse is staring me and not the captain so exploiting my hiding. Reason to jump is to get good 'angle' or 'height' to strike a mounted foe. I recall they get bonus AC while mounted and so try negate that.<br><br><br>Jump<br>At 2011-05-01 03:08:14, Zaer Darkwail (uid: 14) rolls: 1d20a+4 Result: 19 (http://elliquiy.com/forums/dicebot.php?r=25354)<br><br>Attack:<br>At 2011-05-01 03:10:20, Zaer Darkwail (uid: 14) rolls: 1d20a+8 Result: 20 (http://elliquiy.com/forums/dicebot.php?r=25356)<br><br>Dmg (normal dagger+sneak attack)<br>At 2011-05-01 03:11:17, Zaer Darkwail (uid: 14) rolls: 1d4a+3 Result: 6 (http://elliquiy.com/forums/dicebot.php?r=25357)<br>At 2011-05-01 03:12:12, Zaer Darkwail (uid: 14) rolls: 2d6 Result: 10 (http://elliquiy.com/forums/dicebot.php?r=25360)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>01-05-2011, 18:07:49</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth trying to figure things out</strong></span><br><br>Jareth was soon upon the scene riding atop a giant warhorse that was thickly muscled and wearing scale barding rather then the lighter barding these other horsemen wore and Jareth himself wore full plate armor from head to toe with a sword that looked broader and longer then a longsword. Any soldier worth his salt would see that Jareth's weapon was a half hander. Behind the lines he saw nothing of the rogue's approach to the one in the carriage and the struggles that went on due to it. However the gnome he could see and how he shot at the guard as Jareth rode up. <br><br>It wasn't technically his business nor his problem nor did he know which side was going to turn on him at the drop of a hat. He would wait to see what kind of hostility broke forth first at him. He also took the time to try and identify the crest that was on their armor since it seemed they were part of a guild or official representative. For the moment he would ride forward sword lowered since he wanted some damn answers and he was going to get them. His hand however held his blade quite tightly in his hand readying an attack against one who attacks him. <strong>"Stop fighting, you are blocking traffic, now move!"</strong><br><br><hr><br>Initiative<br>Roll Result: 13+1 = 14<br>Roll Witness: http://invisiblecastle.com/roller/view/3004517/ (http://invisiblecastle.com/roller/view/3004517/)<br><br>Ready Action: Attack
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>02-05-2011, 17:39:04</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span style="font-size: 18pt;" class="bbc_size">Chapter 1: The Meeting of the Keepers</span><br><span style="font-size: 14pt;" class="bbc_size">Update</span></strong></div><br><strong>Gorvis: </strong>You only see the knight looking man and the guardsman on horseback, now will bolt attachment, he watches the bushes very carefully now as he glances at times to the knight. He doesn't push forwards but seems to take a defensive stance. In the background you hear the yells and cries of pain from the leader of the band that issued your death and the thief in the box.<br><br>Combat: Guard goes defensive.&nbsp; <br><strong><br>Dirk: </strong>As you hop over the backside of the captain you dagger nearly misses as his longsword seems to leap from its sheath and tries to parry your blow. You dagger strikes home as he yells out and kicks his horse in it's side. Without warning the hind leg of the beast lashes out and connects with your shoulder, bringing you a lot of pain. The leader dismounts onto the left side of the animal as the other guards moves up and strikes at you with his sword. Unarmored the blow lands easily on your exposed flesh. The leader in turn looks at the mounted knight on the road and then towards you. A smile on his lips. "Assist us with the capture of these traitors and the road will be cleared." Down the road you see a bolt appear in the chest of the still mounted guard as he looks between the knight and the bushes. <br><br>Combat: Light Warhorse attacks. Hits -7 hp<br>Leader dismounts free action successful. Draws sword and shield. Asks for aid. <br>2nd guard attacks. Hits -9 hp. Grins at your pain. <br><br><br><strong>Jareth</strong>: Down the road you see a man leap up and stab the appointed leader of the band as the horse lashes out at the unarmored man and the other guard rushes up to help. Striking again at the unarmored man. Blood flows from his wounds as the mounted man has a bolt now sticking out of his flesh. The appointed leader yells for your aid as he watches the unarmored man carefully. <br><br><strong>Wick</strong>: With the last two arrows sinking into the flesh of the large wolf you see the fire go out in it's eyes. It fights to remain standing and takes a single step forwards and falls to the ground with a thud. It takes one more breath and then lays still. <br><br>Combat: Wolf dead. <br><br><strong>Ayi'yan &amp; Lisa:</strong> As you walk around the grounds of the temple you start to feel an odd presence in the area. Continuing on with your conversation you enter into one of the shines for normal travelers. It is a large dome shaped stone building with large oak doors. Entering into the building you see pillars circling around an altar within the center of the room, along the walls you also see the pillars as well. On display you see an unmarked shield. The sunlight from a hole in the roof strikes its surface brightening the dimly lit room. Knowing that the shield isn't normally on display here you walk a bit farther into the room. Then you hear a loud crashing noises from behind as the two oak doors slam closed. Silence follows as you wonder how such large doors could close with such force. Then the laughter echoes from around the room. "Like lambs to the slaughter my friend." In reply you hear. "Like lambs indeed."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>02-05-2011, 17:51:04</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 17 (with his stuff; 19)<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk grimaces when the horse kicks on his shoulder a solid blow! He growls when the second guard shows up to strike on his shoulder! A gaping slashing wound appears on his cut shoulder of his trenchcoat. Hearing the captain's request he shouts; "Sure, so speaks man who just ordered slice open gnome just for showing up in road! How much those guard uniforms costed ya mother fucker!" Dirk rolls out from between flanked the captain and the second guard and he holds a defensive posture while waiting a knight's reaction. He cannot expose himself open for any further attack neither from horse, captain nor second guard.<br><br><em>Damn, should not had started fight without my mithril shirt on.</em><br><br>OOC: Tumble out from flank and figthing defensively, as note while flanked Dirk does not loose Dex/Dodge AC but people still get +2 flanking bonus to attack rolls. Also note thanks over 5 ranks in tumble I get +3 dodge bonus to AC while figthing defensively instead +2.<br><br>Tumble check (move without AoO)<br>At 2011-05-02 10:49:46, Zaer Darkwail (uid: 14) rolls: 1d20a+9 Result: 23 (http://elliquiy.com/forums/dicebot.php?r=25386)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>02-05-2011, 18:06:55</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid narrowed her eyes, teeth clenched as she hears Azrael yelp and gimp backwards torwards her. "Vile creature, who are you? Why are you here?" The druid would yell, and her attacks were relentless. She spun around and pointed her staff at him and mutter a command word. Suddenly behind Xysis spawns a large crocodile. Its massive Jaws moving to chomp down upon&nbsp; the man. <br><br>(No idea what the attack bonus of a crocodile is. So i'll just roll a d20.) <br><br>Croc Bite: At 2011-05-02 11:04:19, Aurora Wayland (uid: 22439) rolls: 1d20 Result: 15 (http://elliquiy.com/forums/dicebot.php?r=25387) <br><br>The Druid's eyes narrowed with determination. Her wolf growling as it backed up near herself, limping with pain. Her hands gripped her staff, shaped out of old oak. It was a gift given to hey by her mother, and one she cherished. <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>02-05-2011, 18:57:58</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth making a test of character</strong></span><br><br>Jareth didn't quite know whom to trust at the moment but something was off with what they were claiming. If the two they were fighting were indeed traitors then why were they not wearing uniforms? Jareth didn't even see any uniforms in that carriage he rode past nor did the guard seem hostile. He figured that the best way to do this was to see which one would show their colors first. Still he wasn't entirely sure if it would work. Weapon still at the ready Jareth Krieus would lower his blade right between Dirk and the leader and speaks <strong>"Both of you. Weapons. Now."</strong> Jareth didn't immediately trust either party just yet and he wasn't about to pick a side when one could possibly stab him in the back but this also allowed him to figure out whom was lying through their teeth. The one who was lying would probably not relinquish their weapon and seize the moment to attack the other or him.<br><br><hr><br>Ready Action (Attack whom Attacks)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>02-05-2011, 19:45:42</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Taking his chances!</strong> --<br><hr><br>The gnome snatched a bit of cured leather from his component pouch now that the horseman seemed sufficiently distracted by both the newcomer and the wooden shaft stuck in his shoulder, muttering yet another incantation and making all the appropriate gestures.&nbsp; The scrap dissipated with a quiet pop, and all around his body he felt the faintest presence of a protective aura coming into being.&nbsp; The wound from the sword was still smarting, and he'd prefer to avoid receiving any more in the near future.<br><br><strong>[Cast Mage Armor, +4 AC]</strong><br><br>Though still hindered by foliage, Gorvis made an attempt to put another eight feet of distance between him and the armored scoundrel.&nbsp; He did his best to avoid rustling the leaves as he went, and upon stopping he went as still as he was able.&nbsp; With any luck, his foe would lose him in the dense cover of bushes.<br><br>[Move Silently Check] 1d20+2=16 (http://elliquiy.com/forums/dicebot.php?r=25389)<br>[Hide Check] 1d20+6=12 (http://elliquiy.com/forums/dicebot.php?r=25391)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>02-05-2011, 19:46:09</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan in the grips of her own people.</span></strong><br><br>She turned slowly and walked to the door, testing it with her strength, pressing against it.&nbsp; It appeared the door was locked from the outside and she knew her people, it would not budge or break.<br><br>"Well, Lisa, it appears as if neither of us are wanted here anymore..."&nbsp; Cursing in elven, she paced the out wards area of the room around the pillars and walls looking for anything that may lead her out of here.&nbsp; Maybe there was a secret door on this chamber, unlike any other chamber, just maybe.&nbsp; She shook her head.<br><br>"This is where we, my order, take those that we want to be rid of."&nbsp; Pointing up at the hole in the roof she continues, "Murder hole."&nbsp; Ayi continues to search for any way out.<br><br>&nbsp;&nbsp;&nbsp;At 2011-05-02 12:44:04, Ayiyan (uid: 4455) rolls: 1d20m3 Result: 21 (http://elliquiy.com/forums/dicebot.php?r=25390)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>02-05-2011, 19:55:47</strong>
			</dt>
			<dd class="postbody">
				OOC: As off note Dirk would keep his defensive stance up and not attack this round.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>02-05-2011, 20:04:34</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br><br>Arrows:&nbsp; 46 in quiver; 4 in werewolf<br><hr><br>The werewolf's life sputtered into oblivion as it fell face-flat before him.&nbsp; Wick, astonished, slung his bow over one shoulder, pocketed his dagger, checked his arrows in their quiver, and then unsheathed his greatsword at his hip.&nbsp; Gripping it with two hands, blade down, he approached the body of the unmoving beast, lifted his arms upwards, and slammed the tip of his blade downwards over the spine, all in an effort to ensure the beast's descent into darkness.&nbsp; He then fell backwards, landing seated next to a tree, dropping his blade beside him, drawing his palms to his face, feeling the weight of what just occurred.&nbsp; But Wick knew that there was no time to agonize or to ponder life's consequences.&nbsp; He would beat himself up about not seeing his quarry's true nature at some other time.&nbsp; But now, he was in the midst of nature, and nature is most treacherous to those who are putting away matters of the soul.<br><br>He had to act quickly, for there were many things to do.<br><br>Helofirth, Wick's hawk, watched from a branch as Wick constructed a truncheon out of an old tree trunk.&nbsp; He then dug a four foot trench that was perhaps a foot wide.&nbsp; Then he made a bed of tree branches over the trench, and then gathered combustibles like dry leaves, thin twigs, and long grasses, and piled them on top of the bed of branches.&nbsp; Then he gathered more logs, pyramiding them in such a manner that they created something akin to an altar, upon which he would put the werewolf, at least, after he butchered it.&nbsp; Wick amputated one of the werewolf's hands, removed its jaw and filled his waterskin with werewolf blood, after downing the remaining water.&nbsp; He thought that an alchemist or a wizard might be able to use these things, but he didn't think he could actually gut and skin the werewolf, so unto the altar of wood it went.&nbsp; He lit the altar on fire, creating a funeral pyre.&nbsp; The remains were all wrapped up in his cloak (he would have to purchase another cloak once in the hamlet).<br><br>He picked up the wolf that had come to assist him and set him down away from the pyre.&nbsp; The wolf would have to be skinned, gutted and butchered.&nbsp; &nbsp;"Thank you my friend," he said.&nbsp; &nbsp;"I'd be dead without you."&nbsp; He would come back to the wolf later.<br><br>Then he returned to the mouth of the cave, lifting his lamp from his belt and looking within.&nbsp; His first task was to search amongst the remains for anything of worth:&nbsp; weapons that could be salvaged, items that could be used to identify the dead, gold.&nbsp; Then he'd transport those dead limbs to the pyre for burning.&nbsp; Once this was all done, he returned to the wolf, sliced it down the stomach, expertly manipulated the wolf's fur off the wolf's skin, removed the gut, careful of not piercing the bladder and the gut, since they were necessary for tanning the pelt.&nbsp; Perhaps he might make some arrowheads from its bones, but he wasn't certain.&nbsp; He butchered the tender meat, placed it in packets made out of thick leaves which he then hung over a tall branch with his rope.&nbsp; The remains of the wolf were placed in the pyre.<br><br>If the sun was setting, he'd have to make his camp.&nbsp; But if there was enough time in the day, he'd head in to a hamlet with his discovered/made goods.<br><br><strong>OOC:</strong><br><br>Please feel free to interrupt this scene at any time, GM.<br><br>Survival:&nbsp; 21 to butcher wolf; 25 to create funeral pyre.<br>Search:&nbsp; 21 to search for items.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>03-05-2011, 00:28:42</strong>
			</dt>
			<dd class="postbody">
				"Well this is rather interesting. Such naughty humans and their traditions." Finding this to be an interesting educational experience. I would be checking out and writing in my notes about this interesting turn of events, if it were not for that menacing voice. Casually bringing out my bow, that is used for purely diplomatic reasons. Quite agreeing with my now fellow comrade in arms, as I put on a sweet allure in my voice,<br><br>"Oh my! What a lovely surprise party for your new quest! I do oh so love surprises, especially if there is cake involved. Do say there is some cake and maybe some lovely green tea? Why it just cannot be a party without tea either." 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>03-05-2011, 07:53:44</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span style="font-size: 18pt;" class="bbc_size">Chapter 1: The Meeting of the Keepers</span><br><span style="font-size: 14pt;" class="bbc_size">Update</span></strong></div><br><strong>Jareth &amp; Dirk:</strong> Silence seems to come from everyone as they hesitate. Pondering which action will yield them the aid of the mounted knight. The leader of the group watches the prisoner and then looks towards the knight again. Looking at him for a long moment he turns to the thief. <br><br>"They don't pay me if your hide is damaged and they don't want anyone to know where you are. So..."He turns to face the knight. "This man is my prisoner. I will not lay down my sword for anyone that wishes to aid in his escape. Dismount and face me if you wish to claim him."<br><br>The leader then points to the other mounted man. "Let him pass and find that gnome." The bolt hit guard nods and forces his mount into the woods. Seeking his quarry. The other guard watches the thief his sword and shield at the ready. Waiting for any movement from the thief.<br><br><strong>Combat:</strong> Leader challenges Jareth, mounted guard moves into the woods, other guard readies actions. <br><br><strong>Gorvis: </strong>You believe yourself hidden as the sounds of a horse and guard enter into the woods once again. Your about 5 ft away from them and in a bush, oddly enough he doesn't seem to see you at this moment. <br><br><strong>Orchid: </strong>(Locate the monsters that you summon, without that information I will have to vote in favor of my own judgment on summonings.)<br>Xysis smiles. "I have told you who I was and why I am here. I need not repeat myself to you keeper." He grunts as the summoned reptile latches onto his body and he prys the beasts mouth apart with his hands. Grunting as he does so he pushes the crocodile back and delivers a powerful kick to its head. <br><br>Combat: Xysis resists the grab attack from the crocodile and deals -10 hp with a kick<br><br><strong>Ayi'Yan &amp; Lisa:</strong> From behind two of the pillars you see a pair of tight clothed individials in gray and black walk out of the shadows. Clearly they are both elves and heavily tattooed upon their faces. Each seems to have some kind of nightmarish beast inked onto their face making them seem frightening to the normal observer. The slightly more muscled one carries a beautifully carved quarterstaff made of white ash with a gem on its top and bottom of dark green, he wears colors of a dark green hue under his tight clothes. The other seems to have a grin on his face and looks to walk as if he's floating. With each hand you see a pair of dark oak sticks attached to one another with a thin chain. They spin around and around as he walks towards you. <br><br>"So these be the one that we seek is it not?" You hear the one with the quarterstaff say. <br><br>"Of course Rissien. Why else would they come here? To look at this old thing?" You hear the one with nunchakus reply as he motions towards the shield. <br><br>"Clearly they had to of Ainton. Else they be fools to separate themselves from the main temple like this."&nbsp; You hear Rissien say casually. <br><br>"Oh no. You heard the one female say it. This room takes care of problems remember? So let us make sure they are taken care of quickly. Else someone could overhear us." You hear Ainton say with a child like voice as his eyes dance along you. <br><br>"Let us show them to the party room, Yes? She clearly wants to have fun."Ainton says. "Fun Indeed." Rissien replies. As both take a stance as they look at you. <br><br><strong>Wick:</strong> As you burn the body of the wolf and make your peace with the powers that be you hear the faint sounds of clapping. As the crackling of the fire seems to fade away you turn to see a man dressed in old animal hides approach you. His face is nearly covered in an unkempt furry beard and the look of joy seems to be on his face.&nbsp; Upon his back is a finely crafted great axe which his massive hands would have no problems using. He looks at the fire then you and stops about 40ft from you. "So you killed the beast of the cave did you? You claim his life as something you took? Something you own? Something you will use?" he says in a gruff tone laced with amusement.&nbsp; <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>03-05-2011, 08:23:12</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br><br>Arrows:&nbsp; 46 in quiver; 4 in werewolf<br><hr><br>Wick was surprised to see someone here.&nbsp; He glanced around, then looked intently at the old man.&nbsp; His ears perked when he spoke.&nbsp; A hand went to his sword's handle, a finger hooking the hilt.&nbsp; But Wick did not become imposing or menacing.&nbsp; He didn't say anything for a long time.<br><br>&nbsp;"... Do I detect the sound of incredulity?&nbsp; As if you had a moral problem with me taking something from this beast?"&nbsp; He snickered.&nbsp; &nbsp;"No, I don't think you do.&nbsp; You don't seem to me to be a fool.&nbsp; I take what I may need, and leave behind for the fire that which may be tainted.&nbsp; I do this out of the desire to do what is good, but also out of ignorance.&nbsp; I'm not really sure whether or not I can use this flesh as nourishment, for I am not certain as to whether or not it carries the gift of lycanthropy.&nbsp; Tell me, who are you?&nbsp; Did you come because you heard the battle?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>03-05-2011, 09:43:24</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi realizing that nothing is ever as it seems...<br>AC for this round: applying dodge to Rissien for a 19, otherwise an 18.</span></strong><br><br>Feeling in no way a desire to express the outrage at the decision to weed her out, Ayi took in a deep breath and moves to engage Rissien in a grapple, steering clear of his companion.&nbsp; In the approach, Ayi begins to chant one of the mantras that she had learned in her training, focusing her mind for the pain and struggle that she had been thrust into.<br><br>Roll for initiative: Ayiyan (uid: 4455) rolls: 1d20m4 Result: 10 (http://elliquiy.com/forums/dicebot.php?r=25454)<br>Roll for touch attack to initiate grapple: Ayiyan (uid: 4455) rolls: 1d20m7 Result: 17 (http://elliquiy.com/forums/dicebot.php?r=25455)<br>If successful, grapple check: Ayiyan (uid: 4455) rolls: 1d20a4m7 Result: 13 (http://elliquiy.com/forums/dicebot.php?r=25456)<br>Damage (nonlethal) if grapple is successful: &nbsp;&nbsp;&nbsp;Ayiyan (uid: 4455) rolls: 1d8m4 Result: 7 (http://elliquiy.com/forums/dicebot.php?r=25457)<br><br>(OOC:&nbsp; Okay, I have tried to add you, SW, to my msn so I can talk through some of this as I go...&nbsp; I havent played D&amp;D in such a long time...&nbsp; PLEASE, if I need to correct anything, I would not mind the help or pointers!)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>03-05-2011, 13:40:26</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Wondering just why his luck just never seems to change.</strong> --<br><strong>-- HP:</strong> <em>15/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>He didn't much like his chances for remaining hidden away from his enemy forever, but several decades of terrifying life experiences had taught him that a face-to-face confrontation was exactly the thing one should avoid at any given opportunity.&nbsp; When one lacked physical strength, one needed to make up for it in cleverness and guile.&nbsp; Unfortunately, the rapid pitter patter of his heart was making it more difficult to concentrate.<br><br>Remaining hidden (http://elliquiy.com/forums/dicebot.php?r=25465), Gorvis aimed his crossbow through a parting in the foliage at the man that towered over him.&nbsp; At this range it wouldn't surprise him if he figured out just where the one peppering him with arrows was, but surely even a man of his stature couldn't take much more!<br><br>Notching the next shot as quietly (http://elliquiy.com/forums/dicebot.php?r=25463) as he could under the circumstances, the gnome let fly another sharpened bolt!<br><br>[Ranged Attack Roll] 1d20+5=24 (http://elliquiy.com/forums/dicebot.php?r=25461)<br>[Ranged Damage Roll] 1d6=6 (http://elliquiy.com/forums/dicebot.php?r=25462)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>03-05-2011, 14:54:57</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>The crocodile was kicked and it slowly sank under the water. Orchid was done playing games with Xysis. She would finish this quickly. The druid mumbled the word <em>Shillelagh</em> under her breath and suddenly her staff began to glow a bright golden hue. <br><br>Her wolf companion then charged out once more, attempting to bite Xysis with a vicious growl. Orchid followed close behind attempting to brink her newly enchanted staff down upon the man's head. She was quick and agile, furious that this thing was desecrating the forest with its vile presence. "Begone from Rosewood!" She cried out! <br><br>Azrael the Wolf's bite: At 2011-05-03 07:50:22, Aurora Wayland (uid: 22439) rolls: 1d20a5 Result: 18 (http://elliquiy.com/forums/dicebot.php?r=25471) <br><br>Damage if successful: At 2011-05-03 07:53:09, Aurora Wayland (uid: 22439) rolls: 1d6a3 Result: 7 (http://elliquiy.com/forums/dicebot.php?r=25475) <br><br>Orchid's Attack: At 2011-05-03 07:52:01, Aurora Wayland (uid: 22439) rolls: 1d20a5 Result: 21 (http://elliquiy.com/forums/dicebot.php?r=25474) <br><br>Damage if Successful: At 2011-05-03 07:54:00, Aurora Wayland (uid: 22439) rolls: 2d6a3 Result: 8 (http://elliquiy.com/forums/dicebot.php?r=25476)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>03-05-2011, 17:26:40</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size">Nature Update Group</span></div><br><br><strong>Orchid: </strong>A form of mild surprise comes across the face of Xysis as he watches your staff turns colors. Unprepared for Azrael attack he stumbles to the ground with a grunt and then you deliver a blow upon his head. Xysis coughs and places a hand upon the ground, under the shallow waters. Looking up at you he smiles. "Clearly you are not the danger we thought. Yet you are still a problem and shall be dealt with soon enough." You see the waters of the pool rise up his arms and his legs as he looks upon you. Quickly the waters consume his body and the last you see of Xysis is his face upon the mirrored waters. "You best hurry Keeper. Your freinds are going to share a painful fate soon enough. I can almost taste their fear..." the waters cover his face and just as he appeared you see the waters become placid. Within moments nothing remains but your own face upon the waters. Confused and startled you ponder his words as the winds pick up around you. They blow to the south and seem to push upon you. <br><br><br><strong>Wick</strong>: "Things be not so simple as you claim. Things will be harder for you to tame. Rest upon these words now you shall, but awaken not from the ground." The strange man says as his hands reach for his great axe. His voice sounds strange as if pushed and controlled yet his body doesn't seem to resist this and his eyes show a kind of pleased look within them. As the great axe is taken from his back you now see fresh blood upon it. and along his waist, underneath his hide, a human hand, still bleeding. "Come to the ground now keeper and resist not its rising. For all shall fall before its gaze. Can you not feel it as you step?" You see his body lurch forwards as he brings his greataxe to his side and charge. <br><br><br>Combat: Init 14 CHARGE!!!<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>03-05-2011, 18:30:18</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22 *(24 for this round)<br><br>Arrows:&nbsp; 46 in quiver; 4 in werewolf<br><hr><br><em>Are you kidding me right now?</em> Wick thought.&nbsp; As if things couldn't have become stranger for him.&nbsp; This was the weirdest day of his entire life.&nbsp; Never, for the life of him, had he been attacked by madmen.&nbsp; Bandits, yes.&nbsp; Orc scouts, from time to time.&nbsp; But mountain men with the madness of an enlarged liver?&nbsp; No.&nbsp; There was something very peculiar about it, something that made Wick afraid.&nbsp; Yet he refused to be afraid.<br><br>He brandished his greatsword in two hands, his feet set apart to compensate for the attack.&nbsp; He would wait until the barbarian was close.&nbsp; He would wait until he was right in front of him, his arms lifted into the air, his axe barreling down on him.&nbsp; Wick had never been on this side of the ax before.<br><br>Wick closed his eyes, waiting.&nbsp; All he heard were the thumps of his beating heart.&nbsp; But he knew when to open them, and he sliced into the air awkwardly, hoping to catch the charger in the chest.<br><br><strong>OOC:</strong><br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 4to the total<br>Comment: Initiative<br>Result: 10, <br>Total: <strong>14, with a Dex of 18.&nbsp; I will assume that I have the higher dex.</strong><br><br><br><strong>Free Action:&nbsp; Delay action until charger is 5 feet away;<br>Free Action:&nbsp; Attacking Defensively (+2 to AC, -2 to ATK)<br>Standard Action:&nbsp; Attack!</strong><br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 6to the total<br>Comment: Attack with Greatsword<br>Result: 9, <br>Total: 15, vs. charging opponent<br><br>DAMAGE if successful:&nbsp; <br><br>Roll Result: PhantomPistoleer rolled: 2d6, adding 6to the total<br>Comment: Initiative (meant to be damage):&nbsp; <br>Result: 4, 2, <br>Total: 12<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>03-05-2011, 18:57:17</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid stood there, her chest rising and falling with each breath. Her eyes narrowing as Xysis seemed to meld with the water of the lake. Her attention suddenly went to Azrael, the wolf limping over and whimpering. "Thank you my friend." She said, holding her hand out to stroak his fur. Her hand glowing a soft blue as she healed most of the wolf's wounds. <br><br>She turned once more back to the lake. <em>What did he mean by keeper? and what friends?</em> Orchid thought. Perhaps she should return to her circle and see if any of them were in danger. The young druidess began to take a few steps back the way she came when a large gust of wind blew against her face. It tossed her long black tresses up. She could sense that the forest was urging her to go south. <br><br>"Prosecutus ventus obviam meus tergum." she said, running off south. She moved with cat like grace, not weighed down with many possessions. Her nimble form easily moving through tough under brush and trapping vines. She would heed the forest's call and follow the soft breeze. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>03-05-2011, 23:10:45</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth being issued a challenge.</strong></span><br><br>AC: 22 ; HP: 56/56<br>http://plothook.net/RPG/profiler/view.php?id=8518 (http://plothook.net/RPG/profiler/view.php?id=8518)<br><br><hr><br><strong>"And the crime committed by the gnome? And also what was his charge again?"</strong> He said to the leader indicating Dirk's "crime". Jareth's sword still pointed between the two of them. He knew the rules of engagement as far as a challenge goes and by those rules of engagement, when issued a challenge the one so challenged, in this case him can choose the terms of the duel. But hey if this one was so eager to try and neglect that rule then so be it. <strong>"As for your challenge depending on the answer I hear I shall accept."</strong> <br><br>He kept the presence of mind to make note of the other guards that were still about just in case he was heading into a trap. He did not dismount his steed just yet as he wanted to hear the answer as to what was the purpose of this? Yes it seemed like a redundant question but liars tend to slip up if they are asked the same question differently later in a conversation. The blade lowers slightly but it was clear that the horseman was still not very trusting with these circumstances.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>04-05-2011, 08:43:13</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 20 (with his stuff; 25)<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk listens Jareth's conversation with the guard and he sighs and says; "Hey look, I do not know about the gnome but only thing gnome did was sneak curiously take look on this guard caravan and the leader just says kill the gnome! Also did you not hear him; his orders are bring me somewhere hanged and not let anybody know where I am going, so I guess 'killing any witnesses on road' is included in that order description! I can say straight I am not saint and I have done crimes, mostly collecting stupidity tax from merchants, but it should not get me hanged. As usually murder gives that and I am doing self-defense here while trying run off."<br><br>OOC: Pity diplomacy does not affect PC's :P. Anyways Dirk now holds full defense so his AC goes up a lot as he waits what stuborn figther decides to do.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>04-05-2011, 18:35:45</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span style="font-size: 18pt;" class="bbc_size">Chapter 1: The Meeting of the Keepers</span><br><span style="font-size: 14pt;" class="bbc_size">Update</span></strong></div><br><strong>Gorvis</strong>: Another bolt surprises the guard as it hits into his flesh with a thud, he looks down at it and then around the area before slowly starting to slide off his horse and hitting the ground. You see him slowly fall before hitting the ground. Clearly dead or unconscious from the death pair of bolts in his chest. The horse remains unmoving as if it does notice that its rider has been taken out. <br><br><strong>Dirk &amp; Jareth</strong>:&nbsp; "Who be you that questions a man of the law? I issue challenge and like a coward you remain mounted. Is fear the reason you remain upon higher ground and within that steel cocoon? Clearly you wish your words to be your sword rather then your steel. If that is the case then clearly you have no place here amongst fighters. Leave here and let the laws will be done. As you you thief shut your mouth and the shit that pours out of it and return to your cell." he motions towards the other guard as the guard walks towards you closely. Making sure to watch your moves rather then fall upon your dagger. The leader of the group faces Jareth yet again. Waiting for the knight to dismount.&nbsp; <br><br>Combat: Guard continues to watch Dirk. Leader faces off with Jareth<br><br><strong>Orchid</strong>: Dashing through the woods you feel the wind guide your step. As if it is pushing you towards some unseen goal that only it knows. As you run the thoughts of Xysis and his words flutter about your mind. Who or what is a keeper? Why or who wanted you dead? Which friends did he speak of? Something was happening and only the woods were trying to aid you once again. As your feet pound upon the earth you see Azarel running alongside you as the winds continue to push you forwards.&nbsp; <br><br><strong>Wick</strong>: Your blade strikes true and hits the hide wearing man within the chest. Stumbling his attack and making him miss you by a hair as your reflexes barely evade his attack. You watch as the axe soars past and seems to push the leaves upon the very ground into the air for a moment. Showing you the strength behind the blow. He continues to grin as he brings his axe around for another blow as his eyes dance with some kind of hidden joy. <br><br>Combat: Swing and a miss. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>04-05-2011, 18:45:59</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 17 (with his stuff; 22)<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk sees guards approach and the knight still waiting make decision and hears the leader speak he replies; "Oh yeah?! Then tell me what fucking law you serve then! As I would love know what law gives permission to attack by standers to simple prisoner shipment! Also would like what charges were placed for me to be hanged for?" Dirk continues keep his guard up but he starts spin and spiral his dagger in distracting fashion, hoping get one nearest guards distracted by flashy dagger play so he could plunge the thing under guard's defenses to vulnerable spot.<br><br>OOC: Figthing defensively but also now perform feint as standard action vs one guards (most hurt) near him. <br><br>Feint check (guard resists by BAB+Sense motive, if fails he is flat-footed vs next attack Dirk does in next round);<br>At 2011-05-04 11:44:42, Zaer Darkwail (uid: 14) rolls: 1d20a+10 Result: 29 (http://elliquiy.com/forums/dicebot.php?r=25514)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>04-05-2011, 18:49:40</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Feeling rather good about his chances.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Breathing a cautious sigh of relief, Gorvis tentatively took several short steps until he was at the fallen man's side.&nbsp; Once it was clear that he wasn't getting up any time soon, the gnome took his chance and peered through the bushes and down the road at the commotion occurring by the halted wagon.&nbsp; He was surprised to find that his pursuers were now being waylaid by two rather dangerous looking newcomers.<br><br>"Perhaps fortune smiles upon me after all," he muttered to himself.&nbsp; "Those two may very well take care of my problems for me."<br><br>He snatched the plain brown wand from his belt, tapping it to the wound on his shoulder and shivering as it knitted itself back up again.<br><br>[Cure Light Wounds] 1d8+4=11 (http://elliquiy.com/forums/dicebot.php?r=25525)<br><br>Gorvis turned back to inspect the body of the guard, both to see what he had on him and to check if he yet drew breath.&nbsp; Moreover, he made sure to take hold of the deadly blade in his loosened grip and shove it deeply into the nearest bush.<br><br><strong>[Move Action to Disarm Fallen Guard]</strong><br>[Search Roll] 1d20+6=25 (http://elliquiy.com/forums/dicebot.php?r=25515)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>04-05-2011, 18:53:52</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br>Orchid's mind raced as she ran through the forest. She had spent numerous years in her youth learning these woods, and it seems today it had paid off. The wind swept her south in a dizzying pattern. Left and right she would run, her eyes scanning the area up ahead. Xysis's voice ringed in her ears. He had mentioned <em>keeper</em> and <em>friends</em>. <br><br>In her heart she knew he did not mean the Druid circle she was from. Instead her heart raced as she thought that maybe the path lead beyond the safe sanctuary of her forest home. Her long elven ears, pierced in multiple areas twitched as she heard the calls of the wild life. "Come Azrael, quickly!" she called out. Her ever faithful companion ran a few feet to the right of her, keeping a close watch for her safety. <br><br>The Druid wore little, basic leather armor, cut and torn in areas to allow for optimal moving. Her legs bound in tight leather straps from the knees down. A long flowing loincloth to keep her modesty. Leather bracers adorned her tribal tattooed arms. A wild a free spirit she was, just like the nature she worshiped.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>04-05-2011, 19:23:56</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br>Arrows:&nbsp; 46 in quiver; 4 in werewolf<br><hr><br>"Don't make me kill you, old man!" he shouted as the crushing ax sliced the ground beside him.&nbsp; Wick didn't know whether he had drawn blood from the ax-wielding lunatic, or if he had just hit him, as it were.&nbsp; But the young ranger wasn't going to tolerate this.&nbsp; He knew that one blow from that ax could finish him, so he was going to have to play it safe.&nbsp; He wasn't swinging for the fences, as the saying goes.&nbsp; He was just making sure that the old man knew, within the pit of his heart, that Wick wasn't going to be an easy mark.<br><br>Keeper.&nbsp; What had the barbarian meant when he called Wick a keeper?&nbsp; Confusion clouded Wick's mind, but he had to push through it.&nbsp; There was no time to think about anything else.&nbsp; He had to fight.&nbsp; And fight he would.&nbsp; But maybe this was lingering on his mind as he swung, because he knew, just knew, that it was going to glance right off of the barbarian's hide.<br><br><strong>OOC:</strong><br><br>Full round action:&nbsp; Attack!<br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 8to the total<br>Comment: Attack with Greatsword<br>Result: 3, <br>Total: 11<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>04-05-2011, 20:05:57</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Team Nature<br></strong></span></div><div align="center">Fast update</div><strong>Orchid</strong>: Continue down the path you start to hear the faint noise of battle. Like two beasts going at one another. Azarel also seems to hear the noise within the air as he slows his pace for a moment then continues on his way. At a distance you see two shapes. Unable to be seen even with your elven eyes. <br><br><strong>Wick</strong>: Your sword blow grazes his midsection as you bring your blade around for another pass. The old man swings his axe up high and brings it crashing down on top of you with a battle cry. Cutting into your thick armor and bruising you heavily&nbsp; <br><br>Combat: Your attack misses. Axe Hits: -11 HP 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>04-05-2011, 21:06:18</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 33); AC 22<br>Arrows:&nbsp; 46 in quiver; 4 in werewolf<br><hr><br>It was a solid hit.&nbsp; That is what he remembers.&nbsp; It was a solid hit and it hurt, but it wasn't life ending.&nbsp; His armor withstood the impact beautifully.&nbsp; Numbness filled his left arm for but a second, but the nerves twanged, and he knew that he was still in this fight.&nbsp; Wick simply had to fight harder.<br><br>&nbsp;"Damn it, old man!" he yelled, &nbsp;"Cease this madness at once!"&nbsp; Wick did not know why he said that.&nbsp; He knew that it must be said.&nbsp; But Wick didn't stop the attack.&nbsp; It wasn't aggressive; it was defensive.&nbsp; The man known as Mercury wasn't known as Mercury because he was fleet of foot.<br><br><strong>OOC</strong><br>Full-round action:&nbsp; Attack!<br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 8to the total<br>Comment: Attack with Greatsword<br>Result: 13, <br>Total: 21<br><br>Roll Result: PhantomPistoleer rolled: 2d6, adding 6to the total<br>Comment: (POSSIBLE) Damage with Greatsword<br>Result: 4, 6, <br>Total: 16<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>04-05-2011, 22:31:22</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid stopped short, peering down onto the scene. She tilted her head and tried to make sense of the situation. An older man was swinging wildly at the younger human. She looked down at Azrael and whispered to him: "Stay back and guard well.". Slowly the Druid stalked closer her fists clenching her staff tightly. <br><br>"Be still humans!" She commanded, jabbing her staff into the ground. Suddenly vines burst from the ground, attempting to wrap themselves around both of their feet and arms. The near by trees groan, warping and shifting to over take the humans. <br><br>Spell Cast: Entangle. <br>Reflex Save: 15. If Successful the person suffers movement penalty. <br>If failed, Strength Check of 20 breaks free. Or Escape Artist. <br><br>The Druid stood there, lithe and exotic. Long black hair blowing across her delicate features. Her skin moist with sweat. Up her right arm were tribal tattoos. Her blue eyes gazed down upon them. As she was up higher on a small bank she seemed taller then she was. Her naval was pierced with a wooden ring, and her breasts bound back in a leather make shift top.&nbsp; <br><br>"Why are you fighting here!?" She inquired, attempting to sound authoritative. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>04-05-2011, 23:56:07</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Jareth knowing now what he must do.</span></strong><br><br>Jareth had heard enough of this and he got exactly what he wanted whether or not the thief was guilty or innocent. He had reason enough to believe the leader was a corrupt official and was probably doing this to save his own skin. Jareth chuckled in humor at the leader calling the likes of him a coward <strong>"Then I suppose we should strip down and fight with our steel naked then? You might get a kick out that even if ill equipped."</strong> Yes he just took a shot at his manhood and insulted him upon endowment. <br><br>The fully armored soldier would dismount swinging his leg over and facing the leader giving a soft tap with the flat of his blade twice on Calimath's side so his steed could stay out of harms way. <strong>"If all you know is violence then I shall meet your challenge."</strong> Calimath was watching the guard nearby Dirk as if he was guarding the area. <strong>"As for your question the name is Jareth of Kreius."</strong> Shield braced forward with the bastard sword gripped tightly in hand he would now calmly wait for the leader to prepare himself.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>05-05-2011, 05:07:59</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104861.msg4588770#msg4588770">Quote from: Aether on 03-05-2011, 09:43:24</a></div></div><blockquote class="bbc_standard_quote"><strong><span style="font-size: 10pt;" class="bbc_size">Ayi realizing that nothing is ever as it seems...<br>AC for this round: applying dodge to Rissien for a 19, otherwise an 18.</span></strong><br><br>Feeling in no way a desire to express the outrage at the decision to weed her out, Ayi took in a deep breath and moves to engage Rissien in a grapple, steering clear of his companion.&nbsp; In the approach, Ayi begins to chant one of the mantras that she had learned in her training, focusing her mind for the pain and struggle that she had been thrust into.<br><br>Roll for initiative: Ayiyan (uid: 4455) rolls: 1d20m4 Result: 10 (http://elliquiy.com/forums/dicebot.php?r=25454)<br>Roll for touch attack to initiate grapple: Ayiyan (uid: 4455) rolls: 1d20m7 Result: 17 (http://elliquiy.com/forums/dicebot.php?r=25455)<br>If successful, grapple check: Ayiyan (uid: 4455) rolls: 1d20a4m7 Result: 13 (http://elliquiy.com/forums/dicebot.php?r=25456)<br>Damage (nonlethal) if grapple is successful: &nbsp;&nbsp;&nbsp;Ayiyan (uid: 4455) rolls: 1d8m4 Result: 7 (http://elliquiy.com/forums/dicebot.php?r=25457)<br><br>(OOC:&nbsp; Okay, I have tried to add you, SW, to my msn so I can talk through some of this as I go...&nbsp; I havent played D&amp;D in such a long time...&nbsp; PLEASE, if I need to correct anything, I would not mind the help or pointers!)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Going for a different tact to this fight, and needing time to prepare buff spells for the real fight to come. Standing there and watching my new comrade tackle one of the brutes, which gives me enough time to cast some spells. One hand lifted into the air, as I get ready to cast a protection spell on myself, and to buy time. <br><br>(Init of 22. Casting Sanctuary on myself. DC 15 will save to break through it.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>05-05-2011, 17:10:36</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span style="font-size: 18pt;" class="bbc_size">Chapter 1: The Meeting of the Keepers</span><br><span style="font-size: 14pt;" class="bbc_size">Update</span></strong></div><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Team Nature</strong></span></div><br><strong>Orchid &amp; Wick:</strong> (Since init wasn't rolled I'll treat your actions as a surprise round. Next time roll every time you do an aggressive or defensive action) Without warning hundreds of vines and plants erupt out of the ground itself as they try to find hold upon the pair of you. Many wrap themselves around the wild man but he seems to not pay them any attention as he focus his eyes on the young woman yelling down at you. You see the vines wrap around him quickly and hold him in place as he gazes towards her. Before the vines cover him completely he smiles and then he is encased. Thinking things may be safe you watch as the vines attempt to wrap around you as well. <br><br><strong>Combat</strong>: Battle order. Orchid, Wick, Man. Wildman failed his reflex save and is encased<br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Team Religion</strong></span></div><br>Lisa &amp; Ayi'yan: As Ayi'yan comes to grab hold of Rissien he moves quickly and places his quarterstaff between the two of them. Pushing her away before her hands and find a grip on his tight clothes. He switches his staff to one hand and wiggles his index finger at her. "My, my, you desire me that badly. Next time ask. I'm sure we could come up with an arrangement. But for now, it's my turn." Rissien grips his quarterstaff with both his hands and rapidly starts to spin in on one side of him and then other other. While switching hands he lashes out at you twice but you are able to predict where the blows would land and evade them barely. He smirks at this. "Good, now care to come at me again?" he shifts his stance and waits for your move. <br><br><br>Ainton looks upon Lisa with a frown. "This isn't fair Rissien. She has her deity protecting her. Now I'll just have to wait won't I? Unless of course her mind is weak &amp; faith are weak...maybe I should see shouldn't I girl? Are you corrupted the more you walk these lands? Or are you just trying to fix us? Lets find out." Spinning his weapon rapidly he rushes towards you and swings the weapon towards your face. A flash of light erupts from your barrier as the weapon strikes inches from your face, held in place but your deities protective embrace and doesn't harm you. Curving in some foreign tongue Ainton halts his attack. "Bitch needs some breaking in Rissien. Need help with yours?" he looks towards Rissien who shakes his head no. You see Ainton visibly sigh as he watches Lisa. "Hurry up now. Call daddy to help you. I'll show him that your mine now."&nbsp; <br><br>Combat: Ayi'yan misses grapple. Rissien flurries, fails both, Ainton is unable to break through Lisa barrier. Unable to attack her for 3 more rounds.&nbsp; <br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Team Brains and Brawn</strong></span></div><br><strong>Gorvis</strong>: As you start to look over the body of the dead soldier you see his eyes shoot open and a dark smile play across his face. "Fucking gnome. Can't hide from be all day.&nbsp; Just die already" With that you see a dagger appear in his hand that wasn't their a moment ago and stabs at you. Hitting you in the chest and bringing you fresh pain. <br><br><strong>Combat</strong>: <em><strong>Surprise</strong></em>. -4hp from dagger. Init 14<br><br><strong>Jareth and Dirk: </strong>"All warriors know violence Jareth of Kreius. I, Rill of Corret are better at it then you." he says as he equips his own shield upon his arm. You see him double check his gear before setting himself before you. Shield partially raised he gives a quick salute and without missing a beat he charges you. Within seconds your bodies clash. His shield moves to intercept your counter as his blade swipes under it and strikes your side. You feel his blade bite into your side as he yells out at you. "Pinked you, Jareth of Kreius" <br><br>Meanwhile, just next to the two battling fighters the guard looks dumbfounded at the movement that Dirk is preforming in front of him. He looks completely lost at what attack Dirk was going to preformed and shakes his head a few times to clear his mind. "I'm going to bring you in thief. Go back to your cell and I won't kill you." <br><br><strong>Combat</strong>: Rill Init 22 charges, hits Jareth -8hp Second guard totally fell for the feint, goes full defense.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>05-05-2011, 17:34:40</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Cursing his own damned mistakes!</strong> --<br><strong>-- HP:</strong> <em>16/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Gorvis reacted with surprise, falling back seven feet and back onto the road as the blade punctured clean through his magical defenses.&nbsp; He spat on the ground with contempt, baring his teeth to suppress a hiss of pain.&nbsp; And to think, he had been prepared to <em>heal</em> the man of his wounds!&nbsp; What a naive train of thought.&nbsp; Truly his time away from the warrens had softened his sense of ruthless paranoia and practicality.<br><br>"Just <em>die</em>?&nbsp; Wretched knave, I've only just begun to fight!"<br><br>With a sly grin spreading beneath his prodigious nose, the gnome grabbed a bright red flask from his belt and tossed it back into the dense, flammable foliage and the prone guard, clearly no longer willing to take any more chances with such a scoundrel.<br><br><strong>[Initiative Roll] 1d20+6= 14, DEX = 14</strong> (http://elliquiy.com/forums/dicebot.php?r=25551)<br><strong>[Ranged Touch Attack: Alchemist's Fire] 1d20+5= 21</strong> (http://elliquiy.com/forums/dicebot.php?r=25549)<br><strong>[Alchemist's Fire Damage] 1d6= 3</strong> (http://elliquiy.com/forums/dicebot.php?r=25550)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>05-05-2011, 18:36:49</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 33); AC 22<br>Arrows:&nbsp; 46 in quiver; 4 in werewolf<br><hr><br>The ranger had to move quickly.&nbsp; An outgrowth of vines began to creep over his ankles, but they were swiftly amputated with one deft swing of his greatsword.&nbsp; Dropping the sword, he performed a backwards handspring, landing crouched away from the knots of growing vines.&nbsp; He withdrew his bow and two arrows, notched each between his index, middle and ring fingers, and pointed the steel tips towards Orchid.<br><br>Was she ever a sight to behold!&nbsp; Beautiful, Wick thought.&nbsp; But was she as deadly as the wilderness man?&nbsp; Who was she?&nbsp; Was she someone he recognized?<br><br>&nbsp;"Friend or foe?" he hissed dangerously, mostly out of fear.&nbsp; The day had transformed the well-mannered ranger into something of a sociopath when meeting strangers in the wild.<br><br><strong>OOC</strong><br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 8to the total<br>Comment: Avoiding Orchids Vines<br>Result: 7, <br>Total: 15<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>05-05-2011, 20:57:14</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Jareth continuing the fight</span></strong><br><br>Jareth gave a flinch at the attack landed upon him but he did not retreat or cower from a single blow that landed upon him like some noble playing hero. Instead however Jareth actually strikes back trying to use his bastard sword to land a clean hit upon him as well. Noticing that the others were still fighting around him irked Jareth since it was meant to have just been these two rather then risk everyone possibly getting injured but now it was too late. Jareth raises his shield to the next reprisal and clashes against his opponent steel meeting steel.<br><br><hr><br>Attack Roll<br>Roll Result: 12+7 = 19<br>Roll Witness: http://invisiblecastle.com/roller/view/3011402/ (http://invisiblecastle.com/roller/view/3011402/)<br><br>Potential Damage<br>Roll Result: 5+5 = 10<br>Roll Witness: http://invisiblecastle.com/roller/view/3011405/ (http://invisiblecastle.com/roller/view/3011405/)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>05-05-2011, 21:20:54</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 17 (with his stuff; 22)<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk makes complex hypnotizing dance with his blade while looking the guard. Guard raises defenses up but it does not help him while Dirk makes quick remark to his words; "I am not going to that cage, so why you not <strong>put</strong> me there!" When he said 'put' he made quick curving thrust with his dagger which aimed to strike deep on armpit of the guard and stab vulrenable spot in his armor and body! Quickly withdrawing and keeping defenses up. Playing patient game.<br><br>OOC: Attack, keep defensive figthing up.<br><br>Attack (hit AC 18, forgot take defensive figthing pen);<br>At 2011-05-05 14:03:47, Zaer Darkwail (uid: 14) rolls: 1d20a+8 Result: 22 (http://elliquiy.com/forums/dicebot.php?r=25564)<br><br>Dagger+sneak attack dmg (total piercing dmg 12pts)<br>At 2011-05-05 14:04:06, Zaer Darkwail (uid: 14) rolls: 1d4a+3 Result: 4 (http://elliquiy.com/forums/dicebot.php?r=25565)<br>At 2011-05-05 14:04:19, Zaer Darkwail (uid: 14) rolls: 2d6 Result: 8 (http://elliquiy.com/forums/dicebot.php?r=25566)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>06-05-2011, 14:37:21</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan in a brawl.</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Rissien, 18 otherwise.<br>42 / 42 max hp<br><br>"What is this all about, land elf?" Ayi spat out the syllables like molten lead as she jumped and tumbled to her adversaries right hand, putting him between her and the idiot who could not break a simple sanctuary spell..&nbsp; She laughed out loud, reaching across very quickly, grappling and scissoring Rissien's neck and opposing shoulder, going for a submission hold.&nbsp; "Are we trying to start a war w/o daddies permission?"&nbsp; Her voice had now taken a sultry tone, as if she was meaningfully trying to be coy with the man.&nbsp; She draws in, grapple successful or not, her lips parted and her panting into his face.&nbsp; But only for a moment, till she is back at arms length.<br><br>OOC:<br>Ayiyan (uid: 4455) rolls: 1d20m9 Result: 15 (http://elliquiy.com/forums/dicebot.php?r=25645)&nbsp; Tumble to an adjacent square if required.<br>Ayiyan (uid: 4455) rolls: 1d20m7 Result: 9 (http://elliquiy.com/forums/dicebot.php?r=25648)&nbsp; A complete whiff on the grapple!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>06-05-2011, 18:45:30</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers</strong></span><br><span style="font-size: 14pt;" class="bbc_size"><strong>Update</strong></span></div><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Road Group</strong></span></div><br><strong>Gorvis</strong>: As the flames erupt upon the man on the ground you see him scream out in pain as the flames consume him and his gear, rapidly you see him try to put out the flames but they continue to spread as they quickly cover his body. Within moments it seems the man that was attempting to end your very life lies very still as the flames eat away at him and he moves no more. <br><br>Combat: Fail reflex dead dead now<br><br><strong>Dirk </strong>: With a simple gesture and a quick stab the guard looks to where the wound would go, where it hit, and then back at you. His eye gloss over and he quickly falls to the ground with a thud. <br><br>Combat: KO<br><br><strong>Jareth</strong>: Sparks fly as your sword glances off his shield and onto his torso. Rill grunts as he takes a step back, bring his shield around in front of him, his body stance changes as he watches you a moment. You clearly see he holding his shield to prevent your next attack as he thrusts his longsword towards you once again. "A fair blow you made, see about this one." You see his sword barely be parried by your shield as it glances off of your family heirloom. <br><br>Combat: Rill misses <br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><br><strong>Nature Group</strong></span></div><br><strong>Wick &amp; Orchid:</strong> As the two unknown warriors of nature stare down at one another the knot of vines containing the wild man explode in a shower of plant matter. "I'm still here keeper. Vines will not protect you from me." You see him bring about his great axe once more, struggling to get a good swing at you despite the clinging vines. Trying to move yourself and slightly surprised as his movement you catch a glancing blow to your side.&nbsp; <br><br><strong>Combat</strong>: -8hp to Wick<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>06-05-2011, 23:11:48</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth Krieus turning the tide of battle.</strong></span><br><br>AC: 22 ; HP: 48/56<br>http://plothook.net/RPG/profiler/view.php?id=8518 (http://plothook.net/RPG/profiler/view.php?id=8518)<br><br><hr><br>Jareth calmly steps about circling the "guardsman" looking for an opening in his defense. He ignored the sharp pain in his side from where he had been struck as it was not serious and it would hold up well to his exertions. It was then that the man struck out at him and barely he brought his shield up in time to deflect the blow which skims to the side of his cheek and parts a few of Sir Krieus' hairs. Leaning into the blow he smacks him shield to shield to create an opening. The shield was knocked aside and with the momentum and weight going to his left Jareth twists and lowers onto a knee and slices clean through the armor of the questionable guardsman. He felt it give and no doubt the man was horribly injured. He had warned him what would happen and once again another pays the price for assuming Jareth did not know how to take a life. Hopefully this one was tougher then the man at the bridge to survive and yield.<br><br><hr><br><div align="center"><strong>Dice Rolls</strong></div><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Attack Roll<br>Roll Result: 19+7 = 26 (Possible Critical); 15+7 = 22 (Confirmed)<br>Roll Witness 1: http://invisiblecastle.com/roller/view/3013221/ (http://invisiblecastle.com/roller/view/3013221/)<br>Roll Witness 2: http://invisiblecastle.com/roller/view/3013225/ (http://invisiblecastle.com/roller/view/3013225/)<br><br>Damage Roll<br>Roll Result: [10+5] x 2 = 30 <br>Roll Witness: http://invisiblecastle.com/roller/view/3013232/ (http://invisiblecastle.com/roller/view/3013232/)</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>07-05-2011, 00:45:17</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 17 (with his stuff; 22)<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk kept his stance until guard fell down. He did not finish him off and instead moved face the duel between the mysterious knightly warrior and captain of the guards. He was very tempted to enter in, flank the captain and finish him off. But he knew the knightly types hate it so he just waits and watches. If captain is about to win tough.....Dirk makes sure he does not live long after the victory. When Jareth made nice blow Dirk laughed and said; "Hahaaa! Glorious hit there good sir! That's what you receive for fucking with wrong people you moron!" Sending last words towards the captain which he believes is false guard anyway. If not then quite wicked bastard earning nice dagger on ribs. However to be safe side Dirk moves to horse and starts look for his stuff again, trying find his chain shirt while those two figth.<br><br>OOC: Dirk moves to horse and performs search for his stuff again. Rolled 25.<br><br>Search;<br>At 2011-05-06 17:44:50, Zaer Darkwail (uid: 14) rolls: 1d20a+10 Result: 25 (http://elliquiy.com/forums/dicebot.php?r=25710)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>07-05-2011, 01:32:08</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Feeling slightly peckish.&nbsp; And nauseated.</strong> --<br><strong>-- HP:</strong> <em>16/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Though the man really had been asking for it, Gorvis couldn't help but turn away at the sight of the blackening corpse.&nbsp; A necessary evil, but that didn't mean he had to enjoy it.&nbsp; It certainly didn't help his conscience any that the smell of cooking meat set his stomach to rumbling, and he just barely suppressed a dry heave.&nbsp; <br><br>He glanced back up the road towards the wagon and the pitched duel between the man who had ordered his death and the well-armored newcomer.&nbsp; &nbsp;They certainly seemed busy enough with their own problems, and while he was thankful for the distraction he wasn't exactly the sort to simply stick around and hope they might prove friendlier than the guardsmen.&nbsp; Still, the corpse of the other guard might prove to have something useful on it...<br><br>Moving back down the road towards the man whose chest had gotten a nice clean hole through it, Gorvis began searching the body over for any more clues as to who he was, who he worked for, or any useful supplies he might have been carrying on him.&nbsp; <br><br>[Search Check] 1d20+6= 15 (http://elliquiy.com/forums/dicebot.php?r=25728)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>07-05-2011, 06:49:20</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span class="bbc_u"><strong><span style="font-size: 18pt;" class="bbc_size">Road Group</span></strong></span></div><strong>Jareth</strong>: Rill gives you a snarl as the sword sinks past his defenses and pierces his skin. Forfeiting his stance he pushing into you with his shoulder and swings at your shoulder blade with a precise swing. Unable to evade his strike he clips your shoulder. Drawing less blood then his blow before. As he draws his sword back he looks at the thief and growls. "Even as we fight he steals. Here you are protecting him."<br><br>Combat: Rill hits - 7 hp<br><br><strong>Dirk</strong>: You easily find all your gear tucked away in a large saddle bag. Two other bags rest on the horse as well from the leader and the other guard. <br><br>Gorvis: You find a small burned up pouch with a number of gold and silver coins within it along with a small collection of gemstones. <br><br>Loot: 1 Amber 1 bloodstone 1 freshwater pearl 25gp 50 sp<br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><br>Religion Group</strong></span></div><br>Lisa &amp; Ayi'yan: Protected by her god and watched by Ainton, who was declined by Rissien for aid both Ayi'yan and Rissien continue their melee. Rissien moves away from Ayi'yan hands once more, this time with far more ease then the first time she tried to grab him. Two quick strikes leave painful welts upon her leg and backside as Rissien spins his staff in a circle motion. He snorts as he watches her coop with the pain he has given her. "You going to stop trying to touch me or are you going to start fighting me?" <br><br>Combat: 2 hits on Ayi'yan -11 hp
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>07-05-2011, 07:00:21</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Self-satisfied.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>It was a bit grim to be picking valuables from such a fresh corpse, but Gorvis was no stranger to such things.&nbsp; Sometimes survival forced one's hand, and true luxuries were often hard-won.&nbsp; With his coin purse slightly heavier and his component pouch jangling with valuable gems, he tapped his curative wand against the shallow stab wound in his chest until it neatly sealed itself up again.&nbsp; <br><br>It was then that he remembered the other guard, the one that had been so dazzled by his spray of color that he'd simply keeled over.&nbsp; Wondering at what valuables might yet be on his person, the gnome began edging his way thirty feet back towards the wagon, with another thirty left between him and the others.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>07-05-2011, 08:27:29</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan frustrated, but keeping her cool.</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Rissien, 18 otherwise.<br>31 / 42 max hp.<br><br>She had never had this much trouble with an opponent since her younger days when the masters beat them good to provide a point.&nbsp; Now her shin and rear muscles were screaming at her because she neglected to duck quick enough from this fellow monks blows.<br><br>Growling deep and menacingly, Ayi announced that she was done with this mess and went one more time for Rissien's upper body focusing everything she had in her, make the contact, dig in and dont let go...<br><br>OOC:<br>Ayiyan (uid: 4455) rolls: 1d20m7 Result: 12 (http://elliquiy.com/forums/dicebot.php?r=25746).&nbsp; Another complete whiff!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>07-05-2011, 14:13:13</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk hears captain's comment and he slides out shining mithril shirt, undressing his trenchcoat he puts shirt on and is placing coat back on and pocketing his leather file where all fine thieve tools are and placing money pouch to his waist he replies; "Only steal back what was originally mine! Altough if you die then spoils go to victor I guess. Also I thought do something useful like you two gentlemen there duel. If you want I can join in and backstab you to speed up the process your loosing." Dirk gives nasty grin while fingering his mithril dagger, cleaning his nails with it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>07-05-2011, 23:17:13</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth too busy fighting to talk.</strong></span><br><br>AC: 22 ; HP: 41/56<br>http://plothook.net/RPG/profiler/view.php?id=8518 (http://plothook.net/RPG/profiler/view.php?id=8518)<br><br><hr><br>Jareth was flinching from the pain in his shield arm and it wavers for a second but he bites down the pain and bears it like a tree weathering a thunderstorm. Switching into a aggressive stance the bastard sword peaks over and stabs down trying to reach over the "guardsman" shield and catch him in the shoulder to return the favor. The blow was scrapped possibly off its true mark by his foes shield and batted upwards. Jareth continued to fight back. This man was insanely stubborn to be fighting with such a grave wound. The fact that Jareth had injured him so and still fighting made him believe the man had a death wish. Either way Jareth was not very keen on rewarding such a foolish action. If the man refused to see reason then he would put him down for good.<br><br><hr><br>Attack<br>Roll Result: 10+7 = 17<br>Roll Witness: http://invisiblecastle.com/roller/view/3014268/ (http://invisiblecastle.com/roller/view/3014268/)<br><br>Damage<br>Roll Result: 4+5 = 9<br>Roll Witness: http://invisiblecastle.com/roller/view/3014276/ (http://invisiblecastle.com/roller/view/3014276/)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>08-05-2011, 20:16:57</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 25); AC 22<br>Arrows:&nbsp; 46 in quiver; 4 in werewolf<br><hr><br>Wick took the blow directly to the abdomen.&nbsp; Again, his mithril breastplate, woven and bound by elven craftsmen, withstood the impact that would have felled lesser men.&nbsp; Jumping with the assistance of the wildman's ax-swing's inertia, the ranger managed to land some distance apart from him.&nbsp; Then, with close precision, the ranger let out two resounding shots from the same string's twang.<br><br>&nbsp;"If you're going to do something to help me, then please do it some time today!" Wick said.<br><br><strong>OOC:</strong><br><br>Free Action:&nbsp; Move 5 ft. away<br>Full Action:&nbsp; Full Attack (two arrows), 16 for shot one, 22 for shot two, 14 damage if shot one successful, 11 damage if shot two is successful.<br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 9to the total<br>Comment: Shot one<br>Result: 7, <br>Total: 16<br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 9to the total<br>Comment: Shot two<br>Result: 13, <br>Total: 22<br><br>Roll Result: PhantomPistoleer rolled: 1d8, adding 6to the total<br>Comment: damage<br>Result: 8, <br>Total: 14<br><br>Roll Result: PhantomPistoleer rolled: 1d8, adding 6to the total<br>Comment: damage<br>Result: 5, <br>Total: 11<br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 8to the total<br>Comment: Reflex save<br>Result: 10, <br>Total: 18<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>09-05-2011, 06:22:11</strong>
			</dt>
			<dd class="postbody">
				Well this is not going over so well. So this means having to do something proactive with helping with this fight! Wondering what to do while watching my new friend getting punched in the back. Luckily I am quite prepared to do something naughty while covered by my defensive shield:<br><br>[Spiritual Weapon!]<br><br>Going for the neatest asshole to me, as a force longsword comes out of nowhere to swing at him. Getting in a hard stab and where it counts, doing quite a bit of damage and having to cause some interest away from my friend. <br><br>(spiritual weapon crit nat 20, confirm with 22. 14 Force damage. Since I did nothing 'aggressive', sanctuary is still up.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>09-05-2011, 14:56:22</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid narrowed her eyes when the man with the axe mentioned 'keepers'. Her first instinct was to heal the human ranger. Whispering a blessing to the wind, she held her hand torwards Wick as magical energy filled him. Orchid then called out: "Azrael, aid this man!" <br><br>Her black wolf companion leaped from the bushes near the ranger and growled fiercely at Wildman. His jaws chomping at his arms and legs. Orchid then advanced down the slope carefully to take her side next to Wick. <br><br>"Fear not, human. I will aid you. Do not let this man escape! I have questions that need answering!" She said to Wick, taking up a defensive position.&nbsp; <br><br>Azrael's Attack: At 2011-05-09 07:52:48, Aurora Wayland (uid: 22439) rolls: 1d20e-1a5 Result: 18 (http://elliquiy.com/forums/dicebot.php?r=25866) <br><br>Azrael's Damage: At 2011-05-09 07:53:38, Aurora Wayland (uid: 22439) rolls: 1d6a3 Result: 7 (http://elliquiy.com/forums/dicebot.php?r=25867) <br><br>Orchid's Heal for Wick: At 2011-05-09 07:55:35, Aurora Wayland (uid: 22439) rolls: 1d8a2 Result: 7 (http://elliquiy.com/forums/dicebot.php?r=25868) <br><br>Azrael's Reflex Save: At 2011-05-09 12:14:16, Azrael (uid: 22439) rolls: 1d20a11 Result: 15 (http://elliquiy.com/forums/dicebot.php?r=25879) <br><br>Orchid's Reflex Save: At 2011-05-09 12:15:24, Orchid (uid: 22439) rolls: 1d20a4 Result: 21 (http://elliquiy.com/forums/dicebot.php?r=25880)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>09-05-2011, 19:03:49</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 24pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update</strong></span></div><br><br><span style="font-size: 18pt;" class="bbc_size"><strong>Road Group</strong></span><br><br>Jareth &amp; Dirk: A pang of sword on shield rings in your ears as Rills follow up attack is deflected away from your body and the thief continues to talk. "Cowards attack from behind. Men fight from the front. Clearly you have bought this man for your escape. I hope you payed him well coward." Rill says over the fight as he takes a step to the side<br>Combat: Rill swings and misses<br><br><br>Gorvis: As you walk up to the road once more you see and hear the signs of battle around the area. Two horses, one barded the other not, stand patiently as two armored men battle one another with swords and shields. The newcomer is covered in plat email and is slightly wounded from the fight so far. The other is the man that ordered your death. The man you knocked out from before is still unconscious and the thief now is wearing his new attire that he must of been taken from him before. The fighters <br><br><span style="font-size: 18pt;" class="bbc_size"><strong>Nature Group</strong></span><br><br>Orchid and Wick: (Please add your resisting of the entangle spell for both Azrael, Orchid, and Wick as it covers a radius of 40ft, followed by concentration checks for casting in an entangled area, unless you cancel the spell. )<br><br><strong>Orchid</strong>: Easily evading your own spell(That is in effect) you touch the skin of the ranger and seal his wounds with the wave of your hand. Meanwhile the wildman still continues to fight against the pull of the vines that you have brought forth from the ground. Your wolf get a hold of his leg but is unable to bring him down. Ether rooted to tightly from the vines or natural strength you are unsure. <br><br><strong>Wick</strong>: The woman touches you and the pain from past wounds seal over. Bringing back your stamina and strength. Turning towards the man in vines you watch the wolf try to bring him down but is unable to do so. <br><br>Combat: Resists trip, unable to free himself. <br><br><br><br><span style="font-size: 18pt;" class="bbc_size"><strong>Religion Group</strong></span><br><br>Lisa and Ayi'yan: (Spiritual weapon is directed by the caster of the spell, thus it is an attack spell. Thus your Sanctuary spell would dispel or end. Also, roll your actions so I may see them.) Ainton moved swiftly to try and evade the appearance of the weapon but it unable to to predict it's movement. Surprised it takes a painful hit to his side and withdraws. "You bitch. You hurt me" You see his eyes focus on the weapon as he tenses to evade the next blow. <br><br>Rissien and Ayi'yan continue to strike at one another as Rissien shoves his staff between Ayi'yan legs and quickly pushes it to one side. Ayi'yan easily evades the trip as Rissien frowns. "You wanted to be on me so badly I figured I could at least put you on the ground first."&nbsp; <br><br>Combat: Ainton full defense, Rissien tries to trip Ayi and fails. <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>09-05-2011, 19:09:24</strong>
			</dt>
			<dd class="postbody">
				(OOC:&nbsp; My message has been modified; Wick got an 18 for his reflex save)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>09-05-2011, 19:27:21</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Cautious.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Though sorely tempted to try and put a bolt between the eyes of the arrogant ne'er-do-well that had been so quick to put him to death, it wasn't in Gorvis' nature to interrupt an honorable duel, even <em>if</em> one of the participants was far from honorable himself.&nbsp; Instead he approached the unconscious body of the dazzled guard as discretely as he could, ready to leap backwards in the event that he tried to pull the same treacherous stunt as his now-charbroiled companion.&nbsp; As soon as he reached the body he began to pick at the man's supplies as he had with the corpse, taking care to look for any weapons on his person and remove them as he did so.<br><br>[Move Silently] 1d20+2= 19 (http://elliquiy.com/forums/dicebot.php?r=25881)<br><strong>[Ready Action] Move 10 feet backwards if guard attacks.</strong><br>[Search Check] 1d20+6= 10 (http://elliquiy.com/forums/dicebot.php?r=25882)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>09-05-2011, 19:47:28</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan relaxing and deciding to have fun with her attacker</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Rissien, 18 otherwise.<br>31 / 42 max hp.<br><br>Brows furrowing with concentration then relaxing all the same, she knew what she had to do.&nbsp; This was not school nor was this one of her class mates.&nbsp; She would break him and would break him now.<br><br>Taking on a grin and bouncing to the left and the right, Ayi answers, "I want you in my arms, <em>lapse'</em>...&nbsp; Wont you just come here and put your head in may arms?"<br><br>With a flurry of motion, Ayi sends a pair of blows at his midsection, hopefully doubling him over to make a head grab more possible.<br><br>OOC:<br>Ayiyan (uid: 4455) rolls: 1d20m5 Result: 12 (http://elliquiy.com/forums/dicebot.php?r=25883)&nbsp; First swing and a miss!<br>Ayiyan (uid: 4455) rolls: 1d20m5 Result: 19 (http://elliquiy.com/forums/dicebot.php?r=25884)&nbsp; Here is a hopin!<br>Ayiyan (uid: 4455) rolls: 1d8m4 Result: 8 (http://elliquiy.com/forums/dicebot.php?r=25885)&nbsp; &nbsp; &nbsp; Damage if successful!<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>09-05-2011, 21:23:12</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth Kreius dealing a final blow.</strong></span><br><br>Jareth did not talk and thats probably why he was able to get a strike on the chatty and false guardsman. In a rather disciplinary wake up call to the one he was dueling with he struck him again getting past the shield once more and hitting him with the tip of his sword in his shield arm. <strong>"You're going to get yourself killed. Drop your weapon before I take your life."</strong> Jareth was clearly winning the fight at this very moment having scored three blows one of which was a very nasty wound and damn nearly got him again had the guardsman not blocked the blade at the last second to avoid a more serious injury. Blade dripping with his opponent's blood Jareth waited to see how he would react with these words but remained upon his guard.<br><br><hr><br>Attack<br>Roll Result: 19+7 =26 (Possible Critical) 5+7 = 12 (No Critical) <br>Roll Witness 1: http://invisiblecastle.com/roller/view/3017041/ (http://invisiblecastle.com/roller/view/3017041/)<br>Roll Witness 2: http://invisiblecastle.com/roller/view/3017043/ (http://invisiblecastle.com/roller/view/3017043/)<br><br>Damage<br>Roll Result: 1+5 = 6<br>Roll Witness: http://invisiblecastle.com/roller/view/3017054/ (http://invisiblecastle.com/roller/view/3017054/)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>11-05-2011, 18:53:12</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; Shiligilah<br><hr> <br><br><br><br>Orchid muttered a word, and the vines released from all around them, seeing that it was a 3 on 1 fight now. "Give up! You are out numbered.." She commanded, the wind blowing around them as she spoke with words of authority. She was a Shepard to these woods and occasionally they would heed her words. <br><br>Orchid tightened her hands around her staff and swung for the man's head. She would not be taken for a fool! Her companion, Azrael attempts another bite, teeth flashing white with rage. Her staff was glowing with a bright golden aura, indicating it was enchanted with nature's blessing. <br><br>Orchid's Attack: At 2011-05-11 11:51:39, Orchid (uid: 22439) rolls: 1d20a5 Result: 10 (http://elliquiy.com/forums/dicebot.php?r=25941)<br><br>Azrael's Attack: At 2011-05-11 11:52:21, Azrael (uid: 22439) rolls: 1d20a5 Result: 8 (http://elliquiy.com/forums/dicebot.php?r=25942) <br><br>(Wow, bad rolls. I wont bother with the Damage. Heh.)<br><br><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>11-05-2011, 19:31:12</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update</strong></span></div><br><div align="center"><span style="font-size: 14pt;" class="bbc_size">Road Group</span><br></div><br><strong>Jareth</strong>: You see Rill tighten his guard, by bringing his shield up in front of him again, as he listens to you. A small smile plays on his face as his sword moves towards a defencive stance. "Are you taking me the fool warrior? I won't fall for your tricks. My employer seeks this man here." he motions towards the thief. Along with the fools that come along with him. You would be one of those people as you clearly fight for him. Letting you go will end my life sooner rather then later. So no. This fight will go on."<br><br>Combat: Rill takes up a defensive stance<br>&nbsp;<br><strong>Gorvis</strong>: As you look through the pockets of the guard you see him stir and look at you. Puzzlement crosses his face as he blinks rapidly. Sense seems to come to him as you retreat backwards and prepare for another fight. Meanwhile you feel a stirring in the air. As if something is trying to watch you or the area that you are in. <br><br><strong>Dirk</strong>: From out of the woods you see the gnome appear once more, he looks about a few times then rapidly moves over to one of the guards that was knocked out from his first display of magic. He quickly goes through the mans pockets as he stirs. You see the man look around the area for a moment then see you and the gnome. He seems quite surprised at the moment. <br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size">Nature Group</span></div><br><strong>Orchid &amp; Wick:</strong> As the vines retract into the ground you see the wildman follow them. As if the vines themselves were pulling him down. The winds start to pick as leaves form a vortex around the wildman and his cries of surprise and anger. As your attacks land on him he grabs hold of your wolf and looks towards the pair of you. "The globe slowly revolves around the sun, On a set of scales of what is to come." before another word comes forth the dirt encases his body and pulls him into the ground. Within moments he is gone and all that remains is a pile of dirt and leaves where the wildman once stood.&nbsp; <br><br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size">Religious Group</span></div><br>Ayi'yan: Your fist connects with the side of Rissien face as he growls at you. His hands rises up to touch his face as his tatoos seem to scowl at you. "You hurt my face. You bitch." His quarterstaff becomes a blur as you barely evade the oncoming attacks. Meanwhile Ainton continues to watch Lisa as the pair seem to stare at one another without a thought. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>11-05-2011, 23:41:13</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Getting terribly irritated.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Gorvis uttered a vulgar oath as the man blinked blearily back at him, scurrying backwards before he'd gotten a chance to properly collect himself.&nbsp; He was hoping that the man would have had the good sense to simply sleep through all the excitement, but it seemed that fate had conspired against the gnome to slather his hands with yet more blood.&nbsp; Unless...<br><br>Noting the presence of the armed thief at the guard's back, a clever plan came to mind.&nbsp; Perhaps he <em>didn't</em> need to kill anyone else today.&nbsp; A truly terrifying grin spread across Gorvis' waxen features, and the way the shadows played across his face, the little fellow looked like a man possessed.&nbsp; <br><br>"If I were you, I wouldn't get up," he hissed, taking a single step to the side.&nbsp; "Your fellows didn't have the sense to listen, so I had to kill them.&nbsp; One.&nbsp; By.&nbsp; <em>One.</em>"&nbsp; The man with the hole blown through his chest was still smoking from the heat of the ray, and even from this distance one could surely see the horse without its rider, and the magical flames still crackling from the underbrush.&nbsp; "So you have two options.&nbsp; Listen to me, and pretend you're still having pleasant dreams, or..."<br><br>His lips parted, revealing rows upon rows of little sharpened teeth.&nbsp; "Or I'll roast you on a spit like a suckling pig."<br><br>[Intimidate] 1d20+2= 22 (Natural 20) (http://elliquiy.com/forums/dicebot.php?r=25950)<br><br>The gnome felt the prickling in the air, but didn't let it ruin his act.&nbsp; Divination, perhaps?&nbsp; But who would wish to spy upon them, and why?<br><br>[Knowledge (Arcane)] 1d20+8= 25 (http://elliquiy.com/forums/dicebot.php?r=25951)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>12-05-2011, 09:21:54</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk hears captain's words and he snaps his fingers and says; "I knew it! You aren't guards but hired thugs! No guard speaks of government or their office as employer, at least in those tones! Not sure what fuck your talking about, as I haven't met the guy who your figthing with but just damn grateful he's going beat your ass now!" Dirk kept out from the fight still, just observe the stranger duel with the captain but once he sees stranger getting weaker side of things.....well, for his best interest he's going need to step in and backstab the bastard to finish him off. Honor or no honor, man needs go down.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>12-05-2011, 15:04:34</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid frowned, watching the wildman sink into the ground which her very vines seemed to be going! "Damnit!" She cried out, breathing heavily. Sweat stuck to her body as she turned to face the man known as Wick. <br><br>"Forgive my earlier intrusion but I was not sure if you were one of them." Orchid said, pointing to where the Wildman stood. "He was not the first one I have met. Another like him called me a 'keeper' and disappeared into a near by lake." Orchid then looked back to the place where the man stood. Her long black hair blew in the light breeze. <br><br>She turned to Wick once more and smiles slightly. "Forgive my rudeness. I can see you are a friend of these woods. I am Orchid, Druid to Rosewood. And this is Azrael, my constant shadow." She gestured to the large black wolf beside her. The elven woman reached out, presenting her soft hand.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>12-05-2011, 21:02:04</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br>Arrows:&nbsp; 44 in quiver<br><hr><br>The ranger quietly looked down at Orchid's outstretched hand, but did not shake it.&nbsp; He apologetically lifted his palm up, and demonstrated that his gloves were dirty with the remains of wolf, and layered with dirt, as he had begun to rummage through the werewolf's den before being attacked.&nbsp; He glanced at the wolf, then back at Orchid.<br><br>"Thank you nevertheless for coming to my assistance," he said, his voice deep, his words carefully chosen.&nbsp; "I do not understand any of this.&nbsp; I have been following a man-eating wolf for the last couple of days, and it led me to its den.&nbsp; Of course, it was not a wolf, but a werewolf.&nbsp; Did you come because you saw the smoke from the pyre?"&nbsp; He didn't stay to chat; he began to sort through the bleached skeletons of victims, attempting to find something in the way of loot among them. <br><br>Orchid could probably see that he had begun tanning a wolf's hide, as well as created a funeral pyre for the werewolf and its victims' remains.<br><br><br>OOC:&nbsp; Search 21
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>12-05-2011, 21:15:22</strong>
			</dt>
			<dd class="postbody">
				(If you want to see my rolls, there is a link in the side bar for it. It is a waste of everyones time to link to each individual role, where elliquiy does all of that for you. That and it looks bad when you have 6 lines of links at the end of your post. <br><br>Also the spell sanctuary allows for the summoning of creatures and still maintain the ward. How is summoning a force sword any different?)<br><br>Glad to see that the sword is doing its work, and focusing on it to keep it up. Targeting the same brute as before in the chance of getting him out of the fight, and giving us the better odds. The force sword dancing around the brute and striking in hard and fast, hopefully landing a blow and taking him out of the fight. <br><br>(20 on hit with sword, and 7 slashing damage.)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>13-05-2011, 00:17:23</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth getting a confirmation.</strong></span><br><br>Jareth smiled knowingly. <strong>"You really should pay attention to you own stories. Or is it the thought of dying that reveals your lies now?"</strong> Jareth asked as he takes a swing at him but it was way too obvious and way too easy to block as he squares off against the man. Jareth now wasn't going to restrain his blows... not that he was doing that before but he will now do this without an attack of his conscience telling him not to strike the man down. Sure his blow was terribly planned that time but he knew he had the situation for the moment in control. <br><br><hr><br>Attack <br>Roll Result: 2+5 = 7 <br>Roll Witness: http://invisiblecastle.com/roller/view/3022584/ (http://invisiblecastle.com/roller/view/3022584/)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>13-05-2011, 10:35:29</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan gaining confidence</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Rissien, 18 otherwise.<br>31 / 42 max hp.<br><br>She knew she was getting to the brute now that she had landed a blow to his brow, she could see the swelling and could detect the anger in his voice.&nbsp; All she had to do keep him in this angry posture and he was sure to lose his cool.&nbsp; It would only benefit Ayi in the end.<br><br>"Are you sure you know what you are doing?&nbsp; You are awfully clumsy with that pole of yours.&nbsp; Are you trying to compensate for something?"&nbsp; She gave a giggle as she quickly looked over Rissien's shoulder to see how Lisa was fairing before launching herself at him once more, fainting just so, before aiming a blow at his midsection, again hoping to double him over.<br><br>Ayiyan (uid: 4455) rolls: 1d20m5 Result: 18 (http://elliquiy.com/forums/dicebot.php?r=26013)&nbsp; Flurry one!<br>Ayiyan (uid: 4455) rolls: 1d20m5 Result: 23 (http://elliquiy.com/forums/dicebot.php?r=26014)&nbsp; Flurry two!<br>Ayiyan (uid: 4455) rolls: 1d8m4 Result: 8 (http://elliquiy.com/forums/dicebot.php?r=26015)&nbsp; &nbsp; &nbsp; Damage, first.<br>Ayiyan (uid: 4455) rolls: 1d8m4 Result: 9 (http://elliquiy.com/forums/dicebot.php?r=26016)&nbsp; &nbsp; &nbsp; Damage, second!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>13-05-2011, 17:16:48</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br>Orchid looked the man over, noticing his hands dirty from precious engagements. "I did not see smoke. The winds spoke to me and I followed them here. The man you fought called you a Keeper, as did the one I encountered in Rosewood lake." She said, following the man as he rummages through the belongings of the deceased. <br><br>Her ears perked when he mentioned the werewolf. "A werewolf? In Rosewood? Disturbing! Little happens in this forest that my circle is unaware of. The fact you and I were both attacked leads me to believe that outside forces are encroaching on Rosewood" she spoke softly, bending low. She had an air of savage beauty about her. Like nature she was wild, beautiful and free. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>13-05-2011, 19:55:53</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update</strong></span></div><br><div align="center"><span style="font-size: 14pt;" class="bbc_size">Road Group</span></div><br><strong>Jareth</strong>: Rill easily evades your attack as his shield intercepts the blow. "Death isn't the worst thing that can happen to a man Jareth, my employer has far worse in store for me. Should I fail that is..." He takes a wide swing at you but your armor deflects the blow. Sending a temor through your body as the power of the attack is absorbed. Drawing his blade back to defend himself Rill seems to rapidly take in his surrondings. "But if your looking to walk away from this. Prehaps we can reach an agreement."<br><br><strong>Gorvis</strong>: The man looks at you and then your mouth and his eye go wide. Real fear seems to cover his movements as he whispers. "Your not a gnome....what are you?" As for the feeling of power in the air you know that your being scryed upon. But by who you don't seem to know. &nbsp;<br><br><strong>Dirk</strong>: You watch the two helpers, both the knight and the gnome, seemly take care of the remaining guards with ease. The gnome has the wakening guard in fear while Jareth the knight seems to be able to stand toe to toe with the guard captain. Nearby the 3 horses and supplies rest nearby. <br><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Religious Group</span></strong></div><br><span style="font-size: 8pt;" class="bbc_size">Ainton -14 Rissien -25</span><br><br><strong>Lisa &amp; Ayi'yan</strong>: As the two blows connect with Rissien he growls and then grunts in pain as he pushes you back with his quarterstaff. Spinning it off to one side of himself he yells and swings at you with one end of the staff. You notice his muscles seem to buldge as he brings the quarterstaff down upon you. Moving to block the blow the force behind the attack shatters your defence and connects with your side. Satifaction crosses his face as he brings the staff back around and spits on the ground, you clearly see blood hit the ground as he flashs a smile. "I got more then enough left for you Keeper. What about you?" <br><br>Combat: Hit -10 hp<br>Ducking to one side you see your religious weapon pass through the area that Aintons body once was in a moment before. Moving off to one side he keeps his eyes on the weapon and seems to dance upon his feet. A smirk appears on his face as he continues to move. "You can't keep this thing up forever now bitch. Once its gone your ass will be mine. Oh yess it will." <br><br>Combat: Ainton evades, Ainton continues to go on defence<br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><br>Nature Group</strong></span></div><br><strong>Orchid and Wick:</strong> As wick starts to look over the bodies of the fallen within the wolfs den you both feel the tugging of the wind upon your backs and fronts seemly pulling you towards another direction then the one you are facing. Like hundreds of hands brushing upon your face and hair the feeling continues the longer you remain still. The stranger thing about the wind is that nothing around you seems to move or even flutter at the strong breeze upon you both. &nbsp;Search Results: 3 small pouches with coins, some rusted longswords, broken bows, quivers, arrows, and a small bundle of blue and red feathered arrows. 20 red and 20 blue
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>13-05-2011, 22:59:53</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br>Arrows:&nbsp; 50 in quiver<br><hr><br>Quickly, like a settler moving his furniture before a coming flood, the ranger gathered his things, his trappings and his findings.&nbsp; He filled his quiver to capacity with the newly found arrows, and set aside the colored arrows in his bag.&nbsp; He placed his newly made bedroll in his bag, along with what it contained, the werewolf jaw and paw.&nbsp; Then he took up the coin purses, glanced them over, and quickly put them in his bag, too.&nbsp; Though the wolf had been butchered, the ranger only took up 20 lbs. or so worth of meat, and this he wrapped in large plant leaves, and packaged with fishing line made from the wolf's tendons.&nbsp; He methodically took parts from the broken bows as spares.&nbsp; Finally, the ranger decided to take the best looking of the rusty longswords, and fit it between his back and pack.<br><br>&nbsp;"The wind," he said wearily, &nbsp;"has a strange tendency today.&nbsp; Perhaps it would be best if we heed it, druid.&nbsp; For it brought you to me when I was in dire straits, and now it seems to demand our presence elsewhere.&nbsp; We should not be altogether late.&nbsp; Elsewise, some poor soul might not be saved."<br><br>And with that, the ranger, shadowed by a hawk overhead, began to run through the woods (though slowly, for he was well armed and armored).<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>13-05-2011, 23:13:57</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Thinking himself mighty clever.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Gorvis' eyes flash, twin pools of golden light staring eerily out from under the grim of his hat.&nbsp; He taps the side of his nose mockingly, continuing to smile at the terrified man.&nbsp; "These are <em>old</em> woods, are they not?&nbsp; Old woods hold a great many things, things even older and darker than the very trees that fill them.&nbsp; Sometimes these things choose to wear the faces of unfortunate men who blunder into their path, and walk amongst mortals in secret."<br><br>"What am I?" he said, cackling under his breath and subtly making the proper gestures beneath his cloak.&nbsp; "Why, I'm <em>you</em>!&nbsp; Or I will be soon enough.&nbsp; You're not much of a looker, but your face will do just fine.&nbsp; Unless you can give me a reason not to <em>take it</em>."<br><br>The threat was punctuated by a sudden, horrible noise in the air.&nbsp; It was as though a dozen butchers had taken up their grisly knives, half of them gutting some unfortunate soul with a sickening <em>squelch</em>, and the other half sharpening the blades with a metallic <em>hiss</em>.<br><br><strong>[Ghost Sound] DC 14</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>14-05-2011, 09:31:52</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan feels she has the upper hand and ferociously attacks.</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Rissien, 18 otherwise.<br>21 / 42 max hp.<br><br>Ayi snorts in derision as the failure of a monk before her continues to utter pure gibberish.<br><br>"I do not feel like you are worth my time, it was a lucky blow is all.&nbsp; Its time to put you to a permanent dirt nap, <em>BOY...</em><br><br>The blood she saw before her was her own, and her side was hemorrhaging still though she showed no signs of the pain she felt.&nbsp; It only fueled her anger all the more as she gave up on the idea of subduing&nbsp; her attacker to pump him for information.&nbsp; <em>This one be damned to the ninth circle</em>, she thought, as she barely remained in focus to execute her next attack.<br><br>Ayi rolls: 1d20m5 Result: 8 (http://elliquiy.com/forums/dicebot.php?r=26058) Flurry one misses!<br><br>Missing on her first strike and knowing that she was only at half effectiveness, she began her mantra again, so as to make the next blow count.<br><br>Ayi rolls: 1d20m5 Result: 19 (http://elliquiy.com/forums/dicebot.php?r=26060)&nbsp; Connect!<br>Ayi rolls: 1d8m4 Result: 8 (http://elliquiy.com/forums/dicebot.php?r=26061)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>14-05-2011, 09:58:27</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Jareth giving an answer</span></strong><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>Jareth would answer with a fierce blow in comparison to his more easily deflected blow. Whether or not he managed to strike he had words for the false guardsman. Trading sword swings sparks flew off the blades before clashing together trying to overpower the other through sheer force before the shields lock together in an effort to push the other backwards. Eyes locking on to his opponent Jareth tried to maintain the lock as he spoke. <strong>"I have no intention of walking away from a battle, nor serving another like your master."</strong> The two combatants separate as he would then find an opening and avoids a swing by the enemy and gets around to the side and swings his blade. <strong>"If you truly wish to throw your life away then I will oblige."</strong> Jareth was done giving mercy now finding it wasted upon someone like this but he would have words afterwards if he still lived after being defeated.<br><br><hr><br>Attack<br>Roll Result: 11+8 = 19 <br>Roll Witness: http://invisiblecastle.com/roller/view/3024733/ (http://invisiblecastle.com/roller/view/3024733/)<br><br>Damage<br>Roll Result 3+5 = 8<br>Roll Witness: http://invisiblecastle.com/roller/view/3024768/ (http://invisiblecastle.com/roller/view/3024768/)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>15-05-2011, 14:46:07</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk continued watch the trade of blows between Jareth and Rill, seeing the gnome on work with remaining guard he smiles.<br><br><em>Now there's quite scary gnome.</em><br><br>He looks supplies and three nice horses with greedy calculative eyes.....<br><br><em>Hmmm, those could sell well....</em><br><br>But Dirk dismiss his greedy yet nice thought just ride away with all the goods but he owes these guys for buying distraction. So very least he owes them round of drinks in tavern. So he focus back to watch the duel, yawn while continue clean nails with his dagger and say; "Do not want spoil mood or anything but it seems your fight is going to drag quite a while gentlemen. Credos for false-guard-captain here for keeping up with his defense." Dirk smiles, as if captain plans to make suicide charge towards Dirk to try kill him before he is defeated he is ready to oblige him by side stepping and giving nice lick from his dagger.<br><br>OOC: keep readied action to attack of Rill comes to reach.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>15-05-2011, 23:34:29</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br>Orchid nodded to Wick. "Aye, the wind." She reiterated and then felt the wind once more upon her tanned skin. She did take note on how the ranger used all of the animal he had killed and admired that greatly. Far too many poachers would come into the woods and take what they wanted, not understanding how important it was to use all of the animal. If a creature was to be killed it was&nbsp; more honorable to use all of it. <br><br>"The wind beckons for us follow it. We should hurry, but tread lightly. The woods are not safe as they once were..." Orchid commented, knowing that even she, a druid of Rosewood, could fall to danger with evil had crept into it.&nbsp; The slender wild druid ran off beside Wick, her black wolf following&nbsp; from a distance. Azrael always kept to the shadows.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>16-05-2011, 04:54:40</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br>Arrows:&nbsp; 50 in quiver<br><hr><br>For a long spell after Orchid's words of warning, there was silence between them.&nbsp; But Wick felt like he was communicating with her.&nbsp; He detected her footfalls, her even breaths, the way her strides parted the foliage.&nbsp; It was enjoyable to listen to.&nbsp; It was compelling to watch.&nbsp; But there was no time to salivate over her beautiful curves, or her black mane that hovered over an uncovered neck.&nbsp; The wind summoned him, and he answered.&nbsp; Besides, the rangers of the forest had a few stories to tell about druids.<br><br>&nbsp;"The rangers speak of the druids of the Rosewood forest," he said, pushing aside a thick palm, &nbsp;"and they say that they are unrivaled in beauty.&nbsp; I must say, that though your guise tempts my modesty, I am quite happy to be in your company.&nbsp; Perhaps we might become better acquainted once all of this is through?&nbsp; All for the interest of maintaining diplomatic ties between the rangers and the druids, of course."<br><br>The rangers had told him never to proposition a druid for sex, but Wick fancied that he had asked nicely!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>16-05-2011, 05:45:59</strong>
			</dt>
			<dd class="postbody">
				Ignoring the taunts of the brute while my spiritual weapon gets in on another swing, hoping to at least hit this time. My protective shield is only going to last one more round! The force sword, however, deciding to be useless and miss completely. Sighing out in frustration at this, while finally drawing an arrow and taking a five foot step out and away from the bandit. <br><br>Drawing and firing my arrow, and landing a nice solid hit, and dealing quite a bit of damage. With my bubble shield now more then gone now, as I do hope that my friend in arms can at least take out one of them. I am not much of a fighter!<br><br>(22 to hit on arrow, and 8 damage.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>16-05-2011, 15:47:24</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span style="font-size: 18pt;" class="bbc_size">Chapter 1: The Meeting of the Keepers<br>Update</span><br><br><span style="font-size: 14pt;" class="bbc_size">Road Group</span></strong></div><br><strong>Jareth</strong>: This time a sword intercepts your blow before it can connect with Rill this time. A smile parts his face as he side-steps to move towards the thief that you had inadvertently come to save from a clear death. "I asked for words and you give me steel. It's pleasing to know that you have no more show then a peacock in show of words. You are indeed a warrior at heart." Rill swings again but fails in his delivery. Your sword preventing the weapon from striking your armored skin. Then from behind you hear the scream of one of the guards distant as it seems to vanish into the woods itself. <br><br>Combat: Miss <br><br><strong>Dirk</strong>: The fool known as Rill seems to give you an opening as he moves towards you. Over a dozen possible kill moves flutter about your mind as vital organs seem to dance around your head. Put you in a cage for days with nothing but piss poor rations and even poorer company. Ruin your plans and then drag you away from the city you stayed in? No man has that right to bind you for any length of time. Then you hear it a cry of terror as one of the guards that was knocked out looks upon the gnome, gets up rapidly and then flees into the woods. Rills guard falters and an open as clear as day seems to present itself. <br><br><strong>Gorvis</strong>: A cry of utter terror leaps from the guards mouth as he scrambles to his feet and tears off into the woods without a glance back towards you. Clearly your spell worked far better then you would of hope. <br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><br>Nature Group</span></div><br><strong>Orchid and Wick:</strong> Running through the woods at a decent pace you hear the faint echo of a cry of terror. It is quickly swallowed up by the sounds of the wind and wood but you barely get to hear it and its direction is unknown. With the sound vanishing into the woods you feel the winds die down. Almost as if they were cut off. Leaving the two of you without direction as to the path you will need to take. <br><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Religious Group</span></strong></div><br><span style="font-size: 8pt;" class="bbc_size">Rissien: -33 Ainton -24</span><br><br><strong>Ayi'yan: </strong>Rissien seems to stumble at your blow and shakes his head to clear his thoughts. Confusion is the first thing that you think you see cross his face as he switches stances once again. But it quickly turns to resolve as a quick blow to your inner thigh followed by another to your lower back brings pain to your face once more. Rissien doesn't seem to talk now. His eye dance about your body as he now focuses on your moves more intently then before. The wounds you have given him to far now seem to be taking its toll.<br><br>Combat - 11hp<br><br><strong>Lisa</strong>: Ainton seems to look at his wounds with interest as your arrow and blade have marked his skin. He tilts his head to one side and then sees that your barrier has been removed. Gleefully he bounds towards you as his weapons dance across his body with such grance and speed you barely notice that he is moving in for an attack. Both come at you spinning with untold speed as his left arm comes out his right lashes forwards like a snake and stars explode before your vision as his weapon lands squarely in the middle of your face. "Your mine god whore"<br><br>Combat -15 hp to Lisa
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>16-05-2011, 16:13:12</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk idly cleaned his nails with knife, but his mind rapidly went through dozen opening moves what to use when Rill approached him foolishly. Then he hears the scream, guessing gnome pulling something impressive scare tactic. Then Rill's guard drops and with no hesitation Dirk strikes! Some flashy dagger uses would use flourishing maneuvers, Dirk guilty for same sin sometimes. But in serious a real pro makes attack swift and sharp aim to lethal organs, as he does now. His dagger literally jumps from his fingers and plunges in straight quicksilver speed of motion to exposed guard of Rill! Striking like snake which had been coiled on ground and then springs up to bite!<br><br>OOC: Readied action triggers off.....and nicely! Crit threat and nice crit confirm roll and max dmg with dagger! DEAD! Especially if sneak attack applies, would love nice dagger kill shot :P. Consider how rarely luck kicks in.<br><br>Attack hits AC 27 (no flanking bonus counted), crit threat<br>At 2011-05-16 09:08:34, Zaer Darkwail (uid: 14) rolls: 1d20a+8 Result: 27 (http://elliquiy.com/forums/dicebot.php?r=26134)<br><br>Crit confirm vs AC 23 (no flanking bonus counted)<br>At 2011-05-16 09:09:19, Zaer Darkwail (uid: 14) rolls: 1d20a+8 Result: 23 (http://elliquiy.com/forums/dicebot.php?r=26136)<br><br>Dagger dmg 7pts magic and mithril (x2 if crit)<br>At 2011-05-16 09:10:25, Zaer Darkwail (uid: 14) rolls: 1d4a+3 Result: 7 (http://elliquiy.com/forums/dicebot.php?r=26139)<br><br>Sneak Attack dmg 12pts (if applies)<br>At 2011-05-16 09:11:14, Zaer Darkwail (uid: 14) rolls: 2d6a+3 Result: 12 (http://elliquiy.com/forums/dicebot.php?r=26140)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>16-05-2011, 18:37:55</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid found Wick's charming personality and good looks a nice change, considering most of her life had been devoted to maintain Rosewood. Infact a small blush would appear on her cheeks as the man so subtly offered sex between them. Orchid had heard that many druid women would use sex as a pact to keep Rosewood safe from outside forces. <br><br>"Aye, it is nice to meet another who would respect nature and all her bounty." She replied, her body moving with grace and speed. Her deep blue eyes peering out from behind long strands of silken ebony.<br><br>It was then that she felt the wind upon her back, which was reassuring, and then the screamed broke that serene moment. The wind suddenly stopped, which left her standing in amongst the trees with Wick, her long slender ears perked as she listed. "The wind does not guide us anymore. Something is wrong." She added. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>16-05-2011, 18:59:23</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan starting to worry about her wounds and Lisa's.</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Rissien, 18 otherwise.<br>21 / 42 max hp.&nbsp; (need an update here, you did not post damage for Ayi)<br><br>Seeing that her companions protective barrier was now fallen and hoping to aid her, seeing as she is not a martially inclined fighter, Ayi'yan will tumble away from Rissien and engage Ainton, hoping to allow Lisa a chance to disengage and help in her own unique way in this fight.<br><br>Ayi rolls: 1d20m9 Result: 19 (http://elliquiy.com/forums/dicebot.php?r=26145)&nbsp; Tumble.<br><br>Rolling up to his new targets flank (add bonus to hit if applicable), Ayi hit fast and furious with her fists, engaging the other in close quarters combat so he had her to deal with now too.<br><br>Ayi rolls: 1d20m7 Result: 19 (http://elliquiy.com/forums/dicebot.php?r=26146)&nbsp; Flurry one.&nbsp; +2 for flanking attack?&nbsp; If so, 21.<br>Ayi rolls: 1d20m7 Result: 14 (http://elliquiy.com/forums/dicebot.php?r=26147)&nbsp; Flurry two.&nbsp; +2 for flanking attack?&nbsp; If so, 16.<br><br>Ayi rolls: 1d8m4 Result: 7 (http://elliquiy.com/forums/dicebot.php?r=26148)&nbsp; Damage to Ainton.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>17-05-2011, 23:49:20</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Inflating his own ego.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Gorvis burst into laughter as the man beat a hasty retreat into the woods, nearly doubling over at the sight of it.&nbsp; Try though he might to remain composed, he truly hadn't gotten the chance to put the fear in some dastardly ne'er-do-well in far too long!<br><br>"What a simpering imbecile!" he cackled, immediately turning on his heel.&nbsp; "But a new set of trousers and a bit of luck and hopefully the lad will find his own way home and give some serious thought to his choice of career.&nbsp; Better than lying in a pool of his own blood, I'd wager."<br><br>He gave the three conflicted men at his back only a brief glance.&nbsp; It wasn't really in his nature to get too involved with such things.&nbsp; While he'd love for nothing more than to give the man who'd ordered his death a good thrashing, he couldn't exactly trust that the others wouldn't simply do the same if given half the chance.&nbsp; As if to convince himself of his decision the gnome took one step, then the next, and was soon running down the road as quickly as his little legs would carry him!<br><br>"They can handle themselves, surely!" he muttered breathlessly, hand keeping his hat carefully in place.&nbsp; "And I've dilly-dallied enough, I think!"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>18-05-2011, 03:59:17</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Jareth Krieus - A step closer to victory</span></strong><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>Jareth Kreius blocks yet another blow and heard the scream of abject terror but couldn't afford to turn his head for the moment as he swings once at the blade then shoulders into Rill with his shield to knock him off balance and then brings his blade down once again spilling his blood once more along the ground. That made about five blows landed by him with Rill having only struck Jareth twice and most of the blows by the meddling warrior have hit hard. This one was no exception either drawing another coat of blood to run along the edge. It was clear that Rill was losing and rather badly however since Rill had said that it was better to die then face the hands of his master then Jareth would not let up.<br><br><hr><br>Attack<br>Roll Result: 18+7 = 25<br>Roll Witness: http://invisiblecastle.com/roller/view/3029493/ (http://invisiblecastle.com/roller/view/3029493/)<br><br>Damage <br>Roll Result: 10+5 = 15<br>Roll Witness: http://invisiblecastle.com/roller/view/3029509/ (http://invisiblecastle.com/roller/view/3029509/)<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>18-05-2011, 05:48:00</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br>Arrows:&nbsp; 50 in quiver<br><hr><br>&nbsp;"It really is a wonder, druid," he said, hissing between breaths, &nbsp;"how the wind beckons!&nbsp; But hark!" Here, Wick stops, placing his hand upon Orchid's shoulder, arresting her run whilst looking in the direction of that peal of horror.&nbsp; With narrowed eyes, he surveyed the horizon of the forest, seeming to see very far into it though he could only see very near.&nbsp; &nbsp;"I could have sworn that I heard a cry for help.&nbsp; It cries out, and I'm forsworn to answer it.&nbsp; Did you not hear it?&nbsp; Can you detect where it came from?"<br><br>The ranger of the Rosewood forest got down on his hands and knees, pressing his ear against the ground, and listened attentively, trying desperately to ascertain from which direction the cry rang out.<br><br><strong>OOC</strong><br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 9to the total<br>Comment: Wicks Listen Check<br>Result: 16, <br>Total: 25
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>18-05-2011, 19:59:13</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update</strong></span></div><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Road Group</strong></span></div><br><strong>Jareth &amp; Dirk:</strong> As the dagger sinks into the weakened armor or Rill he curses under his breath as his sword drops off to one side and this shield arm goes limp. His head tills back a moment as he looks over at the thief and then at Jareth. "It seems the my employer was right about you...guess I didn't pay it any attention at the time....oh well....maybe next time...." with that Rill leans to one side and falls to the ground. A final intake of breath and then he lays still and unmoving. Around you see the gnome tear off down the road while the thief wipes his dagger clean of Rills blood. Nearby you see the jail wagon, 4 heavy horses, and supplies for the group. In the distance you hear the sounds of the terror struck man crashing through the underbrush as he makes good his escape. <br><br>Combat: Rill dead. <br><br><strong>Gorvis</strong>: As your feet carry you as fast as you possibly can a nagging thought enters into your head. A kind of amusement, a sick and twisted kind, as the farther you distance yourself from the two people upon the road the more the pleasing feeling within your head seems to grow. At that moment you feel the eyes of someone upon you. Looking around out of instint you know that you will not see whoever or whatever it is that is looking upon you. Magic is at work here and something is about to take place. All alone and without something to interpost between you and the mindset of this person slows your steps. Better to face it alone or perhaps your unlikely aid in freeing the thief may work out to aid your from this person. &nbsp;<br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Nature Group</strong></span></div><br><strong>Orchid and Wick:</strong> Your keen ears pick up the sounds of someone crashing through the woods as they try to put as much distance between themselves and whatever it is that was hounding them. You know they are close but you don't see them. The direction they are coming from seems to be the southwest. The forest around you also has gone extremely quiet. No wind, no sounds, not even the crunching of the leaves beneath your feet. Something prickles on the back of your necks as the sounds of only the running man enters into your ears. &nbsp;<br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Religion Group</strong></span></div>(Waiting on Nicco)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>18-05-2011, 21:10:08</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Jareth Krieus - A step closer to victory</span></strong><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>Jareth then looks over to Dirk seeing as how he stepped in and stabbed Rill in the back though it felt quite clear that Jareth had won that. <strong>"Thanks. Though I think I could have taken him good sir."</strong> He considers a few things for the moment as he then asks the thief, sword held and dripping with blood. <strong>"Alright... Seems there's no one left to interrogate beyond that one that was running off. So good sir, you mind telling me what was so important about you? Did they say anything to you? Where they were headed or anything like that."</strong> He knelt down over Rills body figuring to find something such as some orderly writ explaining things or helping him get some answers. If nothing else then to the victor go the spoils. <br><br><hr><br><em>(Jareth is Taking 10 on a Search Roll)</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>18-05-2011, 21:33:13</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br>Orchid admired Wick for being skilled in ways of survival. Her own slender ears perked when she heard the forest go quiet. "Something is wrong..." She whispered, moving down to kneel beside him. Her lithe frame brushing against his. Her blue eyes locked onto his as she pressed her finger to her lips and motioned for him to listen to the silence. <br><br>"Something comes. It may be another desecrator of the forest..." She whispered near the man's ear. She was close enough to smell of lavender. She pulled back and stood hip, her hair cascading down over her breasts as she looked for a suitable place to hide. "Let us catch this tresspasser." <br><br>Near by she saw a large tree with plenty of branches. Orchid quickly began to climb it with feline like grace, her muscles covered in a thin layer of moisture. Once perched on a Branch she would attempt to hide behind the foliage and prepare a spell of entangling roots for anyone who would come by. Her wolf Azrael seemed to meld with the surrounding bushes. <br><br>Orchid's climb check: At 2011-05-18 14:21:45, Orchid (uid: 22439) rolls: 1d20a4 Result: 14 (http://elliquiy.com/forums/dicebot.php?r=26346) <br><br>Orchid's Hide check: At 2011-05-18 14:22:37, Orchid (uid: 22439) rolls: 1d20a4 Result: 16 (http://elliquiy.com/forums/dicebot.php?r=26347) <br><br>Azrael's Hide Check: At 2011-05-18 14:23:15, Azrael (uid: 22439) rolls: 1d20a4 Result: 18 (http://elliquiy.com/forums/dicebot.php?r=26348) <br><br>Ready Action: Entangle when anyone comes by. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>18-05-2011, 23:10:10</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk cleanses his dagger on Rill's vest and says; "Yeah, you should not had messed with Dirk the Dark fox!" When Jareth makes his questions Dirk shrugs and says; "No idea, they firstly lied about deliver me some village for hanging but as I said the only crimes I have done is stupidity taxes, simple cons and such rob rich people from extra coin. I was minding my own business, sneaking to house which I was hired to sneak in and steal a document and then noticed the house actually was transportable prison. They were rather strictly non-talkative bunch and only today before fight I managed get some talk to them when gnome showed up. He only spied, came open and then this guy here commanded gnome butchered and then you came."<br><br>Dirk does not interfere with Jareth's looting and replies; "I know you could had him good sir, but the guy clearly begged to be stabbed when he moved towards me. Likely try start hitting me to finish off and so I preemptive ended the fight before I receive any further injuries. After all sword cuts do hurt." Dirk pointing to his nasty shoulder wound earlier, wound already clouded up close and no longer bleeding.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>18-05-2011, 23:26:23</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Jareth Krieus</span></strong><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>He indicted his own sword wounds and speaks up. <strong>"Tell me about it. So you're the one called Dirk. I'd offer a healing potion but there's nothing like that on me."</strong> Jareth said as he looked to Dirk. <strong>"They might have some sort of documentation or such. At the very least they might have something to make those wounds hurt less."</strong> Jareth said figuring it would be good to have a thief helping him search this body and the carriage. After all there were three horses to boot. He gave a sigh of relief later when he realized something <strong>"Least I'm on the correct path to the village myself if this is the way they are going."</strong> He would stand up once the search was finished and then would ask Dirk <strong>"So what are you going to do now? My travels take me to the village of Morlic. If you're going that direction as well, it might be wise to go together."</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>18-05-2011, 23:32:52</strong>
			</dt>
			<dd class="postbody">
				Dirk shrugs and replies; "Need someplace sell the horses, so I accompany you. I doubt healing potions aren't found, as why soldiers did not use them before they died? Oh well." Dirk goes search bodies, to see any clues for documents, money, magic items or potions.<br><br>Search:<br>At 2011-05-18 16:32:15, Zaer Darkwail (uid: 14) rolls: 1d20a+10 Result: 21 (http://elliquiy.com/forums/dicebot.php?r=26356)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>18-05-2011, 23:56:16</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Uneasy.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>There it was again, that twisty, <em>alien</em> presence he'd felt earlier.&nbsp; It was like something truly obscene was flitting about on the periphery of his consciousness, and ugly thoughts trailed in its wake.&nbsp; Gorvis tugged at his beard nervously, his resolve faltering.&nbsp; It was impossible to tell if the spying entity was aware that he was in turn being detected, but he had begun to wager that it <em>wasn't</em>.&nbsp; With each step it seemed to grow happier and happier, an obvious warning that it surely didn't want the wizard to receive.&nbsp; Either the presence was being sloppy, or the gnome's magical arts were aiding him in unseen ways.<br><br>The more his confidence waned the lonelier he began to feel, a small little man with too-few tricks up his sleeve for this lurking menace.&nbsp; Though he was loathe to simply rely on strangers, it wasn't in his nature to turn down the help of others in order to survive the predations of larger threats.&nbsp; He needn't tell <em>them</em> that they were being watched, and with any luck they'd prove more hospitable than the guards had been.<br><br>Stumbling back a (safe) distance away from Dirk and Jareth, Gorvis made his presence known by roughly clearing his throat.&nbsp; "Gentlemen.&nbsp; I thank you for dealing with the <em>scraps</em> I left behind, and would like to make you a most valuable offer.&nbsp; In return for the comfort of your steel, I will levy my own considerable power against any other ruffians who might seek to waylay us on the way back to civilization!" <br><br>He grinned pleasantly, keeping his teeth from view.&nbsp; The only <em>power</em> he planned to levy was the power of his feet against the ground, running in the opposite direction.&nbsp; "Do we have an arrangement?"<br><br><strong>[Bluff Check] 1d20+2= 19</strong> (http://elliquiy.com/forums/dicebot.php?r=26361)<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>19-05-2011, 02:17:25</strong>
			</dt>
			<dd class="postbody">
				Wincing from the blow, to only stagger back and let my spirit sword get in another swing, of which it misses completely. Taking that five foot step back and aiming my bow once more, trying to get in a hit but missing completely. Grumbling over this and how this fight is going nowhere fast. Wondering how well my friend is going, and pleading for assistance!<br><br>(missed twice, and no more sword.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>19-05-2011, 07:03:47</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br>Arrows:&nbsp; 50 in quiver<br><hr><br>Wick nodded in agreement with Orchid, but secretly did not agree that this plan of action was for the best.&nbsp; The ranger's intuition led him to believe that what he heard was the prey, and not what hunted it.&nbsp; Hiding from it would not prolong its life, but Wick had been wrong on a number of occasions today and did not want to be wrong in front of the pretty druid.&nbsp; So he slid to one knee and huddled close to a tree, seemingly disappearing into the earth and shrubbery.<br><br><strong>OOC</strong><br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 9to the total<br>Comment: Wicks Hide Check<br>Result: 17, <br>Total: 26<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>19-05-2011, 20:01:11</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: georgia;" class="bbc_font"><strong>Chapter 1: The Meeting of the Keepers<br>Update<br></strong></span></span></div><br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><span style="font-family: courier;" class="bbc_font">Road Group</span></strong></span></div><br><strong>Jareth</strong>: As you start to pick through the wagon and horses upon the road you see that they were traveling lightly. A number of finely crafted blades and light armors rest upon each of the horses along with food stuffs. None of them seem to have any bows or crossbows. Within the jail wagon itself you see that it was finely crafted as well with a odd lock upon it. You fine about 120 amongst the loot. Rill himself has the best equipment about of all the men. His heavy chain armor, heavy steel shield and longsword are of some unknown properties. But as you reach Rill you see the gnome return with a few words. <br><br>Dirk: Well it seems that these people have no idea how to hide the goods from your clever eyes. A few pounds on a board, a tug of some hidden string and bit of luck reveals more promising loot. A small chest of gems and gold coins. A rough estimate of about 300gp, and 7 gems. Before you can cause the loot to "disappear" you find the gnome has returned on the road and starts speaking to you both. <br><br><br><strong>Gorvis</strong>: As you approach the two warriors you see that they are picking through the remains of the band of road warriors. You still unsure as to how they will react to your words. (Bluff and skills no work on PCs)<br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Nature Group</strong></span></div><br><strong>Orchid and Wick:</strong> Both of you easily avoid detection as a man comes crashing into the brush. Wearing light chain armor, a vest of blue with a white broken house upon it and a look of relief mixed with terror he slows himself slightly as if to see weather his pursuer was still coming for the kill.&nbsp; <br><br><br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><br>Religious Group</strong></span></div><br><span style="font-size: 8pt;" class="bbc_size">Rissien: -33 Ainton -31</span><br><br><strong>Lisa and Ayi'yan:</strong> Ainton curses under his breath as the blow from Ayi'yan collides with his face. Spitting blood from his mouth he turns to Ayi'yan and strikes a defensive stand along with Rissien who joins him at his side. Both look at one another and then return their gaze to you. "Clearly we have slightly underestimated them Ainton." "I agree Rissien. Why should we do with them?" Both seem to exchange a knowing look as they return to face you both. <br><br>Combat: Both take defense stances. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>19-05-2011, 21:47:54</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Jareth Krieus</span></strong><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>Jareth would look to the gnome and then to Dirk for the moment. <strong>"Well this is the gnome you spoke of I suppose."</strong> Jareth said to Dirk and then asks <strong>"Well what do you think about that? Should we let him join?"</strong> He said curious about all this now as he would then think for a moment watching the gnome and his reactions for now. Since he found only a few coins and couldn't idenitfy what the weapons and armor Rill had on him he would speak to the gnome. <strong>"How good are you with detecting any magic or such?"</strong> He would hold up the small bag of gold found. <strong>"As for what I found. Only this. Think there's about one hundred and twenty coins. What did you find?"</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>19-05-2011, 23:44:20</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Flexing his mental muscles.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>"Step aside, step aside!" the gnome muttered impatiently, coming to stand beside Rill once it became apparent that neither man seemed all that intent on attacking him.&nbsp; "I will do you a good turn, <em>if</em> you will vow to return the favor."&nbsp; He gave the corpse of the commander a hard stare, then held his stubby hands out before him and began to concentrate on detecting any lingering enchantments imbued within the man's arms and armor.<br><br><strong>[Cast Detect Magic]</strong><br><strong>[Concentration Check] 1d20+8= 23 (http://elliquiy.com/forums/dicebot.php?r=26423)</strong><br><strong>[Tricky Thief Spot Check] 1d20+4= 17 (http:///forums/dicebot.php?r=26474)</strong><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>20-05-2011, 06:16:51</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br>Arrows:&nbsp; 50 in quiver<br><hr><br>Wick waited for the unknown man to look opposite from him before he rose up, dashed towards him, attempted to tackle him, and covered him with his tattered cloak to attempt to blend him into the surroundings.&nbsp; If he succeeded, he'd bring his index in front of his lips, and then whisper:&nbsp; &nbsp;"Devrier Wick, ranger 'round these parts.&nbsp; Pleasure.&nbsp; Now be quiet and don't move."<br><br><strong>OOC</strong><br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 9to the total<br>Comment: Wicks Hide Check<br>Result: 2, <br>Total: 11 (damn it)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>20-05-2011, 10:47:45</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk rummages through the wagon, seeing the small chest filled with gems and gold made him grin widely! Then gnome seems come back and he discreetly as he can tries slip the small chest contents to his trenchcoat interior pockets while replying; "Nop, nothing in here in wagon besides it's very darn well made. So anyone who thought capture me did not slack in expenses to do so."<br><br>After doing discreetly as he can his clever theft and slides out from under the wagon and says; "I do not mind company on the road so gnome is welcome to join us. Anycase let's introduce each other, I am Dirk."<br><br>OOC: Social skill rolls do not apply yes but you both guys can roll spot check DC 27 to spot he is stuffing something to his trenchcoat. I took already -5 penalty to sleight of hand consider it's rather hard stuff chest's contents to his pockets discreetly than just pick off smaller/singular object. Also OOC wise I hope you do not take offense for me roleplaying a greedy CN thief :P. He will share if he is caught red handed. As applause to your perceptive skills.<br><br>Sleight of Hand<br>At 2011-05-20 03:43:55, Zaer Darkwail (uid: 14) rolls: 1d20a+8 Result: 27 (http://elliquiy.com/forums/dicebot.php?r=26460)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>20-05-2011, 11:46:10</strong>
			</dt>
			<dd class="postbody">
				<strong><span class="bbc_u">Jareth Krieus - A step closer to victory</span></strong><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>Jareth just looked at Dirk for a moment before he would turn his attentions to the gnome awaiting the results of his magic <strong>"Very well. I'll make sure to protect you as long as you do the same in turn. Fair warning though. Worst thing to do is lie to me when I put my neck on the line for you."</strong> He looked on quietly at the gnome for the moment as if that didn't need further explanation. It was a matter of individual trust to him. Jareth would take the time to calmly polish the blood off his bastard sword for the moment. <strong>"Fair enough?"</strong> For now he would relax letting them go about their business. <strong>"Either way we have a few horses to be used and a wagon if we want to keep traveling on the road."</strong><br><br><hr><br>Spot Check<br>Roll Result: 20 (Natural) +2 = 22 <br>Roll Witness: http://invisiblecastle.com/roller/view/3033118/ (http://invisiblecastle.com/roller/view/3033118/)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>20-05-2011, 13:06:17</strong>
			</dt>
			<dd class="postbody">
				Dirk nods what Jareth said and replies; "Fair enough, indeed those horses will go good use. But if we drag that prison wagon kinda draws attention. despite I could know person or two who could buy that off me but I do not want make public scene enter town with that thing. So need sadly leave it on the woods I guess."<br><br><em>Not to mention on horses we can ride faster and can ride off the road if needed.</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>20-05-2011, 13:20:06</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan trying a new tact.</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Rissien, 18 otherwise.<br>21 / 42 max hp. <br><br>Moving to put Ainton between herself and her previous assailant, Rissien, Ayi'yan readdressed a previous attack form and yelled out in elven to pronounce her frustration.&nbsp; Flurrying into the new blood with reckless abandon.<br><br>Both attacks miss and Ayi curses.&nbsp; Why did this have to happen today?<br><br>((OOC:&nbsp; too tired to paste the 16 and 8, 8!!! that I rolled up... ~.~))<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>20-05-2011, 14:18:40</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid watched Wick move from his hiding spot and grab the man with his cloak. She remained perched in her tree. What ever was chasing this man could show. So she remained poised on the branch, watching intently and at the same time covering Wick from above. The Druid and Ranger seemed to have a synergy with each other.<br><br>Azrael remained where he was, sniffing the area and listening closely. The woods was still quiet and Orchid remained on edge. She had grown accustomed to the white noise of insects and birds. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>21-05-2011, 05:48:23</strong>
			</dt>
			<dd class="postbody">
				Glad to see that they are currently busy defending to stop my spellcasting. Surprising them with another round of spells, throwing in a trick there that they should never expect. Still taking my movement to get as far back as possible, smiling some as now I have some cover for my needs. Chanting out in elvish once again for the aid of my goddess, in order to smite these evil doers:<br><br><strong><em>[Spiritual Weapon!]</em></strong><br><br>The force longsword coming back into play and ready to do some slicing once again. Going for the baddie that looks the most hurt, as it goes for the swing and lands a very solid hit. The blade dancing in midair and doing its best to be distracting. <br><br>(19 on dice to hit, 21 to confirm critical. If force weapons like this can critical, then 12 slashing damage. Otherwise it is just a 6.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>23-05-2011, 18:01:36</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update<br><br><br>Road Group</strong></span></div><br><strong>Jareth, Dirk, &amp; Gorvis: </strong>Three different aura's float about the armor of Rill's old equipment. Showing that each piece is enchanted in some matter or another. Closer review shows that these magical benefits are not as strong in nature then one would believe but enough to bring even a rookie fighter into the levels of an elite. Gorvis seems to know little of the martial ways but the way he inspects the equipment and uses his craft shows talent for that which is arcana. <br><br>Jareth gives Dirk a double look as he believes something was seen that Dirk mention from before. A slight flicker and a brief movement, as if something was ether dropped or stored very rapidly right before your eyes. He's uncertain as to way it was that Dirk was doing but something in his gut says otherwise. <br><br>Dirk continues to look over the cargo as numbers appear over his head at he possible profit he has just earned. Though the gear and the equipment along with going back to the town that cast him out could yield trouble or even more profit. Ether way something needed a good knife in the back for what they had to do in dragging you out into the middle of the woods. <br>Summary: 3 magic items. All +1, uif you want a large scale break down....welll<br><br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Nature Group<br></strong></span></div><br>Wick &amp; Orchid: As soon as you fall upon the terror struck man you see him give a yelp of surprise and then fall upon the group. He struggles for a moment before you see the ground shift underneath your bodies. Bracing yourself you see a slug like goo rise up out of the ground and encase the mans head. Silencing the sounds he would make. His hands go to his head to thwart the problem but you see the ground twist about. Within the span of seconds the man lays still and the earth recedes. Showing you the mans earth covered face unmoving. Something just took this mans life from underneath you and at the moment you feel the eyes behind your back. Looking around you see nothing and hear nothing save your breath and Orchid above in the trees. Something is going on here and weather its what caused this man to flee or if the trouble is coming towards you, you are unsure. Something needs to be done now. <br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><br>Religious Group</strong></span></div><br>Rissien -39 Ainton -31<br><br><br>Lisa &amp; Orchid: A flurry of blows and a magical sword barely seem to damage both Rissien and Ainton more then a few simple scratches upon their flesh. Both of them look terrible but fire burns in their eyes. Together they focus on the priest and mutter to one another in some odd language. Moving forwards they send a flurry of blows towards Lisa and land blow after blow upon her body. Lightly damaging her with each passing blow as they continue with their chanting. <br><br>Combat: 2 hits -15 hp Lisa<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>23-05-2011, 18:20:38</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Flexing his mental muscles.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>"Intriguing," Gorvis muttered to himself, sustaining the spell all the while.&nbsp; "It would appear that this man was wealthy indeed to afford such luxuries.&nbsp; His equipment is undoubtedly enchanted.&nbsp; Far from the work of a master, but more than enough to have given him quite an edge in combat."&nbsp; He smirked.&nbsp; "Apparently not <em>enough</em> of an edge, from the looks of it."<br><br>He glanced between them, thinking.&nbsp; "Three items, and three of us.&nbsp; As we all had a hand in dispatching this caravan of scoundrels, it seems fitting to divvy up the plunder equally.&nbsp; Let us see if I cannot ascertain the nature of these enchantments."<br><br><strong>[Continued Concentration to see which specific items are enchanted] 1d20+8= 27 (http://elliquiy.com/forums/dicebot.php?r=26650)</strong><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>23-05-2011, 19:18:31</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22<br>Arrows:&nbsp; 50 in quiver<br><hr><br>The man that they called Mercury did not like the strange sensation that the harried survivor bore with him.&nbsp; Before Wick could inquire, that which had been amiss made itself known.&nbsp; The earth parted, and though Wick lay prone, he struggled to remain above-ground.&nbsp; Fear forced him to kick space between himself and that poor wretch, until his back pressed against the trunk of a tree.&nbsp; Wick watched in terror as this unknown horror extinguished the man's life.&nbsp; Wick felt guilt and frustration at not being able to save him.&nbsp; But he'd have to be burdened with that terrible feeling of inadequacy later.<br><br>&nbsp;"What is this thing, Orchid?&nbsp; A thoqqua worm?" the ranger shouted as he rose to his feet and bore his bow, once again, to fight the good fight.<br><br><strong>OOC:</strong><br><br>Knowledge Check (Nature) to identify beast: <br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 9to the total<br>Comment: Wicks Knowledge Check Nature<br>Result: 4, <br>Total: 13<br><br>Initiative:<br><br>Roll Result: PhantomPistoleer rolled: 1d20, adding 4to the total<br>Comment: Initiative<br>Result: 20, <br>Total: <strong>24</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>24-05-2011, 01:55:18</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan, taking one down.</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Rissien, 18 otherwise.<br>21 / 42 max hp. <br><br>She cant stand the punishment like I can, I need to take one down!&nbsp; Ayi'yan thought over and over again.&nbsp; The fight was long and brutal and had already begun to show its tell tale signs on all the participants.&nbsp; They both worked around her going for the priest of the group and she wasnt having any of that!<br><br>Aiming both blows at Rissien she lets lose, finally willing, hoping, desperate for one of their assailants to fall!<br><br>Ayi rolls: 1d20m5 Result: 11 (http://elliquiy.com/forums/dicebot.php?r=26678), rolls: 1d20m5 Result: 24 (http://elliquiy.com/forums/dicebot.php?r=26679)!<br>Damage to Rissien rolls: 1d8m4 Result: 12 (http://elliquiy.com/forums/dicebot.php?r=26680)!<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>24-05-2011, 03:40:00</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth Krieus suspecting something</strong></span><br><em>AC: 22 ; HP: 41/56</em><br><br><hr><br><strong>"You sure you didn't find anything Dirk?"</strong> Jareth now was very skeptical&nbsp; after what he just saw and he recalled that the men fought had some things as well. Dirk himself had admitted to it. The gnomes word rings in his mind. That definitely explains why Rill was so capable of fighting toe to toe for so long but still that armor didn't save Rill either way. In the meantime however Jareth looked at Dirk in the eye and then to what he swore he saw being stashed by Dirk. <strong>"What did you find?"</strong> Jareth looked at Dirk knowingly now but with not hostile nature.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>24-05-2011, 14:33:35</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid gasped in surprise when the man vanished beneath the earth. "I know not what this beast is!" She called out in response and slid down the tree with grace and agility. She quickly made her way to Wick's side, offering to watch his back as her staff was held in clenched fists. <br><br>Reaching out, Orchid placed her hand upon Wick's shoulder and whispered a few words in the Druidic language and suddenly a magical glow appeared around him before disappearing. Wick would feel more agile and quick as the energies engulfed him. "I have your back, Wick." She said, eyes narrowed and ears perked awaiting any sign of movement. <br><br><strong>OOC:</strong> <br><br>Orchid Cast Cat's grace on Wick, giving him +4 to his Dex. <br><br>Orchid's Initiative: At 2011-05-24 07:32:54, Orchid (uid: 22439) rolls: 1d20a3 Result: 8 (http://elliquiy.com/forums/dicebot.php?r=26702)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>24-05-2011, 16:07:34</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=104861.msg4685550#msg4685550">Quote from: Laughing Hyena on 24-05-2011, 03:40:00</a></div></div><blockquote class="bbc_standard_quote"><span class="bbc_u"><strong>Jareth Krieus suspecting something</strong></span><br><em>AC: 22 ; HP: 41/56</em><br><br><hr><br><strong>"You sure you didn't find anything Dirk?"</strong> Jareth now was very skeptical&nbsp; after what he just saw and he recalled that the men fought had some things as well. Dirk himself had admitted to it. The gnomes word rings in his mind. That definitely explains why Rill was so capable of fighting toe to toe for so long but still that armor didn't save Rill either way. In the meantime however Jareth looked at Dirk in the eye and then to what he swore he saw being stashed by Dirk. <strong>"What did you find?"</strong> Jareth looked at Dirk knowingly now but with not hostile nature.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Dirk looked Jareth when he repeated basically the same question twice, but second time with more conviction than the first. He hmmm's a moment and tapping his finger on his chin he then snaps his finger and says; "Oh! I did found something! It just slipped off my mind as I was looking through things while my hand secured them." Dirk then starts unpocket his hidden trenchcoat pocket to reveal six gems and around 300gp worth gold coins. Which is quite a lot of coins to just casually stuff into your pockets without being seen done it expect by Jareth and even then not sure what he saw.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>25-05-2011, 08:01:20</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth Krieus </strong></span><br><em>AC: 22 ; HP: 41/56</em><br><hr><br><strong>"Hmm, I'm starting to see why you were locked up Dirk."</strong> He teased a touch as he would then say a touch more seriously <strong>"Either way, Im not gonna lock you up or stab you in the back. So just a touch of trust and opportunity to earn more of it is all I ask. After all we are traveling together yes?"</strong> He would look at the gold for the moment and then says <strong>"Any idea on what the gems values are?"</strong> He was inquisitive now almost since it was kind of hard to tell the minor details the gems or such. Jareth would however be a good sport about this <strong>"We'll split the lot of course Dirk. What I found and what you found. In turn, I'll take last pick of the magical items on our dead host here."</strong> Jareth refers to Rill as he combines both the gold Dirk found along with the gold he had found on Rill and then gave a touch of pause over the gnomes findings.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>25-05-2011, 08:35:59</strong>
			</dt>
			<dd class="postbody">
				Dirk chuckles and shrugs and replies; "As I said before; stupidity tax. Your not stupid so no reason tax you." It's quite unsure tell is that compliment or not, but either way Dirk is at least straightforward thief when his profession is known. Dirk picks the gems up, now studying them more carefully now that he was not sneakily stuffing them up, he says while studying; "Hmmm, I can give rough estimate for these gems. Not gemcutter but have sold and bought gems before. Need to have keen eye for goods quality value in my line of work."<br><br>Appraise:<br>At 2011-05-25 01:34:11, Zaer Darkwail (uid: 14) rolls: 1d20a+10 Result: 20 (http://elliquiy.com/forums/dicebot.php?r=26738)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>25-05-2011, 21:03:54</strong>
			</dt>
			<dd class="postbody">
				Ow! getting punched like that is just not nice! Shielding myself as best as possible with my bow, while getting punched by these two brutes. Hopefully my comrade and my new sword can finish them off, as I try my best to take the best 5 foot step I can for this round. Watching and directing my sword to attack the more beat up looking baddie, as it swings down hard, getting one of them right nice and good. <br><br>Taking my five foot step and casting cure moderate on myself as well, since they are just clearly focusing me down now! Which is just unfair. Getting off my casting and feeling much better, and wondering if one of them is finally going down for the count. <br><br>(sword got 19 on dice, and 24 to confirm. 14 force damage to the back, while I heal for 14 points of damage.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>27-05-2011, 17:36:06</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update<br><br><br>Road Group</strong></span></div><br><strong>Dirk</strong>: The shifts of light and the glittering of the interiors of the gems give off a rough estimate of their value. If pushed correctly you believe that a nice sum of gold could be made. At least enough to get some nice rooms at the local inn for a few days if not weeks. That is if you could find a buyer. <br><br>Summary: 25-50gp a gem<br><br><strong>Jarvis</strong>: As Dirk goes over the&nbsp; worth of the gems you see Calamith start to dance in place. Picking up his hooves and placing them down rapidly as if something seems to be bothering him. He snorts a few times as his head twitches before he whines loudly then goes silent again. Something isn't right. But what? <br><br><strong>Gorvis</strong>: After some weaving through the magical webs you discover the sword, shield and armor are all magical in nature. Nothing else seems to hold an aura and you discover that these blades were decently crafted and veiled to the normal onlooker. Pleased with your work you feel the eyes upon you once more. This time with far more intensity then before. Fighting the urge to look around you see the large horse move back and forth a few times and the knight give a flicker of emotion. What is going on? <br><br>Summary: +1 longsword, +1 shield, +1 Chainmail <br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong><br>Nature Group</strong></span></div><br><strong>Orchid &amp; Wick:</strong> Seconds pass by without single stirring of the ground. Still you wait, yet nothing rises. Wracking your brain for an answer you find nothing. Till Orchid puzzled face seems to light up with a possible answer. Magic. This man was killed by magic. But from where and by who and why?&nbsp; Your thoughts are paused as the whine of a horse echoes about the forest from a short place away. The man remains unmoving and the forest is still deadly silent. What is happen here? <br><br><span style="font-size: 14pt;" class="bbc_size"></span><div align="center"><strong>Religious Group</strong></div>[/size]<br><br><strong>Lisa &amp; Ayi'yan: </strong> <span style="font-size: 8pt;" class="bbc_size">Rissien -66(dead?) Ainton -31</span><br><br>The combined might of your blows land upon Rissien like a wave as his body jerks and twists from the attacks he falls to the ground with a curse upon his lips. Blood flowing from his wounds he looks at Ainton and smiles. His tattooed face turning into something that looks like a nightmare before he closes his eyes. Which as soon as this takes place the tattoos on his body condense and his body literally melts away into the very stone. Ainton looks furious and brings his weapons to bear upon the priest once more. "I'll take you to the abyss before I go bitch." His weapons become a blur whirls down in an arch as it connects with your thigh, his arm comes around from the right as it collides with your chest. The final blow comes flying out of side vision and smacks your across the face. Stars appear in your vision as blood and darkness creep in around the edges of your vision. Ainton smiles as he looks up at Ayi'yan. <br><br>Combat: -23 hp to Lisa 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>27-05-2011, 18:10:15</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Concerned.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Gorvis finally clasped his hands together, the spell complete.&nbsp; "The shield, the sword, and the chainmail are all enriched with minor enchantments," he said, glancing briefly between the two men.&nbsp; "I have little need for any of them.&nbsp; I suggest you split the plunder with haste.&nbsp; Something approaches, and we would do well to be on our way."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>27-05-2011, 22:11:15</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan, one more to go...</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Ainton.<br>21 / 42 max hp. <br><br>There were the evil thoughts of extortion and the means by which she could achieve more information if she could just keep this one alive, but her blood lust and desire to be done with this fight that had seemed to have more of its dancing movements than actual combat techniques.&nbsp; Then there was the priest beside her that had absorbed far more damage than she should have seemed capable really needed her.&nbsp; Maybe there will be an award for my help...&nbsp; Forget that, there will be a service fee more than likely...<br><br>"I do not know what evil treachery you and yours are up to, but it shall be of no consequence, the magic in your friend there is as dead as he is..."&nbsp; Swinging an uppercut at his chin...<br>Flurry One rolls: 1d20m5 Result: 21 (http://elliquiy.com/forums/dicebot.php?r=26786), damage rolls: 1d8m4 Result: 11 (http://elliquiy.com/forums/dicebot.php?r=26787).<br>...and connecting solidly, Ayi takes a five foot step away from the remains of Rissien and whatever devilry was going on with the tatoos and then thusly continues her questioning, realizing that the fight may be soon over, "What are the two of you, tatoo buddies?&nbsp; Decided that the two of you would look better in bed with the matching scrawls?"<br><br>With a vicious kick at Aintons midsection, hopefully finishing this once and for all...<br>Flurry two rolls: 1d20m5 Result: 23 (http://elliquiy.com/forums/dicebot.php?r=26788), damage rolls: 1d8m4 Result: 12 (http://elliquiy.com/forums/dicebot.php?r=26789).
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>27-05-2011, 23:35:17</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth Krieus getting a chill in his spine</strong></span><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>Taking the weapons, shield and armor and placing them in Calimaths saddle bags or strapping them to the horse, Jareth showed a good amount of concern and haste. <strong>"We'll figure that out as we move friend. I don't like the idea of staying here for much longer nor does Calimath."</strong> Jareth would help get the two horses the men had that were still idle along with Rill's <strong>"Let's pick a horse and we'll take the other two with us."</strong> His eyes silently looked about once more as he would pet Calimath quietly before climbing up upon the steeds back. <strong>"Restless boy, I know the feeling."</strong> Jareth would wait for the others as well. <strong>"By the way what is your name?"</strong> He addressed the gnome.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>27-05-2011, 23:59:33</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis Wendelin - Concerned.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>"Fennel," Gorvis lied without a moment's pause.&nbsp; "And we are in agreement.&nbsp; Something means to do us harm, and I'll not be taken for a hatchwit by being caught unprepared.&nbsp; Grab what you can, and we'll depart."<br><br>The gnome glanced between the two horses and chose the smaller of the two.&nbsp; It was immediately apparent that the large beasts of burden made him nervous, but with a bit of effort he managed to calm himself down enough to haul himself up by the stirrup and into the saddle.&nbsp; <br><br><strong>[Climb Check] 1d20-1= 13 (http://elliquiy.com/forums/dicebot.php?r=26790)</strong><br><br>Once reasonably secured he cocked his head to one side and looked around the area with keen eyes, one hand gripping the reins and the other gently stroking the horse's mane.&nbsp; He wasn't sure what was watching them, but he'd sooner make a quick getaway than face it head on.<br><br><strong>[Spot Check] 1d20+4= 23 (http://elliquiy.com/forums/dicebot.php?r=26791)</strong><br><strong>[Listen Check] 1d20+1= 15 (http://elliquiy.com/forums/dicebot.php?r=26792)</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>30-05-2011, 21:42:21</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk wondered the talk about someone coming but he noticed horses behavior also. He replies; "Well, altough I do not sense anything but I trust horses instincts over mine for now." He goes mount one the horses also, after cutting off the cage cart off from the horses reins and mounts on the horse to ready ride it and follow Jareth. If items were not dispensed yet he re-pocketed the items, to share the shares egually better time and place.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>31-05-2011, 06:21:35</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 44); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br>Spells in Effect:&nbsp; Cat's Grace (+4 to Dex, +2 to AC, +2 to Ranged ATKS, +2 to Dex Abilities and Skills, +2 to Initiative); 1 min/level<br><hr><br>Quickly, the ranger leaped atop of the dead, headless man, patting his coat pockets and trousers, searching for something, anything, that gave any hint as to his identity.&nbsp; Then, he searched him for anything of value.&nbsp; It was important, the ranger thought to himself, to maintain a level head when confronted with the insane; acquisition of wealth was something Wick understood to be perfectly normal.<br><br>&nbsp;"I'm sorry, pal; I really am.&nbsp; I wish there was something I could've done to help you.&nbsp; But," here, Wick gagged on bile as he searched near the man's sawed-off neck, &nbsp;"... now I have to help myself.&nbsp; Come on, come on..."<br><br>&nbsp;"Don't look, Orchid-- it's too terrible," he said, finally, standing up.<br><br><strong>OOC:</strong><br><br>Search:&nbsp; Wick rolled a 23 on a search check.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>31-05-2011, 20:00:19</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br>Orchid cringed as she slipped down from the branches of tree and approached quietly behind Wick. "Whatever this man was running from, must of been truly horrifying." Orchid said, glancing around the surrounding area. <br><br>As Wick checked the man for identity Orchid scouted up ahead from where the man came from, her keen elven eyes gazing the area. She would stray far from Wick, just enough to see where the sounds of the horses was coming from. Azrael, her faithful shadow trotted behind her, sniffing the air and whimpering.&nbsp; &nbsp;<br><br>Orchid's Spot check: At 2011-05-31 12:59:53, Orchid (uid: 22439) rolls: 1d20a7 Result: 25 (http://elliquiy.com/forums/dicebot.php?r=26959)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>02-06-2011, 18:41:23</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update<br><br><br>Nature Group</strong></span></div><br><strong>Orchid &amp; Wick:</strong> Both of you suddenly feel a pulse erupt from the ground at the center of the man that now lies dead. You see nothing nor hear it, but it strikes into the marrow of your bones. A shudder course through your body as the ground consumes the man before your eyes, nearly taking you arm along with it. Jumping back out of fear you see a humanoid shape rise from the ground. Dripping off mud and earth. It halts its rise at around 5'5ft and gestures with a simple five fingered hand. Instantly the earth runs off the shape like liquid and pools at the ground. Not clinging to the shape in the slightest. Standing their now is a black robed man with crimson sewed into it's edges. Runes of some kind aline the interior of his robe while a single crudely wooden shaped staff rests upon his left hand. His head is bare of hair while small marks dot the edges of his eyes in shapes of black and red. With an expressionless face he extends two fingers directed at the both of you. Words flow from his mouth as you feel a gut retching punch to your stomachs. Air exiting your mouths you barely tell that you are moving through the air at a rapid pace. Soon the sunlight it upon your faces as you exit the woods and hit the earth. Shaking off the pain you both look towards the woods and take in your surroundings. <br><br>Three people stand around you next to a set of dead bodies, freshly looted by the look of their attire. One looks to be a armored knight, a simple traveling gnome with a large hat, and a alluring elf with unknown intent in his eyes. Around them are a wagon, clearly meant for prison transportation, and the horses used to pull it. All of them take stances of surprise at you seemly appeared from the woods themselves. <br><strong>Summary</strong>: -10HP each your now with Road Group<br><br><span style="font-size: 14pt;" class="bbc_size"><strong>Road Group</strong></span><br><br><strong>Gorvis</strong>: Just as you get seated upon the horse and start to move forwards you see a startling sight. Two people, one a barely clothed elven female carrying a staff of wood and the look of a wilder, and a huntsman, based upon his attire, clearly a professional. The odd thing is they are flying through the air, without a course in mind and looks of pain upon their faces. They travel a great distance from the wood and crash into the ground in front of you. Your horse whines and reins back making you tightening your grip upon the reins. (Ride Check)&nbsp; <br><br><strong>Jareth</strong>: Starting to mount Calamith you see your horse snort and turn his head towards the woods. Following his gaze out of instinct rather then anything else, you see two people come forth from the woods while within the air. One being a man with a yew mans attire. But his gear clearly looked finely crafted, better then the normal huntsman you had seen in the area, and it seems to know how to take pain very well. The other seems to be a elven savage or nature witch, though her looks seems to catch your eye you toss them aside. They both crash into the ground at your feet causing the horse Fennel was riding to rein up. Taking in the situation something had done this to these people as they both look bewildered at what is around them.&nbsp; <br><br><strong>Dirk:</strong> Pleased, if not overjoyed at the turn of events, you start to plan the next steps that you will be taking once you get back to Morlic. Someone was going to die, slowly or quickly was what you were pondering as a sound whipped your head towards the woods. Dozen's of thoughts came into your head as you right hand suddenly had it's dagger within it. Before you two objects were hurling towards you, focusing your eyes you take in the sight quickly. One being a beautiful elven woman with hardly any clothes upon her body, causing your brain to shift to other thoughts as you watch her, pain faced hit the earth in front of you. The other being some kind of hunter, which you quickly size up as a man that knows his trade and does it well. Though has ran upon poor times as he looks pained and confused. You hear Fennel's horse whine as he struggles to get a hold of it as your owns and Calamith remains unmoving.&nbsp; <br><div align="center"><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Religion/us Group</strong></span></div></div><br><strong>Lisa and Ayi'yan: </strong>Ainton doesn't make any sounds as the two blows collide with his body, save an escape of breath as he falls upon the body of Rissien. The tattoos on his body react instantly as they meld into a single human body. This body melds into the stone floor and ripples like water. Shocked at the sight you feel something enter into your mind with blinding pain. (Will save) Around you the world seems to fade from sight and darkness starts to cling to the edges. You feel the area around you but it seems faint. As if your senses are failing you as the pain continues upon your mind. <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>02-06-2011, 20:24:31</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Caught by surprise.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>"What in wyrm's name?!" Gorvis shouted, balking at the sudden sight of two new intruders being tossed before them like a couple of rag dolls.&nbsp; He scarcely had time to think about where they might have come from or what might have sent them flying so, as his great coward of a horse seemed intent to buck him from the saddle!&nbsp; As he struggled to get it under control, he shouted to his companions.<br><br>"Prepare yourselves!&nbsp; Something powerful approaches!"<br><br><strong>[Ride Check] 1d20+2= 18 (http://elliquiy.com/forums/dicebot.php?r=27057)</strong><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>03-06-2011, 04:17:34</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 34); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br>Spells in Effect:&nbsp; Cat's Grace (+4 to Dex, +2 to AC, +2 to Ranged ATKS, +2 to Dex Abilities and Skills, +2 to Initiative); 1 min/level<br><hr><br>The man landed in an unguarded heap, but he wasn't injured.&nbsp; What the hell had just happened?&nbsp; Wick recalled turning over the decapitated body of that unfortunate stranger, attempting to find something, anything, of value.&nbsp; The next thing he knew, he was sent hurtling through the air.&nbsp; No, that's not quite right.&nbsp; He had seen something.&nbsp; Someone.&nbsp; And this mysterious figure had dispatched him.&nbsp; He also recalled seeing Orchid, but it had only been a glimpse.<br><br>Now he was lying prone.&nbsp; But not for long.&nbsp; He pulled himself up, growled, and lifted his bow arm, pointing a notched arrow at the most armored of the three men that surrounded him.<br><br>&nbsp;"You won't believe the sort of day I'm having," he said, with a subdued snarl.&nbsp; &nbsp;"But I seriously hope, for your sakes, that you're not out to cross me or my companion 'ere."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>03-06-2011, 10:57:12</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth Krieus scolding the paranoid</strong></span><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>Jareth looked down at the lot since the two had managed to tumble right before them not too gracefully like a battering ram had hit them dead on and sent them flying. Devrier Wick had&nbsp; gotten to his feet and drawn an arrow upon Jareth. <strong>"Another one? Really?"</strong> Jareth seemed more annoyed at the arrow pointing towards him as he then says <strong>"Listen to me and listen well son. I am running very thin on patience with how many people have either attacked me or drawn a weapon on me."</strong> Jareth had his eyes dead set on the rangers eyes perfectly calm and rational as he gives this decent warning. <strong>"I say this kindly to you. If you truly value your life and your friend's then put the arrow away. It's not worth it. Now what sent you two flying like that?"</strong> Jareth wouldn't attack unless Devrier tried to take his life either way the shield stays up along with the sword gripped tightly in case the ranger chooses the wrong option.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>03-06-2011, 13:08:23</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan willing her self to rightness...</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) at 19 AC for Ainton.<br>21 / 42 max hp. <br><br>Staggering backwards a couple steps, Ayi reaches for her temples and willed everything within her to muster in her brain.&nbsp; Her legs trembled from the effort as she ground her teeth to keep from screaming in pain and to draw her to a brilliant point of pain and within supreme focus.<br><br>Failed Will Save = 11 &nbsp;rolls: 1d20a8 Result: 11 (http://elliquiy.com/forums/dicebot.php?r=27080)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>03-06-2011, 14:33:20</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 34); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br>Spells in Effect:&nbsp; Cat's Grace (+4 to Dex, +2 to AC, +2 to Ranged ATKS, +2 to Dex Abilities and Skills, +2 to Initiative); 1 min/level<br><hr><br>Wick did value his life, and under other circumstances, he would've put his bow away.&nbsp; But today had been an odd day.&nbsp; The oddest in his life.&nbsp; Everyone was out for his blood today.&nbsp; So he was a bit hesitant to put his weapon down.<br><br>&nbsp;"You think you've had it bad!&nbsp; Ha!" the ranger said coldly.&nbsp; &nbsp;"I killed a werewolf man-to-man, when all I bargained for was a man-eating wolf.&nbsp; Then I fought... well, I don't know what I fought.&nbsp; A wild man who turned into earth.&nbsp; And then...&nbsp; I don't remember how I got here."<br><br>The ranger than spoke frankly, albeit incredulously:<br><br>&nbsp;"Are you a keeper?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>03-06-2011, 15:28:28</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 30); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br>The Druid stood up slowly, staff in hands and her eyes narrowed as she back up against wick, feeling cornered like an animal. Moments ago she was talking with Wick, and the next she was thrown into a group of strangers. She was not having the best of days and found it hard to know who was her enemy and who was her ally. <br><br>"Friend or foe!?" She exclaimed her staff clenched in her fists and held out in front of her in a protective manner. Though she wore little she was adept at dodging incoming attacks. Her emerald eyes scanned over every person, taking a mental note on who seemed more threatening to her. <br><br>When Orchid heard the word 'Keeper' she quickly nodded. "Aye. Keeper. That is what the men who attacked us called us. Keeper. Are you 'Keepers' or enemies?" She questioned again, trying to be more clarifying in her words. <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>03-06-2011, 19:58:27</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Caught by surprise.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>As Gorvis continued to fight for control of his steed, he looked the druid and the ranger over and balked.&nbsp; "If we were foes, do you really think we'd bother <em>talking</em> to you?&nbsp; I've no idea what is meant by <em>Keeper</em>, but as we're clearly not the latter, then we must be the former!"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>03-06-2011, 22:19:08</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 34); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br>Spells in Effect:&nbsp; Cat's Grace (+4 to Dex, +2 to AC, +2 to Ranged ATKS, +2 to Dex Abilities and Skills, +2 to Initiative); 1 min/level<br><hr><br>&nbsp;"Before today, I would have agreed with your logic, gnome.&nbsp; But today's been strange.&nbsp; So strange that I'm done taking things at face value."&nbsp; He slowly lowered his bow.&nbsp; &nbsp;"Who are you?&nbsp; And who are those men?&nbsp; Are you guards?"&nbsp; Here, the ranger surveyed them.&nbsp; &nbsp;"Or are you prisoners?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>04-06-2011, 04:38:47</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk was mounted and start to ride when suddenly tumbling two strangers appear flying ungraceful manner in front of him! He notices quickly near naked elf beauty. He gives short admiring whistle.<br><br><em>Oh, hello there.</em><br><br>But soon he sees the two are ready to hostilities and demanding answers and questions he replies; "Same go as you ask questions I would ask do you two have anything to do with bunch of fake guards? Who with a long and expensive effort capture a stupidity tax collector to be hanged in town and are ready to murder anyone who just happens cross road with them while I am in cage? So far as I know this gnome just happened cross said guards and this man here dueled long time with captain of said bunch when he came to scene to interfere killing gnome and me." He spins a shining mithril dagger in his finger tips with expert manner and adds; "But if you seek fight whatever crosses you I am ready to leap off from this saddle and stab you to the eye and loot your goods if that is truly what you wish for. If not, please drop pointing that armed toothpick launcher, as it makes my fingers itchy and edgy and chest oddly tingly. Not heard about your keeper but captain was ready to die instead surrender from failure from his mission."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>06-06-2011, 17:48:18</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br><br>Orchid lowered her staff, attempting to not appear as threatening to the new comers. "Forgive us. We are wary of strangers. Today has been one for random attacks." She said, voice soft and sweet like honey. She approached Drik and bowed low. Her raven locks cascading over her shoulders and resting against the cleveage of her breasts. "I am Orchid. Druid of Rosewood. Not 2 minutes ago my companion and I were discussing the odd attacks on us when a stranger in a hooded cloak appeared and cast a spell on us. The result is us landing here." <br><br>Her blue eyes locked onto his and then the rest of his friends. "We mean no harm. The man who attacked us referred to us as 'keepers'." she went on as she took a step back to rejoin Wick. The woman was wild and exotic as the wind that licked at her long loin cloth. "Can you tell us where we are now? I do not recognize the trees here." She added, motioning to the near by trees.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>06-06-2011, 20:47:20</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk watched the exotic wild elven beauty before him, rather quite dazzled by show of her sensuality but she's not first pretty lady which he had talked to. So he kept his cool, give her small smile while admiring the offered view to her cleavage, body overall and her face and nice set of eyes while he replied; "Not sure where exactly we are in Rosewood but this road what I heard guards talk about should lead to city of Corret, where I had suppose hanging schelude so I can hope they did not get too detailed description of me or I need just sneak in to the city. Of course we can go city where I was captured but if the city was ready to rat me out already they can rat me and you bunch without trouble." Dirk eyes the ranger and his bow questioningly and waiting does he lower guard or not, either way his fingers continued play with his expertly crafted magical mithril dagger.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>07-06-2011, 06:24:11</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 34); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br>Spells in Effect:&nbsp; Cat's Grace (+4 to Dex, +2 to AC, +2 to Ranged ATKS, +2 to Dex Abilities and Skills, +2 to Initiative); 1 min/level<br><hr><br>Wearily, the ranger lowered his bow.&nbsp; His glower became an expression full of relief.&nbsp; It was obvious that he did not feel confident in the odds presented before him, and he was content that he wasn't required to cast the die just yet.&nbsp; But Wick wasn't feeling particularly chummy.&nbsp; Indeed, he was still suspicious of these men, albeit in a non-threatening way.&nbsp; Furthermore, he was certain that he didn't like the look of one of them. <br><br>A high-pitched bird's call resounds high in the air, and a large hawk descends, alighting unto Wick's extended elbow.&nbsp; Wick casually toys with the hawk's beak, and then glances askance at the others.<br><br>&nbsp;"...&nbsp; I feel that I shall be tested again," he said slowly.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>07-06-2011, 15:37:19</strong>
			</dt>
			<dd class="postbody">
				The wave of nausea hitting me quite badly, as I do try to keep hold of my mind and what sort of evil this is producing. Using my bow as a crutch as I hold on and blink away the fog, hoping that I do not go unconscious in such a dangerous territory. Wondering how my friend is doing in this regards as I hope she is doing as well as I am in holding on. <br><br>(will save of 17.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>07-06-2011, 15:52:22</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth Krieus letting his tension ease up</strong></span><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>He gave a slight smirk to Dirk to keep his concern appeased. <strong>"Fortunately for you and the lot of us Dirk, I was not heading in that direction as Morlic was my destination before I got dragged into that skirmish by those false guards. As for the two of you Orchid and... well I wasn't given a name just yet ranger, I figure that you two could do with one of the remaining horses. So climb up and we'll make haste out of these woods."</strong> Jareth would speak up now as he kept Calimath steady his eyes affixed upon the two of them <strong>"As for my own name I am called Jareth, of the Krieus family."</strong> He did not expect any recognition or such but he always did keep his family name with him regardless. <strong>"These dead men around us had the misfortune of being really bad at playing the part of lawmen. Tried to execute Fennel here for simply coming across them. Had Dirk not escaped when he did or I stumble upon them, that may had very well happened."</strong> 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>08-06-2011, 16:50:46</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><strong><span style="font-size: 18pt;" class="bbc_size">Chapter 1: The Meeting of the Keepers<br>Update<br><br><br>Nature/Road Group</span></strong></div><br><strong>Everyone present:</strong> As the two strangers start to become known to the group an odder feeling started to course throughout the air. A slight tingling sensation that ripples its way though your skin. Leaving a feeling of heightened awareness upon each of you. Fabric feels far more course, armor heavier, and jolts of movement send your bodies on edge as the feeling rises. Then all of the sudden, the world tears apart in front of you about 20 ft away. A dark swirling vortex spewing dark clouds forms and you faintly see the hole within it. Some of you make out more details as to the nature of the hole but that is passed over as another female falls out of the maw. Darkness still clinging to her it swirls around her as she rises from the ground with such grace that you wonder is she standing all along. Her elven eyes alert you see heavy bruises dotting her flushed muscled skin. She looks up at the maw as if in question and a hint of fear before moving away from it. You ears faintly hear the sounds of a panicked scream from within but it quickly passes as this new person enters onto the road. Strange things seems to be unfolding here within Rosewood. Now who is this? <br><br><div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>Religious Group</strong></span></div><br><strong>Lisa and Ayi'yan:</strong> Second by second you feel the vortex within the ground stand to pull you towards its edge. You feel yourself walking but every sense you can still feel screams at you to flee. Your skin lines with sweat as the fear of destruction and the unknown pass before your minds eye. Logic and reason become clouded as you look into the maw. Then from its depths you see it. A faint wiggling within the darkness. Looking like some kind of elongated tentacle wraps itself around you leg and pulls you. The force behind it nearly makes you feel like your leg was ripped off as you fall into the maw. Darkness consumes your sight as you feel the power around you and yet feel nothing at all. Your mind spins about looking, feeling, hoping to get something that you could latch yourself onto. Something that is real, that exists. All your senses seem to be a blank as you try to search for the existence of something. <br><br><strong>Ayi'yan:</strong> Then you feel it. Pain, cruel, blinding, blissful pain. Coursing through your body as light explodes around you. Within seconds air, dirt, flowers, trees, and blood, fill your senses again. Five bewildered people, some on horseback, others not, stand before you not twenty feet away.&nbsp; One an armored knight, holding himself in a renewed battle stance, a roguish looking character that continues to fiddle with a dagger, his face clearly a concealed mask of emotions. A lightly dressed female wild elf, another woodsman that looks like he has a renewed sense of dread cross his face, but covers it quickly, and a gnome winning a fight with his mount. Rising from the ground with ease you look into the maw once more, wondering and fear linger lightly upon your bones but you mask it as best you can. You have made it, but where is the priestess? Had she not made it through the vortex like you? Or has the beast that pulled you in have other plans for her? Moving away from the vortex you look towards the group. Clearly they must know something, or else why would they be here?&nbsp; &nbsp;<br><br><strong>Lisa</strong>: As grope for something to leash yourself to feel an odd sensation clearly worm its way around your body through the darkness. As you struggle you feel its breath through the darkness and the beating of its heart. Long appendages bind your arms and start to work upon your legs. Fear grips you as you wonder just what it is that is attempting to bind you and then you see the eyes. Dark orbs of purple gleam towards you as your senses still do not return. Fear grips you as sound of your voice starts to fill your ears. Your screaming now, you hear it and this beast seems to pulse with joy at the feelings coursing through you. Why has your deity done this to you? What is this beast and what does it want? <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>08-06-2011, 21:39:02</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Wondering if this day could possibly get any worse.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Just when he'd managed to get his nervous stallion back under control, yet <em>another</em> bizarre event would thrust them all right into the center of something clearly much larger than themselves.&nbsp; Gorvis seemed just about ready to bolt at the sight of this new woman, but something made him stop.&nbsp; If she was some foul entity sent by whatever force wanted them all dead, then she certainly didn't look the part.&nbsp; She was more beaten and bruised than any of their number, and twice as bewildered.&nbsp; Still, looks could be <em>quite</em> deceiving.<br><br>He had plenty of questions to ask this stranger, but settled for two.&nbsp; "Who are you?&nbsp; Are you a...what did you call it before, elf?&nbsp; A <em>Keeper</em>?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>09-06-2011, 17:05:50</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid gasped as the beaten woman came from the swirling vortex, interrupting the conversation at hand. She was hesitant to rush to the woman's aid. She had been attacked twice today and was weary of strangers. Slowly approached the woman's side staff firmly gripped in one hand as she attempted to get a better look at the injuries. <br><br>"Are you friend or foe?" She asked aloud, kneeling down a few feet away. Her slender form perched timidly, just in case the woman would attack her. Her blue eyes scanned the body intently. In Orchid's right hand she would prepare to cast a healing spell but only if the woman showed no animosity to her or her new companions. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>09-06-2011, 21:34:27</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan catatonic...</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) 14 AC<br>21 / 42 max hp. <br><br>Anyone with any sort of detection would easily see that black lining to the silver cloak of Ayi'yan's character, but without speech and action, two actions impossibly removed from her...&nbsp; She just looked black and spit from the very pit itself.&nbsp; The only possible savior to Ayi just know was the utter terror that paled her eyes and fueled the silent screaming motion in which her mouth was moving.&nbsp; Over all her actions are diminishing, but not fast enough for anyone to really appreciate...<br><br>The one with the staff approached and she reached for it and just hauntingly, "please make it stooop.."<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>13-06-2011, 02:05:33</strong>
			</dt>
			<dd class="postbody">
				Dirk stopped short time playing his dagger when suddenly some weird portal opens and spits out....another elf woman? He says; "What the hell.....is this somesort weird joke from gods? Randomly sexy elf chicks keep popping out everywhere!" Dirk however started play with dagger when druid approached the new comer, to measure is she a enemy or someone who needs immediate need of healing.<br><br><em>She looks beaten....quite badly even.</em>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>14-06-2011, 15:01:03</strong>
			</dt>
			<dd class="postbody">
				<em>"That don't make any sense sir. How did they all just happen into the woods like that and then get along with one another instantly? I'm lost." piped a young half-elf. Other children seemed to be annoyed with this and started tossing whatever they could find towards him. The old man restored order with a few raps on his wooden chair and a stone glare. "The reason they got along right now, young one, is because its just the beginning of the book. But since that would sate your curiosity its because what other choice do they have? Fight with one another to the death and not join together? Not much of a story when its just about a bunch of fools killing one another without reason. Nah, these people are the keepers, though they don't know it yet." <br><br>"But they do know it." Said a human child. "They know a word Bernard. Not the meaning behind it." he replied. "What about the priestess and the dark beast? What happened to her?" whispered a female drow child. The old man turned at her and smiled. "Well Lily I don't think its proper for you to know what happened to her. The book and tales mention little of her outside of what Ayi'yan saw in the beginning. She was a catalyst to get Ayi'yan out of her order and with the current keepers. Nothing more or less. Now where was I?" The old man returned to his book and ran a finger along the words. "Ah the end of chapter one is in sight. Lets continue. So the woods were as quiet as the grave...."&nbsp; &nbsp; </em><br><br><div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update</strong></span></div><br>Everyone: Silence seems to cover the woods as each of you move uncomfortably in your seats. Rifts in the fabric of the air, vomiting elf women, unknown people flying out of the woods, Random guards trying to kill for petty criminals and other dangers on a simple trip from the local towns. If any of you could think of a stranger time this short period of time is starting to top it. Orchid hovers over Ayi'yan with a nearly glowing hand as Jareth rests upon Calamith ponder his next thought. Amusement and concern flicker across Dirks face as he continues to toy with his dagger. Fennel seems worried, but that seems a nearly constant thing as his horse remains unmoving, now under control. Wick feeds his hawk while speaking in low tones. Orchid, concern and caring replacing worry, heals Ayi'yan with the wave of her hand. As the bruises and cuts seal up and are replaced with healthy skin. Relief comes over Ayi'yan face as the magic does its work. <br><br>The rift within the air started to shrink by now and each of you see some kind of liquid dripping out of its maw. Some kind of dark fluid hits the earth before the rift closes and is replaced with empty air. A slight flicker of dread crosses Ayi'yan face but is overshadowed by a look of gratitude towards Orchid. Giving her thanks she looks around the area as the silence looms. The snap of a twig draws your attention to the woods again as a man seems to walk out. Standing out of the woods is a black robed man with crimson sewed into it's edges. Runes of some kind aline the interior of his robe while a single crudely wooden shaped staff rests upon his left hand. His head is bare of hair while small marks dot the edges of his eyes in shapes of black and red. He looks over each of you as a faint smile comes over his face. "Ah, you are all together now. Good. My travels were not for nothing then." As he is exiting the woods you feel fear creep into your nerves. Something about this person makes your skin crawl as your mounts start to fidget. "So, do you know why you are here?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>14-06-2011, 15:15:18</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br>Orchid's hand glowed brightly for a moment as she healed the woman's wounds swiftly. A soft smile upon her face as she extended her hand to help her up. "Easy. You are among friends now." Orchid said in a soft voice. As she helped the woman up she was suddenly alerted to the sound of Azrael, her large black wolf companion growling in the distance. <br><br>The wolf's nerves were high as it howled to get everyone's attention. Orchid had her staff once more in her hands as she looked to were Azrael barked. From the edge of the forest came the man in black robes. Her breath becoming visible as it seemed to grow much colder in the area. Goose bumps lined her mocha colored skin as she wore little for cold's protection. <br><br>The man spoke and the druid's teeth clenched. Who ever her was, Orchid knew him to be evil. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>14-06-2011, 18:45:03</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 34); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br><hr><br>The ranger, weary from the day's activities, was not impassive now.&nbsp; Now that the robed man emerged, the ranger could consolidate his rage and confusion, and he let the hawk fly and his anger boil.<br><br>&nbsp;"No, of course we do not know why we are here," the ranger said, snarling.&nbsp; &nbsp; "I have run the gauntlet today and was plucked from the depths of the forest Rosewood and deposited in the present company BY A GUST OF WIND.&nbsp; I am informed by those who wish to kill me that I am a Keeper, though I have never heard the expression or truly understand the explicitness of such statements.&nbsp; Ha!&nbsp; Do I know why I am here?&nbsp; No.&nbsp; I am utterly perplexed as to why I have been chosen to be here to do whatever it is you're going to tell me that I have to do.&nbsp; Just get on with it."<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>14-06-2011, 23:08:36</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Curious and cautious.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>"Well put," Fennel butted in.&nbsp; His golden eyes fixed this new stranger with something akin to loathing, the churning in his gut poisoning his impression of the robed man.&nbsp; "I am not one to suffer a stranger to weave riddles either.&nbsp; Speak your peace or be done with it, unless you intend to fight."&nbsp; <br><br>The gnome didn't seem at all eager to engage the stranger, the way evil seemed to slough off him in waves, but by the glint in his eyes it was clear that he had no intention of running.&nbsp; At least, not just yet.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>14-06-2011, 23:34:55</strong>
			</dt>
			<dd class="postbody">
				Dirk watched cautiously the robed figure, his fingers kept playing with the dagger but this time with a more deadly purpose when he says; "No, I myself have no bloody idea why I am here and I am running short in patience...." Dirk watched carefully the man, study him in careful detail much as he can while mounted atop a restless horse which shifts under him.<br><br>OOC: Ready action to throw dagger if the man starts cast any spell. So keep eye out for any spellcasting gestures or listen any clearly magical words. Anyways otherwise sense motive and spot vs the guy to detect stuff. Want me roll spot and sense motive?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>NicciKotor</strong> on <strong>15-06-2011, 05:38:10</strong>
			</dt>
			<dd class="postbody">
				Screaming all the more as a strange magic overtakes my frail elven body. Wiggling against its grasp and trying to escape all the harder, swinging and throwing my bow at whatever is trying to grip me! Screaming for help before falling to the ground, unable to see or do much of anything at all to stop this madness!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>15-06-2011, 09:49:12</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth hearing a Scream from the rift.</strong></span><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>Seeing the man in robes Jareth had his sword readied as he looked quite mysterious and hostile to say the least but he had no intent on drawing the first blow. However the scream of a woman coming from the rift and falling from it supposedly, made him dare to go even closer towards the man. Spurring Calimath the warhorse onwards, his eyes locked upon the robed one for the moment as he moved towards the elvish woman's position noticing she is covered in dark bile and he calmly interposes himself before her and the man in question. Jareth armor clad and all dared once further, his courage steeled before him whilst questioning the sanity of it in his head. <strong>"Speak your intent."</strong> 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>15-06-2011, 13:30:30</strong>
			</dt>
			<dd class="postbody">
				<strong><span style="font-size: 10pt;" class="bbc_size">Ayi'yan going with the flow.</span></strong><br>Ayi'yan (http://www.myth-weavers.com/sheetview.php?sheetid=293402) 18 AC<br>42 / 42 max hp. <br><br>Standing slowly and with a nod of thanks to Orchid, Ayi was about to speak when the man revealed himself.&nbsp; She spoke to herself soundlessly, 'keeper?'&nbsp; As there was varied response to the mans words, she just listened with a nod as each one of the new comers expressed how they felt about the news.<br><br>Then Jareth approached her and she spoke crisply and evenly.&nbsp; "My intent is to discover the reason behind the attack I just fought off and to make sure to punish them."&nbsp; Turning back to the man and his riddles, Ayi waited.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>15-06-2011, 16:44:04</strong>
			</dt>
			<dd class="postbody">
				<br><div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong><br>Chapter 1: The Meeting of the Keepers<br>Update</strong></span></div><br><span class="bbc_u"><strong>Actions</strong></span>: <em>Should you wish to preform actions against this man or anyone in the future please roll your actions and I'll have the reactions ready. </em><br><br><strong>Everyone Present: </strong> The man looks at each of you slowly as fear and anger seem to pour off of each of you at different levels. When the mans gaze falls on you though you feel exposed. Naked before his eyes and it sends an involuntary shutter through out your bones. His hand lightly grips his staff as it traces a line with his finger along one of the groves. Dirk seems to twitch at the action but hesitates. Unsure as to what the man will do. The man tilts his head slightly to one side before bringing his staff in front of him and rests both hands upon it. "I asked what you are here and you return the question with anger and hate....Good. Your souls will feed him as he grows within the earth. I'm glad they were wrong. You know nothing of your fate, nor will you. But prehaps a taste of what will happen once you are gone is in order, yes? Your deaths shall not be recorded nor with the people know of you. So I think that you should know something. Even if it makes no sense to you." <br><br>You notice his eyes glaze over slightly as his mouth moves but his own voice sounds eerily altered in some way, "The globe revolves around the sun, On a set of scales of what is to come, For two giants of unusual paths, Shall rally with a mighty clash" He closes his eyes and opens them once more, his voice once again normal. "Take what you will of it. For you life shall soon end. Make peace with your gods. For they will be the only ones to watch you as you are consumed." You see him pause and seem to wait. Giving you a chance to reflect on what it is that he is saying. Will he kill you or something else?&nbsp; &nbsp;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>15-06-2011, 16:57:55</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Curious and cautious.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Gorvis said nothing else.&nbsp; What else was there to say?&nbsp; The man before them clearly had ill intent, and no clear answers were forthcoming from him.&nbsp; The gnome loaded his crossbow and kept it at the ready, though before such a being it seemed only a paltry comfort.&nbsp; He glanced briefly at the others, watching for their reaction.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>15-06-2011, 17:05:14</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 34); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br><hr><br>The ranger stood his ground, seeming to steel himself against fear.&nbsp; He brought his hand unto his bow and brought it down to his side, and stood awaiting.&nbsp; If he was going to die soon, he was soon going to be fighting.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>15-06-2011, 19:18:32</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr> <br><br><br>Orchid stood beside her companions, eyes narrowed upon the man who spoke in riddles. She did not like the way he spoke in tongues and puzzled over the hidden meanings of his word. She would not attack him, knowing that whatever he was, he was beyond their skill. Still, the young druid did not falter under the man's gaze.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>15-06-2011, 23:03:44</strong>
			</dt>
			<dd class="postbody">
				<span class="bbc_u"><strong>Jareth facing down death seemingly.</strong></span><br><em>AC: 22 ; HP: 41/56</em><br><hr><br>He had asked the question to the robed man but it made no difference. He gave a cryptic answer and he felt his body shudder a touch as if knowing death was coming. <strong>"Are you the one Rill was working for?"</strong> He asked swiftly figuring to try and confirm that but Jareth readies himself for combat just in case. <strong>"Call us afraid and angry if you want but I'll face my death the way I faced it before. With courage. And those who take my life will remember me well for marking them."</strong> He said steadfast also would look to the woman covered in dark muck figuring that he couldn't just leave her either even if they were to try and escape... 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>20-06-2011, 20:37:18</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirk looks more annoyed to the robed figure, narrowing his eyes he says; "Stop the damn cryptic riddle games man! What is awakening and what is going to devour us? You sound so damn confident about all this so you could spill the damn more details. Also how souls has anything to do this in here? I have not signed anywhere to this prophetic goblincrap. If your going come at us I swear I drag you hell with me and toss you face in first to whatever is going to devour my soul."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>05-07-2011, 18:58:46</strong>
			</dt>
			<dd class="postbody">
				<br><div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Chapter 1: The Meeting of the Keepers<br>Update</strong></span></div><br>The man in robes makes a broad gesture with his left arm, encompassing the area around him. "This and everything else will soon be at an end. I'm pleased that you know nothing more about your lives then what I have said and you shall know nothing more. So goodbye Keepers of the Seed and watch, from on high, the destruction of your world." You all see a flickering of light seem to beam from the mans staff as your eyes seem drawn to it like a moth to a flame. Enchanted by its lure you faintly hear the sounds of magic pouring forth from the robed mans mouth. Instincts cause you to reach for your weapons and react but you cannot move. Pain seems to slowly creep into your veins the more you resist but on your fight. Nothing or no one shall claim you life so easily. <br><br>The pain continues to grow as your nerves scream at you but the light continues to draw you in. Colors of red start to form at the edges of your eyes as the pain increases till you feel another person nearby. In the back of your mind you feel a gust of wind followed by a faint cry of rage. The pain seems to lessen and on the edges of your vision you see a massive bear erupt from the woods. It heads into the light and you hear the angry words of a dark language come out of the light. It lasts but a moment and then silence and pain continues on. <br><br>Laughter, humorless and mad, comes out of the light before a sudden cry of confusion breaks through the pain. The light vanishes and your mind clears. Shaking your head and looking about you see a hole in the ground where the man once was. A foul green light seems to pulse up from it. Looking around you see both Fennel and Orchid pat themselves down as if something took place upon their persons.&nbsp; At Fennels feet you see some odd idol glowing bright red which he gathers up to him without a look of pain. He looks at it surprised before returning his gaze to the group. Next to Orchid is a pile of ashe shaped like a bear. Tears seems to fill her eyes, but weather from pain or sadness only she knows. <br><br>Confusion and a lingering fear grip you as you scan the area for the robed man as you see cracks upon the ground start to form around your feet and upon the road. Within seconds spiderweb cracks cover the road and your feet sink into the ground a few inches then stop. The ground holds as your adrenaline pumps through your veins followed by relief. Looking at one another with relief and a slightly smile Dirk vanishes into the ground, followed by Jareth. Wick attempts to brace himself but also sinks into the ground followed by Orchid. The last to go is Fennel who swears to hear the faint giggling of some familiar being within the back of his mind...<br><br><div align="center"><strong>Chapter 1 End&nbsp; &nbsp;</strong></div><br>"Well children I think that was long overdue don't you agree?" The old man says with a bit of amusement in his voice. The children around him look confused and amused as he turns the page of the book. "Ok shall we begin another chapter now or do you have some questions for me?" <br><br>(You get to play a kid for a bit. Ask any question you can think of. )<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>05-07-2011, 22:31:52</strong>
			</dt>
			<dd class="postbody">
				Carrol sat bolt upright, her little knuckles near bone-white against the deep blue of her dress.&nbsp; Utterly enraptured by the tale, it's quite apparent that she had nearly thought them all dead by the evil man's foul magic, perhaps forgetting that this was merely the first chapter of many.&nbsp; Relieved though she was, she couldn't quite manage to bite back the question on her tongue.<br><br>"But what of the idol that Gorvis--Fennel--picked up?&nbsp; He had it all this time, but didn't know what it was?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>06-07-2011, 02:14:42</strong>
			</dt>
			<dd class="postbody">
				"And who was that man?" chimed in Elsinore.&nbsp; "The man with the robes?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>08-07-2011, 20:25:56</strong>
			</dt>
			<dd class="postbody">
				Gorvin had listened intently the story, forgetting for moment eatting his favorite snack food while listening last part of the chapter. But when the storyteller gave permission for questions he munched his present mouthful of dried potato chips he asked; "Umh, was the bear Orchids friend?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>11-07-2011, 13:53:42</strong>
			</dt>
			<dd class="postbody">
				One o the other children looked rather worriedly as it sounded like the storyteller messed up the story. Why would the heroes be so easily defeated right then and there and why would that be the end of the story? Either way it put him in a sulky mood since he wanted to have heard more. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>11-07-2011, 16:35:54</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>Interlude</strong></span></div><br>Frowning at the children whose faces show more concern and confusion then fear or excitement he turned the page and hesitated on the second chapter. " Fennel is a rather "special" person as was Orchid. Both of them seek something that is higher then themselves and because of that they are watched from afar. This is the reason both of them, along with the rest of the group, survived the first encounter with the man in robes. For clearly the bear, no I don't know if she was a friend of Orchids, and the holes within the ground, came to be. As for the man in robes he is a rather bad bad man. It is him that the Keepers will have to fight in times to come. But that is later in the tale. For now I best continue on. <br><br><div align="center"><strong><span style="font-size: 14pt;" class="bbc_size">Chapter 2 The Darkness will bind them </span></strong></div><br><strong>Everyone</strong>: Your eyes awaken to total darkness and the feel of the earth surrounding you. Feeling around you take note of the loose earth and rocks that have formed around you from the cave in. You know that you are laying down and some time has passed since the road opened up and swallowed you whole. Coughing lightly you hear the other voices around you as others wake up to the darkness and mutter to themselves. Extracting yourselves from the earth you hear the dipping of water a short distance away and the sounds of some beast breathing heavily.&nbsp; &nbsp;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>11-07-2011, 18:50:14</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Glad to be alive, and in familiar surroundings.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Gorvis felt as if he was liable to hack up a lung, but otherwise he felt none the worse for wear.&nbsp; He looked around the space that he and the others had settled into and, hearing them scuffle about, realized the likelihood that they were all blind as bats in such darkness.&nbsp; His fingers found what they were looking for in his pouch, the dessicated corpse of a firefly, and with a few muttered incantations the crude little ring on his left hand shone with a brilliant magical light.<br><br>"Is everyone alright?"&nbsp; It seemed odd to him that he should even <em>care</em>, yet under the circumstances he felt an odd short of connection with the rest of this unlikely group.<br><br><strong>[Light Spell Cast]</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>16-07-2011, 00:17:31</strong>
			</dt>
			<dd class="postbody">
				Jareth woke up albeit slowly and in a controlled fashion as the last thing he remembered was getting a near death situation because they were too slow to simply leave when they had a chance to. Thats what happens when people travel together it seems. They get dumber with every person near them. Rising to his feet Jareth made certain to check for his weapon, shield and his armor upon him if they were still there and to try and see as far as the gnomes light could muster. He didn't say a word yet until he knew they were safe for the moment. But he was going to make sure they knew next time to either leave whilst they still could or not give someone time to gloat like that.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>16-07-2011, 09:25:23</strong>
			</dt>
			<dd class="postbody">
				Ayi sat as a child of but a few decades again and looked upon her last moments in awe, as if reliving an experience.&nbsp; Turning to the old man, she realized that she was locked into a game that was being played at their expense, their being those she had most recently found.&nbsp; They were his pawns...&nbsp; Her brow remained even as she simply watched, searching for any clue before she was again dowsed into darkness...<br><br><span style="font-size: 12pt;" class="bbc_size"></span><div align="center">Post Interlude</div><br>She was not ready, nor did she think she could be until she broke the master keepers hold upon them.&nbsp; She lay quiet, well awake, wriggling from loose earth just where she had dropped from a dark and menacing portal.&nbsp; The night was all present and there were imminent noises that suggested immediate action prudent.&nbsp; With a quick breath, she focused all her will upon identifying the creature she knew she had heard at some point in her long life span.&nbsp; Formulating all angles methodically, Ayi sprang up with her bow drawn, trusting her instincts to point her arrow to the danger lurking near, readying for any sort of offensive maneuver. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>18-07-2011, 06:17:59</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 34); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br><hr><br>A rattling, doomed cough awakened Devrier Wick from his repose.&nbsp; It was his own.&nbsp; He was choking on dirt.&nbsp; He was dying.&nbsp; But before fear and exasperation could permit death to claim him, Wick's training kicked in.&nbsp; A warden's training covered landslides and mine collapses, for the reach of the bowman's law extended into the mountains beyond the Great Forest, and deep into its dark dens.&nbsp; It was their mission to survive and thrive anywhere within the boundaries of their jurisdiction, and that was what Devrier Wick planned to do.&nbsp; So in a ragged action, Devrier shifted rock and dirt to free his right arm.&nbsp; Groping, heaving, grunting, Devrier extricated himself, until he finally lay on his back upon the ground, staring up into the comforting darkness.<br><br>&nbsp;"By the gods," he said, gasping hungrily for air now that his lungs were free, &nbsp;"...&nbsp; liberty."&nbsp; He then got up slowly, administering to his small cuts and bruises with an assuring palm.&nbsp; Nothing broken.&nbsp; No wounds.&nbsp; It was a miracle.<br><br>Then he heard a voice from within the darkness, and saw an orb of light sprout.&nbsp; He approached it.<br><br>&nbsp;"... I am alive," he said, groping through the darkness beyond the light spell's perimeter.&nbsp; &nbsp;"And, for the most part, am uninjured.&nbsp; How long do you have on that spell?"
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>18-07-2011, 18:20:44</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Tired.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>The gnome smiled grimly in response, somewhat relieved to see all the groaning bodies around him.&nbsp; For the moment it seemed the only thing that had been hurt was their pride.&nbsp; "Another forty or so minutes, give or take.&nbsp; If anything, it will prove a fine indicator of how long we've been down here.&nbsp; Wherever <em>here</em> is."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>20-07-2011, 23:25:55</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://therattsnest.info/wp-content/uploads/2011/01/Conrad-Delaney.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Dark Fox</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Dirk</span></span><br><em>Rogue of Shadow Knives</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=293165); 28 HP (Current 12); AC 19<br><br>Spells in Effect:&nbsp; None<br><hr><br>Dirick quietly shakes himself awake, feeling himself buried in soil he starts quietly dig himself out from it. Especially hearing a beastly growls made him hold his dagger tigther in his grip. He sees a tiny light ball form in darkness, hear besides himself there are others in same mess...the others from before.<br><br><em>Damn, what mess I have ended up with? This goes beyond just arrange me hanged for few schemes.</em><br><br>Dirick had lived in harsh life on streets and one lesson he have got is to remain silent and unseen as possible, he is glad for the light as it makes shadows in it's edge darker and also works as distraction while he quietly tries figure out where he is. His keen elf granted sight allowed him see farther in shadowy illumination than most races do so he studies what was source of that growl and what else he sees....
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>22-07-2011, 17:28:33</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>The Keepers of the Seed<br>Chapter 2 The Darkness will bind them</strong></span></div><br>Looking about the area you see that you are clearly deep under ground. Rough stone and earth surrounds you from all sides. Freshly moved earth is at your feet from the fall. A tunnel of sorts seems to faintly show to the ones with better sight leading, you believe, northwards. You assume that something or someone had caused the road to collapse and bring you here. Why your are still alive after such a long fall is a mystery but for now that is in the back of your thoughts. <br><br>Picking about the earth you are unable to locate the young druid or the man in robes. No sign or trace of them can be found. Knowing that the tunnel would be the best course of action you prepare for the walk. Approaching the main part of the tunnel your unsure as to who will take the first step. These people around you are new, can they be trusted? Why are you all trying to be killed? Does anyone know what is going on? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>22-07-2011, 18:01:12</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Ready to move on.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>20</em><br><hr><br>Gorvis holds his ring aloft to better illuminate the adjoining tunnel, before starting at something.&nbsp; He fumbles around in his old backpack for a moment, retrieving the odd little statue that had previously seemed to glow with intense heat.&nbsp; It was a curious thing, a figurine sculpted of some exotic turquoise metal into the shape of a reptilian humanoid.&nbsp; Its snout was turned up in a clever smirk, and its bulging eyes seemed to hold some secret in their gaze.&nbsp; Both hands were clasped together before it, holding <em>something</em> but refusing to show just what it might be.<br><br>The gnome silently cursed himself for having already used his magic to detect enchantment previously, for it was now abundantly clear to him that this figurine was far from ordinary.&nbsp; He placed it in his inner vest pocket, overcome with the odd notion that he should keep it close at hand.<br><br>"Well, no sense laying around if we've no wounds to lick," <em>Fennel</em> remarked, dusting himself off and proceeding cautiously to the mouth of the nearby passage.&nbsp; He pressed a hand against the surface of the wall, feeling and inspecting the texture of it.&nbsp; The little man looked to have some experience with such things, and may have been checking to see if the cavern was natural, a burrow, or liable to cave in on them at a moment's notice.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><strong>[Spot] 16</strong> (http://elliquiy.com/forums/dicebot.php?r=30035)<br><strong>[Knowledge: Dungeoneering] 18</strong> (http://elliquiy.com/forums/dicebot.php?r=30036)</div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>22-07-2011, 19:40:39</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br>Orchid found herself under dirt and various other debris as she slowly climbed out from the wreckage of the earth. Her body ached from the sudden collapse yet she managed to her feet. Her lithe athletic frame was covered in dirt as she brushed her hands over her breasts and down her legs, looking up suddenly she heard voices off in the distance. "Hello!?" She called out, her eyes adjusting to the low light of the tunnel she seemed to be in. <br><br>Azrael, her ever faithful wolf pounced out of the debris and shook the dirt from its fur. It whimpered slightly, hobbling on 3 legs. Orchid turned to her friend and knelt down, her hand glowing a soft blue hue as she healed her beast's leg. "Shh. It is ok." she remarked and stood back up, heading down towards the voices. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>28-07-2011, 13:40:39</strong>
			</dt>
			<dd class="postbody">
				Realizing that she was underground, she quickly and efficiently put away her bow.&nbsp; Walking ahead to where the others had moved, she spoke in quiet yet firm common to the little one and the one of her own race, the elf with the brilliant and jet black panther.<br><br>"I am Ayi.&nbsp; I serve the High House as a Defender of the Ash Realm.&nbsp; I know nothing of caves, I lean upon you," as she looked at Grovis, "my good gnome."&nbsp; Ayi awaited someones movement which she would back up with her own.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>29-07-2011, 06:45:00</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919230558-9765ca7b.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">A Man of Mercury:</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Devrier Wick</span></span><br><em>Ranger of the Rosewood Forest</em><br>Character Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263351); 44 HP (Current 34); AC 22 (AC 24)<br>Arrows:&nbsp; 50 in quiver<br><br><hr><br>The moments below served to remind Devrier Wick of how little he liked mines.&nbsp; He didn't like the smell of them; he detested the hot dampness, too.&nbsp; A growing concern evolved from a kernel in the back of his mind as he walked in the shadows in the company of survivors, and it became obvious to him when the bow-wielding maiden approached.&nbsp; He had expected someone else.&nbsp; This was a stranger.&nbsp; This was not Orchid.&nbsp; The woman he had befriended in the woods earlier in the day was not present.&nbsp; Panicked, Devrier approached a number of walls, pressing his nose against them, nostrils flaring, attempting to pick up the scent of the druid in this dark maze.&nbsp; Nothing.<br><br>&nbsp;"Orchid!" he shouted.&nbsp; &nbsp;"Orchid, can you hear me?!"&nbsp; He moved past the bow woman.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>29-07-2011, 14:37:30</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br><br>Orchid made her way through the darkness, the dim lighting enough to aid her in seeing well enough. She stopped when she was face to face with another woman who identified herself as Ayi. Orchid was normally cautious of strangers but the situation as dire and she shrugged off old habits. "I am Orchid. And I seemed to have been separated from my companion..." She said, looking around. <br><br>The fellow elf had a beauty about her that Orchid noted, and smiled slightly as she knelt down next to Azrael, her animal friend. "Do you smell him, Azrael?" She asked, looking past Ayi and down the tunnel. "We should find the others and regroup. I sense darkness in here and there is safety numbers." Orchid added as she stood up. <br><br>Off in the distance she could hear a shouting, and her keen elven ears picked up that the voice was calling out her name. "I am here!" Orchid called out, smiling slightly as she motioned for Ayi to join her.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>01-08-2011, 04:45:04</strong>
			</dt>
			<dd class="postbody">
				Dirk listens where he is sounds done by others. He digs himself out from the hole and he tries listen where others are in the place and head towards them. Once nearer to them he says in cheerful tone; "Ah, found you in here this dark mole hole! Anyone got idea where exactly are we besides somewhere dark where it is hot and dusty and likely underground?"<br><br>At 2011-07-31 21:43:44, Zaer Darkwail (uid: 14) rolls: 1d20a+5 Result: 15 (http://elliquiy.com/forums/dicebot.php?r=30437)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>01-08-2011, 13:09:43</strong>
			</dt>
			<dd class="postbody">
				Ayi @ 40 hp. (http://www.myth-weavers.com/sheetview.php?sheetid=293402)<br><br>She followed the motion of the one named Orchid's hand gestures and looked back to her and smiled.&nbsp; "Yes, I will accompany you."<br><br>Grovis seemed to her to be their best bet at getting out of here, but she knew that Orchid's pet was going to see, hear or smell anything sneaking up on them first.&nbsp; With a shrug she walks stealthfully behind the big cat, keeping low to the ground just for safe measure.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>01-08-2011, 16:35:59</strong>
			</dt>
			<dd class="postbody">
				Jareth in the meantime would look about and moves on a touch ahead of Fennel since he's the one holding the light. After all why let the fragile gnome go first when it so obviously makes sense for the guy in plate mail and so forth to do so instead. At least he's a nice shield for the rest of the party. Drawing his sword and tightening the straps of his shield he would wait for the others to be ready and then moves onward
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>01-08-2011, 16:46:38</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 18pt;" class="bbc_size"><strong>The Keepers of the Seed<br>Chapter 2 The Darkness will bind them</strong></span></div><br><br>Gorvis: Feeling the edges of the rough stone you know that this isn't a natural hole in the ground. Something or someone had to have made it. Yet it seemed that they didn't know what they were doing or were hurried along by someone else. You also know that these visible signs were done a long time ago, years or longer. You also see the tunnel makes a curve downwards before vanishing from sight.&nbsp; &nbsp;<br><br>Dirk: Your ears easily pick up the signs of the other party members, save a very faint skittering, coming from the ceiling. You glance up out of instinct but see nothing more. The sound you heard fades away. <br><br>Everyone: Alive and well, for the most part, you take stock of the area and the next course of action. Clearly their is only one way to go and Fennel informs you that it is a man-made tunnel, so perhaps something else lives within the ground. Huddling around Fennel's source of magical light it dawns upon you that another source of light will need to be found before this one happens to go out. Otherwise the darkness will easily claim you before escape is even possible. <br><br>Heading down the tunnel it twists and turns at odd angles and seems to stop and go straight up or down before moving forwards again. It's tiring and confusing to follow this path but after a few hours of wandering you finally reach a place that looks like a domed encased room. Entering into it you see the ceiling has a series of massive rings dug out of it that runs parallel with the floor. The room itself is about 15ft high and an 80ft area. The ground is rough but at the center of the room is a 20ft area of cleared earth. Tired from falling, traveling, and fighting for your life you pitch a crude camp and light torches to keep the darkness at bay awhile longer. (I need 3 climb checks in a row from everyone. 3 strength checks from whoever would like to do it. Three fort saves for everyone as well. Then any other skill checks that you would like to do to know more of the room or your travels. )
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>01-08-2011, 17:10:36</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br>Orchid looks about the room, her eyes doing well within the dim light. Shadows danced off her lithe frame, the simple scraps of her clothing hugging her body. Her long ebony locks draped over her shoulders as she moved about, examining as much as she could. Her ever faithful shadow, Azrael only a few feet away. "What is this place?" She asked, her voice accented in that of her druidic nature.&nbsp; <br><br><br>Climb Check 1: At 2011-08-01 10:07:30, Orchid (uid: 22439) rolls: 1d20a4 Result: 10 (http://elliquiy.com/forums/dicebot.php?r=30452) <br>Climb Check 2: At 2011-08-01 10:07:42, Orchid (uid: 22439) rolls: 1d20a4 Result: 15 (http://elliquiy.com/forums/dicebot.php?r=30453) <br>Climb Check 3: At 2011-08-01 10:07:53, Orchid (uid: 22439) rolls: 1d20a4 Result: 6 (http://elliquiy.com/forums/dicebot.php?r=30454) <br><br>Fort Save 1: At 2011-08-01 10:09:27, Orchid (uid: 22439) rolls: 1d20a6 Result: 11 (http://elliquiy.com/forums/dicebot.php?r=30455)<br>Fort Save 2: At 2011-08-01 10:09:38, Orchid (uid: 22439) rolls: 1d20a6 Result: 17 (http://elliquiy.com/forums/dicebot.php?r=30456)<br>Fort Save 3: At 2011-08-01 10:09:54, Orchid (uid: 22439) rolls: 1d20a6 Result: 14 (http://elliquiy.com/forums/dicebot.php?r=30457)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>01-08-2011, 17:27:10</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Worn out.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>16</em><br><hr><br>The vast network of mindlessly wrought tunnels seemed to go on forever, but though the light faded again and again Gorvis did not seem to lose hope.&nbsp; Once his spell had run its course, he sparked one of his torches to guide the way.&nbsp; His eyes shone eerily in the low light, as if he could see quite well enough without the help of the flames.<br><br>His fingers slipped more than once on moist stones, and the weight of his pack began to dig into his scrawny shoulders until he winced from the effort of moving.&nbsp; Occasionally he would stop, foraging what little edible fungi, mosses, or reagents he could find from the cavern walls.&nbsp; Though tired, it was very clear that this was far from the first time that the gnome had trekked through the depths of the world.<br><br>He didn't let down his guard when they came upon the abandoned room, though he did set his pack against the ground to stretch his aching limbs, his face set into a grim smile.&nbsp; "Well, we've certainly come far!&nbsp; Rather, <em>hoo</em>, exhilarating, isn't it?"<br><br>While the others made camp, Gorvis quickly set about casing the space for anything out of the ordinary.&nbsp; Both his keen eyes and his knowledge of old dungeons were brought to bear, seeking both peculiarities and possible reasons why such a room might exist.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><em>During the Spelunking:</em><br><strong>Climb Check 1: 4</strong> (http://elliquiy.com/forums/dicebot.php?r=30443)<br><strong>Climb Check 2: 2</strong> (http://elliquiy.com/forums/dicebot.php?r=30444)<br><strong>Climb Check 3: 15</strong> (http://elliquiy.com/forums/dicebot.php?r=30446)<br><br><strong>Fort Save 1: 5</strong> &nbsp;(http://elliquiy.com/forums/dicebot.php?r=30447)<br><strong>Fort Save 2: 22</strong> (http://elliquiy.com/forums/dicebot.php?r=30448)<br><strong>Fort Save 3: 12</strong> (http://elliquiy.com/forums/dicebot.php?r=30449)<br><br><strong>Survival: 20</strong> (http://elliquiy.com/forums/dicebot.php?r=30451)<br><br><em>At Camp:</em><br><strong>Knowledge Dungeoneering: 17</strong> (http://elliquiy.com/forums/dicebot.php?r=30450)<br><strong>Search: 21</strong> (http://elliquiy.com/forums/dicebot.php?r=30458)<br><strong>Spot: 20</strong> (http://elliquiy.com/forums/dicebot.php?r=30459)<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aether</strong> on <strong>02-08-2011, 13:51:16</strong>
			</dt>
			<dd class="postbody">
				<span style="font-family: andale mono;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Ayi (http://www.myth-weavers.com/sheetview.php?sheetid=293402)</span></span> @ 40 hp.<br><br>Settling into a rhythm as the ground their way down and up and back again in the maze of tunnels.&nbsp; With hooded lantern in hand, Ayi strode quietly and stealthfully (http://elliquiy.com/forums/dicebot.php?r=30501), yet still stumbling time to time in the march.&nbsp; Her keen eyes searched (http://elliquiy.com/forums/dicebot.php?r=30502) for any and every unnatural variation within her surroundings.<br><br>She tried as well as she could to charm Orchids panther to her side.&nbsp; Watching its every silky movement with her gaze, she immolated that very essence, that flow of movement, perfect and quiet.<br><br>Along the way, rations were given to any whom needed, at a half portion.<br><br>Upon reaching the room, Ayi was able to leap and climb once grasp was achieved to these rings and secure rope for others to search as well.&nbsp; On occasion her jump was inaccurate, though her training allowed her to slow fall to the floor.<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Climb One @ 23 (http://elliquiy.com/forums/dicebot.php?r=30503)<br>Climb Two @ 11 (http://elliquiy.com/forums/dicebot.php?r=30504)<br>Climb Three @ 10 (http://elliquiy.com/forums/dicebot.php?r=30505)<br>(((OOC Crit back up: 22 (http://elliquiy.com/forums/dicebot.php?r=30507))))<br>Climb Four @ 15 (http://elliquiy.com/forums/dicebot.php?r=30506)<br><br>Jump One @ 22 (http://elliquiy.com/forums/dicebot.php?r=30508)<br>Jump Two @ 18 (http://elliquiy.com/forums/dicebot.php?r=30509)<br>Jump Three @ 29 (http://elliquiy.com/forums/dicebot.php?r=30510)<br><br>Use Rope @ 13 (http://elliquiy.com/forums/dicebot.php?r=30513)<br>Use Rope @ 13 (http://elliquiy.com/forums/dicebot.php?r=30512)<br>Use Rope @ 15 (http://elliquiy.com/forums/dicebot.php?r=30511)<br><br>Strength Check One @ 24 (http://elliquiy.com/forums/dicebot.php?r=30515)<br>Strength Check @ 9 (http://elliquiy.com/forums/dicebot.php?r=30516)<br>Strength Check @16 (http://elliquiy.com/forums/dicebot.php?r=30514)<br><br>Fort: 23 (http://elliquiy.com/forums/dicebot.php?r=30518)<br>Fort: 25 (http://elliquiy.com/forums/dicebot.php?r=30519)<br>Fort: 11 (http://elliquiy.com/forums/dicebot.php?r=30520)<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>swordwind</strong> on <strong>05-08-2011, 07:22:14</strong>
			</dt>
			<dd class="postbody">
				<div align="center"><span style="font-size: 14pt;" class="bbc_size"><strong>The Keepers of the Seed<br>Chapter 2 The Darkness will bind them</strong></span></div><br><br><strong>Ather: </strong> The trip to the cave was more like a trail. Rough roads, darkness all around, and a constant silence that seemed to answer back from the dark. The feeling seemed to cloud your training as you had to transverse the steep walls of the tunnel and work your way down the sudden drops. You easily passed by it without much trouble till the very end. Upon seeing the domed room your body shuts down. Fatigue sets in and you feel heavy and weary. <br><br><strong>Fennel</strong>: It has been a long while since you've traveled the roads of the underground and clearly it started to show as soon a you reached the first wall that needed to be climbed. Cuts and bruises the least of your troubles as you worked your way into forgein underground lands. Your body quickly starts to take a disliking to your actions and attempts to slow you down. Knowing that you have to push forwards you push yourself harder. Feeling slighly renewed you are able to keep up but your second wind dies down quickly and your body craves sleep. Barely reaching the domed room you point out a few landmarks that seem odd to you but bush it off seeing a nice sized stone that you could use as a pillow. Pondering it over you also see that some of the rocks around the center of the room are coal. Heating them up enough could give you all a nice fire for the camp. At the very least you could save on torchlight. <br><br><strong>Orchid</strong>: Sleep and fatigue circle your thoughts as you voice your words. Nature's grip is weaker here it seems, but why you don't really know. Sweat clings to your body as you feel yourself covered over in dirt on the exposed areas of your skin. Looking back at your companions you know that each of them seem worse for wear. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Shihong</strong> on <strong>05-08-2011, 07:54:35</strong>
			</dt>
			<dd class="postbody">
				-- <strong>Gorvis "Fennel" Wendelin - Blissful Sleep.</strong> --<br><strong>-- HP:</strong> <em>20/20</em>&nbsp; <strong>AC:</strong> <em>16</em><br><hr><br>Try as he might, the exhaustion weighing at Gorvis' limbs could not be fended off.&nbsp; It was an ethereal opponent, relentless and immune to both blade and any spell in his repertoire.&nbsp; He noted the presence of old coals to the rest of the party, before finding the bedroll and blanket nestled deep within his backpack and curled up on a flat stone well away from the others so that the light of the fires would not disturb him.&nbsp; Sleep came quickly, and he was glad for it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Aurora Wayland</strong> on <strong>05-08-2011, 19:42:52</strong>
			</dt>
			<dd class="postbody">
				<div class="floatleft">(http://drakonis.org/uploads/7/v/0/7v0ng7m0e3/2010/09/19/20100919232329-9eb928b7.jpg)</div> <span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font"><span class="bbc_u">The Virgin Flower</span></span></span> <br><span style="font-size: 18pt;" class="bbc_size"><span style="font-family: impact;" class="bbc_font">Orchid</span></span><br><em>Druid of Rosewood Forest</em><br>Character Sheet (http://plothook.net/RPG/profiler/view.php?id=8521); 40 HP (Current 40); AC 16<br><br>Spells in Effect:&nbsp; None<br><hr>&nbsp; <br><br><br>Orchid was exhausted and dirty. Sleeping underground did not set well with her, but survival was far more important. She sat near the fire, cross legged and stared at the dancing flames. She was with mostly strangers and she couldn't help but think that fate had guided her here. "What do you think 'a Keeper' means?" Orchid asked to no one in particular, leaving the question open for anyone. <br><br>Beside her rested Azrael. His large black body curled up against her as he seemed content to sleep any where, as long as it was next to the druid. Orchid gazed around, looking for something to drink. She had little supplies, as she did not know she would be traveling so far from home today. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Laughing Hyena</strong> on <strong>06-08-2011, 09:51:44</strong>
			</dt>
			<dd class="postbody">
				The fact that Jareth was trying to climb down was quite difficult&nbsp; for him to say the least since he's carrying a lot of weight upon his body. He would have another bit of bruises and aches for himself to nurse at the very least and when everything came to a halt to rest their bodies from all this spelunking he was all too happy to help out though Jareth being whom he was took the first watch as the idea that a clearing so immaculately made had to spell trouble for them. He was not about to make the mistake of trusting a silver plate in a place like this so to speak.<br><br><hr><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Climb Checks<br>Roll Result: 15+4 = 19 ; 5+4 = 9 ; 5+4=9<br>Roll Witness: http://invisiblecastle.com/roller/view/3139544/ (http://invisiblecastle.com/roller/view/3139544/)<br><br>Strength Checks<br>Roll Result: 16+3 = 19 ; 20+3 = 23 ; 1+3 = 4 <br>Roll Witness: http://invisiblecastle.com/roller/view/3139553/ (http://invisiblecastle.com/roller/view/3139553/)<br><br>Fort Saves<br>Roll Result: 13+7 = 17 ; 5+7 = 12 ; 17+7 = 24<br>Roll Witness: http://invisiblecastle.com/roller/view/3139561/ (http://invisiblecastle.com/roller/view/3139561/)<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: The Keepers of the Seed (Game Thread)</strong><br>
				Post by: <strong>Zaer Darkwail</strong> on <strong>16-08-2011, 14:43:22</strong>
			</dt>
			<dd class="postbody">
				Dirk followed with the group, it started show he was not great athlete at least as he more often than not fell down while climbing and he had barely no strenght at all in anything. Also when they found round chamber and barely saw Gorvis take spot to sleep in Dirk literally collapsed where he stood into comfortable spot he could find and started snore loudly.<br><br>OOC: None climb, str nor fort saves were above 9 -_-
			</dd>
		</dl>
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