[Werewolf Mountain]  OOC Thread
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: The Great Triangle on 14-09-2008, 16:30:56</h2>
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				Title: <strong>[Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>14-09-2008, 16:30:56</strong>
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				No Extreme content in the OOC thread please<br><br>Alright, here's the OOC thread for the werewolf mountain game.&nbsp; The first order of business is to set up the party territory at the beginning of the game.&nbsp; <br><br>Designing territory is very simple.<br><br>Each player in the game will get two points to add features in your territory.&nbsp; Each feature may have its const and traits modified by any number of territory modifiers, so long as they don't contradict.&nbsp; Spirit world modifiers are particularly important, as they affect the hunt for the party.<br><br><br><strong>Urban Territory features:</strong><br><br>Apartment Building ● <br>Big Box Store ●&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>Club or Bar ●● <br>Criminal District ● <br>Factory ● <br>Houses/Housing ● <br>Hospital ●●● <br>Mall/Strip Mall ● <br>Military Base ●●● <br>Museum/Library ● <br>Office Building/Skyscraper ● <br>Park ● <br>Shop or Restaurant ● <br>Stadium or Arena ● <br>Theater/Opera House ● <br>University or Postsecondary School ●● <br>Utilities ● <br><br><br><strong>Wilderness Territory Features:</strong><br><br>Cliff/Ridge ● <br>Farm ● or ●● <br>Glade ●●● <br>Mountain ●● <br>Spring ●● <br>Stream ● <br>Swamp/Marsh/Wetland ●● <br>Woods/Forest ●● <br><br><br><strong>Generic Territory Features:</strong><br><br>Ambush Site ● <br>Empty Building ● <br>Caverns/Tunnels ● <br>Cemetary ● <br>Church ●&nbsp; <br>Highway ● <br>Landfill or Garbage Dump ●● <br>Pond/Lake/Lakefront ● <br>River/Riverside ●<br><br><br><strong>Territory Modifiers:</strong><br><br>Arcane (contains mages) +● or -●<br>Contested ‐● <br>Dry (of spirit) -● <br>Factory Farm (farm only) ‐●● <br>Fey (contains changelings) +● or -●<br>Haunted (contains ghosts) +● or -●<br>High Elevation +●<br>Media Center/Tourist Trap +● <br>Neutral Ground +●<br>Notorious ‐●<br>Poor +● <br>Controlled by the Pure ‐●● <br>Rich +● <br>Sanguine (contains vampires) +● or -●<br>Virgin +●● <br><br><br><strong>Sprit world Modifiers:</strong><br><br>(important: the party will need at least one locus)<br><br>Barren (place where there's nothing in the spirit world) ‐● <br>Catalyst (increases spiritual activity) +● <br>Essence Current/Ley Line (increases supernatural activity) +● <br>Locus (Grants essence to werewolves)&nbsp; +● to +●●●●● <br>Verge (open portal to spirit world) ‐●<br>Window (partially open portal to spirit world) +● <br>Wound (place where demons come from) ‐●●●
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			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>14-09-2008, 19:36:58</strong>
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				For me its easy but a Hospital doesn't fit for a modest rural medical facility after all we are talking limited bed space and services, handling routine surgery and the like but anything serious would have to be sent to a hospital. So could I add Small Rural Hospital/Large medical Clinic for 1 Dot, a skyscraper is one dot I think a limit services but decent medical facility for family medicine should fit that?<br><br>Above a doctors office/practice and under a full service hospital more has a place she can do simpler surgery and maybe six beds for patiants who need care consistant for a period of time.<br><br>And lets see Housing (Poor) I think that adds a dot? And a criminal district the bad area that went after the factories and all left. Might have cheap brothels, drug making operations and the like.<br><br><br><br><br><br>
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			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>14-09-2008, 21:28:32</strong>
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				A three dot hospital is a large medical center yes.&nbsp; <br><br>If your character simply wants a small medical clinic, that still would cost two dots, since it can be useful for werewolves to recover aggravated damage and still draws large numbers of spirits of death, sickness, recovery, and hope.&nbsp; <br><br>If your clinic is a barren, then it will only be one dot, but people who spend too much time there will get depressed, and medical miracles will never EVER happen there.&nbsp; (basically, you can't get exceptional successes on medicine rolls in your clinic)&nbsp; You could also make your clinic on a verge, which means that the clinic is in almost constant chaos, and for some reason, it ALWAYS seems to be lupus.&nbsp; (might want to send the werewolves to have a talking to the lupus spirit)&nbsp; The effect of being on a verge is that failures on medicine rolls become dramatic failures in your clinic, and spirit encounters are extremely probable.<br><br>If you get a clinic with a flaw, that still leaves you with one dot.&nbsp; Housing (poor) is two dots, but you can buy off the cost by making the cause of the poverty spiritual, either because the spirits have abandoned the housing district, or actively turned against it.&nbsp; The Dry modifier represents an area where the spiritual landscape no longer reflects the physical landscape.&nbsp; A poor housing district on a barrens is a boring place where property values have gone down due to ennui, while a dry poor housing district is one overwhelmed by crime and death, or simply one where people who move in seem to lose everything shortly thereafter.<br><br>Naturally, you can add a notorious criminal district or a criminal district with a spiritual flaw for free.&nbsp; (I'll be using the restriction that players may only add one free territory feature.)<br><br>Here's an example territory feature (you don't need to go into as much detail):<br><br><strong>The Black Tower</strong>&nbsp; &nbsp;<br><br>●●<br><br>Skyscraper +●,&nbsp; Poor +●, Locus (Death) +●●, Sanguine&nbsp; -●, Verge -●&nbsp; <br><br><strong>Description: </strong> In the center of town lies a large, 14 story building in an ugly gothic art deco style.&nbsp; Constructed in 1934, after gold had been discovered not far from town by a mad industrialist named James Magnus, the tower is notable for its gargoyles, and ugly black paint scheme, which has only recently started to peel off since the last time it was repainted in the 80s.&nbsp; The gold ran out in 1938, and Magnus hanged himself from a gargoyle on the 13th floor.&nbsp; Ever since then, the tower has been considered an unlucky place.&nbsp; <br><br>The locals hate it, but in 1953, it was added to the national register of historical places, and the town had to find something to do with it.&nbsp; Therefore, by the 70s, it had become an apartment complex for the extremely poor, holding them in tight confines.&nbsp; In the early 1990s, a large corporation purchased four floors of the black tower, and converted than into a nursing home.&nbsp; The modern resident of the black tower is typically a senior citizen living on the dole, or one of the most desperate among the poor, often former drug addicts, people with severe mental illnesses, and felons barely able to get a job, yet unwilling to turn to crime to get out of the tower... yet.<br><br>More and more legends surround the tower every year, and more and more suicides jump off the roof, or follow Magnus' example.&nbsp; One of the most common stories told about the tower is that one should never take the stairs in the tower between midnight and dawn.&nbsp; This story is true.&nbsp; At least three vampires call the tower home, expatriates from Seattle who have exiled themselves to the black tower.&nbsp; They prey on the poor in the tower, utilizing the fear that people have of the place and of the residents of the tower to hide their activities.&nbsp; <br><br>Even the vampires, however, barely understand that if one walks between the 12th and 14th floors of the tower after midnight, one crosses over into the spirit world, into the 13th floor of the tower, where James Magnus hangs,exactly as he was the moment he died.&nbsp; Every four hours, a point of essence dribbles from the noose around Magnus' neck, and gathers in a pool below his feet.&nbsp; This continues until 20 essence pools in the 13th floor, at which point the essence simply bleeds out causing miscellaneous supernatural effects such as bleeding walls and spectral screaming on the 12 and 14th floors of the Black Tower.&nbsp; This essence is, naturally, quite useful to a werewolf pack.
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>14-09-2008, 21:58:37</strong>
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				I have handed my dots to Dragoon...since I am utterly clueless :)
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>14-09-2008, 22:06:36</strong>
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				(am getting 4 points to spend as per GT giving me the two she had to work with.)<br><br><br>going to put up a two point Farm, with a four point locus with a verge(- 1 point) that is Haunted(- 1 point).&nbsp; The farm will be a natural farm maybe one that was important at one time back in the early western era.&nbsp; That during the latter years of its life time had been plagued with death and famine.&nbsp; The stains of the deaths run old along the grounds of the farm making it ideal for ghosts as well as a curious Bone shadow to call it home.&nbsp; The farm also because of its rich source of Loci, has a weaker point of entry into the shadow realm. <br><br>Farm =2<br>Locus= 4<br>Haunted= -1<br>Verge= -1<br>&nbsp;
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>14-09-2008, 22:14:20</strong>
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				That looks pretty good dawg.&nbsp; Is the farm still in operation, or abandoned?<br><br>Also, give me a general idea of who haunts the farm, and where the Locus is.&nbsp; (a level 4 locus is the size of a building.)&nbsp; The locus produces a point of essence every two hours, and can hold 40 essence in its resevoir.&nbsp; 
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>14-09-2008, 22:22:30</strong>
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				abandoned along time ago, am thinking mass murder committed against the farms owner by some shady and greedy businessmen back in the early 40s.&nbsp; The Locus is the Barn itself or more importantly the cellar that runs the length of the barn beneath it.&nbsp; I would say that the ghosts of the murdered workers and families haunts the farm as well as the spirits of death, war, and hope.&nbsp; The farm itself is run down for the moment but could be fixed up a little here and there being that its abandoned.&nbsp; There is a four bedroom cabin where the owner of the farm stayed with his wife and kids, a lodgehouse near the back by the barn itself where the workers on the farm were located, the barn itself where the locus is located beneath it, and an old silo for storage purposes.<br><br><br>(hopes he gets everything?)
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>14-09-2008, 22:53:45</strong>
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				<strong>The Rustland</strong><br>Abandoned Old Factory<br><br>Criminal District ●<br><br>Dry -●&nbsp; Barren -●&nbsp; Sanguine +●<br><br>On the border of town is this large old factory that has no value to anyone and is basically a place of shanties, makeshift housing and a place for the poor and destitute and hopeless to live and sports the major crime area in the region. If your talking rapists, pedophiles and worst they problably end up here no one seems to care and the law enforcement won't come here. Its not there are no families and the like here in fact sadly families make up a large number of people who have lost everything and on the verge of their souls. Surprisingly the one glimmer of hope here is a warren of Nosferatu that avoid the power games of the city and feed off the people here, its not hard some simple domination and the like can work wonders on those that are hopeless and lost. And they make good neighbors they keep the area stable enough not to attract attention and tend to deal with the worst offenders even they have standards more than a few pedophiles of the worst sort tend to go away some night. The local medical clinic even has one office here for a doctor or nurse to tend to the people and supported by the vampires who really do seem to care about their mortals to some degree. They did declare the warren under the factory off limits to anyone and back that up not that most werewolves or sane people would want to go there. The insane mortals that do live there do seem free to wander around and vampire bound beasts protect it and tend to watch out for things during the day.<br><br>New souls always seem to find their way here from both Nosferatu retainers that look for them and just by the total void in energy here seems to attract them as well.
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>14-09-2008, 23:25:50</strong>
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				<strong>Forsaken Ridge Hospital</strong><br>Rural Medical Clinic<br><br>●●<br><br>Verge -●&nbsp; Fey +●<br><br>This is an odd one this rural medical facility is not exactly state of the art and compared to large hospitals rather modestly funded but allows decent basic medical access for anyone regardless their ability to pay. Created as a not-for-profit charity it has an impress and diverse stream of revenue from various government agencies and charity even from criminal elements and the vampires of The Rustland- albeit in cash and not advertised as from them. It has two hospital surgical rooms able to handle most common procedures, four examination rooms, a pharmacy (heavily stocked with cheap but practical generics, other drugs are for the patiants who need them mostly strong expensive antibiotics), dental office, eye doctors office (only fairly basic eyeglasses available but does have a unit for laser treatments) and four hospital beds in private rooms plus both an adult ward with six beds and childrens ward with six beds. The equipment is mostly older and in good shape, donated or bought and its clean and warm. Its also on a odd spot a place that good Fey like to visit and they seem to counterbalance the fact its in an open door to the spiritual realm sort of balancing the places wilder spiritual forces with their presence. Children oddly love the place and are often entertained by the Fey who make the place almost magical for them and the good feelings they provide is in the air and even the adult find it inviting.<br><br>
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>17-09-2008, 17:22:24</strong>
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				Alright, I'm about ready to get the game started.<br><br>The following players still haven't spent their territory dots:<br><br><del>Josietta</del><br>Magnamos<br><del>Spider</del><br><br>If they haven't spent them by Friday Afternoon, they'll be converted into 1 totem dot each, so we can work on creating the totem. Currently, the party has 10 points invested in the totem merit.&nbsp; <br><br>The totem gains by default, 9 attribute dots, two dots of influences (broad magical powers over a certain aspect of reality, like loyalty or dogs), and the power of material vision.&nbsp; The totem also has one other power, which may be selected at will.&nbsp; Materialization is a good choice if the pack wants to summon the totem to aid in combat, while posession can be quite handy.&nbsp; Illusions and electromagnetic disruption are also good choices.<br><br>The pack can select from the following additional bonuses:<br><br>10 points: One pack member at a time gains a +1 bonus to a particular attribute <br>10 points: The totem grants the entire pack the use of a one dot gift.<br>5 points per dot: The totem allows one pack member at the time the use of a gift.<br>5 points: Each pack member gains an extra point in a particular skill<br>3 points per dot: Once per story arc, the totem allows the use of a gift.<br>3 points: One pack member gains an extra point in a particular skill<br>3 points: Once per story arc, the totem grants a +1 bonus to an attribute for a scene<br>2 points: Once per story arc, pack members may gain an extra skill dot in a particular skill for one scene.<br>2 points: Each pack member gains a specialty (the same specialty)<br>2 points: the pack may draw a point of willpower from the totem once per story arc<br>1 point: The pack may draw up to two points of essence directly from the spirit per story arc<br><br>The totem carries with it a ban that the pack must follow.<br><br>The ban must be at least a minor inconvenience, and the party must venerate the totem at least weekly to keep its loyalty.&nbsp; Example bans: Protect young females of any species, always strike the killing blow with your bare hands or bathe your hands in the blood of your enemy after battle, go to church each sunday morning and keep the communion wafer in your mouth until sunset.<br><br>The pack can gain 2 extra totem points by agreeing to be bound by a more stringent ban, such as: consume only raw meat, do not exit wolf form during the full moon and the new moon, leave no one who witnesses your true nature alive, keep a ritual flame in honor of the totem spirit burning at all times, fueling it with the flesh and property of the pack's enemies.<br><br>The pack can gain 4 extra totem points by binding themselves by a truly gruesome ban.&nbsp; Examples include:&nbsp; Eat the heart of anyone you slay while it is still warm.&nbsp; Keep one of your pack in agony at all times.&nbsp; Never assume human or near human form.&nbsp; The pack must accept every challenge and never back down from a fight.
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>17-09-2008, 20:12:34</strong>
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				<strong>Thunder Tip Mountain</strong><br><br>Desolet mountain with harsh terrain and inhostible heights, not exactly the place you want to spend time camping out at.<br>The mountain is known for the many climbers and campers that has dissapeared around it. A unpleasent place where heavy winds and storms literally sneak up on without warning.<br>What many dont know is that its a gathering place for many weather spirits who enjoy to harrass those who pass through the mountains and those who know their way around the area definatly have an advantage against intruders<br><br>Mountain ●● <br>Notorious -●<br>Inhostpitable -●<br>Ambush Site +●<br>Catalyst +●<br><br><br><br><br><br>
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Storiwyr</strong> on <strong>17-09-2008, 22:01:31</strong>
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				<strong>Blaidd Park</strong><br><br>Located near the center of town, Blaidd Park is a rather sprawling affair with a lot of trees and vegetation. The amount of cover and space gives it a strange changeability. Safe by day, a haven for children playing tag, dog-walkers, and even the local tai-chi troop. At night, it's something completely different. The shelter of the trees hides some strange goings on, and encounters of a supernatural nature are not utterly unheard of. It exists as a sort of common ground for the various not-quite-normals of the town, but that doesn't mean there isn't conflict hidden in the shadows of the trees on a nightly basis.<br><br>Park 1<br>Neutral Ground 1 (assuming it means what I think it means ;) )
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>18-09-2008, 03:10:43</strong>
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				<strong>Where does the totem Merit apply to this all? I have one dot in totem. Oh and btw I posted my background on my sheet today.</strong><br><br><br><br>House ●<br>Lakefront ●<br>Locus (Grants essence to werewolves)&nbsp; +●●●<br>Haunted (contains ghosts) -●<br><br>A lakefront two story Tudor, with 4 bedrooms and 2 bathrooms. It is set out in the middle of privately owned land, alone and apart from civilization. The waters are cool and serene and the air is crisp and clean. The house is surrounded by trees and a small dirt road leads a few miles up from a secondary highway. The beach is scattered with small smooth pebbles and the sunsets on the water so perfectly it leaves an almost halo affect, hints of the spirit of the land are felt throughout the territory. It was once the home of a girl and her family. But unfortunately that girl was killed brutally and now she haunts the property in hopes of finding her peace.
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			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>18-09-2008, 06:53:05</strong>
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			<dd class="postbody">
				i got three dots in totem myself as well but i think that will come in later.
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			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>18-09-2008, 14:36:55</strong>
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			<dd class="postbody">
				Getting the pack totem built is something the party might want to take care of, since it will signifigantly help them out.&nbsp; The ban they take also gives me a good idea of the game you guys want to play.
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Hanna</strong> on <strong>19-09-2008, 04:39:19</strong>
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				Is there any chance that I could join as well?&nbsp; 
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			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>19-09-2008, 21:45:10</strong>
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			<dd class="postbody">
				10 points: One pack member at a time gains a +1 bonus to a particular attribute <br>10 points: The totem grants the entire pack the use of a one dot gift.<br>5 points per dot: The totem allows one pack member at the time the use of a gift.<br><strong>5 points: Each pack member gains an extra point in a particular skill</strong><br><strong>3 points per dot: Once per story arc, the totem allows the use of a gift.</strong><br>3 points: One pack member gains an extra point in a particular skill<br>3 points: Once per story arc, the totem grants a +1 bonus to an attribute for a scene<br>2 points: Once per story arc, pack members may gain an extra skill dot in a particular skill for one scene.<br>2 points: Each pack member gains a specialty (the same specialty)<br><strong>2 points: the pack may draw a point of willpower from the totem once per story arc</strong><br>1 point: The pack may draw up to two points of essence directly from the spirit per story arc<br><br>Okay...most of that makes no sense..but umm...I'm trying to contribute somehow haha.&nbsp; Oh and as for a ban...eating the still warm heart of an enemy...cause...well...my character would so do it!<br><br>(help at all or should I just shush and stay away from the numbers stuff?)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>19-09-2008, 22:21:14</strong>
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			<dd class="postbody">
				Helps eating the heart is a really big ban though Id say something of a lighter touch to it, not all are raving fightmachines ;).... well all the times
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				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>19-09-2008, 22:32:25</strong>
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			<dd class="postbody">
				Hmm... that combination of abilities and ban...<br><br><br><strong>Radiant Couatl</strong><br><br>Power: 4 &nbsp;Finesse: 3 &nbsp;Resistance: 2<br><br>Influences: Inspiration ●●<br><br>Numen: Material Vision, Posession (7 dice)<br><br>Corpus: 8 &nbsp;Essence: 15 &nbsp;Willpower: 2<br><br>Bonuses: &nbsp;<br><br>The pack who takes Radiant Couatl as their patron gains great inspiration, receiving an extra dot of expression at all times. &nbsp;Additionally, the power of the Couatl enables them to use the Gift Shadow Speaking, which enables a werewolf to allow spirits in the area to speak through him, although only one member of the pack may use this gift at once. &nbsp;Finally, the inspiration of the couatl gives the pack a pool of two willpower points they can draw from as needed.<br><br>Ban: <br><br>Radiant Couatl demands blood sacrifice. &nbsp;Any enemy slain by the pack under the protection of Radiant Couatl must have his heart ritually eaten or burned, in rememberance of their patron. &nbsp;Failure to do so requires a ritual hunt, on penalty of losing Radiant Couatl's benefits.<br><br><br><br><strong>Wendigo</strong><br><br>Power: 5 &nbsp;Finesse: 2 &nbsp;Resistance: 3<br><br>Influences: Cannabalism ●, Rage ●<br><br>Numen: Material Vision, Materialization (Initiative 5, Defense 5, Speed 12, Attack Dice Pool: 7)<br><br>Corpus: 8 &nbsp; Essence: 15 &nbsp;Willpower: 3<br><br>Bonuses: <br><br>Once per lunar month, Wedigo can grant his great hunger to a werewolf he is the patron of, and enable them to devour their enemy. &nbsp;This enables a character to use the three dot full moon gift "death grip" for no cost in essence. &nbsp;The great strength of Wendigo grants his pack members each one extra dot in the brawl skill.<br><br>Ban: <br><br>Wendigo is hungry. &nbsp;Three times per day, those receiving his benefits must slaughter a human or animal, and devour its heart. &nbsp;If this is not done regularly, Wendigo demands that a human be eaten in honor of him, or he will withdraw his support.
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			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>19-09-2008, 23:05:07</strong>
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				Ummmmm, I hope that generally excludes "family" like my character?<br>&nbsp;:'(<br><br>Eating her or her children would be kind of bad.&nbsp; :-\<br><br>Two things I need the name of the town and when are we going to start?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>19-09-2008, 23:42:33</strong>
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			<dd class="postbody">
				Radiant Couatl<br><br>(Just so you all know, I am clueless about systems and this will be my first.&nbsp; GT is fully aware...so if I seem "dumb" it's because I -am- *laughs*)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>20-09-2008, 00:14:33</strong>
			</dt>
			<dd class="postbody">
				Well I take it this is some major league juju thingie like an Old One but not quite so bad, if you see it you might end up in an insane asylum I suspect.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>20-09-2008, 09:12:57</strong>
			</dt>
			<dd class="postbody">
				I'll call the town Forsaken Ridge, and I'll get the hub thread posted in not too long.&nbsp; (once I get a spare moment to post)<br><br>Be patient!<br><br><br><br>As for the totem thing, the totem ban doesn't apply to anyone who isn't a member of the pack, which excludes anyone who lacks renown.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>20-09-2008, 10:34:34</strong>
			</dt>
			<dd class="postbody">
				Id go for the feather snakey... anyway we need to talk pack dynamics... or we starting from spring fresh? Im quite curious how the Ghostwolf will get in 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Storiwyr</strong> on <strong>20-09-2008, 20:06:23</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg821941#msg821941">Quote from: Spider on 20-09-2008, 10:34:34</a></div></div><blockquote class="bbc_standard_quote">Id go for the feather snakey... anyway we need to talk pack dynamics... or we starting from spring fresh? Im quite curious how the Ghostwolf will get in <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>If it's all right with everyone, I'd like at least my character to be 'new' to town. Otherwise it all gets confusing for her. Or me, rather.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>20-09-2008, 20:14:48</strong>
			</dt>
			<dd class="postbody">
				<strong> as a note: I'm not familiar with the settings either. This is my first time playing nWoD. So if anyone wants to summarize some stuff up about the setting that'd be cool. Or direct me to a page number. I don't like PDFs but I'll read pages for info. Just can't stand to read the whole book online. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>20-09-2008, 23:16:01</strong>
			</dt>
			<dd class="postbody">
				Alright, I've gone and posted the first few threads.&nbsp; The farm is the thread you'll be starting from, and you can determine how you want to investigate the rumors, and whether you want to split up to do so.&nbsp; The vacant lot investigation rumor is part of the town thread.&nbsp; You can also go around exploring and looking for trouble, if you like.<br><br>Since the rumors are being provided by a fellow werewolf, they're going to be fairly accurate.&nbsp; Sometimes, the things you investigate won't be so easy to determine the accuracy of.&nbsp; (especially if they come from a hostile spirit or a changeling.)&nbsp; Each rumor that gets resolved will grant&nbsp; between 5 and 40 xp, divided between the characters who helped solve it, in proportion to their contributions.&nbsp; Naturally, more complex and difficult rumors are worth more xp.<br><br>If a rumor gets no activity to solve it for one week, then it will expire, which may have bad consequences later on.&nbsp; <br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>21-09-2008, 00:04:57</strong>
			</dt>
			<dd class="postbody">
				So first post is up, I hope it is helpful, Little Howl is talking command :) <br><br>I went from the assumtion that the Bloody Howl pack gathered the "cubs" to let them take care of the territory around Forsaken Ridge, and get the problems of their own backs. I also went with that the "cubs" aka we have been together for a short while as we were "recruited" for this task. Aka we can all assume that we were approached by them in a fitting way to join. make a personal twist if ya want but Im quite sure you are all pondering "what the heck should I write, what my char know?" (its what I thought at first) <br><br>The "normal" case is that young Uratha are brought together to make a pack, since 1: they arent of a pack and they need a pack 2: The "grown ups" of the established packs want to get them to get their work done with less effort 3: Newly changed and freshly "educated" Uratha you dont want running around on their own... they will get killed by all the evil things out there<br><br>Anyways.. hope it helps, if not or was way way off please tell (Specially GT)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>21-09-2008, 00:28:05</strong>
			</dt>
			<dd class="postbody">
				That's very good spider.&nbsp; I'm tempted to give you another xp.<br><br><br>As for the die rolling in the game, those of you who don't know about systems should listen carefully while I explain it.&nbsp; <br><br>At certain times in the story, I'll have you roll dice to determine the outcome of actions based on your character's statistics, like if you try and tackle somebody, or figure out a cryptogram.&nbsp; <br><br>When I ask you to roll dice, I'll ask you to roll two parts of your character's statistics added together, followed by applicable specialties.&nbsp; Like say Power + Combat (strength, brawl).&nbsp; If you have other specialties, like say Brawl: tackling, then don't hesitate to add those as well.<br><br>In the tabletop game, you would add the numbers together, and then roll a number of ten sided dice equal to the sum.&nbsp; (like in the power + combat example, if you had a power of 2 and a combat of 1, with a brawl specialty of +2, then you would roll five dice.)<br><br>On a pbp forum, instead you'll be using the site dice roller to determine random outcomes.&nbsp; See those little links under my post count that say "view my rolls" and "send me a roll"?&nbsp; Go ahead and open "send me a roll" in a new tab or window.&nbsp; This will take you to the elliquiy dice roller.&nbsp; Looks complicated, doesn't it?&nbsp; You'll have to fiddle with a few of the little boxes to roll your dice right.<br><br>First, you'll want to change the number in the sides box to 10, so the dice roller rolls 10 sided dice.&nbsp; Next, you'll want to fill in 10 on the extra box, so the die roller rolls your dice again when you get a 10.&nbsp; (a feature of the system.)&nbsp; Finally, you'll want to fill in 8 in the target number box on the left, which will help interpret your results faster.<br><br>With the die roller configured like this, you can now start rolling dice.&nbsp; Fill in the number of dice you're rolling in the dice box, and hit go.&nbsp; This will give you a result measured in succeses.&nbsp; One sucess is enough to garuntee a positive outcome in any event.&nbsp; Go ahead and look at your character sheet, and send me a Power + Combat (strength, brawl) roll.&nbsp; If you manage it succesfully, you'll get an extra xp.&nbsp; &nbsp;:)<br><br><br>Once I've gotten everyone rolling dice, I'll teach you about willpower.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>21-09-2008, 00:42:37</strong>
			</dt>
			<dd class="postbody">
				I rolled and succeded :) didnt do the threshold right though
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>22-09-2008, 18:21:09</strong>
			</dt>
			<dd class="postbody">
				I assume her family would be well known on both sides of the fence a large clan of wolf-blooded men and women would be well regarded as an asset and odds are her father or a grandparent might have hinted at the new pack. After all as the only medical doctor that is "family" she is an important asset if there is a need to remove silver and heal a wounded werewolf. And I needed a way to connect to them and she would be wise enough to know the spiritual forces are likely to be in play her medicine can't fix that.<br><br>Plus its getting them worried a bit I figured the tension might add to the fun.&nbsp; ;D<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Valkyr</strong> on <strong>23-09-2008, 03:59:32</strong>
			</dt>
			<dd class="postbody">
				Just wanted to say hello to everyone in the game.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>23-09-2008, 12:41:33</strong>
			</dt>
			<dd class="postbody">
				Hi Valkyr ;D<br><br>As a note everyone..I -will- be posting this afternoon...I rely on Dragoon and GT to guide me a bit so I don't throw off the entire game ::)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>23-09-2008, 18:54:32</strong>
			</dt>
			<dd class="postbody">
				<strong> In my last post, she mentions not being included in the orders, because i'm not sure if OOC or IC&nbsp; my character was left out by accident or what, so that is what she is referring to. I read the "orders" post three times and didn't see her mentioned anywhere. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>23-09-2008, 19:00:03</strong>
			</dt>
			<dd class="postbody">
				Either way Josi...self appointed alphas need some challenging *winks*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>23-09-2008, 19:08:37</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg828876#msg828876">Quote from: Greenthorn on 23-09-2008, 19:00:03</a></div></div><blockquote class="bbc_standard_quote">Either way Josi...self appointed alphas need some challenging *winks*<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><strong>Haha! Yes they do! And she is more than happy to challenge! of course her derangement doesn't help much nor her raging Rahu blood hehe. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>23-09-2008, 20:18:30</strong>
			</dt>
			<dd class="postbody">
				Your character actually was included in the orders, Josie.&nbsp; You were put into the team investigating the vacant lot as muscle in case a settlement can't be reached with the disease spirits.&nbsp; <br><br>Keep in mind that if the party is traveling through the spirit wilds, they risk some dangerous encounters.<br><br>When traveling through the shadow, one needs to roll Finesse + Stealth (wits, survival) to avoid encountering something unpleasant.&nbsp; Traveling rapidly will levy a penalty on this roll.&nbsp; (although it's still a very quick and stealthy way to get from place to place.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>23-09-2008, 20:31:30</strong>
			</dt>
			<dd class="postbody">
				Oh...for anyone who is not knowledgeable about dogs...here's Sangre's Zeus *smiles*<br><br>(http://cache.boston.com/bonzai-fba/Globe_Photo/2007/12/07/1197060094_0366.jpg)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>23-09-2008, 20:43:36</strong>
			</dt>
			<dd class="postbody">
				Looks more hung than the males in the pack of werewolves. lol
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>23-09-2008, 21:18:42</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg829040#msg829040">Quote from: RubySlippers on 23-09-2008, 20:43:36</a></div></div><blockquote class="bbc_standard_quote">Looks more hung than the males in the pack of werewolves. lol<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>*smirks* Well his balls might definitely be bigger...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>23-09-2008, 21:40:12</strong>
			</dt>
			<dd class="postbody">
				*listens to ACDC Big Balls*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>24-09-2008, 03:45:54</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg829003#msg829003">Quote from: The Great Triangle on 23-09-2008, 20:18:30</a></div></div><blockquote class="bbc_standard_quote">Your character actually was included in the orders, Josie.&nbsp; You were put into the team investigating the vacant lot as muscle in case a settlement can't be reached with the disease spirits.&nbsp; <br><br>Keep in mind that if the party is traveling through the spirit wilds, they risk some dangerous encounters.<br><br>When traveling through the shadow, one needs to roll Finesse + Stealth (wits, survival) to avoid encountering something unpleasant.&nbsp; Traveling rapidly will levy a penalty on this roll.&nbsp; (although it's still a very quick and stealthy way to get from place to place.)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><strong> I swear i read through that three times and didnt' see it. *lol* either way.. shes ballsy enough that she may not have wanted to hear him giving her orders :P<br><br>made my practice roll yesterday i think it was..<br><br>also made my shadow roll now.. I think i got a success.. that roller is a little hard to make out. Are the new difficulties 8 for anything? and do 1s still subtract from successes? *should read the rules over again in the PDF* </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>24-09-2008, 05:51:21</strong>
			</dt>
			<dd class="postbody">
				Yep, everything is difficulty 8, one success means you manage it.<br><br>Penalties are there to make your life more difficult.<br><br>There's no 1s subtract succeses unless you have a special "unlucky" trait, such as from a vampire weakness.&nbsp; I don't remember anything in werewolf granting it.<br><br><br>EDIT:&nbsp; Valkyr's character will be joining the story as part of one of the rumors the party is investigating.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>24-09-2008, 17:23:08</strong>
			</dt>
			<dd class="postbody">
				A quick warning for those unfamiliar with the werewolf setting:<br><br>Sex among werewolves is forbidden because it may result in the birth of incredibly dangerous spirit wolves.&nbsp; Some packs allow homosexual sex, but no form of birth control is sufficient to prevent spirit pregnancy during many forms of heterosexual union.&nbsp; <br><br>Blood howl's pack authorizes group sex among the packmates once per week, so long as all of the werewolves participating were of the same gender.&nbsp; (they could bring in as many humans, dogs, wolf blooded ect. as they liked, however.)&nbsp; This is considered acceptable to the local forsaken tribes, and serves to really piss off the pure tribes when he does it.&nbsp; (Blood Howl has a standing stone set up for his orgies, which he's gradually transforming into a locus by putting life energy into it through all the sex.)<br><br>Most spirits cannot have sex, except for spirits of lust and sexuality, as well as certain types of life spirits, which tend to be quite eager.&nbsp; Occasioanally, spirits of chastity and virginity can be raped, although this typically causes major damage to the the spirit, possibly destroying it.&nbsp; (when facing the archangel of abstinence, trying to fuck it in the butt makes a good last resort.)&nbsp; Of course, willingly going into a den of rape spirits to get safe passage through the spirit world can have REALLY bad effects on the mortal world.<br><br>Currently, the town of Forsaken ridge has a normal spiritual balance sexually, and thus there aren't currently any known active sex related spirits, save for a few spirits of joy and life migrating from Blood Howl's territory, thanks to his sex positive policies as Alpha.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>24-09-2008, 17:46:50</strong>
			</dt>
			<dd class="postbody">
				Come on that is why Wolf Blooded mortals are so popular and like I said if you men want to share my character and share providing for any children your welcome to do so. Seems none of you alone has enough resources to take care of several children.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>24-09-2008, 21:44:28</strong>
			</dt>
			<dd class="postbody">
				That may be true that wolf blooded mortals are popular but on the same token they pose a significant risk for their existence.&nbsp; They can be interrogated to the point of giving up information on the pack, as well as being opposed to the pack itself.&nbsp; Its a very very thin line of trust when it comes to wolf blooded mortals.&nbsp; This would be why everybody would be cautious when meeting with a wolf blooded, especially one that already knows of the packs existence, and they know little or nothing of the mortals.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>24-09-2008, 21:52:50</strong>
			</dt>
			<dd class="postbody">
				GT how do you want the rolls done, do you want us to just send you the roll or post it in the thread we are playing in, or both?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>24-09-2008, 21:55:58</strong>
			</dt>
			<dd class="postbody">
				Well the odds are a huge extended family with many wolf-blooded and a good number of werewolves, a few sympathetic to the packs side, might talk and face it most elders of the local community might like a medical doctor ont heir side. Some silver injuries would need a skilled person overseeing care and she is not malicious but rather gentle hearted.<br><br>I suspect when they learn about her they would likely get comfortable and frankly they would need allies outside of their insular community. And the odds of her not hearing of a possible pack in the region with her family ties would be unlikely, not all would join the pure her father and maybe a grandparent might be of high regard. Once they learn who she is related to. <br><br>But I thought the tension would be fun. &nbsp;;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>24-09-2008, 22:04:32</strong>
			</dt>
			<dd class="postbody">
				I am assuming that there's fairly tight ties between the wolfblooded and Uratha in the game reigon, which has enabled a werewolf population boom that gave birth to the pack.&nbsp; Ruby's character, however, isn't familiar to the party, having been moved out (or allowed to move out of) Seattle by members of Blood Howl's pack.&nbsp; Unfortunately, they forgot to inform the pack about her.&nbsp; Her introduction counts as another rumor.<br><br><br><br>As for die rolls, I'd like the die roll sent to me and an executive summary posted in the thread.&nbsp; (purpose of die roll, number of succeses)&nbsp; When you send the die roll, please include its purpose in the notes section of the die roller as well, so I can process it faster.<br><br><br><br>Also, for your convenience, a list of the forms a werewolf can assume and their effects:<br><br>Dalu (Near Human): +2 health, +2 perception, +1 to close combat, +1 speed, -1 to manipulation. light lunacy.<br><br>Gaoru (War Form): +4 health, +3 perception, +3 to close combat, +4 with claws, +5 biting.&nbsp; +1 initiative, +3 speed, fails most social and mental tasks automatically, cannot use non combat related supernatural powers.&nbsp; Extreme lunacy.&nbsp; Warning: Unstable form, can only be held for (Stamina + Primal Urge) combat rounds.<br><br>Urshul (Dire Wolf): +3 health, +3 perception, +2 to close combat, +1 initiative, +7 speed, -3 manipulation. high lunacy.<br><br>Urhan (wolf): +4 perception, +1 defense, +1 initiative, +4 speed.<br><br><br>The lunacy is a phenomenon which strikes humans who view a werewolf in near human, Gaoru, or Dire wolf form, which causes them to run away in fear of the primal predator before them and forget they ever saw it.&nbsp; High willpower humans can resist this, though.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>24-09-2008, 23:37:07</strong>
			</dt>
			<dd class="postbody">
				Magnamos has PMed me to inform me that he won't have internet access until at least monday.&nbsp; Don't worry about his character not being present.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>25-09-2008, 16:31:20</strong>
			</dt>
			<dd class="postbody">
				<strong> Should we assume Sara is with us? I ask because Arianna wouldn't leave any team member behind. And according to the orders Sara was to go with Arianna and Calvin. I was just going to word it that she was "with" us. Even if Mag can't write up anything until Monday. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>25-09-2008, 19:57:09</strong>
			</dt>
			<dd class="postbody">
				I suppose that would be reasonable.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>28-09-2008, 14:54:48</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=21278.msg838705#msg838705">Quote from: The Great Triangle on 28-09-2008, 03:56:15</a></div></div><blockquote class="bbc_standard_quote">Alright, when entering the cave, determine the order you go in, then roll Resistance + Athletics (Stamina, Swimming)&nbsp; To get into the cave.&nbsp; If you fail, you take five points of bashing damage, reduced by one for each sucess.&nbsp; <br><br><br><br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Does this mean each of us in order?&nbsp; So when Spider posts (this is assuming his character doesn't want to change the order that mine stated) he rolls...then when I post I roll, then Stori?<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>28-09-2008, 19:15:22</strong>
			</dt>
			<dd class="postbody">
				<strong> I sent GTri a PM about my difficulties with the setting. Its so different from oWoD that its confusing me. So I'm going to try to keep up but I don't want to get too deeply involved for fear I'll get frustrated at the wrong moments. I just wanted to know what you all think. I want to play and continue, but I don't want to get the two systems mixed up. Any ideas? suggestions? comments? Also, I can't post as often as some of you. I know there are a few people on E who want posts constantly.. or who post everyday multiple times in that day. I have a 4 yr old autistic daughter and sometimes I can't reply to posts as quickly. Sometimes I have to leave things abruptly and can't reply for a day or two. If that in and of itself is a problem, please let me know.</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>magnamos</strong> on <strong>28-09-2008, 20:28:37</strong>
			</dt>
			<dd class="postbody">
				Just want to drop a line. I'm offically back now and made my first post.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>28-09-2008, 22:55:17</strong>
			</dt>
			<dd class="postbody">
				wb magnamos&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>29-09-2008, 01:45:46</strong>
			</dt>
			<dd class="postbody">
				If a werewolf is too difficult to play and it would have been for me why not play a mortal, it seems to be less work that is why I ran one.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>29-09-2008, 12:34:42</strong>
			</dt>
			<dd class="postbody">
				Glad you're back magnamos ;D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>01-10-2008, 20:18:59</strong>
			</dt>
			<dd class="postbody">
				Again...I have no idea what I am doing...no idea when to roll..what to roll...rolling rolling rolling...everyone keeps rolling...RAWHIDE!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>01-10-2008, 22:11:16</strong>
			</dt>
			<dd class="postbody">
				Pack it up, pack it in, move'em out, move'em in, take it up, take it down, Rawhide! :P *pats greenys head*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>01-10-2008, 22:52:06</strong>
			</dt>
			<dd class="postbody">
				Any action that is of significance... say combat, making someone do what you want or other important use of a skill needs a roll<br><br><br>And I just noticed I forgot to use my attributes LOL... my bad :(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>03-10-2008, 04:10:30</strong>
			</dt>
			<dd class="postbody">
				The role of certain spirits in the game will be played by mdazfrench.<br><br>Please stand clear of the doors and continue to investigate the spirit world in an orderly fashion.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>03-10-2008, 13:52:18</strong>
			</dt>
			<dd class="postbody">
				I was wondering if the defense score actually has been removed from the attackdice during this combat.<br>Just curious... Im seeing alot of dice and I dont see anyone except little KOed me being caught flatfooted...<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>03-10-2008, 14:18:55</strong>
			</dt>
			<dd class="postbody">
				Defense got subtracted from the last dice pool against Storiwyr.&nbsp; nWOD combat tends to be extremely deadly, although healing times have been cut down even for mortals to compensate.&nbsp; Aside from their aggravated wounds, most of the party should be back at full health within three hours.<br><br>(standing up to a werewolf in Gauru form is mostly only possible by assuming gauru form oneself, without extremely good stats.)<br><br>technically, Storiwyr should have been given the bonus of a dodge, but I think that factors in just fine to just not worry about what happens to her bashing wounds when she takes 7 lethal.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>03-10-2008, 15:16:25</strong>
			</dt>
			<dd class="postbody">
				Im not complaining just checking. Trust me, I ran a Tabletop and forgot about defence for the first two combats or so... the chars barely made it out alive. Wasnt pretty at all :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>03-10-2008, 16:54:57</strong>
			</dt>
			<dd class="postbody">
				hehe, sounds like fun.&nbsp; &nbsp;;)<br><br>At least GT made her roll to avoid slipping into death rage.&nbsp; I'm not certain whether or not the dog is affected by lunacy or not at the moment though.&nbsp; Good luck getting Sangre to use Zeus as bait in the future&nbsp; &nbsp;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>03-10-2008, 17:06:54</strong>
			</dt>
			<dd class="postbody">
				<strong> If i need to do rolls or something, can someone PM me or tell me here, what i need to roll? All of these labels are a little confusing and the system is a bit different. I get the whole combat rolling bit, for the most part. But if i need to roll for perception or something of the like, I have no clue. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>03-10-2008, 17:14:43</strong>
			</dt>
			<dd class="postbody">
				No need to roll, since there's not really anything you need to be scared of lurking in the mists of the spirit world.&nbsp; (at least at the moment.)&nbsp; The main thing at this point is just to establish how freaky and alien this place is.&nbsp; <br><br>Actually, you can make a Power + Academics (Intellegence, Occult) roll if you like to analyze the relationship between the odd dogs and the disease spirit.&nbsp; The thing may or may not be reasonable, but its desires are likely to be morally unacceptable.<br><br>(of course, the pure tribes would solve this problem by setting up a temple to the creature and worshipping it, helping it to gain power over humanity.&nbsp; Naturally, the forsaken tribes need to keep the damned thing from poisoning half the town when the circus comes.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>03-10-2008, 19:22:35</strong>
			</dt>
			<dd class="postbody">
				<strong>Roll Result: Josietta rolled: 4d10, extra dice at 10<br>First Target Number: 8<br>Comment: Relationship Analyzed<br>Result: 5, 1, 8, 4,<br>For: 1, 0, 0, 0,<br>Total: 1</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>03-10-2008, 20:23:10</strong>
			</dt>
			<dd class="postbody">
				You're able to determine that these little spirits have been spawned by the disease spirit to help spread disease.&nbsp; They're incredibly weak, but fighing them would be incredibly difficult without the aid of spirits hostile to them.&nbsp; A death spirit might be convinced to eat them for the right bribe.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>03-10-2008, 20:42:06</strong>
			</dt>
			<dd class="postbody">
				ill roll as well see if we can collaberate josietta lol :P<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>03-10-2008, 20:45:14</strong>
			</dt>
			<dd class="postbody">
				Roll Result: Dragoondawg25 rolled: 8d10, extra dice at 10<br>Second Target Number: 8<br>Comment: Power Academics Intellegence Occult roll<br>Result: 7, 9, 2, 8, 5, 4, 5, 7, <br>For: 1, 1, 0, 0, 0, 0, 0, 0, <br>Total: 2<br><br><br>(hopefully this helps some but kinda crappy roll*grumbles*)<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>03-10-2008, 20:53:09</strong>
			</dt>
			<dd class="postbody">
				You're able to recall that medicine spirits are often able to cause massive damage to disease spirits, and identify the creature before you as being somewhere between the upper end of the gaffling level and the lower bound of jaggling strength.&nbsp; Given its strange appearance, its also very close to becoming a magath, if it isn't one already.<br><br>Sorry, no English translation available at this time.&nbsp; (that requires more succeses.&nbsp; &nbsp;;))
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>03-10-2008, 20:56:01</strong>
			</dt>
			<dd class="postbody">
				basically bad, worse, and worst options to choose from lol
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>08-10-2008, 20:26:15</strong>
			</dt>
			<dd class="postbody">
				Just so I know...On Thunder Tip..GT is supposed to post next or something right?&nbsp; Cause if it's me then I apologize...I didn't know...and someone should shove me to let me know&nbsp; ::)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>09-10-2008, 05:43:50</strong>
			</dt>
			<dd class="postbody">
				I think Valkyr can go ahead and have her character wake up and start begging for her life.&nbsp; &nbsp;:)<br><br>I'm just going to be running a quiet time limit until I start springing secondary stages of the ambush.&nbsp; ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Valkyr</strong> on <strong>09-10-2008, 20:13:29</strong>
			</dt>
			<dd class="postbody">
				Sorry everyone, my asthma has flared up and I'm having problems concentrating on my writing.&nbsp; I should have something up tomorrow.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>09-10-2008, 20:16:46</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg862365#msg862365">Quote from: Valkyr on 09-10-2008, 20:13:29</a></div></div><blockquote class="bbc_standard_quote">Sorry everyone, my asthma has flared up and I'm having problems concentrating on my writing.&nbsp; I should have something up tomorrow.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>No worries Val...I know how asthma is although I only get it accompanied by sickness...it's weird...but I have had so many damn inhalers and steroids in the past 3 years that they should just give me a standing scrip for them! ::)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Valkyr</strong> on <strong>09-10-2008, 20:20:09</strong>
			</dt>
			<dd class="postbody">
				Thanks for understanding.&nbsp; The one I'm using right now has this horrible habit of amping up my heart rate and making my hands shake. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>09-10-2008, 20:20:48</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg862384#msg862384">Quote from: Valkyr on 09-10-2008, 20:20:09</a></div></div><blockquote class="bbc_standard_quote">Thanks for understanding.&nbsp; The one I'm using right now has this horrible habit of amping up my heart rate and making my hands shake. <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I know exactly what you mean!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>17-10-2008, 17:31:58</strong>
			</dt>
			<dd class="postbody">
				<strong> Okay time for learning how to soak.. <br><br>is it Resistance + Stamina + 2 for War form + 2 from Iron Stamina?&nbsp; &nbsp;</strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>17-10-2008, 17:33:11</strong>
			</dt>
			<dd class="postbody">
				Soak doesn't exist in nWOD.<br><br>I've PMed mdazfrench to remove references, but she hasn't quite gotten to it yet.<br><br>Please ignore!&nbsp; &nbsp;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>17-10-2008, 17:35:52</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg881459#msg881459">Quote from: The Great Triangle on 17-10-2008, 17:33:11</a></div></div><blockquote class="bbc_standard_quote">Soak doesn't exist in nWOD.<br><br>I've PMed mdazfrench to remove references, but she hasn't quite gotten to it yet.<br><br>Please ignore!&nbsp; &nbsp;:)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><strong> Oh! :) Yay! I don't have to learn to soak! *does a dance* Wait.. is that a good thing or a bad thing?&nbsp; They take away dice from their pool from your defense? </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Valkyr</strong> on <strong>17-10-2008, 17:38:02</strong>
			</dt>
			<dd class="postbody">
				Armor naturally reduces damage by the specified number.&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>17-10-2008, 17:43:02</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg881467#msg881467">Quote from: Valkyr on 17-10-2008, 17:38:02</a></div></div><blockquote class="bbc_standard_quote">Armor naturally reduces damage by the specified number.&nbsp; <br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><strong> And Armor would be something specific you have to take or does that include stamina or iron stamina or what? <br><br>Pardon my confusion.. I run a V:tM game on Thursday nights and the old system is still ingrained to a point I'm almost lost here. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Valkyr</strong> on <strong>17-10-2008, 17:44:05</strong>
			</dt>
			<dd class="postbody">
				You have 1 Bashing and Lethal armor in warform.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>17-10-2008, 17:52:22</strong>
			</dt>
			<dd class="postbody">
				Actually, armor simply subtracts dice from incoming attacks.&nbsp; Which isn't a terribly elegant way to do things, but it keeps it from being overpowering.&nbsp; (Which is good, because Mages can get armor ratings of 6 or higher with very little effort, which would render them practically invincible.)<br><br>The only situation in which armor subtracts damage is against explosions and swarm attacks, neither of which apply in the current battle.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Valkyr</strong> on <strong>17-10-2008, 17:54:34</strong>
			</dt>
			<dd class="postbody">
				oops...&nbsp; too much exalted and scion for me...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>17-10-2008, 17:56:54</strong>
			</dt>
			<dd class="postbody">
				Ummm...yeahhhhh...<br><br>What the hell are you all talking about?<br><br>*sighs*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Valkyr</strong> on <strong>17-10-2008, 17:59:15</strong>
			</dt>
			<dd class="postbody">
				Its how you ignore damage in a fight.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>17-10-2008, 18:03:04</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg881503#msg881503">Quote from: Valkyr on 17-10-2008, 17:59:15</a></div></div><blockquote class="bbc_standard_quote">Its how you ignore damage in a fight.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Oh<br><br>Okay<br><br>Yeah<br><br>......sure<br><br>&nbsp;:D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>17-10-2008, 18:13:58</strong>
			</dt>
			<dd class="postbody">
				Regeneration.&nbsp; XD<br><br>Now of course, using excessive amounts of essence will damage the spiritual health of the party's locus, but pretty much the party would need to use about 40-50 essence before I become worried about them.&nbsp; &nbsp;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>RubySlippers</strong> on <strong>17-10-2008, 18:42:49</strong>
			</dt>
			<dd class="postbody">
				For "heavy metal poisioning" there is a medical doctor around just not sure where to post again.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Dragoondawg25</strong> on <strong>19-10-2008, 21:51:25</strong>
			</dt>
			<dd class="postbody">
				i guess we are going in the same initiative order as before right? then josietta would be first again?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>20-10-2008, 01:57:28</strong>
			</dt>
			<dd class="postbody">
				Yep, sounds about right.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>25-10-2008, 19:18:27</strong>
			</dt>
			<dd class="postbody">
				<strong> Since there is no soak in this... how do we know how much damage we've taken thus far? And do you still roll Rage for a possible revive from inevitable death? </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>26-10-2008, 06:19:09</strong>
			</dt>
			<dd class="postbody">
				Every success on attack rolls translates to a lethal wound.<br><br>When you're within 3 lethal wounds of death, you suffer wound penalties unless you're in Gauru form or have iron stamina.&nbsp; The wound penalty for the 3rd to last health box is -1, -2 for the second to last, and -3 for your last health box.<br><br>When your last health box is filled, if you take no extra damage, then you roll resolve + composure to see if you enter death rage.&nbsp; If you take more lethal damage than you have health, you return to human form and convert the excess to aggravated damage.&nbsp; While your last health box is filled with lethal damage, you take 1 aggravated damage per round&nbsp; on your turn as you bleed to death unconcious.<br><br>However, at the first turn you get, if you have at least 1 essence, then that essence is automatically spent to heal the last health box and return you to conciousness.&nbsp; Many werewolves who are not filled with pride feign death at this point, unless fighting other werewolves, in which case they usually surrender.&nbsp; (if fighting The Pure, surrender may not be an option.)<br><br><br>Most Spirits lose interest and leave werewolves that have returned to human form, although some will attempt to attack the pack's locus after defeating them and others will kidnap the defeated werewolves and take them to dark corners of the spirit world to do unspeakable things to them.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>26-10-2008, 06:33:08</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg898859#msg898859">Quote from: The Great Triangle on 26-10-2008, 06:19:09</a></div></div><blockquote class="bbc_standard_quote">Every success on attack rolls translates to a lethal wound.<br><br>When you're within 3 lethal wounds of death, you suffer wound penalties unless you're in Gauru form or have iron stamina.&nbsp; The wound penalty for the 3rd to last health box is -1, -2 for the second to last, and -3 for your last health box.<br><br>When your last health box is filled, if you take no extra damage, then you roll resolve + composure to see if you enter death rage.&nbsp; If you take more lethal damage than you have health, you return to human form and convert the excess to aggravated damage.&nbsp; While your last health box is filled with lethal damage, you take 1 aggravated damage per round&nbsp; on your turn as you bleed to death unconcious.<br><br>However, at the first turn you get, if you have at least 1 essence, then that essence is automatically spent to heal the last health box and return you to conciousness.&nbsp; Many werewolves who are not filled with pride feign death at this point, unless fighting other werewolves, in which case they usually surrender.&nbsp; (if fighting The Pure, surrender may not be an option.)<br><br><br>Most Spirits lose interest and leave werewolves that have returned to human form, although some will attempt to attack the pack's locus after defeating them and others will kidnap the defeated werewolves and take them to dark corners of the spirit world to do unspeakable things to them.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><strong> Okay.. so far.. Sara and I have been dealt 8 lethal.. where does that leave us? Roll Resolve + Composure?&nbsp; Also what does Iron Stamina do again? Just keeps me from getting wound penalties? <br><br>If this is the case then&nbsp; *looks at my sheet* I'm not seeing Resolve or Composure on my sheet.... so if i dont have either.. and i have 5 essence left i'm still&nbsp; converted to human form and I start taking agg damage next round? </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>26-10-2008, 07:39:39</strong>
			</dt>
			<dd class="postbody">
				My mistake, I forgot to state it in the variant stat system I'm using.<br><br>You'll be rolling Resistance x2 (resolve, composure) instead, when you actually take that damage.<br><br>By my count, you've only taken 4 points of damage, 3 from the spirit and 1 from the swarm (All rolls in nWOD are difficulty 8, not difficulty 7 as I had previously stated.&nbsp; I never played oWOD so I really don't know that old difficulty system.&nbsp; XD)<br><br>Also, it's only a matter of good system hygene that you make seperate attack rolls for multiple targets, although taking a -3 penalty to attack rolls to do so is perfectly reasonable for a spirit.&nbsp; (though not for a werewolf)<br><br>If you guys have any system questions, don't hesitate to ask me!<br><br>(Also I have no idea where mdaz's 7 lethal figure came from.&nbsp; Probobly some oWOD rule that I have no concept of)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>26-10-2008, 23:27:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg898960#msg898960">Quote from: The Great Triangle on 26-10-2008, 07:39:39</a></div></div><blockquote class="bbc_standard_quote">My mistake, I forgot to state it in the variant stat system I'm using.<br><br>You'll be rolling Resistance x2 (resolve, composure) instead, when you actually take that damage.<br><br>By my count, you've only taken 4 points of damage, 3 from the spirit and 1 from the swarm (All rolls in nWOD are difficulty 8, not difficulty 7 as I had previously stated.&nbsp; I never played oWOD so I really don't know that old difficulty system.&nbsp; XD)<br><br>Also, it's only a matter of good system hygene that you make seperate attack rolls for multiple targets, although taking a -3 penalty to attack rolls to do so is perfectly reasonable for a spirit.&nbsp; (though not for a werewolf)<br><br>If you guys have any system questions, don't hesitate to ask me!<br><br>(Also I have no idea where mdaz's 7 lethal figure came from.&nbsp; Probobly some oWOD rule that I have no concept of)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><strong> Okay.. so i'm confused here. I have taken 4 points of damage. And with my Iron Stamina of 2.. i'd only have the last health box of negatives?<br><br>I have 13 health total.. the normal 9 + 4 for war form right? so as of right now i have my normal 9 again??&nbsp; <br><br>Also the diff 7 probably came from playing too much Exalted. Exalted uses diff 7s.. oWoD uses Diff 6.&nbsp; But in Exalted you don't roll soak either. You subtract for armor and whatever charms you may have to compliment it. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>26-10-2008, 23:31:45</strong>
			</dt>
			<dd class="postbody">
				Yep, you've taken 4 damage out of 13 health boxes, and you suffer a wound penalty of -1 on your last health box, as well as rolling for death rage when you're damaged there.<br><br>You're in no danger of falling in combat any time soon.&nbsp; &nbsp;:)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>26-10-2008, 23:56:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg900054#msg900054">Quote from: The Great Triangle on 26-10-2008, 23:31:45</a></div></div><blockquote class="bbc_standard_quote">Yep, you've taken 4 damage out of 13 health boxes, and you suffer a wound penalty of -1 on your last health box, as well as rolling for death rage when you're damaged there.<br><br>You're in no danger of falling in combat any time soon.&nbsp; &nbsp;:)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><strong> whew! *wipes brow* had me worried there.. i was thinkin oWoD where you only get a set 7 health boxes.. unless you have a gift to give you more bruised levels.. and agg was always agg.. haha.. can you tell im all confuzzled!?&nbsp; I am trying though!&nbsp; So who goes next? Sara? </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>26-10-2008, 23:59:47</strong>
			</dt>
			<dd class="postbody">
				Hehe, sorry.&nbsp; *hugs*<br><br>I think Sara's up in initiative order next.<br><br><br>The main way things work is that there's a progression of damage:<br><br>bashing &gt; lethal &gt; aggravated<br><br>all health boxes filled with bashing: make stamina rolls to stay concious each round<br><br>all health boxes filled with lethal: unconcious and take one aggravated a round<br><br>all health boxes filled with aggravated: Dead&nbsp; (unless you're a promethian or a werecat)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>27-10-2008, 00:14:01</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg900120#msg900120">Quote from: The Great Triangle on 26-10-2008, 23:59:47</a></div></div><blockquote class="bbc_standard_quote">Hehe, sorry.&nbsp; *hugs*<br><br>I think Sara's up in initiative order next.<br><br><br>The main way things work is that there's a progression of damage:<br><br>bashing &gt; lethal &gt; aggravated<br><br>all health boxes filled with bashing: make stamina rolls to stay concious each round<br><br>all health boxes filled with lethal: unconcious and take one aggravated a round<br><br>all health boxes filled with aggravated: Dead&nbsp; (unless you're a promethian or a werecat)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br><strong> But in some cases the weaponry causes Lethal automatically right?&nbsp; what bout agg.. are there weapons that cause agg?<br><br>and yeah.. didn't i tell you.. *shifty eyes* i'm a.. um.. werecat.. yeah.. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>27-10-2008, 04:24:34</strong>
			</dt>
			<dd class="postbody">
				hehe, yep, some weaponry causes lethal, such as guns and swords.<br><br>Also, certain attacks, like the father wolf 4 gift and silver weapons against werewolves, automatically cause aggravated damage.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>magnamos</strong> on <strong>29-10-2008, 17:32:11</strong>
			</dt>
			<dd class="postbody">
				My Apologee for holding back things for so long. Getting used to that system is harder than I thought. I will withdraw after that Mission. Maybe I will join in later when I got more time at my hands and understand the system better.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>31-10-2008, 09:44:07</strong>
			</dt>
			<dd class="postbody">
				Valkyr has decided to step back from the site, and this is one of the games she's pulling out of.<br><br>However, Seraph has agreed to play the role of Alex Gertz.&nbsp; Therefore, the switch should be able to be accomplished with minimal disruption.<br><br>And hopefully a voiceover.&nbsp; XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>03-11-2008, 18:58:34</strong>
			</dt>
			<dd class="postbody">
				<strong> I think its the dogs turn again?&nbsp; and then mine? </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>06-11-2008, 07:17:17</strong>
			</dt>
			<dd class="postbody">
				Sorry it took me so long to respond.&nbsp; I've been recovering from the flu lately.&nbsp; :)<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>magnamos</strong> on <strong>11-11-2008, 08:05:57</strong>
			</dt>
			<dd class="postbody">
				I hear you. I was down for 5 days or something too.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>11-11-2008, 14:25:12</strong>
			</dt>
			<dd class="postbody">
				So anyone alive? Fearless leader is rushing into combat and hopefully the rest of ya will join in :D
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>11-11-2008, 15:42:44</strong>
			</dt>
			<dd class="postbody">
				O wow...I never saw GT's post...ummm guess it's my turn...I have questions! Yay!&nbsp; Will PM GT about them soon.<br><br>Sorry if I held things up (and here I thought I was staying on top of most things!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>14-11-2008, 04:02:10</strong>
			</dt>
			<dd class="postbody">
				Good to join the game.<br><br>I wrote much of my character's background in the form of contraband vLog entries she shot for YouTube, then thought better of and deleted.&nbsp; I post them for your enjoyment.<br><br>http://elliquiy.com/forums/index.php?topic=23887.0<br><br>Hope to see you all in action soon.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>14-11-2008, 18:37:32</strong>
			</dt>
			<dd class="postbody">
				Out of curiosity, who is still around and active in the game?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>14-11-2008, 19:16:23</strong>
			</dt>
			<dd class="postbody">
				<strong> I'm still here.. just been waiting on the next person in the initiative to go. Sara just went.. so according to that..its the Dog Spirits turns (aka mdazfrench). I know shes been out with RL stuff but I thought she was back. Maybe GTri should give her a nudge?<br><br>Order of Battle - <br><br>Arianna<br>Calvin<br>Trailer Spirit of Decay<br>Sara<br>Dog Spirits</strong><br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>14-11-2008, 19:22:53</strong>
			</dt>
			<dd class="postbody">
				Fine to make your acquaintance, Josietta, and glad to see you are still engaged.<br><br>Yes, I am intrigued to see how the clash at the trailer resolves.&nbsp; Very curious encounter.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>14-11-2008, 19:48:22</strong>
			</dt>
			<dd class="postbody">
				<strong> Nice to meet you as well. I look forward to seeing you in game. This is a very interesting encounter indeed, and as most White Wolf systems.. a loong combat hehe. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>14-11-2008, 23:52:58</strong>
			</dt>
			<dd class="postbody">
				Im still around and active
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>15-11-2008, 16:21:22</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg939927#msg939927">Quote from: Spider on 14-11-2008, 23:52:58</a></div></div><blockquote class="bbc_standard_quote">Im still around and active<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Howdy there, Little Howl.<br><br>Well, that's two.&nbsp; I see others around, but so far, no luck on drawing their attention.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>21-11-2008, 18:23:07</strong>
			</dt>
			<dd class="postbody">
				Ok people Who Is Active?<br><br>Also Triangle, we need more info on the mountain, who should act, Id say we need initiatives, info on how long it takes to get to the shooter.. and so on. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>21-11-2008, 18:25:22</strong>
			</dt>
			<dd class="postbody">
				As far as I can tell, the Actives are:<br><br><strong>Dragoondawg25<br>Josietta<br>Spider<br>VandalSavage</strong><br><br>Which leaves us with eager players interlaced between plotlines and ensnared in action.<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>21-11-2008, 18:29:46</strong>
			</dt>
			<dd class="postbody">
				I'm still here...just no idea of what to do but Dragoon said he would help me post this afternoon
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>21-11-2008, 19:00:35</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg952382#msg952382">Quote from: Greenthorn on 21-11-2008, 18:29:46</a></div></div><blockquote class="bbc_standard_quote">I'm still here...just no idea of what to do but Dragoon said he would help me post this afternoon<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Bolting after the Alpha, toward the enemy, seems what the idea was.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>21-11-2008, 19:03:29</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg952427#msg952427">Quote from: VandalSavage on 21-11-2008, 19:00:35</a></div></div><blockquote class="bbc_standard_quote">Bolting after the Alpha, toward the enemy, seems what the idea was.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>This is my first system game...-and- I have a dog to characterize also hun.&nbsp; Patience was expected when it came to my participation in the game.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>23-11-2008, 21:16:13</strong>
			</dt>
			<dd class="postbody">
				Okay..who wants to explain to me -why- we did an initiative roll?<br><br>(so I can try to understand better)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>23-11-2008, 22:37:30</strong>
			</dt>
			<dd class="postbody">
				We are entering combat, entering combat means you have to see who goes first, the highest initiative goes first and going downwards. Going first of course offers a tactical advantage (since you can kill your enemy before he does anything)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Storiwyr</strong> on <strong>24-11-2008, 19:45:14</strong>
			</dt>
			<dd class="postbody">
				I'm still active, was just waiting on my turn and more than willing to be patient with GT since I'm only slightly more familiar with the system than she is. ;) Waiting on a return message from Triangle now.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>27-11-2008, 00:33:20</strong>
			</dt>
			<dd class="postbody">
				Storiwyr, Triangle? whats up? Inits are needed and we need to start the combat up.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Storiwyr</strong> on <strong>27-11-2008, 23:58:59</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg962684#msg962684">Quote from: Spider on 27-11-2008, 00:33:20</a></div></div><blockquote class="bbc_standard_quote">Storiwyr, Triangle? whats up? Inits are needed and we need to start the combat up.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I sent my roll, but have not heard back yet. Did it not come through, Triangle?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>28-11-2008, 01:05:18</strong>
			</dt>
			<dd class="postbody">
				I usually only look at rolls if a player has a sudden run of incredibly good luck, actually.&nbsp; You can go ahead and post your initiative roll now.&nbsp; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>28-11-2008, 18:50:46</strong>
			</dt>
			<dd class="postbody">
				I sent the roll to you via PM, but should I post mine in the thread?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>28-11-2008, 23:38:24</strong>
			</dt>
			<dd class="postbody">
				Yes please.&nbsp; :)<br><br><br>(I like to keep everything as out in the open as possible, because I don't like digging through my PM archive and the somewhat poorly maintained roll records to figure everything out.)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Storiwyr</strong> on <strong>28-11-2008, 23:56:44</strong>
			</dt>
			<dd class="postbody">
				Oh, okay. :) Will do, in the future. *goes to post hers*
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>29-11-2008, 11:07:26</strong>
			</dt>
			<dd class="postbody">
				Am I the only one who read Extremely Small Groups when I press the button to get to the subforum? :D<br><br>Just a wierd question out of the blue.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>29-11-2008, 12:04:45</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg965372#msg965372">Quote from: Spider on 29-11-2008, 11:07:26</a></div></div><blockquote class="bbc_standard_quote">Am I the only one who read Extremely Small Groups when I press the button to get to the subforum? :D<br><br>Just a wierd question out of the blue.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Valid question, though.<br><br>I would say in reply, "Most likely yes, however I wish I had seen that too."
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Josietta</strong> on <strong>29-11-2008, 15:36:26</strong>
			</dt>
			<dd class="postbody">
				<strong> My group has BEEN waiting on madzfrench to make their action for the NPCs. I am out of town right now on vacation but I still check in. I dunno whats going on anymore or if I should just drop this game. </strong>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>29-11-2008, 20:20:35</strong>
			</dt>
			<dd class="postbody">
				I think Josi's group needs someone else to run it, at least temporarily.&nbsp; <br><br>I know many of them are still around and checking the thread.&nbsp; But Madz has been absent due to losses in her family, and so it would be unfair to have her have to shoulder the responsibility of running the other part of the game.<br><br>Think you could step in for the time being, Triangle?&nbsp; If you need any help from me, I would certainly provide it.<br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>The Great Triangle</strong> on <strong>29-11-2008, 21:27:35</strong>
			</dt>
			<dd class="postbody">
				Do you happen to know the rules for running a spirit, savage?&nbsp; The swarm rules I think you can derive from the thread.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>29-11-2008, 21:37:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg966093#msg966093">Quote from: The Great Triangle on 29-11-2008, 21:27:35</a></div></div><blockquote class="bbc_standard_quote">Do you happen to know the rules for running a spirit, savage?&nbsp; The swarm rules I think you can derive from the thread.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I know what there is in Werewolf: The Forsaken.&nbsp; Drop me a PM as to background details on the spirit.&nbsp; <br><br>I'll also write madz to secure her approval.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>VandalSavage</strong> on <strong>04-12-2008, 02:08:48</strong>
			</dt>
			<dd class="postbody">
				On the Combat:<br><br>Next is Zeus and the Pure, yes?&nbsp; And does Greenthorn do Zeus, or Triangle?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Greenthorn</strong> on <strong>04-12-2008, 13:28:25</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=20919.msg975543#msg975543">Quote from: VandalSavage on 04-12-2008, 02:08:48</a></div></div><blockquote class="bbc_standard_quote">On the Combat:<br><br>Next is Zeus and the Pure, yes?&nbsp; And does Greenthorn do Zeus, or Triangle?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I do...<br><br>But one of our players has left E...so maybe someone wants to write her out of the story?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Werewolf Mountain]  OOC Thread</strong><br>
				Post by: <strong>Spider</strong> on <strong>14-12-2008, 01:37:45</strong>
			</dt>
			<dd class="postbody">
				*pokes* So are we still alive?<br>
			</dd>
		</dl>
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