[Characters] Dungeon Denizens
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: Wintercat on 26-09-2011, 19:20:44</h2>
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				Title: <strong>[Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Wintercat</strong> on <strong>26-09-2011, 19:20:44</strong>
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				<div align="center"><em>Evil will always find a way</em></div><br>Good and evil need one another, because one cannot exist without the other. This is the <strong>character vault</strong>, and serves as an archive of the characters involved in this game. Please feel free to post your characters here from the introduction thread. <br><br><hr><hr>Here is the <strong>Character Template</strong> for any that might need to find it still. <br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[floatright][img](PICTURE IS OPTIONAL HERE, but please remove the IMG and FLOAT sections if you dont use a picture.)[/img][/floatright]<br>[b]Name:[/b]&nbsp; (Please use a little imagination, and preferably avoid using names blatantly ripped off your favorite stories)<br>[b]Race:[/b]&nbsp; (Minotaur, Dark Elf, Orc, Goblin, 'Evil Human' etc...)<br>[b]Class:[/b]&nbsp; (What your character is called by others, "Barbarian", "Rogue", "Sorcerer", "Warlock", "Witch", "Dark Priestess" for example.)<br>[b]Best Ability:[/b]&nbsp; (What your character does best, like 'Axe Fighting' for a Minotaur for example, or "Sneaking" for a rogue, "Fire Spells" for a mage)<br>[b]Least Ability:[/b]&nbsp; (What your character can do but not so well, "Trapmaking" for a sneaky goblin for example, or "Healing" for a Dark Priestess?)<br><br>[hr]<br>[b]Gender:[/b]&nbsp; (I dont think this needs much clarifying?)<br>[b]Preference:[/b]&nbsp; (Preferred gender of the partner, preference to dominate/switch/submit/ not participate in domination/submission, etc.)<br>[b]Ons:[/b]&nbsp; (If preferred, just leave out and direct to your O/O page)<br>[b]Offs:[/b]&nbsp; (As above, but could be useful to mark up the quick-list of things you are not agreeing to)<br>[hr]<br>[b]Appearance:[/b]&nbsp; (At least a paragraph, please.)<br>[b]Background:[/b]&nbsp; (Same as above, please provide at least a little text.)<br></code></pre>
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				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Vergil1989</strong> on <strong>26-09-2011, 20:25:33</strong>
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				<div align="center"><strong>VILLAIN</strong></div><br><div class="floatright">(http://1.bp.blogspot.com/-IsWr4pdoAKI/TbH2x2jRaEI/AAAAAAAAAB4/ZaSkeTNGjcA/s1600/beautiful-vampire-woman-evil.gif)</div><strong>Name:</strong>&nbsp; Cecilia Shard<br><strong>Race:</strong>&nbsp; Vampire<br><strong>Class:</strong>&nbsp; Warrior, military leader.<br><strong>Best Ability:</strong>&nbsp; Sword and shield<br><strong>Least Ability:</strong>&nbsp; Stealth<br><br><hr><strong>Gender:</strong>&nbsp; Female<br><strong>Preference:</strong>&nbsp; Doesn't matter to me really.&nbsp; (IC however she'll mostly be dominate.)<br><strong>Ons:</strong>&nbsp; O/O<br><strong>Offs:</strong>&nbsp; O/O.&nbsp; (Bathroom play, death, permanent mutilation.)<br><hr><strong>Appearance:</strong>&nbsp; Lithe, pale skinned, red eyed former twin Cecilia Shard is the epitome of human beauty with a dark twist given her curse of forever being a child of the night and darkness.&nbsp; Cecilia has raven, long flowing black hair that is always perfectly maintained despite her bloody reputation as being an unstoppable force on any battlefield, so long as the light of day does not find her.<br><strong>Background:</strong>&nbsp; Cecilia Shard is hell bent on revenge, her twin sister, a formerly powerful undead mage, having been slain by adventurers only a century ago.&nbsp; Finding the ones responsible has changed her considerably from her usual soft spoken but ultimately dangerous self to a much more aggressive stance on things, but finding the Dungeon Heart and the creatures that protect it has given her a new direction in life, while she still seeks to find the ones responsible for her sister's death.
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				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>lovelygirl</strong> on <strong>26-09-2011, 20:33:49</strong>
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				<div class="floatright">(http://elliquiy.com/elluiki/images/b/bc/Succubus7.jpg)</div> <div class="floatright">normal everyday form<br></div><div class="floatright">(http://elliquiy.com/elluiki/images/3/3e/Inferno_Succubus.jpg)</div> <div class="floatright">form when she is angered or going in for the kill.</div><strong>Name:</strong>&nbsp; Isis<br><strong>Race:</strong>&nbsp; Demon/ Succubus<br><strong>Class:</strong>&nbsp; Man Killer/ Soul Stealer<br><strong>Best Ability:</strong>&nbsp; Sucks the life out of her victim during sex, feeds off their souls as they die<br><strong>Least Ability:</strong>&nbsp; Physical combat<br><br><hr><strong>Gender:</strong>&nbsp; Female<br><strong>Preference:</strong>&nbsp; Preferred gender of partner, male, but will kill a female during sex as well. Dominant with her victims, but if the right demon comes along , she could be persuaded to be submissive to him.<br><strong>Ons:</strong>&nbsp; She's a succubus, there are very little things she won't do<br><strong>Offs:</strong>&nbsp; bathroom play<br><hr><strong>Appearance:</strong>&nbsp; Isis is a deadly beauty. She has two forms, one when she is calm and relaxed. One when she is angered or ready to kill her victim. She is tall around five foot nine with dark blonde hair. Here eyes are ever changing depending on her mood. she can go from, blue to green, to silver to red. She is slender and so sexy, very hard to resist when she charms you. Her legs are long, and she just oozes of sexiness. Her wings go from brown to flame depending on what she is doing. She had no tail, but she does have a set of small horns that rest a top her luscious locks. <br><strong>Background:</strong>&nbsp; Isis was born out of hell, a dark child of the devil himself. She was sent to seduce and destroy man as a child of the darkness. She is quite good at what she does, taking down armies at a time. She carries a rose with her from time to time, one of her weapons of seduction. The scent of the pose entices her victim, lulls him (or her) into a calm serene state. Then her charms take over. She has been known to take a man down in less than a minute, feed off their soul, then destroy their body. If she's feeling playful, she tortures them for hours if she wants. <br>She is respectful of other demons and creatures of the darkness, she never crosses the line or steps on toes, in turn garnering respect for her as well. Some have been known to bring her their victims to watch in glee as Isis kills them slowly. 
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				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Syene</strong> on <strong>27-09-2011, 07:18:36</strong>
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				<strong>Name:</strong>&nbsp; Leith<br><strong>Race:</strong>&nbsp; Water Spirit<br><strong>Class:</strong>&nbsp; Temptress<br><strong>Best Ability:</strong>&nbsp; Enchanting Voice (Leith has a voice compelling enough to entice most typical creatures into certain death. Even creatures powerful enough not to be utterly entranced still feel a powerful draw to her.)<br><strong>Least Ability:</strong> Seduction (Despite her innately sensual beauty, Leith isn't actually much of a seductress, relying instead of the power of her voice.)<br><hr><strong>Gender:</strong>&nbsp; Female<br><strong>Preference:</strong> Leith is aggressive with anyone she can entrance, but submissive around anyone powerful enough to dominate her. She prefers male partners, but may occasionally become involved with females.<br><strong>Ons:</strong>&nbsp; see Ons and Offs (http://elliquiy.com/forums/onsoffs.php?u=27552)<br><strong>Offs:</strong>&nbsp; bathroom play, permanent mutilation<br><hr><strong>Appearance:</strong>&nbsp; If Leith's voice was meant to enchant, so too was her body. She is a petite, fey-looking creature with a lusciously feminine body, nicely-proportioned breasts, a slim waist, and a shapely behind. Her facial features are sharp and delicate. She has green-streaked, blonde hair, which is somehow always wet. The color of her eyes varies depending on her mood through various shades of blue and green. Her soft, delicate lips always glisten with moisture. She generally wears a soaking wet, white shift that clings to her every curve like a second skin.&nbsp; <br><strong>Background:</strong> Once, Leith was a human maiden -- a young, naive girl with the voice and soul of an angel. Seduced and betrayed by her lover, she was cast into a sinkhole to drown as punishment for her sins. Although her body quickly decayed, her angry spirit clung to existence for many years until it drifted close to the Dungeon Heart. Transformed by the powerful flows of wild magic there, her spirit was reshaped into something far more powerful than any disquiet ghost. Now she is a temptress, mad and lonely, luring men to their deaths with the power of her enchanting voice. Having no need to breathe when immersed in water and a supernaturally strong swimmer, Leith dwells in an underground lake within the caves surrounding the Dungeon Heart. Along with most of the adventurers who come her way, more than a few goblins and orcs have disappeared into her lake.&nbsp; <br><br><em>Image will come later, if I can find one...</em>
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				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Rhaegar14</strong> on <strong>27-09-2011, 08:40:13</strong>
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				<div class="floatright">(http://th03.deviantart.net/fs70/PRE/f/2011/153/8/0/dark_knight_ver_2_0_by_reaper78-d3husr6.jpg) (http://browse.deviantart.com/?qh=&amp;section=&amp;q=death+knight#/d3husr6)</div><strong>Name:</strong> Demvarien the Warped<br><strong>Race:</strong> Tainted Human<br><strong>Class:</strong> Blackguard<br><strong>Best Ability:</strong> Melee Combat (Particularly Swordsmanship)<br><strong>Least Ability:</strong> Dark Magic<br><br><hr><strong>Gender:</strong> Male<br><strong>Preference:</strong> Hetero, Dominant<br><strong>Ons:</strong> Reference my O/O's.<br><strong>Offs:</strong> Reference my O/O's. (Some are negotiable for the sake of story. Feel free to ask.)<br><hr><strong>Appearance:</strong> Demvarien is of average height and relatively slender build, but <em>covered</em> in muscle from wearing his armor almost constantly. He has long, straight, black hair, fair skin with the faintest tinge of gray, and his eyes glow with an unholy blue light. He has handsome, strong features, in some places almost sharp. Many of his less-than-human features, such as the glow in his eyes, the gray in his skin, and the nails that have almost turned to claws, are physical signs of his corruption by darkness. Pictured is his armor and weapon of choice, a massive, sentient blade known as Anarazel.<br><strong>Background:</strong> Demvarien was once a paladin, a holy warrior and a beacon of righteousness. Historians, today, debate what happened to him; whether he went insane, was seduced by the power of darkness, or maybe -- just maybe -- he really was hearing the voice of his god, and this was where his god chose to lead him.<br><br>Demvarien was a leader of a relatively large chapter of the Knights of the Holy Sword, an order dedicated to eradicating evil wherever it slept. One day, as he was praying in their chapterhouse's chapel, the paladin heard a voice deep inside his head; a voice that he believed was his god speaking to him for the first time. The voice told him of a den of evil beasts nearby, in the hidden lair of a long-dead Lich. Demvarien led his knights in the assault, and the Lich's remaining minions were eradicated. Just as they were about to destroy the complex utterly, however, the voice told him to stay his hand, and Demvarien ordered his men to stand down.<br><br>Thus began his fall, as the voice urged him on. It started slow; as zealotry and mercilessness against the enemies of good. But his methods soon became more and more questionable. The efforts to utterly eradicate evil began in no small part due to his efforts. But then, he destroyed everything his order could reach. Months, and even years passed. The voice stopped speaking to him.<br><br>Then, out of the blue, it came back, and told Demvarien what he had to do. He was to take his knights, go to the Lich's lair, and take it as their base of operations. Then, they would submit to darkness. For good cannot exist without evil.<br><br>Demvarien did as he was told, taking those members of his chapter that were as fanatically devoted as he was, and killing the rest. Once they arrived, he found two powerful artifacts in the Lich's vault. The sword Anarazel, and a great, black gem that pulsed with an evil light; at one time, the Lich's phylactery, no longer able to resurrect him but still infused with power. That voice told him what to do as soon as he laid eyes upon the two. Demvarien took Anarazel and slammed it into the crystal, the gem shattering as all of its horrid power changed him. He gained the strength and speed of ten men, a significant part of the Lich's former magical power, and the ability to control the lair. He bestowed the gift of darkness on many of his knights, who he renamed the Knights of the Blackened Sword, but none gained his magical power as well.<br><br>Eventually, Demvarien was slain along with the vast majority of his knights. But his armor, crafted for him by the lair itself soon after he destroyed the phylactery, became something of a phylactery itself. Given enough time, deep in the bowels of the earth, the armor could bring their leader back. So his four surviving servants traveled, made their way to a new home, and fell dormant, to be awoken many years later, when a single heart began beating once again.<br><br>(If you had any doubts after one look at that picture, Monster)
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				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>27-09-2011, 10:13:21</strong>
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				<div class="floatright">(http://i4.photobucket.com/albums/y112/shit_brick/Character%20Pix/zerochanVocaloidHatsuneMiku2256471-2.jpg)<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Spoiler: Click to Show/Hide</div><div class="spoiler_body">(http://www.worldsstrangest.com/wp-content/plugins/wp-o-matic/wscache23/4aef7_550_Manananggal_by_mrrogers4566.jpg)</div></div></div><span style="font-size: 8pt;" class="bbc_size"><strong>Name:</strong>&nbsp; Kulimlim<br><strong>Race:</strong>&nbsp; Mananangal<br><strong>Class:</strong>&nbsp; Assassin<br><strong>Best Ability:</strong>&nbsp; Path finding and stealth. It is said that the closer a mananangal is, the less sounds she makes.<br><strong>Least Ability:</strong>&nbsp; Charisma.<br><br></span><hr><span style="font-size: 8pt;" class="bbc_size"><strong>Gender:</strong>&nbsp; Female<br><strong>Preference:</strong>&nbsp; Heterosexual, can be either dominant or submissive<br><strong>Ons:</strong>&nbsp; Non-consensual, mild to mid level blood-play and almost anything else.<br><strong>Offs:</strong>&nbsp; Scat, impaling, gore and extreme mutilation.<br></span><hr><span style="font-size: 8pt;" class="bbc_size"><strong>Appearance:</strong>&nbsp; Untransformed, Kulimlim is a beautiful woman with a youthful face, and a curvy and athletic build.&nbsp; While not in battle, she tends to look like a lost human girl even to her fellow creatures of the underground, mischievous yet maybe even a little innocent.&nbsp; This perfect guise is one of the mananagal's best and dangerous features. <br>While her height may not be intimidating, when provoked, her eyes show a tint of her true nature: a dangerous chaotic neutral, ruled by no one but her own will to survive. She cannot be killed while she is untransformed, but in this form Kulimlim's power is more than halved. <br><br>When in her demon form, her appearance changes almost completely. For starters, she detaches herself from her bottom half. Her face becomes more humanoid than anything, growing long and jagged teeth and a long, straw-like tongue for feeding. On her back, large bat-like wings jut out.&nbsp; The sound they make cut through the air and down the spine of her victims when she is far, but when she is near the silence they make is deafening.&nbsp; In this form she is at her most powerful, and her most vulnerable.&nbsp; When a mananagal cannot reconnect with her lower half before she is hit by sunlight, she will die instantly.&nbsp; <br>To try to counteract this, Kulimlim wears a special trinket.&nbsp; It is a device that allows her to cast a concealing spells on her lower half when she transforms.&nbsp; This trinket is her most prized possession and she guards it fiercely. <br>Because of her weakness and her nomadic habits, she transforms only when truly necessary.<br><strong>Background:</strong>&nbsp; Kulimlim is searching for a way to remedy her one major weakness.&nbsp; She does not enjoy having to transform in total fear.&nbsp; Living in the underbelly as a powerless demon is hard, and the beings in the underground cannot be trusted.&nbsp; Her kind make for great slaves, powerful yet easily overpowered once their lower half is taken away or, worse, enchanted.&nbsp; She has seen many of her kin in cages and she does not want to follow in their footsteps.<br>Kulimlim has heard of a new, dark power and with this power, she hopes to find a way to rid herself of her weaknesses.&nbsp; She is tired of living in constant fear.</span>
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				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Medical Miracle</strong> on <strong>28-09-2011, 14:24:38</strong>
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				<div class="floatright">(http://i251.photobucket.com/albums/gg294/OniTori/Charactures/1296601173588-1.jpg)</div><strong>Name:</strong> Vespa<br><strong>Race:</strong> Demonic Fey<br><strong>Class: </strong> Rogue/Spirit Guide<br><strong>Best Ability: </strong> Vespa has the uncanny ability to produce almost any mundane item seemingly from nowhere. It’s hard to tell if this is a combination of foresight and sleight of hand or if it's mystic in nature. <br><strong>Least ability:</strong> Sneaking; Vespa is light of foot and silent by nature, her ability is more akin to not being noticed. Anybody actively trying to find her will probably succeed.<br><br><hr><strong>Gender: </strong> Female<br><strong>Preference:</strong>Uncaring; due to her apathetic nature Vespa ends up in a submissive position rather than dominate. She will usually give in to another’s will depending on their persistence; she may even dominate someone if they force her to. <br><strong>Ons:</strong>O/O <br><strong>Offs:</strong>O/O<br><hr><strong>Appearance:</strong>&nbsp; Vespa appears to be a woman in her mid twenties. In reality she could be any age, though she could not say; time seems to be a fleeting issue for her. Her void black eyes make it difficult to tell what her attention is fixated on, but her expression often implies that it’s nothing of consequence. She has a pointed figure with many sharp features, expressly her nails and petite horns atop her head. At first glance they look sinister, perhaps predatory, upon consideration they give the impression they’ve never been used for any kind of assertive action during her existence. All her features are fair, yet listless. Her skin tone is most certainly pale, but it appears as though it’s worn out it coloration even further; her hair is similar in that it looks as though it could have been considered blond or even red at one point, now it barely holds on to any semblance of hue. Gray is the theme of Vespa’s pallet, never will you find her seeking out exciting or exotic styles in her appearance, though it could be conceived that somebody may force her to do so, she would not object. Her clothes are faded black and gray with simple metal adornments, be it a bracelet or a pair of basic earrings. She may change her attire but it will never stray far from these outlines; she usually opts for loose hanging cloth. One may find her cloths to be torn or stained, but never filthy; the same goes for her hygiene. She seems to stay clean not by merit of diligent care for her being, but rather a rejection of change by her essence.&nbsp; &nbsp; &nbsp;<br><br><strong>Background:</strong> Apathy can be defined as a sort of "obscure evil", one which makes the victim unable to live in solitary places, in silence, no longer in a state of deep calmness and peace. That person may experience feelings of spiritual emptiness and disgust, having a cynical attitude towards other people and life in general. They will long for liberation from this oppressive inner state of imprisonment. It is in fact a spiritual illness, when the soul gets disoriented and slips into denial of all accomplishments that person has made throughout their earthly existence.<br><br>Vespa is a daughter of Apathy. Born of Akedia, the “Demon of Boredom”. Vespa is not intimate with the details of her creation, nor will she ever desire to be. Her father has placed her in many locations during the span of her existence, never once with any inclination of a goal. He does not give nor does she seek to receive. She has been slain on a number of occasions, each time she finds herself placed back in to the mortal world, usually in a similar location. She is not immortal, nor is she under the delusion that such is the case, only that a higher power pulls certain strings attached to her being. One day she found herself placed within the confines of “The Dungeon”, she carried on as she always had, listlessly and without ambition. <br><br>Vespa has a habit of endlessly wandering the dungeon, periodically with extended rests seemingly without reason. She holds no hostility towards any of inhabitants, nor towards any wanderers that may have found their way into this dark recess of the world. Do not mistake her pacifistic nature for support in your endeavours; she has abandoned just as many as she has assisted, only ever is it a matter of when. Sometimes these timely desertions come with dire results. She responds to wilful commands and insistence, for she has no drive to oppose. She does have a will though, and will not perform an act if it does not conform to her sense of apathy. Individuals may find her uncanny due to her willingness to assist the likes of both evil and good, what they may not grasp is that this “assistance” is more akin to spectating then anything. Vespa is also not deprived of emotion; she possesses a unique psychology that includes apathy as an emotion rather than a vague felling. Needless to say that it is the most overpowering of her emotions. Her motivations are transparent and easily discarded if they even ever existed at all, but perhaps there is something slightly less mundane about her persona if the situation is particular enough…&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<br><br>Throughout her lifespan, Vespa has been considered many things: An omen, a vagrant, a demon and a lover. She could be considered to be all or none of these things. Do not ask her option on the matter, you will be left wanting. One of her more tragic tales may include a poor farmer that fell in love with Vespa in the distant past. She had been wandering in a forest of a name she’ll never know. A young man, of both a kind heart and unfortunate circumstances came across her; from then on he was cursed, cursed with the love he felt for her. He took her in, mistaking her for a forest spirit; he thought she looked malnourished and weak, and needed his protection. There was no resistance on the part of Vespa, when he held her hand and insisted she follow, she complied. For many years she lived with the man, performing minor menial tasks for him. He never questioned her appearance or her mannerisms, particularly her silence. He assumed her minimalist behaviour was natural for a fey such as her. Every day he would hold her as the sun set, gently kissing her upon the forehead. One day a wanted murder was seeking refuge from the law; what he found was a humble dwelling on the far reaches of the village. When he entered the house he encountered Vespa and the Man. He immediately threatened to harm her with his dagger if the Man alerted the authorities. The simple Man had already decided to act, his sense of justice and his love compelled him. He sprang forward and grasped the criminal’s hand, desperately prying for the dagger. As the struggle progressed the Man slowly became overwhelmed. All along he shouted for his loves assistance, all along she stood in silence, staring with her listless eyes. The criminal plunged into the Man, his grip weakened, the criminal plunged again, and the Man fell silent. Vespa, was splattered with the warmth of his blood. His last act was to reach out to his love in vain, as she looked onwards with uncaring coldness. The Murderer told her to sit down, and not move a muscle; she complied, silently sitting on a wooden chair as she crossed one leg over the other and set her palms atop her lap. She stared at the new individual the entire night. In the morning both had left, first the murderer, then Vespa. No longer was there a presence in that empty house. To this day, Vespa has almost no recollection of the event.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>
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				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Vergil1989</strong> on <strong>29-09-2011, 04:29:16</strong>
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				<div align="center"><strong>HEROINE</strong></div><br><div class="floatright">(http://deskofskye.yolasite.com/resources/drow112zq6.jpg)</div><strong>Name:</strong>&nbsp; Giselle Do'Urden<br><strong>Race:</strong>&nbsp; Half light elf/half Drow<br><strong>Class:</strong>&nbsp; Ranger/Spellslinger<br><strong>Best Ability:</strong>&nbsp; Swordsmanship mixed in with some lower level spells.<br><strong>Least Ability:</strong>&nbsp; Trap making.&nbsp; (She can do so but Giselle prefers to rely on other skills first.)<br><br><hr><strong>Gender:</strong>&nbsp; Female<br><strong>Preference:</strong>&nbsp; Bi so it doesn't matter.&nbsp; Switch<br><strong>Ons:</strong>&nbsp; O/O<br><strong>Offs:</strong>&nbsp; O/O<br><hr><strong>Appearance:</strong>&nbsp; Deep, ageless brown eyes, a very beautiful face, scars all over her body from her long and warrior life thus far, mostly small however.&nbsp; A lithe, perfectly toned frame that is both graceful to behold as well as exotically beautiful given her mixed heritage.&nbsp; Silver gray long hair that flows down her back in lustrous waves or sometimes pulled into a tight ponytail, depending on her mood.&nbsp; She has two peircings, one through the hood of her clit as well as another in her belly button, both simply small metal studs.<br><strong>Background:</strong>&nbsp; A century ago, Giselle Do'Urden, with the help of her current love affair, ran into vampire trouble.&nbsp; They managed to slay a vast number of the undead nightmares, freeing the surrounding countryside from the evil that had gripped the land for too long.&nbsp; Even so, their actions would have surprising repercussions down the line, but now, in a new world and doing her best to help those here as she had back in Toril, the dark elf/light elf half breed wields her father's blades just as she had for two hundred years now for all the right reasons.&nbsp; She's not in this current expedition for the gold or the fame, but merely to see that no more innocent bystanders come to harm.&nbsp; Besides that, she has heard rumors of one of the vampires that had escaped coming here and finding her way deep underground.&nbsp; That kind of evil in her mind shouldn't be allowed time to recover and garner more power behind her if she has anything to say about it.
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				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Syene</strong> on <strong>29-09-2011, 17:12:19</strong>
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				<strong>Name:</strong>&nbsp; Luminita<br><strong>Race:</strong>&nbsp; Human<br><strong>Class:</strong>&nbsp; Holy Apostle<br><strong>Best Ability:</strong>&nbsp; Charisma<br><strong>Least Ability:</strong>&nbsp; Healing <br><hr><strong>Gender:</strong>&nbsp; Female<br><strong>Preference:</strong> Luminita presents herself as a holy virgin, but she's just discrete. Preferring male partners she can control and occasionally becoming involved with females, she's not excessively dominant, but neither is she submissive. See Ons and Offs (http://elliquiy.com/forums/onsoffs.php?u=27552) for player preferences.<br><strong>Ons:</strong>&nbsp; see Ons and Offs (http://elliquiy.com/forums/onsoffs.php?u=27552)<br><strong>Offs:</strong>&nbsp; bathroom play, permanent mutilation<br><hr><strong>Appearance:</strong>&nbsp; A petite, blonde beauty in dressed in simple, white robes, Luminita appears every bit the holy leader she is widely believed to be. She eschews anything more expensive than a simple holy symbol and a staff strapped with iron bands. Looking no more than twenty, she has fair skin, bright, beautiful blue eyes and a generous smile. Even beneath her robes, it's clear she has a luscious, beautiful body. <br><br><strong>Background:</strong>&nbsp; Ten years ago, a young woman on the cusp of womanhood walked into the home of a minor lord with a dying son, her eyes alight with holy joy, and brought his son back from the brink of death, light shining around her like a halo as she worked. She refused his money, asking&nbsp; him instead to give it to the local temple and let her speak there. She had a holy mission, she said, a mission to heal the ill and injured. There in that village, the nascent beginnings of a cult grew around her, a cult that revered her as the reincarnation of the lost Apostle Seraphiel. Since then, the girl has turned into a beautiful woman, been declared an Apostle herself, and is now an influential leader. <br><br>It's all a lie. When she walked into that village, she was an eighteen year old girl born in the slums of the capital city, a former whore with a talent for minor magic desperate to get out. She poisoned the noble's son, mimicking illness, so that she could be certain of healing him with the antidote as much as her weak magical abilities. Quite a lot of the money that enters the coffers of her holy mission never makes it to the poor. Someday, when she thinks she can't wring any more money from her followers or simply grows bored, she'll disappear. Until then, she's a beloved figure, protected and cosseted by all. <br><br>When she heard the rumors of treasure and gold in the dark dungeons beneath the Hero's Gate, she began to speak of truly ridding the world of monsters once and for all. She took her followers there to the city where the gate lay and has began blessing the missions of adventurers delving into the dungeon, encouraging them to offer what they find into her custody to support the holy mission of the church. Given how active a leader she's been, it does mean she has to face the unfortunate risks of delving into the dungeon herself from time to time, though it's a risk she considers worth taking considering the possible rewards...
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>MarissaSeraphOfInsanity</strong> on <strong>29-09-2011, 17:29:11</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(http://28.media.tumblr.com/tumblr_lq5q7nhyEq1r069m6o1_r1_500.jpg)</div><strong>Name:</strong> Sephariel Fluorspar <br><strong>Race:</strong> Half Human, Half Angel<br><strong>Class:</strong> Apostle<br><strong>Best Ability:</strong> Healing Magic and Light Magic<br><strong>Least Ability:</strong> Melee Combat<br><hr><strong>Gender:</strong> Female<br><strong>Preference:</strong> Bisexual (Prefers Females), Neither dominant nor submissive<br><strong>Ons:</strong> Romance, Compassion, Kindness, Mercy, Certain species of monsters<br><strong>Offs:</strong> Violence, Sadism, Torture<br><hr><strong>Appearance:</strong> With soft, pale skin and vivid, deep blue eyes Sephariel is possessed of an almost radiant beauty. Her hair is silky and long, cascading down her shoulders to the small of her back with a pair of braids elegantly draping down along the front of her shoulders. A trio of sacred gryphon feathers adorn her headdress and she wears robes of the purest white. Recently she has taken to wearing aspects of black beneath her robes, such as her gloves and leggings, as a symbol of duality and balance. Her staff of intertwining ebony and ivory emits a soft, warm light, that allows her to see without harming the monsters around her and a glowing pair of radiant white wings appears upon her back whenever she uses magic.<br><strong>History:</strong> A blessed virgin from a small village far beyond the reaches of the Church, Sephariel was allegedly born through the will of God when an angel came down to impregnate her infertile mother. As a small child, she offered healing to the sick and wounded, adorned by a pair of glowing white wings whenever she performed her miracles, and it wasn’t long before the Church sent its knights to fetch her. Declared an Apostle by the Church, Sephariel travelled the land to bring ease to those who were suffering. <br><br>During her early teenage years the Church declared the Great Crusade, summoning heroes from all over the realm to slaughter the monsters that inhabited the land. Travelling with them under the constant protection of the Seraphim Guard, Sephariel never continued to heal those who were wounded and brought sacred light down upon the battlefield, bringing miraculous victories wherever she went. It was said that her holy blood, once spilt, would burn the wicked and heal the righteous. Disgusted by the bloodbath of the Crusade, Sephariel also healed innocent monsters where she was able and after the Crusade ended she disappeared completely, never to be seen again. She was soon honoured as a martyr by the Church.<br><br>No one, not even the monsters who she now lives amongst, knows what happened to her after this also rumours claim that she is the one who awakened and nurtured the Dungeon Heart. What is known is that she has grown disgusted by the so called heroes gathering on the surface and shows great compassion for those living within the catacombs, who she refuses to label as monsters. Although a human virgin, she is able to walk freely amongst the monsters, offering them healing and comfort, with the Heart decreeing that none shall touch her without consent. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Snake</strong> on <strong>29-09-2011, 19:28:09</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(http://img.photobucket.com/albums/v180/aeriyon/Demon_Yusuke_by_HavokofJade.jpg)</div><strong>Name:</strong>&nbsp; Sanosuke<br><strong>Race:</strong> Wild Elf<br><strong>Class:</strong>&nbsp; Barbarian/Druid<br><strong>Best Ability:</strong>&nbsp; Melee combat, Shapeshifting (in dnd terms: via the druid's wild shape abilties)<br><strong>Least Ability:</strong>&nbsp; Spellcasting (though he can manage lower level spells alright and beast summon type)<br><br><hr><strong>Gender:</strong>&nbsp; Male<br><strong>Preference:</strong>&nbsp; Prefers Female partners, is dominant; but likes other dominants<br><strong>Ons:</strong> Large bust, physically fit women, Motherly types, voyurierstic bestiality<br><strong>Offs:</strong> MxM, Scat, Guro, Vore, Watersports, overly sensitive types<br><hr><strong>Appearance:</strong>&nbsp; Sano is tall at 6'2" with a lithe, hard-muscled body with extremely long raven-black hair with glowing red eyes, a dark tan complexion with small marks on his face under his eyes resembling wide crescent moon shapes. And is extremely well-endowed. Usually black-dragon hide armor for protection and prefers to use two-handed weapons, but is equally adept unarmed.<br><br><strong>Background:</strong>&nbsp; Not much to really say... He's an adventurer with no real aspirations to be a hero; but he does like to explore new places and fight new enemies. That's why he went on this crazy trip.&nbsp; Born to a nomadic clan of wild elves to the clan's shamaness; he spent his whole childhood learning the ways of nature and getting a grasp of how things worked.&nbsp; The armor he wears is actually his father's, passed down to him after the man passed away during a battle.&nbsp; AFter that point; he decided to try and follow that, and tried to learn how to fight utilizing the lessons his mother always taught him and eventualyl learned how to shapeshift into various animals and picked basic knowledge of how to do battle unarmed, usually while within those forms though since the humanoid form sometimes didnt' allow for them to be used. (the fighting unarmed part comes from that: all animals are proficient with their own natural weaponry.)<br><br>He's from the deep southern jungles of the world but has been away from them for a few years now to learn new things and to find new species of animals to change into as well as make a name for himself. His father had done the same thing without the mystical aspect of it and had been known as a powerful warrior.<br><br>(Hero Type)<br><br>&lt;============================&gt;<br><br><div class="floatright">(http://img.photobucket.com/albums/v180/aeriyon/25-151.jpg)</div><strong>Name:</strong>&nbsp; Kairon<br><strong>Race:</strong>&nbsp; Extremely Advanced Male Erinyes<br><strong>Class:</strong>&nbsp; Hexblade<br><strong>Best Ability:</strong>&nbsp; Archery, swordplay, some spellcasting, but has a special ability to drain powers from others temporarily<br><strong>Least Ability:</strong>&nbsp; Healing, Seals<br><br><hr><strong>Gender:</strong>&nbsp; Male (Chose to be male permanently)<br><strong>Preference:</strong>&nbsp; Female partners, prefers to dominate most of the time.<br><strong>Ons:</strong>&nbsp; Large Breasts, shapely hips, spirited<br><strong>Offs:</strong> Yaoi, gore, Vore, Scat, Watersports, char death (I guarantee he won't kill anyone's char in a sexual way)<br><hr><strong>Appearance:</strong>&nbsp; His base form is just like you see above. He has long red hair, olive skintones and red eyes. STanding about 5'11"-6'; he cuts a cooly intimidating figure and radiates charisma...as well as a very dark potential for cruelty.&nbsp; Kairon has a perfectly sculpted body; he should having been born literally for illicit sex at first but gained in power and skill over hundreds of years until he reached the pinnacle of his species of devil and learend to use his soul sucking abilities to instead drain powers from others<br><strong>Background:</strong>&nbsp; Kairon was born one of the original Erinyes, fallen angels and over time grew to more and more prefer the male physique than the female as he enjoye dbeing dominant.&nbsp; First serving as a commander in another devil lord's military forces until he could kill that leader and usurp his powers through a cunning bit of legality he suckered the other into signing.&nbsp; Overtime Kairon survived many battles of his own and grew more and more powerful as well as developed a silver tongue and ruthless attitude.&nbsp; Currently he has another Demoness in his service as well (Less powerful NPC Cohort) as an alliance with the an advanced succubus.. (who's currently pregnant with his spawn... haha)<br><br>(Villain type)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Vergil1989</strong> on <strong>29-09-2011, 19:30:03</strong>
			</dt>
			<dd class="postbody">
				I didn't even think about that!&nbsp; Snake, you're a genius lol.&nbsp; Everyone, if you haven't already, please label what your characters are so it's easier to keep track of who's who on what side.&nbsp; Thanks!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Rhaegar14</strong> on <strong>30-09-2011, 08:49:33</strong>
			</dt>
			<dd class="postbody">
				<strong>Name:</strong> Edgar<br><strong>Race:</strong>&nbsp; Demon-Descended<br><strong>Class:</strong> Darkslayer<br><strong>Best Ability:</strong> Swordsmanship, Knife Throwing, Endurance, Devil Trigger.<br><strong>Least Ability:</strong> Short-range bursts of speed.<br><br><hr><strong>Gender:</strong>&nbsp; Male<br><strong>Preference:</strong> Hetero<br><strong>Ons:</strong> Reference O/O's.<br><strong>Offs:</strong> Reference O/O's.<br><hr><strong>Appearance:</strong> Edgar is tall and slender, with fair skin, white hair that parts in the middle and goes down just past his ears, and icy blue eyes. He wears a long, green coat over layers of brown leather armor that are absolutely brimming with throwing knives. Slung over his back is a curved bastard sword with a slender but shockingly strong blade.<br><br>Edgar can embrace his demonic heritage for brief periods of time, gaining increased power and changing form. When he does, his skin is covered in blue-black scales, his mouth becomes wide and fanged, and his white hair turns into ivory horns jutting out from the sides of his head. His eyes gleam yellow, with no discernible sclera, iris, or pupil. Lastly, his coat and armor become scaly and almost organic, the former able to unfold from his body into bat-like wings.<br><br><strong>Background:</strong> Edgar is the result of a union between a human and a half-demon. His father had taken his mother against her will, and from the day he was born, Edgar was hated for the unholy act he represented. From an early age, he was bullied and beaten by children older and larger than him, and was forced to learn to fight and take care of himself. He became quite adept at hitting people with a stick and throwing things at them. But then, one day, one of the children came at him with an actual weapon, a hatchet, while two others held him down. That had been the first day that, in a moment of desperation, he realized his heritage. Edgar turned into a demon, and in the span of a few seconds had beaten them all half to death before he went back to normal.<br><br>Not even his mother would accept him after that, so as a young teenager Edgar left his home, wandering. He soon found his calling in life, however, when he joined a mercenary company as a laborer for need of coin. He was meant to kill monsters. He derived a certain satisfaction from it, as if he were expressing his self-loathing for what he was. He gained renown during the crusades all those years ago, and now is an accomplished monster hunter, still young and fit from the demonic blood coursing through his veins.<br><br>(Hero)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>Ramael</strong> on <strong>30-09-2011, 23:03:18</strong>
			</dt>
			<dd class="postbody">
				&nbsp; &nbsp;<strong> Hero</strong><br><br><br><strong>Name:</strong>&nbsp; Kirrilim "The Raven Prince"<br><strong>Race: </strong>&nbsp; Human<br><strong>Class:</strong>&nbsp; Rogue/Shaman<br><strong>Best Ability:</strong>&nbsp; All-rounder<br><strong>Least Ability:</strong>&nbsp; Raw strength<br><br>--------------------------------------------------------------------------------<br>Gender:&nbsp; Male<br>Preference: Kir has a high and mighty view of himself, and outside his land's concubines, he has a strict selection process and sets his bar very high.<br>Ons:&nbsp; see Ons and Offs<br>Offs:&nbsp; bathroom play, permanent mutilation<br><br>--------------------------------------------------------------------------------<br><br>(http://img.photobucket.com/albums/v484/Scarysquirrel/sparrow_king_by_qurialedrilin-d328w49.jpg)<br><br><strong>Appearance: </strong> A cloaked, armoured man with an intimidating metal bird-mask. He appears to move with power yet remains lithe and quick on his feet. Behind his mask is an impressive mane of feathers, that apparantly can be used in some of the Raven Prince's strange rituals.<br><br><br><strong>Weapons: </strong> Kir keeps a pair of fist claws (that he calls his "talons") ready at the flick of a wrist. He also has a short, curved sword at his waist, a knife in each boot and a throwing dagger close to his heart. In his pouches there are a few reagents for his shamanistic spells and rituals, if he ever finds himself in a tough spot. He also has a discretion crossbow tucked away should he need it.<br><br><strong>Background:</strong> Kirrilim became a prince more by force than heritage. There isn't a strict ruling family where he comes from, but several competing families all vying for the same throne with just as much claim as everyone else. Everytime the Royal family is made anew, they restyle the throne in their image. In the case of Kirrilim's family, they have taken on avian-like metaphors. <br><br>Kirrilim isn't really the next in line, he's not really the prize heir. He has three older brothers all in line to be King after their father dies or steps down. To this end, Kir is the slightly rebellious of the family, having spent a lot of time with in the dingier ends of the kingdom, with various shady types. It was on one of these unsavoury sojourns that Kir stumbled upon a bandit clan, who upon closer inspection had their own totems of power and suchlike. Braving the stench for a few days longer, Kir found that this family initiated their own brand of magic through shamanism, and Kir wholeheartedly dived into such dealings. At first suspicious, but now delighted that a member of the Royal family (even an unlikely heir) was taking an interest in their lives, the normally savage bandit clan began to teach Kir most of what they knew, finding the young, broody man had an affinity for it.<br><br>Kir sees the lower depths as a way of generating a large fortune to bolster his standings in his Royal family. He sees it either as a reserve fund to use if and when one of his brothers ruins the Kingdom, or as a fund to recruit his own personal army from when the time is right.&nbsp; He's also taking a high interest on any magic items that he finds below. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [Characters] Dungeon Denizens</strong><br>
				Post by: <strong>CarnivorousBunny</strong> on <strong>01-10-2011, 12:57:39</strong>
			</dt>
			<dd class="postbody">
				<strong>Name:</strong> Jiro<br><strong>Race:</strong>&nbsp; Fox Spirit<br><strong>Class:</strong>&nbsp; Cleric<br><strong>Best Ability:</strong>&nbsp; Buffing and healing<br><strong>Least Ability:</strong>&nbsp; Melee combat<br><br><hr><strong>Gender:</strong>&nbsp; Male<br><strong>Preference:</strong>&nbsp; Heterosexual, can be dominant or submissive, but he has little interest in carnal activity.<br><strong>Ons:</strong>&nbsp; Pretty faces and shapely curves<br><strong>Offs:</strong>&nbsp; Males, scat and vore.<br><hr><strong>Appearance:</strong> His most common shape is that of a young humanoid male.&nbsp; Objectively, he is actually quite striking with golden-brown skin, brilliant copper hair and sly amber eyes.&nbsp; In the light, Jiro looks as if he was made from the essence of autumn itself.&nbsp; Tall, lean, and narrow, there is a sort of grace to his structure that only a phantom would have.&nbsp; His ears resemble those of elves, and in the darkness the surface of his body looks smokey and ethereal.&nbsp; <br>He is equipped with medium armor, with a heavy and sturdy staff that acts as both a tool for magic and a bludgeoning-type weapon in case of emergencies.&nbsp; While Jiro cannot attack, he is quite decent at defending himself.<br>&nbsp;<br>There are times he shifts in to a small fox.&nbsp; There is no difference in his level of power in this form, and he is swifter and more agile.&nbsp; The downside to this form is, other than the obvious loss of his opposable thumbs, is what little physical strength he has is lessened.<br><br><strong>Background:</strong>&nbsp; Until recently Jiro resided in a large and highly populated forest as one of its guardian spirits.&nbsp; It is one of the last virgin pools of energy on the surface world, full of neutral beings who care only for balance and peace.&nbsp; This group have no ties to civilizations and the politics of the world and had no prior loyalty to the queen or any group of heroes.&nbsp; They didn't need any, for the forest is entirely self sufficient and well protected by its many talented guardians.&nbsp; Even during the first of the crusades, the forest managed to keep conflict away.<br>However, this time something is different.&nbsp; The trees are whispering about a dark power festering under their roots.&nbsp; Jiro is one of the handful of spirits the forest folk are sending to the crusades to neutralize any threats that.<br><br>Jiro a the cleric, and a talented one at that.&nbsp; From healing to shielding spells, he can do them all with ease. Living a predominantly relaxed existence, Jiro has developed a laid-back and playful personality.&nbsp; He is, however, extremely dutiful and devoted.&nbsp; He volunteered to join the crusade not to destroy monsters, but to make sure that they could not destroy his home, or the balance of nature.<br><br>The council dictated to him that the nature of his quest is more inquisitive and diplomatic than destructive, but he must not tell no one or they might see him as a threat to their purposes.
			</dd>
		</dl>
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