APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: Eislynn on 14-08-2012, 03:45:29</h2>
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			<dt class="postheader">
				Title: <strong>APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Eislynn</strong> on <strong>14-08-2012, 03:45:29</strong>
			</dt>
			<dd class="postbody">
				So, here it is. The OOC thread. Come on in and make yourselves comfortable! <br><br>*Arranges cushy bean bags around the room and sets out a plate of Zombie-bread Men.* <br><br>(http://www.divinedinnerparty.com/image-files/halloween-cookie-zombies-maimed-green.jpg)<br><br>We won't wait too much longer, but I still have some things to work out before we start. <br><br>For those of you just joining us, here's a map:<br>The Recruiting Thread is HERE: http://elliquiy.com/forums/index.php?topic=148597.0 (http://elliquiy.com/forums/index.php?topic=148597.0)<br>The Accepted Characters Thread is HERE: (Under Construction)<br>The IC Thread is HERE: (Under Construction)<br><br>Now to kick off some conversation: If this were a movie, what song would be playing when your character first appeared on screen?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>DRoux</strong> on <strong>14-08-2012, 22:40:17</strong>
			</dt>
			<dd class="postbody">
				To answer the question, I'm torn between two. Both are Rob Zombie songs, though. You know, for obvious reasons.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Mossberg</strong> on <strong>14-08-2012, 23:20:37</strong>
			</dt>
			<dd class="postbody">
				Hmmm... I'd have to think about an entrance song.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>15-08-2012, 01:45:57</strong>
			</dt>
			<dd class="postbody">
				Sucker Punch - Samurai Fight Scene [HD] (http://www.youtube.com/watch?v=c-bCGOthQ5k#ws)<br><br>Fast forward to one minute three seconds.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>DRoux</strong> on <strong>15-08-2012, 03:10:47</strong>
			</dt>
			<dd class="postbody">
				Rob Zombie &amp; Ozzy Osbourne - Iron Head (http://www.youtube.com/watch?v=6DqLVfxM-NE#)<br><br>One of the songs I'm thinking about. Double points for featuring the Ozzman.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Swordsman18</strong> on <strong>15-08-2012, 11:20:52</strong>
			</dt>
			<dd class="postbody">
				Pick #1. Fall by Daft Punk from the Tron Legacy Soundtrack<br><br>Pick #2. Tokyo by Tomandandy from the Resident Evil: Afterlife Soundtrack<br><br>Pick #3. Seven Nation Army by the White Stripes
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>16-08-2012, 11:31:35</strong>
			</dt>
			<dd class="postbody">
				Looks like I'll get to join too. ^_^<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Swordsman18</strong> on <strong>16-08-2012, 12:24:08</strong>
			</dt>
			<dd class="postbody">
				I just finished Dead Space 2 yesterday, so I may have Carl make a comment of having seen a buddy of his play a game where they had to dismember the dead or hell he might run into a zombie where it is better to dismember than to outright kill.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Praxis</strong> on <strong>17-08-2012, 18:12:34</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=149060.msg6756624#msg6756624">Quote from: Katida desu on 14-08-2012, 03:45:29</a></div></div><blockquote class="bbc_standard_quote">Now to kick off some conversation: If this were a movie, what song would be playing when your character first appeared on screen?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>http://grooveshark.com/s/Sirens/4LjTPZ?src=5 (http://grooveshark.com/s/Sirens/4LjTPZ?src=5)<br><br>Darkness...<br><br>Queue the slow-mo starting with a close up on his feet running at the 20 second mark...<br><br>Pan back and show Jason running the grey and abandoned streets of Pittsburgh at the 40 second mark...<br><br><br>Proceed with goosebumps...<br><br>;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>17-08-2012, 21:56:55</strong>
			</dt>
			<dd class="postbody">
				There was a book somewhere where people talked about how it's not really survival of the fittest, but how well one adapts to their environment.&nbsp; Granted, being fit certainly helps, but it's not an absolute.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>17-08-2012, 22:19:15</strong>
			</dt>
			<dd class="postbody">
				Being intelligent is at least important and perhaps even more so. I'm not the fittest person in the world, but I'd probably have better survival chances than a bodybuilder who damaged his mind with drugs and steroids. I think you can also be too intelligent though... Some people only think and don't jump into action, or take too much time to think. You must be able to react quickly as well once you finished your thoughts, or you'd still be zombie food. :-s<br><br><br>I've also wanted to write a short story titled "A day in the life of a zombie" and write a humourless tale from a zombie POV. I think it'd be a blast, but I'm having trouble to get their 'language' down in a way that sounds zombieish, yet is understandable enough. :-p
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>17-08-2012, 22:20:16</strong>
			</dt>
			<dd class="postbody">
				I can't wait to see this game get started, I think it'll be a lot of fun. :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Eislynn</strong> on <strong>17-08-2012, 22:30:58</strong>
			</dt>
			<dd class="postbody">
				Addressing this quote from Caitlin here: <br><br>"How important is realism to you when it comes to Pittsburgh? I hope you understand that, though I like to do proper research, I won't be able to study an entire city's infrastructure. If realism is extremely important then I'll need details of all the locations that come up in a next post before I start posting, so I can keep it in mind. One way you could do this ICly is by giving us a briefing before each mission, that could be a cool way to prevent some problems."<br><br>I've already planned on having briefs before each mission. Now all that's left to do is confirm everyone's starting points. I'm still working out the final details, but we should be beginning shortly. I am going to start confirming everyone's starting location - To begin, I'll give you your approximate distance to Brunot, a brief intro, and a description of your immediate area and then you can simply have at it for your opening. (It's not as haphazard as it sounds. It will make a lot more sense once you see it.)<br><br>If I've already discussed your starting position with you, and you agree, please confirm it here. If I have not discussed it with you, or I have and you'd like another option, speak up about that as well. <br><br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>17-08-2012, 22:37:08</strong>
			</dt>
			<dd class="postbody">
				I'd prefer to start alone and at 3033 Briscoe Street. I like the white house there and it's roughly 1 kilometre (~0.67 mile) away from Brunot Island. The street is located south west from Brunot Island.<br><br>If that's too closeby then please let me know and I'll select another street.<br><br>Slightly off topic; I also sent you a tutorial for you how can make a table of contents in the accepted characters topic. :-)<br><br>[edit]<br>Oi, I see you just read that pm, hehe.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Mossberg</strong> on <strong>17-08-2012, 22:38:29</strong>
			</dt>
			<dd class="postbody">
				What would be the conditions of highways 279 and 579 be like? I'm just trying to figure out the route I'm going to have him take.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>17-08-2012, 22:43:29</strong>
			</dt>
			<dd class="postbody">
				In most zombie stories one side of the highway is packed with abandoned cars, while the other is completely clear. People often try to get out of the city, but when the infection rate catches up with the traffic jams they abandon their cars. Katida could be going with a different version though. :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>17-08-2012, 22:54:40</strong>
			</dt>
			<dd class="postbody">
				Starting me off at the Cathedral of Learning is fine.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Eislynn</strong> on <strong>17-08-2012, 22:58:09</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=149060.msg6773891#msg6773891">Quote from: Mossberg on 17-08-2012, 22:38:29</a></div></div><blockquote class="bbc_standard_quote">What would be the conditions of highways 279 and 579 be like? I'm just trying to figure out the route I'm going to have him take.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>279? *twitch* Oh God, no! Not the Parkway! *twitch* <br><br>On a normal unapocalyptic day, the parkway is hell at rush hour. If I had to guess what would happen to the Parkway in a zombie apocalypse, I think initially you'd see quite a few zombies enjoying their tasty humans trapped in pretty metal boxes. The only way to take the parkway into or out of the city is through the tunnels. You'd probably do best to not try to get to it until past the tunnels. I don't imagine one would brave those mile long catacombs 14 months into the apocalypse. <br><br>Thing about the parkway is you can go either direction on it to try to get out of the city, so I'm convinced the traffic jams would persist on both sides due to the cyclical nature of the roads in the area.&nbsp; <br><br>I'd say these days, it looks a lot like a cross between a junkyard and a parking lot. I'd probably say the same for 579. It's 4-6 lanes packed with busted out cars and the part that you'd be traveling is overlooked by the cliffs of the bluff. One thing I'll say about Pittsburgh: sometimes when someone tells you that you can't get there from here, he's correct. Though streets on a map sometimes look like they're right next to each other, a lot of those streets are separated by downright obscene hillsides. Well I kinda went off on a rant there... Did I answer the question, or were you looking for something else?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>17-08-2012, 23:00:28</strong>
			</dt>
			<dd class="postbody">
				One thing to keep in mind is that Pennsylvania has some of the worst roads in the country.&nbsp; 14 months of zombie love are not going to prove this, and I'd figure that the roads would be mostly impassable even if someone moved all the cars.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Mossberg</strong> on <strong>17-08-2012, 23:04:11</strong>
			</dt>
			<dd class="postbody">
				Yeah, that pretty much answered my question. If the tunnels and highways are not feasible then how about him crossing the water? Are there any docks or anything of the sort in that area where he needs to cross?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>17-08-2012, 23:07:22</strong>
			</dt>
			<dd class="postbody">
				Who said you had to walk on the road though? Isn't jumping from car to car just the kind of thing somebody with a love for Parkour would do? He'd probably move pretty quick that way and easily outrun any zombie that might be chasing him, since they'd be hindered more by the cars than he would be.<br><br>By car it'd be hell, but on foot it could actually be a lot of fun. ;)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>TheRedFear</strong> on <strong>17-08-2012, 23:30:27</strong>
			</dt>
			<dd class="postbody">
				Marko Zaror Demo 6-2010 (http://www.youtube.com/watch?v=itOgetfCd0w#ws)<br><br>Added bonus? That's the actual actor/stuntman/martial artist i'm using as a basis for the character. <br><br>And just for the heck of it...<br>Marko Zaror (http://www.youtube.com/watch?v=Cfmkeivhyxk#ws)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Swordsman18</strong> on <strong>18-08-2012, 08:21:08</strong>
			</dt>
			<dd class="postbody">
				No idea where I would start, unless I am starting from the moment the civilian gets sloppy which would more or less pit me in the middle of downtown Pittburgh, not that I do not like challenges.<br><br>A writhing zombie horde: confirmed.<br><br>No idea where to go: confirmed.<br><br>Lots of ammunition: confirmed.<br><br>Thoughts of blowing the downtown area into a "fireworks" display: highly possible.<br><br>Knowledge of any other survivors anywhere: Waiting for confirmation.<br><br>I am thinking that it is likely that Carl is going to need some idea as to where to go or he is just as likely to use what left's of the armory as an explosive as even a marine knows when a situation is FUBAR. A transmission of some kind would only get him to get there if it was on a strong, protected line and if it was live. A recorded message would not work as he would likely suspect that the entire place went over due to advertising. If you make an ad of safety, there will likely be someone that is going to show up bitten/scratched and hiding it.<br><br>So yeah, when he gets to the gates, he will more than willingly strip down to nothing in some kind of shower to prove he is not infected. And then he will likely request to know that such a thing had been done to everyone in the camp with multiple witnesses to corroborate that someone was not bitten. <br><br>And I am going to assume that we are not going with an Umbrella scenario where there is some ultra secret company orchestrating the whole thing. I would like to put down Wesker but I would rather not deal with augmented jerk along with his sick and twisted ideas/manipulations.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>TheRedFear</strong> on <strong>18-08-2012, 11:27:42</strong>
			</dt>
			<dd class="postbody">
				Do we have IC threads yet?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>18-08-2012, 17:29:19</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=149060.msg6776525#msg6776525">Quote from: TheRedFear on 18-08-2012, 11:27:42</a></div></div><blockquote class="bbc_standard_quote">Do we have IC threads yet?<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Not as far as I know. I believe that Katida is working out introductions for all of us. :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>19-08-2012, 20:49:01</strong>
			</dt>
			<dd class="postbody">
				Katida, do you have any idea when the IC thread will be up? :-)<br><br>I'm really curious to find out.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Eislynn</strong> on <strong>21-08-2012, 12:46:29</strong>
			</dt>
			<dd class="postbody">
				Sorry for my silence and absence these past few days. <br><br>I came to the following conclusion yesterday, and put off sharing it because I didn't want to disappoint. I've been hit by a bus called 'inspiration dried up' followed by a train called 'real life obligation.' Without going into too much detail, I'll simply disclose that I've actually allowed some of my RL obligations to fall to the wayside in order to spend time on this game, and I don't like being that person. I don't like being the person that leads you all on and then flakes, either, but I have to place my real life before the virtual one. <br><br>It all boils down to the fact that I bit off more than I can chew, and for that, I am sorry. I hope you all can forgive me. <br><br>All this said, I would like to re-attempt this concept in the future once I have more time. Consider this game on hiatus until I can straighten myself out and finish some of what is already on my plate. I may be able to pick this back up in as little as a few weeks, but it could take longer than that. In the mean time, I'll see you all around.&nbsp; <br><br>Again, I'm sorry, and though I hope you'll forgive me, I'll understand if you're upset. Please feel free to vent your frustrations in a PM. I will read them. <br><br>*Bows Deeply* Shitsurei Shimasu<br>(The meaning of this phrase sums up my feelings: 'Excuse me for I have done a rudeness.')
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>AndyZ</strong> on <strong>21-08-2012, 12:59:11</strong>
			</dt>
			<dd class="postbody">
				Katida, we've all had that time starting out on E where we gobbled up as many games as we could, hoping that we could keep everything straight in our head, only to have it all crash and realize that we just couldn't deal with it all.&nbsp; Personally, I kinda see it as a sort of welcoming into adulthood...not sure I like that phrasing, but I think people know what I mean.&nbsp; Life's lessons and all that.<br><br>As far as RL being more important, that's why I put RL&gt;RP on my profile. ^_^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Caitlin</strong> on <strong>21-08-2012, 13:00:26</strong>
			</dt>
			<dd class="postbody">
				Awww... :-(<br><br>I wrote a three page introduction yesterday, and put in some fun stuff in it. I figured I'd like have to adept it a little bit to match your introduction once it was done, but I was bored and the story in my head sounded like a lot of fun to write. <br><br>Having that said, I understand your need for real life time, which should always come before roleplaying, though I was really looking forward to this game.<br><br>Could you at least share the details of what you were planning to do and how you envisioned the story to be? I'm still really curious about that.<br><br>I think I'll also go ahead and edit my introduction tonight like I was planning to do, even if nobody but me will read it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Lyria</strong> on <strong>21-08-2012, 14:57:00</strong>
			</dt>
			<dd class="postbody">
				No worries, Katida. <br><br>Real life always takes precedence, and I think it's good you were able to come to this decision before the game got underway. Thanks for the heads up. <br><br>Count me in if you decide to bring it back to life in the future. <br><br>Good luck in sorting everything out. Take care. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>Mossberg</strong> on <strong>21-08-2012, 19:26:06</strong>
			</dt>
			<dd class="postbody">
				No worries Katida, take care of your business. I'll still want to be in this if/when you have the time for it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: APOCALYPSE RUNNERS: A 'Zombies, Run!' Spinoff [OOC Thread]</strong><br>
				Post by: <strong>TheRedFear</strong> on <strong>23-08-2012, 08:27:04</strong>
			</dt>
			<dd class="postbody">
				You suck Katida. You suck hard. <br><br>I think that's why I love you so much...<br><br>Hehe. Count me in if/when this restarts. 
			</dd>
		</dl>
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