Fallout: The Search for E-Den (OOC)
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: MzHyde on 15-11-2012, 23:12:22</h2>
		<dl id="posts">
			<dt class="postheader">
				Title: <strong>Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>15-11-2012, 23:12:22</strong>
			</dt>
			<dd class="postbody">
				<div align="center">(http://i1264.photobucket.com/albums/jj499/MzHyde/FalloutLogo.png)</div><br><em>The year is 2280. The world has long since been devestated by nuclear war and left a fetid, rotting husk of it's former self. Yet, thanks to the large, underground vaults dotted throughout the country and other remote hiding places, the people of the United States still survive. They scratch out megre lives in the wastes, contending with radiation, mutated wildlife, harsh climate, bandits, and each other. But for our nation's capitol, things have been steadily getting better. Two years ago, a vault dweller known only as 'The Lone Wanderer' strode across the wastes, helping those in need and succeding in activating Project Purity, a device housed in the Jefferson Memorial aimed at making water in the capital wastes clean again. It took courage and no small amount of sacrifice to get it up and running, but it's not enough. The land is so far gone that it will take more than clean water if humanity can ever hope to rebuild. <br><br>We just might have something that can help.<br><br>A freelance military group known as Reilly's Rangers have stumbled upon an audio log containing information about a top-secret military facility hidden deep within the wastes. E-Den. It supposedly contains seeds and plantlife, enough to help spark new life in the wastes. It's here that you come in. You have been contacted by the Rangers and tasked with finding this military outpost and recovering any helpful technology or supplies from it. It won't be easy. Information spreads fast and the wastelands are harsh even in the best of times. You'll have to contend with giant scorpions, wild dogs, bloodthirsty bandits, and other hostile creatures. <br><br>It'll be hell. The E-Den, if real, could change everything in the wasteland. The one who holds it holds considerable power. Wars have been fought over less, and, as everyone knows...<br><br>War never changes. </em><br><br><div align="center"><strong>-----Important Links So Far-----</strong></div><div align="center">http://fallout.wikia.com/wiki/Reilly%27s_Rangers (http://fallout.wikia.com/wiki/Reilly%27s_Rangers)</div><div align="center">http://fallout.wikia.com/wiki/Talon_Company (http://fallout.wikia.com/wiki/Talon_Company)</div><div align="center">http://fallout.wikia.com/wiki/Oasis (http://fallout.wikia.com/wiki/Oasis)</div><div align="center">http://fallout.wikia.com/wiki/Raider_%28Fallout_3%29 (http://fallout.wikia.com/wiki/Raider_%28Fallout_3%29)</div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>15-11-2012, 23:21:14</strong>
			</dt>
			<dd class="postbody">
				Hello everyone! Welcome to the RP! As I said in the message I sent the other day, this is not going to be a 'typical' RP. I'm going to try to make this a 'Choose Your Own Adventure' style game. That means that every so often I'll present the group with a series of choices and it's up to you guys to come here and discuss which one you want to make. I am going to try to keep the story moving quickly and always interesting. Just like in any CYOA book there is always danger of characters getting hurt or maybe killed, but I'll try not to come up with anything that could lead to something so messy as to wipe out the entire party all at once. I already have a brief outline of the story in my head and I know a couple of items or skills you're going to be needing. I will NOT, of course, be telling you what you'll need or what skills your characters should have. <br><br>That brings us to the next thing; character creation. Please feel free to post your characters in here as your first posts so that they stay near the top, or at least close to it. That way we have easy access. I don't have a set format, so please go into as much detail as you like. There are only a few notes I have;<br><br>-Please create a character that is not intimately familiar with the wastes. It will spoil some of the surprise if every character has the whole map memorized! They don't have to be fresh out of a vault or anything, but perhaps they're knowledgeable about one or two areas and that's all. After all, travel is very dangerous. <br>-Feel free to use the SPECIAL system and pick some stats. It will give the others a nice overview of your character's strengths and weaknesses.<br>-Only pick one or two special talents. This way, we reduce the risk of overlap and we can reduce the chance that the PC's will have a solution for every single possible problem.<br><br>Thank you! I hope everyone has fun, and please let me know if you can think of any improvements to the story or the game as we get rolling.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>AribethAmkiir</strong> on <strong>16-11-2012, 01:22:37</strong>
			</dt>
			<dd class="postbody">
				Well since we're not collaborating on character creation<br><br>Here she is:<br><br><div class="floatleft">(http://i1087.photobucket.com/albums/j480/Erion2451/imagesqtbnANd9GcSwTxZnG6JAb8-4Pui2D9kuwfcLQJZfrIhdrFl3kBXS5QxR1J7ztw.jpg)</div><strong>Name:</strong> Elizabeth “Lizzie” Dawson<br><strong>Age:</strong> 19<br><strong>Sex:</strong> Female<br><strong>Sexuality:</strong> bisexual<br><br><span class="bbc_u"><strong>S.P.E.C.I.A.L.</strong></span><br>Strength: 4<br>Perception: 7<br>Endurance: 5<br>Charisma: 6<br>Intelligence: 5<br>Agility: 7<br>Luck: 5<br><br><strong>Tag Skills:</strong> Speech, Sneak, Lockpick<br><strong>Perk:</strong> Thief, Black Widow<br><strong>Karma:</strong> Neutral<br><br><strong>Personality:</strong> Flirtatious, Talkative, Sly, and Charismatic.<br><br><strong>Weapons:</strong> Lever-action Rifle, 10mm Pistol, Combat Knife<br><strong>Armor:</strong> Combat Armor<br><strong>Clothes:</strong> Merc Charmer outfit, Dark sunglasses.<br><strong>Supplies:</strong> 4 stim-paks, one bottle of whiskey, 1 Rad-away, 1 Rad-X, spare ammo for her guns, 200 caps<br><br><strong>History:</strong><br>&nbsp;Having trouble with the history since I have no idea what choices the Lone Wanderer made in the world we're going to be playing in.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>TheHangedOne</strong> on <strong>16-11-2012, 03:36:50</strong>
			</dt>
			<dd class="postbody">
				Name: "Gray"<br>Age: 26<br>Sex: Male<br>Sexuality: heterosexual<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Appearance</div><div class="spoiler_body">(http://i27.photobucket.com/albums/c195/TheOneTheOnlyTheShane/supernatural608-350x262.jpg)</div></div>Strength: 5<br>Perception: 8<br>Endurance: 6<br>Charisma: 3<br>Intelligence: 6<br>Agility: 7<br>Luck: 5<br><br>Tag Skills: Small Guns, Repair, Sneak<br>Traits: Bloody Mess<br>Perks: Gun Nut<br>Karma: Neutral<br><br>Personality: Taciturn. Patient. Reliable. Tenacious. Stoic.<br><br>Weapons: Scoped Varmint Rifle, Silenced 9mm pistol<br>Armor: Leather + clothes<br>Supplies: 4 stim-paks, one bottle of whiskey, 1 Rad-away, 1 Rad-X, spare ammo for his guns, 217 caps<br>History: "Gray" does not have much of a history; after a nasty beating by some thugs that left him barely alive, and only saved by the help of a traveling doctor,&nbsp; he has no idea who he really is, or where he came from [MzHyde: Feel free to exploit this, and use it as you see fit. Have fun with it.].<br><br>What he has pieced together is that he is a very good shot, and that he notices many things that most people miss. He imagines he might have been some scavenger for a community, perhaps, or maybe just some lone, wandering vagabond. <br><br>He doesn't stay in any place too often, and he generally avoids trying to communicate with others, as he feels very self-conscious about this amnesia. He feels vulnerable, and doesn't want others to know of this weakness, so he remains a guarded, stoic individual. He travels, hoping that he might be able to find some place or some one that jogs his memory; or who might truly remember him.<br><br>He took on the alias of "Gray", because he can't even recall his own name; it's a color he likes. <br><br>After helping Doctor Jones, aiding him as an escort and guard for a number of months, he finally parted ways with the good doctor. He used some caps that the good doctor gave him, for services rendered, to buy up some initial gear, and has since taken to scavenging and bandit hunting to make more money, or find better stuff.<br><br>When Reilly's Ranger's contacted him about this mission, he signed up; maybe someone in the Ranger's would know him. Maybe someone else that got hired on would know him. Maybe they'd go to some place he'd remember. But even if none of that happened, at least he'd get his hands on some caps, and likely some good equipment.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>Primarch</strong> on <strong>16-11-2012, 05:03:25</strong>
			</dt>
			<dd class="postbody">
				I'll reserve this post for my upcoming CS. <br><br><strong>Name:</strong> Kal Beckett<br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">appearance</div><div class="spoiler_body"><div align="center">(http://i232.photobucket.com/albums/ee48/Gevaden/primapp2.jpg)</div></div></div> <br><br><strong>.:Special:.</strong><br><em>Strength:</em> 8<br><em>Perception:</em> 6<br><em>Endurance:</em> 5<br><em>Charisma:</em> 5<br><em>Intelligence:</em> 5<br><em>Agility:</em> 8<br><em>Luck:</em> 3<br><br><em>Tag Skill:</em> Sneak<br><em>Tag Skill:</em> Melee Weapons<br><em>Tag Skill:</em> Science <br><em>Tag Skill:</em> Small Guns<br><br><em>Perk:</em> Adamantium Skeleton<br><em>Perk:</em> Tag! (Small Guns)<br><br><em>Karma:</em> Exemplar<br><br><em>Weapons:</em> Bumper Sword, .44 magnum revolver (18 rounds), Sawed-off shotgun (10 rounds) <br><em>Armour:</em> Ranger combat armor, Lucky shades, Sheriff's hat <br><em>Gear:</em> Gecko Kebab (5), Coyote Meat (3), 2 Stim-packs, 2 rad-away, 150 caps
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>17-11-2012, 18:59:47</strong>
			</dt>
			<dd class="postbody">
				We can go with that type of armor for visual look, sure, but it can't be called NCR armor since, y'know, the NCR is way too far away. I don't have any problem with him being equipped with a duster and riot armor though, as long as he doesn't say it's NCR branded or something. I hope that makes sense. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>Primarch</strong> on <strong>17-11-2012, 21:36:45</strong>
			</dt>
			<dd class="postbody">
				You got it. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>19-11-2012, 03:25:56</strong>
			</dt>
			<dd class="postbody">
				Since everyone seems to be more or less complete, I'll get the IC topic and opening post up tomorrow! Hopefully we can get a few posts in before the big holiday. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>20-11-2012, 01:28:22</strong>
			</dt>
			<dd class="postbody">
				IC Topic is up! Please feel free to read it over, then everyone can cast their vote and post. <br><br>http://elliquiy.com/forums/index.php?topic=157958.0 (http://elliquiy.com/forums/index.php?topic=157958.0)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>TheHangedOne</strong> on <strong>20-11-2012, 01:40:52</strong>
			</dt>
			<dd class="postbody">
				So, will voting be done in the ooc? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>20-11-2012, 01:56:47</strong>
			</dt>
			<dd class="postbody">
				Yes. Please don't post until the group decides.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>TheHangedOne</strong> on <strong>20-11-2012, 02:02:29</strong>
			</dt>
			<dd class="postbody">
				Sorry. Post removed. Voting for 2. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>AribethAmkiir</strong> on <strong>20-11-2012, 06:07:27</strong>
			</dt>
			<dd class="postbody">
				"Knowledge is power" sounds good to me.&nbsp; That was 2, right?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>20-11-2012, 11:27:45</strong>
			</dt>
			<dd class="postbody">
				Sounds like a majority to me! Unless you want to talk about who's going to ask the question, feel free to post. That's how it works. The choices will get much more interesting and difficult once you leave the relative safety of the HQ and start wandering around in raider country.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>22-11-2012, 16:14:43</strong>
			</dt>
			<dd class="postbody">
				Happy Thanksgiving everyone! I hope you all have fun today with friends and family. I'm looking forward to your posts when the festivities are over. Don't eat too much now! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>Primarch</strong> on <strong>23-11-2012, 21:49:07</strong>
			</dt>
			<dd class="postbody">
				Sorry for not posting yet, got hit like a train by a stomach flu sunday night. Will try post up later this evening or tomorrow. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>TheHangedOne</strong> on <strong>23-11-2012, 23:55:59</strong>
			</dt>
			<dd class="postbody">
				Thank you, MzHyde. I hope you had a good turkey day, too.&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>25-11-2012, 01:09:03</strong>
			</dt>
			<dd class="postbody">
				Still waiting on Primarch and Aribeth to post. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>26-11-2012, 23:55:50</strong>
			</dt>
			<dd class="postbody">
				Next story post coming at your faces tomorrow. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>27-11-2012, 23:57:23</strong>
			</dt>
			<dd class="postbody">
				New post is up! I added some links to the front of this topic concerning Oasis, Talon Company, and Raiders. I hope you will find this next set of choices more interesting than the last. Please be sure to discuss your options with each other, this is a group game! Don't forget to state WHY you think you should make such a choice!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>TheHangedOne</strong> on <strong>28-11-2012, 00:15:01</strong>
			</dt>
			<dd class="postbody">
				I vote for option 1. <br><br>Gray's thoughts on the matter: She might be able to help him, plus, they might end up needing someone good with electronics and science to figure things out once they get there. They've already got three people who can fight, so bringing along someone who can't shouldn't be a problem (from his viewpoint). Plus, if they need to find alternate routes of access, their's got to be something better than blowing open an entrance (which could damage what they're after). <br><br>Talon Company will prove a challenge, but Grey has no love for them; plus, once they're dead, they'll have decent loot. <br><br>Also, as an aside note, Gray wouldn't have come out and told anyone he's traveling with about his amnesia. He keeps it to himself, because he's wary of other people trying to use that to take advantage of him. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>Primarch</strong> on <strong>28-11-2012, 00:19:17</strong>
			</dt>
			<dd class="postbody">
				I'd vote option 3, if we had some extra gear we might be able to work around, without needing to risk either of the friends at all. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>AribethAmkiir</strong> on <strong>28-11-2012, 05:28:15</strong>
			</dt>
			<dd class="postbody">
				C'mon, where's the [Speech] check!?&nbsp; &nbsp;J/k<br><br>I'm going to pick option 1.&nbsp; We don't have the explosives knowledge to use anything the other person would give us.&nbsp; More than likely end up blowing ourselves up.&nbsp; Don't think we're going to be dragging an NPC along with us, but if she can hook us up or give us a crash course in Science and Electronics.&nbsp; <br><br>Option 3 is a consideration, but I don't think we've got the skills to get through the place without help.&nbsp; It's possible that if we show concern for her friend Riley would give us both locations, but I don't really want to gamble.<br><br>I'd like to think Lizzie can fight, but she doesn't have any skills in the combat stuff, tried to round out the party since we didn't talk about anything.<br><br>I apologize if I offended you, Hanged Man, with Lizzie's thoughts, but I assumed someone with amnesia wouldn't be able to keep it a secret for very long.&nbsp; Granted, we don't know how long the characters have been traveling together, but when someone doesn't know common knowledge that person is either not from around here or doesn't have all his faculties.&nbsp; I'm okay with not knowing now, but how long do you want his amnesia to remain a secret?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>TheHangedOne</strong> on <strong>28-11-2012, 05:34:58</strong>
			</dt>
			<dd class="postbody">
				No offense taken. As I was uncertain of how long they'd been traveling together, myself, I wanted to keep it a secret for now. He does know some stuff, as he has had a few months to get his bearings (while helping the man who saved his life, who, being a traveling doctor, should know a bit; enough to keep him from making stupid mistakes) but as for lacking specific knowledge, he'd just brush it off; he's from elsewhere (where? "Lots of places", he'd say), or just give no real answers in a brusque manner. <br><br>I'm not really sure when it should come out, just when it seems right. I will have him tip his hand, though, sooner rather than later. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>AribethAmkiir</strong> on <strong>28-11-2012, 09:23:37</strong>
			</dt>
			<dd class="postbody">
				Sounds fun.&nbsp; :-)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>29-11-2012, 00:38:57</strong>
			</dt>
			<dd class="postbody">
				If you've decided, feel free to post. Let Aribeth or Primarch take the lead this time. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>Primarch</strong> on <strong>30-11-2012, 03:57:02</strong>
			</dt>
			<dd class="postbody">
				2 to 1 vote for option 1 I think it was? I'm fine with that. <br>I'll let Aribeth take the lead, as I didn't vote for this option. Wouldn't make much sense? 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>04-12-2012, 03:46:59</strong>
			</dt>
			<dd class="postbody">
				*tap tap* You guys awake?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>AribethAmkiir</strong> on <strong>04-12-2012, 08:14:23</strong>
			</dt>
			<dd class="postbody">
				How exactly are we figuring out these things in game?&nbsp; It's not like we're stopping and voting ICly?&nbsp; Also, if Gray's already talking to Riley it makes no sense for someone else to take over the conversation or make the decision for the group if we've all just met.&nbsp; <br><br>If the characters don't know about the amnesia then they don't know anything at all about each other.&nbsp; Which means they haven't formed any type of trust or understanding.&nbsp; Without any of that formed the group isn't going to operate well and in a setting like the Capital Wasteland where everyone needs to watch their back anyway, it isn't likely people are simply going to jump to a decision when there isn't a dedicated leader or positions in the group.<br><br>Just my two cents.&nbsp; It be best if Gray just answered since he's already the one talking to Riley.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Fallout: The Search for E-Den (OOC)</strong><br>
				Post by: <strong>MzHyde</strong> on <strong>04-12-2012, 11:22:14</strong>
			</dt>
			<dd class="postbody">
				*sigh* I give up.
			</dd>
		</dl>
		<div id="footer" class="smalltext">
			
			<span class="smalltext" style="display: inline; visibility: visible; font-family: Verdana, Arial, sans-serif;"><a href="https://elliquiy.com/forums/index.php?action=credits" title="Simple Machines Forum" target="_blank" class="new_win">SMF 2.0.19</a> |
 <a href="https://www.simplemachines.org/about/smf/license.php" title="License" target="_blank" class="new_win">SMF © 2021</a>, <a href="https://www.simplemachines.org" title="Simple Machines" target="_blank" class="new_win">Simple Machines</a>
			</span>
		</div>