[The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: Flaming Dead Man on 31-05-2012, 00:51:57</h2>
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			<dt class="postheader">
				Title: <strong>[The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>31-05-2012, 00:51:57</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size"><strong>OOC and Navigation Thread</strong></span><br><br><span style="font-size: 16pt;" class="bbc_size"><strong>Navigation</strong></span><br>Cortex Information Thread (http://elliquiy.com/forums/index.php?topic=142373.0)<br>Character Sheet Thread (http://elliquiy.com/forums/index.php?topic=141930.0)<br><br><br>Feel free to post whatever you wish to, here.&nbsp; Questions, concerns, comments, suggestions.&nbsp; If you're expecting to play a certain character and are looking for others, here is where you should ask!<br><br>More threads to come when development is further along.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>31-05-2012, 01:30:58</strong>
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			<dd class="postbody">
				I've got a big question that no one seems to want to contribute an answer to.&nbsp; xD<br><br>I need to know what your thoughts regarding sexual acts in 'public threads' are.&nbsp; Reaver activity will have it's own thread, but what about sex on the ship?&nbsp; What about in the planet threads?&nbsp; Should there be a separate thread for sex in general?&nbsp; Or should it be okay everywhere?<br><br>I'm currently leaning toward a separate thread, due to the desire to keep the plot stronger than the desires.&nbsp; A group game full of nothing but sex feels rather boring to me, so it would be an attempt to make the game more focused on the relationships and the troubles your characters choose (or are forced into).<br><br>I ask your opinions because I am only one mind.&nbsp; The more opinions I have to consider, the better.&nbsp; &lt;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>meowpiepanda</strong> on <strong>31-05-2012, 03:25:39</strong>
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			<dd class="postbody">
				Waaay back in the day when I was on a pg 13 site people used to"take it to pms" when the rp got too sexual.&nbsp; Though, I definitely understand that people might want to see how other people's scenes play out, and it makes a threesome or larger very difficult.&nbsp; Do we want gay/straight etc. scenes happening in the same place?&nbsp; Do people care?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>31-05-2012, 03:37:18</strong>
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			<dd class="postbody">
				... I'd really hate to separate pairings like that.&nbsp; Is something to consider, but also something I'd personally be very against.<br><br>I was thinking that if anything's separated by preference, if be 'hardcore' from stuff leaning near vanilla.&nbsp; <br><br>The stuff in public threads would be vanilla to bondage.&nbsp; Private would be a single thread of non-con to extreme.<br><br>Or we can just send all sexings to the separate thread, or none of it.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>CrazyIvan</strong> on <strong>31-05-2012, 03:57:33</strong>
			</dt>
			<dd class="postbody">
				I see a benefit for a separate thread and a disadvantage as well. The advantage is often when a person comes back and the thread is full of 1 ~ 4 sentences per post of sex dialogue it can be mildly annoying to read through and pick out the bits of information that actually relate to the post you need to make. The down side is it might get lost and harder to find, or people might not remember to switch over and something important might have been said during it. I am fine with either I merely am noting the pros and cons of each.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Reia</strong> on <strong>31-05-2012, 04:01:00</strong>
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			<dd class="postbody">
				Well, hello there - glad to have found the new thread. :) I've been busy reading and working on my character and her ship, just haven't had much to say just yet.<br><br>As far as sex in the public threads, I think it would depend. If it's something where the characters are in an obvious part of the ship (and are most likely to get caught and not really finish up) and I believe it should stay on the thread. If it's something more private/intimate than it should be moved to a separate thread. And I don't like the idea of separating into gay/straight/etc at all.<br><br>As for my character and her ship - I admit to this being my first time playing with a system and I'm trying to make sure I've got it all right. (Even got my hands on the RPG book.) Once I'm done, can I PM you what I have, Flaming? That way I can tweak things as needed.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>31-05-2012, 04:11:49</strong>
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			<dd class="postbody">
				Thanks for the input!&nbsp; &lt;3<br><br>Reia, you may certainly PM me all you wish.&nbsp; Please keep in mind though, that the concepts will be just a bit different for us.&nbsp; The game is being tweaked to better fit our needs.&nbsp; Basically, this means there will be a lot less rolling.&nbsp; :P<br><br>I do like the idea of having the separate thread as 'private' versus separating types and orientations.&nbsp; It does make a lot more sense.&nbsp; Thank you for suggesting this.<br><br>As for sifting through posts, we've added the tagging system (which seems to work out GREAT for other groups) in hopes that it will minimize some confusion and help with being overwhelmed.&nbsp; For those of you who have never grouped, before, rotation is important.&nbsp; I strongly suggest that everyone try to stay in contact through PMs or this OOC thread to indicate when their character might invade another group or to ask questions regarding such actions.&nbsp; Just be sure the targets are actually paying attention, here.&nbsp; :P<br><br>I won't force it, but I recommend leaving a link at the bottom of your post (and the top of the next) to indicate where you're headed or where you're coming from.&nbsp; It's not required, but it does help with flow.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>31-05-2012, 05:18:53</strong>
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			<dd class="postbody">
				I wanted to clarify something regarding points as there was a bit of confusion.<br><br>Yes, there's are very few of the to work with.&nbsp; We did this for a reason.&nbsp; We want to make you work to better your character.<br><br>However!&nbsp; If you can convince us that you need more points (for instance, an older aged chracter or someone who's gone through extensive training, etc), we will gladly give you a little more to work with, depending on your situation.&nbsp; We will not give them to you just for asking, however.&nbsp; We do want to give you room to grow.&nbsp; No perfect characters allowed.&nbsp; :P<br><br>I apologize for not mentioning this in the posts.&nbsp; I have a lot on my mind and things slip, sometimes.&nbsp; xD<br><br>If you have any further questions, feel free to PM me or post them here.&nbsp; ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Reia</strong> on <strong>01-06-2012, 01:10:35</strong>
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			<dd class="postbody">
				I expect to have my character finished up, along with her ship, sometime this weekend. Very much looking forward to this. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>01-06-2012, 01:23:34</strong>
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			<dd class="postbody">
				Shiny!&nbsp; :)<br><br>We should have the big stuff done by then, too.<br><br>Sparrow's in charge of mechanics and he's been working all week.&nbsp; :(
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Reia</strong> on <strong>01-06-2012, 01:26:33</strong>
			</dt>
			<dd class="postbody">
				Can't wait to see it all. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>02-06-2012, 22:23:32</strong>
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			<dd class="postbody">
				We want to apologize for being a bit slow, here.&nbsp; Again, it's a lot of work, and we want to make sure it's done right!<br><br>We have another question for you!<br><br>In regards to time passage in-game: how does everyone feel about 4 RL weeks equalling 2 game weeks, which would be a 'cycle'?&nbsp; Some things like debt and ship repair will rely on this, occuring at the end of each cycle.&nbsp; If you have alternative ideas or what have you, please let us know.&nbsp; ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>metamorphize</strong> on <strong>03-06-2012, 00:02:26</strong>
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			<dd class="postbody">
				*takes up space in the new board*<br><br>So I was thinking of making two characters and I've been wondering- is it possible at all for one of my characters to own a tavern? I wasn't sure if that would count as businessman, which I would also have to ask the GM about. Just thought I could check about what I could get away with in terms of that, if it's not possible then I'll see about just having the one character while I develop the other.<br><br>As for your new question, I think that would work out just fine. If people wanted to go back a bit to finish up certain roleplay events, they could date their posts at the top or something.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>03-06-2012, 00:08:44</strong>
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			<dd class="postbody">
				That is absolutely fine, and I love you for wanting to make a land-based character!&nbsp; ^^&nbsp; Details can be discussed when you've got your character sheet prepared.&nbsp; You may also have mmore than one, so long as the two characters don't have (and don't plan to) make any connection together.&nbsp; This rule covers family, friends, relationships, business partners, and other such connections where they could benefit from each other in any way.<br><br>Also, thank you for the input.&nbsp; It's a good point, and gives us something more to think about.&nbsp; ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>03-06-2012, 03:10:26</strong>
			</dt>
			<dd class="postbody">
				Character Sheet Thread is up.&nbsp; Link in first post.<br><br>Please PM BOTH Sparrowhawke and Flaming Dead Man your sheets for approval before posting.<br><br>Of course, this means the attributes list is also completed.&nbsp; ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>metamorphize</strong> on <strong>03-06-2012, 04:30:47</strong>
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			<dd class="postbody">
				I had better get to work then, if I want a tavern owner AND a companion. Also bear with me, the whole html thing confuses me so I may end up doing something wrong.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>03-06-2012, 04:33:15</strong>
			</dt>
			<dd class="postbody">
				No worries.&nbsp; We understand it can be confusing on a number of levels, but that's what we're here for.&nbsp; ^^
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>03-06-2012, 06:44:20</strong>
			</dt>
			<dd class="postbody">
				Apparently my phone and the iPad I've been borrowing are refusing to cooperate.<br><br>Will be a bit spotty for a couple days (hopefully back by late Monday) when I should be recieving my laptop back from repair.<br><br>I should still be reachable via PM, as is Sparrowhawke.<br><br>On a side note, I do not reccomend iPads.&nbsp; :I<br><br>-Floats around and lofts himself up on something high and comfortable.-
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Bobbacca</strong> on <strong>04-06-2012, 06:48:15</strong>
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			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=141689.msg6366455#msg6366455">Quote from: Flaming Dead Man on 31-05-2012, 04:11:49</a></div></div><blockquote class="bbc_standard_quote">As for sifting through posts, we've added the tagging system (which seems to work out GREAT for other groups) in hopes that it will minimize some confusion and help with being overwhelmed.&nbsp; For those of you who have never grouped, before, rotation is important.&nbsp; I strongly suggest that everyone try to stay in contact through PMs or this OOC thread to indicate when their character might invade another group or to ask questions regarding such actions.&nbsp; Just be sure the targets are actually paying attention, here.&nbsp; :P<br><br>I won't force it, but I recommend leaving a link at the bottom of your post (and the top of the next) to indicate where you're headed or where you're coming from.&nbsp; It's not required, but it does help with flow.<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>I did not really understand these two paragraphs very well.&nbsp; Can you explain what you mean by the tagging system and grouping/invading other groups?&nbsp; 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>04-06-2012, 07:17:21</strong>
			</dt>
			<dd class="postbody">
				Thank you for the question.&nbsp; &lt;3<br><br>If you take a look at the profile skeletons (now located in the first post of the character sheet thread), you'll see a smaller profile skeleton labeled as the 'tagging profile'.&nbsp; This will be required to be posted at the top of all IC posts.&nbsp; It details a bit of useful character information (which will likely change on occasion, depending onwhat your character does) as well as a 'Tagging:' space.&nbsp; Here, you will list all the characters (or NPCs) you're reacting to.<br><br>For instance: Your character in Janis.&nbsp; She has decided, within her post, to speak to Mark and and the NPC Lewis.&nbsp; She also notices David but hasn't decided to directly interact with this person, yet.&nbsp; Your 'Tagging:' space would look something like this: "Mark, Lewis; noticing David".<br><br>Essentially, this makes it easier for other players to skim through posts to see if their character has been mentioned and whether or not the post is directly relavent.&nbsp; Sparrow and I have been in a lot of group RPs in the past where there have been huge posts and reading the entire thing just to see if our character has been mentioned gets very old very quickly when there are a good number of people posting.&nbsp; This will lessen that annoyance by some degree.<br><br>As for grouping/invading other groups...<br><br>We recommend PMing the players of the group in question before making a post to 'invade' them.&nbsp; Why?&nbsp; They might be in the middle of a building plot, or headed to the bedroom.&nbsp; They might also be posting faster than you do, so the sudden post of your character's actions might be belated in reference to the others too (or more).<br><br>Examples!&nbsp; Janis wants to speak to Mark and Lewis, but she doesn't notify them before doing so.&nbsp; She posts, and other actions are no longer relavent to the situation.&nbsp; Things becoming confusing and backtracking may be required.&nbsp; Or worse, your character may be left behind.&nbsp; On the other hand, David has PMed both players, they have discussed the current (and potential) plot, and have decided that Dsvid should post after Mark.&nbsp; They have established post order, and they're all on the same page.&nbsp; No one is unintentionally left out and the story moves on smoothly.<br><br>Linking at the bottom of the page...<br><br>Again, this is not necessary, but when moving between threads with your character, a link to the first relavent post in the destination thread is helpful for referencing and for those who may be reading.&nbsp; Links to particular posts may be obtained by copying the link in the title of your posts.&nbsp; The title should, for example, read 'RE: [The 'Verse: A Firefly/Serenity RPG] -- Ariel'.<br><br>Example: Janis is on the ship Halethena.&nbsp; She's landed on Ariel and will wishes to deboard.&nbsp; In her last post on Halethena, she will have a link to her destination post on Ariel.<br><br>I recommend that I'd you wish to do this, you play around with it.&nbsp; Feel free to do so in this thread.&nbsp; :)&nbsp; Copy the link of this post, open a new tab, and paste that link.&nbsp; Ta da!&nbsp; Now you, too, have the power of specific-post linking!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>metamorphize</strong> on <strong>04-06-2012, 07:57:15</strong>
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			<dd class="postbody">
				Has there been crews and such established yet? <br><br>My character is a companion who would like to see a bit of the 'verse. And by a bit I mean a lot. She'd be likely to travel with a ship and crew as it would be mutually beneficial for the two of them. As such, I'm looking for a captain OOC we can plan something with IC. The whole idea between how she would interact with the crew verses how she would interact with a clients is going to be exciting. That said it's two in the morning and I'm totally rambling but hopefully this makes sense. 
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>04-06-2012, 08:00:32</strong>
			</dt>
			<dd class="postbody">
				The other ship requires a name, yet.<br><br>I believe Halethena would be a bit too... dangerous.&nbsp; xD<br><br>Their ship runs very illegal.&nbsp; :P&nbsp; I'm fairly certain that any of their crew would start off as a prisoner, first, too.&nbsp; xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>metamorphize</strong> on <strong>04-06-2012, 08:03:46</strong>
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			<dd class="postbody">
				Ahaha, I don't know. It could be funny having the weakling, anemic companion around on their illegal runs. "This is our companion. Don't shoot her or stab her please." :P
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>04-06-2012, 08:05:11</strong>
			</dt>
			<dd class="postbody">
				Haha, I'd be more worried about Jaxien than someone they run into, I think.&nbsp; xD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Bobbacca</strong> on <strong>05-06-2012, 22:44:50</strong>
			</dt>
			<dd class="postbody">
				I have another question.&nbsp; What time period are we playing in?&nbsp; (i.e. Just after the war, during the T.V. series, post-Serenity, etc.) :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>05-06-2012, 22:51:09</strong>
			</dt>
			<dd class="postbody">
				Post Serenity.&nbsp; I've tried to leave actual years out, for the time being, thus why I only ask for month and day for your birthdates.<br><br>Also, apologies: I just got my Mac back, today, and it's in worse shape than when I sent it in.&nbsp; I'm a bit stressed and things may be delayed for a little.&nbsp; &gt;&lt;
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Bobbacca</strong> on <strong>06-06-2012, 00:01:32</strong>
			</dt>
			<dd class="postbody">
				Yeah, the exact date isn't particularly important right now.&nbsp; I mostly just needed a general idea of where we were relative to the cannon story line for the sake of knowing things such as whether the Miranda broadcast had gone out yet or not.&nbsp; (And really, that's the main detail that this seemed important to.)&nbsp; Thanks! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>06-06-2012, 00:22:57</strong>
			</dt>
			<dd class="postbody">
				Sure thing.&nbsp; As always, your questions are welcome.&nbsp; &lt;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>CrazyIvan</strong> on <strong>06-06-2012, 05:05:41</strong>
			</dt>
			<dd class="postbody">
				phew just sent you guys my character sheet... took me a long time to make hopefully it is up to your standards.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Bobbacca</strong> on <strong>06-06-2012, 21:36:39</strong>
			</dt>
			<dd class="postbody">
				Hey, can you guys copy all of the posts with the rules into a separate thread so that they're all in one place, in a continuous, unbroken group of posts?&nbsp; Right now, they're kind of just haphazardly scattered throughout the interest check thread, and I think it would make creating character sheets a lot simpler if everything was back to back in a single place. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>06-06-2012, 22:40:20</strong>
			</dt>
			<dd class="postbody">
				Yes, we've been in the process of getting things together and seeing what else we need in there.&nbsp; This will be the next thread.<br><br>Sorry for the inconvenience!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>CrazyIvan</strong> on <strong>06-06-2012, 23:09:04</strong>
			</dt>
			<dd class="postbody">
				Yeah I think one character is good enough for me, right now and just waiting on it to be approved. Oh if some people want to play my sister or brothers that is okay, once my character is approved, just letting you know, just please ask me first :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>07-06-2012, 00:39:02</strong>
			</dt>
			<dd class="postbody">
				We're slowly sifting through character sheets and preparing the information thread.&nbsp; Please bare with us; it's a lot to go through.&nbsp; :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Reia</strong> on <strong>07-06-2012, 03:12:11</strong>
			</dt>
			<dd class="postbody">
				Working on my character and her ship at the moment. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>07-06-2012, 04:57:33</strong>
			</dt>
			<dd class="postbody">
				Click here (http://elliquiy.com/forums/index.php?topic=142373.msg6402350#msg6402350) to view the Cortex Informational Thread.<br><br>Obviously, there are still pieces missing (things being debated or reworked for one reason or another), but hopefully this will help you a little.&nbsp; We'll get it fully up and going as soon as possible.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Bobbacca</strong> on <strong>07-06-2012, 06:38:42</strong>
			</dt>
			<dd class="postbody">
				So I've run into a bit of a snag in making my character sheet.&nbsp; I realized I don't really have any clue how to divide my attribute points, because there is no information provided thus far as to what the values mean.&nbsp; i.e. I have no idea what's considered an "average" value in a stat, what's considered "poor", etc.<br><br>Also, aside from the vague examples given for combat, I don't really know how exactly they are used.<br><br>(I'm familiar with the D&amp;D 3.5 / Pathfinder stats, but from what I've seen of the other rules thus far, it seems like the attributes here don't really match up with D&amp;D's ability points, either in terms of how they're used or in terms of what the values mean)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>07-06-2012, 06:51:48</strong>
			</dt>
			<dd class="postbody">
				As stated in the 'Skills' section:<br><br><span class="bbc_u">Level&nbsp; &nbsp; &nbsp;-&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Title&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;-&nbsp; &nbsp; &nbsp;Difficulty</span><br>&nbsp; &nbsp;2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Incompetent<br>&nbsp; &nbsp;4&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Novice&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Easy<br>&nbsp; &nbsp;6&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Competent&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Average<br>&nbsp; &nbsp;8&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Expert&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Hard<br>&nbsp; &nbsp;10&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Professional&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Formidable<br>&nbsp; &nbsp;12&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Master&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Heroic<br>&nbsp; &nbsp;14&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Supreme&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Incredible<br>&nbsp; &nbsp;16&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Epic&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Ridiculous<br>&nbsp; &nbsp;18+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; God-like&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Impossible<br><br><br>We're still working on combat mechanics and such.&nbsp; Should we post them and you find you'd rather change something, you're more than welcome.<br><br>Largely, the idea is to roll two attributes, plus a skill if you have one.&nbsp; This is one of the other reasons why there are so few skill points.&nbsp; :)<br><br>For instance, you might roll agility + alertness (+ possible skill) to shoot (basically, how quick and how accurately you aim).&nbsp; If you have 2 points in 'Guns', 8 points in alertness, and 10 points in agility, it would look like this:<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 10 + 8 + 2 = 20<br><br>So, you'd roll a 20-sided die for success against the other player's roll (likely to dive behind something; etc.).<br><br>We're not rolling for regular situations, thus another reason why we've made the little chart.&nbsp; It's up to you, as role players, to decide what your character is capable of, though a least <em>trying</em> to follow our little chart does make your character more interesting and life/death situations more fun.<br><br>I hope this makes more sense to you.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Bobbacca</strong> on <strong>07-06-2012, 08:43:54</strong>
			</dt>
			<dd class="postbody">
				I think that helps.&nbsp; So basically, a 6 is average in attributes as well as skills?<br><br>Also... I've noticed a slight logical fallacy in the complications list.&nbsp; "Branded" can be taken as a Major complication, and gives a 5000 rep loss with one faction.&nbsp; But "Deadly Enemy" which gives a 55,000 rep loss, also with one faction, is a Minor complication.&nbsp; (I'm taking both anyhow, so it works out the same for me.&nbsp; It just strikes me as being slightly backwards. :P)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Flaming Dead Man</strong> on <strong>07-06-2012, 08:59:52</strong>
			</dt>
			<dd class="postbody">
				Hm.&nbsp; Thank you for pointing this out.<br><br>Clearly we miss things, on occasion.&nbsp; xD<br><br>And yes, you're correct.&nbsp; 6 is the average for both.<br><br>We're going to make Deadly Enemy a major and PM those who have already chosen it.&nbsp; Sorry for the confusion.&nbsp; Please understand we've got a LOT to sift through, and even between the two of us, it can make things hazy, sometimes.&nbsp; &gt;&gt;;<br><br>Branded will rise to -3,000 and -9,000 to make it a bit more severe.&nbsp; We don't want to quite dip into 'hated', but it's close enough (and the people would dislike you enough at -9,000) that it wouldn't be hard to get barred from the community.<br><br>Please continue to notify us if there is anything else silly we've done.<br><br>Thanks for your patience, guys.&nbsp; Seriously.&nbsp; &lt;3
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>metamorphize</strong> on <strong>10-06-2012, 00:56:38</strong>
			</dt>
			<dd class="postbody">
				*pops in* Hey everyone. I have returned!
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Reia</strong> on <strong>10-06-2012, 23:31:34</strong>
			</dt>
			<dd class="postbody">
				Finally submitted a character for approval. Very excited! :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Sparrowhawke</strong> on <strong>11-06-2012, 00:02:47</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=141689.msg6418334#msg6418334">Quote from: Reia on 10-06-2012, 23:31:34</a></div></div><blockquote class="bbc_standard_quote">Finally submitted a character for approval. Very excited! :)<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Could you send it to me, too? FDM is napping at the moment XD
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Reia</strong> on <strong>11-06-2012, 00:15:20</strong>
			</dt>
			<dd class="postbody">
				<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=141689.msg6418469#msg6418469">Quote from: Sparrowhawke on 11-06-2012, 00:02:47</a></div></div><blockquote class="bbc_standard_quote">Could you send it to me, too? FDM is napping at the moment XD<br></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br>Alright, will do so now. :)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: [The 'Verse: A Firefly/Serenity RPG] - OOC and Navigation</strong><br>
				Post by: <strong>Sparrowhawke</strong> on <strong>14-06-2012, 05:13:47</strong>
			</dt>
			<dd class="postbody">
				<span style="font-size: 24pt;" class="bbc_size">Please Read this.</span><br><br><br>Hey guys,<br><br>We're sorry to say this, but life issues are forcing us to put this on the back-burner right now. We might be able to get things up and running again along the line, and if we do, y'all will be the first to know about it.<br><br>We haven't finished putting all the information together, but if any of you guys would like to use it and try and keep this going, we'll be glad to give you everything we have. We'll be keeping profiles in case any of you want to join again if we get going later on, so there'll be no need to redo them, unless you want to change them. Again, we're sorry about this.
			</dd>
		</dl>
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