Rules for Dead Fantasy RP.
<h1 id="title">Elliquiy Role Playing Forums</h1>
		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: Vergil1989 on 05-04-2011, 21:14:28</h2>
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				Title: <strong>Rules for Dead Fantasy RP.</strong><br>
				Post by: <strong>Vergil1989</strong> on <strong>05-04-2011, 21:14:28</strong>
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				This is the rules sheet so every rule and the 'system' we have going won't get lost in the woodwork.&nbsp; Please check here often and if I miss anything, feel free to get it up here.&nbsp; Thanks!<br><br>To start things off, the system Fenrir and a few others helped to finalize.<br><br><div align="center">The System for PvPs</div><br>I think each character should start out with 1000 hit points (or whatever we decide) and posting would work like this.&nbsp; Character 1, Character 2, Observer, and repeat.&nbsp; Each character could do up to five moves (morphing and magic possibly taking up more than one move) and in the post they would just do their moves- paying little attention to the other characters actions.&nbsp; The next Character would then post up to five moves.&nbsp; The observer's job would be to watch what happens between the two characters (fairly by judgement on actions, rolling of dice, coin flip etc).&nbsp; Their post would consist of the events of the first round.&nbsp; Simple example:<br><br>Character 1: Terra<br>Fire3<br>Sword Slash<br>Slow<br>Sword Slash<br>Bolt3<br><br>Character 2: Ryu<br>Something Ninja-like<br>Throws shuriken<br>More Ninja-like moves<br>Throws a shuriken<br>...more Ninja-like moves<br><br>Observer:<br>Watches as Terra's Fire 3 goes a little off skew and hits Ryu in the foot throwing off his first Ninja like move.&nbsp; He easily doges her sword slash and a shuriken catches Terra in the shoulder.&nbsp; Terra's slow takes affect and manages to land a sword blow during Ryu's more ninja-like moves and she easily doges his slow moving shuriken.&nbsp; She casts bolt3 stopping his last ninja-like move.<br>(then the observer would coin flip to see which character would post first next- that way it is not always structured the exact same.)<br>Observe watches as (coinflip) Ryu makes his next move. (end of round 1)<br><br>Then Ryu would post (Starting round 2).<br><br>The observer could change for each fight and we could all take turns being responsible for watching a particular fight- that way it doesn't rest solely on Vergil as Helena.&nbsp; The way the hit points would come into play is before we start a match both characters send abilities and damage to the observer.&nbsp; Example Terra's Ultima magic could possibly hit (D100 + D20)D3 (add 40% damage if in Esper form)&nbsp; The observer would be in charge of keeping up with HP based upon the damaged rolled and would PM the character's remaining HP to them after each round.&nbsp; As in a real fight- you know how you are doing in a fight- but not how the other character is doing.&nbsp; I know it seems to put most of the work of a fight onto the observer but I think it could open up into better fights- if my job is just to think of attacking another character instead of rolling a pass or fail for EVERY SINGLE ACTION then I can be more creative and fight better.&nbsp; The fight would end when one character's HP was reduced to zero
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