Followers of Calistria - Characters
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		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: vin26m on 05-08-2012, 21:44:31</h2>
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				Title: <strong>Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>05-08-2012, 21:44:31</strong>
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				<span style="font-size: 20pt;" class="bbc_size"><strong>Followers of Calistria - Characters</strong></span><br><br>This thread will have background and statistical information for the characters.<br><br><br><br><br><span style="font-size: 20pt;" class="bbc_size"><strong>Threads:</strong></span><br><br>Players Wanted (http://elliquiy.com/forums/index.php?topic=147746.0)<br><br>Characters (http://elliquiy.com/forums/index.php?topic=148254.0)<br><br>IC and OOC (http://elliquiy.com/forums/index.php?topic=148606.0)<br><br>Chat (http://elliquiy.com/forums/index.php?topic=148608.0)
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			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>05-08-2012, 21:46:27</strong>
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				(http://elliquiy.com/elluiki/images/4/4a/Avatar_Alicia_Denarius.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Alicia Denarius</span></span> (played by helvorn)<br>Female Half-Elf Bard (Street Performer) 2<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/4/4a/Avatar_Alicia_Denarius.jpg[/img]<br>[font=trebuchet ms][size=18pt]Alicia Denarius[/size][/font] (played by helvorn)<br>Female Half-Elf Bard (Street Performer) 2<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock Level 1</div><div class="spoiler_body">ALICIA DENARIUS&nbsp;&nbsp;&nbsp;CR 1/2<br>Female Half-Elf Bard (Street Performer) 1<br>CN Medium Humanoid (Elf, Human)<br>Hero Points 1<br>Init +3; Senses Low-Light Vision; Perception +7<br>--------------------<br>DEFENSE<br>--------------------<br>AC 13, touch 13, flat-footed 10&nbsp; &nbsp;(+3 Dex)<br>hp 8 (1d8)<br>Fort +0, Ref +5, Will +3<br>Immune sleep; Resist Elven Immunities<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Dagger +3 (1d4/19-20/x2) and<br>&nbsp; &nbsp;Dagger +3 (1d4/19-20/x2) and<br>&nbsp; &nbsp;Rapier +3 (1d6/18-20/x2) and<br>&nbsp; &nbsp;Sap +3 (1d6/20/x2) and<br>&nbsp; &nbsp;Scimitar +0 (1d6/18-20/x2) and<br>&nbsp; &nbsp;Shortsword +3 (1d6/19-20/x2) and<br>&nbsp; &nbsp;Shortsword +3 (1d6/19-20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +3 (1d3/20/x2)<br>Ranged Shortbow +3 (1d6/20/x3)<br>Special Attacks Bardic Performance (standard action) (8 rounds/day, Bardic Performance: Distraction, Bardic Performance: Fascinate (1 targets) (DC 14)<br>Bard (Street Performer) Spells Known (CL 1, +3 melee touch, +3 ranged touch):<br>1 (2/day) Charm Person (DC 15), Disguise Self (DC 15)<br>0 (at will) Message, Prestidigitation (DC 14), Ghost Sound (DC 14), Unwitting Ally (DC 14)<br>--------------------<br>STATISTICS<br>--------------------<br>Str 10,&nbsp; Dex 16,&nbsp; Con 10,&nbsp; Int 10,&nbsp; Wis 12,&nbsp; Cha 19<br>Base Atk +0; CMB +0; CMD 13<br>Feats Bard Weapon Proficiencies, Weapon Finesse<br>Traits Birthmark, Savannah Child: Handle Animal<br>Skills Bluff +5, Diplomacy +8, Disguise +9, Perception +7, Perform (Dance) +8, Perform (Sing) +8, Sleight of Hand +8, Stealth +7<br>Languages Common, Elven<br>SQ Bardic Performance: Disappearing Act (1 allies) (DC 14) (Su), Elf Blood, Gladhandling, Hero Points (1), Streetwise +1 (Ex)<br>Combat Gear Dagger, Dagger, Rapier, Sap, Scimitar, Shortbow, Shortsword, Shortsword; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Bardic Performance (standard action) (8 rounds/day) - 0/8<br>Dagger - 0/1<br>Dagger - 0/1<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Bardic Performance (standard action) (8 rounds/day) Your performances can create magical effects.<br>Bardic Performance: Disappearing Act (1 allies) (DC 14) (Su) Those within 30' who fail to save treat an ally as invisible.<br>Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.<br>Bardic Performance: Fascinate (1 targets) (DC 14) (Su) One or more creatures becomes fascinated with you.<br>Birthmark +2 save vs. charm &amp; compulsion<br>Elf Blood You are counted as both elven and human for any effect relating to race.<br>Elven Immunities +2 save bonus vs Enchantments.<br>Elven Immunities - Sleep You are immune to magic sleep effects.<br>Gladhandling Use Bluff to improve attitude, but the attitude becomes worse 1 minute later.&nbsp; Earn double for perform checks.<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.<br>Streetwise +1 (Ex) You add half your bard level to Bluff, Disguise, Knowledge (local), and Sleight of Hand checks, Diplomacy or Intimidate checks made to influence crowds, and Diplomacy checks to gather information<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div><br>Added spells<br><br>Added skill points - 7 points in Escape Artist, Handle Animal, Intimidate, Perform (Sing), Perform (Strings), Sleight of Hand, Use Magic Device<br><br>Changed skills - Bluff and Sense Motive now linked to Perform (Sing) through bard's Versatile Performance ability<br><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock Level 2</div><div class="spoiler_body">ALICIA DENARIUS #2&nbsp;&nbsp;&nbsp;CR 1<br>Female Half-Elf Bard (Street Performer) 2<br>CN Medium Humanoid (Elf, Human)<br>Hero Points 1<br>Init +3; Senses Low-Light Vision; Perception +7<br>--------------------<br>DEFENSE<br>--------------------<br>AC 13, touch 13, flat-footed 10&nbsp; &nbsp;(+3 Dex)<br>hp 16 (2d8)<br>Fort +0, Ref +6, Will +4<br>Immune sleep; Resist Elven Immunities<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Dagger +4 (1d4/19-20/x2) and<br>&nbsp; &nbsp;Dagger +4 (1d4/19-20/x2) and<br>&nbsp; &nbsp;Rapier +4 (1d6/18-20/x2) and<br>&nbsp; &nbsp;Sap +4 (1d6/20/x2) and<br>&nbsp; &nbsp;Scimitar +1 (1d6/18-20/x2) and<br>&nbsp; &nbsp;Shortsword +4 (1d6/19-20/x2) and<br>&nbsp; &nbsp;Shortsword +4 (1d6/19-20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +4 (1d3/20/x2)<br>Ranged Shortbow +4 (1d6/20/x3)<br>Special Attacks Bardic Performance (standard action) (10 rounds/da, Bardic Performance: Distraction, Bardic Performance: Fascinate (1 targets) (DC 15)<br>Bard (Street Performer) Spells Known (CL 2, +4 melee touch, +4 ranged touch):<br>1 (3/day) Charm Person (DC 15), Disguise Self (DC 15), Innocence (DC 15)<br>0 (at will) Message, Prestidigitation (DC 14), Ghost Sound (DC 14), Mending, Unwitting Ally (DC 14)<br>--------------------<br>STATISTICS<br>--------------------<br>Str 10,&nbsp; Dex 16,&nbsp; Con 10,&nbsp; Int 10,&nbsp; Wis 12,&nbsp; Cha 19<br>Base Atk +1; CMB +1; CMD 14<br>Feats Bard Weapon Proficiencies, Weapon Finesse<br>Traits Birthmark, Savannah Child: Handle Animal<br>Skills Bluff +9, Diplomacy +8, Disguise +9, Escape Artist +7, Handle Animal +9, Intimidate +8, Perception +7, Perform (Dance) +8, Perform (Sing) +9, Perform (String Instruments) +8, Sense Motive +9, Sleight of Hand +9, Stealth +7, Use Magic Device +8<br>Languages Common, Elven<br>SQ Bardic Performance: Disappearing Act (1 allies) (DC 15) (Su), Elf Blood, Gladhandling, Hero Points (1), Streetwise +1 (Ex), Versatile Singing +9 (Ex), Well Versed (Ex)<br>Combat Gear Dagger, Dagger, Rapier, Sap, Scimitar, Shortbow, Shortsword, Shortsword; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Bardic Performance (standard action) (10 rounds/day) - 0/10<br>Dagger - 0/1<br>Dagger - 0/1<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Bardic Performance (standard action) (10 rounds/day) Your performances can create magical effects.<br>Bardic Performance: Disappearing Act (1 allies) (DC 15) (Su) Those within 30' who fail to save treat an ally as invisible.<br>Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.<br>Bardic Performance: Fascinate (1 targets) (DC 15) (Su) One or more creatures becomes fascinated with you.<br>Birthmark +2 save vs. charm &amp; compulsion<br>Elf Blood You are counted as both elven and human for any effect relating to race.<br>Elven Immunities +2 save bonus vs Enchantments.<br>Elven Immunities - Sleep You are immune to magic sleep effects.<br>Gladhandling Use Bluff to improve attitude, but the attitude becomes worse 1 minute later.&nbsp; Earn double for perform checks.<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.<br>Streetwise +1 (Ex) You add half your bard level to Bluff, Disguise, Knowledge (local), and Sleight of Hand checks, Diplomacy or Intimidate checks made to influence crowds, and Diplomacy checks to gather information<br>Versatile Singing +9 (Ex) You may substitute the final value of your Perform: Sing skill for Bluff or Sense Motive checks<br>Well Versed (Ex) +4 save vs. bardic performance, sonic, and language-dependent effects.<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>05-08-2012, 21:58:02</strong>
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				(http://elliquiy.com/elluiki/images/b/bd/Avatar_Kalinda_Denarius.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Kalinda Denarius</span></span> (played by caela)<br>Female Human Rogue (Swashbuckler) 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/b/bd/Avatar_Kalinda_Denarius.jpg[/img]<br>[font=trebuchet ms][size=18pt]Kalinda Denarius[/size][/font] (played by caela)<br>Female Human Rogue (Swashbuckler) 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">KALINDA DENARIUS&nbsp;&nbsp;&nbsp;CR 1/2<br>Female Human Rogue (Swashbuckler) 1<br>CN Medium Humanoid (Human)<br>Hero Points 1<br>Init +4; Senses Perception +6<br>--------------------<br>DEFENSE<br>--------------------<br>AC 14, touch 14, flat-footed 10&nbsp; &nbsp;(+4 Dex)<br>hp 8 (1d8)<br>Fort +0, Ref +6, Will +2<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Dagger +1 (1d4+1/19-20/x2) and<br>&nbsp; &nbsp;Dagger +1 (1d4+1/19-20/x2) and<br>&nbsp; &nbsp;Rapier +1 (1d6+1/18-20/x2) and<br>&nbsp; &nbsp;Scimitar +1 (1d6+1/18-20/x2) and<br>&nbsp; &nbsp;Shortsword +1 (1d6+1/19-20/x2) and<br>&nbsp; &nbsp;Shortsword +1 (1d6+1/19-20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +1 (1d3+1/20/x2)<br>Ranged Shortbow +4 (1d6/20/x3)<br>Special Attacks Sneak Attack +1d6<br>--------------------<br>STATISTICS<br>--------------------<br>Str 12,&nbsp; Dex 19,&nbsp; Con 10,&nbsp; Int 10,&nbsp; Wis 14,&nbsp; Cha 14<br>Base Atk +0; CMB +1; CMD 15<br>Feats Improved Unarmed Strike, Rogue Weapon Proficiencies, Two-weapon Fighting<br>Traits Charming, Savannah Child: Ride<br>Skills Acrobatics +8, Climb +5, Disable Device +8, Disguise +6, Perception +6, Ride +9, Sense Motive +6, Sleight of Hand +8, Stealth +8, Swim +5<br>Languages Common<br>SQ Hero Points (1)<br>Combat Gear Dagger, Dagger, Rapier, Scimitar, Shortbow, Shortsword, Shortsword; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Dagger - 0/1<br>Dagger - 0/1<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.<br>Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>05-08-2012, 22:00:18</strong>
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				(http://elliquiy.com/elluiki/images/f/fd/Avatar_Saveli_DeAmir.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Saveli DeAmir</span></span> (played by ExisD)<br>Female Half-Elf Inquisitor 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/f/fd/Avatar_Saveli_DeAmir.jpg[/img]<br>[font=trebuchet ms][size=18pt]Saveli DeAmir[/size][/font] (played by ExisD)<br>Female Half-Elf Inquisitor 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">SAVALI DEAMIR&nbsp; &nbsp;CR 1/2<br>Female Half-Elf Inquisitor 1<br>CN Medium Humanoid (Elf, Human)<br>Hero Points 1<br>Init +5; Senses Low-Light Vision; Perception +8<br>--------------------<br>DEFENSE<br>--------------------<br>AC 17, touch 15, flat-footed 12&nbsp; &nbsp;(+2 armor, +5 Dex)<br>hp 6 (1d8-2); Judgement of Sacred Healing 1<br>Fort +0, Ref +5, Will +4<br>Defensive Abilities Copy Cat (Su) (5/day), Judgement of Sacred Protection +1; DR Judgement of Sacred Resiliency 1: Magic; Immune sleep; Resist Elven Immunities, Judgement of Sacred Purity +1, Judgement of Sacred Resistance 2 (-Choose-)<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Dueling Sword +6 (1d8+2/19-20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +5 (1d3+2/20/x2) and<br>&nbsp; &nbsp;Whip +5 (1d3+2/20/x2) and<br>&nbsp; &nbsp;Whip, Scorpion +5 (1d4+2/20/x2)<br>Ranged Longbow +5 (1d8/20/x3)<br>Special Attacks Judgement of Sacred Destruction +1, Judgement of Sacred Justice +1, Judgement of Sacred Piercing +1, Judgement of Sacred Smiting (Magic)<br>Spell-Like Abilities Copy Cat (Su) (5/day)<br>Inquisitor Spells Known (CL 1, +5 melee touch, +5 ranged touch):<br>1 (2/day) Bless, Disguise Self (DC 13)<br>0 (at will) Acid Splash, Create Water, Detect Poison, Sift<br>--------------------<br>STATISTICS<br>--------------------<br>Str 14,&nbsp; Dex 20,&nbsp; Con 7,&nbsp; Int 10,&nbsp; Wis 14,&nbsp; Cha 12<br>Base Atk +0; CMB +2; CMD 17<br>Feats Weapon Finesse<br>Traits Sword Scion, Vagabond Child (urban): Disable Device<br>Skills Disable Device +10, Disguise +5, Intimidate +6, Knowledge (Planes) +4, Perception +8, Sense Motive +7, Stealth +9 Modifiers Monster Lore<br>Languages Common, Elven<br>SQ Elf Blood, Hero Points (1), Inquisitor Domain: Trickery, Judgement (1/day) (Su)<br>Combat Gear Dueling Sword, Leather, Longbow, Whip, Whip, Scorpion; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Copy Cat (Su) (5/day) (Sp) - 0/5<br>Judgement (1/day) (Su) - 0/1<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Copy Cat (Su) (5/day) (Sp) Create a single mirror image duplicate<br>Elf Blood You are counted as both elven and human for any effect relating to race.<br>Elven Immunities +2 save bonus vs Enchantments.<br>Elven Immunities - Sleep You are immune to magic sleep effects.<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Inquisitor Domain: Trickery Granted Powers: You are a master of illusions and deceptions. Bluff, Disguise, and Stealth are class skills.<br>Judgement (1/day) (Su) Variable bonuses increase as the combat continues.<br>Judgement of Sacred Destruction +1 (Su) Weapon Damage bonus.<br>Judgement of Sacred Healing 1 (Su) Fast Healing<br>Judgement of Sacred Justice +1 (Su) Attack bonus<br>Judgement of Sacred Piercing +1 (Su) Concentration and vs. SR bonus<br>Judgement of Sacred Protection +1 (Su) AC bonus<br>Judgement of Sacred Purity +1 (Su) Save bonus<br>Judgement of Sacred Resiliency 1: Magic (Su) DR/magic<br>Judgement of Sacred Resistance 2: -Choose- (Su) Energy Resistances<br>Judgement of Sacred Smiting (Magic) (Su) DR bypass<br>Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.<br>Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.<br>Sword Scion +1 to hit and CMB with longswords and Aldori Dueling Swords.<br>--------------------<br>Saveli DeAmir is a half elf who took after her elven parent more than her human. As such she has the dark skin, golden eyes, and white hair of her father. He brought her into the cult of Norgorber where she received her early education. Neither the brightest girl or the most hardy she wound up being placed in missions where she had to stay concealed and keep watch for the more competent members of her team. When she came of age though everything changed. The cult decided that whoring her out to distract their targets would be a much more productive use of her time and proceeded to do just that. Her parents even helped them with this idea! <br><br>Then one day the target was a follower of Calistria. She was sent in ahead of time and was told to bring her somewhere where the assassins could strike. The follower however ensnared Saveli, she showed the girl a tenderness that she'd never experienced before and got her to reveal the reason of her call. The half-elf was devastated that she failed, but again the follower brought her back and stopped her from doing something terrible. She ran away to join Calistria that evening and with the help of other members of the church ambushed the assassins who she previously worked for. Though her parents were not among the members who fell that night Saveli still wants to find them and make them pay for what they did to her. Until then she's happy protecting her new sisters.<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
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				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>05-08-2012, 22:01:50</strong>
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				(http://elliquiy.com/elluiki/images/b/b3/Avatar_Lori_Brighteyes.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Lori Brighteyes</span></span> (played by TKtheExiled)<br>Female Elf Wizard 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/b/b3/Avatar_Lori_Brighteyes.jpg[/img]<br>[font=trebuchet ms][size=18pt]Lori Brighteyes[/size][/font] (played by TKtheExiled)<br>Female Elf Wizard 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">LORI BRIGHTEYES&nbsp; &nbsp;CR 1/2<br>Female Elf Wizard 1<br>NN Medium Humanoid (Elf)<br>Hero Points 1<br>Init +3; Senses Low-Light Vision; Perception +3<br>--------------------<br>DEFENSE<br>--------------------<br>AC 13, touch 13, flat-footed 10&nbsp; &nbsp;(+3 Dex)<br>hp 5 (1d6-1)<br>Fort -1, Ref +3, Will +3<br>Immune sleep; Resist Elven Immunities<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Unarmed Strike +0 (1d3/20/x2)<br>Wizard Spells Prepared (CL 1, 0 melee touch, 3 ranged touch):<br>1 (2/day) Color Spray (DC 16), Disguise Self (DC 16), Vanish (DC 16)<br>0 (at will) Read Magic (DC 14), Ghost Sound (DC 15), Detect Magic<br>--------------------<br>STATISTICS<br>--------------------<br>Str 10,&nbsp; Dex 16,&nbsp; Con 8,&nbsp; Int 19,&nbsp; Wis 12,&nbsp; Cha 14<br>Base Atk +0; CMB +0; CMD 13<br>Feats Elven Weapon Proficiencies, Scribe Scroll, Spell Focus: Illusion, Wizard Weapon Proficiencies<br>Traits Calistrian Prostitute: Sense Motive, Skeptic<br>Skills Knowledge (Arcana) +8, Knowledge (History) +8, Knowledge (Local) +8, Knowledge (Nobility) +8, Perception +3, Sense Motive +6, Spellcraft +8<br>Languages Celestial, Common, Draconic, Elven, Gnome, Sylvan<br>SQ Blinding Ray (7/day) (Sp), Elven Magic, Evocation, Extended Illusions (+1 rds) (Su), Hero Points (1), Illusion, Necromancy<br>Other Gear Amulet<br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Blinding Ray (7/day) (Sp) - 7/7<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Blinding Ray (7/day) (Sp) 30' ranged touch attack, blinds / dazzles for 1 round.<br>Calistrian Prostitute: Sense Motive +1 Gather Information and Sense Motive, and one of these is a class skill.<br>Elven Immunities +2 save bonus vs Enchantments.<br>Elven Immunities - Sleep You are immune to magic sleep effects.<br>Elven Magic +2 to spellcraft checks to determine the properties of a magic item.<br>Evocation You must spend 2 slots to cast spells from the Evocation school.<br>Extended Illusions (+1 rds) (Su) Increase duration of illusion spells by 1/2 level (permanent at 20).<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Illusion Illusionists use magic to weave confounding images, figments, and phantoms to baffle and vex their foes.<br>Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.<br>Necromancy You must spend 2 slots to cast spells from the Necromancy school.<br>Skeptic +2 save vs. illusion.<br>Spell Focus: Illusion Spells from one school of magic have +1 to their save DC.<br>--------------------<br>Calistria teaches that the straightest path is not always the best; and why should that be any different for one of her faithful? <br><br>From a young age, it was clear to Lori that her lot was not to be cast in with the clergy; but Calistria's teachings still stuck in her mind, and influenced her studies greatly during her first hundred years on Golarion. While other students in her college were mastering spells to conjure great flames or vicious dragons, Lori chose to focus on spells that would blur the line between truth and lie, reality and fantasy. And, in her own way, she excelled...<br><br>But there are some things that one can not learn from a book, or from a 300 year old elf who remembers less with each passing month. So Lori "Brighteyes" left the safety of her home village, and set off to learn from the Goddess' chosen themselves; who better to teach the Goddess' magics than those who have been given her gift from birth? <br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>05-08-2012, 22:10:47</strong>
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			<dd class="postbody">
				(http://elliquiy.com/elluiki/images/1/17/Avatar_Kirina.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Kirina</span></span> (played by caelcormac)<br>Female Human Druid 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/1/17/Avatar_Kirina.jpg[/img]<br>[font=trebuchet ms][size=18pt]Kirina[/size][/font] (played by caelcormac)<br>Female Human Druid 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">KIRINA (FORMERLY SADYE ANGEMYR)&nbsp;&nbsp;&nbsp;CR 1/2<br>Female Human Druid 1<br>CN Medium Humanoid (Human)<br>Hero Points 1<br>Init +1; Senses Perception +7<br>--------------------<br>DEFENSE<br>--------------------<br>AC 11, touch 11, flat-footed 10&nbsp; &nbsp;(+1 Dex)<br>hp 10 (1d8+2)<br>Fort +4, Ref +1, Will +5<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Quarterstaff +0 (1d6/20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +0 (1d3/20/x2)<br>Ranged Sling +1 (1d4/20/x2)<br>Druid Spells Prepared (CL 1, 0 melee touch, 1 ranged touch):<br>1 (2/day) Ant Haul (DC 14), Shillelagh (DC 14)<br>0 (at will) Detect Magic, Create Water, Spark (DC 13)<br>--------------------<br>STATISTICS<br>--------------------<br>Str 10,&nbsp; Dex 13,&nbsp; Con 15,&nbsp; Int 10,&nbsp; Wis 16,&nbsp; Cha 16<br>Base Atk +0; CMB +0; CMD 11<br>Feats Druid Weapon Proficiencies, Eschew Materials, Vermin Heart<br>Traits Birthmark, Calistrian Prostitute: Diplomacy<br>Skills Climb +4, Diplomacy +7, Handle Animal +7, Knowledge (Nature) +6, Perception +7, Sense Motive +4, Survival +9<br>Languages Common, Druidic<br>SQ Animal Companion Link (Ex), Hero Points (1), Share Spells with Companion (Ex), Spontaneous Casting, Wild Empathy +4 (Ex)<br>Combat Gear Hide, Quarterstaff, Sling; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>&nbsp; &nbsp;-none-<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Animal Companion Link (Ex) You have a link with your Animal Companion.<br>Birthmark +2 save vs. charm &amp; compulsion<br>Calistrian Prostitute: Diplomacy +1 Gather Information and Sense Motive, and one of these is a class skill.<br>Eschew Materials Cast spells without materials, if component cost is 1 gp or less.<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Share Spells with Companion (Ex) Spells cast on you can also affect your Companion, if it's within 5 feet.<br>Spontaneous Casting The Druid can convert stored spells into Summon Nature's Ally spells.<br>Vermin Heart Wild Empathy &amp; spells that target animals may be used on Vermin.<br>Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy.<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>07-08-2012, 16:27:26</strong>
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			<dd class="postbody">
				(http://elliquiy.com/elluiki/images/1/1b/Avatar_Analoral.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Analoral</span></span> (played by vin26m)<br>Female Elf Inquisitor 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/1/1b/Avatar_Analoral.jpg[/img]<br>[font=trebuchet ms][size=18pt]Analoral[/size][/font] (played by vin26m)<br>Female Elf Inquisitor 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">ANALORAL&nbsp;&nbsp;&nbsp;CR 1/2<br>Female Elf Inquisitor 1<br>CN Medium Humanoid (Elf)<br>Hero Points 1<br>Init +0; Senses Low-Light Vision; Perception +5<br>--------------------<br>DEFENSE<br>--------------------<br>AC 10, touch 10, flat-footed 10<br>hp 5 (1d8-3); Judgement of Sacred Healing 1<br>Fort -1, Ref +0, Will +5<br>Defensive Abilities Judgement of Sacred Protection +1; DR Judgement of Sacred Resiliency 1: Magic; Resist Judgement of Sacred Purity +1, Judgement of Sacred Resistance 2 (Fire)<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Dagger -1 (1d4-1/19-20/x2) and<br>&nbsp; &nbsp;Unarmed Strike -1 (1d3-1/20/x2)<br>Special Attacks Judgement of Sacred Destruction +1, Judgement of Sacred Justice +1, Judgement of Sacred Piercing +1, Judgement of Sacred Smiting (Magic)<br>Spell-Like Abilities Dream (1/day), Lore Keeper (At will)<br>Inquisitor Spells Known (CL 1, -1 melee touch, +0 ranged touch):<br>1 (2/day) Comprehend Languages (DC 15), Disguise Self (DC 14)<br>0 (at will) Light, Read Magic (DC 14), Detect Magic, Sift<br>--------------------<br>STATISTICS<br>--------------------<br>Str 8,&nbsp; Dex 10,&nbsp; Con 5,&nbsp; Int 19,&nbsp; Wis 16,&nbsp; Cha 16<br>Base Atk +0; CMB -1; CMD 9<br>Feats Breadth of Experience, Elven Weapon Proficiencies<br>Traits Framed (Dropout)<br>Skills Intimidate +4, Knowledge (Arcana) +10, Knowledge (Dungeoneering) +10, Knowledge (Engineering) +10, Knowledge (Geography) +10, Knowledge (History) +10, Knowledge (Local) +10, Knowledge (Nature) +10, Knowledge (Nobility) +10, Knowledge (Planes) +10, Knowledge (Religion) +10, Linguistics +5, Perception +5, Sense Motive +4 Modifiers Monster Lore<br>Languages Common, Elven, Gnoll, Gnome, Goblin, Ignan, Orc<br>SQ Dreamspeaker, Elven Magic, Hero Points (1), Inquisitor Domain: Knowledge, Judgement (1/day) (Su)<br>Combat Gear Dagger; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Dagger - 0/1<br>Dream (Dreamspeaker) (1/day) (Sp) - 0/1<br>Judgement (1/day) (Su) - 0/1<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Dream (Dreamspeaker) (1/day) (Sp) With Charisma 15+, cast Dream once per day.<br>Dreamspeaker +1 [Divination] &amp; sleep spell DCs.<br>Elven Magic +2 to spellcraft checks to determine the properties of a magic item.<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Inquisitor Domain: Knowledge Granted Powers: You are a scholar and a sage of legends. In addition, you treat all Knowledge skills as class skills.<br>Judgement (1/day) (Su) Variable bonuses increase as the combat continues.<br>Judgement of Sacred Destruction +1 (Su) Weapon Damage bonus.<br>Judgement of Sacred Healing 1 (Su) Fast Healing<br>Judgement of Sacred Justice +1 (Su) Attack bonus<br>Judgement of Sacred Piercing +1 (Su) Concentration and vs. SR bonus<br>Judgement of Sacred Protection +1 (Su) AC bonus<br>Judgement of Sacred Purity +1 (Su) Save bonus<br>Judgement of Sacred Resiliency 1: Magic (Su) DR/magic<br>Judgement of Sacred Resistance 2: Fire (Su) Energy Resistances<br>Judgement of Sacred Smiting (Magic) (Su) DR bypass<br>Lore Keeper (At will) (Sp) By touch, learn about a creature with a Knowledge check result of 19.<br>Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.<br>Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknessess of creatures.<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>07-08-2012, 17:32:15</strong>
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			<dd class="postbody">
				(http://elliquiy.com/elluiki/images/8/8a/Avatar_Mindy.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Mindy</span></span> (played by vin26m)<br>Female Half-Elf Rogue (Burglar) 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/8/8a/Avatar_Mindy.jpg[/img]<br>[font=trebuchet ms][size=18pt]Mindy[/size][/font] (played by vin26m)<br>Female Half-Elf Rogue (Burglar) 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">MINDY&nbsp;&nbsp;&nbsp;CR 1/2<br>Female Half-Elf Rogue (Burglar) 1<br>CN Medium Humanoid (Elf, Human)<br>Hero Points 1<br>Init +4; Senses Low-Light Vision; Perception +9<br>--------------------<br>DEFENSE<br>--------------------<br>AC 14, touch 14, flat-footed 10&nbsp; &nbsp;(+4 Dex)<br>hp 7 (1d8-1)<br>Fort -1, Ref +6, Will +3<br>Immune sleep; Resist Elven Immunities<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Dagger +0 (1d4/19-20/x2) and<br>&nbsp; &nbsp;Sap +0 (1d6/20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +0 (1d3/20/x2)<br>Special Attacks Sneak Attack +1d6<br>--------------------<br>STATISTICS<br>--------------------<br>Str 10,&nbsp; Dex 19,&nbsp; Con 9,&nbsp; Int 14,&nbsp; Wis 16,&nbsp; Cha 8<br>Base Atk +0; CMB +0; CMD 14<br>Feats Deft Hands, Rogue Weapon Proficiencies, Skill Focus: Disable Device (Adaptability)<br>Traits Classically Schooled, Vagabond Child (urban): Disable Device<br>Skills Acrobatics +8, Appraise +6, Bluff +3, Climb +4, Disable Device +15, Escape Artist +8, Perception +9, Sense Motive +7, Sleight of Hand +10, Spellcraft +7, Stealth +8<br>Languages Common, Draconic, Elven, Orc<br>SQ Elf Blood, Hero Points (1), Trapfinding +1<br>Combat Gear Dagger, Sap; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Dagger - 0/1<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Elf Blood You are counted as both elven and human for any effect relating to race.<br>Elven Immunities +2 save bonus vs Enchantments.<br>Elven Immunities - Sleep You are immune to magic sleep effects.<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.<br>Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.<br>Trapfinding +1 +1 to find or disable traps.<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.</div></div>
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			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>07-08-2012, 17:53:07</strong>
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			<dd class="postbody">
				(http://elliquiy.com/elluiki/images/c/ce/Avatar_Ember.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Ember</span></span> (played by Muse)<br>Female Human Oracle 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/c/ce/Avatar_Ember.jpg[/img]<br>[font=trebuchet ms][size=18pt]Ember[/size][/font] (played by Muse)<br>Female Human Oracle 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">EMBER&nbsp;&nbsp;&nbsp;CR 1/2<br>Female Human Oracle 1<br>CN Medium Humanoid (Human)<br>Hero Points 1<br>Init +2; Senses Perception +0<br>--------------------<br>DEFENSE<br>--------------------<br>AC 12, touch 12, flat-footed 10&nbsp; &nbsp;(+2 Dex)<br>hp 9 (1d8+1)<br>Fort +1, Ref +2, Will +2<br>Resist fire 5, Tongues (Ignan)<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 40 ft.<br>Melee Dagger +1 (1d4+1/19-20/x2) and<br>&nbsp; &nbsp;Shortspear +1 (1d6+1/20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +1 (1d3+1/20/x2) and<br>&nbsp; &nbsp;Whip -3 (1d3+1/20/x2)<br>Ranged Sling +2 (1d4+1/20/x2)<br>Special Attacks Touch of Flame (1d6+1) (7/day)<br>Oracle Spells Known (CL 1, +1 melee touch, +2 ranged touch):<br>1 (4/day) Cure Light Wounds (DC 15), Shield of Faith (DC 15), Endure Elements (DC 15)<br>0 (at will) Light, Create Water, Mending, Spark (DC 14)<br>--------------------<br>STATISTICS<br>--------------------<br>Str 12,&nbsp; Dex 14,&nbsp; Con 12,&nbsp; Int 13,&nbsp; Wis 10,&nbsp; Cha 19<br>Base Atk +0; CMB +1; CMD 13<br>Feats Extra Revelation, Extra Revelation<br>Traits Focused Mind, Missionary: Bluff<br>Skills Acrobatics +6, Bluff +9, Diplomacy +8, Heal +4, Knowledge (Planes) +5, Knowledge (Religion) +5, Perform (Dance) +8<br>Languages Common, Elven, Ignan<br>SQ Hero Points (1)<br>Combat Gear Dagger, Shortspear, Sling, Whip; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Dagger - 0/1<br>Shortspear - 0/1<br>Touch of Flame (1d6+1) (7/day) (Su) - 0/7<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.<br>Focused Mind +2 to Concentration checks<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Tongues: Ignan You can only understand and speak one language in combat.<br>Touch of Flame (1d6+1) (7/day) (Su) Melee touch attack deals 1d6+1 Fire damage.<br>--------------------<br>Some years ago, a little girl showed up at the temple of Calistria and attached herself to a senior priestess—serving her as a maid in return for her room and board.&nbsp; <br>&nbsp; &nbsp;For many years most people believed she was mute.&nbsp; Her employer called her Little Ember and it stuck.&nbsp; She played with the other girl’s in her free time, loving with them when they grew old enough, but it wasn’t until she was grown—a day when her mentor was performing away from the safety of the temple and assassins drew knives at her, that she spoke.&nbsp; Her voice at the time was like burning pines and popping sap, but she screamed out in this voice and her mistress was warned of the assassins, and the two girls fended them off together.&nbsp; <br>&nbsp; &nbsp;When the stress was gone, Ember spoke again, this time in perfectly good Taldin—also called the common tongue.&nbsp; In time, she told a few trusted friends her story.&nbsp; As a child, she’d always seen visions in fire, and heard voices.&nbsp; Those around her noticed her fascination with the flames and whispered she was touched by Saranrae—or Asmodeus.&nbsp; Some just said she was touched in the head.&nbsp; <br>&nbsp; &nbsp;She didn’t start the fire that burned down her home, but the flames that consumed her family did her no harm.&nbsp; When she escaped the burning building she was screaming for her parents, but in the language of flames, not any tongue known by even the wisest in the village.&nbsp; When her neighbors turned on her, she fled in terror, making her way to the coat, hiding aboard a ship, and finaly finding the temple of Calistria and a kind priestess who took her in and gave her a new life.&nbsp; <br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>07-08-2012, 18:04:53</strong>
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			<dd class="postbody">
				(http://elliquiy.com/elluiki/images/2/2b/Avatar_Tyira_Demont.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Tyira Demont</span></span> (played by Siereis)<br>Female Human Fighter 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/2/2b/Avatar_Tyira_Demont.jpg[/img]<br>[font=trebuchet ms][size=18pt]Tyira Demont[/size][/font] (played by Siereis)<br>Female Human Fighter 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">TYIRA DEMONT&nbsp;&nbsp;&nbsp;CR 1/2<br>Female Human Fighter 1<br>CN Medium Humanoid (Human)<br>Hero Points 1<br>Init +4; Senses Perception +5<br>--------------------<br>DEFENSE<br>--------------------<br>AC 14, touch 14, flat-footed 10&nbsp; &nbsp;(+4 Dex)<br>hp 12 (1d10+2)<br>Fort +4, Ref +4, Will +0<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee Rapier +2 (1d6+1/18-20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +2 (1d3+1/20/x2)<br>Ranged Longbow +5 (1d8/20/x3)<br>--------------------<br>STATISTICS<br>--------------------<br>Str 13,&nbsp; Dex 18,&nbsp; Con 14,&nbsp; Int 12,&nbsp; Wis 10,&nbsp; Cha 14<br>Base Atk +1; CMB +2; CMD 16<br>Feats Point Blank Shot, Precise Shot, Rapid Shot<br>Traits Conspiracy Hunter: Perception, Highlander (hills or mountains)<br>Skills Handle Animal +6, Intimidate +6, Perception +5, Ride +8, Stealth +9 Modifiers Highlander (hills or mountains)<br>Languages Common, Elven<br>SQ Hero Points (1)<br>Combat Gear Longbow, Rapier; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>&nbsp; &nbsp;-none-<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Highlander (hills or mountains) +1 to Stealth checks, Stealth is always a class skill for you.&nbsp; Double this in hilly or rocky areas.<br>Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.<br>Precise Shot You don't get -4 to hit when shooting or throwing into combat.<br>Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.<br>--------------------<br>=== Physical Description ===<br>Tyira is a relatively young girl, looking around 18 years old or so and had darkish tanned skin from being out in the sun most of her life.&nbsp; Oddly enough, the girl had bright white hair that she has chosen to let grow down to just past her rear.&nbsp; She has a slender build, especially for a human and looks to be only barely over 5 feet tall.&nbsp; Tyira has a relatively large bust, much to her annoyance, and it almost always gets in the way of her otherwise marksman-like aim.&nbsp; Due to a life of adventure, the girl is relatively fit looking and she is rarely seen without her longbow on her back and a quiver at her hip.&nbsp; She prefers to dress lightly, wearing no more than leather armor.<br><br>=== BACKGROUND ===<br>Tyira is a girl of simply beginnings and humble desires.&nbsp; She grew up out in the countryside with her parents and younger sister, Celia, who she always seemed to be getting out of trouble.&nbsp; The pair of girls were the best of friends as they lived simply with naught to harm them.&nbsp; However, all of this changed one day when her family was murdered at their farm by some unknown assailant.&nbsp; Luckily for Tyira, she was out delivering the monthly harvest back to the village when the attack occurred.&nbsp; However, at the sight of her burnt down home and murdered parents, the girl's life changed forever.&nbsp; The only thing that kept her alive for the next few years was the fact that she was never able to find the body of her younger sister.<br><br>It has been nearly 5 years since that horrible day and Tyira has been across the country and back in her search for her younger sister.&nbsp; On her latest journey, she has heard rumors of a girl that looks exactly like her sister - the most obvious being the rumors of a girl with stark white hair and an odd birthmark on her shoulder in the shape of a star, just like Celia had.&nbsp; Now, the clues have brought her back to where it all began, the city of ___(I remember seeing this somewhere earlier)___.&nbsp; She now plans to join up with the Followers of Calistria, supposedly the people that her sister was last seen with a few months ago, and find her sister before all signs of her disappear again.&nbsp; Regardless of what will be asked of her, Tyira is determined to find her sister and nothing will stop her.<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
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			<dt class="postheader">
				Title: <strong>Re: Followers of Calistria - Characters</strong><br>
				Post by: <strong>vin26m</strong> on <strong>07-08-2012, 18:32:00</strong>
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				(http://elliquiy.com/elluiki/images/f/f8/Avatar_Katya.jpg)<br><span style="font-family: trebuchet ms;" class="bbc_font"><span style="font-size: 18pt;" class="bbc_size">Katya</span></span> (played by inflatress)<br>Female Human Cavalier 1<br><br><div class="codeheader">Code: <a href="javascript:void(0);" onclick="return smfSelectText(this);" class="codeoperation">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[img padding=5 height=200]http://elliquiy.com/elluiki/images/f/f8/Avatar_Katya.jpg[/img]<br>[font=trebuchet ms][size=18pt]Katya[/size][/font] (played by inflatress)<br>Female Human Cavalier 1<br></code></pre><br><div class="spoiler_container"><div onclick="hideSecond (this);" role="button" class="spoiler_header">Statblock</div><div class="spoiler_body">KATYA&nbsp;&nbsp;&nbsp;CR 1/2<br>Female Human Cavalier 1<br>CN Medium Humanoid (Human)<br>Hero Points 1<br>Init +9; Senses Perception -2<br>--------------------<br>DEFENSE<br>--------------------<br>AC 15, touch 13, flat-footed 12&nbsp; &nbsp;(+2 shield, +3 Dex)<br>hp 11 (1d10+1)<br>Fort +3, Ref +3, Will -2<br>Resist Cockatrice's Skills<br>--------------------<br>OFFENSE<br>--------------------<br>Spd 30 ft.<br>Melee&nbsp; Heavy Shield Bash +2 (1d4+1/20/x2) and<br>&nbsp; &nbsp;Longsword +2 (1d8+1/19-20/x2) and<br>&nbsp; &nbsp;Unarmed Strike +2 (1d3+1/20/x2)<br>Special Attacks Cockatrice's Challenge +1 (1/day)<br>--------------------<br>STATISTICS<br>--------------------<br>Str 13,&nbsp; Dex 16,&nbsp; Con 13,&nbsp; Int 7,&nbsp; Wis 7,&nbsp; Cha 20<br>Base Atk +1; CMB +2; CMD 15<br>Feats Improved Initiative, Persuasive, Swap Places<br>Traits Charming, Reactionary<br>Skills Acrobatics +1, Bluff +9, Climb -1, Diplomacy +11, Escape Artist +1, Fly +1, Intimidate +11, Perform (Dance) +9, Ride +1, Stealth +1, Swim -1 Modifiers +2 Ride while riding your bonded mount.<br>Languages Common<br>SQ Animal Companion Link (Ex), Hero Points (1), Tactician (Swap Places) 3 rds (1/day) (Ex)<br>Combat Gear Longsword, Shield, Heavy Wooden; <br>--------------------<br>TRACKED RESOURCES<br>--------------------<br>Cockatrice's Challenge +1 (1/day) (Ex) - 0/1<br>Tactician (Swap Places) 3 rds (1/day) (Ex) - 0/1<br>--------------------<br>SPECIAL ABILITIES<br>--------------------<br>+2 Ride while riding your bonded mount. (Ex) Cancel your armor check penalty of -2 while riding your mount.<br>Animal Companion Link (Ex) You have a link with your Animal Companion.<br>Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.<br>Cockatrice's Challenge +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, +1 damage when you are the only one threatening the target.<br>Cockatrice's Skills +5 (Ex) +5 to DC vs. demoralization.<br>Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.<br>Swap Places You can trade places with an ally with this feat during your movement.<br>Tactician (Swap Places) 3 rds (1/day) (Ex) Grant the use of your Tactical feats to your allies within 30'.<br><br>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com (http://www.wolflair.com)<br>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.<br></div></div>
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