(Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]
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		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: Faeylin on 04-09-2009, 05:06:58</h2>
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				Title: <strong>(Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Faeylin</strong> on <strong>04-09-2009, 05:06:58</strong>
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				<strong><span class="bbc_u">Character Creation</span></strong><br><br><strong>More important note: We're swapping to Pathfinder, changes to this info is forthcoming!</strong><br><br><strong>Note:</strong> There are a few basic things every character should include, whether free-form or rules-based. I provide a template, along with the details of my character Isabella ('Bella') Levoreaux. If you need help with any of these details, feel free to let me know!<br><br><hr><br><span class="bbc_u"><strong>Base Character Information (System &amp; Freeform)</strong></span><br><br><strong>Name:</strong> Your characters name; <strong>Isabella ('Bella') Levoreaux.</strong><br><strong>Gender:</strong> At this point, only Male or female; <strong>Female</strong><br><strong>Race:</strong> Should be human unless you talk with me first; <strong>Human</strong><br><strong>Alignment:</strong> Lawful, Neutral, or Chatoic + Good, Neutral, or Evil; <strong>Neutral Good</strong><br><strong>Age:</strong> Can vary wildly; would like to keep the core group of aristocrats between 16 &amp; 27; <strong>19</strong><br><strong>Height &amp; Weight:</strong> Self-explanatory; <strong>5' 4" &amp; 120 lbs.</strong><br><strong>Sexual Orientation:</strong> Hetero, Homo or Bisexual; Bisexual (will flirt with men, but would only be intimate with a woman)<br><strong>Sexual Nature:</strong> Slut, Prude, or something in between (or how much you'd like to play with characters and NPCs); <strong>Tease. Quite the flirt, Bella nevertheless keeps her purity and innocence intact. Her parents have instilled the importance of keeping her virginity intact; they expect her to marry well in the near future.<br></strong><br><strong>Appearance:</strong> What does your character look like? <strong>Bella is rather short and thin, but her body is curved in the right places; she would generally considered to be very attractive. Her long hair is a mess of black curls, and she has clever, green eyes. Her voice is especially pretty, and she's known to be an excellent singer and musician.</strong><br><br><strong>Personality &amp; Motives:</strong> How does your character act and present themselves, and what are his/her motivations? <strong>Bella is a curious girl, and tends to get herself and others into trouble. She's playful, entertaining, and incredibly charming. She has very little wealth to support herself, so she's always careful to remain in the good graces of her friends that support her. She's careful about keeping her distance from others, and tries very hard to discourage any romantic intimacy; she's on the hunt for a suitable and prestigious marriage, and she doesn't want anything to get in the way of that. Secretly she longs for a different life, full of adventure and love and freedom, but she's resigned herself to the idea of a good marriage and an active social life.<br></strong><br><strong>Background/Concept:</strong> What is your character's concept, and where do they come from? <strong>Bella is the only daughter of a minor noble family. Although her parents have a meager home and limited wealth compared to those of her friends, they gave their daughter everything she needed to climb the social ladder and marry well. Bella's worth is in the girl herself: her charm, her attractive body and mannerisms, and her penchant for slipping in and becoming integral to the social circles around her. She's an avid performer and storyteller, and is often the life of the parties her friends throw. </strong><br><br><hr><br><span class="bbc_u"><strong>Character Creation, System</strong></span><br><br><strong>Note:</strong> Feel free to use a character generator or an online character sheet to finish up your character. <strong>Bella &amp; Myth-Weavers (http://www.myth-weavers.com/sheetview.php?sheetid=151475)</strong><br><br><strong>Stats:</strong> You start out with the following stats, allocated in any manner you prefer: <strong>18, 16, 14, 14, 10, 10</strong>. Alternatively, you can substitute a slightly more flawed/exceptional point spread, choosing the following stats instead: <strong>18, 18, 14, 14, 10, 8</strong>; <strong>Bella's stats are: Str 8, Dex 14, Con 10, Int 18, Wis 14, Cha 18.</strong><br><br><strong>Level:</strong> All characters begin at level one. <strong>Bella is level one.</strong><br><br><strong>Class:</strong> All characters start with a core class from the D20/3.5 Player's Handbook; abilities may operate differently in Ravenloft, as per the Sword &amp; Sorcery Ravenloft Campaign Setting book. <strong>Bella is a Bard.</strong><br><br><strong>HP:</strong> Max hp for first level; using hp very loosely here, so don't get too concerned with the number you see. <strong>Bella has 6 hit points, and is in good health; everything is still attached!.</strong><br><br><strong>Languages:</strong> Everyone should know Mordentish, the language of the land. Other common languages are Lamordian, Falkovnian, Halfling; other racial and magical languages are acceptable as well.<strong> Bella knows Mordentish, Lamordian, Falkovnian and Halfling.</strong><br><br><strong>Skills:</strong> You start out with your appropriate number of skill points, allotted as you see fit. If you are playing an aristocratic character, it might be wise to place some points into the various knowledges. *hint, hint* <strong>Bella has [((6+4)*4)+4] 44 skill points, spread out between the skills on her character sheet. Note her many points in knowledges; she's a well-educated character.</strong><br><br><strong>Feats:</strong> Humans start off with two feats, while all other races start with only. Since you're likely a human, pick any two feats from anywhere that go along with your character concept and fit the setting. It would be wise to check the feats in the Ravenloft Campaign Setting; and it helps to mention that characters may choose to be proficient in firearms by using a feat. Avoid power-gaming for the purposes of combat, because we're not going be exclusively handling combat via rolls. <strong>Bella chooses Virtuoso and Exotic Weapon Proficiency (Firearms) for her two feats.</strong><br><br><strong>Class Abilities:</strong> Feel free to record them. We're not going to make extensive use of any supernatural abilities until we get a it further into the story. Magic is allowed from the start, but it should be treated as simple hedge magic, or spells cast for the sake of entertainment. Familiars and animal companions aren't around until after the first story is complete. <strong>Bella has all the normal, level one bard abilities but she won't actually make use of any of them for anything important until her life, and those of her friends, is in danger; there's simply no motivation to turn her natural abilities towards anything too constructive.</strong><br><br><hr><br><span class="bbc_u"><strong>Character Creation, Freeform</strong></span><br><br><strong>Stats:</strong> You start out with six different traits, including: Strength (physical power), Dexterity (agility), Constitution (strength of body), Intelligence, Wisdom (common sense and force of will) and Charisma (attractiveness derived from both physical appearance and character). Simply order them from most exceptional to weakest trait, and I'll handle the rest. <strong>Bella chose: Charisma, Intelligence, Wisdom, Dexterity, Constitution, Strength.</strong><br><br><strong>Class:</strong> Pick one of the class concepts above, and then choose a specific class. Barbarians are rough and imposing fighters; Bards are attractive performers and socialites; Clerics are characters with religious themes; Druids are in tune with nature, and revere it; Fighters are experts at martial warfare; Rangers are trackers and hunters; Paladins are your traditional white knights; Rogues are slippery, manipulative and deceptive; Mages are bookish casters; Sorcerers are natural casters; Monks are unavailable. Pick one you like and that fits your characters, and leave it at that. <strong>Bella is a Bard.</strong><br><br><strong>Feats &amp; Skills:</strong> Does your character know how to use firearms? I'll pick any additional feats and allocate your skill points to be in line with your character concept. Act out your concept, and you won't have any problems getting things done. <strong>Bella knows how to use firearms and she is an accomplished performer.</strong><br><br><strong>Special Abilities:</strong> I'll give you a brief list of what your characters can do; feel free to draw from that list of abilities as often or as rarely as you'd like. Your characters can attempt to take any actions within their concepts, and the list is a good starting point for what's within their capabilities. <strong>Bella can use magic through her singing and dancing (and general performance). She can fascinate creatures simply by playing music, and can also try to block attacks made via sound (like a banshee wailing) with her own music. She also knows a little bit of hedge magic, including the following spells: Detect Magic (can sense magic), Mending (can make repairs to simple items), Light (can make items glow like a lantern), Prestidigitation (can perform simple tricks wth magic).</strong><br><br><hr><br><span class="bbc_u"><strong>Character Creation, Final (System &amp; Freeform)</strong></span><br><br><strong>Money &amp; Items:</strong> We're not paying attention to it. Your character concept should spell out what your relative means are, and if you try to do something outside of that, I'll speak up. If you need a specific item for something in story (a candle to explore with or a needle to pick a lock), we're going to just assume that you have those items if it seems reasonable. Any time I want to limit you in some way (running out of food and water, or out of gold), I'll expressly state it and your characters can work around that limitation. <strong>Bella has some money, but is not very well off; she depends on her friends to support her lifestyle.</strong><br><br><strong>Special Items, Jewelry, Weapons, etc:</strong> If there is something unique that you want your character to have, then jot it down here. For the purposes of keeping it brief, each character may pick three special and unique items for their character. This includes weapons! We'll leave the rest to be unnamed and assumed. Consider this additional fluff for your characters. <strong>Bella has three items of importance to her. One is a polished silver mirror, inlaid with jewels, that belonged to her great grandmother. The second is a fine comb, made from carved whale bone and inlaid with pearls; her father gave it to her when she was just a girl. The final item of importance is a beautiful dagger that she often keeps nearby; she's never actually used it for anything, but it excites her to hold the sharpened blade sometimes.</strong>
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				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Faeylin</strong> on <strong>04-09-2009, 05:12:57</strong>
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				<div class="floatleft">(http://img188.imageshack.us/img188/2720/bellalavoreauxnewlarge.jpg)</div><strong>Name:</strong> Isabella ('Bella') Levoreaux.<br><strong>Gender:</strong> Female<br><strong>Class:</strong> Bard 1<br><strong>Race:</strong> Human<br><strong>Alignment:</strong> Neutral Good<br><strong>Age:</strong> 19<br><strong>Height &amp; Weight</strong>: 5' 4" &amp; 120 lbs.<br><strong><br>Sexual Orientation:</strong> Bisexual (will flirt with men, but would only be intimate, before marriage, with a woman)<br><strong><br>Sexual Nature:</strong> Tease. Quite the flirt, Bella nevertheless keeps her purity and innocence intact. Her parents have instilled the importance of keeping her virginity; they expect her to marry well in the near future and the fact that she is 'untouched' will only enhance her prospects.<br><strong><br>Appearance:</strong> Bella is rather short and thin, but her body is curved in the right places; she would generally considered to be very attractive. Her long hair is a mess of red curls, and she has clever, green eyes. Her voice is especially pretty, and she's known to be an excellent singer and musician.<br><strong><br>Personality &amp; Motives:</strong> Bella is a curious girl, and tends to get herself and others into trouble. She's playful, entertaining, and incredibly charming. She has very little wealth to support herself, so she's always careful to remain in the good graces of her friends that support her. She's careful about keeping her distance from others, and tries very hard to discourage any romantic intimacy; she's on the hunt for a suitable and prestigious marriage, and she doesn't want anything to get in the way of that. Secretly she longs for a different life, full of adventure and love and freedom, but she's resigned herself to the idea of a good marriage and an active social life.<br><strong><br>Background/Concept:</strong> Bella is the only daughter of a minor noble family. Although her parents have a meager home and limited wealth compared to those of her friends, they gave their daughter everything she needed to climb the social ladder and marry well. Bella's worth is in the girl herself: her charm, her attractive body and mannerisms, and her penchant for slipping in and becoming integral to the social circles around her. She's an avid performer and storyteller, and is often the life of the parties her friends throw. <br><br><strong>Money &amp; Items:</strong> Bella has some money, but is not very well off; she depends on her friends to support her lifestyle. Bella does have three items of importance to her. One is a polished silver mirror, inlaid with jewels, that belonged to her great grandmother. The second is a fine comb, made from carved whale bone and inlaid with pearls; her father gave it to her when she was just a girl. The final item of importance is a beautiful dagger that she often keeps nearby; she's never actually used it for anything, but it excites her to hold the sharpened blade sometimes.<br><br><span class="bbc_u"><strong>Pathfinder Statistics</strong></span><br><br>Class &amp; Level: Bard 1<br>Race: Human<br>Init: +3<br>Speed: 30 ft.<br><br>Str: 10<br>Dex: 16 (+3)<br>Con: 10<br>Wis: 14 (+2)<br>Int: 16 (+3)<br>Cha: 20 (+5)<br><br>HP: 8<br>AC: 13 (+3 Dex)<br>Touch: 13<br>Flat-Footed: 10<br><br>Fort: +0 (+0 Base, +0 Con)<br>Ref: +5 (+2 Base, +3 Dex)<br>Will: +4 (+2 Base, +2 Wis)<br><br>BA: +0<br>CMB: +0<br>CMD: +0<br><br><span class="bbc_u"><strong>Attacks</strong></span><br>Dagger: +0 Attack, 1d4 dmg, 20/x2 threat, Piercing<br><br><span class="bbc_u"><strong>Skills</strong></span><br>Appraise [1 ranks + 3 Int + 3 Class] +7<br>Bluff [1 ranks + 5 Cha + 3 Class] +9<br>Diplomacy [1 ranks + 5 Cha + 3 Class] +9<br>Disguise [1 rank + 5 Cha + 3 Class] +9<br>Knowledge (Nobility) [1 rank + 3 Int + 3 Class] +7<br>Perception [1 rank + 2 Wis + 3 Class] +6<br>Perform (Dance) [1 rank + 5 Cha + 3 Class] +9<br>Perform (Sing) [1 rank + 5 Cha + 3 Class] +9<br>Sense Motive [1 rank + 2 Wis + 3 Class] +6<br>Stealth [1 rank + 3 Dex + 3 Class] +7<br><br><span class="bbc_u"><strong>Languages</strong></span><br>Gnomish<br>Lamordian<br>Mordent<br>Falkovnian<br><br><span class="bbc_u"><strong>Feats</strong></span><br>Extra Performance: +6 rounds of bardic music per day<br>Skill Focus (Perform): +3 Perform Skill Checks<br><br><span class="bbc_u"><strong>Special Abilities</strong></span><br>Skilled: +1 skill point per level &amp; bonus feat at 1st level<br>Weapon Proficiency: All simple weapons, longsword, rapier, sap, short sword, shortbow, whip<br>Armor Proficiency: Light armor &amp; shields<br>Bardic Knowledge: Add +1/2 level to all knowledge checks; may make untrained checks<br>Bardic Music: See below<br>Spells: See below<br><br><span class="bbc_u"><strong>Bardic Performance</strong> [4 Base + 5 Cha + 6 Feat] <strong>(15 rounds/day)</strong></span><br>Basics: Standard action to start; free action to maintain<br>Countersong: 30 feet; may use perform check in place of saving throw for sonic attacks<br>Distract: 30 feet; may use perform check in place of saving throw for visual attacks<br>Fascinate: 90 feet; Target is fascinated; no action; Will Save (10 + 1/2 level + 5 Cha = 16 DC)<br>Inspire Courage +1: Bonus to saves vs charm/fear &amp; attack/dmg rolls<br><br><span class="bbc_u"><strong>Spells</strong></span><br>Cantrips: Dancing Lights, Ghost Sound, Lullaby, Prestidigitation<br>1st Level [1 Base + 2 Cha] (3/day): Charm Person, Cure Light Wounds
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				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Myrleena</strong> on <strong>05-09-2009, 01:17:11</strong>
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				<strong>Name:</strong> Sylria<br><strong>Gender:</strong> Female<br><strong>Class:</strong> Wizard 1<br><strong>Race:</strong> Elf<br><strong>Alignment:</strong> Chaotic Good<br><strong>Age:</strong> ???<br><strong>Height &amp; Weight:</strong> 5' 7" &amp; 93 lbs.<br><br><strong>Sexual Orientation:</strong> Lesbian<br><br><strong>Sexual Nature:</strong> Reserved.&nbsp; Often frightened and worry, Sylria is slow to make friends, and only someone who earns her trust could hope to be intimate with her.&nbsp; She doesn't know much of her past, but occasionally her eyes tear up when seeing someone with particular features.<br><br><strong>Appearance:</strong> Sylria is fairly tall for an elf, and has extraordinarily pale skin and fine features.&nbsp; Long, slender ears peek from her knee length silver-gold locks, though one lock is coppery red, which draws the eye to her eyes.&nbsp; Deep blue eyes, the type that seem to nearly glow in the dark, gaze out watchfully from her fine-featured face.&nbsp; Her fingers are long and mobile, allowing her to perform her art easily.&nbsp; When casting spells, flowing orange runes appear on her arms, spreading as she casts, and then vanishing when the spell is done.<br><br><strong>Personality &amp; Motives:</strong> Sylria is alien and she knows it.&nbsp; Her history goes back no more than two weeks, at which point her memory fragments, giving her only bits and pieces that she will not share.&nbsp; Very jumpy and looking worried much of the time, few enjoy her company for long, as she seems somewhat creepy to most residents of the realm.&nbsp; She is polite, and kind as she knows how, but tries to keep people at arms length, as if to keep them safe from her.&nbsp; She doesn't know the reason for the runes that appear on her, but they merely serve to keep others farther from her.<br><br><strong>Background/Concept:</strong> Sylria's history is a mystery to her, though she knows exactly why that is.&nbsp; Her memory stretches back a mere two weeks, to a shadowy figure that offered her a deal in order to avoid the fate of her two friends and her lover, all dead in a dark tower.&nbsp; Her memories, power, and an unspecified service in exchange for her life.&nbsp; Hellish bays all around, she accepted, and appeared in the woods, devoid of much of her memory.&nbsp; Now she travels alone, afraid of what is coming, and agonizing over the fact that she cannot remember those she lost.&nbsp; She has knowledge she cannot explain, and much of the knowledge she has doesn't fit the land she is in, naught of magic, nor of the people.&nbsp; Now she is searching for somewhere to hide and learn what happened.<br><br><strong>Money &amp; Items:</strong> Sylria has an odd assortment of items that she wishes she could explain.&nbsp; A significant amount of coin was in her bag when she woke, of silver, gold, and platinum, but she could not identify whom minted it.&nbsp; Her dress was of fine silken fibers, with silver strands woven through it, and it never tears or becomes dirty.&nbsp; A locket of mithril is her most unusual possession, and she has been unable to find a way to open it as of yet.&nbsp; Her spellbook is obviously old, with dozens of notations for spells that she has yet to decipher, though she tries frequently.&nbsp; The book is larger than it appears, and the implications frighten her.<br><br><strong>Pathfinder Statistics:</strong><br><br>Class &amp; Level: Enchanter 1<br>Race: Elf<br>Init: +3<br>Speed: 30 ft.<br><br>Str: 8&nbsp; -1<br>Dex: 16 +3<br>Con: 12 +1<br>Int: 20 +5<br>Wis: 10 +0<br>Cha: 18 +4<br><br>HP: 7<br>AC: 13 (+3 Dex)<br>Touch: 13<br>Flat-Footed: 10<br><br>Fort: +1 (+0 Base, +1 Con)<br>Ref: +3 (+0 Base, +3 Dex)<br>Will: +2 (+2 Base, +0 Wis)<br><br>BA: +0<br>CMB: -1<br>CMD: 12<br><br>Attacks:<br>None yet<br><br>Skills:<br>Bluff [0 Ranks, +4 Cha, +2 Enhancement] +6<br>Craft(Jeweler) [1 Ranks, +5 Int, +3 Class] +9<br>Diplomacy [1 Ranks, +4 Cha, +2 Enhancement] +7<br>Knowledge(Arcane) [1 Ranks, +5 Int, +3 Class] +9<br>Knowledge(Dungeoneering) [1 Ranks, +5 Int, +3 Class] +9<br>Knowledge(Engineering) [1 Ranks, +5 Int, +3 Class] +9<br>Knowledge(Nature) [1 Ranks, +5 Int, +3 Class] +9<br>Linguistics [1 Ranks, +5 Int, +3 Class] +9<br>Perception [0 Ranks, +0 Wis, +2 Racial] +2<br>Spellcraft [1 Ranks, +5 Int, +3 Class] +9<br><br>Languages:<br>Common<br>Elven<br>Draconic<br>Sylvan<br>Celestial<br>Auran<br>Ignan<br><br>Feats:<br>Scribe Scroll<br>Eschew Materials<br><br>Special Abilities:<br>Low-Light Vision<br>Elven Immunities (Immune to Magic Sleep Effects and +2 to Saves against Enchantment Spells and Effects)<br>Elven Magic (+2 to Caster Level Checks against Spell Resistance &amp; +2 to Spellcraft to identify magic items)<br>Keen Senses (+2 Perception)<br>Weapon Familiarity (Proficient with Longbows, Longswords, Rapiers, and Shortbows)<br>Arcane Bond (Item, Amulet)<br>Arcane School (Enchantment Specialist)<br>Cantrips<br>Enchanting Smile (+2 to Bluff, Diplomacy, Intimidate)<br>Dazing Touch (Cause creature you touch to become dazed for 1 round, 3+Int Modifier/day)<br><br>Spells:<br><br>Cantrips - 3<br>1st Level - 3<br><br>Spellbook:<br>???<br><br>Equipment:<br>Bag of gold and silver<br>Mithril Rose Amulet<br>White dress<br>Spellbook
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				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Risa</strong> on <strong>05-09-2009, 04:30:25</strong>
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				<strong>Name:</strong> Imogene Campbell<br><br><strong>Gender:</strong> Female<br><br><strong>Race:</strong> Human<br><br><strong>Alignment:</strong> Neutral Good<br><br><strong>Age:</strong> 18<br><br><strong>Height &amp; Weight:</strong> 5' 6 1/2", 120lbs<br><br><strong>Sexual Orientation:</strong> Lesbian<br><br><strong>Class:</strong> Sorceress<br><br><strong>Sexual Nature:</strong> She's quite the submissive, being very shy around other people at first, though will put up a bit of a fight at first.<br><br><strong>Appearance:</strong> Imogene isn't exactly what you would call "impressive-looking". She has dark hair that falls to the middle of her back, and hazel eyes, usually a kind expression on her face. However, most fail to see the beauty in her eyes, because she is usually looking at her feet, or avoiding eye contact.<br><strong>Personality &amp; Motives:</strong> Imogene is very shy and quiet, and is usually seen standing in the background while others hold their conversations, perhaps practicing her magic silent by herself, with her back turned. Her motives are nothing more or less than finding a woman that loves her, and to be with her for the rest of her life.<br><br><strong>Background/Concept:</strong> Imogene has had a normal childhood and family. She grew up in a completely religious family, and so was raised to believe that, to be able to function properly in society, she would need to marry and be with a man. They are not completely un-accepting of gays, however, her parents would not want her daughter being one. She feels slightly ashamed of herself, because she knows that her parents would be disappointed with her when she finally tells them the truth. She's quite the romantic, and dreams of finding her true love one day.<br><br><strong>Money &amp; Items:</strong> Imogene is poor, not having a job, and usually depends on her parents to support her. She also has her staff, with which she uses to cast magical spells.<br><br><strong>Pathfinder Statistics:</strong><br>Imogene's CS (http://www.dndsheets.net/view.php?id=731)
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			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Chloe Milev</strong> on <strong>05-09-2009, 15:39:09</strong>
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				<strong>Name:</strong>&nbsp; Kolette de Brest<br><strong>Gender:</strong>&nbsp; Female<br><strong>Race:</strong>&nbsp; Human<br><strong>Alignment:</strong>&nbsp; Chaotic neutral<br><strong>Age:</strong>&nbsp; 18<br><strong>Height:</strong>&nbsp; 5’ 6”<br><strong>Weight:</strong>&nbsp; 110 lbs<br><strong>Sexual Orientation:</strong>&nbsp; Omni<br><strong>Sexual Nature:</strong>&nbsp; Slut <br><strong>Appearance:</strong>&nbsp; (http://farm3.static.flickr.com/2623/3759045268_3c4a9a00f6.jpg) [Just ignore anything that doesn't exist, like fishnets, or whatever else I'm doing horribly wrong.] Long dark hair pinned up, pale skin, green eyes.&nbsp; She wears the usual long dark dress and high-button boots.&nbsp; Her bust has filled in quite nicely, and she likes to show it off over her corset.<br><strong>Personality and Motives:</strong>&nbsp; Fascinated with stories of monsters and the occult, she tells fortunes, reads cards, and performs little tricks in attempts to impress her rich friends and curry favors.&nbsp; Likes to tell scary stories at night.<br><strong>Background/Concept:</strong>&nbsp; From a poor noble family.&nbsp; In her quest for popularity, she always keeps an ear out for juicy gossip and rumors, and has even disguised herself or picked a locked diary to get the information she needs.&nbsp; She isn’t a backstabbing, blackmailing gossip; it’s simply an exciting game of playing the spy that gives her a rush.&nbsp; Plus she can always use private information of a person to better read their fortune.<br><br><strong>Stats:</strong>&nbsp; Str 10, Dex 14, Con 14, Int 20, Wis 8, Cha 18<br><strong>Level:</strong>&nbsp; 1<br><strong>Class:</strong>&nbsp; Rogue<br><strong>HP:</strong>&nbsp; 10<br><strong>AC:</strong>&nbsp; 12 (+2 Dex), Touch 12, Flat-footed 10<br><strong>CMD:</strong>&nbsp; 12<br><strong>Saves:</strong>&nbsp; Fort +2, Ref +4, Will -1<br><strong>Attack:</strong>&nbsp; +2 (1d3 nonlethal + 1d6 sneak attack)<br><strong>CMB:</strong>&nbsp; +0<br><strong>Languages:</strong>&nbsp; Mordentish, Draconic, Darkonese, Balok, Vaasi, +1<br><strong>Skills:</strong>&nbsp; Acrobatics +6, Appraise +9, Bluff +8, Diplomacy +8, Disable device +6, Disguise +8, Knowledge (arcana +6, local +9, nobility +6), Linguistics +9, Perform +8 ("magic," act, oratory, sing, dance, sexual technique), Sense motive +3, Sleight of hand +6, Stealth +6, Use magic device +8<br><strong>Feats:</strong>&nbsp; Versatile performer, Weapon finesse<br><strong>Class Abilities:</strong>&nbsp; Sneak attack +1d6, Trapfinding<br><br><strong>Money and Items:</strong>&nbsp; Poor by noble standards.&nbsp; She travels and lives with friends to share their lifestyle, or plays parlor tricks to earn favors.<br><strong>Special Items, Jewelry, Weapons, etc:</strong>&nbsp; Tarot cards, Crystal ball (non-magical), Lockpicks
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			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Transgirlenstein</strong> on <strong>05-09-2009, 18:36:23</strong>
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				Name: Justine Sade<br>Gender: Female<br>Race: Human<br>Alignment: Lawful Good<br>Age: 19<br>Height &amp; Weight: 5'5", 120 lbs.<br>Sexual Orientation: Lesbian; pretends to be Straight<br>Sexual Nature: Knight in shining armor.&nbsp; Justine is very chivalrous, basically wanting to be the hero.&nbsp; Unknown to even herself, she is a closet masochist/submissive.<br><br>Appearance: <br><br>Personality &amp; Motives: Justine is from a very wealthy family.&nbsp; She is quiet loyal and true, everything one would expect from a fairytale knight.&nbsp; She has had to hide her attraction to damsels in distress though as her family would frown on their daughter's sapphic leanings.&nbsp; Justine always tries to do what is right, no matter the cost.&nbsp; One could easily lead her down the wrong path as she tends to look at things from a fairytale prospective.<br><br>Background/Concept: Justine is the only daughter from a well to do noble family.&nbsp; She was raised on her grandfather's knee and listened to many tales of heroic knights saving the damsels in distress from horrible monsters.&nbsp; These stories have shaped her life even after he passed away.&nbsp; Justine is well learned in society and etiquette, traits her family are proud of.&nbsp; Growing up, she was a bit of a tomboy though.&nbsp; It was common to find her acting out a fairytale, stick in hand chasing after the poor dragon (cat).<br>Her family has expectations of their daughter, expectations which clash with her true self.&nbsp; As she grew, she found she was not attracted to men as they would want her to be.&nbsp; She has kept these feelings and other darker ones locked away and tried her best to make them proud.&nbsp; Someday she needs to learn that she needs to be herself.<br><br><br>--------------------------------------------------------------------------------<br><br>Character Creation, System<br><br>Stats:&nbsp; Str 10 , Dex 16, Con 14 , Int 14, Wis 10, Cha 18<br><br>Level: 1<br><br>Class: Paladin<br><br>HP: 12<br><br>Languages: Justine speaks Mordent, Richemolt (basically French) and Celestial (which she learned in church)<br><br>Skills: Decipher Script +3, Diplomacy +10, Handle Animal +6, Heal +2, Knowledge (Nobility) +6, Knowledge (Religion) +4, Ride +5, Sense Motive +4<br><br>Feats: Negotiator, Weapon Finesse<br><br>Class Abilities: Aura of Good, Detect Evil and Smite Evil (1x/day; add +4 to melee attack roll, paladin levels to damage), Code of Conduct.&nbsp; Justine is not fully aware that she is a paladin.&nbsp; Obviously she has no way of knowing she has an aura of good, detect evil when used works as a sort of gut feeling.&nbsp; She knows something is wrong with this person.&nbsp; Smite evil might be visual but more often, it is a feeling that she should strike there and then.&nbsp; Like all paladins, she has a code of conduct.&nbsp; Hers is the code of conduct of a fairytale knight or prince.<br><br><br>--------------------------------------------------------------------------------<br><br>Character Creation, Final (System &amp; Freeform)<br><br>Money &amp; Items: Justine's family is well off.&nbsp; She has a few belongings in a trunk that she has brought with her including a few outfits.<br><br>Special Items, Jewelry, Weapons, etc: Justine possesses a rapier and a suit of fine light chainmail.&nbsp; These sit in her trunk, they were gifts from her grandfather.&nbsp; Around her neck she wears a silver holy symbol of the goddess Ezra.&nbsp; She also has one or two books containing fairytales as she enjoys reading.&nbsp; Currently in search of other books, perhaps she will find one or two that will bring forth her more darker hidden thoughts?
			</dd>
			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Kathadon</strong> on <strong>05-09-2009, 19:11:39</strong>
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			<dd class="postbody">
				<strong>Name:</strong> Sebastian "Bastian" Archambault<br><strong>Gender:</strong> Male<br><strong>Race:</strong> Human<br><strong>Alignment:</strong> Lawful Neutral<br><strong>Age</strong>: 20<br><strong>Height &amp; Weight</strong>: 6’ 2” and 240 lbs.<br><strong>Sexual Orientation:</strong> Hetero<br><strong>Sexual Nature:</strong> Tease he is good looking and knows it. Enjoying the attention of various women at times, but Sebastian has been pining for a certain noblewoman since a secret affair a few summers back. <br><br><strong>Appearance(http://i180.photobucket.com/albums/x310/The_Ultimate_Wrestling_Gallery/Triple%20H/TripleH024.jpg):</strong> With fine broad shoulders and thick arms Sebastian looks bred for the life of a smith. He has shoulder-length, black hair, worn loose or tied back in a short ponytail. He has attempted to grow a beard in the past, however, he has a baby face and given up on anything past a thin goatee. Often he has the beginnings of a five o’clock shadow after many a hard hour at the forge.<br><br>While his rich brown eyes can seem dull at times, he is often quiet, taking time to think things over and process them. Which sometimes gives him the appearance of being slow-witted when in truth, he thinks very thoroughly.<br><br><br><strong>Personality:</strong> A kind-hearted young man. Sebastian does not stomach the games or duplicity of others, though he has learned that he has to often hold his tongue when dealing with nobles.<br><br>More than anything he wishes to win the heart of his noblewoman. Going so far as to joining the King’s army to just have the chance to become a renowned general to rise in status. Disillusioned at being told his skills as a smith would mean he would be slaving away forging swords and repairing armor all day, he abandoned the idea.<br><br>Now Sebastian is considering a life of adventure to earn a fortune to become worthy of his lady fair.<br><br><strong>Background:</strong><br><br>The symphony of the forge rang out across the courtyard of his lordship’s manor. Sebastian swung his hammer. Once, twice, three quick strikes ring out as he gripped the yellow hot steel with heavy tongs. The steady whoosh of the bellows stroked the fire which added its own choir to the song. Working the metal on the rounded horn of the anvil three quick taps finished the tune.<br><br>Sweat trickled down the back of the young bull of a man as his thick arms thrust the piece he was working back into the coals. Bins held lengths of iron and steel in various thicknesses around the large open room. His eyes drawn toward the finely worked bridal hanging from a peg across from him. Moons and stars worked in silver decorated it. Looking down he watched the metal as its color lightened to just short of pure white. Ready he pulled it out with his tongs, laid it on the anvil, folding the edges of the bar. Hammering the middle out to a broad blade from time to time he returned the metal to the coals. Soon a crude knife blade began to take shape.<br><br>“She’ll like it, lad.” His master’s words startled him from his work. He cursed as he almost dropped the red hot steel.<br><br>“It is to be her birthday present, Master Cauthon,” Sebastion said, sheepishly rubbing the back of head.<br><br>“Lad…” Master Cauthon was a bear of a man his face framed by a shaggy brown beard just beginning to show signs of gray. “We need to talk.” A sad look came to the old smith’s eyes as he sat on a nearby anvil.<br><br>“You know lad young love,” he began. “It is a wondrous thing it can make you feel like there is nothing you cannot overcome.” The man paused searching for the words to tell his apprentice that the lady’s father would never approve.<br>=========================================== <br><br><strong>Stats</strong>: You start out with six different traits, including: Strength (physical power), Dexterity (agility), Constitution (strength of body), Intelligence, Wisdom (common sense and force of will) and Charisma (attractiveness derived from both physical appearance and character). Simply order them from most exceptional to weakest trait, and I'll handle the rest. <br>Sebastian chooses: Strength, Constitution, Charisma, Dexterity, Intelligence, Wisdom<br><br><strong>Class</strong>: Barbarian or Fighter?<br><br><strong>Feats &amp; Skills</strong>: An accomplished blacksmith and an expert tavern brawler. He also knows the weak points of many different types of weapons and armor.<br><br><strong>Special Abilities:</strong> ???<br><br><strong>Money &amp; Items:</strong> Has a few coins hidden away from years of saving that he plans to use to fund his adventures. Or perhaps, if he is lucky, an elopement and a new life somewhere far away.<br><br>Always carries a thick twenty pound hammer used at his work in the forge stuck in a loop on his belt. When wielding it he uses an old blacksmith's trick and ties a leather strap around his wrist to the hammer's haft so not to drop it.<br><br>A beautifully crafted silver etched dagger, decorated with moons and stars is sheathed in his boot. A gift he plans to give to his noble woman.<br><br>Lastly he wears a partially completed chain mail vest under his shirt. His own work. After he was forbidden to join the King's army as anything other than a smith he set about crafting this armor. 
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			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Alluistras</strong> on <strong>05-09-2009, 23:49:37</strong>
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			<dd class="postbody">
				<div class="floatleft">(http://img4.imageshack.us/img4/2608/viktormartinside.jpg)</div><span style="font-size: 1.35em;" class="bbc_size"><strong>Viktor Martin</strong></span><br><br><strong>Race &amp; Gender</strong>: Human Male<br><strong>Alignment</strong>: Lawful Evil<br><strong>Age</strong>: 25<br><strong>Height &amp; Weight</strong>: 6' 0" &amp; 165 lbs<br><strong>Sexual Orientation</strong>: Bisexual<br><strong>Appearance</strong>: The dashing gentleman outwardly; Viktor is somewhat plain by most standards (but there is something about him you can't put your finger on attracting members of both sexes). He has jet black hair, blue eyes, and is fit but does not have an especially muscular build; he is tall and skinny. He is clean and inviting; his attire is always appears to be perfect. <br><br><strong>Sexual Nature</strong>: Opportunistic; Will bed anyone if it will further his agenda; personal preference is the untainted, naive, innocent, pure virgins of both sexes. Sexually aggressive behind closed doors, but outwardly he's a romantic charmer.&nbsp; In other words, he will seduce you into doing what he wants (or charm you), but once you are where we wants you, you are at his mercy and he cares not of your pleasure. It's the perception of others he cares about, getting you to state of vulnerability is what matters, so that he can use you to further his goals. In fact, he may decide once you're there, to do nothing, but embarrass or blackmail you; he can still claim (lie) to have done whatever he feels would best benefit him. He might even ensure there were witnesses who saw you together in an intimate way. <br><br><strong>Personality &amp; Motives</strong>: Viktor is very manipulative. He uses people to get what he wants.&nbsp; He wants nothing short of being a prominent figure in politics (or possibly an adviser to a ruler sowing the seeds of corruption).<br><br><strong>Background/Concept</strong>: In progress.<br><br><strong>Class</strong>: &nbsp;Level 1 Wizard (Enchanter)<br><strong>Stats</strong>: <strong>Strength</strong> 10 , <strong>Dexterity</strong> 14, <strong>Constitution</strong> 14 , <strong>Intelligence</strong> 18, <strong>Wisdom</strong> 10, <strong>Charisma</strong> 16<br><br><strong>Feats &amp; Skills</strong>: Viktor is an able learner, and has focused much of his power on Enchantment.&nbsp; His strongest skills are focused on his use of magic, skills of deception (forgery, bluff), and knowledge and diplomacy.<br><br><strong>Special Abilities</strong>: Viktor can use magic to daze or charm, create illusions such as a dense fog to blind, an eerie ghost sound to frighten; he can also disguise himself and throw his voice to confuse. He can induce sleep and seal a door shut, as well as send messages over short distances using his mind. <br><br><strong>Money and Items</strong>: Viktor does not ever have to worry about money and has access to whatever he needs at any time.
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			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Chaos</strong> on <strong>06-09-2009, 02:15:48</strong>
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			<dd class="postbody">
				<strong>Name:</strong> Katrina d'Errineiu (Kat to her friends, Lady Katrina to most)<br><strong>Gender:</strong> Female<br><strong>Race:</strong> Human<br><strong>Alignment:</strong> Neutral Evil<br><strong>Age:</strong> 20<br><strong>Height &amp; Weight:</strong> 5'5", 125 lbs<br><strong>Sexual Orientation:</strong> Bisexual, tending to omni<br><strong>Sexual Nature:</strong> Slut, in as much as she can get away with it. She does need to keep up a pretence of honour for her family's sake, but then again, they're rich and powerful enough that an open secret is secret enough.<br><br><strong>Appearance:</strong> Short, slender, and carrying some nice curves, Kat is generally considered beautiful. She has long blonde hair, often arranged in some artful way by her maids. Her eyes are stunning blue, and she has a beautiful and expressive smile. <br><br><strong>Personality &amp; Motives:</strong> Kat is a self-centred girl, mostly interested in her own fun. She has a cruel sense of humour, sometimes, and loves to bend those around her to her whims. She knows full well she doesn't have long before her family finds her a match, and it will certainly be one of political convenience. She won't get any say, and is braced for the worst - some boring Baron or such her family needs to bind to them. So she is using her freedom while she can, to explore and enjoy things, and hopefully make allies of her own so that she'll be able to do something interesting when she's trapped in the gilded cage she expects to enter soon. With luck, she'll even be able to continue her wild lifestyle behind her husband's back.<br><br><strong>Background/Concept:</strong> Katrina is the fourth daughter of the House of d'Errineiu, born low enough in the succession that her value as a marriage prospect is questionable. She does, none the less, have the considerable wealth and power of her House behind her, as they take family seriously. Well might they, given that the House is roundly distrusted, rumours of unspeakable behaviour and grave decadence are common. There are even rumours their ancestors consorted with Dark Powers.<br>Kat laughs at that, of course; what's the point of being rich and powerful if you can't be decadent? She, certainly, intends to enjoy every ounce of it she can. Wild parties, exotic intoxicants, pretty playmates; anything fun, and especially outrageous, interests her. More than anything, she detests being bored. And demons? Really? That's just lesser families' jealousy showing.<br><br><strong>Stats:</strong> Charisma (18), Wisdom (18), Dexterity(14), Intelligence(14), Constitution(10), Strength(8). (I'm including the system stats here, because I can remember enough of the system to do so, so I figured why not).<br><br><strong>Class:</strong> Katrina is a Sorceress.<br><br><strong>Feats &amp; Skills:</strong> Katrina has never used a firearm in her life! Dreadful, noisy, messy weapons.<br><br><strong>Special Abilities:</strong> Kat has discovered she has a few little tricks she can do - not something she plans on sharing casually, but fun! <br><br><strong>Money &amp; Items:</strong> Katrina has never needed to care about money - her family name takes care of any bills or debts. <br><br><strong>Special Items, Jewelry, Weapons, etc:</strong> Kat's three most treasured possessions are:<br>1) A sharp, surprisingly plain and efficient-looking dagger, that was a gift from her mother. She had it from a hired assassin who tried to kill her while she was pregnant with Kat, and Kat keeps it as a lucky charm more than anything else.<br><br>2) Her selection of exotic drugs and intoxicants, kept in a beautiful mother-of-pearl inlaid case. It's not so much the effect of the drugs she cherishes, as the fact that she can get them.<br><br>3) And, of course, narcissist that she is, she loves her small silver mirror deeply. A family treasure, it's frame is carved dark wood in the shape of entwined serpents.<br><br><br><span class="bbc_u"><strong>Pathfinder Stats</strong></span><br><br><strong>Stats</strong>:&nbsp; Str 8, Dex 14, Con 10, Int 14, Wis 18, Cha 20<br><strong>Level</strong>:&nbsp; 1<br><strong>Class</strong>:&nbsp; Sorcerer<br><strong>HP</strong>:&nbsp; 6<br><strong>AC</strong>:&nbsp; 12 (+2 Dex), Touch 12, Flat-footed 10<br><strong>CMD</strong>:&nbsp; 11<br><strong>Saves</strong>:&nbsp; Fort 0, Ref +2, Will +6<br><strong>Attack</strong>:&nbsp; -1 <br><strong>CMB</strong>:&nbsp; -1<br><strong>Languages</strong>:&nbsp; Mordentish, Falkovnian, Richemolt.<br><strong>Skills</strong>:&nbsp; Bluff +9 (+11), Diplomacy +9, Intimidate +9, Sense Motive +5 (+7), Knowledge (Arcana) +6, Knowledge (Nobility) +3<br><strong>Feats</strong>:&nbsp; Deceitful, Alertness<br><strong>Class Abilities</strong>:&nbsp; Infernal Bloodline (Corrupting Touch 8/day), Cantrips, Eschew Materials. <br><br><strong>Spells: lvl 0 (Cantrips)</strong>: <br>Ghost Sound<br>Open/Close<br>Mending<br>Prestidigitation<br><br><strong>Lvl 1 (5 per day)</strong>: <br>Charm Person<br>Burning Hands
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			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>indarkestknight</strong> on <strong>06-09-2009, 02:32:56</strong>
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			<dd class="postbody">
				<strong>Name</strong>: William Bond<br><strong>Gender</strong>: Male<br><strong>Class</strong>: Monk 1<br><strong>Race</strong>: Human<br><strong>Alignment</strong>: Lawful Neutral (with Good tendencies)<br><strong>Age</strong>: 22<br><strong>Height &amp; Weight</strong>: 6'0", 180 lbs.<br><br><strong>Sexual Orientation</strong>: Heterosexual.<br><br><strong>Sexual Nature</strong>: Tightly controlled and repressed. William strives to keep aloof from the conquests and affairs of the nobles who surround him, as he believes submitting to his desires will lessen his ability to perform his duties to the best of his ability. However, he may, for the sake of his masters, keep track of who is sleeping with whom, to head off any potential conflicts. If he finds any of his masters' acquaintances attractive, he has given no indication of such beyond the flattery a servant is expected to give a noblewoman. William is a virgin.<br><br><strong>Appearance</strong>: (http://cake.moltenflower.net/williamprof.jpg)<br>William is tall and possessed of dark hair, dark eyes, and a pale complexion. He is muscular without appearing brutish, and moves with surprising grace and efficiency. He might be handsome, were his expression not constantly so severe. He wears a black suit suit and immaculate white gloves at all times-- save when his masters require otherwise of him-- as well as glasses, which compensate for his slight short-sightedness.<br><br><strong>Personality &amp; Motives</strong>: He is the gentleman's gentleman, unfailingly polite, if largely cold and aloof, and will put the agendas of his masters before his own, though, on occasion, with hesitation, due to his own moral code. He prides himself on his self-control, and has never been known to indulge in temptation of any kind, save at his masters' behest. While he would ultimately serve his masters loyally, even when he does have objections to their commands and deeds, one of his masters ensures his loyalty further by ensuring that William's ailing, sickly mother is cared for... as long as William follows his commands to the letter. Should William ever greatly displease this master, however, it would not bode well for his mother at all...<br><br><strong>Background/Concept</strong>: William was raised from his youth to be a servant and a bodyguard to his masters. Taught discipline, manners, humility, unwavering loyalty, and unarmed combat, he is the gentleman's gentleman, acting as majordomo for the other household servants and acting as the direct agent of his masters' will within the household. He runs the household with a firm, but fair hand, expecting the best from those under his supervision, but never more than he knows they can handle.<br><br><strong>Money &amp; Items</strong>: William carries no personal items of great importance on him, save a pistol for the defense of his masters. The weapon is one of last resort, however, as he prefers fisticuffs, which have a much lower chance of hurting those he endeavors to protect. He wears a suit at all times, and endeavors to keep it immaculate, though his masters' cleanliness, is, naturally, more important than his own. As a servant, he has no disposable funds of his own, save that which his masters deign to bestow upon him.<br><br><strong>Character Sheet</strong>:<br><strong>William Bond<br>Human Monk 1<br>Medium Humanoid (human)<br>Hit Dice</strong>: 1d8 + 1 (9 hp)<br><strong>Initiative</strong>: +3<br><strong>Speed</strong>: 30 ft.<br><strong>Armor Class</strong>: 17 (+3 Dex, +4 Wis), touch 17, flat-footed 14<br><strong>Base Attack/Grapple</strong>: +0/+3<br><strong>Attack</strong>: unarmed strike +3 melee (1d6+3); or masterwork pistol +4 ranged (1d10+1/x3)<br><strong>Full Attack</strong>: unarmed strike +3 melee (1d6+3); or flurry of blows +1/+1 (1d6+3); or masterwork pistol +4 ranged (1d10+1/x3)<br><strong>Space/Reach</strong>: 5 ft./5 ft.<br><strong>Special Attacks</strong>: Flurry of blows<br><strong>Special Qualities</strong>: N/A<br><strong>Saves</strong>: Fort +3, Ref +5, Will +8<br><strong>Abilities</strong>: Str 16, Dex 16, Con 12, Int 10, Wis 18, Cha 10<br><strong>Skills</strong>: Diplomacy +4, Heal +6, Knowledge (nobility and royalty) +2, Ride +4, Sense Motive +8<br><strong>Feats</strong>: Exotic Weapon Proficiency (firearms), Iron Will, Stunning Fist (DC 14; 1/day)<br><strong>Alignment</strong>: Lawful Neutral (with Good tendencies)<br><strong>Languages</strong>: Lamordian, Mordentish<br>
			</dd>
			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>limondrop</strong> on <strong>06-09-2009, 20:03:56</strong>
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			<dd class="postbody">
				Name: Lilian ('Lily') Montague<br>Gender: Female<br>Race: Human<br>Alignment: Chaotic Neutral<br>Age: 19<br>Height &amp; Weight: 5'1 90 pounds<br>Sexual Orientation: Bisexual (will flirt with females but will only be intimate with a man)<br>Sexual Nature: As a rich heiress, Lillian knows how to make herself the center attention.&nbsp; While she will flirt, she is conservative with her sexual favors and will tell no one whether or not she remains a virgin.&nbsp; Lillian knows exactly how to make others ache for her.<br><br>Appearance: Lillian is very small boned and thin with a heart shaped face and deep purple eyes.&nbsp; She has thick, dark hair that falls neatly into loose ringlets.&nbsp; Lillian is very proud of the flexibility of her appearance which allows her to be convincingly adorable and cute as well as breath- taking and beautiful.<br><br>Personality &amp; Motives: Lillian is the youngest in the Montague family and she takes full advantage of this.&nbsp; Spoiled and bratty, she doesn't understand waiting for the things she wants.&nbsp; She treats servants like playthings and expects them to do her bidding.&nbsp; She acts without any restrain.&nbsp; However, even with these character flaws, people love her.&nbsp; They want more of her and they want her to pay attention to them.&nbsp; Its always better to be treated as a slave by Lillian than to be shunned. <br><br>Background/Concept: Lillian has money- lots of it.&nbsp; She's not afraid to spend it and to use it for things she loves.&nbsp; Lillian has a witty brain that she hides behind her entitled attitude.&nbsp; Her closest friends and her sister know to come to Lillian for advice- and only they call her Lily.&nbsp; While Lillian is the life of every party, she also has a side that loves the outdoors and she pays to maintain excessive gardens and forests.&nbsp; Lillian also requires some time alone every day- though she is an accomplished socialite, its a life that she had to mold herself into, not her original character. (This is something known only to her friends)<br><br>Languages: Educated soundly, Lillian can converse with most of the languages known.<br><br>Stats: Intelligence, Charisma, Wisdom, Dexterity, Constitution, Strength<br><br>Class: Druid<br><br>Feats &amp; Skills: Lillian has been well educated in the arts of a noblewoman.&nbsp; She can dance and sing and has a way with her eyes that draws others in.&nbsp; She has been on hunts with her father and her brothers and is well versed in plants that can be eaten and plants that can be used as healing herbs.<br><br>Special Abilities: Lillian draws strength from plants and nature- there are times when she swears the outdoors cure her of sickness and pain.<br><br>Special Items: Lillian only has one special item.&nbsp; A ring that she found when she was small that has never been too big or too small; it has also never fallen off and does not leave her third finger.&nbsp; She speculates that it wards off danger by shocking her enemy when they get too close but she can't be sure.&nbsp; Lillian only remembers one encounter with a black shadow that faded away after she felt her ring grow hot.
			</dd>
			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>NinaN</strong> on <strong>07-09-2009, 01:13:18</strong>
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			<dd class="postbody">
				Here is my character proposal for Estelle d'Attaine, happy go lucky flirt (slut concept) with a not so happy past:<br><br><strong>Name:</strong> Estelle d’Attaine<br><strong>Gender:</strong> Female<br><strong>Race:</strong> Human<br><strong>Alignment:</strong> Chaotic/Evil<br><strong>Age:</strong> 23<br><strong>Height &amp; Weight:</strong> 5'3” and 111 lbs<br><strong>Sexual Orientation:</strong> Bisexual<br><strong>Sexual Nature:</strong> Estelle is widely known to be a flirt, mostly harmless, and seldom, if ever follows through with anything beyond flirtation. <br><br><strong>Appearance:</strong> Slender, but with nice curves.&nbsp; Like so many women of her day she has a very small waist (18”) with the aid of a corset.&nbsp; Estelle is always well dressed and well groomed.&nbsp; One might even think her a member of the aristocracy except that her finery is usually of a color a little too bright and the cut is just a little more revealing than would be considered proper.<br><br><strong>Personality &amp; Motives:</strong> Estelle is very outgoing, very playful, and seems to want nothing more in life than to have a good time.&nbsp; If Estelle has any deeper motive than a good time, she hides it well.<br><br><strong>Background/Concept:</strong> Estelle is a well-groomed and well-educated girl.&nbsp; She is often found in the company of Nobles and perhaps has a deeper relationship with one of them.&nbsp; Though she is not of the highest social class she is able to move among the members of that class with ease, making up for what she lacks in family background with an easy charm and wit that many find quite charming.<br><br><strong>Stats:</strong> Unknown, I suspect Estelle will end up with high charisma though.<br><br><strong>Class:</strong> Estelle is a Bard<br><br><strong>Feats &amp; Skills:</strong> Estelle never trained in any type of magic but she found through practice that through the use of her voice, especially used in song, she can often calm another person or even a small group, and occasionally she can even exert a small amount of control.&nbsp; And, for occasions where her voice proves ineffectual, she carries a small and very sharp stiletto hidden in her garter.<br>&nbsp;<br><strong>Money &amp; Items:</strong> Estelle has her ways of obtaining what she wants, and there is one in particular who supplies what she needs to succeed.<br><br><br>
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			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>PhantomPistoleer</strong> on <strong>09-10-2009, 04:41:26</strong>
			</dt>
			<dd class="postbody">
				(http://www.dfwd20.com/photopost/data/522/medium/Human_Fighter1.jpg)<br><br><strong>Name:</strong> Alfreic Slate<br><strong>Gender:</strong>&nbsp; Male<br><strong>Race:</strong>&nbsp; Human<br><strong>Alignment:</strong>&nbsp; Alfreic is chaotic neutral with chaotic good and lawful evil tendencies.<br><strong>Age:</strong>&nbsp; 25<br><strong>Height &amp; Weight:</strong>&nbsp; 6'3, 225 lbs.<br><strong>Sexual Orientation:</strong>&nbsp; Heterosexual<br><strong>Class:</strong>&nbsp; Fighter<br><strong>Sexual Nature:</strong>&nbsp; Bacchean, Dominant.<br><br><strong>Appearance:</strong>&nbsp; Alfreic Slate appears dark, handsome and dangerous.&nbsp; He possesses hungry eyes, a jutting chin, a devilish grimace and a powerful brow.&nbsp; He is bronzen from exposure, scarred from battle and, like all the mishapen desidents of Ravenloft, he is affected by the tantalizing spell of the Dark Lords.&nbsp; Though he has an impressive physique, he strides with a severe limp and is imposed by an awkward gait, souveniers from war.&nbsp; He no longer wears the armaments of a soldier or the regalia of an aristocrat.<br><br><strong>Personality &amp; Motives:</strong>&nbsp; Alfreic is immensely austere in any setting outside of a battlefield or a bedroom.&nbsp; He is silent, brooding, pensive and downright intimidating; in the exception, he becomes animalistic, carnivorous and deadly.&nbsp; What's more, Alfreic does not want to be this way-- and he has made several inroads to curb his lust for war and women, but finds himself, by fate and circumstance, in the embrace of his vices all too often.<br><br><strong>Background/Concept:</strong>&nbsp; Alfreic Slate, son of Sir Orthawal Slate and scion of the Slate legacy, is a professional soldier, a commissioned officer and a disgraced aristocrat who gambled his funds away.&nbsp; At a very young age, he was exposed to his father's harems, and grew to be a virile, lascivious and unchaste stalwart who lavished unrefined women with gifts and became the social pariah of the court.&nbsp; In an attempt to do away with his disgraced son, the Elder Slate bought him a commission and sent him to die in combat, but Alfreic was too resilient, and soon, thrived in the mud.&nbsp; He lusted for blood, and adored the spoils that came with it.&nbsp; However, in a recent outing, Alfreic was injured by gunfire and has used the setback as an escape from the life that has brought him far more grief than he ever expected.<br><br><br><strong>Capt. Alfreic Slate:</strong> Male Human Fighter 1; CR 1; Medium Humanoid; HD 1d10+5; hp 18; Init +3; Spd 30 ft.; AC 13, touch 13, flat-footed 10; Base Atk +1; Grp +4; Atk +5 Longsword Melee (1d8+4, 19-20/2x); AL CN with CG &amp; LE tendencies; SV Fort +9, Ref +2, Will +0; Str 16, Dex 14, Con 20, Int 10, Wis 10, Cha 16.<br><br><em>Skills and Feats:</em> Handle Animal 4 (+7); Intimidate 4 (+7); Knowledge (Royalty) 4 (+4), Ride 4 (+7); Feats:&nbsp; Great Fortitude, Mounted Combat, Toughness;&nbsp; Weapon Proficiencies:&nbsp; All Simple and Martial Weapons, all Armors and Shields;&nbsp; Traits:&nbsp; Courageous (+2 to Will vs. Fear Effects).<br><br><em>Languages:</em> Mordentish.<br><br><em>Possessions:</em> MW Longsword, Warhorse
			</dd>
			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>resonanteve</strong> on <strong>30-10-2009, 04:44:03</strong>
			</dt>
			<dd class="postbody">
				<strong>Name:</strong> Marie d'Astineau<br><strong>Gender:</strong> Female<br><strong>Class:</strong> Rogue 1<br><strong>Race:</strong> Human<br><strong>Alignment:</strong> Chaotic Good<br><strong>Age:</strong> 21<br><strong>Height &amp; Weight:</strong> 5'10" &amp; 164 lbs.<br><br><strong>Sexual Orientation: </strong>Bisexual (mostly untested)<br><br><strong>Sexual Nature: </strong>Feigned indifference. Instilled with pride, Marie would not condescend to betray attraction to another who might be less worthy unless it was dragged out of her by circumstance. More than a few have caught her eye, but she would hardly spoil her family name by public affection outside of courtship.<br><br><strong>Appearance: </strong>Marie is relatively tall and average in frame, but dense with muscle. Her body is athletic and curvy enough to elicit attention, but no more than "average." Her skin is a rosy, healthy shade of pink, and her eyes are a striking brown. Marie's nearly black hair is well-pinned and maintained.<br><br><strong>Personality &amp; Motives: </strong>Marie bears herself almost regally. She remains constantly divided between the innate desire to do her family name proud and well by fitting into society, and in indulging and pursuing her whim. She very consciously strives to walk the line between acting on her fantasies and being respectable, but finds it difficult to adhere to the latter. Were it not her love for her father, she would likely abandon all pretense of expectation under the pressure of her desire. Marie remains mostly polite in polite society, and dissuades those who would like to pursue her with disinterest and sharp remarks to the persistent. Despite her interests in living differently, Marie is quite generous with her wealth and is very affable with those who catch her attention.<br><br><strong>Background/Concept:</strong> Raised with stories of heroics and the fanciful adventures of the more iconic do-gooders of the nobility, Marie would like nothing more than to be a renowned hero and roguish swordsman. Spoiled by her widower father (widowed before dim memory could attach her to Marie), she has been raised with full knowledge and training with the sword. Her father wants nothing more than for her daughter to be happy, and puts no pressure on her, but Marie feels that she must repay her father's kindness by not casting any disrespect from society onto him. She knows that he is also a very lonely man outside of her and is committed to keeping him happy, though she unconsciously feels pity toward his lack of cavalier spirit. Marie is able and ready to pursue adventure and misadventure alike, and has caught more than a few snippets of knowledge from other trouble-makers amongst the nobility without yet catching the reputation.<br><br><strong>Money &amp; Items:</strong> Marie's family is well off without being lavish or poor - they are very comfortable. Marie's most valued possessions are: an excellent rapier, given to her for her 13th birthday by her father (which great anticipation and wonder) that she endeavors to keep on her person under voluminous dresses; an elegant necklace of onyx, one of her mother's favorite pieces of jewelry; and the set of ignoble tools she obtained from a dubious fellow that she can't summon the will to use or bear throwing away.<br><br><strong>Character Link:</strong> http://www.myth-weavers.com/sheetview.php?sheetid=163296 (http://www.myth-weavers.com/sheetview.php?sheetid=163296)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Cythieus</strong> on <strong>30-10-2009, 12:32:24</strong>
			</dt>
			<dd class="postbody">
				<div class="floatright">(http://i38.tinypic.com/5dwb9g.jpg)</div><strong>Name:</strong> Deirdre "Dee" Marie Jacques <br><strong>Gender:</strong> Female<br><strong>Race:</strong> Human<br><strong>Alignment: </strong>Chaotic Neutral<br><strong>Age:</strong> 25<br><strong>Height:</strong> 5'5''<br><strong>Weight:</strong> 135 lbs<br><strong>Sexual Orientation:</strong> Bisexual (will sleep with pretty much whom ever she feels like)<br><strong>Sexual Nature:</strong> Slut; Dee tends to be a flirt and tease often, but doesn't hesitate to go after whom she wants.<br><br><strong>HP: </strong>12<br><br><strong>Languages:</strong> Mordentish ( need one more, suggestions)<br><br><strong>Appearance:</strong> Dee is a dark haired beauty with piercing green eyes, pale skin, full lips and an ample bosom. She's found that these things in all help to make up for her bad attitude and selfish nature.<br><strong><br>Personality &amp; Motives:</strong> Dee is more or less a trickster, her motives are usually to get whatever it is that she wants. Be it money or just a night in someone's bed or something in between. She's clever enough but she puts that cleverness to use in bad ways. She's also a notorious drunk. At the same time, Dee's overall motives are to travel and live through as much as a person can. She's somewhat of a partier, spending many a night a lavish balls and she has expensive tastes (and due to her inheritance the means to acquire them).&nbsp; She craves competition including in gaining men's affections for sport, gambling, and more dangerous things such as duels. She tends to be headstrong and quick to action.<br><br><strong>Background/Concept: </strong> Dee was born to a wealthy family of traders who dealt in sea fairing trade and owned a fleet of ships. Because of the frequent absence of her family, she was forced to raise her younger sister Cissinei (19). The pair of them got around pretty well and when Cissinei went off to train under a Wizard, Dee pretty much began to travel. At times she stays in a town long enough to become a staple among the people there other times she's in and out in a day or so. Dee's thinblade and gun are actually family weapons and she spend much of her younger years fencing for sport and shooting, making her adept to both styles. Dee loves lavish wear, ornate clothing and showing off. Thus she tries to avoid towns where there aren't many nobles. <br><strong><br>Feats:</strong> Exotic Weapons: Pistol and Elven Thinblade<br><strong><br>Money and Items:</strong> Dee is moderately well off.<br><br><strong>Special Items:</strong> Embroidered Pistol, Elven Thinblade, Mithral Breast Plate <br><br><br><strong>Class Abilities and Sheet Link</strong> (http://www.myth-weavers.com/sheetview.php?sheetid=163470)
			</dd>
			<dt class="postheader">
				Title: <strong>Re: (Characters) Ravenloft: Borne of Decadence [NC-EX, Horror]</strong><br>
				Post by: <strong>Chelemar</strong> on <strong>09-11-2009, 10:26:25</strong>
			</dt>
			<dd class="postbody">
				<div align="center"> <span style="font-family: comic sans ms;" class="bbc_font"><span class="bbc_u"> <strong><span style="font-size: 1.35em;" class="bbc_size">Name:</span></strong></span></span> <br>Lady Ashley Browly, sole child to the Count de Northwood</div><div align="center"><span style="font-size: 1.35em;" class="bbc_size"><strong><span class="bbc_u">Age&nbsp; </span></strong></span></div><div align="center">22</div><div align="center"><strong><span class="bbc_u">HISTORY</span></strong></div><div align="center"> When Ashley was seven she had her first vision of future events when she thought she saw her mama standing in the nursery wearing nothing but a black cloth rapped about her. When Papa then came in to say that Mama had died giving birth to her new baby brother, Ashley shook her head no, and tried to explain what she had seen. Her widowed father, realizing that his daughter had inherited his grandmama's "curse," kept her sequestered for most of her childhood and young womanhood, but as Ashley never mentioned seeing anything unusual again, her father eventually allowed her to go away to finishing school and introduced her to society. <br>However, Ashley's visions continued. Often reducing her to tears, the visions would come upon her randomly-- sometimes, clear as a bell, she would know what was to happen, but mostly they were in jumbled bits that she would have to decipher, and never did she get a vision that featured her own fate. At least not yet. <br>&nbsp;<br><strong><span class="bbc_u">PERSONALITY:</span></strong> </div><div align="center">Not having much experience at all in society, Ashley is a bit shy, but very kind, and sometimes gets into trouble for saying what she will. She often doesn't realize when anyone is flirting with her, and that leaves her open to being teased by both men and women. However, her courage, good spirit, and cheerfulness are winsome and often draw people to her. However, since Jack's attack, her backbone comes to the forefront and the childlike quality and playfulness that infused her character is replaced by the visage of a determined adult woman bent on protecting herself and her friends when she can from whatever is set on harming them.<br>&nbsp;<br>&nbsp;<strong><span class="bbc_u">DESCRIPTION:</span></strong></div><div align="center"> Ashley is 5'2"<br>with a tiny waist of 18"<br>weight 118</div><div align="center">She has long red hair curly hair and violet eyes, and her secret love is reading whatever she can get her hands on. <br>She also despises the few freckles that sprinkle across the bridge of her nose dotting the otherwise pristine porcelain face.<br>Feeling herself just average, Ashley doesn't realize how lovely she is. <br>While petite in stature, her body is proportioned perfectly, and she has amazing legs that are firm and lean from all the solitary walks she would take at her father's estate and the frequent rides on her favorite stallion.<br>&nbsp;<br><strong><span class="bbc_u">TREASURES:</span></strong> </div><div align="center">She treasure's the Ruby ring with a silver sword embedded in the stone that was left her from her Great Grandmother%u2019s (on her father's side) estate., that she never removes.<br>She also treasures a lock of her mother's hair that she has woven into a bracelet, and a cape that has been in her father's family for 12 generations.</div><div align="center"> </div><div align="center"><strong><span class="bbc_u">GOOD OR EVIL:</span></strong> </div><div align="center">She is neutral good<br>&nbsp;<br>&nbsp;<br><strong><span style="font-family: arial;" class="bbc_font">Charisma 20 Intelligence 17 Constitution 15 Wisdom 14 Dex 13 Strength 10</span></strong></div><span style="font-family: comic sans ms;" class="bbc_font">Added&nbsp; 2 to Charisma for 20<br>&nbsp;<br><strong>kill</strong></span>&nbsp; die value 1d 6<br>dies at -15<br>speed human speed of 30 feet<br>Each turn, you can have one MOVE action or a STANDARD action<br>MOVE will allow you to move things or yourself<br>STANDARD will allow you to move things or cast spells.<br>Or you can combine them in a full out run in a straight line to maximise your run at (x4)120 feet.<br><br>FORTITUDE, REFLEX, WILL SAVES<br>Level 1 <br>Only bonus is Will Save bonus&nbsp; 2<br>Saved Spells = 3<br>Extra bonus spell = 2<br>Total spells a day = 5<br>Class level is how many levels of Sorcerer you have.<br>Spells are separated into 10 levels to show how powerful they are.<br><br><br>A level 1 to level 3 can only cast 1<sup>st</sup> level or 0 level spells.<br>&nbsp;<br><span style="font-size: 2em;" class="bbc_size">Ashley has 6 spells known</span><span style="font-size: 1em;" class="bbc_size"> 4 at zero and 2 at 1<sup>st</sup>.<br>She can do as many catnip as she wants.<br><span style="font-size: 1.45em;" class="bbc_size"><strong>SKILLS<br></strong></span>You can put ranks on any skill.<br>But Charisma (class skill gets a&nbsp; 3)<br><strong>SKILLS<br></strong>Bluff (+3)<br>Diplomacy(+3)<br>Sense motive (+3)<br>Perception (+3)<br>Sense Magical Device (+3)<br></span><span style="font-size: 1em;" class="bbc_size"><br><strong><span style="font-size: 1.45em;" class="bbc_size">SPECIAL SKILL FOR BEING A SORCERER</span></strong><br>Eschew Materials<br><br><span style="font-size: 1.45em;" class="bbc_size"><strong>BLOODLINE ARCANA</strong></span><br>FIRE ELEMENTAL: allows you to replace energy of spells with fire damage.<br>Elemental movement <br>Fire&nbsp; 30 feet base speed<br>Has an elemental Ray of 1d6 starting at first level which unleash an elemental ray as a standard action targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of damage of your energy type&nbsp; 1 for every two sorcerer levels you possess. You can use this ability 8 times a day.<br><br><span style="font-size: 1.45em;" class="bbc_size"><strong>FEATS</strong></span><br>Skill focus&nbsp; 3 bonus on one skill ( 6 at 10 ranks<br>Alertness&nbsp; 2 bonus on </span><span style="font-size: 1em;" class="bbc_size">Perception</span> (http://elliquiy.com/forums/skills/perception.html#perception)<span style="font-size: 1em;" class="bbc_size"> and </span><span style="font-size: 1em;" class="bbc_size">Sense Motive</span> (http://elliquiy.com/forums/skills/senseMotive.html#sense-motive)<span style="font-size: 1em;" class="bbc_size"> checks<br><br>(gain a new feat at every odd level)<br><br><strong><span style="font-size: 1.45em;" class="bbc_size">SPELLS</span></strong></span><br><span style="font-size: 1em;" class="bbc_size"><strong><span style="font-size: 1.35em;" class="bbc_size">Level 0</span></strong><br>Detect Magic (within 60 feet)<br>Read magic<br>Mending<br>Mage Hand<br><span style="font-size: 1.35em;" class="bbc_size"><strong>Level 1</strong></span><br>Magic Missile<br>Comprehend languages</span>
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		</dl>
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