Pokemon: Black Paradise Ascension [Rules and Training Basics]
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		<h2 id="linktree">Play-By-Post: Extreme =&gt; Extreme Small Groups =&gt; Topic started by: SammyGirl on 20-09-2011, 06:32:06</h2>
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				Title: <strong>Pokemon: Black Paradise Ascension [Rules and Training Basics]</strong><br>
				Post by: <strong>SammyGirl</strong> on <strong>20-09-2011, 06:32:06</strong>
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				Greetings to you, and welcome to the beginning of a long journey. You have a choice now. You may turn back...or come with us. The road ahead is a long one, but whatever lies at the end will be worth it. Before proceeding to join this RP, please be sure that you have read and understand all of the rules presented, and if you are certain you wish to continue, then you may go on ahead.<br><br><span style="font-size: 18pt;" class="bbc_size"><strong>RP Rules</strong></span><br><br><strong>1. Always abide by the Elliquiy rules and terms of service.</strong><br><br><strong>2. Be respectful and considerate.</strong> Both in regards to how you treat one another OOC and how you deal with other people's ideas. You do not OWN the story. I do not OWN the story. All of us collectively form the story, and therefore we must be open to others' ideas and be willing to work our plans with, around, and through everyone else's. Don't get bent out of shape if not everything goes your way 100% of the time. That's life, but that's what also adds suspense.<br><br><strong>3. This is meant to be a dark and extreme pokemon RP. That said:</strong><br><ul class="bbc_list">-Swearing is allowed, but I would personally appreciate less swearing over more.<br>-There is going to be crime. It won't be a focal point of the RP, but it will be present. <br>-This RP will contain realistic violence, blood, gore, and even death.<br>-There may be alcohol and smoking. <br>-Sexually explicit situations will arise and may engender scenarios that not everyone is comfortable with, including but not limited to sex with monsters.</ul><br><strong>4. NO god-modding. NO EXCEPTIONS!</strong> There are many definitions of the word, but for us the most important things to remember are:<br><ul class="bbc_list">- Don't change someone else's previously posted story ideas to fit your view. <br>- Don't make a character with no weaknesses that always wins no matter what. Much as we all love our characters, not everyone can win all the time (and that gets boring anyway).<br>- No controlling other people's characters without their consent.<br>- No killing other people's characters without their consent.<br></ul><br><strong>5. In the event you DO decide to kill a character:</strong><br><ul class="bbc_list">-If the character is yours, you may kill them.<br>-If the character is a nameless NPC, you may kill them.<br>-If the character is an NPC with a name, you may kill them after contacting the person who originally introduced them to the story and asking if it's okay.<br>-If the character is a player character, you MAY NOT kill them unless the other player agrees and officially types out their death post in response to your efforts.<br>-If the character is played by you but is a canon character, you must consult with me before killing them.</ul><br><strong>6. Do not try to initiate any major changes in the storyline unless you have been given permission by me. </strong>By "major changes" I mean MAJOR, like key people dying, you blowing up entire cities, capturing Legendaries without permission, initiating the apocalypse, etc. You're more than welcome to carry the story wherever you want it, as long as you don't go overboard and disrupt the flow of the overall story.<br><br><strong>7. A pokemon is controlled by whomever owns it, regardless of whether the monster was stolen, captured, or given as a gift.</strong> The moment a pokemon changes hands, it immediately becomes its new owner's character UNLESS both the original owner and the new owner have a mutual agreement that the original owner may continue to play as the pokemon. Wild pokemon are generally NPCs (with the exception of Arceus and the Incarnus) and may be played by anyone at anytime as long as it does not conflict with the story in any way.<br><br><strong>8. You are allowed to attempt to steal other people's pokemon, if that is your character's calling.</strong> HOWEVER, you may not successfully steal a pokemon from them unless they give you permission out of character.<br><br><strong>9. Pokemon are capable of communicating, but in order not to be too cheesy, we ask that you follow a couple of guidelines when posting as your pokepals. </strong><br><ul class="bbc_list">-Humans can speak to pokemon, and pokemon generally understand the human language. They also understand facial expressions and body language, so they have no trouble understanding any human. Even wild pokemon understand to a degree.<br>-Pokemon can communicate with humans, but in a more limited fashion. They use body language, facial expressions, squeaks, grunts, barks, whimpers, etc. They do not speak English, so do not write their communications to humans in English. There is only one exception to this rule: The Incarnus.<br>-Pokemon who are communicating with other pokemon understand one another completely. When a pokemon is communicating to another, AND NO HUMANS ARE PRESENT, you may have them communicate to each other as if they were speaking English. However, please color-code their speech with a color that relates to that pokemon somehow so that we know who is talking.<br>-Some pokemon--especially a few legendaries and all psychic pokemon--have the ability to communicate telepathically. These pokemon may communicate in english to anyone, directly into their minds. Their speech should be italicized to indicate the nature of their communication.<br></ul><br><strong>10. Unless engaged in a battle, this RP is not about taking turns posting.</strong> If you have something that you can reply to, reply. Waiting for other people to reply will slow the thread down a lot if we get into the habit of taking turns, so just remember: if you can post, do so. In the event that you vanish for awhile, we will give you a short amount of time to return and respond. Several days or weeks, however, will not be given. Your character will be ignored and when you return you can decide if they were left behind or if they followed whatever group they were with in silence.<br><br><strong>11. Don't chat in the RP.</strong> It is okay to go out of character to discuss small crucial matters about the RP, or to say goodbye, but anything else is forbidden and should be taken to pm or instant messenger. Questions or BPA related comments that require long answers should be posted on this thread. (http://elliquiy.com/forums/index.php?topic=119745.0)<br><br><br><br><br><em>Joining Procedures:</em><br><br>NEW MEMBERS ARE ALWAYS WELCOME! If you are interested in becoming a member of BPA, you must remember that all RP rules apply. Anyone who breaks the rules is subject to warning, reporting, and possible banning from the RP, depending on the frequency and severity of the offenses.<br><br>You must also have your character's history, and you will need to make up a sidestory for your character to begin the RP. We do not allow people to just "appear" in the RP and participate as if we have always known them. Each character must be gradually and effectively integrated into the story, otherwise the flow of the storyline will be broken. Posts that break the storyline will be ignored. <br><br>Finally, in order to be a member of this RP, post your character sheet for approval in the Recruitment Thread. (http://elliquiy.com/forums/index.php?topic=119561.0)
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				Title: <strong>Re: Pokemon: Black Paradise Ascension Rules and Training Basics</strong><br>
				Post by: <strong>SammyGirl</strong> on <strong>20-09-2011, 06:33:07</strong>
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				<span style="font-size: 18pt;" class="bbc_size"><strong>Basics of Training and Rules for Battle</strong></span><br><br><em>Remember that pokemon are under the control of their respective owners. You may not control someone else's pokemon unless they have given you permission.</em><br><br><em><strong>Training</strong></em><br>As with all pokemon games, training is an important part of getting stronger, for your character as well as for you. Your pokemon are not going to be all-powerful the moment you start out, and if you hope to even come close to that, you're going to have to battle a LOT. There are a few different methods of carrying out battles, and many reasons to do so. Therefore, before you begin, be sure that you read everything provided here.<br><br>Your pokemon will gradually become stronger over the course of the RP. There is no set method to "leveling up," but as you go, you will be aware of just how strong your monsters are and be able to determine an appropriate comparison between them and other monsters. I trust everyone in this RP to use their best judgement storywise, but if problems arise, I may have to change the rules. Currently, however, there are no level numbers associated with pokemon in-story. This is primarily because I am assuming that every character that participates is an experienced trainer rather than a beginning trainer. If that changes, and someone decides they wish to be just beginning their adventure, I may have to make some adjustments to how the game is played.<br><br>As it stands, levels only matter when it comes to deciding how much your pokemon can handle and what sorts of attacks they might know. They also play a role in developing teams for the Pokemon Online Battle Client. Other than that, they aren't very important. I trust that everyone here is mature enough to decide how strong their monsters are relatively speaking.<br><br><br><em><strong>Wild Battles and Catching Pokemon</strong></em><br>Frequently on your journey, you may encounter wild pokemon. Wild pokemon are NPCs, and they can be controlled by anyone at any time, as long as multiple people aren't controlling the same one at the exact same moment. You never know when one might pop up. They generally stick to the wild, in places such as tall grass, forests, caves, and abandoned buildings, but sometimes they'll show up in a town. <br><br>It's recommended that every once in awhile, you cause a pokemon encounter for someone else. It gives them a chance to train or catch pokemon. If nobody has given you a wild encounter in awhile, you may cause one for yourself, but it's not as fun that way. If you DO cause an encounter for yourself, make it reasonable. In other words, don't just make a rare pokemon or a legendary pop up.<br><br>To make it simple, Follow these Guidelines:<br><ul class="bbc_list">- Encounters with common or uncommon pokemon may be initiated by you for yourself if you have not had an encounter in awhile.<br>- Encounters with rare pokemon should always be initiated by someone else<br>- Encounters with Legendaries must go through me, as they are major story events<br>- All pokemon encounters must make sense. No fire pokemon appearing underwater. Stay true to each species' elements and environmental preferences.</ul><br><br><em>When a Battle Begins....</em><br>The players involved will decide how that battle shall be handled. There are three ways to cover a battle, and each will be described below.<br><br><br><br><strong><em>Section 1: Pokemon Online Battle Client</em><br></strong><br>The Pokemon Online Battle Client (http://pokemon-online.eu/) is a computer program that allows you to battle other players over the internet in matches modeled after the original game's battle system. You are able to fully customize your team with every pokemon all the way up to Black and White. This method of battling is the fastest, and causes the least dispute and discussion, and it can also be the funnest, as it's like playing the game.<br><br>This method is recommended for virtually every battle, especially wild battles, matches that you want to go quickly, matches that you don't want to argue about or discuss, and every match in between. There are a few important rules to follow when participating in these matches, however.<br><br>1. When designing your team, only create a team that matches your character's current team in the story. For now, all pokemon in the simulator should be set to level 100, thus leaving the competition down to strategy.<br><br>2. If you don't have a full team of 6 pokemon, don't give yourself any extras. Leave the empty slots empty.<br><br>3. If you have a pokemon on your team that is not represented in the battle client (as in the case of creating your own monster) you may choose one of the options below:<br><ul class="bbc_list">-If the pokemon is an evolution or a pre-evolution of an existing pokemon, represent it with the most accurate available form of its species.<br>-If there is another pokemon of the exact same element with very similar attributes, you may substitute with the available monster.<br>-If no similar monster is available, you will have to treat that monster as an empty slot and complete the battle in the story once the match is finished.</ul><br>4. When challenging an opponent for the battle client, be sure you specify that indeed that is where and how you want to fight them.<br><br>5. Be a good sport, as always.<br><br>6. After the battle is over, the victor will save the battle log and post it in the thread so that everyone can see how the match went. Please note that if you do not enable the save function, you will lose the battle log if your opponent leaves the match before you. A lost battle log means the match never happened.<br><br>7. Maintain your team. Make changes to your team over time as you advance in the RP. This is primarily for your benefit.<br><br>8. No cheating. Do not change a log after a battle is over to give yourself an advantage or make it look like you won. Getting caught doing so will not only make you look bad, but could get you kicked out of the RP.<br><br>9. All forum rules apply when communicating with other players on the battle client. Behave appropriately and remain in character if you converse during the battle using the message feature.<br><br><br><br><strong><em>Section 2: Story Battles</em></strong><br><br>Story battles are a form of literary art and are a treat for other players to read. They add an element of interest and intensity to the RP, and they tend to be the most flashy and the most entertaining to witness from the sidelines. They are the most fascinating to read, and can help develop your characters by enabling more interactions and focus on pokemon personalities during the match.<br><br>Story battles are recommended when you want to make a battle interesting, when you have time for writing a work of art, and for important battles that you want to go down in history as "epic." If the players decide upon a story battle, both must follow these rules:<br><br>1. Discuss the match out of character beforehand, whether on a separate ooc thread, via email, pm, or instant messenger. Decide who you both want to win and what you would like to see happen.<br><br>2. Begin the match. When participating in a story battle, try to think of it as writing a story more so than RPing. Traditional rules do not apply. You are allowed to affect the opponent's pokemon directly and even control their actions to a small degree. Write a few paragraphs, taking special care to make them interesting and full of imagery and intensity, and then pass it off to your opponent. They will do the same.<br><br>3. Continue the battle until the agreed upon result is reached. Once the battle ends, full control of the characters returns to their respective owners.<br><br><br><br><strong><em>Section 3: Military Style Battles</em></strong><br><br>In military battles, your monsters' skills are limited only by your own ability to fight and by the monster's element. Obviously, a water monster won't go around breathing fire in typical cases. There is no HP, level, or stats to keep track of, although effects such as poison, stun, sleep, burns, etc. are possible and must be acknowledged in battle when appropriate.<br><br>Since your monster's skill is equal to your fighting ability and skill with particular elements, anyone with any monster can become amazingly powerful. There are generally no named attacks (ex. flamethrower, water gun, etc.) and instead you'll just exercise your knowledge and skill depending on how well you think you can explain any given move you make. You can, however, use moves from the game to inspire your own battle. This fighting style means that even the legendary monsters may not be the most powerful, if not placed in the right hands.<br><br>However, the military style of battling means that, while a more accurate judgment of RP battling skill, there will be more conflict and open ended battles. Military style battles frequently result in frustration, disagreements, and even outrage. As a result, they are the LEAST recommended of all battle styles. <br><br>If you do choose to participate in a military style match, in order to win, you must understand the rules.<br><br>1. Be respectful and considerate of other players. There is no reason to mistreat anyone OOC.<br><br>2. ABSOLUTELY NO G-MODDING! G-modding is not only unfair, but it doesn't prove anything and it often causes flame wars. G-modding can be defined as:<br><br><ul class="bbc_list">-Changing something that has already happened. This includes editing posts during a fight.<br><br>-Saying an attack hit before your opponent has a chance to react. If your opponent fails to react to an attack, you may cause the attack to hit and appropriate damage will be dealt.<br><br>-Not acknowledging damage you have received fairly (acting like it never happened).<br><br>-Being invulnerable, for any time amount of time<br><br>-Not taking damage from lasting injuries or effects (such as poison, burns, etc.)<br><br>-Initiating attacks that you cannot defend with valid sources from a pokedex, scientific evidence, or other reasonable explanations.<br><br>-Controlling the actions of someone else's character (without their permission).</ul><br>3. Elect at LEAST one unbiased Referee for every battle. It is STRONGLY recommended that you appoint more than one referee to watch your match and settle any disputes that may come up, as well as to help decide on a victor if the question arises of whether an opponent won or lost. Electing an odd number of refs will ensure that the refs can vote on a winner in the event a dispute arises. With any luck, however, you won't need the refs' help.<br><br>4. Accept all battles or else decline with dignity. It's rude to decline battles, but you may well do so if you don't think you're ready. There's no shame in conceding the opponent's strength if you do not expect you can match them.<br><br>5. Know your limitations. Don't do things that you don't think you can't explain later, or that don't coincide with your monster's elements or otherwise known abilities.<br><br>6. Remember that the laws of nature do apply. This is a fantasy RP, and we widely accept usage of fantasy maneuvers, such as the controlling of fire itself. Just remember that there are some rules you can't defy. Like gravity, momentum, and the fact that fire does not burn underwater.<br><br>7. If, after a battle ends, an argument over the victor proceeds, do not argue in the rp. Take it to IM, PM, or the OOC thread and bring in your ref/s.<br><br>8. What the ref rules is final! If a ref has been brought in due to inability to resolve the fight yourself, don't argue against the judge's ruling.<br><br>9. Be a good sport. Win, lose, or draw, always shake hands. Don't walk away bitter towards the players themselves, and don't whine like a baby.
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