Dagnyr was surprised, he hadn't expected it to be that effective, or that quick of an altercation. But as the rag-covered body of his assailant drops to the ground<span style="font-style: italic">hard</span>after falling from his perch, it's hard to see the encounter as anything other than over. He'd be surprised if they were still even alive.<br/><br/>Which brought him to a bit of a dilemma - he could try to save their attacker's life for later interrogation and risk potentially blowing his cover (which may well be blown already for all he knew), or he could leave someone who tried to murder him to their fate and save what reserves of divine magic he had left for himself, his allies, and anyone they might need to help.<br/><br/>He tries to decide as he hurries over to where their attacker fell, stowing his bow away once more as he kneels down over the inert form, trying to get a better look at them. With his latest wound, it occurs to Dagnyr that he's been ignoring his own prior wounds far too much, and the notion of saving their attacker's life becomes more tempting, as he has one means of healing he can use to stabilize them and fix himself all in one go. As he thinks, the idea becomes too tempting to pass up.<br/><br/>Hopefully no one was watching.<br/><br/>He reaches for his manacles, cuffing the man quickly before pulling his holy symbol from within the concealing rags of his disguise and quickly chanting a prayer, the symbol burning brightly in the dark streets before dimming as healing magic floods the area.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Dagnyr uses Channel Energy, reducing his remaining uses of it to 4<br/>Channel Energy (4d6): 1, 2, 2, 5 = 10 hp</div></div></div><br/><br/>"Search him, make sure he doesn't have anything he can use to get out of those or keep fighting. There's a chance he might have some part in this and know something."<br/><br/><span style="font-style: italic">Otherwise I'm going to feel damn silly</span>, Dagnyr thinks, but doesn't voice as he stows away his symbol, looking around the street for any sign of other attackers, or their target taking notice of the whole fight.