Sansuki only<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><span style="font-style: italic">Proceed,</span> you hear in your head, no more than a day after sending your message to Zorakatra. "Good luck," follows, and for a moment, you think you can feel the soft touch of lips against yours.<br/><br/>Breaking into Surkil's cabin is certainly possible - do you intend to do it whether he's there or not (it is of course harder if he's in there at the time, even asleep). I'll need a stealth check, a hide check (which will only be used if you blow the stealth check), and a perception/search check. Also diplomacy or bluff, depending on how truthful you want to be if caught (again, this will only be used if you're caught).</div></div></div><br/><br/>{As to the gather information checks} You learn what anyone could learn, in somewhat garbled form. The human settlers of New Gallifar, consientious objectors fleeing the Last War, have colonised much of Q'barra's south-west coastline and up the River Adder. They've been joined by a substantial contingent of Cyrans, seeking to rebuild and mourn their nation in a context undominated by other cultural forces, which has created some intra-human tension. To the far north-west lies the swamplands ruled by the Cold Sun Tribes, an alliance of different lizardfolk races whose relationship with the human interlopers is not always rosy.<br/><br/>To the east – where you are actually going – there are of course the legends of the fabulous wealth of Haka'torvhak, and the region is known to be inhabited by the Blackscale Lizardfolk tribes. They have no problem with the human colonists. Humans are much softer and sweeter than the other, lesser lizardfolk who comprise their normal fair. Its known that other lizardfolk do live in the region dominated by the blackscales, either as serfs in villages of their own, slaves in the Blackscales, or as free range meals on the hoof, so to speak. Some rumors even speak of deals done and triumphs achieved under the Blackscales very noses, by alliance – however temporary – with these 'lesser' lizardfolk.<br/><br/>Among various obvious charletans offering to lead the way to the famed treasures of Haka'torvhak one man with a whip and handcrossbow cinched at his waist, and appropriately dressed as an adventurer in a leather armor, boots and a broad-brimmed dinosaur-scale hat, suggests that he's had great success leading adventurers through the jungles to the lesser temples of the eastern region. He's willing to work for pay, or for a cut of the profits, though he points out that its the enviroment, the natives, and the native fauna that's he makes his business, not tombraiding itself. “Pleasure to meet such fine folks as you,” he says, “I'm Gunthar.”