(ACTIVATING PIPBOY 3000...)<br/><br/>(Welcome to the wasteland! Here's a quick rundown for characters.)<br/><br/>(All characters we play as will now have what's known as a SPECIAL rating.)<br/><br/>(A character at creation has 40 points total divided among all stats. A stat must have at least one point, but no more than 10.)<br/><br/>(The stats all determine your ability to do certain tasks. They are as follows:)<br/><br/>(STRENGTH: How strong are you? This not only determines how hard you hit with Melee weapons and how much you can carry, but also can help determine things like how well you can hold someone down, or other things pertaining to raw strength.)<br/><br/>(PERCEPTION: Perception helps you notice things other may not. Perception can help you see things from far away, or things trying to stay hidden at a closer location. It also determines explosives abilities, lock picks, and higher-tech weaponry or long-range weapons.)<br/><br/>(ENDURANCE: This determines how fit you are overall. It determines how much you can take before dying (health), resistance to things like drowning, radiation, poison, or the elements, and helps with bigger weapons, too.)<br/><br/>(CHARISMA: Are you likable? You've got high charisma! This helps with any sort of interaction with people, such as with bartering, overall conversation, attempting to convince or deceive, or perhaps for more...lustful instances.)<br/><br/>(INTELLIGENCE: Your mental ability is determined by this! Whether it be science, repairing, medecine, or just knowledge about things, your intelligence helps out a bunch!)<br/><br/>(AGILITY: Agility is helpful in determining your speed, usefulness with small guns, your ability to sneak, or things such as climbing or swimming, or parkour-like attempts.)<br/><br/>(LUCK: Are the fates with you? Luck can help with overall fortune, but it also provides the ability to provide a bonus to your rolls!)<br/><br/>(These stats will be tested upon doing certain things. Not everything, but some things. These stats will modify your score upon rolling a d10 (or using RANDOM.ORG and having it give you a number between 1 and 10.) The modification to your score works by matching the boost (or penalty) your stat determines. It works as follows:)<br/><br/>(1 = -5)<br/>(2 = -3)<br/>(3 = -2)<br/>(4 = -1)<br/>(5 = +/- 0)<br/>(6 = +1)<br/>(7 = +2)<br/>(8 = +3)<br/>(9 = +4)<br/>(10 = +5)<br/><br/>(Add or subtract from your roll accordingly.)<br/><br/>(Luck is special, however. Luck, while used like above for luck-based things, such as rolling to determine what loot you may find, etc, etc, It also provides you with a daily bonus to rolls of your choice.)<br/><br/>(Before rolling, determine how many of your Luck Points you want to spend on a roll. Each Luck Point is equal to +1 to the roll. You can use multiple luck points. The amount of luck points is dependent on your Luck stat, as follows:)<br/><br/>(1 = 0)<br/>(2 = 1)<br/>(3 = 3)<br/>(4 = 5)<br/>(5 = 7)<br/>(6 = 9)<br/>(7 = 12)<br/>(8 = 15)<br/>(9 = 20)<br/>(10 = 25)<br/><br/>(Your Luck Points revert to maximum at the beginning of the in-rp day.)<br/><br/>(Endurance also determines your overall health. There's a base health of 50, and add 10 for each point in endurance.)<br/><br/>(Perks are also things your character can have. They have effects on your characters.)<br/><br/>(One perk you take immediately is your vore perk.)<br/><br/>(There are two vore perks, and you can only take one. Or neither. They are:)<br/><br/>(Pred: All rolls in attempts to either catch prey, consume prey, or digest/regress prey is given a +3 bonus. However, you take -3 penalties to attempts to escape a predator after consumed or avoiding getting consumed at all.)<br/><br/>(Prey: essentially same as pred, but reverse which gets a penalty and which gets a bonus.)<br/><br/>(Here are a list of current perks. If you have ideas for a perk that you might like, tell me and I'll say if it's okay or not)<br/><br/>(Four Eyes: You have trouble seeing naturally, thank goodness for modern eyewear! You take a -2 to perception without glasses on, but when wearing them, you get a +1 bonus to perception. Taken at start, does not count as your one perk you can take.)<br/><br/>(Soft Heart: You find bigger women appealing. Fat people, enemies, and the like will have a +2 bonus on perception against you. Allows you to take an extra perk due to being penalizing towards you.)<br/><br/>(Geek: You're quite the gamer! You get a +1 bonus when hacking or attempting to fix, operate, or craft anything electronic.)<br/><br/>(Pleasant Snack: People find you enjoyable to have inside them. When inside a person or creature, you gain +1 charisma towards them in attempts to escape, have them let you out, or not digest you.)<br/><br/>(Brazen Rush: Once a day, you can increase strength, endurance, or perception for one encounter, but for that encounter and 2 hours afterwards, perception, charisma, and intelligence drop. Chose by how many points you'll increase by when you activate this perk. (You can choose up to as many points as possible up until the point amount you'd chose would drop perception, charisma, or intelligence below 1.)<br/><br/>(Inside bedding: When a creature is inside you, you may heal it at the rate of 10 HP per hour.)<br/><br/>(Gun Nut: All gun-related actions get a +1 bonus)<br/><br/>(Thief: All stealth-related actions get a +1 bonus)<br/><br/>(Feral Advantage: You have animal roots. All unarmed attacks get a +1 bonus)<br/><br/>(Training: Add 1 point to any of the "SPECIAL" stats permenantly)<br/><br/>(Musk: You leak an...enticing sent. All vore-related attempts involving your genetalia gain a +1 bonus.)<br/><br/>(Natural Enhancements: Every time you digest a prey fully, take a +1 bonus to charisma for that day.)<br/><br/>(Mental Rush: Same as Brazen Rush, but inverse as to which stats get a bonus and which get a penalty)<br/><br/>(Motherly Insticts: You gain a +2 bonus to all charisma-related actions with children or those with parental issues)<br/><br/>(Long Strides: Your travel time decreases to 75% of what it would normally be (if traveling in a group, this changes to 90% unless all of you have Long Strides)<br/><br/>(Handy: get a +1 bonus to crafting and repair actions)<br/><br/>(Predatory Aura: When you attempt to vore someone or do actions towards voring them, the creature you intend to vore gets a -1 penalty to all actions)<br/><br/>(Field Nurse: All medicinal actions get a +1 bonus)<br/><br/>(Here's a character sheet to follow:)<br/><br/>Name:<br/>Gender:<br/>Species:<br/>Strength:<br/>Perception:<br/>Endurance:<br/>Charisma:<br/>Intelligence:<br/>Agility:<br/>Luck:<br/>HP:<br/>LP:<br/><br/>Perks:<br/><br/>Other Info:<br/><br/>(I'll create Miles as an example.)<br/><br/>Name: Miles King<br/>Gender: Male<br/>Species: Human<br/>Strength: 3<br/>Perception: 6<br/>Endurance: 5<br/>Charisma: 6<br/>Intelligence: 7<br/>Agility: 6<br/>Luck: 7<br/>HP: 100<br/>LP: 12<br/><br/>Perks:<br/>(Four Eyes: You have trouble seeing naturally, thank goodness for modern eyewear! You take a -2 to perception without glasses on, but when wearing them, you get a +1 bonus to perception. Taken at start, does not count as your one perk you can take.)<br/>(Soft Heart: You find bigger women appealing. Fat people, enemies, and the like will have a +2 bonus on perception against you. Allows you to take an extra perk due to being penalizing towards you.)<br/>(Geek: You're quite the gamer! You get a +1 bonus when hacking or attempting to fix, operate, or craft anything electronic.)<br/>(Pleasant Snack: People find you enjoyable to have inside them. When inside a person or creature, you gain +1 charisma towards them in attempts to escape, have them let you out, or not digest you.)<br/>Vore Perk: Prey<br/><br/>Other info: Miles is a vault dweller from vault 999. He's 18 years old, having no experience with the wasteland. However, he has heard of vore, as his vault has experienced it before, as the overseer is a large, fat woman that enjoys eating people, and is used as a way to get rid of those who threaten the vault, mostly raiders that attack. Miles has gained her favor, though, as he tends to her a lot, rubbing her belly, even letting her eat him from time to time. Recently, though, he as an urge to explore the outside world, bored with the vault. Though he will miss their overseer...<br/><br/>(Feel Free to Join!)