<span style="font-weight: bold">&lt;&lt;THE BOATHOUSE&gt;&gt;</span><br/><br/>"We have a<span style="font-style: italic">Krura</span>coming?" Mareth exclaims. "Oh, let me see!"<br/><br/>Leaning over White Fur, Mareth finds an open slat for her own use, and makes an appreciative noise. It's a Krura alright, and an impressive one at that: six feet of solid muscle if an inch, swathed in what would have been a solid storm grey coat if not for the impressive lattice of scar tissue decorating his hide on every exposed inch. Clearly this one has seen, and more importantly, won his share of battles.<br/><br/><span style="font-style: italic">And about to win one more,</span>she realizes. A shiver of anticipation crawls over her skin as she spies the helpless morsel lying at the Krura's feet, and realizes that killing blow has yet to be delivered - will the Krura be merciful and end it with a single slaw swipe? Or will this one be taking the plunge that she so enjoys watching, down into the gurgling darkness of the cat beast's powerful stomach? Outside, the Krura kneels and extends a scarred paw to the fallen cloak, preparing to administer the final...<br/><br/>Healing?<br/><br/>Mareth stares incredulously at the cat creature as it bows in reverence over the fallen prey, its storm grey fur flickering with the silver light of white magic - a power that no cat, let alone a half-feral Krura, should be channeling. And even if they could, what hunter would waste a breath to pray for the life of... well,<span style="font-style: italic">prey?</span><br/><br/>"Impostor," White Fur hisses below, reaching the same conclusion as Mareth an instant earlier. "How dare he invoke white magic in the body of Fel's chosen! I'll tear him out of his hide..."<br/><br/>"And I've just the thing to help," Mareth says. Fingers twitching in preparation, she takes a step back and stretches her hands toward the shutter, palms out and flowing with strands of gathering shadow. "Be a dear, and open the window..."<br/><br/><br/><br/><span style="font-weight: bold">&lt;&lt;THE STREET&gt;&gt;</span><br/><br/>Outside, several things happen very quickly.<br/><br/>From the ground, the crumpled pile of cloak and rags emits a weak grown and flops over, landing face up between Dagnyr's feet. The tattered hood slips back, and for a moment he can see the face that the cloak and cowl had so carefully hidden: a wrinkled, bat-eared creature with rough black hair and jaundiced yellow eyes-<br/><br/>- that instantly expand into panicked yellow saucers as the goblin notices his grey-furred killer looming above and reacts in the matter his kind is known for. With an ear-piercing shriek, the little fellow scrabbles to his feet, babbling something in a language Dagnyr doesn't understand -<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Channeling energy and applying manacles are both standard actions, so Dagnyr will have to complete his arrest later. On the upshot, he gets to take an attack of opportunity as the goblin stands up - probably enough to knock him unconscious again.</div></div></div><br/>- which turns out not to matter much, as the sound of falling roof tiles hitting the street renders the majority of his rant inaudible. For the next few seconds, the street is filled with the crashing cacophony of stone-on-stone shattering, punctuated by the sound of two slamming doors -<br/><br/>- no, make that slamming shutters. Through the haze of settling stone dust, Dagnyr can see the backlit shadow of Mareth's upper half as as she weaves the arcane gestures of her spell, then thrusts forward -<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Mareth Casts a spell! (Spellcraft DC 18 to identify)<br/><br/>1st Ranged Touch on Dagnyr: 1d20 (2) + 6 = 8, miss<br/><br/>2nd Ranged Touch on Dagnyr: 1d20 (17) + 6 = 23, hit<br/>Damage: 5d6 (2,2,2,4,4) = 14 force damage<br/>Bull Rush: 1d20 (15) + 15 = 30, succeed by 5<br/><br/>Dagnyr is pushed 10 feet backwards and must make a DC 18 Reflex save or fall prone.</div></div></div><br/>- sending a pair of iridescent black spheres hurtling toward the paladin. The first is easy enough to avoid with a simple sidestep, but the second is faster, and better aimed. The black ball thrums with raw magic force as it slams straight into his stomach, carrying the three hundred odd pounds of gnollish muscle, armor and gear through the air for a good ten feet before its magical impetus finally runs out and drops him back on the cobblestones.<br/><br/><br/><br/><span style="font-weight: bold">&lt;&lt;THE ALLEYWAY&gt;&gt;</span><br/><br/>Shrugging off the first feeble arrow, Zeb's hollow trunk reverberates with his rasping chuckle as cranes himself over the alley to track his fleeing morsel, leisurely picking his next shot on the fleeing tiefling. Archery has never been his method of choice for taking prey, but there is a certain pleasure to be had in toying with a weaker foe at distance; giving them the illusion of a fighting chance before he slithers in for a more intimate kill. Mareth said she'd tan his hide if she found him playing that game on watch again - reckless and wanton, she'd called it, along with a lot of other drivel. Of course, she won't find out - not until much later, at least, and by that point he''ll have a full and gurgling belly to show for his 'reckless' behavior. In the meantime, what harm could it do to have a little fun?<br/><br/><span style="font-style: italic">Thwip,</span>goes Alyssa's bow by way of answer, planting its next arrow in the tender scuta of Zeb's underbelly with the force of a giant's club. The naga hisses and recoils, nearly fumbling his bow as he slithers back out of the line of fire - and then nearly fumbling it<span style="font-style: italic">again</span>as another impact, this one even larger,  slams the roof opposite his shelter. A second later, the street in front of the house explodes with the sound of a minotaur in a pottery shop, bookended by a shrill shriek and the sound of thrumming force magic - Mareth's he guesses, though the rest is a mystery to him. Shades dancing, just what in the hell is going<span style="font-style: italic">on</span>over there?<br/><br/>"Zeb!" Leena's voice echoes from an open window to his rear.<span style="font-style: italic">Perfect.</span>Hissing annoyance, the naga twists his lower half to face the the werekin's voice as her tawny-furred torso appears above one of the window crenels. "Zeb, listen, we've got trouble..."<br/><br/>"Alley and houssefront," Zeb snarls. "Sso?<span style="font-style: italic">Do ssomething about it!</span>" He shoots the werekin a withering glare, then presses his human belly to the tiles and slithers forward, allowing a second for his skin to adopt the stone grey of the tiles before he crests the roof. Whatever is on the other side, he's quite certain that he doesn't want it spotting him. Hopefully the idiot werekin at his back will have the same common sense...<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Zeb activates a psi-like ability nutrion.<br/><br/>Zeb's Stealth: 1d20 (3) + 14 + 12 (<span style="font-style: italic">chameleon</span>) - 5 (fast stealth) = 24<br/>Leena's Stealth: 1d20 (7) + 3 = 10</div></div></div><br/><br/><br/><span style="font-weight: bold">&lt;&lt;STATUS SCROLL&gt;&gt;</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Alyssa HP: 65/70 (93%) [AC: 25 (+2 armor, +1 deflection, +4 Dex, +1 dodge, +7 Int), CMD: 30 (32 vs. grapple)<br/>Dagnyr HP: 41/86 (48%) [AC: 21 (+9 armor, +1 Dex, +1 natural), CMD: 25 (27 vs. grapple)]<br/>Kaelen HP: 49/69 (71%) [AC: 24 (+6 armor, +1 deflection, +6 Dex, +1 natural), CMD: 25 (27 vs. grapple)] [1 negative level]<br/>Larynn HP: 68/68 (100%) [AC: 21 (10 + 6 Armor + 0 Dex + 2 Natural + 3 Deflection), CMD: 20]<br/><br/>Garrus HP: 100% [AC: 21 (+4 armor, +3 Dex, +3 natural, +1 shield), CMD: 26 (32 versus vore]<br/>Leena HP: 100% [AC: 25 (+4 armor, +4 cover, +3 Dex, +3 dodge, +1 natural), CMD: 28 (30 vs. grapple)]<br/>Mareth HP: 100% [AC: 18 (+2 Dex, +2 armor, +4 natural), CMD: 15]<br/>Zeb HP: 80% [AC: 24 (+4 armor, +4 cover, +1 deflection, +3 Dex, +1 natural, +1 shield), CMD: 28 (30 versus grapple)]<br/><br/>White Fur HP: 100% [AC: 18 ((+3 armor, +2 Dex, +2 natural, +1 size), CMD: 22 (24 vs. grapple)<br/><br/>Goblin Hunter HP: 9%** [AC: 20 (+3 armor, +5 Dex, +1 dodge, +1 size), CMD: 18]</div></div></div>