Okay, here's another iteration of the rules. Changes:<br/>1. Reworded the vore mechanics a bit to make them easier to understand, hopefully.<br/>2. Simplified offense mechanics to be more universal.<br/>3. Simplified defense mechanics to use fewer values, and increase the importance of "active defense".<br/>4. Simplified damage mechanics.<br/>5. Slightly altered how stances work (in the actions list). However, these remain largely reference material, so it does not necessarily have to affect anything you do.<br/><br/>As always, open to input. And be sure to let me know if something still sounds confusing (though I'm not sure how I can explain things better without a lot more text).