[@AC… yeah, one of the temptations of this format is to think ‘I’ll just figure out how that rule really works’, and then an hour later… I’ve reconned that Tubz is cowering for another round, and that the BS is alive and can act this round. I’ll admit I cheated a bit with Dura and used the positive energy version… I thought it a bit unfair to attack you with your own undead, plus that would’ve just made things even more confusing.<br/><br/>It’s quite normal for characters to have companions (Synys has Dusk, for example) so one or two creatures is fine, and they can be reasonably tough ones. On the other hand, if this has become annoying to you, you can respec Linda if you wish - I’m very relaxed about that kind of thing in general.]<br/><br/><span style="font-weight: bold">Sword-swordwielder</span><br/><br/>“Hah!” She exclaims, leaping back as Jules swipes at her. “Die!” She snarls, and counterattack. Jules dodges nimbly away from her first slash, but the backswing catches him, drawing a line of blood from his arm. [3 HP lost]<br/><br/><span style="font-weight: bold">Dura</span><br/><br/>“Bag!” Dura shouts at her axewielding guard - but the woman merely trembles, hand clutched helplessly around the strap, her wild eyes the only part of her able to move at all. “Bag!” Dura screams, insistently, as the battle begins to turn against her warriors, scrabbling for something in her own pack. “Damnit,” she snarls, observing one of them devoured whole, another helplessly trapped in a naga’s coils, a third rendered helpless by divine power, the remaining three locked in battle and brutally outnumbered. “Damnit,” she snarls, drawing a small, black stone forth, that seems to suck in the light, drawing it as if from a great distance. With a sound eerily and uncomfortably like a great swallow, she vanishes.<br/><br/>Arcana DC15<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">The effect was clearly a teleportation spell, probably enchanted into a single-use item of some kind.</div></div></div><br/><br/><span style="font-weight: bold">Status</span><br/>Current Round: Second<br/>Acted Second Round: Short-swordwielder, Dura<br/>Short-swordwielder [ambusher-three]: 12 HP lost<br/>Mace-wielding guard [guard-one]: Grappled by Linda<br/>Axe-wielding guard: Hold-person’d by Aethon for 5 rounds<br/>Laryn [ambusher-one]: 14 HP lost, swallowed by Dusk<br/>Dusk: 6 HP lost, 1 Stomach HP lost<br/>Jules: 10 HP lost<br/>Linda: 5 HP lost<br/>Bloody Skeleton: Undamaged, ready to fight!<br/>Tubz Undamaged, cowering (1 rounds remaining)<br/>Armoured Skeleton: Destroyed.<br/>Dura: 48 HP lost (ouch!) - teleported away to lick her wounds without her prize or her meal...<br/>Dura’s Axewielding Guard has ‘disarmed’ Alizome of her pack, containing the Sceptre (I assume the amulet was small enough to conceal about Alizome’s person, and that she would’ve done so).