Catharine Nambri<br/><br/>-Physical Description<br/><br/>Catharine is a fairly lithe white rabbit anthro. Her hair comes down over the right side of her face, typically covering her right eye and cheek, and the hair in the back goes down to the top of her shoulders. Her ears are floppy and often lay down across her back unless she is excited or alert, in which case they stand up. On each ear, in about the middle, are two golden earrings piercing the outer edges, and on the tip of each ear is a ruby ornament that she uses for ear weight-training and as a weapon at times.<br/>Catharine's cerulean eyes each have a small patch of dark brown fur beneath them. Her short muzzle has spots for whiskers, but no whiskers, so they look like freckles. Two buck teeth are visible most of the time.<br/>Her chest is (usually) covered in a mantle with an evergreen and light blue design as well as a violet flower on each side near the connecting point in front. The mantle has magenta trim. This garment is hung very loosely beneath her shoulders, often supported only by her arms and chest.<br/>At the bottom of her ribcage is where her fuschia skirt begins. Holding it up is a small navy blue belt tied at her hip. The skirt goes all the way down to her ankles and ends in a teal trim.<br/>Her tight, laceless boots, which are often mostly covered from view by her skirt, begin just below her knees and are lime green with dark red soles.<br/><br/>-Personality<br/><br/>Most of the time, Catharine is very shallow, naïve, and lighthearted. She's like that girl you knew in high school whom nothing bad ever happened to before and who thought the world was roses. Pretty much all she cares about is having a good time. Part of that, though, is because her race generally views things nonchalantly given its high mortality rate, so many of them simply take life as it comes.<br/><br/>-History (optional)<br/><br/>A port town in the far north of Samantha's world called Lik'tchi'iel is where Catharine hails from. The land is frequently snowy, and the sea would be iced over all the time if not for the large amount of salt in the water due to its ocean location.<br/>Her family was quite large, but about half her siblings died for various reasons. The thing is, this is pretty common, so they weren't exactly mourned or anything.<br/>Catharine loves to dance, and she likes the idea of traveling around. She's been dancing since she was very little and has become quite adept at it. Eventually she started performing at the local taverns and various other places of entertainment, getting enough money to sustain herself. However, her wanderlust kicked in and she felt like leaving, but knew that she didn't have enough money to hire people to protect her. Instead, she enrolled in a monastery to learn how to fight effectively and focus what strength she had into a central location. She learned the basics, but was eventually kicked out for her unusual and unorthodox movements. The rest of what she can do now is self-taught.<br/>And so she left on a ship for the centrally located continent in the world to go around entertaining people and getting money for it.<br/>Eventually she met up with Samantha Weltzin, the city manager of Pardle, and went adventuring with her and her group from that point on, but that's another story.<br/><br/>She is currently in a relationship with Clyde Jormun, a jackal wizard. She's enamored. He may or may not be taking advantage of her.<br/><br/>Fighting style<br/><br/>When fighting, Catharine goes into a sort of focused ecstasy. All of her senses are amplified and her movements become smooth and nigh-flawless. She cannot exactly predict her opponents' attacks, but because of her own bizarre and graceful movements, she doesn't often need to. Catharine uses every part of her body to fight as she sees advantage for it, and even uses her raiment to distract, confuse, and sometimes seduce her opponents. Though her appendages strike piercingly like a Dungeons and Dragons monk, she does not move like one. Instead, she dances around, looking for an opportunity to strike, usually flurrying opponents with a shower of lighter attacks before delivering a single devastating blow from an odd direction.