<blockquote><div><cite>sansuki wrote:</cite>4of! I dig the background- if you are still hunting for a motivation, easy enough to have the cultists be expanding their operations with some pretty horrific, profane rituals and edging towards her hut with Albali not able to fight them on her own. May have a bit of a trick to persuade her to keep adventuring after they're cleared, but there's always ways around that. Calistria is a Fun goddess, too... anyway!<br/>The sheet: I'd suggest putting that you have +4 CMB for grappling alone on there just so you don't forget it in combat. I only count 22 skill points spent; the missing 4 seem to be from Stealth. Prehensile hair should have a higher attack bonus; I believe +2. Your Craft(jewelry) skill ends up being +12; the masterwork tools give you an extra +2 bonus! On the spell list, don't forget the spells you automatically know from your patron- silent image and darkness, unless you've changed your mind about a patron. That's all I see!</div></blockquote><br/><br/>Fixed, fixed, and fixed! I also noted the effects of Alertness when Ain is near. I need to read up on CMB and CMD - those are still pretty unfamiliar too me.<br/><br/>For the motivation, I was thinking of something similar to that, actually - I was toying with the idea that it's an act of vengeance for some slight so long ago forgotten (by everyone else) that the cultists don't even know that they (or perhaps their intellectual forebearers of some kind) are responsible. The timing with them being pernicious meanies and being paid to exact vengeance upon them just makes it all the more sweet. The obvious problem, of course, is that I don't know anything about the cultists really, or if that even would make sense with what you have in mind. If that does work for you, though, I'm completely fine with figuring it out as we go. I'm also completely open to it being vengeance on behalf of her patron (who, by this time, she's rather indebted to), and even Albali doesn't know why she'd doing it.