<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><blockquote class="uncited"><div>Trying to keep adventurers from wandering off is like herding cats. x3 x3 x3 There's a reason they call them ad-venturers and not ad-stayputers x3</div></blockquote> So very true. To be totally honest I would rather risk dying in this alleyway than spend another month waiting in that suite for something to happen.  <img alt=":silly:" src="./images/smilies/silly.gif" title="Silly"/></div></div></div><br/>Sashi cries out as she is thrown to the boxes but tences up as he tries to squeeze at her again resisting his hold a bit. She repays his favor with a flurry of axe swings. She yells to Chander again. "RUN or my next swing is going to be at that mouth of yours!" she called.<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">2nd Grapple resist = 28 pass resistance no damage taken. <br/>Attack 1 = 20 Attack 2 =28 Attack 3 = 18 and Attack 4 = 14 <br/>If they hit Attack 1 = 8 damage, Attack 2 = 15 damage, Attack 3 = 8 damage, and attack 4 = 7 damage. (details e-mailed to dm's</div></div></div><br/>If Sashi can't free herself from this oaf she is gonna find out how much blood he is willing to shed for his work.