The vixen's eyes move slowly over what stands in front of her.  The scepter and amulet look very promising - if for no other reason than their being in a hidden room like this - but the sarcophagus brings her even more unease then the feelings of hunger and haste building inside her.  She's had enough experiences with creepy magic for the worst scenario to start playing out in her head: she grabs the items and some undead monstrosity bursts from it to attack her as the bridge collapses...  Considering what to do more a few more moments she finally decides that the first thing she would do is try to open the sarcophagus, attempting to unlock it if necessary.<br/><br/>[[if needed, my roll for unlocking it is 1d20+10  25]]