((omg hi))<br/><br/>Rakkis was completely out of his element here.  Not only was his body screaming continual protest from fatigue and hunger but the sheer intensity of the battle -- bordering on ethereal in scope -- forced the normally brave tiger to take refuge in a nearby depression... (was it a trench?)... and watch.  He had his fill of battle for today... was it the same day?  Was he even ... alive?  Thoughts flooded his mind as he numbly watched the battle unfold over the lip of the trench that concealed him.  He had nothing to his name besides his war-kit.  A corpse nearby had a somewhat serviceable pack and dented canteen.  Perhaps he would need those.  Nothing was right.  The normally familiar sky told him nothing about his location.  Everything was wrong.  The smells, the colors.  It was -off- somehow.  And then here was this battle.  A conflict that he -should- have known about, especially so close to the coast.  The Captain would have found some way to profit from such a huge battle, surely.  Shouldering his scavenged pack as he remained low in the trench, Rakkis's bright yellow eyes surveyed the field.  No even this battle was wrong.  It was -VERY- wrong.  Cursing his own weakened state, his yellow eyes widened at the sight of the participants of the battle.  Enormous creatures.  Demons?  A ravenous wolf-girl. It was developing far too quickly to be real.  What in the hells was going on?  Perhaps this was hell.   A punishment for the life pressed upon him by that ... woman.  Despite the lawless nature of that life he still enjoyed it... and her.  Well, perhaps no longer.  He -had- to be dead.  He drowned!  He felt the cold darkness and the water as it flooded his lungs.  His next thought came completely unbidden... Abruptly ramming his fist into the hard ground of the trench he cursed softly.  Perhaps he shouldn't have been so insistent on arguing with her the literal day before he died over something so insignificant in the scheme of things. Quite a way to pass into the unknown.<br/><br/>Lost in his thoughts this way he is unaware that the battle had subsided and... voices... could be heard.  Looking up, he spies a large, exotic creature. Speaking to several others.  Wearing distinctive Londovallian dress.  Did they say that they -WERE- In Londovall?  That was a thought.  Perhaps he wasn't dead.  Unless dead people felt tired, beaten, hungry, and to sum it up only half-dead.... he couldn't be? Before him were solid, talking people.  No, this had to be the spirits guiding him.  These people had to be the only chance he had to return to his home.  He was -NOT- going to let this opportunity pass.  He'd die fighting before he would allow that to happen.  If they chose to bear arms against him.  So be it.  But they would be the first to do so.  Securing his weapon at his belt, Rakkis vaults out of his trench in plain view and begins a slow, casual walk towards the talking group.<br/><br/>What the party sees approaching is an unarmed, male Tiger-man.  He makes no attempt at concealment, though his visage appears worse for wear.  Wounds and matted blood pepper his chest from some unknown source.  He has a slight drag to his feet, suggesting fatigue and one would assume hunger.  His dress lends itself to a somewhat tribal appearance  Feathers, beads and the like hang from various places around his body.  Patterened and multicolored Splinted armor bands his arms and legs at the thigh and shin and hangs around his shoulders in a stout vest.  His head is bare, save for a knotted leather headband that holds his long, wavy white-grey hair out of his eyes.  On his belt appears to be a warhammer, one that has seen its fair share of use.  Also on his belt is a more mundane hammer one would immediately think its for some craft, that particular one has -definitely- seen better days.  The metal comprising its head is so abused that it seems to be ancient.   As he comes closer his white fur becomes more defined and reveals its details.  It is sploched with black bands, small and delicately patterned around the face but strong and clearly edged on the visible parts of his furred chest, arms, and legs.  Behind him his heavy, banded white and black tail bobs but doesnt sway much. Once he has reached the edge of the group he stops and raises a hand up in greeting, level to his black rimmed, yellow eyes.<br/><br/>"Forgive me my intrusion.  I am... not sure where I am."  He says, with a brief pause, seeming unhappy with the admission.<br/><br/>"I overheard that we were in Londovall.  But that cannot be true... I gather you, too, were as disoriented as I.  Save for this red-skinned woman, perhaps. I would be honored and indebted if perhaps I could accompany your lot so far as it takes for me to return to my home, should you be so kind as to agree.  It seems that your group may be shrinking in size," he says, with a brief glance at the slender fae woman and the female naga.  "I could offer my assistance, though it does not seem you will need much more than my skills as a fighter."<br/><br/><br/><br/>((CHARACTER SHEET))<br/><br/>Name : Bosun Rakkis “The Draftsman”<br/>Class : Figher/3<br/>Age : 28<br/>Height : 7’6”<br/>Weight : 290lb (ALL MUSCLE)<br/>Hair :  Grey-white<br/>Eyes :  Yellow<br/><br/>Str : 18<br/>Dex : 16<br/>Con : 14<br/>Int : 10<br/>Wis : 14<br/>Cha : 10<br/>HP total: 36<br/><br/>Reflex : 4 (with reroll from cat’s luck 1/day)<br/>Fortitude : 5<br/>Will : +3 (with a bonus +2 bonus on Will saving throws to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) subschools with a second attempt to break control in the next combat round vs same DC, and +2 racial bonus on all saving throws against fear effects)<br/>AC :23 = Base 10+3(dex)+2(natural armor(racial))+1(dodge feat)+5(+1 splint mail)+1(buckler)+1 Amulet of natural armor<br/>Belly AC : 14 = 10+2 racial natural armor +1 amulet of natural armor+1 feats<br/>Combat Maneuvre Defense : 21 = +4 str +3 dex + 3 basic attack  +1 dodge feat<br/><br/>Base attack : +7= +3 (class) +4 (strength)<br/>Melee Attack : +8 = +3(class) +4 (strength) +1(+1 warhammer)<br/>Grapple : +11 = +3 basic attack + 4 str +2 improved grapple +2 experienced predator<br/>Vore Attack : +11/13/15 = +3 basic attack +4 str +2 experienced pred +2/4/6 predatory instincts (see feat rules)<br/>Combat Maneuvre Bonus : 21 = +3 basic attack +4 str +3 dex +1 dodge feat<br/><br/><br/>Racial benefits –<br/>(2rp) Flexible +2 Str +2 Dex<br/>Cat's Luck (1 RP): Prerequisite: The race has at least a +2 racial bonus to Dexterity; Benefit: Members of this race gain the following extraordinary ability: Once per day, when a member of this race makes a Reflex saving throw, it can roll the saving throw twice and take the better result. It must decide to use this ability before attempting the saving throw.<br/>Bite (1 RP): Prerequisites: Small or larger size; Benefit: Members of this race gain a natural bite attack, dealing damage equivalent to that of a creature two size categories lower than normal for their size (1d2 for Small races, 1d3 for Medium, etc.). The bite is a primary attack, or a secondary attack if the creature is wielding manufactured weapons. Special: This trait can be taken up to two times. The second time it is taken, the bite damage increases by one size category.<br/>(2 RP): Prerequisites: None; Benefit: Members of this race receive two claw attacks. These are primary natural attacks. The damage is based on the creature's size.<br/>Stubborn (2 RP): Prerequisites: None; Benefit: Members of this race gain a +2 racial bonus on Will saving throws to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) subschools. In addition, if a member of this race fails such a save, it receives another save 1 round later to prematurely end the effect (assuming the spell or spell-like ability has a duration greater than 1 round). This second save is made at the same DC as the first. If the member of the race has a similar ability from another source (such as a rogue's slippery mind class feature), it can only use one of these abilities per round, but can try the other on the second round if the first reroll ability fails.<br/>Low-Light Vision (1 RP): Prerequisites: None; Benefit: Members of this race can see twice as far as a race with normal vision in conditions of dim light.<br/>Natural armor (2rp) +1 natural AC<br/>Improved Natural Armor (1 RP): Prerequisite: Natural armor racial trait; Benefit: Members of this race gain a +1 natural armor bonus. Special: This racial trait can be taken multiple times. Each additional time you take this trait, increase its cost by 1 RP. Its effects stack.<br/>Fearless (1 RP): Prerequisites: None; Benefit: Members of this race gain a +2 racial bonus on all saving throws against fear effects. Special: This bonus stacks with the bonus granted by the lucky (greater or lesser) racial trait.<br/><br/><br/>Skills –<br/>Swim – 1<br/>Intimidate – 2<br/>climb -1<br/>profession (craftsman) - 2<br/><br/><br/><br/>Feats -<br/><br/>Dodge +1 ac lost with loss of dex to ac<br/>EXPERIENCED PREDATOR [Vore]<br/>You've devoured more tasty little snacks than you can count - and you know just how to do it again, and again, and again.<br/>Prerequisites: Predatory Instinct, 3 other vore feats<br/>Benefit: You get a +2 to grapple, vore checks, and +1 belly AC. This feat may only be taken once.<br/><br/><br/>IMPROVED GLUTTONY [VORE]<br/>You're able to stuff yourself past your normal limits.<br/>Prerequisites: Predatory Instinct.<br/>Benefit: You are treated as one size category larger for the purposes of determining stuffing penalties and digestion speed.<br/>Normal: If become stuffed every time you swallow a creature of your size.<br/>Special: You may take this feat multiple times. Its effects stack.<br/><br/>IMPROVED GRAPPLE [COMBAT]<br/>Prerequisite: Improved Unarmed Strike or natural attack.<br/>Benefit: You do not provoke an attack of opportunity when performing a grapple combat maneuver. In addition, you receive a +2 bonus on checks made to grapple a foe.<br/><br/>TIGHT BELLY [VORE]<br/>You don't leave your prey any room to maneuver.<br/>Prerequisite: Predatory Instinct<br/>Benefit: Your bonus from the Predatory Instinct feat applies to your Combat Maneuver Defense against swallowed opponents.<br/><br/>PREDATORY INSTINCT [VORE]<br/>You have a hunger that can only be satisfied with a live meal.<br/>Benefit: You receive a +2 bonus on vore checks. (A vore check is any combat maneuver check made to swallow or hold a swallowed creature.) This bonus increases to +4 if your opponent has less than two-thirds of their maximum hit points remaining, and +6 if they have less than one-third of their maximum hit points remaining.<br/><br/><br/><br/><br/><br/>Equipment Worn/used +1 Splint mail armor, buckler, +1 warhammer<br/><br/><br/><br/>Equipment Carried Same as above, Pack, canteen, bedroll, travelling cloak, basic tools<br/><br/><br/><br/>Equipment, Consumables:  Just consumables.  Anyone not Rakkis.<br/><br/><br/><br/>Currency:  Pain<br/><br/>Vore preferences – Oral mostly.  I wont wig out if I see anything else though, that’s for sure.<br/><br/>Sexual preferences- Female, but its fantasy.  A guy coming on to me wont spook me either but I probably wont seek it.<br/><br/>Digestion – Yes. Yes. Yes.<br/><br/>Pred/Prey preference- Laws of the wild baby.  Making a hard push for pred with this guy though.<br/><br/>Post vore – I love an epilogue, yes.  Get it?  Epi-log?  Wow.  Im so dumb.<br/><br/>General information – Its hard to make me upset.  Im in it for the lols. Lets have fun!<br/><br/>As for my follower person. Yeah.  No thank you! Rakkis is a one man show. <3