Albali's shriek at the sudden bloom of fire does not compare to the wail after. She doesn't have to see Ain to know the extent of his injuries - his pain resonates back to her through their bond, as though she were struck from two directions at once. Though shaking from the shock and her own serious wounds, though smoke still wisps out out from beneath her robes, she pushes herself back to her knees and turns to find the raven in the crisped wreckage that fared no better than their bodies in that blast. Her hands fold around his tiny head, and magic courses through her fingers and into him, as it's had no reason to do since she was a very young witch with more time to practice than patients to practice on. "Ain!"<br/><br/>Her fearful eyes flick to Kaheksa, who was caught in the blast as well and would probably rather fix her own hurts first. Albali didn't care. The bird's eyes were open now, his talons clenching, but the elf thrust him on Kaheksa anyway. "Heal him. Please!"<br/><br/>Raising her voice to a scream, to the rest of the room she called, "KILL HER!"<br/><br/><span style="font-style: italic">Mechanics:</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Healing (Ain) - 1d8+4: 9 [1d8=5]<br/><br/>Spell list etc:<br/>Cantrips: Detect Magic, Guidance, Message, Stabilize<br/>Level One: Bungle, Ill Omen, (Mage Armor -SPENT-), Obscuring Mist, Reduce Person<br/>Level Two: (Blindness-Deafness -SPENT-), Hold Person, Glitterdust<br/>Patron Spells: (Silent Image -SPENT-), Darkness<br/>Hexes: Healing (Used on Gorun, Ain), Slumber, Prehensile Hair<br/><br/>Bolts: 26 (one cranked into the crossbow)<br/>Wand Charges: 33</div></div></div>