<table border="0" cellpadding="0" cellspacing="0"><tbody><tr><td style="margin: 0;padding: 0;border: 0;"><div style=" background-color: #FFEBD5;color: #000000; -moz-border-radius: 16px; -webkit-border-radius: 16px; border: 1px solid #FFFFFF; padding: 4px;font-size: 1em;">  <blockquote><div><cite>EtPerMun wrote:</cite>It's our (apparently absent <img alt="&gt;.&gt;" src="./images/smilies/shifty.gif" title="Shifty eyes"/>) GM's call.</div></blockquote><br/>Rude! I said I will post when the world or NPC's interact with you or you interact with them. You guys seemed to be doing fine without me making posts.[think]<br/><br/><span style="font-weight: bold"><span style="font-size: 150%; line-height: 116%;">Both Groups<br/><br/>Day One Early Afternoon</span></span> (Woot!?)<br/>- - - - -<br/><span style="font-weight: bold">Coco Pendragon</span><br/>The woman chuckles at that. "More like, inbred." She wispers at her companion once the your noble backside is turned towards her. The halfling snorts in amusement at that comment."I highly doubt these people would follow a puppet of the opressive monarchy." She replies as she starts as you atart walking off. These people were the worst ingrained peasants ever! To so blatantly insult nobility! Not being able to stand them you start putting some extra speed into your steps.<br/><br/>[think]Okay so something is seriously messed up with this girl. She is completely oblivious to her surroundings when alone, but as soon as she is around people and it is about politics she can hear the quietest whisper several miles of... Or maybe it was just because she was insulted (Perception to hear details of whispered conversation DC15. Rolled nat 20). So that is 3 nat 1's in a row followed by a 20...  </div><img src="./images/think.gif"/></td></tr></tbody></table><br/><br/>- - - - -<br/>May Starborn<br/>You are there on the beach helping some other survivors deal with the many corpses. Currently the corpses outnumber living people two to one, so there is a lot to do. They won't get a proper bural as that would simply take too long. Instead they will get a large funeral pyre. You had just finished hauling another body up to the big collection of them when you heard Rose adress your code name. "Shift, get over here. I have a special task for you." She spoke as she turned towards you.<br/><br/>Veilia Rosewood, also knows simply as Rose by those in the cause. She is also kind of your boss, even if the definition is quite a loose one. "You see that girl there?" She ask you as she point towards the girl storming off out of the crowd. "I need you to follow her and keep her alive. As much as I would want miss Pendragon to get eaten by local wildlife we are already short on heads as it is. We are going to need every pair of hands if we are going to survive this." She just shakes her head as she looks at the nightgown wearing noble. "Oh and you only got to keep her alive and in working condition, don't worry if she gets a little roughed up. That would just be a valuable leason for her." She and her companion Half-Sword, if you remeber correctly, chuckles at that. "Oh and here, this might be useful." She say as she motions to the halfling and he hands you a wooden pole.<br/><br/><table border="0" cellpadding="0" cellspacing="0"><tbody><tr><td style="margin: 0;padding: 0;border: 0;"><div style=" background-color: #FFEBD5;color: #000000; -moz-border-radius: 16px; -webkit-border-radius: 16px; border: 1px solid #FFFFFF; padding: 4px;font-size: 1em;">  Everyone welcome our newest member yay! It's not like I had issues giving everyone enough attention as it is. I hope HalfTime will have fun with us. Also, that wooden pole is esentially a rudamentary club, still counts as improvised weapon, but deals the full 1d6+str mod of a regular club. You would make a lousy bodyguard without being able to defend yourself.  </div><img src="./images/think.gif"/></td></tr></tbody></table><br/><br/>- - - - -<br/><span style="font-weight: bold">Miles King &amp; Tieh</span><br/>The healing magic sealed Tieh's wounds up just nicely. It still hurt a little if touched but nothing worse than what a bruise would feel like. And it didn't even leave a scar.<br/><br/>As you two get up and starts to head down the beach in the direction of the beach you notice all these people flitting about most of them are moving bodies, but some of them is scavaging the nearby surroundings for anything useful. You do spot that the whole show seemed to be run by some woman in the middle of the crowd. From a distance you spot her talking to some other girl that Miles remember from seeing on the ship through that hole in the roof. Before you have a chance to get over there the girl starts storming off. Right after she was followed by some other woman with a large piece of wood.<br/><br/><table border="0" cellpadding="0" cellspacing="0"><tbody><tr><td style="margin: 0;padding: 0;border: 0;"><div style=" background-color: #FFEBD5;color: #000000; -moz-border-radius: 16px; -webkit-border-radius: 16px; border: 1px solid #FFFFFF; padding: 4px;font-size: 1em;">  You two was not that far off from the crowd. But due to the shape of the area (I may make a rudamentary map) You didn't actually see her from your previous position. Also I forgot to mention that you both rolled crap to spot Kara. A 3 and a 7.  </div><img src="./images/think.gif"/></td></tr></tbody></table><br/><br/>- - - - -<br/><span style="font-weight: bold">Kara Foundling</span><br/><br/>Kara after deciding to not interupt the fucking and instead head for the fresh water. The steam was not huge but it was anything but tiny. It seems the reason it had made enough noise for you to hear it was because there was a small waterfall here. It makes the stream cut of on a small black cliff, much like those out at sea near the... lovebirds. it caused the water to fall down and gather into a small natural basin of rock in the beach. It looks big enough to fit a small group of people in a sort of natural bath situation. Carefully climbing up the small cliff to sample the clear stream itself you can feel the refreshing and cool water graze your lips. The water seems alright to drink. There one thing to note though, it have a almost sweet taste to it. It is very faint to be sure, but it is unmistakenly there. Almost like taking a spoon of honey and mixing it into a pot of water. Looking up at where the water may come from it seems to go in the vague direction of the volcano.<br/><br/><table border="0" cellpadding="0" cellspacing="0"><tbody><tr><td style="margin: 0;padding: 0;border: 0;"><div style=" background-color: #FFEBD5;color: #000000; -moz-border-radius: 16px; -webkit-border-radius: 16px; border: 1px solid #FFFFFF; padding: 4px;font-size: 1em;">  I couldn't be so cruel of a DM that I made the only fresh water nearby poisonous could I? Oh yeah I totally could. But that would be mean.  </div><img src="./images/think.gif"/></td></tr></tbody></table><br/><br/>- - - - -<br/>Mara T'siirin<br/>Dissapointed as such a useless find. A barrel more heavy than you can lift and all it had was booze. Not sven some salted meat or something. Putting the lid back you staand up to see if you can be of help to the people around you. Currently there was about a dosen or so people running about looking at whatever pieces of equipment and supplies they can manage to scavange from the ship and piling it at a small stockpile. There was a couple of people working to turn what must have been the sails of the ship into a sort of pavilion for the wounded by using a few particularly long pieces of wood and a lone native tree. The almost all of the rest of the people is lining up the dead bodies on the ground. It's a quite macabre sight. So many dead, all lined up like some sick display. It is probably only them collecting the bodies for proper disposal once everything is running.<br/><br/><table border="0" cellpadding="0" cellspacing="0"><tbody><tr><td style="margin: 0;padding: 0;border: 0;"><div style=" background-color: #FFEBD5;color: #000000; -moz-border-radius: 16px; -webkit-border-radius: 16px; border: 1px solid #FFFFFF; padding: 4px;font-size: 1em;">  Sorry to hear that you think booze is useless. I spent way to much time trying to figure out how much it weighed and the volume of it and all such. But your right, alcohol does not have a crapton of uses in survival like many other things. But it still does have uses.  </div><img src="./images/think.gif"/></td></tr></tbody></table><br/><br/>- - - - -<br/>Althea, Caitlyn, Roga Jain<br/><br/>Well you three do what you do. Crab burning and corpse cooking... No wait the other way around. Anyway, when Roga was up collecting the coconuts earlier he noticed that to the north of you the plains looked a bit watery. As far as you can tell Roga, there is a saltwater march a bit further to the north. leaving you with the swamp to the north, plains to the northeast, or the beach going southeast.<br/><br/>As for your sacrifice Caitlyn, you do know this is not a standard sacrifice ritual for the Mother. She much prefer living sacrifices to be killed as brutally and most visually disturbing way as possible in her name, then once done their bodies are left out so that scavangers eat it. No this is is not a sacrifice ritual, this is a burial ceremony for those faithful to the Mother. So that their bodies would never become prey to anything lesser.<br/><br/>Althea, you get your deliciously cooked crab from Roga, too bad you have already used your prestigitation today or else you could flavour it a bit. And um Yeah... It seems building is not your forté, but tearing things appart is. Oh and you got Coconut milk all over your pretty red scales and face. Seems squeezing something hard open is not the way to go.<br/><br/><table border="0" cellpadding="0" cellspacing="0"><tbody><tr><td style="margin: 0;padding: 0;border: 0;"><div style=" background-color: #FFEBD5;color: #000000; -moz-border-radius: 16px; -webkit-border-radius: 16px; border: 1px solid #FFFFFF; padding: 4px;font-size: 1em;">  Why are you complaining to me for? You three seems to work almost autonomiously. Very little input from me seems to be required. Most of the rolls you are waiting for imput on kinda say it self. 2dex roll to squeeze a coconut... Seriously? That would be a str check if anything. But I rolled it for her and I rolled a 12. With modifiers that simply meant the coconut instantly got crushed squirting its juices all over Althea.  </div><img src="./images/think.gif"/></td></tr></tbody></table><br/><br/>- - - - -<br/><br/><table border="0" cellpadding="0" cellspacing="0"><tbody><tr><td style="margin: 0;padding: 0;border: 0;"><div style=" background-color: #FFEBD5;color: #000000; -moz-border-radius: 16px; -webkit-border-radius: 16px; border: 1px solid #FFFFFF; padding: 4px;font-size: 1em;">  Also sorry for the lack of updates, I have something called real life keeping me away from posting. Also now that we are going into the weekend I will warn you guys, I play two games of Pathfinder every week on Saturday and one on Sunday (Approx 4 hours each) As such the amount of posts I be able to deliver on the weeked, especially Saturday, every week will be a bit limited. I'll try to keep up but the more that happens the longer it takes me to make a post. Some of these posts take multiple hours to make.<br/><br/>As for a map that I've heard people wanting, well I'll make you a very rough one once I find some time. With the pathfinder games I doubt that will be until Sunday. All I can do for now is give you the grand overworld map.<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><img alt="Image" src="http://oi63.tinypic.com/2q1xfld.jpg"/></div></div></div><br/> The small metalic looking hex thingy in the centre represent the players. You are all in the same hex so far, but each hex is 12 miles corner to corner. The small hexes at the edge represents bordering terrain. To the north is marches and swampland, to the northeast is a large plain. Moving an entire hex takes roughtly one day (half a day over plains for Althea and any one or two medoums riding her). Exploring a hex takes also about one day but may yeald some interesting things, as well as XP (not a whole lot mind you guys). Also at this point I will take a moment and hand out 200 xp to all of you so far.  </div><img src="./images/think.gif"/></td></tr></tbody></table>