<span style="font-weight: bold">Hypogeum</span><br/><blockquote><div><cite>Sashi wrote:</cite>"OK Ciro, run time!"</div></blockquote><br/>Ciro, thoroughly petrified by Broga's appearance, barely registers the command before Sashi is off and running.<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Ciro touch attack: 1d20 (18) + 1 = 19, success</div></div></div>He manages to grab one of Sashi's armor straps just in time, sparing himself a very bumpy ride.<br/><br/>Down... for a burrower, it's a logical choice. Every half-decent warren and dwarf outpost knows to put an escape route at the very bottom; a hidden emergency exit to duck out of once the invader is lost in a false passage. Preferably a trapped one.<br/><br/>Unfortunately, the Hypogeum wasn't built on burrower logic. There are no looping passageways, no collapsible tunnels, and no secret exits. (At least, none that she can see.) The only thing greeting Sashi  after her descent is... the bottom. And a clutter the likes of which she's never seen.<br/><br/>If the catwalks above looked haphazard, they have nothing on mess of the bottom floor: a tangle of smashed cages, broken boxes, and other refuse cast down from the upper levels, knee-deep in some areas. What looked like a doorway from the upper floors appears to be a depression in the wall, from which several narrow pipes spit forth filthy water. The sloping floor channels the stream into a loosely attached man-sized grate at the center of the room, where it plummets into darkness...<br/><br/>The few intact cages down here are also the most massive, containing the arena's deadliest creatures. From her position, sashi can see a grey-skinned ogrelike creature regarding her with three pairs of eyes, and what looks like a cage full of leaves, in addition to the hydra that snapped at her earlier.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Hide checks on the bottom level are made with a +4 circumstance bonus due to the quantity of debris. However, the guards will most like take 20 while searching.<br/><br/>Moving within 10 feet of any cage is likely to provoke an AoO from its occupant. Reaching anywhere but the center of the room (including a hiding place) will require moving through one such area. All of the cages are locked.<br/><br/>The grate can be moved with a DC 13 Strength check. Sashi can't see the bottom of the hole it covers.</div></div></div><br/><br/><br/><span style="font-weight: bold"><span style="font-size: 150%; line-height: 116%;">&lt;&lt;Round 4&gt;&gt; </span>(1st half)</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Actions for Harpy C and Narsc will follow their opponents' actions.</div></div></div><br/><br/><span style="font-weight: bold">Harpy A/Harpy B/Harpy D</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Harpy D passive digest damage: 1d6 (4) + 3 = 7 damage<br/><br/>Harpy D's 1st escape check: 1d20 (1) + 13 = 14<br/>Harpy D's 2nd escape check: 1d20 (7) + 8 = 15<br/>Harpy D's 3rd escape check: 1d20 (17) + 3 = 20<br/><br/>Harpy D remains ingested.</div></div></div>[Harpy A] flaps uncomfortably in her sister's belly, trying in vain to free herself-- or, failing that, to at least find a comfortable position in this squishy mess. Neither one seems to be happening anytime soon, and her squirming only serves to smear herself in gastric juices. Some of her flight feathers are already starting to curl.<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Harpy B passive digest: 1d6 (2) + 3 = 5 damage (3 prevented by Soma's acid resistance)</div></div></div>The fact that her own stomach is enacting much the same process on Soma is a small consolation to her.<br/><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Harpy D bite: 1d20 (15) + 13 + 2 (charge) -8 (stuffed) = 22, hit<br/>Harpy D bite damage: 1d4 (3) + 3 = 6<br/>Harpy D's 1st vore check (Greater Chomp): 1d20 (13) + 15 = 28<br/>Harpy A vore resist: 1d20 (2) + 13 = 15<br/><br/>Harpy A is ingested.</div></div></div><span style="font-style: italic">Why stop indeed,</span>[Harpy D] thinks, settling a ravenous gaze on her other bloated sister. Mindy's influence is making her notice things she never had before- like just how vulnerable her flockmates are after a good meal. And how delicious and filling a stuffed harpy can be, for so little efffort... how could she possibly resist? Why<span style="font-style: italic">would</span>she?<br/><br/>Why, she wouldn't, of course.<br/><br/>[Harpy D] lunges for her next tasty sibling; half-running, half-tripping, once<span style="font-style: italic">bouncing</span>off of her own ballooning midsection to plow jaws first into her prey. Unlike her last hapless victim, [Harpy A] sees the attack coming and turns to run, but her reactions are far too slow to avoid the 400+ pounds of avian flesh barreling down on her. In a flash, her sister is on top of her, salivating...<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Harpy D's 2nd vore check (Voracious): 1d20 (7) + 15 = 22<br/>Harpy A vore resist: 1d20 (10) + 13 = 23<br/><br/>Harpy A remains ingested.</div></div></div>[Harpy D]'s bulk and momentum send the two flockmates crashing to the ground in a heap of squawking, chomping feathers. The fall allows [Harpy D] to cram her sister's wings down her throat, but she quickly finds her progress stalled by the limits of her own body- simply put, she's too big around to reach her next meal from this position. Try as she might, she can't find a clawhold that will allow her to keep her meal moving in the right direction!<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Harpy A's 1st escape check: 1d20 (12) + 13 = 25<br/>Harpy D vore check: 1d20 (12) + 15 = 27<br/>Harpy A's 2nd escape check: 1d20 (10) + 8 = 18<br/>Harpy D vore check: 1d20 (20) + 15 = 35<br/>Harpy A's 3rd escape check: 1d20 (20) + 3 = 23<br/>Harpy D vore check: 1d20 (2) + 15 = 17<br/><br/>Harpy A is now grappled.</div></div></div>[Harpy A], on the other hand, makes good use of her sister's bird-bloated belly... as a springboard, wrenching her wings free as she leaps for freedom. Only a lucky swipe by [Harpy D] hooks the stuffed raptoress by the back of her chainmail, preventing her would-be-prey from fleeing the scene.<br/><br/><br/>Geno/Harpy E<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Harpy E vore resist: automatic failure (no way to beat Geno's nat 20)</div></div></div><blockquote><div><cite>Geno wrote:</cite>"Oh come on, quit squirming around like that! I already said I don't have time for this..."</div></blockquote><br/>"Like hell, swamp-gut!" The harpy digs her talons into Geno's stomach lining, but it's clear she's fighting a losing battle: the acidic perspirations from those walls have already melted her talons, and her avian feet simply don't have the traction to hold on. One good convulsion is all it takes to send her tumbling into the furnace of Geno's lower belly.<br/><br/>Geno's intergastric sphincter doesn't so much close as slam, sealing the harpy within his second stomach chamber. The dragon's digestive system isn't playing around down here: before she can even process what's going on, the chamber is processing her; mashing the furious birdwoman into a feathery ball before dousing her with a caustic slime that starts at agonizing and escalates. There isn't even enough air to breathe, let alone curse; not that it stops the harpy from trying. The winged woman gives last defiant shriek, cut short as a wave of acids and her own digested body silence her for good.<br/><br/><br/><br/><span style="font-size: 150%; line-height: 116%;"><span style="font-style: italic"><span style="font-weight: bold">Status Scroll</span></span></span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">[Arena Status Scroll]<br/>Alyssa: 53/53 (100%) [AC: 22 (+2 force armor, +4 dex, +1 monk, +6 intelligence, -1 vulnerable)]<br/>Auralia: 48/61 (79%) [AC: 27 (+10 mythril platemail, +1 deflection, +4 natural armor, +2 dex)]<br/>Chrrou: 8/53 hp (15%)** [AC: 23 (+6 wilding dragonscale, +6 natural armor, +2 dex, -1 size)]<br/>Heshaar: 60/60 (100%) [AC: 22 (+5 worg chain barding, +5 natural armor, +3 dex, -1 size)]<br/>Kahmori: 52/75 (69%) [AC: 30 (+5 natural armor, +6 mithral shirt, +4 dex, +4 wisdom, +1 deflection)]<br/>Rihyan: 13/43 (30%)** [AC: 26 (+7 nimble chain barding, +4 natural armor, +6 dex, -1 size)]<br/>Sashi: 95/105 (90%) [AC: 25 (+9 mythril platemail, +3 natural armor, +3 dex)]<br/>Takal: 64/64 (100%) [AC: 26 (+1 deflection, +1 natural armor, +3 dex, +2 monk, +2 wisdom, +7 holy)]<br/><br/><br/>[Garden Status Scroll]<br/>Geno: 81/81 hp (100%) [AC: 25 (+9 breastplate, +4 natural armor, +2 dex)]<br/>Minndrillia: 47/52 (90%) [AC: 14 (+2 force armor, +1 deflection, +1 dex)]<br/>Sen: 48/54 (89%) [AC: 15 (+5 chain shirt, +4 dex, +1 size)]<br/>Soma: 59/67 (88%) [AC: 17 (+7 force armor)] (in Harpy B's stomach)<br/>Jess: 74/78 (95%) [AC: 20 (+8 glamered chain shirt, +2 dex)] (in Harpy A's mouth)<br/>Yuki: 95/101 (94%) [AC: 23 (+10 nimble platemail, +3 dex)] (ingested Harpy C)<br/><br/><br/>[Enemy Status Scroll]<br/>Harpy A health: (90%); [AC: 16 (+6 natural armor, +4 dex, -2 stuffed)] (ate Jess)(grappled by Harpy D)<br/>Harpy B health: (78%); [AC: 18 (+6 natural armor, +4 dex -2 stuffed)] (ate Soma) (in Harpy D's stomach)<br/>Harpy C health: (50%)*; [AC: 20 (+6 natural armor, +4 dex)] (in Yuki's mouth)<br/>Harpy D health: (100%); [AC: 18 (+6 natural armor, +4 dex, -4 stuffed)] (dominated by Mindy) (ate Harpy B)(grappling Harpy A)<br/>Harpy E health: (---) (deceased) (in Geno's second stomach)<br/>Narsc health: (75%); AC: 23 (+6 chain armor, +6 natural armor, +1 dex) (in Heshaar's stomach)<br/>Buso health: (0%) (unconscious)<br/>Relm health: (0%) (unconscious) (in Kahmori's stomach)<br/><br/><br/>(Nutrion scroll excluded to save space)</div></div></div>