<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Lerkur: Currently, Harpy D is nearly immobile and surrounded by four superior opponents. Her defeat is basically a foregone conclusion at this point; all that remains to be seen is how she'll be dealt with. In situations like these, I'm willing to bend or break the rules and allow the players to get creative, as long as it doesn't alter the course of the story.<br/><br/>In short, Mindy is free to dispose of the harpy by whatever means she sees fit. Harpy D won't regain her senses until it's too late to do anything about her predicament. Do keep in mind, however, that cinematic vore extends only to the harpy's death- the actual digestive process (and stuffing penalties) will follow the normal rules.</div></div></div>