Hi,<br/><br/>I have in mind a sharkperson cleric (couple of possible images at the bottom), emphasising the divinity of the natural predator-prey relationship. I’d planned to take the Plant (Growth) domain, which has a swift-action size increase for 5-7 rounds per day depending on wisdom modifier. I’d supplement that with either the Chaos (Demon) domain, which allows/ +0.5*cleric level to attack rolls and damage 5-7 rounds per day; or the liberation domain, which allows ‘freedom of movement’ for 5-7 rounds per day. As written that would directly allow me to escape a stomach or a grapple, but most vore games play that as a +10 on escape checks.<br/><br/>In terms of deriving that race I looked at the ‘lizardfolk’ option and modified it a bit. Here’s where I ended up:<br/>Type (Humanoid, Aquatic), 0RP<br/>Ability Scores Flexible (+2STR, +2WIS, 2RP)<br/>Swim (2RP), Amphibious (2RP) - swim and breathe underwater<br/>Bite (1RP)<br/>Large (7RP) - not sure how comfortable you’d be with this<span style="font-style: italic">and</span>the cleric growth power, but if you’re fine with it then I’d like to have it.<br/>Elemental Vulnerability Fire (-2RP)<br/><br/>I’m a couple of points over… probably I’d drop the amphibious if that were a problem, since I think underwater breathing is probably unnecessary, but it seems like a thematic thing to have.<br/><br/>Thoughts…?<br/><br/>Yours,<br/><br/>a-e<br/><br/>m<a class="postlink" href="http://www.deviantart.com/art/Shark-Infested-Waters-461801532">http://www.deviantart.com/art/Shark-Inf ... -461801532</a>m<br/>m<a class="postlink" href="http://mctrancefox.deviantart.com/art/Follow-the-Sun-464548699">http://mctrancefox.deviantart.com/art/F ... -464548699</a>m