Sen opened his other eye, as he completed the spell. As if automated, his hands jerked a bit upwards, aiming directly at Geno.  A pulse of energy surged down the goblin's outstretched arm, followed closely by Geno's own muscles pulsing.  The pulsing increased, followed by Geno's arms and legs bulging awkwardly before he began to increase dramatically in size.<br/><br/>His eyes stopped glowing, as he mentally returned to the battlefield for a moment... and blinked in surprise.  Sashi.<br/><br/>However, rushing forward for a potent heal would bring him close to the large Troll.  And while he was more than willing to risk his safety for a wounded ally, it would be better for both of them if he could ensure she was stable first before rushing forward.<br/><br/>He passed his sap to his shield hand, then clenched a tight fist with it.  This discipline had been taught to Nahurngian Goblins for just this reason.  With a loud (Well, loud given his size) shout, he raised his now-free hand to the air, as a small healing spirit formed.  It looped around the goblin's frame once, then dove at Sashi, remaining by her prone form, as soft light healed her for [1d8 = 2].<br/><br/>Returning his sap to weapon-hand, he stepped forward knowing he'd have to hurry to Sashi; the healing spirit was effective to ensure stabalization, but a more potent heal would be necessary.<br/><br/>[Round spell: Enlarge person at Geno.  Details are herem<a class="postlink" href="http://www.d20srd.org/srd/spells/enlargePerson.htm">http://www.d20srd.org/srd/spells/enlargePerson.htm</a>m, But relevantly, your size increases by one category (So you are large now), you gain 10ft reach, your strength goes up by 2, your weapon damage rating goes up one die code (1d6 > 1d8 > 2d6 > 3d6), but your dexterity goes down by 2]<br/><br/>[Standard Action: Healing Spirit{PHB2} aimed at Sashi: Heals 1d8 once each round, lasts one round per two caster levels (Or for 5 rounds right now).]