So, there is apparently a following for large vore-centric roleplay campaigns here, and I had a few odd ideas that could be used if anyone wants to give them a shot.<br/><br/><span style="font-weight: bold">Noble Form</span>: The idea here is that, basically, monsters can't devour you while you're in a form I'm vaguely calling "Noble Form" because I couldn't think up another name. Characters would be in this form by default to prevent someone from getting taken out early, but it is maintained by a kind of will check when anything sufficiently humiliating or demoralizing happens. Take a hit from an immobile monster? Will check. Get openly insulted by a campaign villain? Will check. This obviously could vary depending on how fragile a given character's pride is, but failing your will check at literally any point that it becomes relevant makes it possible for anyone nearby- party members included- to grab you as an easy meal, or engage in any other sort of vore your roleplay is catered towards.<br/><br/><span style="font-weight: bold">Pred traps</span>: No, not trap preds, pred traps. Essentially, a chance in a given area that a pred could pop out of nowhere, get a cheap hit in, and maybe yoink a party member away. Trapdoors in the floor with a pred at the bottom, preds literally dropping from the ceiling if they hear a noise, burrowing preds popping right the fuck out of the ground as surprise encounters.<br/><br/><span style="font-weight: bold">Vore RPS?</span>: This one isn't exactly applicable to most settings, but basically a kind of RPS between specific types of predator. For those of you that roleplay as Pokémon, anthro or not, you could take the type chart into consideration- you can only chow down on anyone who's weak against your attacks, so people with a thing for being prey could choose a typing with a bunch of awful weaknesses to have, or a pred could roleplay with someone with a very good offensive or defensive type. Same with things like the Fire Emblem weapon triangle, or the planetary allegiance based advantage chart some old RPGs used to have.