[[Healing is A-OK! Also: No, you don't need to try the Fort save again just from getting up close to the cultist again. Swallowing her? We'll see.<img alt=":lol:" src="./images/smilies/icon_lol.gif" title="Laughing"/>]]<br/><br/>Once Sira finishes swallowing one dead cultist, she slowly slithers over to where everyone's starting to gather around the fallen druid with tongue flicking out rapidly; a few yards away, though, the great snake seems to freeze and then coil up in a little mound, stare fixed on the corrupted druid and not coming an inch closer. Odd- usually she'd be all over an unconscious person-size mouthful that had tried to hurt Xarithe.<br/><br/>As Eiyre frisks the only remaining unswallowed cultist, she finds little underneath the robe but leather armor and warm flesh; the latter still feels slightly... off.. mostly due to tough chitinous armor starting to grow in places, but there's still plenty of elf left that hasn't been changed into part of a bug. It also<span style="font-style: italic">feels</span>like new growth. As the oracle allows her magic to work, she finds a very small pendant on a leather chain around her neck that has a definite magical aura, and the armor is also faintly magical. Both seem like they'd fetch a decent amount of money, maybe a thousand gold each if they were able to sell it for as much as they would have to pay to buy it. There's no rations on her, and only one half-empty waterskin; she doesn't seem to have any of the basic survival gear anyone spending a long time in the woods would want either, nor are there any handy maps. Ambrosia's cultist is probably still undigested, if Eiyre would like to go spelunking into the fairy's stomach to frisk him as well...<br/><br/>[[ID'd gear: Amulet of Natural Armor +1, +1 Lamellar Leather Armor]]