Okay, things are nearing completion, right now I'm mostly trying to streamline the system and all its parts.<br/><br/>What remains a cause for concern is balance. While I like diversity between characters as much as the next guy, it is a little hard to put an ordinary human and a 10-foot anthro dragon (just as an example) on the same scale. There are two possible solutions to this, far as I can see. Since this affects the players most of all, I'd like your input on this.<br/>1. Screw worrying about it, and just accept that some characters (and by extension, items, talents, abilities etc) are just going to be stronger than others.<br/>2. Limit playable characters to those belonging to a similar level of power.