<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Eidolon and Kitts have informed me that they will be leaving the campaign for various reasons. In order to keep the party from being half NPCs, their characters will be moved "offstage" at the next opportunity, and will remain so until such time as they are willing/able to return.<br/><br/>Best of luck to both of you, and remember that there's always a spot for you in the party!</div></div></div><br/><br/><span style="font-size: 120%; line-height: 116%;"><span style="font-weight: bold">ARENA</span></span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Heshaar passive digest: 1d8 (2) + 8 = 10 damage<br/><br/>Heshaar's 1st digestion attack: 1d20 (17) + 13 = 30, hit<br/>Damage: 1d8 (1) + 8 = 9 damage<br/><br/>Heshaar's 2nd digestion attack: 1d20 (20) + 8 = 28, hit<br/>Crit confirmation: 1d20 (4) + 8 = 12, no crit<br/>Damage: 1d8 (6) + 8 = 14 damage<br/><br/>I have no idea where all of these 20s are coming from... at least this one's working for the players.</div></div></div><span style="font-weight: bold"><span style="font-style: italic">*BLOOOOORP*</span></span><br/><br/>Heshaar's stomach gives a mighty rumble as it reacts, [/i]violently[/i], to Narsc's attack. The massive wolf's belly tightens up, outlining the struggling form within as it sets about converting the lizardman into breakfast. The process is quick, noisy, and - if the impression of Narsc's face is any indication - quite painful. The lizardman gives one final, massive kick that actually manages to make Heshaar stagger, and then falls still.<br/><br/>Heshaar gives a sniff of satisfaction and pads over to her master's side.<br/><br/><br/><blockquote><div><cite>Alyssa wrote:</cite>"Will you be alright lying down for a bit longer?"</div></blockquote><br/>"Rrgh," Chrrou grumbles. Ignoring Alyssa's advice to stagger to his feet, half-slumping against Heshaar.<br/><span style="font-style: italic">~Mm'okay,~</span>he adds mentally, in a tone that sounds from from anything resembling that condition.<span style="font-style: italic">~Just need t'patch up a little...~</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Chrrou casts <span style="font-style: italic">cure moderate wounds</span> on self, shared with Heshaar: 2d8 (7,3) + 10 = 20 hit points restored</div></div></div>Chrrou gives another deep grumble, and slaps a claw over one of his self-inflicted wounds. The gash, and those near it, begin knitting themselves up, leaving a very faint scar surrounded by a splash of drying blood.<br/><br/><br/>Meanwhile, Kahmori seems to have vanished once again, without so much as a "goodbye" or a "thank you." An examination of the surrounding streets reveals no sign of the wayward kitsune; aside from a beaten up cat warrior and a bulge in Heshaar's midsection, he might as well have never been here.<br/><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">The arena portion of this encounter is effectively over. All per-encounter special abilities are refreshed. Rihyan and Auralia can reach the gardens in two rounds (at the end of round 7) if they "run" the entire distance, as can anyone they carry.<br/><br/>I'll post the remainder of Round 5 and the beginning of Round 6 tomorrow. My apologies for the delay!</div></div></div>