Wanted to make a magic fairy myself, with a strong preference towards Arcane magic, but maybe I will pick a fighter eventually...I have a feeling we have too many magicians already, perhaps is the result of magic being too interesting thing to do<img alt=":)" src="./images/smilies/smile.gif" title="Smile"/><br/><br/>Edited:<br/>Here is my attempt to make an Unseelie Fairy character... This is nearly a draft and if we would end up lacking fighters I could surely pick another type.<br/><br/>Note that there's is only one fighting spell, though, I still expect being useful by luring the enemy from the party or by distracting their attention in some way - I have a feeling that the spell named Oblivion can lead some battle to funny outcomes.<br/><br/>But if this character wouldn't appear to be that useful after all - I wouldn't mind changing it into something else.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Name: <br/>Class: Sorcerer<br/>Gender: Female<br/>Size: Small<br/>Type:  Humanoid (Fairy)<br/>Health: 9 (class: 10, fairy: -1)<br/><br/>Melee attack 0<br/>Melee damage -1 (race)<br/>Ranged attack 0<br/>Ranged damage -1 (race)<br/>Defense 0<br/>Initiative 0<br/>Dark Arts + 1 (class)<br/>Divine Magic 0<br/><br/>Saves<br/>Constitution [Body] -1 (race)<br/>Reflexes [Dexterity] 0<br/>Will [Mind] +3 (+2 class, +1 race)<br/><br/>Skills (8 points)<br/>Alchemy [Mind] +0<br/>Bluff [Mind] +2 (3 skill points)<br/>Brawl [Body] -1 (race)<br/>Charisma [Mind] +1<br/>Climb [Body] 0<br/>Entertain [Mind] +1 (race)<br/>Hard work [Body] -1 (race)<br/>Knowledge [Mind] +1 (race)<br/>Medicine [Mind] +1<br/>Open lock [Mind] 0<br/>Perception [Dexterity] +1<br/>Search [Mind] +1<br/>Seduce (apparently not listed in the rules section) +1 (race)<br/>Stealth [Dexterity] 0<br/>Strength [Body] -1 (race)<br/>Swim [Dexterity] -1 (race)<br/>Track [Mind] 0<br/>Wriggle [Dexterity] +1<br/><br/>Feats<br/>1+1<br/><br/>Faerie feebleness<br/>Faerie semi-ethereal deflection<br/>Wing Glide 3/day<br/>Innocent Look 1/day<br/><br/>Spells<br/>Common Arcane:<br/>- Siren's Lure<br/>- Befriend<br/>- Oblivion<br/>- Hunger<br/>- Summon Monster, lesser<br/><br/>Master Arcane:<br/>Either Fury, Dance or some vore spell to assist my allies. Will define that a  bit later.</div></div></div>