Well, we have 8 people so I think we might be able to have 2 battles at the same time (4 people each), I try to make the battles s othat I can meet everyone's interests so battle one will be<br/><br/>1: Komaru(Pokemon)<br/>2: ArceusLover(Anthro-Arceus)<br/>3: Zearo8(Bowser)<br/>4: ShadowRavenX(Purple Yoshi)<br/><br/>Battle 2:<br/>1: Kitti(herself)<br/>2: Chaosvolt(Ganondorf)<br/>3: StoopidKitsune(Vassel/Jynx)<br/>4:Darkmark67(Mark)<br/><br/>The stock will be 5, and the stage can be decided by the players, and as for the details of pokemon trainer, he has 5 pokemon instead of three, they do not lose "stamina" and need to be switched out, instead each time a pokemon is KO'ed, the next one comes out, each has a unique final Smash. The five are:<br/><br/>Muk<br/>Porygon2<br/>Gliscor<br/>Happiny<br/>Chatot<br/><br/>Moves are as follows<br/><br/>Muk:<br/><br/>Toxic Punch: Muk draws his arm back and delivers a poison inflicting punch<br/><br/>Smother: Muk launches his body a short distance, anyone hit by it is partially taken into Muk's body, they then take slight damage and are launched a medium distance.(also works as somewhat of a horizontal recovery, but not well)<br/><br/>Sticky Hold: Muk stretches his arm upwards and hold on to they stage(grapple recovery)<br/><br/>Acid Armor: Muk dissolves into a puddle and comes up underneath an attacking opponent(counter).<br/><br/>Final Smash: Gunk Shot: Muk belches an immense pillar of toxic water into the air, it fals back to the satage in the form of toxic rain falling with in a medium-large radius of Muk, those hit by it are poisoned for about 20-seconds.<br/><br/>Porygon2:<br/><br/>Tri-attack: Porygon2 launches three small projectiles which deal minor damge, dealing either Fire, electric, or ice damage.<br/><br/>Quick Attack:Porygon2 launches itself forwards at high speed, dealing minor damage unles the foe is hit by the very end of the attack, which acts as a strong hit(but not an instant KO.)<br/><br/>Cyber Space: Porygon2 travels through cyber space to return to the stage from a long distance.<br/><br/>Drill Peck: When Porygon2 is in the air, it dives striaght down while spinning, any foes caught on the way down will be trapped in the spiral, dealing slight damage, at the end any foes underneath, and any foes caught in it will be sent flying.<br/><br/>Final Smash: Trick Room: Porygon2 distorts the dimensions of the stage, reverseing mostly everything, weaker attacks temporarily do alot more damage, where as strong attacks now do less(flight distance from moves is not reversed, just damage), and slow characters move alot faster and vice-versa.<br/><br/>Gliscor:<br/><br/>Poison Sting: Gliscor jabs his opponent with his tail, dealing minor damage and poisons them for a short time.<br/><br/>Vicegrip: Gliscor Graps onto a nearby foe and squeezes them with his claws(Likes Bowser's Melee Koopa Claw)<br/><br/>Fly: Self explanitory(recovery)<br/><br/>Glare: Gliscor stare down his opponent stuning them for about half a second, and if he wants, Gliscor can use his tail to push off from the opponent ending the stun, but sending both Gliscor and his opponent away from each other.<br/><br/>Final Smash: Guillotine: Glisscor flies at an alaming speed in a straight line, with his claw open, if it connects with an opponent, they are KO'ed(Like Marth's Critical hit.)<br/><br/>Happiny:<br/><br/>Rollout: (like Jigglypuff's)<br/><br/>Pound: (again like Jigglypuff's)<br/><br/>Egg throw: Happiny throws her egg at a nearby foe.(more like a projectile version of Sonic's Homing attack, then Yoshi's egg throw, it homes in on the nearest opponent.)<br/><br/>Egg Bomb: Happiny thorws a small Bomb shaped like an egg. it explodes after a random period of time.<br/><br/>Final Smash: Egg Bomb Rain: Many egg bombs fall form the sky, each doing a small amount of damage and sending them flying(about the same effect as Link's bombs)<br/><br/>Chatot:<br/><br/>Chatter: Chatot can release sound waves from her beak, dealing continuous damage to those trapped inside.(like Pit's Angel Ring)<br/><br/>Gust: Chatot beat her small wings sending a weak tornado out, it launches foes upwards, but deals little damage, has range equal to Mario's Fireballs.<br/><br/>Fly: again self-explanitory.(recovery)<br/><br/>Cute Charm: Chatot's sheer cuteness makes her opponents do slightly less damage to her for a while and lowers their flight distance.*only works against male opponents.<br/><br/>Final Smash: Hyper Voice: Release a Shockwave that has distance equal to about DK's Drams, if you are hit you are almost garunteed KO'ed. (Like Tabuu's Off-Waves).<br/><br/>Stats:<br/><br/>Muk:<br/>Offense: 9<br/>Defense: 7<br/>Projectile: N/A<br/>Throwing: 6<br/>Recovery: 2<br/>Final Smash: 4<br/><br/>Porygon2<br/>Offense:6<br/>Defense: 4<br/>Projectile:7<br/>Throwing:9<br/>Recovery: 9<br/>Final Smash: 7<br/><br/>Gliscor<br/>Offense: 8<br/>Defense: 2<br/>Projectile: N/A<br/>Throwing: 1<br/>Recovery: 10<br/>Final Smash: 8<br/><br/>Happiny<br/>Offense: 5<br/>Defense: 1<br/>Projectile: 10<br/>Throwing: 3<br/>Recovery: 7<br/>Final Smash: 4<br/><br/>Chatot<br/>Offense: 4<br/>Defense: 4<br/>Projectile: 4<br/>Throwing: 6<br/>Recovery: 10<br/>Final Smash: 8<br/><br/>*Happiny can flaot like Kirby, and Gliscor and Chatot can fly like Pit<br/><br/>As for everyone else, very good characters, except, Mark, your Sadistic Summon seems a bit unbalanced, you might want to either make it summon only 1 200HP warrior, or 2 or 3 50-100HP warriors.<br/><br/>If anyone wants to be in a differant match, I'll see if someone else will agree to switch^_^