(I'd love to join, but I've never played DnD before.)<br/><br/>Name: Nozomu Oyamada<br/>Race: Kitsune<br/>Gender: Female<br/>Preferred Group: 1<br/><br/>Looks: Nozomu is a black kitsune with red symmetrical runes on her body. The runes will only glow when that part of her body needs to use magic. She has six tails that she does her very best to protect (It is the very source of her magic).<br/>History: Nozomu is an orphan with barely any memory of her past. She has much magical potential, but doesn't know it since she never really had anyone to teach her. When Nozomu was a young kit, a pack of wolves killed her family. Her brother, Jeffery, tried to save their mother, but was thrown against a tree. Nozomu was bitten badly and thrown next to her brother, passing out from the pain. When she had finally awoken, she was all alone. Her lone goal in life is to find her brother if hes even still alive.<br/>Weapons if any: none<br/><br/>Skills met:<br/>Bolt1<br/><br/>-Vitality: 1<br/>-Dexterity: 0<br/>-Strength: 2<br/>-Magic: 6<br/>-Stamina: 1<br/><br/><br/><br/><br/>Nozomu makes her way to the Quest master's hall, keeping her ears open and scanning now and then in case anyone wanted to try and fight her. She was extremely cautious with everything that has and still can happen.<br/><br/>The beautiful kitsune finally walks into the Quest master's hall and looks at the guard. She really didn't like anyone standing in her way or anything holding her back, but she knew it wouldn't be very smart just to force her way through, so she takes the ticket and letter out of her pocket to show the guard. The guard lets Nozomu pass, so she goes inside and looks around to see someone already waiting inside.<br/><br/>(If I miss anything, just tell me and I'll take care of it.)