Chrrou's stays quiet at first, head lowered as he traces a fingertip over the floor; having to tell the friendly vulpine they might not be able to help wasn't the most pleasant thing. Kahmori's explanation gets better the longer it goes on, though, and soon the mousefolk is looking up with interest again. "No real... consequences of getting in a fight... maybe I should have known. But what's that you said about a place? And about the fort?" The rodent's eyes are wide and attentive, his voice picking up some of the same animatedness as he talks. "You've been around here. You know it better than we do. If it comes to it, I imagine it'd help to have your information. ...And your price is that perhaps we stand toe-to-toe with a crew of gorged pactbreakers?" Chrrou gives a shrug along with a mild smile. "I can't say what my friends will say. I'm not sure how good an idea it is to get in a fight after our confrontation with the Heodo; some of us have partially spent ourselves... but you don't make them sound very worrisome. ...I don't know what your plans are to keep her safe after you've rescued her, but for what it's worth, I'll lend you my help, and ask if some of my companions will do the same." He turns to regard the sled in the corner of the room, tilting his head. "...Of course, I can't leave these things here alone..."<br/><br/>The sundry small items are easily-enough tucked away; unshouldering his haversack, the mouse busily hauls forth... two full-size tents and a hole-drilled empty chest, setting these mundane items beside the bemused she-wolf as he fills the now-vacant space in his pack with the majority of the valuable-looking spoils. Heshaar might not be fearsome enough a deterrent to keep determined thieves from looting a cache of quality weapons, but a couple tents and an empty box are less tempting. With the exception of the three sets of barding, what remains is a small collection of weapons, tied into a bundle the druid can lift up and shoulder, albeit with difficulty. Leaving it on the floor for now, he rouses Heshaar and starts to strip her of her studded leather barding, replacing it with the superior suit of recovered mail (Chain Shirt Barding +2). All in all, the stables would be left housing Heshaar, the sled, three sets of barding, and a stack of corpses (at least until she got hungry), in addition to the hay-pile.<br/><br/>{{ This post's random question: Is alcohol classified as a poison? }}