<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Since I don't have his rolls, I'm assuming that Dagnyr has  taken 10 on his checks (Disguise 24, Perception 14).</div></div></div><br/>The night remains quiet around Larynn and Dagnyr, broken only by their own footfalls on the cobblestones. The identities they've devised for themselves are holding up to scrutiny so far, if indeed there is any; with barely a block left to the boathouse, neither of them have seen a soul, nor has their presence been challenged in any way. Is the Alley Cats' security really this lax... or are they walking into a trap?<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">???'s Stealth: 1d20 (8) + 22 = 30</div></div></div><br/>From the shadowed eaves above, a pair of slitted yellow eyes regards the unwary duo's approach with equal parts disdain and incredulity. Their owner takes a moment to adjust his soot-gray cloak before darting to the next crenel on the wall, marveling all the while at the apparent indifference of his quarry. To wander the streets at night is foolish enough, but to be here of all places - and on tonight of all nights! - these creatures must be truly ignorant of the danger they face.<br/><br/>Or... perhaps they know, and fancy themselves to be hunters as well?<br/><br/>Not that it matters much to him either way. He has his orders, and the masters made no allowances for the foolish. If they prove to be a challenge, then so much the better; if not, they'll at least serve as a decent warmup before the real hunting begins. And who knows - perhaps a few deaths in the open will be just the thing to draw out his<span style="font-style: italic">amedha</span>tonight. Chuckling to hismelf at the thought, he draws his weapon and takes aim...<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Shuriken (Dagnyr): 1d20 (13) + 13 -2 (range) = 22, hit<br/>Damage: 1d2 (1) + 2d6 (2,6) = 9 damage</div></div></div><br/>There's little to warn Dagnyr of the incoming attack: a subtle shift in the shadows above, followed by a faint whisper in the as the the hunter's weapon is loosed. By the time he notices the attack, it's too late: the blackened knife is rushing past him, and his neck his shot through with stinging pain. All things considered, the gnoll is lucky: if the knife had been even a hairsbreadth to the left, it would have been his carotid artery gushing out now instead of the tiny trickle of red leaking from the wound.<br/><br/>The offending blade strikes the cobblestones a second later with a metallic ring, a small sound that echoes for some seconds in the empty streets. Who knows who else might have heard it...<br/><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Alyssa and Dagnyr, that's who. They don't even need to make Perception checks.<br/><br/>Dagnyr, Larynn and Kaelen can all make Perception checks to notice the thrower. (Alyssa's current position doesn't afford her the proper view of the scene, and she's busy eavesdropping anyway.)<br/><br/>Now would also be a good timme for everyone to roll initiative... just in case.</div></div></div><br/><br/><span style="font-weight: bold">PART 2 OF 2</span><br/><br/><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">I almost forgot... pictures!<br/><br/><div class="inline-attachment">
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<dt><a href="./download/file.php?id=89902&amp;mode=view"><img alt="gladechildren_1.jpg" src="./download/file.php?id=89902&amp;t=1" title="gladechildren_1.jpg (50.82 KiB) Viewed 1017 times"/></a></dt>
<dd> Mareth, the raven-haired woman.</dd>
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<dt><a href="./download/file.php?id=89903&amp;mode=view"><img alt="gladechildren_2.jpg" src="./download/file.php?id=89903&amp;t=1" title="gladechildren_2.jpg (99.84 KiB) Viewed 1017 times"/></a></dt>
<dd> Leena, the lynx werekin.</dd>
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</div><br/><div class="inline-attachment">
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<dt><a href="./download/file.php?id=89907&amp;mode=view"><img alt="gladechildren_3.jpg" src="./download/file.php?id=89907&amp;t=1" title="gladechildren_3.jpg (318.63 KiB) Viewed 1017 times"/></a></dt>
<dd> Garrus, the wolf werekin.</dd>
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