I'll agree with AC on this one; it's going to affect Ambrose far more than any of us, but if you think that you can handle it, by all means.  It'll certainly help with the pace, as we won't necessarily have seven or eight people waiting on a single other's response to move forward.<br/><br/>In regards to the reformation and all that, I don't mind it so much so long as the game takes it into account.  Cramming a feat like Reform straight into Pathfinder without any consideration for what it does to gameplay and balance is asking for trouble.  On the other hand, if you go through the effort of explaining how it works in-setting and put some restrictions on it (as Ambrose did) it isn't that big of an issue.  Consider that in a normal game, barring pretty unusual occurences, player death becomes a comparatively moot point at the level we'll be playing at due to spells like Raise Dead and Resurrection, to say nothing of ones like True Resurrection, Wish, Miracle.  I just wanted to make sure that you couldn't potentially have that ability any earlier than normal.