{{As it is, in this campaign, there exists a long delay between an event requiring a reaction from a player and the player's response to that action. If this delay were less, I might be an advocate of a strongly initiative-based system just because of the problems it avoids, but as it stands, anything that restricts when a person can make a post seems a thing best avoided, where possible. For persons like Kahmori to whom flat-footedness is an especially-significant concern, I can see the fairness in enforcing first-round initiative, but I do not like the thought of seeing the synchronization problems that present themselves when, say, four people need to go in order, but each comes/posts only once every two days, so if one of them shows up and it's not their turn yet, they may not be back to post their turn for awhile even if it becomes their turn very shortly afterward, etc... and seeing these problems replicated for each combat round. I suppose I could be wrong, but it seems to me that post-infrequency is the biggest thing this campaign suffers from, and so that is best worked around when possible...}}