Okay, I added the rules to the opening post, hopefully making them easy enough to understand.<br/>Item durability/encumbrance is a somewhat new addition, and I'm still thinking about tweaks to them, or if they're even needed.<br/><br/>I am going to add/expand the lists of basic stuff soon. However, they are not meant to be all-inclusive by any means. I will only be adding things I definitely want to see, and as references for the players to come up with stuff of their own.<br/><br/>Small update:<br/>Changed durability mechanics completely. Instead of being its own thing that would probably just annoy everyone involved, they are now there to add balance.