<blockquote><div><cite>ambrose-euanthe wrote:</cite><blockquote><div><cite>Bright wrote:</cite>(Is the gnoll a player?)<br/></div></blockquote><br/><br/>Supposed to be, but I brought them in a couple of days earlier than I thought I'd be able to - maybe they're away... just continue to treat the character as recovering from their imprisonment for now is probably.<br/>e.</div></blockquote><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Apologies! I'd misinterpreted what you'd meant by 'introducing me now' and hadn't realized it meant <span style="font-style: italic">right now</span> rather than 'soon.' So uh, a bit awkward of an intro due to my own derpiness.  <img alt="^^;" src="./images/smilies/sweatdrop.gif" title="Sweat drop"/> I'll be more prompt in the future.<br/><br/>Luckily there's a pretty easy fix to him being so silent - which everyone else already picked up on.<br/><br/>I'm assuming here that being 'pulled along' means he's being dragged, as it seems the only way to really pull someone who'd out cold.</div></div></div><br/><br/>--<br/><br/>"Ugh..  someone get the number of that lightning rail.." groans a low, unfamiliar voice as the gnoll finally starts to stir, opening his eyes blearily and staring blankly up for a few moments. Nako's head was<span style="font-weight: bold">pounding</span>, and it took him a few moments for his memory to catch up with him, a rather large club and a sharp pain on the back of his skull the last thing he recalled before everything went black. And before he woke up and found himself.. here.<br/><br/>And moving. Being dragged along was a bit unpleasant, now that he thought of it. Or rather, now that he<span style="font-style: italic">could</span>.<br/><br/>The gnoll glances down himself, and then up at Synys, before huffing. "Alright, alright, I'm up, I'm up, you can let go," he says, trying to wrest his way out of her grip. Once freed, he rolls to his feet, if somewhat slowly and unsteadily. Nako brushes himself off, getting bits of dried clay and dirt out of his tawny fur, looking around at those around him,and wrinkling his nose. "I'm not sure whether to be glad for the rescue or ashamed I needed it. Maybe both. Uh, thanks," he says, reaching up to rub at the back of his head. "I uh, don't suppose any of you have something for a killer headache? Because if you do you'd be my<span style="font-style: italic">favorite</span>rescuer."<br/><br/>Nako stops, patting himself down again, checking himself for his equipment and frowning when he doesn't find it. "And uh, my things for that matter. They'd be nice to have too."