[Character Sheet]<br/>Player: SupremeDeity<br/>Name: Ecktchi<br/>[Unique Species]: Ojri<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">The Ojri are an alien race born from spores injected into meteorites. Once they crash into a planet, the Ojri awakens and begins to eat constantly. Most appear cute and childish as a defense mechanism, though their cellular manipulation allows them to become very threatening very quickly. They naturally desire to eat and proliferate their species, and have trouble seeing other lifeforms as anything but food, even if they genuinely like them. They are in this regard a species of ravenous sociopaths. They can be very nice, even heroic, they just don't quite understand empathy for other species.</div></div></div><br/><br/>[Qualities]: Two major traits that describe your character specifically, they can influence multiple dice rolls, But their main purpose is to determine your player class and origin.<br/><br/>Quality: Cellular Manipulation<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Ecktrchi has extreme control over his biomass. He can use this to take on monsterous forms, or to alter parts of his body into weapons. Ecktchi may take on the rough appearance of any species at will, however he can never quite pass. They may recognize him as a wolf, but will see that there's something wrong about him, and so it's not all that useful for stealth or infiltration as he naturally attracts suspicion. On the other hand, it does allow him to adapt to any challenge. During combat, Ecktchi may spend a turn moving three points from one of his stats onto another. These changes remain until the end of the battle, when he resets to normal.</div></div></div><br/><br/>Quality: Inedible<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Ecktchi is capable of producing a powerful non-lethal toxin from his pores. If a character attempts to ingest him, they must make an advanced task roll to resist nausea. Failure will result in them coughing him up, critical failure will result in them being sick for their next turn.</div></div></div><br/><br/><br/>[Skills]: Five Minor traits that will improve a single type of Dice Roll, does not have to influence your characters identity. Each one can be traded for a single point in any Base Stat. EX, Traded for +1 Physical Defence or +3 Physical Health.<br/><br/>Skill: Cute Charm<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Ecktchi is adorable and good at using it to charm others and get his way.</div></div></div><br/><br/>Skill: Full Moon<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Ecktchi also knows how to be obnoxious and provoke his enemies as a distraction. As the name implies, he usually does this by mooning them.</div></div></div><br/><br/>Skill: Alien Intellect<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">+1 Mental Defense</div></div></div><br/><br/>Skill: Black Hole<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Once the prey is ingested, Ecktchi alters his physiology to make escape incredibly difficult, giving him an edge in digestive combat.</div></div></div><br/><br/>Skill: Brown Hole<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">(Scat Warning)<br/><br/>Ecktchi's butt is nasty. If he begins to anal vore prey, or they somehow wiggle into his bowels, they'll have to deal with the Ojri's farts and crap. Making escape very difficult... and that's without accounting for Black Hole too!<br/><br/>If the opponent is opposed to scat, these details can be left out, but it does not reduce the difficulty of escape.</div></div></div><br/><br/>[Base Stats]<br/>Physical Defence: 1, Physical Hit Points: 5<br/>Mental Defence: 2 , Mental Hit Points: 5<br/>Digestion Defence: 1, Digestion Hit Points: 5<br/><br/>Age: 3 monthes<br/>Height: 4'2<br/>Weight: 108 lbs<br/>Hair: Brown<br/>Eyes: Blue<br/><br/>[Description]<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">As an Ojri, Ecktchi's appearance is variable. However his default form resembles a small humanoid child with dusty brown hair in a messy chin-length style, large blue doe-eyes, and cute chipmunk ears. He likewise has a fluffy little tail on his bottom. Said bottom is big and girly, both to make himself cuter and to make it easier to swallow his prey with it. He dresses in a dark indigo blue ninja costume, though leaves his face uncovered.<br/><br/>Ecktchi crashed down to the city outskirts 3 monthes ago, and after devouring enough life to take on his humanoid form, entered the city. He was found by the Street Ninja Clan and adopted alongside the other children. He considers them the closest thing to family that an Ojri can, and so would at least eat them last. It's hard to call him loyal, but he enjoys helping the clan and of course eating it's enemies. Ecktchi is a bit sarcastic and snotty at times, but also cheerful and friendly enough. He distrusts outsiders, and many who meet him and not any other ninjas never do meet the others. Ending up instead in the Ojri's belly or butt. Though he would never disobey a direct order from the Clan leader.</div></div></div><br/><br/>[What I bring to the RP]: Ecktchi is loyal to the Street Ninja Clan and so mostly does good for the city. But he has no sense of remorse or empathy on a biological level, and a great many innocent people end up feeding his endless hunger. He can be a merciless enemy to evil characters, or an untrustworthy and ravenous ally to good ones. Right now he's mostly following orders from the others in the clan, and so will be of help on that front.