<span style="font-style: italic">~I'm starting to think this was a bad idea,~</span>Crew commented.<br/><br/>Brady resisted the urge to respond immediately, knowing she'd probably snap if she did.  The psicrystal at her breast had been making the same observation for the last half hour or so, listing the numerous reasons why he every decision was the wrong one - from joining the Bright Blades, to signing up for the temple raid, to exploring the undertemple without backup. She expected it, of course, given the facet he was currently embodying, but it was beginning to grate nonetheless. maybe it was time for another attitude adjustment...<br/><br/>But, she'd promised not to do that without good cause, hadn't she? Drat. It looked like  she'd just have to work a little harder in tuning out her companion.<br/><br/><span style="font-style: italic">~... And I don't see why we couldn't have become, oh, say, jewelers or something,~</span>Crew continued, apparently unaware of his lack of audience.<span style="font-style: italic">~I mean, of all the professions in the world, did we have to pick the one that involves constant peril?~</span><br/><br/><span style="font-style: italic">~We're not in danger right now,~</span>Brady observed.<br/><br/><span style="font-style: italic">~None that we know of,~</span>Crew countered.<span style="font-style: italic">~We're deep in unknown territory down here. </span>Enemy<span style="font-style: italic"> territory, I might add. There could be some horrible monster lurking around the next corner, like a dragon, or an incubus, or...~</span><br/><br/><span style="font-style: italic">~A deadly barrel monster?~</span>Brady thought drily as she rounded the next corner wih a sigh. Sure enough, it was another storeroom - actually, it was the<span style="font-weight: bold">same</span>storeroom for the fourth or fifth time in a row. This mission was starting to get tedious, and not just because of her psicrystal's paranoid commentary. From the display Zukris was putting on, she could tell she wasn't the only one feeling high-strung.<br/><br/><blockquote><div><cite>Zukris wrote:</cite>"This is complete dung! Gods-be-damned, can't any of you magic-types waggle your fingers and work up some hodge-podge to get us out of this?!"</div></blockquote><br/>"Sorry ma'am," Brady replied, again for the fourth or fifth time. "Bodies and mind are more my specialty. If the building was alive, I might be able to do something, but this..." she waved her hand at the next junction, and shrugged.<br/><br/><blockquote><div><cite>Linal wrote:</cite>"... Rear Guard Linal, reporting in. I humbly offer to guard this rear right here, and the lovely gal it's connected to."</div></blockquote><br/><br/>Despite her previous tension, Brady couldn't help but crack a smile a bit as Linal spoke up, wry and randy as ever. She sidled over to the big wolf and gave him a playful bump with her hip. "And what about *my* rear, hm? It's sooo delicate and vulnerable..." She started to giggle, but remembered herself in time to stifle it before Zukris's hackles got raised again.<br/><br/>"There is something else we could try," she said, shifting her attention back to the matter at hand. "Whoever created this dimension must have some way of getting around it - maybe there's a hidden exit somewhere. If I set Crew to his observer persona, and use him as the center of a sensory network, I can sharpen our vision and hearing - we might be able to find something we missed coming in. Of course, it'd help if we understood this place better and knew what to look for..."<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Checking to see what else Brady knows about pocket dimensions...<br/><br/>Knowledge (esoteric)1d20 (9) + 12 = 21<br/><br/>Also, noting that Crew's psicrystal personality is set to Coward. In case anyone couldn't tell  <img alt=":P" src="./images/smilies/icon_razz.gif" title="Razz"/></div></div></div>