<span style="font-weight: bold"><a class="postlink" href="https://www.youtube.com/watch?v=8L6KGuTr9TI">Misha</a></span><br/><br/>As the bolts continue to thud into her, shilhouetted as she is against the window, Misha thinks she should prooooobably stop shilhouetting herself against open sky. Alas, she doesn't reckon on the rather long chain wielded by one of the Emerald Claw warriors, or the expert way she uses it to knock her off the castle windowsill. As she falls, trying to use her wings to slow herself down, she decides that that last charred human probably wasn't a good idea to eat if she expected to be fighting anymore. And then the ground hits, and she thinks no more save perhaps "What a waste".<br/><br/><br/>[[Huh. Okay.<a class="postlink" href="http://orokos.com/roll/259633">Fly</a>:<span style="text-decoration: underline">1d20+1</span><span style="font-weight: bold">7</span>Well, fly check is an impressive failure. Acrobatics is just the default,<a class="postlink" href="http://orokos.com/roll/259634">Acrobatics</a>:<span style="text-decoration: underline">1d20+2</span><span style="font-weight: bold">11</span>so no halving damage. Impact damage is iirc 8d6, so<a class="postlink" href="http://orokos.com/roll/259635">Falling Damage</a>:<span style="text-decoration: underline">8d6</span><span style="font-weight: bold">31</span>. That, plus the 12 damage already taken, puts her at -13 HP. Her CON is 10, so, RIP in pieces Misha: You died as you lived, completely, hilariously, and utterly useless to the game and anyone else in it. Ah well, in honesty I'd not been really feeling the last few scenes anyway. Have fun gang!]]