<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">With Kahmori's permission, I've switched Lorelei's hex from Slumber to Evil Eye. Hopefully this will be slightly more effective than making people takes naps for 1 round. <img alt="^^;" src="./images/smilies/sweatdrop.gif" title="Sweat drop"/> <br/><br/>Knowledge (esoteric): 1d20(14) + 15 = 29, pass</div></div></div><br/><span style="font-style: italic">Dissolvent powder,</span>Lorelei muses, leaning back to avoid the pungent fumes wafting from the pouch. Her alchemy teacher explained it to her once, during her early (and regrettably aborted) lessons: effective beyond a doubt, but treacherous, and frightfully expensive. Certainly more than a guard's salary could afford... so, who exactly is this 'Travian' fellow's real employer? Not her family, hopefully? Or another drow?<br/><br/>After a moment's consideration, Lorelei comes to the conclusion that it doesn't matter. As long as the powder works, she can deal with any attached strings later. Provided it does work...<br/><br/>That doubt, at least, is resolved in short order. Lorelei marvels as the dissolvent powder chews through her bracelet in seconds flat, leaving only two smoldering half-rings and a faint blue-gray haze of evaporated silver in the air. Effective indeed! Waving away the last of the silver mist, she cinches the pouch shut and tucks it under her belt loop, making a note to thank Travian and her teacher both if she has the chance. But first, to see about finding her missing things and getting out of here...<br/><br/>She doesn't have long to ponder that particular line of though, as several warring sounds fill the cavern, not the least of which is a cracking, then whistling sound from above. Lorelei glances up just in time to see the giant stalactite approaching before it spears into her cage, catching the tip of her nose along its leading edge. She yelps, and jumps back an inch... just far enough for the same edge to plunge between her breasts, abruptly lowering her gown's neckline in the most dramatic way possible.<br/><br/>For a second, Lorelei barely reacts; too shocked by her brush with death to do much more than stare in bewilderment at what amounts to an underground bolt from the blue. Slowly, she collects her wits... and as she does, her lips curve into an amused smile, as if she's just understood the punchline to a joke only she could hear. She calmly adjusts the neckline of her dress, then rises, stretches, and sashays casually around the giant stone spike as if its sudden arrival didn't concern her in the slightest.<br/><br/><blockquote><div><cite>Tiss wrote:</cite>"GET ME OUT OF HERE!!! LET ME OUT! I CAN HELP!!"</div></blockquote><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Thrown item (key): 1d20 (20) + 5 = 25<br/><br/>And my first Nat 20 of the campaign... is fluff.  <img alt=":P" src="./images/smilies/icon_razz.gif" title="Razz"/></div></div></div><br/>Lorelei doesn't even spare Tiss a glance; merely reaches around the door of her own cage to retrieve Travian's key and flips in the direction of the naga's cage. The tiny piece of metal tumbles through the air, through the bars, and lands with a soft thump on Tiss's coils.<br/><br/>"Help yourself, dear," Lorelei says. "I have other matters that require my attention." Her voice is cold and clear as a midwinter night as she fixes her gaze on Qulan and Hestruui, her eyes narrowing into sparkling ice-blue slivers aimed at the pair. "Well, dears... do you still want a taste?"