(I like to do so anyway:<br/>Wound check, perception:<br/>m<a class="postlink" href="http://orokos.com/roll/119335">http://orokos.com/roll/119335</a>m<br/>1d20+7+2=10.)<br/><br/>The lizardman anatomy is rather unknown to Jules, but he is careful when looking over the various tribesmen as to not make any mistakes.<br/><br/>(Heal:<br/>m<a class="postlink" href="http://orokos.com/roll/119336">http://orokos.com/roll/119336</a>m<br/>1d20+5=9)<br/><br/>Though his healing was neither instant nor could it do miracles, it would at least ease the pain and prevent any infections that the Blackscales might have in their teeth.<br/><br/><br/><br/>Jules looks up as he is done adding healing ointment to the wounds of the lizardmen:<br/>"Say, if the wind blows right, we could use smoke to confuse the Black scales. I am pretty sure there are some plants around here with sleeping or paralytic effects."<br/><br/>Jules tries to remember if there are any such plants in this area, and if so ask Xarces to convey his message to the lizardmen.<br/>Knowledge nature:<br/>m<a class="postlink" href="http://orokos.com/roll/119339">http://orokos.com/roll/119339</a>m<br/>1d20+10+3: 28