According to the standard rules, trying to escape from a grapple is a move action, so I was going with that. You'll notice that the preds were only making one digest attack roll per round: the second roll was for damage. Doing it this way didn't work out so well, however, and gave the prey a bit of an unfair advantage. Right now I think it's pretty clear that the vore rules I created are badly underpowered and need some boosts to make them viable. If the preds hadn't gotten some favorable luck towards the end there, it might have dragged on for two or three more rounds. The absolute LAST thing you want to do in a PbP game is make combat drag on longer than it does.<br/><br/>The 'standard move' wording in my original rules was a poor choice of words: what I meant to say was that you weren't allowed to take 'move' actions, only to shift. Now, though, I realize that's too crippling, so I'm going to axe it, and just make stuffing reduce your speed by 3. That rule will be posted along with the other vore revisions I'm working on, which I hope to post later today.<br/><br/>Right now, the main solution I'm considering is creating a new action called 'rest belly'. It's a move action that gives an additional -4 to the prey's escape attempts, stacking with -2 from digest, but any turn in which you rest you can't take any standard actions besides digestion and you grant combat advantage to enemies IN ADDITION to the ref/AC penalties for being stuffed.<br/><br/>Secondly, I'm going to give a bonus (+2 maybe?) to all vore checks, including digest attacks, vs. a bloodied target.<br/><br/>Thirdly, I'm going to introduce some feats to make vore more viable in general; right now, I'm planning one that gives you a flat bonus to all vore checks (+2?), one that cuts the stuffing penalties to AC/REF in half, and one that increases digestion damage to d10. I'm also going to change the "[Alternate ability score] Grab" feats so that they also apply to digestion attacks. I may also create feats that let you substitute your Will or Reflex defenses for Fortitude for the purposes of vore.