"Come with me," Albali said to Xarithe, pinching a fold of his sleeve to tow him along after her rather than suffer a 'no' or some delay. "I will only be a moment." She was no actress and didn't attempt to create a story or generate any particular ruse, though she did scowl at anyone whose eyes lingered on her or her bird longer than necessary. That wasn't entirely unusual for her anyway, and if her mean face didn't have the teeth it usually did, perhaps the black-clothed man she kept close would offer an explanation.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Intimdate: 1d20+7: 11 [1d20=4]</div></div></div><br/><br/>She fished inside her robe and into her satchel as she walked, striding directly through the morning foot traffic, expecting it to part for her. With a few grumbles at the bird about overpacking, she removed two bundles wrapped tightly in cheesecloth, and pushed one on the druid. "It's good." Unwrapping her own, she exposed a small loaf of sweet-smelling bread, crusted with nuts and bits of dried fruit that had stuck to it in the wrapping, and began picking at it with finger and thumb, sharing the occasional pinch with Ain. "Eat! Or save it for later. It's hearty food; the only thing I eat, even in my cottage. Mostly." At the last word, her lips curled into a grin, and rolled inward so she could wet them. "I make some small exceptions." She continued to eat as they strolled into the market, where she passed by every booth but one with hardly a glance. The booth she targeted was held by an old woman selling leather thongs for amulets and other such minor worthlessness, but Albali fished out a number of gold coins and placed them before the woman without even haggling. "Have you gathered what I need again, Marta?"<br/><br/>"Of course," the old woman replied with a smile that made more wrinkles of her face. The coins disappeared into her hand, and then then entirely without any sign that she'd pocketed them. Though her hands shook with age, the pouch that appeared in her fingers seemed to come from the same nowhere where the coins had gone. "As last time."<br/><br/>When Albali touched her hand to take the pouch, something else passed between them, something magical. The woman straightened, seemed a little more firm, and beamed her thanks at Albali before going back to her business.<br/><br/>"Are you done here?" The witch turned to regard Xarithe once more. "Shall we be to places more private?" When he was ready again, she led the way with quick steps toward the town's edge, and directly out into the woods without consulting her map, heading a roundabout way toward a path that would eventually lead them to the cartbridge.<br/><br/>[[-5 gold, -2 rations, +1 components pouch! Spells for the day in spoiler below:]]<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><span style="font-weight: bold">Cantrips:</span><br/>Detect Magic<br/>Guidance<br/>Message<br/>Stabilize<br/><br/><span style="font-weight: bold">Level One:</span><br/>Bungle<br/>Ill Omen<br/>Mage Armor<br/>Reduce Person<br/>*OPEN*<br/><br/><span style="font-weight: bold">Level Two:</span><br/>Blindness-Deafness<br/>Hold Person<br/>Glitterdust<br/><br/><span style="font-weight: bold">Patron Spells:</span><br/>Silent Image<br/>Darkness<br/><br/><span style="font-weight: bold">Hexes:</span><br/>Healing<br/>Slumber<br/>Prehensile Hair</div></div></div>