Mneta spends most of the trip talking with the organizers and warriors, to advise if she could and get an idea of attack capability of the orcs, goblins and dark elves, but periodically checks in with her friends and allies.<br/><br/>(Would Thava, Cheerwind or Shyeal like to take an enemy, orc, goblin or drow, and describe them briefly to Mneta so she knows what to expect?)<br/><br/>As any of you walk about the cabin you see the crew pulling multiple duties.  Loading coal into the hopper for the steam boiler or peddling the propellors that guide them.  They take turns, even seeing this as limbering excercise, instead of going to exhaustion.  You see steam cannons on the sides of the ship, with hoppers of round bullets the size of large hens eggs.  A steady whistle is heard from the boiler.  The cannons are ready.<br/><br/>Cheerwind’s birds return, bearing notes that say the rangers are aware, apparently the humanoids have crossed the sea by night, aided by drow.  They’ve been using invisibility and shapeshifting magic to spy, and retreating as they’re outnumbered, but are gathering in the woods planning to attack the more strategic enemies (drow and leaders) then run and repeat.  They’ve already notified the military of Queensland.<br/><br/>The wait is the hardest part, 2 hours on edge waiting for battle.  Mneta gives her report via communicator to let the crew know what to expect.  A team of technomancers and wizards, including the psychics and diviners that had interrogated Mneta, prepare to teleport to the ship and Mneta coordinates with the ships crew for an open space and not to attack the rescue team.<br/><br/>(Enocxi, do you want to do a dialogue of “teleport here” and a discussion with the techs trying to help you?  You also hear that the Alvar may be able to produce lightning, and can direct insulating the core systems)<br/><br/>Vaath, tired of being cooped up and nerves on edge, plans a direct attack as soon as the reinforcements create a diversion.<br/><br/>Then a murmur passes through the dirigible.  They’re getting close.  They pass over the trees and see the ship on the shore.  Orcs and goblins surround it on the beach.  On top of the cliff, Drow oversee the creation of siege engines (the forest was too dense to transport catapults but they’ve cut down trees to make some.<br/><br/>The Dirigible captain loudly orders: “READY!” and the whistling of the steam engine becomes a roar.  “AIM!” and the crew on the port side takes aim.  “FIRE!”  Concentrating on the siege engines and their crew, the catapults become splinters and their crew splatter beneath the hail of automatic steam cannon fire.<br/><br/>"DOORS READY", says the Captain, and wizards in the crew use the "dimension door" spell to open gates to the ground below.  As part of the strategizing on the way over, you've all decided where you'll be going in the battle, ie, fighting orcs, goblins or drow, and on the cliff or the beach?  (let me know)<br/><br/>(Sorry for the long delay, had to get up early for work this week so very tired)