<blockquote><div><cite>Ria wrote:</cite>{I don't have a ton to do}</div></blockquote><br/>[That's something of a misconception. From what I understand Prinne is heavily armored and geared for combat. We just haven't gotten into an actual combat yet. Ambrose even said the Bimbuns were a tutorial of the vore system and combat in general. You also don't need crunch to do things outside of combat, only character personality. Good DMs provide a sort of "RP bonus" on rolls that can even go as far as removing the need for it altogether as seen by when Linda told Elanna about the Blood of Vol. Something to remember though, is that things like movement rates are abstract during narrative time and retroactively inserting yourself into events since your previous post is both valid and expected. So instead of assuming you have nothing, Prinne could have retroactively interposed herself between Elanna and the adept during the initial freakout if she's more the type to act instead of talk and thus become deeply involved in the events instead of stuck on the sidelines.<br/><br/>In short "Now" in relative to your possible actions is not where the thread is, but rather where it's been since your last post, and you're freely able to take actions at any point in the "relative now" even if they retcon events. For example cutting someone off mid sentence or even something that completely invalidates a chain of events like making an attack to disable Elanna by force. As long as it's what Prinne would actually do in the situation. Even if other characters wouldn't agree. I'm not a fan of party conflict OOCly but it's something that exists and if done right won't detract from the game. Hell, I'm already ankle deep in it with Linda's detesting of<span style="text-decoration: line-through;">Gary Sue</span>Xarces.<br/><br/>Even the "in short" section became long winded. ∑(;°Д°) Maybe I ramble too much.]