The party split is perfectly acceptable to me, as Cassy, Sansuki and myself mesh together very well as was seen in the previous iteration of the game. The more prey friendly environment will do well to include bright as well i agree, with Cassy possibly playing the alpha pred of the group :3. The smaller 4 player groups in general should enable everyone to have quite a bit more fun as apposed to the massive 8 man party we had going previously.<br/><br/>As far as the overall rules go, I am not all that impressed by them. They seem to be far too clunky, with many balancing issues, for what they're worth, especially in relation to a play by post oriented games. For one the core system is flawed, as vore essentially is an opposed check requiring an additional roll to see if the attempt is successful. That paired with all the immediate actions described in some of the feats, will only muddy up/ slow the flow of combat even further.<br/><br/>I also don't like the lack of options once your actually in a stomach, where as before you could still say attempt to cast a spell, attack the stomach, struggle, or attempt an escape. Now your only option seems to be, do an opposed vore check to escape and that's it, which is fine and dandy but having options is always enjoyable.  (( being swallowed before was always treated as being grappled, there was never a feat that created that status, just ones that enabled you to have a higher chance of passing your concentration check/ treating acid as ongoing dmg))<br/><br/>Another thing that bothers me, which perhaps is remedied in a feat i didn't get to. Was with same size vore, being that this is what we are going to be primarily dealing with unless we want to all play huge creatures. If you say swallow a person, your immediately at a disadvantage for keeping them in as a same sized meal imposes a -2 on all rolls, if I read that correctly. Which does not appear to make an exception for vore rolls. So you swallow a same sized character, and assuming the've not been beaten to a bloody pulp (( as lets be honest, lively squirming meals are far more  fun than brink of death ones)) then they will roll to escape on their turn with you having a -2 from ingesting them, thus putting the odds in their favor to avoid any digestion dmg entirely and just ping ponging right back out.<br/><br/>The casters having a massive advantage is another issue entirely, but enough people have weight in on that issue already.