[17 is a hit. Damage marked.]<br/><br/>"What the FUCK?" is about all the reaction Linda's relatively untrained for combat person has to what is from her perception a sudden attack for cooperating. While she wasn't peaches and sunshine ever since the women admitted membership in the Emerald Claw, the sudden attack has left her quite blatantly<span style="font-style: italic">pissed</span>.<br/><br/>What she says after that is unintelligible to the rest of the party. (Though it's Necril so some if not all of the Emerald Claw probably get it. Linda didn't want to fight them for a reason. ._.) But the thuds of bags dropped and shwings of weapons drawn emanating from her risen dead as they stop hauling the temple's loot and spring into action make it clear to everyone.<br/><br/>The Armored Skeletons blaze the trail. Tieing up the remaining Emerald Claw ambushers. To help clear a path for the metaphorical spear barreling through. That 'spear' being made of the Bloody Skeleton and Tubz(the Zombie). The former goes for the Axe guard with Alizome's pack to harry any attempts at escape. The latter barrels right for Dura to dislodge her hold on Xarces and serve as a casting deterrent with it's literal spear.<br/><br/>Linda herself takes the opening Jules created for her to literally tie up the remaining guard with a spell that's proven to be quite handy in rectifying sticky situations.<br/><br/>[Armored Skelly 1 vs Ambusher 3 AC. Rolled 20+5=25. Confirm rolled 19+5=24. Damage rolled 7(12 if crit).<br/>Armored Skelly 2 vs Ambusher 4 AC. Rolled 11+5=16. Damage rolled 7.<br/>Bloody Skelly vs Guard 2 AC. (Bite) Rolled 5+9+2(Charge)=16. Damage rolled 11. Poised for AoO.<br/>Tubz vs Dura AC. Rolled 20+11+2(Charge)=33 Confirm rolled 13+11+2=26. Damage rolled 16(48 if crit). Poised for AoO.<br/>Linda vs Guard 1 CMD. Rolled 7+11. Grappled for eating if success.]