True, I hadn't looked at it from that angle.  How are these for potential alternatives?<br/><br/>Expansive Knowledge (Careful) - Firsthand experience has taught Nanami that when dealing with previously unknown magical phenomena, it pays to not take chances. +2 to Create Advantage in situations involving unusual or rare magical effects or creatures.<br/><br/>Hall of Mirrors (Clever) - A mastery of kitsune illusions combined with daemonic charm sorcery means Nanami can force opponents into almost any action - provided the spells work.  +2 to Attack to magically deceive, confuse, or manipulate the target.<br/><br/>Either are fine with me; the first is a more restricted form of the original, and the second was another option I had been considering to replace it with.