Sounds. Noise. Or more specifically, noise that sounded that sentient beings talking. Something that served to make Eilnear both relieved and cautious, her grip tightening slightly. If they were hospitable, maybe she could find a place to lay down and rest for a while, the throbbing pains preventing her from going all out for a while. Not to mention that any sort of ally or help would be much welcomed in this forest, seeing that more than one set of eyes could help cover her (perhaps literal) blind spots.<br/><br/>Of course, the coin could flip the other way as well, the sound of civil people possibly leading into another encounter. One that might not end so well if they turned out to be more than she could handle. And if that was the case, perhaps it was better for her to leave that commotion rather than explore it. Her mind would juggle her options, the burly warrior looking to the left as her nose picked up the smell of smoke.<br/><br/><span style="font-style: italic">Let's not dwell on this any further, shall we~? </span><br/><br/>That damn voice again! Eilnear would grip her head, pain thumbing in her temple as the intangible darkness within her began to take control. And in such a weary and bruised state, she wouldn't fight it away like before. Soon her hand would drop, light breaths coming from those lips parted into a small grin as she made her way towards the source of liveliness, ever wary of the dark shadows and what figures could be hiding in them.<br/><br/><span style="font-style: italic">After all, maybe someone up ahead needs you~ Wants you~ <span style="font-weight: bold">Desires you~&lt;3</span></span><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><a class="postlink" href="http://orokos.com/roll/250827">Moving towards the Commotion</a>: <span style="text-decoration: underline">2d6</span> <span style="font-weight: bold">2</span> Nevermind. Azeyma hates me again.</div></div></div>