<span style="font-weight: bold">&lt;&lt;LANZO'S OFFICE&gt;&gt;</span><br/><br/>"So Mandagot was once in league with the fiends," Lanzo says. "That would certainly explain the Alley Cats' involvement in tonight's fiasco - though the question remains of how or why they would reconnect with the fiends after all this time. As for Botch's involvement... well, I know his record as well as any Watchman." The forgeborn snort derisively. "The boy is a natural scoundrel - easily tempted, but lacking the nerve or talent for anything worse than petty crime. Nevertheless, if he<span style="font-style: italic">is</span>involved..." Lanzo pauses again, grumbling under his breath as he mulls over his next words. "If he is involved, it would be wise to remove him quickly, for his good and ours. He may be incompetent, but his presence has a way of complicating situations."<br/><br/>"That gives us the place and the players," Lanzo comments. "Now we only need the time..."<br/><br/>"Midnight," Padma chimes in. Lanzo's head swivels in the old vanara's direction, greeting him with a curious gaze. The old ape responds with a grin and a shrug.<br/><br/>"I heard it from one of the dockworkers on our way in," Padma says matter-of-factly. "Bells for hours. Twelve bells means twelve o'clock midnight. Unless you think they're planning a trade at high noon?"<br/><br/>Lanzo eyes Padma for a moment more, then relents with a hearty chuckle. "Excellent thinking, old fellow! And fine hearing, as well. The docks on West Port, at twelve midnight... more than enough time to prepare if we don't dally. I'll see to it that the notices of deputization are completed posthaste - ah! - and requisition forms, as well!" The forgeborn grabs another sheaf of paper from a wall cabinet and returns to his desk, already scribbling furiously even as he sits down. "Adjutant Niberos, if you could take our new recruits to the armory and see that they're kitted properly..." He gestures to Kaelen, with a  barely hidden glance sidelong at Angel. "I'll see that the rest are interviewed and sent on their way."<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Unless you have another request for Lanzo, there's no need to respond to this first part. Once the interrogation belowis finished, we'll segue straight to equipment and then the next scene.</div></div></div><br/><br/><br/><span style="font-weight: bold">&lt;&lt;INTERROGATION CELL FOUR&gt;&gt;</span><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Lerkur: The forgeborn is guarding the exit from outside; he won't be able to see or hear Vanika through the door unless she tries to get herself noticed. Nevertheless, it's polite of her to inform the local paladin before summoning a demon-like entity.  <img alt="8)" src="./images/smilies/icon_cool.gif" title="Cool"/></div></div></div><br/>It takes several minutes and quite a bit of shaking, but eventually Dagnyr's wakeup call elicits a groggy protest from his feline captive, followed shortly by a flutter of her eyelids, and finally a massive yawn and stretch - at which point she finally notices the large bundle of rope that's mysteriously engulfing her upper body.<br/><br/>"Whut tha... huh?" The catgirl glances down at the rope and does a double-take, startling fully awake. "What the heck?!" With a yowl of surprise, she attempts to bolt upright, nearly braining herself and Dagnyr both in the process. She looks around in bewilderment, trying to place the tunnel walls around her, until it dawns on her punch-drunk brain that the rough brickwork around her isn't a tunnel - and the spotty face in front of her<span style="font-style: italic">definitely</span>isn't  one of hers. Her eyes focus on Dagnyr, narrowing in recognition into green-gold slits.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Catgirl's Intimidate: doesn't matter, Dagnyr is immune.</div></div></div><br/>"Hey,<span style="font-style: italic">chomper,</span>" she hisses. "Whazza big idea, tyin' up a cute lil' kitty? You're not<span style="font-style: italic">afraid</span>me, are ya?" She grins fiercely at Dagnyr, baring a set of gleaming dagger-sharp fangs - nowhere near as impressive as Dagnyr's, of course, but impressive nonetheless. If it weren't for his Aurain discipline, they might even give Dagnyr pause... to say nothing of Larynn, who's already seen and felt what the little catgirl's jaws can do firsthand. Foruntately for the chef's peace of mind, her would-have-been devourer doesn't seen to have noticed her or Vanika just yet.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Reminder: Your captive is currently unfriendly. The DC to improve her attitude is Diplomacy DC 20 or Intimidate DC 18 (with a +4 bonus for being larger). You can use either skill to aid another. She's unlikely to give useful information until her attitude reaches friendly.</div></div></div>