Decided to GM a vorish pathfinder! I'm looking for 3-4 players.<br/><br/>Here's my character, a human male investigator. We'll start at level 3.m<a class="postlink" href="http://charactersheet.co.uk/pathfinder/#/statblock/55c3976aefd45d03003fa263">http://charactersheet.co.uk/pathfinder/ ... 03003fa263</a>m<br/><br/>My understanding of the game and way I created my character are from this website:m<a class="postlink" href="http://www.d20pfsrd.com/home">http://www.d20pfsrd.com/home</a>m<br/><br/>I also hope to include a vore add-on to this, seen here:m<a class="postlink" href="http://www.furaffinity.net/view/15514837/">http://www.furaffinity.net/view/15514837/</a>m<br/><br/>Here's a website to use for the dice rolling:m<a class="postlink" href="http://orokos.com/roll/?action=roll">http://orokos.com/roll/?action=roll</a>m<br/><br/>The other pathfinder I'm doing is here, just so you can get a feeling for how other characters look like, as well as other things:l<a class="postlink-local" href="https://aryion.com/forum/viewtopic.php?f=19&amp;t=43438">viewtopic.php?f=19&amp;t=43438</a>l<br/><br/>I'll make it easier on the GM and set up a little location and plot.<br/><br/>In the world of Aryion, vore is one of the most common things. It happens every day. The world has accepted this as fact, but in very different ways. Each land is very different.<br/><br/>Continents:<br/><br/><span style="font-weight: bold">Kingdom of Ekandonia</span>: This land is ruled by the hailing family of Eka. Currently run by Queen Eka XIV, this land is rather accepting of vore. All vore is technically legal, but so is the ability to punish anyone who has vored a loved one fatally. It is against the law to vore people in nobility or royalty without releasing them or otherwise reforming them. Any person found guilty of fatally voring a nobleman or royal will be given a high bounty, and will be punished by being vored by the queen herself, who is famous for making digestion long and painful. While the entire continent is run by Queen Eka XIV, many countries are personally run by lower nobles serving the queen. However, if the queen finds a noble is running a country in a way unpleasing to her, she will replace them, possibly punishing them depending on how displeased she is with them.<br/>Pred and Prey population: About equal amounts preds and prey, many switches.<br/>Most Common Alignments: Lawful Good, Lawful Neutral<br/><br/><span style="font-weight: bold">Preden</span>: Preden is a continent that is not only accepting of vore, but highly encourages it. Many services often include vore. In fact, many willing prey visit as many residents offer their service of vore for a price. It is a high tourist location, with willing prey and preds visiting. Willing prey may stay for non-fatal services from anywhere to a few days to over a month. Vore is also used as a form of government. Any positions in government can be taken if you can eat the current holder of that position. Due to this, higher positions are often held by skilled preds. Due to the frequency of predatory actions, it's not uncommon for those who live there to be chubby or obese, however, there are plenty who stay in shape. Due to how high of a tourist frequency there is, many people set up businesses on this continent.<br/>Pred and Prey population: Higher amount of preds, but many prey and some preds will visit.<br/>Most Common Alignments: Neutral Good, Chaotic Good, True Neutral, Chaotic Neutral<br/><br/><span style="font-weight: bold">Nomland</span>: Nomland is a lesser country, not on par with the "big two" continents, The Kingdom of Ekandonia and Preden. However, it is still self-sustaining. It is actually a warring continent. It is split up into 16 countries, each run by one leader. However, these leaders will go to wars with others on occasion. One country will attack another, and if the attacking country wins, they will successfully take ownership of the country. This is well within the law, and two kinds of war are seen, weaponized and vorish. Weaponized are the more traditional ones we've all heard of, but vorish doesn't kill by weapon, but rather by vore. However, that isn't to say weaponized and vorish elements don't sometimes occur in opposing war types. Every 100 years, each country effectively "resets" with who controls the country.  The previous leaders will choose one country they own to rule after the reset. The people who live in the remaining countries hold an election to determine the new leader. While not a tourist spot, this is a common place for adventurers or mercenaries, as they are often hired by various rulers to help give them an edge. Some only help the rulers once, while others become major figures in their military strategies. Vore is rarely non-fatal here.<br/>Pred and Prey population: About equal amounts, pred and prey, many switches.<br/>Most Common Alignments: Lawful (in general), Chaotic Neutral<br/><br/><span style="font-weight: bold">Foodintica</span>: Foodintica is a nation that raises purchasable prey. Many people run prey "ranches", where people and animals are raised to be prey. Whether raised mentally or physically to be prey is dependent upon the individual rancher. Ranches can be small, about a few acres, or rather large, growing tens of thousands of prey. These prey are then shipped off to other continents. This has made ranchers very rich, causing Foodintica to be a very rich nation per citizen, but is the third richest overall due to the size. However, a few ranches are inhumane, and raise prey in such a way that makes them rich, but the prey live terrible lives. This has caused some rebellion, but often ranchers hire adventurers and mercenaries to crush rebellions and uprisings. This has not been able to prevent a large rebel underground group to start. However, some in the rebellion seek to not only take down the ranchers that are running inhumane ranches, but the entirety of Foodintica, destroying the entire industry of purchasable prey. This has caused split opinions about the rebel group in outside continents.<br/>Pred and Prey population: High amounts of prey being raised, non-raised citizens are preds or prey.<br/>Most Common Alignments: Good, Chaotic Good, Neutral, Chaotic Evil, Evil<br/><br/><span style="font-weight: bold">Buffetalia</span>: Buffetalia is a land where vore just...happens. People have become conditioned to it, so they don't work their society around it. It's used as a way of combat, for recreation, and just for nutrition. There are those that enjoy it or are as enthusiastic about it like in other nations, but many just accept it as a normal thing. In fact, in many scenarios, preds can vore prey off the street, and neither they nor the prey will care, even if it's fatal. This makes it a great destination spot for preds, finding it to be a great buffet, hence the name. It's like any other normal country in every other way.<br/>Pred and Prey population: Few categorize themselves, making it mostly switches. Many preds vacation here.<br/>Most Common Alignments: Neutral<br/><br/><span style="font-weight: bold">Isle of Dragons</span>: The isle of dragons is a land where many dragons gather. Over time, many dragons have evolved, resulting in small evolutions to cause them to do anywhere from just being able to talk, all the way to becoming smaller and humanoid. This results in a population comprised of mostly dragons, both humanoid and feral. This is a very ungoverned nation, resulting in a lot of chaos. Crime is common and fatal vore is frequent. People advize to never go there, but many do anyway to seek adventure or riches, as many dragons travel to other countries and steal huge hoards of treasure, causing many dragons there to gain large bounties on their heads, as well as there being many collections of valuable rarities. However, if caught attempting to kill, capture, or vore any citizens of the Isle of Dragons, or steal from their hoards, people will almost certainly be slaughtered or eaten. However, there are a few rare citizens that are non-draconian, good, or both.<br/>Pred and Prey population: Almost completely pred.<br/>Most Common Alignments: Evil, Chaotic Evil<br/><br/><span style="font-weight: bold">Sanctuary of Non-Fatal Vore</span>: This is an island that was purchased by a very rich noble named Levi Terrond from The Kingdom of Ekandonia. He ruled the land, inviting any lovers of vore to come. He has two very important, strict rules: Fatal vore is illegal in any case, and crime is not tolerated. Due to a small military force he hired, these two rules are well-kept, rarely broken, and punishable by death. Very few manage to get away with fatal vore, most at least getting a heavy bounty. Levi Terrond is considered a living saint by most, described as very kind by everyone he's met. He himself is a pred. He encourages many to visit, resulting in a pretty good amount of revenue.<br/>Pred and Prey population: About equal amounts pred and prey. Some switches.<br/>Most Common Alignments: Good (in general)<br/><br/>Map below, that was made here:m<a class="postlink" href="http://fantasynamegenerators.com/map-creator.php#.Vc-ERjaFPIV">http://fantasynamegenerators.com/map-cr ... c-ERjaFPIV</a>m<br/><br/>Any other questions, please ask. Remember, I'm looking for 3-4 players, possibly a fifth.<br/><br/><img alt="Image" src="https://aryion.com/forum/download/file.php?mode=view&amp;id=141836"/>