Thanks to all of you for help<img alt=":-D" src="./images/smilies/icon_biggrin.gif" title="Very Happy"/><br/><br/><blockquote><div><cite>blergle wrote:</cite>"Suddenly a disk covering in flashing lights zooms out of the upper atmosphere and beams up (fill in your own character's name)! He has been abducted by aliens! The ship zooms off, carrying _______ to some unknown adventure..." </div></blockquote>He he, that's a great idea indeed.<img alt=":D" src="./images/smilies/icon_mrgreen.gif" title="Very Happy"/><br/><br/><br/>To sum up - Role of characters (if preds or prey, or escaping prey), posting frequency and vore type can be clarified in the original post or by PMing. If doubt on vore type, then stick to oral soft. If conflicts underway then solve this by PMs, and should that not be possible then simply walk away.<br/><br/>I see that a lot can decided in advance, to avoid potential conflicts. But on the other side - To simply "walk through" a pre-planned story from beginning to its end isn't really my thing, I prefer the types of games which have potential for twists, the unexpected - A setting which would leave much room for experiments.<br/><br/>So maybe the best thing is to only clarify some basic rules, ten start and hope for the best..? ?