<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Just a little side note! A low level NPC has little chance of escaping if he/she is in a maw while his or her allies are dead or in bellies themselves. So instead of having NPC’s take up extra rounds when they have clearly no chance of winning or doing damage I’m going to say when all NPC’s are incapacitated in some way the fight is over. NPC’s will still struggle (though no rolls on my part will actually be made) and PC’s must still roll their digestion damage so I know when to describe them actually going unconscious. <br/><br/>Exception of course is boss monsters and the like that actually have a good chance of damaging the party if they escaped. Good job in combat all! &lt;3</div></div></div><br/><br/>~<span style="font-weight: bold"> Alexei </span>~<br/><br/>It didn’t take long for the secretion of magic’s emanating from Xali’s fingertips to be noticed by Brador. Bringing his massive great sword back around for another strike he takes a step forward in attempt to put a stop to the leopardess and her spell casting. With his right foot planted firmly on the ground and his blade swinging powerfully around his side he attempts to put an end to Xali’s trickery. In his haste however he made a fatal mistake, leaving his backside completely vulnerable for attack.<br/><br/>It wasn’t until his vision began to blur and darken with Alexei’s maw did he finally realize the error in his boldness in attack. A brief look of horror spread across the humans face as the electricity from Alexei’s spell bounced from one tooth to the next. The saliva from the wolfs maw trickling across his face as his jaws clamped around the unfortunate humans neck. Quickly Brador dropped his blade and brought one hand upwards in attempt to pry Alexei’s maw open. His other hand swung around his backside to slam his elbow into the wolfs stomach.<br/><br/>A gurgle of surprise escaped the humans lips as Alexei clamped down and his spell seep into the humans body. In a blinding flash the electricity sparked throughout his form, causing it to go limp from shock, rendering him unable to defend against the teeth now sinking into his flesh. A blood curdling scream emanated from within Alexei’s maw, muffled by the tight seal the wolf had around Bradors neck. With one solid clamp of his teeth Alexei feels Brador stop his struggle. Luckily for the human he had perished quickly, only feeling a brief second of pain before he passed and was discarded across the dusty road.<br/><br/>~<span style="font-weight: bold"> Xali </span>~<br/><br/>Satrina and Mariel seemed to be doing their part with deadly efficiency. In a few brief moments they had turned the wolf that dared to challenge them in ranged combat into a pin cushion. Both archers reached into their quiver, once again prepared to offer Alexei a few more of their arrows.<br/><br/>Satrina was the first of the two archers to notice Xali’s magic forming into a ball within her finger tips. A look of shock crossed her face as she quickly realized who their initial target should have been. With a yell she screamed over to Mariel who had been clenching the wound left by Alexei.<br/><br/>“Get the leopardess bitch! She’s a sorcerer!”<br/><br/>It took Mariel a brief second to focus through the pain for Satrina’s words to reach her ears. Quickly her gaze zeroed in on Xali as both archers shifted their target. Pulling back on their bow strings they took aim just as the cloud of smoke quietly exploded near them.<br/><br/>Suddenly Mariel felt herself exhausted, her sight blurring as she tried to focus on the task at hand. Her eyes opened and closed as she tried to keep herself from drifting asleep. Her eyes felt like weights. “Just…I’ll just close my eyes for a second…yes…” Without even realizing it the second her eyes close she falls asleep, dropping her bow as she does and falling to the floor with a loud thud.<br/><br/>Satrina also felt her body desperately yearning for a little rest, yet her resolve was far greater. With her combat training kicking in it told her one thing *pain will keep you awake*. Biting her bottom lip she clamps down hard enough to draw blood, the quick rush of adrenaline at the pain enough to keep her mind and body focused to the task.<br/><br/>Satrina quickly gazed around the battle field….Brador dead, Lucas dead, Mariel asleep and a very large kitsune dashing towards Vendra. She knew this fight was over. Turning around she dashes into the trees and flees.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Satrina Will save (1d20 + 1): 20 + 1 = 21, Passed<br/>Mariel Will save (1d20 + 1): 6 + 1 = 7, Failed. <br/><br/>Mariel falls helplessly asleep</div></div></div><br/><br/><br/>~<span style="font-weight: bold"> Kahmori </span>~<br/><br/>Vendra cursed the heavily worn armor that grasped her entire form. Such weight made it impossible to flee as quickly as one would desire. It wasn’t until she heard the loud thumps of footsteps behind her did she finally turn. What greeted her sight terrified her. A large kitsune nearly leaping on her body. Vendra raised her hammer, seeking to strike the beast. Kahmori’s snake like tails quickly prevented her bodies movements before she could. One slithering across her midsection so tightly that it threatened to crush her armor. The other embracing her weapon arm causing it to drop from her fingertips. The third crashing with incredible force against her shield arm causing her to stagger momentarily.<br/><br/>In a few seconds time she felt herself in an embrace many females would long for, tightly wrapped in the toned arms of Kahmori. Had it not been for the murderous intent she could feel radiating from his body she might have even enjoyed it. Quickly she jerked her body from side to side, pushing with all of her might against the far more powerful creature. Despite the intensity of her desperate struggles she was unable to feel herself move a single inch out of Kahmori’s grasp.<br/><br/>Kahmori hears a scream from within her helmet as he snaps his jaws around it and tugs it off from her head. Kahmori is greeted by beautiful amber eyes as he stares down at the frightened female. Her flesh smooth and soft looking. Her hair obviously pampered and well cared for. A pair of soft rose red lips contorted in a shocked expression as she gazed back into his eyes. For a human she was incredibly beautiful. “Pl…please don’t, I…I…no!” She screams as Kahmori widely opens his maw and clamps firmly around her head.<br/><br/>With his tongue running across her flesh Kahmori could instantly taste the salt that had dried on her skin from her bodies sweat. It was obvious while the heavily worn armor offered great protection it did little to ease the suffering a beating down sun would inflict. Kahmori could hear muffled screams inside of his maw as they inched every so slowly forward along her body. The smooth, delicious flesh of her cheeks gliding along his tongue. A taste rich and delicious enough to excite every taste bud upon it. Outside of his maw her legs kicked and squirmed. Wiggling with all of her might to free herself from his grasp. Yet for all her squirms and struggles the only feat she managed was to vibrate her body along Kahmori’s tongue. Letting that honey like flavor of her form mix heavily with his saliva. Oh yes she was quite the delicious one.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Vendra opposed grapple check (1d20 + 1): 8 + 1 = 9, Vendra is grappled<br/>Vendra opposed ingest check (1d20 + 1): 17 + 1 = 18, Vendra is ingested.</div></div></div><br/><br/><br/><span style="color: #FF0000">Lucas</span>(Male warrior) HP: -10/43(Defeated). AC 18<br/><span style="color: #FF0000">Brador</span>(Male warrior) HP: -13/41.(Defeated). AC 16<br/><span style="color: #004000">Vendra</span>(Female Cleric) HP: 34/34(In Kahmori‘s maw). AC 20<br/><span style="color: #004000">Satrina</span>(Female Archer) HP: 25/25.(In full retreat, 80ft). AC 17<br/><span style="color: #800000">Mariel</span>(Female Archer) HP: 12/24. (Sleepy butt). AC 17<br/><br/>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br/><br/><span style="color: #004000">Kahmori</span>HP: 41/58 AC: 19<br/><span style="color: #800000">Xali</span>HP: 28/38 AC:19<br/><span style="color: #BF0000">Alexei</span>HP: 25/61 AC:20