Well, in order:<br/><br/>The maximum capacity is determined by a chart you can find in the updated "Rules" document; I'll post it right here in a few minutes; it's at the beginning of the section dedicated to equipment.<br/><br/>Extracting one object from your inventory requires just one action.<br/><br/>Tomes does not cause penalties for casting in any situation, even if you're not actually "using" them.<br/><br/>You can use a tome as a non-lethal light weapon but this would probably break it - and it's not a good idea at all, considering their prices! ^^<br/><br/>And, about "casual" equipment:<br/>You can have a reasonable quantity of "common" items - like a dress and some non-magical, low-value jewelry - freely, and they will count as without weight; the condition is, such objects cannot be sold, nor used to obtain any advantage. You can start with the most beautiful silk dress,but you won't be able to get any money out of it ^^<br/><br/>I'd appreciate players to include in their character profiles (in a moderate, reasonable amount) items and tools to use for their skill checks - for example, bandages, picklocks, and so on; these objects won't grant any bonus, nor count towards the maximum weight, nor require to spend money, but will just add a little "flavour" to the game.<br/><br/>If you want some utility gear - common items with effective utilities -, ask me exactly what you want and I'll come out with an adequate price and weight<img alt=";)" src="./images/smilies/wink.gif" title="Wink"/>