Initiative<br/>Saraphina: 21<br/>Marrok: 10+<br/>Salana: 10-<br/><br/><span style="font-style: italic">This skill challenge is slowing things down a bit. I think I'll make them a little shorter and simpler in the future. Anyway, Saraphina has moved forward 20 feet, accumulated 1 of a possible 3 failures. In order to speed things up, I'm just going to post the DC: All skill checks have a DC of 12. Four failures starts combat and will cause the enemies inside to be ready for you. Currently there's one.</span><br/><br/>Since they weren't watching anywhere in particular, the sentries outside of the inn aren't immediately alerted despite the crunch. Two of the wolves perk up their ears and watch the forest intently, but none of them are looking directly at any of the infiltrators yet. The lizardman doesn't seem to notice. Unlike some lizardfolk, he has no hair or hair-like fibers on his head. He's not as powerfully built as some either: he's of a very wiry build and has a cloth wrapped around his short, blunt snout. He leans against his spear, tip planted in the dirt, and idly reaches down to scratch the nearest canine behind its ears.<br/><br/>Meanwhile, the stealthy team members circling around the back encounter no such mishaps, taking the long way around and staying behind cover, exposing themselves to minimal risk of detection. The rest of the group stays behind their leaders, ready to offer support and charge in as soon as battle is joined, but mostly lacking their skill at stealth and quick movement.<br/><br/>Marrok only, others only notice when they get within 20 feet of the inn.<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">While the girls, being human and demihuman respectively, are focused on silent movement and nothing else, Marrok's sensitive ears pick out the sound of voices from within the inn. It sounds like singing. The others will probably hear it too when they get close enough. The song doesn't sound drunken or off-key, though it is a little wild.</div></div></div><br/><br/>The above information PLUS a passive insight of 16 or better indicates the following:<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Songs being chanted by a group of creatures are not necessarily a harmless diversion, though it does leave them off-guard. Many magical rituals, especially those used by barbarians, are invoked this way.</div></div></div>