<span style="font-weight: bold">Arcana Check 1d20(6)+7=13 vs. DC 16; FAIL<br/>Arcana Check 1d20(12)+7=19 vs. DC 14; Pass</span><br/><br/>With Goldie's Entrance, Salana comes to the realization that the situation has gotten much more complicated. The elemental was definitely a liability, so wrapped up in her own self that she was a danger to everybody around her. And worst of all, they didn't even have a full idea of what they were dealing with.<br/><br/>During this entire exchange she keeps her defenses up, though. In the back of her mind there's a nagging feeling that Goldie could turn hostile at any time. Or that Yula could try to go out with a bang and attempt to finish one of them off before giving up. She keeps part of her thoughts with the matrix of runes covering the area of the floor, maintaining them in case things should turn sour.<br/><br/><span style="font-weight: bold">Salana continues to use her minor action to sustain the defensive area of runes</span><br/><br/>All of these confounding factors make Salana that much more grateful when Saraphina goes ahead and addresses the newcomer. Words (apart from those of the runic variety) were never Salana's forte and she is more than happy to let the tiefling do the talking. So when Saraphina suggests that Salana check on the orcs she is more than happy to oblige. She nods in response and kneels down to check on them where they lie.<br/><br/><span style="font-weight: bold">Heal Checks to Stabilize the Orcs (If they're not dead yet)<br/>Heal to Stabilize Orc #1 1d20(10)+7=17<br/>Heal to Stabilize Orc #2 1d20(20)+7=27 (Figures I got a 20 on something like this.)<br/>Heal to Stabilize Orc #3 1d20(4)+7=11</span>