As the action is joined, the mage watches Delia carefully- if she'd scented magic, it was mostly her and Mona that would have drawn her arcane gaze, after all. When the succubus begins casting her spell, she nods fractionally, keeping her eyes open as the shining, bright motes cover her and all those in her area. While the untrained crewman start rubbing their eyes and loudly yelling, the mage puts one hand on the soldier's shoulder behind her- though he staggers, he stands back up straight, unaffected. "Quite good, dear. I like your ideas- they're good ones. Shall we?" And with that, she begins incanting the exact same spell as Delia had used against her, and to the succubus's dismay she can see the same motes also blanket her and her companions. A harsh bellow from Chira shows her affect, but Mona smirks. "Not that easy, bitch-"<br/><br/>"While I appreciate the sentiment," Garth interrupts, eyes shut, "I couldn't quite blink in time. Here, Xarius- this will aid you more than I. Walk with the gods." Xarius, also unaffected by the motes, can feel a reassuring blanket of faintly visible holy energy settle around him, guarding him from harm just as Garth had intended. After casting the spell, he nods in satisfaction. "Doing good works helps revive me, I see- because, you see, I can see." He chuckles at his own wit, which seems rather lost on everyone else. The two soldiers to the side- now the only ones not glittered up, now- trade glances and draw their swords. "Mistress! None of the crewmen are in any shape- do you want one of us to-"<br/><br/>"No, fools," the Imperial mage says haughtily. "You'll be needed here to protect me while those foolish crewmen's screams bring all the help we could want. Come to me and guard me with your lives." Xarius can't detect any evil from the mage, though she serves an evil state; just someone doing her sworn duty, albeit in a somewhat prickly manner.<br/><br/><br/><br/>((Delia casts Glitterdust. All three crewmen fail their saves. Mage and soldier succeed (barely).<br/>Mage decides that's a grand idea and also casts Glitterdust. Chira fails her save. Mona succeeds. Delia succeeds. Garth fails. Xarius succeeds.<br/>Garth casts Shield of Faith on Xarius. (+2 deflection bonus to AC). He succeeds his save and will not be blinded next round.<br/><br/><a class="postlink" href="http://i.imgur.com/BIgpPHi.png">Map Here (no change)</a><br/><br/>Legend:<br/>Black circles are barriers (stacks of boxes, etc) that are impassible<br/>Gray circles are barrels or a few scattered boxes that count as Difficult Terrain<br/>The purple stars are rope ladders (DC 5 climb check to get up/down with two move actions, or DC 10 to climb/descend in 1 move action); the forward one goes down, the middle one goes up to the top deck. Can be cut with an attack from a sharp weapon.<br/>The yellow box is the area that's open to the sky; you can see a ramp raised up on the top deck that'll need to be lowered for Chira to climb to the top deck when you're done here.<br/>Red S's are soldiers like what you already fought, Cs are crewmen, and the red M seems to be<a class="postlink" href="http://i.imgur.com/kkehRHo.jpg">the lady in charge</a>.<br/>Dark Green letters are friendly NPCs (C-hira, M-ona, G-arth), light green are you (D-elia, X-arius).<br/>Each square is 5 feet.<br/><br/>Init-<br/>Delia 22<br/>Mage 16<br/>Garth 13<br/>Xarius 12  <- Here<br/>Mona 11<br/>Soldiers 7<br/>Crewmen 6 (#1: Blinded, #2: Blinded, #3: Blinded)<br/>Chira 4 (Blinded, Lightly Wounded, 1 medium meal (not stuffed yet))<br/><br/>Globals:<br/>Haste: 2 remaining rounds of Haste for the party. (+1 to attack rolls, +1 dodge bonus to AC and reflex rolls, movement speed +30', and can make 1 extra attack when doing a full attack action)))<br/>Glitterdust: Basically the entire cargo hold is glittery now (7 more rounds)