"We should keep moving along the beach, towards the ship", Althea suggests. "We might find other people, who may either need or help or who can help us about water. Unless either of you has a good idea on how to find water?"<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">I don't get to make a Knowledge (Religion) check for the ritual (you need to have ranks in a Knowledge to know anything but the very basics, i.e. to attempt a DC higher than 10). Strictly speaking, Roga couldn't have done it either :x<br/><br/><blockquote><div><cite>DarkPinkie wrote:</cite>Rude! I said I will post when the world or NPC's interact with you or you interact with them. You guys seemed to be doing fine without me making posts. (...) Why are you complaining to me for? You three seems to work almost autonomiously. Very little input from me seems to be required. Most of the rolls you are waiting for imput on kinda say it self.</div></blockquote><br/>Sorry, I didn't mean to offend you. I was mostly thinking about some of the checks we made (like the coconut), where we need know <span style="font-style: italic">how</span> we failed (I did start to just come up with stuff on my own, as with the crab grabbing, but I may make the consequences too strong or too weak), people making untrained Knowledge checks with a DC &gt;10, and also stuff like the "jungle episode" - what if I hadn't remembered and we'd all had headed off to the "jungle"? Also, I keep needing to set DCs for everything. Kinda feels like I'm some assistant DM :P<br/>Actually, that might not be that bad an idea, you do seem to have your hands quite full :x<br/><br/><blockquote class="uncited"><div>Althea, you get your deliciously cooked crab from Roga, too bad you have already used your prestigitation today or else you could flavour it a bit.</div></blockquote><br/>Shouldn't it still be active? Unless it took us an hour to cook that crab &gt;.&gt;<br/><br/><blockquote class="uncited"><div>2dex roll to squeeze a coconut... Seriously? That would be a str check if anything. But I rolled it for her and I rolled a 12. With modifiers that simply meant the coconut instantly got crushed squirting its juices all over Althea.</div></blockquote><br/>I figured it was a DEX check - a STR check is for things where you go in with all your power (like banging down a door), while something like cracking an egg into a bowl is a DEX check - strength is not an issue, the problem is not smashing the egg. Same with the coconut. I suppose you could argue that you'd need to check for both - having the necessary strength, and applying it carefully. In any case, my natural one is definitely some sort of failure :P<br/><br/><blockquote class="uncited"><div>Moving an entire hex takes roughtly one day (half a day over plains for Althea and any one or two medoums riding her).</div></blockquote><br/>Yay for base speed 40 :P<br/>I doubt Althea would be very fond of having anyone ride her though :x</div></div></div><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><a class="postlink" href="http://orokos.com/roll/395323">Knowledge (Geography)</a>: <span style="text-decoration: underline">1d20-1</span> <span style="font-weight: bold">5</span><br/>(To figure out rivers can be found by following the beach (DC 10); alas, she has no clue)</div></div></div>