Nagendra, the Snake-Goddess... alignment, chaotic-good...<br/>Goddess of charming seduction and sweet devouration, the existance of vore and escaping from it as a part of civilised life. Her favoured weapon is the arrow-in-flight, catching prey or escaping from it. Her symbol is a pair of stylised snakes, one dark, one light, each devouring the tail of the other...<br/><br/>Domains... Travel (trade), Liberation (revolution), Trickery, Luck, Charm (love)<br/>Favoured weapon... Longbow<br/><br/>Mechanics and Character Picture... writing the background for the naga-version right now, but her best-friend will be a fellow Priestess who happens to be a human.<br/><br/><span style="font-weight: bold">Asara</span><br/><br/><img alt="Image" src="http://vignette3.wikia.nocookie.net/monstergirlencyclopedia/images/7/70/1414542689950.png/revision/latest/scale-to-width/549?cb=20141030032057"/><br/><img alt="Image" src="http://vignette2.wikia.nocookie.net/monstergirlencyclopedia/images/0/0e/Ryu_0.jpg/revision/latest/scale-to-width/250?cb=20130522014832"/><br/><br/>Race: God-touched naga<br/><br/>{Type: Outsider:3RP, Normal Size: 0, Common Languages: Advanced, 4RP (+2INT,WIS,CHA, -2 STR, +4 DEX); Seducer 2RP; Energy Resistance (Acid) 1RP; Burrow 3RP if naga OR Greater Spell Resistance 3RP if humanoid<br/><br/>Speed: 40ft overland, 30ft burrow; Senses: Darkvision<br/><br/>Gender: Female, Handed: Left, Class: Cleric, Alignment: Chaotic Good<br/><br/>Domains: Travel (Trade), Liberation (Revolution)...<br/><br/>Statistics STR DEX CON INT WIS CHA<br/>Starting 12 14, 12 12 15 12<br/>Racial 12 18 10 14 17 14<br/>Final 12 18 10 14 19 14<br/>Mod +1 +4 +0 +2 +4 +2<br/><br/>Attacks and Defences<br/>Total Touch Flat-footed Armor Dex<br/>Armour Class: 19 14 15 +5 +4<br/>Total Base Ability<br/>Fortitude: +3 +3 +0<br/>Reflex: +5 +1 +4<br/>Will: +7 +3 +4<br/><br/>Total Base Attack Strength Dex (Agile Maneuvers)<br/>CMB +6 +2 +4<br/>CMD 17 +2 +1 +4<br/>Base Attack +3 Initiative +4<br/><br/>Vore Total Base Predatory Instinct Dexterous Maw<br/>Attack +11/+13/+15 +6 +2/+4/+6 +3<br/>Dirty Tactics +13 vs. Will<br/>Keep In Tum +8/+10/+12<br/>Escape +6/+16 (if Liberation is used, 7/day)<br/>Defence 17<br/><br/>Melee, Sickle +3, 1d6+1 damage, crit x2, slashing, trip weapon<br/>Ranged, Longbow +5, 1d8+1, crit x3, range increment 110ft, piercing<br/><br/>Skills<br/>Skills: Sense motive +9 (+1+3+4+1), Diplomacy +8 (+1+3+2+1+1), Bluff +10 (+3+3+2+1+1), +10 Perception (+4+4+1+1), +8 Stealth (+3+4+1+1-1), +8 Heal (+1+3+4)<br/>Armor check penalty -1<br/><br/>Cleric Things<br/><br/>Aura: She has a Chaotic-good aura, same as her Goddess<br/><br/>Channel Positive Energy, 2d6, 5/day<br/><br/>Spells per day, 0th level 4/special, 1st level 3+1, 2nd level 2+1... typical prepared spells<br/>Orisons known: Guidance, Create Water, Detect Magic, Read Magic<br/>Typically Prepared: 1st Level: 2nd Level: Lover's Luncheon, Bless<br/>Domain Spells: 1st level Floating Disc, 2nd level Enthrall<br/>Racial: Charm Person 1/day<br/><br/>Feats and Equipment<br/>Feats: Predatory Instinct; Agile Manuevers, Dexterous Max, Dirty Tactics<br/>Traits: Extremely Fashionable, Birthmark (holy-symbol)<br/><br/>Equipment 4000gp total: Masterwork Composite Longbow (500gp), Magic Masterwork Chain Shirt +1 (1100gp), Sickle, Cracked Dark Blue Romboid Ioun Stone (400gp, +1 Perception, +1 Sense Motive), Cracked Mulberry Pentacle Ioun Stone (400gp, +1 Bluff, +1 Diplomacy), Cracked Pale Ruby Trillian Ioun Stone (200gp, +1 Stealth), Cracked Incadescant Blue Sphere Ioun Stone (200gp, +1 Wisdom skill, perception), Cracked Pink and Green Sphere Ioun Stone (200gp, +1 Charisma-based skill, bluff), Cracked Deep Red Sphere Ioun Stone (200gp, +1 Dex based skill, stealth), Cracked Magenta Prism (800gp, +2 any chosen skill, change 1/day)