Looking around and seeing the effect that the mermaids are having on the crew, Aethon quickly comes to the realization that if the one generating the effect is not stopped, over half the sailors will follow their companions into the water.  Watching their behavior, his eyes settle on the first mermaid that had surfaced, and surmises that she's the one that they need to be concerned with.  "I'll handle that one; we need to keep the rest of them busy or keep the sailors on-deck!" Lining himself up, Aethon goes barrelling across the deck, vaults the railing, and crashes into the water.  Surprisingly, he moves through the water far faster than would be expected, but he has one of the spells he just cast to thank for that.<br/><br/>[ Attempting a charge against the shawled mermaid - don't know exactly where she is in relation to Aethon, but he has a 100 ft charge distance, so he should be able to get there.  If not, then his action is a double-move toward her, and ignore what's in the spoiler below.  In addition, anyone that he comes within 10 feet of will get another save against the hypnotism with a +2 morale bonus if it falls under one of the effects that<a class="postlink" href="http://www.d20pfsrd.com/magic/all-spells/m/magic-circle-against-evil">Magic Circle against Evil</a>can prevent. ]<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Although he's still not entirely used to this form of combat, his still-unfamiliar new instincts take over and his jaws gape wide as he reaches the mermaid.  Encompassing the entirety of her head, he clamps down past her chin and around her neck, trying to hold her now-thrashing body still enough for him to finish his meal.<br/><br/><a class="postlink" href="http://orokos.com/roll/217786">Bite attack</a>: <span style="text-decoration: underline">1d20+9</span> <span style="font-weight: bold">28</span> -&gt; Probably hits<br/><a class="postlink" href="http://orokos.com/roll/217787">Bite damage</a>: <span style="text-decoration: underline">1d6+5</span> <span style="font-weight: bold">9</span><br/><a class="postlink" href="http://orokos.com/roll/217788">Improved Chomp grapple</a>: <span style="text-decoration: underline">1d20+11</span> <span style="font-weight: bold">26</span> -&gt; Also probably hits</div></div></div>