Hello, everyone. I previously stated an interest in running a pathfinder game in DarkPinkie's survival game topic. Now I finally ready to build one up.<br/><br/>As DarkPinkie gave their permission, this will be a spinoff of Unknown Wilds set in Sharitha, the same country the Laughing Dolphin was desperately escaping from. Out of respect, they have special permission to jump in to play as the NPC resistance members they have already sketched out.<br/><br/>As this will be set in an Urban area, there will probably not be extensive conflict with the natural world. On the other hand, I do plan to keep in line with the theme of the players building themselves up from nothing. Your characters are mostly untrained civilians in the middle of a police state - plan accordingly.<br/><br/>The following is copypasted shamelessly:<br/><blockquote class="uncited"><div>First off: I will be using the <a class="postlink" href="https://www.dropbox.com/s/p73gowjg33qvcga/VSRD%20v2.2.doc?dl=0+PCs">VSRD</a> for the vore rules. If I feel it appropriate there might be some minor tweaks to them.<br/>Secondly: PC classes will not be used initially, only NPC classes. The advancement into a PC class is an award for accomplishing something impressive related to that class (Thus becoming a wizard out of nowhere is nearly impossible... But you people may surprise me). But even if awarded the ability to pick or retrain a level in a certain class does not at all force the character to do so. However a character that already have a PC class level is less likely to be awarded a second one, especially of a different class.<br/>For the NPC Class list adhere to this list: <!-- m --><a class="postlink" href="http://www.d20pfsrd.com/classes/npc-classes">http://www.d20pfsrd.com/classes/npc-classes</a><!-- m --> A thing to note: Commoner is substantially lower power on the curve compared to the other npc classes therefor anyone playing commoner will get Skill Focus as a free bonus feat.<br/></div></blockquote><br/><br/><span style="font-weight: bold">Characters:</span><br/>When building characters, the first things to choose will be your<span style="font-weight: bold">race</span>and<span style="font-weight: bold">class</span>.<br/>Presently, the classes available are:<br/><span style="font-weight: bold">Commoner</span>: low everything<br/><span style="font-weight: bold">Warrior</span>: Somewhat effective battler with few skills<br/><span style="font-weight: bold">Aristocrat</span>: Effective with diplomacy and some other skills<br/><span style="font-weight: bold">Expert</span>: Knows almost any non-combat skills you want.<br/><span style="font-weight: bold">Adept</span>: Weak spellcaster.<br/><br/><span style="font-weight: bold">Cleric</span>: Divine Spellcaster with high potential.<br/><br/>While these are all deliberately weak, you will get the chance to multiclass into a real PC class. Any that become unlocked will be listed here.<br/><br/>As for<a class="postlink" href="http://www.d20pfsrd.com/races">races</a>, any core race is automatically accepted. Anything else I will need to examined first, but I'll probably be willing as long as it isn't too overpowered - Sharitha was a very accepting place until recently.<br/><br/>To build your character sheet,m<a class="postlink" href="http://www.myth-weavers.com/">http://www.myth-weavers.com/</a>mhas some useful tools, but if you would rather not, then filling out the following will be acceptable.<br/><br/><blockquote class="uncited"><div><br/>Race: (Non-core races subject to DM approval)<br/>Name:<br/>Class: (Only NPC Classes allowed)<br/><br/>Ability Scores: (10 point buy. Remember any racial bonuses or penalties are applied last.)<br/>Strength:<br/>Dexterity:<br/>Constitution:<br/>Intelligence:<br/>Wisdom:<br/>Charisma:<br/><br/>Equipment: You start out with a small amount of gold.<br/>Adepts, Experts, and Warriors start with 130 gold.<br/>Commoners start with 65.<br/>Aristocrats start with 260, with any family fortune being stored somewhere you can't get to right now.<br/><br/>Level 1 feat:<br/>Trait: <br/>Racial traits: (Variant racial traits allowed)<br/>Skills: (What Skills you have put your skillpoints in or any feat/racial/class abilities that increase skills and how much. Max skillpoints in any one skill is equal to your character level.)<br/>Diety: (Only important for Adepts as they get their magic from their gods listening to their prayers. Can however add flavor to a non-Adept religious character. Does not have to be publicly announced.)<br/>Alignment: (Just a general disposition of your character. Are they a good person wishing to help others? Perhaps they are incredibly selfish thinking the self is all that matters, Or maybe they enjoy and revel in the suffering of others. Does they hold laws sacred above all else? Alignment will shift in accordance to the character's actions. Alignment is extra important for Adepts as they need to be within max one step away from their deities on either spectrum, but not both. Same as Deity, you can hide it if you wish but it needs to be told to the GM.)<br/><br/>History:<br/><br/>Expectations: (What you hope to see, whether vore-wise or just in general.)<br/><br/>Player blocks: (What you as a player have issues with. These could be anything between something as simple as racism, and as heavy as rape or slavery. This does not mean these issues might not come up in the game, but I hope to at least spoiler and warn the players, as well as trying to avoid them happening to the player themselves. Try to keep the list to a bare minimum though, A huge list might be too limiting on the game. Oral Vore and digestion cannot be chosen as a player blocks due to it's common nature and heavy tie in with game mechanics. Graphic Digestion can however be a player block.)<br/></div></blockquote><br/><br/><span style="font-weight: bold">Currently accepted players:</span><br/><br/>Trr9896<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><a class="postlink" href="http://www.myth-weavers.com/sheet.html#id=816854">http://www.myth-weavers.com/sheet.html#id=816854</a><br/><br/>Expect to see slower paced/intrigue instead of ADVENTURE HOOOO!!!<br/>Prefer to not see scat/cooking<br/><a class="postlink" href="http://www.myth-weavers.com/sheet.html#id=879410">http://www.myth-weavers.com/sheet.html#id=879410</a></div></div></div><br/><br/>Cowrie<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Here's Trishna: <a class="postlink" href="http://www.myth-weavers.com/sheet.html#id=817274">http://www.myth-weavers.com/sheet.html#id=817274</a><br/><br/>Player blocks are male preds, underaged stuff, and scatplay.</div></div></div><br/><br/>9kirby99<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Race: Human<br/>Name: Miles King<br/>Class: Aristocrat <br/><br/>Ability Scores: <br/>Strength: 8<br/>Dexterity: 12<br/>Constitution: 12<br/>Intelligence: 13<br/>Wisdom: 13<br/>Charisma: 14<br/>Level 1 feat: Tasty Prey<br/>Trait: Appetizing, Highly Edible, Resistant, Predator Weakness (Overweight Preds/Big Bellied Preds)<br/>Racial traits: Ability Racial Score +2, Bonus Feat, Silver Tongued<br/>Equipment: 260 gold<br/>Skills: Profession (Lawyer) (+5), Perception (+4), Sense Motive (+5), Bluff (+5), Heal (+5), Diplomacy (+5)<br/>Diety: Helreginn (Lawful Good)<br/>Alignment: Neutral Good<br/><br/>History: Miles is a lawyer. From a young age, he believed in justice, mostly after seeing his father arrested for a crime he didn't commit. He has a few years experience in law under his belt, and desires to further his practice.<br/><br/>Expectations: Fat Preds, perhaps? I'm up for any vore type, like oral, anal, unbirth, breast, or navel. Some willing, nonfatal vore could be fun, too, not to say there shouldn't be digestion.<br/><br/>Player blocks: No scat, watersports, or gas.</div></div></div><br/><br/>Ula<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Here is the character I was thinking of playing, <a class="postlink" href="http://www.myth-weavers.com/sheet.html#id=832665">http://www.myth-weavers.com/sheet.html#id=832665</a> and my expectations are for a game of intrigue<br/><br/>My blocks are scat, underage and analvore</div></div></div><br/><br/>DarkPinkie<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><a class="postlink" href="http://www.myth-weavers.com/sheet.html#id=845067">http://www.myth-weavers.com/sheet.html#id=845067</a><br/><br/>Khei'Zera grew up in some musty and dark underground ruins at the outskirts of Sharitha. From childhood she was trained to fight in order to defend the tribe from the occasional adventurers like everyone else in her tribe, but as she got older she started dreaming about the world on the surface. Her questions about the surface was not met with the answers she sought but was instead met with harsh punishment and being branded a heretic. But despite this her curiosity about the surface never waned. Eventually one day (or night as it were) she simply got fed up with the constant suspicion that had forever followed her since her supposed "herecy" and she escaped the tribe up to the surface. With barely anything but the shirt on her back and the staff in her hands she stumbles into Gericia, hungry due to wandering for over a day with no food or water.<br/><br/>Expectations: To have some fun roleplay and either get to nom some NPC's or get myself nommed by said NPC's. Perhaps have some cool adventures in the meantime.<br/><br/>Blocks: Anything goes really. I'm not one to shy away from anything (except maybe M/M sexuality and/or anything "hyper").</div></div></div>