As she slithered over the dirt path, feeling almost as light as air, Taizee's attention was regularly caught by something, this time, a pretty and sweet smelling flower. Having learned not to taste test absolutely everything she found on the surface, the mermaid refrained from giving the purple petals a testing bite, instead just gently picking it before standing back up straight as she set about catching up with her party. But that was when that absolutely wicked and weighty stone was slung into her stomach, actually managing to shatter a good section of her chainmail as well as knocking a lot of the air out of her. Trying to scream, but just producing a low, gasping wheeze, Tai buckled over, dropped her flower, brought a hand down to her belly and touched her bleeding and bruised skin through the chink in her armour, before looking upwards in the direction of the shot, her eyes wide with adrenaline.<br/><br/>With her sword in it's scabbard and shield slung over her back as her eyes fixed and narrowed on the short, strange looking surface dweller, Tai decided to just trust in her instincts. They had been enough for her out in the deep sea after all, and the surface was a lot nicer! Slithering off the road and in under the tree the dward was cooped up in, the serpentine mermaid circled around to the side with the least branches, before raising herself on her tail and lunging out towards the sling wielding enemy, trying to grab him, pull him over the edge and catch him in her jaws!<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">OOC:<br/>I was just wondering if we were doing a team wide initiative roll or something, as the ambushers could technically have gotten two rounds in before Taizee, if they beat her initiative score too, since, she was utterly suprised by the attack.<br/><br/>With a reach of 15 ft, Tai can easily reach the dwarf 10 feet up in the tree, and probably will manage to grapple him.<br/>Grapple Roll: 1d20+5+2+1 = 10+8 = 18<br/><br/>And as a part of the grapple, you pull an enemy close, in this scenario, over the edge of the branch he was standing on, before letting go, so that he is falling.<br/>Furthermore, as Taizee's vore trait Landing Slide states, she can as an immediate reaction to a falling creature within 5ft attempt a free swallow check to completely devour it, with a +1 to the check for every 1d6 of falling damage it would otherwise have suffered. Any creature swallowed in this manner goes into the stomach with the dazed condition for 1d3 turns. So as the dward would only have fallen 10 ft, and taken 1d6 damage, the roll would be:<br/><br/>Swallow Roll: 1d20+5+3+1 = 19+9 = 28<br/>Daze rolls: 1d3 = 3</div></div></div>