Everyone read...<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">A note on prisoners. It is possible to capture people, extract information, convert them into henchmen, so forth. I'm willing to play a couple of henchmen if the need arises, and I encourage creative ways to win battles. <br/><br/>Now, I'm not saying it might pertain to this battle...but any and all battles.<br/><br/>Just, not everyone is 100% against you...offer a better deal, more money? They might join you. Who knows. Of course, negotiating in the middle of combat is tricky so...be creative. Not everyone is out to fight 100% of the time, though.<br/><br/>Also, I'd like everyone to put this information at the bottom of their posts during combat...<br/><br/>Current AC<br/>Current HP<br/>Current Touch AC<br/>Belly Escape DC (If you have someone swallowed)<br/><br/>Good luck!</div></div></div>