Realizing that Cadrick hadn't even moved his shield arm up to dampen the blow a bit too late, the full force of her tail had hit Cadrick directly, letting Taizee not just hear the crack, but feel it vibrate up through her tail. Going a bit paler, as if that was possible for the deep sea mermaid, a low, "Uh oh..." escapes her lips. Darting her eyes over to Celara, as she slither up some ways to her right, Tai calls out, "I-i think Cadrick needs h-healing, u-urgently!", while she herself went straight for the trunk of the tree that evidently was behind all of this, too full of adrenaline from the combat and her wounds to let the monk's possible death stagger her. Wanting to make sure it couldn't revitalize somehow, Taizee first sunk her blade as deep into the wood as she could with a heavy swing, before coiling her tail in above the cut and her embedded blade, attempting to crush, then pull the tree over!<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Assuming Taizee can slither one square up and to the right, then straight forwards to the trunk of the tree, the mermaid will do her best to snap the tree, wether it's actually completely dead or not. Seeing as I have no idea what AC, if any it would have, I'll just roll each attack out to it's fullest! Greatsword to hit: 16 <!-- m --><a class="postlink" href="https://orokos.com/roll/651556">https://orokos.com/roll/651556</a><!-- m --> Greatsword damage: 17 <!-- m --><a class="postlink" href="https://orokos.com/roll/651557">https://orokos.com/roll/651557</a><!-- m --> Tailslap to hit: 7 <!-- m --><a class="postlink" href="https://orokos.com/roll/651558">https://orokos.com/roll/651558</a><!-- m --> Tailslap damage: 12 <!-- m --><a class="postlink" href="https://orokos.com/roll/651559">https://orokos.com/roll/651559</a><!-- m --></div></div></div>