<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">In the interest of moving things along, I'm going to assume that Angel and Larynn are holding their actions for the this round. Their players are free to declare their actions for this round in their next post, provided they don't contradict the demons' actions.</div></div></div><br/><br/><span style="font-weight: bold">&lt;&lt;DAGNYR &amp; ALYSSA&gt;&gt;</span><br/><blockquote><div><cite>Dagnyr and Alyssa wrote:</cite>*CLANG*<br/>*THWACK*<br/>*HURT*</div></blockquote><br/><br/>Demonspawn or otherwise, the tiefling mages are just that- physical endurance was never a top priority in their training, a fact that's painfully apparent as the trio's fiendish resilience is put to the test. Dagnyr's opponent weathers his assault as well as one might expect from a mage of his caliber- which is to say, not well at all. Shrieking at the touch of cold iron, the demonspawn topples into a messy heap on the cobblestones, his flesh seared as though he'd been subdued with a hot skillet rather than the paladin's preferred weapon. Alyssa's foe fares little better, lapsing into unconsiousness somewhere between the first jaw shot and the ground. To his credit, he at least manages to collapse more neatly and quietly than his companion.<br/><br/><blockquote><div><cite>Alyssa wrote:</cite>"Please take take of the last mage! I need to make sure Botch is alright!" </div></blockquote><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Botch takes a move action to exit the darkness.</div></div></div><br/>As if on cue, Botch stumbles out of the shadowy sphere, yelling and flailing his arms at the tiny black shapes clinging to his hair and clothing. Dragged into the relative brightness of the square, the bats disengage from the thief to dart back inside their bubble of comfortable darkness.<br/><br/>"I'm... okay..." Botch wheezes, looking shaken but none the worse for wear.<br/><br/>Alone and suddenly outnumbered, the third and final mage hesitates, falling quiet for the first time since the trio's arrival. He glances between Alyssa, then Dagnyr, then Botch, and back to Alyssa, uncertain as to which one he ought to be blasting. His instructions never told him what to do in a situation like this<br/><br/>Fresh out of strategies, the mage falls back on what he knows:<span style="font-style: italic">shoot the big ones first.</span>He points a clawed finger at Dagnyr and utters a single, cacophonous syllable. The Aurain holy symbol at Dagnyr's breast quivers...<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Dagnyr's holy symbol must make a DC 18 Fortitude save or be destroyed. If it fails the save, Dagnyr must also make a DC 18 Fortitude save or be dazed for 1 round and deafened for 1 minute.</div></div></div><br/><br/><br/><span style="font-weight: bold">&lt;&lt;MINA &amp; CELAIRE&gt;&gt;</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Slime Demon 1's DR prevents 10 damage from each of Mina's hits.<br/><br/>Failed Reflex save: Mina takes 1d8(2) acid damage.</div></div></div><br/>The impact of Mina's fist produces a splatter of caustic ooze, burning her knuckles before she pulls away. More importantly, it draws the demoness's attention as well, something even less healthy than Abyssal sludge. With an annoyed gurgle, the slime demon turns to face Mina, disregarding Angel for the moment as she prepares to backhand the impetupous monk for her offense.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Slime Demon 1's DR prevents 10 damage from each of Angel's hits.<br/><br/>Failed Reflex save 1: Angel takes 1d8(2) acid damage.<br/>Failed Reflex save 2: Angel takes 1d8(3) acid damage.<br/><br/>Slime Demon 1's escape check: 1d20(14) + 12 = 26, failure</div></div></div><br/>Ignoring a werewolf is rarely a wise decision, as the demoness discovers a second later. Unfortunately for her, it's a second too late to react; by the time she realizes her mistake, her body is already halfway into Angel's mouth, anchored in place by two dozen bony daggers. Thick, caustic ichor oozes from the demon's wounds, tangy and enticing despite its sting. The demoness kicks at Angel as her feet leave the ground, but her struggles do little to relieve the visegrip on her upper body.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Slime Demon 2's claw: 1d20(17) + 12 = 29, hit<br/>Slime Demon 2's claw: 1d20(8) + 12  = 20, miss<br/>Slime Demon 2's bite: 1d20(10) + 12 = 22, hit<br/><br/>Claw damage: 1d6(1) + 5 = 6 damage<br/>Bite damage: 1d6(6) + 5 = 11 damage</div></div></div><br/>Ignoring her sister's plight, the second demoness takes advantage of Angel's distraction to launch her own assault. Muck-encrusted claw rake down the elf's back, followed by the demoness's jaws siezing her shoulder and giving her a hard shake. The demoness's black tongue circles the her lips, sampling the mixed elven and lycan blood- and, if the pleased murmur that escapes her lips is any indication, thoroughly enjoying the taste.<br/><br/><br/><span style="font-weight: bold">&lt;&lt;KAELEN &amp; LARYNN&gt;&gt;</span><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Nabasu's DR prevents 10 damage from each of Kaelen's hits.</div></div></div><br/>Kaelen's blades slip through the nabasu's defenses easily, leaving a trio of deep punctures and two slender fangmarks on the demon's body. Hissing in pain, the nabasu staggers back, its chest covered in oozing black blood. It sways uneasily, and its bilious eyes seem less focused as it casts about in a frustrated and desperate search for its unseen assailant.<br/><br/>"Not going to play fair, little sneak?" the nabasu hisses. "Hrrrn..." The bat-faced demon crouches, then bounds into the air with a pump of its ragged wings.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Nabasu takes flight and rises 15 feet.<br/>Acrobatics check to avoid AoO: 1d20 (4) + 15 = 19, failure<br/><br/>If Kaelen's AoO hits and deals at least 19 damage, ignore the next spoiler.</div></div></div><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Nabasu uses a spell-like ability. (Spellcraft DC 20 to identify) <br/>Thrown kitchenware (Kaelen): 1d20(13) + 12 = 25, hit<br/>50% miss chance: 1d100(22): miss<br/><br/>Hovering just out of reach of its unseen attacker, the Nabasu glares at the seemingly empty cobblestones below. "We can cheat too!" it snarls, sweeping its arms through the empty air toward Kaelen's last position. At first, it looks like empty gesturing, until the pots, pans and cutlery sitting next to Larynn's portable stove begin shuddering violently. The amss of cookware rises from the tabletop and hurls itself in Kaelen's general direction, clattering to the ground in an unholy racket. A cleaver whizzes past Kaelen's head, missing him by inches- if he were visible, he'd almost surely be missing an ear now, or worse.</div></div></div><br/><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Alyssa HP: 70/70 (100%) [AC: 25 (+2 armor, +1 deflection, +4 Dex, +1 dodge, +7 Int), CMD: 30 (32 vs. grapple)]<br/>"Angel" HP: 33/67 (49%)* [AC: 21 (+7 armor, +1 deflection, +1 Dex, +2 natural), CMD: 27 (29 vs. grapple] [grappled]<br/>Dagnyr HP: 86/86 (100%) [AC: 21 (+9 armor, +1 Dex, +1 natural), CMD: 25 (27 vs. grapple)]<br/>Kaelen HP: 58/69 (84%) [AC: 24 (+6 armor, +1 deflection, +6 Dex, +1 natural), CMD: 25 (27 vs. grapple)] [invisible, 1 negative level]<br/>Larynn HP: 100% [AC: 23 (10 + 6 Armor + 2 Dex + 2 Natural + 3 Deflection), CMD: 22]<br/>Mina HP: 84/88 (95%) [AC: 20 (+3 Dex, +3 dodge, +4 Wis), CMD: 32 (34 vs. grapple)]<br/><br/>Botch HP: 66%* [AC: 20 (+5 armor, +5 Dex), CMD: 23 (25 vs. dirty trick/steal, 27 vs. grapple/overrun][bleeding, nauseated]<br/><br/>Nabasu HP: 9%** [AC: 22 (+3 Dex, +1 dodge, +8 natural), CMD: 28]<br/>Slime Demon 1 HP: 41%* [AC: 17 (-1 Dex, +8 natural), CMD: 21] [grappled, swallowed (in Angel's mouth)]<br/>Slime Demon 2 HP: 100% [AC: 19 (+1 Dex, +8 natural), CMD: 23]<br/>Tiefling 1 HP: 0% [unconscious, helpless]<br/>Tiefling 2 HP: 0% [unconscious, helpless]<br/>Tiefling 3 HP: 100% [AC: 18 (+4 armor, +2 deflection, +2 Dex), CMD: 21]</div></div></div>