{{Well, something I've been thinking about is the fact that since I'm a Devourer, vore is all I've got. It's my "special move". Everyone else has spells or powerful attacks, while I simply have "claw, claw, bite". And while I'm not complaining (I love simplicity), I do think there needs to be more incentive to go for a vore attack in the heat of a battle. Removing the throat phase and cutting out the stomach roll really helps that.<br/><br/>I think the major fear is that EVERYONE gets this bonus, including the enemies, and no one wants to get killed off so easily. So perhaps escape from the stomach should just be based only on a d20 roll (since being good at grappling would not help you keep food down<span style="font-style: italic">at all</span>), and it could be a flat number like 15 or 16. So if someone ends up in a stomach, they just have to get a good roll (no bonuses for them either, except possibly escape artist). Better still, only give that flat 15/16 to those with enough Devourer feats. So enemies that aren't meant to do vore in battle may have stomachs with a DC of only 10. I think that would make for more (and better) vore situations, but it would also not be near impossible to escape from being eaten (if the pred runs off and hides).<br/><br/>So... thoughts? Let's be honest here, hardly anyone has even wound up in an enemy's<span style="font-style: italic">mouth</span>, let alone their throat or stomach. Vore needs to be more terrifying and more useful in battle.}}<br/><br/>{{EDIT: Garz mentioned that he thinks we should keep the grapple bonuses for the stomach, but also use a lower number like I was thinking. He says that otherwise, it would mean weak prey could escape strong pred's stomachs 1/4 of the time. I agree with him that something like that is too ridiculous. I just think using the grapple score is odd. We could do it for simplicity, though.}}