Irice (Last name TBD or non-existent)<br/>Race:  Oread<br/>Class: Warpriest<br/>Alignment:  Lawful Neutral (Will be a switch-up for me, used to Chaotic Neutral)<br/>Rolls in order:  16(+2=18), 10, 16, 15, 17(+2=19), 14(-2=12)<br/><br/>Backstory:  (TBD, mainly getting this up to at least get a character idea started, will edit)<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Switch game, permadeath unless there is a good story reason to resurrect, okay with PVP digestion though should be kept to a minimal.<br/><br/>Player Characters are:<br/><br/>a) expected to work together; conflicts between them are mostly for show<br/>b) expected to work together; but major conflicts might erupt but you’ll patch them up given some time<br/>c) expected to work together; major conflicts might erupt and never see reconciliation<br/><br/>The GM's role is to: <br/><br/>a) The GM preps a set of events – linear or branching; players run their characters through these events. The GM gives hints to provide direction.<br/>b) The GM preps a map with NPCs and/or monsters. The players have their characters travel anywhere they can reach on the map, according to their own goals.<br/><br/>The PC's role is to:<br/><br/>a) …to follow the GM’s lead to fit the story<br/>b) …to set goals for their characters, and pursue them proactively<br/>c) …to fling their characters into tough situations and make hard, sometimes, unwise choices<br/><br/>Doing the Smart thing for Your character:<br/><br/>b) …sometimes isn’t as important as other choices<br/><br/>After many sessions of play, one character decides to have their character side with an enemy.  This is...<br/><br/>c) …something the player and the GM should have set up ahead of time.<br/>e) …a meaningful moment, powerful and an example of excellent play.<br/><br/>As for the setting, do we want vore to be... <br/><br/>c) unusual (it's not unheard of, but not everyone can do it)<br/><br/>How the population see's vore...<br/><br/>d) no laws regulate it.<br/>e) something intimiate, but dangerous.<br/><br/>Sex is...<br/><br/>a) Fun on a game like this<br/>c) should be behind spoiler tags.<br/><br/>Touchy subjects like rape, racism or other sensitive topics should be...<br/><br/>a) done well or not at all.<br/>d) doesn't bother me to include.<br/><br/>After the 'Arena' start, i want to...<br/><br/>a) continue with the arena, free meals! <br/>c) move on to open-world style gameplay, perhaps as an escapee or someone who has earnt their freedom with that final battle.<br/><br/>My character is...<br/><br/>c) Switch, but i don't release prey or expect them to release me!<br/>f) Switch, endo preffered when dealing with PCs.<br/><br/><br/>This is just so I can get all the preference stuff filled out before finishing up my sheet.  May change everything about my character based on input from GM at a later date, once I have character idea fully fledged, will make a decent backstory I hope.</div></div></div><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">In reality, I'm a gut slut, but I do have a knack for writing from a predatory perspective and find it enjoyable</div></div></div>