Out of aeon-long abysses of game master-and-inventor experience, I decided to create a simple vorish role-playing game, easy to play and suited to be played by forum.<br/><br/>I'm still working on it, now I just want to check for potential interested players ^^<br/><br/>This lead to a very important point, that is the mastery: of coure I am completely available as a master, but if someone other is interested in attending this honourable duty (and has the necessary skills), I can easily leave him the sceptre. There are two reasons for this disposition: (1) I'm not a native English speaker; I do my best in writing as good as possible but I'm not sure I can compete with a skilled English-speaking narrator, so<span style="font-size: 85%; line-height: 116%;">... maybe my players may deserve something better ...</span><br/>(2): Although I have a ten-years-long experience of game master (and a far longer experience as amateur writer), I have never mastered or played anything vore-related, nor otherwise RPed on vorish themes, nor written any vore story. I'm quite sure I'm up to the task, but again, I'm open to letting the sceptre to a more experienced master.<br/>In the case there will be a group and I won't be the master, I'll provide the rules, spells and monsters, and possibly characters, stories and pictures ^^<br/><br/>I will post later something about the game rules. For now, let's say:<br/><br/>-<span style="font-weight: bold">This will be a vore-oriented role-playing game, not a vore RP log; </span>this means you are supposed to play your character, pursue his goals, undertake quests, PLAY YOUR CHARACTER, and so on.<br/>I repeat, this will be a vore-oriented role-playing game. Like playing D&D, with the difference that most of the monsters will try to gobble you up and there will be plenty of situations to gobble up some elves and fairies and stuff.<br/>Experience in role-playing games is not strictly necessary, but greatly appreciated. Anyhow, I prefer a player with no experience and lots of good will.<br/><br/>-The situations you will face will often be staged specifically to fit the player's likings - often, not always. As a general rule:<br/>...If you prefer to be a predator, there will always be a good availability of good preys and occasionally the plots will include NPC particularly suitable for your tastes;<br/>...If you prefer to be a prey, there will always be plentiful of monster eager to get a taste of your character, and sometimes you might met a NPC meeting your ideal predator standard;<br/>...If you DO NOT like to be a prey... there will always be the risk to finish as monster fodder for the "generic" wandering creatures, but you will not be harassed by NPCs who desperately desire to swallow you down, expecially if they are against your gender/specie preferencies (example: bad luck in combat leads you in the acid embrace of a yellow ooze - YES; an essential naga NPC will help the party only if you will spend one night in his belly - NO).<br/>...The same if you DO NOT like to be a pred: no essential plot crux will need you to devour someone, expecially if it's against your gender/specie preferencies.<br/><br/>Those are guidelines; consider that most of the generic hostile monsters will be, uhm, hungry and able (and eager) to gobble up tasty humanoids - this is a vore oriented game, after all - but you will not be "forced" or "encouraged" to eat or be eaten if you do not like it: you will have swords and fireballs and quick legs!<br/><br/>More is yet to come, of course; if you're interested, PM me or respond here (better both<img alt=";)" src="./images/smilies/wink.gif" title="Wink"/>)