<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Hey gang!<br/><br/>I wanted to once again apologize for the drastic change in grappling and vore with the removal of those feats. They were unfortunately too unbalanced :3 a spell caster has the ability to paralyze and incapacitate foes so their prey don’t even get contesting grapple checks. Allowing them to have checks as high as those who can’t rely on anything but their high BAB and strength would feel vastly over shadowed. <br/><br/>The game has been moving at a steady pace, I don’t think a post per three days would encumber anyone greatly but perhaps if everyone wishes I can keep my posts to once a week so everyone has ample time to reply. If any becomes so pressed for time I can remove the character for a bit(have them do other tasks in the game world) and reintroduce them once the player has a more suitable schedule. <br/><br/>I really enjoy Dming for you guys! I’m very sorry I had to introduce this change. *hugs all*</div></div></div>