Ferya was not happy about her dash towards the Tiger woman being interrupted. But the bandit swinging their weapon and hitting her was more than enough to constitute a challenge. Thus Ferya decided to accept his challenge and switch her target to the man with the club that hit her. With her wound clearly pained she would not take this bandit lightly.<br/><br/>In one fluid motion just as she had passed him she stopped her legs, slid a little due to her momentum on the dirt road before quickly taking one dashing step back towards him and slash her sword in a horizontal motion at the man while spiting a small gout of flame at him in the process.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Rolling 1d6 for Fire Breath Strike on a regular attack: 1... Damn it! (don't know what my bonuses are but I assume that nat 1 is a miss)<br/>Rolling 1d6+2CD roll for Fire Breath Attack: 6+2. Damn! The dice hates me. Screw you transparent green dice, I'm using the toxic looking non-transparent one from now on.</div></div></div><br/><br/>Ferya didn't have time to confirm whether she hit the bandit or not as she didn't let up. Using the momentum from her quickened dash to spin around and slash diagonally at him. before she came to a stop moments later lifting her sword over her shoulder in preparation for the next strike.<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Rolling 1d6 to extra attack (hasted): 5. Well I hope that is a hit... And the attack valid...<br/>Perception roll: 3<br/>HP: 7/12<br/>STA: 2/6<br/>Current cooldowns:<br/>Debilitating Cut: 1 [1d3cd] [3STA]<br/>Fire Breath Strike: 8 [1d6+2cd] [2STA]<br/>Ignite: Ready [Half 1d6 rounded up]<br/><br/>Current Target: Bandit A<br/><br/>Current Buffs: <br/>Hasted<br/><br/>Current Debuffs: <br/>Very Hungry</div></div></div><br/>Current Pose:<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><img alt="Image" src="http://www.puzzlepuzzles.com/imatjes/ninja-warrior-and-the-fig_4ed656de87604-p.jpg"/></div></div></div><br/><br/>Edit: Edited a few glaring spelling errors, move the cooldown roll from the main block to the actual attack where it applied and added the perception roll I forgot.