<span style="font-weight: bold">Xarces</span><br/><br/>The seconds tick by. Shaklik slips back, running her claws through the pouch of equipment besides the bedroll, and returns with a small, clay bottle in her claws. “Deathcap juice,” she says, and blushes, “like I... tried to use on you.” She shakes the bottle lightly, listening to the slosh. “Only nine doses, though,” she continues.<br/><br/>Outside, there's a crash. {Dungeoneering DC20}<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">As if someone's just successfully hacked their way through the wall of one or both of the other huts</div></div></div>From outside the huts appear undamaged, and its too dark to see within. {Spot/Perception DC20}<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Within the two huts the Poison Dusk had hidden behind, you can see new shadows formed, as if light were streaming through an opening that hadn't been there bofore. The shadows seem to flicker and shift, as if someone were moving within...</div></div></div><br/><br/>Acted round three: Shaklik, (enemies unknown)<br/>Still to act round three: Xarces (enemies unknown)<br/>Damage: Shaklik 5 (or, if she drank the potion, zero), Xarces 3, PDR 21 (unless he's also drunk a potion).<br/><br/><span style="font-weight: bold">Group</span><br/><br/>Jules's escape attempt barely even registered on the female blackscale. Her meal was simply squirming on her tongue, like it should, and just as weakly as she had expected. With a tip of her head and a sudden, powerful swallow she gulped him down to his hips. A glance around showed her that, regretfully, there was no time to strip and toy with her meal properly. She settled for a rough swipe of her tongue around his cock, and was gratified to feel him harden. A little pleasure was barely enough payment for a meal such as this, and the jungle-sticky, masculine taste of him was delectable. Not that such a weak little man could become part of her body in any way besides this, of course. Her stomach rumbled, hungry to replace its lost meal of tainted goat, and with a swift and powerful<span style="font-style: italic">gulp</span>she sent Jules down to fill it, slurping his kicking legs between her lips with no more difficulty than if they'd been long, floppy noodles.<br/><br/>The last free Poison Dusk flees into the jungle, and you swiftly lose sight of him. The sounds of his passage quiet, and jungle noises – besides the Blackscale's noisy swallowing and Gwahir's noisy digestion, and the Girallon's roaring – make it hard to identify<span style="font-style: italic">where</span>he's fled, exactly. {You can identify his position (although he still has cover vs. ranged attacks) with a DC23 perception check).<br/><br/>On the ground, another two Blackscales – a male and a female, who the Poison Dusk had previously failed to rouse – begin to groan and stir.<br/><br/>In Gwahir's stomach, the Poison Dusk struggles to escape, fighting and grappling at the soft, fleshy walls with his claws. But all his actions achieve is to further encourage the spray of acids across his skin, skin which is already beginning to crack and break between his scales, allowing digestive fluids to spill across the tender flesh within...<br/><br/>With a groan, the Girallon's cage door shifted, and as dried-vine bindings burned away the Girallon threw itself against the burning bamboo, which collapsed in a shower of sparks. It roared, its eyes gleaming in the firelight as it found the bloodied corpse of the Blackscale who'd tormented it... and another, similar sized creature repleat with delicious, bloody flesh, standing over it. With a scream of challege, it charged.<br/><br/>The Girallon's lower arms swipe uselessly, but the upper claws grip the Bloody Blackscale Skeleton's bones, and begin to<span style="font-style: italic">crush</span>them, rending and tearing them apart. It's vicious bite lands on the skull, sliding across it, scoring deep marks but doing little serious damage... but as it does so, its arms lift the skeleton, pulling that bare bone into its maw... {Damage from arms 31, damage from bite 10 - 5 (resistance), total damage 36}.<br/><br/>Still to act round three: Linda et al (please take as a double in round four)<br/>Acted Round Four: BS1 (devouring Jules), PD2 (hiding), PD4 (begin digested by Gwahir), Girallon<br/>Still to act Round Four: Linda et al, Aethon and Gwahir, Jules, Alizome<br/>Damage: PD2 6, PD4 6, Jules 12, Girallon 3, Blackscale Skeleton 36<br/>Digestion Status: Jules (in BS1's stomach), PD4 (in Gwahir's stomach), Bloody Blackscale Skeleton (in Girallon's mouth)