Vore Combat:<br/><br/>Vore check = 1d20 + base attack bonus + strength + size modifier. Like a grapple check, but certain things affect it without affecting grapple and visa versa.<br/><br/>Escape check = grapple check or escape artist check.<br/><br/>New Grapple Attack Options (if you have multiple attacks, you may use them for multiple grapple attacks)<br/>Grapple Attack: Ingest<br/>If you succeed at an opposed grapple check against a creature you are grappling, the target is now in your mouth. With creatures that are smaller than your mouth (which is two sizes smaller than you), you may repeat this action and place several creatures in your mouth, but with larger creatures you must swallow or spit out the first before you can ingest another. If the prey is your equal to your mouth size or smaller, you are no longer considered grappling (but the prey is). Targets in your mouth can be bitten (with no penalty), pinned, or swallowed.<br/><br/>Grapple Attack: Swallow<br/>As an attack action you may make a single vore roll. All creatures in your mouth are sent to your stomach unless they beat you with an opposed roll.<br/><br/>So Basically:<br/>Free <-(0)-> Grapple <-(1)-> Mouth <-(2)-> Stomach<br/>Preds want to move prey to the right. They make individual grapple attacks to do (0), individual ingest attacks to do (1), a single swallow attack does (2) to all targets in the mouth. The Voracious feat gives preds a bonus attack to use for (1) or (2), but not (0).<br/>Prey want to move to the left. (0), (1), and (2) are all accomplished with a grapple attack or escape artist check. The Elusive feat gives a bonus attempt to do any of these.<br/><br/>Stomach capacity: A creature may eat it's stomach size (equal to it's body size) in food with no penalties. So, a medium-sized creature could devour another medium-sized creature, and be no worse for the wear. Stuffing penalties apply whenever you eat MORE than your stomach size in food. Eating more than your stomach size in prey will incur a -4 penalty for every medium-sized equal creature that enters your stomach. So, a medium-sized creature who devours two medium sized creatures will have a -4 stuffing penalty. A large who devours a large and 1 medium will have a -4 stuffing penalty. The stuffed penalty applies to actions requiring speed and balance, like melee attacks, thrown weapon attacks, and str- and dex- based skill checks. Half of the stuffed penalty applies to AC, grapple rolls, and reflex saves. Vore attacks, initiative and most ranged attacks are not affected by the stuffed penalty. At -8 and every 4 points beyond it, a pred takes a -10 ft penalty to all movement. There is no maximum capacity, you can eat until you are too fat to stand up. Om nom nom! >:3<br/><br/>One large creature equate to 2 medium sized creatures.<br/>Two small creatures equates to 1 medium.<br/>For every size category up and down, them multiple increases by 1 (So, it takes 6 tiny creatures (2 x 3) to equate to a small creature...and 6 medium-sized creatures (2 x 3) to equate to 1 huge.)<br/><br/><br/>Digestion: At the begining of your turn, you can (if you want) deal digestion damage to everything in your stomach; this is automatic and does not require any action. In addition, as an attack action you may make a melee attacks agaisnt a target in your stomach, dealing digestion damage if you hit.<br/>Base digestion damage is 1d6+str for all creatures.<br/><br/>Stomach AC: Swallowed prey can make an attempt to cut their way out of a predator's stomach, rather than coming back up the same way they had went down. The AC of the stomach's interior is equal to 15 + Preds natural armor bonus, plus any deflection bonus granted (Mage armor, rings of protection, so forth.) Shield spells (Such as shield of faith, which provides a floating disk to deflect attacks) will not provide this benefit. Dealing damage equal to 1/3 of the predator's total HP will cause the predator to get queasy, throwing up the character who has done the damage. Predators do not disgorge the entire contents of their stomachs - it is a character by character basis.<br/><br/>Escaping from a stomach: Escaping from a stomach is simply a check of 15 + predators vore bonus. There is no opposed roll to get out of the stomach - it is a set DC, based upon how efficient the predator is. However, once back in the throat/mouth, another opposed roll can be made to try and get back into a grapple...or, for the predator to once more swallow it's prey!<br/><br/>Stomach spell resistance - A stomach has a basic spell resistance of 10 + 1/2 character level (Rounded down), which must be overcome to cast a spell inside of a stomach. If it succeeds, the spell functions as normal.<br/><br/><br/><br/><br/><br/><br/><br/>Feats (Version 3.6):<br/><br/>Predatory feats<br/><br/>Predatory Instinct [Vore]<br/>You have a hunger that can only be satisfied with a live meal.<br/>Prerequisites: none<br/>Benefits: You gain a +2 bonus on vore checks and on intimidate checks involving predation.<br/>Note: Devourers gain this feat as a bonus feat at 1st level.<br/><br/>Voracious [Vore]<br/>You really enjoy eating.<br/>Prerequisites: Predatory Instinct, one other vore feat<br/>Benefit As part of a standard or full attack action, you may make one additional attack at your highest base attack bonus. This attack must be a vore action (ingest or swallow), so you must already be grappling to use it.<br/><br/>Improved Chomp [Vore]<br/>You eat by grabbing prey in your jaws.<br/>Prerequisites: Predatory Instinct, Base Attack Bonus +4, bite attack<br/>Benefit If you score a hit with a bite attack, you may attempt to start a grapple as a free action without provoking an attack of oppourtunity.<br/>Normal: Starting a grapple requires a melee touch attack and provokes an attack of oppourtunity.<br/>Note: This feat overlaps with Improved Grapple; the latter is intended for those who start grapples with their hands, and this feat for predators who mainly grapple with their mouths. If you take both feats, you may start a grapple with either method, and always have the +4 bonus when doing so.<br/><br/>Greater Chomp [Vore]<br/>You take prey in a single bite.<br/>Prerequisites: Predatory Instinct, Improved Chomp, Two other vore feats, Base Attack Bonus: +7<br/>Benefit: When you successfully start a grapple following a bite attack, you may chose to have the target start out in your mouth.<br/>Normal: A successful bite allows you to start a grapple, a second grapple attack is needed to ingest the target.<br/><br/>Ambush Chomp [Vore]<br/>Your prey are caught off guard and sent down the hatch before they even know what's happening.<br/>Prerequisites: Predatory Instinct, Improved Chomp<br/>Benefit: When making a bite attack versus a target denied their dexterity bonus to AC, you gain the benefits of Greater Chomp feat.<br/>Special: If you already have the Greater Chomp feat, you instead gain a +4 bonus on ingest attempts versus a target denied their dexterity bonus to AC.<br/><br/>Tight Belly [Vore]<br/>Once inside, your prey find it difficult to do anything other than dissolve.<br/>Prerequisites: Predatory Instinct<br/>Benefit: Characters in your stomach take a -2 penalty to all rolls inside of your belly except damage.<br/>special: You may take this feat multiple times. Its effect stacks.<br/><br/><br/>Belly Crush [Vore]<br/>You know how to use your extra bulk to your advantage in close combat.<br/>Prerequisite: Improved Grapple, Predatory Instinct, three other vore feats<br/>Benefit: When grappling, you do not apply half your stuffed penalty to grapple rolls to initiate a grapple, to deal damage or to pin. In addition, against opponents that are your size or smaller you may instead apply your stuffed penalty as a bonus, up to a maximum bonus equal to half your BAB, to offensive grapple rolls and grapple damage. (example: medium pred with BAB +6 and stuffed penalty -4 would take no penalty to offensive grapple rolls; against foes that are medium or smaller they would get +3 grapple attack and +3 grapple damage) Vore checks and defensive grapple checks are unaffected by this feat.<br/>Normal: Characters apply half of their stuffed penalty to all grapple rolls.<br/><br/>Improved Mastication [Vore]<br/>As you eat, you may easily shred prey between your jaws.<br/>Prerequisites: Predatory Instinct, bite attack, Base Attack Bonus +6<br/>Benefit: You may make multiple bite attacks using your full base attack bonus against creatures you have ingested as part of a full attack action; such attacks gain a +1 circumstance bonus to hit and damage.<br/>Normal: You may make one bite attack per round. Biting ingested targets incurs no penalty or bonus.<br/><br/>Cleave & Great Cleave [General]<br/>Special: These feats are triggered by successful ingest, as long as your mouth is not full following the attack. The bonus attack must be another ingest or a bite attack.<br/><br/>Terrible Jaws [Vore]<br/>Your mouth is the stuff of prey's nightmares.<br/>Prerequisites: Predatory Instinct, one other vore feat, intimidate 7 ranks<br/>Benefit Whenever you score a hit with your bite against a creature smaller than you, that creature must make a will save DC 10+1/2 your HD+your strength modifier or become shaken for 1d6 rounds<br/><br/>Greater Churn [Vore]<br/>By focusing on your belly, you can make things very unpleasant for those inside.<br/>Prerequisites: Predatory Instinct<br/>Benefits: When you make active digest attacks, you may target all creatures in your stomach (use one attack roll, roll damage for each hit separately). In addition, you gain a +2 bonus to active digest attacks.<br/>Normal: You may target individual creatures in your stomach with active digest attacks.<br/><br/>Dexterous Maw [Vore]<br/>Once ingested, your prey find resisting your slippery tongue to be a futile effort.<br/>Prerequisites: Predatory Instinct<br/>Benefit: Prey take a -3 penalty on all escape or attack rolls while in your mouth.<br/>Special: You may select this feat multiple times. Its effects stack.<br/><br/>Strong Stomach [Vore]<br/>The smooth muscle tissue of your gastrointestinal tract is very dense and resistant to harm.<br/>Prerequisites: Predatory Instinct<br/>Benefit: The natural armor bonus of your stomach increases by +3. The hp needed to cut through your interior increases by 15.<br/>Special: You may select this feat multiple times. Its effects stack.<br/>Normal: The AC of your interior is 15 + natural armor bonus. To escape by cutting, prey must deal damage with a light slashing or piercing weapon equal to 1/3 the pred's max hp.<br/><br/>Improved Acid [Vore]<br/>Your body secretes greater volumes of gastric juices than normal. (or stronger juices)<br/>Prerequisites: Predatory Instinct<br/>Benefit: You deal an additional 1d8 acid damage to prey in your stomach every round, and an additional 1d8 damage on active digest attacks.<br/>Special You may purchase this feat multiple times. Each time you deal an additional 1d8 acid damage.<br/><br/>Merciless [Vore]<br/>Once your prey has begun to limp, it's pretty much over.<br/>Prerequisites: Predatory Instinct, two other vore feats, Base Attack Bonus +5<br/>Benefit: The bonuses on vore checks against injured prey are doubled.<br/>Normal: Vore checks against prey that have lost 1/3 of their hit points have a +2 circumstance bonus. Against prey that have lost 2/3 of their hit points, vore checks have a +4 circumstance bonus.<br/><br/>Large Maw [Vore]<br/>You are able to take food in huge bites.<br/>Prerequisites: Predatory Instinct<br/>Benefit: Your mouth is one size smaller than your size.<br/>Normal: Your mouth size is two sizes smaller than your size. A predator is no longer considered grappling after ingesting prey, unless that prey is larger than their mouth size.<br/><br/>No Escape [Vore]<br/>Food only moves in one direction through your mouth.<br/>Prerequisites: Predatory Instinct, two other vore feats, Base Attack Bonus +6<br/>Benefit A successful escape from your mouth provokes an attack of oppourtunity from you. This attack must be a bite attack, or a grapple attack to return the prey to the mouth.<br/><br/>Improved Grapple [General] (modified from standard version)<br/>Prerequisites: Improved Unarmed Strike or natural weapon<br/>Benefit No attack of oppourtunity for starting grapple, +4 on grapple or escape checks (but not on vore checks).<br/>Normal: Attempting to start a grapple provokes an attack of oppourtunity from the target.<br/><br/>Grapple Defense [General]<br/>You do not let your guard down against outside attacks when you're grappling.<br/>Prerequisites: Dexterity 13+, Improved Grapple, Combat Reflexes<br/>Benefit When grappling, you retain your dex bonus to AC against attacks from outside the grapple. You still threaten the space around you while grappling.<br/>Normal: Combatants in a grapple lose their dex bonus to AC against attacks from outside the grapple. You do not threaten anyone during a grapple except the creatures you are grappling with unless you beat their check by 20.<br/><br/>Improved Gluttony [Vore]<br/>You are able to stuff yourself past your normal limits.<br/>Prerequisites: Predatory Instinct.<br/>Benefit Your size is doubled for the purposes of capacity and digestion speed.<br/>Normal: If you eat your size in food, you take a -4 stuffing penalty. If you eat twice your size, its -8; three times your size, -12 and so on. You digest your size worth of food in 8 hours, 4 hours if resting.<br/>Special You may purchase this feat multiple times. Its effects stack.<br/><br/>Powerful Abdomen [Vore]<br/>Your stomach is like a biological trash compactor.<br/>Prerequisites: Predatory Instinct, Strength 13+<br/>Benefit You may add your strength bonus times 1.5 to digestion damage. Creatures in your stomach take a -2 penalty on all rolls.<br/>Normal: You add your strength bonus to digestion damage.<br/><br/>Mighty Abdomen [Vore]<br/>The contents of your stomach are under incredible pressure. Even when stuffed, a pred with this feat can hold in their gut and have only a slight bulge.<br/>Prerequisites: Predatory Instinct, Powerful Abdomen, Base Attack Bonus +6<br/>Benefit You may add twice your strength bonus to digestion damage. Creatures in your stomach take a -4 penalty on all rolls. (this replaces the penalty from powerful abdomen).<br/>Normal: You add your strength bonus to digestion damage.<br/><br/>Improved Digestion [Vore]<br/>Prerequisites: Predatory Instinct<br/>Benefit Your automatic digestion damage increases by one step, as with the Improved Natural Attack feat.<br/>Normal: A medium creature has a digestion damage of 1d6.<br/>Special: For every time you take this feat, the time it takes you to digest a creature decreases by 1/2.<br/><br/>Deep Gut[Vore]<br/>Your stomach empties into an additional digestive chamber, increasing your ability to handle large meals. This extra feat might represent a second stomach chamber, a seperate stomach, or it might represent powerful intestines that are as dangerous as the stomach. All of these function the same.<br/>Prerequisites: Predatory Instinct<br/>Benefit: As a grapple attack action, you may send a creature currently in your stomach deeper into your gut by succeeding at an opposed vore check. Creatures in the second chamber take an additional 1d8 points of acid damage each round, and cannot attempt to enter the throat until they return to the top stomach. Add the contents of all stomachs together for the purpose of calculating fullness.<br/>Special You may purchase this feat multiple times, each time gaining additional depth. Each subsequent chamber deals an additional 1d8 damage (eg. 2d8 for third stomach, 3d8 for fourth)<br/><br/>Impenetrable Stomach [Vore]<br/>The tissue of your gastrointestinal track is incredibly resistant to harm. Only the most determined prey can even make you uncomfortable.<br/>Prerequisites: Predatory instinct, Strong Stomach<br/>Benefit: The natural armor bonus of your stomach increases by another +3 (This bonus stacks with the bonus from Strong Stomach). The HP needed to cut through you interior increases by another 15. Prey must now deal at least 15 points to your insides before any is negated from your health.<br/>Normal: The AC of your interior is 15 + natural armor bonus. To escape by cutting, prey must deal damage with a light slashing or piercing weapon equal to 1/3 the pred's max HP.<br/><br/>Maw cram [Vore]<br/>When you want a meal, you try to get it into your stomach as quickly and effciently as possible. What better way than cramming it right into your mouth?<br/>Prerequisites: Predatory instinct<br/>Benefit:You gain a +6 bonus to vore checks to ingest prey only. This benefit does not add to your overall vore check.<br/><br/><br/><br/>Confined concentration [Prey]<br/>You are adept at casting inside of a stomach.<br/>Prerequisites: Combat casting<br/>Benefit: You gain a +4 bonus to your concentration checks when casting a spell inside of a predators belly.<br/><br/><br/>Backbiter [Vore]<br/>When you spot a vulnerability in your opponent, you take full advantage of it - unsuspecting prey makes quick meals, after all!<br/>Prerequisites: Sneak attack 2d6 (Or equivalent), Predatory Instincts<br/>Benefit: Whenever you deal sneak attack damage with a melee or natural weapon, you may choose to reduce your backstab damage by 1d6. If you choose to do so, half of your remaining backstab damage dealt is added as a bonus to your vore and grapple checks against that target only. This bonus remains for a number of rounds equal to 3 + your intelligence modifier.<br/><br/>Improved Backbiter [Vore]<br/>When your opponent lets down their guard for even an instant, you do not give them a chance to recover! A quick twist of your dagger in just the right area, or a quick bite to a nerve bundle, and you know just how to incapacitate prey to send them straight to your stomach.<br/>Prerequisites: Sneak attack 3d6(Or equivalent), Backbiter<br/>Benefit: When you deal sneak attack damage with a melee or natural weapon, you may choose to lower your damage by 2d6. If you choose to do so, you gain a bonus to grapple and vore checks equal to your 1.5x remaining sneak attack damage against that target only. The bonus remains for a number of rounds equal to 3 + your intelligence modifier.<br/><br/>Experienced Predator [Vore]<br/>You've devoured more tasty little snacks than you can count - and you know just how to do it again, and again, and again.<br/>Prerequisites: Predatory Instinct, 3 other vore feats<br/>Benefit: You get a +2 to grapple, vore checks, and +1 belly AC. This feat may only be taken once.<br/><br/>Belly absorption. [Vore]<br/>Your stomach is accustomed in providing difficulties for casters.<br/>Prerequisites: Predatory instincts<br/>Benefit: Creatures inside of your belly must beat a concentration check of 10 + your vore bonus to even cast a spell inside of your belly. Also, should a spell fail you gain an amount of HP equal to the spell that was cast.<br/><br/>Improved belly absorption [Vore]<br/>Your stomach thrives on casters.<br/>Prerequisites: Predatory instincts, Belly absorption.<br/>Benefit: Creatures inside of your belly must now make a concentration check of 15 + your vore bonus to cast spells inside of you. In additional, when a spell fails you regain HP equal to the spell level +1.<br/><br/><br/>Escape feats<br/><br/>Determined Prey [Prey]<br/>You refuse to be another creature's food.<br/>Prerequisites: none<br/>Benefit You gain a +3 competence bonus to active escape rolls. Passive escape rolls (made against enemy attacks) are unaffected by this feat.<br/><br/>Elusive [Prey]<br/>You are difficult to hold onto.<br/>Prerequisites: Determined Prey<br/>Benefit Once per round as a free action you may make a single bonus escape attempt using either your highest grapple attack or the escape artist skill.<br/>Normal You may make escape attempts as part of a full round action using grapple rolls, or as a standard action using escape artist.<br/><br/>Close-Quarters Combat [Prey]<br/>Enemies who try to grab you expose themselves to a counter-attack.<br/>Prerequisites: none<br/>Benefit +2 on attack of oppourtunity against grapple; overrides improved grab/grapple/chomp; if this AoO hits, bonus to avoid grapple equal to damage dealt.<br/>Normal: Attacks with improved grab/grapple/chomp do not provoke attacks of oppourtunity from the target<br/><br/>Never Give Up [Prey, Fighter]<br/>You draw strength from your courage.<br/>Prerequisites: Determined Prey<br/>Benefit Whenever you make a successful escape attempt or your predator fails a vore check, you gain a +6 morale bonus on your next escape attempt.<br/><br/>Hide Weakness [Prey]<br/>You are able to defend yourself, even when injured.<br/>Prerequisites: none<br/>Benefit Predators gain no bonus against you for injury.<br/>Normal: Vore checks against prey that have lost 1/3 of their hit points have a +2 circumstance bonus. Against prey that have lost 2/3 of their hit points, vore checks have a +4 circumstance bonus.<br/><br/>Leap for Freedom [Prey]<br/>Predators have a hard time keeping you where they want you.<br/>Prerequisites: Determined Morsel<br/>Benefit: When you successfully escape from the mouth, you may chose to escape from the grapple entirely.<br/>Normal: The predator may chose to be grappling you after you escape from the mouth.<br/><br/>Squirmer [Prey]<br/>You use speed and flexibility in addition to brute strength to escape predators.<br/>Prerequisites: Escape Artist 6 ranks<br/>Benefit: You may use a full attack action to make multiple escape attempts as though your ranks in Escape Artist were a BAB. (Example: 7 ranks is +7/+2)<br/>Normal: You may either use grapple attacks to escape a grapple, or make one escape artist attempt as a standard action.<br/><br/>Inedible [Prey]<br/>You don't go down without a fight.<br/>Prerequisites: Determined Prey<br/>Benefit Whenever a predator fails on a vore check against you, they provoke an attack of oppourtunity. If this AoO hits, you gain a bonus on your next escape attempt against that pred equal to the damage dealt.<br/><br/><br/>This ruleset is based on the efforts of Praexon, Sillyness, and myself. Many changes made, and many more to come.