[That is different that what I was admittedly assuming previously. I agree that a recasting of (Greater?) Invisibility would cancel out a casting of Glitterdust on an effected target. I've had a track record with running into examples of the more 'estoric' monsters in 3.(7)5 turning into game derailing situations that result in no one having fun for the duration and lingering bad blood between players and GM. I kind of assumed the worst because of it. Sorry about that.<br/><br/>I think it's safe to assume allies are going to be outside the area of effect. Not like it covers the entire room or anything.]<br/><br/>Only ready for and expecting the one figure she'd uncovered standing among the soldiers outside, catching two in the spell puts Linda between a metaphorical rock and a hard place. Both need to be taken care of and quickly. But the quick option she's got for that is... to eat them. Not the best idea given the circumstances... After a brief mental note to expand her repertoire in case this kind of situation where not eating all her opponents becomes necessary again, Linda dives into the quickest means to handle the most pressing threat to her being. Her hair again animating and lashing out at the female ogre.<br/><br/>Meanwhile, while her mouth is still free, she orders Tubz to attack the male. (Or the female to wear her down if Dusk successfully grabbed the other one.) "I find myself wishing I had a few more though. Could be a little hard getting around after this."<br/><br/>[Linda casts Strangling Hair. Grapple on female. Rolled: 3+12=15.<br/>Tubz attacks male (or female, see above) with spear. Rolled: 9+11=20. Damage rolled: 10+9=19.<br/><br/>Linda: 38HP, 12AC<br/>Tubz: 50HP, 12AC]