Phew, so much to consider. I think once we've played for a while and I figure things out good, I might go through the vore feats and switch a few of them around.<img alt="&gt;.&gt;" src="./images/smilies/shifty.gif" title="Shifty eyes"/>I've removed backbiter and Voraportation, and I might end up making a new version of voraportation once I finish reading this chapter on spells. You might end up being right about having it 3-steps, too. Ergh, I dunno! x3 With 3 steps, things like 'Voracious' seem like you HAVE to have them...with two step, it doesn't allow as much description of the various stages, or the things that could HAPPEN in those stages (For example, an enemy seeing someone half-sticking out of an allies mouth, coming over, and pushing them further in. x3 ) Since the two-stage is what I'm used to (Though I've only been playing it for a brief while), we might stick with that...and if it seems too rushed, I think we'll go to 3-stage. It'll also be according to how often my baddies end up bouncing from mouth to freedom as well, or how often the party does the same.<br/><br/>This is a super huge undertaking for me, so I'd like to keep it simple-ish...but I also want to hear everyone's take on the rules. I see both your and Sansuki's side of it, and I'll remove Greater chomp completely, and likely do something with Voraportation. Maybe your fix would do it, Jermayan - two rounds for it to work, that sort of thing...wouldn't be bad. Could be first round they're YANKED into your mouth from whatever distance, and second round they're yanked into your tummy. x3 That sort of thing.<br/><br/>I'll think on it! ^_^<br/><br/>Also, sorry about that, Sansuki. :3 I look forward to seeing the new character reguardless. Be sure to save Naga, just in case! ^_^