<span style="font-style: italic">Sevana has chosen the most anti-climactic, un-sporting, un-sexy solution possible to the issue of Yasha being vored (despite the presence of several enemies on the field who still pose a threat to her and haven't yet acted this round!) and thus has incurred the DM's wrath. Since the hungry marten has no chance of surviving that (due to the admittedly ranged-biased state of SW with sci-fi toys added in), and because I really want to nip this tactic in the bud (that is, the tactic of immediate fusillades of deadly ranged attacks intended to "help" as soon as an ally gets swallowed), I am going to bring the hammer down on her. I really do sympathize with the desire to play out one's hindrances faithfully, but you must understand that it falls upon me to steer PCs towards genre conventions and away from actions or strategies that detract from the highlights of the game, even at the risk of being heavy-handed. Getting angry and trying to swallow her, slap her around or pull the swallowed ally out with one's own hands? Interesting and potentially sexy. Blowing her head away? Not cricket. And since Yasha was at full health (before being taunted) and thus not in a lot of immediate danger from the (low-strength) marten herself, Sevana was about as likely to kill Yasha along with her target as to save her. Furthermore, both Yasha and Quill (who probably had the marten well in hand between the two of them) would be justified seeing this as a bit of an insult.<br/><br/>First off: Sevana gets a -10 modifier on her post-battle reputation roll (-4 for shooting while risking an ally, -2 for ranged weapons used to kill a melee target, -4 for aiming at the head), for a net modifier of -8 (+2 positive for forcing an enemy to flee/surrender verbally) making it very likely she'll fail by 4 or more and end up at a -1 or even -2 after the battle. Note that making called shots like that does not obviate the 'innocent bystander' rule which comes into play when firing into a grapple, and if either of Sevana's shooting die had come up as a 1, Yasha could very well have been instakilled. So far, only Yasha has a negative modifier (firing lethal ranged weapon at a melee-armed adversary) of -2, in contrast to the hefty positives Celrie and (especially) Yasha have amassed.<br/><br/>Secondly: Sevana just rocketed to the top of the NPC's enemies-list, and will be targeted with a solid cannon shell, with my remaining GM bennies devoted to making sure it hits. <br/><br/><a class="postlink" href="http://orokos.com/roll/361190">solid shot on Sevana</a>: <span style="text-decoration: underline">1d6</span> <span style="font-weight: bold">1</span><br/><a class="postlink" href="http://orokos.com/roll/361191">solid shot on Sevana (GMB)</a>: <span style="text-decoration: underline">1d6</span> <span style="font-weight: bold">3</span><br/><a class="postlink" href="http://orokos.com/roll/361192">solid shot on Sevana (GMBx2)</a>: <span style="text-decoration: underline">1d6</span> <span style="font-weight: bold">3</span><br/><br/>Sevana gets lucky this time. I will post an updated map and descriptive text when I hopefully get the time tomorrow.</span>