{{Takal: I don't own the Oriental Adventures book, but IIRC a kama on the end of a chain is a kusari-gama, which deals 1d6 and gives you 10 ft reach. It's exotic, but I think monks have proficiency with it}}<br/><br/>{{Sashi: The short answer "of course", this is a vore campaign is it not? :3 Besides, magic armor already automatically resizes itself to fit different sized wearers, so why shouldn't it resize for fat wearers? Also, I just noticed this, flaming should only be giving you +1d6, not +2d6.}}<br/><br/><br/><br/>[wolftaur intimidate resist: 1d20(5)+13=18; DC=29; fail]<br/><br/>The taur's gluttonous smile dissapears and is replaced by a gasp of surpirse. This food was actually attacking<span style="font-style: italic">her</span>? She tries to deflect the incoming blade with her shield, but the red-hot point strikes the surface dead-on and pierces both metal and forearm.<br/><br/>"Agh, damn! You'll regret that!"<br/><br/>As the rabbitfolk twists the weapon back for her second attack, the wolftaur brings her other arm around with a heavy spiked ball and chain.<br/><br/>[wolftaur flail: 1d20(10)+17-2(shaken)=25; AC=22; hit; 16 damage]<br/><br/>The flail wraps around the scythe's handle, crunching Sashi's fingers. The wolftaur then jerks backwards, using her four lower limbs for traction, and tries to wrench the weapon out of the rabbitfolk's grip.<br/><br/>[wolftaur flail disarm attempt: 1d20(16)+16+2(flail)-2(shaken)+4(large)=36; Sashi must make an opposed attack roll of 36 or greater to maintain a grip on the weapon. She gets a +4 bonus because she's using both hands.]<br/><br/><br/><br/><br/><br/>The tiger sees Lilandra pull the bow and attempts to predict the path of the arrow, but underestimates the incredible force of the bow (most people can't even pull a +5 bow, let alone hit anything with it). Both arrows strike him and pierce his flesh. But as he pulls them out the wounds seem smaller than they should be; the steel points do not seem very effective against him.<br/><br/><br/><br/><br/><br/>[Takal knowledge(the planes): 1d20(7)+4=11; DC=10; pass]<br/><br/>Takal recognises the cheetah as an Efreet, a race of genie native to the Elemental Plane of Fire.<br/><br/>She twists in the air, trying to dodge with her natural levitatation, but the whip-kama catches her in the leg. Her eyes blazing with contempt, she trades his punches-at-the-air for one of her own, lashing him with a bolt of flame.<br/><br/>[Efreet scorching ray: 1d20(5)+15=20; AC=17; hit; 15 fire damage]<br/><br/><br/><br/>Mowler feels his foot connect with his target's chest, shoving the hyenafolk backwards towards the  edge. [Hyenafolk balance: 1d20(11+1)=12; DC=15; fail] The predator pinwheels his arms, but falls anyway to a loud<span style="font-style: italic">crash</span>in the alleyway below. [10 ft fall: 1d6=4 damage]<br/><br/>"What in the hell!?"<br/><br/>No sooner does Mowler let go of the rope than the weaselfolk is upon him, biting visciously and trying to get at a major artery.<br/><br/>[Weaselfolk bite: 1d20(17)+12=29; AC=17; hit; 6 damage; weaselfolk is now attached and draining blood, it can be attacked (AC=18 ) or grappled (a pin unattaches it)]<br/><br/><br/><br/>[wolverinefolk claw: 1d20(9)+12=21; AC=25; miss]<br/>[wolverinefolk claw: 1d20(12)+12=24; AC=25; miss]<br/><br/>The wolverinefolk brings his own claws up to meet Geno's, and for a moment the two predators stand in equilibrium, each pushing with all of their strength. Then, the wolverinefolk quivers and is forced to yield, allowing Geno to scrape long red grooves down both of his arms. He retaliates by leaping onto the dragonfolk with his jaws open.<br/><br/>[wolverinefolk grapple touch: 1d20(6)+7=13; AC=12; hit]<br/>[wolverinefolk grapple attempt: 1d20(15)+12=37; 4 damage if successful]<br/>[Geno must make an opposed grapple roll against 37. If he fails, he takes 4 damage from the wolverinefolk and is now grappling. If he succeeds, he takes no damage and may choose whether or not he'd like to be grappling.]<br/><br/><br/><br/>[Grai is on the street side of the barricade already, he does not need to jump over]<br/><br/><br/><br/><<round 3>>