Bidding his thanks to Heshaar's impromptu armorers, Chrrou double-checks to ensure Nocke is safely with him as well before he scampers downstairs, the dire she-wolf closely in step alongside. As short as he is, the druid scarcely has a hope of picking Sashi out from amongst the crowd, so he waits anxiously to hear from the others, looking crestfallen as Rihyan announces her absence. "You're sure? ... Where DID she say she was going out there?" The druid practically yells to avoid his voice being lost in the bustle of the common room. "Maybe she'll still be..." Trailing off, Chrrou hooks one paw into one of the straps of Heshaar's armor, letting her help him to forge a path to the exit. In the room's close confines, there're too many scents to pick through as it is.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Fun read! Of course, now if we ever run into Puime, we'll have to be extra careful to suppress our meta-game knowledge of some of her abilities... x3</div></div></div>