Bright: There's nothing wrong with your character, but more description is always handy!<br/><br/>Ambrose: As I mop up my nosebleed from naga picture, a few things. One thing that will help both you and me is a sentence or two on each aspect on what kinds of things they're likely to be invoked for; the soulstones, for instance. Are they just intimidating/enraging to people who know what they are, or are they a source of power? That kind of thing, but it's pretty close to good. As for the stunts, the second one is good, the first one probably a bit too broad. Magic in this version of FATE (if I decide after a few weeks to switch to Core, we'll mostly just be swapping 'approaches' for actual skills, but nothing else will change; I want to see how the simpler version does first) is just another use of an approach. There's nothing special mechanically about magic, just like there's nothing special about archery vs. punching someone. Because of that, the first stunt is pretty broad... any specific school of magic you had in mind as a particular focus?