Albali's lips curl back, baring her teeth. Why are her people always getting eaten?!  This time, at least, she's in a position to do something useful about it, and even before the priestess is felled. With a snarl she rushes between the brazier and the curving wall, letting her hand graze the exterior to keep from stumbling on the steps. Even before she's gone a full step her cowl falls back - as though unsettled by a rush of wind. Her hair, however, is moving the other direction, forward, reaching out toward the priestess... Strands of blue black twist into angry, coiling vines that lash out at the priestess. They twist as though they had a mind of their own, like blind snakes, like tendrils growing a thousand times their speed, toward the priestess's legs. "LET. HER. GO!" As angry as she is, Albali has no better plan than to turn the woman over and shake her until she coughs up a fairy.<br/><br/><span style="font-style: italic">Mechanics:</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Move to H-20/H21 as you'll allow for the 10' distance.<br/>Invoking Hair of Doom/Prehensile Hair, effective strength of 20<br/>Grapple Priestess: 1d20+7: 24 [1d20=17]<br/><br/>I don't know what happens from here - do I deal damage? (1d3+5: 6 [1d3=1]) Is there some mechanic for turning her upside and shaking her senseless? <img alt=";)" src="./images/smilies/wink.gif" title="Wink"/><br/><br/>Spell list etc:<br/>Cantrips: Detect Magic, Guidance, Message, Stabilize<br/>Level One: Bungle, Ill Omen, (Mage Armor -SPENT-), Obscuring Mist, Reduce Person<br/>Level Two: (Blindness-Deafness -SPENT-), (Hold Person -SPENT-), Glitterdust<br/>Patron Spells: (Silent Image -SPENT-), Darkness<br/>Hexes: Healing (Used on Gorun, Ain), Slumber, Prehensile Hair (begun first minute)<br/><br/>Bolts: 25 (one cranked into the crossbow)<br/>Wand Charges: 33</div></div></div>