EXPLANATION:<br/><br/>With Decimos' permission, I've taken the concept of a "vore war" between humans and furs and decided to restart it.  This new thread, "The Voar" (combo of "vore" and "war"), will have a bit more of an elaborate setup.<br/><br/><br/>INTRODUCTION:<br/><br/>In a world where humans and furs have evolved side-by-side, racial tensions have run high.  Extremists in fur society have managed to reduce humanity to a second-class servant race.  Across the planet, humans have been subjugated and abused by furs for centuries.  But gradually, over a long period of silent planning and buildup, the humans have been finding a way to free themselves.<br/><br/>They have precious little weapons, save for what they could build or steal.  But they do have their wits, their intelligence, and their cunning.  Since as long as they can remember, the humans have been dominated by the furs' special ability, their power to devour others whole.<br/><br/>In the city-state of Kazmer, under the dominion of the she-wolf Alhanda Shenzai, the humans have finally organized themselves.  The Resistance, as they call it, is ready.  They have discovered the scientific secret to vore.  They have found the right moment to strike - and they will defeat the furs with their own weapon...<br/><br/><br/>THE SETTING:<br/><br/>Fur society in this world is feudal, meaning lands are divided up and owned by families of furs, with humans living as serfs and peasants under them.  Families and houses are typically made up of one fur species.  For example, Alhanda the She-Wolf is - duh - a wolf.  Her family, known collectively as House Shenzai, owns the city of Kazmer and the lands around it.  Nearby, the House Blotar, made up of cows and run by Baron Deral Blotar, owns a large tract of farmland to the west.  The coyote House Javier lies to the north.<br/><br/>The story takes place in a sort of post-apocalyptic future world.  Furs prefer hand-to-hand combat over guns, so anything that uses bullets is hard to come by.  But there are plenty of knives, swords, and other sharp things about.  Science is used as a weapon by both sides - for instance, the furs have developed a chemical called "berserker juice" that, if they drink it, throws them into a primal rage and allows them to vore literally dozens of people before they get tired.  The humans have genetically engineered special plants that grow from giant seeds.  The plants grow to be as big as a house and can vore furs using their tentacles and Venus-Flytrap mouths.  Humans also have invented the "Vore Juice," which allows them to vore creatures if they inject themselves with it.<br/><br/>These are just examples - generic guidelines, let's say.  You can invent a new weapon for either side (just make sure to PM me first), and kick some ass.<br/><br/>The human side of things is more militaristic, but also disorganized.  The Resistance cell in Kazmer is led by my character,  Eric Lentan, whom I've resurrected from the "Human v. Fur Vore War" thread.  But he only is in command of the humans in Alhanda the She-Wolf's territory.  There are other cells in other lands, naturally.<br/><br/>Let's see, other technology....  well, they have all modern-day tech, plus anything you can introduce (PM me first, please).<br/><br/><br/>THE GENERAL IDEA:<br/><br/>This is a war and you are soldiers.  If you choose to play a fur, you already can naturally vore people.  If you are a full-blooded human, you need to get a shot of the Vore Juice to be able to vore things, but the humans have a massive supply of the stuff, so don't worry about running out.<br/><br/>There are half-breeds in this world, like foxboys and catgirls, usually the illegitimate children of furs who raped their human slaves.  If you are RPing as a half-breed, you can decide if you need the Vore Juice or not.  My character is partially a fur himself - he inherited vore from a distant fur ancestor.<br/><br/>Its humans versus furs.  There can be massive vore-battles on the desert plains to the east of Kazmer, or secret vore-assassinations in the alleyways and buildings of the city.  You make the war.<br/><br/>I'd like to keep the action confined to Kazmer for now, but as the RP expands we can branch out to other realms.<br/><br/><br/>KAZMER:<br/><br/>Kazmer is a run-down, polluted industrial city on the western edge of the Calor Desert.  It is populated by nearly 400,000 furs, with an almost equal number of humans living among them.  The humans of Kazmer are mostly used as house servants, sex slaves, or (occasionally) meals.  Most furs in Kazmer are of the canine persuasion - dogs, wolves, coyotes, and foxes - but because it is a seat of trade it is likely that thousands of other species and half-breeds are present.<br/><br/>Kazmer and its surrounding lands are ruled by Alhanda Shenzai, a female wolf-morph, the matriarch of House Shenzai.  Alternatively known as "Alhanda the She-Wolf," "Lady Shenzai," and "The Fanged Lady," Alhanda is a powerful fur in her late forties.  She is typically known to be cruel, but she IS married, so there must be some moments when she's tender.  The humans have nicknamed her "The Bitch."<br/><br/>If you want to RP as Alhanda, PM me and let me know.  In that role you will command the fur army of Kazmer.<br/><br/><br/>WHERE YOU COME IN:<br/><br/>PM me for permission to join.  You can be any character in this world.  Think of the possibilities!<br/>You can RP as the head of a nearby fur House and command troops in battle while enjoying some delicious humans at basecamp.  Or - if you support the humans - you could provide a safe haven for the Resistance and work for human liberation.<br/>You could be a member of House Shenzai, not in charge but still carrying a lot of influence.  In that role you could help out your family, sabotage them, or simply watch the carnage from afar.<br/>You could command a division of the Resistance cell in Kazmer, searching for new weapons to defeat the furs with and commanding troops in battle.<br/>You could be a scientist working for either side, inventing new technologies for your side to get to victory.<br/>You could be a special-ops soldier of either side, executing secret but important missions.  House Shenzai has the special "Midnight Guard" - werewolves that operate at night to enforce Alhanda's rule.  The humans have "the Shadows," specially trained assassins tasked with taking out important furs.<br/>You could be an ordinary grunt - a plain old fur or human soldier taking orders from your officers and fighting for what you believe in.<br/>Last but not least, you could be a citizen of Kazmer, suddenly engulfed in the Voar and not knowing whose side to be on.<br/><br/>Again, to join up please PM me with your character idea.  If you want to RP Alhanda, I'll give that out on a first-come-first-serve basis.  When enough people have joined up, I'll make the first post.<br/><br/>Don't forget - this is a VORE WAR.  There are plenty of moving targets out there to glomp and gulp.  Keep it vorey.  Have fun, and happy feasting!