<span style="font-style: italic">Er... sorry this RP came to a bit of a screeching halt, guys. RL stuff for me and at least one of the players, as spectators may have noticed. Anyway here's a short post to reintroduce things and get the topic bumped back up. After a short break I think I'm ready to get back into Savage Worlds. Past unreliability aside, I'll get another post done on saturday come heck or high water! Even if it's just some rule changes, for (for example) speeding up social encounters while still making them dynamic.<br/><br/>Due to their excellent description, Arcea and Celrie each earn a bennie. Since stuff is finally happening again this may be useful  ; ) </span><br/><br/>Back in the hanger, Thumper hears a commotion that distracts her from the shadowy figure that had been making Yasha nervous. A thundering sound begins to build outside. Since the door is still stuck open there is nothing to impede a sudden rush of fur and fangs that sweeps into the huge loading bay like a blizzard. No less than four hulking white-furred tigers with short tails, massive sabre-like teeth, and standing at least five feet tall at the shoulder, they approach to within 20 paces of Yasha, Thumper and Kugerrand before gradually coming to a halt and sitting down on their hind legs.<br/><br/><span style="font-style: italic">((A perception check, difficulty threshhold of 4, can be made to determine that there are actually thin gilded collars and harnesses on the beasts. Those who fail this check (only Yasha and Thumper must make it, unless others hear the commotion and immediately rush over) must then make a difficulty 4 spirit check - failing will cause the player to either immediately flee, thus losing face before the visitors, or make ready to attack the beasts, thus causing further difficulties.</span><br/><br/>It is only when the huge felines sit down that the object following them becomes visible: a huge, intricately wrought sleigh of dark ash-wood and black iron, covered with carved scenes of various fierce beasts. An exceptionally tall figure of at least seven feet sits in the driver's seat, completely covered in a white cloak and a heavy gauze scarf that covers the face and eyes except for a small pair of tinted goggles. The strange visitor would almost appear as a ghost, if not for the clouds of breath coming from beneath the wrapped scarf.<br/><br/>Meanwhile, Yvonne silently confers with Celrie a moment. "So it is as it appears then? If so I would not only wish you luck but offer you my assistance in any capacity you believe would be helpful... if you're considering the more innocent prelude, then I know all of the best cooks and brewers to be found in this lonely little burg, if you'll forgive my immodesty." She flicks her tiny tongue over the elfs ear so quickly no-one else can even see.<br/><br/>Then she returns her attention to Arcea. Celrie thinks that Yvonne might be turning on the subtle, almost hypnotic rhetoric which Bucovinans have become known for. "Hmmm. Well~ I suppose I should not be surprised. Although users of magic are more common out here on the fringes of civilization than in the great cities, they also tend to be reclusive and very stationary. Such a shame that they do not bring the wonders of their craft to the common people like I do." she flutters her eyelashes vainly before placing a finger gently on Arcea's upper chest and continuing. "I don't intend to try and frighten you or drive you away, but, well... there is something of a history to this mountain. I don't suppose your tribe knows very much of it? No, I don't suppose you would - your people don't practice necromancy, do you? Hm~"<br/><br/><span style="font-style: italic">((Note: Although necromancy is a setting element and appropriately spooky, this setting only includes the 'clean', relatively sanitized portions of the trope. Skeletons and ghouls and zombies do not exist. "Vampire" bats are just... bat people that drink blood and have a magical bloodline. This type of necromancy is actually closer to the original, historic definition and is limited to "ghosts".</span><br/><br/>"Well... I think I would like to delve a bit more into the history myself, but suffice it to say, the darker- or perhaps just more visionary - kinds of sorcerers, witches, clockmakers and psions have been drawn to this place over the centuries. Not in a flood, merely a trickle. Well. Surely none of you, our new heiresses, fit the definition of those who would transgress boundaries, follow deranged inspirations, or try and unearth forbidden knowledge? I hope you wouldn't think that of me." despite the general stoicism of the pretty bat's expression, the two ladies think they see a flash of sarcasm in her eyes. "In any case, what I mean by all this is... I wouldn't be surprised if you got a chance to test my descriptions for yourself, La- ahem. Arcealandria."