<span style="font-weight: bold"><span style="text-decoration: underline">I'm going to put this up to see if anyone is interested. If no one shows any interest, I'll pull it.</span></span><br/><br/>The setting for this would be the Isle of Man<a class="postlink" href="https://en.wikipedia.org/wiki/Isle_of_man">http://en.wikipedia.org/wiki/Isle_of_man</a>. Characters would be divided up between detectives and criminals, though there would probably be less detectives ideally due to the nature of the setting and plot.<br/><br/>The Maneater Club is a group of bank robbers, thieves, muscle, and mafia goons who somehow crossed a Mafia boss and wound up in trouble. Rather than kill them outright, the mafia decides to use them, sending them to the Isle of Man where lucrative opportunities have been stymied by heavy police forces and military-grade bank security forces. These people would have to be very highly skilled to be sent there on this assignment, and in a lot of trouble with the mob. The one linking element would be a relationship to voraphilia, be it a history of predation, having been eaten before, enjoying being inside someone else, or simply having more than a passing interest in it. potentially, they could use their ability to eat others (or slip inside others) to get doors open, infiltrate bank vaults, or anything else we could come up with.<br/><br/>The structure of the rp would be in three parts, with each part getting a set amount of time before moving on. Each robbery would have a sort of arc which would go through these periods which would last a certain amount of time, ultimately ending in a period of "down time".<br/><br/><ul><span style="text-decoration: underline">Arcs would consist of</span><br/><li><span style="font-style: italic">Build up time</span>, where people would be brought in, the job would be explained (and possibly tweaked) and laid out. At the end of this, there'd be position assignments and everyone would get their particular job for this heist. These might last two to three days to allow everyone to react and get what their job is.</li><li><span style="font-style: italic">The Heist</span>, this would be acting out what was built up in the build up time. People would do their jobs, encounter trouble, get in, get out. These would last as long as it took to complete the job, possibly up to a week. Thing is though, when it's time to go, it's time to go. If you decide to wait inside the mark, you may get captured or will have to find your own escape. Time will be given for everyone to escape, however, there are limits on grace periods.</li><li><span style="font-style: italic">Down Time</span>, at this point, the group could split up. You can fight over shares, you can go on romantic dates, you can go snitch to the police or hound them. You could do other side stuff, go pick pocket people, eat random people off the street, or each other. This could build drama, or it could be comedic relief. You can do whatever you want, however these periods may not last very long, possibly only up to a week. Time will be given though for people to flesh out these things, but if everyone is ready and you're doing something else, it's likely we'll move on except in special circumstances.</li></ul><br/><span style="text-decoration: underline">Rules</span><br/><ul><li>Respect other people, and their preferences.</li><li>God modding will be warned, then people will be kicked.</li><li>Everyone here should be experienced. Don't get into the "Saved you!" mentality unless the other player leaves you open for it.*</li><li>More a suggestion: I'd really like to keep magic to a minimum, but I'm not going to stop you.</li><li>Please notify me before leaving, even if it's just for a week.</li><li>No killing other characters unless they give you the OK.</li><li>Please at least attempt proper grammar. Making a few errors or misspellings won't even get you a comment, but if you're "speling lik this" a lot or using "1337 speak" you'll probably be warned.</li><li>Just try your best. There's no word/line limit, but one liners should be avoided when they can be. Also, try not to post spam. Outside of Down Time, you should probably try to wait three or four posts before posting again. Inside of Down Time, you should probably try and do the same thing, but with the people you're interacting with. If it gets to be a problem, I will probably enact posting limits.</li><li>Entering outside of downtime is going to be tricky. Please PM me first so we can come up with a good entrance that doesn't step on anyone's toes.</li><li>Feel free to pm me ideas for other heists, or you can put them in OOC and we can look them over. Suggesting them in-character is not advised but if you have truly good one, it's OK.</li></ul><span style="font-size: 85%; line-height: 116%;"><span style="font-style: italic">*what this means is, don't randomly make up threats to other players just so that you can save them from it. This is really more an annoyance, if you have a good situation for it, go for it.</span></span><br/><br/><span style="text-decoration: underline">Ideal Crew Structure</span><br/><ul><li>Driver, probably only need one</li><li>Mastermind, going to fall to my character, just so I can get things going</li><li>Muscle, Could have a few guys for that</li><li>Specialists, Marksmen (not snipers, marksmen), safe-crackers, intelligence guys, infiltrators, and people who bring a certain skill. Get creative with these, that's why they're here.</li></ul><br/><span style="text-decoration: underline">Hideout</span><br/>The hideout lies beneath an old, fixed up billiards hall with an underground garage. The foundation has been dug out deep enough that there's sizable apartments for the entire crew, a large kitchen with a fully stocked, walk in freezer and a large pantry. There's internet and cable TV, and a police scanner in the corner of the briefing room. The billiards hall up top is also how things are laundered. I will consider additions to this building over time as they are needed.<br/><br/><span style="text-decoration: underline">Sign up sheet:</span><br/>Name:<br/><br/>Appearance:              (Give descriptions, provide pictures but you'll need to add text, even if you have a picture)<br/><br/>Vorish/Roleplay preferences:           (Provide a lists of do's and don't's here. Basically, this is what you're OK with, the subject material you'll allow to happen to your character.)<br/><br/>Role:      (What this person does. Their expertise, what they bring to the table, and their typical role in the organization.)<br/><br/>Backstory:             (Just the basics. We'll be fleshing out their life history over time. How they got into crime, who taught them their skills, and most importantly, what they did to piss off the don so badly.)<br/><br/>What are you looking to get out of this? What are your character goals?:                  (This could just be "vore" or it could be something more like "I want to explore this character's history through emotional attachments." There are no wrong answers)<br/><br/><span style="text-decoration: underline"><span style="font-weight: bold"><span style="font-style: italic"><span style="font-size: 150%; line-height: 116%;">Characters</span></span></span></span><br/><span style="text-decoration: underline">Name</span>:              Vincent Lorell<br/><span style="text-decoration: underline">Appearance</span>:             He has the golden fur and sort of fun face of the golden retriever, but his ears are positioned farther back on the head, more like human hair. He has features common to Americans, the sort of things found attractive (eg. despite the dog face, he has a slight chin.) And of course, very good symmetry to his face. It's hard to put qualities like cocky and sophisticated into the face of a man, much less a dog, but they're all there, staring back at you, and all without looking like some stuck-up orchestra player. He's the suave criminal all those Hollywood movies tried to get you to fall in love with, but without the director to tell him when enough is enough. Dangerous, but not built like a brute. In the terms of being a lover or a fighter, he's somewhere in between. A sweet-talker for sure, he just sort of looks like a loveable guy, but don't get lost in his eyes. You're going to want to see what those hands are up to.<br/><span style="text-decoration: underline">Vorish/Roleplay preferences</span>:          Yes: Sexual situations, struggling, soft vore, oral vore, forceful prey | No: Watersports, scats, digestion without reformation, anal vore, cock vore, breast vore<br/><span style="text-decoration: underline">Role</span>:      Mastermind and safe cracker. Not very good at violence, but he's not afraid to do what it takes to get what he wants.<br/><span style="text-decoration: underline">Backstory</span>:             He started out the nephew of mafia safe cracker. His uncle taught him the craft of breaking a safe. Initially, he went into private security, but the mafia came to him and gave him a choice, help them rob a former client or he would eat a bullet. After that job, he's sworn off hitting former clients forever after how slimy he feels doing something with such a handicap as knowing everything before the heist even starts. After sabotaging his own operation, the mafia poked into his business but couldn't find anything to incriminate him, but they're still suspicious. This is just a way to get him as far away from them as possible, while still using his skills to earn money.<br/><span style="text-decoration: underline">What are you looking to get out of this? What are your character goals?</span>:                 I kind of want to find answers for him, while playing the loveable, deadly rogue. In the end though, I'm interested in romantic scenarios, but he's bad with long-term commitments.<br/>========================================<br/><br/><span style="text-decoration: underline">Name</span>: Ivalice<br/><span style="text-decoration: underline">Appearance</span>: Blue six tailed kitsune with red marking over her body and green eyes.<br/><span style="text-decoration: underline">Vorish/Roleplay preferences</span>: No scat, HV, water sports<br/><span style="text-decoration: underline">Backstory</span>: Ivalice is 3408 year old Virus Kitsune, giving her the powers of a slime and Shapeshifter. She used to a normal kitsune until she was struck by a strange meteor that disrupted her body's chemistry, causing her body to deteriorate. 2000 years later, she was saved by the one she loved at the cost of some of her memory.<br/><span style="text-decoration: underline">What are you looking to get out of this? What are your character goals?</span>:To find he lost love. And to maybe get a good meal.