Looks pretty interesting. Though the way it's organized is kinda confusing and info seems a bit scarce. Nevertheless, I did create a character (or attempted to) as to help highlight what was confusing.<br/><br/>Namely:<br/>- Difference between "Utility" abilities and the other abilities.<br/>- The scope of power of basic mechanics of said abilities.<br/>- And, for the above to, how to work vore into them  >:D<br/>- Is the sample character<span style="font-style: italic">really</span>level 1? 'Cause I screwed something else. A level one couldn't possibly have more health than a 3rd level fighter... that's silly. Even if I rolled poorly, that I'd be 10 HP behind a level 1 makes no sense, especially since they're supposed to have 10 hp but this one has 30. But if she's not level one I messed up my power stat because I'm roughly three times her's. Hrhm.<br/>- No explanation on how Guard/Valor works, I assumed each armor level imparts<span style="font-style: italic">both</span>but the example character has no valor - so is it tied to accessories?<br/>- The level up system in general. Do I<span style="font-style: italic">add</span>the number I roll to my existing stat?<br/><br/>Also I totally gave him the chain sword because at this point it's a rough sketch and chainswords amuse me. Though I'd totally go without armor or something if I could actually use that en RP. Chainsaw + sword = a fusion of terrifying bladed fury that is impossible to resist.<img alt=":P" src="./images/smilies/icon_razz.gif" title="Razz"/><br/><br/>Anyways, here is character in-progress and my comments/questions.