<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">My apologies for the wait, everyone. Came down with a bit of a bug, and writing up a big post was hardly the first thing on my mind. That being said, here it is! Ten days late, but all better now - so stuff oughta start clicking along again! Hopefully, once I'm FULLY recovered, the post will be a bit more detailed as well.</div></div></div><br/><br/>Akiada<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Of all the things I did, the one thing I forgot to do is tell everyone which spells I am removing from the game. Protection from Evil is one of them, as are all 'Protection from *alignment*'. This is mainly because I don't enjoy dealing with the alignment aspect of creatures. Some might be described as 'always lawful evil'...but, in this world, they're not. No creature is any given alignment, ever. Why you can have 'good and evil' paladins in this world. What is a lawful good to one creature and civilization could be chaotic evil to another mix.  However, as it 100% slipped my mind before this post, Protection from evil *WILL* work as intended for the purpose of this combat phase.</div></div></div><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">From this point on, consider characters locked in! No more changes!</div></div></div><br/><br/><blockquote><div><cite>Succubus-butt wrote:</cite> They're expendable </div></blockquote><br/><br/>"Expendable?" Laebras echos, a rather unreadable expression creeping across her face. It was hard to tell whether she was disheartened by the statement, or angered by it - but judging by the way she tightened her grip on her greatsword, it was likely the latter more than the former. Gritting her teeth, Laebras nods "Right, the count of three...I'm so totally with you. Damn succubuses..or...uh...succubi and their usering. I am so totally miffed at her right now. " Okay, maybe, just MAYBE....she'd felt the slightest bit bad about turning on her previous companions. Okay, so maybe she didn't given the outcome. This succubus, however, had just TOTALLY screwed up any small measure of loyalty she might have gleaned from the tiefling, slim though that amount might have been. Taking a deep breath, Laebras stands ready at the door, preparing herself for the inevitable rush in...<br/><br/>***********************************************************************************************<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">ALL foes are pretty much surprised, and as such, the party not only got a free round of actions to close....but also got an additional action to attack, move again, or what have you. Now, the cultists finally have a chance to act.</div></div></div><br/>" Mm-hmm...me too. Then, we can finally get out of this dump and-" Tilisan begins, stepping back up to the human girl she'd been lightly tasting just a few moments ago and wrapping her arms around her from behind, a happy smile on her pretty face.<br/><br/>*BAM!*<br/><br/>The sound of the heavy door being swung open immediently draws the attention of everyone in the room, every eye staring at the enormous cowgirl who suddenly charged through the door.<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Tilisan spot check, 1d20 (11) + 3 = 14.</div></div></div><br/>"What the-?" Tilisian doesn't even have time to  finish her sentence before the enormous cowgirl closes the distance, charging right towards one of her small, imp companions "Oh...dear." She says surprisingly calmly. She had to admit, she didn't expect anyone to even find out about their little ritual, much less come to stop it. Even moreso, she never thought anyone would be lucky - or skilled - enough to find their way through her little extradiminsional trap. Assuming it even worked - the tiny relic used to perform the pocket-dimension spell was ancient and scuffed at best. Almost passivly, she watches the huge cowgirl charge across the cool stone floor, her surprise turning into a faint smirk when she notices the nice pudge in her belly she sported - well, that certainly explained where her hired help had went. Pity - would have been nice to have even more snacks later on. Then again, such a huge cowgirl...would be quite filling....<br/><br/>Yet, as Aulf follows in directly behind, who is in turn tailed by Laebras, the succubus' pleased expression turns slightly more sour. She should have known there would be more than just one cowgirl, otherwise they'd have never gotten beyond her help on the levels above. Laebras, too....? Oh, that devious tiefling. A girl after her own heart. Yet, betrayal had it's price, and Laebras' fee was a nice trip out her backside. Idly licking her lips, she gazes the tiefling over as she charges in, sword at the ready, with the heavily-armored wolf at her side. Oh yes, two of them...they'd fill her up nicely for a whole day or better....<br/><br/>Klein and Atoli, on the other hand, react much differently.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Klein spot check - 1d20 (14) + 1 = 15.</div></div></div><br/><br/>Fumbling with his shield, the large fox sets back on his heels, clearly rather surprised by the sudden entrance "Bloody hell! TILISIAN?! I thought you said noone would be getting through the barrier?! Atoli, you take the wolf. I'll take the tief-....Laebras?!" The look of surprise on the big fox's face was practically palpable as he gazes at his once-ally-now-foe "What the hell, Laebras?!"<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">For both Teran and Brady, I am going to say your sneak check as far as 'movement noise' goes is an automatic success.  With Sunete, Laebras, and Asulf charging it, they're making enough noise that unless you're running in clogs, it'll be tough to hear you. Spot, on the other hand...</div></div></div><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Atoli spot check - 1d20 (15) + 7 = 22.</div></div></div><br/>Atoli's ears  perk up atop her head, her eyes whipping to the doorway as the trio make their entrance. Damnit, she looks away for ONE second, and *THAT* is when someone decides to barge in. Not who she was expecting, either. Her eyes are not focused on the traitorous tiefling , the cowgirl, or the armored wolf though...no. She was far more interested in the scaled tail she SWORE she just saw slip out of sight behind a pillar some sixty feet from her location. Oh, she might have been taken by surprise once, but not a second time.  With a scowl on her face, the female feline crouches down, peering at the pillar...and, with a final flick of her tail....simply dissappears entirely....<br/><br/><br/><span style="font-weight: bold"> Brady...</span><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Admittedly, running with a full stomach was somewhat difficult - but oh goodness, was it so incredibly invigorating at the same time. With a belly much more packed now that she'd returned to her normal size, it was much easier to make out the slight details of the feline-shaped bulge in her stomach, and with every step she could feel her meal bouncing heavily inside of her. Still, despite the mild annoyance, the feeling of those nutrions slowly soaking into her body as her belly eagerly churned the feline was nothing short of heavenly. It was distracting to say the least, as even in the middle of combat, with so much riding on the line...it was hard to ignore that tingle that slowly spread throughout her body as, bit by bit, the unlucky cat in her belly was slowly turned into food. Even more distracting was the few twitches and squirms - it was difficult to tell if he was still alive inside her or what....but alive or not, a few hours of digestion would ensure his conversion from feline to food was complete.<br/><br/>Brady easily makes it to her intended pillar, and a quick peek at the ensueing battle shows that, by some luck, she's not been seen. All attention seems to be focused on the three most visible combatants....and those little imps that might have proven troublesome swarm Sunete, rather than her.</div></div></div><br/><br/><br/><br/>As Sunete bares down on the purple-skinned imp,  she looks up at the charging cowgirl with wide eyes. The first thought through her mind was grabbing one of her sisters and sticking them in front of her, rather than tangling with the charging cowgirl. A quick glance from one side to the other revealed that there was noone in grabbing distance, and even if there was....it was too late. Gazing up at the big cowgirl as she winds back her hammer, the imp cringes slightly, not even thinking to bring up her pitchfork and poke at the cow as she approached "Oh...poopy."<br/><br/>*WHUMP!*<br/><br/>Sunete's hammer hits her full-force in the chest, easily lifting the some fifty-pound imp up off of the ground in that single mighty swing. Without so much as a peep, the imp sails through the air a good three feet before slamming to the ground on her back, and skidding another few feet before she comes to a halt, clearly unconcious. Her pitchfork clatters uselessly to the ground at Sunete's feet, hardly more intimidating than a toothpick. As the imp comes sailing by, Tilisian blinks...and actually breaks out into a little chuckle "Ohhh, poor girl....Oh well. The rest of you? Kill the cow. No, on second thought - just subdue her...she looks delicious." Waving her hand dismissivly to the rest of her little imps, the Succubus turns her attention back to her own two targets - Asulf and Laebras "Klein? You're with me. Just in case." She yells loudly, beckoning the big fox-man over.<br/><br/>The big fox, shield raised, begins to advance on Asulf...only to be stopped in his tracks by Tilisian's command. Growling in annoyance, he gazes at the smaller wolf and draws his weapon, pointing it at the lupine "You're mine." Rather than backing up those words, however...he circles around Sunete as she engages the imps, and slides right up beside Tilisian, glaring menacingly at Asulf.  Still, with the fox and the succubus close together, he couldn't openly engage the smaller wolf...at least, for the moment.<br/><br/><br/>At the command, the rest of the imps literally *SWARM* across Sunete's body. In a matter of seconds, they leap upon her body, biting with tiny, sharp little teeth and the odd weapon. Surprisingly enough, Sunete finds  those little teeth to be quite sharp, and worst off - they actually seem to work INCREDIBLY well together, targetting the little chinks in her defenses almost like a pack of wolves. Or, in this case, maybe a bit more like a pack of chihuahuas.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Imp 1 - 1d20 (13) + 5 (Pack tactics bonus) = 18. Miss.<br/>Imp 2 - 1d20 (4) + 5 (Pack tactics bonus) = 9. Miss<br/>Imp 3 - 1d20 (19) + 5 (Pack tactics bonus) = 24. Miss.<br/>Imp 4 - 1d20 (11) + 5 (Pack tactics bonus) = 16. Miss.<br/>Imp 6 - 1d20 (7) + 5 (Pack tactics bonus) = 12. Miss.</div></div></div><br/><br/>Like a swarm, they descend on the cowgirl and begin to crawl up onto her body, stabbing with their tiny weapons or - for those without weapons - actually biting her with tiny, sharp little teeth. Unfortunantly for them, whilst they can easily get through Sunete's armor...her skin is another matter.<br/><br/>"Oooow. Her skin is tough! I'm trying her head!" One of the imps, a cute little purple-skinned one with a tail, crawls up Sunete's back and begins to actually chew on her head, making loud "Om nom nom" sounds as she tries to work her tiny ,sharp little teeth through the bovine girl's tough, armor-like skin. Despite not making any progress, she wraps her legs around Sunete's neck, and her arms around Sunete's head....and pretty much just sits on her shoulders, chewing loudly, and making not even the slightest bit of progress.<br/><br/>Another with a tiny sword chops ineffectually at her legs, the little purple-haired demonette seemingly growing more and more frustrated by the second "Grrr..." *Tink!* "This sword is broken! I TOLD YOU IT WAS BROKEN!" *Tink* "It's not even going through her armor...!" *Tink* "... Grrr...I wanted to bite her head! Gimmie her head!"<br/><br/>"Nomph!" Comes the response from the tiny demoness on Sunete's shoulders.<br/><br/>The third, and likely most annoying...actually manages to jump up high enough to grab the bottom of Sunete's tail. Holding onto it for dear life, she pulls herself up, hand over hand...until she is face to face with the object of her desire. The tip of that tail! Grinning devilishly, she opens her mouth, catches the tip of that flicking tail between her lips...and begins to swallow noisily, rapidly gulping down inch after inch of Sunete's tail. She can feel it in the tight confines of that little throat, being pulled down like an over-long peice of spaghetti....and emptying right into that tiny little tummy. Upon reaching the base of that tail, she clasps on to Sunete's rump and begins to try - rather unsuccessfully - to open her jaws wide enough to start swallowing Sunete rear-first. Alas, it looks like it is just too much of a meal for the little demonette....at least, for the moment.<br/><br/><br/>The fourth, a very gorgeous little red-skinned demonette with lovely, pouty lips...crawls up the front of Sunete's body and bites her on the thumb, hard enough that it actually pinches - but even she doesn't manage to break the skin enough to cause an actual wound "You're all doing it wrong...you just gotta eat her. Trust me, it's MUCH better than swords and teeth!! Like this!" Opening her jaws surprisingly wide, the little demonette actually works her lips entirely over the tip of Sunete's hammer, down the shaft...and over her entire hand, starting to swallow her way up the cowgirl's arm.....<br/><br/>The final imp crawls up on the front of Sunete's shield and pretty much begins to ride it, trying to yank it out of her grip....without even the slightest amount of success. Sunete never even FEELS her grip on the shield starting to slip, and the added weight of a tiny demonette was nothing - fifty more pounds was hardly a trying load "Okay, okay...I got an idea!!" She finally calls out, clutching the front of the shield tightly so she wouldn't fall off "....The four of you hold her arms and legs, and I'll eat her! Then....um...you all can have the others!! Or the sacrifices!! Okay?!?!"<br/><br/>"NOMPH!!!!" Comes the reply from the demonette on Sunete's shoulders, busily chewing - and trying to work her jaws further down over Sunete's body...<br/><br/>Their attack was....rather ineffectual...<br/><br/><br/><br/><br/><br/>"Just protect me, Klein. All you need to do..." Tilisian smirks as she stares down the traitorous tiefling and armored wolf. Oooohhhh, how very amusing this was going to be. The question was, however...who first? The tiefling, or the wolf? Ohhh, she loved the taste of bare flesh. It went down so smoothly, digested so easily....yet fur? Mmm..it had been a long, long time since she'd last enjoyed the feeling of a nice ,furry body sliding down her throat. Fur digested just as easily too, in the right belly....like hers....<br/><br/>'Oh wolfy...you look far too appetizing...' Tilisian finally whispers to herself, her eyes locking on Asulfs. It took only a split second for her spell to begin washing over him, leaving his mind numb....<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">(This is not technically a charm effect, but it functions similar...I am going to say protection from evil *DOES* work against it, because it is similar-enough. It also gives a +1 bonus on the saving throw, as stated in the spell description.) Asulf needs to make a DC 16 will save. If he fails, this does not take effect until after Protection from Evil wears off or is dispelled.<br/><br/>The numb feeling washes over Asulf's mind, and with it...comes a certain sort of peace. It was pleasant, almost, like a great weight had been lifted from his shoulders. <span style="font-style: italic">~ Aww, poor wolfy...~</span> A voice whispers in his mind [/i] ~Come to me...I'll take all your cares away. You want to, don't you? Mmm, I'd be nice and gentle....give you a nice warm place to curl up. I'd digest you so slowly....I'd let you experience it for hours....you'd love that, wouldn't you? Becoming part of me...filling my little tummy...Mmm, getting to take a nice trip out my lovely rump...Come to me, wolfy....let me give that to you..."<br/><br/>It was...an enticing thought. Almost unwillingly, Asulf finds his eyes drawn downwards across that lovely succubus' body....her lovely breasts, nice and full and perky....slender body, her flesh so soft looking, so supple and smooth....and that slender little tummy. It wouldn't be so bad, right...? To make that little tummy nice and full, give her the meal she wants....there would be no more need to worry about anything else. Just a few hours ,and he could rest forever....<br/><br/>(In the event Asulf fails the save, and the Protection from Evil vanishes, Asulf will take a full move action to willingly offer himself up as a meal to the succubus. Currently, though...even if he fails the save, she wasted her spell, as he's protected. )</div></div></div><br/><br/>"Woah, you okay?" Laebras whispers, jabbing Asulf in the rib with her elbow "You got a little glossy-eyed there for a second...."<br/><br/><br/>As Teran slides into position behind his pillar of choice, he instantly gets an un-easy feeling....like he was being watched from somewhere closeby. Sized up...<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Atoli attack (bite)- 1d20 (15) + 5 = 20. Barely a hit.<br/>Bite damage - 1d6 (1) + 3 = 4.<br/>Teran has uncanny dodge, therefore is not caught flat-footed...which effectively nullifies both her ambush chomp, AND her sneak attack damage.</div></div></div><br/><br/>*Swish* *CHOMP*<br/><br/>Teran hears as much as FEELS the air beside him momentarily disturbed, something running past him amazingly fast. A split second later, he feels a sudden warmth on the very tip of his tail, followed by a brief shock of pain as some very, VERY sharp teeth bite down painfully into his scaled skin. Gazing backwards, he can see nearly a full foot of his tail simply...gone, as if it had been entirely severed. Of course, there was no stump - his tail was IN something...but what?! The answer quickly reveals itself, as the cream-furred feline slowly materializes, her lips wrapped firmly around the very tip of Asulf's tail. Gazing up at the long snake with a mixture of determination and amusement, she reaches up with both hands, wraps her hands around that thick, snakelike body....and roughly pulls backwards, swallowing loudly *G..glp....!*<br/><br/>The warmth of her mouth coursing upwards over his scaled snake-like body was strange to say the least. One thing was for certain - her throat was STRONG. Teran could feel it ripple across his tail as a full foot and a half of his body is pulled down her throat. She was actually trying to eat him! Reaching up, she grabs another double-handful of snake coils and pulls backwards powerfully, swallowing again - and sending a full three feet of Teran's body nice and deep into her throat, her neck bulging with the cylindrical outline of his coils. "Mm..." She moans in her chest, her tongue exploring across the underside of his more softly-scaled body, letting that delicious flavor encompass her senses. She'd never had snake before....always time for something new....<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Atoli uses her 'Improved Chomp' to start a grapple following a successful bite attack.  <br/>Grapple check - 1d20 (18) + 9 = 27. <br/><br/>Teran must make a DC 27 grapple check, or be grappled.</div></div></div><br/><br/><br/><br/>Klein – AC 1st target 24. 2nd target, 18. Flatfooted 16. HP – 47/47<br/>Atoli – AC 17, Flatfooted 11. HP – 30/30 (Grappling Teran)<br/>Tilisian – AC 19. Flatfooted 19. HP – 26/26<br/>Imp1 – AC, 14. Flatfooted – 11. HP – 11/11 (All over Sunete)<br/>Imp2 – AC, 14. Flatfooted – 11. HP – 7/7 (On Sunete, too)<br/>Imp3 – AC, 14. Flatfooted – 11. HP – 10/10 (Yep...cowgirl)<br/>Imp4 – AC, 14. Flatfooted – 11. HP – 10/10 (Moo)<br/>Imp5 – AC, 14. Flatfooted – 11. HP – -5/13 (Unconcious)<br/>Imp6 – AC, 14. Flatfooted – 11. HP – 12/12 (Milk does a body good)