Despite Rak's teases (and promises of pleasure), it looked as though Sherani and Ureck had managed to sway Lilium's choice in favor of letting the delicious treat inside of her belly go - a true pity. Little excited Rak more than seeing his master pleasured, and he more than knew digesting a squirmy, nutrient-rich meal was something she greatly enjoyed. Especially when he was...'tending' to other sensative areas while she enjoyed her meal.<br/><br/>The dissappointment in Rak's 'voice' was thick enough to cut with a knife when the sexy kitsune flexes her stomach slightly, concentrates for a moment, and begins to bring up the unfortunate wolven sorcerer who'd been trapped inside - whole and undigested. Furless, and with skin raw and red, and DEFINANTLY uncomfortable...but, alive.<br/><br/><span style="font-style: italic">~Awwww....going to let him go? Darn...~</span><br/><br/>When Rafe comes up furless and naked, Rak's swishing tail comes to a halt, and he takes a half step back, his expressionate face wrinkling up in a 'ew' look.<br/><br/><span style="font-style: italic">~Ew! This...is why food stays in the belly! Ooo...I wonder what's in his backpack? I bet he's got some food in there. Maybe some treats...? He said he's a spell-guy, right?!?! I bet he's got dozens of little, shrunken snacks in his pack!! Oooo!! Ask him if he'll give me one since you let him go!! ~ </span><br/><br/>Typical Rak mentality - he might as well have been a goofy dog, rather than an over-sized fox. The way his mind worked, the goofy, happy look on his face just thinking about what MIGHT be contained in the newest traveling companion's pack. Of course, because he THOUGHT of it, it must be true - so, obviously, this sorcerer was hording loads of snacks in his pack.<br/><br/>Despite his tail starting to flick back and forth, brushing heavily against Lilium's thigh, Rak keeps an eagle-eye on Rafe, subtly tensing or ducking his head when the lupine moved too quickly, or took a step in Lilium's direction. The way Rak worked his way partially between Lilium and Rafe, as if to protect her should he try anything - it was pretty clear just who the overgrown fox belonged to.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Hasn't been a whole lot for me to respond to! I welcome everyone to continue at their own pace, chat amongst yourselves, that whole bit! Soon as the party gets back under way, I'll toss in some additional details and such. Until then? Wads of fluff!! Which...I should get to work on! First, though - EXP!</div></div></div><br/><br/>Rafe -<span style="color: #0080FF">15,000</span>+<span style="color: #0080FF">1000</span>(Great character description/Backstory),<span style="color: #0080FF">+500</span>(Dangerous intro... >:3) =<span style="color: #0080FF">16,500</span><br/>Lilium -<span style="color: #0080FF">20270</span>+<span style="color: #0080FF"> 50</span>(Great belly scene...and so devious!) =<span style="color: #0080FF">20,320</span><br/><br/>Current EXP totals<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Lilium -   20,320<br/>Ureck - 19,960<br/>Sherani – 19,920<br/>Rafe – 16,500</div></div></div><br/><br/>Condition<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Ureck - HP 50/50 - AC 18 (4 armor, 3 dex, +1 deflection)<br/>Sherani - 61/72 - AC 17 (+1 armor, +4 con, +2 dex)<br/>Lilium - 32/32 AC 21 ( +7 sidestep secret, +4 deflection)<br/>Rak - 42/42 - AC 17 (+3 dex, +4 deflection)<br/>Rafe – 43/43 – AC 15 (+4 Deflection, +1 dex)</div></div></div>