Moving out with the rest, Aethon is wary as they travel through the jungle; he knows rather well that no matter Gunther's experience, they're all still strangers here.  Although they haven't ran into any resistance so far, that doesn't mean that they're not being watched, and conflict in such terrain often favored whoever can get the drop on their opponent.  He himself is not built for such conditions, especially after the rain comes in; although he does his best not to show it, Aethon isn't enjoying jungle travel much.  Gwaihir isn't faring much better, but he has the advantage of being able to fly above the cloying heat of the jungle floor.<br/><br/>The revelation that Gunther could very well intend to simply sell them to whomever they meet out here doesn't help his disposition, although it would be hard to tell from his already-tense bearing.  As they stumble into a group of lizardfolk, Aethon initially thinks that this is the inevitable backstab, especially given Gunther's convenient disappearance to the back of the group, but a closer look at their unexpected company starts to tell him otherwise.  For one thing, it's far smaller a group than he would have expected if this was planned, and wounded on top of that.  To add to that, the lizan clearly doesn't want trouble, as his actions and broken Common indicate.<br/><br/>As both Alizome and Xarces step forward and address him in what Aethon assumes is Draconic, or some similar language, he studies the apparent spokesman for the other group a little closer.  Whatever it is he's saying, he certainly looks and sounds angry as he snaps at the air.  Leaning over to Alizome, he speaks softly.  "I can help with some of their wounds as well; if they aren't hostile it certainly couldn't hurt to make some more...local friends with where we're going."<br/><br/>[ Slightly different spell list, now that we're off the boat and into the jungle itself. ]<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Prepared Spells:<br/><br/>Cantrips:<br/>Create Water<br/>Detect Magic<br/>Light<br/>Read Magic<br/><br/>1st level:<br/>Bless<br/>Cure Light Wounds<br/>Divine Favor<br/>Protection from Evil<br/><br/>2nd level:<br/>Bull's Strength<br/>Silence<br/>----<br/><br/>3rd level:<br/>Searing Light<br/>----<br/><br/>Domain Spells:<br/>1st: Enlarge Person<br/>2nd: Barkskin<br/>3rd: Dominate Animal</div></div></div>