Mara uses a shorter length of rope to tie one of the bedrolls to her back, and then takes a pair of daggers, stashing them on her belt.  She crouches to examine the contents of the barrels. ((<a class="postlink" href="http://orokos.com/roll/397628">Craft (Alchemy) Check</a>:1d20+8=20))    Realizing what it is, she sits back on her heels and whistles.  "That's gunpowder." She says, then adds, "It's an explosive.  It won't go off without a source of flame, so it would be safe to carry.  I've never seen so much in one place, though.  It could come in handy, but it would be awfully heavy to carry around.  Anyone think we should take it?  It's a pity we don't have a smaller container to put some in."<br/><br/>While the others were hopefully focused on the gunpowder, she took a third dagger and slipped it into her cloak at the back of her neck.  ((<a class="postlink" href="http://orokos.com/roll/397634">Sleight of Hand (untrained)</a>:1d20+1+2 for dagger being easy to hide+2 for wearing cloak=19))  There seemed to be a lot of secrets and resentment brewing, and anyone who had spent time among dark elves could appreciate the advantage of a weapon no one knows about in those sorts of conditions.