I sent mine via PM last night, which is just as well because it had plenty of math errors needing patched up.  This is what I get for trying to Pathfinder at stupid-o’-clock in the morning.  Still though, one custom race tetori monk archetype should now be sorted out<span style="text-decoration: line-through;">except for his backstory</span>.<br/><br/>Edit 1:  Backstory added, equipment tweaked, and stats very slightly reworked.  Also, added his BAB and attack modifiers to the sheet.  Might need those somewhere along the way.  Still technically in beta; I’m not guaranteeing a finished product yet.  I’m bad about making minor changes here and there right up until the game starts.<br/><br/>Edit 2:  Now with initiative!<br/><br/>Edit 3:  Baseline preferences added.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><dl class="codebox"><dt>Code: <a href="#" onclick="selectCode(this); return false;">Select all</a></dt><dd><code>VITAL STATISTICS                                 ABILITIES<br/><br/>Gorun Ironhorn (representing AssumedPseudonym)   Roll  Buy  Racial  Misc.  Ability  Modifier<br/>Male Bull Lawful Neutral Tetori 4                 14    5     +4     +2      20        +5<br/>Age 24            XP:                             14    5     +0             14        +2<br/>6’6”               Total: xxxxxx                  11    1     +0             11        +0<br/>285 lbs.            Next: xxxxxx                  10    0     -2              8        -1<br/>Dirty Blond Fur                                   15    7     -2     +1      14        +2<br/>Hazel Eyes                                        12    2     -2             10        +0<br/><br/>BY THE NUMBERS<br/><br/>HP: 31/31                     Ki Pool: 4/4         Stunning Fist: 4/4 (DC 14)<br/>    (8+5+5+5 + 4 + 4)<br/>AC/T/FF: 16/15/14             CMB: +9|+13 Grapple  CMD: +23|+27 Grapple|+27 Trip/Bull Rush<br/>Fort/Refl/Will: +4/+6/+6      Initiative: +2       Unarmed Damage: 1d8+5<br/>Base Attack Bonus: +3         Melee: +8            Ranged: +5<br/><br/>SKILLS            KEY     TOTAL    RANKS     MOD    MISC.<br/><br/>Acrobatics        DEX      +9        4       +2      +3<br/>Appraise          INT      -1                -1      <br/>Bluff             CHA      +0                +0      <br/>Climb             STR      +5                +3      <br/>Craft             INT      -1                -1      <br/>Diplomacy         CHA      +0                +0      <br/>Disguise          CHA      +0                +0      <br/>Escape Artist     DEX      +9        4       +2      +3<br/>Heal              WIS      +2                +2      <br/>Intimidate        CHA      +7        4       +0      +3<br/>Perception        WIS      +2                +2      <br/>Perform           CHA      +0                +0      <br/>Ride              DEX      +2                +2      <br/>Sense Motive      WIS      +2                +2      <br/>Stealth           DEX      +2                +2      <br/>Survival          WIS      +2                +2      <br/>Swim              STR      +5                +3      <br/><br/>                  FEATS  (ACQUIRED)                       CLASS ABILITIES<br/><br/>              Toughness  (1st Level Bull)                 Improved Unarmed Strike<br/>     Predatory Instinct  (1st Level Bonus Vore Feat)      Improved Grapple<br/>Improved Unarmed Strike  (1st Level Tetori)               Stunning Fist<br/>          Stunning Fist  (1st Level Tetori)               Monk First Level Bonus Feat<br/>       Improved Grapple  (1st Level Bonus Tetori Feat)    Graceful Grappler<br/>            Tight Belly  (1st Level)                      AC/CMD Bonus (1 + WIS mod)<br/>           Stunning Pin  (2nd Level Bonus Tetori Feat)    Monk Second Level Bonus Feat<br/> Weapon Focus (Grapple)  (3rd Level)                      Evasion<br/>      Improved Gluttony  (4th Level Bonus Vore Feat)      Fast Movement (+10 ft.)<br/>                                                          Maneuver Training<br/>RACIAL ABILITIES                                          Still Mind<br/>                                                          Ki Pool<br/>Monstrous Humanoid (+3 RP)                                Counter-Grapple<br/>Medium Size (+0 RP)<br/>Slow Speed (-1 RP)<br/>+4 STR, -2 INT, -2 WIS, -2 CHA (+1 RP)<br/>Languages: Common and Giant;<br/> Bonus Languages: Dwarven, Orc, and Terran (+0 RP)<br/>Darkvision to 60 ft. (- RP)<br/>Spell Resistence 6 + Character Level (+2 RP)<br/>Stability: +4 to CMD vs. Trip and Bull Rush (+1 RP)<br/>+1 Natural Armor (+2 RP)<br/>Gore: 1d6 + STR mod (+1 RP)<br/>Toughness (+2 RP)<br/><br/>EQUIPMENT AND GEAR           COST<br/><br/>Armbands of the Brawler        500gp<br/>Belt of Giant Strength +2    4,000gp<br/>Monk’s Outfit                    -gp<br/>Monk’s Kit                       8gp<br/>Potions:<br/> Cure Light Wounds (x2)        100gp<br/> Expeditious Retreat            50gp<br/> Compel Hostility               50gp<br/><br/>Current Funds                1,292gp<br/><br/><br/>BACKGROUND<br/><br/> Bulls describe themselves as a subracial splinter of minotaurs, though they’ve been trying to distance themselves — both geographically and culturally.  As a comparatively new race still struggling to find their own racial identity, they’re known to make occasionally questionable decisions, though they seem to learn from their mistakes more readily.  Bull acknowledge and respect the familiar pantheon of gods, but rarely worship any of them.  They’re physically smaller and less hardy, but also less given to to the minotaur’s usual mentality of charge first and ask questions later (if at all).  Indeed, they will often show a stoic defense at first to give attackers the opportunity to realize that they are not the belligerent monsters of their roots, but will fight with all the ferocity of a minotaur when pressed.  Most bulls simply wish to be left alone with the rest of their race while they sort out just who their kind really is.<br/><br/>——————————<br/><br/> Gorun Ironhoof, however, knows exactly who he is.  He may share his kind’s uncertainty of racial identity, but it certainly doesn’t apply to himself.<br/> Gorun is strong and surprisingly nimble, and rarely makes the same mistake twice.  He’s also always had a knack for fighting and has some confidence in his ability, but after having gotten himself into a few that he won mostly through brute strength, he quickly came to the conclusion that he didn’t want to be just some undisciplined brawler.  He struck off on his own from the rest of his village to get proper training, but found his aptitude for weapons to be lacking.<br/> Pure chance led him past a fighting tournament that was strictly unarmed combat.  Several competitors awaiting their turn mistook Gorun for a minotaur, and one particularly hotheaded individual attacked him outright.  Gorun held him off while trying to explain that he wasn’t a minotaur, but when he finally got fed up when the man wouldn’t listen and tried to take the offensive, he was swiftly pummeled unconscious.<br/> The upshot was that he knew the training he needed to undertake once he came to.<br/> Several years of training later, he now has a handful of novice tournament wins under his belt.  In keeping with the one racial certainty he has — distinguishing himself from minotaurs — he’s had his master guide him toward a style that favors holds and pins over sheer overwhelming strength of blows.  His master can teach him no more, however, and has released the bull loose to find his own path…<br/><br/>——————————<br/><br/>BASIC VORE PREFERENCES<br/><br/> To sum it up briefly:  Strictly oral, no scat, no watersports, no underage, no anal ａｎｙｔｈｉｎｇ.  I don’t like (demi-)humans as predators, but it’s a concession I’m willing to make for the game.  Outside of that?  Work with me.</code></dd></dl></div></div></div>