Oh ambrose - I'm planning on my winged boots have something go hilariously wrong every time I use them ... I'm looking for a d20 effect when I *try* to use them with things like this - price not effected (just thought this would be something silly to work with)<br/><br/>1-4: the wings are TINY - the boot speed is only 30 feet/ round as apposed to 60 feet<br/>5-8: single wing - the boots only give glide not fly (20' horizontal for every 5' down)<br/>9-12: Up-side-down boots (no change out side of looking hilarious)<br/>13-16: Rocket-wing - 240' movement for 1 round (ends after 1 round) must be no more than 5' above ground without a jump check (think samus's shinespark - there one moment gone in a straight line the next... but that one move action uses up the whole 5 min flight...)<br/>17-20: the boots surprisingly work as normal...<br/><br/>Your thoughts ambrose - I was thinking of having 14 bad effects 4 'mixed blessing' effects (rocket wing) and two normal effects ... but I just couldn't think of THAT many ways to make the boots fail in a silly fasion