Hello! If you like this game, are not currently in it, and want to play/talk about it, please head on over to the OOC thread:l<a class="postlink-local" href="https://aryion.com/forum/viewtopic.php?f=19&amp;t=36059">viewtopic.php?f=19&amp;t=36059</a>l<br/><br/>CURRENT PLAYERS AND CHARACTERS:<br/><br/>Next level: 10,000 XP (Level 5)<br/><br/>4ofSwords- Albali, Dusk Elf Witch  (7975 XP)<br/><span style="font-weight: bold">Preferences</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Lessee... ICly, Albali has a penchant for gnomes, and secondarily for goblins. When she encounters goblins she'd probably try to take advantage of the opportunity to eat one or two; when she encounters gnomes, she -makes- the opportunity. Other creatures don't really make her mouth water in quite the same way, but she'd still take advantage of a dazed/slumbering baddy at her feet, if she had time to digest them. When it comes to sex, I imagine her to be "Calistrian" (?) - it's more a matter of the passion and the experience than the gender or race of the person involved. I also imagine it to be something more like a rare treat (like having candies on a particular feastday, and not throughout the rest of the year) than a regular part of her hermetic witchy existence. ...Unless Ain the raven knows something, but he only speaks Elven.<br/><br/>OOCly, I don't have any problem with Albali being on either side of the stomach lining of whomever, but she doesn't really have much recourse if she's the one swallowed. There's a bit of escape artist in there for her, but that's about it.</div></div></div><br/><span style="font-weight: bold">Background+Picture</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><img alt="Image" src="http://i.imgur.com/Vp6RLE3.png"/><br/>For as long as any of the short-lived species in Kajaani can remember, a shadowy figure lurked beyond the edges of civilization, beyond farms and cleared lands, in the murky darkness of the deeper forest. The elf witch was something of a bogeyman - a tale used to scare children, her home as unapproachable as a haunt - and yet she was quite real. She'd come into town during festivals and feastdays, peddling her strange jewelry, offering healing for a few coins, and generally not hexing or cooking or threatening anyone who didn't deserve it. (Well, there -did- seem to be the disappearance of a gnome or two coinciding with each of her visits, but who really misses a gnome?) Though she could be charming, her appearance was off-putting: beneath the layers of her deeply-hooded, voluminous black robes she appeared to wear nothing but sandals and black paint. Flashes of her skin showed it to be a pale blue-gray, hinting perhaps at a drowish heritage. She avoided the light and bright places, making her appearances mostly in the evenings. With the upper half of her face painted completely black (she used the shape of her fingers to create a feathered affect down her cheeks and onto her shoulders), even her dark blue eyes seemed to leap out beneath the cowl, and the sparkle of silvery starflecks transfixed the unwary. Every she went, her raven went too, remaining on her shoulder, conversing with her in elvish, joking and bickering with her as though they were siblings.<br/><br/>Albali was not the most likely of heroes to answer Sir Moss' call for adventurers - she'd rarely seemed to take interest in the affairs of Kajaani, beside trading her services for coin - but she was there all the same, stubbornly intent on participating.</div></div></div><br/>Ambrose-euanthe- Ambrosia, Fairy Barbarian (8050 XP)<br/><span style="font-weight: bold">Preferences</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Player Vore/Sexual preferences: Try me... (notably, I'm very willing for forced situations both vore <br/>and – somewhat less so – sexually).<br/>Character Vore/Sexual preferences: prefers women but also interested in men; sexually adventurous <br/>wrt beasts and so forth; vore preference pred (but willing to be prey for the right person, though not <br/>digested).</div></div></div><br/><span style="font-weight: bold">Background+Picture</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><img alt="Image" src="http://i.imgur.com/BWei129.png"/><br/>Ambrosia is a fairy, a offshoot cousin of the race of elves that branches much closer to their wilder <br/>common roots. As befits her race, she's fun-loving, whimsical. even capricious – she may remain <br/>loyal to a person or cause for years on end, only to vanish without trace the next day. Her race may <br/>well be immortal – though not invulnerable – but it is necessary for each to periodically go through <br/>a time of metamorphosis. Ambrosia remembers this period only dimly, save for the fact that live, <br/>squirming meals taste <span style="font-style: italic">good</span> - something she <span style="font-style: italic">regularly</span> reassures herself of. She <br/>remembers little from past iterations at all. <br/>Having toyed with a whirlwind experience as an 'exotic' on the youthful capital ballroom scene, <br/>she's returning to her roots in the hinterland forests of the empire. She partakes in vore, making <br/>meals of others, or simply retaining them for awhile as an entertainment, and has previously been <br/>eaten herself, both as prey of forest beasts and as a capital scion's sexual experiment within the <br/>Calistrian church. She was lucky to survive both experiences. She used to have a composite <br/>longbow, but her lover – the same one she allowed to eat her – broke it, so she dumped him, then <br/>'dumped' him again – though she waited for him to replace her with a pretty, tasty new lover before <br/>doing so. This incident prompted her departure from the capital scene, both for her own health and <br/>because of her increasing dissatisfaction with it.<br/>Despite having devoured living, unwilling, wriggling people, she considers herself a good person, <br/>living by a particular (albeit complex) code. Notably she won't devour children, or friends, though a <br/>betrayal will surely be avenged by her stomach, and friendly lovers forfeit their absolute protection.</div></div></div><br/>AssumedPseudonym- Gorun Ironhorn, Bull Tetori Monk (8050 XP)<br/><span style="font-weight: bold">Preferences</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">BASIC VORE PREFERENCES<br/><br/> To sum it up briefly:  Strictly oral, no scat, no watersports, no underage, no anal ａｎｙｔｈｉｎｇ.  I don’t like (demi-)humans as predators, but it’s a concession I’m willing to make for the game.  Outside of that?  Work with me.</div></div></div><br/><span style="font-weight: bold">Background</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Bulls describe themselves as a subracial splinter of minotaurs, though they’ve been trying to distance themselves — both geographically and culturally.  As a comparatively new race still struggling to find their own racial identity, they’re known to make occasionally questionable decisions, though they seem to learn from their mistakes more readily.  Bull acknowledge and respect the familiar pantheon of gods, but rarely worship any of them.  They’re physically smaller and less hardy, but also less given to to the minotaur’s usual mentality of charge first and ask questions later (if at all).  Indeed, they will often show a stoic defense at first to give attackers the opportunity to realize that they are not the belligerent monsters of their roots, but will fight with all the ferocity of a minotaur when pressed.  Most bulls simply wish to be left alone with the rest of their race while they sort out just who their kind really is.<br/><br/>——————————<br/><br/> Gorun Ironhoof, however, knows exactly who he is.  He may share his kind’s uncertainty of racial identity, but it certainly doesn’t apply to himself.<br/> Gorun is strong and surprisingly nimble, and rarely makes the same mistake twice.  He’s also always had a knack for fighting and has some confidence in his ability, but after having gotten himself into a few that he won mostly through brute strength, he quickly came to the conclusion that he didn’t want to be just some undisciplined brawler.  He struck off on his own from the rest of his village to get proper training, but found his aptitude for weapons to be lacking.<br/> Pure chance led him past a fighting tournament that was strictly unarmed combat.  Several competitors awaiting their turn mistook Gorun for a minotaur, and one particularly hotheaded individual attacked him outright.  Gorun held him off while trying to explain that he wasn’t a minotaur, but when he finally got fed up when the man wouldn’t listen and tried to take the offensive, he was swiftly pummeled unconscious.<br/> The upshot was that he knew the training he needed to undertake once he came to.<br/> Several years of training later, he now has a handful of novice tournament wins under his belt.  In keeping with the one racial certainty he has — distinguishing himself from minotaurs — he’s had his master guide him toward a style that favors holds and pins over sheer overwhelming strength of blows.  His master can teach him no more, however, and has released the bull loose to find his own path…</div></div></div><br/>masterful- Eiyre Lenna, Human Oracle (8050 XP)<br/><span style="font-weight: bold">Preferences:</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Player Vore Preferences<br/>-Definitely: Being the pred, oral vore, soul vore, pretty much anything else that'd result in Eiyre having a nice big belly<br/>-Sometimes: UB, hard vore<br/><br/>Character Vore Preferences<br/>-Definitely: Soul vore (would be the be-all, end-all for her), being the pred, oral vore<br/>-Would not be opposed to anything else listed under player preferences<br/><br/>Sexual Prefences: Male or female okay, but preferably humanoid. Eiyre would go nuts for getting it on while she and/or her partner are digesting.</div></div></div><br/><span style="font-weight: bold">Background</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">For as long as Eiyre can remember she had always been a member of a traveling carnival, first as the sideshow little girl who could speak in hellish tongues and then as the troupe's alluring dancer. But while she felt as though she fit in, to the rest of the troupe she always seemed a tad bit odd and unsettling. At first it was just the fact that she spoke Abyssal, hardly a language that any self-respecting human would learn to speak. And then there was her disconcerting obsession with death; whenever the troupe was raided while traveling, Eiyre always took a particular interest in the corpses of their attackers. The fact that in her sleep she often mumbled about the end of the world and coming of the Lord of Death hardly helped matters either, but in the end she was generally regarded as harmless, just short a few marbles.<br/><br/>With the increase in barbarian attacks into the Empire, the troupe's travels become more and more risky until finally they met with a raid they could not fend off entirely. A good portion of Eiyre's companions were slain, leaving their band leaderless, despondent, and with few future prospects to traveling and entertaining as they had been for decades. But Eiyre herself seemed almost completely detached the loss. If anything, she seemed almost excited about it and even went so far as to lay out her bedroll in the middle of the bloody battlefield when darkness fell.<br/><br/>While no one was quite sure what happened that night, they were all in agreement that Eiyre had finally cracked. The woman awoke ranting and raving about how she had been taken to the Lower Planes and talked to the ferryman, who had granted her a place as his herald. The end of the world was coming with the fall of the Empire, she declared, and it was her job to observe its coming and ensure that Charon receives his tithe from the ensuing onslaught. With that declaration, she went about gathering a selection of equipment from the fallen attackers and simply disappeared off down the road.<br/><br/>For Eiyre, her life had found an entirely new meaning just as soon as it had fallen apart. Whether or not any or even part of her story was true, she was convinced that her duty now was to go watch and possibly even take part in the killing that was ensuing from the Empire's continual weakening. And so when she came across a notice for Sir Moss' call for adventurers she knew she had found her destination. Surely those cultists won't give up without a fight and a few dead bodies, and perhaps if she performs her duty well enough then Death will grant her the opportunity to perform a more direct role in their journey to the River Styx...<br/><br/>Note: Not of what Eiyre says about Charon and her role is necessarily true so much as she has convinced herself that it is. Also, her attitude is less, "Let's kill everything" and more "If somebody is going to die then I want to be there for it".</div></div></div><br/>TigerClaw- Turilia, Wolfwere Staff Magus (7875 XP)<br/><span style="font-weight: bold">Preferences</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Vore prefs are oral only, with anthros as the preferred predators.</div></div></div><br/><span style="font-weight: bold">Background</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Turilia is a person of rumors. No one knows of her last name, and no one knows much about her. All that is known about her is that the elderly local wizard Dazel had left for a small venture one day, and came back with a woman he called his bodyguard. Her sudden appearance alone is cause enough for rumors, as was the fact that there were people certainly more qualified to guard the aging wizard than one simple woman.<br/><br/>Certainly, she was strong, and none could deny her skill with a quarterstaff… but there were still those more able to guard Wizard Dazel. So, the rumors started that she was more than a bodyguard, but that she was also hired to have a more intimate relationship with Dazel. Turlia herself would never speak of what she was hired to do, other than saying she was to keep him safe.<br/><br/>Then, as happens to everyone, the old man died. Despite the fact that it was simply old age, the rumors would spread that she had something to do with his death. These rumors held weight in the eyes of the people because they were sure she wasn’t human. There was something off about her. The way she could stand so still, the near predatory look in her eyes as she stared down at a person.<br/><br/>And most importantly, how one man swore that when he had fought her, he had cut her face with a knife, and the blade hadn’t left a mark on her.<br/><br/>With the old wizard dead, Turilia now has to face the locals, try to find another source of income, or leave altogether. Perhaps this call for adventurers will give her the money she needs to find a new home, someplace where she isn’t looked upon with distrust… unless, of course, the locals are right and there is more to her than what’s on the surface, and that they will be her next victims. After all, there was one last thing about her that is strange. Her name, Turilia, is Abyssal for the word Scorn.</div></div></div><br/>XarcestheDelicious- Xarithe, Oread Serpent Shaman Druid (7950 XP)<br/><span style="font-weight: bold">Preferences</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">On the topic of preferences I the player am open to all manner of vore, willing or otherwise, prey or pred.<br/><br/>Xarithe: would fall more under the prey end of the spectrum. Though his willingness will be dependent on the circumstances, he is fair game to be prey! Soft, Oral, Anal, UB, Even hard or Soul, if done well. It should be noted that digestion is an absolute favorite of the player and as such is acceptable as well :3<br/><br/>Sari: Is well a large snake, and as such is purely predatory.<br/><br/>Sex is very much the same, am open for it, any type, any circumstance. Though Xarithe may need some coaxing IC.</div></div></div><br/><span style="font-weight: bold">Background+Picture</span><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><img alt="Image" src="http://i.imgur.com/cebDMFd.png"/> <br/>Xarithe Blackscale, born from the merging of an earth spirit and a mortal. Not much is known<br/>of his actual parents as he spent little more then his infancy among them. As to the nature of<br/>the earth spirit involved in his conception one can only guess, Shaitan, nymph's and Saytrs are<br/>some of the names that rise up when this question is asked. Xarithe has inherited an affinity<br/>for nature, earth and stone of that much is for certain. As such he is most easily classified as<br/>a variant of Oread. Although he shares relatively little physically in common with others of his<br/>kind. Xarithe stands at 6'1" 200lbs his body type is strong, athletic, with musculature seemingly<br/>chiseled from stone itself. Fare, skin, hazel eyes, and long brown hair which hangs just below<br/>his shoulders, allow him to more easily blend among the commonly accepted races of society.<br/>Although these traits are countered by the horn like protrusions that sprout from his temples,<br/>and the point of his ears. Furthermore Xarithe has had a bit of body modification done,<br/>as a great winding serpent tattoo makes it's way up each of his arms, ending on his shoulders<br/>where the fanged heads are completed with a single flesh gem set into it's eye socket. One<br/>final tattoo lies upon his chest, for on his left pectoral muscle is inked a lotus flower with a<br/>coiled snake within it's center.<br/><br/>Xarithe's typical manner of dress consists of varying shades of green and black. Black boots, pants and tunic, are a traveling favorite, complemented by a<br/>dark hunter green cloak. Furthermore his armor is that of glistening green scale, belonging once to a dragon of all things.<br/>Xarithe is a handsome individual, possessing both strength of body and mind, with an unquenchable curiosity. He is a skilled explorer, proficient healer, and<br/>an accomplished cook. A reliable individual to those he calls friends with a unique take on the world. He holds the naga race in the highest regard placing<br/>them at a near demi-god status. Seeing all other races as inferior by comparison. Xarithe also views snakes in all shapes and sizes as holy creatures.He<br/>realizes the rest of the world does not share this opinion and as such he keeps his beliefs mostly to himself.<br/>To even begin to understand Xarithe's views of the world, one must go back to his childhood. Fascinated by snakes since the moment he could walk, young<br/>Xarithe found himself wandering off from a family that loved him, a village that accepted him, and the possibility of a "normal" life. The child was following a<br/>serpent slithering through the tall grass. The snake would lead the young Xarithe deep into the woods, only to be snatched up by a hungry naga. Most would<br/>think this to be the end of the story, for the morale to be never fallow a snake, lest you end up lunch...... or something to that nature.<br/>But not all tales end so predictably.<br/>What happened to him after that is widely unknown. The only thing we can be sure of is that the naga Janice Blackscale took it upon herself to raise the child<br/>as a servant. Perhaps having recognized his innate resistance to acid, connection to the earth, the vast amount of life energy and nutrition that coursed<br/>through his veins, or gleamed the strength of body and mind, the handsome man the boy would someday become. Whatever the case, as Xarithe grew the<br/>naga would train and teach him of the world as seen through her eyes.Teach him of her gods, her beliefs.<br/>Whatever the naga's true intentions where for raising Xarithe we may never know. The fact that she influenced a large portion of his life, and carefully crafted<br/>him into the man he is today is undeniable however. It is known that during their time together that Janice encouraged the youth to develop his connection<br/>with nature, as such he has become the druid he is to this day. She had him perform physical labor for her, be it dragging a squirming captives, to tending the<br/>fields by her home, as such Xarithe is unhindered by carrying heavy loads. On days when she felt like switching things up from the usual raw and squirming<br/>meal, she would have Xarithe aid her in preparing and cooking all manner of meals, live or otherwise, as such he is rather skilled when it comes to the<br/>culinary arts. The naga would rely on<br/>Xarithe to patch and mend her wounds after her hunts,to massage her bulging tail, to aid in the digestion of her meals, thus she taught and helped Xarithe to<br/>develope mundane healing, soothing, and massage techniques. At last, and perhaps the most peculiar.... being an Oread, his flesh, despite being similar to<br/>any other creatures, is deeply infused with a connection to the earth. As such it is a prime location for cultivating plant life. The naga encouraged him to grow<br/>a variety of herbs and spices used in the cooking of red meats upon his own body. She had him alternate and cycle the actual spices used, claiming that they<br/>tasted better then when grown from the ground. This may have very well been the case, but by doing so their presence became infused within his flesh,<br/>causing his body to be naturally spiced, inheriting the flavor and scent characteristics of the blend of herbs and spices she had grown. One cannot then help<br/>but wonder if her true intention was not to eat him. Spending a lifetime nurturing and growing the ultimate meal, infusing him with more flavor, more nutrition,<br/>more magical energy each and every day, to ultimately be claimed by her own body in the act of his digestion.<br/>It was commonly known that Janice preyed often on the people of the village. So much so that a militia was formed for the sole purpose of eradicating this<br/>threat. As the story is told, she was slain in the wild by that very militia, desperately trying to slither her way back to her lair, bloody and beaten. As if there<br/>was something therein that could save her, or perhaps some last act she needed to perform. Her actual intent shall never be known for she did not make it<br/>back. The militia however proceeded to her lair, sacked and burned all that was held within. Xarithe was found in her layer, seeing the militia entering the only<br/>home he had ever known, wrecking and destroying as they went. He naturally attacked them. He was vastly outnumbered and easily overpowered. Brought<br/>back to the village bound, gagged and chained. The people had mixed reactions upon hearing of the lad. Some thought they should make an example of him,<br/>to pay for the crimes he aided in committing....though there where others who saw him as the victim. Where he an adult the initial opinion would have likely<br/>won out, but as it stood he was still a youth as such rehabilitation was the chosen plan of action.<br/>Xarithe was shipped off to a terrible place, a place where the conquered and captured monstrous, and less civilized humanoids of the wild where held, in<br/>order to see if they couldn't be properly civilized, properly broken. Though the facility served ultimately as a place to dump those unwanted members of<br/>society, a place where the light of day would no longer reach them. Xarithe was sent to a wing, containing murderers, thieves, and downright<br/>criminals....these would become his peers at this establishment. Xarithe was locked away in a jail like cell by night, while he was drilled on how to live,<br/>instructed how to act, and scorned and tortured for his beliefs by day. Xarithe did what he had to in order to get by. Using his knowledge of herbs, to aid the<br/>other youths in the creation and distribution of cigarettes in order to gain their favor. Taking up the habit himself even as Xarithe spent no less then a year<br/>living in this nightmare.<br/>Xarithe's will was ultimately strong however, he would not be broken. Silently enduring the hell he had been placed in, remaining faithful to the naga god he<br/>had been raised to worship. Salvation would come on the eve of his mistress' death, the sound of a muffled cry stirred him from his slumber. Only to find the<br/>shimmer of scale silently creeping towards his barred cell. The serpent he recognized to be Sira, one of many whom had lived with him during his time with<br/>Janice. Much to his surprise the snake had followed his scent all the way here, had spent the last year searching for him. Having swallowed the guard, the<br/>snake proceeded to regurgitate the keys so that Xarithe could retrieve them. From there the two made their escape. Scaling the sheer surface that<br/>surrounded the establishment, a feat that was considered to be neigh impossible by any mere human.<br/>This was years ago now however, yet another chapter within Xarithe's life. But like all snakes Xarithe simply shed his skin, so to speak, putting the past<br/>behind him and beginning a new. Xarithe taking Sari everywhere he goes, as he travels the land paving his own path among the lesser races of the world.<br/>Alternating between a life in the wild, with brief forays into society. Recently however he has been craving something more, something that will allow him to<br/>showcase the true scope of his abilities. As such he has recently heard of the plight befalling Kajaani. Being one who is at home in the wilds, he has little<br/>doubt that he could find and deal with this supposed cult.</div></div></div><br/><br/><span style="font-style: italic"> Gold: 0 gp (shared party coffers)<br/> Loot: Amulet of Natural Armor +1 (Gorun)<br/>  +1 Lamellar Leather Armor (Xarithe, not worn)</span><br/><br/>Even first thing in the morning, the lazy air seems content to just hang heavy and humid around the town, uncomfortably warm and without even a hint of a breeze. In the distance, over the forest, a line of dark gray clouds hang that hadn't been there the evening before, promising rain to break up the muggy murk that Kajaani is mired in by nightfall. There's a heaviness, a sense of tension in the air; the people out for early errands rush, giving the newcomers to the town wary looks sidelong as they go. Nobody's smiling. Most of the adventurers came in on the trading caravan not long after sundown the night before, so this was the first time most saw them in daylight. Evidently, some of them didn't meet the locals' approval, though nobody quite has the guts to say so. A pretty young redheaded woman had met the caravan, directing them to the inn as the hour was too late to begin any serious work that night. With the roads in the state they were, joining up with a caravan was usually wisest if just for being able to sleep soundly. The traders got their own benefit- more than once, a troop of horse-riding armed men and women rode past the caravan, saw some of the well armed would-be heroes, doffed their hats politely and rode on in search of easier prey. It wasn't the worst compliment. The inn had decent food and no energy at all, and the beds were passably soft and clean for the price even if they smelled strongly of sawdust, but hospitality was of course not the reason that strangers had come.<br/><br/>The half-elf woman's waiting downstairs for everyone to awaken, another hooded elf by her side; Albali, of course, hadn't needed an inn. The redhead smiles as she sees the others come down, a small breakfast of bread and ale her treat to at least get people's brains functioning. "I'm<a class="postlink" href="http://i.imgur.com/psvQocS.jpg">Lyla</a>," she introduces herself; "Personal assistant to Sir Moss. He wants to meet with you this morning as soon as you've eaten. Chipper at an indecent hour of the morning, she smiles often and doesn't show any hesitance or revlusion at dealing with such a wide variety of people and races. "We're all really glad you came."<br/><br/><span style="font-style: italic">First info spoiler: I will embed information not everyone wants or can know in spoiler blocks like this, with a line beforehand saying who can see it. In this case, anyone who can make a DC 13 Sense Motive check sees the following!</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><a class="postlink" href="http://orokos.com/roll/136683">Bluff Check</a>: <span style="text-decoration: underline">1d20+7</span> <span style="font-weight: bold">13</span> (and no, you won't see *every* roll, but this one is harmless)<br/>Lyla's politely lying about 'all' being really glad you came, though she certainly seems glad personally.</div></div></div><br/><br/>"The captain of the guard's still recovering from his wounds, so I'll be sitting in on your meeting with the Mayor. I'm his liaison to the city watch anyway, so it's all nice and legal. Never mind that, though. Is everyone ready?" Another wide, friendly smile; Lyla wears a plain, well-fitting green cloak that shows hints of dark leather armor underneath, and doesn't trouble to conceal the swords at either hip even though she's almost aggressively friendly. She's pretty enough, in the way most half-elves seemed to take on the more appealing parts of both their parents' races, with a long face, short pointed ears, and twinkling green eyes; she barely seems more than a teenager, though she carries herself like a combat veteran. "Come on. I'll let him answer all the questions, since he is the boss 'round here. Wouldn't want to upset him, eh?" And with that, she starts herding the strangers out of the inn, navigating down the sparse grid of streets that makes up the center of Kajaani.<br/><br/>After a few turns, they come to an unassuming building more or less in the center of town; built (as all buildings in Kajaani are) out of good honest Kajaani lumber, it's unpainted and has little to distinguish it from a general store next door save the small, dingy brass plaque by the front door that reads, "MAYOR'S OFFICE." Inside, there's a simple little reception room with one bored looking guard in uniform; seeing Lyla, he waves them through without apparent interest. Into a dim hallway and down to one end, she strides into the office at the end without pausing to knock. There's a somewhat short, balding human sitting behind a broad desk covered with papers and wearing a well tailored tunic of office. On looking up, he sees Lyla and his jowly, bulldog face broadens into a grin that only slightly shrinks when he takes in the adventurers who've heard his call. "Alright. Good turnout at least, let's hope it'll be enough. Good to see you around, Miss Albali, I guess you're the only local." He blinks, rubbing a slightly reddened nose. "<a class="postlink" href="http://i.imgur.com/CL8eZX9.png">Sir Mallory Moss</a>, yadda yadda by the grace of his majesty and all of that ruler of this town. I'll be quick. You've all seen or heard that the children of this town have been abducted and are being held hostage by some lunatic cultists. They want me to surrender the town to them and help convert people to their creed, which isn't happening. I don't have enough guardsmen to beat the force they sent in first time, and I've got suspicions of some of my people feeding the cultists information under the table so I needed outside help. That's you."<br/><br/>He pushes himself back from the desk and stands up, rather than invite everyone to sit down. "I'll put it brief. We need those kids back. I've got 9,000 gold pieces split between the lot of you for their safe return, another 3,000 if you wipe out the cult while you're at it. Should make-" he counts again, eyes lingering just a touch longer than they should on wings and on Gorun's face. "Two thousand gold for the each of you, which is a pretty penny. And there's whatever they have stashed in that rathole of theirs in the woods." Sir Moss makes a face, mobile features scrunching into a disgusted scowl. "I sent a message to the provincial duke asking for a company, but never heard anything back and things are... delicate enough that I really can't wait around for soldiers. So, that's the job." He begins pacing slowly behind the desk, and adds, "There's the main logging road into the forest, and Albali here knows a few other smaller trails. We think their 'temple' isn't very far from the main road, five to ten miles deep into the woods. They've got a detachment watching the road, though, since it's the only easy way in- could pretty easily sweep around them and ambush the tripwire from behind, clear the road a bit. Or you could leave enemies in force behind you and go deeper into the woods, I'm not here to tell you your business after all." The mayor seems to run down, out of words for the time being. Lyla steps in smoothly, "Do you have any questions? Time's critical enough that we'd like you to get a start today. This morning, if possible."<br/><br/><span style="font-style: italic">Information for Albali's eyes only for now</span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Various rumors/general knowledge about town: <br/>-Nobody's really sure what Lyla's personal relationship to Sir Moss is. She arrived in town with him when he was appointed 9 years ago. Some rumors say she's his daughter, others say she's his lover, nobody really knows for sure. All that's certain is that Lyla's very loyal to the man. <br/>-The captain of the guard- a mean tempered half-orc who tends to only be called Captain save by his personal friends, was nearly killed when the cultists attacked and is still confined to bed. He also has a son among the captives, and whispers say he's sworn to not let those kids die 'no matter what'.<br/>-There are at least a few locals among the cultists. Maybe more than a few, any family with one of their own in the forest is hiding it.<br/>-There's also been a little quiet dissatisfaction with the Mayor's actions, given the proclivities of most adventurers. "Paying monsters to kill madmen" is one of the kinder references. People are generally willing to give these strangers a chance, though.</div></div></div><br/><br/><br/><span style="font-style: italic">And finally, general rules and guidelines: The preferred dice roller is <!-- m --><a class="postlink" href="http://orokos.com/roll/">http://orokos.com/roll/</a><!-- m --> to give me a record of all the rolls that occur. In general, I'll make rolls for you that you need to be able to post, rather than require you to make half a post, wait for a dice result, and then make half of another post. You can roll things like gather info checks at the right time, knowledge checks, or all social rolls; in combat, you roll your own to-hit, et cetera. It will be a bit touch and go until we are used to each other, so just be patient. Keep explicit stuff, vore or sex, in a spoiler block as a courtesy to people reading. And finally: have FUN.</span>