<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">The 'Start of the round' is going to largely depend upon the party's actions. I won't initiate combat until the party does so, unless the party is spotted. If there are plans to try and sneak in, feel free to make the attempt, using stealth checks. The room is incredibly well-lit, but there are also plenty of pillars to hide behind. I've also decided to work initiaive in the order of posts, UNLESS the party is surprised. There will be no more worrying about initiative rolls and the like, unless I specifically call for them for one reason or another.<br/><br/>This will not be the largest post, as there is only so much additional information I can give. However, given the party is taking a few more moments to plan their actions, it also gives a little more time to view the mercs and succubus, and will reveal a slight bit more information about them, included below. There is no check required for the additional information.<br/><br/>The accompanying map is to-scale, each grid-mark a five-foot square. Given the map is enormous, I'm not numbering/lettering the quadrants as...it's just too much derping. This will, however, give some small measure of an idea of how close/far away from individuals you are, along with spell range and so forth. Good luck! If you have any questions, feel free to PM me.</div></div></div><br/><br/><br/>"I'm ready. Just.." Laebras peers through the door one final time, gazing over the two mercs and the succubus "Eh...be really careful, alright? I never saw Atoli - that's the feline girl there - or Klein, the big fox, show off any of their moves. They just...really give me a bad vibe, you know? Especially Klein. He was actually kinda nice, just...well, look at him. If you intend to tangle with him, just...be sure you have backup, alright?" Gripping her blade tightly in both hands, Laebras takes a few deep breaths - okay, she might have survived the fight upstairs, but now her nerves were REALLY starting to get to her. As skilled as these four were, both Atoli and Klein were...well, they just gave off a 'feeling' that made her skin crawl. The succubus? Well, that was the least of their worries right now. Taking a few steps back, Laebras waits anxiously, ready to rush in at a moment’s notice.<br/><br/><span style="font-style: italic"> Klein </span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Given a few moments to really look him over, it appeared as though the big male fox was hardly wearing anything as far as armor went. A pair of leather dastana, leather shin-guards, and a studded Cingulum Militaire. His weapon was also little more than a short-sword…though, given he was over eight feet tall, it was more of a long-sword to smaller individuals. His shield was somewhat plain and unadorned, and roughly four feet across – enough to protect a sizable portion of his body. The way he moved was surprisingly sure-footed for such a large individual.</div></div></div><br/><br/><span style="font-style: italic"> Tilisian </span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">The succubus was wearing just about as close as she could get to nothing – her so called ‘armor’ consisted of little more than cloth – and very little of it. Beyond her skimpy attire, she had a few bits of jewelry – a necklace, a ring, and even some studs In the small, upwards-turned horns sprouting from her head just above her ears. She did not even have a visible weapon – and there was hardly room in her ‘clothing’ to hide one. There was also no evidence of a spellpouch or it’s equivalent. One could assume she had some sort of magical protection, but nothing visible.</div></div></div><br/><br/><span style="font-style: italic"> Atoli </span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">The creamy-furred feline wore very little in the way of armor, though every time she moved there was a very faint distortion in the air around her, as if some hardly-visible shield was clinging tightly to her body. She carried no visible weapons, and had no immediately identifiable marks – it appeared, at least at first glance, her only weapons were her short, sharp-looking claws, and a mouth full of small, sharp teeth.</div></div></div><br/><br/><span style="font-style: italic"> Imps </span><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">The imps ranged anywhere from three to four feet tall, and the majority of them didn’t even have a weapon. One carried a short pitchfork-like weapon, and another carried a shortsword (which, given it’s size, would likely be used more like a longsword), but the remaining four had absolutely nothing. None of them had armor of any sort, and only the most bare minimum of clothing – if they had clothing at all.</div></div></div><br/><br/><br/>The large fox disappears momentarily behind a pillar, only to re-emerge a moment later with a small, crystal vial and an equally as small pouch, both of which he hands over to the succubus. Grinning sweetly, the busty demoness grins reaches up and lightly scratches him beneath his chin “Oohhh, thank you sweetie…a few more minutes, and I’ll be done. Then, both of you get paid.” Again, the succubus begins to walk around the small assembly of ‘sacrifices’, holding up the small vial to each of them in turn. Once the liquid within the vial begins to glow, she dips her hand into the little pouch, withdraws a tiny amount of some sort of dust…and briefly chants under her breath, letting the dust drain through her fingertips. The moment it passes between, it is consumed in a small puff of smoke and flame. Seemingly satisfied, she moves on to the next, making the whole circle in just a matter of a half-minute’s time.<br/><br/>Klein watches silently until she clears the last sacrifice, his arms crossed over his chest. Despite the promise of getting his pay soon, the look on his face was anything but happy “The two of us?” He says, tapping his foot against the ground “…And the others?” The succubus places the little, tiny vial on the ground beside the pedestal, ducking beneath one of the thin, wispy tendrils of light that sprang from the little orb atop the altar, to the sacrifices “Ohhh, so honorable…” She says, like someone talking to a puppy “I wouldn’t worry about them. They’re expendable. They’re lucky we had the essence here to complete the ritual, or we’d have had to substitute their lifeforce. It takes so much more of that, too…just worry about yourself, dear.”<br/><br/>The big fox only seems further put off by the succubus’ comment, snorting softly in annoyance “Hrmph. I don’t like it. It seems –“ Finally, the feline speaks up, cutting off the fox mid-sentence “More money for us, what the hell are you complaining about? Let’s finish this up, collect our pay, and get the hell out of here. Maybe even a little…snack before we go ,hrm?” The female feline grins toothily, glancing towards the expressionless group situated around the altar.<br/><br/>“Mm-hmm…enough to go around, I assure you. They won’t be dead…” The succubus continues, slipping up beside a young-looking human woman “No, far from it…” Draping an arm over the woman’s shoulder, she leans in and lightly runs her tongue across the smooth, bare flesh of her cheek, sighing softly at that oh-so-delicious flavor “Mmm…nono. Once we get what we need from them, they’ll eventually snap out of it. Oh, sure, they’ll feel drained…but it’s to be expected. A nice stay in my tummy will perk them right up…well, briefly.”<br/><br/>“Can I have one?!” One of the smaller imps says, jumping up on the back of a slender canine and practically shimmying up his back “This one? Doggy tastes delicious!! Pleeeeease! Pleasepleaseplease?!” Giggling softly, the succubus just nods her head “Of course, dear…we won’t need them. Everyone gets one. Who knows, if those idiots upstairs are still alive, they might even get one. Just a few more minutes….oh, and do brace yourselves – when the ‘pull’ happens…it’s going to get very rough in here.”<br/><br/>Atoli winks at Klein, a huge grin on her face “I dunno about you….but I’m looking forward to a squirmy meal. Maybe…the big one, there…or maybe even a couple of the smaller ones…” Klein just shakes his head and sighs – ohhh, this girl was absolutely incorrigable. Then again ,that’s why he liked her.<br/><br/>It appears as though Atoli's attention is more focused on the ritual now, than the doorway...the perfect time to sneak in.<br/><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Just in case the party decides to try and launch a sneak attack, I’ll include AC/HP below.</div></div></div><br/><br/>Klein – AC 1st target 24. 2nd target, 18. Flatfooted 16. HP – 47/47<br/>Atoli – AC 17, Flatfooted 11. HP – 30/30<br/>Tilisian – AC 19. Flatfooted  19. HP – 26/26<br/>Imp1 – AC, 14. Flatfooted – 11. HP – 11/11<br/>Imp2 – AC, 14. Flatfooted – 11. HP – 7/7<br/>Imp3 – AC, 14. Flatfooted – 11. HP – 10/10<br/>Imp4 – AC, 14. Flatfooted – 11. HP – 10/10<br/>Imp5 – AC, 14. Flatfooted – 11. HP – 13/13<br/>Imp6 – AC, 14. Flatfooted – 11. HP – 12/12