Out in the village, the villagers are indeed, missing.  Down on the docks, all along the beach, no-one is left.  And there isn't even a mess, nor destruction, nor any sign of a fight.  It's as if everyone just left.  Meals are left uneaten, chores unfinished, a splot of red paint on the dock is the only sign of blood.<br/><br/>However, with everyone away, their homes are ripe for the investigation.  In one of the longshoremen's houses you find a loose floorboard.  While it sadly contains no people, it does contain a small, square, storage room lit by a lantern.  Inside is a small cache of valuables, little jewels and statuettes of cheap value worth about 1000 gold pieces all together.  There's no logbook, nor journal, nor anything that would indicate where these valuables came from.  "They're yours if you want them," Dinar tells you.  "I doubt we'll find the rightful owners of these objects within anyone's lifetime."<br/><br/>That isn't the only thing, though.  On a bedside is a stack of letters.  They are unsigned except for the stylized mark of a whale.  The remainder of the letters, though, are clear.  Most of them are questions involving the city's defenses, the habits of the citizens, the island's layout, the weather.  The last one, however, is much shorter and to the point.  "Carry my seal, then watch for my sign.  You'll have ten minutes to get ready.  If you're not, you'll be leaving completely unprepared."<br/><br/><*><br/><br/>In the jail cell, nothing progresses.  Despite your questions in multiple languages (and any of Raffeal's attempts at seduction), the creature just continues to glare at you.  It didn't respond to Goblin, Aklo, Halfling, Aquan, or Aboleth, and it just stared at you for Draconic and Infernal.  However, when Aishe snapped at it in Abyssal, it twitched.  "My apo-"  But then it caught itself, and with a shake of its head, it went back to glaring.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Notice, I rolled for Halftime. They got a two.  Also, please give me questions: tell me what you're trying to ask the creature.</div></div></div>