"I'll show you," he says, and continues walking. Soon they reach Hunter's room, and they walk through the door. Then, Artair turns around and shuts the door, his blowtorch tool coming out of his arm. He holds it up to the lock for several seconds, then takes it away again. "Oh shoot, looks like your lock's broken," he says with a grin. "They'll have to call in the ship's mechanic to fix it for you. That'd be me. Now, in my professional opinion, it looks like this will take me at least all day to fix, and there's no way you can get out of your room until it is..."