{{There's a lot of things one could chalk any difficulties up to. A lot of us players aren't used to playing in a format like this, or aren't used to playing, and so we tend to be extra-reticent about these decisions for the group, especially ones that seem strategic (it's difficult, as players, to know whether 'assault the fort' even IS a reasonable idea within the context of the game-world; not only aren't we strategists, I don't feel like we have a perfect handle on what Level 10 even is); combine that with low post-frequency by some people, unannounced dropping out by others, and the inevitable intrusion of people's lives now and then, and it's easy for things to get bogged down! With those things said, though, I have to say that I feel like Praexon's done an amazing job as DM, and whenever we've really been playing, it's been awesome.<br/><br/>People's characters and playing style still interest me (including Stealth-Bunny, who doesn't take nearly enough credit for playing an interesting character), the underlying story still interests me, and the subject matter sure does still interest me, so if people want to continue and my participation would add to things, I'm game. :3 (Though it would be nice if people would make note of it when they decide to drop out of things... :/)}}