Hi all,<br/><br/>I've decided to construct and run a pathfinder game (D&D3.75, basically, or to those who don't know of D&D: dice rolling text rpg). Using VSRD 3.1 (m<a class="postlink" href="https://www.dropbox.com/s/irzka2t2j2vin2b/VSRDv31.doc?dl=0">https://www.dropbox.com/s/irzka2t2j2vin ... 1.doc?dl=0</a>m). Looking for about 5-6 characters. Not first-come-first-serve, so please put effort in.<br/><br/>Char Gen and Houserules:<br/><br/>Post 2-3 a week minimum, ideally no more than 1/day to give others chance to keep up. If you don't believe you can keep up with this, perhaps this isn't the game for you.<br/>Use a traceable dice roller for all rolls, please. This one:m<a class="postlink" href="http://orokos.com/roll/?action=register">http://orokos.com/roll/?action=register</a>mis pretty good at that and is light and easy to use.<br/>Healing spells heal a minimum roll of your spell's modifier bonus (Eg: if you're rolling 1d8+3 and roll a 2, it defaults to 3+3 = 6 healed).<br/>Favoured Enemies: Magical Beasts, Animals, Humanoids.. Maybe abberations. Not totally sure yet. We can discuss this.<br/>Background skills in effect: This reduces 'redundant' skills and gives more skill points, essentially.m<a class="postlink" href="https://www.d20pfsrd.com/skills/background-skills/">https://www.d20pfsrd.com/skills/background-skills/</a>m<br/>Feat Taxes: Reduces redundant feats and streamlines.m<a class="postlink" href="http://michaeliantorno.com/feat-taxes-in-pathfinder/">http://michaeliantorno.com/feat-taxes-in-pathfinder/</a>m<br/><br/>Level 1 Start.<br/>Roll 4d6, six times for stats, dropping lowest number in each roll - reroll 1's. If your entire rolled "set" is rubbish (3 or more below 11), you can reroll.<br/>Races: case-by-base basis, but generally anything under 14 rp will be fine.<br/>Classes: most are fine with me, but check for more outlandish ideas, super-specialised types and archtypes<img alt=":)" src="./images/smilies/smile.gif" title="Smile"/>I want everyone to be useful.<br/>Average HP per level (half+1, usually) or rolled - either or. Your risk. Max hp at level 1.<br/>Average starting gold.<br/>Alignment: I don't mind what alignment you all want, but i would prefer you all consider each others. One evil character murdering everything insight won't work with lawful neutral/good rest of them.<br/>Traits: one 'normal' trait from pathfinder, one prey, one pred.<img alt=":)" src="./images/smilies/smile.gif" title="Smile"/>taking flaws from pathfinder, gives you pathfinder traits. Taking flaws from the VSRD, gives you either prey or pred traits.<br/><br/>What i'd like from you, is a basic premise or concept - this can be a personality and class combination, a role, a background, anything. Once the game is constructed for realsies, we can work on a full sheet and detail them fully. EG (stolen from a character I play with<img alt=":P" src="./images/smilies/icon_razz.gif" title="Razz"/>shamelessly): "I wanna be a healer, who charms people into her belly. And later get internal healing abilities so i can vore allies and heal them like that."<br/><br/>Additionally, how do we want to handle player death?<br/>Permadeath? Revivals via story deus-ex-machina? No PVP digestion? Something else?<br/>Do we want to play a switch game (my pref)? Predators only? Prey Only?<br/><br/>I only ask for digestion and disposal; if you must include them, to be in spoiler/hidden tags, so those of us who don't like it, can skip that part. Seperate, since some like digestion but not disposal or vise versa, i'd guess. Mentioning the character 'went and did that stuff', doesn't need to be concealed. Implied also doesn't need to be hidden.<br/><br/>Thoughts?<img alt=":P" src="./images/smilies/icon_razz.gif" title="Razz"/>Have i missed anything?