[To Me-Me]:<br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">Might I suggest running tactical interference? The rangers are in no danger, but Thavas five man party is taking on an entire army of goblins, if I recall Cheerwind could create hazardous terrain, she could use that to slow their battle flow to ease the burden on the Ironguard. Aside from that reporting to Thava the current layout of the battlefield from her birds eye view, would ensure she could act in accordance with updated Battle positions. Adding additional branches to the trees to extend the fire line would also be advantageous, the longer those fire lines the more of a choke is applied to the goblin hoards, get it far enough and all they'll be able to do is trickle, or figure out a way to catapult themselves over the fire.</div></div></div>