This is the thread for a game I'm running for a pair of PCs. No, I'm not looking for anyone else, sorry! Trying an EXPERIMENT to see how much I like running PBP for two people. :3<br/><br/><span style="font-size: 150%; line-height: 116%;"><span style="font-weight: bold"><span style="text-decoration: underline">OOC Information Storage Post</span></span></span><br/><br/><span style="font-weight: bold">Pathfinder Vore rules being used</span>:m<a class="postlink" href="https://www.dropbox.com/s/p73gowjg33qvcga/VSRD%20v2.2.doc?dl=0">https://www.dropbox.com/s/p73gowjg33qvc ... 2.doc?dl=0</a>m<br/><br/><span style="font-weight: bold">PCs</span><br/>(note: Sheets do not have the vore feats/traits bonuses baked in)<br/><br/>Xarius, Catfolk Paladin of Sarenrae:<a class="postlink" href="https://www.dropbox.com/s/1w2ubu567iuxrws/Xarc_Paladin_L8.pdf?dl=0">Character Sheet</a><br/>Personal gold/treasure aside from what's on the sheet: None<br/>Stomachs escaped: 0<br/>Live meals eaten: 0<br/><br/>Delia Castra, Succubus Lotus Geisha:<a class="postlink" href="https://www.dropbox.com/s/94flnge6c87vj7n/Cass_Succubus_L8.pdf?dl=0">Character Sheet</a><br/>Personal gold/treasure/gear aside from what's on the sheet: None<br/>Stomachs escaped: 0<br/>Live meals eaten: 1 (Mage, 5 HD)<br/><br/><span style="font-weight: bold">Companion NPCs</span><br/><br/>1.<a class="postlink" href="http://i.imgur.com/vyNxX60.jpg">Aron</a><br/>Drow (assassin?)<br/>Meals: 1 (Ship's captain, 6 HD)<br/>Relationship status: +3<br/><br/>2.<a class="postlink" href="http://i.imgur.com/wfVGHgR.jpg">Chira Herdless</a><br/>Centaur warrior<br/>Meals: 3 (Multiple soldiers, 9 total HD)<br/>Relationship status: +1<br/><br/>3.<a class="postlink" href="http://i.imgur.com/ibbrMT1.jpg">Garth Mazorn</a><br/>Half-orc priest<br/>Meals: None<br/>Relationship status: -2<br/><br/>4.<a class="postlink" href="http://i.imgur.com/dBj8sFN.jpg">"Mona"</a><br/>Human(mostly) sorceress<br/>Special Gear: Imperial Academy Medallion<br/>Meals: 1 (Soldier, 3 HD)<br/>Relationship status: +2<br/><br/><span style="font-weight: bold">Other NPCs</span><br/><br/>None yet.<br/><br/><span style="font-weight: bold">Current Party Treasure/Money</span><br/><br/>All treasure has been shared out equally. There is no Party Treasure right now.<br/><br/><span style="font-weight: bold">Base of Operations/Property</span><br/><br/>No base. No fixed property, though you do have a good chance to sell much of the prison ship's cargo.<br/><br/><span style="font-weight: bold">Quests</span><br/><br/>1. Escape Captivity.<span style="font-style: italic">The party is chained up in the hold of an Imperial prison transport en route to a horrific fate. You must escape.</span><span style="font-weight: bold">COMPLETE</span>.<br/><br/><span style="font-weight: bold">Map and General Geography</span><br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">World Map! <a class="postlink" href="http://i.imgur.com/EaXniot.jpg">http://i.imgur.com/EaXniot.jpg</a><br/><br/>The world's major known landmass, roughly a thousand miles from west to east, is controlled roughly two-thirds by the Empire. The Empire grew out of an island, mercantile capital city which united the trading and farming communities around the Stara Sea two or three centuries ago, and then went on a war of conquest which finally ground to a halt fifty years ago roughly on the current lines. Since then, there's been large-scale skirmishing and occasional open wars along the border, shifting a few days' travel back and forth (usually in Imperial favor), but large scale settlement of the borderlands hasn't been quick. The Stara Sea is usually a cool, calm body of water in which most of the Empire's vast trading fleets sail. The richest farmland in the world collects in the many river deltas that flow into the Stara Sea, and forms the backbone of the Empire.<br/><br/>To the east is the vast and landless Ocean as far as anyone's ever sailed; to the north, the hotter Sea of Storms, prone for its violent monsoon season. Past the sea is a collection of small and large islands rich in silver and quicksilver, hot, humid, and disease-stricken; colonization past their utility as mines hasn't happened. South of the mainland, the water and air cools quickly; ice usually covers the land to the south, and few explorers go past the very northern tip of those lands. <br/><br/>Outside of the Empire is the “Barbarian” lands, a mix of feudal and autocratic realms noted for being very racially diverse (and unfortunately frequently riven by wars). A long peninsula known as the Scorpion's Tail arcs up into the eastern edge of the Sea of Storms, with scattered large islands enclosing the Corant Bay. Home of the best fishing in the world, the only thing more prevalent than the fish (and merfolk) is the pirate ships and raiding boats from 'barbarian' communities; the Imperial navy, mostly stuck in the Stara Sea, can't effectively patrol a third major body of water. The Scorpion's Tail is the site of the Empire's worst defeat, 34 years ago, when a massive invasion army meant to fortify and seal off the northern entrance to Corant Bay was annihilated (mostly devoured) to a man by a rare confederation of barbarian kingdoms. Ever since, the Tail has been noted for a disturbingly large number of undead.<br/><br/>To the west, in the south, an archipelago of chilly, heavily forested islands populates the Savage Sea. Few Imperial explorers have ever gone, and the rumors about its denizens and riches are fantastic enough that some adventurers dare the risks to go- few return. (More will be added about specific locations as they are discovered and explored by the party, or come up in backstories.)</div></div></div><br/><br/><span style="font-weight: bold">Key Locations</span><br/><br/>-The I.S. Merciful. A slightly dilapidated caravel doing transport duties between the mainland and silver mines. 80' x 20', with three decks and some weaponry. A workhorse ship with little special about it in the wider world. Currently hauling the PCs to their legally mandated fate.