The only problem is, if we are following mechanics, I can't add any more weaknesses to the deep sea merfolk race, as I already have three! And I need to put that negative modifier for stealth in to balance it. Buuut, if I can get 4 weaknesses, that shouldn't be a problem!<img alt=":P" src="./images/smilies/icon_razz.gif" title="Razz"/>