<blockquote><div><cite>9kirby99 wrote:</cite>(Need input from DM on perception roll)</div></blockquote><br/>[think]Well crud. I think I did mention what useful things there were using the NPC. There is a few dozen torches, a backpack (yes singular), a handful of bedrolls, a lot of cots, ropes in different lengh's, a small crate full of candles, a couple candle lamps, a couple of barrels full of dark gray powder (DC 15 craft alchemy or knowledge engineering reveals this as gunpowder), and finally a small foot by foot by half foot crate of tea.<br/><br/>As for the aformentioned weapons there a decorated rapier (probabpy belonging to the now dead captain of the ship) A couple of sabres taken from dead sailors and plentyful of daggers. There is also some other small contraption lumped together with the weapons (DC20 knowledge engineeing reveal this ad a pistol).<br/><br/>Also remember you can not make knowledge checks untrained (no skill point in the skill) for any knowledge check above DC.[think]