{I thought I'd downloaded all the character sheets, but obviously not (I meant couldn't find on my PC) - sorry. Reflex saves are important (if, say, rocks fall, that's your chance to dodge), but people shooting arrows at you are attacking your AC (armor class), and they rolled higher than 13. Luckily for you you have +8 to fortitude, so you only have to score eight or more on the 1d20 to avoid being poisoned}. Those are all basically 'free' actions (maybe not pulling out the bolt, but there's no mechanical advantage to that, so it's fine). I.e. you've still got actions to shoot back or to hide or something (whatever you want, really). If you waded into the bush full-tilt, you'd be able to close half the distance with one of the moving lizardfolk (and catch-up to and attack them next turn). Shooting or spells you can do right now, although they're a bit obscured by greenery.