((The only reason I asked those questions at the bottom of my post was due to how unless you have some idea of where someone compairitively, you can't really figure out how many "Range increments" it would take for one to move to a target, if you are going to go after someone that is further away.  Perhaps we need something of a battlefield map / grid to kind of map things out.  That way at liest you would at liest be able to gage where other players are at.))