{{ Going to go ahead and throw Xarces' turn 2 actions out here.}}<br/><br/>With the venom coursing through his system, having already felt the initial effects of the strength sapping poison Xarces presses onward. (I'll have to make this quick....there's no telling how much time I have until this venom renders me helpless....." he realizes. The bard focuses for a moment, speaking a single empowered word, his markings flashing with power as his weakened body is instilled with superhuman speed and agility. With his newly aquired speed Xarces rushes onward, easily moving twice as quickly as he had before with no additional effort.<br/><br/>His steps bringing him to stand before the lizardfolk, he looking to her with interest as he can see her clearly now that they stand face to face. (it's a female!?) he realizes as he looks upon her small and slender form.  Without breaking stride Xarces flashes her a charming smile and speaks smoothly in draconic<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">" I must admit, your much cuter up close."</div></div></div>He dropping into a fighting stance of his own, ready for whatever attack the lizardgirl may unleash upon him. All the while his cyan eyes would take in her features, (She...why she almost appears to be looking at me with hunger?.....Certainly such a small creature couldn't possibly consider me a meal?) Xarces wonders to himself  as he recalls the expression upon her face as he had approached.<br/><br/><br/>Haste rules<div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;">The transmuted creatures move and act more quickly than normal. This extra speed has several effects.<br/><br/>When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as that provided by a speed weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.)<br/><br/>A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.<br/><br/>All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature's jumping distance as normal for increased speed. Multiple haste effects don't stack. Haste dispels and counters slow.</div></div></div><br/><br/>[standard action: to cast Allegro (Hasted for 5 rounds) move action: to close the distance ]