Hey guys, sorry to keep everyone waiting. I was slapped with double shifts this last week and was unable to get much done on the character.<br/><br/>As for setting, I think generic fantasy works great for this type of game just because we don't have to write out all the details of regions.<br/><br/>As for plot, since we are all monster girls, we could probably do the whole "reverse trouble shooter" thing where we are sent out to deal with a xenophobic humanoid settlement or the like. This might be good seeing as everyone wrote their characters in as predators or pred capable.<br/><br/>@Jermayan, I'm not the GM, but I think Anya's shark tale would give her water movement without needing a swim skill (just as humans don't need a run skill). Unless of course you want her to be especially speedy. The only reason I comment is that I noticed a lack of a "bite" skill (unless you are using grapple for that)<br/><br/>Below is the current state of my character. I will be finishing it up today or tomorrow. At present, the traits and abilities are not complete, I just have place holder names. I also added a section called "traits." These are characteristics without game mechanics attached. Basically hooks for RP or game plot.<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><span style="font-weight: bold">Name:</span>Amrita of Palanar; Amrita of the Hidden City<br/><span style="font-weight: bold">Age:</span>29 years<br/><span style="font-weight: bold">Gender:</span>Female<br/><span style="font-weight: bold">Species:</span>Naga (5 PHY, 5 AGI, 4 MIN, 4 PER, +3 to Tracking and Detection)<br/><span style="font-weight: bold">Race:</span>Half-Blood Constrictor (+1 PHY, -1 AGI +1 Grappling)<br/><span style="font-weight: bold">Origin:</span> The temple city of Palanar, far to the east (+1 MIN, +1 to Knowledge Checks, +1 Persuasion)<br/><span style="font-weight: bold">Lifestyle:</span> Guild Mage (+1 MIN +4 Magic Skill)<br/><span style="font-weight: bold">Appearance:</span><br/>Amrita wears clothing in the colors of her guild, Red with gold accent. Her clothing is usually minimal, although she will wear long skirts and a cloak to help hide her snake half if she thinks it is necessary (assisted by illusion magic. Her human skin is a silver/grey, her lips, hair, and nails, are dark, and her eyes match her scales, an iridescent gold.<br/><br/><span style="font-weight: bold">Physique:</span>6<br/><span style="font-weight: bold">Agility:</span>4<br/><span style="font-weight: bold">Mind:</span>6<br/><span style="font-weight: bold">Perception:</span>4<br/><br/><span style="font-weight: bold">Skills:</span><br/>Knowledge skills +1<br/>Persuasion 1<br/>Tracking 3<br/>Detection 3<br/>Grappling 1<br/>Water Magic 3<br/>Illusion Magic 1<br/><br/><span style="font-weight: bold">Talents:</span><br/>Naga<br/>	Large size<br/>	Malleable form<br/>	Large stomach<br/>	Thermal vision<br/>	Scent<br/>	Tail<br/>	Hold breath<br/><br/>Mage Duelist<br/>	Wand Use<br/><br/><span style="font-weight: bold">Abilities:</span><br/>Naga<br/>	Reach<br/>	Tail Jab<br/>	Tail Grab<br/>	Pin<br/>	Constrict<br/> <br/>Magic<br/>	Wand Parry<br/>	Illusion<br/>	Water<br/><br/><span style="font-weight: bold">Inventory:</span><br/>An assortment of clothing in the colors of the guild of mages (Red with gold accent). An ivory wand, carved to resemble a serpent. A jade ring fashioned as a serpent coiling around the finger (a symbol of Tiamat). Magical bracers of protection (grant AR as light armor). Traveling/Adventuring gear.<br/><br/><span style="font-weight: bold">Traits: </span><br/>Academy trained Magician.<br/>Journeyman Guild Mage.<br/>Priestess of Tiamat.<br/><br/><span style="font-weight: bold">Character's Limits:</span>Cock vore and Anal vore, (possibly some other exotic types of vore). The character will treat attempts to eat her as attempts on her life. The character is somewhat under sexed, but may come around.<br/><span style="font-weight: bold">Player's Limits:</span> Rape, Underage sex (If these are in, it would be great if the are behind spoilers). In party fighting/vore without OOC consent, as it seems to lead to the breakdown of group cohesion.</div></div></div>