Althea is slowly getting annoyed at all the arguing. It's fairly obvious that Caitlyn is most likely responsible, and it seems the others have come to the same conclusion. The only thing that's stopping them from acting on that is that they have no evidence. Which they are unlikely to get, seeing as she apparently made sure to cover her tracks. Hence, there is no way to prove Caitlyn is guilty, safe for a confession or magic, and since they can't force her to -<br/><br/>She interrupts her train of thought. Actually, Althea might well be able to force Caitlyn to make a confession (or confirm her innocence, but Althea considers that a highly unlikely scenario). It doesn't work all the time, but if it does, she might be able to convince Caitlyn to tell the truth.<br/>"Uhm, Caitlyn", she begins. When Caitlyn turns to Althea upon hearing her name, Althea stares deeply into her eyes, captivating her gaze, while she continues talking, "I actually have several tails of rope with me. Which should easily be enough. So we definitely have enough rope to tie you up, if you do allow us to."<br/><br/><br/>Looking at Althea, Caitlyn is captivated by her eyes. They seem to be gaining depth, getting deeper the more she looks at them. In fact, she finds it difficult to concentrate on anything else, as she is drawn into the fathomless abyss that Althea's gaze has become...<br/><br/>Everyone else looking at Althea finds it hard to look away. Her voice has suddenly become incredibly fascinating, and it seems what she is saying is of utmost importance, while her actual words matter little...<br/><br/><div style="padding: 3px; background-color: #FFFFFF; border: 1px solid #d8d8d8; font-size: 1em;"><div style="text-transform: uppercase; border-bottom: 1px solid #CCCCCC; margin-bottom: 3px; font-size: 0.8em; font-weight: bold; display: block;"><span onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') {  this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;hide&lt;/a&gt;'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerHTML = '&lt;b&gt;Spoiler: &lt;/b&gt;&lt;a href=\'#\' onClick=\'return false;\'&gt;show&lt;/a&gt;'; }"><b>Spoiler: </b><a href="#" onclick="return false;">show</a></span></div><div class="quotecontent"><div style="display: none;"><span style="font-style: italic">Fathomless Gaze</span> on Caitlyn<br/><br/>Caitlyn needs to make a DC 11 Will save, or be captivated by Althea's Fathomless Gaze. In theory, everyone else also needs to make a DC 11 save or be Dazed for a round, but since we're not in combat, it doesn't really matter, but you can make one anyway for RP purposes.<br/><br/>Also, I gave a bit of a description on what Caitlyn and the others experience, so you can make a fitting description, whether your character succeeds on their save or not.</div></div></div>