<blockquote><div><cite>Kenta_Daiki wrote:</cite>Since its a cruise, how would days pass by? If its real time characters would move to slow. if its a certain number of posts, then some people won't get to finish what they are doing. Maybe have everyone simply states when their characters go to bed?</div></blockquote>Hmm that works and at the same time it doesn't. Time is one of the trickiest parts with this as characters might choose to stay up. However their probably is still a lights out time which we could use when lights out is called. ((It would be the characters choice I mean they could turn in before it but for everyone else even if they want to stay up there would still be this time when lights out is called thus the new day.)) I definitely would not say that it would go with real time that is definitely never a good plan. As for number of post also bad yes so really the only thing it could possibly work with is players giving the whole lights out or bedtime thing. I'm sure that no one will go to bed long before the other players so that shouldn't be a problem. Since the post should be made very close knit for times meaning that no one should get too far ahead players should go to bed around the same time for post and I should have some means of just being able to tell that whole lights out thing or when a new day passes if certain characters don't go to sleep. (So I guess what this wall o' text means is it will mostly go of progression of roleplay so I would hope that people don't drag on ten minutes of time over two weeks. Also I'm sure that a general feel will develop for the time passing it is a rather tricky thing though.)