<div style="text-align: center">NOTICE:<br/>
This Initial Post Is Reserved For 'Current' Guild Info​</div><br/>Requiem, is an adventurers guild located within the city of Sanctuary, which is the capitol of the kingdom of Avalon. The guild employs adventurers from all walks of life, ranging from magical spell flingers to simple sword and shield wielding knights. All are welcome as members of the guild, but the guild tries to employ a set of rules by which the members should follow. The guild prides itself on seeking to help those in need. This guild more than any other, considers all of the members family. Every single member is a part of that family, and most seek to protect and aid one another as friends. Adventurer guilds however have one higher purpose than bringing adventurers together into a family. Anyone can send a request to the guild with a posted reward, and the guild will decide what requests are worth accepting and what requests aren't, often bringing about many requests that are less than serious. These requests range anywhere from helping out farmhands to slaying highly dangerous and powerful monsters. Each request was given a level, and only guild members of appropriate levels could take on the requests. They could however take on requests together, allowing groups of guild members to take on higher level requests.<br/><br/><b><div style="text-align: center">Current Requests:​</div></b><br/><br/><div style="text-align: center"><b>Level 1</b> - Stablehand Aid <b>(Taken)</b> - Stablehands need help tending horses as a recent request has come in to prepare a large number of horses for newly trained cavalry. - Reward: 100 Gold<br/>
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<b>Level 1</b> - Goblin Mischief - Goblins have taken up residence just outside of a village and have been harassing the residents who come too close... verbally. The goblins are very unusual and haven't started any trouble except for a few rude remarks sent at those passing by. The village has requested they be removed as peacefully as possible. After all, non-violent goblins are a rarity. - Reward: 200 Gold<br/>
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<b>Level 2</b> - Orc Road - A small group of orcs has started terrorizing a popular trade route, stealing from passing caravans. They need to be tracked down and either forced to leave, or preferably slain so they don't cause harm to anyone else. - Reward: 500 Gold<br/>
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<b>Level 2</b> - Bandit Messanger <b>(Reserved)</b> - A highly skilled bandit has been roaming the roads. It is believed this bandit is the messanger for a bandit group operating in the area. She has been seen carrying packages and letters around. Maybe something she is carrying can help lead to the bandit hideout. She may be alone, but she's known to be a skilled fighter. They would trust nobody less with important information. Reward for any helpful information obtained from her. - Reward: 700 Gold<br/>
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<b>Level 3 (REQUIRES BANDIT MESSANGER REQUEST COMPLETED)</b> - Bandit Lair - The location of the secret bandit hideout has been discovered. It's way off the regular guard routes and they are spread too thin to deal with it. They don't have the numbers. This is clearly a job for skilled guild individuals. A small group or powerful member of the guild is needed to clear out the bandits. A full clear of the hideout is not required, just the bandit leader dead or alive. With their leader out of the way it will be much easier for the guards to move in and take care of the threat without needing a larger force. - Reward: 5000 Gold​</div><div class="messageTextEndMarker"> </div>