Perhaps this wasn't the best idea in retrospect. Aside from the constant squishy sounding splatters every time Slimeball bounced off of the surface, Sentry could hear prison power system coming back online. The machinery whirred around him as they were rebooting, and it would seem safe to say he was out of time to escape.<br/><br/>Still, no point in losing hope now, as he was just outside of the cryo chamber room. The doors had apparently been smashed right open as the riots were taking place, and all of the holding tubes were empty, ready to freeze another inmate once things came under control. Sentry would make his way to one of the tubes in the rear of the room, and pound his fingers on the console's keyboard typing in the command to close and "freeze the inmate." If he was fast enough, he would've shot open the resealed cryo chamber, causing the freezing substance to pour right out onto the hero.<br/><br/>Still, the fact that Slimeball was capable to catching up wouldn't give him enough time to close the chamber. Sentry would have to activate his teleporter one more time to avoid yet another attack while operating the console. This would exhaust the battery within it, and he was no longer capable of instantaneously dodging another attack. He would run for another cryo chamber's console and begin typing again.<div class="messageTextEndMarker"> </div>