Himmel answered Zixx just as briskly as he had Ariel, direct yet far from forceful. "As one should expect, there are many forms of magic that can allow one to cross planar boundaries. In this case, we will make use of a<i>planar shift</i>spell utilized by Liam that should allow you to reach the first layer of The Abyss, Pazunia. From there you will work your way to the Grand Abyss, a large pit that has many portals, and take the one leading to Androlynne, where Pale Night rules, hunting eladrin cursed to be children forever as a cruel sport. You are to rest from your journey at Melatonberg, though be wary, those of you who are less than moral, as the eladrin there do not take kindly to evildoers." He looked Zixx in the eye. "Know that I do not accuse you of anything, of course."<br/><br/>Turning back to address everyone again, Himmel continued, "From there you will cross Hoppenstain Run, a river that separates the two sides of the battle there. Behind Lake Lambrador is a peak called Mother's Mountain, and it is from there that you will be led to the area of the Endless Maze which houses Pale Night's bone castle, and infiltrate it, either through stealth, brute force, or a combination of the two."<br/><br/>Meshing his fingers together, the cleric answered the other half of his inquiry. "As for how we shall protect the segment, a large amount of magic and psychic power will be dedicated to its protection, and make a series of barriers that is nigh impenetrable. One could totally decimate the entire group of cultists that reside here and reduce the house and surrounding countryside to ash, and it would still have gone untouched. There will be little to worry about when it is properly sealed. It would require the might of a god to easily break through the enchantments."<div class="messageTextEndMarker"> </div>