Group 2:<br/>The slithering noise only seemed to get closer, and closer.  It wasn't an indistinct sound now, it sounded nearby, maddeningly close, but not in visual line of sight.  And then there it was; had Kimmi been slightly more relaxed, less vigilant on her attempting to find hostiles, she would have missed it.  However, where a duct was, in another moment a slime was slowly moving out of it.  Several other ventilation ducts began to ooze as well, the jelly like creatures making their way towards the pair.<br/><br/>OOC:  Kimmi saw them, so no ambush round.  Roll initiatives and intents, and we'll go from there.  There are currently 4 Slimes, it will be one round before they fully form and attack<br/><br/>Group 1:<br/>All subtlty was left to the wind as the grenade detonated, and the loud 'ratata' of the machine gun took over.  If there were any doubts of intruders on the ship, it went flying out the window.  With the hail of bullets, and shrapnal, as the smoke cleared, only one slime was left, with bits of burned protoplasm taking over the other areas.  The other slime reformed slightly, still intent on attacking the drone, but seemingly confused by a new, temporary heat source behind it.<br/><br/>Slime 1 and 2: Flatlined<br/>Slime 3: Near Death (Uneffected by Rattled)<br/>Kryslin Shocktrooper: No Change<br/><br/>It was definately slower than a humanoid, although as it got close, it sought to envelop the combat drone, to immerse it in itself and devour it.<br/>Rolled: 15+8= 23<br/>Damage: 2d8 (6+4) 10 Damage, disolving the combat drone, it will take 1d4 damage until freed or destroyed<br/><br/>(Waiting to see Darion's damage to see if the latter part of the slime's attack has any real bite to it)<div class="messageTextEndMarker"> </div>