<dl class="codebox"><dt>Matrim | <a href="javascript: void(0);" onclick="var spoiler = this.parentNode.parentNode.getElementsByTagName('dd')[0]; if ( spoiler.style.display == 'none' ) { spoiler.style.display = 'block'; this.innerHTML = '-'; } else { spoiler.style.display = 'none'; this.innerHTML = '+'; };">+</a></dt><dd style="display: none;">As you enter the room, there is the unmistakable sound of stone sliding over floorboards, and then, a cold hand grasps your shoulder.</dd></dl><br/><br/><dl class="codebox"><dt>Tycho | <a href="javascript: void(0);" onclick="var spoiler = this.parentNode.parentNode.getElementsByTagName('dd')[0]; if ( spoiler.style.display == 'none' ) { spoiler.style.display = 'block'; this.innerHTML = '-'; } else { spoiler.style.display = 'none'; this.innerHTML = '+'; };">+</a></dt><dd style="display: none;">It seems something reacted to your suggestion of destroying the statue. It is as if something momentarily blinds you. When your sight returns, the statue has disappeared from the alcove, standing behind matrim now.</dd></dl><br/><br/><dl class="codebox"><dt>Leera | <a href="javascript: void(0);" onclick="var spoiler = this.parentNode.parentNode.getElementsByTagName('dd')[0]; if ( spoiler.style.display == 'none' ) { spoiler.style.display = 'block'; this.innerHTML = '-'; } else { spoiler.style.display = 'none'; this.innerHTML = '+'; };">+</a></dt><dd style="display: none;">Oh... It seems you are from the former category... Well, I can tell you there is an easy way and a hard way out of this. the easy way is you surrender, and the hard way is you die." The guard draws closer to you, his posture speaking of obvious treathening intent.</dd></dl>