(Tycho) A cursory examination of the room reveals only the desk, the blackboard, and the display case to be particularly interesting. The display case in particular seems to contain a collection of jewellery of obvious value. The lock doesn't seem to be too notably more complicated than your typical lock.<br/><br/>Your attempts to break open the lock are succesfull, however, as the mechanism slides into place, you hear a single click out of place. It is too late however, just as you draw back your hand, blades spring out from the lock. They stab you viciously in the hand. Itcould have been worse, but it would still be rather hard not to cry out in pain from the suddenness of it all.<br/><br/>Regardless, you soldier on through. On the bright side of things, the cabinet has sprung open. revealing the prize inside for the taking.<br/><br/><br/>(Carelza) The guards look upon you, then to each other, then back to you. "Well miss, what is a young thing like yourself doing out on the streets at night?" Another remarled "I think I know her, isn't she that gnome 's been camping around lately?" The guards looked amongst themselves a bit. They showed little signs of stopping so far, though they didn't seem to regard Carelza as much of a threat. "That Tavern? Trust me, you're getting ripped off in there. I know this one tavern in the port district. 'The lost and the damned' they call it. They got special fees for adventurers like yourself from what I've gathered."<br/><br/>The guards were still walking forward, however, their attention was fixed on Carelza, and it was quite possible that they would not notice the window as long as she kept the conversation going.<br/><br/>(Matrim)<br/>You start copying the blackboard's content without incident.