The inn is located between several large, sagging towers -- constructed, not simply carved out of solid rock -- which appear to be major trade headquarters and warehouses judging by the traffic headed in and out. The inn is buried within a thicket of subterranean flora and fungi and looks more like a heap of detritus in a swamp than a place of rest and recreation. The scent of strong liquor overpowers that of the mushrooms and trash, for good or for ill.<br/><br/>The name of the inn is written in surface common, reading THE KNIGHT BELOW in large tiled letter. Flanking the main entrance are two stone slabs. True to its name, one houses the rusted, dented armor of a warrior melded into the rock like a fossil. Likely a paladin of the sun god judging by the armor's religious iconagraphy. The other a slab houses the barding and skeleton of a mighty steed.<br/><br/>The entrance is high up, scaffolding arranged in a circle leading to the inn's room, with the tavern section located in a bit below. The servers are androgynously dressed dark elves, and the bartender is a muscular drow man, quite tall by elvish standards, but the tavern patrons are a patchwork of other races, with only a few drow traders mixed in.<br/><br/>A server is attending a desk for lodging purchases near the entrance.<br/><br/>The floor below is quite crowded. Looking down amongst the throng of monsters, Zarna spots Ozdimir's large hat, he is at a table far from the bar, in a less trafficked corner of the tavern.