Karnage's plan was right cunning, he thought. It would have only worked since he was the one leading the kommandos. He told the humie guardsman that he was going to send a small ship towards the biggest ship with "Prisoners". Those "Prisoners" were actually the kommandos who'd kill anyone who showed up to take them. This way they could get to the ship without having to jump all the way over there, or at least gets them closer. Karnage and his kommando's loaded themselves into one of the ships, and to ensure that the humie didn't try to do anything tricky they also took him with them.<span style="font-weight: bold">"Dis is yer last job, humie runt. Get us on da ship and ya can go free, if ya can dodge all the dakka!"</span><br/><br/>Then the strike crew were sent out. It was eerily quiet; even the orks said nothing and made very little noise, aside from their breathing and a few checking their weapons. It was silent until they could feel the tell-tale bump that the ship had landed. The doors opened, and a burst of gunfire echoed through the halls.<br/><br/><span style="font-weight: bold">"Alrioght lads, time ta wreck dis ship!"</span><br/><br/>Their path of destruction caused more chaos than Karnage had imagined. It wasn't long before a distress signal was sent to the other humie ships about the attack. But a combination of communication failure and panic made it more difficult for the humies to organize themselves. They sent a message to the humie ship the orks had captured demanding answers, but no one answered. Anyone who managed to get a glimpse of the orks were cut-down. It wasn't long before their identity was revealed, and that was because the orks managed to get to the ship's command bridge just as their captain was talking to other ships.<span style="font-weight: bold">"Oi! Ya rot gits! If ya wanna know who's gunna krump ya, come an' see fer yerself!"</span><br/><br/>Karnage knew they didn't have much time. While he managed to get all his boyz, about ten of them, with him to the bridge it was them against possible hundreds, if not thousands of humies, from puny imperial guardsmen to more 'ard boys. It would be a great way to go, getting finished against those sort of odds. But there were better fights to be found, so Karnage was going to make sure he was alive for them. And to that end, he had his boyz cut off their only way out of the command bridge by blowing up a large chunk of it out into space. This made sure that none humies could get to them while they drove the ship into the other humie ships, but if Karnage and his boyz failed here there was no way to leg it. Fine with him, cause they weren't going to fail.<br/><br/>Clearing out the command bridge was rather easy since they managed to catch the humies there by surprise, but now the difficult part was figuring out how to get the ship to move. This place didn't look at all like a good orkish ship, nor anything like that humie ship they took just a while ago. But luckily in Karnage's kommando unit was their mek boy hacker.<span style="font-weight: bold">"Code Breaker, git yer arse over here an make dis stuff work!"</span>Code Breaker got to work hacking into the humie's computers, but from the windows Karnage could see the humie ships start to form up and get ready for a fight. A smile appeared on Karnage's face.<span style="font-weight: bold">"Good..."</span>