<span style="color: teal">Jarvan was a unique person for a few reasons. He was found as a baby by gypsies who chose to raise him, and he reacted...differently...to magic. There were those in the caravans who practiced ''light magic'' who found that when they would heal Jarvan after he would get hurt playing or sparring, that he would heal far more rapidly than everyone else, as if it had a magnified effect. When bandits using dark magic attacked, Jarvan shrugged off their weak magic and slew them. Nobody knew how he resisted the magic where others had fallen victim, but there were some who thought it might be caused by his innate lack of magical ability.<br/><br/>After his coming of age, he left his family and the camp to seek his own life, and was gifted with three things. A bow who's arrows would always find their mark, his hand-and-a-half sword newly sharpened and polished, and a necklace to remind him of the caravans. The bow had been enchanted by the master huntsman and was given because of Jarvan's  dedication to the hunt with him. It served faithfully up to this point and has helped provide many a meal. <br/><br/>Jarvan found himself in the same tavern as the two farmers who he overheard talking about the problems throughout the land after selling the game he bagged today.</span>