After all the strangely unique and queer things that have taken place over the past week, it seemed unlikely that anything uneventful would happen. Though, strangely enough, everything following it was uneventful; the next few days were consumed purely by walking from place to place. They took refuge in a conveniently abandoned shack... although, as per usual, the aloof knight Sigrun believed there to be much more going on than there actually was. She drew a conclusion that this shack wasn't here for no reason, and that the tenants were actually ethereal, living out their peaceful lives in harmony with nature around them in an abandoned shack in the wilderness... until they came along, of course.<br/><br/>Then, following that mildly interesting detour, they proceeded to continue their joyous act of... more walking. Lots of walking. Walk, walk, walk, until finally the port town was in sight. Serris Ona, a jewel resting on the sea after their long trek; what wonderful things awaited our motley crew at their destination? Nothing. They quickly found a vessel that happened to cross the path of the isles, and hopped on board. Speaking of boards, they conveniently found a sword with a board on board the boat made of... boards of wood. It seemed fitting for someone so boring to find such novelty in boards, but, I digress. Though, Sigrun seemed more comfortable using a polearm instead of something with such minimal reach, she didn't mind much as her training allowed her to be proficient enough to swing the thing around and hit other things.<br/><br/>Just as uneventfully as they left, they arrived at the Isles with little to no hassle. Though, the crew almost mistook Sigrun for a decoration, departing with her still onboard after everyone else debarked. Owner of the boat nearly fell off the side of the boat in surprise when the statuesque knight leaped off the side of the vessel, walking ever so calmly toward her companions. This series of happenings seemed to garner no reaction from them, however, finding such things commonplace by now. Upon the advent of her return, Zelgadis sprung an inquiry on the group about the whereabouts of this spirit of everlasting flame.<br/><br/>"Oceanic islands like this form at the cusp of volcanic activity," Sigrun replied with an unusually detailed answer, "It's reasonable to assume that Ifrit's domain would lie somewhere near the apex of it all. Though, it may also be likely that the humans built a shrine near one of the settlements, and may have extended his presence like the others we've encountered. At the very least we could discern the location from there." She scanned the area for any notable landmarks after her speech before turning to her companions with her familiar blank, listless expression.