Zelgadis managed to register that Sigrun was talking no matter how hard he tried to ignore her. It turned out this time it was a thank you. He didn't respond. Zel was currently irritated with Sigrun and it most likely would have turned into a snide or sarcastic remark. Saved them from starvation? Right. Because he was the only person in the group who thought to bring food. Granted, normally there would be an option to forage in the woods or something as they traveled, but for a good part of their trip so far they'd been in a barren, ashen wasteland. Yeah, plenty of hunting and foraging options there.<br/><br/>All the same, Larea had her pen and pad back now and had something to say. That was something the stone man could gladly turn his attention to. Sigrun beat him to the punch at giving an answer. Damn, his headache was back. That was fast. "Find them, yes," Zel said tiredly to the purple-haired knight, "But not catch them. We're to return balance to the spirits, that doesn't mean containing them in something and taking them away from their territory. We probably won't know what we actually have to do until we meet each individual spirit-- and maybe not even then." This was more or less the same thing he'd already explained to Ahmaht. Zel hoped Sigrun was listening because two times should be more than enough to explain something.<br/><br/>"Anyway," Zel went on, moving to Larea's actual question, "When you and Sigrun were asleep, Ahmaht and I worked on a bit of a plan of action. We'll be visiting each of the spirits in order of the shortest distance. The closest is Ifrit in the Calleran Islands. Therefore, our first move is to go to the port town Serris Ona. There we can hopefully get a ship to take us there. If memory serves, it's not quite the stormy season yet. Hopefully luck's on our side."<br/><br/>With their destination stated, Zel started walking again, somehow ending up (once again) at the lead of their little caravan.