((Sorry for the delay, but I'm on the case now.))<br/><br/>((Breakdown: Chay is moving toward the horses to intercept the two major tentacles, the really big ones.  He's declaring two attacks, essentially, assuming at tentacle comes near.  Which it will.  Lucca is moving in on the body, with a stab and a chop, which translates to two attacks.  Koh is ready with a throwing knife for a target of opportunity; should he have a chance, I'll let him pop one off.  Cersei is maintaining the shield, but hasn't declared any other action; I'll have her set up initially to protect Lucca, as the one getting closest, but if she really needs to, I'll give her a chance to shift her protection as events warrant.))<br/><br/>((The river squid is focused on the horses, and he sees Chay moving, he's going to stay exploratory.  So his action is basically to crawl farther up on the raft.  Congrats, you guys get your chance to act first in the battle.))<br/><br/>((Chay rolls a dagger attack and a sword attack. Dagger 7D+1, -1D multiple actions: 4, 2, 3, 6, 5, 3, = 23 + 1 = 24, a friggin' sweet hit.  Sword attack follows up 7D+1, -1D multiple actions: 1, 5, 4, 6, 6, 6, = there was a 1 on the wild die, which I'm going to judge a complication, so total = 27 + 1 = 28, which even with the complication is an awesome roll.  Damage is Dagger: 4D Strength + 1 dagger = 3, 3, 3, 6 = 15, Sword: 4D Strength + 2D sword & enchantment = 2, 4, 4, 4, 1, 5 = 20.))<br/><br/>A tentacle comes slithering near Chay, who lashes out with his dagger, spearing the rubbery tendril with just the dagger-tip against one of the suckers, not really doing any damage but succeeding in dragging the tendril forward and pinning it for a moment as he chops down with his sword.  Unfortunately, the tentacle slithers away at the last instant, receiving a nasty gash, but not severing it.  The chop, however, embeds the sword in the deck of the raft, wedging it tightly between two of the cured logs.  It's stuck!<br/><br/>((Lucca moves in with two short sword attacks: each 5D Melee Weapons + 1D enchantment -1D multiple actions: 3, 4, 1, 3, 1 = 12 on the first, 4, 5, 2, 1, 4 = 16 on the second.  Both hit.  Damage is 4D Strength + 2D sword & enchantment = 4, 3, 4, 2, 1, 1 = 15 damage on the first, 6, 5, 3, 4, 1, 1 on the second, and the 6 on that wild die means a reroll for another 6, which means a reroll for a 3 = 29 damage total on the second))<br/><br/>Lucca stepped up sharply, planting a foot almost right next to the creature and jamming downward with one of her short swords.  The blade hit, but slid off the rubbery, slick skin and just pinned an errant wrinkle of flesh momentarily.  It was long enough, however, for her other blade to chop downward.  Her mystically-sharp blade bit into the thing's neck just in front of the chitinous protective carapace, sinking deep into the soft flesh and releasing gouts of dark blood, black in the monochrome shine of the moon.<br/><br/>The thing began to screech, a strange burbling sound made by a thing without real lungs, and thrash in pain, the blood spreading over the wood, too fast to be survivable, but it wasn't dead yet; it could still release its ink sacs, sending pheromones into the water to attract the attention of the other squid, drawing them to the raft.<br/><br/>((Koh's Thrown Weapons skill is 5D+1, 5, 4, 3, 6, 2 +1 = 21, but the target is quite small, so +4D to the existing difficulty of 10.  A successful dagger hit would do 4D Strength, 6, 3, 5, 5 + wild die reroll 4 = 23 plus additional damage for hitting the target))<br/><br/>In the dimness of the night, aided only by the magical torchlight vision granted by the borrowed goggles, Koh's throwing knife spins through the air and plants itself hilt-deep in the creature's human-looking eyeball, hitting just above the incongrously blue iris.  The weird screams stop abruptly, the thing shudders and goes entirely limp.<br/><br/>Vorman, the rudder set and the propeller pushing them as fast as it can go, gets up and takes hold of Koh's knife like a handle, using it to swing the squid back into the water and letting it slide off the blade.  He stepped back to the thief and handed the knife back, nodding to him silently.  Then he turned back to his small gear store over near the horses.  "Here, swordsman; when you get your blade out, help me with these buckets.  We'd best get that blood washed off the deck before anything else smells it..."