((Fire's been working well, and I don't recall putting a number of use or frequency of use limitation on Chay's goggles, even though I possibly should have, so he's going to use them again.  He's also got his weapons out, so he'll pre-emptively declare a Melee Parry against any tentacles that come his way.))<br/><br/>((You folks have declared already, so I should let the monster declare before I resolve any rolls.  As Chay is the biggest threat this round, the creature will indeed try and attack him.  It will drop the invisibility spell and fire an energy bolt in the form of freezing ice at Cersei before attacking Chay with a tentacle.  Now, Cersei's got excellent Strength, and she's got Mystic Shield up and running, and taking a Dodge action would impair her spellcasting, so I'm going to go ahead as if she's not going to Dodge; any injury modifiers won't take effect until after her casting, anyway.))<br/><br/>((Since Koh is declaring 2 dice-rolled actions, his Dodge can't be a full Dodge; that should be OK, because the ricochet wheel isn't, like, tracking him or anything.  No Dodge skill, so 4D Dexterity, -1D multiple action, 5, 4, 3 = 12.  Then he's trying to take stealthy cover; it's not true invisibility, of course, but it helps him be unnoticeable, and in the confusion of battle he's got the chance.  6D Stealth, +3D cloak, -1D multiple action, 3, 5, 4, 5, 6, 6, 5, 4 = 38!  The monster will have to beat that to notice Koh's there... or use some other ability that he can't hide against, like Receptive Telepathy or something.))<br/><br/>((Cersei is just expanding the dimensions of her Mystical Shield; 2D Energetics, +1D Amulet, +2 fast ritual (why not?), 2, 3, 6 +2 = 13, and I'd set my difficulty at 5 + 2 per "person size" desired, so she has a shield space large enough for 5 people to stand behind in safety, now.))<br/><br/>((Chay, again, has no straight Goggles skill, so it's 4D Dexterity, -1D multiple action, 5, 3, 4 = 12.  His 5D Melee Parry, -1D multiple action, 2, 5, 3, 5 = 15.))<br/><br/>Koh flips nimbly out of the way as the runaway wheel zings through the space he was in and embeds itself in a support timber.  While he presses himself against the wall, behind an irregular outcropping, Cersei mutters a few mystic words, and the distortion field in front of her expands.  This happens just as an icy blue bolt that sucks heat from the very air lances toward her.  The shield flares as the bolt flashes through it, but it smacks into her chest all the same, making her stagger back just a step.<br/><br/>((Cersei's 3D Strength, +2D shield, 6, 3, 2, 2, 3, reroll 4 = 20 for resistance.  Monster's Procreatics roll was 5, 6, 4, 1, 1 = 17.  Cersei's hit, but takes no damage.))<br/><br/>A hard chill flashes through Cersei's entire body, making her teeth chatter involuntarily.  Her joints stiffen momentarily, as if she'd been out in the winter snows for a while, but she shrugs it off with little more than a shiver and a shake of her head.<br/><br/>Chay's goggles lance out another stream of fire as the tentacled monster becomes suddenly visible in all its horror, flames from before still licking at its body.  The fire caresses it, and it shrieks again in pain, but doesn't seem hampered as it flicks a mighty tentacle at the Guardsman.  Chay just barely ducks out of the way, bringing his longsword up to deflect the swing, and letting the tentacle's own movement do most of the cutting work.<br/><br/>((Monster's running on 5D Strength, 4, 2, 4, 3, 3 = 16.  Since Chay is using a Melee Parry against what is essentially a Brawling attack, he does weapon damage as a function of his parry: 4D Strength, +1D Longsword, 3, 2, 6, 5, 2 = 18.  That equates to a "stun" result, -1D to all rolls for next round; it's hurt, but not enough to be considered "wounded" so it has just a temporary penalty.))<br/><br/>A bright red line of blood splashes from the wounded tentacle, and the creature fixes its tiny, baleful, humanlike eyes on Chay with such a look of vengeance...