<a class="username" data-user-id="29759" data-username="@UseAlex" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/29759/">@UseAlex</a><br/>Thanks to successfully landing back down onto the ground, Alex would avoid the immediate molestation that the statue would give her. But it wasn't done with her yet. Insisting on not letting her get away so easily, it suddenly leaned in and grabs her around the chest. Its hands squeezes her bosom shamelessly as it attempts to pull her back in. The feet are still pinned in place where they've always been. The statue can't travel from its stand. If Alex manages to squirm her way back out from its grip, she can get far enough away and it'll no longer be able to do anything.<br/><br/>1d20 to finally escape from the statue's grasp<br/>11 or higher in order to escape<br/>If roll is lower than 11, the statue continues to molest Alex in increasingly lewd ways and gives +1 arousal<br/>Keep rolling for each turn until she escapes.<br/>Current arousal 3/12<br/><br/><a class="username" data-user-id="5587" data-username="@ChrisGabriel" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/5587/">@ChrisGabriel</a><br/>Willow is now on her hands and knees trying to reach through this hole to get to the rope. The horses start to stir and begin walking towards her, encircling her. Before she can react, one of them leans in and bites down on the waistband. Neighing loudly, it tugs and starts trying to pull her back, or rather her clothes down. The tugging causes the clothes to pull up in between her legs, applying friction to the area.<br/><br/>She needs to get the rope pulled and escape through the next door in order to get away from these horses. Or else there's no telling what they'll do to her.<br/><br/>1d12<br/>8 or higher and she pulls the rope and opens the door<br/>Every turn she spends in the stables the horses take one step closer to their ultimate goal for her<br/>Reroll each turn until she succeeds in opening the door<br/>(Afterwards, roll 1d12 again to break free from the horses and flee through the door, 5 or higher needed to succeed.)<br/>Current arousal: 1/12<br/><br/><a class="username" data-user-id="33593" data-username="@Silverbird" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/33593/">@Silverbird</a><br/>The moment the dials are set in place, ankle clamps spring out from the floor and lock Anna's feet on the spot. Immobilized, the armor behind her creeks and the clanking of gears begin to rise deep inside the shell. It just jostles in place not doing much anything else at the moment but it's clear she had sprang some kind of trap.<br/><br/>The only way this'll stop and she'll be free is if she puts in the right combination.<br/><br/>Try placing a different combo in<br/>Current arousal 0/18<br/><br/><a class="username" data-user-id="39524" data-username="@Ironuyh" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/39524/">@Ironuyh</a><br/>Just managing to get out of the kitchen, Vivian has no clue what was about to grab her as it squirmed out from one of the pots. (As in, you rolled a random encounter but getting through the corridor stopped it)<br/><br/>Leaving the kitchen, Vivian ends up quite naturally inside a dinning room. Candles are lit and a steaming dinner is laid out for anyone to eat. It feels very much like her job, albeit far more fancier and a lot more devoid of people. The effects of the snack she had still cling to her. The strangest sight to be found is the main dish in the center, a massive octopus served raw. In front of it lies a letter, addressed in her name. Was there someone just here a moment ago that had been watching her, knowing she was coming this way?<br/><br/>Pick up the letter<br/>Current arousal: 3/13<br/><br/><a class="username" data-user-id="34173" data-username="@Karasuhime" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/34173/">@Karasuhime</a><br/>Abigail is about halfway up to the top. The vibrations are very much pleasurable. The amount of focus needed to keep on the cranks prevents her from rushing through the lift. (hence the 1d10)<br/><br/>1d10<br/>Spaces left: 4<br/>Current arousal: 1/18