<a class="username" data-user-id="39524" data-username="@Ironuyh" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/39524/">@Ironuyh</a><br/>The food Vivian eats almost instantly restores her energy. In fact, it seems to surpass it. She should now feel revved up and ready for the challenge... but then a couple moments later and she would start feeling something else. The skin tingles and starts feeling sensitive to the air and cheeks might start to feel a bit flush.<br/><br/>Vivian has unknowingly taken an energy-infused aphrodisiac. For<i>each</i>of the next 3 turns, she gains +1 movement but also +1 arousal. She can also choose to bring more of the sample pieces with her for later (5 pieces currently).<br/><br/>No random encounter<br/><br/>1d20+1<br/>Door: 15 spaces<br/>Random encounter: 25%<br/>Current arousal 1/13<br/><br/><a class="username" data-user-id="34173" data-username="@Karasuhime" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/34173/">@Karasuhime</a><br/>Nothing happens when the books are placed on the chair. The ropes creek a little bit but nothing else happens. In fact, placing more weights on it doesn't do anything, and the ropes are still able to hold it.<br/><br/>No random encounter, and the stats from before still stand.<br/><br/>Climb shelves OR Use hoister<br/>Random Encounter: 0%<br/>Current arousal: 0/18<br/><br/><a class="username" data-user-id="29759" data-username="@UseAlex" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/29759/">@UseAlex</a><br/>Being in the presence of such paintings have an effect on Alex. No random encounters but gain +1 arousal.<br/><br/>The room she enters appears to be a lounge, what with multiple reclined couches and a wine cart just sitting around in the middle, with good wine still on it. It's like someone was just there and had disappeared. But there is something very odd about the room, mainly because there's yet another one of those marble nude statues inside. It depicts a male at about eight feet tall and the surface is incredibly smooth. Though this one didn't have much of a face, just a blank space. Nor did he have his asset hanging about. Another door is on the other end of the room but it's locked. A sparkle catches her eyes as a key can be spotted on a high end shelf, directly over the statue.<br/><br/>Climb statue to get key.<br/>Current arousal: 1/12<br/><br/><a class="username" data-user-id="5587" data-username="@ChrisGabriel" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/5587/">@ChrisGabriel</a><br/>No random encounter. Nothing happens. 3 more spaces until she reaches the first door.<br/><br/>Please clarify which door she is going to, 1 or 2.<br/><br/>1d20<br/>First door: 3 spaces<br/>Vines: 10 spaces<br/>Second door: 17spaces<br/>Random Encounters: 0%<br/>Current arousal: 0/12<br/><br/><a class="username" data-user-id="33593" data-username="@Silverbird" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/33593/">@Silverbird</a><br/>Still in the hallway with the armors. No random encounters yet.<br/><br/>1d20<br/>Door 1: five spaces<br/>Random Encounter: 15%<br/>Current arousal: 0/18