[<u>Val Habar</u>]<br/><br/>Stares were not rare, but neither were they particularly frequent either, and Mirria approached the guild she found less and less people so much as looked at her twice, though a few hunters gave her an odd -almost searching- look.  What they were looking for?  Mirria couldn't tell, but none of them seemed willing to approach her over it, so she could suppose for the moment at least that it was nothing, or at least nothing important...<br/><br/>"Oh!"  The Guildswoman seemed a bit startled at the request for information.  "I just had a hunter by a few minutes ago who wanted to take that hunt, he's already on the way I'm afraid, but if you hurry you should be able to catch up at the campground.  I hope you already had everything prepared..."  She winced as she looked Mirria over properly, seeing no pack or preparations, but she handed her a pair of caravan tokens anyways.  "Well, make sure to get some traps and some tranquilizers before you go, and don't forget to bring some potions and food!"  She motioned towards the guild hall, outside of which stood a low stand festooned with all manner of hunting equipment, a vendor's hut of some sort clearly.  "Hurry along now!  Guild supplies should be able to get you everything you need, I'll see if I can't hurry along a new caravan to take you out there!"<br/><br/>Hunts in the Everwood could take some time due to the maze-like nature of the grounds, Mirria might be late to the party, but she would probably still have a chance if she could move really quickly...<br/><br/><br/>[<u>Everwood</u>]<br/><br/>It was not entirely a surprise that the Everwood camp was small.  While the everwood was a close ground to Val Habar, caravans heading through the wood often brought their hunters with them directly, and outside of caravan protection hunts in the Everwood were considerably more rare than those through the Ancestral Steppes, and the camp was proportionally smaller as a result.<br/><br/>As Alistair made his way past the borders of the camp and into the shaded ruins, the path twisted and turned under his feet, and even when he would swear he had gone no more than a dozen paces he could no longer see the camp behind him were he to look back.  The path was right there of course, and it would be easy to follow, but as he pressed on, the path began to split, and the only way to keep his direction straight was to keep an eye on the position of the sun as noon moved towards afternoon and keep his direction consistent.<br/><br/>Ruins gave way to a clearing, a mossy canyon and a handful of caves at it's bottom as well as a tangled canopy of vines along which a handful of humanoid and inhuman figures moved.  Yellow scales, larger and tougher on the more obviously reptilian males, smaller but no less defensible on the slender humanoid figures of the females.  A pack of Genprey, distant and more dangerous cousins to the common Jaggi with the same sort of reptilian appearance but the additional evolution of organs that could produce nasty electric shocks from their claws or fangs that could even paralyze an unlucky hunter or huntress.<br/><br/>Alistair could wait a while, for them to move away or at least move down from the canopy that he might sneak by over their heads, but as he watched, others began to emerge from the caves closer to the valley floor, and he realized that this canyon was not in the pack's path as well as his own so much as it was home to the pack itself, which meant that at least one or two of the Pack Leaders known as Gendromes could easily be around...  It would be a fight to get by if even one of them spotted him.<br/><br/>He could go around of course, though he would lose time and possibly direction in doing so, Alistair could try to sneak by the pack, or even fight his way through if he thought himself up to the task...