<a class="username" data-user-id="29759" data-username="@UseAlex" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/29759/">@UseAlex</a><br/>Since the statue wasn't showing any genitals, Alex doesn't receive more arousal right away.<br/><br/>Trying to reach the key would require Alex to stretch as far as she could without risking losing her balance but she would be able to grab it. As she reached though, she's completely unaware of the statue's arms as they begin to animate and reach upwards towards her. The moment she grabs the key, her ass is suddenly grabbed as well. She is caught completely by surprise as the moving statue begins fondling her ass cheeks while the faceless head rubs up in between her legs.<br/><br/>1d20 for if the surprise causes Alex to lose balance and falls off the statue.<br/>10 or lower: The shock makes her fall, causing her to stumble and lay there defenseless for a moment (mysteriously, she doesn't get injured from this)<br/>11 or higher: She holds her balance and can act how she wants, such as climbing from it or jumping off and landing properly on the floor<br/>Current arousal 2/12 (+1 from initial fondling)<br/><br/><a class="username" data-user-id="34173" data-username="@Karasuhime" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/34173/">@Karasuhime</a><br/>The hand crank mounted in front of the seat works like bicycle pedals, just grab with both hands and start spinning. The ascent is a bit slow but it works. Soon as this starts to happen though, the seat begins to vibrate, a lot. The reverberating from the gears travels so much that it starts sending vibrations up through Abigail's body. The presence of the book doesn't do much to reduce it. The vibrating stops whenever the cranking stops, but no matter how slowly she were to crank it the vibrations still hit her in just the right spot.<br/><br/>1d10 for how long it takes to reach the top<br/>9 Spaces<br/>Every turn it takes to reach the top will add +1 arousal<br/>Current arousal: 0/18<br/><br/><a class="username" data-user-id="33593" data-username="@Silverbird" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/33593/">@Silverbird</a><br/>The room greeting Anna is an old armory filled with tables and stands of plated armor and various weapons. While clearly a workplace and training hall, the place still looks clean with no dust and webs. In the middle is perhaps the most ornate and most shiny of all the armors, holding a long halberd in ready position. The light shining off it makes it reflect like a disco ball no matter what angle it's viewed from. In front of it lies a pillar with three stone dials. Written on it is a message saying the next door will only open if the right combination is put in. With three dials and three settings each, it should be very easy to find the right combo by chance.<br/><br/>Place in a random three digit number that uses only 1, 2 and 3 (112, 321, 332, 211, etc...)<br/>Current arousal: 0/18<br/><br/><a class="username" data-user-id="5587" data-username="@ChrisGabriel" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/5587/">@ChrisGabriel</a><br/>Sadly for Willow, she was about to discover the hard way that she can't check a doorway first before entering. That would make things too easy. Soon as the door was open, the chair she had been carrying sudden shook itself out of her grasp and sprang to life. Promptly standing behind her, it literally gives her a kick and pushes her through the door. Soon as she was inside, the door shuts and locks behind her, losing her chair as well.<br/><br/>She's now in a stable. Horses are lined up in their quarters. At the other end she'll find a hole in the wall about a foot off the ground. A sign is written over it saying there's a rope to pull inside, which will open the next door.<br/><br/>Reach down and pull the rope.<br/>Current arousal: 0/12<br/><br/><a class="username" data-user-id="39524" data-username="@Ironuyh" data-xf-init="member-tooltip" href="https://bluemoonroleplaying.com/community/members/39524/">@Ironuyh</a><br/>No random encounters for Vivian, must keep pressing forward<br/><br/>1d20+1<br/>Spaces left: 10<br/>Current arousal: 2/13