<b>Re: UNDERCONSTRUCTION NO POSTING IN HERE</b><br/><br/><div style="text-align: center"><u><b>Keyword Guide:</b></u><br/>
<br/>
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1st word<br/>
-----<br/>
<br/>
KEY<br/>
<br/>
LV. - How many levels are added by the keyword.  The first keyword always<br/>
affects both the Area and Item levels by the same multiple of 10.<br/>
<br/>
Element - What element the field will have.  Remember, the first keyword's<br/>
element is the most dominant in the set and will be included even if another<br/>
keyword might be of the opposing element.<br/>
<br/>
F/D - (F)ield or (D)ungeon.<br/>
<br/>
Type - What type of field/dungeon the keyword will create.<br/>
<br/>
  Keyword   | LV. |Element| F/D | Type<br/>
------------+-----+-------+-----+-------<br/>
Courageous* |  +0 | Earth |  F  |Grass<br/>
Buzzing     |  +0 | Water |  F  |Grass<br/>
Ele gant     |  +0 | Wind  |  F  |Grass<br/>
Forgotten   |  +0 | Earth |  F  |Grass<br/>
Essential   | +10 | Fire  |  F  |Grass<br/>
Screaming   | +10 | Fire  |  F  |Grass<br/>
Chasing     |  +0 | Water |  D  |Shrine<br/>
Creeping    | +10 | Water |  F  |Grass<br/>
Dancing     | +10 | Fire  |  F  |Grass<br/>
Hidden      | +10 | Earth |  D  |Shrine<br/>
Wealthy     |  +0 | Fire  |  F  |Grass<br/>
Peaceful    |  +0 | Fire  |  D  |Shrine<br/>
Submissive  |  +0 | Fire  |  F  |Grass<br/>
Great       |  +0 | Water |  F  |Grass<br/>
Blurry      | +10 | Earth |  F  |Grass<br/>
Gallant     |  +0 | Fire  |  D  |Shrine<br/>
Lazy        | +20 | Water |  D  |Cave<br/>
Sneering    | +10 | Fire  |  D  |Shrine<br/>
Pulsating   | +20 | Water |  D  |Cave<br/>
Delicious   | +20 | Fire  |  D  |Shrine<br/>
Setting     | +10 | Water |  F  |Grass<br/>
Disputing   | +30 | Fire  |  D  |Cave<br/>
Crying      | +30 | Water |  D  |Shrine<br/>
Coiling     | +30 | Wind  |  D  |Cave<br/>
Rising      | +20 | Earth |  D  |Shrine<br/>
Choosing    | +10 | Fire  |  D  |Cave<br/>
Heartless   | +20 | Water |  D  |Cave <br/>
Entwined    | +30 | Wind  |  D  |Cave<br/>
Endless     | +40 | Earth |  D  |Cave<br/>
Sacred      |  +0 | Fire  |  D  |Shrine<br/>
Upfront     |  +0 | Water |  D  |Cave<br/>
Fly Away    |  +0 | Wind  |  D  |Shrine<br/>
Heavenly    |  +0 | Earth |  D  |Cave<br/>
Truthful    | +10 | Fire  |  F  |Grass<br/>
Halberd     | +10 | Water |  F  |Grass<br/>
Warm        | +10 | Wind  |  F  |Grass<br/>
Rough Song  | +10 | Earth |  F  |Grass<br/>
Unseeing    | +10 | Fire  |  D  |Cave<br/>
Harvesting  | +10 | Water |  D  |Shrine<br/>
Croaking    | +10 | Wind  |  D  |Cave<br/>
Overjoyed   | +10 | Earth |  D  |Shrine<br/>
Graceful    | +20 | Fire  |  F  |Grass<br/>
Paling      | +20 | Water |  F  |Grass<br/>
Agonizing   | +20 | Wind  |  F  |Grass<br/>
Piling      | +20 | Earth |  F  |Grass<br/>
Restful     | +20 | Fire  |  D  |Shrine<br/>
Wandering   | +20 | Water |  D  |Cave<br/>
Unknowing   | +20 | Wind  |  D  |Shrine<br/>
Obstructed  | +20 | Earth |  D  |Cave<br/>
Saddened    | +30 | Fire  |  F  |Grass<br/>
Counting    | +30 | Water |  F  |Grass<br/>
Dreaming    | +30 | Wind  |  F  |Grass<br/>
Decadent    | +30 | Earth |  F  |Grass<br/>
Playing     | +30 | Fire  |  D  |Cave<br/>
Beloved     | +30 | Water |  D  |Shrine<br/>
Fattening   | +30 | Wind  |  D  |Cave<br/>
Unending    | +30 | Earth |  D  |Shrine<br/>
Roaring     | +40 | Fire  |  F  |Grass<br/>
Spring's    | +40 | Water |  F  |Grass<br/>
Concealed   | +40 | Wind  |  F  |Grass<br/>
Protected   | +40 | Earth |  F  |Grass<br/>
Closed      | +40 | Fire  |  D  |Shrine<br/>
Freezing    | +40 | Water |  D  |Cave<br/>
Immovable   | +40 | Wind  |  D  |Shrine<br/>
Dawning     | +40 | Earth |  D  |Cave<br/>
Starting    |  +0 | Water |  F  |Grass<br/>
<br/>
* - This word is only used for the tutorial area.  You can't obtain it<br/>
for your own purposes in this volume.<br/>
<br/>
-----<br/>
2nd word<br/>
-----<br/>
<br/>
KEY<br/>
<br/>
LV. - How many levels are added by the keyword.  The second keyword always<br/>
affects both the Area and Item levels by the same amount.<br/>
<br/>
Element - What element the field will have.  If you'll recall, the second<br/>
keyword comes second in area elemental priority, so if the first keyword's<br/>
element opposes the second's, the second keyword element won't be used.  See<br/>
section 2 if you're confused.<br/>
<br/>
S/B - (S)ymbol Fragments or (B)oss for fields.<br/>
<br/>
Floors - The number of floors/blocks a dungeon will have if the second word in<br/>
question is used.<br/>
<br/>
  Keyword   | LV. |Element| S/B | Floors <br/>
------------+-----+-------+-----+--------<br/>
Engaging*   | +0  | Earth |  S  |   2<br/>
Wrath's     | +5  | Fire  |  S  |   3<br/>
Swift       | +0  | Water |  S  |   2<br/>
Black       | +5  | Water |  S  |   3<br/>
Ruined      | +0  | Wind  |  S  |   2<br/>
Honor       | +5  | Wind  |  S  |   3<br/>
Marble's    | +0  | Earth |  S  |   2<br/>
Military    | +5  | Earth |  S  |   3<br/>
Aster's     | +0  | Fire  |  B  |   3<br/>
Bustling    | +5  | Fire  |  B  |   2<br/>
Vane        | +0  | Water |  B  |   3<br/>
Daybreak's  | +5  | Water |  B  |   2<br/>
Kourin's    | +0  | Wind  |  B  |   3<br/>
Humbling    | +5  | Wind  |  B  |   2<br/>
Heretic's   | +0  | Earth |  B  |   3<br/>
Dusk's      | +5  | Earth |  B  |   2<br/>
Sunshine's  | +9  | Fire  |  S  |   3<br/>
Nirvana's   | +9  | Water |  S  |   3<br/>
Cupola      | +9  | Wind  |  S  |   3<br/>
Friend's    | +9  | Earth |  S  |   3<br/>
Forbidden   | +0  | Wind  |  S  |   3<br/>
Idling      | +0  | Fire  |  B  |   3<br/>
Returni ng   | +2  | Fire  |  B  |   3<br/>
Cupid's     | +4  | Fire  |  B  |   3<br/>
Fortune's   | +0  | Fire  |  B  |   3<br/>
Mourning    | +0  | Fire  |  B  |   3<br/>
Medium's    | +0  | Fire  |  S  |   2<br/>
Leading     | +2  | Fire  |  B  |   2<br/>
Tragedy's   | +2  | Earth |  S  |   2<br/>
Cursed      | +8  | Water |  B  |   2<br/>
Obsessive   | +0  | Earth |  S  |   3<br/>
Season's    | +5  | Wind  |  B  |   3<br/>
Advice's    | +2  | Wind  |  B  |   2<br/>
Failing     | +6  | Earth |  B  |   3<br/>
Unlimited   | +2  | Wind  |  B  |   2<br/>
Past's      | +1  | Fire  |  S  |   2<br/>
Eternity's  | +8  | Wind  |  B  |   3<br/>
Gray        | +6  | Wind  |  B  |   3<br/>
Gambler's   | +6  | Earth |  B  |   3<br/>
Destiny's   | +0  | Fire  |  B  |   3<br/>
Love's      | +5  | Water |  B  |   3<br/>
Superior    | +0  | Earth |  B  |   3<br/>
Starting    | +0  | Fire  |  B  |   3<br/>
Joyous      | +9  | Earth |  B  |   3<br/>
Corpse's    | +6  | Water |  B  |   3<br/>
Blazing     | +9  | Fire  |  B  |   3<br/>
Discord's   | +9  | Water |  B  |   3<br/>
Red Plum's  | +9  | Wind  |  B  |   3<br/>
Doomed      | +9  | Earth |  B  |   3<br/>
Your        | +0  | Wind  |  S  |   2<br/>
<br/>
* - This word is only used for the tutorial area.  You can't obtain it for your<br/>
own purposes in this volume.<br/>
<br/>
-----<br/>
3rd word<br/>
-----<br/>
<br/>
KEY<br/>
<br/>
LV. - How many levels are added or taken away by the keyword.<br/>
<br/>
Item LV. - How many item levels are added or taken away by the keyword.<br/>
<br/>
Element - What element the field will have.  If you need a reminder, the third<br/>
keyword comes dead last in area elemental priority, so if one of the first two<br/>
keyword's elements oppose the third, the third keyword's element won't matter.<br/>
See section 2 if this is a bit hard to understand.<br/>
<br/>
Miscellaneous - Any additional data relevant to the keyword.  This is all<br/>
explained in greater detail at the end of this subsection.<br/>
<br/>
  Keyword   | LV. |Element|Item LV.| -/+ |Miscellaneous<br/>
------------+-----+-------+--------+-----+--------------<br/>
Daydream    |  +1 | Water |    0   |  0  |Cannot be obtained<br/>
Two Wings   |  +3 | Fire  |   +3   |  3  |<br/>
Phoenix     |  +2 | Fire  |   +3   |  3  |<br/>
Hand Song   |  +2 | Fire  |   +2   |  2  |<br/>
Pure Bred   |  +1 | Fire  |   +1   |  1  |<br/>
Fast Horse  |  +1 | Fire  |    0   |  0  |<br/>
Belladonna  |  +0 | Fire  |   +1   |  1  |<br/>
Bum         |  +0 | Fire  |    0   |  0  |<br/>
Generation  |  -1 | Fire  |   -1   | -1  |<br/>
Nemesis     |  -2 | Fire  |   -2   | -2  |<br/>
Alga Grass  |  +4 | Water |   +3   |  3  |<br/>
Old World   |  -1 | Wind  |   -1   | -1  |<br/>
Princess    |  +1 | Fire  |   +1   |  1  |<br/>
Phantom     |  +1 | Fire  |    0   |  0  |<br/>
Paradise    |  -2 | Water |   -3   | -3  |<br/>
Masquerade  |  +0 | Wind  |   -1   | -1  |<br/>
Holy Ground |  +1 | Earth |    0   |  0  |<br/>
Dead Wood   |  +1 | Water |    0   |  0  |Cannot be obtained<br/>
Radiation   |  +1 | Wind  |    0   |  0  |Cannot be obtained<br/>
Bulwark     |  +1 | Fire  |    0   |  0  |<br/>
Camellia    |  +4 | Fire  |   +3   |  3  |<br/>
Freedom     |  +1 | Wind  |   +0   |  0  |<br/>
1000 Oaks   |  +1 | Earth |   +1   |  1  |<br/>
In-Laws     |  +0 | Water |   +1   |  1  |<br/>
Slacker     |  -2 | Earth |   -2   | -2  |<br/>
Drunkard    |  +0 | Fire  |    0   |  0  |<br/>
Exile       |  +0 | Water |   +1   |  1  |<br/>
Empire      |  +1 | Earth |    0   |  0  |<br/>
Metal Doll  |  +0 | Water |   +1   |  1  |<br/>
Weed Eater  |  +2 | Fire  |   +3   |  3  |<br/>
Night Moon  |  +1 | Water |    0   |  0  |<br/>
Tiny Beast  |  +1 | Earth |    0   |  0  |<br/>
Footsteps   |  +1 | Fire  |    0   |  0  |<br/>
Whicker     |  +2 | Wind  |   +2   |  2  |<br/>
Gate        |  -2 | Earth |   -2   | -2  |<br/>
Offerings   |  +1 | Fire  |    0   |  0  |<br/>
Pilgrim     |  +1 | Water |    0   |  0  |<br/>
Venom Fang  |  +1 | Water |    0   |  0  |<br/>
March       |  +1 | Wind  |    0   |  0  |<br/>
Ocean       |  +3 | Water |   +3   |  3  |<br/>
Fountain    |  +2 | Water |   +3   |  3  |<br/>
Life Boat   |  +2 | Water |   +2   |  2  |<br/>
Bodhi Tree  |  +1 | Water |   +1   |  1  |<br/>
Snow Lamp   |  +1 | Water |    0   |  0  |<br/>
Cathedral   |  +0 | Water |   +1   |  1  |<br/>
Puddle      |  +0 | Water |    0   |  0  |<br/>
Tide Road   |  -1 | Water |   -1   | -1  |<br/>
Frog Lake   |  -2 | Water |   -2   | -2  |<br/>
Blue Cloud  |  +4 | Wind  |   +3   |  3  |<br/>
Scud        |  +3 | Wind  |   +3   |  3  |<br/>
Gold Bird   |  +2 | Wind  |   +3   |  3  |<br/>
Dark Tree   |  +2 | Wind  |   +2   |  2  |<br/>
Vagabond    |  +1 | Wind  |   +1   |  1  |<br/>
Pinwheel    |  +1 | Wind  |    0   |  0  |<br/>
Evergreen   |  +0 | Wind  |   +1   |  1  |<br/>
Malt Town   |  +0 | Wind  |    0   |  0  |<br/>
Ignorance   |  -1 | Wind  |   -1   | -1  |<br/>
Globe       |  -2 | Wind  |   -2   | -2  |<br/>
Snow Caps   |  +4 | Earth |   +3   |  3  |<br/>
Foot Stone  |  +3 | Earth |   +3   |  3  |<br/>
Twin Rocks  |  +2 | Earth |   +3   |  3  |<br/>
Holy Relic  |  +2 | Earth |   +2   |  2  |<br/>
Cat's Eye   |  +1 | Earth |   +1   |  1  |<br/>
Whiplash    |  +1 | Earth |    0   |  0  |<br/>
Crawl Tree  |  +0 | Earth |   +1   |  1  |<br/>
Fortune     |  +0 | Earth |    0   |  0  |<br/>
Resort      |  -1 | Earth |   -1   | -1  |<br/>
Cassiopeia  |  -2 | Earth |   -2   | -2  |<br/>
Shadow      |  +1 | Water |    0   |  0  |<br/>
Berserker   |  +1 | Fire  |    0   |  0  |​</div>