The day after the destruction of Kall'atha had went with a blur for Alianae, her life was reduced to nothing but ash in less than three hours, and by the time they had escaped it was painfully obvious that there were now only two elves remaining of the most ancient order of pure-blood elves in the entirety of Orlais; They would have to repopulate and return the entirety of the hundreds-strong alienage to it's former glory, no small feat for a virgin and a huntress. Combined they had around as much sexual experience as a thirteen-year-old girl quite frankly. Only moments after being sat on a wooden bench and closing her eyes for a little rest, Alianae was promptly moved by her guardian huntress once more, this time into an inn. As they moved, a rather large dwarven character and then a tall, strong looking human with a massive two-handed blade strapped onto his back appeared from the wilds nearing the former Kall'atha to head straight for the inn. She had heard that Dwarves were drunkards and only sought to molest as many women as possible, drink as much ale as possible and then simply fight to the death for joy, but it struck her as odd that humans were so similar.<br/><br/>She turned slowly, spotting something through the corner of her eye; Growing from a number of pots formed into a miniature garden on the middle wall of the Inn were numerous tiny plants, not almost entirely shriveled and dead upon the backtrop of gloom and darkness. She may not have been currently capable of slaughtering hundreds of darkspawn, but she definately could help the town with this. She slowly moved towards the withering plants and raised her staff slowly. "For Kalla' Ithan Fortuda..VENTUS!" she cried, her hands slowly twirling around as a sinewy green-gold magic billowed from her form like a cloud, and then slowly made it's way over towards the plants.<br/><br/>[OOC: This is how we'll pull of difficult or amazing feats as well as actual fights in this game; That is, where we could likely die. It's a simple D&D dice roll as such]<br/><br/>[Alianae Magic Stat = 35  Willpower of plants = 20. 1d4 dice rolls four, magic spell works. It's mostly skill, half luck. xD]<br/><br/>Slowly, as her magic rose around them, the flower petals drifted back up from their eternal slumber and onto their stems once more, dancing in happiness as the decay-eating insects simply vacated, dashing off to maker-knows-where. Alianae smiled gently as the air seemed to thicken with a sweetened smell of a vibrant and well cared for flower garden. "You are welcome, Serah." she mentioned to the innkeep, who simply sighed and poked his stubby human finger towards the roof. "Maker save me..but I must confess, Elf. There is only one room. If you four want a room, you'll have to share it. And if any other wants the same, so will they. It's all I can do to supply food, ale and warmth." he noted, sliding a seperate key to the two males in the bar area.<br/><br/>The innkeeper then slowly walked from his post at the bar to a room in the back, and after closing the door would slowly walk over towards a small window where sat a pidgeon. He removed a quill and ink from a desk draw and hastily scribbled an obviously urgent note on a piece of paper, before attaching it to said pidgeon and slapped it harsly to tell it to fly to it's master. "Must tell the rest..elves, those elves are from that place that was just burnt by darkspawn..last of their kind. Could get a pretty penny from those fucking knife-ears!" he cackled, breathing need to stop himself from hyperventaling with happiness, and then slowly heading back out to his former post at the bar. To make up for this he brought out a large draught of the finest elven spiced drink he had. "Please, all of you should drink some of this. It will help you relax after your long journey! On me!" the man happily spoke, pouring four draughts into four large cups and placing them upon the bar. Little did the party know that inside this 'special reserve' was a great amount of poison designed to knock out even the hardiest of warrior. [Poison strength 25]<br/><br/>Options Here:<br/><br/>Gardund:<br/><br/>1. Drink the poison and allow it to knock you out.<br/>2. [Shady Contacts] Sip a little of the poisoned draught and realise it's ingredients.<br/>3. [Determination] Drink the full draught and only suffer a little of the weary-draught's effects.<br/>4. [Roll] Take a constitution check.<br/><br/>Valin:<br/><br/>1. Drink the knock-out poison entirely.<br/>2. [Determination] Drink the poison and only take part of the effects.<br/>3. [Roll] Take a constitution check.<br/><br/><br/>Siralai:<br/><br/>1. [Nature's Child] Sniff out the ingredients to the poison without even tasting it.<br/>2. [Determination] Drink the poison and only take part of the effects.<br/>3. [Ranger] Have a pet drink it for you.<br/>4. [Cunning, Nature's Child, Roll] Trick the innkeep to drink the draught.<br/>5. [Roll]Take a constitution check.<br/>6. Just drink the poison.<br/><br/>Alianae:<br/>1. [Feminine Whiles] Attempt to trick the innkeeper to drink the draught.<br/>2. [Feminine Whiles, Siralai] Co-operate with the gorgeous Siralai to trick the innkeeper into drinking his draught first.<br/>3. [Herbalism] Counteract the poison in each of the drinks.<br/>4. [Poison Making] Drink the poison, taking less effect thanks to your years of testing your own poison.<br/>5. [Survival] Drink the poison and take less of an effect.<br/><br/>[Pick an option, put the number and what you want in your next post and then perform the action. After this I will reply as the innkeeper and myself. -- YAJIROBE! POST YOU DOUCHE!]