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<span>Spoiler: <span class="bbCodeSpoiler-button-title">The plot</span></span>
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<div class="bbCodeBlock-content"><div style="text-align: center"><span style="font-family:Sofia"><span style="font-size: 15px">The year is 2061 and the worst plague in history has taken over. In the wake of this destruction, two thirds of the worlds population had been turned into zombies. Now, these zombies are not your every day walkers...at least not all of them. Some run, some walk, some crawl, and some even shoot out toxic venom when it’s target is in range.<br/>
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The rest of the remaining population has taken shelter. They’ve built make shift camps to secure themselves from the outside world. Though immune to the plague by air, not a single soul is safe from an infectious bite. The few that survived must find a cure and rebuild or perish and watch mankind go extinct. <br/>
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Here are the several documented zombies in existence today: <br/>
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<b><b>Walkers</b>: </b>Walkers are exactly what they sound like. These vile creatures are the slowest of the bunch. Most of these walkers are morbidly obese and easy to kill. However, walkers are known for their stealth despite their size. They can emerge from any direction and often travel in large groups ranging from fifty to one hundred at a time. When encountering a horde, it is best to run and find safety. Walkers are known to eat their prey completely, so don’t expect a quick death or to turn if caught by a walker. <br/>
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<b><b>Runners</b>: </b>Runners are the exact opposite of walkers. They are rarely caught moving at slow speeds and are more fit in shape. Runners travel in packs ranging from ten to fifteen at a time. These fast beasts can and will travel alone if they’re hungry enough. Runners are louder and more clumsy, but are faster than the average human being. Your best shot at surviving a runner attack is to find a high perch and stand your ground. Runners are known to take a bite or two before moving on to other prey, so you can expect a higher turn rate from a runners bite.<br/>
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<b><b>Climbers</b>: </b>Climbers mix stealth and speed into their hunting tactics. Climbers travel alone, as they don’t get along with others of any kind. They don’t run on two feet, but rather use all four to charge. Climbers are rarely found on flat lands, so watch the skies when going into large cities. Climbers can’t outrun an average size human being, but they’re known to track down their prey for miles, as their sense of smell is three times greater than that of a bloodhound. These ferocious beasts require a lot of calories to function, so expect a climber to finish a meal. <br/>
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<b>Blended: </b>The blended zombies are the rarest kind of all. They’re often found in small or remote cities and even in convenience stores on long stretches of roads. These zombies look and act human and use their cunning behavior to lure young naive or injured humans into their lair of choice. There, these zombies can keep their prey alive for months; often cutting off small portions of flesh to survive. Blended zombies don’t bite out of the body itself, so don’t worry about being attacked by a blended and turned. Blenders travel alone, but they’re known to often have one or two close partners who help them hunt. The best way to pick out a blended zombie is by the shape of their teeth, which are jagged and sharp to the touch. </span></span>​</div></div>
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</div><br/><span style="font-family: 'Times New Roman'"><span style="font-size: 15px">No one knows how the plague began. Some people placed blame in the government, insisting that they had released the disease to help with population control. Others turned to more religious beliefs; that it was the work of god and those that were immune were the chosen ones to rebuild the population. However, to Samael Tithum, it didn't matter how the plague began. What mattered was that two thirds of the human population had been affected and the rest were slowly dying from attacks or being turned from infectious bites.<br/>
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		  After the initial infection, the few humans that survived took to barricading themselves in different cities. Small cities and towns were best, as it wasn't as much to guard and would prove more difficult for the zombified humans to enter. Samael never liked people, but he had tucked himself away with the remaining survivors in his home town. Out of all thirty thousand inhabitants, only five hundred and twenty seven people survived. Out of the survivors, he had been the only one out of his loved ones to survive. It was difficult, but he couldn't give up one those who survived.<br/>
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		 So, he and the other of age men took to securing the cities borders while standing guard; shooting anything that closely resembled the beasts that took over. It had been difficult, as they had over twenty nine thousand inhabitants to dispose of. Securing themselves in one of the schools, they lured and killed each zombie that arrived. It took weeks and twenty lost lives, but they had eventually thinned the population enough to begin setting up security.<br/>
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		 Three and a half months later and the town was beginning to flourish again. All zombies within it's borders had been eliminated. Those who could work began creating a barricade around the city. It started with vehicles, but once that was set up, they slowly removed the cars and put up solid walls in replace. It was more secure, and by the third month they had half of the town wrapped in thick fencing covered in several layers of barbed wire. <br/>
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		  It was a crisp autumn morning and Samael had started his shift in guarding the outer walls. They didn't have much as far as posts went, but what little they had he had stepped inside and took watch. Most days they were left alone; every now and then he would have to kill a zombie who wandered too close. On rare occasions, they would take in a human refugee. So far, the morning was boring and Samael was thankful. No one wanted entertainment, as it often meant putting oneself in danger.</span></span>