Penelope followed Jason along, wandering down the cobblestone streets, covered in a thick blanket of fog which easily obscured her vision. She adjusted her glasses, willing them to sharpen to her surroundings, yet they refused to do so.<br/><br/>Once they were out of earshot from the guards, Jason pulled her close and whispered about his take on the laws. He thought that the ambiguous words from the guard they spoke with meant that there wasn’t really any law, technically. At least, as long as the criminal was not caught.<br/><br/>And when someone was caught, apparently they would be at the mercy of whichever guard spotted them doing their crime. That worried Penelope for obvious reasons. What if a guard thought someone was committing some sort of crime, when they really were innocent?<br/><br/>“Let’s just hope we never have to worry about that,” she surmised with a shaky sigh. After Jason remarked about the contract they had signed when they initially agreed to the terms, she had to cackle dryly at that. “Yeah, if I realized there was anything about being stuck in the game forever, I’m not sure I would have signed.” Somehow she found the strength to chuckle.<br/><br/>Jason’s point about NPC’s being difficult to tell apart from main played characters was one she hadn’t considered. “That’s true,” Penelope muttered. After some time of walking, she took a deep breath. “I’m a little scared about going out of the safety line. I’m afraid of what happens when you die in the game.” She admitted, looking to the barrier in the distance, where she was sure, some quest likely awaited them.