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<div class="bbCodeBlock-content">This 'intro post' is an edited version of the request thread. Do not confuse it for being the same, and please reread this even if you've seen the request thread.</div>
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</div><br/><a class="link link--internal" data-proxy-href="/proxy.php?link=https%3A%2F%2Fblackdahliaroleplaying.com%2Fthreads%2Fspeed-demon-ooc.25136%2F&amp;hash=cd571c6b3a4e6d5dd4f994190368e915" href="https://blackdahliaroleplaying.com/threads/speed-demon-ooc.25136/">The OOC Thread, which has the original Request Thread and the Approved Characters Thread linked inside.</a><br/><br/><span style="font-size: 22px"><b>The Optionally-Realistic, Mandatorily Fun High Speed Roleplay!</b></span><br/><br/><script class="js-extraPhrases" type="application/json">
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</div><br/><br/><br/><b><u><span style="font-size: 18px">Okay, here we go.</span></u></b><br/><br/>Do you know nothing about cars?<br/>Do you know too much about cars?<br/>Do you like going fast?<br/>Do you like not always following the laws of physics?<br/>Do you like professional rally cars, junkyard motorcycles, and Kitt from Knight Rider all somehow being in the same race?<br/>Do you like sex and violence at mach-speed?<br/>If you answered yes to any of these questions, this is the rp for you.<br/><br/><b><u><span style="font-size: 18px">Focus.</span></u></b><br/><br/>- This is a racing rp. You will probably be playing one character driving one car, but you could also play two characters tagging along on one motorbike, or even a character that is just a passenger in someone else's car. The main point is you will be hurtling down roads, tearing up rubber, taking turns at completely unreasonable speeds while you calmly detail how your character's foot stamps down on the clutch, or how their hand revs the throttle, or how they jerk up on the steering column to keep their hoverbike from digging into the dirt. The point is its racing. Its quick. Its exciting. You're cooped up and sweating in your little seat as the entire outside world rushes by.<br/><br/>- But its not just a racing rp. Racers will be able to talk to each other through radio, and interact with each other physically. Vehicle-to-vehicle. Even mano-a-mano. Expect bent metal. Blood loss. Torn clothes. Broken egos. Nothing is stopping you from crushing and tearing through every opponent in your way to victory lane. Nothing is out of bounds here. Who's going to stop you? The law? Cops? Cause you're going too slow to win anyways if you're worried about them.<br/><br/><b><u><span style="font-size: 18px">Speed. I am speed.</span></u></b><br/><br/>How fast is fast? Why can nearly any vehicle race against anything else?<br/><br/>This is a cross country (2.6k~ Mile/4.2k~ Kilometer) all-out sprint from LA to Boston. There will be stretches of specially-made track, empty swathes of desert wasteland, bustling metro streets, wet swampland, and everything in between. It does not matter how you get to the end, just that you get there.<br/><br/><div class="bbCodeSpoiler">
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<li data-xf-list-type="ul">Basic maintenance, issues, and unique circumstances -both good and bad- will apply to everyone, but those who desire the weird, the comedic, or the sexy will get situations involving that more often. This will not effect your chances at winning.</li>
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</div><br/>However, there will be two special, barebones-simple but highly effective systems in place so that everyone doesn't just pick supercars. These are the<b>Karma System </b>and the<b>Stats System.</b><br/><br/><div class="bbCodeSpoiler">
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<div class="bbCodeBlock-content">In the <b>Karma System</b>,<b> you will get more 'good luck' if your character is in a bad situation, and more 'bad luck' if your character is in a good situation.</b><br/>
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Examples:<br/>
- You could get more 'good luck' for picking shittier rides, and more 'bad luck' for picking a real high performance car.<br/>
 - You might find your car wearing down or needing replacement altogether, which could net you some good luck to find find the right part or replacement ride in time to rejoin the race. Your character could get worn down too, but similarly get some good luck to get them going again.<br/>
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But don't get discouraged- you can push through a bout of bad luck, and good luck can only get you so far. Basically <b>having good luck will only slightly help you, and you can overcome bad luck. Neither good or bad luck will make or break your race.</b><br/>
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Karma System tldr; A slight balancing system for the rp.</div>
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<div class="bbCodeBlock-content">The <b>Stats System </b>will consist of the following:<br/>
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<u><b>Starting Vehicles Stats</b></u><br/>
A Speed stat (Achievable top speed in average conditions without any sort of boosts)<br/>
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1. 1-90's MPH<br/>
2.100's-140's MPH<br/>
3. 150's-190's MPH<br/>
4. 200's-240's MPH<br/>
5. 250's-290's MPH<br/>
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A Acceleration stat-<br/>
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1. 0-60 in 10-14.99 seconds<br/>
2. 0-60 in 8-9.99 seconds<br/>
3. 0-60 in 6-7.99 seconds<br/>
4. 0-60 in 4-5.99 seconds<br/>
5. 0-60 in 2-3.99 seconds<br/>
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A Handling stat-<br/>
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1. Basically permanently understeer.<br/>
2. Meh.<br/>
3. Decent.<br/>
4. Performance handling.<br/>
5. Optimal or computer assisted handling.<br/>
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A Traction Stat-<br/>
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1. Bald Tires<br/>
2. You need a spoiler.<br/>
3. Decent.<br/>
4. Performance.<br/>
5. Rock crawler.<br/>
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A Reliability Stat-<br/>
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1. Constantly breaking down.<br/>
2. Ol' unreliable.<br/>
3. Decent.<br/>
4. Dependable.<br/>
5. Ol' reliable.<br/>
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A Armor Stat-<br/>
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1. Tissue paper.<br/>
2. Smart car.<br/>
3. Regular modern car.<br/>
4. Partially Bullet-proof.<br/>
5. Heavy armored car or a light tank.<br/>
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<b><u>Character Stats</u></b><br/>
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Steering - The ability to keep the car on the road<br/>
1. You've seen a steering wheel before, but don't know how they work.<br/>
2. You probably passed your driving test, if you took one.<br/>
3. People look at you and go 'wow, that person sure can steer a bit above average'<br/>
4. Professional steer-er<br/>
5. Doesn't even complain when video games have tank controls.<br/>
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Navigation - The ability to find the correct route<br/>
1. So... do I need to go West or Weast? <br/>
2. You can listen to google maps.<br/>
3. You can use google maps.<br/>
4. You can use Thomas Guides.<br/>
5. You memorized part of the route in advance.<br/>
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Stamina- The ability to postpone breaks and sleeping.<br/>
1. You tire easily and need frequent breaks.<br/>
2. You have about average stamina.<br/>
3. You have above average stamina.<br/>
4. You do not follow DOT regulations.<br/>
5. You can race all day with minimal breaks (performance will decrease the further into nighttime you go however).<br/>
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Perception - The ability to read the road ahead and identify potential hazards<br/>
1. Legally blind, deaf, and lack of smell. Or maybe just ignorant.<br/>
2. Average perception.<br/>
3. Above average perception.<br/>
4. Superb perception.<br/>
5. You can perceive the future... or at least pretend that you can.<br/>
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Reflexes - The ability to react to sudden changes<br/>
1. Turtle reflexes.<br/>
2. Human reflexes.<br/>
3. Cat reflexes.<br/>
4. Hummingbird reflexes.<br/>
5. Trap-Jaw Ant reflexes.<br/>
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Engineering - The ability to maintain the car and keep it running<br/>
1. You do not know how horseless carriages work.<br/>
2. Cars need oil, gas, tires, and wiper fluid to work.<br/>
3. Cars need all sorts of things to work.<br/>
4. You make cars work as a hobby/job.<br/>
5. Something so technical I don't even know what to put here as an example.<br/>
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There are twelve categories with five levels each to make up a point total of 60. For single drivers, the usable point total is 36, with no other limits. For co-drivers (two people in one vehicle), the usable point total is 46, and a maximum of 4 points total can be spent on Stamina.</div>
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</div><br/><u><b><span style="font-size: 18px">One winner, forty-two losers.</span></b></u><br/><br/>At the top of this post, the OOC Thread, and by extension, the original Request Thread and Approved Character Thread are linked. Check them out and look forward to the start of the RP!