HandmadeCon 2016 - History of Software Texture Mapping in Games
6 years ago
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[{"text":"An oral history of the development of software texture mapping technology for games featuring Chris Hecker\u00a0..."}]
{"name":"Molly Rocket","id":"UCaTznQhurW5AaiYPbhEA-KA","thumbnails":[{"url":"https://yt3.ggpht.com/ytc/APkrFKboX7lhGMwhHm2j37uEoJzmQVrJ_JBHSihOz3OX4A=s68-c-k-c0x00ffffff-no-rj","width":68,"height":68}],"link":"https://www.youtube.com/channel/UCaTznQhurW5AaiYPbhEA-KA"}
{"title":"HandmadeCon 2016 - History of Software Texture Mapping in Games by Molly Rocket 9,972 views 6 years ago 1 hour, 22 minutes","duration":"1 hour, 22 minutes, 13 seconds"}