human
Pythonプログラミング言語の計算機のシンプルなインターフェイス（GUIとも呼ばれる）を作成する方法を教えてください。現在の計算機と科学的計算機の両方を提供するコードを見つけてみてください。ありがとう。
gpt
もちろん、PythonでGUIを作成する方法をお教えすることもできます。
参考になる例をいくつか見つけました：

`simple.py`
```py
from tkinter import Tk, Text, Button, END, re

class Interfaz:
    def __init__(self, ventana):
        #Inicializar la ventana con un título
        self.ventana = ventana
        self.ventana.title("Calculadora")

        #Agregar una caja de texto para que sea la pantalla de la calculadora
        self.pantalla = Text(ventana, state="disabled", width=40, height=3, background="orchid", foreground="white", font=("Helvetica",15))

        #Ubicar la pantalla en la ventana
        self.pantalla.grid(row=0, column=0, columnspan=4, padx=5, pady=5)

        #Inicializar la operación mostrada en pantalla como string vacío
        self.operacion = ""

        #Crear los botones de la calculadora
        boton1 = self.crearBoton(7)
        boton2 = self.crearBoton(8)
        boton3 = self.crearBoton(9)
        boton4 = self.crearBoton(u"\u232B", escribir=False)
        boton5 = self.crearBoton(4)
        boton6 = self.crearBoton(5)
        boton7 = self.crearBoton(6)
        boton8 = self.crearBoton(u"\u00F7")
        boton9 = self.crearBoton(1)
        boton10 = self.crearBoton(2)
        boton11 = self.crearBoton(3)
        boton12 = self.crearBoton("*")
        boton13 = self.crearBoton(".")
        boton14 = self.crearBoton(0)
        boton15 = self.crearBoton("+")
        boton16 = self.crearBoton("-")
        boton17 = self.crearBoton("=", escribir=False, ancho=20, alto=2)

        #Ubicar los botones con el gestor grid
        botones = (boton1, boton2, boton3, boton4, boton5, boton6, boton7, boton8, boton9, boton10, boton11, boton12, boton13, boton14, boton15, boton16, boton17)
        contador = 0
        for fila in range(1,5):
            for columna in range(4):
                botones[contador].grid(row=fila, column=columna)
                contador+=1
        #Ubicar el último botón al final
        botones[16].grid(row=5,column=0,columnspan=4)
        return

    #Crea un botón mostrando el valor pasado por parámetro
    def crearBoton(self, valor, escribir=True, ancho=9, alto=1):
        return Button(self.ventana, text=valor, width=ancho, height=alto, font=("Helvetica",15), command=lambda:self.click(valor,escribir))

    #Controla el evento disparado al hacer click en un botón
    def click(self, texto, escribir):
        #Si el parámetro 'escribir' es True, entonces el parámetro texto debe mostrarse en pantalla. Si es False, no.
        if not escribir:
            #Sólo calcular si hay una operación a ser evaluada y si el usuario presionó '='
            if texto == "=" and self.operacion != "":
                #Reemplazar el valor unicode de la división por el operador división de Python '/'
                self.operacion = re.sub(u"\u00F7", "/", self.operacion)
                resultado = str(eval(self.operacion))
                self.operacion=""
                self.limpiarPantalla()
                self.mostrarEnPantalla(resultado)
            #Si se presionó el botón de borrado, limpiar la pantalla
            elif texto == u"\u232B":
                self.operacion = ""
                self.limpiarPantalla()
        #Mostrar texto
        else:
            self.operacion += str(texto)
            self.mostrarEnPantalla(texto)
        return

    #Borra el contenido de la pantalla de la calculadora
    def limpiarPantalla(self):
        self.pantalla.configure(state="normal")
        self.pantalla.delete("1.0", END)
        self.pantalla.configure(state="disabled")
        return

    #Muestra en la pantalla de la calculadora el contenido de las operaciones y los resultados
    def mostrarEnPantalla(self, valor):
        self.pantalla.configure(state="normal")
        self.pantalla.insert(END, valor)
        self.pantalla.configure(state="disabled")
        return

ventana_principal = Tk()
calculadora = Interfaz(ventana_principal)
ventana_principal.mainloop()
```

科学電卓を続けますか？
human
科学計算機の例を教えてほしい
gpt
以下に科学計算機の例を示します：
`cientifica.py`
```py
from tkinter import *
import math
import tkinter.messagebox
  
root = Tk()
root.title("Scientific Calculator")
root.configure(background="white")
root.resizable(width=False, height=False)
root.geometry("480x568+450+90")
calc = Frame(root)
calc.grid()

class Calc():
    def __init__(self):
        self.total = 0
        self.current = ""
        self.input_value = True
        self.check_sum = False
        self.op = ""
        self.result = False
  
    def number_enter(self, num):
        self.result = False
        firstnum = txtDisplay.get()
        secondnum = str(num)
        if self.input_value:
            self.current = secondnum
            self.input_value = False
        else:
            if secondnum == ".":
                if secondnum in firstnum:
                    return
            self.current = firstnum + secondnum
        self.display(self.current)
  
    def sum_of_total(self):
        self.result = True
        self.current = float(self.current)
        if self.check_sum == True:
            self.valid_function()
        else:
            self.total = float(txtDisplay.get())
  
    def display(self, value):
        txtDisplay.delete(0, END)
        txtDisplay.insert(0, value)
  
    def valid_function(self):
        if self.op == "add":
            self.total += self.current
        if self.op == "sub":
            self.total -= self.current
        if self.op == "multi":
            self.total *= self.current
        if self.op == "divide":
            self.total /= self.current
        if self.op == "mod":
            self.total %= self.current
        self.input_value = True
        self.check_sum = False
        self.display(self.total)
  
    def operation(self, op):
        self.current = float(self.current)
        if self.check_sum:
            self.valid_function()
        elif not self.result:
            self.total = self.current
            self.input_value = True
        self.check_sum = True
        self.op = op
        self.result = False
  
    def clear_entry(self):
        self.result = False
        self.current = "0"
        self.display(0)
        self.input_value = True
  
    def all_clear_entry(self):
        self.clear_entry()
        self.total = 0
  
    def pi(self):
        self.result = False
        self.current = math.pi
        self.display(self.current)
  
    def tau(self):
        self.result = False
        self.current = math.tau
        self.display(self.current)
  
    def e(self):
        self.result = False
        self.current = math.e
        self.display(self.current)
  
    def mathPM(self):
        self.result = False
        self.current = -(float(txtDisplay.get()))
        self.display(self.current)
  
    def squared(self):
        self.result = False
        self.current = math.sqrt(float(txtDisplay.get()))
        self.display(self.current)
  
    def cos(self):
        self.result = False
        self.current = math.cos(math.radians(float(txtDisplay.get())))
        self.display(self.current)
  
    def cosh(self):
        self.result = False
        self.current = math.cosh(math.radians(float(txtDisplay.get())))
        self.display(self.current)
  
    def tan(self):
        self.result = False
        self.current = math.tan(math.radians(float(txtDisplay.get())))
        self.display(self.current)
  
    def tanh(self):
        self.result = False
        self.current = math.tanh(math.radians(float(txtDisplay.get())))
        self.display(self.current)
  
    def sin(self):
        self.result = False
        self.current = math.sin(math.radians(float(txtDisplay.get())))
        self.display(self.current)
  
    def sinh(self):
        self.result = False
        self.current = math.sinh(math.radians(float(txtDisplay.get())))
        self.display(self.current)
  
    def log(self):
        self.result = False
        self.current = math.log(float(txtDisplay.get()))
        self.display(self.current)
  
    def exp(self):
        self.result = False
        self.current = math.exp(float(txtDisplay.get()))
        self.display(self.current)
  
    def acosh(self):
        self.result = False
        self.current = math.acosh(float(txtDisplay.get()))
        self.display(self.current)
  
    def asinh(self):
        self.result = False
        self.current = math.asinh(float(txtDisplay.get()))
        self.display(self.current)
  
    def expm1(self):
        self.result = False
        self.current = math.expm1(float(txtDisplay.get()))
        self.display(self.current)
  
    def lgamma(self):
        self.result = False
        self.current = math.lgamma(float(txtDisplay.get()))
        self.display(self.current)
  
    def degrees(self):
        self.result = False
        self.current = math.degrees(float(txtDisplay.get()))
        self.display(self.current)
  
    def log2(self):
        self.result = False
        self.current = math.log2(float(txtDisplay.get()))
        self.display(self.current)
  
    def log10(self):
        self.result = False
        self.current = math.log10(float(txtDisplay.get()))
        self.display(self.current)
  
    def log1p(self):
        self.result = False
        self.current = math.log1p(float(txtDisplay.get()))
        self.display(self.current)

added_value = Calc()
  
txtDisplay = Entry(calc, font=("Helvetica", 20, "bold"), bg="black", fg="white", bd=30, width=28, justify=RIGHT)
txtDisplay.grid(row=0, column=0, columnspan=4, pady=1)
txtDisplay.insert(0, "0")
  
numberpad = "789456123"
i = 0
btn = []
for j in range(2, 5):
    for k in range(3):
        btn.append(Button(calc, width=6, height=2, bg="black", fg="white", font=("Helvetica", 20, "bold"), bd=4, text=numberpad[i]))
        btn[i].grid(row=j, column=k, pady=1)
        btn[i]["command"] = lambda x = numberpad[i]: added_value.number_enter(x)
        i += 1

btnClear = Button(calc, text=chr(67), width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=added_value.clear_entry).grid(row=1, column=0, pady=1)
btnAllClear = Button(calc, text=chr(67) + chr(69), width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=added_value.all_clear_entry).grid(row=1, column=1, pady=1)
btnsq = Button(calc, text="\u221A", width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=added_value.squared).grid(row=1, column=2, pady=1)
btnAdd = Button(calc, text="+", width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=lambda:added_value.operation("add")).grid(row=1, column=3, pady=1)
btnSub = Button(calc, text="-", width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=lambda:added_value.operation("sub")).grid(row=2, column=3, pady=1)
btnMul = Button(calc, text="x", width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=lambda:added_value.operation("multi")).grid(row=3, column=3, pady=1)
btnDiv = Button(calc, text="/", width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=lambda:added_value.operation("divide")).grid(row=4, column=3, pady=1)
btnZero = Button(calc, text="0", width=6, height=2, bg="black", fg="white", font=("Helvetica", 20, "bold"), bd=4, command=lambda:added_value.number_enter(0)).grid(row=5, column=0, pady=1)
btnDot = Button(calc, text=".", width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=lambda:added_value.number_enter(".")).grid(row=5, column=1, pady=1)
btnPM = Button(calc, text=chr(177), width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=added_value.mathPM).grid(row=5, column=2, pady=1)
btnEquals = Button(calc, text="=", width=6, height=2, bg="powder blue", font=("Helvetica", 20, "bold"), bd=4, command=added_value.sum_of_total).grid(row=5, column=3, pady=1)
# ...
```
human
非常に良い、それはポータブルアプリケーションになるように編集することができますか？