もちろん、できます。ここに、プレーヤーをデフォルトより速く動かす簡単なLuaスクリプトがあります。正しく動作させるために、必ずサーバースクリプトの中に入れてください。
```lua
local player = "player_to_accelerate"

-- default walk speed is 16
local walk_speed = 24

game.Players[player].Character.Humanoid.WalkSpeed = walk_speed
```
これはプレイヤーを受け取り、そのプレイヤーのWalkSpeedを変数walk_speedで指定された値に設定します。player変数を速くしたいプレイヤーに置き換えてください。
Sure, I can do that. Here is a simple Lua script that makes the player run faster than the default. Make sure to put it in a server script for it to work properly.
```lua
local player = "player_to_accelerate"

-- default walk speed is 16
local walk_speed = 24

game.Players[player].Character.Humanoid.WalkSpeed = walk_speed
```
This takes a player, and sets their WalkSpeed to the value specified in the walk_speed variable. Make sure to replace the player variable with the player you want to speed up.