 Linus Tech Tips coverage of PAX 2013 is brought to you by Western Digital, Intel and SteelSeries. Hey guys, I'm here at the IndieMega booth again with a game that I'm going to call Reus. But I will have the developer actually tell me how it's actually called. So it's a Dutch game and we actually pronounce it Reus. We still allow you to say Reus though. That helps me a lot because that pronunciation is difficult for me. Can you go over a brief overview of what this game is about? Yeah sure, so it's a god game and you control several giants. You probably see them here in the background. And these giants shape nature. And you shape nature to create a utopia for mankind. So mankind settles down. They're not under your control. But they do use all the resources on the planet. And at some point they will want more than you can give them and they'll start attacking each other and they'll even start attacking your giants. So even though your goal is to develop humanity, they're actually really impeding you with that. So it's the goal to balance greed and growth. That's a really interesting background narrative. Now these giants, are they different types? Yeah, so there are four different types. You control all of them at any time. There's a rock giant who's responsible for the mountains. You've got an ocean giant, a forest giant and then the swamp giant who does the more exotic things. And how would you balance those? Like how would you go about, I know there's different ways, but how would you go about creating your personal utopia for humanity? So there's several ways about it. You start off with a clean planet or clean slate so you can do whatever you want. But humanity will behave differently so they will give you different rewards. So you'll have to definitely interact with that. And then there's an RPG element to the giants. So in any session you can only pick a few abilities that you will level up high. So that means you would either go for animal life or plant life or for many upgrades or lots of resources. Now going through this game, what are some key events that a player would run into? Okay, some key events. It starts off with the terror escaping. And then you've got like the first settlement. And if you're good enough, you'll get war eventually because it will only happen if humanity grows too fast. So war is actually a very important event because it stops you from developing humanity and makes you deal with problems instead. And then there's the tragic moment that your giant is attacked and it might even die. So losing a giant, losing a big core element of the game, how does that play in and how did you go about balancing that? So it's very hard to lose a giant. You would really easily destroy a village or an army. But because your goal is to develop humanity, you wouldn't really do that. You try to avoid that. So actually if the player is too greedy about that, he's going to lose a giant, only them. And without one of the giants you can never do anything in the game anymore. So you just lose the game. So really, can you actually win this game? You can, but it's based on a meta game in which you try to create a utopia. But every time your giants go to sleep and wake up again, like all of utopia is gone, the planet is barren again, so humanity is screwed up. So you would only win if you unlock every different development for humanity. You learn everything there is about humanity and you create the perfect utopia all the way in the end game. And that's when you win actually. It's a really interesting spin on a god game, because in most god games there might be rebellions, but it's usually rebellions against a king that's in the game, not the actual god that you control. So it's interesting to see that they can actually attack you directly. What is your personal favourite part about this game? My personal favourite part? I'm an AI programmer of this game, so I really like watching the tiny humans. And they can talk about all kinds of different things, and they'll do different things, and they'll start asking for resources. So my favourite part is watching those. Awesome. Thanks to you for checking out Reus, or how you're actually supposed to pronounce it. If you want to see the rest of our IndieMegaBooth content, if you want to see the rest of our PAX content, be sure to subscribe to Linus Tech Tips.