 Okay, so we're heading into the demo room for AMD's Polaris 10 and 11 powered RX 480, 470, and 460 graphics cards. But the subject of today's video is actually not the graphics cards, but rather the next generation display experiences that they're going to enable. So inside there are going to be some things I've seen before, 5K monitors, FreeSync, and High Dynamic Range or HDR. But there are also going to be some things I have never seen before, single cable 5K, FreeSync over HDMI, and finally, HDR on the PC. Let's go have a look. So demo number one. This is a 5K 60Hz display. In fact, it's one I've seen before, that gorgeous one from Dell running off of a single DisplayPort cable coming out of the PC. So how did they achieve that? Well, that's a great question. DisplayPort 1.3 has 87% more bandwidth than DisplayPort 1.2, which was the previous standard that required two cables coming out of the computer. So you can see, because there aren't actually any 5K DisplayPort 1.3 monitors yet, they're using this fantastic cardboard box to take the single DP 1.3 and have it come out as two DP 1.2s. But the point is that the card, the Polaris card, supports it. And this is with no physical connector chain. Although, to be clear, DisplayPort 1.3 can run off of a USB Type-C connector. Now, there's more that is going to be great about this than just 5K displays. It's not applicable to everyone. You're going to be able to run two 4K 60Hz displays off of a single cable using MST. You're going to be able to achieve higher refresh rates. So we're talking 240Hz 1080p monitors or even 1440p monitors in SDR. We're going to be talking 4K 120Hz displays, which is going to help a lot, by the way, with adaptive refresh rate 4K monitors, giving them a much broader window. Current ones are limited to about 40 to 60Hz for FreeSync, whereas newer ones are going to be able to go anywhere from 30Hz all the way up to 120Hz, giving a much smoother gaming experience. Bam! But that's not the only thing that's new with FreeSync. Behind me here, I was, in theory, going to have an AMD GPU running HDMI 2.0 for the first time that I'd ever seen one do it, and running FreeSync over HDMI. But unfortunately, they apparently don't have any of those monitors here, but I'll tell you guys about it anyway, because this is pretty freaking big stuff. The HDMI spec actually does not include any variable refresh rate provisions. So AMD ran out and built their own extension to HDMI 2.0 that allows variable refresh rate over HDMI. And the cool thing about this is it is not a walled garden, and AMD would allow the HDMI form to go ahead and adopt their standard if they want, or create their own that just kind of runs completely independently. Pretty freaking cool. Now, there are competing solutions to FreeSync, variable refresh rate gaming, that you've probably heard of. Sorry, I'm a little bit sick, as you guys have probably noticed, and we have seen it running over HDMI in the past, but only kind of in a dark corner of a demo room somewhere. This is official. Now, there is more limited resolution and frame rate support compared to DisplayPort 1.3, but that's just a function of the lower bandwidth of HDMI 2.0. Still a heck of a lot better than a kick in the nuts, if you know what I mean. And, here's the other kicker, there are 28 displays, why none of them could be here, I don't know, but there are 28 displays out there supporting HDMI FreeSync already. Our third demo, by contrast, haha, this will be funny in a minute, does not have a ton of monitor support yet. Behind me, we have HDR content running on a TV and on a monitor off of a Polaris GPU. Now, this is not your grandpa's HDR running on Half-Life Lost Coast where it's all in-engine, this is more of an HDR ecosystem that involves hardware on the card, hardware on the TV, and a software layer. So, what is HDR then? In a nutshell, HDR delivers more colors, which as panel technology catches up in the future, will allow us to take advantage of the entire Rec 2020 color space, but, and perhaps more importantly, it delivers more contrast. So, what that means is that HDR panels are much brighter, that doesn't mean that it's just gonna like blast light into your face though, it means that the brightest parts of the scene, whether it's a star or whether it's a candle on a bedside table, are going to have more detail present in them without affecting the detail that's also present in the shadows. So, gone, hopefully, will be the days of things like BenQ's black equalizer, which just, you know, cranks the gamma on the monitor so you can see details in the shadows. This is a much more natural way to view content, whether it's games or whether it's movies. And the really cool thing here is in the demos behind me, you see an HDR certified TV running HDR content, you see some monitor that has the HDR content running on it and it is mapped to take best advantage of it, and then over there to the my right, you've got just a non-HDR monitor that's using Reinhardt tone mapping to an SDR display for HDR content to deliver the best possible experience that that one can. That's what it's all about, the best experience that can be delivered depending on the hardware that's present. AMD is doing a giveaway! Woo! Yeah! They're giving away one Polaris 10 graphics card and one Polaris 11 graphics card. And to keep it really simple, I'm not going to stand here and talk for 10 minutes about how you enter to win, all you've got to do is check out the link in the video description for a chance to have a brand new shiny AMD graphics card. So go do it! And have all these display inputs we talked about, outputs. See you again next time there's a big tech day. That's basically the only way I can talk right now.