 This is Sean Hollister with The Verge at GDC 2014 and we're about to put on the game face. It's an Android based virtual reality headset that doesn't require a PC or PS4 to use because it's got the guts of five different smartphones inside instead. It's got a 1080p screen and lenses similar to the Oculus Rift. They're actually the exact same lenses right now, but the company is working on turning this into a virtual reality platform of its own. We tried Shadowgun, an existing Android game. We sped through a space tunnel shooting up bugs, watched a 360 degree video of balloons flying through the sky and tried the original Tuscany demo for the Oculus Rift ported over to Android from PC with few flaws. It's a ridiculously early alpha with loads of issues right now. It's uncomfortable to wear, it makes you a little bit sick after using it because the tracking isn't very good right now. The company promises that all of these issues will be fixed soon with a new tracker, a new Tegra K1 processor to power games more quickly and a new screen to make things more crisp and clear. We're looking forward to seeing how this turns out in the near future.