 This generation console buyers are being faced with a choice that they've never really had to make before. It used to be that a new console launched and it had these capabilities and that was it. But now the Xbox Series X and Series S are launching with distinctly different prices and capabilities and the choice between them is not necessarily a simple one. This one's 4k and ray tracing and this one's 1440p but then there's no 1440p TVs and it does support ray tracing but game developers are coming out and saying oh well our game it's not gonna be able to ray trace on that thing. So it's becoming a lot more like buying a PC and like a PC you can look at the spec sheet but that doesn't mean anything to the vast majority of people. It comes down to the experience. So LG sponsored this video where we're gonna be taking the TV out as a variable because we know that their C10 48 inch OLED is freaking awesome for the next generation consoles and we're gonna be trying them out side by side. One X, one S, which one should you pick? Before we begin, let's talk about our setup here. Each of our consoles is connected to a different HDMI port at the back of the TV. This is going to allow us to quickly switch inputs and compare both image quality and performance nearly side by side between our two Xboxes. One of the reasons that this works is that the C10 has a ton of gaming oriented features starting with the fact that every one of its inputs has full support for 4k 120 Hertz along with all the other HDMI 2.1 goodness including auto latency mode including Nvidia G-Sync even though that's a PC specific gaming feature as well as support for all the usual HDR modes including HDR 10 HLG and Dolby Vision. In addition to that LG is a member of the HGIG or HDR gaming interest group which has the goal of both leveling the playing field between gamers who are on displays of different capabilities and making sure that HDR games look their best. Naturally, of course, you've got all the usual OLED benefits like perfect blacks and of course nearly instantaneous pixel response times which is something that we actually showed in our previous video using this puppy as a desktop monitor, which was pretty sick. Should we start with a boot up test actually? Get this unplugged make sure it is off off. I'm really excited about this because at $200 cheaper if it still provides like a pretty darn good gaming experience I think a lot of people are gonna go for this puppy like look how small it is. Got the cooling fan right there. It's freaking tiny. I mean who needs more than four teraflops, right? You still got the storage expansion slot although it should be noted that it only comes with half of the storage out of the box compared to the Xbox series X. Three two one go. Brandon. Okay. Now. 20 seconds. Okay. I'm not really expecting this to be any different. Three two one go. Because the storage of the systems is rated at the same speeds but there still could be some because the CPU even though it's still eight cores is slightly slower in the series S and actually the GDDR6 memory that also access system RAM is slower as well. So Maybe. All right 20 seconds for both. No appreciable difference. Now, let's do a game launch. Three two one go. For this I actually don't want to just go until the game menu. So I'm gonna go through it as fast as I can to jump into game, but I want to actually load into a level. Continue and There we go. Minute and five. That's it. A minute to be gaming. Three two one. Fun fact last time we featured this TV. We said that in game mode color accuracy was compromised but there's actually two workarounds for that. You can calibrate the game mode just as much as you can calibrate any other mode or What's fun is if you switch over to variable refresh rate Any mode even filmmaker mode is just as low latency as game mode. That actually did feel a little faster. Four seconds faster. That is faster. But in either case you're gonna be up in gaming in a matter of about a minute assuming that you didn't fully power off your Console. It's freaking awesome. Now, let's go find some textures to look at. One of the things I've heard is that the series S might actually quick resume faster than the series X because even though its memory is slower It has to load in lower resolution textures because at 4k You're only actually rendering at 1440p and upscaling. So let's see how much worse they look at least in Assassin's Creed Valhalla here. Man other than being a little softer I wouldn't look at that and go like oh, yeah This is way worse. Our characters face looks way better on the series X though. Look at that fuzzy face. From close up the breath effect looks really pixelated and kind of crappy but from here it doesn't make a difference. Honestly from here I'd be hard-pressed to tell the difference between the two of them. Of course There's more to texture quality than just what you get standing still. Assassin's Creed Valhalla has this feature where you can use your bird to like scout and place markers and stuff like that and what we noticed when playing around with it is watch this. On the S there is some pretty serious texture pop in. Let's try the same thing on the X and Yep, still terrible. Okay Um, well, that's rough. That's the kind of thing that I mean if there was an advantage one way or the other That would be a much bigger difference maker to me than you know, slightly sharper details. While we're up here in the sky We've got a good opportunity to have a look at draw distance So just because close-up objects look very close between the two of them doesn't mean that far away objects will have as much detail on the series S. Seems fine, honestly. There's no difference at all. It kind of looks like on the S that there's just like more atmosphere between you and those far mountains. Yeah, it's a little fuzzier. This is the X and immediately I'm noticing a lot of the same things I noticed last time I played around with the X like this thing is pretty Flippin smooth. Now this is where I'm expecting the difference in tariff flops to hurt the S a little bit. Let's try and fight some dude. Oh, hey, hey, wow. Yeah, that chug is immediately noticeable. And remember this is in spite of the fact that it renders at a lower resolution and upscales it. Let's try some more games. This is interesting. The similarity in image quality between the two consoles and Assassin's Creed Valhalla might just come down to a ton of optimization from Ubisoft. Because Doom Eternal is a game that I'm more familiar with and is a little bit easier for me to tell like oh, are we running at high details or low details? And let me show you ladies and gentlemen something here. What? This looks like dog crap and you can tell why. It's clearly because it felt that it was more important to maintain 60 FPS for smoothness than to have the game actually look good. Like here, come on, let's go back to the other one here. Wow, that is a night and day difference. Look at this. That's like PC very, very high image quality. This, this is honestly, I'd be surprised if an Xbox One X doesn't look better than this. Really though, the takeaway today, because we could only try a limited number of games, especially next generation ones, is not exactly what the image quality or frame rate differences that we saw were, but rather what they could look like depending on the implementation that various game developers go for. So, id, for example, went, yeah, frame rate is the most important thing. We are going to just crank down the image quality until it meets that frame rate target that we have. Whereas Ubisoft with Assassin's Creed Valhalla said, hey, we want this game to look great, regardless of what hardware it's being run on and we're willing to compromise on the frame rate because this is a more experiential adventure game. Neither of those approaches are wrong and some developers might even go a step further and allow the user to decide for themselves. As for what we're expecting to be similar, well, load times so far and quicker zoom, or maybe not. So let's give that a shot. You got the stopwatch? Three, two, one. And cut. Oh, ten seconds. Ten seconds. All right. All right. Three, two, one. Eight seconds. Eight seconds. Well, never mind then. It looks like the theory holds true. Should we try Doom Eternal just to validate? Ready? Three, two, one, go. About the same ten seconds. About the same ten seconds. Okay. Hey, there we go. That was under ten seconds. Under ten seconds. All right. So quicker zoom. A little faster on the S. Neat. The last thing I want to know about is acoustics. I was really impressed by how quiet the Series X was even while gaming. And I have similar expectations for the S based on that it's got this giant cooling fan right here with nice, direct, easy access to fresh air. And also the fact that I'm holding it and it's super quiet and it's immediately obvious. It doesn't matter. They're both so quiet. You could be sitting right at your TV like this and you would not notice that they're there. On the surface then, the conclusion here is pretty straightforward. If you're hardcore about your image quality and you want the best frame rates, spend the extra $200 because it is a noticeable difference going to the One X. If you had any doubt in your mind though, if you're like, ah, maybe I don't care. Honestly, I was happy with the 30 FPS experience I was having on my last gen console. Then maybe stick with your last gen console because there's like no new games or go with the Series S. Where the water gets a bit muddier though is in terms of features. This disk drive, if you were going to play everything on Game Pass anyway, makes no difference. But if you're the kind of person who's into min-maxing your personal game collection with used games and things like that, this could pay for itself in the long term. Not to mention that because of the difference in storage capacity, 512 gigs versus one terabyte, if you know that you're going to need additional storage, that's a $200 adder right now. So you might as well just get the additional storage up front along with the extra performance. The one thing I can say for sure though is that if you're looking for a fantastic TV to pair with your next gen console, the LG C10, I cannot say enough great things about it. Never mind if you have a next gen console, if you just want to watch movies or you want to game on a PC with an RTX 3000 or AMD Radeon 6000 series graphics card. This thing is flipping awesome for all the reasons that I outlined before. So go check them out at the link in the video description. If you guys enjoyed this video, you might also enjoy the one where we pitted the Xbox Series X versus the One X to talk about what you're getting with the generational leap.