 Huge shout out to Squarespace for allowing us to be here at CES 2016. You can learn more about Squarespace at the link in the video description. So we're here at the very front of the central hall where Intel has taken up their usual position and we're gonna head into the booth and see if we can find some interesting gaming experiences inside. So here's our first gaming experience we've found. What the devil is this thing? Yeah, so this is a race car simulator. Okay, I know that much. Come on, I thought I didn't think it was a spaceship. Yeah, so we make these race car simulators with full motion and realistic controls for training for race cars. Alright, well do you think you can train me? Uh, we'll see. I can pretty much assure you that you cannot, but we'll try. We'll try. We're gonna do our best here. Shift up on the right, shift down on the left. This is the reset button. When you crash, you're gonna need this button. Right, but how realistic is this thing? I don't turn upside down. You're not gonna turn upside down, but you'll feel a jolt. Alrighty then. Okay, there's the brake, there's the gas, don't need the clutch. Oh, hi, okay, I pressed the gas. That's what happened right there. Alright, first. Go slow. Go slow. Yep, that's what my wife said. That's not a good joke. Is there like a track view? Like uh, what's that? That's how far behind my time you are in this sector. Oh my goodness, I don't know what's going on here. Oh crap. Wow, that is some force feedback right there. How many gears do I have? Okay, probably too many. Oh, that's the wrong way. Okay, okay, and I'm gonna, oh no. Hey, I didn't turn it upside down. Okay. Okay, I'm gonna try one more time. Is that okay? Oh, whoa, whoa, okay. You know, the irony is that thanks to the force feedback, I feel much more in control than usual. Wow, you really gotta hold on to that thing. And it's probably in miles anyway, so I wouldn't understand. Oh, what just happened? The time's up, that's all. Okay, no, no, no, I've had quite enough. Thank you. So this is a cool demo. Intel has a real live professional gamer here in the booth. Could you introduce yourself? Yes, my name is Stephanie Harvey. I'm also known as Ms. Harvey. I play for CLG Red. So there you go, and my understanding is that she's here for the end of the year. And my understanding is that she's here for the express purpose of kicking the asses of random newcomers that come to sit down and play with her. So this is gonna be 3v1. Even with teammates, I suspect I'm not going to do very well at all here. Is that how it's gonna go down? I have no idea if you're good or not, so we'll see. Well, at least she respects us enough to wear her headphones, so that's good. Oh, yeah, that was quick. Wow, it's actually lagging a little bit here, so that's good, because that means I'm gonna have an excuse when I die. Okay, well. This is not going well for me. Okay! Man, I'm dead. That's good. That was bound to happen. Oh, great. Alright, I helped! Yes! Ah! That's what I get for standing still. Ah! The recoil! It's too strong! Hey, you made us hold still for 6 seconds and you shot me! Should we come back later? So the good news is that that went a little better for me than I had initially hoped, but there are some... Well, there were some other factors at play here. I think my teammates were a lot better than me. And for another thing, I don't know if you observed this when I was just wandering around on the map, but there was some very, very significant lag, which I'm not exactly sure how would happen with a LAN literally right here at a table. But either way, there you go. I have officially killed a professional gamer once. Yes, whether it was an accident or not, we'll never know. Thank you for checking out our coverage here at the Intel booth, and a big thanks to Squarespace for sending us here to the show at CES 2016. You guys can check out Squarespace at squarespace.com slash Linus. Use offer code LINUS to save 10% and build your website beautiful today.