 Hi, I'm Addie with The Verge and we're here in New York where Nintendo has just announced the pricing and availability of its Wii U console. And it's also making its largest foray yet into the battle for the living room by adding Nintendo TV. It's also trying to showcase a wider range of games than before while still incorporating its game pad, which is a touch screen that also includes integrated controls, a stylus, and a video recorder. You know, with Nintendo, technically we're an entertainment company, so what we really need to do is create compelling entertainment options for consumers because what we want them to do, obviously, is go out and get a Wii U and experience what those games are. So from our perspective, we really feel like our competition is really any other form of entertainment. But when it comes down to gaming specifically, Wii U is the new console out there and what it's doing is it's bringing entirely new ways to play. You can't have this experience on any other system. So the question is whether Nintendo is going to be able to build a solid gaming experience while still incorporating all of these new features. All the titles we tried integrated the game pad somehow and some of the ones like Zombie U or the Metroid level of Nintendo Land do it really well. They've managed to make it a separate game inside the game pad without taking away from what you're seeing on the larger screen. Unfortunately on some of the major AAA titles like Assassin's Creed 3, it really feels like an afterthought. You can put a map in but you're never going to have to actually look at it. Nintendo has put a lot of work into its second screen and some of the features like being able to play on one screen and watch TV on another are genuinely interesting. However, since the graphics aren't great, it might be difficult to lure gamers away from other consoles. We'll find out on November 18th when it releases in North America.